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Revision: 1.845
Committed: Wed Nov 16 23:03:09 2016 UTC (7 years, 5 months ago) by root
Branch: MAIN
Changes since 1.844: +2 -0 lines
Log Message:
odr

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.843
41 root 1.845 - fix odr violation: struct point.
42    
43 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
44 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
45 root 1.841 - port to perl 5.18 and newer.
46 root 1.844 - switch to xz compressed archives as only dist method.
47     - upgrade to automake 1.15.
48 root 1.724 - (maps) hopefully fix tobias' tower.
49     - (maps) hopefully fix healing potion vendor in arena entrance.
50 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
51 root 1.739 - it was possible to unapply or half-unapply cursed items in many
52     cases, which confused players and also player state. fixed.
53 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
54     some items. also, no longer uncurses spells or other invisibles.
55     - (arch) remove curse and identify now treta the marked tiem first.
56 root 1.725 - creators no longer identify objects that shouldn't be identified
57     (such as money, which won't stack afterwards).
58 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
59 root 1.746 - (maps) implement a wilderness town portal.
60 root 1.748 - (arch) set proper(?) int values for all monsters.
61 root 1.751 - (maps) fire5.map could destroy players.
62 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
63     - clear the spell's applied flag when inscribing scrolls, to make the
64     scrolls mergeable.
65 root 1.791 - redo all build material faces from scratch.
66 root 1.790 - dropall without arguments now drops all containers.
67 root 1.776 - use blitz++ for vector maths (new dependency).
68 root 1.772 - only match archetype names in artifact allowed names.
69 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
70 root 1.751 - altars with match expressions did not work properly.
71 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
72 root 1.749 - god enemy race check fixed ("god detests your race").
73     - gods errornously allowed any kind of worshipping race, even
74     ones they hate.
75 root 1.726 - use same default config in code as on gameserver.deliantra.net.
76 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
77 root 1.727 our parser.
78 root 1.767 - generate slightly more special exits and avoid warning.
79 root 1.731 - applying a glowing crystal now gives status messages.
80     - fix a memleak in the random map generator.
81     - rework the random map parameter passign a bit to be extendable.
82 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
83     also, improve the quality of the mazes (no longer will the edges
84     almost always form a passage) and add two new types - "rooms"
85     and "braided".
86 root 1.840 - implement --unique option to reset command.
87 root 1.734 - (random maps) add new "cave" layout, which is much more ...
88     cave-like.
89 root 1.744 - (random maps) new layout style "castle" that generates straighish,
90     rogue-ish maps.
91     - (random maps) new layout style "multiple" that simply mixes multiple
92     different styles in different areas.
93 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
94     - rewrite layout management in the random map generator from the
95     ground up.
96 root 1.736 - fix bug in tausworthe rng initialisation.
97     - switched to the faster and hopefully better quality gfsr{24,55} random
98     number generator, the same algorithm that freeciv apparently uses.
99 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
100     memory and imho looks nicer.
101 root 1.741 - (arch) fix samhlaidh archetype.
102 root 1.751 - fix the "archname" match special function.
103 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
104     and other fractal algorithms.
105 root 1.754 - one can no longer emote to logged-out players.
106 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
107     sacks fit on a tile again.
108 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
109 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
110     support background colour for text clients.
111 root 1.763 - (arch) improve automatic name from archname generation.
112 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
113 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
114     match expressions.
115 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
116 root 1.761 - sometimes a special exit wasn't placed when it should have been.
117 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
118 root 1.765 - require EV 4.00.
119 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
120 root 1.766 - add perlxsi.c to cleanfiles.
121 elmex 1.768 - (arch) made speed potions easier for now.
122 root 1.769 - the server didn't properly initialise all client skill slots,
123     no known impact.
124 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
125 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
126 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
127     a generic table/matrix/palette converter to cfutil.
128 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
129     apparently, in the brewery map).
130 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
131     - remove limits of 000..999 from worldmap coordinates, support negative
132     coordinates and introduce z-layers - deliantra is now 3d, in yet another
133     sense.
134 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
135     handle generic "world map areas".
136 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
137 elmex 1.779 - added is_quad flag.
138     - (arch) added quad archetypes.
139     - made the pickaxe mining tool remove quad walls and floors.
140 root 1.780 - move key_values into their own class, simplifiying lots of code and
141     making it possible to use kv pairs easily for maps and other objects as well.
142 root 1.781 - get rid of get_archetype, finally.
143 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
144 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
145     have been removed, and the map "intelligently" changes between active/inactive.
146 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
147 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
148 root 1.787 - server now enforces width/height matches between tiled maps.
149 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
150     for unordered map walks - which should not cause any real issues.
151 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
152 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
153     as all other similar macros - might cause other breakage...
154 root 1.791 - cfutil no longer creates split tiles multiple times due to a
155     off-by-one bug in comparing mtimes.
156     - cfutil now supports type: prefix to derive faces from other faces, which
157     is used for all build materials currently.
158     - require imagemagick >= 6.6.
159 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
160     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
161 root 1.795 - fix the brace command.
162 root 1.799 - implement refcnt_buf.
163     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
164     codesize decrease. wow.
165 root 1.798 - removed version 1 ext/exti command support.
166 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
167 root 1.801 - new extension, ota_update, for online updates of the game client.
168 root 1.802 - implement a simpler config value system for extensions that allows
169     config updates without a reload.
170 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
171 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
172     at it.
173 root 1.805 - make nekosan more disease-resistant.
174     - new event "infect".
175 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
176 root 1.808 - implement simple web server, currently to serve facedata for the html5
177     client.
178 root 1.809 - sort faces by name in the server to improve caching locality in clients.
179 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
180 root 1.811 - add skill_info and spell_paths resources to enable caching the info
181     and removing another command.
182 root 1.827 - send completion info to the client.
183 root 1.812 - assume all clients support the deliantra protocol extensions and allow
184     fxix/extcmd and other protocol "extensions" before setup.
185 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
186     to connect.
187 root 1.815 - implement exti doclet request to request documentation,
188     currently for commands only.
189 root 1.816 - created nickmon extension to monitor nicks.
190 root 1.817 - ix now keeps a copy of the face data while sending, in case the
191     face changes.
192     - do not allocate memory for empty refcnt_bufs.
193     - when faces change, invalidate all clients, not just clients with matching
194     faceset, as faceset only applies to tile resources.
195 root 1.818 - remove dependency on Time::HiRes.
196 root 1.819 - move face data to disk, and load it on each and every access. this saves
197     250mb ram on load, and 130mb ram in general, and only reduces the http
198     server hot cache throughput for faces from ~24000 to ~18000 requests/s
199     on my system. this should make it possible to add a lot more media files
200     in the future, and reduces the memory footprint by the server from 180mb
201     to 60mb ram.
202 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
203 root 1.821 - pod processing could deadlock because the child process might try
204 root 1.822 to get a lock.
205     - removed support for ncom packets.
206 root 1.823 - remove drawinfo packets from the server (use msg instead).
207 root 1.828 - skill objects now have their documentation in the msg slot.
208 root 1.829 - no longer allow prefix match when matchign spells, spells names must
209     now be written fully.
210 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
211     file in a child process.
212 root 1.831 - implement spellmon v2 protocol - no spell message.
213 root 1.833 - remove ability to cats/invoke seplls by "count".
214 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
215     - implement dm/dmhide in terms of the "may" mechanism, so dm
216     players must now be configured by adding may_command_dm: ["uuid..."]
217     to the config.
218     - remove nowiz command.
219 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
220 root 1.834 it only affects information commands. use observe instead.
221 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
222 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
223     problems in blitz++.
224 root 1.839 - catch sigfpe in the same way as sigsegv.
225 root 1.724
226 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
227 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
228     now easily reachable, at a price.
229 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
230 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
231 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
232 elmex 1.630 (by Dustfinger).
233 root 1.681 - (maps) fixed bad floor tile in navar apartment.
234 elmex 1.573 - made (wizard) look_at show also uuids.
235     - added cf::object::find_object_uuid (::find_object already exists!).
236 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
237 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
238 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
239 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
240 elmex 1.568 - (arch) made the hill giants loose more body parts.
241 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
242 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
243     and made them a bit more expensive.
244 root 1.633 - (maps) add more glory hole treasure styles.
245 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
246     in a select number of mlab maps.
247 root 1.667 - (maps) the library should be less of a death trap now.
248     - (maps) exits no longer point to auto-apply exits, most affected
249     maps now have proper doors or a similar solution.
250 root 1.682 - (arch) jumping skill has now physical attacktype.
251 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
252 root 1.691 - enter_map did not normalise the map coordinates when the destination
253     space is blocked, causing badness and freezes for the player.
254 root 1.685 - when applying containers, server checks for the key on activate
255     and also allows players to unapply active containers they don't have
256     a key for.
257 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
258     races files to arch, where they belong (exp_table is no longer in
259     confdir but in datadir now!).
260 root 1.677 - jeweler and sound config files are now normal datafiles as well.
261     - quit_character was causing a runtime exception, causing it to not
262 root 1.672 work since 2.93.
263 root 1.671 - entering a map will now respect move_on and other effects,
264     except for auto-apply exits :/
265 root 1.660 - only talk to the items on the nearest mapspace, or, of there
266     are none, to the player, not ALL items in vicinity.
267 root 1.625 - do not update the floorbox while running, to avoid big item
268     updates that cost network bandwidth and processing power.
269 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
270     caused overflows causing monsters to become living deads.
271 root 1.619 - unapply weapons and armour before trying to improve it.
272 root 1.588 - teach the random map generator the ability to read ".rmg" files
273     that specify which actual style map to generate, and use it for
274     the default decorstyle to avoid inappropriate maps to be used.
275 root 1.639 - support (with some limitations) multiple different skills with the
276     same subtype.
277 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
278     so nekosan could end up beign saved AND escaped to another map.
279 root 1.636 - show invisible no longer makes magic mouths visible.
280 root 1.583 - move_type changes (spells, skills etc.) now will correctly
281     take move_on/move_off into account (e.g. buttons).
282 root 1.582 - display (exit) or (random map) in client for those objects.
283 root 1.606 - removed (useless) spell damage columns from spell info and replace
284 root 1.578 it by effective casting level - clients > 2.10 required to display
285     properly.
286 elmex 1.565 - building of levers/doors works again for all kinds of floors.
287 elmex 1.563 - the player can now withdraw and deposit all the available money.
288 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
289     steinwandstadt/celvear.
290 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
291 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
292     mostly based on the spell's level in the spellbook.
293 root 1.718 - the music scheduler did not properly send new music on region
294     changes.
295 root 1.669 - (maps) fix some map regions and the region tree.
296     - the server will now be more picky when parsing the regions file.
297 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
298 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
299 root 1.566 clients.
300 root 1.690 - follow has been rewritten to be, hopefully, more robust.
301     - follow mode will not be aborted when the follower tries to move.
302 root 1.566 - tcp.ext didn't unbind in reloads.
303     - map-tags.ext didn't properly close the database on reloads.
304 root 1.567 - cfutil skips .-directories when scanning.
305 root 1.571 - build.ext prevents players from building on other player's maps.
306     - rent.ext allows the dm to enter anytime.
307     - NPC_Dialogue adds a new predefined variable, $map.
308     - new "build" event hook.
309 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
310 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
311 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
312     them on loading, for old playerfiles and maps.
313 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
314     would be handled differently nowadays anyway.
315 root 1.584 - random map .meta were not being expired at all.
316 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
317 root 1.586 - update to automake 1.10.
318 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
319     require level 4 anymore.
320 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
321 root 1.590 - monsters now rotate through all skills (in chosen_skill).
322 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
323 root 1.661 - detect/sense curse/magic will no longer work on items that don't
324     need identify.
325 elmex 1.593 - added detect mineral vein spell.
326 root 1.592 - support "wall overlays" in the random map generator - not very generic,
327     used by minable veins.
328 elmex 1.594 - (maps) relocated jeweler town to another directoy.
329 root 1.603 - (arch) implement mining pickaxes and mining skill.
330 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
331 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
332 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
333     of the output is only 1/5th (instead of 1/3rd) of ring level.
334 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
335     generated ring/amulet.
336 root 1.601 - generate most constants for perl automatically.
337 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
338     - when player dies, restore his food to at least 200.
339 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
340 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
341 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
342 root 1.600 - the singing skill actually respects the direction now.
343     - oratory and singing now require a direction.
344 root 1.603 - use_skill now requires that you can actually apply the skill tool.
345 root 1.604 - do not invoke perl on every user command anymore by providing
346 root 1.655 a command and an unknown_command event.
347 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
348     perl to C++, for speed reasons (basically undo patchset 1304).
349     - add a client_destroy event, so we don't have to hook the
350     attachable destroy event (which is called much more often).
351 root 1.606 - removed (unused) FLOOR object type.
352 root 1.607 - fix errornous change_abil messages for rods (and other types).
353 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
354     all into server/commands.C.
355 root 1.609 - save and restore combat/ranged/current slot for players.
356 root 1.610 - the server now batches item's face/fx commands, as opposed
357     to sending one fx per item - helps mostly at connect and
358     with floorbox updates.
359 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
360 root 1.614 - the random map generator now supports selecting difficult for
361     more style categories than just monsters (all except fountains
362     apparently).
363 root 1.617 - object serialiser no longer creates empty "owner" references.
364 root 1.620 - make sure failed castings take some time, too, to avoid being
365     smitten by your god.
366     - many more failmsgs and help texts.
367 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
368 root 1.623 - stop thrown objects when their speed goes too low.
369 root 1.624 - log the number of unique logins seen every minute in a compact
370     format (for statistics).
371 root 1.626 - do not send delitem for players.
372 root 1.627 - support static scalar data members properly in genacc now.
373     - implement "simple" freelist management for objects.
374 root 1.628 - recycle object counts now - to support longer uptimes.
375 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
376     function (and yes, 666 is exact!).
377     - random map generator results should now be fully repeatable.
378 elmex 1.635 - fixed possible crash bug in build code.
379 root 1.638 - rename find_marked_object to ->mark and speed up.
380 root 1.640 - player movers properly destroy themselves when used up, instead
381     of leaking.
382 root 1.642 - do not show msg for unidentified objects that need identification.
383 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
384 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
385     next_line method.
386 root 1.646 - use nicer file format for exp_table and attackmess
387     (more like other resource files).
388     - make parse errors during server startup fatal.
389 root 1.652 - properly initialise all maptile values in constructor.
390     - improved {link} map.
391 root 1.655 - optional unloadable extensions will not lead to an endless loop.
392 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
393 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
394 elmex 1.664 - building listening books is possible again.
395     - (maps, arch) added archetype for building instructions and replaced
396     the copies of the instructions in the maps with it.
397 elmex 1.666 - (arch) made the spark shower spell available in shops.
398 root 1.670 - don't create a second LOGIN event on character creation.
399 root 1.674 - correctly generate "You paid xyz" message in shops.
400 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
401 elmex 1.710 - added a 'password' command, to let DMs change the password of players
402     more conveniently.
403 root 1.680 - correctly save shopitems string, to avoid parse error when reading
404     saved maps.
405     - logging now differentiates between logging levels better.
406 root 1.684 - speed up get_typedata.
407 root 1.689 - fix deadlock problem during server shutdown/reload.
408 root 1.692 - make ext/checkrusage "more" non-blocking.
409     - use common::sense for extensions.
410     - work around a 50.10.0 utf8 caching bug.
411 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
412     "no relation to target" bugs.
413 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
414     modules being loaded from the mainloop, pre-load some more
415     core modules so perl doesn't do it later on.
416 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
417     compiling regexes.
418 root 1.701 - make exp_table and materials file reloadable.
419 root 1.702 - made reload_config non-blocking.
420 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
421     causing server freezes.
422 root 1.704 - store unhashed password, to prepare for safer authentication.
423 root 1.707 - do not log connections from the local host, to help a local
424     watchdog.
425 root 1.714 - fix summon freeze at map borders.
426 root 1.717 - support @group syntax and music config file for music face lists.
427     - run post_init jobs in parallel, they might do I/O.
428 root 1.722 - avoid apply conversion for converters.
429 root 1.562
430 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
431 root 1.558 - (maps) fix travel to valdor and back.
432 root 1.545 - do no longer by default eval map cod ein safe compartments
433     (this can be re-enabled using the safe_eval config option).
434 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
435     in lorak.
436 root 1.559 - fix data corruption issues caused by recursive calls to
437     unordered_mapwalk - now every caller must provide its own
438     buffer.
439 root 1.538 - (maps) improve tindervale maps slightly.
440 root 1.544 - (arch) considerably decrease slag ex price.
441 root 1.540 - (arch) fix filth archetype.
442 root 1.556 - extension dependency resolve was completely broken.
443 root 1.544 - multipart objects would cause save_throw_object to crash - it
444     now acts on the head only.
445 root 1.541 - do not try to connect to an irc server unless explicitly configured.
446 root 1.542 - do not expect decltype() to be available in gcc 4.4.
447 elmex 1.543 - extended the safe perl environment by loops.
448 root 1.547 - (arch) fix "armless cook" facings.
449     - the "experience table" resource item did not have a proper
450     hash associated with it, so updates could not be detected.
451 elmex 1.550 - fixed poison traps in doors.
452 root 1.548 - player->killer_name did not properly flag the name as unicode.
453 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
454     and provide a non-destructive SvPVutf8 variant.
455 root 1.554 - do not allow dragon players to change their title via the settings.
456 elmex 1.552 - ratelimited jeweler skill nugget conversion.
457 root 1.551 - under high load, the server stopped swapping out to make
458     the server more responsive, but making it impossible to reduce
459     the load by... swapping out. slot queuing will now always make
460     some progress.
461     - improve the quality of the load-avg calculation.
462 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
463 root 1.556 - don't fail to write the runtime file if the temporary already exists.
464 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
465     player now.
466 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
467     timestamp and use a tab in the client to increase awareness.
468 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
469     setflag 0 is possible.
470 root 1.560 - make install now deletes old extensions, to ease upgrades in the
471     deliantra vm.
472 root 1.538
473 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
474 root 1.532 - the destruction spell could/would corrupt server memory quite often.
475 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
476     disk, not when it already was in memory.
477 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
478     avoiding livelock during high-load emergency saves.
479 root 1.530 - logging in did not properly unapply all skills.
480 root 1.531 - (maps) make the invite quest marking much more obvious.
481 root 1.533 - (arch) fix warrior archetype names.
482 root 1.532 - map prefetching never prefetch upwards.
483 root 1.534 - wizpass no longer makes you non-blocking.
484 root 1.536 - (maps) add light to some of the special maps, add troll
485     map.
486 root 1.530
487 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
488 root 1.515 - (maps) add gorokh_final mapset from crossfire.
489 root 1.516 - (maps) block most vault-type mlab locations, open up
490     imperial converters for anybody to use.
491 root 1.519 - (maps, arch) replace all permanent stat potions by random
492     variants.
493 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
494 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
495     real player object on player changes.
496 root 1.522 - diseases and maybe other things could sometimes reduce the speed
497     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
498     much grief.
499 root 1.523 - speed_left randomisation was, apparently, totally broken.
500     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
501     of the speed slot internally and in map save files. among other
502     things, this gets rid of all the abs (speed) calls.
503     - reduce map file save files by using abridged keywords aliases.
504 root 1.494 - shop specialisation calculation was totally broken.
505 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
506     now enforced.
507 root 1.498 - fix magic mapping, which only worked for inate spell casting.
508 root 1.495 - godgiven items will now be explicitly described as such.
509 root 1.524 - (arch) dded a quiver of bolts.
510 root 1.504 - materialnames would change "randomly" on every load, only
511     set the material when the materialname was not set before.
512 root 1.497 - balancing change, halve rod recharge speed (instead
513     of 4.8s, the standard rods now recharge in ~10s. not a solution,
514     but still.
515 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
516 root 1.509 the costly flag-checking loop in most cases and using a simple
517     repeat-cache for speed_left.
518 root 1.507 - always delay stats update for players on insert/remove till
519     next tick/command, which saves a lot of cpu cycles on drop/take.
520 root 1.514 - add hint about havign to run to attach unaggressive npcs.
521 root 1.494 - pet monster level was not displayed correctly in "showpets index".
522     - clean up floating point conversions and many similar nitpicks.
523 root 1.502 - fix hanuk altar.
524 root 1.504 - overhaul material system to be much faster, and having less bugs, but
525     still having a lot of cruft :/.
526 root 1.502 - add marble shop floor.
527 root 1.494 - move gcc specifics to new file include/compiler.h.
528     - unrecognised cfpod directives could cause undefined behaviour.
529 root 1.505 - added boes' marble shop to steinwandstadt.
530 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
531     - optimise mapspace updates.
532     - cache volume/items per mapspace.
533 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
534     decrease).
535 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
536     have led to weird item multiplications.
537 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
538 elmex 1.501 - fixed crash bug in learn_spell command.
539 elmex 1.634 - enhanced output of the mapinfo command.
540 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
541 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
542     from perl to c++.
543 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
544     and use it in some "inner" loops.
545 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
546 elmex 1.511 - fixed jeweler experience output to not be floating point.
547 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
548 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
549 root 1.518 - try to prefetch memory inside process_objects, which can give
550     enourmous speed gains.
551     - make some small optimisation to the process_objects loop.
552 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
553     handling different chksum lengths.
554     - check for hash collisions in cfutil.
555     - reduce face checksum size from 6 to 4 bytes.
556 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
557 root 1.523 - removed weather-specific attributes.
558     - fixed genkeywords dependency.
559     - do not clear "randomitems" slot for world underlays.
560     - use "sl" as short-hand for speed_left in save-files, just to make them
561     smaller.
562 root 1.517 - in general, don't crash on value-less resource file lines
563     anymore, due to get_str never returning a 0-pointer.
564 elmex 1.521 - code cleanup in move_symptom.
565 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
566 root 1.494
567 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
568 root 1.481 - some Andrew Madloch wanted, despite being specifically told
569     multiple times that the Deliantra parts additions are under AGPL,
570 root 1.487 lock up the source code of the server within his company.
571 root 1.481 some reorganisations have been done to the sourcecode to make
572     it clearer that this violates the Affero GPL. Help to keep
573     Deliantra free software even for the coming generations
574     and be wary of the promises of Andrew Madloch, he has nothing
575 root 1.487 good in mind for free software.
576 root 1.480 - clarify which files of the server are 100% AGPL.
577 root 1.481 - minor reorganisation, move some GPL code into other files.
578 root 1.483 - implement viewpoint (which is like observe, but only for the map,
579     not stats etc.).
580 root 1.484 - replace magic mapping overlay by a flying bird exposing area
581     on the worldmap (ext/magic_mapping.ext).
582 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
583     - @find results in npc dialogue is now stored in $find.
584 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
585 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
586 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
587     dm instead.
588 root 1.456 - (maps) add town portal to celvear.
589 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
590     mapsets from crossfire, together with associated archetypes.
591 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
592     - (maps) define a new whalingoutpost region.
593 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
594     and most archetypes that go with them (without stoning and swallow effects),
595     casino tokens and stock certificates are also missing.
596 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
597     and santo dominion.
598 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
599     to go with them. also adjusted archetypes to be more korrekt "gotisch".
600 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
601 root 1.460 - properly close client-side dialogue when the player is teleported away.
602 root 1.459 - map-tags did not properly close it's database tables or wait
603     for a quiescent state, causing memory corruption on reload.
604 root 1.454 - support "stat.xyz" accessor in match expressions.
605 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
606 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
607     fixes long answers from npc dialogue).
608 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
609 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
610     and to not add a "put your code here" force needlessly.
611 root 1.463 - (arch) fix or improve many plurals.
612 root 1.465 - markers do no longer add a force if the slaying field is unset.
613 root 1.466 - sped up search-items implementation, but it's still horrible.
614 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
615 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
616     used to reogianise the illogical arch tree a bit.
617 root 1.479 - (maps) import most map names from crossfire.
618 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
619 root 1.483 - fly_high movement gives better los, ignoring blocksview.
620 root 1.488 - the addexp command should now honour skill names with spaces.
621 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
622 root 1.491 - (arch) added many more buildable marble floors.
623 root 1.490 - major namespace cleanup: save 45kb by making functions static
624     that were unnecessarily global.
625 root 1.452
626 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
627 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
628 root 1.451 - fix a memory buffer overflow in the book code.
629 root 1.429 - add @check, @find npc dialogue commands.
630     - (maps) add a number of town interiors.
631 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
632 root 1.451 - (maps) add celvear area from cfextended.
633 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
634     - (server,maps) fix bug causing some library books not to be chained down,
635     cause Scorn/Navar libraries not to have inscribable books.
636 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
637 sf-marcmagus 1.433 inappropriate item power.
638 root 1.448 - (maps) fix intwell balancing issue.
639 root 1.437 - improve the look of generated books.
640 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
641     - fix bug where players could bypass no_drop by putting items in containers.
642 root 1.430 - consecutive commands arriving at the same time in the server would be
643     corrupted if the length was >255.
644 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
645 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
646     and perl.
647 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
648     functionality (and more) inside the same object using the match expressions.
649     - create simpler match expression compiles in many common cases.
650 root 1.439 - reduce object size by removing obsolete "seen_by" member.
651 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
652     of the new dynbuf::splice function (which gave an unexpected net win
653     in code size...).
654 root 1.442 - the server will no longer complain (and subtly fail) when an object
655     being removed from a map causes another object to get removed.
656 root 1.441 - banish strncpy from the server, speed up and simplify sending item
657     descriptions to the client considerably.
658 root 1.442 - add new "in head" set modifier for matches.
659     - new BLOCKED_MOVE event added.
660     - mapscript archetype now has activate_on_xxx true by default, as similar
661     connected elements.
662 root 1.448 - (maps) imported all styles from cfextended except
663 root 1.444 floorstyles/land_plots and monsterstyles.
664 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
665 root 1.446 - don't crash when treasure lists are empty / supply new empty
666     treasurelist for randomitems when none can be found.
667     - implement cf::map::static_maps and use it in map-tags.ext.
668 root 1.449 - fix a bug in map-tag scanning when moving tags.
669 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
670     for a reaction.
671 root 1.447 - implement new "loadall" map loading command, purely for debugging.
672 root 1.429
673 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
674 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
675     but not horns (to make them more useful for content-creators).
676 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
677     2) it skipped spell effects and 3) it didn't handle the case where
678     and object was destroyed while iterating over it correctly. all this
679     allowed players to sometimes walk onto spaces they should not be able to
680     walk on.
681 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
682 root 1.399 - examining an object now dumps the serialised object form when the user
683 root 1.404 is a wizard (wizlook).
684 root 1.421 - altars no longer accept unpaid items.
685 root 1.411 - party spells didn't work all that well.
686 root 1.424 - added complex object matching framework (cf::match), and make altars
687     and pedestals use it.
688 root 1.425 - identified skill-tools show what skill they grant.
689 root 1.399 - display the duration of change_ability spells when examining them
690     (missing: protection spells, but they are a hack...).
691 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
692     adding more variety to the different mushrooms.
693 root 1.398 - fix a minor cfpod formatting bug.
694 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
695     the hintmode setting on the settings page.
696 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
697 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
698 root 1.399 - enable the object loader to also dump archetypes.
699 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
700 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
701 root 1.402 - force the initial face when loading an object that is time-animated
702     or a monster, so it does not have to be specified anymore.
703 root 1.403 - fix a bug where recasting an ability changing spell could shorten
704     its remaining duration.
705 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
706 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
707 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
708     up splay operations as well.
709 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
710 root 1.412 - implement introspection data for C++ classes (%REFLECT).
711 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
712 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
713 root 1.419 - fix transmutation alchemy.
714 root 1.424 - speed up many frequently-invoked C->perl callbacks.
715 root 1.419 - added complex object matching framework, to be used in altars and the like.
716 root 1.426 - switch to YAML::XS from YAML.
717 root 1.396
718 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
719 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
720     that ultimately was not helpful to catch it :)
721 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
722     all callers to use either one or the other, as appropriate. This
723     fixes the (rather fragile) light spell, maybe others.
724     - fixed an overflow and exploit in the bank/payment code.
725     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
726 elmex 1.384 to explain the skill a bit more.
727 root 1.389 - removed a buggy check for zero attacktype. So that we might find
728 elmex 1.388 the real bugs in the archs/maps/objects.
729 elmex 1.394 - Fixed enabling torches with lighters.
730 elmex 1.387 - (maps) Added Heaven Town region.
731     - (arch+maps) Fixed & normalized warriors on map
732     /quests/peterm/CTower/Barracks.
733 root 1.392 - fix the light spell (and possibly diseases and other lights).
734 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
735 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
736     a long time ago, and similar cases are still to be found in the maps.
737     - make the socket_timeout configurable in the code (but not yet for users).
738 root 1.393 - earth wall health bar is now correct.
739 elmex 1.384
740 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
741 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
742     freeze with IO::AIO anymore due this change.
743 root 1.364 - avoid a crash when a player tries to apply a lighter.
744 root 1.376 - allow a spell argument for dimension door.
745 root 1.362 - move shop item listing and some otherstuff into the info tab.
746 root 1.360 - avoid crashes when non-players cast party spells.
747 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
748 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
749     - small improvement of the number of potions in shops
750     (by Job Vranish).
751     - added a few party spells (by Job Vranish).
752 root 1.362 - use a common message dynbuf.
753 root 1.364 - destroying tear down objects will now use the full hp range
754     for animation and will only destroy/lastframe when hp < 0.
755     - allow monsters to use earth to dust.
756     - use manhattan distance for get_rangevector_from_mapcoord, just as
757     in get_rangevector.
758     - los updates now correctly take tiled maps into account.
759     - do los updates even on maps without darkness.
760 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
761 root 1.375 - upgrade to IO::AIO 3.21.
762 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
763 elmex 1.373 - properly catching exceptions from callback in irc.ext.
764 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
765 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
766 elmex 1.368 - (arch) added hint about usage to Slag Ex.
767 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
768     like the rest.
769 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
770 root 1.378 - (arch+maps) added rate limited converter and adjusted
771     /elmex/mana_fountain.
772     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
773     - reduce size of casting_time, move_status, attack_movement,
774     last_heal and last_sp slots, squeezing some more space out of struct
775 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
776     anywhere.
777 root 1.358
778 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
779     - fixed bug in alchemy, where finding the right object for enhancements
780     didn't work.
781 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
782     effects (w.r.t. put_more) per mapspace, to give the server a chance
783     to survive a hundred deathsheads.
784 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
785     disastrous bug of unfortunately unknown proportions...
786 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
787 root 1.343 - use gender-neutral place descriptions for invite.
788 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
789     Thanks go to Lisa Larsen!
790 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
791     anymore).
792 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
793 root 1.345 - use better dependency tracking for include/keyword.h.
794 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
795     so it is possible to invite somebody out of some stck-till-death traps,
796 root 1.346 or simply to commit suicide.
797 root 1.352 - replace the "ignoring delayed commands" message by something more useful
798     (cf. cunning gnome freezeing issue).
799 elmex 1.349 - various fixes for weapon improvements.
800 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
801 root 1.353 - support T and G sequences in cfpod.
802 root 1.343
803 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
804 root 1.339 - convert me command from per-map to chat, which makes more sense, also
805     document it.
806 elmex 1.336 - more than one spellbooks of same class can now be given
807     in class selection.
808 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
809     spell rebalancements.
810 elmex 1.338 - the IRC gateway filters IRC colors now.
811 elmex 1.336
812 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
813 root 1.331 - (arch) fix quiver of Holding Bolts.
814 root 1.332 - applying unpaid items will now examine them.
815 root 1.330 - add "What" column to body command, showing items in that slot.
816 elmex 1.329 - redesigned and rebalanced lamps and torches.
817 root 1.330 - add "..." to item names that have been shortened.
818     - fixed "assign" function that squeezes strings into fixed length.
819 elmex 1.333 - add cursed effect to lamps and (some) torches.
820 elmex 1.334 - fixed bad assigned crafting skills and their tools.
821 root 1.312
822 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
823 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
824 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
825 root 1.312 - make monster smell logic dependent on their wisdom stat.
826 root 1.324 - put the death reason into a separate tab.
827     - converted "connected" slot to string, cleanly got rid of some ugly
828     hacks such as the path_attuned hack.
829 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
830     - replace one-at-a-time hash by faster than smaller FNV-1a hash
831     when hashing strings.
832 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
833 elmex 1.320 whether the right cauldron is used.
834 root 1.313 - considerably optimise shared string implementation by
835 root 1.316 making its null value a compiletime constant.
836 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
837     as well as using shstr_cmp to pass shared stringsa round efficiently,
838     for lots of code size savings.
839 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
840     they are sleeping: generators now check for the sleeping flag.
841 root 1.318 - tell gcc not to excessively inline some perl interface functions.
842 root 1.322 - remove marking rune length limit.
843 root 1.323 - fix formatting of cfpod when a verbatim block was following
844     a single newline.
845     - move resistances, statistics and showpets command output into tabs.
846 root 1.326 - implement map scripts that can replace the boulder logic without
847     having to write extensions.
848 root 1.310
849 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
850 root 1.302 - fix a longstanding bug that teared multipart monsters
851     at map boundaries apart.
852 root 1.292 - temporarily make permanently invisible player visible when
853     he/she makes noise.
854 root 1.284 - fix being able to see through walls a bit.
855 root 1.303 - improve look at output.
856 root 1.285 - completely replaced the line of sight algorithm with a variant
857     of spiral fov capable of visibility grades and arbitrary
858     shadow angles, that uses less memory and less code.
859     - the new los code supports arbitrary map rectangles and loosens
860 root 1.310 other restrictions of the old code, supporting further optimisations.
861     - update los if blocksview-objects are inserted in a map, not just when
862 root 1.287 removed (e.g. for summon fog).
863 root 1.303 - permanent invisibility doesn't make immune against making noise:
864     implement a noise system that allows monsters to locate the player
865     when he/she makes noise.
866     - implement a primitive smell system that monsters can use to track
867     players.
868 elmex 1.288 - create bomb now also works when casted by door traps.
869 elmex 1.290 - (arch) new torch graphics.
870 root 1.289 - (maps) considerably soften the subway spider.
871 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
872     the guards from being killed by players.
873 root 1.310 - (maps) lots of tweaks in and around scorn.
874     - (maps) use special non-blocksview jungle, mountain and
875     darkforest freely on the worldmap, to get gradual sight obstacles
876     instead of total blackout in those areas.
877 root 1.289 - no maximum darkness for outdoor maps anymore.
878 root 1.291 - add more hints, fix some messages.
879 root 1.292 - fix a bug: firing rods should tell you something about them.
880     - make light additive even within players.
881 root 1.293 - darken xrays effect a bit.
882     - improve handling of los changes when inserting or removing
883     objects, not perfect yet.
884     - make map darkness signed (formerly unsigned) to allow
885 root 1.294 ambient lighting and centrally manage darkness as an offset.
886     - revamped, fixed and documented the server calendrics, also
887     tell users the current time and data, to improve awareness.
888     - implement proper wizlook flag and handling of wizlook, instead
889     of dumbly just clearing los once.
890 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
891     and has a smaller runtime variance.
892 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
893     making them actually useful.
894     - see_in_dark now increases the viewing radius by 3.
895 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
896     speedup, as well as in many other places.
897 root 1.299 - remove support for extended map infos - these are not used
898     by the deliantra client and removing them gives us a 10% speedup
899     when sending map changes.
900 root 1.300 - remove most gcfclient and other client bug workarounds, as well
901     as now obsolete protocol versions, simplying the code.
902 root 1.301 - optimise and simplify generation of random numbers.
903 root 1.303 - correctly provide a non-zero default density for materials, to
904     avoid crashes, fix other bugs in the material handling code.
905     - fix volume calculations.
906     - fix cfpod parsing when multiple verbatim blocks were separated by
907     newlines.
908 root 1.305 - increase monster detection radius from wis/5 to wis/3.
909 root 1.306 - remove old pickup modes.
910     - remove obsolete disarm and search commands (search wasn't working
911     anyways).
912 root 1.308 - fix a crash when an npc applied a sign.
913 root 1.284
914 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
915 root 1.283 - this release is assumed to be very stable.
916     - (maps) radically redesigned and improved tutorial.
917 root 1.280 - directional casting no longer immediately removes the invisible effect.
918 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
919 root 1.272 - fix overflow in lighting calculations.
920     - negative glow radii can no longer cause total darkness.
921 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
922     only maximally-lit ones.
923 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
924     - swashbucklers got the oratory skill now.
925 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
926 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
927 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
928 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
929     (which was probably broken, too).
930 root 1.281 - support negative glow radii during daytime, too.
931     - use circular, not rectangular, viewing area.
932     - use minimum viewing distance of 2 in outdoor maps.
933     - negative glow is stronger than viewing area or lamps.
934 root 1.283 - (arch) new darkness spell face.
935 root 1.272
936 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
937     - (maps) completely redesigned scorn.
938 root 1.269 - "cast light" now works on oneself.
939 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
940     negative glow radii again (they were totally broken before).
941 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
942 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
943 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
944 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
945 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
946     back to the player.
947 root 1.251 - attuned/repell and spell base level system reworked.
948 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
949 root 1.247 be less erratic now.
950 root 1.248 - refuse to write the uuid file if the uuid is zero
951     (to avoid writing it in early crashes).
952 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
953     - speed up emergency_save by not syncing every file separately.
954     - no longer reattach perl to every object on reload, it's slow, and no longer
955     necessary since we don't nuke stashes anymore.
956     - do not bootstrap perl from the commandline args, use separate eval for
957     better error reporting.
958 root 1.259 - fix a crash when pushing cone spells met ice attacks.
959 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
960 root 1.255 - speed up map refresh in server a bit.
961 elmex 1.258 - refactored drop code and fixed some programming errors in it.
962 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
963 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
964 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
965     as the current weight of the inventory.
966 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
967     dragonfire has been introduced for the non-dragon players.
968 root 1.265 - remove unused "tooltype", "start_holding" object slots.
969     - change "weapontype" object slot to uint8.
970     - convert "hide" object slot into flag.
971     - reorder object members for better locality of reference and codesize
972     decrease.
973 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
974 root 1.267 - fix a crash when no skill could be found when killing amonster.
975 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
976     every completed aio operation.
977 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
978     and update mapspaces if necessary.
979 root 1.246
980 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
981 root 1.241 - removed all command line parsing, only env variables are supported
982     anymore.
983 root 1.239 - region-specific monsters will now once more be on the worldmap.
984 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
985 root 1.225 would grow out of bounds.
986 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
987 root 1.222 - fixed a double-escaping bug in the pod-parser.
988     - rewrote the cfpod parser in C++.
989     - hintmode moved to C++, players need to re-set their hintmode if
990     they dislike "show".
991 root 1.231 - fix RIP inscription.
992 root 1.239 - bump login name length from 18 to 20 char max.
993 root 1.231 - correctly support gender in emotes.
994     - correctly support gender in the death messages.
995     - correctly generate death messages for players only when they really die,
996     with increased information.
997 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
998     and data corruption (but apparently was never triggered).
999 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1000 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1001     data corruption bug.
1002 root 1.223 - tweak coredumping/monitoring a bit.
1003 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1004 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1005     (from a corrupted file).
1006 root 1.241 - redid skills command to send output to proper channel.
1007 root 1.233 - object->map is no longer refcounting.
1008 root 1.228 - add FLAG_DEBUG for internal debugging.
1009 root 1.231 - add NDI_VERBATIM flag to send_msg.
1010 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1011 root 1.240 - player->exists is no longer a sync_job.
1012 root 1.233 - split login.ext's player scheduler into
1013     it's own player-scheduler.ext extension.
1014 root 1.222
1015 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1016 root 1.212 - require perl 5.10.
1017 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1018 root 1.204 - swap player and observed count's on the map when observing.
1019 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1020 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1021 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1022     could be found.
1023 root 1.208 - pits now have a configurable "random spread" range and default
1024 root 1.213 to a radius of two now.
1025 root 1.212 - rewrite pay_player_arch.
1026     - use a more stable perl_reload implementation.
1027     - do not use Symbol::delete_package (causes crashes after perl-reload),
1028     use our own, safer, clear_package instead.
1029     - when asynchronously dumping core, close all file handles to allow
1030     the server to restart concurrently.
1031 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1032     sequences, without double-encoding. it should be faster, too.
1033     - the above fixes wrong display of help tetx and many other issues.
1034 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1035 root 1.218 (0.9976+), use it for long books and other messages.
1036 root 1.210 - eradicate listen command and corresponding code.
1037 root 1.211 - eradicate logs command.
1038 root 1.218 - let the client log into the server log, used for crash backtraces.
1039 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1040     old style spell objects with the spell magic bullet.
1041 root 1.220 - (arch) fixed skill less rods in the archetypes
1042 root 1.204
1043 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1044 elmex 1.197 - made jeweler workbench larger and some other minor map
1045     changes in jeweler town.
1046 root 1.196 - fixed wrong item handling in jeweler skill code.
1047 root 1.198 - (arch) use a special "key_random_map" for random map keys
1048     that are used up.
1049 root 1.199 - fix a crash when the player who was observed has logged out long
1050     enough for his region/map to be gone.
1051 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1052 root 1.201 - add some missing dependencies.
1053 root 1.203 - log to /var/log/deliantra/ by default.
1054     - hack observe code to enable smooth movmenet when observing.
1055 elmex 1.195
1056 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1057 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1058 root 1.179 - correctly move gsay to the party channel.
1059 root 1.178 - fix a crash when animate weapon was used in some areas.
1060 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1061 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1062     with NPCs.
1063 elmex 1.175 - (arch) dragon scales got proper type now
1064 root 1.193 - object::decrease would sometimes cause container weights to
1065     be wrong, this has been fixed.
1066 root 1.194 - do not send time updates for newly-seen items.
1067 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1068 root 1.183 - fix cone spells etc. going through walls sometimes.
1069 root 1.186 - fix a weight update bug that sometimes left containers
1070     with wrong weights.
1071 root 1.194 - added auto_apply event and extension for shop tiles.
1072 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1073     - make sure the map is loaded when using a town portal return.
1074 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1075     where healing spells didn't cost any grace.
1076 root 1.173 - fix starvation kill reason.
1077 root 1.174 - fix pk killer name message.
1078 root 1.189 - don't let people apply signs with @match.
1079 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1080     what seems to be the biggets memleak in the server).
1081 elmex 1.171
1082 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1083 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1084     - use anyevent to manage listen ports (this enables IPv6 support).
1085 root 1.167 - server supports ipv6 client connections now.
1086 root 1.168 - use newly-available Coro::AnyEvent.
1087 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1088     to let it handle AIO requests.
1089 root 1.167
1090 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1091 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1092     processing considerably (especially in the client) and reduces data transfers
1093     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1094 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1095     - (map) fixed npc dialogue in pup_land/s_f/special.
1096     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1097     (swarm spells now stay in the player's inventory).
1098 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1099 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1100     archetype *archname* (chairs of different facings were merged).
1101     - bugfix: fix a potential crash issue in find_object_name (not used
1102     normally).
1103 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1104 root 1.164 (destruction, magic missile etc.).
1105 root 1.163 - swarm spells without a direction now use various spiral patterns
1106     instead of being fully random.
1107 root 1.158 - update AnyEvent API to 3.4 and above.
1108 root 1.156
1109 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1110 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1111 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1112 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1113     and for attacking monsters. it also takes about one second to do a jump.
1114 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1115 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1116 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1117 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1118     were created outside a map.
1119 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1120     (fixed by reversing the logic).
1121 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1122 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1123 root 1.154 - bugfix: support random maps >127x127.
1124 root 1.152 - (maps) fixed the death certificate system in nimbus.
1125 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1126 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1127 root 1.147 - (arch) give ball lightning a real name.
1128 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1129 root 1.155 - support cfpod in ex replies (client item tooltips).
1130 root 1.143 - unapply item in range slow when readying a spell.
1131 root 1.148 - bugfix: account for rounding errors in weight updates.
1132 root 1.139 - remove synchronous mkdir in chargen_race_done.
1133     - fix per-race starting maps.
1134 root 1.142 - check hiscore on suicide and quit as well.
1135 root 1.138 - tell players when they are starving.
1136 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1137     - fix map difficulty calculation for generators.
1138 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1139 root 1.149 - support no_drop map header flag (before it was only available internally).
1140 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1141 root 1.133
1142 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1143 root 1.119 - bugfix: custom skill settings were not saved by the server.
1144     - bugfix: remove did not actually remove items from the inventory, leaving
1145 root 1.116 ghost items.
1146 root 1.119 - bugfix: properly update items identified on the ground.
1147 root 1.120 - bugfix: use localtime_r in the logger thread.
1148 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1149     - bugfix: archetype reloads could crash the server.
1150 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1151 elmex 1.114 player is not logged in.
1152 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1153 root 1.117 server startup.
1154 root 1.128 - bugfix: fix the door surround check in the random map generator.
1155     - (maps) fix heaven quest difficulty progression.
1156     - (maps) fix some random map styles.
1157     - dropping items a shop is not interested in won't sell them anymore.
1158     - rods and horns with a too low maximum charge allow now at least one discharge.
1159     - implement kill & death statistics.
1160     - random map preparation is no longer synchronous.
1161     - rewrite find_style in perl, no longer does synchronous I/O.
1162     - improve random map specials placement.
1163     - make the killer a real object pointer instead of a string, improved
1164     kill reason messages.
1165 root 1.117 - take advantage of new aio_close and aio_chmod.
1166 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1167 root 1.125 - change_abil is much faster.
1168 root 1.126 - update the floorbox more often to work around the reverses item order
1169     display in clients.
1170 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1171 root 1.126 - add hints to the invite messages.
1172 root 1.127 - rewrote key<->value pair handling.
1173 root 1.128 - use an independent random number generator for the random map generator.
1174 elmex 1.113
1175 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1176 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1177     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1178     - completely automate the weight handling, should fix all weight
1179     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1180 root 1.103 - reloading archetypes while a user was in the character creation phase
1181     could crash the server.
1182 root 1.106 - fix a nontrivial number of cases of code commented similar
1183     to "is this really correct?", as many of those cases are now handles
1184     automatically by lower level code.
1185     - replace many ad-hoc checks for client visibility by object::visible_to,
1186     should result in broader applicability of functions using it.
1187 root 1.104 - merge items with different arch pointers refering to the same arch
1188     (due to archetype reloads).
1189 root 1.106 - refactored the object remove/insert functions and most related
1190     functions (decrease, split, merge_ob etc.).
1191 root 1.105 - make it compile better on freebsd (reported by pippijn).
1192 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1193 root 1.108 - fix the longstanding "container stays open" bug.
1194 root 1.107 - improved floorbox updating to be incremental and other protocol
1195     optimisations.
1196     - get rid of update_after_inventory_change and only do update stats
1197     for weight once/tick/player at max.
1198 root 1.109 - rewrite party commands, use party channel.
1199 root 1.103
1200 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1201 root 1.97 - properly link against libgthread as that is needed to make the slice
1202     allocator thread-safe.
1203 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1204     recommended configuration) (reported by Samuel Gondouin).
1205 root 1.94 - always put godgiven items into the player inventory, never any containers.
1206 root 1.92 - (maps, arch) the scorn go club was founded!
1207 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1208 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1209     became a real spell-class.
1210 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1211     - (arch) considerably strengthened spark shower and destruction.
1212     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1213     finally reloadable at runtime.
1214     - changed archetype loading algorithm to only require one pass and
1215     use delayed resolving of references.
1216 root 1.101 - examine command now uses the examine infobox.
1217 root 1.102 - implement an "incremental garbage collector" for archetypes.
1218 root 1.98 - enable slice allocator again.
1219 root 1.96 - implement optional free memory poisoning.
1220 root 1.91
1221 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1222 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1223 root 1.85 skill.
1224 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1225     names (also update all maps to use money instead of coins).
1226 root 1.78 - add uuid accessors to perl.
1227     - add coin names and archetype accessors to perl.
1228 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1229 root 1.78 - change perl extensions to not use hardcoded coins and values.
1230 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1231     and be more parsimonous of uuid usage by the exact value out on exit.
1232 root 1.86 - write log messages in another thread, removing another sync point.
1233     - support multi-line log messages in a nicer way.
1234 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1235 root 1.81 - fix a minor memleak in the random map generator.
1236     - some parts of the random map generator are not coroutine-safe,
1237     so only call it "single-threaded".
1238     - major cleanup of memory management in random map generator.
1239 root 1.87 - slight refactoring of the random map generator, faster too.
1240 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1241     bookkeeping bug.
1242 root 1.87 - work around "player is on active list" problem by deactivating player
1243     after loading.
1244 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1245     there have in fact been allocations.
1246 root 1.82 - fix object::insert to do as documented and insert into the env
1247     if necessary.
1248     - fix cf::map::unique_maps.
1249     - fix nrof overflow check in can_merge_slow.
1250     - fix converter code to handle >31 bit values.
1251 elmex 1.83 - added support for the player_sold flag
1252 root 1.84 - converters no longer accept unpaid items.
1253 root 1.88 - canonicalize random map meta files for better unification.
1254 root 1.77
1255 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1256 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1257     when mlockall has been used.
1258 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1259 root 1.72 - use separate thread for ticker timing (and more in the future).
1260     this greatly increases timing accuracy and gets rid of an enourmous
1261     number of gettimeofday calls.
1262 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1263 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1264 root 1.71
1265 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1266 root 1.68 - rebalanced default experience table to be more exponential
1267     and much easier up to level ~40, then moderately harder.
1268 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1269 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1270     - do not exit on reload/load errors but properly cleanup.
1271 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1272 root 1.66
1273 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1274 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1275     (this fixes the jeweler skill).
1276 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1277 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1278 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1279     it has reset, which is better than putting it on the savebed, also as
1280 root 1.321 proof that the player didn't use a savebed).
1281 root 1.59
1282 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1283 root 1.56 - work around perl bug in configure perl module version check.
1284 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1285 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1286 root 1.52 - fix a bug in animate_weapon, causing a crash.
1287 root 1.54 - no longer exit when a coroutine throws an exception.
1288 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1289 root 1.53 - fix the "<player> is nuts" message.
1290 root 1.58 - fix an exception at logout due to the json_coder being gone.
1291 root 1.43 - upgrade to EV version 2.0 API.
1292 root 1.47 - when players don't apply a savebed correctly but stand above one,
1293     do not move or kill them.
1294 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1295 root 1.43 - implement generic framework for server-side resource files.
1296     - implement resource file update event.
1297     - hook experience table update into the framework.
1298     - move jeweler.yaml to resources (arch/).
1299 root 1.44 - switch from Crossfire to Deliantra perl module.
1300     - implement json2json arch filter.
1301 root 1.45 - implement widget protocol version 2, support for ui templates.
1302 root 1.54 - mapinfo is now handled fully asynchronously.
1303 root 1.48 - ext/irc: also log irc messages.
1304 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1305 root 1.43
1306 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1307 elmex 1.41 - limited the number of items that can be picked up and dropped
1308 root 1.42 as temporary measurement against bad performance or dropping things
1309     (this lead to long freezes and triggered the watchdog).
1310 elmex 1.41 - improved the performance of the drop command a bit.
1311 root 1.38 - switch from Event to EV for higher performance, easier usage,
1312     less bugs...
1313 root 1.39 - updated to release version of the gnu affero license.
1314 root 1.38
1315 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1316 root 1.36 - more thoroughly rename the binaries, contact addresses.
1317     - update the copyrights.
1318 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1319     crashes.
1320 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1321     potentially causing crashes.
1322 root 1.35 - assign weapons on user load time, not login-time, avoiding
1323     crashes.
1324    
1325 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1326 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1327 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1328     in some of the maps.
1329 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1330     which is now trivial to do.
1331 root 1.33 - removed all traces of the old (and never working) plug-in interface
1332     (70kb code less on amd64).
1333 root 1.34 - improve/tune scheduling priorities.
1334     - fix some freezing bugs.
1335     - fix a memory corruption problem in dynbuf.printf.
1336     - use channels for chat and many informational commands.
1337     - improved the tutorial.
1338     - create missile is now fixed.
1339     - race fields must now contain archetypes.
1340     - jumping skill now works as advertised.
1341 root 1.31
1342 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1343 root 1.24 - relicense under the gnu affero license.
1344 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1345 root 1.24 - implement server-side framework for generic resources.
1346     - use resource framework for server-provided ambient
1347     music.
1348 root 1.27 - save object owners (players only atm).
1349 root 1.24 - replace limited sound api with server-provided sound effects.
1350     - new sc (sound control) protocol command.
1351     - improve fxix protocol to include types.
1352     - exactly fill tcp segments, if possible.
1353     - output-rate is now an upper limit, the server will automatically
1354     (and quite perfectly) adjust to the network conditions, ensuring
1355     low latency even during bulk transfers (music, images, sounds etc.).
1356     - implement server-side widgets (i.e. client widgets controlled
1357     in the server side). this will allow future expansion without
1358     having to upgrade clients.
1359     - implement a (artwork) world map with realtime player position
1360     tracking.
1361     - new and more efficient extcmd (server still supports old extcmd
1362     protocol).
1363 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1364     calcluation that could be easily exploited by users.
1365     - rebalanced diseases to spread more naturally/evenly.
1366     - completely asynchronous map loading even for tiled maps.
1367 root 1.24 - replace simple messaging protocol with channels carrying metadata
1368     (similar to message types, but more directed at the user).
1369     - reduce command processing latency by a whopping 120ms by
1370     reordering some processing steps inside the server. this directly
1371     reduces lag by 120ms.
1372     - actually send spell faces to the client.
1373 root 1.23 - implement player genders.
1374 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1375     otherwise return to savebed and possible kill if the log-out
1376     was for too long.
1377     - fast socket-dead detection (kick player after 8 seconds without ack).
1378     - greatly reduce the cpu time needed to draw maps _again_.
1379     - archetypes are now subclasses of objects.
1380     - rebalanced shop greed and approval functions to be more realistic
1381     (and likely match the actual intention).
1382 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1383     italic, gender-specific text, paragraphs etc.
1384 root 1.24 - implemented hint framework, players can opt to receive hints.
1385     - implemented (long) book framework, added some books from the cf wiki.
1386 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1387     protocol and is capable of transmitting generic meta information.
1388 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1389     - replace the nexus by a per-player tutorial map that teaches stuff
1390     better than the newbie house.
1391 root 1.18 - fix the magicmap colours.
1392 root 1.19 - optimise map update even more by removing unneeded code and checks.
1393     - decouple map and stats update from pl->ob and use pl->observe instead.
1394     - implement observe command.
1395 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1396     calls with a simple comparison.
1397     - fix a latent crossfire bug that could crash the server because the
1398     map refresh did not update the mapspace.
1399 root 1.24 - support custom keys for regions and maps, regions are now
1400     refcount-managed.
1401     - allow worldmap overlays anywhere in the 000..999 range.
1402     - new system to acquire time slices for background jobs, to reduce
1403     jitter.
1404 root 1.27 - semi-persistent object-referencing framework (currently only players
1405     supported).
1406 root 1.22 - dependency tracking for perl extensions.
1407 root 1.24 - new slag-ex extension for cleaning cauldrons.
1408     - fix invoke result processing.
1409     - there are even less i/o syncpoints in the server now.
1410 root 1.29 - added map-tags extension that scans all maps for object tags
1411     and records them in the database (not used yet).
1412 root 1.28 - metaserver 2 support.
1413 root 1.22 - many more bugfixes and minor optimisations.
1414 root 1.16
1415 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1416 root 1.14 - optimised event invocation (non-wanted events can now be
1417     skipped with 4-5 inlined instructions).
1418 root 1.12 - complete rewrite of town_portal: it now creates a portal
1419     to the "nearest" town only, travel is only possible
1420 root 1.13 to the town and back, anybody can use it (also removes
1421     one of the remaining syncpoints in the server).
1422 root 1.10 - complete rewrite of the range/attack skill slot system:
1423     there are now two slots, one for combat, one for ranged
1424     attacks.
1425     - introduce the concept of a current weapon (either a ranged
1426     or a combat weapon/skill/tool) and switch between them as
1427     needed.
1428     - rewrite bow code so bows get more useful: apply damage,
1429     attacktype and other stats to the arrows and treat
1430     bows as weapons. also rebalance the missile weapons skill
1431     so its damage increases with level.
1432     - rewrite the complete player speed logic: weapon_speed now
1433     works as documented and there are no unnatural speed boosts.
1434 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1435     installation, replacing the old collect scripts and
1436 root 1.9 simplying deployment by scaling and cutting faces as required.
1437     - simplify the map protocol extensively by taking advantage
1438     of missing bigfaces, speeding up map generation immensely.
1439 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1440     other archetypes.
1441     - rationalise archetype, region and treasurelist file format
1442     into a single file format and make them reloadable asynchronously.
1443 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1444     reloadable at runtime.
1445 root 1.6 - implement 64x64 faceset support.
1446     - implement fxixsx protocol that saves
1447     a lot of bandwidth over the old image/face/smooth packets
1448 root 1.11 and allows images > packetsize, incremental and background
1449     transfers.
1450 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1451     on a face basis as opposed to a mapspace basis.
1452 root 1.7 - the server can now rate-limit image uploads to not exceed
1453     a certain (client-configurable) speed while guarenteeing full
1454     freedom of movement.
1455 root 1.8 - implement new ex command to request item descriptions.
1456     - implement new msg command for in-game messages with meta
1457     information (using xml).
1458 root 1.9 - enforce utf-8 for all text messages.
1459 root 1.13 - added micropather (not used yet).
1460 root 1.6 - many, many bugfixes.
1461 root 1.1
1462 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1463 root 1.1 - make coroapi accessible to cf+.
1464     - moved map handling logic completely to perl
1465     - per player maps are now marked in the map
1466 root 1.2 - maps are saved completely differently now,
1467     and much more often.
1468 root 1.17 - rewrote map header parser and writer, to be much faster.
1469 pippijn 1.4 - maps and players are now (in the average case) loaded
1470 root 1.2 and saved completely asynchronously, I/O contention will no
1471     longer freeze the server.
1472 pippijn 1.4 - players and maps can be loaded anytime, without the player
1473 root 1.2 being logged in.
1474 root 1.1 - automatically generate method interfaces for perl from headers
1475     - unbundled freezethaw
1476     - mostly rewrote common/map.C
1477     - completely rewrite server/swap.C
1478     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1479     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1480     - better message for apply failures due to applymode
1481     - removed most all of the weather code
1482     - unified logging to stderr and file
1483     - too many minor changes to document
1484 root 1.615