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Revision: 1.844
Committed: Wed Nov 16 22:36:33 2016 UTC (7 years, 5 months ago) by root
Branch: MAIN
CVS Tags: rel-3_1
Changes since 1.843: +2 -0 lines
Log Message:
3.1

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.843
41     3.1 Wed Nov 16 23:17:11 CET 2016
42 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
43 root 1.841 - port to perl 5.18 and newer.
44 root 1.844 - switch to xz compressed archives as only dist method.
45     - upgrade to automake 1.15.
46 root 1.724 - (maps) hopefully fix tobias' tower.
47     - (maps) hopefully fix healing potion vendor in arena entrance.
48 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
49 root 1.739 - it was possible to unapply or half-unapply cursed items in many
50     cases, which confused players and also player state. fixed.
51 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
52     some items. also, no longer uncurses spells or other invisibles.
53     - (arch) remove curse and identify now treta the marked tiem first.
54 root 1.725 - creators no longer identify objects that shouldn't be identified
55     (such as money, which won't stack afterwards).
56 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
57 root 1.746 - (maps) implement a wilderness town portal.
58 root 1.748 - (arch) set proper(?) int values for all monsters.
59 root 1.751 - (maps) fire5.map could destroy players.
60 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
61     - clear the spell's applied flag when inscribing scrolls, to make the
62     scrolls mergeable.
63 root 1.791 - redo all build material faces from scratch.
64 root 1.790 - dropall without arguments now drops all containers.
65 root 1.776 - use blitz++ for vector maths (new dependency).
66 root 1.772 - only match archetype names in artifact allowed names.
67 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
68 root 1.751 - altars with match expressions did not work properly.
69 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
70 root 1.749 - god enemy race check fixed ("god detests your race").
71     - gods errornously allowed any kind of worshipping race, even
72     ones they hate.
73 root 1.726 - use same default config in code as on gameserver.deliantra.net.
74 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
75 root 1.727 our parser.
76 root 1.767 - generate slightly more special exits and avoid warning.
77 root 1.731 - applying a glowing crystal now gives status messages.
78     - fix a memleak in the random map generator.
79     - rework the random map parameter passign a bit to be extendable.
80 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
81     also, improve the quality of the mazes (no longer will the edges
82     almost always form a passage) and add two new types - "rooms"
83     and "braided".
84 root 1.840 - implement --unique option to reset command.
85 root 1.734 - (random maps) add new "cave" layout, which is much more ...
86     cave-like.
87 root 1.744 - (random maps) new layout style "castle" that generates straighish,
88     rogue-ish maps.
89     - (random maps) new layout style "multiple" that simply mixes multiple
90     different styles in different areas.
91 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
92     - rewrite layout management in the random map generator from the
93     ground up.
94 root 1.736 - fix bug in tausworthe rng initialisation.
95     - switched to the faster and hopefully better quality gfsr{24,55} random
96     number generator, the same algorithm that freeciv apparently uses.
97 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
98     memory and imho looks nicer.
99 root 1.741 - (arch) fix samhlaidh archetype.
100 root 1.751 - fix the "archname" match special function.
101 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
102     and other fractal algorithms.
103 root 1.754 - one can no longer emote to logged-out players.
104 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
105     sacks fit on a tile again.
106 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
107 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
108     support background colour for text clients.
109 root 1.763 - (arch) improve automatic name from archname generation.
110 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
111 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
112     match expressions.
113 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
114 root 1.761 - sometimes a special exit wasn't placed when it should have been.
115 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
116 root 1.765 - require EV 4.00.
117 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
118 root 1.766 - add perlxsi.c to cleanfiles.
119 elmex 1.768 - (arch) made speed potions easier for now.
120 root 1.769 - the server didn't properly initialise all client skill slots,
121     no known impact.
122 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
123 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
124 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
125     a generic table/matrix/palette converter to cfutil.
126 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
127     apparently, in the brewery map).
128 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
129     - remove limits of 000..999 from worldmap coordinates, support negative
130     coordinates and introduce z-layers - deliantra is now 3d, in yet another
131     sense.
132 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
133     handle generic "world map areas".
134 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
135 elmex 1.779 - added is_quad flag.
136     - (arch) added quad archetypes.
137     - made the pickaxe mining tool remove quad walls and floors.
138 root 1.780 - move key_values into their own class, simplifiying lots of code and
139     making it possible to use kv pairs easily for maps and other objects as well.
140 root 1.781 - get rid of get_archetype, finally.
141 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
142 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
143     have been removed, and the map "intelligently" changes between active/inactive.
144 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
145 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
146 root 1.787 - server now enforces width/height matches between tiled maps.
147 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
148     for unordered map walks - which should not cause any real issues.
149 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
150 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
151     as all other similar macros - might cause other breakage...
152 root 1.791 - cfutil no longer creates split tiles multiple times due to a
153     off-by-one bug in comparing mtimes.
154     - cfutil now supports type: prefix to derive faces from other faces, which
155     is used for all build materials currently.
156     - require imagemagick >= 6.6.
157 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
158     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
159 root 1.795 - fix the brace command.
160 root 1.799 - implement refcnt_buf.
161     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
162     codesize decrease. wow.
163 root 1.798 - removed version 1 ext/exti command support.
164 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
165 root 1.801 - new extension, ota_update, for online updates of the game client.
166 root 1.802 - implement a simpler config value system for extensions that allows
167     config updates without a reload.
168 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
169 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
170     at it.
171 root 1.805 - make nekosan more disease-resistant.
172     - new event "infect".
173 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
174 root 1.808 - implement simple web server, currently to serve facedata for the html5
175     client.
176 root 1.809 - sort faces by name in the server to improve caching locality in clients.
177 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
178 root 1.811 - add skill_info and spell_paths resources to enable caching the info
179     and removing another command.
180 root 1.827 - send completion info to the client.
181 root 1.812 - assume all clients support the deliantra protocol extensions and allow
182     fxix/extcmd and other protocol "extensions" before setup.
183 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
184     to connect.
185 root 1.815 - implement exti doclet request to request documentation,
186     currently for commands only.
187 root 1.816 - created nickmon extension to monitor nicks.
188 root 1.817 - ix now keeps a copy of the face data while sending, in case the
189     face changes.
190     - do not allocate memory for empty refcnt_bufs.
191     - when faces change, invalidate all clients, not just clients with matching
192     faceset, as faceset only applies to tile resources.
193 root 1.818 - remove dependency on Time::HiRes.
194 root 1.819 - move face data to disk, and load it on each and every access. this saves
195     250mb ram on load, and 130mb ram in general, and only reduces the http
196     server hot cache throughput for faces from ~24000 to ~18000 requests/s
197     on my system. this should make it possible to add a lot more media files
198     in the future, and reduces the memory footprint by the server from 180mb
199     to 60mb ram.
200 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
201 root 1.821 - pod processing could deadlock because the child process might try
202 root 1.822 to get a lock.
203     - removed support for ncom packets.
204 root 1.823 - remove drawinfo packets from the server (use msg instead).
205 root 1.828 - skill objects now have their documentation in the msg slot.
206 root 1.829 - no longer allow prefix match when matchign spells, spells names must
207     now be written fully.
208 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
209     file in a child process.
210 root 1.831 - implement spellmon v2 protocol - no spell message.
211 root 1.833 - remove ability to cats/invoke seplls by "count".
212 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
213     - implement dm/dmhide in terms of the "may" mechanism, so dm
214     players must now be configured by adding may_command_dm: ["uuid..."]
215     to the config.
216     - remove nowiz command.
217 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
218 root 1.834 it only affects information commands. use observe instead.
219 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
220 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
221     problems in blitz++.
222 root 1.839 - catch sigfpe in the same way as sigsegv.
223 root 1.724
224 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
225 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
226     now easily reachable, at a price.
227 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
228 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
229 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
230 elmex 1.630 (by Dustfinger).
231 root 1.681 - (maps) fixed bad floor tile in navar apartment.
232 elmex 1.573 - made (wizard) look_at show also uuids.
233     - added cf::object::find_object_uuid (::find_object already exists!).
234 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
235 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
236 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
237 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
238 elmex 1.568 - (arch) made the hill giants loose more body parts.
239 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
240 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
241     and made them a bit more expensive.
242 root 1.633 - (maps) add more glory hole treasure styles.
243 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
244     in a select number of mlab maps.
245 root 1.667 - (maps) the library should be less of a death trap now.
246     - (maps) exits no longer point to auto-apply exits, most affected
247     maps now have proper doors or a similar solution.
248 root 1.682 - (arch) jumping skill has now physical attacktype.
249 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
250 root 1.691 - enter_map did not normalise the map coordinates when the destination
251     space is blocked, causing badness and freezes for the player.
252 root 1.685 - when applying containers, server checks for the key on activate
253     and also allows players to unapply active containers they don't have
254     a key for.
255 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
256     races files to arch, where they belong (exp_table is no longer in
257     confdir but in datadir now!).
258 root 1.677 - jeweler and sound config files are now normal datafiles as well.
259     - quit_character was causing a runtime exception, causing it to not
260 root 1.672 work since 2.93.
261 root 1.671 - entering a map will now respect move_on and other effects,
262     except for auto-apply exits :/
263 root 1.660 - only talk to the items on the nearest mapspace, or, of there
264     are none, to the player, not ALL items in vicinity.
265 root 1.625 - do not update the floorbox while running, to avoid big item
266     updates that cost network bandwidth and processing power.
267 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
268     caused overflows causing monsters to become living deads.
269 root 1.619 - unapply weapons and armour before trying to improve it.
270 root 1.588 - teach the random map generator the ability to read ".rmg" files
271     that specify which actual style map to generate, and use it for
272     the default decorstyle to avoid inappropriate maps to be used.
273 root 1.639 - support (with some limitations) multiple different skills with the
274     same subtype.
275 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
276     so nekosan could end up beign saved AND escaped to another map.
277 root 1.636 - show invisible no longer makes magic mouths visible.
278 root 1.583 - move_type changes (spells, skills etc.) now will correctly
279     take move_on/move_off into account (e.g. buttons).
280 root 1.582 - display (exit) or (random map) in client for those objects.
281 root 1.606 - removed (useless) spell damage columns from spell info and replace
282 root 1.578 it by effective casting level - clients > 2.10 required to display
283     properly.
284 elmex 1.565 - building of levers/doors works again for all kinds of floors.
285 elmex 1.563 - the player can now withdraw and deposit all the available money.
286 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
287     steinwandstadt/celvear.
288 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
289 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
290     mostly based on the spell's level in the spellbook.
291 root 1.718 - the music scheduler did not properly send new music on region
292     changes.
293 root 1.669 - (maps) fix some map regions and the region tree.
294     - the server will now be more picky when parsing the regions file.
295 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
296 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
297 root 1.566 clients.
298 root 1.690 - follow has been rewritten to be, hopefully, more robust.
299     - follow mode will not be aborted when the follower tries to move.
300 root 1.566 - tcp.ext didn't unbind in reloads.
301     - map-tags.ext didn't properly close the database on reloads.
302 root 1.567 - cfutil skips .-directories when scanning.
303 root 1.571 - build.ext prevents players from building on other player's maps.
304     - rent.ext allows the dm to enter anytime.
305     - NPC_Dialogue adds a new predefined variable, $map.
306     - new "build" event hook.
307 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
308 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
309 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
310     them on loading, for old playerfiles and maps.
311 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
312     would be handled differently nowadays anyway.
313 root 1.584 - random map .meta were not being expired at all.
314 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
315 root 1.586 - update to automake 1.10.
316 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
317     require level 4 anymore.
318 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
319 root 1.590 - monsters now rotate through all skills (in chosen_skill).
320 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
321 root 1.661 - detect/sense curse/magic will no longer work on items that don't
322     need identify.
323 elmex 1.593 - added detect mineral vein spell.
324 root 1.592 - support "wall overlays" in the random map generator - not very generic,
325     used by minable veins.
326 elmex 1.594 - (maps) relocated jeweler town to another directoy.
327 root 1.603 - (arch) implement mining pickaxes and mining skill.
328 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
329 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
330 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
331     of the output is only 1/5th (instead of 1/3rd) of ring level.
332 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
333     generated ring/amulet.
334 root 1.601 - generate most constants for perl automatically.
335 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
336     - when player dies, restore his food to at least 200.
337 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
338 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
339 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
340 root 1.600 - the singing skill actually respects the direction now.
341     - oratory and singing now require a direction.
342 root 1.603 - use_skill now requires that you can actually apply the skill tool.
343 root 1.604 - do not invoke perl on every user command anymore by providing
344 root 1.655 a command and an unknown_command event.
345 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
346     perl to C++, for speed reasons (basically undo patchset 1304).
347     - add a client_destroy event, so we don't have to hook the
348     attachable destroy event (which is called much more often).
349 root 1.606 - removed (unused) FLOOR object type.
350 root 1.607 - fix errornous change_abil messages for rods (and other types).
351 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
352     all into server/commands.C.
353 root 1.609 - save and restore combat/ranged/current slot for players.
354 root 1.610 - the server now batches item's face/fx commands, as opposed
355     to sending one fx per item - helps mostly at connect and
356     with floorbox updates.
357 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
358 root 1.614 - the random map generator now supports selecting difficult for
359     more style categories than just monsters (all except fountains
360     apparently).
361 root 1.617 - object serialiser no longer creates empty "owner" references.
362 root 1.620 - make sure failed castings take some time, too, to avoid being
363     smitten by your god.
364     - many more failmsgs and help texts.
365 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
366 root 1.623 - stop thrown objects when their speed goes too low.
367 root 1.624 - log the number of unique logins seen every minute in a compact
368     format (for statistics).
369 root 1.626 - do not send delitem for players.
370 root 1.627 - support static scalar data members properly in genacc now.
371     - implement "simple" freelist management for objects.
372 root 1.628 - recycle object counts now - to support longer uptimes.
373 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
374     function (and yes, 666 is exact!).
375     - random map generator results should now be fully repeatable.
376 elmex 1.635 - fixed possible crash bug in build code.
377 root 1.638 - rename find_marked_object to ->mark and speed up.
378 root 1.640 - player movers properly destroy themselves when used up, instead
379     of leaking.
380 root 1.642 - do not show msg for unidentified objects that need identification.
381 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
382 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
383     next_line method.
384 root 1.646 - use nicer file format for exp_table and attackmess
385     (more like other resource files).
386     - make parse errors during server startup fatal.
387 root 1.652 - properly initialise all maptile values in constructor.
388     - improved {link} map.
389 root 1.655 - optional unloadable extensions will not lead to an endless loop.
390 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
391 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
392 elmex 1.664 - building listening books is possible again.
393     - (maps, arch) added archetype for building instructions and replaced
394     the copies of the instructions in the maps with it.
395 elmex 1.666 - (arch) made the spark shower spell available in shops.
396 root 1.670 - don't create a second LOGIN event on character creation.
397 root 1.674 - correctly generate "You paid xyz" message in shops.
398 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
399 elmex 1.710 - added a 'password' command, to let DMs change the password of players
400     more conveniently.
401 root 1.680 - correctly save shopitems string, to avoid parse error when reading
402     saved maps.
403     - logging now differentiates between logging levels better.
404 root 1.684 - speed up get_typedata.
405 root 1.689 - fix deadlock problem during server shutdown/reload.
406 root 1.692 - make ext/checkrusage "more" non-blocking.
407     - use common::sense for extensions.
408     - work around a 50.10.0 utf8 caching bug.
409 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
410     "no relation to target" bugs.
411 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
412     modules being loaded from the mainloop, pre-load some more
413     core modules so perl doesn't do it later on.
414 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
415     compiling regexes.
416 root 1.701 - make exp_table and materials file reloadable.
417 root 1.702 - made reload_config non-blocking.
418 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
419     causing server freezes.
420 root 1.704 - store unhashed password, to prepare for safer authentication.
421 root 1.707 - do not log connections from the local host, to help a local
422     watchdog.
423 root 1.714 - fix summon freeze at map borders.
424 root 1.717 - support @group syntax and music config file for music face lists.
425     - run post_init jobs in parallel, they might do I/O.
426 root 1.722 - avoid apply conversion for converters.
427 root 1.562
428 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
429 root 1.558 - (maps) fix travel to valdor and back.
430 root 1.545 - do no longer by default eval map cod ein safe compartments
431     (this can be re-enabled using the safe_eval config option).
432 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
433     in lorak.
434 root 1.559 - fix data corruption issues caused by recursive calls to
435     unordered_mapwalk - now every caller must provide its own
436     buffer.
437 root 1.538 - (maps) improve tindervale maps slightly.
438 root 1.544 - (arch) considerably decrease slag ex price.
439 root 1.540 - (arch) fix filth archetype.
440 root 1.556 - extension dependency resolve was completely broken.
441 root 1.544 - multipart objects would cause save_throw_object to crash - it
442     now acts on the head only.
443 root 1.541 - do not try to connect to an irc server unless explicitly configured.
444 root 1.542 - do not expect decltype() to be available in gcc 4.4.
445 elmex 1.543 - extended the safe perl environment by loops.
446 root 1.547 - (arch) fix "armless cook" facings.
447     - the "experience table" resource item did not have a proper
448     hash associated with it, so updates could not be detected.
449 elmex 1.550 - fixed poison traps in doors.
450 root 1.548 - player->killer_name did not properly flag the name as unicode.
451 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
452     and provide a non-destructive SvPVutf8 variant.
453 root 1.554 - do not allow dragon players to change their title via the settings.
454 elmex 1.552 - ratelimited jeweler skill nugget conversion.
455 root 1.551 - under high load, the server stopped swapping out to make
456     the server more responsive, but making it impossible to reduce
457     the load by... swapping out. slot queuing will now always make
458     some progress.
459     - improve the quality of the load-avg calculation.
460 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
461 root 1.556 - don't fail to write the runtime file if the temporary already exists.
462 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
463     player now.
464 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
465     timestamp and use a tab in the client to increase awareness.
466 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
467     setflag 0 is possible.
468 root 1.560 - make install now deletes old extensions, to ease upgrades in the
469     deliantra vm.
470 root 1.538
471 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
472 root 1.532 - the destruction spell could/would corrupt server memory quite often.
473 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
474     disk, not when it already was in memory.
475 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
476     avoiding livelock during high-load emergency saves.
477 root 1.530 - logging in did not properly unapply all skills.
478 root 1.531 - (maps) make the invite quest marking much more obvious.
479 root 1.533 - (arch) fix warrior archetype names.
480 root 1.532 - map prefetching never prefetch upwards.
481 root 1.534 - wizpass no longer makes you non-blocking.
482 root 1.536 - (maps) add light to some of the special maps, add troll
483     map.
484 root 1.530
485 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
486 root 1.515 - (maps) add gorokh_final mapset from crossfire.
487 root 1.516 - (maps) block most vault-type mlab locations, open up
488     imperial converters for anybody to use.
489 root 1.519 - (maps, arch) replace all permanent stat potions by random
490     variants.
491 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
492 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
493     real player object on player changes.
494 root 1.522 - diseases and maybe other things could sometimes reduce the speed
495     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
496     much grief.
497 root 1.523 - speed_left randomisation was, apparently, totally broken.
498     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
499     of the speed slot internally and in map save files. among other
500     things, this gets rid of all the abs (speed) calls.
501     - reduce map file save files by using abridged keywords aliases.
502 root 1.494 - shop specialisation calculation was totally broken.
503 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
504     now enforced.
505 root 1.498 - fix magic mapping, which only worked for inate spell casting.
506 root 1.495 - godgiven items will now be explicitly described as such.
507 root 1.524 - (arch) dded a quiver of bolts.
508 root 1.504 - materialnames would change "randomly" on every load, only
509     set the material when the materialname was not set before.
510 root 1.497 - balancing change, halve rod recharge speed (instead
511     of 4.8s, the standard rods now recharge in ~10s. not a solution,
512     but still.
513 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
514 root 1.509 the costly flag-checking loop in most cases and using a simple
515     repeat-cache for speed_left.
516 root 1.507 - always delay stats update for players on insert/remove till
517     next tick/command, which saves a lot of cpu cycles on drop/take.
518 root 1.514 - add hint about havign to run to attach unaggressive npcs.
519 root 1.494 - pet monster level was not displayed correctly in "showpets index".
520     - clean up floating point conversions and many similar nitpicks.
521 root 1.502 - fix hanuk altar.
522 root 1.504 - overhaul material system to be much faster, and having less bugs, but
523     still having a lot of cruft :/.
524 root 1.502 - add marble shop floor.
525 root 1.494 - move gcc specifics to new file include/compiler.h.
526     - unrecognised cfpod directives could cause undefined behaviour.
527 root 1.505 - added boes' marble shop to steinwandstadt.
528 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
529     - optimise mapspace updates.
530     - cache volume/items per mapspace.
531 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
532     decrease).
533 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
534     have led to weird item multiplications.
535 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
536 elmex 1.501 - fixed crash bug in learn_spell command.
537 elmex 1.634 - enhanced output of the mapinfo command.
538 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
539 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
540     from perl to c++.
541 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
542     and use it in some "inner" loops.
543 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
544 elmex 1.511 - fixed jeweler experience output to not be floating point.
545 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
546 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
547 root 1.518 - try to prefetch memory inside process_objects, which can give
548     enourmous speed gains.
549     - make some small optimisation to the process_objects loop.
550 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
551     handling different chksum lengths.
552     - check for hash collisions in cfutil.
553     - reduce face checksum size from 6 to 4 bytes.
554 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
555 root 1.523 - removed weather-specific attributes.
556     - fixed genkeywords dependency.
557     - do not clear "randomitems" slot for world underlays.
558     - use "sl" as short-hand for speed_left in save-files, just to make them
559     smaller.
560 root 1.517 - in general, don't crash on value-less resource file lines
561     anymore, due to get_str never returning a 0-pointer.
562 elmex 1.521 - code cleanup in move_symptom.
563 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
564 root 1.494
565 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
566 root 1.481 - some Andrew Madloch wanted, despite being specifically told
567     multiple times that the Deliantra parts additions are under AGPL,
568 root 1.487 lock up the source code of the server within his company.
569 root 1.481 some reorganisations have been done to the sourcecode to make
570     it clearer that this violates the Affero GPL. Help to keep
571     Deliantra free software even for the coming generations
572     and be wary of the promises of Andrew Madloch, he has nothing
573 root 1.487 good in mind for free software.
574 root 1.480 - clarify which files of the server are 100% AGPL.
575 root 1.481 - minor reorganisation, move some GPL code into other files.
576 root 1.483 - implement viewpoint (which is like observe, but only for the map,
577     not stats etc.).
578 root 1.484 - replace magic mapping overlay by a flying bird exposing area
579     on the worldmap (ext/magic_mapping.ext).
580 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
581     - @find results in npc dialogue is now stored in $find.
582 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
583 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
584 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
585     dm instead.
586 root 1.456 - (maps) add town portal to celvear.
587 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
588     mapsets from crossfire, together with associated archetypes.
589 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
590     - (maps) define a new whalingoutpost region.
591 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
592     and most archetypes that go with them (without stoning and swallow effects),
593     casino tokens and stock certificates are also missing.
594 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
595     and santo dominion.
596 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
597     to go with them. also adjusted archetypes to be more korrekt "gotisch".
598 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
599 root 1.460 - properly close client-side dialogue when the player is teleported away.
600 root 1.459 - map-tags did not properly close it's database tables or wait
601     for a quiescent state, causing memory corruption on reload.
602 root 1.454 - support "stat.xyz" accessor in match expressions.
603 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
604 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
605     fixes long answers from npc dialogue).
606 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
607 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
608     and to not add a "put your code here" force needlessly.
609 root 1.463 - (arch) fix or improve many plurals.
610 root 1.465 - markers do no longer add a force if the slaying field is unset.
611 root 1.466 - sped up search-items implementation, but it's still horrible.
612 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
613 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
614     used to reogianise the illogical arch tree a bit.
615 root 1.479 - (maps) import most map names from crossfire.
616 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
617 root 1.483 - fly_high movement gives better los, ignoring blocksview.
618 root 1.488 - the addexp command should now honour skill names with spaces.
619 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
620 root 1.491 - (arch) added many more buildable marble floors.
621 root 1.490 - major namespace cleanup: save 45kb by making functions static
622     that were unnecessarily global.
623 root 1.452
624 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
625 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
626 root 1.451 - fix a memory buffer overflow in the book code.
627 root 1.429 - add @check, @find npc dialogue commands.
628     - (maps) add a number of town interiors.
629 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
630 root 1.451 - (maps) add celvear area from cfextended.
631 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
632     - (server,maps) fix bug causing some library books not to be chained down,
633     cause Scorn/Navar libraries not to have inscribable books.
634 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
635 sf-marcmagus 1.433 inappropriate item power.
636 root 1.448 - (maps) fix intwell balancing issue.
637 root 1.437 - improve the look of generated books.
638 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
639     - fix bug where players could bypass no_drop by putting items in containers.
640 root 1.430 - consecutive commands arriving at the same time in the server would be
641     corrupted if the length was >255.
642 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
643 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
644     and perl.
645 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
646     functionality (and more) inside the same object using the match expressions.
647     - create simpler match expression compiles in many common cases.
648 root 1.439 - reduce object size by removing obsolete "seen_by" member.
649 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
650     of the new dynbuf::splice function (which gave an unexpected net win
651     in code size...).
652 root 1.442 - the server will no longer complain (and subtly fail) when an object
653     being removed from a map causes another object to get removed.
654 root 1.441 - banish strncpy from the server, speed up and simplify sending item
655     descriptions to the client considerably.
656 root 1.442 - add new "in head" set modifier for matches.
657     - new BLOCKED_MOVE event added.
658     - mapscript archetype now has activate_on_xxx true by default, as similar
659     connected elements.
660 root 1.448 - (maps) imported all styles from cfextended except
661 root 1.444 floorstyles/land_plots and monsterstyles.
662 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
663 root 1.446 - don't crash when treasure lists are empty / supply new empty
664     treasurelist for randomitems when none can be found.
665     - implement cf::map::static_maps and use it in map-tags.ext.
666 root 1.449 - fix a bug in map-tag scanning when moving tags.
667 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
668     for a reaction.
669 root 1.447 - implement new "loadall" map loading command, purely for debugging.
670 root 1.429
671 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
672 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
673     but not horns (to make them more useful for content-creators).
674 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
675     2) it skipped spell effects and 3) it didn't handle the case where
676     and object was destroyed while iterating over it correctly. all this
677     allowed players to sometimes walk onto spaces they should not be able to
678     walk on.
679 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
680 root 1.399 - examining an object now dumps the serialised object form when the user
681 root 1.404 is a wizard (wizlook).
682 root 1.421 - altars no longer accept unpaid items.
683 root 1.411 - party spells didn't work all that well.
684 root 1.424 - added complex object matching framework (cf::match), and make altars
685     and pedestals use it.
686 root 1.425 - identified skill-tools show what skill they grant.
687 root 1.399 - display the duration of change_ability spells when examining them
688     (missing: protection spells, but they are a hack...).
689 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
690     adding more variety to the different mushrooms.
691 root 1.398 - fix a minor cfpod formatting bug.
692 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
693     the hintmode setting on the settings page.
694 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
695 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
696 root 1.399 - enable the object loader to also dump archetypes.
697 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
698 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
699 root 1.402 - force the initial face when loading an object that is time-animated
700     or a monster, so it does not have to be specified anymore.
701 root 1.403 - fix a bug where recasting an ability changing spell could shorten
702     its remaining duration.
703 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
704 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
705 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
706     up splay operations as well.
707 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
708 root 1.412 - implement introspection data for C++ classes (%REFLECT).
709 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
710 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
711 root 1.419 - fix transmutation alchemy.
712 root 1.424 - speed up many frequently-invoked C->perl callbacks.
713 root 1.419 - added complex object matching framework, to be used in altars and the like.
714 root 1.426 - switch to YAML::XS from YAML.
715 root 1.396
716 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
717 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
718     that ultimately was not helpful to catch it :)
719 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
720     all callers to use either one or the other, as appropriate. This
721     fixes the (rather fragile) light spell, maybe others.
722     - fixed an overflow and exploit in the bank/payment code.
723     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
724 elmex 1.384 to explain the skill a bit more.
725 root 1.389 - removed a buggy check for zero attacktype. So that we might find
726 elmex 1.388 the real bugs in the archs/maps/objects.
727 elmex 1.394 - Fixed enabling torches with lighters.
728 elmex 1.387 - (maps) Added Heaven Town region.
729     - (arch+maps) Fixed & normalized warriors on map
730     /quests/peterm/CTower/Barracks.
731 root 1.392 - fix the light spell (and possibly diseases and other lights).
732 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
733 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
734     a long time ago, and similar cases are still to be found in the maps.
735     - make the socket_timeout configurable in the code (but not yet for users).
736 root 1.393 - earth wall health bar is now correct.
737 elmex 1.384
738 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
739 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
740     freeze with IO::AIO anymore due this change.
741 root 1.364 - avoid a crash when a player tries to apply a lighter.
742 root 1.376 - allow a spell argument for dimension door.
743 root 1.362 - move shop item listing and some otherstuff into the info tab.
744 root 1.360 - avoid crashes when non-players cast party spells.
745 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
746 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
747     - small improvement of the number of potions in shops
748     (by Job Vranish).
749     - added a few party spells (by Job Vranish).
750 root 1.362 - use a common message dynbuf.
751 root 1.364 - destroying tear down objects will now use the full hp range
752     for animation and will only destroy/lastframe when hp < 0.
753     - allow monsters to use earth to dust.
754     - use manhattan distance for get_rangevector_from_mapcoord, just as
755     in get_rangevector.
756     - los updates now correctly take tiled maps into account.
757     - do los updates even on maps without darkness.
758 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
759 root 1.375 - upgrade to IO::AIO 3.21.
760 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
761 elmex 1.373 - properly catching exceptions from callback in irc.ext.
762 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
763 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
764 elmex 1.368 - (arch) added hint about usage to Slag Ex.
765 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
766     like the rest.
767 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
768 root 1.378 - (arch+maps) added rate limited converter and adjusted
769     /elmex/mana_fountain.
770     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
771     - reduce size of casting_time, move_status, attack_movement,
772     last_heal and last_sp slots, squeezing some more space out of struct
773 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
774     anywhere.
775 root 1.358
776 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
777     - fixed bug in alchemy, where finding the right object for enhancements
778     didn't work.
779 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
780     effects (w.r.t. put_more) per mapspace, to give the server a chance
781     to survive a hundred deathsheads.
782 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
783     disastrous bug of unfortunately unknown proportions...
784 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
785 root 1.343 - use gender-neutral place descriptions for invite.
786 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
787     Thanks go to Lisa Larsen!
788 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
789     anymore).
790 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
791 root 1.345 - use better dependency tracking for include/keyword.h.
792 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
793     so it is possible to invite somebody out of some stck-till-death traps,
794 root 1.346 or simply to commit suicide.
795 root 1.352 - replace the "ignoring delayed commands" message by something more useful
796     (cf. cunning gnome freezeing issue).
797 elmex 1.349 - various fixes for weapon improvements.
798 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
799 root 1.353 - support T and G sequences in cfpod.
800 root 1.343
801 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
802 root 1.339 - convert me command from per-map to chat, which makes more sense, also
803     document it.
804 elmex 1.336 - more than one spellbooks of same class can now be given
805     in class selection.
806 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
807     spell rebalancements.
808 elmex 1.338 - the IRC gateway filters IRC colors now.
809 elmex 1.336
810 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
811 root 1.331 - (arch) fix quiver of Holding Bolts.
812 root 1.332 - applying unpaid items will now examine them.
813 root 1.330 - add "What" column to body command, showing items in that slot.
814 elmex 1.329 - redesigned and rebalanced lamps and torches.
815 root 1.330 - add "..." to item names that have been shortened.
816     - fixed "assign" function that squeezes strings into fixed length.
817 elmex 1.333 - add cursed effect to lamps and (some) torches.
818 elmex 1.334 - fixed bad assigned crafting skills and their tools.
819 root 1.312
820 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
821 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
822 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
823 root 1.312 - make monster smell logic dependent on their wisdom stat.
824 root 1.324 - put the death reason into a separate tab.
825     - converted "connected" slot to string, cleanly got rid of some ugly
826     hacks such as the path_attuned hack.
827 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
828     - replace one-at-a-time hash by faster than smaller FNV-1a hash
829     when hashing strings.
830 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
831 elmex 1.320 whether the right cauldron is used.
832 root 1.313 - considerably optimise shared string implementation by
833 root 1.316 making its null value a compiletime constant.
834 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
835     as well as using shstr_cmp to pass shared stringsa round efficiently,
836     for lots of code size savings.
837 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
838     they are sleeping: generators now check for the sleeping flag.
839 root 1.318 - tell gcc not to excessively inline some perl interface functions.
840 root 1.322 - remove marking rune length limit.
841 root 1.323 - fix formatting of cfpod when a verbatim block was following
842     a single newline.
843     - move resistances, statistics and showpets command output into tabs.
844 root 1.326 - implement map scripts that can replace the boulder logic without
845     having to write extensions.
846 root 1.310
847 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
848 root 1.302 - fix a longstanding bug that teared multipart monsters
849     at map boundaries apart.
850 root 1.292 - temporarily make permanently invisible player visible when
851     he/she makes noise.
852 root 1.284 - fix being able to see through walls a bit.
853 root 1.303 - improve look at output.
854 root 1.285 - completely replaced the line of sight algorithm with a variant
855     of spiral fov capable of visibility grades and arbitrary
856     shadow angles, that uses less memory and less code.
857     - the new los code supports arbitrary map rectangles and loosens
858 root 1.310 other restrictions of the old code, supporting further optimisations.
859     - update los if blocksview-objects are inserted in a map, not just when
860 root 1.287 removed (e.g. for summon fog).
861 root 1.303 - permanent invisibility doesn't make immune against making noise:
862     implement a noise system that allows monsters to locate the player
863     when he/she makes noise.
864     - implement a primitive smell system that monsters can use to track
865     players.
866 elmex 1.288 - create bomb now also works when casted by door traps.
867 elmex 1.290 - (arch) new torch graphics.
868 root 1.289 - (maps) considerably soften the subway spider.
869 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
870     the guards from being killed by players.
871 root 1.310 - (maps) lots of tweaks in and around scorn.
872     - (maps) use special non-blocksview jungle, mountain and
873     darkforest freely on the worldmap, to get gradual sight obstacles
874     instead of total blackout in those areas.
875 root 1.289 - no maximum darkness for outdoor maps anymore.
876 root 1.291 - add more hints, fix some messages.
877 root 1.292 - fix a bug: firing rods should tell you something about them.
878     - make light additive even within players.
879 root 1.293 - darken xrays effect a bit.
880     - improve handling of los changes when inserting or removing
881     objects, not perfect yet.
882     - make map darkness signed (formerly unsigned) to allow
883 root 1.294 ambient lighting and centrally manage darkness as an offset.
884     - revamped, fixed and documented the server calendrics, also
885     tell users the current time and data, to improve awareness.
886     - implement proper wizlook flag and handling of wizlook, instead
887     of dumbly just clearing los once.
888 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
889     and has a smaller runtime variance.
890 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
891     making them actually useful.
892     - see_in_dark now increases the viewing radius by 3.
893 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
894     speedup, as well as in many other places.
895 root 1.299 - remove support for extended map infos - these are not used
896     by the deliantra client and removing them gives us a 10% speedup
897     when sending map changes.
898 root 1.300 - remove most gcfclient and other client bug workarounds, as well
899     as now obsolete protocol versions, simplying the code.
900 root 1.301 - optimise and simplify generation of random numbers.
901 root 1.303 - correctly provide a non-zero default density for materials, to
902     avoid crashes, fix other bugs in the material handling code.
903     - fix volume calculations.
904     - fix cfpod parsing when multiple verbatim blocks were separated by
905     newlines.
906 root 1.305 - increase monster detection radius from wis/5 to wis/3.
907 root 1.306 - remove old pickup modes.
908     - remove obsolete disarm and search commands (search wasn't working
909     anyways).
910 root 1.308 - fix a crash when an npc applied a sign.
911 root 1.284
912 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
913 root 1.283 - this release is assumed to be very stable.
914     - (maps) radically redesigned and improved tutorial.
915 root 1.280 - directional casting no longer immediately removes the invisible effect.
916 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
917 root 1.272 - fix overflow in lighting calculations.
918     - negative glow radii can no longer cause total darkness.
919 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
920     only maximally-lit ones.
921 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
922     - swashbucklers got the oratory skill now.
923 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
924 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
925 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
926 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
927     (which was probably broken, too).
928 root 1.281 - support negative glow radii during daytime, too.
929     - use circular, not rectangular, viewing area.
930     - use minimum viewing distance of 2 in outdoor maps.
931     - negative glow is stronger than viewing area or lamps.
932 root 1.283 - (arch) new darkness spell face.
933 root 1.272
934 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
935     - (maps) completely redesigned scorn.
936 root 1.269 - "cast light" now works on oneself.
937 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
938     negative glow radii again (they were totally broken before).
939 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
940 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
941 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
942 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
943 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
944     back to the player.
945 root 1.251 - attuned/repell and spell base level system reworked.
946 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
947 root 1.247 be less erratic now.
948 root 1.248 - refuse to write the uuid file if the uuid is zero
949     (to avoid writing it in early crashes).
950 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
951     - speed up emergency_save by not syncing every file separately.
952     - no longer reattach perl to every object on reload, it's slow, and no longer
953     necessary since we don't nuke stashes anymore.
954     - do not bootstrap perl from the commandline args, use separate eval for
955     better error reporting.
956 root 1.259 - fix a crash when pushing cone spells met ice attacks.
957 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
958 root 1.255 - speed up map refresh in server a bit.
959 elmex 1.258 - refactored drop code and fixed some programming errors in it.
960 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
961 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
962 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
963     as the current weight of the inventory.
964 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
965     dragonfire has been introduced for the non-dragon players.
966 root 1.265 - remove unused "tooltype", "start_holding" object slots.
967     - change "weapontype" object slot to uint8.
968     - convert "hide" object slot into flag.
969     - reorder object members for better locality of reference and codesize
970     decrease.
971 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
972 root 1.267 - fix a crash when no skill could be found when killing amonster.
973 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
974     every completed aio operation.
975 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
976     and update mapspaces if necessary.
977 root 1.246
978 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
979 root 1.241 - removed all command line parsing, only env variables are supported
980     anymore.
981 root 1.239 - region-specific monsters will now once more be on the worldmap.
982 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
983 root 1.225 would grow out of bounds.
984 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
985 root 1.222 - fixed a double-escaping bug in the pod-parser.
986     - rewrote the cfpod parser in C++.
987     - hintmode moved to C++, players need to re-set their hintmode if
988     they dislike "show".
989 root 1.231 - fix RIP inscription.
990 root 1.239 - bump login name length from 18 to 20 char max.
991 root 1.231 - correctly support gender in emotes.
992     - correctly support gender in the death messages.
993     - correctly generate death messages for players only when they really die,
994     with increased information.
995 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
996     and data corruption (but apparently was never triggered).
997 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
998 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
999     data corruption bug.
1000 root 1.223 - tweak coredumping/monitoring a bit.
1001 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1002 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1003     (from a corrupted file).
1004 root 1.241 - redid skills command to send output to proper channel.
1005 root 1.233 - object->map is no longer refcounting.
1006 root 1.228 - add FLAG_DEBUG for internal debugging.
1007 root 1.231 - add NDI_VERBATIM flag to send_msg.
1008 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1009 root 1.240 - player->exists is no longer a sync_job.
1010 root 1.233 - split login.ext's player scheduler into
1011     it's own player-scheduler.ext extension.
1012 root 1.222
1013 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1014 root 1.212 - require perl 5.10.
1015 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1016 root 1.204 - swap player and observed count's on the map when observing.
1017 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1018 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1019 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1020     could be found.
1021 root 1.208 - pits now have a configurable "random spread" range and default
1022 root 1.213 to a radius of two now.
1023 root 1.212 - rewrite pay_player_arch.
1024     - use a more stable perl_reload implementation.
1025     - do not use Symbol::delete_package (causes crashes after perl-reload),
1026     use our own, safer, clear_package instead.
1027     - when asynchronously dumping core, close all file handles to allow
1028     the server to restart concurrently.
1029 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1030     sequences, without double-encoding. it should be faster, too.
1031     - the above fixes wrong display of help tetx and many other issues.
1032 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1033 root 1.218 (0.9976+), use it for long books and other messages.
1034 root 1.210 - eradicate listen command and corresponding code.
1035 root 1.211 - eradicate logs command.
1036 root 1.218 - let the client log into the server log, used for crash backtraces.
1037 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1038     old style spell objects with the spell magic bullet.
1039 root 1.220 - (arch) fixed skill less rods in the archetypes
1040 root 1.204
1041 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1042 elmex 1.197 - made jeweler workbench larger and some other minor map
1043     changes in jeweler town.
1044 root 1.196 - fixed wrong item handling in jeweler skill code.
1045 root 1.198 - (arch) use a special "key_random_map" for random map keys
1046     that are used up.
1047 root 1.199 - fix a crash when the player who was observed has logged out long
1048     enough for his region/map to be gone.
1049 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1050 root 1.201 - add some missing dependencies.
1051 root 1.203 - log to /var/log/deliantra/ by default.
1052     - hack observe code to enable smooth movmenet when observing.
1053 elmex 1.195
1054 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1055 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1056 root 1.179 - correctly move gsay to the party channel.
1057 root 1.178 - fix a crash when animate weapon was used in some areas.
1058 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1059 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1060     with NPCs.
1061 elmex 1.175 - (arch) dragon scales got proper type now
1062 root 1.193 - object::decrease would sometimes cause container weights to
1063     be wrong, this has been fixed.
1064 root 1.194 - do not send time updates for newly-seen items.
1065 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1066 root 1.183 - fix cone spells etc. going through walls sometimes.
1067 root 1.186 - fix a weight update bug that sometimes left containers
1068     with wrong weights.
1069 root 1.194 - added auto_apply event and extension for shop tiles.
1070 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1071     - make sure the map is loaded when using a town portal return.
1072 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1073     where healing spells didn't cost any grace.
1074 root 1.173 - fix starvation kill reason.
1075 root 1.174 - fix pk killer name message.
1076 root 1.189 - don't let people apply signs with @match.
1077 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1078     what seems to be the biggets memleak in the server).
1079 elmex 1.171
1080 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1081 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1082     - use anyevent to manage listen ports (this enables IPv6 support).
1083 root 1.167 - server supports ipv6 client connections now.
1084 root 1.168 - use newly-available Coro::AnyEvent.
1085 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1086     to let it handle AIO requests.
1087 root 1.167
1088 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1089 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1090     processing considerably (especially in the client) and reduces data transfers
1091     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1092 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1093     - (map) fixed npc dialogue in pup_land/s_f/special.
1094     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1095     (swarm spells now stay in the player's inventory).
1096 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1097 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1098     archetype *archname* (chairs of different facings were merged).
1099     - bugfix: fix a potential crash issue in find_object_name (not used
1100     normally).
1101 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1102 root 1.164 (destruction, magic missile etc.).
1103 root 1.163 - swarm spells without a direction now use various spiral patterns
1104     instead of being fully random.
1105 root 1.158 - update AnyEvent API to 3.4 and above.
1106 root 1.156
1107 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1108 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1109 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1110 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1111     and for attacking monsters. it also takes about one second to do a jump.
1112 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1113 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1114 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1115 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1116     were created outside a map.
1117 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1118     (fixed by reversing the logic).
1119 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1120 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1121 root 1.154 - bugfix: support random maps >127x127.
1122 root 1.152 - (maps) fixed the death certificate system in nimbus.
1123 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1124 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1125 root 1.147 - (arch) give ball lightning a real name.
1126 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1127 root 1.155 - support cfpod in ex replies (client item tooltips).
1128 root 1.143 - unapply item in range slow when readying a spell.
1129 root 1.148 - bugfix: account for rounding errors in weight updates.
1130 root 1.139 - remove synchronous mkdir in chargen_race_done.
1131     - fix per-race starting maps.
1132 root 1.142 - check hiscore on suicide and quit as well.
1133 root 1.138 - tell players when they are starving.
1134 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1135     - fix map difficulty calculation for generators.
1136 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1137 root 1.149 - support no_drop map header flag (before it was only available internally).
1138 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1139 root 1.133
1140 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1141 root 1.119 - bugfix: custom skill settings were not saved by the server.
1142     - bugfix: remove did not actually remove items from the inventory, leaving
1143 root 1.116 ghost items.
1144 root 1.119 - bugfix: properly update items identified on the ground.
1145 root 1.120 - bugfix: use localtime_r in the logger thread.
1146 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1147     - bugfix: archetype reloads could crash the server.
1148 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1149 elmex 1.114 player is not logged in.
1150 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1151 root 1.117 server startup.
1152 root 1.128 - bugfix: fix the door surround check in the random map generator.
1153     - (maps) fix heaven quest difficulty progression.
1154     - (maps) fix some random map styles.
1155     - dropping items a shop is not interested in won't sell them anymore.
1156     - rods and horns with a too low maximum charge allow now at least one discharge.
1157     - implement kill & death statistics.
1158     - random map preparation is no longer synchronous.
1159     - rewrite find_style in perl, no longer does synchronous I/O.
1160     - improve random map specials placement.
1161     - make the killer a real object pointer instead of a string, improved
1162     kill reason messages.
1163 root 1.117 - take advantage of new aio_close and aio_chmod.
1164 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1165 root 1.125 - change_abil is much faster.
1166 root 1.126 - update the floorbox more often to work around the reverses item order
1167     display in clients.
1168 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1169 root 1.126 - add hints to the invite messages.
1170 root 1.127 - rewrote key<->value pair handling.
1171 root 1.128 - use an independent random number generator for the random map generator.
1172 elmex 1.113
1173 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1174 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1175     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1176     - completely automate the weight handling, should fix all weight
1177     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1178 root 1.103 - reloading archetypes while a user was in the character creation phase
1179     could crash the server.
1180 root 1.106 - fix a nontrivial number of cases of code commented similar
1181     to "is this really correct?", as many of those cases are now handles
1182     automatically by lower level code.
1183     - replace many ad-hoc checks for client visibility by object::visible_to,
1184     should result in broader applicability of functions using it.
1185 root 1.104 - merge items with different arch pointers refering to the same arch
1186     (due to archetype reloads).
1187 root 1.106 - refactored the object remove/insert functions and most related
1188     functions (decrease, split, merge_ob etc.).
1189 root 1.105 - make it compile better on freebsd (reported by pippijn).
1190 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1191 root 1.108 - fix the longstanding "container stays open" bug.
1192 root 1.107 - improved floorbox updating to be incremental and other protocol
1193     optimisations.
1194     - get rid of update_after_inventory_change and only do update stats
1195     for weight once/tick/player at max.
1196 root 1.109 - rewrite party commands, use party channel.
1197 root 1.103
1198 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1199 root 1.97 - properly link against libgthread as that is needed to make the slice
1200     allocator thread-safe.
1201 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1202     recommended configuration) (reported by Samuel Gondouin).
1203 root 1.94 - always put godgiven items into the player inventory, never any containers.
1204 root 1.92 - (maps, arch) the scorn go club was founded!
1205 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1206 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1207     became a real spell-class.
1208 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1209     - (arch) considerably strengthened spark shower and destruction.
1210     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1211     finally reloadable at runtime.
1212     - changed archetype loading algorithm to only require one pass and
1213     use delayed resolving of references.
1214 root 1.101 - examine command now uses the examine infobox.
1215 root 1.102 - implement an "incremental garbage collector" for archetypes.
1216 root 1.98 - enable slice allocator again.
1217 root 1.96 - implement optional free memory poisoning.
1218 root 1.91
1219 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1220 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1221 root 1.85 skill.
1222 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1223     names (also update all maps to use money instead of coins).
1224 root 1.78 - add uuid accessors to perl.
1225     - add coin names and archetype accessors to perl.
1226 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1227 root 1.78 - change perl extensions to not use hardcoded coins and values.
1228 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1229     and be more parsimonous of uuid usage by the exact value out on exit.
1230 root 1.86 - write log messages in another thread, removing another sync point.
1231     - support multi-line log messages in a nicer way.
1232 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1233 root 1.81 - fix a minor memleak in the random map generator.
1234     - some parts of the random map generator are not coroutine-safe,
1235     so only call it "single-threaded".
1236     - major cleanup of memory management in random map generator.
1237 root 1.87 - slight refactoring of the random map generator, faster too.
1238 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1239     bookkeeping bug.
1240 root 1.87 - work around "player is on active list" problem by deactivating player
1241     after loading.
1242 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1243     there have in fact been allocations.
1244 root 1.82 - fix object::insert to do as documented and insert into the env
1245     if necessary.
1246     - fix cf::map::unique_maps.
1247     - fix nrof overflow check in can_merge_slow.
1248     - fix converter code to handle >31 bit values.
1249 elmex 1.83 - added support for the player_sold flag
1250 root 1.84 - converters no longer accept unpaid items.
1251 root 1.88 - canonicalize random map meta files for better unification.
1252 root 1.77
1253 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1254 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1255     when mlockall has been used.
1256 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1257 root 1.72 - use separate thread for ticker timing (and more in the future).
1258     this greatly increases timing accuracy and gets rid of an enourmous
1259     number of gettimeofday calls.
1260 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1261 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1262 root 1.71
1263 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1264 root 1.68 - rebalanced default experience table to be more exponential
1265     and much easier up to level ~40, then moderately harder.
1266 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1267 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1268     - do not exit on reload/load errors but properly cleanup.
1269 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1270 root 1.66
1271 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1272 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1273     (this fixes the jeweler skill).
1274 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1275 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1276 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1277     it has reset, which is better than putting it on the savebed, also as
1278 root 1.321 proof that the player didn't use a savebed).
1279 root 1.59
1280 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1281 root 1.56 - work around perl bug in configure perl module version check.
1282 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1283 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1284 root 1.52 - fix a bug in animate_weapon, causing a crash.
1285 root 1.54 - no longer exit when a coroutine throws an exception.
1286 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1287 root 1.53 - fix the "<player> is nuts" message.
1288 root 1.58 - fix an exception at logout due to the json_coder being gone.
1289 root 1.43 - upgrade to EV version 2.0 API.
1290 root 1.47 - when players don't apply a savebed correctly but stand above one,
1291     do not move or kill them.
1292 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1293 root 1.43 - implement generic framework for server-side resource files.
1294     - implement resource file update event.
1295     - hook experience table update into the framework.
1296     - move jeweler.yaml to resources (arch/).
1297 root 1.44 - switch from Crossfire to Deliantra perl module.
1298     - implement json2json arch filter.
1299 root 1.45 - implement widget protocol version 2, support for ui templates.
1300 root 1.54 - mapinfo is now handled fully asynchronously.
1301 root 1.48 - ext/irc: also log irc messages.
1302 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1303 root 1.43
1304 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1305 elmex 1.41 - limited the number of items that can be picked up and dropped
1306 root 1.42 as temporary measurement against bad performance or dropping things
1307     (this lead to long freezes and triggered the watchdog).
1308 elmex 1.41 - improved the performance of the drop command a bit.
1309 root 1.38 - switch from Event to EV for higher performance, easier usage,
1310     less bugs...
1311 root 1.39 - updated to release version of the gnu affero license.
1312 root 1.38
1313 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1314 root 1.36 - more thoroughly rename the binaries, contact addresses.
1315     - update the copyrights.
1316 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1317     crashes.
1318 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1319     potentially causing crashes.
1320 root 1.35 - assign weapons on user load time, not login-time, avoiding
1321     crashes.
1322    
1323 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1324 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1325 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1326     in some of the maps.
1327 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1328     which is now trivial to do.
1329 root 1.33 - removed all traces of the old (and never working) plug-in interface
1330     (70kb code less on amd64).
1331 root 1.34 - improve/tune scheduling priorities.
1332     - fix some freezing bugs.
1333     - fix a memory corruption problem in dynbuf.printf.
1334     - use channels for chat and many informational commands.
1335     - improved the tutorial.
1336     - create missile is now fixed.
1337     - race fields must now contain archetypes.
1338     - jumping skill now works as advertised.
1339 root 1.31
1340 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1341 root 1.24 - relicense under the gnu affero license.
1342 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1343 root 1.24 - implement server-side framework for generic resources.
1344     - use resource framework for server-provided ambient
1345     music.
1346 root 1.27 - save object owners (players only atm).
1347 root 1.24 - replace limited sound api with server-provided sound effects.
1348     - new sc (sound control) protocol command.
1349     - improve fxix protocol to include types.
1350     - exactly fill tcp segments, if possible.
1351     - output-rate is now an upper limit, the server will automatically
1352     (and quite perfectly) adjust to the network conditions, ensuring
1353     low latency even during bulk transfers (music, images, sounds etc.).
1354     - implement server-side widgets (i.e. client widgets controlled
1355     in the server side). this will allow future expansion without
1356     having to upgrade clients.
1357     - implement a (artwork) world map with realtime player position
1358     tracking.
1359     - new and more efficient extcmd (server still supports old extcmd
1360     protocol).
1361 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1362     calcluation that could be easily exploited by users.
1363     - rebalanced diseases to spread more naturally/evenly.
1364     - completely asynchronous map loading even for tiled maps.
1365 root 1.24 - replace simple messaging protocol with channels carrying metadata
1366     (similar to message types, but more directed at the user).
1367     - reduce command processing latency by a whopping 120ms by
1368     reordering some processing steps inside the server. this directly
1369     reduces lag by 120ms.
1370     - actually send spell faces to the client.
1371 root 1.23 - implement player genders.
1372 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1373     otherwise return to savebed and possible kill if the log-out
1374     was for too long.
1375     - fast socket-dead detection (kick player after 8 seconds without ack).
1376     - greatly reduce the cpu time needed to draw maps _again_.
1377     - archetypes are now subclasses of objects.
1378     - rebalanced shop greed and approval functions to be more realistic
1379     (and likely match the actual intention).
1380 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1381     italic, gender-specific text, paragraphs etc.
1382 root 1.24 - implemented hint framework, players can opt to receive hints.
1383     - implemented (long) book framework, added some books from the cf wiki.
1384 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1385     protocol and is capable of transmitting generic meta information.
1386 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1387     - replace the nexus by a per-player tutorial map that teaches stuff
1388     better than the newbie house.
1389 root 1.18 - fix the magicmap colours.
1390 root 1.19 - optimise map update even more by removing unneeded code and checks.
1391     - decouple map and stats update from pl->ob and use pl->observe instead.
1392     - implement observe command.
1393 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1394     calls with a simple comparison.
1395     - fix a latent crossfire bug that could crash the server because the
1396     map refresh did not update the mapspace.
1397 root 1.24 - support custom keys for regions and maps, regions are now
1398     refcount-managed.
1399     - allow worldmap overlays anywhere in the 000..999 range.
1400     - new system to acquire time slices for background jobs, to reduce
1401     jitter.
1402 root 1.27 - semi-persistent object-referencing framework (currently only players
1403     supported).
1404 root 1.22 - dependency tracking for perl extensions.
1405 root 1.24 - new slag-ex extension for cleaning cauldrons.
1406     - fix invoke result processing.
1407     - there are even less i/o syncpoints in the server now.
1408 root 1.29 - added map-tags extension that scans all maps for object tags
1409     and records them in the database (not used yet).
1410 root 1.28 - metaserver 2 support.
1411 root 1.22 - many more bugfixes and minor optimisations.
1412 root 1.16
1413 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1414 root 1.14 - optimised event invocation (non-wanted events can now be
1415     skipped with 4-5 inlined instructions).
1416 root 1.12 - complete rewrite of town_portal: it now creates a portal
1417     to the "nearest" town only, travel is only possible
1418 root 1.13 to the town and back, anybody can use it (also removes
1419     one of the remaining syncpoints in the server).
1420 root 1.10 - complete rewrite of the range/attack skill slot system:
1421     there are now two slots, one for combat, one for ranged
1422     attacks.
1423     - introduce the concept of a current weapon (either a ranged
1424     or a combat weapon/skill/tool) and switch between them as
1425     needed.
1426     - rewrite bow code so bows get more useful: apply damage,
1427     attacktype and other stats to the arrows and treat
1428     bows as weapons. also rebalance the missile weapons skill
1429     so its damage increases with level.
1430     - rewrite the complete player speed logic: weapon_speed now
1431     works as documented and there are no unnatural speed boosts.
1432 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1433     installation, replacing the old collect scripts and
1434 root 1.9 simplying deployment by scaling and cutting faces as required.
1435     - simplify the map protocol extensively by taking advantage
1436     of missing bigfaces, speeding up map generation immensely.
1437 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1438     other archetypes.
1439     - rationalise archetype, region and treasurelist file format
1440     into a single file format and make them reloadable asynchronously.
1441 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1442     reloadable at runtime.
1443 root 1.6 - implement 64x64 faceset support.
1444     - implement fxixsx protocol that saves
1445     a lot of bandwidth over the old image/face/smooth packets
1446 root 1.11 and allows images > packetsize, incremental and background
1447     transfers.
1448 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1449     on a face basis as opposed to a mapspace basis.
1450 root 1.7 - the server can now rate-limit image uploads to not exceed
1451     a certain (client-configurable) speed while guarenteeing full
1452     freedom of movement.
1453 root 1.8 - implement new ex command to request item descriptions.
1454     - implement new msg command for in-game messages with meta
1455     information (using xml).
1456 root 1.9 - enforce utf-8 for all text messages.
1457 root 1.13 - added micropather (not used yet).
1458 root 1.6 - many, many bugfixes.
1459 root 1.1
1460 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1461 root 1.1 - make coroapi accessible to cf+.
1462     - moved map handling logic completely to perl
1463     - per player maps are now marked in the map
1464 root 1.2 - maps are saved completely differently now,
1465     and much more often.
1466 root 1.17 - rewrote map header parser and writer, to be much faster.
1467 pippijn 1.4 - maps and players are now (in the average case) loaded
1468 root 1.2 and saved completely asynchronously, I/O contention will no
1469     longer freeze the server.
1470 pippijn 1.4 - players and maps can be loaded anytime, without the player
1471 root 1.2 being logged in.
1472 root 1.1 - automatically generate method interfaces for perl from headers
1473     - unbundled freezethaw
1474     - mostly rewrote common/map.C
1475     - completely rewrite server/swap.C
1476     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1477     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1478     - better message for apply failures due to applymode
1479     - removed most all of the weather code
1480     - unified logging to stderr and file
1481     - too many minor changes to document
1482 root 1.615