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Revision: 1.840
Committed: Fri Jan 11 15:08:03 2013 UTC (11 years, 4 months ago) by root
Branch: MAIN
Changes since 1.839: +1 -0 lines
Log Message:
reste --unique

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
29 root 1.753
30 root 1.789 TODO: potionimp/stat potion descriptrions
31 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
32     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34 root 1.796 TODO: the sepharoth "Kether"
35 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36 root 1.819 TODO: only store face checksums in C++, store everything else in perl
37 root 1.825
38 root 1.833 TODO: cspm spell arg
39 root 1.724 - (maps) hopefully fix tobias' tower.
40     - (maps) hopefully fix healing potion vendor in arena entrance.
41 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
42 root 1.739 - it was possible to unapply or half-unapply cursed items in many
43     cases, which confused players and also player state. fixed.
44 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
45     some items. also, no longer uncurses spells or other invisibles.
46     - (arch) remove curse and identify now treta the marked tiem first.
47 root 1.725 - creators no longer identify objects that shouldn't be identified
48     (such as money, which won't stack afterwards).
49 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
50 root 1.746 - (maps) implement a wilderness town portal.
51 root 1.748 - (arch) set proper(?) int values for all monsters.
52 root 1.751 - (maps) fire5.map could destroy players.
53 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
54     - clear the spell's applied flag when inscribing scrolls, to make the
55     scrolls mergeable.
56 root 1.791 - redo all build material faces from scratch.
57 root 1.790 - dropall without arguments now drops all containers.
58 root 1.776 - use blitz++ for vector maths (new dependency).
59 root 1.772 - only match archetype names in artifact allowed names.
60 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
61 root 1.751 - altars with match expressions did not work properly.
62 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
63 root 1.749 - god enemy race check fixed ("god detests your race").
64     - gods errornously allowed any kind of worshipping race, even
65     ones they hate.
66 root 1.726 - use same default config in code as on gameserver.deliantra.net.
67 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
68 root 1.727 our parser.
69 root 1.767 - generate slightly more special exits and avoid warning.
70 root 1.731 - applying a glowing crystal now gives status messages.
71     - fix a memleak in the random map generator.
72     - rework the random map parameter passign a bit to be extendable.
73 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
74     also, improve the quality of the mazes (no longer will the edges
75     almost always form a passage) and add two new types - "rooms"
76     and "braided".
77 root 1.840 - implement --unique option to reset command.
78 root 1.734 - (random maps) add new "cave" layout, which is much more ...
79     cave-like.
80 root 1.744 - (random maps) new layout style "castle" that generates straighish,
81     rogue-ish maps.
82     - (random maps) new layout style "multiple" that simply mixes multiple
83     different styles in different areas.
84 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
85     - rewrite layout management in the random map generator from the
86     ground up.
87 root 1.736 - fix bug in tausworthe rng initialisation.
88     - switched to the faster and hopefully better quality gfsr{24,55} random
89     number generator, the same algorithm that freeciv apparently uses.
90 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
91     memory and imho looks nicer.
92 root 1.741 - (arch) fix samhlaidh archetype.
93 root 1.751 - fix the "archname" match special function.
94 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
95     and other fractal algorithms.
96 root 1.754 - one can no longer emote to logged-out players.
97 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
98     sacks fit on a tile again.
99 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
100 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
101     support background colour for text clients.
102 root 1.763 - (arch) improve automatic name from archname generation.
103 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
104 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
105     match expressions.
106 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
107 root 1.761 - sometimes a special exit wasn't placed when it should have been.
108 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
109 root 1.765 - require EV 4.00.
110 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
111 root 1.766 - add perlxsi.c to cleanfiles.
112 elmex 1.768 - (arch) made speed potions easier for now.
113 root 1.769 - the server didn't properly initialise all client skill slots,
114     no known impact.
115 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
116 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
117 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
118     a generic table/matrix/palette converter to cfutil.
119 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
120     apparently, in the brewery map).
121 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
122     - remove limits of 000..999 from worldmap coordinates, support negative
123     coordinates and introduce z-layers - deliantra is now 3d, in yet another
124     sense.
125 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
126     handle generic "world map areas".
127 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
128 elmex 1.779 - added is_quad flag.
129     - (arch) added quad archetypes.
130     - made the pickaxe mining tool remove quad walls and floors.
131 root 1.780 - move key_values into their own class, simplifiying lots of code and
132     making it possible to use kv pairs easily for maps and other objects as well.
133 root 1.781 - get rid of get_archetype, finally.
134 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
135 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
136     have been removed, and the map "intelligently" changes between active/inactive.
137 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
138 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
139 root 1.787 - server now enforces width/height matches between tiled maps.
140 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
141     for unordered map walks - which should not cause any real issues.
142 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
143 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
144     as all other similar macros - might cause other breakage...
145 root 1.791 - cfutil no longer creates split tiles multiple times due to a
146     off-by-one bug in comparing mtimes.
147     - cfutil now supports type: prefix to derive faces from other faces, which
148     is used for all build materials currently.
149     - require imagemagick >= 6.6.
150 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
151     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
152 root 1.795 - fix the brace command.
153 root 1.799 - implement refcnt_buf.
154     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
155     codesize decrease. wow.
156 root 1.798 - removed version 1 ext/exti command support.
157 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
158 root 1.801 - new extension, ota_update, for online updates of the game client.
159 root 1.802 - implement a simpler config value system for extensions that allows
160     config updates without a reload.
161 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
162 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
163     at it.
164 root 1.805 - make nekosan more disease-resistant.
165     - new event "infect".
166 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
167 root 1.808 - implement simple web server, currently to serve facedata for the html5
168     client.
169 root 1.809 - sort faces by name in the server to improve caching locality in clients.
170 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
171 root 1.811 - add skill_info and spell_paths resources to enable caching the info
172     and removing another command.
173 root 1.827 - send completion info to the client.
174 root 1.812 - assume all clients support the deliantra protocol extensions and allow
175     fxix/extcmd and other protocol "extensions" before setup.
176 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
177     to connect.
178 root 1.815 - implement exti doclet request to request documentation,
179     currently for commands only.
180 root 1.816 - created nickmon extension to monitor nicks.
181 root 1.817 - ix now keeps a copy of the face data while sending, in case the
182     face changes.
183     - do not allocate memory for empty refcnt_bufs.
184     - when faces change, invalidate all clients, not just clients with matching
185     faceset, as faceset only applies to tile resources.
186 root 1.818 - remove dependency on Time::HiRes.
187 root 1.819 - move face data to disk, and load it on each and every access. this saves
188     250mb ram on load, and 130mb ram in general, and only reduces the http
189     server hot cache throughput for faces from ~24000 to ~18000 requests/s
190     on my system. this should make it possible to add a lot more media files
191     in the future, and reduces the memory footprint by the server from 180mb
192     to 60mb ram.
193 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
194 root 1.821 - pod processing could deadlock because the child process might try
195 root 1.822 to get a lock.
196     - removed support for ncom packets.
197 root 1.823 - remove drawinfo packets from the server (use msg instead).
198 root 1.828 - skill objects now have their documentation in the msg slot.
199 root 1.829 - no longer allow prefix match when matchign spells, spells names must
200     now be written fully.
201 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
202     file in a child process.
203 root 1.831 - implement spellmon v2 protocol - no spell message.
204 root 1.833 - remove ability to cats/invoke seplls by "count".
205 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
206     - implement dm/dmhide in terms of the "may" mechanism, so dm
207     players must now be configured by adding may_command_dm: ["uuid..."]
208     to the config.
209     - remove nowiz command.
210 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
211 root 1.834 it only affects information commands. use observe instead.
212 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
213 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
214     problems in blitz++.
215 root 1.839 - catch sigfpe in the same way as sigsegv.
216 root 1.724
217 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
218 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
219     now easily reachable, at a price.
220 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
221 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
222 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
223 elmex 1.630 (by Dustfinger).
224 root 1.681 - (maps) fixed bad floor tile in navar apartment.
225 elmex 1.573 - made (wizard) look_at show also uuids.
226     - added cf::object::find_object_uuid (::find_object already exists!).
227 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
228 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
229 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
230 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
231 elmex 1.568 - (arch) made the hill giants loose more body parts.
232 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
233 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
234     and made them a bit more expensive.
235 root 1.633 - (maps) add more glory hole treasure styles.
236 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
237     in a select number of mlab maps.
238 root 1.667 - (maps) the library should be less of a death trap now.
239     - (maps) exits no longer point to auto-apply exits, most affected
240     maps now have proper doors or a similar solution.
241 root 1.682 - (arch) jumping skill has now physical attacktype.
242 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
243 root 1.691 - enter_map did not normalise the map coordinates when the destination
244     space is blocked, causing badness and freezes for the player.
245 root 1.685 - when applying containers, server checks for the key on activate
246     and also allows players to unapply active containers they don't have
247     a key for.
248 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
249     races files to arch, where they belong (exp_table is no longer in
250     confdir but in datadir now!).
251 root 1.677 - jeweler and sound config files are now normal datafiles as well.
252     - quit_character was causing a runtime exception, causing it to not
253 root 1.672 work since 2.93.
254 root 1.671 - entering a map will now respect move_on and other effects,
255     except for auto-apply exits :/
256 root 1.660 - only talk to the items on the nearest mapspace, or, of there
257     are none, to the player, not ALL items in vicinity.
258 root 1.625 - do not update the floorbox while running, to avoid big item
259     updates that cost network bandwidth and processing power.
260 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
261     caused overflows causing monsters to become living deads.
262 root 1.619 - unapply weapons and armour before trying to improve it.
263 root 1.588 - teach the random map generator the ability to read ".rmg" files
264     that specify which actual style map to generate, and use it for
265     the default decorstyle to avoid inappropriate maps to be used.
266 root 1.639 - support (with some limitations) multiple different skills with the
267     same subtype.
268 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
269     so nekosan could end up beign saved AND escaped to another map.
270 root 1.636 - show invisible no longer makes magic mouths visible.
271 root 1.583 - move_type changes (spells, skills etc.) now will correctly
272     take move_on/move_off into account (e.g. buttons).
273 root 1.582 - display (exit) or (random map) in client for those objects.
274 root 1.606 - removed (useless) spell damage columns from spell info and replace
275 root 1.578 it by effective casting level - clients > 2.10 required to display
276     properly.
277 elmex 1.565 - building of levers/doors works again for all kinds of floors.
278 elmex 1.563 - the player can now withdraw and deposit all the available money.
279 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
280     steinwandstadt/celvear.
281 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
282 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
283     mostly based on the spell's level in the spellbook.
284 root 1.718 - the music scheduler did not properly send new music on region
285     changes.
286 root 1.669 - (maps) fix some map regions and the region tree.
287     - the server will now be more picky when parsing the regions file.
288 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
289 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
290 root 1.566 clients.
291 root 1.690 - follow has been rewritten to be, hopefully, more robust.
292     - follow mode will not be aborted when the follower tries to move.
293 root 1.566 - tcp.ext didn't unbind in reloads.
294     - map-tags.ext didn't properly close the database on reloads.
295 root 1.567 - cfutil skips .-directories when scanning.
296 root 1.571 - build.ext prevents players from building on other player's maps.
297     - rent.ext allows the dm to enter anytime.
298     - NPC_Dialogue adds a new predefined variable, $map.
299     - new "build" event hook.
300 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
301 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
302 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
303     them on loading, for old playerfiles and maps.
304 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
305     would be handled differently nowadays anyway.
306 root 1.584 - random map .meta were not being expired at all.
307 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
308 root 1.586 - update to automake 1.10.
309 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
310     require level 4 anymore.
311 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
312 root 1.590 - monsters now rotate through all skills (in chosen_skill).
313 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
314 root 1.661 - detect/sense curse/magic will no longer work on items that don't
315     need identify.
316 elmex 1.593 - added detect mineral vein spell.
317 root 1.592 - support "wall overlays" in the random map generator - not very generic,
318     used by minable veins.
319 elmex 1.594 - (maps) relocated jeweler town to another directoy.
320 root 1.603 - (arch) implement mining pickaxes and mining skill.
321 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
322 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
323 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
324     of the output is only 1/5th (instead of 1/3rd) of ring level.
325 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
326     generated ring/amulet.
327 root 1.601 - generate most constants for perl automatically.
328 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
329     - when player dies, restore his food to at least 200.
330 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
331 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
332 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
333 root 1.600 - the singing skill actually respects the direction now.
334     - oratory and singing now require a direction.
335 root 1.603 - use_skill now requires that you can actually apply the skill tool.
336 root 1.604 - do not invoke perl on every user command anymore by providing
337 root 1.655 a command and an unknown_command event.
338 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
339     perl to C++, for speed reasons (basically undo patchset 1304).
340     - add a client_destroy event, so we don't have to hook the
341     attachable destroy event (which is called much more often).
342 root 1.606 - removed (unused) FLOOR object type.
343 root 1.607 - fix errornous change_abil messages for rods (and other types).
344 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
345     all into server/commands.C.
346 root 1.609 - save and restore combat/ranged/current slot for players.
347 root 1.610 - the server now batches item's face/fx commands, as opposed
348     to sending one fx per item - helps mostly at connect and
349     with floorbox updates.
350 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
351 root 1.614 - the random map generator now supports selecting difficult for
352     more style categories than just monsters (all except fountains
353     apparently).
354 root 1.617 - object serialiser no longer creates empty "owner" references.
355 root 1.620 - make sure failed castings take some time, too, to avoid being
356     smitten by your god.
357     - many more failmsgs and help texts.
358 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
359 root 1.623 - stop thrown objects when their speed goes too low.
360 root 1.624 - log the number of unique logins seen every minute in a compact
361     format (for statistics).
362 root 1.626 - do not send delitem for players.
363 root 1.627 - support static scalar data members properly in genacc now.
364     - implement "simple" freelist management for objects.
365 root 1.628 - recycle object counts now - to support longer uptimes.
366 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
367     function (and yes, 666 is exact!).
368     - random map generator results should now be fully repeatable.
369 elmex 1.635 - fixed possible crash bug in build code.
370 root 1.638 - rename find_marked_object to ->mark and speed up.
371 root 1.640 - player movers properly destroy themselves when used up, instead
372     of leaking.
373 root 1.642 - do not show msg for unidentified objects that need identification.
374 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
375 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
376     next_line method.
377 root 1.646 - use nicer file format for exp_table and attackmess
378     (more like other resource files).
379     - make parse errors during server startup fatal.
380 root 1.652 - properly initialise all maptile values in constructor.
381     - improved {link} map.
382 root 1.655 - optional unloadable extensions will not lead to an endless loop.
383 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
384 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
385 elmex 1.664 - building listening books is possible again.
386     - (maps, arch) added archetype for building instructions and replaced
387     the copies of the instructions in the maps with it.
388 elmex 1.666 - (arch) made the spark shower spell available in shops.
389 root 1.670 - don't create a second LOGIN event on character creation.
390 root 1.674 - correctly generate "You paid xyz" message in shops.
391 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
392 elmex 1.710 - added a 'password' command, to let DMs change the password of players
393     more conveniently.
394 root 1.680 - correctly save shopitems string, to avoid parse error when reading
395     saved maps.
396     - logging now differentiates between logging levels better.
397 root 1.684 - speed up get_typedata.
398 root 1.689 - fix deadlock problem during server shutdown/reload.
399 root 1.692 - make ext/checkrusage "more" non-blocking.
400     - use common::sense for extensions.
401     - work around a 50.10.0 utf8 caching bug.
402 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
403     "no relation to target" bugs.
404 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
405     modules being loaded from the mainloop, pre-load some more
406     core modules so perl doesn't do it later on.
407 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
408     compiling regexes.
409 root 1.701 - make exp_table and materials file reloadable.
410 root 1.702 - made reload_config non-blocking.
411 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
412     causing server freezes.
413 root 1.704 - store unhashed password, to prepare for safer authentication.
414 root 1.707 - do not log connections from the local host, to help a local
415     watchdog.
416 root 1.714 - fix summon freeze at map borders.
417 root 1.717 - support @group syntax and music config file for music face lists.
418     - run post_init jobs in parallel, they might do I/O.
419 root 1.722 - avoid apply conversion for converters.
420 root 1.562
421 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
422 root 1.558 - (maps) fix travel to valdor and back.
423 root 1.545 - do no longer by default eval map cod ein safe compartments
424     (this can be re-enabled using the safe_eval config option).
425 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
426     in lorak.
427 root 1.559 - fix data corruption issues caused by recursive calls to
428     unordered_mapwalk - now every caller must provide its own
429     buffer.
430 root 1.538 - (maps) improve tindervale maps slightly.
431 root 1.544 - (arch) considerably decrease slag ex price.
432 root 1.540 - (arch) fix filth archetype.
433 root 1.556 - extension dependency resolve was completely broken.
434 root 1.544 - multipart objects would cause save_throw_object to crash - it
435     now acts on the head only.
436 root 1.541 - do not try to connect to an irc server unless explicitly configured.
437 root 1.542 - do not expect decltype() to be available in gcc 4.4.
438 elmex 1.543 - extended the safe perl environment by loops.
439 root 1.547 - (arch) fix "armless cook" facings.
440     - the "experience table" resource item did not have a proper
441     hash associated with it, so updates could not be detected.
442 elmex 1.550 - fixed poison traps in doors.
443 root 1.548 - player->killer_name did not properly flag the name as unicode.
444 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
445     and provide a non-destructive SvPVutf8 variant.
446 root 1.554 - do not allow dragon players to change their title via the settings.
447 elmex 1.552 - ratelimited jeweler skill nugget conversion.
448 root 1.551 - under high load, the server stopped swapping out to make
449     the server more responsive, but making it impossible to reduce
450     the load by... swapping out. slot queuing will now always make
451     some progress.
452     - improve the quality of the load-avg calculation.
453 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
454 root 1.556 - don't fail to write the runtime file if the temporary already exists.
455 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
456     player now.
457 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
458     timestamp and use a tab in the client to increase awareness.
459 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
460     setflag 0 is possible.
461 root 1.560 - make install now deletes old extensions, to ease upgrades in the
462     deliantra vm.
463 root 1.538
464 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
465 root 1.532 - the destruction spell could/would corrupt server memory quite often.
466 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
467     disk, not when it already was in memory.
468 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
469     avoiding livelock during high-load emergency saves.
470 root 1.530 - logging in did not properly unapply all skills.
471 root 1.531 - (maps) make the invite quest marking much more obvious.
472 root 1.533 - (arch) fix warrior archetype names.
473 root 1.532 - map prefetching never prefetch upwards.
474 root 1.534 - wizpass no longer makes you non-blocking.
475 root 1.536 - (maps) add light to some of the special maps, add troll
476     map.
477 root 1.530
478 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
479 root 1.515 - (maps) add gorokh_final mapset from crossfire.
480 root 1.516 - (maps) block most vault-type mlab locations, open up
481     imperial converters for anybody to use.
482 root 1.519 - (maps, arch) replace all permanent stat potions by random
483     variants.
484 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
485 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
486     real player object on player changes.
487 root 1.522 - diseases and maybe other things could sometimes reduce the speed
488     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
489     much grief.
490 root 1.523 - speed_left randomisation was, apparently, totally broken.
491     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
492     of the speed slot internally and in map save files. among other
493     things, this gets rid of all the abs (speed) calls.
494     - reduce map file save files by using abridged keywords aliases.
495 root 1.494 - shop specialisation calculation was totally broken.
496 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
497     now enforced.
498 root 1.498 - fix magic mapping, which only worked for inate spell casting.
499 root 1.495 - godgiven items will now be explicitly described as such.
500 root 1.524 - (arch) dded a quiver of bolts.
501 root 1.504 - materialnames would change "randomly" on every load, only
502     set the material when the materialname was not set before.
503 root 1.497 - balancing change, halve rod recharge speed (instead
504     of 4.8s, the standard rods now recharge in ~10s. not a solution,
505     but still.
506 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
507 root 1.509 the costly flag-checking loop in most cases and using a simple
508     repeat-cache for speed_left.
509 root 1.507 - always delay stats update for players on insert/remove till
510     next tick/command, which saves a lot of cpu cycles on drop/take.
511 root 1.514 - add hint about havign to run to attach unaggressive npcs.
512 root 1.494 - pet monster level was not displayed correctly in "showpets index".
513     - clean up floating point conversions and many similar nitpicks.
514 root 1.502 - fix hanuk altar.
515 root 1.504 - overhaul material system to be much faster, and having less bugs, but
516     still having a lot of cruft :/.
517 root 1.502 - add marble shop floor.
518 root 1.494 - move gcc specifics to new file include/compiler.h.
519     - unrecognised cfpod directives could cause undefined behaviour.
520 root 1.505 - added boes' marble shop to steinwandstadt.
521 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
522     - optimise mapspace updates.
523     - cache volume/items per mapspace.
524 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
525     decrease).
526 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
527     have led to weird item multiplications.
528 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
529 elmex 1.501 - fixed crash bug in learn_spell command.
530 elmex 1.634 - enhanced output of the mapinfo command.
531 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
532 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
533     from perl to c++.
534 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
535     and use it in some "inner" loops.
536 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
537 elmex 1.511 - fixed jeweler experience output to not be floating point.
538 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
539 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
540 root 1.518 - try to prefetch memory inside process_objects, which can give
541     enourmous speed gains.
542     - make some small optimisation to the process_objects loop.
543 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
544     handling different chksum lengths.
545     - check for hash collisions in cfutil.
546     - reduce face checksum size from 6 to 4 bytes.
547 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
548 root 1.523 - removed weather-specific attributes.
549     - fixed genkeywords dependency.
550     - do not clear "randomitems" slot for world underlays.
551     - use "sl" as short-hand for speed_left in save-files, just to make them
552     smaller.
553 root 1.517 - in general, don't crash on value-less resource file lines
554     anymore, due to get_str never returning a 0-pointer.
555 elmex 1.521 - code cleanup in move_symptom.
556 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
557 root 1.494
558 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
559 root 1.481 - some Andrew Madloch wanted, despite being specifically told
560     multiple times that the Deliantra parts additions are under AGPL,
561 root 1.487 lock up the source code of the server within his company.
562 root 1.481 some reorganisations have been done to the sourcecode to make
563     it clearer that this violates the Affero GPL. Help to keep
564     Deliantra free software even for the coming generations
565     and be wary of the promises of Andrew Madloch, he has nothing
566 root 1.487 good in mind for free software.
567 root 1.480 - clarify which files of the server are 100% AGPL.
568 root 1.481 - minor reorganisation, move some GPL code into other files.
569 root 1.483 - implement viewpoint (which is like observe, but only for the map,
570     not stats etc.).
571 root 1.484 - replace magic mapping overlay by a flying bird exposing area
572     on the worldmap (ext/magic_mapping.ext).
573 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
574     - @find results in npc dialogue is now stored in $find.
575 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
576 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
577 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
578     dm instead.
579 root 1.456 - (maps) add town portal to celvear.
580 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
581     mapsets from crossfire, together with associated archetypes.
582 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
583     - (maps) define a new whalingoutpost region.
584 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
585     and most archetypes that go with them (without stoning and swallow effects),
586     casino tokens and stock certificates are also missing.
587 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
588     and santo dominion.
589 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
590     to go with them. also adjusted archetypes to be more korrekt "gotisch".
591 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
592 root 1.460 - properly close client-side dialogue when the player is teleported away.
593 root 1.459 - map-tags did not properly close it's database tables or wait
594     for a quiescent state, causing memory corruption on reload.
595 root 1.454 - support "stat.xyz" accessor in match expressions.
596 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
597 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
598     fixes long answers from npc dialogue).
599 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
600 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
601     and to not add a "put your code here" force needlessly.
602 root 1.463 - (arch) fix or improve many plurals.
603 root 1.465 - markers do no longer add a force if the slaying field is unset.
604 root 1.466 - sped up search-items implementation, but it's still horrible.
605 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
606 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
607     used to reogianise the illogical arch tree a bit.
608 root 1.479 - (maps) import most map names from crossfire.
609 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
610 root 1.483 - fly_high movement gives better los, ignoring blocksview.
611 root 1.488 - the addexp command should now honour skill names with spaces.
612 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
613 root 1.491 - (arch) added many more buildable marble floors.
614 root 1.490 - major namespace cleanup: save 45kb by making functions static
615     that were unnecessarily global.
616 root 1.452
617 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
618 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
619 root 1.451 - fix a memory buffer overflow in the book code.
620 root 1.429 - add @check, @find npc dialogue commands.
621     - (maps) add a number of town interiors.
622 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
623 root 1.451 - (maps) add celvear area from cfextended.
624 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
625     - (server,maps) fix bug causing some library books not to be chained down,
626     cause Scorn/Navar libraries not to have inscribable books.
627 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
628 sf-marcmagus 1.433 inappropriate item power.
629 root 1.448 - (maps) fix intwell balancing issue.
630 root 1.437 - improve the look of generated books.
631 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
632     - fix bug where players could bypass no_drop by putting items in containers.
633 root 1.430 - consecutive commands arriving at the same time in the server would be
634     corrupted if the length was >255.
635 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
636 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
637     and perl.
638 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
639     functionality (and more) inside the same object using the match expressions.
640     - create simpler match expression compiles in many common cases.
641 root 1.439 - reduce object size by removing obsolete "seen_by" member.
642 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
643     of the new dynbuf::splice function (which gave an unexpected net win
644     in code size...).
645 root 1.442 - the server will no longer complain (and subtly fail) when an object
646     being removed from a map causes another object to get removed.
647 root 1.441 - banish strncpy from the server, speed up and simplify sending item
648     descriptions to the client considerably.
649 root 1.442 - add new "in head" set modifier for matches.
650     - new BLOCKED_MOVE event added.
651     - mapscript archetype now has activate_on_xxx true by default, as similar
652     connected elements.
653 root 1.448 - (maps) imported all styles from cfextended except
654 root 1.444 floorstyles/land_plots and monsterstyles.
655 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
656 root 1.446 - don't crash when treasure lists are empty / supply new empty
657     treasurelist for randomitems when none can be found.
658     - implement cf::map::static_maps and use it in map-tags.ext.
659 root 1.449 - fix a bug in map-tag scanning when moving tags.
660 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
661     for a reaction.
662 root 1.447 - implement new "loadall" map loading command, purely for debugging.
663 root 1.429
664 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
665 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
666     but not horns (to make them more useful for content-creators).
667 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
668     2) it skipped spell effects and 3) it didn't handle the case where
669     and object was destroyed while iterating over it correctly. all this
670     allowed players to sometimes walk onto spaces they should not be able to
671     walk on.
672 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
673 root 1.399 - examining an object now dumps the serialised object form when the user
674 root 1.404 is a wizard (wizlook).
675 root 1.421 - altars no longer accept unpaid items.
676 root 1.411 - party spells didn't work all that well.
677 root 1.424 - added complex object matching framework (cf::match), and make altars
678     and pedestals use it.
679 root 1.425 - identified skill-tools show what skill they grant.
680 root 1.399 - display the duration of change_ability spells when examining them
681     (missing: protection spells, but they are a hack...).
682 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
683     adding more variety to the different mushrooms.
684 root 1.398 - fix a minor cfpod formatting bug.
685 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
686     the hintmode setting on the settings page.
687 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
688 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
689 root 1.399 - enable the object loader to also dump archetypes.
690 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
691 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
692 root 1.402 - force the initial face when loading an object that is time-animated
693     or a monster, so it does not have to be specified anymore.
694 root 1.403 - fix a bug where recasting an ability changing spell could shorten
695     its remaining duration.
696 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
697 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
698 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
699     up splay operations as well.
700 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
701 root 1.412 - implement introspection data for C++ classes (%REFLECT).
702 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
703 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
704 root 1.419 - fix transmutation alchemy.
705 root 1.424 - speed up many frequently-invoked C->perl callbacks.
706 root 1.419 - added complex object matching framework, to be used in altars and the like.
707 root 1.426 - switch to YAML::XS from YAML.
708 root 1.396
709 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
710 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
711     that ultimately was not helpful to catch it :)
712 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
713     all callers to use either one or the other, as appropriate. This
714     fixes the (rather fragile) light spell, maybe others.
715     - fixed an overflow and exploit in the bank/payment code.
716     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
717 elmex 1.384 to explain the skill a bit more.
718 root 1.389 - removed a buggy check for zero attacktype. So that we might find
719 elmex 1.388 the real bugs in the archs/maps/objects.
720 elmex 1.394 - Fixed enabling torches with lighters.
721 elmex 1.387 - (maps) Added Heaven Town region.
722     - (arch+maps) Fixed & normalized warriors on map
723     /quests/peterm/CTower/Barracks.
724 root 1.392 - fix the light spell (and possibly diseases and other lights).
725 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
726 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
727     a long time ago, and similar cases are still to be found in the maps.
728     - make the socket_timeout configurable in the code (but not yet for users).
729 root 1.393 - earth wall health bar is now correct.
730 elmex 1.384
731 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
732 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
733     freeze with IO::AIO anymore due this change.
734 root 1.364 - avoid a crash when a player tries to apply a lighter.
735 root 1.376 - allow a spell argument for dimension door.
736 root 1.362 - move shop item listing and some otherstuff into the info tab.
737 root 1.360 - avoid crashes when non-players cast party spells.
738 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
739 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
740     - small improvement of the number of potions in shops
741     (by Job Vranish).
742     - added a few party spells (by Job Vranish).
743 root 1.362 - use a common message dynbuf.
744 root 1.364 - destroying tear down objects will now use the full hp range
745     for animation and will only destroy/lastframe when hp < 0.
746     - allow monsters to use earth to dust.
747     - use manhattan distance for get_rangevector_from_mapcoord, just as
748     in get_rangevector.
749     - los updates now correctly take tiled maps into account.
750     - do los updates even on maps without darkness.
751 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
752 root 1.375 - upgrade to IO::AIO 3.21.
753 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
754 elmex 1.373 - properly catching exceptions from callback in irc.ext.
755 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
756 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
757 elmex 1.368 - (arch) added hint about usage to Slag Ex.
758 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
759     like the rest.
760 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
761 root 1.378 - (arch+maps) added rate limited converter and adjusted
762     /elmex/mana_fountain.
763     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
764     - reduce size of casting_time, move_status, attack_movement,
765     last_heal and last_sp slots, squeezing some more space out of struct
766 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
767     anywhere.
768 root 1.358
769 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
770     - fixed bug in alchemy, where finding the right object for enhancements
771     didn't work.
772 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
773     effects (w.r.t. put_more) per mapspace, to give the server a chance
774     to survive a hundred deathsheads.
775 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
776     disastrous bug of unfortunately unknown proportions...
777 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
778 root 1.343 - use gender-neutral place descriptions for invite.
779 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
780     Thanks go to Lisa Larsen!
781 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
782     anymore).
783 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
784 root 1.345 - use better dependency tracking for include/keyword.h.
785 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
786     so it is possible to invite somebody out of some stck-till-death traps,
787 root 1.346 or simply to commit suicide.
788 root 1.352 - replace the "ignoring delayed commands" message by something more useful
789     (cf. cunning gnome freezeing issue).
790 elmex 1.349 - various fixes for weapon improvements.
791 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
792 root 1.353 - support T and G sequences in cfpod.
793 root 1.343
794 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
795 root 1.339 - convert me command from per-map to chat, which makes more sense, also
796     document it.
797 elmex 1.336 - more than one spellbooks of same class can now be given
798     in class selection.
799 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
800     spell rebalancements.
801 elmex 1.338 - the IRC gateway filters IRC colors now.
802 elmex 1.336
803 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
804 root 1.331 - (arch) fix quiver of Holding Bolts.
805 root 1.332 - applying unpaid items will now examine them.
806 root 1.330 - add "What" column to body command, showing items in that slot.
807 elmex 1.329 - redesigned and rebalanced lamps and torches.
808 root 1.330 - add "..." to item names that have been shortened.
809     - fixed "assign" function that squeezes strings into fixed length.
810 elmex 1.333 - add cursed effect to lamps and (some) torches.
811 elmex 1.334 - fixed bad assigned crafting skills and their tools.
812 root 1.312
813 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
814 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
815 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
816 root 1.312 - make monster smell logic dependent on their wisdom stat.
817 root 1.324 - put the death reason into a separate tab.
818     - converted "connected" slot to string, cleanly got rid of some ugly
819     hacks such as the path_attuned hack.
820 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
821     - replace one-at-a-time hash by faster than smaller FNV-1a hash
822     when hashing strings.
823 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
824 elmex 1.320 whether the right cauldron is used.
825 root 1.313 - considerably optimise shared string implementation by
826 root 1.316 making its null value a compiletime constant.
827 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
828     as well as using shstr_cmp to pass shared stringsa round efficiently,
829     for lots of code size savings.
830 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
831     they are sleeping: generators now check for the sleeping flag.
832 root 1.318 - tell gcc not to excessively inline some perl interface functions.
833 root 1.322 - remove marking rune length limit.
834 root 1.323 - fix formatting of cfpod when a verbatim block was following
835     a single newline.
836     - move resistances, statistics and showpets command output into tabs.
837 root 1.326 - implement map scripts that can replace the boulder logic without
838     having to write extensions.
839 root 1.310
840 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
841 root 1.302 - fix a longstanding bug that teared multipart monsters
842     at map boundaries apart.
843 root 1.292 - temporarily make permanently invisible player visible when
844     he/she makes noise.
845 root 1.284 - fix being able to see through walls a bit.
846 root 1.303 - improve look at output.
847 root 1.285 - completely replaced the line of sight algorithm with a variant
848     of spiral fov capable of visibility grades and arbitrary
849     shadow angles, that uses less memory and less code.
850     - the new los code supports arbitrary map rectangles and loosens
851 root 1.310 other restrictions of the old code, supporting further optimisations.
852     - update los if blocksview-objects are inserted in a map, not just when
853 root 1.287 removed (e.g. for summon fog).
854 root 1.303 - permanent invisibility doesn't make immune against making noise:
855     implement a noise system that allows monsters to locate the player
856     when he/she makes noise.
857     - implement a primitive smell system that monsters can use to track
858     players.
859 elmex 1.288 - create bomb now also works when casted by door traps.
860 elmex 1.290 - (arch) new torch graphics.
861 root 1.289 - (maps) considerably soften the subway spider.
862 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
863     the guards from being killed by players.
864 root 1.310 - (maps) lots of tweaks in and around scorn.
865     - (maps) use special non-blocksview jungle, mountain and
866     darkforest freely on the worldmap, to get gradual sight obstacles
867     instead of total blackout in those areas.
868 root 1.289 - no maximum darkness for outdoor maps anymore.
869 root 1.291 - add more hints, fix some messages.
870 root 1.292 - fix a bug: firing rods should tell you something about them.
871     - make light additive even within players.
872 root 1.293 - darken xrays effect a bit.
873     - improve handling of los changes when inserting or removing
874     objects, not perfect yet.
875     - make map darkness signed (formerly unsigned) to allow
876 root 1.294 ambient lighting and centrally manage darkness as an offset.
877     - revamped, fixed and documented the server calendrics, also
878     tell users the current time and data, to improve awareness.
879     - implement proper wizlook flag and handling of wizlook, instead
880     of dumbly just clearing los once.
881 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
882     and has a smaller runtime variance.
883 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
884     making them actually useful.
885     - see_in_dark now increases the viewing radius by 3.
886 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
887     speedup, as well as in many other places.
888 root 1.299 - remove support for extended map infos - these are not used
889     by the deliantra client and removing them gives us a 10% speedup
890     when sending map changes.
891 root 1.300 - remove most gcfclient and other client bug workarounds, as well
892     as now obsolete protocol versions, simplying the code.
893 root 1.301 - optimise and simplify generation of random numbers.
894 root 1.303 - correctly provide a non-zero default density for materials, to
895     avoid crashes, fix other bugs in the material handling code.
896     - fix volume calculations.
897     - fix cfpod parsing when multiple verbatim blocks were separated by
898     newlines.
899 root 1.305 - increase monster detection radius from wis/5 to wis/3.
900 root 1.306 - remove old pickup modes.
901     - remove obsolete disarm and search commands (search wasn't working
902     anyways).
903 root 1.308 - fix a crash when an npc applied a sign.
904 root 1.284
905 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
906 root 1.283 - this release is assumed to be very stable.
907     - (maps) radically redesigned and improved tutorial.
908 root 1.280 - directional casting no longer immediately removes the invisible effect.
909 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
910 root 1.272 - fix overflow in lighting calculations.
911     - negative glow radii can no longer cause total darkness.
912 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
913     only maximally-lit ones.
914 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
915     - swashbucklers got the oratory skill now.
916 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
917 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
918 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
919 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
920     (which was probably broken, too).
921 root 1.281 - support negative glow radii during daytime, too.
922     - use circular, not rectangular, viewing area.
923     - use minimum viewing distance of 2 in outdoor maps.
924     - negative glow is stronger than viewing area or lamps.
925 root 1.283 - (arch) new darkness spell face.
926 root 1.272
927 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
928     - (maps) completely redesigned scorn.
929 root 1.269 - "cast light" now works on oneself.
930 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
931     negative glow radii again (they were totally broken before).
932 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
933 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
934 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
935 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
936 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
937     back to the player.
938 root 1.251 - attuned/repell and spell base level system reworked.
939 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
940 root 1.247 be less erratic now.
941 root 1.248 - refuse to write the uuid file if the uuid is zero
942     (to avoid writing it in early crashes).
943 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
944     - speed up emergency_save by not syncing every file separately.
945     - no longer reattach perl to every object on reload, it's slow, and no longer
946     necessary since we don't nuke stashes anymore.
947     - do not bootstrap perl from the commandline args, use separate eval for
948     better error reporting.
949 root 1.259 - fix a crash when pushing cone spells met ice attacks.
950 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
951 root 1.255 - speed up map refresh in server a bit.
952 elmex 1.258 - refactored drop code and fixed some programming errors in it.
953 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
954 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
955 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
956     as the current weight of the inventory.
957 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
958     dragonfire has been introduced for the non-dragon players.
959 root 1.265 - remove unused "tooltype", "start_holding" object slots.
960     - change "weapontype" object slot to uint8.
961     - convert "hide" object slot into flag.
962     - reorder object members for better locality of reference and codesize
963     decrease.
964 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
965 root 1.267 - fix a crash when no skill could be found when killing amonster.
966 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
967     every completed aio operation.
968 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
969     and update mapspaces if necessary.
970 root 1.246
971 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
972 root 1.241 - removed all command line parsing, only env variables are supported
973     anymore.
974 root 1.239 - region-specific monsters will now once more be on the worldmap.
975 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
976 root 1.225 would grow out of bounds.
977 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
978 root 1.222 - fixed a double-escaping bug in the pod-parser.
979     - rewrote the cfpod parser in C++.
980     - hintmode moved to C++, players need to re-set their hintmode if
981     they dislike "show".
982 root 1.231 - fix RIP inscription.
983 root 1.239 - bump login name length from 18 to 20 char max.
984 root 1.231 - correctly support gender in emotes.
985     - correctly support gender in the death messages.
986     - correctly generate death messages for players only when they really die,
987     with increased information.
988 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
989     and data corruption (but apparently was never triggered).
990 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
991 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
992     data corruption bug.
993 root 1.223 - tweak coredumping/monitoring a bit.
994 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
995 root 1.227 - do not crash in the loader when an inventory object could not be loaded
996     (from a corrupted file).
997 root 1.241 - redid skills command to send output to proper channel.
998 root 1.233 - object->map is no longer refcounting.
999 root 1.228 - add FLAG_DEBUG for internal debugging.
1000 root 1.231 - add NDI_VERBATIM flag to send_msg.
1001 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1002 root 1.240 - player->exists is no longer a sync_job.
1003 root 1.233 - split login.ext's player scheduler into
1004     it's own player-scheduler.ext extension.
1005 root 1.222
1006 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1007 root 1.212 - require perl 5.10.
1008 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1009 root 1.204 - swap player and observed count's on the map when observing.
1010 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1011 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1012 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1013     could be found.
1014 root 1.208 - pits now have a configurable "random spread" range and default
1015 root 1.213 to a radius of two now.
1016 root 1.212 - rewrite pay_player_arch.
1017     - use a more stable perl_reload implementation.
1018     - do not use Symbol::delete_package (causes crashes after perl-reload),
1019     use our own, safer, clear_package instead.
1020     - when asynchronously dumping core, close all file handles to allow
1021     the server to restart concurrently.
1022 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1023     sequences, without double-encoding. it should be faster, too.
1024     - the above fixes wrong display of help tetx and many other issues.
1025 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1026 root 1.218 (0.9976+), use it for long books and other messages.
1027 root 1.210 - eradicate listen command and corresponding code.
1028 root 1.211 - eradicate logs command.
1029 root 1.218 - let the client log into the server log, used for crash backtraces.
1030 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1031     old style spell objects with the spell magic bullet.
1032 root 1.220 - (arch) fixed skill less rods in the archetypes
1033 root 1.204
1034 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1035 elmex 1.197 - made jeweler workbench larger and some other minor map
1036     changes in jeweler town.
1037 root 1.196 - fixed wrong item handling in jeweler skill code.
1038 root 1.198 - (arch) use a special "key_random_map" for random map keys
1039     that are used up.
1040 root 1.199 - fix a crash when the player who was observed has logged out long
1041     enough for his region/map to be gone.
1042 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1043 root 1.201 - add some missing dependencies.
1044 root 1.203 - log to /var/log/deliantra/ by default.
1045     - hack observe code to enable smooth movmenet when observing.
1046 elmex 1.195
1047 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1048 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1049 root 1.179 - correctly move gsay to the party channel.
1050 root 1.178 - fix a crash when animate weapon was used in some areas.
1051 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1052 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1053     with NPCs.
1054 elmex 1.175 - (arch) dragon scales got proper type now
1055 root 1.193 - object::decrease would sometimes cause container weights to
1056     be wrong, this has been fixed.
1057 root 1.194 - do not send time updates for newly-seen items.
1058 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1059 root 1.183 - fix cone spells etc. going through walls sometimes.
1060 root 1.186 - fix a weight update bug that sometimes left containers
1061     with wrong weights.
1062 root 1.194 - added auto_apply event and extension for shop tiles.
1063 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1064     - make sure the map is loaded when using a town portal return.
1065 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1066     where healing spells didn't cost any grace.
1067 root 1.173 - fix starvation kill reason.
1068 root 1.174 - fix pk killer name message.
1069 root 1.189 - don't let people apply signs with @match.
1070 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1071     what seems to be the biggets memleak in the server).
1072 elmex 1.171
1073 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1074 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1075     - use anyevent to manage listen ports (this enables IPv6 support).
1076 root 1.167 - server supports ipv6 client connections now.
1077 root 1.168 - use newly-available Coro::AnyEvent.
1078 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1079     to let it handle AIO requests.
1080 root 1.167
1081 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1082 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1083     processing considerably (especially in the client) and reduces data transfers
1084     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1085 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1086     - (map) fixed npc dialogue in pup_land/s_f/special.
1087     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1088     (swarm spells now stay in the player's inventory).
1089 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1090 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1091     archetype *archname* (chairs of different facings were merged).
1092     - bugfix: fix a potential crash issue in find_object_name (not used
1093     normally).
1094 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1095 root 1.164 (destruction, magic missile etc.).
1096 root 1.163 - swarm spells without a direction now use various spiral patterns
1097     instead of being fully random.
1098 root 1.158 - update AnyEvent API to 3.4 and above.
1099 root 1.156
1100 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1101 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1102 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1103 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1104     and for attacking monsters. it also takes about one second to do a jump.
1105 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1106 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1107 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1108 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1109     were created outside a map.
1110 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1111     (fixed by reversing the logic).
1112 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1113 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1114 root 1.154 - bugfix: support random maps >127x127.
1115 root 1.152 - (maps) fixed the death certificate system in nimbus.
1116 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1117 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1118 root 1.147 - (arch) give ball lightning a real name.
1119 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1120 root 1.155 - support cfpod in ex replies (client item tooltips).
1121 root 1.143 - unapply item in range slow when readying a spell.
1122 root 1.148 - bugfix: account for rounding errors in weight updates.
1123 root 1.139 - remove synchronous mkdir in chargen_race_done.
1124     - fix per-race starting maps.
1125 root 1.142 - check hiscore on suicide and quit as well.
1126 root 1.138 - tell players when they are starving.
1127 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1128     - fix map difficulty calculation for generators.
1129 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1130 root 1.149 - support no_drop map header flag (before it was only available internally).
1131 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1132 root 1.133
1133 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1134 root 1.119 - bugfix: custom skill settings were not saved by the server.
1135     - bugfix: remove did not actually remove items from the inventory, leaving
1136 root 1.116 ghost items.
1137 root 1.119 - bugfix: properly update items identified on the ground.
1138 root 1.120 - bugfix: use localtime_r in the logger thread.
1139 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1140     - bugfix: archetype reloads could crash the server.
1141 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1142 elmex 1.114 player is not logged in.
1143 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1144 root 1.117 server startup.
1145 root 1.128 - bugfix: fix the door surround check in the random map generator.
1146     - (maps) fix heaven quest difficulty progression.
1147     - (maps) fix some random map styles.
1148     - dropping items a shop is not interested in won't sell them anymore.
1149     - rods and horns with a too low maximum charge allow now at least one discharge.
1150     - implement kill & death statistics.
1151     - random map preparation is no longer synchronous.
1152     - rewrite find_style in perl, no longer does synchronous I/O.
1153     - improve random map specials placement.
1154     - make the killer a real object pointer instead of a string, improved
1155     kill reason messages.
1156 root 1.117 - take advantage of new aio_close and aio_chmod.
1157 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1158 root 1.125 - change_abil is much faster.
1159 root 1.126 - update the floorbox more often to work around the reverses item order
1160     display in clients.
1161 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1162 root 1.126 - add hints to the invite messages.
1163 root 1.127 - rewrote key<->value pair handling.
1164 root 1.128 - use an independent random number generator for the random map generator.
1165 elmex 1.113
1166 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1167 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1168     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1169     - completely automate the weight handling, should fix all weight
1170     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1171 root 1.103 - reloading archetypes while a user was in the character creation phase
1172     could crash the server.
1173 root 1.106 - fix a nontrivial number of cases of code commented similar
1174     to "is this really correct?", as many of those cases are now handles
1175     automatically by lower level code.
1176     - replace many ad-hoc checks for client visibility by object::visible_to,
1177     should result in broader applicability of functions using it.
1178 root 1.104 - merge items with different arch pointers refering to the same arch
1179     (due to archetype reloads).
1180 root 1.106 - refactored the object remove/insert functions and most related
1181     functions (decrease, split, merge_ob etc.).
1182 root 1.105 - make it compile better on freebsd (reported by pippijn).
1183 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1184 root 1.108 - fix the longstanding "container stays open" bug.
1185 root 1.107 - improved floorbox updating to be incremental and other protocol
1186     optimisations.
1187     - get rid of update_after_inventory_change and only do update stats
1188     for weight once/tick/player at max.
1189 root 1.109 - rewrite party commands, use party channel.
1190 root 1.103
1191 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1192 root 1.97 - properly link against libgthread as that is needed to make the slice
1193     allocator thread-safe.
1194 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1195     recommended configuration) (reported by Samuel Gondouin).
1196 root 1.94 - always put godgiven items into the player inventory, never any containers.
1197 root 1.92 - (maps, arch) the scorn go club was founded!
1198 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1199 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1200     became a real spell-class.
1201 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1202     - (arch) considerably strengthened spark shower and destruction.
1203     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1204     finally reloadable at runtime.
1205     - changed archetype loading algorithm to only require one pass and
1206     use delayed resolving of references.
1207 root 1.101 - examine command now uses the examine infobox.
1208 root 1.102 - implement an "incremental garbage collector" for archetypes.
1209 root 1.98 - enable slice allocator again.
1210 root 1.96 - implement optional free memory poisoning.
1211 root 1.91
1212 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1213 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1214 root 1.85 skill.
1215 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1216     names (also update all maps to use money instead of coins).
1217 root 1.78 - add uuid accessors to perl.
1218     - add coin names and archetype accessors to perl.
1219 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1220 root 1.78 - change perl extensions to not use hardcoded coins and values.
1221 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1222     and be more parsimonous of uuid usage by the exact value out on exit.
1223 root 1.86 - write log messages in another thread, removing another sync point.
1224     - support multi-line log messages in a nicer way.
1225 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1226 root 1.81 - fix a minor memleak in the random map generator.
1227     - some parts of the random map generator are not coroutine-safe,
1228     so only call it "single-threaded".
1229     - major cleanup of memory management in random map generator.
1230 root 1.87 - slight refactoring of the random map generator, faster too.
1231 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1232     bookkeeping bug.
1233 root 1.87 - work around "player is on active list" problem by deactivating player
1234     after loading.
1235 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1236     there have in fact been allocations.
1237 root 1.82 - fix object::insert to do as documented and insert into the env
1238     if necessary.
1239     - fix cf::map::unique_maps.
1240     - fix nrof overflow check in can_merge_slow.
1241     - fix converter code to handle >31 bit values.
1242 elmex 1.83 - added support for the player_sold flag
1243 root 1.84 - converters no longer accept unpaid items.
1244 root 1.88 - canonicalize random map meta files for better unification.
1245 root 1.77
1246 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1247 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1248     when mlockall has been used.
1249 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1250 root 1.72 - use separate thread for ticker timing (and more in the future).
1251     this greatly increases timing accuracy and gets rid of an enourmous
1252     number of gettimeofday calls.
1253 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1254 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1255 root 1.71
1256 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1257 root 1.68 - rebalanced default experience table to be more exponential
1258     and much easier up to level ~40, then moderately harder.
1259 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1260 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1261     - do not exit on reload/load errors but properly cleanup.
1262 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1263 root 1.66
1264 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1265 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1266     (this fixes the jeweler skill).
1267 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1268 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1269 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1270     it has reset, which is better than putting it on the savebed, also as
1271 root 1.321 proof that the player didn't use a savebed).
1272 root 1.59
1273 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1274 root 1.56 - work around perl bug in configure perl module version check.
1275 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1276 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1277 root 1.52 - fix a bug in animate_weapon, causing a crash.
1278 root 1.54 - no longer exit when a coroutine throws an exception.
1279 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1280 root 1.53 - fix the "<player> is nuts" message.
1281 root 1.58 - fix an exception at logout due to the json_coder being gone.
1282 root 1.43 - upgrade to EV version 2.0 API.
1283 root 1.47 - when players don't apply a savebed correctly but stand above one,
1284     do not move or kill them.
1285 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1286 root 1.43 - implement generic framework for server-side resource files.
1287     - implement resource file update event.
1288     - hook experience table update into the framework.
1289     - move jeweler.yaml to resources (arch/).
1290 root 1.44 - switch from Crossfire to Deliantra perl module.
1291     - implement json2json arch filter.
1292 root 1.45 - implement widget protocol version 2, support for ui templates.
1293 root 1.54 - mapinfo is now handled fully asynchronously.
1294 root 1.48 - ext/irc: also log irc messages.
1295 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1296 root 1.43
1297 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1298 elmex 1.41 - limited the number of items that can be picked up and dropped
1299 root 1.42 as temporary measurement against bad performance or dropping things
1300     (this lead to long freezes and triggered the watchdog).
1301 elmex 1.41 - improved the performance of the drop command a bit.
1302 root 1.38 - switch from Event to EV for higher performance, easier usage,
1303     less bugs...
1304 root 1.39 - updated to release version of the gnu affero license.
1305 root 1.38
1306 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1307 root 1.36 - more thoroughly rename the binaries, contact addresses.
1308     - update the copyrights.
1309 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1310     crashes.
1311 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1312     potentially causing crashes.
1313 root 1.35 - assign weapons on user load time, not login-time, avoiding
1314     crashes.
1315    
1316 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1317 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1318 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1319     in some of the maps.
1320 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1321     which is now trivial to do.
1322 root 1.33 - removed all traces of the old (and never working) plug-in interface
1323     (70kb code less on amd64).
1324 root 1.34 - improve/tune scheduling priorities.
1325     - fix some freezing bugs.
1326     - fix a memory corruption problem in dynbuf.printf.
1327     - use channels for chat and many informational commands.
1328     - improved the tutorial.
1329     - create missile is now fixed.
1330     - race fields must now contain archetypes.
1331     - jumping skill now works as advertised.
1332 root 1.31
1333 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1334 root 1.24 - relicense under the gnu affero license.
1335 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1336 root 1.24 - implement server-side framework for generic resources.
1337     - use resource framework for server-provided ambient
1338     music.
1339 root 1.27 - save object owners (players only atm).
1340 root 1.24 - replace limited sound api with server-provided sound effects.
1341     - new sc (sound control) protocol command.
1342     - improve fxix protocol to include types.
1343     - exactly fill tcp segments, if possible.
1344     - output-rate is now an upper limit, the server will automatically
1345     (and quite perfectly) adjust to the network conditions, ensuring
1346     low latency even during bulk transfers (music, images, sounds etc.).
1347     - implement server-side widgets (i.e. client widgets controlled
1348     in the server side). this will allow future expansion without
1349     having to upgrade clients.
1350     - implement a (artwork) world map with realtime player position
1351     tracking.
1352     - new and more efficient extcmd (server still supports old extcmd
1353     protocol).
1354 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1355     calcluation that could be easily exploited by users.
1356     - rebalanced diseases to spread more naturally/evenly.
1357     - completely asynchronous map loading even for tiled maps.
1358 root 1.24 - replace simple messaging protocol with channels carrying metadata
1359     (similar to message types, but more directed at the user).
1360     - reduce command processing latency by a whopping 120ms by
1361     reordering some processing steps inside the server. this directly
1362     reduces lag by 120ms.
1363     - actually send spell faces to the client.
1364 root 1.23 - implement player genders.
1365 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1366     otherwise return to savebed and possible kill if the log-out
1367     was for too long.
1368     - fast socket-dead detection (kick player after 8 seconds without ack).
1369     - greatly reduce the cpu time needed to draw maps _again_.
1370     - archetypes are now subclasses of objects.
1371     - rebalanced shop greed and approval functions to be more realistic
1372     (and likely match the actual intention).
1373 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1374     italic, gender-specific text, paragraphs etc.
1375 root 1.24 - implemented hint framework, players can opt to receive hints.
1376     - implemented (long) book framework, added some books from the cf wiki.
1377 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1378     protocol and is capable of transmitting generic meta information.
1379 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1380     - replace the nexus by a per-player tutorial map that teaches stuff
1381     better than the newbie house.
1382 root 1.18 - fix the magicmap colours.
1383 root 1.19 - optimise map update even more by removing unneeded code and checks.
1384     - decouple map and stats update from pl->ob and use pl->observe instead.
1385     - implement observe command.
1386 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1387     calls with a simple comparison.
1388     - fix a latent crossfire bug that could crash the server because the
1389     map refresh did not update the mapspace.
1390 root 1.24 - support custom keys for regions and maps, regions are now
1391     refcount-managed.
1392     - allow worldmap overlays anywhere in the 000..999 range.
1393     - new system to acquire time slices for background jobs, to reduce
1394     jitter.
1395 root 1.27 - semi-persistent object-referencing framework (currently only players
1396     supported).
1397 root 1.22 - dependency tracking for perl extensions.
1398 root 1.24 - new slag-ex extension for cleaning cauldrons.
1399     - fix invoke result processing.
1400     - there are even less i/o syncpoints in the server now.
1401 root 1.29 - added map-tags extension that scans all maps for object tags
1402     and records them in the database (not used yet).
1403 root 1.28 - metaserver 2 support.
1404 root 1.22 - many more bugfixes and minor optimisations.
1405 root 1.16
1406 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1407 root 1.14 - optimised event invocation (non-wanted events can now be
1408     skipped with 4-5 inlined instructions).
1409 root 1.12 - complete rewrite of town_portal: it now creates a portal
1410     to the "nearest" town only, travel is only possible
1411 root 1.13 to the town and back, anybody can use it (also removes
1412     one of the remaining syncpoints in the server).
1413 root 1.10 - complete rewrite of the range/attack skill slot system:
1414     there are now two slots, one for combat, one for ranged
1415     attacks.
1416     - introduce the concept of a current weapon (either a ranged
1417     or a combat weapon/skill/tool) and switch between them as
1418     needed.
1419     - rewrite bow code so bows get more useful: apply damage,
1420     attacktype and other stats to the arrows and treat
1421     bows as weapons. also rebalance the missile weapons skill
1422     so its damage increases with level.
1423     - rewrite the complete player speed logic: weapon_speed now
1424     works as documented and there are no unnatural speed boosts.
1425 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1426     installation, replacing the old collect scripts and
1427 root 1.9 simplying deployment by scaling and cutting faces as required.
1428     - simplify the map protocol extensively by taking advantage
1429     of missing bigfaces, speeding up map generation immensely.
1430 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1431     other archetypes.
1432     - rationalise archetype, region and treasurelist file format
1433     into a single file format and make them reloadable asynchronously.
1434 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1435     reloadable at runtime.
1436 root 1.6 - implement 64x64 faceset support.
1437     - implement fxixsx protocol that saves
1438     a lot of bandwidth over the old image/face/smooth packets
1439 root 1.11 and allows images > packetsize, incremental and background
1440     transfers.
1441 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1442     on a face basis as opposed to a mapspace basis.
1443 root 1.7 - the server can now rate-limit image uploads to not exceed
1444     a certain (client-configurable) speed while guarenteeing full
1445     freedom of movement.
1446 root 1.8 - implement new ex command to request item descriptions.
1447     - implement new msg command for in-game messages with meta
1448     information (using xml).
1449 root 1.9 - enforce utf-8 for all text messages.
1450 root 1.13 - added micropather (not used yet).
1451 root 1.6 - many, many bugfixes.
1452 root 1.1
1453 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1454 root 1.1 - make coroapi accessible to cf+.
1455     - moved map handling logic completely to perl
1456     - per player maps are now marked in the map
1457 root 1.2 - maps are saved completely differently now,
1458     and much more often.
1459 root 1.17 - rewrote map header parser and writer, to be much faster.
1460 pippijn 1.4 - maps and players are now (in the average case) loaded
1461 root 1.2 and saved completely asynchronously, I/O contention will no
1462     longer freeze the server.
1463 pippijn 1.4 - players and maps can be loaded anytime, without the player
1464 root 1.2 being logged in.
1465 root 1.1 - automatically generate method interfaces for perl from headers
1466     - unbundled freezethaw
1467     - mostly rewrote common/map.C
1468     - completely rewrite server/swap.C
1469     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1470     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1471     - better message for apply failures due to applymode
1472     - removed most all of the weather code
1473     - unified logging to stderr and file
1474     - too many minor changes to document
1475 root 1.615