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Revision: 1.842
Committed: Wed Nov 16 22:14:05 2016 UTC (7 years, 5 months ago) by root
Branch: MAIN
Changes since 1.841: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
41 root 1.841 - port to perl 5.18 and newer.
42 root 1.724 - (maps) hopefully fix tobias' tower.
43     - (maps) hopefully fix healing potion vendor in arena entrance.
44 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
45 root 1.739 - it was possible to unapply or half-unapply cursed items in many
46     cases, which confused players and also player state. fixed.
47 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
48     some items. also, no longer uncurses spells or other invisibles.
49     - (arch) remove curse and identify now treta the marked tiem first.
50 root 1.725 - creators no longer identify objects that shouldn't be identified
51     (such as money, which won't stack afterwards).
52 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
53 root 1.746 - (maps) implement a wilderness town portal.
54 root 1.748 - (arch) set proper(?) int values for all monsters.
55 root 1.751 - (maps) fire5.map could destroy players.
56 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
57     - clear the spell's applied flag when inscribing scrolls, to make the
58     scrolls mergeable.
59 root 1.791 - redo all build material faces from scratch.
60 root 1.790 - dropall without arguments now drops all containers.
61 root 1.776 - use blitz++ for vector maths (new dependency).
62 root 1.772 - only match archetype names in artifact allowed names.
63 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
64 root 1.751 - altars with match expressions did not work properly.
65 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
66 root 1.749 - god enemy race check fixed ("god detests your race").
67     - gods errornously allowed any kind of worshipping race, even
68     ones they hate.
69 root 1.726 - use same default config in code as on gameserver.deliantra.net.
70 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
71 root 1.727 our parser.
72 root 1.767 - generate slightly more special exits and avoid warning.
73 root 1.731 - applying a glowing crystal now gives status messages.
74     - fix a memleak in the random map generator.
75     - rework the random map parameter passign a bit to be extendable.
76 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
77     also, improve the quality of the mazes (no longer will the edges
78     almost always form a passage) and add two new types - "rooms"
79     and "braided".
80 root 1.840 - implement --unique option to reset command.
81 root 1.734 - (random maps) add new "cave" layout, which is much more ...
82     cave-like.
83 root 1.744 - (random maps) new layout style "castle" that generates straighish,
84     rogue-ish maps.
85     - (random maps) new layout style "multiple" that simply mixes multiple
86     different styles in different areas.
87 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
88     - rewrite layout management in the random map generator from the
89     ground up.
90 root 1.736 - fix bug in tausworthe rng initialisation.
91     - switched to the faster and hopefully better quality gfsr{24,55} random
92     number generator, the same algorithm that freeciv apparently uses.
93 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
94     memory and imho looks nicer.
95 root 1.741 - (arch) fix samhlaidh archetype.
96 root 1.751 - fix the "archname" match special function.
97 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
98     and other fractal algorithms.
99 root 1.754 - one can no longer emote to logged-out players.
100 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
101     sacks fit on a tile again.
102 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
103 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
104     support background colour for text clients.
105 root 1.763 - (arch) improve automatic name from archname generation.
106 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
107 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
108     match expressions.
109 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
110 root 1.761 - sometimes a special exit wasn't placed when it should have been.
111 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
112 root 1.765 - require EV 4.00.
113 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
114 root 1.766 - add perlxsi.c to cleanfiles.
115 elmex 1.768 - (arch) made speed potions easier for now.
116 root 1.769 - the server didn't properly initialise all client skill slots,
117     no known impact.
118 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
119 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
120 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
121     a generic table/matrix/palette converter to cfutil.
122 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
123     apparently, in the brewery map).
124 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
125     - remove limits of 000..999 from worldmap coordinates, support negative
126     coordinates and introduce z-layers - deliantra is now 3d, in yet another
127     sense.
128 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
129     handle generic "world map areas".
130 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
131 elmex 1.779 - added is_quad flag.
132     - (arch) added quad archetypes.
133     - made the pickaxe mining tool remove quad walls and floors.
134 root 1.780 - move key_values into their own class, simplifiying lots of code and
135     making it possible to use kv pairs easily for maps and other objects as well.
136 root 1.781 - get rid of get_archetype, finally.
137 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
138 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
139     have been removed, and the map "intelligently" changes between active/inactive.
140 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
141 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
142 root 1.787 - server now enforces width/height matches between tiled maps.
143 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
144     for unordered map walks - which should not cause any real issues.
145 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
146 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
147     as all other similar macros - might cause other breakage...
148 root 1.791 - cfutil no longer creates split tiles multiple times due to a
149     off-by-one bug in comparing mtimes.
150     - cfutil now supports type: prefix to derive faces from other faces, which
151     is used for all build materials currently.
152     - require imagemagick >= 6.6.
153 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
154     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
155 root 1.795 - fix the brace command.
156 root 1.799 - implement refcnt_buf.
157     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
158     codesize decrease. wow.
159 root 1.798 - removed version 1 ext/exti command support.
160 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
161 root 1.801 - new extension, ota_update, for online updates of the game client.
162 root 1.802 - implement a simpler config value system for extensions that allows
163     config updates without a reload.
164 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
165 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
166     at it.
167 root 1.805 - make nekosan more disease-resistant.
168     - new event "infect".
169 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
170 root 1.808 - implement simple web server, currently to serve facedata for the html5
171     client.
172 root 1.809 - sort faces by name in the server to improve caching locality in clients.
173 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
174 root 1.811 - add skill_info and spell_paths resources to enable caching the info
175     and removing another command.
176 root 1.827 - send completion info to the client.
177 root 1.812 - assume all clients support the deliantra protocol extensions and allow
178     fxix/extcmd and other protocol "extensions" before setup.
179 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
180     to connect.
181 root 1.815 - implement exti doclet request to request documentation,
182     currently for commands only.
183 root 1.816 - created nickmon extension to monitor nicks.
184 root 1.817 - ix now keeps a copy of the face data while sending, in case the
185     face changes.
186     - do not allocate memory for empty refcnt_bufs.
187     - when faces change, invalidate all clients, not just clients with matching
188     faceset, as faceset only applies to tile resources.
189 root 1.818 - remove dependency on Time::HiRes.
190 root 1.819 - move face data to disk, and load it on each and every access. this saves
191     250mb ram on load, and 130mb ram in general, and only reduces the http
192     server hot cache throughput for faces from ~24000 to ~18000 requests/s
193     on my system. this should make it possible to add a lot more media files
194     in the future, and reduces the memory footprint by the server from 180mb
195     to 60mb ram.
196 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
197 root 1.821 - pod processing could deadlock because the child process might try
198 root 1.822 to get a lock.
199     - removed support for ncom packets.
200 root 1.823 - remove drawinfo packets from the server (use msg instead).
201 root 1.828 - skill objects now have their documentation in the msg slot.
202 root 1.829 - no longer allow prefix match when matchign spells, spells names must
203     now be written fully.
204 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
205     file in a child process.
206 root 1.831 - implement spellmon v2 protocol - no spell message.
207 root 1.833 - remove ability to cats/invoke seplls by "count".
208 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
209     - implement dm/dmhide in terms of the "may" mechanism, so dm
210     players must now be configured by adding may_command_dm: ["uuid..."]
211     to the config.
212     - remove nowiz command.
213 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
214 root 1.834 it only affects information commands. use observe instead.
215 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
216 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
217     problems in blitz++.
218 root 1.839 - catch sigfpe in the same way as sigsegv.
219 root 1.724
220 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
221 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
222     now easily reachable, at a price.
223 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
224 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
225 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
226 elmex 1.630 (by Dustfinger).
227 root 1.681 - (maps) fixed bad floor tile in navar apartment.
228 elmex 1.573 - made (wizard) look_at show also uuids.
229     - added cf::object::find_object_uuid (::find_object already exists!).
230 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
231 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
232 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
233 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
234 elmex 1.568 - (arch) made the hill giants loose more body parts.
235 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
236 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
237     and made them a bit more expensive.
238 root 1.633 - (maps) add more glory hole treasure styles.
239 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
240     in a select number of mlab maps.
241 root 1.667 - (maps) the library should be less of a death trap now.
242     - (maps) exits no longer point to auto-apply exits, most affected
243     maps now have proper doors or a similar solution.
244 root 1.682 - (arch) jumping skill has now physical attacktype.
245 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
246 root 1.691 - enter_map did not normalise the map coordinates when the destination
247     space is blocked, causing badness and freezes for the player.
248 root 1.685 - when applying containers, server checks for the key on activate
249     and also allows players to unapply active containers they don't have
250     a key for.
251 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
252     races files to arch, where they belong (exp_table is no longer in
253     confdir but in datadir now!).
254 root 1.677 - jeweler and sound config files are now normal datafiles as well.
255     - quit_character was causing a runtime exception, causing it to not
256 root 1.672 work since 2.93.
257 root 1.671 - entering a map will now respect move_on and other effects,
258     except for auto-apply exits :/
259 root 1.660 - only talk to the items on the nearest mapspace, or, of there
260     are none, to the player, not ALL items in vicinity.
261 root 1.625 - do not update the floorbox while running, to avoid big item
262     updates that cost network bandwidth and processing power.
263 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
264     caused overflows causing monsters to become living deads.
265 root 1.619 - unapply weapons and armour before trying to improve it.
266 root 1.588 - teach the random map generator the ability to read ".rmg" files
267     that specify which actual style map to generate, and use it for
268     the default decorstyle to avoid inappropriate maps to be used.
269 root 1.639 - support (with some limitations) multiple different skills with the
270     same subtype.
271 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
272     so nekosan could end up beign saved AND escaped to another map.
273 root 1.636 - show invisible no longer makes magic mouths visible.
274 root 1.583 - move_type changes (spells, skills etc.) now will correctly
275     take move_on/move_off into account (e.g. buttons).
276 root 1.582 - display (exit) or (random map) in client for those objects.
277 root 1.606 - removed (useless) spell damage columns from spell info and replace
278 root 1.578 it by effective casting level - clients > 2.10 required to display
279     properly.
280 elmex 1.565 - building of levers/doors works again for all kinds of floors.
281 elmex 1.563 - the player can now withdraw and deposit all the available money.
282 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
283     steinwandstadt/celvear.
284 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
285 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
286     mostly based on the spell's level in the spellbook.
287 root 1.718 - the music scheduler did not properly send new music on region
288     changes.
289 root 1.669 - (maps) fix some map regions and the region tree.
290     - the server will now be more picky when parsing the regions file.
291 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
292 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
293 root 1.566 clients.
294 root 1.690 - follow has been rewritten to be, hopefully, more robust.
295     - follow mode will not be aborted when the follower tries to move.
296 root 1.566 - tcp.ext didn't unbind in reloads.
297     - map-tags.ext didn't properly close the database on reloads.
298 root 1.567 - cfutil skips .-directories when scanning.
299 root 1.571 - build.ext prevents players from building on other player's maps.
300     - rent.ext allows the dm to enter anytime.
301     - NPC_Dialogue adds a new predefined variable, $map.
302     - new "build" event hook.
303 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
304 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
305 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
306     them on loading, for old playerfiles and maps.
307 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
308     would be handled differently nowadays anyway.
309 root 1.584 - random map .meta were not being expired at all.
310 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
311 root 1.586 - update to automake 1.10.
312 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
313     require level 4 anymore.
314 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
315 root 1.590 - monsters now rotate through all skills (in chosen_skill).
316 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
317 root 1.661 - detect/sense curse/magic will no longer work on items that don't
318     need identify.
319 elmex 1.593 - added detect mineral vein spell.
320 root 1.592 - support "wall overlays" in the random map generator - not very generic,
321     used by minable veins.
322 elmex 1.594 - (maps) relocated jeweler town to another directoy.
323 root 1.603 - (arch) implement mining pickaxes and mining skill.
324 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
325 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
326 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
327     of the output is only 1/5th (instead of 1/3rd) of ring level.
328 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
329     generated ring/amulet.
330 root 1.601 - generate most constants for perl automatically.
331 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
332     - when player dies, restore his food to at least 200.
333 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
334 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
335 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
336 root 1.600 - the singing skill actually respects the direction now.
337     - oratory and singing now require a direction.
338 root 1.603 - use_skill now requires that you can actually apply the skill tool.
339 root 1.604 - do not invoke perl on every user command anymore by providing
340 root 1.655 a command and an unknown_command event.
341 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
342     perl to C++, for speed reasons (basically undo patchset 1304).
343     - add a client_destroy event, so we don't have to hook the
344     attachable destroy event (which is called much more often).
345 root 1.606 - removed (unused) FLOOR object type.
346 root 1.607 - fix errornous change_abil messages for rods (and other types).
347 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
348     all into server/commands.C.
349 root 1.609 - save and restore combat/ranged/current slot for players.
350 root 1.610 - the server now batches item's face/fx commands, as opposed
351     to sending one fx per item - helps mostly at connect and
352     with floorbox updates.
353 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
354 root 1.614 - the random map generator now supports selecting difficult for
355     more style categories than just monsters (all except fountains
356     apparently).
357 root 1.617 - object serialiser no longer creates empty "owner" references.
358 root 1.620 - make sure failed castings take some time, too, to avoid being
359     smitten by your god.
360     - many more failmsgs and help texts.
361 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
362 root 1.623 - stop thrown objects when their speed goes too low.
363 root 1.624 - log the number of unique logins seen every minute in a compact
364     format (for statistics).
365 root 1.626 - do not send delitem for players.
366 root 1.627 - support static scalar data members properly in genacc now.
367     - implement "simple" freelist management for objects.
368 root 1.628 - recycle object counts now - to support longer uptimes.
369 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
370     function (and yes, 666 is exact!).
371     - random map generator results should now be fully repeatable.
372 elmex 1.635 - fixed possible crash bug in build code.
373 root 1.638 - rename find_marked_object to ->mark and speed up.
374 root 1.640 - player movers properly destroy themselves when used up, instead
375     of leaking.
376 root 1.642 - do not show msg for unidentified objects that need identification.
377 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
378 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
379     next_line method.
380 root 1.646 - use nicer file format for exp_table and attackmess
381     (more like other resource files).
382     - make parse errors during server startup fatal.
383 root 1.652 - properly initialise all maptile values in constructor.
384     - improved {link} map.
385 root 1.655 - optional unloadable extensions will not lead to an endless loop.
386 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
387 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
388 elmex 1.664 - building listening books is possible again.
389     - (maps, arch) added archetype for building instructions and replaced
390     the copies of the instructions in the maps with it.
391 elmex 1.666 - (arch) made the spark shower spell available in shops.
392 root 1.670 - don't create a second LOGIN event on character creation.
393 root 1.674 - correctly generate "You paid xyz" message in shops.
394 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
395 elmex 1.710 - added a 'password' command, to let DMs change the password of players
396     more conveniently.
397 root 1.680 - correctly save shopitems string, to avoid parse error when reading
398     saved maps.
399     - logging now differentiates between logging levels better.
400 root 1.684 - speed up get_typedata.
401 root 1.689 - fix deadlock problem during server shutdown/reload.
402 root 1.692 - make ext/checkrusage "more" non-blocking.
403     - use common::sense for extensions.
404     - work around a 50.10.0 utf8 caching bug.
405 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
406     "no relation to target" bugs.
407 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
408     modules being loaded from the mainloop, pre-load some more
409     core modules so perl doesn't do it later on.
410 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
411     compiling regexes.
412 root 1.701 - make exp_table and materials file reloadable.
413 root 1.702 - made reload_config non-blocking.
414 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
415     causing server freezes.
416 root 1.704 - store unhashed password, to prepare for safer authentication.
417 root 1.707 - do not log connections from the local host, to help a local
418     watchdog.
419 root 1.714 - fix summon freeze at map borders.
420 root 1.717 - support @group syntax and music config file for music face lists.
421     - run post_init jobs in parallel, they might do I/O.
422 root 1.722 - avoid apply conversion for converters.
423 root 1.562
424 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
425 root 1.558 - (maps) fix travel to valdor and back.
426 root 1.545 - do no longer by default eval map cod ein safe compartments
427     (this can be re-enabled using the safe_eval config option).
428 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
429     in lorak.
430 root 1.559 - fix data corruption issues caused by recursive calls to
431     unordered_mapwalk - now every caller must provide its own
432     buffer.
433 root 1.538 - (maps) improve tindervale maps slightly.
434 root 1.544 - (arch) considerably decrease slag ex price.
435 root 1.540 - (arch) fix filth archetype.
436 root 1.556 - extension dependency resolve was completely broken.
437 root 1.544 - multipart objects would cause save_throw_object to crash - it
438     now acts on the head only.
439 root 1.541 - do not try to connect to an irc server unless explicitly configured.
440 root 1.542 - do not expect decltype() to be available in gcc 4.4.
441 elmex 1.543 - extended the safe perl environment by loops.
442 root 1.547 - (arch) fix "armless cook" facings.
443     - the "experience table" resource item did not have a proper
444     hash associated with it, so updates could not be detected.
445 elmex 1.550 - fixed poison traps in doors.
446 root 1.548 - player->killer_name did not properly flag the name as unicode.
447 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
448     and provide a non-destructive SvPVutf8 variant.
449 root 1.554 - do not allow dragon players to change their title via the settings.
450 elmex 1.552 - ratelimited jeweler skill nugget conversion.
451 root 1.551 - under high load, the server stopped swapping out to make
452     the server more responsive, but making it impossible to reduce
453     the load by... swapping out. slot queuing will now always make
454     some progress.
455     - improve the quality of the load-avg calculation.
456 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
457 root 1.556 - don't fail to write the runtime file if the temporary already exists.
458 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
459     player now.
460 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
461     timestamp and use a tab in the client to increase awareness.
462 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
463     setflag 0 is possible.
464 root 1.560 - make install now deletes old extensions, to ease upgrades in the
465     deliantra vm.
466 root 1.538
467 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
468 root 1.532 - the destruction spell could/would corrupt server memory quite often.
469 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
470     disk, not when it already was in memory.
471 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
472     avoiding livelock during high-load emergency saves.
473 root 1.530 - logging in did not properly unapply all skills.
474 root 1.531 - (maps) make the invite quest marking much more obvious.
475 root 1.533 - (arch) fix warrior archetype names.
476 root 1.532 - map prefetching never prefetch upwards.
477 root 1.534 - wizpass no longer makes you non-blocking.
478 root 1.536 - (maps) add light to some of the special maps, add troll
479     map.
480 root 1.530
481 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
482 root 1.515 - (maps) add gorokh_final mapset from crossfire.
483 root 1.516 - (maps) block most vault-type mlab locations, open up
484     imperial converters for anybody to use.
485 root 1.519 - (maps, arch) replace all permanent stat potions by random
486     variants.
487 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
488 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
489     real player object on player changes.
490 root 1.522 - diseases and maybe other things could sometimes reduce the speed
491     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
492     much grief.
493 root 1.523 - speed_left randomisation was, apparently, totally broken.
494     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
495     of the speed slot internally and in map save files. among other
496     things, this gets rid of all the abs (speed) calls.
497     - reduce map file save files by using abridged keywords aliases.
498 root 1.494 - shop specialisation calculation was totally broken.
499 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
500     now enforced.
501 root 1.498 - fix magic mapping, which only worked for inate spell casting.
502 root 1.495 - godgiven items will now be explicitly described as such.
503 root 1.524 - (arch) dded a quiver of bolts.
504 root 1.504 - materialnames would change "randomly" on every load, only
505     set the material when the materialname was not set before.
506 root 1.497 - balancing change, halve rod recharge speed (instead
507     of 4.8s, the standard rods now recharge in ~10s. not a solution,
508     but still.
509 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
510 root 1.509 the costly flag-checking loop in most cases and using a simple
511     repeat-cache for speed_left.
512 root 1.507 - always delay stats update for players on insert/remove till
513     next tick/command, which saves a lot of cpu cycles on drop/take.
514 root 1.514 - add hint about havign to run to attach unaggressive npcs.
515 root 1.494 - pet monster level was not displayed correctly in "showpets index".
516     - clean up floating point conversions and many similar nitpicks.
517 root 1.502 - fix hanuk altar.
518 root 1.504 - overhaul material system to be much faster, and having less bugs, but
519     still having a lot of cruft :/.
520 root 1.502 - add marble shop floor.
521 root 1.494 - move gcc specifics to new file include/compiler.h.
522     - unrecognised cfpod directives could cause undefined behaviour.
523 root 1.505 - added boes' marble shop to steinwandstadt.
524 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
525     - optimise mapspace updates.
526     - cache volume/items per mapspace.
527 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
528     decrease).
529 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
530     have led to weird item multiplications.
531 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
532 elmex 1.501 - fixed crash bug in learn_spell command.
533 elmex 1.634 - enhanced output of the mapinfo command.
534 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
535 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
536     from perl to c++.
537 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
538     and use it in some "inner" loops.
539 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
540 elmex 1.511 - fixed jeweler experience output to not be floating point.
541 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
542 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
543 root 1.518 - try to prefetch memory inside process_objects, which can give
544     enourmous speed gains.
545     - make some small optimisation to the process_objects loop.
546 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
547     handling different chksum lengths.
548     - check for hash collisions in cfutil.
549     - reduce face checksum size from 6 to 4 bytes.
550 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
551 root 1.523 - removed weather-specific attributes.
552     - fixed genkeywords dependency.
553     - do not clear "randomitems" slot for world underlays.
554     - use "sl" as short-hand for speed_left in save-files, just to make them
555     smaller.
556 root 1.517 - in general, don't crash on value-less resource file lines
557     anymore, due to get_str never returning a 0-pointer.
558 elmex 1.521 - code cleanup in move_symptom.
559 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
560 root 1.494
561 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
562 root 1.481 - some Andrew Madloch wanted, despite being specifically told
563     multiple times that the Deliantra parts additions are under AGPL,
564 root 1.487 lock up the source code of the server within his company.
565 root 1.481 some reorganisations have been done to the sourcecode to make
566     it clearer that this violates the Affero GPL. Help to keep
567     Deliantra free software even for the coming generations
568     and be wary of the promises of Andrew Madloch, he has nothing
569 root 1.487 good in mind for free software.
570 root 1.480 - clarify which files of the server are 100% AGPL.
571 root 1.481 - minor reorganisation, move some GPL code into other files.
572 root 1.483 - implement viewpoint (which is like observe, but only for the map,
573     not stats etc.).
574 root 1.484 - replace magic mapping overlay by a flying bird exposing area
575     on the worldmap (ext/magic_mapping.ext).
576 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
577     - @find results in npc dialogue is now stored in $find.
578 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
579 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
580 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
581     dm instead.
582 root 1.456 - (maps) add town portal to celvear.
583 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
584     mapsets from crossfire, together with associated archetypes.
585 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
586     - (maps) define a new whalingoutpost region.
587 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
588     and most archetypes that go with them (without stoning and swallow effects),
589     casino tokens and stock certificates are also missing.
590 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
591     and santo dominion.
592 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
593     to go with them. also adjusted archetypes to be more korrekt "gotisch".
594 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
595 root 1.460 - properly close client-side dialogue when the player is teleported away.
596 root 1.459 - map-tags did not properly close it's database tables or wait
597     for a quiescent state, causing memory corruption on reload.
598 root 1.454 - support "stat.xyz" accessor in match expressions.
599 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
600 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
601     fixes long answers from npc dialogue).
602 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
603 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
604     and to not add a "put your code here" force needlessly.
605 root 1.463 - (arch) fix or improve many plurals.
606 root 1.465 - markers do no longer add a force if the slaying field is unset.
607 root 1.466 - sped up search-items implementation, but it's still horrible.
608 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
609 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
610     used to reogianise the illogical arch tree a bit.
611 root 1.479 - (maps) import most map names from crossfire.
612 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
613 root 1.483 - fly_high movement gives better los, ignoring blocksview.
614 root 1.488 - the addexp command should now honour skill names with spaces.
615 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
616 root 1.491 - (arch) added many more buildable marble floors.
617 root 1.490 - major namespace cleanup: save 45kb by making functions static
618     that were unnecessarily global.
619 root 1.452
620 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
621 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
622 root 1.451 - fix a memory buffer overflow in the book code.
623 root 1.429 - add @check, @find npc dialogue commands.
624     - (maps) add a number of town interiors.
625 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
626 root 1.451 - (maps) add celvear area from cfextended.
627 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
628     - (server,maps) fix bug causing some library books not to be chained down,
629     cause Scorn/Navar libraries not to have inscribable books.
630 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
631 sf-marcmagus 1.433 inappropriate item power.
632 root 1.448 - (maps) fix intwell balancing issue.
633 root 1.437 - improve the look of generated books.
634 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
635     - fix bug where players could bypass no_drop by putting items in containers.
636 root 1.430 - consecutive commands arriving at the same time in the server would be
637     corrupted if the length was >255.
638 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
639 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
640     and perl.
641 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
642     functionality (and more) inside the same object using the match expressions.
643     - create simpler match expression compiles in many common cases.
644 root 1.439 - reduce object size by removing obsolete "seen_by" member.
645 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
646     of the new dynbuf::splice function (which gave an unexpected net win
647     in code size...).
648 root 1.442 - the server will no longer complain (and subtly fail) when an object
649     being removed from a map causes another object to get removed.
650 root 1.441 - banish strncpy from the server, speed up and simplify sending item
651     descriptions to the client considerably.
652 root 1.442 - add new "in head" set modifier for matches.
653     - new BLOCKED_MOVE event added.
654     - mapscript archetype now has activate_on_xxx true by default, as similar
655     connected elements.
656 root 1.448 - (maps) imported all styles from cfextended except
657 root 1.444 floorstyles/land_plots and monsterstyles.
658 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
659 root 1.446 - don't crash when treasure lists are empty / supply new empty
660     treasurelist for randomitems when none can be found.
661     - implement cf::map::static_maps and use it in map-tags.ext.
662 root 1.449 - fix a bug in map-tag scanning when moving tags.
663 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
664     for a reaction.
665 root 1.447 - implement new "loadall" map loading command, purely for debugging.
666 root 1.429
667 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
668 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
669     but not horns (to make them more useful for content-creators).
670 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
671     2) it skipped spell effects and 3) it didn't handle the case where
672     and object was destroyed while iterating over it correctly. all this
673     allowed players to sometimes walk onto spaces they should not be able to
674     walk on.
675 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
676 root 1.399 - examining an object now dumps the serialised object form when the user
677 root 1.404 is a wizard (wizlook).
678 root 1.421 - altars no longer accept unpaid items.
679 root 1.411 - party spells didn't work all that well.
680 root 1.424 - added complex object matching framework (cf::match), and make altars
681     and pedestals use it.
682 root 1.425 - identified skill-tools show what skill they grant.
683 root 1.399 - display the duration of change_ability spells when examining them
684     (missing: protection spells, but they are a hack...).
685 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
686     adding more variety to the different mushrooms.
687 root 1.398 - fix a minor cfpod formatting bug.
688 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
689     the hintmode setting on the settings page.
690 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
691 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
692 root 1.399 - enable the object loader to also dump archetypes.
693 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
694 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
695 root 1.402 - force the initial face when loading an object that is time-animated
696     or a monster, so it does not have to be specified anymore.
697 root 1.403 - fix a bug where recasting an ability changing spell could shorten
698     its remaining duration.
699 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
700 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
701 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
702     up splay operations as well.
703 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
704 root 1.412 - implement introspection data for C++ classes (%REFLECT).
705 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
706 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
707 root 1.419 - fix transmutation alchemy.
708 root 1.424 - speed up many frequently-invoked C->perl callbacks.
709 root 1.419 - added complex object matching framework, to be used in altars and the like.
710 root 1.426 - switch to YAML::XS from YAML.
711 root 1.396
712 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
713 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
714     that ultimately was not helpful to catch it :)
715 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
716     all callers to use either one or the other, as appropriate. This
717     fixes the (rather fragile) light spell, maybe others.
718     - fixed an overflow and exploit in the bank/payment code.
719     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
720 elmex 1.384 to explain the skill a bit more.
721 root 1.389 - removed a buggy check for zero attacktype. So that we might find
722 elmex 1.388 the real bugs in the archs/maps/objects.
723 elmex 1.394 - Fixed enabling torches with lighters.
724 elmex 1.387 - (maps) Added Heaven Town region.
725     - (arch+maps) Fixed & normalized warriors on map
726     /quests/peterm/CTower/Barracks.
727 root 1.392 - fix the light spell (and possibly diseases and other lights).
728 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
729 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
730     a long time ago, and similar cases are still to be found in the maps.
731     - make the socket_timeout configurable in the code (but not yet for users).
732 root 1.393 - earth wall health bar is now correct.
733 elmex 1.384
734 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
735 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
736     freeze with IO::AIO anymore due this change.
737 root 1.364 - avoid a crash when a player tries to apply a lighter.
738 root 1.376 - allow a spell argument for dimension door.
739 root 1.362 - move shop item listing and some otherstuff into the info tab.
740 root 1.360 - avoid crashes when non-players cast party spells.
741 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
742 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
743     - small improvement of the number of potions in shops
744     (by Job Vranish).
745     - added a few party spells (by Job Vranish).
746 root 1.362 - use a common message dynbuf.
747 root 1.364 - destroying tear down objects will now use the full hp range
748     for animation and will only destroy/lastframe when hp < 0.
749     - allow monsters to use earth to dust.
750     - use manhattan distance for get_rangevector_from_mapcoord, just as
751     in get_rangevector.
752     - los updates now correctly take tiled maps into account.
753     - do los updates even on maps without darkness.
754 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
755 root 1.375 - upgrade to IO::AIO 3.21.
756 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
757 elmex 1.373 - properly catching exceptions from callback in irc.ext.
758 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
759 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
760 elmex 1.368 - (arch) added hint about usage to Slag Ex.
761 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
762     like the rest.
763 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
764 root 1.378 - (arch+maps) added rate limited converter and adjusted
765     /elmex/mana_fountain.
766     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
767     - reduce size of casting_time, move_status, attack_movement,
768     last_heal and last_sp slots, squeezing some more space out of struct
769 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
770     anywhere.
771 root 1.358
772 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
773     - fixed bug in alchemy, where finding the right object for enhancements
774     didn't work.
775 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
776     effects (w.r.t. put_more) per mapspace, to give the server a chance
777     to survive a hundred deathsheads.
778 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
779     disastrous bug of unfortunately unknown proportions...
780 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
781 root 1.343 - use gender-neutral place descriptions for invite.
782 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
783     Thanks go to Lisa Larsen!
784 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
785     anymore).
786 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
787 root 1.345 - use better dependency tracking for include/keyword.h.
788 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
789     so it is possible to invite somebody out of some stck-till-death traps,
790 root 1.346 or simply to commit suicide.
791 root 1.352 - replace the "ignoring delayed commands" message by something more useful
792     (cf. cunning gnome freezeing issue).
793 elmex 1.349 - various fixes for weapon improvements.
794 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
795 root 1.353 - support T and G sequences in cfpod.
796 root 1.343
797 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
798 root 1.339 - convert me command from per-map to chat, which makes more sense, also
799     document it.
800 elmex 1.336 - more than one spellbooks of same class can now be given
801     in class selection.
802 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
803     spell rebalancements.
804 elmex 1.338 - the IRC gateway filters IRC colors now.
805 elmex 1.336
806 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
807 root 1.331 - (arch) fix quiver of Holding Bolts.
808 root 1.332 - applying unpaid items will now examine them.
809 root 1.330 - add "What" column to body command, showing items in that slot.
810 elmex 1.329 - redesigned and rebalanced lamps and torches.
811 root 1.330 - add "..." to item names that have been shortened.
812     - fixed "assign" function that squeezes strings into fixed length.
813 elmex 1.333 - add cursed effect to lamps and (some) torches.
814 elmex 1.334 - fixed bad assigned crafting skills and their tools.
815 root 1.312
816 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
817 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
818 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
819 root 1.312 - make monster smell logic dependent on their wisdom stat.
820 root 1.324 - put the death reason into a separate tab.
821     - converted "connected" slot to string, cleanly got rid of some ugly
822     hacks such as the path_attuned hack.
823 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
824     - replace one-at-a-time hash by faster than smaller FNV-1a hash
825     when hashing strings.
826 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
827 elmex 1.320 whether the right cauldron is used.
828 root 1.313 - considerably optimise shared string implementation by
829 root 1.316 making its null value a compiletime constant.
830 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
831     as well as using shstr_cmp to pass shared stringsa round efficiently,
832     for lots of code size savings.
833 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
834     they are sleeping: generators now check for the sleeping flag.
835 root 1.318 - tell gcc not to excessively inline some perl interface functions.
836 root 1.322 - remove marking rune length limit.
837 root 1.323 - fix formatting of cfpod when a verbatim block was following
838     a single newline.
839     - move resistances, statistics and showpets command output into tabs.
840 root 1.326 - implement map scripts that can replace the boulder logic without
841     having to write extensions.
842 root 1.310
843 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
844 root 1.302 - fix a longstanding bug that teared multipart monsters
845     at map boundaries apart.
846 root 1.292 - temporarily make permanently invisible player visible when
847     he/she makes noise.
848 root 1.284 - fix being able to see through walls a bit.
849 root 1.303 - improve look at output.
850 root 1.285 - completely replaced the line of sight algorithm with a variant
851     of spiral fov capable of visibility grades and arbitrary
852     shadow angles, that uses less memory and less code.
853     - the new los code supports arbitrary map rectangles and loosens
854 root 1.310 other restrictions of the old code, supporting further optimisations.
855     - update los if blocksview-objects are inserted in a map, not just when
856 root 1.287 removed (e.g. for summon fog).
857 root 1.303 - permanent invisibility doesn't make immune against making noise:
858     implement a noise system that allows monsters to locate the player
859     when he/she makes noise.
860     - implement a primitive smell system that monsters can use to track
861     players.
862 elmex 1.288 - create bomb now also works when casted by door traps.
863 elmex 1.290 - (arch) new torch graphics.
864 root 1.289 - (maps) considerably soften the subway spider.
865 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
866     the guards from being killed by players.
867 root 1.310 - (maps) lots of tweaks in and around scorn.
868     - (maps) use special non-blocksview jungle, mountain and
869     darkforest freely on the worldmap, to get gradual sight obstacles
870     instead of total blackout in those areas.
871 root 1.289 - no maximum darkness for outdoor maps anymore.
872 root 1.291 - add more hints, fix some messages.
873 root 1.292 - fix a bug: firing rods should tell you something about them.
874     - make light additive even within players.
875 root 1.293 - darken xrays effect a bit.
876     - improve handling of los changes when inserting or removing
877     objects, not perfect yet.
878     - make map darkness signed (formerly unsigned) to allow
879 root 1.294 ambient lighting and centrally manage darkness as an offset.
880     - revamped, fixed and documented the server calendrics, also
881     tell users the current time and data, to improve awareness.
882     - implement proper wizlook flag and handling of wizlook, instead
883     of dumbly just clearing los once.
884 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
885     and has a smaller runtime variance.
886 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
887     making them actually useful.
888     - see_in_dark now increases the viewing radius by 3.
889 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
890     speedup, as well as in many other places.
891 root 1.299 - remove support for extended map infos - these are not used
892     by the deliantra client and removing them gives us a 10% speedup
893     when sending map changes.
894 root 1.300 - remove most gcfclient and other client bug workarounds, as well
895     as now obsolete protocol versions, simplying the code.
896 root 1.301 - optimise and simplify generation of random numbers.
897 root 1.303 - correctly provide a non-zero default density for materials, to
898     avoid crashes, fix other bugs in the material handling code.
899     - fix volume calculations.
900     - fix cfpod parsing when multiple verbatim blocks were separated by
901     newlines.
902 root 1.305 - increase monster detection radius from wis/5 to wis/3.
903 root 1.306 - remove old pickup modes.
904     - remove obsolete disarm and search commands (search wasn't working
905     anyways).
906 root 1.308 - fix a crash when an npc applied a sign.
907 root 1.284
908 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
909 root 1.283 - this release is assumed to be very stable.
910     - (maps) radically redesigned and improved tutorial.
911 root 1.280 - directional casting no longer immediately removes the invisible effect.
912 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
913 root 1.272 - fix overflow in lighting calculations.
914     - negative glow radii can no longer cause total darkness.
915 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
916     only maximally-lit ones.
917 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
918     - swashbucklers got the oratory skill now.
919 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
920 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
921 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
922 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
923     (which was probably broken, too).
924 root 1.281 - support negative glow radii during daytime, too.
925     - use circular, not rectangular, viewing area.
926     - use minimum viewing distance of 2 in outdoor maps.
927     - negative glow is stronger than viewing area or lamps.
928 root 1.283 - (arch) new darkness spell face.
929 root 1.272
930 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
931     - (maps) completely redesigned scorn.
932 root 1.269 - "cast light" now works on oneself.
933 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
934     negative glow radii again (they were totally broken before).
935 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
936 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
937 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
938 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
939 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
940     back to the player.
941 root 1.251 - attuned/repell and spell base level system reworked.
942 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
943 root 1.247 be less erratic now.
944 root 1.248 - refuse to write the uuid file if the uuid is zero
945     (to avoid writing it in early crashes).
946 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
947     - speed up emergency_save by not syncing every file separately.
948     - no longer reattach perl to every object on reload, it's slow, and no longer
949     necessary since we don't nuke stashes anymore.
950     - do not bootstrap perl from the commandline args, use separate eval for
951     better error reporting.
952 root 1.259 - fix a crash when pushing cone spells met ice attacks.
953 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
954 root 1.255 - speed up map refresh in server a bit.
955 elmex 1.258 - refactored drop code and fixed some programming errors in it.
956 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
957 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
958 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
959     as the current weight of the inventory.
960 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
961     dragonfire has been introduced for the non-dragon players.
962 root 1.265 - remove unused "tooltype", "start_holding" object slots.
963     - change "weapontype" object slot to uint8.
964     - convert "hide" object slot into flag.
965     - reorder object members for better locality of reference and codesize
966     decrease.
967 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
968 root 1.267 - fix a crash when no skill could be found when killing amonster.
969 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
970     every completed aio operation.
971 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
972     and update mapspaces if necessary.
973 root 1.246
974 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
975 root 1.241 - removed all command line parsing, only env variables are supported
976     anymore.
977 root 1.239 - region-specific monsters will now once more be on the worldmap.
978 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
979 root 1.225 would grow out of bounds.
980 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
981 root 1.222 - fixed a double-escaping bug in the pod-parser.
982     - rewrote the cfpod parser in C++.
983     - hintmode moved to C++, players need to re-set their hintmode if
984     they dislike "show".
985 root 1.231 - fix RIP inscription.
986 root 1.239 - bump login name length from 18 to 20 char max.
987 root 1.231 - correctly support gender in emotes.
988     - correctly support gender in the death messages.
989     - correctly generate death messages for players only when they really die,
990     with increased information.
991 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
992     and data corruption (but apparently was never triggered).
993 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
994 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
995     data corruption bug.
996 root 1.223 - tweak coredumping/monitoring a bit.
997 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
998 root 1.227 - do not crash in the loader when an inventory object could not be loaded
999     (from a corrupted file).
1000 root 1.241 - redid skills command to send output to proper channel.
1001 root 1.233 - object->map is no longer refcounting.
1002 root 1.228 - add FLAG_DEBUG for internal debugging.
1003 root 1.231 - add NDI_VERBATIM flag to send_msg.
1004 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1005 root 1.240 - player->exists is no longer a sync_job.
1006 root 1.233 - split login.ext's player scheduler into
1007     it's own player-scheduler.ext extension.
1008 root 1.222
1009 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1010 root 1.212 - require perl 5.10.
1011 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1012 root 1.204 - swap player and observed count's on the map when observing.
1013 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1014 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1015 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1016     could be found.
1017 root 1.208 - pits now have a configurable "random spread" range and default
1018 root 1.213 to a radius of two now.
1019 root 1.212 - rewrite pay_player_arch.
1020     - use a more stable perl_reload implementation.
1021     - do not use Symbol::delete_package (causes crashes after perl-reload),
1022     use our own, safer, clear_package instead.
1023     - when asynchronously dumping core, close all file handles to allow
1024     the server to restart concurrently.
1025 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1026     sequences, without double-encoding. it should be faster, too.
1027     - the above fixes wrong display of help tetx and many other issues.
1028 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1029 root 1.218 (0.9976+), use it for long books and other messages.
1030 root 1.210 - eradicate listen command and corresponding code.
1031 root 1.211 - eradicate logs command.
1032 root 1.218 - let the client log into the server log, used for crash backtraces.
1033 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1034     old style spell objects with the spell magic bullet.
1035 root 1.220 - (arch) fixed skill less rods in the archetypes
1036 root 1.204
1037 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1038 elmex 1.197 - made jeweler workbench larger and some other minor map
1039     changes in jeweler town.
1040 root 1.196 - fixed wrong item handling in jeweler skill code.
1041 root 1.198 - (arch) use a special "key_random_map" for random map keys
1042     that are used up.
1043 root 1.199 - fix a crash when the player who was observed has logged out long
1044     enough for his region/map to be gone.
1045 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1046 root 1.201 - add some missing dependencies.
1047 root 1.203 - log to /var/log/deliantra/ by default.
1048     - hack observe code to enable smooth movmenet when observing.
1049 elmex 1.195
1050 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1051 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1052 root 1.179 - correctly move gsay to the party channel.
1053 root 1.178 - fix a crash when animate weapon was used in some areas.
1054 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1055 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1056     with NPCs.
1057 elmex 1.175 - (arch) dragon scales got proper type now
1058 root 1.193 - object::decrease would sometimes cause container weights to
1059     be wrong, this has been fixed.
1060 root 1.194 - do not send time updates for newly-seen items.
1061 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1062 root 1.183 - fix cone spells etc. going through walls sometimes.
1063 root 1.186 - fix a weight update bug that sometimes left containers
1064     with wrong weights.
1065 root 1.194 - added auto_apply event and extension for shop tiles.
1066 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1067     - make sure the map is loaded when using a town portal return.
1068 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1069     where healing spells didn't cost any grace.
1070 root 1.173 - fix starvation kill reason.
1071 root 1.174 - fix pk killer name message.
1072 root 1.189 - don't let people apply signs with @match.
1073 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1074     what seems to be the biggets memleak in the server).
1075 elmex 1.171
1076 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1077 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1078     - use anyevent to manage listen ports (this enables IPv6 support).
1079 root 1.167 - server supports ipv6 client connections now.
1080 root 1.168 - use newly-available Coro::AnyEvent.
1081 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1082     to let it handle AIO requests.
1083 root 1.167
1084 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1085 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1086     processing considerably (especially in the client) and reduces data transfers
1087     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1088 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1089     - (map) fixed npc dialogue in pup_land/s_f/special.
1090     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1091     (swarm spells now stay in the player's inventory).
1092 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1093 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1094     archetype *archname* (chairs of different facings were merged).
1095     - bugfix: fix a potential crash issue in find_object_name (not used
1096     normally).
1097 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1098 root 1.164 (destruction, magic missile etc.).
1099 root 1.163 - swarm spells without a direction now use various spiral patterns
1100     instead of being fully random.
1101 root 1.158 - update AnyEvent API to 3.4 and above.
1102 root 1.156
1103 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1104 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1105 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1106 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1107     and for attacking monsters. it also takes about one second to do a jump.
1108 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1109 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1110 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1111 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1112     were created outside a map.
1113 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1114     (fixed by reversing the logic).
1115 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1116 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1117 root 1.154 - bugfix: support random maps >127x127.
1118 root 1.152 - (maps) fixed the death certificate system in nimbus.
1119 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1120 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1121 root 1.147 - (arch) give ball lightning a real name.
1122 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1123 root 1.155 - support cfpod in ex replies (client item tooltips).
1124 root 1.143 - unapply item in range slow when readying a spell.
1125 root 1.148 - bugfix: account for rounding errors in weight updates.
1126 root 1.139 - remove synchronous mkdir in chargen_race_done.
1127     - fix per-race starting maps.
1128 root 1.142 - check hiscore on suicide and quit as well.
1129 root 1.138 - tell players when they are starving.
1130 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1131     - fix map difficulty calculation for generators.
1132 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1133 root 1.149 - support no_drop map header flag (before it was only available internally).
1134 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1135 root 1.133
1136 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1137 root 1.119 - bugfix: custom skill settings were not saved by the server.
1138     - bugfix: remove did not actually remove items from the inventory, leaving
1139 root 1.116 ghost items.
1140 root 1.119 - bugfix: properly update items identified on the ground.
1141 root 1.120 - bugfix: use localtime_r in the logger thread.
1142 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1143     - bugfix: archetype reloads could crash the server.
1144 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1145 elmex 1.114 player is not logged in.
1146 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1147 root 1.117 server startup.
1148 root 1.128 - bugfix: fix the door surround check in the random map generator.
1149     - (maps) fix heaven quest difficulty progression.
1150     - (maps) fix some random map styles.
1151     - dropping items a shop is not interested in won't sell them anymore.
1152     - rods and horns with a too low maximum charge allow now at least one discharge.
1153     - implement kill & death statistics.
1154     - random map preparation is no longer synchronous.
1155     - rewrite find_style in perl, no longer does synchronous I/O.
1156     - improve random map specials placement.
1157     - make the killer a real object pointer instead of a string, improved
1158     kill reason messages.
1159 root 1.117 - take advantage of new aio_close and aio_chmod.
1160 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1161 root 1.125 - change_abil is much faster.
1162 root 1.126 - update the floorbox more often to work around the reverses item order
1163     display in clients.
1164 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1165 root 1.126 - add hints to the invite messages.
1166 root 1.127 - rewrote key<->value pair handling.
1167 root 1.128 - use an independent random number generator for the random map generator.
1168 elmex 1.113
1169 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1170 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1171     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1172     - completely automate the weight handling, should fix all weight
1173     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1174 root 1.103 - reloading archetypes while a user was in the character creation phase
1175     could crash the server.
1176 root 1.106 - fix a nontrivial number of cases of code commented similar
1177     to "is this really correct?", as many of those cases are now handles
1178     automatically by lower level code.
1179     - replace many ad-hoc checks for client visibility by object::visible_to,
1180     should result in broader applicability of functions using it.
1181 root 1.104 - merge items with different arch pointers refering to the same arch
1182     (due to archetype reloads).
1183 root 1.106 - refactored the object remove/insert functions and most related
1184     functions (decrease, split, merge_ob etc.).
1185 root 1.105 - make it compile better on freebsd (reported by pippijn).
1186 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1187 root 1.108 - fix the longstanding "container stays open" bug.
1188 root 1.107 - improved floorbox updating to be incremental and other protocol
1189     optimisations.
1190     - get rid of update_after_inventory_change and only do update stats
1191     for weight once/tick/player at max.
1192 root 1.109 - rewrite party commands, use party channel.
1193 root 1.103
1194 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1195 root 1.97 - properly link against libgthread as that is needed to make the slice
1196     allocator thread-safe.
1197 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1198     recommended configuration) (reported by Samuel Gondouin).
1199 root 1.94 - always put godgiven items into the player inventory, never any containers.
1200 root 1.92 - (maps, arch) the scorn go club was founded!
1201 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1202 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1203     became a real spell-class.
1204 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1205     - (arch) considerably strengthened spark shower and destruction.
1206     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1207     finally reloadable at runtime.
1208     - changed archetype loading algorithm to only require one pass and
1209     use delayed resolving of references.
1210 root 1.101 - examine command now uses the examine infobox.
1211 root 1.102 - implement an "incremental garbage collector" for archetypes.
1212 root 1.98 - enable slice allocator again.
1213 root 1.96 - implement optional free memory poisoning.
1214 root 1.91
1215 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1216 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1217 root 1.85 skill.
1218 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1219     names (also update all maps to use money instead of coins).
1220 root 1.78 - add uuid accessors to perl.
1221     - add coin names and archetype accessors to perl.
1222 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1223 root 1.78 - change perl extensions to not use hardcoded coins and values.
1224 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1225     and be more parsimonous of uuid usage by the exact value out on exit.
1226 root 1.86 - write log messages in another thread, removing another sync point.
1227     - support multi-line log messages in a nicer way.
1228 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1229 root 1.81 - fix a minor memleak in the random map generator.
1230     - some parts of the random map generator are not coroutine-safe,
1231     so only call it "single-threaded".
1232     - major cleanup of memory management in random map generator.
1233 root 1.87 - slight refactoring of the random map generator, faster too.
1234 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1235     bookkeeping bug.
1236 root 1.87 - work around "player is on active list" problem by deactivating player
1237     after loading.
1238 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1239     there have in fact been allocations.
1240 root 1.82 - fix object::insert to do as documented and insert into the env
1241     if necessary.
1242     - fix cf::map::unique_maps.
1243     - fix nrof overflow check in can_merge_slow.
1244     - fix converter code to handle >31 bit values.
1245 elmex 1.83 - added support for the player_sold flag
1246 root 1.84 - converters no longer accept unpaid items.
1247 root 1.88 - canonicalize random map meta files for better unification.
1248 root 1.77
1249 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1250 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1251     when mlockall has been used.
1252 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1253 root 1.72 - use separate thread for ticker timing (and more in the future).
1254     this greatly increases timing accuracy and gets rid of an enourmous
1255     number of gettimeofday calls.
1256 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1257 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1258 root 1.71
1259 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1260 root 1.68 - rebalanced default experience table to be more exponential
1261     and much easier up to level ~40, then moderately harder.
1262 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1263 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1264     - do not exit on reload/load errors but properly cleanup.
1265 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1266 root 1.66
1267 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1268 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1269     (this fixes the jeweler skill).
1270 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1271 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1272 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1273     it has reset, which is better than putting it on the savebed, also as
1274 root 1.321 proof that the player didn't use a savebed).
1275 root 1.59
1276 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1277 root 1.56 - work around perl bug in configure perl module version check.
1278 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1279 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1280 root 1.52 - fix a bug in animate_weapon, causing a crash.
1281 root 1.54 - no longer exit when a coroutine throws an exception.
1282 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1283 root 1.53 - fix the "<player> is nuts" message.
1284 root 1.58 - fix an exception at logout due to the json_coder being gone.
1285 root 1.43 - upgrade to EV version 2.0 API.
1286 root 1.47 - when players don't apply a savebed correctly but stand above one,
1287     do not move or kill them.
1288 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1289 root 1.43 - implement generic framework for server-side resource files.
1290     - implement resource file update event.
1291     - hook experience table update into the framework.
1292     - move jeweler.yaml to resources (arch/).
1293 root 1.44 - switch from Crossfire to Deliantra perl module.
1294     - implement json2json arch filter.
1295 root 1.45 - implement widget protocol version 2, support for ui templates.
1296 root 1.54 - mapinfo is now handled fully asynchronously.
1297 root 1.48 - ext/irc: also log irc messages.
1298 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1299 root 1.43
1300 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1301 elmex 1.41 - limited the number of items that can be picked up and dropped
1302 root 1.42 as temporary measurement against bad performance or dropping things
1303     (this lead to long freezes and triggered the watchdog).
1304 elmex 1.41 - improved the performance of the drop command a bit.
1305 root 1.38 - switch from Event to EV for higher performance, easier usage,
1306     less bugs...
1307 root 1.39 - updated to release version of the gnu affero license.
1308 root 1.38
1309 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1310 root 1.36 - more thoroughly rename the binaries, contact addresses.
1311     - update the copyrights.
1312 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1313     crashes.
1314 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1315     potentially causing crashes.
1316 root 1.35 - assign weapons on user load time, not login-time, avoiding
1317     crashes.
1318    
1319 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1320 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1321 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1322     in some of the maps.
1323 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1324     which is now trivial to do.
1325 root 1.33 - removed all traces of the old (and never working) plug-in interface
1326     (70kb code less on amd64).
1327 root 1.34 - improve/tune scheduling priorities.
1328     - fix some freezing bugs.
1329     - fix a memory corruption problem in dynbuf.printf.
1330     - use channels for chat and many informational commands.
1331     - improved the tutorial.
1332     - create missile is now fixed.
1333     - race fields must now contain archetypes.
1334     - jumping skill now works as advertised.
1335 root 1.31
1336 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1337 root 1.24 - relicense under the gnu affero license.
1338 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1339 root 1.24 - implement server-side framework for generic resources.
1340     - use resource framework for server-provided ambient
1341     music.
1342 root 1.27 - save object owners (players only atm).
1343 root 1.24 - replace limited sound api with server-provided sound effects.
1344     - new sc (sound control) protocol command.
1345     - improve fxix protocol to include types.
1346     - exactly fill tcp segments, if possible.
1347     - output-rate is now an upper limit, the server will automatically
1348     (and quite perfectly) adjust to the network conditions, ensuring
1349     low latency even during bulk transfers (music, images, sounds etc.).
1350     - implement server-side widgets (i.e. client widgets controlled
1351     in the server side). this will allow future expansion without
1352     having to upgrade clients.
1353     - implement a (artwork) world map with realtime player position
1354     tracking.
1355     - new and more efficient extcmd (server still supports old extcmd
1356     protocol).
1357 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1358     calcluation that could be easily exploited by users.
1359     - rebalanced diseases to spread more naturally/evenly.
1360     - completely asynchronous map loading even for tiled maps.
1361 root 1.24 - replace simple messaging protocol with channels carrying metadata
1362     (similar to message types, but more directed at the user).
1363     - reduce command processing latency by a whopping 120ms by
1364     reordering some processing steps inside the server. this directly
1365     reduces lag by 120ms.
1366     - actually send spell faces to the client.
1367 root 1.23 - implement player genders.
1368 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1369     otherwise return to savebed and possible kill if the log-out
1370     was for too long.
1371     - fast socket-dead detection (kick player after 8 seconds without ack).
1372     - greatly reduce the cpu time needed to draw maps _again_.
1373     - archetypes are now subclasses of objects.
1374     - rebalanced shop greed and approval functions to be more realistic
1375     (and likely match the actual intention).
1376 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1377     italic, gender-specific text, paragraphs etc.
1378 root 1.24 - implemented hint framework, players can opt to receive hints.
1379     - implemented (long) book framework, added some books from the cf wiki.
1380 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1381     protocol and is capable of transmitting generic meta information.
1382 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1383     - replace the nexus by a per-player tutorial map that teaches stuff
1384     better than the newbie house.
1385 root 1.18 - fix the magicmap colours.
1386 root 1.19 - optimise map update even more by removing unneeded code and checks.
1387     - decouple map and stats update from pl->ob and use pl->observe instead.
1388     - implement observe command.
1389 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1390     calls with a simple comparison.
1391     - fix a latent crossfire bug that could crash the server because the
1392     map refresh did not update the mapspace.
1393 root 1.24 - support custom keys for regions and maps, regions are now
1394     refcount-managed.
1395     - allow worldmap overlays anywhere in the 000..999 range.
1396     - new system to acquire time slices for background jobs, to reduce
1397     jitter.
1398 root 1.27 - semi-persistent object-referencing framework (currently only players
1399     supported).
1400 root 1.22 - dependency tracking for perl extensions.
1401 root 1.24 - new slag-ex extension for cleaning cauldrons.
1402     - fix invoke result processing.
1403     - there are even less i/o syncpoints in the server now.
1404 root 1.29 - added map-tags extension that scans all maps for object tags
1405     and records them in the database (not used yet).
1406 root 1.28 - metaserver 2 support.
1407 root 1.22 - many more bugfixes and minor optimisations.
1408 root 1.16
1409 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1410 root 1.14 - optimised event invocation (non-wanted events can now be
1411     skipped with 4-5 inlined instructions).
1412 root 1.12 - complete rewrite of town_portal: it now creates a portal
1413     to the "nearest" town only, travel is only possible
1414 root 1.13 to the town and back, anybody can use it (also removes
1415     one of the remaining syncpoints in the server).
1416 root 1.10 - complete rewrite of the range/attack skill slot system:
1417     there are now two slots, one for combat, one for ranged
1418     attacks.
1419     - introduce the concept of a current weapon (either a ranged
1420     or a combat weapon/skill/tool) and switch between them as
1421     needed.
1422     - rewrite bow code so bows get more useful: apply damage,
1423     attacktype and other stats to the arrows and treat
1424     bows as weapons. also rebalance the missile weapons skill
1425     so its damage increases with level.
1426     - rewrite the complete player speed logic: weapon_speed now
1427     works as documented and there are no unnatural speed boosts.
1428 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1429     installation, replacing the old collect scripts and
1430 root 1.9 simplying deployment by scaling and cutting faces as required.
1431     - simplify the map protocol extensively by taking advantage
1432     of missing bigfaces, speeding up map generation immensely.
1433 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1434     other archetypes.
1435     - rationalise archetype, region and treasurelist file format
1436     into a single file format and make them reloadable asynchronously.
1437 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1438     reloadable at runtime.
1439 root 1.6 - implement 64x64 faceset support.
1440     - implement fxixsx protocol that saves
1441     a lot of bandwidth over the old image/face/smooth packets
1442 root 1.11 and allows images > packetsize, incremental and background
1443     transfers.
1444 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1445     on a face basis as opposed to a mapspace basis.
1446 root 1.7 - the server can now rate-limit image uploads to not exceed
1447     a certain (client-configurable) speed while guarenteeing full
1448     freedom of movement.
1449 root 1.8 - implement new ex command to request item descriptions.
1450     - implement new msg command for in-game messages with meta
1451     information (using xml).
1452 root 1.9 - enforce utf-8 for all text messages.
1453 root 1.13 - added micropather (not used yet).
1454 root 1.6 - many, many bugfixes.
1455 root 1.1
1456 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1457 root 1.1 - make coroapi accessible to cf+.
1458     - moved map handling logic completely to perl
1459     - per player maps are now marked in the map
1460 root 1.2 - maps are saved completely differently now,
1461     and much more often.
1462 root 1.17 - rewrote map header parser and writer, to be much faster.
1463 pippijn 1.4 - maps and players are now (in the average case) loaded
1464 root 1.2 and saved completely asynchronously, I/O contention will no
1465     longer freeze the server.
1466 pippijn 1.4 - players and maps can be loaded anytime, without the player
1467 root 1.2 being logged in.
1468 root 1.1 - automatically generate method interfaces for perl from headers
1469     - unbundled freezethaw
1470     - mostly rewrote common/map.C
1471     - completely rewrite server/swap.C
1472     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1473     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1474     - better message for apply failures due to applymode
1475     - removed most all of the weather code
1476     - unified logging to stderr and file
1477     - too many minor changes to document
1478 root 1.615