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Revision: 1.846
Committed: Thu Nov 17 04:59:33 2016 UTC (7 years, 5 months ago) by root
Branch: MAIN
Changes since 1.845: +4 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.843
41 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
42     been fixed: monsters would snatch arrows/thrown_objs out of the air without
43     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
44     bolts and thrown objects as NO_PICK temporarily.
45 root 1.845 - fix odr violation: struct point.
46    
47 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
48 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
49 root 1.841 - port to perl 5.18 and newer.
50 root 1.844 - switch to xz compressed archives as only dist method.
51     - upgrade to automake 1.15.
52 root 1.724 - (maps) hopefully fix tobias' tower.
53     - (maps) hopefully fix healing potion vendor in arena entrance.
54 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
55 root 1.739 - it was possible to unapply or half-unapply cursed items in many
56     cases, which confused players and also player state. fixed.
57 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
58     some items. also, no longer uncurses spells or other invisibles.
59     - (arch) remove curse and identify now treta the marked tiem first.
60 root 1.725 - creators no longer identify objects that shouldn't be identified
61     (such as money, which won't stack afterwards).
62 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
63 root 1.746 - (maps) implement a wilderness town portal.
64 root 1.748 - (arch) set proper(?) int values for all monsters.
65 root 1.751 - (maps) fire5.map could destroy players.
66 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
67     - clear the spell's applied flag when inscribing scrolls, to make the
68     scrolls mergeable.
69 root 1.791 - redo all build material faces from scratch.
70 root 1.790 - dropall without arguments now drops all containers.
71 root 1.776 - use blitz++ for vector maths (new dependency).
72 root 1.772 - only match archetype names in artifact allowed names.
73 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
74 root 1.751 - altars with match expressions did not work properly.
75 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
76 root 1.749 - god enemy race check fixed ("god detests your race").
77     - gods errornously allowed any kind of worshipping race, even
78     ones they hate.
79 root 1.726 - use same default config in code as on gameserver.deliantra.net.
80 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
81 root 1.727 our parser.
82 root 1.767 - generate slightly more special exits and avoid warning.
83 root 1.731 - applying a glowing crystal now gives status messages.
84     - fix a memleak in the random map generator.
85     - rework the random map parameter passign a bit to be extendable.
86 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
87     also, improve the quality of the mazes (no longer will the edges
88     almost always form a passage) and add two new types - "rooms"
89     and "braided".
90 root 1.840 - implement --unique option to reset command.
91 root 1.734 - (random maps) add new "cave" layout, which is much more ...
92     cave-like.
93 root 1.744 - (random maps) new layout style "castle" that generates straighish,
94     rogue-ish maps.
95     - (random maps) new layout style "multiple" that simply mixes multiple
96     different styles in different areas.
97 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
98     - rewrite layout management in the random map generator from the
99     ground up.
100 root 1.736 - fix bug in tausworthe rng initialisation.
101     - switched to the faster and hopefully better quality gfsr{24,55} random
102     number generator, the same algorithm that freeciv apparently uses.
103 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
104     memory and imho looks nicer.
105 root 1.741 - (arch) fix samhlaidh archetype.
106 root 1.751 - fix the "archname" match special function.
107 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
108     and other fractal algorithms.
109 root 1.754 - one can no longer emote to logged-out players.
110 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
111     sacks fit on a tile again.
112 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
113 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
114     support background colour for text clients.
115 root 1.763 - (arch) improve automatic name from archname generation.
116 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
117 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
118     match expressions.
119 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
120 root 1.761 - sometimes a special exit wasn't placed when it should have been.
121 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
122 root 1.765 - require EV 4.00.
123 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
124 root 1.766 - add perlxsi.c to cleanfiles.
125 elmex 1.768 - (arch) made speed potions easier for now.
126 root 1.769 - the server didn't properly initialise all client skill slots,
127     no known impact.
128 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
129 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
130 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
131     a generic table/matrix/palette converter to cfutil.
132 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
133     apparently, in the brewery map).
134 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
135     - remove limits of 000..999 from worldmap coordinates, support negative
136     coordinates and introduce z-layers - deliantra is now 3d, in yet another
137     sense.
138 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
139     handle generic "world map areas".
140 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
141 elmex 1.779 - added is_quad flag.
142     - (arch) added quad archetypes.
143     - made the pickaxe mining tool remove quad walls and floors.
144 root 1.780 - move key_values into their own class, simplifiying lots of code and
145     making it possible to use kv pairs easily for maps and other objects as well.
146 root 1.781 - get rid of get_archetype, finally.
147 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
148 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
149     have been removed, and the map "intelligently" changes between active/inactive.
150 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
151 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
152 root 1.787 - server now enforces width/height matches between tiled maps.
153 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
154     for unordered map walks - which should not cause any real issues.
155 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
156 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
157     as all other similar macros - might cause other breakage...
158 root 1.791 - cfutil no longer creates split tiles multiple times due to a
159     off-by-one bug in comparing mtimes.
160     - cfutil now supports type: prefix to derive faces from other faces, which
161     is used for all build materials currently.
162     - require imagemagick >= 6.6.
163 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
164     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
165 root 1.795 - fix the brace command.
166 root 1.799 - implement refcnt_buf.
167     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
168     codesize decrease. wow.
169 root 1.798 - removed version 1 ext/exti command support.
170 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
171 root 1.801 - new extension, ota_update, for online updates of the game client.
172 root 1.802 - implement a simpler config value system for extensions that allows
173     config updates without a reload.
174 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
175 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
176     at it.
177 root 1.805 - make nekosan more disease-resistant.
178     - new event "infect".
179 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
180 root 1.808 - implement simple web server, currently to serve facedata for the html5
181     client.
182 root 1.809 - sort faces by name in the server to improve caching locality in clients.
183 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
184 root 1.811 - add skill_info and spell_paths resources to enable caching the info
185     and removing another command.
186 root 1.827 - send completion info to the client.
187 root 1.812 - assume all clients support the deliantra protocol extensions and allow
188     fxix/extcmd and other protocol "extensions" before setup.
189 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
190     to connect.
191 root 1.815 - implement exti doclet request to request documentation,
192     currently for commands only.
193 root 1.816 - created nickmon extension to monitor nicks.
194 root 1.817 - ix now keeps a copy of the face data while sending, in case the
195     face changes.
196     - do not allocate memory for empty refcnt_bufs.
197     - when faces change, invalidate all clients, not just clients with matching
198     faceset, as faceset only applies to tile resources.
199 root 1.818 - remove dependency on Time::HiRes.
200 root 1.819 - move face data to disk, and load it on each and every access. this saves
201     250mb ram on load, and 130mb ram in general, and only reduces the http
202     server hot cache throughput for faces from ~24000 to ~18000 requests/s
203     on my system. this should make it possible to add a lot more media files
204     in the future, and reduces the memory footprint by the server from 180mb
205     to 60mb ram.
206 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
207 root 1.821 - pod processing could deadlock because the child process might try
208 root 1.822 to get a lock.
209     - removed support for ncom packets.
210 root 1.823 - remove drawinfo packets from the server (use msg instead).
211 root 1.828 - skill objects now have their documentation in the msg slot.
212 root 1.829 - no longer allow prefix match when matchign spells, spells names must
213     now be written fully.
214 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
215     file in a child process.
216 root 1.831 - implement spellmon v2 protocol - no spell message.
217 root 1.833 - remove ability to cats/invoke seplls by "count".
218 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
219     - implement dm/dmhide in terms of the "may" mechanism, so dm
220     players must now be configured by adding may_command_dm: ["uuid..."]
221     to the config.
222     - remove nowiz command.
223 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
224 root 1.834 it only affects information commands. use observe instead.
225 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
226 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
227     problems in blitz++.
228 root 1.839 - catch sigfpe in the same way as sigsegv.
229 root 1.724
230 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
231 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
232     now easily reachable, at a price.
233 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
234 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
235 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
236 elmex 1.630 (by Dustfinger).
237 root 1.681 - (maps) fixed bad floor tile in navar apartment.
238 elmex 1.573 - made (wizard) look_at show also uuids.
239     - added cf::object::find_object_uuid (::find_object already exists!).
240 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
241 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
242 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
243 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
244 elmex 1.568 - (arch) made the hill giants loose more body parts.
245 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
246 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
247     and made them a bit more expensive.
248 root 1.633 - (maps) add more glory hole treasure styles.
249 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
250     in a select number of mlab maps.
251 root 1.667 - (maps) the library should be less of a death trap now.
252     - (maps) exits no longer point to auto-apply exits, most affected
253     maps now have proper doors or a similar solution.
254 root 1.682 - (arch) jumping skill has now physical attacktype.
255 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
256 root 1.691 - enter_map did not normalise the map coordinates when the destination
257     space is blocked, causing badness and freezes for the player.
258 root 1.685 - when applying containers, server checks for the key on activate
259     and also allows players to unapply active containers they don't have
260     a key for.
261 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
262     races files to arch, where they belong (exp_table is no longer in
263     confdir but in datadir now!).
264 root 1.677 - jeweler and sound config files are now normal datafiles as well.
265     - quit_character was causing a runtime exception, causing it to not
266 root 1.672 work since 2.93.
267 root 1.671 - entering a map will now respect move_on and other effects,
268     except for auto-apply exits :/
269 root 1.660 - only talk to the items on the nearest mapspace, or, of there
270     are none, to the player, not ALL items in vicinity.
271 root 1.625 - do not update the floorbox while running, to avoid big item
272     updates that cost network bandwidth and processing power.
273 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
274     caused overflows causing monsters to become living deads.
275 root 1.619 - unapply weapons and armour before trying to improve it.
276 root 1.588 - teach the random map generator the ability to read ".rmg" files
277     that specify which actual style map to generate, and use it for
278     the default decorstyle to avoid inappropriate maps to be used.
279 root 1.639 - support (with some limitations) multiple different skills with the
280     same subtype.
281 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
282     so nekosan could end up beign saved AND escaped to another map.
283 root 1.636 - show invisible no longer makes magic mouths visible.
284 root 1.583 - move_type changes (spells, skills etc.) now will correctly
285     take move_on/move_off into account (e.g. buttons).
286 root 1.582 - display (exit) or (random map) in client for those objects.
287 root 1.606 - removed (useless) spell damage columns from spell info and replace
288 root 1.578 it by effective casting level - clients > 2.10 required to display
289     properly.
290 elmex 1.565 - building of levers/doors works again for all kinds of floors.
291 elmex 1.563 - the player can now withdraw and deposit all the available money.
292 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
293     steinwandstadt/celvear.
294 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
295 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
296     mostly based on the spell's level in the spellbook.
297 root 1.718 - the music scheduler did not properly send new music on region
298     changes.
299 root 1.669 - (maps) fix some map regions and the region tree.
300     - the server will now be more picky when parsing the regions file.
301 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
302 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
303 root 1.566 clients.
304 root 1.690 - follow has been rewritten to be, hopefully, more robust.
305     - follow mode will not be aborted when the follower tries to move.
306 root 1.566 - tcp.ext didn't unbind in reloads.
307     - map-tags.ext didn't properly close the database on reloads.
308 root 1.567 - cfutil skips .-directories when scanning.
309 root 1.571 - build.ext prevents players from building on other player's maps.
310     - rent.ext allows the dm to enter anytime.
311     - NPC_Dialogue adds a new predefined variable, $map.
312     - new "build" event hook.
313 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
314 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
315 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
316     them on loading, for old playerfiles and maps.
317 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
318     would be handled differently nowadays anyway.
319 root 1.584 - random map .meta were not being expired at all.
320 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
321 root 1.586 - update to automake 1.10.
322 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
323     require level 4 anymore.
324 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
325 root 1.590 - monsters now rotate through all skills (in chosen_skill).
326 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
327 root 1.661 - detect/sense curse/magic will no longer work on items that don't
328     need identify.
329 elmex 1.593 - added detect mineral vein spell.
330 root 1.592 - support "wall overlays" in the random map generator - not very generic,
331     used by minable veins.
332 elmex 1.594 - (maps) relocated jeweler town to another directoy.
333 root 1.603 - (arch) implement mining pickaxes and mining skill.
334 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
335 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
336 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
337     of the output is only 1/5th (instead of 1/3rd) of ring level.
338 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
339     generated ring/amulet.
340 root 1.601 - generate most constants for perl automatically.
341 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
342     - when player dies, restore his food to at least 200.
343 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
344 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
345 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
346 root 1.600 - the singing skill actually respects the direction now.
347     - oratory and singing now require a direction.
348 root 1.603 - use_skill now requires that you can actually apply the skill tool.
349 root 1.604 - do not invoke perl on every user command anymore by providing
350 root 1.655 a command and an unknown_command event.
351 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
352     perl to C++, for speed reasons (basically undo patchset 1304).
353     - add a client_destroy event, so we don't have to hook the
354     attachable destroy event (which is called much more often).
355 root 1.606 - removed (unused) FLOOR object type.
356 root 1.607 - fix errornous change_abil messages for rods (and other types).
357 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
358     all into server/commands.C.
359 root 1.609 - save and restore combat/ranged/current slot for players.
360 root 1.610 - the server now batches item's face/fx commands, as opposed
361     to sending one fx per item - helps mostly at connect and
362     with floorbox updates.
363 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
364 root 1.614 - the random map generator now supports selecting difficult for
365     more style categories than just monsters (all except fountains
366     apparently).
367 root 1.617 - object serialiser no longer creates empty "owner" references.
368 root 1.620 - make sure failed castings take some time, too, to avoid being
369     smitten by your god.
370     - many more failmsgs and help texts.
371 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
372 root 1.623 - stop thrown objects when their speed goes too low.
373 root 1.624 - log the number of unique logins seen every minute in a compact
374     format (for statistics).
375 root 1.626 - do not send delitem for players.
376 root 1.627 - support static scalar data members properly in genacc now.
377     - implement "simple" freelist management for objects.
378 root 1.628 - recycle object counts now - to support longer uptimes.
379 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
380     function (and yes, 666 is exact!).
381     - random map generator results should now be fully repeatable.
382 elmex 1.635 - fixed possible crash bug in build code.
383 root 1.638 - rename find_marked_object to ->mark and speed up.
384 root 1.640 - player movers properly destroy themselves when used up, instead
385     of leaking.
386 root 1.642 - do not show msg for unidentified objects that need identification.
387 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
388 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
389     next_line method.
390 root 1.646 - use nicer file format for exp_table and attackmess
391     (more like other resource files).
392     - make parse errors during server startup fatal.
393 root 1.652 - properly initialise all maptile values in constructor.
394     - improved {link} map.
395 root 1.655 - optional unloadable extensions will not lead to an endless loop.
396 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
397 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
398 elmex 1.664 - building listening books is possible again.
399     - (maps, arch) added archetype for building instructions and replaced
400     the copies of the instructions in the maps with it.
401 elmex 1.666 - (arch) made the spark shower spell available in shops.
402 root 1.670 - don't create a second LOGIN event on character creation.
403 root 1.674 - correctly generate "You paid xyz" message in shops.
404 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
405 elmex 1.710 - added a 'password' command, to let DMs change the password of players
406     more conveniently.
407 root 1.680 - correctly save shopitems string, to avoid parse error when reading
408     saved maps.
409     - logging now differentiates between logging levels better.
410 root 1.684 - speed up get_typedata.
411 root 1.689 - fix deadlock problem during server shutdown/reload.
412 root 1.692 - make ext/checkrusage "more" non-blocking.
413     - use common::sense for extensions.
414     - work around a 50.10.0 utf8 caching bug.
415 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
416     "no relation to target" bugs.
417 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
418     modules being loaded from the mainloop, pre-load some more
419     core modules so perl doesn't do it later on.
420 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
421     compiling regexes.
422 root 1.701 - make exp_table and materials file reloadable.
423 root 1.702 - made reload_config non-blocking.
424 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
425     causing server freezes.
426 root 1.704 - store unhashed password, to prepare for safer authentication.
427 root 1.707 - do not log connections from the local host, to help a local
428     watchdog.
429 root 1.714 - fix summon freeze at map borders.
430 root 1.717 - support @group syntax and music config file for music face lists.
431     - run post_init jobs in parallel, they might do I/O.
432 root 1.722 - avoid apply conversion for converters.
433 root 1.562
434 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
435 root 1.558 - (maps) fix travel to valdor and back.
436 root 1.545 - do no longer by default eval map cod ein safe compartments
437     (this can be re-enabled using the safe_eval config option).
438 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
439     in lorak.
440 root 1.559 - fix data corruption issues caused by recursive calls to
441     unordered_mapwalk - now every caller must provide its own
442     buffer.
443 root 1.538 - (maps) improve tindervale maps slightly.
444 root 1.544 - (arch) considerably decrease slag ex price.
445 root 1.540 - (arch) fix filth archetype.
446 root 1.556 - extension dependency resolve was completely broken.
447 root 1.544 - multipart objects would cause save_throw_object to crash - it
448     now acts on the head only.
449 root 1.541 - do not try to connect to an irc server unless explicitly configured.
450 root 1.542 - do not expect decltype() to be available in gcc 4.4.
451 elmex 1.543 - extended the safe perl environment by loops.
452 root 1.547 - (arch) fix "armless cook" facings.
453     - the "experience table" resource item did not have a proper
454     hash associated with it, so updates could not be detected.
455 elmex 1.550 - fixed poison traps in doors.
456 root 1.548 - player->killer_name did not properly flag the name as unicode.
457 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
458     and provide a non-destructive SvPVutf8 variant.
459 root 1.554 - do not allow dragon players to change their title via the settings.
460 elmex 1.552 - ratelimited jeweler skill nugget conversion.
461 root 1.551 - under high load, the server stopped swapping out to make
462     the server more responsive, but making it impossible to reduce
463     the load by... swapping out. slot queuing will now always make
464     some progress.
465     - improve the quality of the load-avg calculation.
466 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
467 root 1.556 - don't fail to write the runtime file if the temporary already exists.
468 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
469     player now.
470 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
471     timestamp and use a tab in the client to increase awareness.
472 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
473     setflag 0 is possible.
474 root 1.560 - make install now deletes old extensions, to ease upgrades in the
475     deliantra vm.
476 root 1.538
477 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
478 root 1.532 - the destruction spell could/would corrupt server memory quite often.
479 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
480     disk, not when it already was in memory.
481 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
482     avoiding livelock during high-load emergency saves.
483 root 1.530 - logging in did not properly unapply all skills.
484 root 1.531 - (maps) make the invite quest marking much more obvious.
485 root 1.533 - (arch) fix warrior archetype names.
486 root 1.532 - map prefetching never prefetch upwards.
487 root 1.534 - wizpass no longer makes you non-blocking.
488 root 1.536 - (maps) add light to some of the special maps, add troll
489     map.
490 root 1.530
491 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
492 root 1.515 - (maps) add gorokh_final mapset from crossfire.
493 root 1.516 - (maps) block most vault-type mlab locations, open up
494     imperial converters for anybody to use.
495 root 1.519 - (maps, arch) replace all permanent stat potions by random
496     variants.
497 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
498 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
499     real player object on player changes.
500 root 1.522 - diseases and maybe other things could sometimes reduce the speed
501     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
502     much grief.
503 root 1.523 - speed_left randomisation was, apparently, totally broken.
504     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
505     of the speed slot internally and in map save files. among other
506     things, this gets rid of all the abs (speed) calls.
507     - reduce map file save files by using abridged keywords aliases.
508 root 1.494 - shop specialisation calculation was totally broken.
509 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
510     now enforced.
511 root 1.498 - fix magic mapping, which only worked for inate spell casting.
512 root 1.495 - godgiven items will now be explicitly described as such.
513 root 1.524 - (arch) dded a quiver of bolts.
514 root 1.504 - materialnames would change "randomly" on every load, only
515     set the material when the materialname was not set before.
516 root 1.497 - balancing change, halve rod recharge speed (instead
517     of 4.8s, the standard rods now recharge in ~10s. not a solution,
518     but still.
519 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
520 root 1.509 the costly flag-checking loop in most cases and using a simple
521     repeat-cache for speed_left.
522 root 1.507 - always delay stats update for players on insert/remove till
523     next tick/command, which saves a lot of cpu cycles on drop/take.
524 root 1.514 - add hint about havign to run to attach unaggressive npcs.
525 root 1.494 - pet monster level was not displayed correctly in "showpets index".
526     - clean up floating point conversions and many similar nitpicks.
527 root 1.502 - fix hanuk altar.
528 root 1.504 - overhaul material system to be much faster, and having less bugs, but
529     still having a lot of cruft :/.
530 root 1.502 - add marble shop floor.
531 root 1.494 - move gcc specifics to new file include/compiler.h.
532     - unrecognised cfpod directives could cause undefined behaviour.
533 root 1.505 - added boes' marble shop to steinwandstadt.
534 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
535     - optimise mapspace updates.
536     - cache volume/items per mapspace.
537 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
538     decrease).
539 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
540     have led to weird item multiplications.
541 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
542 elmex 1.501 - fixed crash bug in learn_spell command.
543 elmex 1.634 - enhanced output of the mapinfo command.
544 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
545 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
546     from perl to c++.
547 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
548     and use it in some "inner" loops.
549 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
550 elmex 1.511 - fixed jeweler experience output to not be floating point.
551 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
552 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
553 root 1.518 - try to prefetch memory inside process_objects, which can give
554     enourmous speed gains.
555     - make some small optimisation to the process_objects loop.
556 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
557     handling different chksum lengths.
558     - check for hash collisions in cfutil.
559     - reduce face checksum size from 6 to 4 bytes.
560 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
561 root 1.523 - removed weather-specific attributes.
562     - fixed genkeywords dependency.
563     - do not clear "randomitems" slot for world underlays.
564     - use "sl" as short-hand for speed_left in save-files, just to make them
565     smaller.
566 root 1.517 - in general, don't crash on value-less resource file lines
567     anymore, due to get_str never returning a 0-pointer.
568 elmex 1.521 - code cleanup in move_symptom.
569 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
570 root 1.494
571 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
572 root 1.481 - some Andrew Madloch wanted, despite being specifically told
573     multiple times that the Deliantra parts additions are under AGPL,
574 root 1.487 lock up the source code of the server within his company.
575 root 1.481 some reorganisations have been done to the sourcecode to make
576     it clearer that this violates the Affero GPL. Help to keep
577     Deliantra free software even for the coming generations
578     and be wary of the promises of Andrew Madloch, he has nothing
579 root 1.487 good in mind for free software.
580 root 1.480 - clarify which files of the server are 100% AGPL.
581 root 1.481 - minor reorganisation, move some GPL code into other files.
582 root 1.483 - implement viewpoint (which is like observe, but only for the map,
583     not stats etc.).
584 root 1.484 - replace magic mapping overlay by a flying bird exposing area
585     on the worldmap (ext/magic_mapping.ext).
586 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
587     - @find results in npc dialogue is now stored in $find.
588 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
589 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
590 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
591     dm instead.
592 root 1.456 - (maps) add town portal to celvear.
593 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
594     mapsets from crossfire, together with associated archetypes.
595 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
596     - (maps) define a new whalingoutpost region.
597 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
598     and most archetypes that go with them (without stoning and swallow effects),
599     casino tokens and stock certificates are also missing.
600 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
601     and santo dominion.
602 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
603     to go with them. also adjusted archetypes to be more korrekt "gotisch".
604 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
605 root 1.460 - properly close client-side dialogue when the player is teleported away.
606 root 1.459 - map-tags did not properly close it's database tables or wait
607     for a quiescent state, causing memory corruption on reload.
608 root 1.454 - support "stat.xyz" accessor in match expressions.
609 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
610 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
611     fixes long answers from npc dialogue).
612 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
613 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
614     and to not add a "put your code here" force needlessly.
615 root 1.463 - (arch) fix or improve many plurals.
616 root 1.465 - markers do no longer add a force if the slaying field is unset.
617 root 1.466 - sped up search-items implementation, but it's still horrible.
618 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
619 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
620     used to reogianise the illogical arch tree a bit.
621 root 1.479 - (maps) import most map names from crossfire.
622 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
623 root 1.483 - fly_high movement gives better los, ignoring blocksview.
624 root 1.488 - the addexp command should now honour skill names with spaces.
625 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
626 root 1.491 - (arch) added many more buildable marble floors.
627 root 1.490 - major namespace cleanup: save 45kb by making functions static
628     that were unnecessarily global.
629 root 1.452
630 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
631 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
632 root 1.451 - fix a memory buffer overflow in the book code.
633 root 1.429 - add @check, @find npc dialogue commands.
634     - (maps) add a number of town interiors.
635 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
636 root 1.451 - (maps) add celvear area from cfextended.
637 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
638     - (server,maps) fix bug causing some library books not to be chained down,
639     cause Scorn/Navar libraries not to have inscribable books.
640 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
641 sf-marcmagus 1.433 inappropriate item power.
642 root 1.448 - (maps) fix intwell balancing issue.
643 root 1.437 - improve the look of generated books.
644 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
645     - fix bug where players could bypass no_drop by putting items in containers.
646 root 1.430 - consecutive commands arriving at the same time in the server would be
647     corrupted if the length was >255.
648 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
649 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
650     and perl.
651 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
652     functionality (and more) inside the same object using the match expressions.
653     - create simpler match expression compiles in many common cases.
654 root 1.439 - reduce object size by removing obsolete "seen_by" member.
655 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
656     of the new dynbuf::splice function (which gave an unexpected net win
657     in code size...).
658 root 1.442 - the server will no longer complain (and subtly fail) when an object
659     being removed from a map causes another object to get removed.
660 root 1.441 - banish strncpy from the server, speed up and simplify sending item
661     descriptions to the client considerably.
662 root 1.442 - add new "in head" set modifier for matches.
663     - new BLOCKED_MOVE event added.
664     - mapscript archetype now has activate_on_xxx true by default, as similar
665     connected elements.
666 root 1.448 - (maps) imported all styles from cfextended except
667 root 1.444 floorstyles/land_plots and monsterstyles.
668 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
669 root 1.446 - don't crash when treasure lists are empty / supply new empty
670     treasurelist for randomitems when none can be found.
671     - implement cf::map::static_maps and use it in map-tags.ext.
672 root 1.449 - fix a bug in map-tag scanning when moving tags.
673 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
674     for a reaction.
675 root 1.447 - implement new "loadall" map loading command, purely for debugging.
676 root 1.429
677 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
678 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
679     but not horns (to make them more useful for content-creators).
680 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
681     2) it skipped spell effects and 3) it didn't handle the case where
682     and object was destroyed while iterating over it correctly. all this
683     allowed players to sometimes walk onto spaces they should not be able to
684     walk on.
685 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
686 root 1.399 - examining an object now dumps the serialised object form when the user
687 root 1.404 is a wizard (wizlook).
688 root 1.421 - altars no longer accept unpaid items.
689 root 1.411 - party spells didn't work all that well.
690 root 1.424 - added complex object matching framework (cf::match), and make altars
691     and pedestals use it.
692 root 1.425 - identified skill-tools show what skill they grant.
693 root 1.399 - display the duration of change_ability spells when examining them
694     (missing: protection spells, but they are a hack...).
695 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
696     adding more variety to the different mushrooms.
697 root 1.398 - fix a minor cfpod formatting bug.
698 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
699     the hintmode setting on the settings page.
700 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
701 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
702 root 1.399 - enable the object loader to also dump archetypes.
703 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
704 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
705 root 1.402 - force the initial face when loading an object that is time-animated
706     or a monster, so it does not have to be specified anymore.
707 root 1.403 - fix a bug where recasting an ability changing spell could shorten
708     its remaining duration.
709 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
710 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
711 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
712     up splay operations as well.
713 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
714 root 1.412 - implement introspection data for C++ classes (%REFLECT).
715 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
716 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
717 root 1.419 - fix transmutation alchemy.
718 root 1.424 - speed up many frequently-invoked C->perl callbacks.
719 root 1.419 - added complex object matching framework, to be used in altars and the like.
720 root 1.426 - switch to YAML::XS from YAML.
721 root 1.396
722 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
723 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
724     that ultimately was not helpful to catch it :)
725 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
726     all callers to use either one or the other, as appropriate. This
727     fixes the (rather fragile) light spell, maybe others.
728     - fixed an overflow and exploit in the bank/payment code.
729     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
730 elmex 1.384 to explain the skill a bit more.
731 root 1.389 - removed a buggy check for zero attacktype. So that we might find
732 elmex 1.388 the real bugs in the archs/maps/objects.
733 elmex 1.394 - Fixed enabling torches with lighters.
734 elmex 1.387 - (maps) Added Heaven Town region.
735     - (arch+maps) Fixed & normalized warriors on map
736     /quests/peterm/CTower/Barracks.
737 root 1.392 - fix the light spell (and possibly diseases and other lights).
738 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
739 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
740     a long time ago, and similar cases are still to be found in the maps.
741     - make the socket_timeout configurable in the code (but not yet for users).
742 root 1.393 - earth wall health bar is now correct.
743 elmex 1.384
744 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
745 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
746     freeze with IO::AIO anymore due this change.
747 root 1.364 - avoid a crash when a player tries to apply a lighter.
748 root 1.376 - allow a spell argument for dimension door.
749 root 1.362 - move shop item listing and some otherstuff into the info tab.
750 root 1.360 - avoid crashes when non-players cast party spells.
751 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
752 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
753     - small improvement of the number of potions in shops
754     (by Job Vranish).
755     - added a few party spells (by Job Vranish).
756 root 1.362 - use a common message dynbuf.
757 root 1.364 - destroying tear down objects will now use the full hp range
758     for animation and will only destroy/lastframe when hp < 0.
759     - allow monsters to use earth to dust.
760     - use manhattan distance for get_rangevector_from_mapcoord, just as
761     in get_rangevector.
762     - los updates now correctly take tiled maps into account.
763     - do los updates even on maps without darkness.
764 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
765 root 1.375 - upgrade to IO::AIO 3.21.
766 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
767 elmex 1.373 - properly catching exceptions from callback in irc.ext.
768 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
769 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
770 elmex 1.368 - (arch) added hint about usage to Slag Ex.
771 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
772     like the rest.
773 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
774 root 1.378 - (arch+maps) added rate limited converter and adjusted
775     /elmex/mana_fountain.
776     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
777     - reduce size of casting_time, move_status, attack_movement,
778     last_heal and last_sp slots, squeezing some more space out of struct
779 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
780     anywhere.
781 root 1.358
782 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
783     - fixed bug in alchemy, where finding the right object for enhancements
784     didn't work.
785 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
786     effects (w.r.t. put_more) per mapspace, to give the server a chance
787     to survive a hundred deathsheads.
788 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
789     disastrous bug of unfortunately unknown proportions...
790 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
791 root 1.343 - use gender-neutral place descriptions for invite.
792 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
793     Thanks go to Lisa Larsen!
794 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
795     anymore).
796 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
797 root 1.345 - use better dependency tracking for include/keyword.h.
798 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
799     so it is possible to invite somebody out of some stck-till-death traps,
800 root 1.346 or simply to commit suicide.
801 root 1.352 - replace the "ignoring delayed commands" message by something more useful
802     (cf. cunning gnome freezeing issue).
803 elmex 1.349 - various fixes for weapon improvements.
804 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
805 root 1.353 - support T and G sequences in cfpod.
806 root 1.343
807 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
808 root 1.339 - convert me command from per-map to chat, which makes more sense, also
809     document it.
810 elmex 1.336 - more than one spellbooks of same class can now be given
811     in class selection.
812 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
813     spell rebalancements.
814 elmex 1.338 - the IRC gateway filters IRC colors now.
815 elmex 1.336
816 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
817 root 1.331 - (arch) fix quiver of Holding Bolts.
818 root 1.332 - applying unpaid items will now examine them.
819 root 1.330 - add "What" column to body command, showing items in that slot.
820 elmex 1.329 - redesigned and rebalanced lamps and torches.
821 root 1.330 - add "..." to item names that have been shortened.
822     - fixed "assign" function that squeezes strings into fixed length.
823 elmex 1.333 - add cursed effect to lamps and (some) torches.
824 elmex 1.334 - fixed bad assigned crafting skills and their tools.
825 root 1.312
826 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
827 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
828 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
829 root 1.312 - make monster smell logic dependent on their wisdom stat.
830 root 1.324 - put the death reason into a separate tab.
831     - converted "connected" slot to string, cleanly got rid of some ugly
832     hacks such as the path_attuned hack.
833 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
834     - replace one-at-a-time hash by faster than smaller FNV-1a hash
835     when hashing strings.
836 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
837 elmex 1.320 whether the right cauldron is used.
838 root 1.313 - considerably optimise shared string implementation by
839 root 1.316 making its null value a compiletime constant.
840 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
841     as well as using shstr_cmp to pass shared stringsa round efficiently,
842     for lots of code size savings.
843 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
844     they are sleeping: generators now check for the sleeping flag.
845 root 1.318 - tell gcc not to excessively inline some perl interface functions.
846 root 1.322 - remove marking rune length limit.
847 root 1.323 - fix formatting of cfpod when a verbatim block was following
848     a single newline.
849     - move resistances, statistics and showpets command output into tabs.
850 root 1.326 - implement map scripts that can replace the boulder logic without
851     having to write extensions.
852 root 1.310
853 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
854 root 1.302 - fix a longstanding bug that teared multipart monsters
855     at map boundaries apart.
856 root 1.292 - temporarily make permanently invisible player visible when
857     he/she makes noise.
858 root 1.284 - fix being able to see through walls a bit.
859 root 1.303 - improve look at output.
860 root 1.285 - completely replaced the line of sight algorithm with a variant
861     of spiral fov capable of visibility grades and arbitrary
862     shadow angles, that uses less memory and less code.
863     - the new los code supports arbitrary map rectangles and loosens
864 root 1.310 other restrictions of the old code, supporting further optimisations.
865     - update los if blocksview-objects are inserted in a map, not just when
866 root 1.287 removed (e.g. for summon fog).
867 root 1.303 - permanent invisibility doesn't make immune against making noise:
868     implement a noise system that allows monsters to locate the player
869     when he/she makes noise.
870     - implement a primitive smell system that monsters can use to track
871     players.
872 elmex 1.288 - create bomb now also works when casted by door traps.
873 elmex 1.290 - (arch) new torch graphics.
874 root 1.289 - (maps) considerably soften the subway spider.
875 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
876     the guards from being killed by players.
877 root 1.310 - (maps) lots of tweaks in and around scorn.
878     - (maps) use special non-blocksview jungle, mountain and
879     darkforest freely on the worldmap, to get gradual sight obstacles
880     instead of total blackout in those areas.
881 root 1.289 - no maximum darkness for outdoor maps anymore.
882 root 1.291 - add more hints, fix some messages.
883 root 1.292 - fix a bug: firing rods should tell you something about them.
884     - make light additive even within players.
885 root 1.293 - darken xrays effect a bit.
886     - improve handling of los changes when inserting or removing
887     objects, not perfect yet.
888     - make map darkness signed (formerly unsigned) to allow
889 root 1.294 ambient lighting and centrally manage darkness as an offset.
890     - revamped, fixed and documented the server calendrics, also
891     tell users the current time and data, to improve awareness.
892     - implement proper wizlook flag and handling of wizlook, instead
893     of dumbly just clearing los once.
894 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
895     and has a smaller runtime variance.
896 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
897     making them actually useful.
898     - see_in_dark now increases the viewing radius by 3.
899 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
900     speedup, as well as in many other places.
901 root 1.299 - remove support for extended map infos - these are not used
902     by the deliantra client and removing them gives us a 10% speedup
903     when sending map changes.
904 root 1.300 - remove most gcfclient and other client bug workarounds, as well
905     as now obsolete protocol versions, simplying the code.
906 root 1.301 - optimise and simplify generation of random numbers.
907 root 1.303 - correctly provide a non-zero default density for materials, to
908     avoid crashes, fix other bugs in the material handling code.
909     - fix volume calculations.
910     - fix cfpod parsing when multiple verbatim blocks were separated by
911     newlines.
912 root 1.305 - increase monster detection radius from wis/5 to wis/3.
913 root 1.306 - remove old pickup modes.
914     - remove obsolete disarm and search commands (search wasn't working
915     anyways).
916 root 1.308 - fix a crash when an npc applied a sign.
917 root 1.284
918 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
919 root 1.283 - this release is assumed to be very stable.
920     - (maps) radically redesigned and improved tutorial.
921 root 1.280 - directional casting no longer immediately removes the invisible effect.
922 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
923 root 1.272 - fix overflow in lighting calculations.
924     - negative glow radii can no longer cause total darkness.
925 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
926     only maximally-lit ones.
927 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
928     - swashbucklers got the oratory skill now.
929 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
930 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
931 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
932 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
933     (which was probably broken, too).
934 root 1.281 - support negative glow radii during daytime, too.
935     - use circular, not rectangular, viewing area.
936     - use minimum viewing distance of 2 in outdoor maps.
937     - negative glow is stronger than viewing area or lamps.
938 root 1.283 - (arch) new darkness spell face.
939 root 1.272
940 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
941     - (maps) completely redesigned scorn.
942 root 1.269 - "cast light" now works on oneself.
943 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
944     negative glow radii again (they were totally broken before).
945 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
946 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
947 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
948 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
949 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
950     back to the player.
951 root 1.251 - attuned/repell and spell base level system reworked.
952 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
953 root 1.247 be less erratic now.
954 root 1.248 - refuse to write the uuid file if the uuid is zero
955     (to avoid writing it in early crashes).
956 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
957     - speed up emergency_save by not syncing every file separately.
958     - no longer reattach perl to every object on reload, it's slow, and no longer
959     necessary since we don't nuke stashes anymore.
960     - do not bootstrap perl from the commandline args, use separate eval for
961     better error reporting.
962 root 1.259 - fix a crash when pushing cone spells met ice attacks.
963 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
964 root 1.255 - speed up map refresh in server a bit.
965 elmex 1.258 - refactored drop code and fixed some programming errors in it.
966 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
967 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
968 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
969     as the current weight of the inventory.
970 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
971     dragonfire has been introduced for the non-dragon players.
972 root 1.265 - remove unused "tooltype", "start_holding" object slots.
973     - change "weapontype" object slot to uint8.
974     - convert "hide" object slot into flag.
975     - reorder object members for better locality of reference and codesize
976     decrease.
977 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
978 root 1.267 - fix a crash when no skill could be found when killing amonster.
979 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
980     every completed aio operation.
981 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
982     and update mapspaces if necessary.
983 root 1.246
984 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
985 root 1.241 - removed all command line parsing, only env variables are supported
986     anymore.
987 root 1.239 - region-specific monsters will now once more be on the worldmap.
988 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
989 root 1.225 would grow out of bounds.
990 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
991 root 1.222 - fixed a double-escaping bug in the pod-parser.
992     - rewrote the cfpod parser in C++.
993     - hintmode moved to C++, players need to re-set their hintmode if
994     they dislike "show".
995 root 1.231 - fix RIP inscription.
996 root 1.239 - bump login name length from 18 to 20 char max.
997 root 1.231 - correctly support gender in emotes.
998     - correctly support gender in the death messages.
999     - correctly generate death messages for players only when they really die,
1000     with increased information.
1001 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1002     and data corruption (but apparently was never triggered).
1003 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1004 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1005     data corruption bug.
1006 root 1.223 - tweak coredumping/monitoring a bit.
1007 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1008 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1009     (from a corrupted file).
1010 root 1.241 - redid skills command to send output to proper channel.
1011 root 1.233 - object->map is no longer refcounting.
1012 root 1.228 - add FLAG_DEBUG for internal debugging.
1013 root 1.231 - add NDI_VERBATIM flag to send_msg.
1014 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1015 root 1.240 - player->exists is no longer a sync_job.
1016 root 1.233 - split login.ext's player scheduler into
1017     it's own player-scheduler.ext extension.
1018 root 1.222
1019 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1020 root 1.212 - require perl 5.10.
1021 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1022 root 1.204 - swap player and observed count's on the map when observing.
1023 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1024 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1025 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1026     could be found.
1027 root 1.208 - pits now have a configurable "random spread" range and default
1028 root 1.213 to a radius of two now.
1029 root 1.212 - rewrite pay_player_arch.
1030     - use a more stable perl_reload implementation.
1031     - do not use Symbol::delete_package (causes crashes after perl-reload),
1032     use our own, safer, clear_package instead.
1033     - when asynchronously dumping core, close all file handles to allow
1034     the server to restart concurrently.
1035 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1036     sequences, without double-encoding. it should be faster, too.
1037     - the above fixes wrong display of help tetx and many other issues.
1038 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1039 root 1.218 (0.9976+), use it for long books and other messages.
1040 root 1.210 - eradicate listen command and corresponding code.
1041 root 1.211 - eradicate logs command.
1042 root 1.218 - let the client log into the server log, used for crash backtraces.
1043 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1044     old style spell objects with the spell magic bullet.
1045 root 1.220 - (arch) fixed skill less rods in the archetypes
1046 root 1.204
1047 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1048 elmex 1.197 - made jeweler workbench larger and some other minor map
1049     changes in jeweler town.
1050 root 1.196 - fixed wrong item handling in jeweler skill code.
1051 root 1.198 - (arch) use a special "key_random_map" for random map keys
1052     that are used up.
1053 root 1.199 - fix a crash when the player who was observed has logged out long
1054     enough for his region/map to be gone.
1055 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1056 root 1.201 - add some missing dependencies.
1057 root 1.203 - log to /var/log/deliantra/ by default.
1058     - hack observe code to enable smooth movmenet when observing.
1059 elmex 1.195
1060 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1061 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1062 root 1.179 - correctly move gsay to the party channel.
1063 root 1.178 - fix a crash when animate weapon was used in some areas.
1064 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1065 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1066     with NPCs.
1067 elmex 1.175 - (arch) dragon scales got proper type now
1068 root 1.193 - object::decrease would sometimes cause container weights to
1069     be wrong, this has been fixed.
1070 root 1.194 - do not send time updates for newly-seen items.
1071 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1072 root 1.183 - fix cone spells etc. going through walls sometimes.
1073 root 1.186 - fix a weight update bug that sometimes left containers
1074     with wrong weights.
1075 root 1.194 - added auto_apply event and extension for shop tiles.
1076 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1077     - make sure the map is loaded when using a town portal return.
1078 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1079     where healing spells didn't cost any grace.
1080 root 1.173 - fix starvation kill reason.
1081 root 1.174 - fix pk killer name message.
1082 root 1.189 - don't let people apply signs with @match.
1083 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1084     what seems to be the biggets memleak in the server).
1085 elmex 1.171
1086 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1087 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1088     - use anyevent to manage listen ports (this enables IPv6 support).
1089 root 1.167 - server supports ipv6 client connections now.
1090 root 1.168 - use newly-available Coro::AnyEvent.
1091 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1092     to let it handle AIO requests.
1093 root 1.167
1094 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1095 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1096     processing considerably (especially in the client) and reduces data transfers
1097     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1098 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1099     - (map) fixed npc dialogue in pup_land/s_f/special.
1100     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1101     (swarm spells now stay in the player's inventory).
1102 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1103 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1104     archetype *archname* (chairs of different facings were merged).
1105     - bugfix: fix a potential crash issue in find_object_name (not used
1106     normally).
1107 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1108 root 1.164 (destruction, magic missile etc.).
1109 root 1.163 - swarm spells without a direction now use various spiral patterns
1110     instead of being fully random.
1111 root 1.158 - update AnyEvent API to 3.4 and above.
1112 root 1.156
1113 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1114 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1115 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1116 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1117     and for attacking monsters. it also takes about one second to do a jump.
1118 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1119 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1120 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1121 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1122     were created outside a map.
1123 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1124     (fixed by reversing the logic).
1125 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1126 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1127 root 1.154 - bugfix: support random maps >127x127.
1128 root 1.152 - (maps) fixed the death certificate system in nimbus.
1129 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1130 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1131 root 1.147 - (arch) give ball lightning a real name.
1132 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1133 root 1.155 - support cfpod in ex replies (client item tooltips).
1134 root 1.143 - unapply item in range slow when readying a spell.
1135 root 1.148 - bugfix: account for rounding errors in weight updates.
1136 root 1.139 - remove synchronous mkdir in chargen_race_done.
1137     - fix per-race starting maps.
1138 root 1.142 - check hiscore on suicide and quit as well.
1139 root 1.138 - tell players when they are starving.
1140 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1141     - fix map difficulty calculation for generators.
1142 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1143 root 1.149 - support no_drop map header flag (before it was only available internally).
1144 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1145 root 1.133
1146 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1147 root 1.119 - bugfix: custom skill settings were not saved by the server.
1148     - bugfix: remove did not actually remove items from the inventory, leaving
1149 root 1.116 ghost items.
1150 root 1.119 - bugfix: properly update items identified on the ground.
1151 root 1.120 - bugfix: use localtime_r in the logger thread.
1152 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1153     - bugfix: archetype reloads could crash the server.
1154 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1155 elmex 1.114 player is not logged in.
1156 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1157 root 1.117 server startup.
1158 root 1.128 - bugfix: fix the door surround check in the random map generator.
1159     - (maps) fix heaven quest difficulty progression.
1160     - (maps) fix some random map styles.
1161     - dropping items a shop is not interested in won't sell them anymore.
1162     - rods and horns with a too low maximum charge allow now at least one discharge.
1163     - implement kill & death statistics.
1164     - random map preparation is no longer synchronous.
1165     - rewrite find_style in perl, no longer does synchronous I/O.
1166     - improve random map specials placement.
1167     - make the killer a real object pointer instead of a string, improved
1168     kill reason messages.
1169 root 1.117 - take advantage of new aio_close and aio_chmod.
1170 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1171 root 1.125 - change_abil is much faster.
1172 root 1.126 - update the floorbox more often to work around the reverses item order
1173     display in clients.
1174 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1175 root 1.126 - add hints to the invite messages.
1176 root 1.127 - rewrote key<->value pair handling.
1177 root 1.128 - use an independent random number generator for the random map generator.
1178 elmex 1.113
1179 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1180 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1181     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1182     - completely automate the weight handling, should fix all weight
1183     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1184 root 1.103 - reloading archetypes while a user was in the character creation phase
1185     could crash the server.
1186 root 1.106 - fix a nontrivial number of cases of code commented similar
1187     to "is this really correct?", as many of those cases are now handles
1188     automatically by lower level code.
1189     - replace many ad-hoc checks for client visibility by object::visible_to,
1190     should result in broader applicability of functions using it.
1191 root 1.104 - merge items with different arch pointers refering to the same arch
1192     (due to archetype reloads).
1193 root 1.106 - refactored the object remove/insert functions and most related
1194     functions (decrease, split, merge_ob etc.).
1195 root 1.105 - make it compile better on freebsd (reported by pippijn).
1196 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1197 root 1.108 - fix the longstanding "container stays open" bug.
1198 root 1.107 - improved floorbox updating to be incremental and other protocol
1199     optimisations.
1200     - get rid of update_after_inventory_change and only do update stats
1201     for weight once/tick/player at max.
1202 root 1.109 - rewrite party commands, use party channel.
1203 root 1.103
1204 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1205 root 1.97 - properly link against libgthread as that is needed to make the slice
1206     allocator thread-safe.
1207 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1208     recommended configuration) (reported by Samuel Gondouin).
1209 root 1.94 - always put godgiven items into the player inventory, never any containers.
1210 root 1.92 - (maps, arch) the scorn go club was founded!
1211 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1212 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1213     became a real spell-class.
1214 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1215     - (arch) considerably strengthened spark shower and destruction.
1216     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1217     finally reloadable at runtime.
1218     - changed archetype loading algorithm to only require one pass and
1219     use delayed resolving of references.
1220 root 1.101 - examine command now uses the examine infobox.
1221 root 1.102 - implement an "incremental garbage collector" for archetypes.
1222 root 1.98 - enable slice allocator again.
1223 root 1.96 - implement optional free memory poisoning.
1224 root 1.91
1225 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1226 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1227 root 1.85 skill.
1228 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1229     names (also update all maps to use money instead of coins).
1230 root 1.78 - add uuid accessors to perl.
1231     - add coin names and archetype accessors to perl.
1232 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1233 root 1.78 - change perl extensions to not use hardcoded coins and values.
1234 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1235     and be more parsimonous of uuid usage by the exact value out on exit.
1236 root 1.86 - write log messages in another thread, removing another sync point.
1237     - support multi-line log messages in a nicer way.
1238 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1239 root 1.81 - fix a minor memleak in the random map generator.
1240     - some parts of the random map generator are not coroutine-safe,
1241     so only call it "single-threaded".
1242     - major cleanup of memory management in random map generator.
1243 root 1.87 - slight refactoring of the random map generator, faster too.
1244 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1245     bookkeeping bug.
1246 root 1.87 - work around "player is on active list" problem by deactivating player
1247     after loading.
1248 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1249     there have in fact been allocations.
1250 root 1.82 - fix object::insert to do as documented and insert into the env
1251     if necessary.
1252     - fix cf::map::unique_maps.
1253     - fix nrof overflow check in can_merge_slow.
1254     - fix converter code to handle >31 bit values.
1255 elmex 1.83 - added support for the player_sold flag
1256 root 1.84 - converters no longer accept unpaid items.
1257 root 1.88 - canonicalize random map meta files for better unification.
1258 root 1.77
1259 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1260 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1261     when mlockall has been used.
1262 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1263 root 1.72 - use separate thread for ticker timing (and more in the future).
1264     this greatly increases timing accuracy and gets rid of an enourmous
1265     number of gettimeofday calls.
1266 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1267 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1268 root 1.71
1269 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1270 root 1.68 - rebalanced default experience table to be more exponential
1271     and much easier up to level ~40, then moderately harder.
1272 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1273 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1274     - do not exit on reload/load errors but properly cleanup.
1275 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1276 root 1.66
1277 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1278 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1279     (this fixes the jeweler skill).
1280 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1281 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1282 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1283     it has reset, which is better than putting it on the savebed, also as
1284 root 1.321 proof that the player didn't use a savebed).
1285 root 1.59
1286 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1287 root 1.56 - work around perl bug in configure perl module version check.
1288 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1289 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1290 root 1.52 - fix a bug in animate_weapon, causing a crash.
1291 root 1.54 - no longer exit when a coroutine throws an exception.
1292 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1293 root 1.53 - fix the "<player> is nuts" message.
1294 root 1.58 - fix an exception at logout due to the json_coder being gone.
1295 root 1.43 - upgrade to EV version 2.0 API.
1296 root 1.47 - when players don't apply a savebed correctly but stand above one,
1297     do not move or kill them.
1298 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1299 root 1.43 - implement generic framework for server-side resource files.
1300     - implement resource file update event.
1301     - hook experience table update into the framework.
1302     - move jeweler.yaml to resources (arch/).
1303 root 1.44 - switch from Crossfire to Deliantra perl module.
1304     - implement json2json arch filter.
1305 root 1.45 - implement widget protocol version 2, support for ui templates.
1306 root 1.54 - mapinfo is now handled fully asynchronously.
1307 root 1.48 - ext/irc: also log irc messages.
1308 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1309 root 1.43
1310 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1311 elmex 1.41 - limited the number of items that can be picked up and dropped
1312 root 1.42 as temporary measurement against bad performance or dropping things
1313     (this lead to long freezes and triggered the watchdog).
1314 elmex 1.41 - improved the performance of the drop command a bit.
1315 root 1.38 - switch from Event to EV for higher performance, easier usage,
1316     less bugs...
1317 root 1.39 - updated to release version of the gnu affero license.
1318 root 1.38
1319 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1320 root 1.36 - more thoroughly rename the binaries, contact addresses.
1321     - update the copyrights.
1322 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1323     crashes.
1324 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1325     potentially causing crashes.
1326 root 1.35 - assign weapons on user load time, not login-time, avoiding
1327     crashes.
1328    
1329 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1330 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1331 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1332     in some of the maps.
1333 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1334     which is now trivial to do.
1335 root 1.33 - removed all traces of the old (and never working) plug-in interface
1336     (70kb code less on amd64).
1337 root 1.34 - improve/tune scheduling priorities.
1338     - fix some freezing bugs.
1339     - fix a memory corruption problem in dynbuf.printf.
1340     - use channels for chat and many informational commands.
1341     - improved the tutorial.
1342     - create missile is now fixed.
1343     - race fields must now contain archetypes.
1344     - jumping skill now works as advertised.
1345 root 1.31
1346 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1347 root 1.24 - relicense under the gnu affero license.
1348 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1349 root 1.24 - implement server-side framework for generic resources.
1350     - use resource framework for server-provided ambient
1351     music.
1352 root 1.27 - save object owners (players only atm).
1353 root 1.24 - replace limited sound api with server-provided sound effects.
1354     - new sc (sound control) protocol command.
1355     - improve fxix protocol to include types.
1356     - exactly fill tcp segments, if possible.
1357     - output-rate is now an upper limit, the server will automatically
1358     (and quite perfectly) adjust to the network conditions, ensuring
1359     low latency even during bulk transfers (music, images, sounds etc.).
1360     - implement server-side widgets (i.e. client widgets controlled
1361     in the server side). this will allow future expansion without
1362     having to upgrade clients.
1363     - implement a (artwork) world map with realtime player position
1364     tracking.
1365     - new and more efficient extcmd (server still supports old extcmd
1366     protocol).
1367 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1368     calcluation that could be easily exploited by users.
1369     - rebalanced diseases to spread more naturally/evenly.
1370     - completely asynchronous map loading even for tiled maps.
1371 root 1.24 - replace simple messaging protocol with channels carrying metadata
1372     (similar to message types, but more directed at the user).
1373     - reduce command processing latency by a whopping 120ms by
1374     reordering some processing steps inside the server. this directly
1375     reduces lag by 120ms.
1376     - actually send spell faces to the client.
1377 root 1.23 - implement player genders.
1378 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1379     otherwise return to savebed and possible kill if the log-out
1380     was for too long.
1381     - fast socket-dead detection (kick player after 8 seconds without ack).
1382     - greatly reduce the cpu time needed to draw maps _again_.
1383     - archetypes are now subclasses of objects.
1384     - rebalanced shop greed and approval functions to be more realistic
1385     (and likely match the actual intention).
1386 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1387     italic, gender-specific text, paragraphs etc.
1388 root 1.24 - implemented hint framework, players can opt to receive hints.
1389     - implemented (long) book framework, added some books from the cf wiki.
1390 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1391     protocol and is capable of transmitting generic meta information.
1392 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1393     - replace the nexus by a per-player tutorial map that teaches stuff
1394     better than the newbie house.
1395 root 1.18 - fix the magicmap colours.
1396 root 1.19 - optimise map update even more by removing unneeded code and checks.
1397     - decouple map and stats update from pl->ob and use pl->observe instead.
1398     - implement observe command.
1399 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1400     calls with a simple comparison.
1401     - fix a latent crossfire bug that could crash the server because the
1402     map refresh did not update the mapspace.
1403 root 1.24 - support custom keys for regions and maps, regions are now
1404     refcount-managed.
1405     - allow worldmap overlays anywhere in the 000..999 range.
1406     - new system to acquire time slices for background jobs, to reduce
1407     jitter.
1408 root 1.27 - semi-persistent object-referencing framework (currently only players
1409     supported).
1410 root 1.22 - dependency tracking for perl extensions.
1411 root 1.24 - new slag-ex extension for cleaning cauldrons.
1412     - fix invoke result processing.
1413     - there are even less i/o syncpoints in the server now.
1414 root 1.29 - added map-tags extension that scans all maps for object tags
1415     and records them in the database (not used yet).
1416 root 1.28 - metaserver 2 support.
1417 root 1.22 - many more bugfixes and minor optimisations.
1418 root 1.16
1419 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1420 root 1.14 - optimised event invocation (non-wanted events can now be
1421     skipped with 4-5 inlined instructions).
1422 root 1.12 - complete rewrite of town_portal: it now creates a portal
1423     to the "nearest" town only, travel is only possible
1424 root 1.13 to the town and back, anybody can use it (also removes
1425     one of the remaining syncpoints in the server).
1426 root 1.10 - complete rewrite of the range/attack skill slot system:
1427     there are now two slots, one for combat, one for ranged
1428     attacks.
1429     - introduce the concept of a current weapon (either a ranged
1430     or a combat weapon/skill/tool) and switch between them as
1431     needed.
1432     - rewrite bow code so bows get more useful: apply damage,
1433     attacktype and other stats to the arrows and treat
1434     bows as weapons. also rebalance the missile weapons skill
1435     so its damage increases with level.
1436     - rewrite the complete player speed logic: weapon_speed now
1437     works as documented and there are no unnatural speed boosts.
1438 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1439     installation, replacing the old collect scripts and
1440 root 1.9 simplying deployment by scaling and cutting faces as required.
1441     - simplify the map protocol extensively by taking advantage
1442     of missing bigfaces, speeding up map generation immensely.
1443 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1444     other archetypes.
1445     - rationalise archetype, region and treasurelist file format
1446     into a single file format and make them reloadable asynchronously.
1447 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1448     reloadable at runtime.
1449 root 1.6 - implement 64x64 faceset support.
1450     - implement fxixsx protocol that saves
1451     a lot of bandwidth over the old image/face/smooth packets
1452 root 1.11 and allows images > packetsize, incremental and background
1453     transfers.
1454 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1455     on a face basis as opposed to a mapspace basis.
1456 root 1.7 - the server can now rate-limit image uploads to not exceed
1457     a certain (client-configurable) speed while guarenteeing full
1458     freedom of movement.
1459 root 1.8 - implement new ex command to request item descriptions.
1460     - implement new msg command for in-game messages with meta
1461     information (using xml).
1462 root 1.9 - enforce utf-8 for all text messages.
1463 root 1.13 - added micropather (not used yet).
1464 root 1.6 - many, many bugfixes.
1465 root 1.1
1466 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1467 root 1.1 - make coroapi accessible to cf+.
1468     - moved map handling logic completely to perl
1469     - per player maps are now marked in the map
1470 root 1.2 - maps are saved completely differently now,
1471     and much more often.
1472 root 1.17 - rewrote map header parser and writer, to be much faster.
1473 pippijn 1.4 - maps and players are now (in the average case) loaded
1474 root 1.2 and saved completely asynchronously, I/O contention will no
1475     longer freeze the server.
1476 pippijn 1.4 - players and maps can be loaded anytime, without the player
1477 root 1.2 being logged in.
1478 root 1.1 - automatically generate method interfaces for perl from headers
1479     - unbundled freezethaw
1480     - mostly rewrote common/map.C
1481     - completely rewrite server/swap.C
1482     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1483     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1484     - better message for apply failures due to applymode
1485     - removed most all of the weather code
1486     - unified logging to stderr and file
1487     - too many minor changes to document
1488 root 1.615