ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.837
Committed: Wed Dec 12 02:13:04 2012 UTC (11 years, 5 months ago) by root
Branch: MAIN
Changes since 1.836: +3 -2 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
29 root 1.753
30 root 1.789 TODO: potionimp/stat potion descriptrions
31 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
32     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34 root 1.796 TODO: the sepharoth "Kether"
35 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36 root 1.819 TODO: only store face checksums in C++, store everything else in perl
37 root 1.825
38 root 1.833 TODO: cspm spell arg
39 root 1.724 - (maps) hopefully fix tobias' tower.
40     - (maps) hopefully fix healing potion vendor in arena entrance.
41 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
42 root 1.739 - it was possible to unapply or half-unapply cursed items in many
43     cases, which confused players and also player state. fixed.
44 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
45     some items. also, no longer uncurses spells or other invisibles.
46     - (arch) remove curse and identify now treta the marked tiem first.
47 root 1.725 - creators no longer identify objects that shouldn't be identified
48     (such as money, which won't stack afterwards).
49 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
50 root 1.746 - (maps) implement a wilderness town portal.
51 root 1.748 - (arch) set proper(?) int values for all monsters.
52 root 1.751 - (maps) fire5.map could destroy players.
53 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
54     - clear the spell's applied flag when inscribing scrolls, to make the
55     scrolls mergeable.
56 root 1.791 - redo all build material faces from scratch.
57 root 1.790 - dropall without arguments now drops all containers.
58 root 1.776 - use blitz++ for vector maths (new dependency).
59 root 1.772 - only match archetype names in artifact allowed names.
60 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
61 root 1.751 - altars with match expressions did not work properly.
62 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
63 root 1.749 - god enemy race check fixed ("god detests your race").
64     - gods errornously allowed any kind of worshipping race, even
65     ones they hate.
66 root 1.726 - use same default config in code as on gameserver.deliantra.net.
67 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
68 root 1.727 our parser.
69 root 1.767 - generate slightly more special exits and avoid warning.
70 root 1.731 - applying a glowing crystal now gives status messages.
71     - fix a memleak in the random map generator.
72     - rework the random map parameter passign a bit to be extendable.
73 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
74     also, improve the quality of the mazes (no longer will the edges
75     almost always form a passage) and add two new types - "rooms"
76     and "braided".
77 root 1.734 - (random maps) add new "cave" layout, which is much more ...
78     cave-like.
79 root 1.744 - (random maps) new layout style "castle" that generates straighish,
80     rogue-ish maps.
81     - (random maps) new layout style "multiple" that simply mixes multiple
82     different styles in different areas.
83 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
84     - rewrite layout management in the random map generator from the
85     ground up.
86 root 1.736 - fix bug in tausworthe rng initialisation.
87     - switched to the faster and hopefully better quality gfsr{24,55} random
88     number generator, the same algorithm that freeciv apparently uses.
89 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
90     memory and imho looks nicer.
91 root 1.741 - (arch) fix samhlaidh archetype.
92 root 1.751 - fix the "archname" match special function.
93 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
94     and other fractal algorithms.
95 root 1.754 - one can no longer emote to logged-out players.
96 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
97     sacks fit on a tile again.
98 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
99 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
100     support background colour for text clients.
101 root 1.763 - (arch) improve automatic name from archname generation.
102 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
103 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
104     match expressions.
105 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
106 root 1.761 - sometimes a special exit wasn't placed when it should have been.
107 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
108 root 1.765 - require EV 4.00.
109 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
110 root 1.766 - add perlxsi.c to cleanfiles.
111 elmex 1.768 - (arch) made speed potions easier for now.
112 root 1.769 - the server didn't properly initialise all client skill slots,
113     no known impact.
114 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
115 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
116 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
117     a generic table/matrix/palette converter to cfutil.
118 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
119     - remove limits of 000..999 from worldmap coordinates, support negative
120     coordinates and introduce z-layers - deliantra is now 3d, in yet another
121     sense.
122 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
123     handle generic "world map areas".
124 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
125 elmex 1.779 - added is_quad flag.
126     - (arch) added quad archetypes.
127     - made the pickaxe mining tool remove quad walls and floors.
128 root 1.780 - move key_values into their own class, simplifiying lots of code and
129     making it possible to use kv pairs easily for maps and other objects as well.
130 root 1.781 - get rid of get_archetype, finally.
131 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
132 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
133     have been removed, and the map "intelligently" changes between active/inactive.
134 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
135 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
136 root 1.787 - server now enforces width/height matches between tiled maps.
137 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
138     for unordered map walks - which should not cause any real issues.
139 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
140 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
141     as all other similar macros - might cause other breakage...
142 root 1.791 - cfutil no longer creates split tiles multiple times due to a
143     off-by-one bug in comparing mtimes.
144     - cfutil now supports type: prefix to derive faces from other faces, which
145     is used for all build materials currently.
146     - require imagemagick >= 6.6.
147 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
148     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
149 root 1.795 - fix the brace command.
150 root 1.799 - implement refcnt_buf.
151     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
152     codesize decrease. wow.
153 root 1.798 - removed version 1 ext/exti command support.
154 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
155 root 1.801 - new extension, ota_update, for online updates of the game client.
156 root 1.802 - implement a simpler config value system for extensions that allows
157     config updates without a reload.
158 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
159 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
160     at it.
161 root 1.805 - make nekosan more disease-resistant.
162     - new event "infect".
163 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
164 root 1.808 - implement simple web server, currently to serve facedata for the html5
165     client.
166 root 1.809 - sort faces by name in the server to improve caching locality in clients.
167 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
168 root 1.811 - add skill_info and spell_paths resources to enable caching the info
169     and removing another command.
170 root 1.827 - send completion info to the client.
171 root 1.812 - assume all clients support the deliantra protocol extensions and allow
172     fxix/extcmd and other protocol "extensions" before setup.
173 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
174     to connect.
175 root 1.815 - implement exti doclet request to request documentation,
176     currently for commands only.
177 root 1.816 - created nickmon extension to monitor nicks.
178 root 1.817 - ix now keeps a copy of the face data while sending, in case the
179     face changes.
180     - do not allocate memory for empty refcnt_bufs.
181     - when faces change, invalidate all clients, not just clients with matching
182     faceset, as faceset only applies to tile resources.
183 root 1.818 - remove dependency on Time::HiRes.
184 root 1.819 - move face data to disk, and load it on each and every access. this saves
185     250mb ram on load, and 130mb ram in general, and only reduces the http
186     server hot cache throughput for faces from ~24000 to ~18000 requests/s
187     on my system. this should make it possible to add a lot more media files
188     in the future, and reduces the memory footprint by the server from 180mb
189     to 60mb ram.
190 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
191 root 1.821 - pod processing could deadlock because the child process might try
192 root 1.822 to get a lock.
193     - removed support for ncom packets.
194 root 1.823 - remove drawinfo packets from the server (use msg instead).
195 root 1.828 - skill objects now have their documentation in the msg slot.
196 root 1.829 - no longer allow prefix match when matchign spells, spells names must
197     now be written fully.
198 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
199     file in a child process.
200 root 1.831 - implement spellmon v2 protocol - no spell message.
201 root 1.833 - remove ability to cats/invoke seplls by "count".
202 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
203     - implement dm/dmhide in terms of the "may" mechanism, so dm
204     players must now be configured by adding may_command_dm: ["uuid..."]
205     to the config.
206     - remove nowiz command.
207 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
208 root 1.834 it only affects information commands. use observe instead.
209 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
210 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
211     problems in blitz++.
212 root 1.724
213 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
214 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
215     now easily reachable, at a price.
216 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
217 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
218 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
219 elmex 1.630 (by Dustfinger).
220 root 1.681 - (maps) fixed bad floor tile in navar apartment.
221 elmex 1.573 - made (wizard) look_at show also uuids.
222     - added cf::object::find_object_uuid (::find_object already exists!).
223 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
224 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
225 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
226 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
227 elmex 1.568 - (arch) made the hill giants loose more body parts.
228 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
229 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
230     and made them a bit more expensive.
231 root 1.633 - (maps) add more glory hole treasure styles.
232 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
233     in a select number of mlab maps.
234 root 1.667 - (maps) the library should be less of a death trap now.
235     - (maps) exits no longer point to auto-apply exits, most affected
236     maps now have proper doors or a similar solution.
237 root 1.682 - (arch) jumping skill has now physical attacktype.
238 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
239 root 1.691 - enter_map did not normalise the map coordinates when the destination
240     space is blocked, causing badness and freezes for the player.
241 root 1.685 - when applying containers, server checks for the key on activate
242     and also allows players to unapply active containers they don't have
243     a key for.
244 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
245     races files to arch, where they belong (exp_table is no longer in
246     confdir but in datadir now!).
247 root 1.677 - jeweler and sound config files are now normal datafiles as well.
248     - quit_character was causing a runtime exception, causing it to not
249 root 1.672 work since 2.93.
250 root 1.671 - entering a map will now respect move_on and other effects,
251     except for auto-apply exits :/
252 root 1.660 - only talk to the items on the nearest mapspace, or, of there
253     are none, to the player, not ALL items in vicinity.
254 root 1.625 - do not update the floorbox while running, to avoid big item
255     updates that cost network bandwidth and processing power.
256 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
257     caused overflows causing monsters to become living deads.
258 root 1.619 - unapply weapons and armour before trying to improve it.
259 root 1.588 - teach the random map generator the ability to read ".rmg" files
260     that specify which actual style map to generate, and use it for
261     the default decorstyle to avoid inappropriate maps to be used.
262 root 1.639 - support (with some limitations) multiple different skills with the
263     same subtype.
264 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
265     so nekosan could end up beign saved AND escaped to another map.
266 root 1.636 - show invisible no longer makes magic mouths visible.
267 root 1.583 - move_type changes (spells, skills etc.) now will correctly
268     take move_on/move_off into account (e.g. buttons).
269 root 1.582 - display (exit) or (random map) in client for those objects.
270 root 1.606 - removed (useless) spell damage columns from spell info and replace
271 root 1.578 it by effective casting level - clients > 2.10 required to display
272     properly.
273 elmex 1.565 - building of levers/doors works again for all kinds of floors.
274 elmex 1.563 - the player can now withdraw and deposit all the available money.
275 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
276     steinwandstadt/celvear.
277 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
278 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
279     mostly based on the spell's level in the spellbook.
280 root 1.718 - the music scheduler did not properly send new music on region
281     changes.
282 root 1.669 - (maps) fix some map regions and the region tree.
283     - the server will now be more picky when parsing the regions file.
284 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
285 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
286 root 1.566 clients.
287 root 1.690 - follow has been rewritten to be, hopefully, more robust.
288     - follow mode will not be aborted when the follower tries to move.
289 root 1.566 - tcp.ext didn't unbind in reloads.
290     - map-tags.ext didn't properly close the database on reloads.
291 root 1.567 - cfutil skips .-directories when scanning.
292 root 1.571 - build.ext prevents players from building on other player's maps.
293     - rent.ext allows the dm to enter anytime.
294     - NPC_Dialogue adds a new predefined variable, $map.
295     - new "build" event hook.
296 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
297 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
298 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
299     them on loading, for old playerfiles and maps.
300 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
301     would be handled differently nowadays anyway.
302 root 1.584 - random map .meta were not being expired at all.
303 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
304 root 1.586 - update to automake 1.10.
305 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
306     require level 4 anymore.
307 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
308 root 1.590 - monsters now rotate through all skills (in chosen_skill).
309 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
310 root 1.661 - detect/sense curse/magic will no longer work on items that don't
311     need identify.
312 elmex 1.593 - added detect mineral vein spell.
313 root 1.592 - support "wall overlays" in the random map generator - not very generic,
314     used by minable veins.
315 elmex 1.594 - (maps) relocated jeweler town to another directoy.
316 root 1.603 - (arch) implement mining pickaxes and mining skill.
317 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
318 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
319 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
320     of the output is only 1/5th (instead of 1/3rd) of ring level.
321 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
322     generated ring/amulet.
323 root 1.601 - generate most constants for perl automatically.
324 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
325     - when player dies, restore his food to at least 200.
326 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
327 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
328 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
329 root 1.600 - the singing skill actually respects the direction now.
330     - oratory and singing now require a direction.
331 root 1.603 - use_skill now requires that you can actually apply the skill tool.
332 root 1.604 - do not invoke perl on every user command anymore by providing
333 root 1.655 a command and an unknown_command event.
334 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
335     perl to C++, for speed reasons (basically undo patchset 1304).
336     - add a client_destroy event, so we don't have to hook the
337     attachable destroy event (which is called much more often).
338 root 1.606 - removed (unused) FLOOR object type.
339 root 1.607 - fix errornous change_abil messages for rods (and other types).
340 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
341     all into server/commands.C.
342 root 1.609 - save and restore combat/ranged/current slot for players.
343 root 1.610 - the server now batches item's face/fx commands, as opposed
344     to sending one fx per item - helps mostly at connect and
345     with floorbox updates.
346 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
347 root 1.614 - the random map generator now supports selecting difficult for
348     more style categories than just monsters (all except fountains
349     apparently).
350 root 1.617 - object serialiser no longer creates empty "owner" references.
351 root 1.620 - make sure failed castings take some time, too, to avoid being
352     smitten by your god.
353     - many more failmsgs and help texts.
354 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
355 root 1.623 - stop thrown objects when their speed goes too low.
356 root 1.624 - log the number of unique logins seen every minute in a compact
357     format (for statistics).
358 root 1.626 - do not send delitem for players.
359 root 1.627 - support static scalar data members properly in genacc now.
360     - implement "simple" freelist management for objects.
361 root 1.628 - recycle object counts now - to support longer uptimes.
362 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
363     function (and yes, 666 is exact!).
364     - random map generator results should now be fully repeatable.
365 elmex 1.635 - fixed possible crash bug in build code.
366 root 1.638 - rename find_marked_object to ->mark and speed up.
367 root 1.640 - player movers properly destroy themselves when used up, instead
368     of leaking.
369 root 1.642 - do not show msg for unidentified objects that need identification.
370 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
371 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
372     next_line method.
373 root 1.646 - use nicer file format for exp_table and attackmess
374     (more like other resource files).
375     - make parse errors during server startup fatal.
376 root 1.652 - properly initialise all maptile values in constructor.
377     - improved {link} map.
378 root 1.655 - optional unloadable extensions will not lead to an endless loop.
379 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
380 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
381 elmex 1.664 - building listening books is possible again.
382     - (maps, arch) added archetype for building instructions and replaced
383     the copies of the instructions in the maps with it.
384 elmex 1.666 - (arch) made the spark shower spell available in shops.
385 root 1.670 - don't create a second LOGIN event on character creation.
386 root 1.674 - correctly generate "You paid xyz" message in shops.
387 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
388 elmex 1.710 - added a 'password' command, to let DMs change the password of players
389     more conveniently.
390 root 1.680 - correctly save shopitems string, to avoid parse error when reading
391     saved maps.
392     - logging now differentiates between logging levels better.
393 root 1.684 - speed up get_typedata.
394 root 1.689 - fix deadlock problem during server shutdown/reload.
395 root 1.692 - make ext/checkrusage "more" non-blocking.
396     - use common::sense for extensions.
397     - work around a 50.10.0 utf8 caching bug.
398 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
399     "no relation to target" bugs.
400 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
401     modules being loaded from the mainloop, pre-load some more
402     core modules so perl doesn't do it later on.
403 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
404     compiling regexes.
405 root 1.701 - make exp_table and materials file reloadable.
406 root 1.702 - made reload_config non-blocking.
407 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
408     causing server freezes.
409 root 1.704 - store unhashed password, to prepare for safer authentication.
410 root 1.707 - do not log connections from the local host, to help a local
411     watchdog.
412 root 1.714 - fix summon freeze at map borders.
413 root 1.717 - support @group syntax and music config file for music face lists.
414     - run post_init jobs in parallel, they might do I/O.
415 root 1.722 - avoid apply conversion for converters.
416 root 1.562
417 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
418 root 1.558 - (maps) fix travel to valdor and back.
419 root 1.545 - do no longer by default eval map cod ein safe compartments
420     (this can be re-enabled using the safe_eval config option).
421 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
422     in lorak.
423 root 1.559 - fix data corruption issues caused by recursive calls to
424     unordered_mapwalk - now every caller must provide its own
425     buffer.
426 root 1.538 - (maps) improve tindervale maps slightly.
427 root 1.544 - (arch) considerably decrease slag ex price.
428 root 1.540 - (arch) fix filth archetype.
429 root 1.556 - extension dependency resolve was completely broken.
430 root 1.544 - multipart objects would cause save_throw_object to crash - it
431     now acts on the head only.
432 root 1.541 - do not try to connect to an irc server unless explicitly configured.
433 root 1.542 - do not expect decltype() to be available in gcc 4.4.
434 elmex 1.543 - extended the safe perl environment by loops.
435 root 1.547 - (arch) fix "armless cook" facings.
436     - the "experience table" resource item did not have a proper
437     hash associated with it, so updates could not be detected.
438 elmex 1.550 - fixed poison traps in doors.
439 root 1.548 - player->killer_name did not properly flag the name as unicode.
440 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
441     and provide a non-destructive SvPVutf8 variant.
442 root 1.554 - do not allow dragon players to change their title via the settings.
443 elmex 1.552 - ratelimited jeweler skill nugget conversion.
444 root 1.551 - under high load, the server stopped swapping out to make
445     the server more responsive, but making it impossible to reduce
446     the load by... swapping out. slot queuing will now always make
447     some progress.
448     - improve the quality of the load-avg calculation.
449 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
450 root 1.556 - don't fail to write the runtime file if the temporary already exists.
451 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
452     player now.
453 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
454     timestamp and use a tab in the client to increase awareness.
455 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
456     setflag 0 is possible.
457 root 1.560 - make install now deletes old extensions, to ease upgrades in the
458     deliantra vm.
459 root 1.538
460 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
461 root 1.532 - the destruction spell could/would corrupt server memory quite often.
462 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
463     disk, not when it already was in memory.
464 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
465     avoiding livelock during high-load emergency saves.
466 root 1.530 - logging in did not properly unapply all skills.
467 root 1.531 - (maps) make the invite quest marking much more obvious.
468 root 1.533 - (arch) fix warrior archetype names.
469 root 1.532 - map prefetching never prefetch upwards.
470 root 1.534 - wizpass no longer makes you non-blocking.
471 root 1.536 - (maps) add light to some of the special maps, add troll
472     map.
473 root 1.530
474 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
475 root 1.515 - (maps) add gorokh_final mapset from crossfire.
476 root 1.516 - (maps) block most vault-type mlab locations, open up
477     imperial converters for anybody to use.
478 root 1.519 - (maps, arch) replace all permanent stat potions by random
479     variants.
480 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
481 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
482     real player object on player changes.
483 root 1.522 - diseases and maybe other things could sometimes reduce the speed
484     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
485     much grief.
486 root 1.523 - speed_left randomisation was, apparently, totally broken.
487     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
488     of the speed slot internally and in map save files. among other
489     things, this gets rid of all the abs (speed) calls.
490     - reduce map file save files by using abridged keywords aliases.
491 root 1.494 - shop specialisation calculation was totally broken.
492 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
493     now enforced.
494 root 1.498 - fix magic mapping, which only worked for inate spell casting.
495 root 1.495 - godgiven items will now be explicitly described as such.
496 root 1.524 - (arch) dded a quiver of bolts.
497 root 1.504 - materialnames would change "randomly" on every load, only
498     set the material when the materialname was not set before.
499 root 1.497 - balancing change, halve rod recharge speed (instead
500     of 4.8s, the standard rods now recharge in ~10s. not a solution,
501     but still.
502 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
503 root 1.509 the costly flag-checking loop in most cases and using a simple
504     repeat-cache for speed_left.
505 root 1.507 - always delay stats update for players on insert/remove till
506     next tick/command, which saves a lot of cpu cycles on drop/take.
507 root 1.514 - add hint about havign to run to attach unaggressive npcs.
508 root 1.494 - pet monster level was not displayed correctly in "showpets index".
509     - clean up floating point conversions and many similar nitpicks.
510 root 1.502 - fix hanuk altar.
511 root 1.504 - overhaul material system to be much faster, and having less bugs, but
512     still having a lot of cruft :/.
513 root 1.502 - add marble shop floor.
514 root 1.494 - move gcc specifics to new file include/compiler.h.
515     - unrecognised cfpod directives could cause undefined behaviour.
516 root 1.505 - added boes' marble shop to steinwandstadt.
517 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
518     - optimise mapspace updates.
519     - cache volume/items per mapspace.
520 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
521     decrease).
522 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
523     have led to weird item multiplications.
524 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
525 elmex 1.501 - fixed crash bug in learn_spell command.
526 elmex 1.634 - enhanced output of the mapinfo command.
527 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
528 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
529     from perl to c++.
530 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
531     and use it in some "inner" loops.
532 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
533 elmex 1.511 - fixed jeweler experience output to not be floating point.
534 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
535 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
536 root 1.518 - try to prefetch memory inside process_objects, which can give
537     enourmous speed gains.
538     - make some small optimisation to the process_objects loop.
539 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
540     handling different chksum lengths.
541     - check for hash collisions in cfutil.
542     - reduce face checksum size from 6 to 4 bytes.
543 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
544 root 1.523 - removed weather-specific attributes.
545     - fixed genkeywords dependency.
546     - do not clear "randomitems" slot for world underlays.
547     - use "sl" as short-hand for speed_left in save-files, just to make them
548     smaller.
549 root 1.517 - in general, don't crash on value-less resource file lines
550     anymore, due to get_str never returning a 0-pointer.
551 elmex 1.521 - code cleanup in move_symptom.
552 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
553 root 1.494
554 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
555 root 1.481 - some Andrew Madloch wanted, despite being specifically told
556     multiple times that the Deliantra parts additions are under AGPL,
557 root 1.487 lock up the source code of the server within his company.
558 root 1.481 some reorganisations have been done to the sourcecode to make
559     it clearer that this violates the Affero GPL. Help to keep
560     Deliantra free software even for the coming generations
561     and be wary of the promises of Andrew Madloch, he has nothing
562 root 1.487 good in mind for free software.
563 root 1.480 - clarify which files of the server are 100% AGPL.
564 root 1.481 - minor reorganisation, move some GPL code into other files.
565 root 1.483 - implement viewpoint (which is like observe, but only for the map,
566     not stats etc.).
567 root 1.484 - replace magic mapping overlay by a flying bird exposing area
568     on the worldmap (ext/magic_mapping.ext).
569 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
570     - @find results in npc dialogue is now stored in $find.
571 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
572 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
573 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
574     dm instead.
575 root 1.456 - (maps) add town portal to celvear.
576 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
577     mapsets from crossfire, together with associated archetypes.
578 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
579     - (maps) define a new whalingoutpost region.
580 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
581     and most archetypes that go with them (without stoning and swallow effects),
582     casino tokens and stock certificates are also missing.
583 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
584     and santo dominion.
585 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
586     to go with them. also adjusted archetypes to be more korrekt "gotisch".
587 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
588 root 1.460 - properly close client-side dialogue when the player is teleported away.
589 root 1.459 - map-tags did not properly close it's database tables or wait
590     for a quiescent state, causing memory corruption on reload.
591 root 1.454 - support "stat.xyz" accessor in match expressions.
592 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
593 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
594     fixes long answers from npc dialogue).
595 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
596 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
597     and to not add a "put your code here" force needlessly.
598 root 1.463 - (arch) fix or improve many plurals.
599 root 1.465 - markers do no longer add a force if the slaying field is unset.
600 root 1.466 - sped up search-items implementation, but it's still horrible.
601 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
602 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
603     used to reogianise the illogical arch tree a bit.
604 root 1.479 - (maps) import most map names from crossfire.
605 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
606 root 1.483 - fly_high movement gives better los, ignoring blocksview.
607 root 1.488 - the addexp command should now honour skill names with spaces.
608 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
609 root 1.491 - (arch) added many more buildable marble floors.
610 root 1.490 - major namespace cleanup: save 45kb by making functions static
611     that were unnecessarily global.
612 root 1.452
613 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
614 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
615 root 1.451 - fix a memory buffer overflow in the book code.
616 root 1.429 - add @check, @find npc dialogue commands.
617     - (maps) add a number of town interiors.
618 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
619 root 1.451 - (maps) add celvear area from cfextended.
620 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
621     - (server,maps) fix bug causing some library books not to be chained down,
622     cause Scorn/Navar libraries not to have inscribable books.
623 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
624 sf-marcmagus 1.433 inappropriate item power.
625 root 1.448 - (maps) fix intwell balancing issue.
626 root 1.437 - improve the look of generated books.
627 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
628     - fix bug where players could bypass no_drop by putting items in containers.
629 root 1.430 - consecutive commands arriving at the same time in the server would be
630     corrupted if the length was >255.
631 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
632 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
633     and perl.
634 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
635     functionality (and more) inside the same object using the match expressions.
636     - create simpler match expression compiles in many common cases.
637 root 1.439 - reduce object size by removing obsolete "seen_by" member.
638 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
639     of the new dynbuf::splice function (which gave an unexpected net win
640     in code size...).
641 root 1.442 - the server will no longer complain (and subtly fail) when an object
642     being removed from a map causes another object to get removed.
643 root 1.441 - banish strncpy from the server, speed up and simplify sending item
644     descriptions to the client considerably.
645 root 1.442 - add new "in head" set modifier for matches.
646     - new BLOCKED_MOVE event added.
647     - mapscript archetype now has activate_on_xxx true by default, as similar
648     connected elements.
649 root 1.448 - (maps) imported all styles from cfextended except
650 root 1.444 floorstyles/land_plots and monsterstyles.
651 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
652 root 1.446 - don't crash when treasure lists are empty / supply new empty
653     treasurelist for randomitems when none can be found.
654     - implement cf::map::static_maps and use it in map-tags.ext.
655 root 1.449 - fix a bug in map-tag scanning when moving tags.
656 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
657     for a reaction.
658 root 1.447 - implement new "loadall" map loading command, purely for debugging.
659 root 1.429
660 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
661 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
662     but not horns (to make them more useful for content-creators).
663 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
664     2) it skipped spell effects and 3) it didn't handle the case where
665     and object was destroyed while iterating over it correctly. all this
666     allowed players to sometimes walk onto spaces they should not be able to
667     walk on.
668 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
669 root 1.399 - examining an object now dumps the serialised object form when the user
670 root 1.404 is a wizard (wizlook).
671 root 1.421 - altars no longer accept unpaid items.
672 root 1.411 - party spells didn't work all that well.
673 root 1.424 - added complex object matching framework (cf::match), and make altars
674     and pedestals use it.
675 root 1.425 - identified skill-tools show what skill they grant.
676 root 1.399 - display the duration of change_ability spells when examining them
677     (missing: protection spells, but they are a hack...).
678 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
679     adding more variety to the different mushrooms.
680 root 1.398 - fix a minor cfpod formatting bug.
681 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
682     the hintmode setting on the settings page.
683 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
684 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
685 root 1.399 - enable the object loader to also dump archetypes.
686 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
687 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
688 root 1.402 - force the initial face when loading an object that is time-animated
689     or a monster, so it does not have to be specified anymore.
690 root 1.403 - fix a bug where recasting an ability changing spell could shorten
691     its remaining duration.
692 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
693 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
694 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
695     up splay operations as well.
696 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
697 root 1.412 - implement introspection data for C++ classes (%REFLECT).
698 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
699 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
700 root 1.419 - fix transmutation alchemy.
701 root 1.424 - speed up many frequently-invoked C->perl callbacks.
702 root 1.419 - added complex object matching framework, to be used in altars and the like.
703 root 1.426 - switch to YAML::XS from YAML.
704 root 1.396
705 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
706 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
707     that ultimately was not helpful to catch it :)
708 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
709     all callers to use either one or the other, as appropriate. This
710     fixes the (rather fragile) light spell, maybe others.
711     - fixed an overflow and exploit in the bank/payment code.
712     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
713 elmex 1.384 to explain the skill a bit more.
714 root 1.389 - removed a buggy check for zero attacktype. So that we might find
715 elmex 1.388 the real bugs in the archs/maps/objects.
716 elmex 1.394 - Fixed enabling torches with lighters.
717 elmex 1.387 - (maps) Added Heaven Town region.
718     - (arch+maps) Fixed & normalized warriors on map
719     /quests/peterm/CTower/Barracks.
720 root 1.392 - fix the light spell (and possibly diseases and other lights).
721 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
722 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
723     a long time ago, and similar cases are still to be found in the maps.
724     - make the socket_timeout configurable in the code (but not yet for users).
725 root 1.393 - earth wall health bar is now correct.
726 elmex 1.384
727 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
728 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
729     freeze with IO::AIO anymore due this change.
730 root 1.364 - avoid a crash when a player tries to apply a lighter.
731 root 1.376 - allow a spell argument for dimension door.
732 root 1.362 - move shop item listing and some otherstuff into the info tab.
733 root 1.360 - avoid crashes when non-players cast party spells.
734 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
735 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
736     - small improvement of the number of potions in shops
737     (by Job Vranish).
738     - added a few party spells (by Job Vranish).
739 root 1.362 - use a common message dynbuf.
740 root 1.364 - destroying tear down objects will now use the full hp range
741     for animation and will only destroy/lastframe when hp < 0.
742     - allow monsters to use earth to dust.
743     - use manhattan distance for get_rangevector_from_mapcoord, just as
744     in get_rangevector.
745     - los updates now correctly take tiled maps into account.
746     - do los updates even on maps without darkness.
747 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
748 root 1.375 - upgrade to IO::AIO 3.21.
749 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
750 elmex 1.373 - properly catching exceptions from callback in irc.ext.
751 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
752 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
753 elmex 1.368 - (arch) added hint about usage to Slag Ex.
754 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
755     like the rest.
756 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
757 root 1.378 - (arch+maps) added rate limited converter and adjusted
758     /elmex/mana_fountain.
759     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
760     - reduce size of casting_time, move_status, attack_movement,
761     last_heal and last_sp slots, squeezing some more space out of struct
762 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
763     anywhere.
764 root 1.358
765 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
766     - fixed bug in alchemy, where finding the right object for enhancements
767     didn't work.
768 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
769     effects (w.r.t. put_more) per mapspace, to give the server a chance
770     to survive a hundred deathsheads.
771 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
772     disastrous bug of unfortunately unknown proportions...
773 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
774 root 1.343 - use gender-neutral place descriptions for invite.
775 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
776     Thanks go to Lisa Larsen!
777 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
778     anymore).
779 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
780 root 1.345 - use better dependency tracking for include/keyword.h.
781 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
782     so it is possible to invite somebody out of some stck-till-death traps,
783 root 1.346 or simply to commit suicide.
784 root 1.352 - replace the "ignoring delayed commands" message by something more useful
785     (cf. cunning gnome freezeing issue).
786 elmex 1.349 - various fixes for weapon improvements.
787 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
788 root 1.353 - support T and G sequences in cfpod.
789 root 1.343
790 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
791 root 1.339 - convert me command from per-map to chat, which makes more sense, also
792     document it.
793 elmex 1.336 - more than one spellbooks of same class can now be given
794     in class selection.
795 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
796     spell rebalancements.
797 elmex 1.338 - the IRC gateway filters IRC colors now.
798 elmex 1.336
799 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
800 root 1.331 - (arch) fix quiver of Holding Bolts.
801 root 1.332 - applying unpaid items will now examine them.
802 root 1.330 - add "What" column to body command, showing items in that slot.
803 elmex 1.329 - redesigned and rebalanced lamps and torches.
804 root 1.330 - add "..." to item names that have been shortened.
805     - fixed "assign" function that squeezes strings into fixed length.
806 elmex 1.333 - add cursed effect to lamps and (some) torches.
807 elmex 1.334 - fixed bad assigned crafting skills and their tools.
808 root 1.312
809 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
810 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
811 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
812 root 1.312 - make monster smell logic dependent on their wisdom stat.
813 root 1.324 - put the death reason into a separate tab.
814     - converted "connected" slot to string, cleanly got rid of some ugly
815     hacks such as the path_attuned hack.
816 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
817     - replace one-at-a-time hash by faster than smaller FNV-1a hash
818     when hashing strings.
819 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
820 elmex 1.320 whether the right cauldron is used.
821 root 1.313 - considerably optimise shared string implementation by
822 root 1.316 making its null value a compiletime constant.
823 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
824     as well as using shstr_cmp to pass shared stringsa round efficiently,
825     for lots of code size savings.
826 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
827     they are sleeping: generators now check for the sleeping flag.
828 root 1.318 - tell gcc not to excessively inline some perl interface functions.
829 root 1.322 - remove marking rune length limit.
830 root 1.323 - fix formatting of cfpod when a verbatim block was following
831     a single newline.
832     - move resistances, statistics and showpets command output into tabs.
833 root 1.326 - implement map scripts that can replace the boulder logic without
834     having to write extensions.
835 root 1.310
836 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
837 root 1.302 - fix a longstanding bug that teared multipart monsters
838     at map boundaries apart.
839 root 1.292 - temporarily make permanently invisible player visible when
840     he/she makes noise.
841 root 1.284 - fix being able to see through walls a bit.
842 root 1.303 - improve look at output.
843 root 1.285 - completely replaced the line of sight algorithm with a variant
844     of spiral fov capable of visibility grades and arbitrary
845     shadow angles, that uses less memory and less code.
846     - the new los code supports arbitrary map rectangles and loosens
847 root 1.310 other restrictions of the old code, supporting further optimisations.
848     - update los if blocksview-objects are inserted in a map, not just when
849 root 1.287 removed (e.g. for summon fog).
850 root 1.303 - permanent invisibility doesn't make immune against making noise:
851     implement a noise system that allows monsters to locate the player
852     when he/she makes noise.
853     - implement a primitive smell system that monsters can use to track
854     players.
855 elmex 1.288 - create bomb now also works when casted by door traps.
856 elmex 1.290 - (arch) new torch graphics.
857 root 1.289 - (maps) considerably soften the subway spider.
858 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
859     the guards from being killed by players.
860 root 1.310 - (maps) lots of tweaks in and around scorn.
861     - (maps) use special non-blocksview jungle, mountain and
862     darkforest freely on the worldmap, to get gradual sight obstacles
863     instead of total blackout in those areas.
864 root 1.289 - no maximum darkness for outdoor maps anymore.
865 root 1.291 - add more hints, fix some messages.
866 root 1.292 - fix a bug: firing rods should tell you something about them.
867     - make light additive even within players.
868 root 1.293 - darken xrays effect a bit.
869     - improve handling of los changes when inserting or removing
870     objects, not perfect yet.
871     - make map darkness signed (formerly unsigned) to allow
872 root 1.294 ambient lighting and centrally manage darkness as an offset.
873     - revamped, fixed and documented the server calendrics, also
874     tell users the current time and data, to improve awareness.
875     - implement proper wizlook flag and handling of wizlook, instead
876     of dumbly just clearing los once.
877 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
878     and has a smaller runtime variance.
879 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
880     making them actually useful.
881     - see_in_dark now increases the viewing radius by 3.
882 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
883     speedup, as well as in many other places.
884 root 1.299 - remove support for extended map infos - these are not used
885     by the deliantra client and removing them gives us a 10% speedup
886     when sending map changes.
887 root 1.300 - remove most gcfclient and other client bug workarounds, as well
888     as now obsolete protocol versions, simplying the code.
889 root 1.301 - optimise and simplify generation of random numbers.
890 root 1.303 - correctly provide a non-zero default density for materials, to
891     avoid crashes, fix other bugs in the material handling code.
892     - fix volume calculations.
893     - fix cfpod parsing when multiple verbatim blocks were separated by
894     newlines.
895 root 1.305 - increase monster detection radius from wis/5 to wis/3.
896 root 1.306 - remove old pickup modes.
897     - remove obsolete disarm and search commands (search wasn't working
898     anyways).
899 root 1.308 - fix a crash when an npc applied a sign.
900 root 1.284
901 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
902 root 1.283 - this release is assumed to be very stable.
903     - (maps) radically redesigned and improved tutorial.
904 root 1.280 - directional casting no longer immediately removes the invisible effect.
905 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
906 root 1.272 - fix overflow in lighting calculations.
907     - negative glow radii can no longer cause total darkness.
908 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
909     only maximally-lit ones.
910 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
911     - swashbucklers got the oratory skill now.
912 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
913 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
914 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
915 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
916     (which was probably broken, too).
917 root 1.281 - support negative glow radii during daytime, too.
918     - use circular, not rectangular, viewing area.
919     - use minimum viewing distance of 2 in outdoor maps.
920     - negative glow is stronger than viewing area or lamps.
921 root 1.283 - (arch) new darkness spell face.
922 root 1.272
923 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
924     - (maps) completely redesigned scorn.
925 root 1.269 - "cast light" now works on oneself.
926 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
927     negative glow radii again (they were totally broken before).
928 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
929 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
930 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
931 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
932 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
933     back to the player.
934 root 1.251 - attuned/repell and spell base level system reworked.
935 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
936 root 1.247 be less erratic now.
937 root 1.248 - refuse to write the uuid file if the uuid is zero
938     (to avoid writing it in early crashes).
939 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
940     - speed up emergency_save by not syncing every file separately.
941     - no longer reattach perl to every object on reload, it's slow, and no longer
942     necessary since we don't nuke stashes anymore.
943     - do not bootstrap perl from the commandline args, use separate eval for
944     better error reporting.
945 root 1.259 - fix a crash when pushing cone spells met ice attacks.
946 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
947 root 1.255 - speed up map refresh in server a bit.
948 elmex 1.258 - refactored drop code and fixed some programming errors in it.
949 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
950 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
951 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
952     as the current weight of the inventory.
953 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
954     dragonfire has been introduced for the non-dragon players.
955 root 1.265 - remove unused "tooltype", "start_holding" object slots.
956     - change "weapontype" object slot to uint8.
957     - convert "hide" object slot into flag.
958     - reorder object members for better locality of reference and codesize
959     decrease.
960 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
961 root 1.267 - fix a crash when no skill could be found when killing amonster.
962 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
963     every completed aio operation.
964 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
965     and update mapspaces if necessary.
966 root 1.246
967 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
968 root 1.241 - removed all command line parsing, only env variables are supported
969     anymore.
970 root 1.239 - region-specific monsters will now once more be on the worldmap.
971 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
972 root 1.225 would grow out of bounds.
973 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
974 root 1.222 - fixed a double-escaping bug in the pod-parser.
975     - rewrote the cfpod parser in C++.
976     - hintmode moved to C++, players need to re-set their hintmode if
977     they dislike "show".
978 root 1.231 - fix RIP inscription.
979 root 1.239 - bump login name length from 18 to 20 char max.
980 root 1.231 - correctly support gender in emotes.
981     - correctly support gender in the death messages.
982     - correctly generate death messages for players only when they really die,
983     with increased information.
984 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
985     and data corruption (but apparently was never triggered).
986 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
987 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
988     data corruption bug.
989 root 1.223 - tweak coredumping/monitoring a bit.
990 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
991 root 1.227 - do not crash in the loader when an inventory object could not be loaded
992     (from a corrupted file).
993 root 1.241 - redid skills command to send output to proper channel.
994 root 1.233 - object->map is no longer refcounting.
995 root 1.228 - add FLAG_DEBUG for internal debugging.
996 root 1.231 - add NDI_VERBATIM flag to send_msg.
997 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
998 root 1.240 - player->exists is no longer a sync_job.
999 root 1.233 - split login.ext's player scheduler into
1000     it's own player-scheduler.ext extension.
1001 root 1.222
1002 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1003 root 1.212 - require perl 5.10.
1004 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1005 root 1.204 - swap player and observed count's on the map when observing.
1006 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1007 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1008 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1009     could be found.
1010 root 1.208 - pits now have a configurable "random spread" range and default
1011 root 1.213 to a radius of two now.
1012 root 1.212 - rewrite pay_player_arch.
1013     - use a more stable perl_reload implementation.
1014     - do not use Symbol::delete_package (causes crashes after perl-reload),
1015     use our own, safer, clear_package instead.
1016     - when asynchronously dumping core, close all file handles to allow
1017     the server to restart concurrently.
1018 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1019     sequences, without double-encoding. it should be faster, too.
1020     - the above fixes wrong display of help tetx and many other issues.
1021 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1022 root 1.218 (0.9976+), use it for long books and other messages.
1023 root 1.210 - eradicate listen command and corresponding code.
1024 root 1.211 - eradicate logs command.
1025 root 1.218 - let the client log into the server log, used for crash backtraces.
1026 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1027     old style spell objects with the spell magic bullet.
1028 root 1.220 - (arch) fixed skill less rods in the archetypes
1029 root 1.204
1030 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1031 elmex 1.197 - made jeweler workbench larger and some other minor map
1032     changes in jeweler town.
1033 root 1.196 - fixed wrong item handling in jeweler skill code.
1034 root 1.198 - (arch) use a special "key_random_map" for random map keys
1035     that are used up.
1036 root 1.199 - fix a crash when the player who was observed has logged out long
1037     enough for his region/map to be gone.
1038 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1039 root 1.201 - add some missing dependencies.
1040 root 1.203 - log to /var/log/deliantra/ by default.
1041     - hack observe code to enable smooth movmenet when observing.
1042 elmex 1.195
1043 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1044 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1045 root 1.179 - correctly move gsay to the party channel.
1046 root 1.178 - fix a crash when animate weapon was used in some areas.
1047 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1048 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1049     with NPCs.
1050 elmex 1.175 - (arch) dragon scales got proper type now
1051 root 1.193 - object::decrease would sometimes cause container weights to
1052     be wrong, this has been fixed.
1053 root 1.194 - do not send time updates for newly-seen items.
1054 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1055 root 1.183 - fix cone spells etc. going through walls sometimes.
1056 root 1.186 - fix a weight update bug that sometimes left containers
1057     with wrong weights.
1058 root 1.194 - added auto_apply event and extension for shop tiles.
1059 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1060     - make sure the map is loaded when using a town portal return.
1061 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1062     where healing spells didn't cost any grace.
1063 root 1.173 - fix starvation kill reason.
1064 root 1.174 - fix pk killer name message.
1065 root 1.189 - don't let people apply signs with @match.
1066 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1067     what seems to be the biggets memleak in the server).
1068 elmex 1.171
1069 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1070 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1071     - use anyevent to manage listen ports (this enables IPv6 support).
1072 root 1.167 - server supports ipv6 client connections now.
1073 root 1.168 - use newly-available Coro::AnyEvent.
1074 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1075     to let it handle AIO requests.
1076 root 1.167
1077 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1078 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1079     processing considerably (especially in the client) and reduces data transfers
1080     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1081 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1082     - (map) fixed npc dialogue in pup_land/s_f/special.
1083     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1084     (swarm spells now stay in the player's inventory).
1085 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1086 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1087     archetype *archname* (chairs of different facings were merged).
1088     - bugfix: fix a potential crash issue in find_object_name (not used
1089     normally).
1090 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1091 root 1.164 (destruction, magic missile etc.).
1092 root 1.163 - swarm spells without a direction now use various spiral patterns
1093     instead of being fully random.
1094 root 1.158 - update AnyEvent API to 3.4 and above.
1095 root 1.156
1096 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1097 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1098 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1099 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1100     and for attacking monsters. it also takes about one second to do a jump.
1101 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1102 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1103 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1104 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1105     were created outside a map.
1106 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1107     (fixed by reversing the logic).
1108 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1109 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1110 root 1.154 - bugfix: support random maps >127x127.
1111 root 1.152 - (maps) fixed the death certificate system in nimbus.
1112 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1113 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1114 root 1.147 - (arch) give ball lightning a real name.
1115 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1116 root 1.155 - support cfpod in ex replies (client item tooltips).
1117 root 1.143 - unapply item in range slow when readying a spell.
1118 root 1.148 - bugfix: account for rounding errors in weight updates.
1119 root 1.139 - remove synchronous mkdir in chargen_race_done.
1120     - fix per-race starting maps.
1121 root 1.142 - check hiscore on suicide and quit as well.
1122 root 1.138 - tell players when they are starving.
1123 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1124     - fix map difficulty calculation for generators.
1125 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1126 root 1.149 - support no_drop map header flag (before it was only available internally).
1127 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1128 root 1.133
1129 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1130 root 1.119 - bugfix: custom skill settings were not saved by the server.
1131     - bugfix: remove did not actually remove items from the inventory, leaving
1132 root 1.116 ghost items.
1133 root 1.119 - bugfix: properly update items identified on the ground.
1134 root 1.120 - bugfix: use localtime_r in the logger thread.
1135 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1136     - bugfix: archetype reloads could crash the server.
1137 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1138 elmex 1.114 player is not logged in.
1139 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1140 root 1.117 server startup.
1141 root 1.128 - bugfix: fix the door surround check in the random map generator.
1142     - (maps) fix heaven quest difficulty progression.
1143     - (maps) fix some random map styles.
1144     - dropping items a shop is not interested in won't sell them anymore.
1145     - rods and horns with a too low maximum charge allow now at least one discharge.
1146     - implement kill & death statistics.
1147     - random map preparation is no longer synchronous.
1148     - rewrite find_style in perl, no longer does synchronous I/O.
1149     - improve random map specials placement.
1150     - make the killer a real object pointer instead of a string, improved
1151     kill reason messages.
1152 root 1.117 - take advantage of new aio_close and aio_chmod.
1153 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1154 root 1.125 - change_abil is much faster.
1155 root 1.126 - update the floorbox more often to work around the reverses item order
1156     display in clients.
1157 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1158 root 1.126 - add hints to the invite messages.
1159 root 1.127 - rewrote key<->value pair handling.
1160 root 1.128 - use an independent random number generator for the random map generator.
1161 elmex 1.113
1162 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1163 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1164     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1165     - completely automate the weight handling, should fix all weight
1166     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1167 root 1.103 - reloading archetypes while a user was in the character creation phase
1168     could crash the server.
1169 root 1.106 - fix a nontrivial number of cases of code commented similar
1170     to "is this really correct?", as many of those cases are now handles
1171     automatically by lower level code.
1172     - replace many ad-hoc checks for client visibility by object::visible_to,
1173     should result in broader applicability of functions using it.
1174 root 1.104 - merge items with different arch pointers refering to the same arch
1175     (due to archetype reloads).
1176 root 1.106 - refactored the object remove/insert functions and most related
1177     functions (decrease, split, merge_ob etc.).
1178 root 1.105 - make it compile better on freebsd (reported by pippijn).
1179 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1180 root 1.108 - fix the longstanding "container stays open" bug.
1181 root 1.107 - improved floorbox updating to be incremental and other protocol
1182     optimisations.
1183     - get rid of update_after_inventory_change and only do update stats
1184     for weight once/tick/player at max.
1185 root 1.109 - rewrite party commands, use party channel.
1186 root 1.103
1187 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1188 root 1.97 - properly link against libgthread as that is needed to make the slice
1189     allocator thread-safe.
1190 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1191     recommended configuration) (reported by Samuel Gondouin).
1192 root 1.94 - always put godgiven items into the player inventory, never any containers.
1193 root 1.92 - (maps, arch) the scorn go club was founded!
1194 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1195 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1196     became a real spell-class.
1197 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1198     - (arch) considerably strengthened spark shower and destruction.
1199     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1200     finally reloadable at runtime.
1201     - changed archetype loading algorithm to only require one pass and
1202     use delayed resolving of references.
1203 root 1.101 - examine command now uses the examine infobox.
1204 root 1.102 - implement an "incremental garbage collector" for archetypes.
1205 root 1.98 - enable slice allocator again.
1206 root 1.96 - implement optional free memory poisoning.
1207 root 1.91
1208 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1209 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1210 root 1.85 skill.
1211 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1212     names (also update all maps to use money instead of coins).
1213 root 1.78 - add uuid accessors to perl.
1214     - add coin names and archetype accessors to perl.
1215 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1216 root 1.78 - change perl extensions to not use hardcoded coins and values.
1217 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1218     and be more parsimonous of uuid usage by the exact value out on exit.
1219 root 1.86 - write log messages in another thread, removing another sync point.
1220     - support multi-line log messages in a nicer way.
1221 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1222 root 1.81 - fix a minor memleak in the random map generator.
1223     - some parts of the random map generator are not coroutine-safe,
1224     so only call it "single-threaded".
1225     - major cleanup of memory management in random map generator.
1226 root 1.87 - slight refactoring of the random map generator, faster too.
1227 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1228     bookkeeping bug.
1229 root 1.87 - work around "player is on active list" problem by deactivating player
1230     after loading.
1231 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1232     there have in fact been allocations.
1233 root 1.82 - fix object::insert to do as documented and insert into the env
1234     if necessary.
1235     - fix cf::map::unique_maps.
1236     - fix nrof overflow check in can_merge_slow.
1237     - fix converter code to handle >31 bit values.
1238 elmex 1.83 - added support for the player_sold flag
1239 root 1.84 - converters no longer accept unpaid items.
1240 root 1.88 - canonicalize random map meta files for better unification.
1241 root 1.77
1242 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1243 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1244     when mlockall has been used.
1245 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1246 root 1.72 - use separate thread for ticker timing (and more in the future).
1247     this greatly increases timing accuracy and gets rid of an enourmous
1248     number of gettimeofday calls.
1249 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1250 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1251 root 1.71
1252 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1253 root 1.68 - rebalanced default experience table to be more exponential
1254     and much easier up to level ~40, then moderately harder.
1255 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1256 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1257     - do not exit on reload/load errors but properly cleanup.
1258 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1259 root 1.66
1260 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1261 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1262     (this fixes the jeweler skill).
1263 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1264 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1265 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1266     it has reset, which is better than putting it on the savebed, also as
1267 root 1.321 proof that the player didn't use a savebed).
1268 root 1.59
1269 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1270 root 1.56 - work around perl bug in configure perl module version check.
1271 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1272 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1273 root 1.52 - fix a bug in animate_weapon, causing a crash.
1274 root 1.54 - no longer exit when a coroutine throws an exception.
1275 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1276 root 1.53 - fix the "<player> is nuts" message.
1277 root 1.58 - fix an exception at logout due to the json_coder being gone.
1278 root 1.43 - upgrade to EV version 2.0 API.
1279 root 1.47 - when players don't apply a savebed correctly but stand above one,
1280     do not move or kill them.
1281 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1282 root 1.43 - implement generic framework for server-side resource files.
1283     - implement resource file update event.
1284     - hook experience table update into the framework.
1285     - move jeweler.yaml to resources (arch/).
1286 root 1.44 - switch from Crossfire to Deliantra perl module.
1287     - implement json2json arch filter.
1288 root 1.45 - implement widget protocol version 2, support for ui templates.
1289 root 1.54 - mapinfo is now handled fully asynchronously.
1290 root 1.48 - ext/irc: also log irc messages.
1291 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1292 root 1.43
1293 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1294 elmex 1.41 - limited the number of items that can be picked up and dropped
1295 root 1.42 as temporary measurement against bad performance or dropping things
1296     (this lead to long freezes and triggered the watchdog).
1297 elmex 1.41 - improved the performance of the drop command a bit.
1298 root 1.38 - switch from Event to EV for higher performance, easier usage,
1299     less bugs...
1300 root 1.39 - updated to release version of the gnu affero license.
1301 root 1.38
1302 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1303 root 1.36 - more thoroughly rename the binaries, contact addresses.
1304     - update the copyrights.
1305 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1306     crashes.
1307 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1308     potentially causing crashes.
1309 root 1.35 - assign weapons on user load time, not login-time, avoiding
1310     crashes.
1311    
1312 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1313 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1314 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1315     in some of the maps.
1316 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1317     which is now trivial to do.
1318 root 1.33 - removed all traces of the old (and never working) plug-in interface
1319     (70kb code less on amd64).
1320 root 1.34 - improve/tune scheduling priorities.
1321     - fix some freezing bugs.
1322     - fix a memory corruption problem in dynbuf.printf.
1323     - use channels for chat and many informational commands.
1324     - improved the tutorial.
1325     - create missile is now fixed.
1326     - race fields must now contain archetypes.
1327     - jumping skill now works as advertised.
1328 root 1.31
1329 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1330 root 1.24 - relicense under the gnu affero license.
1331 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1332 root 1.24 - implement server-side framework for generic resources.
1333     - use resource framework for server-provided ambient
1334     music.
1335 root 1.27 - save object owners (players only atm).
1336 root 1.24 - replace limited sound api with server-provided sound effects.
1337     - new sc (sound control) protocol command.
1338     - improve fxix protocol to include types.
1339     - exactly fill tcp segments, if possible.
1340     - output-rate is now an upper limit, the server will automatically
1341     (and quite perfectly) adjust to the network conditions, ensuring
1342     low latency even during bulk transfers (music, images, sounds etc.).
1343     - implement server-side widgets (i.e. client widgets controlled
1344     in the server side). this will allow future expansion without
1345     having to upgrade clients.
1346     - implement a (artwork) world map with realtime player position
1347     tracking.
1348     - new and more efficient extcmd (server still supports old extcmd
1349     protocol).
1350 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1351     calcluation that could be easily exploited by users.
1352     - rebalanced diseases to spread more naturally/evenly.
1353     - completely asynchronous map loading even for tiled maps.
1354 root 1.24 - replace simple messaging protocol with channels carrying metadata
1355     (similar to message types, but more directed at the user).
1356     - reduce command processing latency by a whopping 120ms by
1357     reordering some processing steps inside the server. this directly
1358     reduces lag by 120ms.
1359     - actually send spell faces to the client.
1360 root 1.23 - implement player genders.
1361 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1362     otherwise return to savebed and possible kill if the log-out
1363     was for too long.
1364     - fast socket-dead detection (kick player after 8 seconds without ack).
1365     - greatly reduce the cpu time needed to draw maps _again_.
1366     - archetypes are now subclasses of objects.
1367     - rebalanced shop greed and approval functions to be more realistic
1368     (and likely match the actual intention).
1369 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1370     italic, gender-specific text, paragraphs etc.
1371 root 1.24 - implemented hint framework, players can opt to receive hints.
1372     - implemented (long) book framework, added some books from the cf wiki.
1373 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1374     protocol and is capable of transmitting generic meta information.
1375 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1376     - replace the nexus by a per-player tutorial map that teaches stuff
1377     better than the newbie house.
1378 root 1.18 - fix the magicmap colours.
1379 root 1.19 - optimise map update even more by removing unneeded code and checks.
1380     - decouple map and stats update from pl->ob and use pl->observe instead.
1381     - implement observe command.
1382 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1383     calls with a simple comparison.
1384     - fix a latent crossfire bug that could crash the server because the
1385     map refresh did not update the mapspace.
1386 root 1.24 - support custom keys for regions and maps, regions are now
1387     refcount-managed.
1388     - allow worldmap overlays anywhere in the 000..999 range.
1389     - new system to acquire time slices for background jobs, to reduce
1390     jitter.
1391 root 1.27 - semi-persistent object-referencing framework (currently only players
1392     supported).
1393 root 1.22 - dependency tracking for perl extensions.
1394 root 1.24 - new slag-ex extension for cleaning cauldrons.
1395     - fix invoke result processing.
1396     - there are even less i/o syncpoints in the server now.
1397 root 1.29 - added map-tags extension that scans all maps for object tags
1398     and records them in the database (not used yet).
1399 root 1.28 - metaserver 2 support.
1400 root 1.22 - many more bugfixes and minor optimisations.
1401 root 1.16
1402 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1403 root 1.14 - optimised event invocation (non-wanted events can now be
1404     skipped with 4-5 inlined instructions).
1405 root 1.12 - complete rewrite of town_portal: it now creates a portal
1406     to the "nearest" town only, travel is only possible
1407 root 1.13 to the town and back, anybody can use it (also removes
1408     one of the remaining syncpoints in the server).
1409 root 1.10 - complete rewrite of the range/attack skill slot system:
1410     there are now two slots, one for combat, one for ranged
1411     attacks.
1412     - introduce the concept of a current weapon (either a ranged
1413     or a combat weapon/skill/tool) and switch between them as
1414     needed.
1415     - rewrite bow code so bows get more useful: apply damage,
1416     attacktype and other stats to the arrows and treat
1417     bows as weapons. also rebalance the missile weapons skill
1418     so its damage increases with level.
1419     - rewrite the complete player speed logic: weapon_speed now
1420     works as documented and there are no unnatural speed boosts.
1421 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1422     installation, replacing the old collect scripts and
1423 root 1.9 simplying deployment by scaling and cutting faces as required.
1424     - simplify the map protocol extensively by taking advantage
1425     of missing bigfaces, speeding up map generation immensely.
1426 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1427     other archetypes.
1428     - rationalise archetype, region and treasurelist file format
1429     into a single file format and make them reloadable asynchronously.
1430 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1431     reloadable at runtime.
1432 root 1.6 - implement 64x64 faceset support.
1433     - implement fxixsx protocol that saves
1434     a lot of bandwidth over the old image/face/smooth packets
1435 root 1.11 and allows images > packetsize, incremental and background
1436     transfers.
1437 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1438     on a face basis as opposed to a mapspace basis.
1439 root 1.7 - the server can now rate-limit image uploads to not exceed
1440     a certain (client-configurable) speed while guarenteeing full
1441     freedom of movement.
1442 root 1.8 - implement new ex command to request item descriptions.
1443     - implement new msg command for in-game messages with meta
1444     information (using xml).
1445 root 1.9 - enforce utf-8 for all text messages.
1446 root 1.13 - added micropather (not used yet).
1447 root 1.6 - many, many bugfixes.
1448 root 1.1
1449 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1450 root 1.1 - make coroapi accessible to cf+.
1451     - moved map handling logic completely to perl
1452     - per player maps are now marked in the map
1453 root 1.2 - maps are saved completely differently now,
1454     and much more often.
1455 root 1.17 - rewrote map header parser and writer, to be much faster.
1456 pippijn 1.4 - maps and players are now (in the average case) loaded
1457 root 1.2 and saved completely asynchronously, I/O contention will no
1458     longer freeze the server.
1459 pippijn 1.4 - players and maps can be loaded anytime, without the player
1460 root 1.2 being logged in.
1461 root 1.1 - automatically generate method interfaces for perl from headers
1462     - unbundled freezethaw
1463     - mostly rewrote common/map.C
1464     - completely rewrite server/swap.C
1465     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1466     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1467     - better message for apply failures due to applymode
1468     - removed most all of the weather code
1469     - unified logging to stderr and file
1470     - too many minor changes to document
1471 root 1.615