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Revision: 1.843
Committed: Wed Nov 16 22:31:34 2016 UTC (7 years, 5 months ago) by root
Branch: MAIN
Changes since 1.842: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.843
41     3.1 Wed Nov 16 23:17:11 CET 2016
42 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
43 root 1.841 - port to perl 5.18 and newer.
44 root 1.724 - (maps) hopefully fix tobias' tower.
45     - (maps) hopefully fix healing potion vendor in arena entrance.
46 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
47 root 1.739 - it was possible to unapply or half-unapply cursed items in many
48     cases, which confused players and also player state. fixed.
49 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
50     some items. also, no longer uncurses spells or other invisibles.
51     - (arch) remove curse and identify now treta the marked tiem first.
52 root 1.725 - creators no longer identify objects that shouldn't be identified
53     (such as money, which won't stack afterwards).
54 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
55 root 1.746 - (maps) implement a wilderness town portal.
56 root 1.748 - (arch) set proper(?) int values for all monsters.
57 root 1.751 - (maps) fire5.map could destroy players.
58 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
59     - clear the spell's applied flag when inscribing scrolls, to make the
60     scrolls mergeable.
61 root 1.791 - redo all build material faces from scratch.
62 root 1.790 - dropall without arguments now drops all containers.
63 root 1.776 - use blitz++ for vector maths (new dependency).
64 root 1.772 - only match archetype names in artifact allowed names.
65 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
66 root 1.751 - altars with match expressions did not work properly.
67 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
68 root 1.749 - god enemy race check fixed ("god detests your race").
69     - gods errornously allowed any kind of worshipping race, even
70     ones they hate.
71 root 1.726 - use same default config in code as on gameserver.deliantra.net.
72 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
73 root 1.727 our parser.
74 root 1.767 - generate slightly more special exits and avoid warning.
75 root 1.731 - applying a glowing crystal now gives status messages.
76     - fix a memleak in the random map generator.
77     - rework the random map parameter passign a bit to be extendable.
78 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
79     also, improve the quality of the mazes (no longer will the edges
80     almost always form a passage) and add two new types - "rooms"
81     and "braided".
82 root 1.840 - implement --unique option to reset command.
83 root 1.734 - (random maps) add new "cave" layout, which is much more ...
84     cave-like.
85 root 1.744 - (random maps) new layout style "castle" that generates straighish,
86     rogue-ish maps.
87     - (random maps) new layout style "multiple" that simply mixes multiple
88     different styles in different areas.
89 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
90     - rewrite layout management in the random map generator from the
91     ground up.
92 root 1.736 - fix bug in tausworthe rng initialisation.
93     - switched to the faster and hopefully better quality gfsr{24,55} random
94     number generator, the same algorithm that freeciv apparently uses.
95 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
96     memory and imho looks nicer.
97 root 1.741 - (arch) fix samhlaidh archetype.
98 root 1.751 - fix the "archname" match special function.
99 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
100     and other fractal algorithms.
101 root 1.754 - one can no longer emote to logged-out players.
102 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
103     sacks fit on a tile again.
104 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
105 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
106     support background colour for text clients.
107 root 1.763 - (arch) improve automatic name from archname generation.
108 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
109 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
110     match expressions.
111 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
112 root 1.761 - sometimes a special exit wasn't placed when it should have been.
113 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
114 root 1.765 - require EV 4.00.
115 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
116 root 1.766 - add perlxsi.c to cleanfiles.
117 elmex 1.768 - (arch) made speed potions easier for now.
118 root 1.769 - the server didn't properly initialise all client skill slots,
119     no known impact.
120 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
121 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
122 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
123     a generic table/matrix/palette converter to cfutil.
124 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
125     apparently, in the brewery map).
126 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
127     - remove limits of 000..999 from worldmap coordinates, support negative
128     coordinates and introduce z-layers - deliantra is now 3d, in yet another
129     sense.
130 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
131     handle generic "world map areas".
132 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
133 elmex 1.779 - added is_quad flag.
134     - (arch) added quad archetypes.
135     - made the pickaxe mining tool remove quad walls and floors.
136 root 1.780 - move key_values into their own class, simplifiying lots of code and
137     making it possible to use kv pairs easily for maps and other objects as well.
138 root 1.781 - get rid of get_archetype, finally.
139 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
140 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
141     have been removed, and the map "intelligently" changes between active/inactive.
142 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
143 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
144 root 1.787 - server now enforces width/height matches between tiled maps.
145 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
146     for unordered map walks - which should not cause any real issues.
147 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
148 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
149     as all other similar macros - might cause other breakage...
150 root 1.791 - cfutil no longer creates split tiles multiple times due to a
151     off-by-one bug in comparing mtimes.
152     - cfutil now supports type: prefix to derive faces from other faces, which
153     is used for all build materials currently.
154     - require imagemagick >= 6.6.
155 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
156     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
157 root 1.795 - fix the brace command.
158 root 1.799 - implement refcnt_buf.
159     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
160     codesize decrease. wow.
161 root 1.798 - removed version 1 ext/exti command support.
162 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
163 root 1.801 - new extension, ota_update, for online updates of the game client.
164 root 1.802 - implement a simpler config value system for extensions that allows
165     config updates without a reload.
166 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
167 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
168     at it.
169 root 1.805 - make nekosan more disease-resistant.
170     - new event "infect".
171 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
172 root 1.808 - implement simple web server, currently to serve facedata for the html5
173     client.
174 root 1.809 - sort faces by name in the server to improve caching locality in clients.
175 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
176 root 1.811 - add skill_info and spell_paths resources to enable caching the info
177     and removing another command.
178 root 1.827 - send completion info to the client.
179 root 1.812 - assume all clients support the deliantra protocol extensions and allow
180     fxix/extcmd and other protocol "extensions" before setup.
181 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
182     to connect.
183 root 1.815 - implement exti doclet request to request documentation,
184     currently for commands only.
185 root 1.816 - created nickmon extension to monitor nicks.
186 root 1.817 - ix now keeps a copy of the face data while sending, in case the
187     face changes.
188     - do not allocate memory for empty refcnt_bufs.
189     - when faces change, invalidate all clients, not just clients with matching
190     faceset, as faceset only applies to tile resources.
191 root 1.818 - remove dependency on Time::HiRes.
192 root 1.819 - move face data to disk, and load it on each and every access. this saves
193     250mb ram on load, and 130mb ram in general, and only reduces the http
194     server hot cache throughput for faces from ~24000 to ~18000 requests/s
195     on my system. this should make it possible to add a lot more media files
196     in the future, and reduces the memory footprint by the server from 180mb
197     to 60mb ram.
198 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
199 root 1.821 - pod processing could deadlock because the child process might try
200 root 1.822 to get a lock.
201     - removed support for ncom packets.
202 root 1.823 - remove drawinfo packets from the server (use msg instead).
203 root 1.828 - skill objects now have their documentation in the msg slot.
204 root 1.829 - no longer allow prefix match when matchign spells, spells names must
205     now be written fully.
206 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
207     file in a child process.
208 root 1.831 - implement spellmon v2 protocol - no spell message.
209 root 1.833 - remove ability to cats/invoke seplls by "count".
210 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
211     - implement dm/dmhide in terms of the "may" mechanism, so dm
212     players must now be configured by adding may_command_dm: ["uuid..."]
213     to the config.
214     - remove nowiz command.
215 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
216 root 1.834 it only affects information commands. use observe instead.
217 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
218 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
219     problems in blitz++.
220 root 1.839 - catch sigfpe in the same way as sigsegv.
221 root 1.724
222 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
223 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
224     now easily reachable, at a price.
225 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
226 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
227 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
228 elmex 1.630 (by Dustfinger).
229 root 1.681 - (maps) fixed bad floor tile in navar apartment.
230 elmex 1.573 - made (wizard) look_at show also uuids.
231     - added cf::object::find_object_uuid (::find_object already exists!).
232 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
233 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
234 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
235 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
236 elmex 1.568 - (arch) made the hill giants loose more body parts.
237 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
238 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
239     and made them a bit more expensive.
240 root 1.633 - (maps) add more glory hole treasure styles.
241 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
242     in a select number of mlab maps.
243 root 1.667 - (maps) the library should be less of a death trap now.
244     - (maps) exits no longer point to auto-apply exits, most affected
245     maps now have proper doors or a similar solution.
246 root 1.682 - (arch) jumping skill has now physical attacktype.
247 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
248 root 1.691 - enter_map did not normalise the map coordinates when the destination
249     space is blocked, causing badness and freezes for the player.
250 root 1.685 - when applying containers, server checks for the key on activate
251     and also allows players to unapply active containers they don't have
252     a key for.
253 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
254     races files to arch, where they belong (exp_table is no longer in
255     confdir but in datadir now!).
256 root 1.677 - jeweler and sound config files are now normal datafiles as well.
257     - quit_character was causing a runtime exception, causing it to not
258 root 1.672 work since 2.93.
259 root 1.671 - entering a map will now respect move_on and other effects,
260     except for auto-apply exits :/
261 root 1.660 - only talk to the items on the nearest mapspace, or, of there
262     are none, to the player, not ALL items in vicinity.
263 root 1.625 - do not update the floorbox while running, to avoid big item
264     updates that cost network bandwidth and processing power.
265 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
266     caused overflows causing monsters to become living deads.
267 root 1.619 - unapply weapons and armour before trying to improve it.
268 root 1.588 - teach the random map generator the ability to read ".rmg" files
269     that specify which actual style map to generate, and use it for
270     the default decorstyle to avoid inappropriate maps to be used.
271 root 1.639 - support (with some limitations) multiple different skills with the
272     same subtype.
273 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
274     so nekosan could end up beign saved AND escaped to another map.
275 root 1.636 - show invisible no longer makes magic mouths visible.
276 root 1.583 - move_type changes (spells, skills etc.) now will correctly
277     take move_on/move_off into account (e.g. buttons).
278 root 1.582 - display (exit) or (random map) in client for those objects.
279 root 1.606 - removed (useless) spell damage columns from spell info and replace
280 root 1.578 it by effective casting level - clients > 2.10 required to display
281     properly.
282 elmex 1.565 - building of levers/doors works again for all kinds of floors.
283 elmex 1.563 - the player can now withdraw and deposit all the available money.
284 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
285     steinwandstadt/celvear.
286 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
287 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
288     mostly based on the spell's level in the spellbook.
289 root 1.718 - the music scheduler did not properly send new music on region
290     changes.
291 root 1.669 - (maps) fix some map regions and the region tree.
292     - the server will now be more picky when parsing the regions file.
293 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
294 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
295 root 1.566 clients.
296 root 1.690 - follow has been rewritten to be, hopefully, more robust.
297     - follow mode will not be aborted when the follower tries to move.
298 root 1.566 - tcp.ext didn't unbind in reloads.
299     - map-tags.ext didn't properly close the database on reloads.
300 root 1.567 - cfutil skips .-directories when scanning.
301 root 1.571 - build.ext prevents players from building on other player's maps.
302     - rent.ext allows the dm to enter anytime.
303     - NPC_Dialogue adds a new predefined variable, $map.
304     - new "build" event hook.
305 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
306 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
307 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
308     them on loading, for old playerfiles and maps.
309 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
310     would be handled differently nowadays anyway.
311 root 1.584 - random map .meta were not being expired at all.
312 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
313 root 1.586 - update to automake 1.10.
314 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
315     require level 4 anymore.
316 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
317 root 1.590 - monsters now rotate through all skills (in chosen_skill).
318 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
319 root 1.661 - detect/sense curse/magic will no longer work on items that don't
320     need identify.
321 elmex 1.593 - added detect mineral vein spell.
322 root 1.592 - support "wall overlays" in the random map generator - not very generic,
323     used by minable veins.
324 elmex 1.594 - (maps) relocated jeweler town to another directoy.
325 root 1.603 - (arch) implement mining pickaxes and mining skill.
326 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
327 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
328 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
329     of the output is only 1/5th (instead of 1/3rd) of ring level.
330 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
331     generated ring/amulet.
332 root 1.601 - generate most constants for perl automatically.
333 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
334     - when player dies, restore his food to at least 200.
335 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
336 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
337 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
338 root 1.600 - the singing skill actually respects the direction now.
339     - oratory and singing now require a direction.
340 root 1.603 - use_skill now requires that you can actually apply the skill tool.
341 root 1.604 - do not invoke perl on every user command anymore by providing
342 root 1.655 a command and an unknown_command event.
343 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
344     perl to C++, for speed reasons (basically undo patchset 1304).
345     - add a client_destroy event, so we don't have to hook the
346     attachable destroy event (which is called much more often).
347 root 1.606 - removed (unused) FLOOR object type.
348 root 1.607 - fix errornous change_abil messages for rods (and other types).
349 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
350     all into server/commands.C.
351 root 1.609 - save and restore combat/ranged/current slot for players.
352 root 1.610 - the server now batches item's face/fx commands, as opposed
353     to sending one fx per item - helps mostly at connect and
354     with floorbox updates.
355 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
356 root 1.614 - the random map generator now supports selecting difficult for
357     more style categories than just monsters (all except fountains
358     apparently).
359 root 1.617 - object serialiser no longer creates empty "owner" references.
360 root 1.620 - make sure failed castings take some time, too, to avoid being
361     smitten by your god.
362     - many more failmsgs and help texts.
363 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
364 root 1.623 - stop thrown objects when their speed goes too low.
365 root 1.624 - log the number of unique logins seen every minute in a compact
366     format (for statistics).
367 root 1.626 - do not send delitem for players.
368 root 1.627 - support static scalar data members properly in genacc now.
369     - implement "simple" freelist management for objects.
370 root 1.628 - recycle object counts now - to support longer uptimes.
371 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
372     function (and yes, 666 is exact!).
373     - random map generator results should now be fully repeatable.
374 elmex 1.635 - fixed possible crash bug in build code.
375 root 1.638 - rename find_marked_object to ->mark and speed up.
376 root 1.640 - player movers properly destroy themselves when used up, instead
377     of leaking.
378 root 1.642 - do not show msg for unidentified objects that need identification.
379 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
380 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
381     next_line method.
382 root 1.646 - use nicer file format for exp_table and attackmess
383     (more like other resource files).
384     - make parse errors during server startup fatal.
385 root 1.652 - properly initialise all maptile values in constructor.
386     - improved {link} map.
387 root 1.655 - optional unloadable extensions will not lead to an endless loop.
388 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
389 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
390 elmex 1.664 - building listening books is possible again.
391     - (maps, arch) added archetype for building instructions and replaced
392     the copies of the instructions in the maps with it.
393 elmex 1.666 - (arch) made the spark shower spell available in shops.
394 root 1.670 - don't create a second LOGIN event on character creation.
395 root 1.674 - correctly generate "You paid xyz" message in shops.
396 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
397 elmex 1.710 - added a 'password' command, to let DMs change the password of players
398     more conveniently.
399 root 1.680 - correctly save shopitems string, to avoid parse error when reading
400     saved maps.
401     - logging now differentiates between logging levels better.
402 root 1.684 - speed up get_typedata.
403 root 1.689 - fix deadlock problem during server shutdown/reload.
404 root 1.692 - make ext/checkrusage "more" non-blocking.
405     - use common::sense for extensions.
406     - work around a 50.10.0 utf8 caching bug.
407 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
408     "no relation to target" bugs.
409 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
410     modules being loaded from the mainloop, pre-load some more
411     core modules so perl doesn't do it later on.
412 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
413     compiling regexes.
414 root 1.701 - make exp_table and materials file reloadable.
415 root 1.702 - made reload_config non-blocking.
416 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
417     causing server freezes.
418 root 1.704 - store unhashed password, to prepare for safer authentication.
419 root 1.707 - do not log connections from the local host, to help a local
420     watchdog.
421 root 1.714 - fix summon freeze at map borders.
422 root 1.717 - support @group syntax and music config file for music face lists.
423     - run post_init jobs in parallel, they might do I/O.
424 root 1.722 - avoid apply conversion for converters.
425 root 1.562
426 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
427 root 1.558 - (maps) fix travel to valdor and back.
428 root 1.545 - do no longer by default eval map cod ein safe compartments
429     (this can be re-enabled using the safe_eval config option).
430 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
431     in lorak.
432 root 1.559 - fix data corruption issues caused by recursive calls to
433     unordered_mapwalk - now every caller must provide its own
434     buffer.
435 root 1.538 - (maps) improve tindervale maps slightly.
436 root 1.544 - (arch) considerably decrease slag ex price.
437 root 1.540 - (arch) fix filth archetype.
438 root 1.556 - extension dependency resolve was completely broken.
439 root 1.544 - multipart objects would cause save_throw_object to crash - it
440     now acts on the head only.
441 root 1.541 - do not try to connect to an irc server unless explicitly configured.
442 root 1.542 - do not expect decltype() to be available in gcc 4.4.
443 elmex 1.543 - extended the safe perl environment by loops.
444 root 1.547 - (arch) fix "armless cook" facings.
445     - the "experience table" resource item did not have a proper
446     hash associated with it, so updates could not be detected.
447 elmex 1.550 - fixed poison traps in doors.
448 root 1.548 - player->killer_name did not properly flag the name as unicode.
449 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
450     and provide a non-destructive SvPVutf8 variant.
451 root 1.554 - do not allow dragon players to change their title via the settings.
452 elmex 1.552 - ratelimited jeweler skill nugget conversion.
453 root 1.551 - under high load, the server stopped swapping out to make
454     the server more responsive, but making it impossible to reduce
455     the load by... swapping out. slot queuing will now always make
456     some progress.
457     - improve the quality of the load-avg calculation.
458 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
459 root 1.556 - don't fail to write the runtime file if the temporary already exists.
460 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
461     player now.
462 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
463     timestamp and use a tab in the client to increase awareness.
464 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
465     setflag 0 is possible.
466 root 1.560 - make install now deletes old extensions, to ease upgrades in the
467     deliantra vm.
468 root 1.538
469 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
470 root 1.532 - the destruction spell could/would corrupt server memory quite often.
471 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
472     disk, not when it already was in memory.
473 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
474     avoiding livelock during high-load emergency saves.
475 root 1.530 - logging in did not properly unapply all skills.
476 root 1.531 - (maps) make the invite quest marking much more obvious.
477 root 1.533 - (arch) fix warrior archetype names.
478 root 1.532 - map prefetching never prefetch upwards.
479 root 1.534 - wizpass no longer makes you non-blocking.
480 root 1.536 - (maps) add light to some of the special maps, add troll
481     map.
482 root 1.530
483 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
484 root 1.515 - (maps) add gorokh_final mapset from crossfire.
485 root 1.516 - (maps) block most vault-type mlab locations, open up
486     imperial converters for anybody to use.
487 root 1.519 - (maps, arch) replace all permanent stat potions by random
488     variants.
489 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
490 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
491     real player object on player changes.
492 root 1.522 - diseases and maybe other things could sometimes reduce the speed
493     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
494     much grief.
495 root 1.523 - speed_left randomisation was, apparently, totally broken.
496     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
497     of the speed slot internally and in map save files. among other
498     things, this gets rid of all the abs (speed) calls.
499     - reduce map file save files by using abridged keywords aliases.
500 root 1.494 - shop specialisation calculation was totally broken.
501 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
502     now enforced.
503 root 1.498 - fix magic mapping, which only worked for inate spell casting.
504 root 1.495 - godgiven items will now be explicitly described as such.
505 root 1.524 - (arch) dded a quiver of bolts.
506 root 1.504 - materialnames would change "randomly" on every load, only
507     set the material when the materialname was not set before.
508 root 1.497 - balancing change, halve rod recharge speed (instead
509     of 4.8s, the standard rods now recharge in ~10s. not a solution,
510     but still.
511 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
512 root 1.509 the costly flag-checking loop in most cases and using a simple
513     repeat-cache for speed_left.
514 root 1.507 - always delay stats update for players on insert/remove till
515     next tick/command, which saves a lot of cpu cycles on drop/take.
516 root 1.514 - add hint about havign to run to attach unaggressive npcs.
517 root 1.494 - pet monster level was not displayed correctly in "showpets index".
518     - clean up floating point conversions and many similar nitpicks.
519 root 1.502 - fix hanuk altar.
520 root 1.504 - overhaul material system to be much faster, and having less bugs, but
521     still having a lot of cruft :/.
522 root 1.502 - add marble shop floor.
523 root 1.494 - move gcc specifics to new file include/compiler.h.
524     - unrecognised cfpod directives could cause undefined behaviour.
525 root 1.505 - added boes' marble shop to steinwandstadt.
526 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
527     - optimise mapspace updates.
528     - cache volume/items per mapspace.
529 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
530     decrease).
531 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
532     have led to weird item multiplications.
533 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
534 elmex 1.501 - fixed crash bug in learn_spell command.
535 elmex 1.634 - enhanced output of the mapinfo command.
536 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
537 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
538     from perl to c++.
539 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
540     and use it in some "inner" loops.
541 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
542 elmex 1.511 - fixed jeweler experience output to not be floating point.
543 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
544 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
545 root 1.518 - try to prefetch memory inside process_objects, which can give
546     enourmous speed gains.
547     - make some small optimisation to the process_objects loop.
548 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
549     handling different chksum lengths.
550     - check for hash collisions in cfutil.
551     - reduce face checksum size from 6 to 4 bytes.
552 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
553 root 1.523 - removed weather-specific attributes.
554     - fixed genkeywords dependency.
555     - do not clear "randomitems" slot for world underlays.
556     - use "sl" as short-hand for speed_left in save-files, just to make them
557     smaller.
558 root 1.517 - in general, don't crash on value-less resource file lines
559     anymore, due to get_str never returning a 0-pointer.
560 elmex 1.521 - code cleanup in move_symptom.
561 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
562 root 1.494
563 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
564 root 1.481 - some Andrew Madloch wanted, despite being specifically told
565     multiple times that the Deliantra parts additions are under AGPL,
566 root 1.487 lock up the source code of the server within his company.
567 root 1.481 some reorganisations have been done to the sourcecode to make
568     it clearer that this violates the Affero GPL. Help to keep
569     Deliantra free software even for the coming generations
570     and be wary of the promises of Andrew Madloch, he has nothing
571 root 1.487 good in mind for free software.
572 root 1.480 - clarify which files of the server are 100% AGPL.
573 root 1.481 - minor reorganisation, move some GPL code into other files.
574 root 1.483 - implement viewpoint (which is like observe, but only for the map,
575     not stats etc.).
576 root 1.484 - replace magic mapping overlay by a flying bird exposing area
577     on the worldmap (ext/magic_mapping.ext).
578 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
579     - @find results in npc dialogue is now stored in $find.
580 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
581 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
582 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
583     dm instead.
584 root 1.456 - (maps) add town portal to celvear.
585 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
586     mapsets from crossfire, together with associated archetypes.
587 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
588     - (maps) define a new whalingoutpost region.
589 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
590     and most archetypes that go with them (without stoning and swallow effects),
591     casino tokens and stock certificates are also missing.
592 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
593     and santo dominion.
594 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
595     to go with them. also adjusted archetypes to be more korrekt "gotisch".
596 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
597 root 1.460 - properly close client-side dialogue when the player is teleported away.
598 root 1.459 - map-tags did not properly close it's database tables or wait
599     for a quiescent state, causing memory corruption on reload.
600 root 1.454 - support "stat.xyz" accessor in match expressions.
601 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
602 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
603     fixes long answers from npc dialogue).
604 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
605 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
606     and to not add a "put your code here" force needlessly.
607 root 1.463 - (arch) fix or improve many plurals.
608 root 1.465 - markers do no longer add a force if the slaying field is unset.
609 root 1.466 - sped up search-items implementation, but it's still horrible.
610 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
611 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
612     used to reogianise the illogical arch tree a bit.
613 root 1.479 - (maps) import most map names from crossfire.
614 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
615 root 1.483 - fly_high movement gives better los, ignoring blocksview.
616 root 1.488 - the addexp command should now honour skill names with spaces.
617 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
618 root 1.491 - (arch) added many more buildable marble floors.
619 root 1.490 - major namespace cleanup: save 45kb by making functions static
620     that were unnecessarily global.
621 root 1.452
622 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
623 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
624 root 1.451 - fix a memory buffer overflow in the book code.
625 root 1.429 - add @check, @find npc dialogue commands.
626     - (maps) add a number of town interiors.
627 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
628 root 1.451 - (maps) add celvear area from cfextended.
629 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
630     - (server,maps) fix bug causing some library books not to be chained down,
631     cause Scorn/Navar libraries not to have inscribable books.
632 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
633 sf-marcmagus 1.433 inappropriate item power.
634 root 1.448 - (maps) fix intwell balancing issue.
635 root 1.437 - improve the look of generated books.
636 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
637     - fix bug where players could bypass no_drop by putting items in containers.
638 root 1.430 - consecutive commands arriving at the same time in the server would be
639     corrupted if the length was >255.
640 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
641 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
642     and perl.
643 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
644     functionality (and more) inside the same object using the match expressions.
645     - create simpler match expression compiles in many common cases.
646 root 1.439 - reduce object size by removing obsolete "seen_by" member.
647 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
648     of the new dynbuf::splice function (which gave an unexpected net win
649     in code size...).
650 root 1.442 - the server will no longer complain (and subtly fail) when an object
651     being removed from a map causes another object to get removed.
652 root 1.441 - banish strncpy from the server, speed up and simplify sending item
653     descriptions to the client considerably.
654 root 1.442 - add new "in head" set modifier for matches.
655     - new BLOCKED_MOVE event added.
656     - mapscript archetype now has activate_on_xxx true by default, as similar
657     connected elements.
658 root 1.448 - (maps) imported all styles from cfextended except
659 root 1.444 floorstyles/land_plots and monsterstyles.
660 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
661 root 1.446 - don't crash when treasure lists are empty / supply new empty
662     treasurelist for randomitems when none can be found.
663     - implement cf::map::static_maps and use it in map-tags.ext.
664 root 1.449 - fix a bug in map-tag scanning when moving tags.
665 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
666     for a reaction.
667 root 1.447 - implement new "loadall" map loading command, purely for debugging.
668 root 1.429
669 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
670 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
671     but not horns (to make them more useful for content-creators).
672 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
673     2) it skipped spell effects and 3) it didn't handle the case where
674     and object was destroyed while iterating over it correctly. all this
675     allowed players to sometimes walk onto spaces they should not be able to
676     walk on.
677 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
678 root 1.399 - examining an object now dumps the serialised object form when the user
679 root 1.404 is a wizard (wizlook).
680 root 1.421 - altars no longer accept unpaid items.
681 root 1.411 - party spells didn't work all that well.
682 root 1.424 - added complex object matching framework (cf::match), and make altars
683     and pedestals use it.
684 root 1.425 - identified skill-tools show what skill they grant.
685 root 1.399 - display the duration of change_ability spells when examining them
686     (missing: protection spells, but they are a hack...).
687 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
688     adding more variety to the different mushrooms.
689 root 1.398 - fix a minor cfpod formatting bug.
690 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
691     the hintmode setting on the settings page.
692 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
693 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
694 root 1.399 - enable the object loader to also dump archetypes.
695 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
696 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
697 root 1.402 - force the initial face when loading an object that is time-animated
698     or a monster, so it does not have to be specified anymore.
699 root 1.403 - fix a bug where recasting an ability changing spell could shorten
700     its remaining duration.
701 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
702 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
703 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
704     up splay operations as well.
705 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
706 root 1.412 - implement introspection data for C++ classes (%REFLECT).
707 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
708 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
709 root 1.419 - fix transmutation alchemy.
710 root 1.424 - speed up many frequently-invoked C->perl callbacks.
711 root 1.419 - added complex object matching framework, to be used in altars and the like.
712 root 1.426 - switch to YAML::XS from YAML.
713 root 1.396
714 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
715 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
716     that ultimately was not helpful to catch it :)
717 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
718     all callers to use either one or the other, as appropriate. This
719     fixes the (rather fragile) light spell, maybe others.
720     - fixed an overflow and exploit in the bank/payment code.
721     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
722 elmex 1.384 to explain the skill a bit more.
723 root 1.389 - removed a buggy check for zero attacktype. So that we might find
724 elmex 1.388 the real bugs in the archs/maps/objects.
725 elmex 1.394 - Fixed enabling torches with lighters.
726 elmex 1.387 - (maps) Added Heaven Town region.
727     - (arch+maps) Fixed & normalized warriors on map
728     /quests/peterm/CTower/Barracks.
729 root 1.392 - fix the light spell (and possibly diseases and other lights).
730 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
731 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
732     a long time ago, and similar cases are still to be found in the maps.
733     - make the socket_timeout configurable in the code (but not yet for users).
734 root 1.393 - earth wall health bar is now correct.
735 elmex 1.384
736 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
737 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
738     freeze with IO::AIO anymore due this change.
739 root 1.364 - avoid a crash when a player tries to apply a lighter.
740 root 1.376 - allow a spell argument for dimension door.
741 root 1.362 - move shop item listing and some otherstuff into the info tab.
742 root 1.360 - avoid crashes when non-players cast party spells.
743 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
744 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
745     - small improvement of the number of potions in shops
746     (by Job Vranish).
747     - added a few party spells (by Job Vranish).
748 root 1.362 - use a common message dynbuf.
749 root 1.364 - destroying tear down objects will now use the full hp range
750     for animation and will only destroy/lastframe when hp < 0.
751     - allow monsters to use earth to dust.
752     - use manhattan distance for get_rangevector_from_mapcoord, just as
753     in get_rangevector.
754     - los updates now correctly take tiled maps into account.
755     - do los updates even on maps without darkness.
756 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
757 root 1.375 - upgrade to IO::AIO 3.21.
758 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
759 elmex 1.373 - properly catching exceptions from callback in irc.ext.
760 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
761 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
762 elmex 1.368 - (arch) added hint about usage to Slag Ex.
763 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
764     like the rest.
765 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
766 root 1.378 - (arch+maps) added rate limited converter and adjusted
767     /elmex/mana_fountain.
768     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
769     - reduce size of casting_time, move_status, attack_movement,
770     last_heal and last_sp slots, squeezing some more space out of struct
771 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
772     anywhere.
773 root 1.358
774 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
775     - fixed bug in alchemy, where finding the right object for enhancements
776     didn't work.
777 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
778     effects (w.r.t. put_more) per mapspace, to give the server a chance
779     to survive a hundred deathsheads.
780 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
781     disastrous bug of unfortunately unknown proportions...
782 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
783 root 1.343 - use gender-neutral place descriptions for invite.
784 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
785     Thanks go to Lisa Larsen!
786 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
787     anymore).
788 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
789 root 1.345 - use better dependency tracking for include/keyword.h.
790 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
791     so it is possible to invite somebody out of some stck-till-death traps,
792 root 1.346 or simply to commit suicide.
793 root 1.352 - replace the "ignoring delayed commands" message by something more useful
794     (cf. cunning gnome freezeing issue).
795 elmex 1.349 - various fixes for weapon improvements.
796 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
797 root 1.353 - support T and G sequences in cfpod.
798 root 1.343
799 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
800 root 1.339 - convert me command from per-map to chat, which makes more sense, also
801     document it.
802 elmex 1.336 - more than one spellbooks of same class can now be given
803     in class selection.
804 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
805     spell rebalancements.
806 elmex 1.338 - the IRC gateway filters IRC colors now.
807 elmex 1.336
808 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
809 root 1.331 - (arch) fix quiver of Holding Bolts.
810 root 1.332 - applying unpaid items will now examine them.
811 root 1.330 - add "What" column to body command, showing items in that slot.
812 elmex 1.329 - redesigned and rebalanced lamps and torches.
813 root 1.330 - add "..." to item names that have been shortened.
814     - fixed "assign" function that squeezes strings into fixed length.
815 elmex 1.333 - add cursed effect to lamps and (some) torches.
816 elmex 1.334 - fixed bad assigned crafting skills and their tools.
817 root 1.312
818 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
819 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
820 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
821 root 1.312 - make monster smell logic dependent on their wisdom stat.
822 root 1.324 - put the death reason into a separate tab.
823     - converted "connected" slot to string, cleanly got rid of some ugly
824     hacks such as the path_attuned hack.
825 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
826     - replace one-at-a-time hash by faster than smaller FNV-1a hash
827     when hashing strings.
828 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
829 elmex 1.320 whether the right cauldron is used.
830 root 1.313 - considerably optimise shared string implementation by
831 root 1.316 making its null value a compiletime constant.
832 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
833     as well as using shstr_cmp to pass shared stringsa round efficiently,
834     for lots of code size savings.
835 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
836     they are sleeping: generators now check for the sleeping flag.
837 root 1.318 - tell gcc not to excessively inline some perl interface functions.
838 root 1.322 - remove marking rune length limit.
839 root 1.323 - fix formatting of cfpod when a verbatim block was following
840     a single newline.
841     - move resistances, statistics and showpets command output into tabs.
842 root 1.326 - implement map scripts that can replace the boulder logic without
843     having to write extensions.
844 root 1.310
845 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
846 root 1.302 - fix a longstanding bug that teared multipart monsters
847     at map boundaries apart.
848 root 1.292 - temporarily make permanently invisible player visible when
849     he/she makes noise.
850 root 1.284 - fix being able to see through walls a bit.
851 root 1.303 - improve look at output.
852 root 1.285 - completely replaced the line of sight algorithm with a variant
853     of spiral fov capable of visibility grades and arbitrary
854     shadow angles, that uses less memory and less code.
855     - the new los code supports arbitrary map rectangles and loosens
856 root 1.310 other restrictions of the old code, supporting further optimisations.
857     - update los if blocksview-objects are inserted in a map, not just when
858 root 1.287 removed (e.g. for summon fog).
859 root 1.303 - permanent invisibility doesn't make immune against making noise:
860     implement a noise system that allows monsters to locate the player
861     when he/she makes noise.
862     - implement a primitive smell system that monsters can use to track
863     players.
864 elmex 1.288 - create bomb now also works when casted by door traps.
865 elmex 1.290 - (arch) new torch graphics.
866 root 1.289 - (maps) considerably soften the subway spider.
867 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
868     the guards from being killed by players.
869 root 1.310 - (maps) lots of tweaks in and around scorn.
870     - (maps) use special non-blocksview jungle, mountain and
871     darkforest freely on the worldmap, to get gradual sight obstacles
872     instead of total blackout in those areas.
873 root 1.289 - no maximum darkness for outdoor maps anymore.
874 root 1.291 - add more hints, fix some messages.
875 root 1.292 - fix a bug: firing rods should tell you something about them.
876     - make light additive even within players.
877 root 1.293 - darken xrays effect a bit.
878     - improve handling of los changes when inserting or removing
879     objects, not perfect yet.
880     - make map darkness signed (formerly unsigned) to allow
881 root 1.294 ambient lighting and centrally manage darkness as an offset.
882     - revamped, fixed and documented the server calendrics, also
883     tell users the current time and data, to improve awareness.
884     - implement proper wizlook flag and handling of wizlook, instead
885     of dumbly just clearing los once.
886 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
887     and has a smaller runtime variance.
888 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
889     making them actually useful.
890     - see_in_dark now increases the viewing radius by 3.
891 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
892     speedup, as well as in many other places.
893 root 1.299 - remove support for extended map infos - these are not used
894     by the deliantra client and removing them gives us a 10% speedup
895     when sending map changes.
896 root 1.300 - remove most gcfclient and other client bug workarounds, as well
897     as now obsolete protocol versions, simplying the code.
898 root 1.301 - optimise and simplify generation of random numbers.
899 root 1.303 - correctly provide a non-zero default density for materials, to
900     avoid crashes, fix other bugs in the material handling code.
901     - fix volume calculations.
902     - fix cfpod parsing when multiple verbatim blocks were separated by
903     newlines.
904 root 1.305 - increase monster detection radius from wis/5 to wis/3.
905 root 1.306 - remove old pickup modes.
906     - remove obsolete disarm and search commands (search wasn't working
907     anyways).
908 root 1.308 - fix a crash when an npc applied a sign.
909 root 1.284
910 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
911 root 1.283 - this release is assumed to be very stable.
912     - (maps) radically redesigned and improved tutorial.
913 root 1.280 - directional casting no longer immediately removes the invisible effect.
914 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
915 root 1.272 - fix overflow in lighting calculations.
916     - negative glow radii can no longer cause total darkness.
917 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
918     only maximally-lit ones.
919 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
920     - swashbucklers got the oratory skill now.
921 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
922 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
923 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
924 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
925     (which was probably broken, too).
926 root 1.281 - support negative glow radii during daytime, too.
927     - use circular, not rectangular, viewing area.
928     - use minimum viewing distance of 2 in outdoor maps.
929     - negative glow is stronger than viewing area or lamps.
930 root 1.283 - (arch) new darkness spell face.
931 root 1.272
932 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
933     - (maps) completely redesigned scorn.
934 root 1.269 - "cast light" now works on oneself.
935 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
936     negative glow radii again (they were totally broken before).
937 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
938 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
939 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
940 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
941 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
942     back to the player.
943 root 1.251 - attuned/repell and spell base level system reworked.
944 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
945 root 1.247 be less erratic now.
946 root 1.248 - refuse to write the uuid file if the uuid is zero
947     (to avoid writing it in early crashes).
948 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
949     - speed up emergency_save by not syncing every file separately.
950     - no longer reattach perl to every object on reload, it's slow, and no longer
951     necessary since we don't nuke stashes anymore.
952     - do not bootstrap perl from the commandline args, use separate eval for
953     better error reporting.
954 root 1.259 - fix a crash when pushing cone spells met ice attacks.
955 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
956 root 1.255 - speed up map refresh in server a bit.
957 elmex 1.258 - refactored drop code and fixed some programming errors in it.
958 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
959 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
960 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
961     as the current weight of the inventory.
962 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
963     dragonfire has been introduced for the non-dragon players.
964 root 1.265 - remove unused "tooltype", "start_holding" object slots.
965     - change "weapontype" object slot to uint8.
966     - convert "hide" object slot into flag.
967     - reorder object members for better locality of reference and codesize
968     decrease.
969 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
970 root 1.267 - fix a crash when no skill could be found when killing amonster.
971 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
972     every completed aio operation.
973 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
974     and update mapspaces if necessary.
975 root 1.246
976 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
977 root 1.241 - removed all command line parsing, only env variables are supported
978     anymore.
979 root 1.239 - region-specific monsters will now once more be on the worldmap.
980 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
981 root 1.225 would grow out of bounds.
982 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
983 root 1.222 - fixed a double-escaping bug in the pod-parser.
984     - rewrote the cfpod parser in C++.
985     - hintmode moved to C++, players need to re-set their hintmode if
986     they dislike "show".
987 root 1.231 - fix RIP inscription.
988 root 1.239 - bump login name length from 18 to 20 char max.
989 root 1.231 - correctly support gender in emotes.
990     - correctly support gender in the death messages.
991     - correctly generate death messages for players only when they really die,
992     with increased information.
993 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
994     and data corruption (but apparently was never triggered).
995 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
996 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
997     data corruption bug.
998 root 1.223 - tweak coredumping/monitoring a bit.
999 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1000 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1001     (from a corrupted file).
1002 root 1.241 - redid skills command to send output to proper channel.
1003 root 1.233 - object->map is no longer refcounting.
1004 root 1.228 - add FLAG_DEBUG for internal debugging.
1005 root 1.231 - add NDI_VERBATIM flag to send_msg.
1006 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1007 root 1.240 - player->exists is no longer a sync_job.
1008 root 1.233 - split login.ext's player scheduler into
1009     it's own player-scheduler.ext extension.
1010 root 1.222
1011 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1012 root 1.212 - require perl 5.10.
1013 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1014 root 1.204 - swap player and observed count's on the map when observing.
1015 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1016 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1017 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1018     could be found.
1019 root 1.208 - pits now have a configurable "random spread" range and default
1020 root 1.213 to a radius of two now.
1021 root 1.212 - rewrite pay_player_arch.
1022     - use a more stable perl_reload implementation.
1023     - do not use Symbol::delete_package (causes crashes after perl-reload),
1024     use our own, safer, clear_package instead.
1025     - when asynchronously dumping core, close all file handles to allow
1026     the server to restart concurrently.
1027 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1028     sequences, without double-encoding. it should be faster, too.
1029     - the above fixes wrong display of help tetx and many other issues.
1030 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1031 root 1.218 (0.9976+), use it for long books and other messages.
1032 root 1.210 - eradicate listen command and corresponding code.
1033 root 1.211 - eradicate logs command.
1034 root 1.218 - let the client log into the server log, used for crash backtraces.
1035 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1036     old style spell objects with the spell magic bullet.
1037 root 1.220 - (arch) fixed skill less rods in the archetypes
1038 root 1.204
1039 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1040 elmex 1.197 - made jeweler workbench larger and some other minor map
1041     changes in jeweler town.
1042 root 1.196 - fixed wrong item handling in jeweler skill code.
1043 root 1.198 - (arch) use a special "key_random_map" for random map keys
1044     that are used up.
1045 root 1.199 - fix a crash when the player who was observed has logged out long
1046     enough for his region/map to be gone.
1047 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1048 root 1.201 - add some missing dependencies.
1049 root 1.203 - log to /var/log/deliantra/ by default.
1050     - hack observe code to enable smooth movmenet when observing.
1051 elmex 1.195
1052 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1053 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1054 root 1.179 - correctly move gsay to the party channel.
1055 root 1.178 - fix a crash when animate weapon was used in some areas.
1056 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1057 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1058     with NPCs.
1059 elmex 1.175 - (arch) dragon scales got proper type now
1060 root 1.193 - object::decrease would sometimes cause container weights to
1061     be wrong, this has been fixed.
1062 root 1.194 - do not send time updates for newly-seen items.
1063 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1064 root 1.183 - fix cone spells etc. going through walls sometimes.
1065 root 1.186 - fix a weight update bug that sometimes left containers
1066     with wrong weights.
1067 root 1.194 - added auto_apply event and extension for shop tiles.
1068 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1069     - make sure the map is loaded when using a town portal return.
1070 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1071     where healing spells didn't cost any grace.
1072 root 1.173 - fix starvation kill reason.
1073 root 1.174 - fix pk killer name message.
1074 root 1.189 - don't let people apply signs with @match.
1075 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1076     what seems to be the biggets memleak in the server).
1077 elmex 1.171
1078 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1079 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1080     - use anyevent to manage listen ports (this enables IPv6 support).
1081 root 1.167 - server supports ipv6 client connections now.
1082 root 1.168 - use newly-available Coro::AnyEvent.
1083 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1084     to let it handle AIO requests.
1085 root 1.167
1086 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1087 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1088     processing considerably (especially in the client) and reduces data transfers
1089     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1090 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1091     - (map) fixed npc dialogue in pup_land/s_f/special.
1092     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1093     (swarm spells now stay in the player's inventory).
1094 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1095 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1096     archetype *archname* (chairs of different facings were merged).
1097     - bugfix: fix a potential crash issue in find_object_name (not used
1098     normally).
1099 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1100 root 1.164 (destruction, magic missile etc.).
1101 root 1.163 - swarm spells without a direction now use various spiral patterns
1102     instead of being fully random.
1103 root 1.158 - update AnyEvent API to 3.4 and above.
1104 root 1.156
1105 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1106 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1107 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1108 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1109     and for attacking monsters. it also takes about one second to do a jump.
1110 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1111 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1112 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1113 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1114     were created outside a map.
1115 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1116     (fixed by reversing the logic).
1117 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1118 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1119 root 1.154 - bugfix: support random maps >127x127.
1120 root 1.152 - (maps) fixed the death certificate system in nimbus.
1121 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1122 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1123 root 1.147 - (arch) give ball lightning a real name.
1124 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1125 root 1.155 - support cfpod in ex replies (client item tooltips).
1126 root 1.143 - unapply item in range slow when readying a spell.
1127 root 1.148 - bugfix: account for rounding errors in weight updates.
1128 root 1.139 - remove synchronous mkdir in chargen_race_done.
1129     - fix per-race starting maps.
1130 root 1.142 - check hiscore on suicide and quit as well.
1131 root 1.138 - tell players when they are starving.
1132 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1133     - fix map difficulty calculation for generators.
1134 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1135 root 1.149 - support no_drop map header flag (before it was only available internally).
1136 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1137 root 1.133
1138 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1139 root 1.119 - bugfix: custom skill settings were not saved by the server.
1140     - bugfix: remove did not actually remove items from the inventory, leaving
1141 root 1.116 ghost items.
1142 root 1.119 - bugfix: properly update items identified on the ground.
1143 root 1.120 - bugfix: use localtime_r in the logger thread.
1144 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1145     - bugfix: archetype reloads could crash the server.
1146 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1147 elmex 1.114 player is not logged in.
1148 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1149 root 1.117 server startup.
1150 root 1.128 - bugfix: fix the door surround check in the random map generator.
1151     - (maps) fix heaven quest difficulty progression.
1152     - (maps) fix some random map styles.
1153     - dropping items a shop is not interested in won't sell them anymore.
1154     - rods and horns with a too low maximum charge allow now at least one discharge.
1155     - implement kill & death statistics.
1156     - random map preparation is no longer synchronous.
1157     - rewrite find_style in perl, no longer does synchronous I/O.
1158     - improve random map specials placement.
1159     - make the killer a real object pointer instead of a string, improved
1160     kill reason messages.
1161 root 1.117 - take advantage of new aio_close and aio_chmod.
1162 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1163 root 1.125 - change_abil is much faster.
1164 root 1.126 - update the floorbox more often to work around the reverses item order
1165     display in clients.
1166 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1167 root 1.126 - add hints to the invite messages.
1168 root 1.127 - rewrote key<->value pair handling.
1169 root 1.128 - use an independent random number generator for the random map generator.
1170 elmex 1.113
1171 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1172 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1173     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1174     - completely automate the weight handling, should fix all weight
1175     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1176 root 1.103 - reloading archetypes while a user was in the character creation phase
1177     could crash the server.
1178 root 1.106 - fix a nontrivial number of cases of code commented similar
1179     to "is this really correct?", as many of those cases are now handles
1180     automatically by lower level code.
1181     - replace many ad-hoc checks for client visibility by object::visible_to,
1182     should result in broader applicability of functions using it.
1183 root 1.104 - merge items with different arch pointers refering to the same arch
1184     (due to archetype reloads).
1185 root 1.106 - refactored the object remove/insert functions and most related
1186     functions (decrease, split, merge_ob etc.).
1187 root 1.105 - make it compile better on freebsd (reported by pippijn).
1188 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1189 root 1.108 - fix the longstanding "container stays open" bug.
1190 root 1.107 - improved floorbox updating to be incremental and other protocol
1191     optimisations.
1192     - get rid of update_after_inventory_change and only do update stats
1193     for weight once/tick/player at max.
1194 root 1.109 - rewrite party commands, use party channel.
1195 root 1.103
1196 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1197 root 1.97 - properly link against libgthread as that is needed to make the slice
1198     allocator thread-safe.
1199 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1200     recommended configuration) (reported by Samuel Gondouin).
1201 root 1.94 - always put godgiven items into the player inventory, never any containers.
1202 root 1.92 - (maps, arch) the scorn go club was founded!
1203 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1204 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1205     became a real spell-class.
1206 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1207     - (arch) considerably strengthened spark shower and destruction.
1208     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1209     finally reloadable at runtime.
1210     - changed archetype loading algorithm to only require one pass and
1211     use delayed resolving of references.
1212 root 1.101 - examine command now uses the examine infobox.
1213 root 1.102 - implement an "incremental garbage collector" for archetypes.
1214 root 1.98 - enable slice allocator again.
1215 root 1.96 - implement optional free memory poisoning.
1216 root 1.91
1217 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1218 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1219 root 1.85 skill.
1220 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1221     names (also update all maps to use money instead of coins).
1222 root 1.78 - add uuid accessors to perl.
1223     - add coin names and archetype accessors to perl.
1224 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1225 root 1.78 - change perl extensions to not use hardcoded coins and values.
1226 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1227     and be more parsimonous of uuid usage by the exact value out on exit.
1228 root 1.86 - write log messages in another thread, removing another sync point.
1229     - support multi-line log messages in a nicer way.
1230 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1231 root 1.81 - fix a minor memleak in the random map generator.
1232     - some parts of the random map generator are not coroutine-safe,
1233     so only call it "single-threaded".
1234     - major cleanup of memory management in random map generator.
1235 root 1.87 - slight refactoring of the random map generator, faster too.
1236 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1237     bookkeeping bug.
1238 root 1.87 - work around "player is on active list" problem by deactivating player
1239     after loading.
1240 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1241     there have in fact been allocations.
1242 root 1.82 - fix object::insert to do as documented and insert into the env
1243     if necessary.
1244     - fix cf::map::unique_maps.
1245     - fix nrof overflow check in can_merge_slow.
1246     - fix converter code to handle >31 bit values.
1247 elmex 1.83 - added support for the player_sold flag
1248 root 1.84 - converters no longer accept unpaid items.
1249 root 1.88 - canonicalize random map meta files for better unification.
1250 root 1.77
1251 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1252 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1253     when mlockall has been used.
1254 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1255 root 1.72 - use separate thread for ticker timing (and more in the future).
1256     this greatly increases timing accuracy and gets rid of an enourmous
1257     number of gettimeofday calls.
1258 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1259 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1260 root 1.71
1261 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1262 root 1.68 - rebalanced default experience table to be more exponential
1263     and much easier up to level ~40, then moderately harder.
1264 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1265 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1266     - do not exit on reload/load errors but properly cleanup.
1267 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1268 root 1.66
1269 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1270 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1271     (this fixes the jeweler skill).
1272 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1273 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1274 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1275     it has reset, which is better than putting it on the savebed, also as
1276 root 1.321 proof that the player didn't use a savebed).
1277 root 1.59
1278 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1279 root 1.56 - work around perl bug in configure perl module version check.
1280 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1281 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1282 root 1.52 - fix a bug in animate_weapon, causing a crash.
1283 root 1.54 - no longer exit when a coroutine throws an exception.
1284 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1285 root 1.53 - fix the "<player> is nuts" message.
1286 root 1.58 - fix an exception at logout due to the json_coder being gone.
1287 root 1.43 - upgrade to EV version 2.0 API.
1288 root 1.47 - when players don't apply a savebed correctly but stand above one,
1289     do not move or kill them.
1290 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1291 root 1.43 - implement generic framework for server-side resource files.
1292     - implement resource file update event.
1293     - hook experience table update into the framework.
1294     - move jeweler.yaml to resources (arch/).
1295 root 1.44 - switch from Crossfire to Deliantra perl module.
1296     - implement json2json arch filter.
1297 root 1.45 - implement widget protocol version 2, support for ui templates.
1298 root 1.54 - mapinfo is now handled fully asynchronously.
1299 root 1.48 - ext/irc: also log irc messages.
1300 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1301 root 1.43
1302 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1303 elmex 1.41 - limited the number of items that can be picked up and dropped
1304 root 1.42 as temporary measurement against bad performance or dropping things
1305     (this lead to long freezes and triggered the watchdog).
1306 elmex 1.41 - improved the performance of the drop command a bit.
1307 root 1.38 - switch from Event to EV for higher performance, easier usage,
1308     less bugs...
1309 root 1.39 - updated to release version of the gnu affero license.
1310 root 1.38
1311 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1312 root 1.36 - more thoroughly rename the binaries, contact addresses.
1313     - update the copyrights.
1314 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1315     crashes.
1316 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1317     potentially causing crashes.
1318 root 1.35 - assign weapons on user load time, not login-time, avoiding
1319     crashes.
1320    
1321 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1322 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1323 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1324     in some of the maps.
1325 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1326     which is now trivial to do.
1327 root 1.33 - removed all traces of the old (and never working) plug-in interface
1328     (70kb code less on amd64).
1329 root 1.34 - improve/tune scheduling priorities.
1330     - fix some freezing bugs.
1331     - fix a memory corruption problem in dynbuf.printf.
1332     - use channels for chat and many informational commands.
1333     - improved the tutorial.
1334     - create missile is now fixed.
1335     - race fields must now contain archetypes.
1336     - jumping skill now works as advertised.
1337 root 1.31
1338 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1339 root 1.24 - relicense under the gnu affero license.
1340 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1341 root 1.24 - implement server-side framework for generic resources.
1342     - use resource framework for server-provided ambient
1343     music.
1344 root 1.27 - save object owners (players only atm).
1345 root 1.24 - replace limited sound api with server-provided sound effects.
1346     - new sc (sound control) protocol command.
1347     - improve fxix protocol to include types.
1348     - exactly fill tcp segments, if possible.
1349     - output-rate is now an upper limit, the server will automatically
1350     (and quite perfectly) adjust to the network conditions, ensuring
1351     low latency even during bulk transfers (music, images, sounds etc.).
1352     - implement server-side widgets (i.e. client widgets controlled
1353     in the server side). this will allow future expansion without
1354     having to upgrade clients.
1355     - implement a (artwork) world map with realtime player position
1356     tracking.
1357     - new and more efficient extcmd (server still supports old extcmd
1358     protocol).
1359 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1360     calcluation that could be easily exploited by users.
1361     - rebalanced diseases to spread more naturally/evenly.
1362     - completely asynchronous map loading even for tiled maps.
1363 root 1.24 - replace simple messaging protocol with channels carrying metadata
1364     (similar to message types, but more directed at the user).
1365     - reduce command processing latency by a whopping 120ms by
1366     reordering some processing steps inside the server. this directly
1367     reduces lag by 120ms.
1368     - actually send spell faces to the client.
1369 root 1.23 - implement player genders.
1370 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1371     otherwise return to savebed and possible kill if the log-out
1372     was for too long.
1373     - fast socket-dead detection (kick player after 8 seconds without ack).
1374     - greatly reduce the cpu time needed to draw maps _again_.
1375     - archetypes are now subclasses of objects.
1376     - rebalanced shop greed and approval functions to be more realistic
1377     (and likely match the actual intention).
1378 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1379     italic, gender-specific text, paragraphs etc.
1380 root 1.24 - implemented hint framework, players can opt to receive hints.
1381     - implemented (long) book framework, added some books from the cf wiki.
1382 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1383     protocol and is capable of transmitting generic meta information.
1384 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1385     - replace the nexus by a per-player tutorial map that teaches stuff
1386     better than the newbie house.
1387 root 1.18 - fix the magicmap colours.
1388 root 1.19 - optimise map update even more by removing unneeded code and checks.
1389     - decouple map and stats update from pl->ob and use pl->observe instead.
1390     - implement observe command.
1391 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1392     calls with a simple comparison.
1393     - fix a latent crossfire bug that could crash the server because the
1394     map refresh did not update the mapspace.
1395 root 1.24 - support custom keys for regions and maps, regions are now
1396     refcount-managed.
1397     - allow worldmap overlays anywhere in the 000..999 range.
1398     - new system to acquire time slices for background jobs, to reduce
1399     jitter.
1400 root 1.27 - semi-persistent object-referencing framework (currently only players
1401     supported).
1402 root 1.22 - dependency tracking for perl extensions.
1403 root 1.24 - new slag-ex extension for cleaning cauldrons.
1404     - fix invoke result processing.
1405     - there are even less i/o syncpoints in the server now.
1406 root 1.29 - added map-tags extension that scans all maps for object tags
1407     and records them in the database (not used yet).
1408 root 1.28 - metaserver 2 support.
1409 root 1.22 - many more bugfixes and minor optimisations.
1410 root 1.16
1411 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1412 root 1.14 - optimised event invocation (non-wanted events can now be
1413     skipped with 4-5 inlined instructions).
1414 root 1.12 - complete rewrite of town_portal: it now creates a portal
1415     to the "nearest" town only, travel is only possible
1416 root 1.13 to the town and back, anybody can use it (also removes
1417     one of the remaining syncpoints in the server).
1418 root 1.10 - complete rewrite of the range/attack skill slot system:
1419     there are now two slots, one for combat, one for ranged
1420     attacks.
1421     - introduce the concept of a current weapon (either a ranged
1422     or a combat weapon/skill/tool) and switch between them as
1423     needed.
1424     - rewrite bow code so bows get more useful: apply damage,
1425     attacktype and other stats to the arrows and treat
1426     bows as weapons. also rebalance the missile weapons skill
1427     so its damage increases with level.
1428     - rewrite the complete player speed logic: weapon_speed now
1429     works as documented and there are no unnatural speed boosts.
1430 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1431     installation, replacing the old collect scripts and
1432 root 1.9 simplying deployment by scaling and cutting faces as required.
1433     - simplify the map protocol extensively by taking advantage
1434     of missing bigfaces, speeding up map generation immensely.
1435 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1436     other archetypes.
1437     - rationalise archetype, region and treasurelist file format
1438     into a single file format and make them reloadable asynchronously.
1439 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1440     reloadable at runtime.
1441 root 1.6 - implement 64x64 faceset support.
1442     - implement fxixsx protocol that saves
1443     a lot of bandwidth over the old image/face/smooth packets
1444 root 1.11 and allows images > packetsize, incremental and background
1445     transfers.
1446 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1447     on a face basis as opposed to a mapspace basis.
1448 root 1.7 - the server can now rate-limit image uploads to not exceed
1449     a certain (client-configurable) speed while guarenteeing full
1450     freedom of movement.
1451 root 1.8 - implement new ex command to request item descriptions.
1452     - implement new msg command for in-game messages with meta
1453     information (using xml).
1454 root 1.9 - enforce utf-8 for all text messages.
1455 root 1.13 - added micropather (not used yet).
1456 root 1.6 - many, many bugfixes.
1457 root 1.1
1458 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1459 root 1.1 - make coroapi accessible to cf+.
1460     - moved map handling logic completely to perl
1461     - per player maps are now marked in the map
1462 root 1.2 - maps are saved completely differently now,
1463     and much more often.
1464 root 1.17 - rewrote map header parser and writer, to be much faster.
1465 pippijn 1.4 - maps and players are now (in the average case) loaded
1466 root 1.2 and saved completely asynchronously, I/O contention will no
1467     longer freeze the server.
1468 pippijn 1.4 - players and maps can be loaded anytime, without the player
1469 root 1.2 being logged in.
1470 root 1.1 - automatically generate method interfaces for perl from headers
1471     - unbundled freezethaw
1472     - mostly rewrote common/map.C
1473     - completely rewrite server/swap.C
1474     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1475     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1476     - better message for apply failures due to applymode
1477     - removed most all of the weather code
1478     - unified logging to stderr and file
1479     - too many minor changes to document
1480 root 1.615