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Revision: 1.841
Committed: Mon Aug 10 03:05:30 2015 UTC (8 years, 9 months ago) by root
Branch: MAIN
Changes since 1.840: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.841 - port to perl 5.18 and newer.
41 root 1.724 - (maps) hopefully fix tobias' tower.
42     - (maps) hopefully fix healing potion vendor in arena entrance.
43 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
44 root 1.739 - it was possible to unapply or half-unapply cursed items in many
45     cases, which confused players and also player state. fixed.
46 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
47     some items. also, no longer uncurses spells or other invisibles.
48     - (arch) remove curse and identify now treta the marked tiem first.
49 root 1.725 - creators no longer identify objects that shouldn't be identified
50     (such as money, which won't stack afterwards).
51 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
52 root 1.746 - (maps) implement a wilderness town portal.
53 root 1.748 - (arch) set proper(?) int values for all monsters.
54 root 1.751 - (maps) fire5.map could destroy players.
55 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
56     - clear the spell's applied flag when inscribing scrolls, to make the
57     scrolls mergeable.
58 root 1.791 - redo all build material faces from scratch.
59 root 1.790 - dropall without arguments now drops all containers.
60 root 1.776 - use blitz++ for vector maths (new dependency).
61 root 1.772 - only match archetype names in artifact allowed names.
62 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
63 root 1.751 - altars with match expressions did not work properly.
64 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
65 root 1.749 - god enemy race check fixed ("god detests your race").
66     - gods errornously allowed any kind of worshipping race, even
67     ones they hate.
68 root 1.726 - use same default config in code as on gameserver.deliantra.net.
69 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
70 root 1.727 our parser.
71 root 1.767 - generate slightly more special exits and avoid warning.
72 root 1.731 - applying a glowing crystal now gives status messages.
73     - fix a memleak in the random map generator.
74     - rework the random map parameter passign a bit to be extendable.
75 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
76     also, improve the quality of the mazes (no longer will the edges
77     almost always form a passage) and add two new types - "rooms"
78     and "braided".
79 root 1.840 - implement --unique option to reset command.
80 root 1.734 - (random maps) add new "cave" layout, which is much more ...
81     cave-like.
82 root 1.744 - (random maps) new layout style "castle" that generates straighish,
83     rogue-ish maps.
84     - (random maps) new layout style "multiple" that simply mixes multiple
85     different styles in different areas.
86 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
87     - rewrite layout management in the random map generator from the
88     ground up.
89 root 1.736 - fix bug in tausworthe rng initialisation.
90     - switched to the faster and hopefully better quality gfsr{24,55} random
91     number generator, the same algorithm that freeciv apparently uses.
92 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
93     memory and imho looks nicer.
94 root 1.741 - (arch) fix samhlaidh archetype.
95 root 1.751 - fix the "archname" match special function.
96 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
97     and other fractal algorithms.
98 root 1.754 - one can no longer emote to logged-out players.
99 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
100     sacks fit on a tile again.
101 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
102 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
103     support background colour for text clients.
104 root 1.763 - (arch) improve automatic name from archname generation.
105 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
106 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
107     match expressions.
108 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
109 root 1.761 - sometimes a special exit wasn't placed when it should have been.
110 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
111 root 1.765 - require EV 4.00.
112 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
113 root 1.766 - add perlxsi.c to cleanfiles.
114 elmex 1.768 - (arch) made speed potions easier for now.
115 root 1.769 - the server didn't properly initialise all client skill slots,
116     no known impact.
117 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
118 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
119 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
120     a generic table/matrix/palette converter to cfutil.
121 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
122     apparently, in the brewery map).
123 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
124     - remove limits of 000..999 from worldmap coordinates, support negative
125     coordinates and introduce z-layers - deliantra is now 3d, in yet another
126     sense.
127 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
128     handle generic "world map areas".
129 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
130 elmex 1.779 - added is_quad flag.
131     - (arch) added quad archetypes.
132     - made the pickaxe mining tool remove quad walls and floors.
133 root 1.780 - move key_values into their own class, simplifiying lots of code and
134     making it possible to use kv pairs easily for maps and other objects as well.
135 root 1.781 - get rid of get_archetype, finally.
136 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
137 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
138     have been removed, and the map "intelligently" changes between active/inactive.
139 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
140 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
141 root 1.787 - server now enforces width/height matches between tiled maps.
142 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
143     for unordered map walks - which should not cause any real issues.
144 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
145 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
146     as all other similar macros - might cause other breakage...
147 root 1.791 - cfutil no longer creates split tiles multiple times due to a
148     off-by-one bug in comparing mtimes.
149     - cfutil now supports type: prefix to derive faces from other faces, which
150     is used for all build materials currently.
151     - require imagemagick >= 6.6.
152 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
153     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
154 root 1.795 - fix the brace command.
155 root 1.799 - implement refcnt_buf.
156     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
157     codesize decrease. wow.
158 root 1.798 - removed version 1 ext/exti command support.
159 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
160 root 1.801 - new extension, ota_update, for online updates of the game client.
161 root 1.802 - implement a simpler config value system for extensions that allows
162     config updates without a reload.
163 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
164 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
165     at it.
166 root 1.805 - make nekosan more disease-resistant.
167     - new event "infect".
168 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
169 root 1.808 - implement simple web server, currently to serve facedata for the html5
170     client.
171 root 1.809 - sort faces by name in the server to improve caching locality in clients.
172 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
173 root 1.811 - add skill_info and spell_paths resources to enable caching the info
174     and removing another command.
175 root 1.827 - send completion info to the client.
176 root 1.812 - assume all clients support the deliantra protocol extensions and allow
177     fxix/extcmd and other protocol "extensions" before setup.
178 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
179     to connect.
180 root 1.815 - implement exti doclet request to request documentation,
181     currently for commands only.
182 root 1.816 - created nickmon extension to monitor nicks.
183 root 1.817 - ix now keeps a copy of the face data while sending, in case the
184     face changes.
185     - do not allocate memory for empty refcnt_bufs.
186     - when faces change, invalidate all clients, not just clients with matching
187     faceset, as faceset only applies to tile resources.
188 root 1.818 - remove dependency on Time::HiRes.
189 root 1.819 - move face data to disk, and load it on each and every access. this saves
190     250mb ram on load, and 130mb ram in general, and only reduces the http
191     server hot cache throughput for faces from ~24000 to ~18000 requests/s
192     on my system. this should make it possible to add a lot more media files
193     in the future, and reduces the memory footprint by the server from 180mb
194     to 60mb ram.
195 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
196 root 1.821 - pod processing could deadlock because the child process might try
197 root 1.822 to get a lock.
198     - removed support for ncom packets.
199 root 1.823 - remove drawinfo packets from the server (use msg instead).
200 root 1.828 - skill objects now have their documentation in the msg slot.
201 root 1.829 - no longer allow prefix match when matchign spells, spells names must
202     now be written fully.
203 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
204     file in a child process.
205 root 1.831 - implement spellmon v2 protocol - no spell message.
206 root 1.833 - remove ability to cats/invoke seplls by "count".
207 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
208     - implement dm/dmhide in terms of the "may" mechanism, so dm
209     players must now be configured by adding may_command_dm: ["uuid..."]
210     to the config.
211     - remove nowiz command.
212 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
213 root 1.834 it only affects information commands. use observe instead.
214 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
215 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
216     problems in blitz++.
217 root 1.839 - catch sigfpe in the same way as sigsegv.
218 root 1.724
219 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
220 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
221     now easily reachable, at a price.
222 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
223 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
224 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
225 elmex 1.630 (by Dustfinger).
226 root 1.681 - (maps) fixed bad floor tile in navar apartment.
227 elmex 1.573 - made (wizard) look_at show also uuids.
228     - added cf::object::find_object_uuid (::find_object already exists!).
229 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
230 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
231 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
232 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
233 elmex 1.568 - (arch) made the hill giants loose more body parts.
234 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
235 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
236     and made them a bit more expensive.
237 root 1.633 - (maps) add more glory hole treasure styles.
238 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
239     in a select number of mlab maps.
240 root 1.667 - (maps) the library should be less of a death trap now.
241     - (maps) exits no longer point to auto-apply exits, most affected
242     maps now have proper doors or a similar solution.
243 root 1.682 - (arch) jumping skill has now physical attacktype.
244 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
245 root 1.691 - enter_map did not normalise the map coordinates when the destination
246     space is blocked, causing badness and freezes for the player.
247 root 1.685 - when applying containers, server checks for the key on activate
248     and also allows players to unapply active containers they don't have
249     a key for.
250 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
251     races files to arch, where they belong (exp_table is no longer in
252     confdir but in datadir now!).
253 root 1.677 - jeweler and sound config files are now normal datafiles as well.
254     - quit_character was causing a runtime exception, causing it to not
255 root 1.672 work since 2.93.
256 root 1.671 - entering a map will now respect move_on and other effects,
257     except for auto-apply exits :/
258 root 1.660 - only talk to the items on the nearest mapspace, or, of there
259     are none, to the player, not ALL items in vicinity.
260 root 1.625 - do not update the floorbox while running, to avoid big item
261     updates that cost network bandwidth and processing power.
262 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
263     caused overflows causing monsters to become living deads.
264 root 1.619 - unapply weapons and armour before trying to improve it.
265 root 1.588 - teach the random map generator the ability to read ".rmg" files
266     that specify which actual style map to generate, and use it for
267     the default decorstyle to avoid inappropriate maps to be used.
268 root 1.639 - support (with some limitations) multiple different skills with the
269     same subtype.
270 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
271     so nekosan could end up beign saved AND escaped to another map.
272 root 1.636 - show invisible no longer makes magic mouths visible.
273 root 1.583 - move_type changes (spells, skills etc.) now will correctly
274     take move_on/move_off into account (e.g. buttons).
275 root 1.582 - display (exit) or (random map) in client for those objects.
276 root 1.606 - removed (useless) spell damage columns from spell info and replace
277 root 1.578 it by effective casting level - clients > 2.10 required to display
278     properly.
279 elmex 1.565 - building of levers/doors works again for all kinds of floors.
280 elmex 1.563 - the player can now withdraw and deposit all the available money.
281 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
282     steinwandstadt/celvear.
283 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
284 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
285     mostly based on the spell's level in the spellbook.
286 root 1.718 - the music scheduler did not properly send new music on region
287     changes.
288 root 1.669 - (maps) fix some map regions and the region tree.
289     - the server will now be more picky when parsing the regions file.
290 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
291 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
292 root 1.566 clients.
293 root 1.690 - follow has been rewritten to be, hopefully, more robust.
294     - follow mode will not be aborted when the follower tries to move.
295 root 1.566 - tcp.ext didn't unbind in reloads.
296     - map-tags.ext didn't properly close the database on reloads.
297 root 1.567 - cfutil skips .-directories when scanning.
298 root 1.571 - build.ext prevents players from building on other player's maps.
299     - rent.ext allows the dm to enter anytime.
300     - NPC_Dialogue adds a new predefined variable, $map.
301     - new "build" event hook.
302 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
303 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
304 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
305     them on loading, for old playerfiles and maps.
306 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
307     would be handled differently nowadays anyway.
308 root 1.584 - random map .meta were not being expired at all.
309 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
310 root 1.586 - update to automake 1.10.
311 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
312     require level 4 anymore.
313 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
314 root 1.590 - monsters now rotate through all skills (in chosen_skill).
315 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
316 root 1.661 - detect/sense curse/magic will no longer work on items that don't
317     need identify.
318 elmex 1.593 - added detect mineral vein spell.
319 root 1.592 - support "wall overlays" in the random map generator - not very generic,
320     used by minable veins.
321 elmex 1.594 - (maps) relocated jeweler town to another directoy.
322 root 1.603 - (arch) implement mining pickaxes and mining skill.
323 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
324 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
325 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
326     of the output is only 1/5th (instead of 1/3rd) of ring level.
327 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
328     generated ring/amulet.
329 root 1.601 - generate most constants for perl automatically.
330 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
331     - when player dies, restore his food to at least 200.
332 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
333 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
334 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
335 root 1.600 - the singing skill actually respects the direction now.
336     - oratory and singing now require a direction.
337 root 1.603 - use_skill now requires that you can actually apply the skill tool.
338 root 1.604 - do not invoke perl on every user command anymore by providing
339 root 1.655 a command and an unknown_command event.
340 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
341     perl to C++, for speed reasons (basically undo patchset 1304).
342     - add a client_destroy event, so we don't have to hook the
343     attachable destroy event (which is called much more often).
344 root 1.606 - removed (unused) FLOOR object type.
345 root 1.607 - fix errornous change_abil messages for rods (and other types).
346 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
347     all into server/commands.C.
348 root 1.609 - save and restore combat/ranged/current slot for players.
349 root 1.610 - the server now batches item's face/fx commands, as opposed
350     to sending one fx per item - helps mostly at connect and
351     with floorbox updates.
352 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
353 root 1.614 - the random map generator now supports selecting difficult for
354     more style categories than just monsters (all except fountains
355     apparently).
356 root 1.617 - object serialiser no longer creates empty "owner" references.
357 root 1.620 - make sure failed castings take some time, too, to avoid being
358     smitten by your god.
359     - many more failmsgs and help texts.
360 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
361 root 1.623 - stop thrown objects when their speed goes too low.
362 root 1.624 - log the number of unique logins seen every minute in a compact
363     format (for statistics).
364 root 1.626 - do not send delitem for players.
365 root 1.627 - support static scalar data members properly in genacc now.
366     - implement "simple" freelist management for objects.
367 root 1.628 - recycle object counts now - to support longer uptimes.
368 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
369     function (and yes, 666 is exact!).
370     - random map generator results should now be fully repeatable.
371 elmex 1.635 - fixed possible crash bug in build code.
372 root 1.638 - rename find_marked_object to ->mark and speed up.
373 root 1.640 - player movers properly destroy themselves when used up, instead
374     of leaking.
375 root 1.642 - do not show msg for unidentified objects that need identification.
376 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
377 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
378     next_line method.
379 root 1.646 - use nicer file format for exp_table and attackmess
380     (more like other resource files).
381     - make parse errors during server startup fatal.
382 root 1.652 - properly initialise all maptile values in constructor.
383     - improved {link} map.
384 root 1.655 - optional unloadable extensions will not lead to an endless loop.
385 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
386 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
387 elmex 1.664 - building listening books is possible again.
388     - (maps, arch) added archetype for building instructions and replaced
389     the copies of the instructions in the maps with it.
390 elmex 1.666 - (arch) made the spark shower spell available in shops.
391 root 1.670 - don't create a second LOGIN event on character creation.
392 root 1.674 - correctly generate "You paid xyz" message in shops.
393 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
394 elmex 1.710 - added a 'password' command, to let DMs change the password of players
395     more conveniently.
396 root 1.680 - correctly save shopitems string, to avoid parse error when reading
397     saved maps.
398     - logging now differentiates between logging levels better.
399 root 1.684 - speed up get_typedata.
400 root 1.689 - fix deadlock problem during server shutdown/reload.
401 root 1.692 - make ext/checkrusage "more" non-blocking.
402     - use common::sense for extensions.
403     - work around a 50.10.0 utf8 caching bug.
404 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
405     "no relation to target" bugs.
406 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
407     modules being loaded from the mainloop, pre-load some more
408     core modules so perl doesn't do it later on.
409 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
410     compiling regexes.
411 root 1.701 - make exp_table and materials file reloadable.
412 root 1.702 - made reload_config non-blocking.
413 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
414     causing server freezes.
415 root 1.704 - store unhashed password, to prepare for safer authentication.
416 root 1.707 - do not log connections from the local host, to help a local
417     watchdog.
418 root 1.714 - fix summon freeze at map borders.
419 root 1.717 - support @group syntax and music config file for music face lists.
420     - run post_init jobs in parallel, they might do I/O.
421 root 1.722 - avoid apply conversion for converters.
422 root 1.562
423 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
424 root 1.558 - (maps) fix travel to valdor and back.
425 root 1.545 - do no longer by default eval map cod ein safe compartments
426     (this can be re-enabled using the safe_eval config option).
427 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
428     in lorak.
429 root 1.559 - fix data corruption issues caused by recursive calls to
430     unordered_mapwalk - now every caller must provide its own
431     buffer.
432 root 1.538 - (maps) improve tindervale maps slightly.
433 root 1.544 - (arch) considerably decrease slag ex price.
434 root 1.540 - (arch) fix filth archetype.
435 root 1.556 - extension dependency resolve was completely broken.
436 root 1.544 - multipart objects would cause save_throw_object to crash - it
437     now acts on the head only.
438 root 1.541 - do not try to connect to an irc server unless explicitly configured.
439 root 1.542 - do not expect decltype() to be available in gcc 4.4.
440 elmex 1.543 - extended the safe perl environment by loops.
441 root 1.547 - (arch) fix "armless cook" facings.
442     - the "experience table" resource item did not have a proper
443     hash associated with it, so updates could not be detected.
444 elmex 1.550 - fixed poison traps in doors.
445 root 1.548 - player->killer_name did not properly flag the name as unicode.
446 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
447     and provide a non-destructive SvPVutf8 variant.
448 root 1.554 - do not allow dragon players to change their title via the settings.
449 elmex 1.552 - ratelimited jeweler skill nugget conversion.
450 root 1.551 - under high load, the server stopped swapping out to make
451     the server more responsive, but making it impossible to reduce
452     the load by... swapping out. slot queuing will now always make
453     some progress.
454     - improve the quality of the load-avg calculation.
455 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
456 root 1.556 - don't fail to write the runtime file if the temporary already exists.
457 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
458     player now.
459 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
460     timestamp and use a tab in the client to increase awareness.
461 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
462     setflag 0 is possible.
463 root 1.560 - make install now deletes old extensions, to ease upgrades in the
464     deliantra vm.
465 root 1.538
466 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
467 root 1.532 - the destruction spell could/would corrupt server memory quite often.
468 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
469     disk, not when it already was in memory.
470 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
471     avoiding livelock during high-load emergency saves.
472 root 1.530 - logging in did not properly unapply all skills.
473 root 1.531 - (maps) make the invite quest marking much more obvious.
474 root 1.533 - (arch) fix warrior archetype names.
475 root 1.532 - map prefetching never prefetch upwards.
476 root 1.534 - wizpass no longer makes you non-blocking.
477 root 1.536 - (maps) add light to some of the special maps, add troll
478     map.
479 root 1.530
480 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
481 root 1.515 - (maps) add gorokh_final mapset from crossfire.
482 root 1.516 - (maps) block most vault-type mlab locations, open up
483     imperial converters for anybody to use.
484 root 1.519 - (maps, arch) replace all permanent stat potions by random
485     variants.
486 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
487 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
488     real player object on player changes.
489 root 1.522 - diseases and maybe other things could sometimes reduce the speed
490     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
491     much grief.
492 root 1.523 - speed_left randomisation was, apparently, totally broken.
493     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
494     of the speed slot internally and in map save files. among other
495     things, this gets rid of all the abs (speed) calls.
496     - reduce map file save files by using abridged keywords aliases.
497 root 1.494 - shop specialisation calculation was totally broken.
498 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
499     now enforced.
500 root 1.498 - fix magic mapping, which only worked for inate spell casting.
501 root 1.495 - godgiven items will now be explicitly described as such.
502 root 1.524 - (arch) dded a quiver of bolts.
503 root 1.504 - materialnames would change "randomly" on every load, only
504     set the material when the materialname was not set before.
505 root 1.497 - balancing change, halve rod recharge speed (instead
506     of 4.8s, the standard rods now recharge in ~10s. not a solution,
507     but still.
508 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
509 root 1.509 the costly flag-checking loop in most cases and using a simple
510     repeat-cache for speed_left.
511 root 1.507 - always delay stats update for players on insert/remove till
512     next tick/command, which saves a lot of cpu cycles on drop/take.
513 root 1.514 - add hint about havign to run to attach unaggressive npcs.
514 root 1.494 - pet monster level was not displayed correctly in "showpets index".
515     - clean up floating point conversions and many similar nitpicks.
516 root 1.502 - fix hanuk altar.
517 root 1.504 - overhaul material system to be much faster, and having less bugs, but
518     still having a lot of cruft :/.
519 root 1.502 - add marble shop floor.
520 root 1.494 - move gcc specifics to new file include/compiler.h.
521     - unrecognised cfpod directives could cause undefined behaviour.
522 root 1.505 - added boes' marble shop to steinwandstadt.
523 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
524     - optimise mapspace updates.
525     - cache volume/items per mapspace.
526 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
527     decrease).
528 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
529     have led to weird item multiplications.
530 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
531 elmex 1.501 - fixed crash bug in learn_spell command.
532 elmex 1.634 - enhanced output of the mapinfo command.
533 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
534 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
535     from perl to c++.
536 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
537     and use it in some "inner" loops.
538 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
539 elmex 1.511 - fixed jeweler experience output to not be floating point.
540 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
541 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
542 root 1.518 - try to prefetch memory inside process_objects, which can give
543     enourmous speed gains.
544     - make some small optimisation to the process_objects loop.
545 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
546     handling different chksum lengths.
547     - check for hash collisions in cfutil.
548     - reduce face checksum size from 6 to 4 bytes.
549 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
550 root 1.523 - removed weather-specific attributes.
551     - fixed genkeywords dependency.
552     - do not clear "randomitems" slot for world underlays.
553     - use "sl" as short-hand for speed_left in save-files, just to make them
554     smaller.
555 root 1.517 - in general, don't crash on value-less resource file lines
556     anymore, due to get_str never returning a 0-pointer.
557 elmex 1.521 - code cleanup in move_symptom.
558 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
559 root 1.494
560 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
561 root 1.481 - some Andrew Madloch wanted, despite being specifically told
562     multiple times that the Deliantra parts additions are under AGPL,
563 root 1.487 lock up the source code of the server within his company.
564 root 1.481 some reorganisations have been done to the sourcecode to make
565     it clearer that this violates the Affero GPL. Help to keep
566     Deliantra free software even for the coming generations
567     and be wary of the promises of Andrew Madloch, he has nothing
568 root 1.487 good in mind for free software.
569 root 1.480 - clarify which files of the server are 100% AGPL.
570 root 1.481 - minor reorganisation, move some GPL code into other files.
571 root 1.483 - implement viewpoint (which is like observe, but only for the map,
572     not stats etc.).
573 root 1.484 - replace magic mapping overlay by a flying bird exposing area
574     on the worldmap (ext/magic_mapping.ext).
575 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
576     - @find results in npc dialogue is now stored in $find.
577 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
578 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
579 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
580     dm instead.
581 root 1.456 - (maps) add town portal to celvear.
582 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
583     mapsets from crossfire, together with associated archetypes.
584 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
585     - (maps) define a new whalingoutpost region.
586 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
587     and most archetypes that go with them (without stoning and swallow effects),
588     casino tokens and stock certificates are also missing.
589 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
590     and santo dominion.
591 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
592     to go with them. also adjusted archetypes to be more korrekt "gotisch".
593 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
594 root 1.460 - properly close client-side dialogue when the player is teleported away.
595 root 1.459 - map-tags did not properly close it's database tables or wait
596     for a quiescent state, causing memory corruption on reload.
597 root 1.454 - support "stat.xyz" accessor in match expressions.
598 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
599 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
600     fixes long answers from npc dialogue).
601 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
602 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
603     and to not add a "put your code here" force needlessly.
604 root 1.463 - (arch) fix or improve many plurals.
605 root 1.465 - markers do no longer add a force if the slaying field is unset.
606 root 1.466 - sped up search-items implementation, but it's still horrible.
607 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
608 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
609     used to reogianise the illogical arch tree a bit.
610 root 1.479 - (maps) import most map names from crossfire.
611 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
612 root 1.483 - fly_high movement gives better los, ignoring blocksview.
613 root 1.488 - the addexp command should now honour skill names with spaces.
614 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
615 root 1.491 - (arch) added many more buildable marble floors.
616 root 1.490 - major namespace cleanup: save 45kb by making functions static
617     that were unnecessarily global.
618 root 1.452
619 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
620 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
621 root 1.451 - fix a memory buffer overflow in the book code.
622 root 1.429 - add @check, @find npc dialogue commands.
623     - (maps) add a number of town interiors.
624 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
625 root 1.451 - (maps) add celvear area from cfextended.
626 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
627     - (server,maps) fix bug causing some library books not to be chained down,
628     cause Scorn/Navar libraries not to have inscribable books.
629 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
630 sf-marcmagus 1.433 inappropriate item power.
631 root 1.448 - (maps) fix intwell balancing issue.
632 root 1.437 - improve the look of generated books.
633 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
634     - fix bug where players could bypass no_drop by putting items in containers.
635 root 1.430 - consecutive commands arriving at the same time in the server would be
636     corrupted if the length was >255.
637 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
638 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
639     and perl.
640 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
641     functionality (and more) inside the same object using the match expressions.
642     - create simpler match expression compiles in many common cases.
643 root 1.439 - reduce object size by removing obsolete "seen_by" member.
644 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
645     of the new dynbuf::splice function (which gave an unexpected net win
646     in code size...).
647 root 1.442 - the server will no longer complain (and subtly fail) when an object
648     being removed from a map causes another object to get removed.
649 root 1.441 - banish strncpy from the server, speed up and simplify sending item
650     descriptions to the client considerably.
651 root 1.442 - add new "in head" set modifier for matches.
652     - new BLOCKED_MOVE event added.
653     - mapscript archetype now has activate_on_xxx true by default, as similar
654     connected elements.
655 root 1.448 - (maps) imported all styles from cfextended except
656 root 1.444 floorstyles/land_plots and monsterstyles.
657 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
658 root 1.446 - don't crash when treasure lists are empty / supply new empty
659     treasurelist for randomitems when none can be found.
660     - implement cf::map::static_maps and use it in map-tags.ext.
661 root 1.449 - fix a bug in map-tag scanning when moving tags.
662 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
663     for a reaction.
664 root 1.447 - implement new "loadall" map loading command, purely for debugging.
665 root 1.429
666 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
667 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
668     but not horns (to make them more useful for content-creators).
669 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
670     2) it skipped spell effects and 3) it didn't handle the case where
671     and object was destroyed while iterating over it correctly. all this
672     allowed players to sometimes walk onto spaces they should not be able to
673     walk on.
674 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
675 root 1.399 - examining an object now dumps the serialised object form when the user
676 root 1.404 is a wizard (wizlook).
677 root 1.421 - altars no longer accept unpaid items.
678 root 1.411 - party spells didn't work all that well.
679 root 1.424 - added complex object matching framework (cf::match), and make altars
680     and pedestals use it.
681 root 1.425 - identified skill-tools show what skill they grant.
682 root 1.399 - display the duration of change_ability spells when examining them
683     (missing: protection spells, but they are a hack...).
684 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
685     adding more variety to the different mushrooms.
686 root 1.398 - fix a minor cfpod formatting bug.
687 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
688     the hintmode setting on the settings page.
689 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
690 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
691 root 1.399 - enable the object loader to also dump archetypes.
692 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
693 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
694 root 1.402 - force the initial face when loading an object that is time-animated
695     or a monster, so it does not have to be specified anymore.
696 root 1.403 - fix a bug where recasting an ability changing spell could shorten
697     its remaining duration.
698 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
699 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
700 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
701     up splay operations as well.
702 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
703 root 1.412 - implement introspection data for C++ classes (%REFLECT).
704 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
705 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
706 root 1.419 - fix transmutation alchemy.
707 root 1.424 - speed up many frequently-invoked C->perl callbacks.
708 root 1.419 - added complex object matching framework, to be used in altars and the like.
709 root 1.426 - switch to YAML::XS from YAML.
710 root 1.396
711 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
712 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
713     that ultimately was not helpful to catch it :)
714 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
715     all callers to use either one or the other, as appropriate. This
716     fixes the (rather fragile) light spell, maybe others.
717     - fixed an overflow and exploit in the bank/payment code.
718     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
719 elmex 1.384 to explain the skill a bit more.
720 root 1.389 - removed a buggy check for zero attacktype. So that we might find
721 elmex 1.388 the real bugs in the archs/maps/objects.
722 elmex 1.394 - Fixed enabling torches with lighters.
723 elmex 1.387 - (maps) Added Heaven Town region.
724     - (arch+maps) Fixed & normalized warriors on map
725     /quests/peterm/CTower/Barracks.
726 root 1.392 - fix the light spell (and possibly diseases and other lights).
727 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
728 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
729     a long time ago, and similar cases are still to be found in the maps.
730     - make the socket_timeout configurable in the code (but not yet for users).
731 root 1.393 - earth wall health bar is now correct.
732 elmex 1.384
733 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
734 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
735     freeze with IO::AIO anymore due this change.
736 root 1.364 - avoid a crash when a player tries to apply a lighter.
737 root 1.376 - allow a spell argument for dimension door.
738 root 1.362 - move shop item listing and some otherstuff into the info tab.
739 root 1.360 - avoid crashes when non-players cast party spells.
740 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
741 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
742     - small improvement of the number of potions in shops
743     (by Job Vranish).
744     - added a few party spells (by Job Vranish).
745 root 1.362 - use a common message dynbuf.
746 root 1.364 - destroying tear down objects will now use the full hp range
747     for animation and will only destroy/lastframe when hp < 0.
748     - allow monsters to use earth to dust.
749     - use manhattan distance for get_rangevector_from_mapcoord, just as
750     in get_rangevector.
751     - los updates now correctly take tiled maps into account.
752     - do los updates even on maps without darkness.
753 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
754 root 1.375 - upgrade to IO::AIO 3.21.
755 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
756 elmex 1.373 - properly catching exceptions from callback in irc.ext.
757 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
758 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
759 elmex 1.368 - (arch) added hint about usage to Slag Ex.
760 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
761     like the rest.
762 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
763 root 1.378 - (arch+maps) added rate limited converter and adjusted
764     /elmex/mana_fountain.
765     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
766     - reduce size of casting_time, move_status, attack_movement,
767     last_heal and last_sp slots, squeezing some more space out of struct
768 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
769     anywhere.
770 root 1.358
771 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
772     - fixed bug in alchemy, where finding the right object for enhancements
773     didn't work.
774 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
775     effects (w.r.t. put_more) per mapspace, to give the server a chance
776     to survive a hundred deathsheads.
777 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
778     disastrous bug of unfortunately unknown proportions...
779 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
780 root 1.343 - use gender-neutral place descriptions for invite.
781 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
782     Thanks go to Lisa Larsen!
783 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
784     anymore).
785 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
786 root 1.345 - use better dependency tracking for include/keyword.h.
787 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
788     so it is possible to invite somebody out of some stck-till-death traps,
789 root 1.346 or simply to commit suicide.
790 root 1.352 - replace the "ignoring delayed commands" message by something more useful
791     (cf. cunning gnome freezeing issue).
792 elmex 1.349 - various fixes for weapon improvements.
793 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
794 root 1.353 - support T and G sequences in cfpod.
795 root 1.343
796 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
797 root 1.339 - convert me command from per-map to chat, which makes more sense, also
798     document it.
799 elmex 1.336 - more than one spellbooks of same class can now be given
800     in class selection.
801 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
802     spell rebalancements.
803 elmex 1.338 - the IRC gateway filters IRC colors now.
804 elmex 1.336
805 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
806 root 1.331 - (arch) fix quiver of Holding Bolts.
807 root 1.332 - applying unpaid items will now examine them.
808 root 1.330 - add "What" column to body command, showing items in that slot.
809 elmex 1.329 - redesigned and rebalanced lamps and torches.
810 root 1.330 - add "..." to item names that have been shortened.
811     - fixed "assign" function that squeezes strings into fixed length.
812 elmex 1.333 - add cursed effect to lamps and (some) torches.
813 elmex 1.334 - fixed bad assigned crafting skills and their tools.
814 root 1.312
815 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
816 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
817 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
818 root 1.312 - make monster smell logic dependent on their wisdom stat.
819 root 1.324 - put the death reason into a separate tab.
820     - converted "connected" slot to string, cleanly got rid of some ugly
821     hacks such as the path_attuned hack.
822 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
823     - replace one-at-a-time hash by faster than smaller FNV-1a hash
824     when hashing strings.
825 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
826 elmex 1.320 whether the right cauldron is used.
827 root 1.313 - considerably optimise shared string implementation by
828 root 1.316 making its null value a compiletime constant.
829 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
830     as well as using shstr_cmp to pass shared stringsa round efficiently,
831     for lots of code size savings.
832 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
833     they are sleeping: generators now check for the sleeping flag.
834 root 1.318 - tell gcc not to excessively inline some perl interface functions.
835 root 1.322 - remove marking rune length limit.
836 root 1.323 - fix formatting of cfpod when a verbatim block was following
837     a single newline.
838     - move resistances, statistics and showpets command output into tabs.
839 root 1.326 - implement map scripts that can replace the boulder logic without
840     having to write extensions.
841 root 1.310
842 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
843 root 1.302 - fix a longstanding bug that teared multipart monsters
844     at map boundaries apart.
845 root 1.292 - temporarily make permanently invisible player visible when
846     he/she makes noise.
847 root 1.284 - fix being able to see through walls a bit.
848 root 1.303 - improve look at output.
849 root 1.285 - completely replaced the line of sight algorithm with a variant
850     of spiral fov capable of visibility grades and arbitrary
851     shadow angles, that uses less memory and less code.
852     - the new los code supports arbitrary map rectangles and loosens
853 root 1.310 other restrictions of the old code, supporting further optimisations.
854     - update los if blocksview-objects are inserted in a map, not just when
855 root 1.287 removed (e.g. for summon fog).
856 root 1.303 - permanent invisibility doesn't make immune against making noise:
857     implement a noise system that allows monsters to locate the player
858     when he/she makes noise.
859     - implement a primitive smell system that monsters can use to track
860     players.
861 elmex 1.288 - create bomb now also works when casted by door traps.
862 elmex 1.290 - (arch) new torch graphics.
863 root 1.289 - (maps) considerably soften the subway spider.
864 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
865     the guards from being killed by players.
866 root 1.310 - (maps) lots of tweaks in and around scorn.
867     - (maps) use special non-blocksview jungle, mountain and
868     darkforest freely on the worldmap, to get gradual sight obstacles
869     instead of total blackout in those areas.
870 root 1.289 - no maximum darkness for outdoor maps anymore.
871 root 1.291 - add more hints, fix some messages.
872 root 1.292 - fix a bug: firing rods should tell you something about them.
873     - make light additive even within players.
874 root 1.293 - darken xrays effect a bit.
875     - improve handling of los changes when inserting or removing
876     objects, not perfect yet.
877     - make map darkness signed (formerly unsigned) to allow
878 root 1.294 ambient lighting and centrally manage darkness as an offset.
879     - revamped, fixed and documented the server calendrics, also
880     tell users the current time and data, to improve awareness.
881     - implement proper wizlook flag and handling of wizlook, instead
882     of dumbly just clearing los once.
883 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
884     and has a smaller runtime variance.
885 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
886     making them actually useful.
887     - see_in_dark now increases the viewing radius by 3.
888 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
889     speedup, as well as in many other places.
890 root 1.299 - remove support for extended map infos - these are not used
891     by the deliantra client and removing them gives us a 10% speedup
892     when sending map changes.
893 root 1.300 - remove most gcfclient and other client bug workarounds, as well
894     as now obsolete protocol versions, simplying the code.
895 root 1.301 - optimise and simplify generation of random numbers.
896 root 1.303 - correctly provide a non-zero default density for materials, to
897     avoid crashes, fix other bugs in the material handling code.
898     - fix volume calculations.
899     - fix cfpod parsing when multiple verbatim blocks were separated by
900     newlines.
901 root 1.305 - increase monster detection radius from wis/5 to wis/3.
902 root 1.306 - remove old pickup modes.
903     - remove obsolete disarm and search commands (search wasn't working
904     anyways).
905 root 1.308 - fix a crash when an npc applied a sign.
906 root 1.284
907 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
908 root 1.283 - this release is assumed to be very stable.
909     - (maps) radically redesigned and improved tutorial.
910 root 1.280 - directional casting no longer immediately removes the invisible effect.
911 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
912 root 1.272 - fix overflow in lighting calculations.
913     - negative glow radii can no longer cause total darkness.
914 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
915     only maximally-lit ones.
916 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
917     - swashbucklers got the oratory skill now.
918 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
919 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
920 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
921 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
922     (which was probably broken, too).
923 root 1.281 - support negative glow radii during daytime, too.
924     - use circular, not rectangular, viewing area.
925     - use minimum viewing distance of 2 in outdoor maps.
926     - negative glow is stronger than viewing area or lamps.
927 root 1.283 - (arch) new darkness spell face.
928 root 1.272
929 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
930     - (maps) completely redesigned scorn.
931 root 1.269 - "cast light" now works on oneself.
932 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
933     negative glow radii again (they were totally broken before).
934 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
935 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
936 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
937 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
938 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
939     back to the player.
940 root 1.251 - attuned/repell and spell base level system reworked.
941 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
942 root 1.247 be less erratic now.
943 root 1.248 - refuse to write the uuid file if the uuid is zero
944     (to avoid writing it in early crashes).
945 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
946     - speed up emergency_save by not syncing every file separately.
947     - no longer reattach perl to every object on reload, it's slow, and no longer
948     necessary since we don't nuke stashes anymore.
949     - do not bootstrap perl from the commandline args, use separate eval for
950     better error reporting.
951 root 1.259 - fix a crash when pushing cone spells met ice attacks.
952 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
953 root 1.255 - speed up map refresh in server a bit.
954 elmex 1.258 - refactored drop code and fixed some programming errors in it.
955 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
956 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
957 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
958     as the current weight of the inventory.
959 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
960     dragonfire has been introduced for the non-dragon players.
961 root 1.265 - remove unused "tooltype", "start_holding" object slots.
962     - change "weapontype" object slot to uint8.
963     - convert "hide" object slot into flag.
964     - reorder object members for better locality of reference and codesize
965     decrease.
966 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
967 root 1.267 - fix a crash when no skill could be found when killing amonster.
968 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
969     every completed aio operation.
970 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
971     and update mapspaces if necessary.
972 root 1.246
973 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
974 root 1.241 - removed all command line parsing, only env variables are supported
975     anymore.
976 root 1.239 - region-specific monsters will now once more be on the worldmap.
977 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
978 root 1.225 would grow out of bounds.
979 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
980 root 1.222 - fixed a double-escaping bug in the pod-parser.
981     - rewrote the cfpod parser in C++.
982     - hintmode moved to C++, players need to re-set their hintmode if
983     they dislike "show".
984 root 1.231 - fix RIP inscription.
985 root 1.239 - bump login name length from 18 to 20 char max.
986 root 1.231 - correctly support gender in emotes.
987     - correctly support gender in the death messages.
988     - correctly generate death messages for players only when they really die,
989     with increased information.
990 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
991     and data corruption (but apparently was never triggered).
992 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
993 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
994     data corruption bug.
995 root 1.223 - tweak coredumping/monitoring a bit.
996 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
997 root 1.227 - do not crash in the loader when an inventory object could not be loaded
998     (from a corrupted file).
999 root 1.241 - redid skills command to send output to proper channel.
1000 root 1.233 - object->map is no longer refcounting.
1001 root 1.228 - add FLAG_DEBUG for internal debugging.
1002 root 1.231 - add NDI_VERBATIM flag to send_msg.
1003 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1004 root 1.240 - player->exists is no longer a sync_job.
1005 root 1.233 - split login.ext's player scheduler into
1006     it's own player-scheduler.ext extension.
1007 root 1.222
1008 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1009 root 1.212 - require perl 5.10.
1010 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1011 root 1.204 - swap player and observed count's on the map when observing.
1012 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1013 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1014 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1015     could be found.
1016 root 1.208 - pits now have a configurable "random spread" range and default
1017 root 1.213 to a radius of two now.
1018 root 1.212 - rewrite pay_player_arch.
1019     - use a more stable perl_reload implementation.
1020     - do not use Symbol::delete_package (causes crashes after perl-reload),
1021     use our own, safer, clear_package instead.
1022     - when asynchronously dumping core, close all file handles to allow
1023     the server to restart concurrently.
1024 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1025     sequences, without double-encoding. it should be faster, too.
1026     - the above fixes wrong display of help tetx and many other issues.
1027 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1028 root 1.218 (0.9976+), use it for long books and other messages.
1029 root 1.210 - eradicate listen command and corresponding code.
1030 root 1.211 - eradicate logs command.
1031 root 1.218 - let the client log into the server log, used for crash backtraces.
1032 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1033     old style spell objects with the spell magic bullet.
1034 root 1.220 - (arch) fixed skill less rods in the archetypes
1035 root 1.204
1036 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1037 elmex 1.197 - made jeweler workbench larger and some other minor map
1038     changes in jeweler town.
1039 root 1.196 - fixed wrong item handling in jeweler skill code.
1040 root 1.198 - (arch) use a special "key_random_map" for random map keys
1041     that are used up.
1042 root 1.199 - fix a crash when the player who was observed has logged out long
1043     enough for his region/map to be gone.
1044 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1045 root 1.201 - add some missing dependencies.
1046 root 1.203 - log to /var/log/deliantra/ by default.
1047     - hack observe code to enable smooth movmenet when observing.
1048 elmex 1.195
1049 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1050 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1051 root 1.179 - correctly move gsay to the party channel.
1052 root 1.178 - fix a crash when animate weapon was used in some areas.
1053 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1054 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1055     with NPCs.
1056 elmex 1.175 - (arch) dragon scales got proper type now
1057 root 1.193 - object::decrease would sometimes cause container weights to
1058     be wrong, this has been fixed.
1059 root 1.194 - do not send time updates for newly-seen items.
1060 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1061 root 1.183 - fix cone spells etc. going through walls sometimes.
1062 root 1.186 - fix a weight update bug that sometimes left containers
1063     with wrong weights.
1064 root 1.194 - added auto_apply event and extension for shop tiles.
1065 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1066     - make sure the map is loaded when using a town portal return.
1067 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1068     where healing spells didn't cost any grace.
1069 root 1.173 - fix starvation kill reason.
1070 root 1.174 - fix pk killer name message.
1071 root 1.189 - don't let people apply signs with @match.
1072 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1073     what seems to be the biggets memleak in the server).
1074 elmex 1.171
1075 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1076 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1077     - use anyevent to manage listen ports (this enables IPv6 support).
1078 root 1.167 - server supports ipv6 client connections now.
1079 root 1.168 - use newly-available Coro::AnyEvent.
1080 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1081     to let it handle AIO requests.
1082 root 1.167
1083 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1084 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1085     processing considerably (especially in the client) and reduces data transfers
1086     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1087 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1088     - (map) fixed npc dialogue in pup_land/s_f/special.
1089     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1090     (swarm spells now stay in the player's inventory).
1091 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1092 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1093     archetype *archname* (chairs of different facings were merged).
1094     - bugfix: fix a potential crash issue in find_object_name (not used
1095     normally).
1096 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1097 root 1.164 (destruction, magic missile etc.).
1098 root 1.163 - swarm spells without a direction now use various spiral patterns
1099     instead of being fully random.
1100 root 1.158 - update AnyEvent API to 3.4 and above.
1101 root 1.156
1102 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1103 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1104 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1105 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1106     and for attacking monsters. it also takes about one second to do a jump.
1107 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1108 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1109 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1110 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1111     were created outside a map.
1112 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1113     (fixed by reversing the logic).
1114 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1115 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1116 root 1.154 - bugfix: support random maps >127x127.
1117 root 1.152 - (maps) fixed the death certificate system in nimbus.
1118 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1119 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1120 root 1.147 - (arch) give ball lightning a real name.
1121 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1122 root 1.155 - support cfpod in ex replies (client item tooltips).
1123 root 1.143 - unapply item in range slow when readying a spell.
1124 root 1.148 - bugfix: account for rounding errors in weight updates.
1125 root 1.139 - remove synchronous mkdir in chargen_race_done.
1126     - fix per-race starting maps.
1127 root 1.142 - check hiscore on suicide and quit as well.
1128 root 1.138 - tell players when they are starving.
1129 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1130     - fix map difficulty calculation for generators.
1131 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1132 root 1.149 - support no_drop map header flag (before it was only available internally).
1133 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1134 root 1.133
1135 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1136 root 1.119 - bugfix: custom skill settings were not saved by the server.
1137     - bugfix: remove did not actually remove items from the inventory, leaving
1138 root 1.116 ghost items.
1139 root 1.119 - bugfix: properly update items identified on the ground.
1140 root 1.120 - bugfix: use localtime_r in the logger thread.
1141 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1142     - bugfix: archetype reloads could crash the server.
1143 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1144 elmex 1.114 player is not logged in.
1145 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1146 root 1.117 server startup.
1147 root 1.128 - bugfix: fix the door surround check in the random map generator.
1148     - (maps) fix heaven quest difficulty progression.
1149     - (maps) fix some random map styles.
1150     - dropping items a shop is not interested in won't sell them anymore.
1151     - rods and horns with a too low maximum charge allow now at least one discharge.
1152     - implement kill & death statistics.
1153     - random map preparation is no longer synchronous.
1154     - rewrite find_style in perl, no longer does synchronous I/O.
1155     - improve random map specials placement.
1156     - make the killer a real object pointer instead of a string, improved
1157     kill reason messages.
1158 root 1.117 - take advantage of new aio_close and aio_chmod.
1159 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1160 root 1.125 - change_abil is much faster.
1161 root 1.126 - update the floorbox more often to work around the reverses item order
1162     display in clients.
1163 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1164 root 1.126 - add hints to the invite messages.
1165 root 1.127 - rewrote key<->value pair handling.
1166 root 1.128 - use an independent random number generator for the random map generator.
1167 elmex 1.113
1168 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1169 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1170     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1171     - completely automate the weight handling, should fix all weight
1172     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1173 root 1.103 - reloading archetypes while a user was in the character creation phase
1174     could crash the server.
1175 root 1.106 - fix a nontrivial number of cases of code commented similar
1176     to "is this really correct?", as many of those cases are now handles
1177     automatically by lower level code.
1178     - replace many ad-hoc checks for client visibility by object::visible_to,
1179     should result in broader applicability of functions using it.
1180 root 1.104 - merge items with different arch pointers refering to the same arch
1181     (due to archetype reloads).
1182 root 1.106 - refactored the object remove/insert functions and most related
1183     functions (decrease, split, merge_ob etc.).
1184 root 1.105 - make it compile better on freebsd (reported by pippijn).
1185 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1186 root 1.108 - fix the longstanding "container stays open" bug.
1187 root 1.107 - improved floorbox updating to be incremental and other protocol
1188     optimisations.
1189     - get rid of update_after_inventory_change and only do update stats
1190     for weight once/tick/player at max.
1191 root 1.109 - rewrite party commands, use party channel.
1192 root 1.103
1193 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1194 root 1.97 - properly link against libgthread as that is needed to make the slice
1195     allocator thread-safe.
1196 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1197     recommended configuration) (reported by Samuel Gondouin).
1198 root 1.94 - always put godgiven items into the player inventory, never any containers.
1199 root 1.92 - (maps, arch) the scorn go club was founded!
1200 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1201 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1202     became a real spell-class.
1203 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1204     - (arch) considerably strengthened spark shower and destruction.
1205     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1206     finally reloadable at runtime.
1207     - changed archetype loading algorithm to only require one pass and
1208     use delayed resolving of references.
1209 root 1.101 - examine command now uses the examine infobox.
1210 root 1.102 - implement an "incremental garbage collector" for archetypes.
1211 root 1.98 - enable slice allocator again.
1212 root 1.96 - implement optional free memory poisoning.
1213 root 1.91
1214 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1215 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1216 root 1.85 skill.
1217 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1218     names (also update all maps to use money instead of coins).
1219 root 1.78 - add uuid accessors to perl.
1220     - add coin names and archetype accessors to perl.
1221 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1222 root 1.78 - change perl extensions to not use hardcoded coins and values.
1223 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1224     and be more parsimonous of uuid usage by the exact value out on exit.
1225 root 1.86 - write log messages in another thread, removing another sync point.
1226     - support multi-line log messages in a nicer way.
1227 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1228 root 1.81 - fix a minor memleak in the random map generator.
1229     - some parts of the random map generator are not coroutine-safe,
1230     so only call it "single-threaded".
1231     - major cleanup of memory management in random map generator.
1232 root 1.87 - slight refactoring of the random map generator, faster too.
1233 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1234     bookkeeping bug.
1235 root 1.87 - work around "player is on active list" problem by deactivating player
1236     after loading.
1237 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1238     there have in fact been allocations.
1239 root 1.82 - fix object::insert to do as documented and insert into the env
1240     if necessary.
1241     - fix cf::map::unique_maps.
1242     - fix nrof overflow check in can_merge_slow.
1243     - fix converter code to handle >31 bit values.
1244 elmex 1.83 - added support for the player_sold flag
1245 root 1.84 - converters no longer accept unpaid items.
1246 root 1.88 - canonicalize random map meta files for better unification.
1247 root 1.77
1248 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1249 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1250     when mlockall has been used.
1251 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1252 root 1.72 - use separate thread for ticker timing (and more in the future).
1253     this greatly increases timing accuracy and gets rid of an enourmous
1254     number of gettimeofday calls.
1255 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1256 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1257 root 1.71
1258 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1259 root 1.68 - rebalanced default experience table to be more exponential
1260     and much easier up to level ~40, then moderately harder.
1261 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1262 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1263     - do not exit on reload/load errors but properly cleanup.
1264 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1265 root 1.66
1266 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1267 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1268     (this fixes the jeweler skill).
1269 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1270 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1271 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1272     it has reset, which is better than putting it on the savebed, also as
1273 root 1.321 proof that the player didn't use a savebed).
1274 root 1.59
1275 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1276 root 1.56 - work around perl bug in configure perl module version check.
1277 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1278 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1279 root 1.52 - fix a bug in animate_weapon, causing a crash.
1280 root 1.54 - no longer exit when a coroutine throws an exception.
1281 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1282 root 1.53 - fix the "<player> is nuts" message.
1283 root 1.58 - fix an exception at logout due to the json_coder being gone.
1284 root 1.43 - upgrade to EV version 2.0 API.
1285 root 1.47 - when players don't apply a savebed correctly but stand above one,
1286     do not move or kill them.
1287 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1288 root 1.43 - implement generic framework for server-side resource files.
1289     - implement resource file update event.
1290     - hook experience table update into the framework.
1291     - move jeweler.yaml to resources (arch/).
1292 root 1.44 - switch from Crossfire to Deliantra perl module.
1293     - implement json2json arch filter.
1294 root 1.45 - implement widget protocol version 2, support for ui templates.
1295 root 1.54 - mapinfo is now handled fully asynchronously.
1296 root 1.48 - ext/irc: also log irc messages.
1297 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1298 root 1.43
1299 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1300 elmex 1.41 - limited the number of items that can be picked up and dropped
1301 root 1.42 as temporary measurement against bad performance or dropping things
1302     (this lead to long freezes and triggered the watchdog).
1303 elmex 1.41 - improved the performance of the drop command a bit.
1304 root 1.38 - switch from Event to EV for higher performance, easier usage,
1305     less bugs...
1306 root 1.39 - updated to release version of the gnu affero license.
1307 root 1.38
1308 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1309 root 1.36 - more thoroughly rename the binaries, contact addresses.
1310     - update the copyrights.
1311 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1312     crashes.
1313 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1314     potentially causing crashes.
1315 root 1.35 - assign weapons on user load time, not login-time, avoiding
1316     crashes.
1317    
1318 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1319 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1320 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1321     in some of the maps.
1322 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1323     which is now trivial to do.
1324 root 1.33 - removed all traces of the old (and never working) plug-in interface
1325     (70kb code less on amd64).
1326 root 1.34 - improve/tune scheduling priorities.
1327     - fix some freezing bugs.
1328     - fix a memory corruption problem in dynbuf.printf.
1329     - use channels for chat and many informational commands.
1330     - improved the tutorial.
1331     - create missile is now fixed.
1332     - race fields must now contain archetypes.
1333     - jumping skill now works as advertised.
1334 root 1.31
1335 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1336 root 1.24 - relicense under the gnu affero license.
1337 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1338 root 1.24 - implement server-side framework for generic resources.
1339     - use resource framework for server-provided ambient
1340     music.
1341 root 1.27 - save object owners (players only atm).
1342 root 1.24 - replace limited sound api with server-provided sound effects.
1343     - new sc (sound control) protocol command.
1344     - improve fxix protocol to include types.
1345     - exactly fill tcp segments, if possible.
1346     - output-rate is now an upper limit, the server will automatically
1347     (and quite perfectly) adjust to the network conditions, ensuring
1348     low latency even during bulk transfers (music, images, sounds etc.).
1349     - implement server-side widgets (i.e. client widgets controlled
1350     in the server side). this will allow future expansion without
1351     having to upgrade clients.
1352     - implement a (artwork) world map with realtime player position
1353     tracking.
1354     - new and more efficient extcmd (server still supports old extcmd
1355     protocol).
1356 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1357     calcluation that could be easily exploited by users.
1358     - rebalanced diseases to spread more naturally/evenly.
1359     - completely asynchronous map loading even for tiled maps.
1360 root 1.24 - replace simple messaging protocol with channels carrying metadata
1361     (similar to message types, but more directed at the user).
1362     - reduce command processing latency by a whopping 120ms by
1363     reordering some processing steps inside the server. this directly
1364     reduces lag by 120ms.
1365     - actually send spell faces to the client.
1366 root 1.23 - implement player genders.
1367 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1368     otherwise return to savebed and possible kill if the log-out
1369     was for too long.
1370     - fast socket-dead detection (kick player after 8 seconds without ack).
1371     - greatly reduce the cpu time needed to draw maps _again_.
1372     - archetypes are now subclasses of objects.
1373     - rebalanced shop greed and approval functions to be more realistic
1374     (and likely match the actual intention).
1375 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1376     italic, gender-specific text, paragraphs etc.
1377 root 1.24 - implemented hint framework, players can opt to receive hints.
1378     - implemented (long) book framework, added some books from the cf wiki.
1379 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1380     protocol and is capable of transmitting generic meta information.
1381 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1382     - replace the nexus by a per-player tutorial map that teaches stuff
1383     better than the newbie house.
1384 root 1.18 - fix the magicmap colours.
1385 root 1.19 - optimise map update even more by removing unneeded code and checks.
1386     - decouple map and stats update from pl->ob and use pl->observe instead.
1387     - implement observe command.
1388 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1389     calls with a simple comparison.
1390     - fix a latent crossfire bug that could crash the server because the
1391     map refresh did not update the mapspace.
1392 root 1.24 - support custom keys for regions and maps, regions are now
1393     refcount-managed.
1394     - allow worldmap overlays anywhere in the 000..999 range.
1395     - new system to acquire time slices for background jobs, to reduce
1396     jitter.
1397 root 1.27 - semi-persistent object-referencing framework (currently only players
1398     supported).
1399 root 1.22 - dependency tracking for perl extensions.
1400 root 1.24 - new slag-ex extension for cleaning cauldrons.
1401     - fix invoke result processing.
1402     - there are even less i/o syncpoints in the server now.
1403 root 1.29 - added map-tags extension that scans all maps for object tags
1404     and records them in the database (not used yet).
1405 root 1.28 - metaserver 2 support.
1406 root 1.22 - many more bugfixes and minor optimisations.
1407 root 1.16
1408 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1409 root 1.14 - optimised event invocation (non-wanted events can now be
1410     skipped with 4-5 inlined instructions).
1411 root 1.12 - complete rewrite of town_portal: it now creates a portal
1412     to the "nearest" town only, travel is only possible
1413 root 1.13 to the town and back, anybody can use it (also removes
1414     one of the remaining syncpoints in the server).
1415 root 1.10 - complete rewrite of the range/attack skill slot system:
1416     there are now two slots, one for combat, one for ranged
1417     attacks.
1418     - introduce the concept of a current weapon (either a ranged
1419     or a combat weapon/skill/tool) and switch between them as
1420     needed.
1421     - rewrite bow code so bows get more useful: apply damage,
1422     attacktype and other stats to the arrows and treat
1423     bows as weapons. also rebalance the missile weapons skill
1424     so its damage increases with level.
1425     - rewrite the complete player speed logic: weapon_speed now
1426     works as documented and there are no unnatural speed boosts.
1427 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1428     installation, replacing the old collect scripts and
1429 root 1.9 simplying deployment by scaling and cutting faces as required.
1430     - simplify the map protocol extensively by taking advantage
1431     of missing bigfaces, speeding up map generation immensely.
1432 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1433     other archetypes.
1434     - rationalise archetype, region and treasurelist file format
1435     into a single file format and make them reloadable asynchronously.
1436 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1437     reloadable at runtime.
1438 root 1.6 - implement 64x64 faceset support.
1439     - implement fxixsx protocol that saves
1440     a lot of bandwidth over the old image/face/smooth packets
1441 root 1.11 and allows images > packetsize, incremental and background
1442     transfers.
1443 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1444     on a face basis as opposed to a mapspace basis.
1445 root 1.7 - the server can now rate-limit image uploads to not exceed
1446     a certain (client-configurable) speed while guarenteeing full
1447     freedom of movement.
1448 root 1.8 - implement new ex command to request item descriptions.
1449     - implement new msg command for in-game messages with meta
1450     information (using xml).
1451 root 1.9 - enforce utf-8 for all text messages.
1452 root 1.13 - added micropather (not used yet).
1453 root 1.6 - many, many bugfixes.
1454 root 1.1
1455 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1456 root 1.1 - make coroapi accessible to cf+.
1457     - moved map handling logic completely to perl
1458     - per player maps are now marked in the map
1459 root 1.2 - maps are saved completely differently now,
1460     and much more often.
1461 root 1.17 - rewrote map header parser and writer, to be much faster.
1462 pippijn 1.4 - maps and players are now (in the average case) loaded
1463 root 1.2 and saved completely asynchronously, I/O contention will no
1464     longer freeze the server.
1465 pippijn 1.4 - players and maps can be loaded anytime, without the player
1466 root 1.2 being logged in.
1467 root 1.1 - automatically generate method interfaces for perl from headers
1468     - unbundled freezethaw
1469     - mostly rewrote common/map.C
1470     - completely rewrite server/swap.C
1471     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1472     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1473     - better message for apply failures due to applymode
1474     - removed most all of the weather code
1475     - unified logging to stderr and file
1476     - too many minor changes to document
1477 root 1.615