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Revision: 1.839
Committed: Mon Dec 17 02:07:15 2012 UTC (11 years, 4 months ago) by root
Branch: MAIN
Changes since 1.838: +1 -0 lines
Log Message:
sigfpe handling

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
29 root 1.753
30 root 1.789 TODO: potionimp/stat potion descriptrions
31 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
32     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34 root 1.796 TODO: the sepharoth "Kether"
35 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36 root 1.819 TODO: only store face checksums in C++, store everything else in perl
37 root 1.825
38 root 1.833 TODO: cspm spell arg
39 root 1.724 - (maps) hopefully fix tobias' tower.
40     - (maps) hopefully fix healing potion vendor in arena entrance.
41 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
42 root 1.739 - it was possible to unapply or half-unapply cursed items in many
43     cases, which confused players and also player state. fixed.
44 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
45     some items. also, no longer uncurses spells or other invisibles.
46     - (arch) remove curse and identify now treta the marked tiem first.
47 root 1.725 - creators no longer identify objects that shouldn't be identified
48     (such as money, which won't stack afterwards).
49 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
50 root 1.746 - (maps) implement a wilderness town portal.
51 root 1.748 - (arch) set proper(?) int values for all monsters.
52 root 1.751 - (maps) fire5.map could destroy players.
53 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
54     - clear the spell's applied flag when inscribing scrolls, to make the
55     scrolls mergeable.
56 root 1.791 - redo all build material faces from scratch.
57 root 1.790 - dropall without arguments now drops all containers.
58 root 1.776 - use blitz++ for vector maths (new dependency).
59 root 1.772 - only match archetype names in artifact allowed names.
60 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
61 root 1.751 - altars with match expressions did not work properly.
62 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
63 root 1.749 - god enemy race check fixed ("god detests your race").
64     - gods errornously allowed any kind of worshipping race, even
65     ones they hate.
66 root 1.726 - use same default config in code as on gameserver.deliantra.net.
67 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
68 root 1.727 our parser.
69 root 1.767 - generate slightly more special exits and avoid warning.
70 root 1.731 - applying a glowing crystal now gives status messages.
71     - fix a memleak in the random map generator.
72     - rework the random map parameter passign a bit to be extendable.
73 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
74     also, improve the quality of the mazes (no longer will the edges
75     almost always form a passage) and add two new types - "rooms"
76     and "braided".
77 root 1.734 - (random maps) add new "cave" layout, which is much more ...
78     cave-like.
79 root 1.744 - (random maps) new layout style "castle" that generates straighish,
80     rogue-ish maps.
81     - (random maps) new layout style "multiple" that simply mixes multiple
82     different styles in different areas.
83 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
84     - rewrite layout management in the random map generator from the
85     ground up.
86 root 1.736 - fix bug in tausworthe rng initialisation.
87     - switched to the faster and hopefully better quality gfsr{24,55} random
88     number generator, the same algorithm that freeciv apparently uses.
89 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
90     memory and imho looks nicer.
91 root 1.741 - (arch) fix samhlaidh archetype.
92 root 1.751 - fix the "archname" match special function.
93 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
94     and other fractal algorithms.
95 root 1.754 - one can no longer emote to logged-out players.
96 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
97     sacks fit on a tile again.
98 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
99 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
100     support background colour for text clients.
101 root 1.763 - (arch) improve automatic name from archname generation.
102 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
103 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
104     match expressions.
105 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
106 root 1.761 - sometimes a special exit wasn't placed when it should have been.
107 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
108 root 1.765 - require EV 4.00.
109 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
110 root 1.766 - add perlxsi.c to cleanfiles.
111 elmex 1.768 - (arch) made speed potions easier for now.
112 root 1.769 - the server didn't properly initialise all client skill slots,
113     no known impact.
114 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
115 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
116 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
117     a generic table/matrix/palette converter to cfutil.
118 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
119     apparently, in the brewery map).
120 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
121     - remove limits of 000..999 from worldmap coordinates, support negative
122     coordinates and introduce z-layers - deliantra is now 3d, in yet another
123     sense.
124 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
125     handle generic "world map areas".
126 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
127 elmex 1.779 - added is_quad flag.
128     - (arch) added quad archetypes.
129     - made the pickaxe mining tool remove quad walls and floors.
130 root 1.780 - move key_values into their own class, simplifiying lots of code and
131     making it possible to use kv pairs easily for maps and other objects as well.
132 root 1.781 - get rid of get_archetype, finally.
133 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
134 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
135     have been removed, and the map "intelligently" changes between active/inactive.
136 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
137 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
138 root 1.787 - server now enforces width/height matches between tiled maps.
139 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
140     for unordered map walks - which should not cause any real issues.
141 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
142 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
143     as all other similar macros - might cause other breakage...
144 root 1.791 - cfutil no longer creates split tiles multiple times due to a
145     off-by-one bug in comparing mtimes.
146     - cfutil now supports type: prefix to derive faces from other faces, which
147     is used for all build materials currently.
148     - require imagemagick >= 6.6.
149 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
150     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
151 root 1.795 - fix the brace command.
152 root 1.799 - implement refcnt_buf.
153     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
154     codesize decrease. wow.
155 root 1.798 - removed version 1 ext/exti command support.
156 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
157 root 1.801 - new extension, ota_update, for online updates of the game client.
158 root 1.802 - implement a simpler config value system for extensions that allows
159     config updates without a reload.
160 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
161 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
162     at it.
163 root 1.805 - make nekosan more disease-resistant.
164     - new event "infect".
165 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
166 root 1.808 - implement simple web server, currently to serve facedata for the html5
167     client.
168 root 1.809 - sort faces by name in the server to improve caching locality in clients.
169 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
170 root 1.811 - add skill_info and spell_paths resources to enable caching the info
171     and removing another command.
172 root 1.827 - send completion info to the client.
173 root 1.812 - assume all clients support the deliantra protocol extensions and allow
174     fxix/extcmd and other protocol "extensions" before setup.
175 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
176     to connect.
177 root 1.815 - implement exti doclet request to request documentation,
178     currently for commands only.
179 root 1.816 - created nickmon extension to monitor nicks.
180 root 1.817 - ix now keeps a copy of the face data while sending, in case the
181     face changes.
182     - do not allocate memory for empty refcnt_bufs.
183     - when faces change, invalidate all clients, not just clients with matching
184     faceset, as faceset only applies to tile resources.
185 root 1.818 - remove dependency on Time::HiRes.
186 root 1.819 - move face data to disk, and load it on each and every access. this saves
187     250mb ram on load, and 130mb ram in general, and only reduces the http
188     server hot cache throughput for faces from ~24000 to ~18000 requests/s
189     on my system. this should make it possible to add a lot more media files
190     in the future, and reduces the memory footprint by the server from 180mb
191     to 60mb ram.
192 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
193 root 1.821 - pod processing could deadlock because the child process might try
194 root 1.822 to get a lock.
195     - removed support for ncom packets.
196 root 1.823 - remove drawinfo packets from the server (use msg instead).
197 root 1.828 - skill objects now have their documentation in the msg slot.
198 root 1.829 - no longer allow prefix match when matchign spells, spells names must
199     now be written fully.
200 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
201     file in a child process.
202 root 1.831 - implement spellmon v2 protocol - no spell message.
203 root 1.833 - remove ability to cats/invoke seplls by "count".
204 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
205     - implement dm/dmhide in terms of the "may" mechanism, so dm
206     players must now be configured by adding may_command_dm: ["uuid..."]
207     to the config.
208     - remove nowiz command.
209 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
210 root 1.834 it only affects information commands. use observe instead.
211 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
212 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
213     problems in blitz++.
214 root 1.839 - catch sigfpe in the same way as sigsegv.
215 root 1.724
216 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
217 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
218     now easily reachable, at a price.
219 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
220 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
221 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
222 elmex 1.630 (by Dustfinger).
223 root 1.681 - (maps) fixed bad floor tile in navar apartment.
224 elmex 1.573 - made (wizard) look_at show also uuids.
225     - added cf::object::find_object_uuid (::find_object already exists!).
226 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
227 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
228 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
229 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
230 elmex 1.568 - (arch) made the hill giants loose more body parts.
231 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
232 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
233     and made them a bit more expensive.
234 root 1.633 - (maps) add more glory hole treasure styles.
235 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
236     in a select number of mlab maps.
237 root 1.667 - (maps) the library should be less of a death trap now.
238     - (maps) exits no longer point to auto-apply exits, most affected
239     maps now have proper doors or a similar solution.
240 root 1.682 - (arch) jumping skill has now physical attacktype.
241 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
242 root 1.691 - enter_map did not normalise the map coordinates when the destination
243     space is blocked, causing badness and freezes for the player.
244 root 1.685 - when applying containers, server checks for the key on activate
245     and also allows players to unapply active containers they don't have
246     a key for.
247 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
248     races files to arch, where they belong (exp_table is no longer in
249     confdir but in datadir now!).
250 root 1.677 - jeweler and sound config files are now normal datafiles as well.
251     - quit_character was causing a runtime exception, causing it to not
252 root 1.672 work since 2.93.
253 root 1.671 - entering a map will now respect move_on and other effects,
254     except for auto-apply exits :/
255 root 1.660 - only talk to the items on the nearest mapspace, or, of there
256     are none, to the player, not ALL items in vicinity.
257 root 1.625 - do not update the floorbox while running, to avoid big item
258     updates that cost network bandwidth and processing power.
259 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
260     caused overflows causing monsters to become living deads.
261 root 1.619 - unapply weapons and armour before trying to improve it.
262 root 1.588 - teach the random map generator the ability to read ".rmg" files
263     that specify which actual style map to generate, and use it for
264     the default decorstyle to avoid inappropriate maps to be used.
265 root 1.639 - support (with some limitations) multiple different skills with the
266     same subtype.
267 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
268     so nekosan could end up beign saved AND escaped to another map.
269 root 1.636 - show invisible no longer makes magic mouths visible.
270 root 1.583 - move_type changes (spells, skills etc.) now will correctly
271     take move_on/move_off into account (e.g. buttons).
272 root 1.582 - display (exit) or (random map) in client for those objects.
273 root 1.606 - removed (useless) spell damage columns from spell info and replace
274 root 1.578 it by effective casting level - clients > 2.10 required to display
275     properly.
276 elmex 1.565 - building of levers/doors works again for all kinds of floors.
277 elmex 1.563 - the player can now withdraw and deposit all the available money.
278 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
279     steinwandstadt/celvear.
280 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
281 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
282     mostly based on the spell's level in the spellbook.
283 root 1.718 - the music scheduler did not properly send new music on region
284     changes.
285 root 1.669 - (maps) fix some map regions and the region tree.
286     - the server will now be more picky when parsing the regions file.
287 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
288 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
289 root 1.566 clients.
290 root 1.690 - follow has been rewritten to be, hopefully, more robust.
291     - follow mode will not be aborted when the follower tries to move.
292 root 1.566 - tcp.ext didn't unbind in reloads.
293     - map-tags.ext didn't properly close the database on reloads.
294 root 1.567 - cfutil skips .-directories when scanning.
295 root 1.571 - build.ext prevents players from building on other player's maps.
296     - rent.ext allows the dm to enter anytime.
297     - NPC_Dialogue adds a new predefined variable, $map.
298     - new "build" event hook.
299 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
300 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
301 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
302     them on loading, for old playerfiles and maps.
303 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
304     would be handled differently nowadays anyway.
305 root 1.584 - random map .meta were not being expired at all.
306 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
307 root 1.586 - update to automake 1.10.
308 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
309     require level 4 anymore.
310 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
311 root 1.590 - monsters now rotate through all skills (in chosen_skill).
312 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
313 root 1.661 - detect/sense curse/magic will no longer work on items that don't
314     need identify.
315 elmex 1.593 - added detect mineral vein spell.
316 root 1.592 - support "wall overlays" in the random map generator - not very generic,
317     used by minable veins.
318 elmex 1.594 - (maps) relocated jeweler town to another directoy.
319 root 1.603 - (arch) implement mining pickaxes and mining skill.
320 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
321 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
322 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
323     of the output is only 1/5th (instead of 1/3rd) of ring level.
324 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
325     generated ring/amulet.
326 root 1.601 - generate most constants for perl automatically.
327 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
328     - when player dies, restore his food to at least 200.
329 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
330 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
331 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
332 root 1.600 - the singing skill actually respects the direction now.
333     - oratory and singing now require a direction.
334 root 1.603 - use_skill now requires that you can actually apply the skill tool.
335 root 1.604 - do not invoke perl on every user command anymore by providing
336 root 1.655 a command and an unknown_command event.
337 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
338     perl to C++, for speed reasons (basically undo patchset 1304).
339     - add a client_destroy event, so we don't have to hook the
340     attachable destroy event (which is called much more often).
341 root 1.606 - removed (unused) FLOOR object type.
342 root 1.607 - fix errornous change_abil messages for rods (and other types).
343 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
344     all into server/commands.C.
345 root 1.609 - save and restore combat/ranged/current slot for players.
346 root 1.610 - the server now batches item's face/fx commands, as opposed
347     to sending one fx per item - helps mostly at connect and
348     with floorbox updates.
349 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
350 root 1.614 - the random map generator now supports selecting difficult for
351     more style categories than just monsters (all except fountains
352     apparently).
353 root 1.617 - object serialiser no longer creates empty "owner" references.
354 root 1.620 - make sure failed castings take some time, too, to avoid being
355     smitten by your god.
356     - many more failmsgs and help texts.
357 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
358 root 1.623 - stop thrown objects when their speed goes too low.
359 root 1.624 - log the number of unique logins seen every minute in a compact
360     format (for statistics).
361 root 1.626 - do not send delitem for players.
362 root 1.627 - support static scalar data members properly in genacc now.
363     - implement "simple" freelist management for objects.
364 root 1.628 - recycle object counts now - to support longer uptimes.
365 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
366     function (and yes, 666 is exact!).
367     - random map generator results should now be fully repeatable.
368 elmex 1.635 - fixed possible crash bug in build code.
369 root 1.638 - rename find_marked_object to ->mark and speed up.
370 root 1.640 - player movers properly destroy themselves when used up, instead
371     of leaking.
372 root 1.642 - do not show msg for unidentified objects that need identification.
373 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
374 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
375     next_line method.
376 root 1.646 - use nicer file format for exp_table and attackmess
377     (more like other resource files).
378     - make parse errors during server startup fatal.
379 root 1.652 - properly initialise all maptile values in constructor.
380     - improved {link} map.
381 root 1.655 - optional unloadable extensions will not lead to an endless loop.
382 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
383 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
384 elmex 1.664 - building listening books is possible again.
385     - (maps, arch) added archetype for building instructions and replaced
386     the copies of the instructions in the maps with it.
387 elmex 1.666 - (arch) made the spark shower spell available in shops.
388 root 1.670 - don't create a second LOGIN event on character creation.
389 root 1.674 - correctly generate "You paid xyz" message in shops.
390 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
391 elmex 1.710 - added a 'password' command, to let DMs change the password of players
392     more conveniently.
393 root 1.680 - correctly save shopitems string, to avoid parse error when reading
394     saved maps.
395     - logging now differentiates between logging levels better.
396 root 1.684 - speed up get_typedata.
397 root 1.689 - fix deadlock problem during server shutdown/reload.
398 root 1.692 - make ext/checkrusage "more" non-blocking.
399     - use common::sense for extensions.
400     - work around a 50.10.0 utf8 caching bug.
401 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
402     "no relation to target" bugs.
403 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
404     modules being loaded from the mainloop, pre-load some more
405     core modules so perl doesn't do it later on.
406 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
407     compiling regexes.
408 root 1.701 - make exp_table and materials file reloadable.
409 root 1.702 - made reload_config non-blocking.
410 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
411     causing server freezes.
412 root 1.704 - store unhashed password, to prepare for safer authentication.
413 root 1.707 - do not log connections from the local host, to help a local
414     watchdog.
415 root 1.714 - fix summon freeze at map borders.
416 root 1.717 - support @group syntax and music config file for music face lists.
417     - run post_init jobs in parallel, they might do I/O.
418 root 1.722 - avoid apply conversion for converters.
419 root 1.562
420 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
421 root 1.558 - (maps) fix travel to valdor and back.
422 root 1.545 - do no longer by default eval map cod ein safe compartments
423     (this can be re-enabled using the safe_eval config option).
424 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
425     in lorak.
426 root 1.559 - fix data corruption issues caused by recursive calls to
427     unordered_mapwalk - now every caller must provide its own
428     buffer.
429 root 1.538 - (maps) improve tindervale maps slightly.
430 root 1.544 - (arch) considerably decrease slag ex price.
431 root 1.540 - (arch) fix filth archetype.
432 root 1.556 - extension dependency resolve was completely broken.
433 root 1.544 - multipart objects would cause save_throw_object to crash - it
434     now acts on the head only.
435 root 1.541 - do not try to connect to an irc server unless explicitly configured.
436 root 1.542 - do not expect decltype() to be available in gcc 4.4.
437 elmex 1.543 - extended the safe perl environment by loops.
438 root 1.547 - (arch) fix "armless cook" facings.
439     - the "experience table" resource item did not have a proper
440     hash associated with it, so updates could not be detected.
441 elmex 1.550 - fixed poison traps in doors.
442 root 1.548 - player->killer_name did not properly flag the name as unicode.
443 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
444     and provide a non-destructive SvPVutf8 variant.
445 root 1.554 - do not allow dragon players to change their title via the settings.
446 elmex 1.552 - ratelimited jeweler skill nugget conversion.
447 root 1.551 - under high load, the server stopped swapping out to make
448     the server more responsive, but making it impossible to reduce
449     the load by... swapping out. slot queuing will now always make
450     some progress.
451     - improve the quality of the load-avg calculation.
452 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
453 root 1.556 - don't fail to write the runtime file if the temporary already exists.
454 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
455     player now.
456 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
457     timestamp and use a tab in the client to increase awareness.
458 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
459     setflag 0 is possible.
460 root 1.560 - make install now deletes old extensions, to ease upgrades in the
461     deliantra vm.
462 root 1.538
463 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
464 root 1.532 - the destruction spell could/would corrupt server memory quite often.
465 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
466     disk, not when it already was in memory.
467 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
468     avoiding livelock during high-load emergency saves.
469 root 1.530 - logging in did not properly unapply all skills.
470 root 1.531 - (maps) make the invite quest marking much more obvious.
471 root 1.533 - (arch) fix warrior archetype names.
472 root 1.532 - map prefetching never prefetch upwards.
473 root 1.534 - wizpass no longer makes you non-blocking.
474 root 1.536 - (maps) add light to some of the special maps, add troll
475     map.
476 root 1.530
477 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
478 root 1.515 - (maps) add gorokh_final mapset from crossfire.
479 root 1.516 - (maps) block most vault-type mlab locations, open up
480     imperial converters for anybody to use.
481 root 1.519 - (maps, arch) replace all permanent stat potions by random
482     variants.
483 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
484 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
485     real player object on player changes.
486 root 1.522 - diseases and maybe other things could sometimes reduce the speed
487     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
488     much grief.
489 root 1.523 - speed_left randomisation was, apparently, totally broken.
490     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
491     of the speed slot internally and in map save files. among other
492     things, this gets rid of all the abs (speed) calls.
493     - reduce map file save files by using abridged keywords aliases.
494 root 1.494 - shop specialisation calculation was totally broken.
495 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
496     now enforced.
497 root 1.498 - fix magic mapping, which only worked for inate spell casting.
498 root 1.495 - godgiven items will now be explicitly described as such.
499 root 1.524 - (arch) dded a quiver of bolts.
500 root 1.504 - materialnames would change "randomly" on every load, only
501     set the material when the materialname was not set before.
502 root 1.497 - balancing change, halve rod recharge speed (instead
503     of 4.8s, the standard rods now recharge in ~10s. not a solution,
504     but still.
505 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
506 root 1.509 the costly flag-checking loop in most cases and using a simple
507     repeat-cache for speed_left.
508 root 1.507 - always delay stats update for players on insert/remove till
509     next tick/command, which saves a lot of cpu cycles on drop/take.
510 root 1.514 - add hint about havign to run to attach unaggressive npcs.
511 root 1.494 - pet monster level was not displayed correctly in "showpets index".
512     - clean up floating point conversions and many similar nitpicks.
513 root 1.502 - fix hanuk altar.
514 root 1.504 - overhaul material system to be much faster, and having less bugs, but
515     still having a lot of cruft :/.
516 root 1.502 - add marble shop floor.
517 root 1.494 - move gcc specifics to new file include/compiler.h.
518     - unrecognised cfpod directives could cause undefined behaviour.
519 root 1.505 - added boes' marble shop to steinwandstadt.
520 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
521     - optimise mapspace updates.
522     - cache volume/items per mapspace.
523 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
524     decrease).
525 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
526     have led to weird item multiplications.
527 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
528 elmex 1.501 - fixed crash bug in learn_spell command.
529 elmex 1.634 - enhanced output of the mapinfo command.
530 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
531 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
532     from perl to c++.
533 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
534     and use it in some "inner" loops.
535 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
536 elmex 1.511 - fixed jeweler experience output to not be floating point.
537 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
538 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
539 root 1.518 - try to prefetch memory inside process_objects, which can give
540     enourmous speed gains.
541     - make some small optimisation to the process_objects loop.
542 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
543     handling different chksum lengths.
544     - check for hash collisions in cfutil.
545     - reduce face checksum size from 6 to 4 bytes.
546 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
547 root 1.523 - removed weather-specific attributes.
548     - fixed genkeywords dependency.
549     - do not clear "randomitems" slot for world underlays.
550     - use "sl" as short-hand for speed_left in save-files, just to make them
551     smaller.
552 root 1.517 - in general, don't crash on value-less resource file lines
553     anymore, due to get_str never returning a 0-pointer.
554 elmex 1.521 - code cleanup in move_symptom.
555 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
556 root 1.494
557 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
558 root 1.481 - some Andrew Madloch wanted, despite being specifically told
559     multiple times that the Deliantra parts additions are under AGPL,
560 root 1.487 lock up the source code of the server within his company.
561 root 1.481 some reorganisations have been done to the sourcecode to make
562     it clearer that this violates the Affero GPL. Help to keep
563     Deliantra free software even for the coming generations
564     and be wary of the promises of Andrew Madloch, he has nothing
565 root 1.487 good in mind for free software.
566 root 1.480 - clarify which files of the server are 100% AGPL.
567 root 1.481 - minor reorganisation, move some GPL code into other files.
568 root 1.483 - implement viewpoint (which is like observe, but only for the map,
569     not stats etc.).
570 root 1.484 - replace magic mapping overlay by a flying bird exposing area
571     on the worldmap (ext/magic_mapping.ext).
572 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
573     - @find results in npc dialogue is now stored in $find.
574 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
575 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
576 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
577     dm instead.
578 root 1.456 - (maps) add town portal to celvear.
579 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
580     mapsets from crossfire, together with associated archetypes.
581 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
582     - (maps) define a new whalingoutpost region.
583 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
584     and most archetypes that go with them (without stoning and swallow effects),
585     casino tokens and stock certificates are also missing.
586 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
587     and santo dominion.
588 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
589     to go with them. also adjusted archetypes to be more korrekt "gotisch".
590 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
591 root 1.460 - properly close client-side dialogue when the player is teleported away.
592 root 1.459 - map-tags did not properly close it's database tables or wait
593     for a quiescent state, causing memory corruption on reload.
594 root 1.454 - support "stat.xyz" accessor in match expressions.
595 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
596 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
597     fixes long answers from npc dialogue).
598 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
599 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
600     and to not add a "put your code here" force needlessly.
601 root 1.463 - (arch) fix or improve many plurals.
602 root 1.465 - markers do no longer add a force if the slaying field is unset.
603 root 1.466 - sped up search-items implementation, but it's still horrible.
604 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
605 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
606     used to reogianise the illogical arch tree a bit.
607 root 1.479 - (maps) import most map names from crossfire.
608 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
609 root 1.483 - fly_high movement gives better los, ignoring blocksview.
610 root 1.488 - the addexp command should now honour skill names with spaces.
611 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
612 root 1.491 - (arch) added many more buildable marble floors.
613 root 1.490 - major namespace cleanup: save 45kb by making functions static
614     that were unnecessarily global.
615 root 1.452
616 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
617 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
618 root 1.451 - fix a memory buffer overflow in the book code.
619 root 1.429 - add @check, @find npc dialogue commands.
620     - (maps) add a number of town interiors.
621 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
622 root 1.451 - (maps) add celvear area from cfextended.
623 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
624     - (server,maps) fix bug causing some library books not to be chained down,
625     cause Scorn/Navar libraries not to have inscribable books.
626 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
627 sf-marcmagus 1.433 inappropriate item power.
628 root 1.448 - (maps) fix intwell balancing issue.
629 root 1.437 - improve the look of generated books.
630 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
631     - fix bug where players could bypass no_drop by putting items in containers.
632 root 1.430 - consecutive commands arriving at the same time in the server would be
633     corrupted if the length was >255.
634 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
635 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
636     and perl.
637 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
638     functionality (and more) inside the same object using the match expressions.
639     - create simpler match expression compiles in many common cases.
640 root 1.439 - reduce object size by removing obsolete "seen_by" member.
641 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
642     of the new dynbuf::splice function (which gave an unexpected net win
643     in code size...).
644 root 1.442 - the server will no longer complain (and subtly fail) when an object
645     being removed from a map causes another object to get removed.
646 root 1.441 - banish strncpy from the server, speed up and simplify sending item
647     descriptions to the client considerably.
648 root 1.442 - add new "in head" set modifier for matches.
649     - new BLOCKED_MOVE event added.
650     - mapscript archetype now has activate_on_xxx true by default, as similar
651     connected elements.
652 root 1.448 - (maps) imported all styles from cfextended except
653 root 1.444 floorstyles/land_plots and monsterstyles.
654 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
655 root 1.446 - don't crash when treasure lists are empty / supply new empty
656     treasurelist for randomitems when none can be found.
657     - implement cf::map::static_maps and use it in map-tags.ext.
658 root 1.449 - fix a bug in map-tag scanning when moving tags.
659 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
660     for a reaction.
661 root 1.447 - implement new "loadall" map loading command, purely for debugging.
662 root 1.429
663 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
664 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
665     but not horns (to make them more useful for content-creators).
666 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
667     2) it skipped spell effects and 3) it didn't handle the case where
668     and object was destroyed while iterating over it correctly. all this
669     allowed players to sometimes walk onto spaces they should not be able to
670     walk on.
671 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
672 root 1.399 - examining an object now dumps the serialised object form when the user
673 root 1.404 is a wizard (wizlook).
674 root 1.421 - altars no longer accept unpaid items.
675 root 1.411 - party spells didn't work all that well.
676 root 1.424 - added complex object matching framework (cf::match), and make altars
677     and pedestals use it.
678 root 1.425 - identified skill-tools show what skill they grant.
679 root 1.399 - display the duration of change_ability spells when examining them
680     (missing: protection spells, but they are a hack...).
681 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
682     adding more variety to the different mushrooms.
683 root 1.398 - fix a minor cfpod formatting bug.
684 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
685     the hintmode setting on the settings page.
686 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
687 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
688 root 1.399 - enable the object loader to also dump archetypes.
689 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
690 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
691 root 1.402 - force the initial face when loading an object that is time-animated
692     or a monster, so it does not have to be specified anymore.
693 root 1.403 - fix a bug where recasting an ability changing spell could shorten
694     its remaining duration.
695 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
696 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
697 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
698     up splay operations as well.
699 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
700 root 1.412 - implement introspection data for C++ classes (%REFLECT).
701 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
702 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
703 root 1.419 - fix transmutation alchemy.
704 root 1.424 - speed up many frequently-invoked C->perl callbacks.
705 root 1.419 - added complex object matching framework, to be used in altars and the like.
706 root 1.426 - switch to YAML::XS from YAML.
707 root 1.396
708 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
709 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
710     that ultimately was not helpful to catch it :)
711 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
712     all callers to use either one or the other, as appropriate. This
713     fixes the (rather fragile) light spell, maybe others.
714     - fixed an overflow and exploit in the bank/payment code.
715     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
716 elmex 1.384 to explain the skill a bit more.
717 root 1.389 - removed a buggy check for zero attacktype. So that we might find
718 elmex 1.388 the real bugs in the archs/maps/objects.
719 elmex 1.394 - Fixed enabling torches with lighters.
720 elmex 1.387 - (maps) Added Heaven Town region.
721     - (arch+maps) Fixed & normalized warriors on map
722     /quests/peterm/CTower/Barracks.
723 root 1.392 - fix the light spell (and possibly diseases and other lights).
724 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
725 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
726     a long time ago, and similar cases are still to be found in the maps.
727     - make the socket_timeout configurable in the code (but not yet for users).
728 root 1.393 - earth wall health bar is now correct.
729 elmex 1.384
730 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
731 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
732     freeze with IO::AIO anymore due this change.
733 root 1.364 - avoid a crash when a player tries to apply a lighter.
734 root 1.376 - allow a spell argument for dimension door.
735 root 1.362 - move shop item listing and some otherstuff into the info tab.
736 root 1.360 - avoid crashes when non-players cast party spells.
737 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
738 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
739     - small improvement of the number of potions in shops
740     (by Job Vranish).
741     - added a few party spells (by Job Vranish).
742 root 1.362 - use a common message dynbuf.
743 root 1.364 - destroying tear down objects will now use the full hp range
744     for animation and will only destroy/lastframe when hp < 0.
745     - allow monsters to use earth to dust.
746     - use manhattan distance for get_rangevector_from_mapcoord, just as
747     in get_rangevector.
748     - los updates now correctly take tiled maps into account.
749     - do los updates even on maps without darkness.
750 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
751 root 1.375 - upgrade to IO::AIO 3.21.
752 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
753 elmex 1.373 - properly catching exceptions from callback in irc.ext.
754 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
755 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
756 elmex 1.368 - (arch) added hint about usage to Slag Ex.
757 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
758     like the rest.
759 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
760 root 1.378 - (arch+maps) added rate limited converter and adjusted
761     /elmex/mana_fountain.
762     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
763     - reduce size of casting_time, move_status, attack_movement,
764     last_heal and last_sp slots, squeezing some more space out of struct
765 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
766     anywhere.
767 root 1.358
768 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
769     - fixed bug in alchemy, where finding the right object for enhancements
770     didn't work.
771 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
772     effects (w.r.t. put_more) per mapspace, to give the server a chance
773     to survive a hundred deathsheads.
774 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
775     disastrous bug of unfortunately unknown proportions...
776 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
777 root 1.343 - use gender-neutral place descriptions for invite.
778 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
779     Thanks go to Lisa Larsen!
780 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
781     anymore).
782 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
783 root 1.345 - use better dependency tracking for include/keyword.h.
784 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
785     so it is possible to invite somebody out of some stck-till-death traps,
786 root 1.346 or simply to commit suicide.
787 root 1.352 - replace the "ignoring delayed commands" message by something more useful
788     (cf. cunning gnome freezeing issue).
789 elmex 1.349 - various fixes for weapon improvements.
790 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
791 root 1.353 - support T and G sequences in cfpod.
792 root 1.343
793 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
794 root 1.339 - convert me command from per-map to chat, which makes more sense, also
795     document it.
796 elmex 1.336 - more than one spellbooks of same class can now be given
797     in class selection.
798 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
799     spell rebalancements.
800 elmex 1.338 - the IRC gateway filters IRC colors now.
801 elmex 1.336
802 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
803 root 1.331 - (arch) fix quiver of Holding Bolts.
804 root 1.332 - applying unpaid items will now examine them.
805 root 1.330 - add "What" column to body command, showing items in that slot.
806 elmex 1.329 - redesigned and rebalanced lamps and torches.
807 root 1.330 - add "..." to item names that have been shortened.
808     - fixed "assign" function that squeezes strings into fixed length.
809 elmex 1.333 - add cursed effect to lamps and (some) torches.
810 elmex 1.334 - fixed bad assigned crafting skills and their tools.
811 root 1.312
812 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
813 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
814 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
815 root 1.312 - make monster smell logic dependent on their wisdom stat.
816 root 1.324 - put the death reason into a separate tab.
817     - converted "connected" slot to string, cleanly got rid of some ugly
818     hacks such as the path_attuned hack.
819 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
820     - replace one-at-a-time hash by faster than smaller FNV-1a hash
821     when hashing strings.
822 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
823 elmex 1.320 whether the right cauldron is used.
824 root 1.313 - considerably optimise shared string implementation by
825 root 1.316 making its null value a compiletime constant.
826 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
827     as well as using shstr_cmp to pass shared stringsa round efficiently,
828     for lots of code size savings.
829 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
830     they are sleeping: generators now check for the sleeping flag.
831 root 1.318 - tell gcc not to excessively inline some perl interface functions.
832 root 1.322 - remove marking rune length limit.
833 root 1.323 - fix formatting of cfpod when a verbatim block was following
834     a single newline.
835     - move resistances, statistics and showpets command output into tabs.
836 root 1.326 - implement map scripts that can replace the boulder logic without
837     having to write extensions.
838 root 1.310
839 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
840 root 1.302 - fix a longstanding bug that teared multipart monsters
841     at map boundaries apart.
842 root 1.292 - temporarily make permanently invisible player visible when
843     he/she makes noise.
844 root 1.284 - fix being able to see through walls a bit.
845 root 1.303 - improve look at output.
846 root 1.285 - completely replaced the line of sight algorithm with a variant
847     of spiral fov capable of visibility grades and arbitrary
848     shadow angles, that uses less memory and less code.
849     - the new los code supports arbitrary map rectangles and loosens
850 root 1.310 other restrictions of the old code, supporting further optimisations.
851     - update los if blocksview-objects are inserted in a map, not just when
852 root 1.287 removed (e.g. for summon fog).
853 root 1.303 - permanent invisibility doesn't make immune against making noise:
854     implement a noise system that allows monsters to locate the player
855     when he/she makes noise.
856     - implement a primitive smell system that monsters can use to track
857     players.
858 elmex 1.288 - create bomb now also works when casted by door traps.
859 elmex 1.290 - (arch) new torch graphics.
860 root 1.289 - (maps) considerably soften the subway spider.
861 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
862     the guards from being killed by players.
863 root 1.310 - (maps) lots of tweaks in and around scorn.
864     - (maps) use special non-blocksview jungle, mountain and
865     darkforest freely on the worldmap, to get gradual sight obstacles
866     instead of total blackout in those areas.
867 root 1.289 - no maximum darkness for outdoor maps anymore.
868 root 1.291 - add more hints, fix some messages.
869 root 1.292 - fix a bug: firing rods should tell you something about them.
870     - make light additive even within players.
871 root 1.293 - darken xrays effect a bit.
872     - improve handling of los changes when inserting or removing
873     objects, not perfect yet.
874     - make map darkness signed (formerly unsigned) to allow
875 root 1.294 ambient lighting and centrally manage darkness as an offset.
876     - revamped, fixed and documented the server calendrics, also
877     tell users the current time and data, to improve awareness.
878     - implement proper wizlook flag and handling of wizlook, instead
879     of dumbly just clearing los once.
880 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
881     and has a smaller runtime variance.
882 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
883     making them actually useful.
884     - see_in_dark now increases the viewing radius by 3.
885 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
886     speedup, as well as in many other places.
887 root 1.299 - remove support for extended map infos - these are not used
888     by the deliantra client and removing them gives us a 10% speedup
889     when sending map changes.
890 root 1.300 - remove most gcfclient and other client bug workarounds, as well
891     as now obsolete protocol versions, simplying the code.
892 root 1.301 - optimise and simplify generation of random numbers.
893 root 1.303 - correctly provide a non-zero default density for materials, to
894     avoid crashes, fix other bugs in the material handling code.
895     - fix volume calculations.
896     - fix cfpod parsing when multiple verbatim blocks were separated by
897     newlines.
898 root 1.305 - increase monster detection radius from wis/5 to wis/3.
899 root 1.306 - remove old pickup modes.
900     - remove obsolete disarm and search commands (search wasn't working
901     anyways).
902 root 1.308 - fix a crash when an npc applied a sign.
903 root 1.284
904 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
905 root 1.283 - this release is assumed to be very stable.
906     - (maps) radically redesigned and improved tutorial.
907 root 1.280 - directional casting no longer immediately removes the invisible effect.
908 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
909 root 1.272 - fix overflow in lighting calculations.
910     - negative glow radii can no longer cause total darkness.
911 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
912     only maximally-lit ones.
913 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
914     - swashbucklers got the oratory skill now.
915 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
916 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
917 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
918 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
919     (which was probably broken, too).
920 root 1.281 - support negative glow radii during daytime, too.
921     - use circular, not rectangular, viewing area.
922     - use minimum viewing distance of 2 in outdoor maps.
923     - negative glow is stronger than viewing area or lamps.
924 root 1.283 - (arch) new darkness spell face.
925 root 1.272
926 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
927     - (maps) completely redesigned scorn.
928 root 1.269 - "cast light" now works on oneself.
929 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
930     negative glow radii again (they were totally broken before).
931 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
932 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
933 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
934 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
935 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
936     back to the player.
937 root 1.251 - attuned/repell and spell base level system reworked.
938 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
939 root 1.247 be less erratic now.
940 root 1.248 - refuse to write the uuid file if the uuid is zero
941     (to avoid writing it in early crashes).
942 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
943     - speed up emergency_save by not syncing every file separately.
944     - no longer reattach perl to every object on reload, it's slow, and no longer
945     necessary since we don't nuke stashes anymore.
946     - do not bootstrap perl from the commandline args, use separate eval for
947     better error reporting.
948 root 1.259 - fix a crash when pushing cone spells met ice attacks.
949 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
950 root 1.255 - speed up map refresh in server a bit.
951 elmex 1.258 - refactored drop code and fixed some programming errors in it.
952 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
953 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
954 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
955     as the current weight of the inventory.
956 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
957     dragonfire has been introduced for the non-dragon players.
958 root 1.265 - remove unused "tooltype", "start_holding" object slots.
959     - change "weapontype" object slot to uint8.
960     - convert "hide" object slot into flag.
961     - reorder object members for better locality of reference and codesize
962     decrease.
963 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
964 root 1.267 - fix a crash when no skill could be found when killing amonster.
965 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
966     every completed aio operation.
967 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
968     and update mapspaces if necessary.
969 root 1.246
970 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
971 root 1.241 - removed all command line parsing, only env variables are supported
972     anymore.
973 root 1.239 - region-specific monsters will now once more be on the worldmap.
974 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
975 root 1.225 would grow out of bounds.
976 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
977 root 1.222 - fixed a double-escaping bug in the pod-parser.
978     - rewrote the cfpod parser in C++.
979     - hintmode moved to C++, players need to re-set their hintmode if
980     they dislike "show".
981 root 1.231 - fix RIP inscription.
982 root 1.239 - bump login name length from 18 to 20 char max.
983 root 1.231 - correctly support gender in emotes.
984     - correctly support gender in the death messages.
985     - correctly generate death messages for players only when they really die,
986     with increased information.
987 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
988     and data corruption (but apparently was never triggered).
989 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
990 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
991     data corruption bug.
992 root 1.223 - tweak coredumping/monitoring a bit.
993 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
994 root 1.227 - do not crash in the loader when an inventory object could not be loaded
995     (from a corrupted file).
996 root 1.241 - redid skills command to send output to proper channel.
997 root 1.233 - object->map is no longer refcounting.
998 root 1.228 - add FLAG_DEBUG for internal debugging.
999 root 1.231 - add NDI_VERBATIM flag to send_msg.
1000 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1001 root 1.240 - player->exists is no longer a sync_job.
1002 root 1.233 - split login.ext's player scheduler into
1003     it's own player-scheduler.ext extension.
1004 root 1.222
1005 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1006 root 1.212 - require perl 5.10.
1007 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1008 root 1.204 - swap player and observed count's on the map when observing.
1009 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1010 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1011 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1012     could be found.
1013 root 1.208 - pits now have a configurable "random spread" range and default
1014 root 1.213 to a radius of two now.
1015 root 1.212 - rewrite pay_player_arch.
1016     - use a more stable perl_reload implementation.
1017     - do not use Symbol::delete_package (causes crashes after perl-reload),
1018     use our own, safer, clear_package instead.
1019     - when asynchronously dumping core, close all file handles to allow
1020     the server to restart concurrently.
1021 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1022     sequences, without double-encoding. it should be faster, too.
1023     - the above fixes wrong display of help tetx and many other issues.
1024 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1025 root 1.218 (0.9976+), use it for long books and other messages.
1026 root 1.210 - eradicate listen command and corresponding code.
1027 root 1.211 - eradicate logs command.
1028 root 1.218 - let the client log into the server log, used for crash backtraces.
1029 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1030     old style spell objects with the spell magic bullet.
1031 root 1.220 - (arch) fixed skill less rods in the archetypes
1032 root 1.204
1033 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1034 elmex 1.197 - made jeweler workbench larger and some other minor map
1035     changes in jeweler town.
1036 root 1.196 - fixed wrong item handling in jeweler skill code.
1037 root 1.198 - (arch) use a special "key_random_map" for random map keys
1038     that are used up.
1039 root 1.199 - fix a crash when the player who was observed has logged out long
1040     enough for his region/map to be gone.
1041 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1042 root 1.201 - add some missing dependencies.
1043 root 1.203 - log to /var/log/deliantra/ by default.
1044     - hack observe code to enable smooth movmenet when observing.
1045 elmex 1.195
1046 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1047 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1048 root 1.179 - correctly move gsay to the party channel.
1049 root 1.178 - fix a crash when animate weapon was used in some areas.
1050 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1051 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1052     with NPCs.
1053 elmex 1.175 - (arch) dragon scales got proper type now
1054 root 1.193 - object::decrease would sometimes cause container weights to
1055     be wrong, this has been fixed.
1056 root 1.194 - do not send time updates for newly-seen items.
1057 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1058 root 1.183 - fix cone spells etc. going through walls sometimes.
1059 root 1.186 - fix a weight update bug that sometimes left containers
1060     with wrong weights.
1061 root 1.194 - added auto_apply event and extension for shop tiles.
1062 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1063     - make sure the map is loaded when using a town portal return.
1064 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1065     where healing spells didn't cost any grace.
1066 root 1.173 - fix starvation kill reason.
1067 root 1.174 - fix pk killer name message.
1068 root 1.189 - don't let people apply signs with @match.
1069 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1070     what seems to be the biggets memleak in the server).
1071 elmex 1.171
1072 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1073 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1074     - use anyevent to manage listen ports (this enables IPv6 support).
1075 root 1.167 - server supports ipv6 client connections now.
1076 root 1.168 - use newly-available Coro::AnyEvent.
1077 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1078     to let it handle AIO requests.
1079 root 1.167
1080 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1081 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1082     processing considerably (especially in the client) and reduces data transfers
1083     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1084 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1085     - (map) fixed npc dialogue in pup_land/s_f/special.
1086     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1087     (swarm spells now stay in the player's inventory).
1088 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1089 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1090     archetype *archname* (chairs of different facings were merged).
1091     - bugfix: fix a potential crash issue in find_object_name (not used
1092     normally).
1093 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1094 root 1.164 (destruction, magic missile etc.).
1095 root 1.163 - swarm spells without a direction now use various spiral patterns
1096     instead of being fully random.
1097 root 1.158 - update AnyEvent API to 3.4 and above.
1098 root 1.156
1099 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1100 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1101 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1102 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1103     and for attacking monsters. it also takes about one second to do a jump.
1104 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1105 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1106 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1107 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1108     were created outside a map.
1109 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1110     (fixed by reversing the logic).
1111 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1112 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1113 root 1.154 - bugfix: support random maps >127x127.
1114 root 1.152 - (maps) fixed the death certificate system in nimbus.
1115 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1116 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1117 root 1.147 - (arch) give ball lightning a real name.
1118 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1119 root 1.155 - support cfpod in ex replies (client item tooltips).
1120 root 1.143 - unapply item in range slow when readying a spell.
1121 root 1.148 - bugfix: account for rounding errors in weight updates.
1122 root 1.139 - remove synchronous mkdir in chargen_race_done.
1123     - fix per-race starting maps.
1124 root 1.142 - check hiscore on suicide and quit as well.
1125 root 1.138 - tell players when they are starving.
1126 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1127     - fix map difficulty calculation for generators.
1128 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1129 root 1.149 - support no_drop map header flag (before it was only available internally).
1130 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1131 root 1.133
1132 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1133 root 1.119 - bugfix: custom skill settings were not saved by the server.
1134     - bugfix: remove did not actually remove items from the inventory, leaving
1135 root 1.116 ghost items.
1136 root 1.119 - bugfix: properly update items identified on the ground.
1137 root 1.120 - bugfix: use localtime_r in the logger thread.
1138 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1139     - bugfix: archetype reloads could crash the server.
1140 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1141 elmex 1.114 player is not logged in.
1142 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1143 root 1.117 server startup.
1144 root 1.128 - bugfix: fix the door surround check in the random map generator.
1145     - (maps) fix heaven quest difficulty progression.
1146     - (maps) fix some random map styles.
1147     - dropping items a shop is not interested in won't sell them anymore.
1148     - rods and horns with a too low maximum charge allow now at least one discharge.
1149     - implement kill & death statistics.
1150     - random map preparation is no longer synchronous.
1151     - rewrite find_style in perl, no longer does synchronous I/O.
1152     - improve random map specials placement.
1153     - make the killer a real object pointer instead of a string, improved
1154     kill reason messages.
1155 root 1.117 - take advantage of new aio_close and aio_chmod.
1156 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1157 root 1.125 - change_abil is much faster.
1158 root 1.126 - update the floorbox more often to work around the reverses item order
1159     display in clients.
1160 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1161 root 1.126 - add hints to the invite messages.
1162 root 1.127 - rewrote key<->value pair handling.
1163 root 1.128 - use an independent random number generator for the random map generator.
1164 elmex 1.113
1165 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1166 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1167     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1168     - completely automate the weight handling, should fix all weight
1169     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1170 root 1.103 - reloading archetypes while a user was in the character creation phase
1171     could crash the server.
1172 root 1.106 - fix a nontrivial number of cases of code commented similar
1173     to "is this really correct?", as many of those cases are now handles
1174     automatically by lower level code.
1175     - replace many ad-hoc checks for client visibility by object::visible_to,
1176     should result in broader applicability of functions using it.
1177 root 1.104 - merge items with different arch pointers refering to the same arch
1178     (due to archetype reloads).
1179 root 1.106 - refactored the object remove/insert functions and most related
1180     functions (decrease, split, merge_ob etc.).
1181 root 1.105 - make it compile better on freebsd (reported by pippijn).
1182 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1183 root 1.108 - fix the longstanding "container stays open" bug.
1184 root 1.107 - improved floorbox updating to be incremental and other protocol
1185     optimisations.
1186     - get rid of update_after_inventory_change and only do update stats
1187     for weight once/tick/player at max.
1188 root 1.109 - rewrite party commands, use party channel.
1189 root 1.103
1190 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1191 root 1.97 - properly link against libgthread as that is needed to make the slice
1192     allocator thread-safe.
1193 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1194     recommended configuration) (reported by Samuel Gondouin).
1195 root 1.94 - always put godgiven items into the player inventory, never any containers.
1196 root 1.92 - (maps, arch) the scorn go club was founded!
1197 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1198 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1199     became a real spell-class.
1200 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1201     - (arch) considerably strengthened spark shower and destruction.
1202     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1203     finally reloadable at runtime.
1204     - changed archetype loading algorithm to only require one pass and
1205     use delayed resolving of references.
1206 root 1.101 - examine command now uses the examine infobox.
1207 root 1.102 - implement an "incremental garbage collector" for archetypes.
1208 root 1.98 - enable slice allocator again.
1209 root 1.96 - implement optional free memory poisoning.
1210 root 1.91
1211 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1212 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1213 root 1.85 skill.
1214 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1215     names (also update all maps to use money instead of coins).
1216 root 1.78 - add uuid accessors to perl.
1217     - add coin names and archetype accessors to perl.
1218 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1219 root 1.78 - change perl extensions to not use hardcoded coins and values.
1220 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1221     and be more parsimonous of uuid usage by the exact value out on exit.
1222 root 1.86 - write log messages in another thread, removing another sync point.
1223     - support multi-line log messages in a nicer way.
1224 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1225 root 1.81 - fix a minor memleak in the random map generator.
1226     - some parts of the random map generator are not coroutine-safe,
1227     so only call it "single-threaded".
1228     - major cleanup of memory management in random map generator.
1229 root 1.87 - slight refactoring of the random map generator, faster too.
1230 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1231     bookkeeping bug.
1232 root 1.87 - work around "player is on active list" problem by deactivating player
1233     after loading.
1234 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1235     there have in fact been allocations.
1236 root 1.82 - fix object::insert to do as documented and insert into the env
1237     if necessary.
1238     - fix cf::map::unique_maps.
1239     - fix nrof overflow check in can_merge_slow.
1240     - fix converter code to handle >31 bit values.
1241 elmex 1.83 - added support for the player_sold flag
1242 root 1.84 - converters no longer accept unpaid items.
1243 root 1.88 - canonicalize random map meta files for better unification.
1244 root 1.77
1245 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1246 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1247     when mlockall has been used.
1248 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1249 root 1.72 - use separate thread for ticker timing (and more in the future).
1250     this greatly increases timing accuracy and gets rid of an enourmous
1251     number of gettimeofday calls.
1252 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1253 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1254 root 1.71
1255 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1256 root 1.68 - rebalanced default experience table to be more exponential
1257     and much easier up to level ~40, then moderately harder.
1258 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1259 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1260     - do not exit on reload/load errors but properly cleanup.
1261 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1262 root 1.66
1263 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1264 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1265     (this fixes the jeweler skill).
1266 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1267 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1268 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1269     it has reset, which is better than putting it on the savebed, also as
1270 root 1.321 proof that the player didn't use a savebed).
1271 root 1.59
1272 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1273 root 1.56 - work around perl bug in configure perl module version check.
1274 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1275 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1276 root 1.52 - fix a bug in animate_weapon, causing a crash.
1277 root 1.54 - no longer exit when a coroutine throws an exception.
1278 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1279 root 1.53 - fix the "<player> is nuts" message.
1280 root 1.58 - fix an exception at logout due to the json_coder being gone.
1281 root 1.43 - upgrade to EV version 2.0 API.
1282 root 1.47 - when players don't apply a savebed correctly but stand above one,
1283     do not move or kill them.
1284 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1285 root 1.43 - implement generic framework for server-side resource files.
1286     - implement resource file update event.
1287     - hook experience table update into the framework.
1288     - move jeweler.yaml to resources (arch/).
1289 root 1.44 - switch from Crossfire to Deliantra perl module.
1290     - implement json2json arch filter.
1291 root 1.45 - implement widget protocol version 2, support for ui templates.
1292 root 1.54 - mapinfo is now handled fully asynchronously.
1293 root 1.48 - ext/irc: also log irc messages.
1294 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1295 root 1.43
1296 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1297 elmex 1.41 - limited the number of items that can be picked up and dropped
1298 root 1.42 as temporary measurement against bad performance or dropping things
1299     (this lead to long freezes and triggered the watchdog).
1300 elmex 1.41 - improved the performance of the drop command a bit.
1301 root 1.38 - switch from Event to EV for higher performance, easier usage,
1302     less bugs...
1303 root 1.39 - updated to release version of the gnu affero license.
1304 root 1.38
1305 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1306 root 1.36 - more thoroughly rename the binaries, contact addresses.
1307     - update the copyrights.
1308 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1309     crashes.
1310 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1311     potentially causing crashes.
1312 root 1.35 - assign weapons on user load time, not login-time, avoiding
1313     crashes.
1314    
1315 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1316 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1317 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1318     in some of the maps.
1319 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1320     which is now trivial to do.
1321 root 1.33 - removed all traces of the old (and never working) plug-in interface
1322     (70kb code less on amd64).
1323 root 1.34 - improve/tune scheduling priorities.
1324     - fix some freezing bugs.
1325     - fix a memory corruption problem in dynbuf.printf.
1326     - use channels for chat and many informational commands.
1327     - improved the tutorial.
1328     - create missile is now fixed.
1329     - race fields must now contain archetypes.
1330     - jumping skill now works as advertised.
1331 root 1.31
1332 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1333 root 1.24 - relicense under the gnu affero license.
1334 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1335 root 1.24 - implement server-side framework for generic resources.
1336     - use resource framework for server-provided ambient
1337     music.
1338 root 1.27 - save object owners (players only atm).
1339 root 1.24 - replace limited sound api with server-provided sound effects.
1340     - new sc (sound control) protocol command.
1341     - improve fxix protocol to include types.
1342     - exactly fill tcp segments, if possible.
1343     - output-rate is now an upper limit, the server will automatically
1344     (and quite perfectly) adjust to the network conditions, ensuring
1345     low latency even during bulk transfers (music, images, sounds etc.).
1346     - implement server-side widgets (i.e. client widgets controlled
1347     in the server side). this will allow future expansion without
1348     having to upgrade clients.
1349     - implement a (artwork) world map with realtime player position
1350     tracking.
1351     - new and more efficient extcmd (server still supports old extcmd
1352     protocol).
1353 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1354     calcluation that could be easily exploited by users.
1355     - rebalanced diseases to spread more naturally/evenly.
1356     - completely asynchronous map loading even for tiled maps.
1357 root 1.24 - replace simple messaging protocol with channels carrying metadata
1358     (similar to message types, but more directed at the user).
1359     - reduce command processing latency by a whopping 120ms by
1360     reordering some processing steps inside the server. this directly
1361     reduces lag by 120ms.
1362     - actually send spell faces to the client.
1363 root 1.23 - implement player genders.
1364 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1365     otherwise return to savebed and possible kill if the log-out
1366     was for too long.
1367     - fast socket-dead detection (kick player after 8 seconds without ack).
1368     - greatly reduce the cpu time needed to draw maps _again_.
1369     - archetypes are now subclasses of objects.
1370     - rebalanced shop greed and approval functions to be more realistic
1371     (and likely match the actual intention).
1372 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1373     italic, gender-specific text, paragraphs etc.
1374 root 1.24 - implemented hint framework, players can opt to receive hints.
1375     - implemented (long) book framework, added some books from the cf wiki.
1376 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1377     protocol and is capable of transmitting generic meta information.
1378 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1379     - replace the nexus by a per-player tutorial map that teaches stuff
1380     better than the newbie house.
1381 root 1.18 - fix the magicmap colours.
1382 root 1.19 - optimise map update even more by removing unneeded code and checks.
1383     - decouple map and stats update from pl->ob and use pl->observe instead.
1384     - implement observe command.
1385 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1386     calls with a simple comparison.
1387     - fix a latent crossfire bug that could crash the server because the
1388     map refresh did not update the mapspace.
1389 root 1.24 - support custom keys for regions and maps, regions are now
1390     refcount-managed.
1391     - allow worldmap overlays anywhere in the 000..999 range.
1392     - new system to acquire time slices for background jobs, to reduce
1393     jitter.
1394 root 1.27 - semi-persistent object-referencing framework (currently only players
1395     supported).
1396 root 1.22 - dependency tracking for perl extensions.
1397 root 1.24 - new slag-ex extension for cleaning cauldrons.
1398     - fix invoke result processing.
1399     - there are even less i/o syncpoints in the server now.
1400 root 1.29 - added map-tags extension that scans all maps for object tags
1401     and records them in the database (not used yet).
1402 root 1.28 - metaserver 2 support.
1403 root 1.22 - many more bugfixes and minor optimisations.
1404 root 1.16
1405 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1406 root 1.14 - optimised event invocation (non-wanted events can now be
1407     skipped with 4-5 inlined instructions).
1408 root 1.12 - complete rewrite of town_portal: it now creates a portal
1409     to the "nearest" town only, travel is only possible
1410 root 1.13 to the town and back, anybody can use it (also removes
1411     one of the remaining syncpoints in the server).
1412 root 1.10 - complete rewrite of the range/attack skill slot system:
1413     there are now two slots, one for combat, one for ranged
1414     attacks.
1415     - introduce the concept of a current weapon (either a ranged
1416     or a combat weapon/skill/tool) and switch between them as
1417     needed.
1418     - rewrite bow code so bows get more useful: apply damage,
1419     attacktype and other stats to the arrows and treat
1420     bows as weapons. also rebalance the missile weapons skill
1421     so its damage increases with level.
1422     - rewrite the complete player speed logic: weapon_speed now
1423     works as documented and there are no unnatural speed boosts.
1424 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1425     installation, replacing the old collect scripts and
1426 root 1.9 simplying deployment by scaling and cutting faces as required.
1427     - simplify the map protocol extensively by taking advantage
1428     of missing bigfaces, speeding up map generation immensely.
1429 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1430     other archetypes.
1431     - rationalise archetype, region and treasurelist file format
1432     into a single file format and make them reloadable asynchronously.
1433 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1434     reloadable at runtime.
1435 root 1.6 - implement 64x64 faceset support.
1436     - implement fxixsx protocol that saves
1437     a lot of bandwidth over the old image/face/smooth packets
1438 root 1.11 and allows images > packetsize, incremental and background
1439     transfers.
1440 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1441     on a face basis as opposed to a mapspace basis.
1442 root 1.7 - the server can now rate-limit image uploads to not exceed
1443     a certain (client-configurable) speed while guarenteeing full
1444     freedom of movement.
1445 root 1.8 - implement new ex command to request item descriptions.
1446     - implement new msg command for in-game messages with meta
1447     information (using xml).
1448 root 1.9 - enforce utf-8 for all text messages.
1449 root 1.13 - added micropather (not used yet).
1450 root 1.6 - many, many bugfixes.
1451 root 1.1
1452 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1453 root 1.1 - make coroapi accessible to cf+.
1454     - moved map handling logic completely to perl
1455     - per player maps are now marked in the map
1456 root 1.2 - maps are saved completely differently now,
1457     and much more often.
1458 root 1.17 - rewrote map header parser and writer, to be much faster.
1459 pippijn 1.4 - maps and players are now (in the average case) loaded
1460 root 1.2 and saved completely asynchronously, I/O contention will no
1461     longer freeze the server.
1462 pippijn 1.4 - players and maps can be loaded anytime, without the player
1463 root 1.2 being logged in.
1464 root 1.1 - automatically generate method interfaces for perl from headers
1465     - unbundled freezethaw
1466     - mostly rewrote common/map.C
1467     - completely rewrite server/swap.C
1468     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1469     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1470     - better message for apply failures due to applymode
1471     - removed most all of the weather code
1472     - unified logging to stderr and file
1473     - too many minor changes to document
1474 root 1.615