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Revision: 1.838
Committed: Mon Dec 17 02:02:29 2012 UTC (11 years, 4 months ago) by root
Branch: MAIN
Changes since 1.837: +2 -0 lines
Log Message:
avoid crash on brewery crystal

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
29 root 1.753
30 root 1.789 TODO: potionimp/stat potion descriptrions
31 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
32     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34 root 1.796 TODO: the sepharoth "Kether"
35 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36 root 1.819 TODO: only store face checksums in C++, store everything else in perl
37 root 1.825
38 root 1.833 TODO: cspm spell arg
39 root 1.724 - (maps) hopefully fix tobias' tower.
40     - (maps) hopefully fix healing potion vendor in arena entrance.
41 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
42 root 1.739 - it was possible to unapply or half-unapply cursed items in many
43     cases, which confused players and also player state. fixed.
44 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
45     some items. also, no longer uncurses spells or other invisibles.
46     - (arch) remove curse and identify now treta the marked tiem first.
47 root 1.725 - creators no longer identify objects that shouldn't be identified
48     (such as money, which won't stack afterwards).
49 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
50 root 1.746 - (maps) implement a wilderness town portal.
51 root 1.748 - (arch) set proper(?) int values for all monsters.
52 root 1.751 - (maps) fire5.map could destroy players.
53 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
54     - clear the spell's applied flag when inscribing scrolls, to make the
55     scrolls mergeable.
56 root 1.791 - redo all build material faces from scratch.
57 root 1.790 - dropall without arguments now drops all containers.
58 root 1.776 - use blitz++ for vector maths (new dependency).
59 root 1.772 - only match archetype names in artifact allowed names.
60 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
61 root 1.751 - altars with match expressions did not work properly.
62 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
63 root 1.749 - god enemy race check fixed ("god detests your race").
64     - gods errornously allowed any kind of worshipping race, even
65     ones they hate.
66 root 1.726 - use same default config in code as on gameserver.deliantra.net.
67 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
68 root 1.727 our parser.
69 root 1.767 - generate slightly more special exits and avoid warning.
70 root 1.731 - applying a glowing crystal now gives status messages.
71     - fix a memleak in the random map generator.
72     - rework the random map parameter passign a bit to be extendable.
73 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
74     also, improve the quality of the mazes (no longer will the edges
75     almost always form a passage) and add two new types - "rooms"
76     and "braided".
77 root 1.734 - (random maps) add new "cave" layout, which is much more ...
78     cave-like.
79 root 1.744 - (random maps) new layout style "castle" that generates straighish,
80     rogue-ish maps.
81     - (random maps) new layout style "multiple" that simply mixes multiple
82     different styles in different areas.
83 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
84     - rewrite layout management in the random map generator from the
85     ground up.
86 root 1.736 - fix bug in tausworthe rng initialisation.
87     - switched to the faster and hopefully better quality gfsr{24,55} random
88     number generator, the same algorithm that freeciv apparently uses.
89 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
90     memory and imho looks nicer.
91 root 1.741 - (arch) fix samhlaidh archetype.
92 root 1.751 - fix the "archname" match special function.
93 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
94     and other fractal algorithms.
95 root 1.754 - one can no longer emote to logged-out players.
96 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
97     sacks fit on a tile again.
98 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
99 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
100     support background colour for text clients.
101 root 1.763 - (arch) improve automatic name from archname generation.
102 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
103 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
104     match expressions.
105 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
106 root 1.761 - sometimes a special exit wasn't placed when it should have been.
107 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
108 root 1.765 - require EV 4.00.
109 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
110 root 1.766 - add perlxsi.c to cleanfiles.
111 elmex 1.768 - (arch) made speed potions easier for now.
112 root 1.769 - the server didn't properly initialise all client skill slots,
113     no known impact.
114 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
115 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
116 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
117     a generic table/matrix/palette converter to cfutil.
118 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
119     apparently, in the brewery map).
120 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
121     - remove limits of 000..999 from worldmap coordinates, support negative
122     coordinates and introduce z-layers - deliantra is now 3d, in yet another
123     sense.
124 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
125     handle generic "world map areas".
126 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
127 elmex 1.779 - added is_quad flag.
128     - (arch) added quad archetypes.
129     - made the pickaxe mining tool remove quad walls and floors.
130 root 1.780 - move key_values into their own class, simplifiying lots of code and
131     making it possible to use kv pairs easily for maps and other objects as well.
132 root 1.781 - get rid of get_archetype, finally.
133 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
134 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
135     have been removed, and the map "intelligently" changes between active/inactive.
136 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
137 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
138 root 1.787 - server now enforces width/height matches between tiled maps.
139 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
140     for unordered map walks - which should not cause any real issues.
141 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
142 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
143     as all other similar macros - might cause other breakage...
144 root 1.791 - cfutil no longer creates split tiles multiple times due to a
145     off-by-one bug in comparing mtimes.
146     - cfutil now supports type: prefix to derive faces from other faces, which
147     is used for all build materials currently.
148     - require imagemagick >= 6.6.
149 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
150     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
151 root 1.795 - fix the brace command.
152 root 1.799 - implement refcnt_buf.
153     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
154     codesize decrease. wow.
155 root 1.798 - removed version 1 ext/exti command support.
156 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
157 root 1.801 - new extension, ota_update, for online updates of the game client.
158 root 1.802 - implement a simpler config value system for extensions that allows
159     config updates without a reload.
160 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
161 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
162     at it.
163 root 1.805 - make nekosan more disease-resistant.
164     - new event "infect".
165 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
166 root 1.808 - implement simple web server, currently to serve facedata for the html5
167     client.
168 root 1.809 - sort faces by name in the server to improve caching locality in clients.
169 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
170 root 1.811 - add skill_info and spell_paths resources to enable caching the info
171     and removing another command.
172 root 1.827 - send completion info to the client.
173 root 1.812 - assume all clients support the deliantra protocol extensions and allow
174     fxix/extcmd and other protocol "extensions" before setup.
175 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
176     to connect.
177 root 1.815 - implement exti doclet request to request documentation,
178     currently for commands only.
179 root 1.816 - created nickmon extension to monitor nicks.
180 root 1.817 - ix now keeps a copy of the face data while sending, in case the
181     face changes.
182     - do not allocate memory for empty refcnt_bufs.
183     - when faces change, invalidate all clients, not just clients with matching
184     faceset, as faceset only applies to tile resources.
185 root 1.818 - remove dependency on Time::HiRes.
186 root 1.819 - move face data to disk, and load it on each and every access. this saves
187     250mb ram on load, and 130mb ram in general, and only reduces the http
188     server hot cache throughput for faces from ~24000 to ~18000 requests/s
189     on my system. this should make it possible to add a lot more media files
190     in the future, and reduces the memory footprint by the server from 180mb
191     to 60mb ram.
192 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
193 root 1.821 - pod processing could deadlock because the child process might try
194 root 1.822 to get a lock.
195     - removed support for ncom packets.
196 root 1.823 - remove drawinfo packets from the server (use msg instead).
197 root 1.828 - skill objects now have their documentation in the msg slot.
198 root 1.829 - no longer allow prefix match when matchign spells, spells names must
199     now be written fully.
200 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
201     file in a child process.
202 root 1.831 - implement spellmon v2 protocol - no spell message.
203 root 1.833 - remove ability to cats/invoke seplls by "count".
204 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
205     - implement dm/dmhide in terms of the "may" mechanism, so dm
206     players must now be configured by adding may_command_dm: ["uuid..."]
207     to the config.
208     - remove nowiz command.
209 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
210 root 1.834 it only affects information commands. use observe instead.
211 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
212 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
213     problems in blitz++.
214 root 1.724
215 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
216 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
217     now easily reachable, at a price.
218 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
219 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
220 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
221 elmex 1.630 (by Dustfinger).
222 root 1.681 - (maps) fixed bad floor tile in navar apartment.
223 elmex 1.573 - made (wizard) look_at show also uuids.
224     - added cf::object::find_object_uuid (::find_object already exists!).
225 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
226 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
227 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
228 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
229 elmex 1.568 - (arch) made the hill giants loose more body parts.
230 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
231 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
232     and made them a bit more expensive.
233 root 1.633 - (maps) add more glory hole treasure styles.
234 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
235     in a select number of mlab maps.
236 root 1.667 - (maps) the library should be less of a death trap now.
237     - (maps) exits no longer point to auto-apply exits, most affected
238     maps now have proper doors or a similar solution.
239 root 1.682 - (arch) jumping skill has now physical attacktype.
240 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
241 root 1.691 - enter_map did not normalise the map coordinates when the destination
242     space is blocked, causing badness and freezes for the player.
243 root 1.685 - when applying containers, server checks for the key on activate
244     and also allows players to unapply active containers they don't have
245     a key for.
246 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
247     races files to arch, where they belong (exp_table is no longer in
248     confdir but in datadir now!).
249 root 1.677 - jeweler and sound config files are now normal datafiles as well.
250     - quit_character was causing a runtime exception, causing it to not
251 root 1.672 work since 2.93.
252 root 1.671 - entering a map will now respect move_on and other effects,
253     except for auto-apply exits :/
254 root 1.660 - only talk to the items on the nearest mapspace, or, of there
255     are none, to the player, not ALL items in vicinity.
256 root 1.625 - do not update the floorbox while running, to avoid big item
257     updates that cost network bandwidth and processing power.
258 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
259     caused overflows causing monsters to become living deads.
260 root 1.619 - unapply weapons and armour before trying to improve it.
261 root 1.588 - teach the random map generator the ability to read ".rmg" files
262     that specify which actual style map to generate, and use it for
263     the default decorstyle to avoid inappropriate maps to be used.
264 root 1.639 - support (with some limitations) multiple different skills with the
265     same subtype.
266 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
267     so nekosan could end up beign saved AND escaped to another map.
268 root 1.636 - show invisible no longer makes magic mouths visible.
269 root 1.583 - move_type changes (spells, skills etc.) now will correctly
270     take move_on/move_off into account (e.g. buttons).
271 root 1.582 - display (exit) or (random map) in client for those objects.
272 root 1.606 - removed (useless) spell damage columns from spell info and replace
273 root 1.578 it by effective casting level - clients > 2.10 required to display
274     properly.
275 elmex 1.565 - building of levers/doors works again for all kinds of floors.
276 elmex 1.563 - the player can now withdraw and deposit all the available money.
277 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
278     steinwandstadt/celvear.
279 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
280 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
281     mostly based on the spell's level in the spellbook.
282 root 1.718 - the music scheduler did not properly send new music on region
283     changes.
284 root 1.669 - (maps) fix some map regions and the region tree.
285     - the server will now be more picky when parsing the regions file.
286 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
287 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
288 root 1.566 clients.
289 root 1.690 - follow has been rewritten to be, hopefully, more robust.
290     - follow mode will not be aborted when the follower tries to move.
291 root 1.566 - tcp.ext didn't unbind in reloads.
292     - map-tags.ext didn't properly close the database on reloads.
293 root 1.567 - cfutil skips .-directories when scanning.
294 root 1.571 - build.ext prevents players from building on other player's maps.
295     - rent.ext allows the dm to enter anytime.
296     - NPC_Dialogue adds a new predefined variable, $map.
297     - new "build" event hook.
298 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
299 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
300 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
301     them on loading, for old playerfiles and maps.
302 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
303     would be handled differently nowadays anyway.
304 root 1.584 - random map .meta were not being expired at all.
305 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
306 root 1.586 - update to automake 1.10.
307 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
308     require level 4 anymore.
309 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
310 root 1.590 - monsters now rotate through all skills (in chosen_skill).
311 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
312 root 1.661 - detect/sense curse/magic will no longer work on items that don't
313     need identify.
314 elmex 1.593 - added detect mineral vein spell.
315 root 1.592 - support "wall overlays" in the random map generator - not very generic,
316     used by minable veins.
317 elmex 1.594 - (maps) relocated jeweler town to another directoy.
318 root 1.603 - (arch) implement mining pickaxes and mining skill.
319 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
320 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
321 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
322     of the output is only 1/5th (instead of 1/3rd) of ring level.
323 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
324     generated ring/amulet.
325 root 1.601 - generate most constants for perl automatically.
326 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
327     - when player dies, restore his food to at least 200.
328 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
329 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
330 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
331 root 1.600 - the singing skill actually respects the direction now.
332     - oratory and singing now require a direction.
333 root 1.603 - use_skill now requires that you can actually apply the skill tool.
334 root 1.604 - do not invoke perl on every user command anymore by providing
335 root 1.655 a command and an unknown_command event.
336 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
337     perl to C++, for speed reasons (basically undo patchset 1304).
338     - add a client_destroy event, so we don't have to hook the
339     attachable destroy event (which is called much more often).
340 root 1.606 - removed (unused) FLOOR object type.
341 root 1.607 - fix errornous change_abil messages for rods (and other types).
342 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
343     all into server/commands.C.
344 root 1.609 - save and restore combat/ranged/current slot for players.
345 root 1.610 - the server now batches item's face/fx commands, as opposed
346     to sending one fx per item - helps mostly at connect and
347     with floorbox updates.
348 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
349 root 1.614 - the random map generator now supports selecting difficult for
350     more style categories than just monsters (all except fountains
351     apparently).
352 root 1.617 - object serialiser no longer creates empty "owner" references.
353 root 1.620 - make sure failed castings take some time, too, to avoid being
354     smitten by your god.
355     - many more failmsgs and help texts.
356 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
357 root 1.623 - stop thrown objects when their speed goes too low.
358 root 1.624 - log the number of unique logins seen every minute in a compact
359     format (for statistics).
360 root 1.626 - do not send delitem for players.
361 root 1.627 - support static scalar data members properly in genacc now.
362     - implement "simple" freelist management for objects.
363 root 1.628 - recycle object counts now - to support longer uptimes.
364 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
365     function (and yes, 666 is exact!).
366     - random map generator results should now be fully repeatable.
367 elmex 1.635 - fixed possible crash bug in build code.
368 root 1.638 - rename find_marked_object to ->mark and speed up.
369 root 1.640 - player movers properly destroy themselves when used up, instead
370     of leaking.
371 root 1.642 - do not show msg for unidentified objects that need identification.
372 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
373 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
374     next_line method.
375 root 1.646 - use nicer file format for exp_table and attackmess
376     (more like other resource files).
377     - make parse errors during server startup fatal.
378 root 1.652 - properly initialise all maptile values in constructor.
379     - improved {link} map.
380 root 1.655 - optional unloadable extensions will not lead to an endless loop.
381 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
382 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
383 elmex 1.664 - building listening books is possible again.
384     - (maps, arch) added archetype for building instructions and replaced
385     the copies of the instructions in the maps with it.
386 elmex 1.666 - (arch) made the spark shower spell available in shops.
387 root 1.670 - don't create a second LOGIN event on character creation.
388 root 1.674 - correctly generate "You paid xyz" message in shops.
389 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
390 elmex 1.710 - added a 'password' command, to let DMs change the password of players
391     more conveniently.
392 root 1.680 - correctly save shopitems string, to avoid parse error when reading
393     saved maps.
394     - logging now differentiates between logging levels better.
395 root 1.684 - speed up get_typedata.
396 root 1.689 - fix deadlock problem during server shutdown/reload.
397 root 1.692 - make ext/checkrusage "more" non-blocking.
398     - use common::sense for extensions.
399     - work around a 50.10.0 utf8 caching bug.
400 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
401     "no relation to target" bugs.
402 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
403     modules being loaded from the mainloop, pre-load some more
404     core modules so perl doesn't do it later on.
405 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
406     compiling regexes.
407 root 1.701 - make exp_table and materials file reloadable.
408 root 1.702 - made reload_config non-blocking.
409 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
410     causing server freezes.
411 root 1.704 - store unhashed password, to prepare for safer authentication.
412 root 1.707 - do not log connections from the local host, to help a local
413     watchdog.
414 root 1.714 - fix summon freeze at map borders.
415 root 1.717 - support @group syntax and music config file for music face lists.
416     - run post_init jobs in parallel, they might do I/O.
417 root 1.722 - avoid apply conversion for converters.
418 root 1.562
419 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
420 root 1.558 - (maps) fix travel to valdor and back.
421 root 1.545 - do no longer by default eval map cod ein safe compartments
422     (this can be re-enabled using the safe_eval config option).
423 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
424     in lorak.
425 root 1.559 - fix data corruption issues caused by recursive calls to
426     unordered_mapwalk - now every caller must provide its own
427     buffer.
428 root 1.538 - (maps) improve tindervale maps slightly.
429 root 1.544 - (arch) considerably decrease slag ex price.
430 root 1.540 - (arch) fix filth archetype.
431 root 1.556 - extension dependency resolve was completely broken.
432 root 1.544 - multipart objects would cause save_throw_object to crash - it
433     now acts on the head only.
434 root 1.541 - do not try to connect to an irc server unless explicitly configured.
435 root 1.542 - do not expect decltype() to be available in gcc 4.4.
436 elmex 1.543 - extended the safe perl environment by loops.
437 root 1.547 - (arch) fix "armless cook" facings.
438     - the "experience table" resource item did not have a proper
439     hash associated with it, so updates could not be detected.
440 elmex 1.550 - fixed poison traps in doors.
441 root 1.548 - player->killer_name did not properly flag the name as unicode.
442 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
443     and provide a non-destructive SvPVutf8 variant.
444 root 1.554 - do not allow dragon players to change their title via the settings.
445 elmex 1.552 - ratelimited jeweler skill nugget conversion.
446 root 1.551 - under high load, the server stopped swapping out to make
447     the server more responsive, but making it impossible to reduce
448     the load by... swapping out. slot queuing will now always make
449     some progress.
450     - improve the quality of the load-avg calculation.
451 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
452 root 1.556 - don't fail to write the runtime file if the temporary already exists.
453 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
454     player now.
455 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
456     timestamp and use a tab in the client to increase awareness.
457 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
458     setflag 0 is possible.
459 root 1.560 - make install now deletes old extensions, to ease upgrades in the
460     deliantra vm.
461 root 1.538
462 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
463 root 1.532 - the destruction spell could/would corrupt server memory quite often.
464 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
465     disk, not when it already was in memory.
466 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
467     avoiding livelock during high-load emergency saves.
468 root 1.530 - logging in did not properly unapply all skills.
469 root 1.531 - (maps) make the invite quest marking much more obvious.
470 root 1.533 - (arch) fix warrior archetype names.
471 root 1.532 - map prefetching never prefetch upwards.
472 root 1.534 - wizpass no longer makes you non-blocking.
473 root 1.536 - (maps) add light to some of the special maps, add troll
474     map.
475 root 1.530
476 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
477 root 1.515 - (maps) add gorokh_final mapset from crossfire.
478 root 1.516 - (maps) block most vault-type mlab locations, open up
479     imperial converters for anybody to use.
480 root 1.519 - (maps, arch) replace all permanent stat potions by random
481     variants.
482 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
483 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
484     real player object on player changes.
485 root 1.522 - diseases and maybe other things could sometimes reduce the speed
486     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
487     much grief.
488 root 1.523 - speed_left randomisation was, apparently, totally broken.
489     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
490     of the speed slot internally and in map save files. among other
491     things, this gets rid of all the abs (speed) calls.
492     - reduce map file save files by using abridged keywords aliases.
493 root 1.494 - shop specialisation calculation was totally broken.
494 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
495     now enforced.
496 root 1.498 - fix magic mapping, which only worked for inate spell casting.
497 root 1.495 - godgiven items will now be explicitly described as such.
498 root 1.524 - (arch) dded a quiver of bolts.
499 root 1.504 - materialnames would change "randomly" on every load, only
500     set the material when the materialname was not set before.
501 root 1.497 - balancing change, halve rod recharge speed (instead
502     of 4.8s, the standard rods now recharge in ~10s. not a solution,
503     but still.
504 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
505 root 1.509 the costly flag-checking loop in most cases and using a simple
506     repeat-cache for speed_left.
507 root 1.507 - always delay stats update for players on insert/remove till
508     next tick/command, which saves a lot of cpu cycles on drop/take.
509 root 1.514 - add hint about havign to run to attach unaggressive npcs.
510 root 1.494 - pet monster level was not displayed correctly in "showpets index".
511     - clean up floating point conversions and many similar nitpicks.
512 root 1.502 - fix hanuk altar.
513 root 1.504 - overhaul material system to be much faster, and having less bugs, but
514     still having a lot of cruft :/.
515 root 1.502 - add marble shop floor.
516 root 1.494 - move gcc specifics to new file include/compiler.h.
517     - unrecognised cfpod directives could cause undefined behaviour.
518 root 1.505 - added boes' marble shop to steinwandstadt.
519 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
520     - optimise mapspace updates.
521     - cache volume/items per mapspace.
522 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
523     decrease).
524 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
525     have led to weird item multiplications.
526 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
527 elmex 1.501 - fixed crash bug in learn_spell command.
528 elmex 1.634 - enhanced output of the mapinfo command.
529 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
530 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
531     from perl to c++.
532 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
533     and use it in some "inner" loops.
534 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
535 elmex 1.511 - fixed jeweler experience output to not be floating point.
536 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
537 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
538 root 1.518 - try to prefetch memory inside process_objects, which can give
539     enourmous speed gains.
540     - make some small optimisation to the process_objects loop.
541 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
542     handling different chksum lengths.
543     - check for hash collisions in cfutil.
544     - reduce face checksum size from 6 to 4 bytes.
545 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
546 root 1.523 - removed weather-specific attributes.
547     - fixed genkeywords dependency.
548     - do not clear "randomitems" slot for world underlays.
549     - use "sl" as short-hand for speed_left in save-files, just to make them
550     smaller.
551 root 1.517 - in general, don't crash on value-less resource file lines
552     anymore, due to get_str never returning a 0-pointer.
553 elmex 1.521 - code cleanup in move_symptom.
554 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
555 root 1.494
556 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
557 root 1.481 - some Andrew Madloch wanted, despite being specifically told
558     multiple times that the Deliantra parts additions are under AGPL,
559 root 1.487 lock up the source code of the server within his company.
560 root 1.481 some reorganisations have been done to the sourcecode to make
561     it clearer that this violates the Affero GPL. Help to keep
562     Deliantra free software even for the coming generations
563     and be wary of the promises of Andrew Madloch, he has nothing
564 root 1.487 good in mind for free software.
565 root 1.480 - clarify which files of the server are 100% AGPL.
566 root 1.481 - minor reorganisation, move some GPL code into other files.
567 root 1.483 - implement viewpoint (which is like observe, but only for the map,
568     not stats etc.).
569 root 1.484 - replace magic mapping overlay by a flying bird exposing area
570     on the worldmap (ext/magic_mapping.ext).
571 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
572     - @find results in npc dialogue is now stored in $find.
573 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
574 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
575 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
576     dm instead.
577 root 1.456 - (maps) add town portal to celvear.
578 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
579     mapsets from crossfire, together with associated archetypes.
580 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
581     - (maps) define a new whalingoutpost region.
582 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
583     and most archetypes that go with them (without stoning and swallow effects),
584     casino tokens and stock certificates are also missing.
585 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
586     and santo dominion.
587 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
588     to go with them. also adjusted archetypes to be more korrekt "gotisch".
589 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
590 root 1.460 - properly close client-side dialogue when the player is teleported away.
591 root 1.459 - map-tags did not properly close it's database tables or wait
592     for a quiescent state, causing memory corruption on reload.
593 root 1.454 - support "stat.xyz" accessor in match expressions.
594 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
595 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
596     fixes long answers from npc dialogue).
597 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
598 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
599     and to not add a "put your code here" force needlessly.
600 root 1.463 - (arch) fix or improve many plurals.
601 root 1.465 - markers do no longer add a force if the slaying field is unset.
602 root 1.466 - sped up search-items implementation, but it's still horrible.
603 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
604 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
605     used to reogianise the illogical arch tree a bit.
606 root 1.479 - (maps) import most map names from crossfire.
607 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
608 root 1.483 - fly_high movement gives better los, ignoring blocksview.
609 root 1.488 - the addexp command should now honour skill names with spaces.
610 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
611 root 1.491 - (arch) added many more buildable marble floors.
612 root 1.490 - major namespace cleanup: save 45kb by making functions static
613     that were unnecessarily global.
614 root 1.452
615 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
616 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
617 root 1.451 - fix a memory buffer overflow in the book code.
618 root 1.429 - add @check, @find npc dialogue commands.
619     - (maps) add a number of town interiors.
620 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
621 root 1.451 - (maps) add celvear area from cfextended.
622 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
623     - (server,maps) fix bug causing some library books not to be chained down,
624     cause Scorn/Navar libraries not to have inscribable books.
625 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
626 sf-marcmagus 1.433 inappropriate item power.
627 root 1.448 - (maps) fix intwell balancing issue.
628 root 1.437 - improve the look of generated books.
629 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
630     - fix bug where players could bypass no_drop by putting items in containers.
631 root 1.430 - consecutive commands arriving at the same time in the server would be
632     corrupted if the length was >255.
633 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
634 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
635     and perl.
636 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
637     functionality (and more) inside the same object using the match expressions.
638     - create simpler match expression compiles in many common cases.
639 root 1.439 - reduce object size by removing obsolete "seen_by" member.
640 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
641     of the new dynbuf::splice function (which gave an unexpected net win
642     in code size...).
643 root 1.442 - the server will no longer complain (and subtly fail) when an object
644     being removed from a map causes another object to get removed.
645 root 1.441 - banish strncpy from the server, speed up and simplify sending item
646     descriptions to the client considerably.
647 root 1.442 - add new "in head" set modifier for matches.
648     - new BLOCKED_MOVE event added.
649     - mapscript archetype now has activate_on_xxx true by default, as similar
650     connected elements.
651 root 1.448 - (maps) imported all styles from cfextended except
652 root 1.444 floorstyles/land_plots and monsterstyles.
653 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
654 root 1.446 - don't crash when treasure lists are empty / supply new empty
655     treasurelist for randomitems when none can be found.
656     - implement cf::map::static_maps and use it in map-tags.ext.
657 root 1.449 - fix a bug in map-tag scanning when moving tags.
658 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
659     for a reaction.
660 root 1.447 - implement new "loadall" map loading command, purely for debugging.
661 root 1.429
662 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
663 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
664     but not horns (to make them more useful for content-creators).
665 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
666     2) it skipped spell effects and 3) it didn't handle the case where
667     and object was destroyed while iterating over it correctly. all this
668     allowed players to sometimes walk onto spaces they should not be able to
669     walk on.
670 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
671 root 1.399 - examining an object now dumps the serialised object form when the user
672 root 1.404 is a wizard (wizlook).
673 root 1.421 - altars no longer accept unpaid items.
674 root 1.411 - party spells didn't work all that well.
675 root 1.424 - added complex object matching framework (cf::match), and make altars
676     and pedestals use it.
677 root 1.425 - identified skill-tools show what skill they grant.
678 root 1.399 - display the duration of change_ability spells when examining them
679     (missing: protection spells, but they are a hack...).
680 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
681     adding more variety to the different mushrooms.
682 root 1.398 - fix a minor cfpod formatting bug.
683 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
684     the hintmode setting on the settings page.
685 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
686 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
687 root 1.399 - enable the object loader to also dump archetypes.
688 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
689 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
690 root 1.402 - force the initial face when loading an object that is time-animated
691     or a monster, so it does not have to be specified anymore.
692 root 1.403 - fix a bug where recasting an ability changing spell could shorten
693     its remaining duration.
694 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
695 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
696 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
697     up splay operations as well.
698 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
699 root 1.412 - implement introspection data for C++ classes (%REFLECT).
700 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
701 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
702 root 1.419 - fix transmutation alchemy.
703 root 1.424 - speed up many frequently-invoked C->perl callbacks.
704 root 1.419 - added complex object matching framework, to be used in altars and the like.
705 root 1.426 - switch to YAML::XS from YAML.
706 root 1.396
707 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
708 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
709     that ultimately was not helpful to catch it :)
710 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
711     all callers to use either one or the other, as appropriate. This
712     fixes the (rather fragile) light spell, maybe others.
713     - fixed an overflow and exploit in the bank/payment code.
714     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
715 elmex 1.384 to explain the skill a bit more.
716 root 1.389 - removed a buggy check for zero attacktype. So that we might find
717 elmex 1.388 the real bugs in the archs/maps/objects.
718 elmex 1.394 - Fixed enabling torches with lighters.
719 elmex 1.387 - (maps) Added Heaven Town region.
720     - (arch+maps) Fixed & normalized warriors on map
721     /quests/peterm/CTower/Barracks.
722 root 1.392 - fix the light spell (and possibly diseases and other lights).
723 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
724 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
725     a long time ago, and similar cases are still to be found in the maps.
726     - make the socket_timeout configurable in the code (but not yet for users).
727 root 1.393 - earth wall health bar is now correct.
728 elmex 1.384
729 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
730 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
731     freeze with IO::AIO anymore due this change.
732 root 1.364 - avoid a crash when a player tries to apply a lighter.
733 root 1.376 - allow a spell argument for dimension door.
734 root 1.362 - move shop item listing and some otherstuff into the info tab.
735 root 1.360 - avoid crashes when non-players cast party spells.
736 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
737 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
738     - small improvement of the number of potions in shops
739     (by Job Vranish).
740     - added a few party spells (by Job Vranish).
741 root 1.362 - use a common message dynbuf.
742 root 1.364 - destroying tear down objects will now use the full hp range
743     for animation and will only destroy/lastframe when hp < 0.
744     - allow monsters to use earth to dust.
745     - use manhattan distance for get_rangevector_from_mapcoord, just as
746     in get_rangevector.
747     - los updates now correctly take tiled maps into account.
748     - do los updates even on maps without darkness.
749 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
750 root 1.375 - upgrade to IO::AIO 3.21.
751 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
752 elmex 1.373 - properly catching exceptions from callback in irc.ext.
753 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
754 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
755 elmex 1.368 - (arch) added hint about usage to Slag Ex.
756 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
757     like the rest.
758 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
759 root 1.378 - (arch+maps) added rate limited converter and adjusted
760     /elmex/mana_fountain.
761     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
762     - reduce size of casting_time, move_status, attack_movement,
763     last_heal and last_sp slots, squeezing some more space out of struct
764 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
765     anywhere.
766 root 1.358
767 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
768     - fixed bug in alchemy, where finding the right object for enhancements
769     didn't work.
770 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
771     effects (w.r.t. put_more) per mapspace, to give the server a chance
772     to survive a hundred deathsheads.
773 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
774     disastrous bug of unfortunately unknown proportions...
775 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
776 root 1.343 - use gender-neutral place descriptions for invite.
777 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
778     Thanks go to Lisa Larsen!
779 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
780     anymore).
781 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
782 root 1.345 - use better dependency tracking for include/keyword.h.
783 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
784     so it is possible to invite somebody out of some stck-till-death traps,
785 root 1.346 or simply to commit suicide.
786 root 1.352 - replace the "ignoring delayed commands" message by something more useful
787     (cf. cunning gnome freezeing issue).
788 elmex 1.349 - various fixes for weapon improvements.
789 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
790 root 1.353 - support T and G sequences in cfpod.
791 root 1.343
792 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
793 root 1.339 - convert me command from per-map to chat, which makes more sense, also
794     document it.
795 elmex 1.336 - more than one spellbooks of same class can now be given
796     in class selection.
797 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
798     spell rebalancements.
799 elmex 1.338 - the IRC gateway filters IRC colors now.
800 elmex 1.336
801 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
802 root 1.331 - (arch) fix quiver of Holding Bolts.
803 root 1.332 - applying unpaid items will now examine them.
804 root 1.330 - add "What" column to body command, showing items in that slot.
805 elmex 1.329 - redesigned and rebalanced lamps and torches.
806 root 1.330 - add "..." to item names that have been shortened.
807     - fixed "assign" function that squeezes strings into fixed length.
808 elmex 1.333 - add cursed effect to lamps and (some) torches.
809 elmex 1.334 - fixed bad assigned crafting skills and their tools.
810 root 1.312
811 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
812 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
813 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
814 root 1.312 - make monster smell logic dependent on their wisdom stat.
815 root 1.324 - put the death reason into a separate tab.
816     - converted "connected" slot to string, cleanly got rid of some ugly
817     hacks such as the path_attuned hack.
818 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
819     - replace one-at-a-time hash by faster than smaller FNV-1a hash
820     when hashing strings.
821 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
822 elmex 1.320 whether the right cauldron is used.
823 root 1.313 - considerably optimise shared string implementation by
824 root 1.316 making its null value a compiletime constant.
825 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
826     as well as using shstr_cmp to pass shared stringsa round efficiently,
827     for lots of code size savings.
828 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
829     they are sleeping: generators now check for the sleeping flag.
830 root 1.318 - tell gcc not to excessively inline some perl interface functions.
831 root 1.322 - remove marking rune length limit.
832 root 1.323 - fix formatting of cfpod when a verbatim block was following
833     a single newline.
834     - move resistances, statistics and showpets command output into tabs.
835 root 1.326 - implement map scripts that can replace the boulder logic without
836     having to write extensions.
837 root 1.310
838 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
839 root 1.302 - fix a longstanding bug that teared multipart monsters
840     at map boundaries apart.
841 root 1.292 - temporarily make permanently invisible player visible when
842     he/she makes noise.
843 root 1.284 - fix being able to see through walls a bit.
844 root 1.303 - improve look at output.
845 root 1.285 - completely replaced the line of sight algorithm with a variant
846     of spiral fov capable of visibility grades and arbitrary
847     shadow angles, that uses less memory and less code.
848     - the new los code supports arbitrary map rectangles and loosens
849 root 1.310 other restrictions of the old code, supporting further optimisations.
850     - update los if blocksview-objects are inserted in a map, not just when
851 root 1.287 removed (e.g. for summon fog).
852 root 1.303 - permanent invisibility doesn't make immune against making noise:
853     implement a noise system that allows monsters to locate the player
854     when he/she makes noise.
855     - implement a primitive smell system that monsters can use to track
856     players.
857 elmex 1.288 - create bomb now also works when casted by door traps.
858 elmex 1.290 - (arch) new torch graphics.
859 root 1.289 - (maps) considerably soften the subway spider.
860 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
861     the guards from being killed by players.
862 root 1.310 - (maps) lots of tweaks in and around scorn.
863     - (maps) use special non-blocksview jungle, mountain and
864     darkforest freely on the worldmap, to get gradual sight obstacles
865     instead of total blackout in those areas.
866 root 1.289 - no maximum darkness for outdoor maps anymore.
867 root 1.291 - add more hints, fix some messages.
868 root 1.292 - fix a bug: firing rods should tell you something about them.
869     - make light additive even within players.
870 root 1.293 - darken xrays effect a bit.
871     - improve handling of los changes when inserting or removing
872     objects, not perfect yet.
873     - make map darkness signed (formerly unsigned) to allow
874 root 1.294 ambient lighting and centrally manage darkness as an offset.
875     - revamped, fixed and documented the server calendrics, also
876     tell users the current time and data, to improve awareness.
877     - implement proper wizlook flag and handling of wizlook, instead
878     of dumbly just clearing los once.
879 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
880     and has a smaller runtime variance.
881 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
882     making them actually useful.
883     - see_in_dark now increases the viewing radius by 3.
884 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
885     speedup, as well as in many other places.
886 root 1.299 - remove support for extended map infos - these are not used
887     by the deliantra client and removing them gives us a 10% speedup
888     when sending map changes.
889 root 1.300 - remove most gcfclient and other client bug workarounds, as well
890     as now obsolete protocol versions, simplying the code.
891 root 1.301 - optimise and simplify generation of random numbers.
892 root 1.303 - correctly provide a non-zero default density for materials, to
893     avoid crashes, fix other bugs in the material handling code.
894     - fix volume calculations.
895     - fix cfpod parsing when multiple verbatim blocks were separated by
896     newlines.
897 root 1.305 - increase monster detection radius from wis/5 to wis/3.
898 root 1.306 - remove old pickup modes.
899     - remove obsolete disarm and search commands (search wasn't working
900     anyways).
901 root 1.308 - fix a crash when an npc applied a sign.
902 root 1.284
903 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
904 root 1.283 - this release is assumed to be very stable.
905     - (maps) radically redesigned and improved tutorial.
906 root 1.280 - directional casting no longer immediately removes the invisible effect.
907 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
908 root 1.272 - fix overflow in lighting calculations.
909     - negative glow radii can no longer cause total darkness.
910 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
911     only maximally-lit ones.
912 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
913     - swashbucklers got the oratory skill now.
914 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
915 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
916 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
917 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
918     (which was probably broken, too).
919 root 1.281 - support negative glow radii during daytime, too.
920     - use circular, not rectangular, viewing area.
921     - use minimum viewing distance of 2 in outdoor maps.
922     - negative glow is stronger than viewing area or lamps.
923 root 1.283 - (arch) new darkness spell face.
924 root 1.272
925 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
926     - (maps) completely redesigned scorn.
927 root 1.269 - "cast light" now works on oneself.
928 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
929     negative glow radii again (they were totally broken before).
930 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
931 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
932 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
933 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
934 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
935     back to the player.
936 root 1.251 - attuned/repell and spell base level system reworked.
937 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
938 root 1.247 be less erratic now.
939 root 1.248 - refuse to write the uuid file if the uuid is zero
940     (to avoid writing it in early crashes).
941 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
942     - speed up emergency_save by not syncing every file separately.
943     - no longer reattach perl to every object on reload, it's slow, and no longer
944     necessary since we don't nuke stashes anymore.
945     - do not bootstrap perl from the commandline args, use separate eval for
946     better error reporting.
947 root 1.259 - fix a crash when pushing cone spells met ice attacks.
948 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
949 root 1.255 - speed up map refresh in server a bit.
950 elmex 1.258 - refactored drop code and fixed some programming errors in it.
951 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
952 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
953 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
954     as the current weight of the inventory.
955 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
956     dragonfire has been introduced for the non-dragon players.
957 root 1.265 - remove unused "tooltype", "start_holding" object slots.
958     - change "weapontype" object slot to uint8.
959     - convert "hide" object slot into flag.
960     - reorder object members for better locality of reference and codesize
961     decrease.
962 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
963 root 1.267 - fix a crash when no skill could be found when killing amonster.
964 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
965     every completed aio operation.
966 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
967     and update mapspaces if necessary.
968 root 1.246
969 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
970 root 1.241 - removed all command line parsing, only env variables are supported
971     anymore.
972 root 1.239 - region-specific monsters will now once more be on the worldmap.
973 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
974 root 1.225 would grow out of bounds.
975 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
976 root 1.222 - fixed a double-escaping bug in the pod-parser.
977     - rewrote the cfpod parser in C++.
978     - hintmode moved to C++, players need to re-set their hintmode if
979     they dislike "show".
980 root 1.231 - fix RIP inscription.
981 root 1.239 - bump login name length from 18 to 20 char max.
982 root 1.231 - correctly support gender in emotes.
983     - correctly support gender in the death messages.
984     - correctly generate death messages for players only when they really die,
985     with increased information.
986 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
987     and data corruption (but apparently was never triggered).
988 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
989 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
990     data corruption bug.
991 root 1.223 - tweak coredumping/monitoring a bit.
992 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
993 root 1.227 - do not crash in the loader when an inventory object could not be loaded
994     (from a corrupted file).
995 root 1.241 - redid skills command to send output to proper channel.
996 root 1.233 - object->map is no longer refcounting.
997 root 1.228 - add FLAG_DEBUG for internal debugging.
998 root 1.231 - add NDI_VERBATIM flag to send_msg.
999 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1000 root 1.240 - player->exists is no longer a sync_job.
1001 root 1.233 - split login.ext's player scheduler into
1002     it's own player-scheduler.ext extension.
1003 root 1.222
1004 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1005 root 1.212 - require perl 5.10.
1006 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1007 root 1.204 - swap player and observed count's on the map when observing.
1008 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1009 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1010 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1011     could be found.
1012 root 1.208 - pits now have a configurable "random spread" range and default
1013 root 1.213 to a radius of two now.
1014 root 1.212 - rewrite pay_player_arch.
1015     - use a more stable perl_reload implementation.
1016     - do not use Symbol::delete_package (causes crashes after perl-reload),
1017     use our own, safer, clear_package instead.
1018     - when asynchronously dumping core, close all file handles to allow
1019     the server to restart concurrently.
1020 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1021     sequences, without double-encoding. it should be faster, too.
1022     - the above fixes wrong display of help tetx and many other issues.
1023 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1024 root 1.218 (0.9976+), use it for long books and other messages.
1025 root 1.210 - eradicate listen command and corresponding code.
1026 root 1.211 - eradicate logs command.
1027 root 1.218 - let the client log into the server log, used for crash backtraces.
1028 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1029     old style spell objects with the spell magic bullet.
1030 root 1.220 - (arch) fixed skill less rods in the archetypes
1031 root 1.204
1032 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1033 elmex 1.197 - made jeweler workbench larger and some other minor map
1034     changes in jeweler town.
1035 root 1.196 - fixed wrong item handling in jeweler skill code.
1036 root 1.198 - (arch) use a special "key_random_map" for random map keys
1037     that are used up.
1038 root 1.199 - fix a crash when the player who was observed has logged out long
1039     enough for his region/map to be gone.
1040 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1041 root 1.201 - add some missing dependencies.
1042 root 1.203 - log to /var/log/deliantra/ by default.
1043     - hack observe code to enable smooth movmenet when observing.
1044 elmex 1.195
1045 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1046 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1047 root 1.179 - correctly move gsay to the party channel.
1048 root 1.178 - fix a crash when animate weapon was used in some areas.
1049 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1050 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1051     with NPCs.
1052 elmex 1.175 - (arch) dragon scales got proper type now
1053 root 1.193 - object::decrease would sometimes cause container weights to
1054     be wrong, this has been fixed.
1055 root 1.194 - do not send time updates for newly-seen items.
1056 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1057 root 1.183 - fix cone spells etc. going through walls sometimes.
1058 root 1.186 - fix a weight update bug that sometimes left containers
1059     with wrong weights.
1060 root 1.194 - added auto_apply event and extension for shop tiles.
1061 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1062     - make sure the map is loaded when using a town portal return.
1063 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1064     where healing spells didn't cost any grace.
1065 root 1.173 - fix starvation kill reason.
1066 root 1.174 - fix pk killer name message.
1067 root 1.189 - don't let people apply signs with @match.
1068 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1069     what seems to be the biggets memleak in the server).
1070 elmex 1.171
1071 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1072 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1073     - use anyevent to manage listen ports (this enables IPv6 support).
1074 root 1.167 - server supports ipv6 client connections now.
1075 root 1.168 - use newly-available Coro::AnyEvent.
1076 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1077     to let it handle AIO requests.
1078 root 1.167
1079 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1080 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1081     processing considerably (especially in the client) and reduces data transfers
1082     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1083 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1084     - (map) fixed npc dialogue in pup_land/s_f/special.
1085     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1086     (swarm spells now stay in the player's inventory).
1087 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1088 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1089     archetype *archname* (chairs of different facings were merged).
1090     - bugfix: fix a potential crash issue in find_object_name (not used
1091     normally).
1092 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1093 root 1.164 (destruction, magic missile etc.).
1094 root 1.163 - swarm spells without a direction now use various spiral patterns
1095     instead of being fully random.
1096 root 1.158 - update AnyEvent API to 3.4 and above.
1097 root 1.156
1098 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1099 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1100 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1101 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1102     and for attacking monsters. it also takes about one second to do a jump.
1103 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1104 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1105 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1106 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1107     were created outside a map.
1108 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1109     (fixed by reversing the logic).
1110 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1111 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1112 root 1.154 - bugfix: support random maps >127x127.
1113 root 1.152 - (maps) fixed the death certificate system in nimbus.
1114 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1115 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1116 root 1.147 - (arch) give ball lightning a real name.
1117 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1118 root 1.155 - support cfpod in ex replies (client item tooltips).
1119 root 1.143 - unapply item in range slow when readying a spell.
1120 root 1.148 - bugfix: account for rounding errors in weight updates.
1121 root 1.139 - remove synchronous mkdir in chargen_race_done.
1122     - fix per-race starting maps.
1123 root 1.142 - check hiscore on suicide and quit as well.
1124 root 1.138 - tell players when they are starving.
1125 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1126     - fix map difficulty calculation for generators.
1127 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1128 root 1.149 - support no_drop map header flag (before it was only available internally).
1129 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1130 root 1.133
1131 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1132 root 1.119 - bugfix: custom skill settings were not saved by the server.
1133     - bugfix: remove did not actually remove items from the inventory, leaving
1134 root 1.116 ghost items.
1135 root 1.119 - bugfix: properly update items identified on the ground.
1136 root 1.120 - bugfix: use localtime_r in the logger thread.
1137 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1138     - bugfix: archetype reloads could crash the server.
1139 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1140 elmex 1.114 player is not logged in.
1141 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1142 root 1.117 server startup.
1143 root 1.128 - bugfix: fix the door surround check in the random map generator.
1144     - (maps) fix heaven quest difficulty progression.
1145     - (maps) fix some random map styles.
1146     - dropping items a shop is not interested in won't sell them anymore.
1147     - rods and horns with a too low maximum charge allow now at least one discharge.
1148     - implement kill & death statistics.
1149     - random map preparation is no longer synchronous.
1150     - rewrite find_style in perl, no longer does synchronous I/O.
1151     - improve random map specials placement.
1152     - make the killer a real object pointer instead of a string, improved
1153     kill reason messages.
1154 root 1.117 - take advantage of new aio_close and aio_chmod.
1155 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1156 root 1.125 - change_abil is much faster.
1157 root 1.126 - update the floorbox more often to work around the reverses item order
1158     display in clients.
1159 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1160 root 1.126 - add hints to the invite messages.
1161 root 1.127 - rewrote key<->value pair handling.
1162 root 1.128 - use an independent random number generator for the random map generator.
1163 elmex 1.113
1164 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1165 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1166     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1167     - completely automate the weight handling, should fix all weight
1168     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1169 root 1.103 - reloading archetypes while a user was in the character creation phase
1170     could crash the server.
1171 root 1.106 - fix a nontrivial number of cases of code commented similar
1172     to "is this really correct?", as many of those cases are now handles
1173     automatically by lower level code.
1174     - replace many ad-hoc checks for client visibility by object::visible_to,
1175     should result in broader applicability of functions using it.
1176 root 1.104 - merge items with different arch pointers refering to the same arch
1177     (due to archetype reloads).
1178 root 1.106 - refactored the object remove/insert functions and most related
1179     functions (decrease, split, merge_ob etc.).
1180 root 1.105 - make it compile better on freebsd (reported by pippijn).
1181 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1182 root 1.108 - fix the longstanding "container stays open" bug.
1183 root 1.107 - improved floorbox updating to be incremental and other protocol
1184     optimisations.
1185     - get rid of update_after_inventory_change and only do update stats
1186     for weight once/tick/player at max.
1187 root 1.109 - rewrite party commands, use party channel.
1188 root 1.103
1189 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1190 root 1.97 - properly link against libgthread as that is needed to make the slice
1191     allocator thread-safe.
1192 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1193     recommended configuration) (reported by Samuel Gondouin).
1194 root 1.94 - always put godgiven items into the player inventory, never any containers.
1195 root 1.92 - (maps, arch) the scorn go club was founded!
1196 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1197 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1198     became a real spell-class.
1199 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1200     - (arch) considerably strengthened spark shower and destruction.
1201     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1202     finally reloadable at runtime.
1203     - changed archetype loading algorithm to only require one pass and
1204     use delayed resolving of references.
1205 root 1.101 - examine command now uses the examine infobox.
1206 root 1.102 - implement an "incremental garbage collector" for archetypes.
1207 root 1.98 - enable slice allocator again.
1208 root 1.96 - implement optional free memory poisoning.
1209 root 1.91
1210 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1211 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1212 root 1.85 skill.
1213 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1214     names (also update all maps to use money instead of coins).
1215 root 1.78 - add uuid accessors to perl.
1216     - add coin names and archetype accessors to perl.
1217 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1218 root 1.78 - change perl extensions to not use hardcoded coins and values.
1219 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1220     and be more parsimonous of uuid usage by the exact value out on exit.
1221 root 1.86 - write log messages in another thread, removing another sync point.
1222     - support multi-line log messages in a nicer way.
1223 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1224 root 1.81 - fix a minor memleak in the random map generator.
1225     - some parts of the random map generator are not coroutine-safe,
1226     so only call it "single-threaded".
1227     - major cleanup of memory management in random map generator.
1228 root 1.87 - slight refactoring of the random map generator, faster too.
1229 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1230     bookkeeping bug.
1231 root 1.87 - work around "player is on active list" problem by deactivating player
1232     after loading.
1233 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1234     there have in fact been allocations.
1235 root 1.82 - fix object::insert to do as documented and insert into the env
1236     if necessary.
1237     - fix cf::map::unique_maps.
1238     - fix nrof overflow check in can_merge_slow.
1239     - fix converter code to handle >31 bit values.
1240 elmex 1.83 - added support for the player_sold flag
1241 root 1.84 - converters no longer accept unpaid items.
1242 root 1.88 - canonicalize random map meta files for better unification.
1243 root 1.77
1244 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1245 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1246     when mlockall has been used.
1247 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1248 root 1.72 - use separate thread for ticker timing (and more in the future).
1249     this greatly increases timing accuracy and gets rid of an enourmous
1250     number of gettimeofday calls.
1251 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1252 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1253 root 1.71
1254 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1255 root 1.68 - rebalanced default experience table to be more exponential
1256     and much easier up to level ~40, then moderately harder.
1257 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1258 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1259     - do not exit on reload/load errors but properly cleanup.
1260 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1261 root 1.66
1262 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1263 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1264     (this fixes the jeweler skill).
1265 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1266 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1267 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1268     it has reset, which is better than putting it on the savebed, also as
1269 root 1.321 proof that the player didn't use a savebed).
1270 root 1.59
1271 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1272 root 1.56 - work around perl bug in configure perl module version check.
1273 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1274 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1275 root 1.52 - fix a bug in animate_weapon, causing a crash.
1276 root 1.54 - no longer exit when a coroutine throws an exception.
1277 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1278 root 1.53 - fix the "<player> is nuts" message.
1279 root 1.58 - fix an exception at logout due to the json_coder being gone.
1280 root 1.43 - upgrade to EV version 2.0 API.
1281 root 1.47 - when players don't apply a savebed correctly but stand above one,
1282     do not move or kill them.
1283 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1284 root 1.43 - implement generic framework for server-side resource files.
1285     - implement resource file update event.
1286     - hook experience table update into the framework.
1287     - move jeweler.yaml to resources (arch/).
1288 root 1.44 - switch from Crossfire to Deliantra perl module.
1289     - implement json2json arch filter.
1290 root 1.45 - implement widget protocol version 2, support for ui templates.
1291 root 1.54 - mapinfo is now handled fully asynchronously.
1292 root 1.48 - ext/irc: also log irc messages.
1293 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1294 root 1.43
1295 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1296 elmex 1.41 - limited the number of items that can be picked up and dropped
1297 root 1.42 as temporary measurement against bad performance or dropping things
1298     (this lead to long freezes and triggered the watchdog).
1299 elmex 1.41 - improved the performance of the drop command a bit.
1300 root 1.38 - switch from Event to EV for higher performance, easier usage,
1301     less bugs...
1302 root 1.39 - updated to release version of the gnu affero license.
1303 root 1.38
1304 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1305 root 1.36 - more thoroughly rename the binaries, contact addresses.
1306     - update the copyrights.
1307 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1308     crashes.
1309 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1310     potentially causing crashes.
1311 root 1.35 - assign weapons on user load time, not login-time, avoiding
1312     crashes.
1313    
1314 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1315 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1316 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1317     in some of the maps.
1318 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1319     which is now trivial to do.
1320 root 1.33 - removed all traces of the old (and never working) plug-in interface
1321     (70kb code less on amd64).
1322 root 1.34 - improve/tune scheduling priorities.
1323     - fix some freezing bugs.
1324     - fix a memory corruption problem in dynbuf.printf.
1325     - use channels for chat and many informational commands.
1326     - improved the tutorial.
1327     - create missile is now fixed.
1328     - race fields must now contain archetypes.
1329     - jumping skill now works as advertised.
1330 root 1.31
1331 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1332 root 1.24 - relicense under the gnu affero license.
1333 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1334 root 1.24 - implement server-side framework for generic resources.
1335     - use resource framework for server-provided ambient
1336     music.
1337 root 1.27 - save object owners (players only atm).
1338 root 1.24 - replace limited sound api with server-provided sound effects.
1339     - new sc (sound control) protocol command.
1340     - improve fxix protocol to include types.
1341     - exactly fill tcp segments, if possible.
1342     - output-rate is now an upper limit, the server will automatically
1343     (and quite perfectly) adjust to the network conditions, ensuring
1344     low latency even during bulk transfers (music, images, sounds etc.).
1345     - implement server-side widgets (i.e. client widgets controlled
1346     in the server side). this will allow future expansion without
1347     having to upgrade clients.
1348     - implement a (artwork) world map with realtime player position
1349     tracking.
1350     - new and more efficient extcmd (server still supports old extcmd
1351     protocol).
1352 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1353     calcluation that could be easily exploited by users.
1354     - rebalanced diseases to spread more naturally/evenly.
1355     - completely asynchronous map loading even for tiled maps.
1356 root 1.24 - replace simple messaging protocol with channels carrying metadata
1357     (similar to message types, but more directed at the user).
1358     - reduce command processing latency by a whopping 120ms by
1359     reordering some processing steps inside the server. this directly
1360     reduces lag by 120ms.
1361     - actually send spell faces to the client.
1362 root 1.23 - implement player genders.
1363 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1364     otherwise return to savebed and possible kill if the log-out
1365     was for too long.
1366     - fast socket-dead detection (kick player after 8 seconds without ack).
1367     - greatly reduce the cpu time needed to draw maps _again_.
1368     - archetypes are now subclasses of objects.
1369     - rebalanced shop greed and approval functions to be more realistic
1370     (and likely match the actual intention).
1371 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1372     italic, gender-specific text, paragraphs etc.
1373 root 1.24 - implemented hint framework, players can opt to receive hints.
1374     - implemented (long) book framework, added some books from the cf wiki.
1375 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1376     protocol and is capable of transmitting generic meta information.
1377 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1378     - replace the nexus by a per-player tutorial map that teaches stuff
1379     better than the newbie house.
1380 root 1.18 - fix the magicmap colours.
1381 root 1.19 - optimise map update even more by removing unneeded code and checks.
1382     - decouple map and stats update from pl->ob and use pl->observe instead.
1383     - implement observe command.
1384 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1385     calls with a simple comparison.
1386     - fix a latent crossfire bug that could crash the server because the
1387     map refresh did not update the mapspace.
1388 root 1.24 - support custom keys for regions and maps, regions are now
1389     refcount-managed.
1390     - allow worldmap overlays anywhere in the 000..999 range.
1391     - new system to acquire time slices for background jobs, to reduce
1392     jitter.
1393 root 1.27 - semi-persistent object-referencing framework (currently only players
1394     supported).
1395 root 1.22 - dependency tracking for perl extensions.
1396 root 1.24 - new slag-ex extension for cleaning cauldrons.
1397     - fix invoke result processing.
1398     - there are even less i/o syncpoints in the server now.
1399 root 1.29 - added map-tags extension that scans all maps for object tags
1400     and records them in the database (not used yet).
1401 root 1.28 - metaserver 2 support.
1402 root 1.22 - many more bugfixes and minor optimisations.
1403 root 1.16
1404 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1405 root 1.14 - optimised event invocation (non-wanted events can now be
1406     skipped with 4-5 inlined instructions).
1407 root 1.12 - complete rewrite of town_portal: it now creates a portal
1408     to the "nearest" town only, travel is only possible
1409 root 1.13 to the town and back, anybody can use it (also removes
1410     one of the remaining syncpoints in the server).
1411 root 1.10 - complete rewrite of the range/attack skill slot system:
1412     there are now two slots, one for combat, one for ranged
1413     attacks.
1414     - introduce the concept of a current weapon (either a ranged
1415     or a combat weapon/skill/tool) and switch between them as
1416     needed.
1417     - rewrite bow code so bows get more useful: apply damage,
1418     attacktype and other stats to the arrows and treat
1419     bows as weapons. also rebalance the missile weapons skill
1420     so its damage increases with level.
1421     - rewrite the complete player speed logic: weapon_speed now
1422     works as documented and there are no unnatural speed boosts.
1423 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1424     installation, replacing the old collect scripts and
1425 root 1.9 simplying deployment by scaling and cutting faces as required.
1426     - simplify the map protocol extensively by taking advantage
1427     of missing bigfaces, speeding up map generation immensely.
1428 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1429     other archetypes.
1430     - rationalise archetype, region and treasurelist file format
1431     into a single file format and make them reloadable asynchronously.
1432 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1433     reloadable at runtime.
1434 root 1.6 - implement 64x64 faceset support.
1435     - implement fxixsx protocol that saves
1436     a lot of bandwidth over the old image/face/smooth packets
1437 root 1.11 and allows images > packetsize, incremental and background
1438     transfers.
1439 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1440     on a face basis as opposed to a mapspace basis.
1441 root 1.7 - the server can now rate-limit image uploads to not exceed
1442     a certain (client-configurable) speed while guarenteeing full
1443     freedom of movement.
1444 root 1.8 - implement new ex command to request item descriptions.
1445     - implement new msg command for in-game messages with meta
1446     information (using xml).
1447 root 1.9 - enforce utf-8 for all text messages.
1448 root 1.13 - added micropather (not used yet).
1449 root 1.6 - many, many bugfixes.
1450 root 1.1
1451 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1452 root 1.1 - make coroapi accessible to cf+.
1453     - moved map handling logic completely to perl
1454     - per player maps are now marked in the map
1455 root 1.2 - maps are saved completely differently now,
1456     and much more often.
1457 root 1.17 - rewrote map header parser and writer, to be much faster.
1458 pippijn 1.4 - maps and players are now (in the average case) loaded
1459 root 1.2 and saved completely asynchronously, I/O contention will no
1460     longer freeze the server.
1461 pippijn 1.4 - players and maps can be loaded anytime, without the player
1462 root 1.2 being logged in.
1463 root 1.1 - automatically generate method interfaces for perl from headers
1464     - unbundled freezethaw
1465     - mostly rewrote common/map.C
1466     - completely rewrite server/swap.C
1467     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1468     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1469     - better message for apply failures due to applymode
1470     - removed most all of the weather code
1471     - unified logging to stderr and file
1472     - too many minor changes to document
1473 root 1.615