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Revision: 1.847
Committed: Thu Nov 17 23:28:04 2016 UTC (7 years, 5 months ago) by root
Branch: MAIN
Changes since 1.846: +3 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.843
41 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
42     been fixed: monsters would snatch arrows/thrown_objs out of the air without
43     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
44     bolts and thrown objects as NO_PICK temporarily.
45 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
46     binary build into non-recursive Makefiles without static archives. hell, automake
47     is cetrainly not ready for non-recursive makes, what a hack :()
48 root 1.845 - fix odr violation: struct point.
49    
50 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
51 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
52 root 1.841 - port to perl 5.18 and newer.
53 root 1.844 - switch to xz compressed archives as only dist method.
54     - upgrade to automake 1.15.
55 root 1.724 - (maps) hopefully fix tobias' tower.
56     - (maps) hopefully fix healing potion vendor in arena entrance.
57 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
58 root 1.739 - it was possible to unapply or half-unapply cursed items in many
59     cases, which confused players and also player state. fixed.
60 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
61     some items. also, no longer uncurses spells or other invisibles.
62     - (arch) remove curse and identify now treta the marked tiem first.
63 root 1.725 - creators no longer identify objects that shouldn't be identified
64     (such as money, which won't stack afterwards).
65 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
66 root 1.746 - (maps) implement a wilderness town portal.
67 root 1.748 - (arch) set proper(?) int values for all monsters.
68 root 1.751 - (maps) fire5.map could destroy players.
69 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
70     - clear the spell's applied flag when inscribing scrolls, to make the
71     scrolls mergeable.
72 root 1.791 - redo all build material faces from scratch.
73 root 1.790 - dropall without arguments now drops all containers.
74 root 1.776 - use blitz++ for vector maths (new dependency).
75 root 1.772 - only match archetype names in artifact allowed names.
76 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
77 root 1.751 - altars with match expressions did not work properly.
78 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
79 root 1.749 - god enemy race check fixed ("god detests your race").
80     - gods errornously allowed any kind of worshipping race, even
81     ones they hate.
82 root 1.726 - use same default config in code as on gameserver.deliantra.net.
83 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
84 root 1.727 our parser.
85 root 1.767 - generate slightly more special exits and avoid warning.
86 root 1.731 - applying a glowing crystal now gives status messages.
87     - fix a memleak in the random map generator.
88     - rework the random map parameter passign a bit to be extendable.
89 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
90     also, improve the quality of the mazes (no longer will the edges
91     almost always form a passage) and add two new types - "rooms"
92     and "braided".
93 root 1.840 - implement --unique option to reset command.
94 root 1.734 - (random maps) add new "cave" layout, which is much more ...
95     cave-like.
96 root 1.744 - (random maps) new layout style "castle" that generates straighish,
97     rogue-ish maps.
98     - (random maps) new layout style "multiple" that simply mixes multiple
99     different styles in different areas.
100 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
101     - rewrite layout management in the random map generator from the
102     ground up.
103 root 1.736 - fix bug in tausworthe rng initialisation.
104     - switched to the faster and hopefully better quality gfsr{24,55} random
105     number generator, the same algorithm that freeciv apparently uses.
106 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
107     memory and imho looks nicer.
108 root 1.741 - (arch) fix samhlaidh archetype.
109 root 1.751 - fix the "archname" match special function.
110 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
111     and other fractal algorithms.
112 root 1.754 - one can no longer emote to logged-out players.
113 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
114     sacks fit on a tile again.
115 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
116 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
117     support background colour for text clients.
118 root 1.763 - (arch) improve automatic name from archname generation.
119 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
120 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
121     match expressions.
122 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
123 root 1.761 - sometimes a special exit wasn't placed when it should have been.
124 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
125 root 1.765 - require EV 4.00.
126 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
127 root 1.766 - add perlxsi.c to cleanfiles.
128 elmex 1.768 - (arch) made speed potions easier for now.
129 root 1.769 - the server didn't properly initialise all client skill slots,
130     no known impact.
131 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
132 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
133 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
134     a generic table/matrix/palette converter to cfutil.
135 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
136     apparently, in the brewery map).
137 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
138     - remove limits of 000..999 from worldmap coordinates, support negative
139     coordinates and introduce z-layers - deliantra is now 3d, in yet another
140     sense.
141 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
142     handle generic "world map areas".
143 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
144 elmex 1.779 - added is_quad flag.
145     - (arch) added quad archetypes.
146     - made the pickaxe mining tool remove quad walls and floors.
147 root 1.780 - move key_values into their own class, simplifiying lots of code and
148     making it possible to use kv pairs easily for maps and other objects as well.
149 root 1.781 - get rid of get_archetype, finally.
150 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
151 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
152     have been removed, and the map "intelligently" changes between active/inactive.
153 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
154 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
155 root 1.787 - server now enforces width/height matches between tiled maps.
156 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
157     for unordered map walks - which should not cause any real issues.
158 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
159 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
160     as all other similar macros - might cause other breakage...
161 root 1.791 - cfutil no longer creates split tiles multiple times due to a
162     off-by-one bug in comparing mtimes.
163     - cfutil now supports type: prefix to derive faces from other faces, which
164     is used for all build materials currently.
165     - require imagemagick >= 6.6.
166 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
167     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
168 root 1.795 - fix the brace command.
169 root 1.799 - implement refcnt_buf.
170     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
171     codesize decrease. wow.
172 root 1.798 - removed version 1 ext/exti command support.
173 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
174 root 1.801 - new extension, ota_update, for online updates of the game client.
175 root 1.802 - implement a simpler config value system for extensions that allows
176     config updates without a reload.
177 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
178 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
179     at it.
180 root 1.805 - make nekosan more disease-resistant.
181     - new event "infect".
182 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
183 root 1.808 - implement simple web server, currently to serve facedata for the html5
184     client.
185 root 1.809 - sort faces by name in the server to improve caching locality in clients.
186 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
187 root 1.811 - add skill_info and spell_paths resources to enable caching the info
188     and removing another command.
189 root 1.827 - send completion info to the client.
190 root 1.812 - assume all clients support the deliantra protocol extensions and allow
191     fxix/extcmd and other protocol "extensions" before setup.
192 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
193     to connect.
194 root 1.815 - implement exti doclet request to request documentation,
195     currently for commands only.
196 root 1.816 - created nickmon extension to monitor nicks.
197 root 1.817 - ix now keeps a copy of the face data while sending, in case the
198     face changes.
199     - do not allocate memory for empty refcnt_bufs.
200     - when faces change, invalidate all clients, not just clients with matching
201     faceset, as faceset only applies to tile resources.
202 root 1.818 - remove dependency on Time::HiRes.
203 root 1.819 - move face data to disk, and load it on each and every access. this saves
204     250mb ram on load, and 130mb ram in general, and only reduces the http
205     server hot cache throughput for faces from ~24000 to ~18000 requests/s
206     on my system. this should make it possible to add a lot more media files
207     in the future, and reduces the memory footprint by the server from 180mb
208     to 60mb ram.
209 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
210 root 1.821 - pod processing could deadlock because the child process might try
211 root 1.822 to get a lock.
212     - removed support for ncom packets.
213 root 1.823 - remove drawinfo packets from the server (use msg instead).
214 root 1.828 - skill objects now have their documentation in the msg slot.
215 root 1.829 - no longer allow prefix match when matchign spells, spells names must
216     now be written fully.
217 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
218     file in a child process.
219 root 1.831 - implement spellmon v2 protocol - no spell message.
220 root 1.833 - remove ability to cats/invoke seplls by "count".
221 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
222     - implement dm/dmhide in terms of the "may" mechanism, so dm
223     players must now be configured by adding may_command_dm: ["uuid..."]
224     to the config.
225     - remove nowiz command.
226 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
227 root 1.834 it only affects information commands. use observe instead.
228 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
229 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
230     problems in blitz++.
231 root 1.839 - catch sigfpe in the same way as sigsegv.
232 root 1.724
233 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
234 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
235     now easily reachable, at a price.
236 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
237 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
238 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
239 elmex 1.630 (by Dustfinger).
240 root 1.681 - (maps) fixed bad floor tile in navar apartment.
241 elmex 1.573 - made (wizard) look_at show also uuids.
242     - added cf::object::find_object_uuid (::find_object already exists!).
243 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
244 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
245 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
246 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
247 elmex 1.568 - (arch) made the hill giants loose more body parts.
248 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
249 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
250     and made them a bit more expensive.
251 root 1.633 - (maps) add more glory hole treasure styles.
252 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
253     in a select number of mlab maps.
254 root 1.667 - (maps) the library should be less of a death trap now.
255     - (maps) exits no longer point to auto-apply exits, most affected
256     maps now have proper doors or a similar solution.
257 root 1.682 - (arch) jumping skill has now physical attacktype.
258 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
259 root 1.691 - enter_map did not normalise the map coordinates when the destination
260     space is blocked, causing badness and freezes for the player.
261 root 1.685 - when applying containers, server checks for the key on activate
262     and also allows players to unapply active containers they don't have
263     a key for.
264 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
265     races files to arch, where they belong (exp_table is no longer in
266     confdir but in datadir now!).
267 root 1.677 - jeweler and sound config files are now normal datafiles as well.
268     - quit_character was causing a runtime exception, causing it to not
269 root 1.672 work since 2.93.
270 root 1.671 - entering a map will now respect move_on and other effects,
271     except for auto-apply exits :/
272 root 1.660 - only talk to the items on the nearest mapspace, or, of there
273     are none, to the player, not ALL items in vicinity.
274 root 1.625 - do not update the floorbox while running, to avoid big item
275     updates that cost network bandwidth and processing power.
276 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
277     caused overflows causing monsters to become living deads.
278 root 1.619 - unapply weapons and armour before trying to improve it.
279 root 1.588 - teach the random map generator the ability to read ".rmg" files
280     that specify which actual style map to generate, and use it for
281     the default decorstyle to avoid inappropriate maps to be used.
282 root 1.639 - support (with some limitations) multiple different skills with the
283     same subtype.
284 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
285     so nekosan could end up beign saved AND escaped to another map.
286 root 1.636 - show invisible no longer makes magic mouths visible.
287 root 1.583 - move_type changes (spells, skills etc.) now will correctly
288     take move_on/move_off into account (e.g. buttons).
289 root 1.582 - display (exit) or (random map) in client for those objects.
290 root 1.606 - removed (useless) spell damage columns from spell info and replace
291 root 1.578 it by effective casting level - clients > 2.10 required to display
292     properly.
293 elmex 1.565 - building of levers/doors works again for all kinds of floors.
294 elmex 1.563 - the player can now withdraw and deposit all the available money.
295 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
296     steinwandstadt/celvear.
297 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
298 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
299     mostly based on the spell's level in the spellbook.
300 root 1.718 - the music scheduler did not properly send new music on region
301     changes.
302 root 1.669 - (maps) fix some map regions and the region tree.
303     - the server will now be more picky when parsing the regions file.
304 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
305 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
306 root 1.566 clients.
307 root 1.690 - follow has been rewritten to be, hopefully, more robust.
308     - follow mode will not be aborted when the follower tries to move.
309 root 1.566 - tcp.ext didn't unbind in reloads.
310     - map-tags.ext didn't properly close the database on reloads.
311 root 1.567 - cfutil skips .-directories when scanning.
312 root 1.571 - build.ext prevents players from building on other player's maps.
313     - rent.ext allows the dm to enter anytime.
314     - NPC_Dialogue adds a new predefined variable, $map.
315     - new "build" event hook.
316 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
317 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
318 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
319     them on loading, for old playerfiles and maps.
320 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
321     would be handled differently nowadays anyway.
322 root 1.584 - random map .meta were not being expired at all.
323 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
324 root 1.586 - update to automake 1.10.
325 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
326     require level 4 anymore.
327 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
328 root 1.590 - monsters now rotate through all skills (in chosen_skill).
329 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
330 root 1.661 - detect/sense curse/magic will no longer work on items that don't
331     need identify.
332 elmex 1.593 - added detect mineral vein spell.
333 root 1.592 - support "wall overlays" in the random map generator - not very generic,
334     used by minable veins.
335 elmex 1.594 - (maps) relocated jeweler town to another directoy.
336 root 1.603 - (arch) implement mining pickaxes and mining skill.
337 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
338 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
339 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
340     of the output is only 1/5th (instead of 1/3rd) of ring level.
341 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
342     generated ring/amulet.
343 root 1.601 - generate most constants for perl automatically.
344 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
345     - when player dies, restore his food to at least 200.
346 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
347 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
348 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
349 root 1.600 - the singing skill actually respects the direction now.
350     - oratory and singing now require a direction.
351 root 1.603 - use_skill now requires that you can actually apply the skill tool.
352 root 1.604 - do not invoke perl on every user command anymore by providing
353 root 1.655 a command and an unknown_command event.
354 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
355     perl to C++, for speed reasons (basically undo patchset 1304).
356     - add a client_destroy event, so we don't have to hook the
357     attachable destroy event (which is called much more often).
358 root 1.606 - removed (unused) FLOOR object type.
359 root 1.607 - fix errornous change_abil messages for rods (and other types).
360 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
361     all into server/commands.C.
362 root 1.609 - save and restore combat/ranged/current slot for players.
363 root 1.610 - the server now batches item's face/fx commands, as opposed
364     to sending one fx per item - helps mostly at connect and
365     with floorbox updates.
366 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
367 root 1.614 - the random map generator now supports selecting difficult for
368     more style categories than just monsters (all except fountains
369     apparently).
370 root 1.617 - object serialiser no longer creates empty "owner" references.
371 root 1.620 - make sure failed castings take some time, too, to avoid being
372     smitten by your god.
373     - many more failmsgs and help texts.
374 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
375 root 1.623 - stop thrown objects when their speed goes too low.
376 root 1.624 - log the number of unique logins seen every minute in a compact
377     format (for statistics).
378 root 1.626 - do not send delitem for players.
379 root 1.627 - support static scalar data members properly in genacc now.
380     - implement "simple" freelist management for objects.
381 root 1.628 - recycle object counts now - to support longer uptimes.
382 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
383     function (and yes, 666 is exact!).
384     - random map generator results should now be fully repeatable.
385 elmex 1.635 - fixed possible crash bug in build code.
386 root 1.638 - rename find_marked_object to ->mark and speed up.
387 root 1.640 - player movers properly destroy themselves when used up, instead
388     of leaking.
389 root 1.642 - do not show msg for unidentified objects that need identification.
390 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
391 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
392     next_line method.
393 root 1.646 - use nicer file format for exp_table and attackmess
394     (more like other resource files).
395     - make parse errors during server startup fatal.
396 root 1.652 - properly initialise all maptile values in constructor.
397     - improved {link} map.
398 root 1.655 - optional unloadable extensions will not lead to an endless loop.
399 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
400 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
401 elmex 1.664 - building listening books is possible again.
402     - (maps, arch) added archetype for building instructions and replaced
403     the copies of the instructions in the maps with it.
404 elmex 1.666 - (arch) made the spark shower spell available in shops.
405 root 1.670 - don't create a second LOGIN event on character creation.
406 root 1.674 - correctly generate "You paid xyz" message in shops.
407 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
408 elmex 1.710 - added a 'password' command, to let DMs change the password of players
409     more conveniently.
410 root 1.680 - correctly save shopitems string, to avoid parse error when reading
411     saved maps.
412     - logging now differentiates between logging levels better.
413 root 1.684 - speed up get_typedata.
414 root 1.689 - fix deadlock problem during server shutdown/reload.
415 root 1.692 - make ext/checkrusage "more" non-blocking.
416     - use common::sense for extensions.
417     - work around a 50.10.0 utf8 caching bug.
418 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
419     "no relation to target" bugs.
420 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
421     modules being loaded from the mainloop, pre-load some more
422     core modules so perl doesn't do it later on.
423 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
424     compiling regexes.
425 root 1.701 - make exp_table and materials file reloadable.
426 root 1.702 - made reload_config non-blocking.
427 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
428     causing server freezes.
429 root 1.704 - store unhashed password, to prepare for safer authentication.
430 root 1.707 - do not log connections from the local host, to help a local
431     watchdog.
432 root 1.714 - fix summon freeze at map borders.
433 root 1.717 - support @group syntax and music config file for music face lists.
434     - run post_init jobs in parallel, they might do I/O.
435 root 1.722 - avoid apply conversion for converters.
436 root 1.562
437 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
438 root 1.558 - (maps) fix travel to valdor and back.
439 root 1.545 - do no longer by default eval map cod ein safe compartments
440     (this can be re-enabled using the safe_eval config option).
441 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
442     in lorak.
443 root 1.559 - fix data corruption issues caused by recursive calls to
444     unordered_mapwalk - now every caller must provide its own
445     buffer.
446 root 1.538 - (maps) improve tindervale maps slightly.
447 root 1.544 - (arch) considerably decrease slag ex price.
448 root 1.540 - (arch) fix filth archetype.
449 root 1.556 - extension dependency resolve was completely broken.
450 root 1.544 - multipart objects would cause save_throw_object to crash - it
451     now acts on the head only.
452 root 1.541 - do not try to connect to an irc server unless explicitly configured.
453 root 1.542 - do not expect decltype() to be available in gcc 4.4.
454 elmex 1.543 - extended the safe perl environment by loops.
455 root 1.547 - (arch) fix "armless cook" facings.
456     - the "experience table" resource item did not have a proper
457     hash associated with it, so updates could not be detected.
458 elmex 1.550 - fixed poison traps in doors.
459 root 1.548 - player->killer_name did not properly flag the name as unicode.
460 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
461     and provide a non-destructive SvPVutf8 variant.
462 root 1.554 - do not allow dragon players to change their title via the settings.
463 elmex 1.552 - ratelimited jeweler skill nugget conversion.
464 root 1.551 - under high load, the server stopped swapping out to make
465     the server more responsive, but making it impossible to reduce
466     the load by... swapping out. slot queuing will now always make
467     some progress.
468     - improve the quality of the load-avg calculation.
469 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
470 root 1.556 - don't fail to write the runtime file if the temporary already exists.
471 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
472     player now.
473 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
474     timestamp and use a tab in the client to increase awareness.
475 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
476     setflag 0 is possible.
477 root 1.560 - make install now deletes old extensions, to ease upgrades in the
478     deliantra vm.
479 root 1.538
480 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
481 root 1.532 - the destruction spell could/would corrupt server memory quite often.
482 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
483     disk, not when it already was in memory.
484 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
485     avoiding livelock during high-load emergency saves.
486 root 1.530 - logging in did not properly unapply all skills.
487 root 1.531 - (maps) make the invite quest marking much more obvious.
488 root 1.533 - (arch) fix warrior archetype names.
489 root 1.532 - map prefetching never prefetch upwards.
490 root 1.534 - wizpass no longer makes you non-blocking.
491 root 1.536 - (maps) add light to some of the special maps, add troll
492     map.
493 root 1.530
494 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
495 root 1.515 - (maps) add gorokh_final mapset from crossfire.
496 root 1.516 - (maps) block most vault-type mlab locations, open up
497     imperial converters for anybody to use.
498 root 1.519 - (maps, arch) replace all permanent stat potions by random
499     variants.
500 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
501 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
502     real player object on player changes.
503 root 1.522 - diseases and maybe other things could sometimes reduce the speed
504     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
505     much grief.
506 root 1.523 - speed_left randomisation was, apparently, totally broken.
507     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
508     of the speed slot internally and in map save files. among other
509     things, this gets rid of all the abs (speed) calls.
510     - reduce map file save files by using abridged keywords aliases.
511 root 1.494 - shop specialisation calculation was totally broken.
512 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
513     now enforced.
514 root 1.498 - fix magic mapping, which only worked for inate spell casting.
515 root 1.495 - godgiven items will now be explicitly described as such.
516 root 1.524 - (arch) dded a quiver of bolts.
517 root 1.504 - materialnames would change "randomly" on every load, only
518     set the material when the materialname was not set before.
519 root 1.497 - balancing change, halve rod recharge speed (instead
520     of 4.8s, the standard rods now recharge in ~10s. not a solution,
521     but still.
522 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
523 root 1.509 the costly flag-checking loop in most cases and using a simple
524     repeat-cache for speed_left.
525 root 1.507 - always delay stats update for players on insert/remove till
526     next tick/command, which saves a lot of cpu cycles on drop/take.
527 root 1.514 - add hint about havign to run to attach unaggressive npcs.
528 root 1.494 - pet monster level was not displayed correctly in "showpets index".
529     - clean up floating point conversions and many similar nitpicks.
530 root 1.502 - fix hanuk altar.
531 root 1.504 - overhaul material system to be much faster, and having less bugs, but
532     still having a lot of cruft :/.
533 root 1.502 - add marble shop floor.
534 root 1.494 - move gcc specifics to new file include/compiler.h.
535     - unrecognised cfpod directives could cause undefined behaviour.
536 root 1.505 - added boes' marble shop to steinwandstadt.
537 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
538     - optimise mapspace updates.
539     - cache volume/items per mapspace.
540 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
541     decrease).
542 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
543     have led to weird item multiplications.
544 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
545 elmex 1.501 - fixed crash bug in learn_spell command.
546 elmex 1.634 - enhanced output of the mapinfo command.
547 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
548 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
549     from perl to c++.
550 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
551     and use it in some "inner" loops.
552 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
553 elmex 1.511 - fixed jeweler experience output to not be floating point.
554 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
555 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
556 root 1.518 - try to prefetch memory inside process_objects, which can give
557     enourmous speed gains.
558     - make some small optimisation to the process_objects loop.
559 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
560     handling different chksum lengths.
561     - check for hash collisions in cfutil.
562     - reduce face checksum size from 6 to 4 bytes.
563 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
564 root 1.523 - removed weather-specific attributes.
565     - fixed genkeywords dependency.
566     - do not clear "randomitems" slot for world underlays.
567     - use "sl" as short-hand for speed_left in save-files, just to make them
568     smaller.
569 root 1.517 - in general, don't crash on value-less resource file lines
570     anymore, due to get_str never returning a 0-pointer.
571 elmex 1.521 - code cleanup in move_symptom.
572 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
573 root 1.494
574 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
575 root 1.481 - some Andrew Madloch wanted, despite being specifically told
576     multiple times that the Deliantra parts additions are under AGPL,
577 root 1.487 lock up the source code of the server within his company.
578 root 1.481 some reorganisations have been done to the sourcecode to make
579     it clearer that this violates the Affero GPL. Help to keep
580     Deliantra free software even for the coming generations
581     and be wary of the promises of Andrew Madloch, he has nothing
582 root 1.487 good in mind for free software.
583 root 1.480 - clarify which files of the server are 100% AGPL.
584 root 1.481 - minor reorganisation, move some GPL code into other files.
585 root 1.483 - implement viewpoint (which is like observe, but only for the map,
586     not stats etc.).
587 root 1.484 - replace magic mapping overlay by a flying bird exposing area
588     on the worldmap (ext/magic_mapping.ext).
589 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
590     - @find results in npc dialogue is now stored in $find.
591 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
592 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
593 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
594     dm instead.
595 root 1.456 - (maps) add town portal to celvear.
596 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
597     mapsets from crossfire, together with associated archetypes.
598 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
599     - (maps) define a new whalingoutpost region.
600 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
601     and most archetypes that go with them (without stoning and swallow effects),
602     casino tokens and stock certificates are also missing.
603 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
604     and santo dominion.
605 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
606     to go with them. also adjusted archetypes to be more korrekt "gotisch".
607 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
608 root 1.460 - properly close client-side dialogue when the player is teleported away.
609 root 1.459 - map-tags did not properly close it's database tables or wait
610     for a quiescent state, causing memory corruption on reload.
611 root 1.454 - support "stat.xyz" accessor in match expressions.
612 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
613 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
614     fixes long answers from npc dialogue).
615 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
616 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
617     and to not add a "put your code here" force needlessly.
618 root 1.463 - (arch) fix or improve many plurals.
619 root 1.465 - markers do no longer add a force if the slaying field is unset.
620 root 1.466 - sped up search-items implementation, but it's still horrible.
621 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
622 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
623     used to reogianise the illogical arch tree a bit.
624 root 1.479 - (maps) import most map names from crossfire.
625 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
626 root 1.483 - fly_high movement gives better los, ignoring blocksview.
627 root 1.488 - the addexp command should now honour skill names with spaces.
628 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
629 root 1.491 - (arch) added many more buildable marble floors.
630 root 1.490 - major namespace cleanup: save 45kb by making functions static
631     that were unnecessarily global.
632 root 1.452
633 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
634 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
635 root 1.451 - fix a memory buffer overflow in the book code.
636 root 1.429 - add @check, @find npc dialogue commands.
637     - (maps) add a number of town interiors.
638 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
639 root 1.451 - (maps) add celvear area from cfextended.
640 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
641     - (server,maps) fix bug causing some library books not to be chained down,
642     cause Scorn/Navar libraries not to have inscribable books.
643 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
644 sf-marcmagus 1.433 inappropriate item power.
645 root 1.448 - (maps) fix intwell balancing issue.
646 root 1.437 - improve the look of generated books.
647 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
648     - fix bug where players could bypass no_drop by putting items in containers.
649 root 1.430 - consecutive commands arriving at the same time in the server would be
650     corrupted if the length was >255.
651 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
652 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
653     and perl.
654 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
655     functionality (and more) inside the same object using the match expressions.
656     - create simpler match expression compiles in many common cases.
657 root 1.439 - reduce object size by removing obsolete "seen_by" member.
658 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
659     of the new dynbuf::splice function (which gave an unexpected net win
660     in code size...).
661 root 1.442 - the server will no longer complain (and subtly fail) when an object
662     being removed from a map causes another object to get removed.
663 root 1.441 - banish strncpy from the server, speed up and simplify sending item
664     descriptions to the client considerably.
665 root 1.442 - add new "in head" set modifier for matches.
666     - new BLOCKED_MOVE event added.
667     - mapscript archetype now has activate_on_xxx true by default, as similar
668     connected elements.
669 root 1.448 - (maps) imported all styles from cfextended except
670 root 1.444 floorstyles/land_plots and monsterstyles.
671 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
672 root 1.446 - don't crash when treasure lists are empty / supply new empty
673     treasurelist for randomitems when none can be found.
674     - implement cf::map::static_maps and use it in map-tags.ext.
675 root 1.449 - fix a bug in map-tag scanning when moving tags.
676 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
677     for a reaction.
678 root 1.447 - implement new "loadall" map loading command, purely for debugging.
679 root 1.429
680 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
681 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
682     but not horns (to make them more useful for content-creators).
683 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
684     2) it skipped spell effects and 3) it didn't handle the case where
685     and object was destroyed while iterating over it correctly. all this
686     allowed players to sometimes walk onto spaces they should not be able to
687     walk on.
688 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
689 root 1.399 - examining an object now dumps the serialised object form when the user
690 root 1.404 is a wizard (wizlook).
691 root 1.421 - altars no longer accept unpaid items.
692 root 1.411 - party spells didn't work all that well.
693 root 1.424 - added complex object matching framework (cf::match), and make altars
694     and pedestals use it.
695 root 1.425 - identified skill-tools show what skill they grant.
696 root 1.399 - display the duration of change_ability spells when examining them
697     (missing: protection spells, but they are a hack...).
698 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
699     adding more variety to the different mushrooms.
700 root 1.398 - fix a minor cfpod formatting bug.
701 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
702     the hintmode setting on the settings page.
703 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
704 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
705 root 1.399 - enable the object loader to also dump archetypes.
706 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
707 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
708 root 1.402 - force the initial face when loading an object that is time-animated
709     or a monster, so it does not have to be specified anymore.
710 root 1.403 - fix a bug where recasting an ability changing spell could shorten
711     its remaining duration.
712 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
713 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
714 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
715     up splay operations as well.
716 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
717 root 1.412 - implement introspection data for C++ classes (%REFLECT).
718 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
719 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
720 root 1.419 - fix transmutation alchemy.
721 root 1.424 - speed up many frequently-invoked C->perl callbacks.
722 root 1.419 - added complex object matching framework, to be used in altars and the like.
723 root 1.426 - switch to YAML::XS from YAML.
724 root 1.396
725 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
726 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
727     that ultimately was not helpful to catch it :)
728 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
729     all callers to use either one or the other, as appropriate. This
730     fixes the (rather fragile) light spell, maybe others.
731     - fixed an overflow and exploit in the bank/payment code.
732     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
733 elmex 1.384 to explain the skill a bit more.
734 root 1.389 - removed a buggy check for zero attacktype. So that we might find
735 elmex 1.388 the real bugs in the archs/maps/objects.
736 elmex 1.394 - Fixed enabling torches with lighters.
737 elmex 1.387 - (maps) Added Heaven Town region.
738     - (arch+maps) Fixed & normalized warriors on map
739     /quests/peterm/CTower/Barracks.
740 root 1.392 - fix the light spell (and possibly diseases and other lights).
741 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
742 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
743     a long time ago, and similar cases are still to be found in the maps.
744     - make the socket_timeout configurable in the code (but not yet for users).
745 root 1.393 - earth wall health bar is now correct.
746 elmex 1.384
747 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
748 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
749     freeze with IO::AIO anymore due this change.
750 root 1.364 - avoid a crash when a player tries to apply a lighter.
751 root 1.376 - allow a spell argument for dimension door.
752 root 1.362 - move shop item listing and some otherstuff into the info tab.
753 root 1.360 - avoid crashes when non-players cast party spells.
754 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
755 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
756     - small improvement of the number of potions in shops
757     (by Job Vranish).
758     - added a few party spells (by Job Vranish).
759 root 1.362 - use a common message dynbuf.
760 root 1.364 - destroying tear down objects will now use the full hp range
761     for animation and will only destroy/lastframe when hp < 0.
762     - allow monsters to use earth to dust.
763     - use manhattan distance for get_rangevector_from_mapcoord, just as
764     in get_rangevector.
765     - los updates now correctly take tiled maps into account.
766     - do los updates even on maps without darkness.
767 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
768 root 1.375 - upgrade to IO::AIO 3.21.
769 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
770 elmex 1.373 - properly catching exceptions from callback in irc.ext.
771 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
772 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
773 elmex 1.368 - (arch) added hint about usage to Slag Ex.
774 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
775     like the rest.
776 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
777 root 1.378 - (arch+maps) added rate limited converter and adjusted
778     /elmex/mana_fountain.
779     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
780     - reduce size of casting_time, move_status, attack_movement,
781     last_heal and last_sp slots, squeezing some more space out of struct
782 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
783     anywhere.
784 root 1.358
785 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
786     - fixed bug in alchemy, where finding the right object for enhancements
787     didn't work.
788 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
789     effects (w.r.t. put_more) per mapspace, to give the server a chance
790     to survive a hundred deathsheads.
791 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
792     disastrous bug of unfortunately unknown proportions...
793 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
794 root 1.343 - use gender-neutral place descriptions for invite.
795 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
796     Thanks go to Lisa Larsen!
797 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
798     anymore).
799 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
800 root 1.345 - use better dependency tracking for include/keyword.h.
801 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
802     so it is possible to invite somebody out of some stck-till-death traps,
803 root 1.346 or simply to commit suicide.
804 root 1.352 - replace the "ignoring delayed commands" message by something more useful
805     (cf. cunning gnome freezeing issue).
806 elmex 1.349 - various fixes for weapon improvements.
807 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
808 root 1.353 - support T and G sequences in cfpod.
809 root 1.343
810 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
811 root 1.339 - convert me command from per-map to chat, which makes more sense, also
812     document it.
813 elmex 1.336 - more than one spellbooks of same class can now be given
814     in class selection.
815 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
816     spell rebalancements.
817 elmex 1.338 - the IRC gateway filters IRC colors now.
818 elmex 1.336
819 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
820 root 1.331 - (arch) fix quiver of Holding Bolts.
821 root 1.332 - applying unpaid items will now examine them.
822 root 1.330 - add "What" column to body command, showing items in that slot.
823 elmex 1.329 - redesigned and rebalanced lamps and torches.
824 root 1.330 - add "..." to item names that have been shortened.
825     - fixed "assign" function that squeezes strings into fixed length.
826 elmex 1.333 - add cursed effect to lamps and (some) torches.
827 elmex 1.334 - fixed bad assigned crafting skills and their tools.
828 root 1.312
829 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
830 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
831 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
832 root 1.312 - make monster smell logic dependent on their wisdom stat.
833 root 1.324 - put the death reason into a separate tab.
834     - converted "connected" slot to string, cleanly got rid of some ugly
835     hacks such as the path_attuned hack.
836 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
837     - replace one-at-a-time hash by faster than smaller FNV-1a hash
838     when hashing strings.
839 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
840 elmex 1.320 whether the right cauldron is used.
841 root 1.313 - considerably optimise shared string implementation by
842 root 1.316 making its null value a compiletime constant.
843 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
844     as well as using shstr_cmp to pass shared stringsa round efficiently,
845     for lots of code size savings.
846 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
847     they are sleeping: generators now check for the sleeping flag.
848 root 1.318 - tell gcc not to excessively inline some perl interface functions.
849 root 1.322 - remove marking rune length limit.
850 root 1.323 - fix formatting of cfpod when a verbatim block was following
851     a single newline.
852     - move resistances, statistics and showpets command output into tabs.
853 root 1.326 - implement map scripts that can replace the boulder logic without
854     having to write extensions.
855 root 1.310
856 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
857 root 1.302 - fix a longstanding bug that teared multipart monsters
858     at map boundaries apart.
859 root 1.292 - temporarily make permanently invisible player visible when
860     he/she makes noise.
861 root 1.284 - fix being able to see through walls a bit.
862 root 1.303 - improve look at output.
863 root 1.285 - completely replaced the line of sight algorithm with a variant
864     of spiral fov capable of visibility grades and arbitrary
865     shadow angles, that uses less memory and less code.
866     - the new los code supports arbitrary map rectangles and loosens
867 root 1.310 other restrictions of the old code, supporting further optimisations.
868     - update los if blocksview-objects are inserted in a map, not just when
869 root 1.287 removed (e.g. for summon fog).
870 root 1.303 - permanent invisibility doesn't make immune against making noise:
871     implement a noise system that allows monsters to locate the player
872     when he/she makes noise.
873     - implement a primitive smell system that monsters can use to track
874     players.
875 elmex 1.288 - create bomb now also works when casted by door traps.
876 elmex 1.290 - (arch) new torch graphics.
877 root 1.289 - (maps) considerably soften the subway spider.
878 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
879     the guards from being killed by players.
880 root 1.310 - (maps) lots of tweaks in and around scorn.
881     - (maps) use special non-blocksview jungle, mountain and
882     darkforest freely on the worldmap, to get gradual sight obstacles
883     instead of total blackout in those areas.
884 root 1.289 - no maximum darkness for outdoor maps anymore.
885 root 1.291 - add more hints, fix some messages.
886 root 1.292 - fix a bug: firing rods should tell you something about them.
887     - make light additive even within players.
888 root 1.293 - darken xrays effect a bit.
889     - improve handling of los changes when inserting or removing
890     objects, not perfect yet.
891     - make map darkness signed (formerly unsigned) to allow
892 root 1.294 ambient lighting and centrally manage darkness as an offset.
893     - revamped, fixed and documented the server calendrics, also
894     tell users the current time and data, to improve awareness.
895     - implement proper wizlook flag and handling of wizlook, instead
896     of dumbly just clearing los once.
897 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
898     and has a smaller runtime variance.
899 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
900     making them actually useful.
901     - see_in_dark now increases the viewing radius by 3.
902 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
903     speedup, as well as in many other places.
904 root 1.299 - remove support for extended map infos - these are not used
905     by the deliantra client and removing them gives us a 10% speedup
906     when sending map changes.
907 root 1.300 - remove most gcfclient and other client bug workarounds, as well
908     as now obsolete protocol versions, simplying the code.
909 root 1.301 - optimise and simplify generation of random numbers.
910 root 1.303 - correctly provide a non-zero default density for materials, to
911     avoid crashes, fix other bugs in the material handling code.
912     - fix volume calculations.
913     - fix cfpod parsing when multiple verbatim blocks were separated by
914     newlines.
915 root 1.305 - increase monster detection radius from wis/5 to wis/3.
916 root 1.306 - remove old pickup modes.
917     - remove obsolete disarm and search commands (search wasn't working
918     anyways).
919 root 1.308 - fix a crash when an npc applied a sign.
920 root 1.284
921 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
922 root 1.283 - this release is assumed to be very stable.
923     - (maps) radically redesigned and improved tutorial.
924 root 1.280 - directional casting no longer immediately removes the invisible effect.
925 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
926 root 1.272 - fix overflow in lighting calculations.
927     - negative glow radii can no longer cause total darkness.
928 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
929     only maximally-lit ones.
930 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
931     - swashbucklers got the oratory skill now.
932 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
933 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
934 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
935 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
936     (which was probably broken, too).
937 root 1.281 - support negative glow radii during daytime, too.
938     - use circular, not rectangular, viewing area.
939     - use minimum viewing distance of 2 in outdoor maps.
940     - negative glow is stronger than viewing area or lamps.
941 root 1.283 - (arch) new darkness spell face.
942 root 1.272
943 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
944     - (maps) completely redesigned scorn.
945 root 1.269 - "cast light" now works on oneself.
946 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
947     negative glow radii again (they were totally broken before).
948 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
949 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
950 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
951 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
952 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
953     back to the player.
954 root 1.251 - attuned/repell and spell base level system reworked.
955 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
956 root 1.247 be less erratic now.
957 root 1.248 - refuse to write the uuid file if the uuid is zero
958     (to avoid writing it in early crashes).
959 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
960     - speed up emergency_save by not syncing every file separately.
961     - no longer reattach perl to every object on reload, it's slow, and no longer
962     necessary since we don't nuke stashes anymore.
963     - do not bootstrap perl from the commandline args, use separate eval for
964     better error reporting.
965 root 1.259 - fix a crash when pushing cone spells met ice attacks.
966 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
967 root 1.255 - speed up map refresh in server a bit.
968 elmex 1.258 - refactored drop code and fixed some programming errors in it.
969 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
970 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
971 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
972     as the current weight of the inventory.
973 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
974     dragonfire has been introduced for the non-dragon players.
975 root 1.265 - remove unused "tooltype", "start_holding" object slots.
976     - change "weapontype" object slot to uint8.
977     - convert "hide" object slot into flag.
978     - reorder object members for better locality of reference and codesize
979     decrease.
980 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
981 root 1.267 - fix a crash when no skill could be found when killing amonster.
982 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
983     every completed aio operation.
984 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
985     and update mapspaces if necessary.
986 root 1.246
987 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
988 root 1.241 - removed all command line parsing, only env variables are supported
989     anymore.
990 root 1.239 - region-specific monsters will now once more be on the worldmap.
991 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
992 root 1.225 would grow out of bounds.
993 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
994 root 1.222 - fixed a double-escaping bug in the pod-parser.
995     - rewrote the cfpod parser in C++.
996     - hintmode moved to C++, players need to re-set their hintmode if
997     they dislike "show".
998 root 1.231 - fix RIP inscription.
999 root 1.239 - bump login name length from 18 to 20 char max.
1000 root 1.231 - correctly support gender in emotes.
1001     - correctly support gender in the death messages.
1002     - correctly generate death messages for players only when they really die,
1003     with increased information.
1004 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1005     and data corruption (but apparently was never triggered).
1006 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1007 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1008     data corruption bug.
1009 root 1.223 - tweak coredumping/monitoring a bit.
1010 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1011 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1012     (from a corrupted file).
1013 root 1.241 - redid skills command to send output to proper channel.
1014 root 1.233 - object->map is no longer refcounting.
1015 root 1.228 - add FLAG_DEBUG for internal debugging.
1016 root 1.231 - add NDI_VERBATIM flag to send_msg.
1017 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1018 root 1.240 - player->exists is no longer a sync_job.
1019 root 1.233 - split login.ext's player scheduler into
1020     it's own player-scheduler.ext extension.
1021 root 1.222
1022 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1023 root 1.212 - require perl 5.10.
1024 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1025 root 1.204 - swap player and observed count's on the map when observing.
1026 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1027 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1028 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1029     could be found.
1030 root 1.208 - pits now have a configurable "random spread" range and default
1031 root 1.213 to a radius of two now.
1032 root 1.212 - rewrite pay_player_arch.
1033     - use a more stable perl_reload implementation.
1034     - do not use Symbol::delete_package (causes crashes after perl-reload),
1035     use our own, safer, clear_package instead.
1036     - when asynchronously dumping core, close all file handles to allow
1037     the server to restart concurrently.
1038 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1039     sequences, without double-encoding. it should be faster, too.
1040     - the above fixes wrong display of help tetx and many other issues.
1041 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1042 root 1.218 (0.9976+), use it for long books and other messages.
1043 root 1.210 - eradicate listen command and corresponding code.
1044 root 1.211 - eradicate logs command.
1045 root 1.218 - let the client log into the server log, used for crash backtraces.
1046 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1047     old style spell objects with the spell magic bullet.
1048 root 1.220 - (arch) fixed skill less rods in the archetypes
1049 root 1.204
1050 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1051 elmex 1.197 - made jeweler workbench larger and some other minor map
1052     changes in jeweler town.
1053 root 1.196 - fixed wrong item handling in jeweler skill code.
1054 root 1.198 - (arch) use a special "key_random_map" for random map keys
1055     that are used up.
1056 root 1.199 - fix a crash when the player who was observed has logged out long
1057     enough for his region/map to be gone.
1058 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1059 root 1.201 - add some missing dependencies.
1060 root 1.203 - log to /var/log/deliantra/ by default.
1061     - hack observe code to enable smooth movmenet when observing.
1062 elmex 1.195
1063 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1064 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1065 root 1.179 - correctly move gsay to the party channel.
1066 root 1.178 - fix a crash when animate weapon was used in some areas.
1067 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1068 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1069     with NPCs.
1070 elmex 1.175 - (arch) dragon scales got proper type now
1071 root 1.193 - object::decrease would sometimes cause container weights to
1072     be wrong, this has been fixed.
1073 root 1.194 - do not send time updates for newly-seen items.
1074 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1075 root 1.183 - fix cone spells etc. going through walls sometimes.
1076 root 1.186 - fix a weight update bug that sometimes left containers
1077     with wrong weights.
1078 root 1.194 - added auto_apply event and extension for shop tiles.
1079 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1080     - make sure the map is loaded when using a town portal return.
1081 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1082     where healing spells didn't cost any grace.
1083 root 1.173 - fix starvation kill reason.
1084 root 1.174 - fix pk killer name message.
1085 root 1.189 - don't let people apply signs with @match.
1086 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1087     what seems to be the biggets memleak in the server).
1088 elmex 1.171
1089 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1090 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1091     - use anyevent to manage listen ports (this enables IPv6 support).
1092 root 1.167 - server supports ipv6 client connections now.
1093 root 1.168 - use newly-available Coro::AnyEvent.
1094 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1095     to let it handle AIO requests.
1096 root 1.167
1097 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1098 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1099     processing considerably (especially in the client) and reduces data transfers
1100     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1101 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1102     - (map) fixed npc dialogue in pup_land/s_f/special.
1103     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1104     (swarm spells now stay in the player's inventory).
1105 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1106 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1107     archetype *archname* (chairs of different facings were merged).
1108     - bugfix: fix a potential crash issue in find_object_name (not used
1109     normally).
1110 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1111 root 1.164 (destruction, magic missile etc.).
1112 root 1.163 - swarm spells without a direction now use various spiral patterns
1113     instead of being fully random.
1114 root 1.158 - update AnyEvent API to 3.4 and above.
1115 root 1.156
1116 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1117 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1118 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1119 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1120     and for attacking monsters. it also takes about one second to do a jump.
1121 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1122 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1123 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1124 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1125     were created outside a map.
1126 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1127     (fixed by reversing the logic).
1128 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1129 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1130 root 1.154 - bugfix: support random maps >127x127.
1131 root 1.152 - (maps) fixed the death certificate system in nimbus.
1132 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1133 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1134 root 1.147 - (arch) give ball lightning a real name.
1135 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1136 root 1.155 - support cfpod in ex replies (client item tooltips).
1137 root 1.143 - unapply item in range slow when readying a spell.
1138 root 1.148 - bugfix: account for rounding errors in weight updates.
1139 root 1.139 - remove synchronous mkdir in chargen_race_done.
1140     - fix per-race starting maps.
1141 root 1.142 - check hiscore on suicide and quit as well.
1142 root 1.138 - tell players when they are starving.
1143 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1144     - fix map difficulty calculation for generators.
1145 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1146 root 1.149 - support no_drop map header flag (before it was only available internally).
1147 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1148 root 1.133
1149 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1150 root 1.119 - bugfix: custom skill settings were not saved by the server.
1151     - bugfix: remove did not actually remove items from the inventory, leaving
1152 root 1.116 ghost items.
1153 root 1.119 - bugfix: properly update items identified on the ground.
1154 root 1.120 - bugfix: use localtime_r in the logger thread.
1155 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1156     - bugfix: archetype reloads could crash the server.
1157 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1158 elmex 1.114 player is not logged in.
1159 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1160 root 1.117 server startup.
1161 root 1.128 - bugfix: fix the door surround check in the random map generator.
1162     - (maps) fix heaven quest difficulty progression.
1163     - (maps) fix some random map styles.
1164     - dropping items a shop is not interested in won't sell them anymore.
1165     - rods and horns with a too low maximum charge allow now at least one discharge.
1166     - implement kill & death statistics.
1167     - random map preparation is no longer synchronous.
1168     - rewrite find_style in perl, no longer does synchronous I/O.
1169     - improve random map specials placement.
1170     - make the killer a real object pointer instead of a string, improved
1171     kill reason messages.
1172 root 1.117 - take advantage of new aio_close and aio_chmod.
1173 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1174 root 1.125 - change_abil is much faster.
1175 root 1.126 - update the floorbox more often to work around the reverses item order
1176     display in clients.
1177 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1178 root 1.126 - add hints to the invite messages.
1179 root 1.127 - rewrote key<->value pair handling.
1180 root 1.128 - use an independent random number generator for the random map generator.
1181 elmex 1.113
1182 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1183 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1184     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1185     - completely automate the weight handling, should fix all weight
1186     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1187 root 1.103 - reloading archetypes while a user was in the character creation phase
1188     could crash the server.
1189 root 1.106 - fix a nontrivial number of cases of code commented similar
1190     to "is this really correct?", as many of those cases are now handles
1191     automatically by lower level code.
1192     - replace many ad-hoc checks for client visibility by object::visible_to,
1193     should result in broader applicability of functions using it.
1194 root 1.104 - merge items with different arch pointers refering to the same arch
1195     (due to archetype reloads).
1196 root 1.106 - refactored the object remove/insert functions and most related
1197     functions (decrease, split, merge_ob etc.).
1198 root 1.105 - make it compile better on freebsd (reported by pippijn).
1199 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1200 root 1.108 - fix the longstanding "container stays open" bug.
1201 root 1.107 - improved floorbox updating to be incremental and other protocol
1202     optimisations.
1203     - get rid of update_after_inventory_change and only do update stats
1204     for weight once/tick/player at max.
1205 root 1.109 - rewrite party commands, use party channel.
1206 root 1.103
1207 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1208 root 1.97 - properly link against libgthread as that is needed to make the slice
1209     allocator thread-safe.
1210 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1211     recommended configuration) (reported by Samuel Gondouin).
1212 root 1.94 - always put godgiven items into the player inventory, never any containers.
1213 root 1.92 - (maps, arch) the scorn go club was founded!
1214 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1215 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1216     became a real spell-class.
1217 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1218     - (arch) considerably strengthened spark shower and destruction.
1219     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1220     finally reloadable at runtime.
1221     - changed archetype loading algorithm to only require one pass and
1222     use delayed resolving of references.
1223 root 1.101 - examine command now uses the examine infobox.
1224 root 1.102 - implement an "incremental garbage collector" for archetypes.
1225 root 1.98 - enable slice allocator again.
1226 root 1.96 - implement optional free memory poisoning.
1227 root 1.91
1228 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1229 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1230 root 1.85 skill.
1231 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1232     names (also update all maps to use money instead of coins).
1233 root 1.78 - add uuid accessors to perl.
1234     - add coin names and archetype accessors to perl.
1235 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1236 root 1.78 - change perl extensions to not use hardcoded coins and values.
1237 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1238     and be more parsimonous of uuid usage by the exact value out on exit.
1239 root 1.86 - write log messages in another thread, removing another sync point.
1240     - support multi-line log messages in a nicer way.
1241 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1242 root 1.81 - fix a minor memleak in the random map generator.
1243     - some parts of the random map generator are not coroutine-safe,
1244     so only call it "single-threaded".
1245     - major cleanup of memory management in random map generator.
1246 root 1.87 - slight refactoring of the random map generator, faster too.
1247 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1248     bookkeeping bug.
1249 root 1.87 - work around "player is on active list" problem by deactivating player
1250     after loading.
1251 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1252     there have in fact been allocations.
1253 root 1.82 - fix object::insert to do as documented and insert into the env
1254     if necessary.
1255     - fix cf::map::unique_maps.
1256     - fix nrof overflow check in can_merge_slow.
1257     - fix converter code to handle >31 bit values.
1258 elmex 1.83 - added support for the player_sold flag
1259 root 1.84 - converters no longer accept unpaid items.
1260 root 1.88 - canonicalize random map meta files for better unification.
1261 root 1.77
1262 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1263 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1264     when mlockall has been used.
1265 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1266 root 1.72 - use separate thread for ticker timing (and more in the future).
1267     this greatly increases timing accuracy and gets rid of an enourmous
1268     number of gettimeofday calls.
1269 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1270 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1271 root 1.71
1272 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1273 root 1.68 - rebalanced default experience table to be more exponential
1274     and much easier up to level ~40, then moderately harder.
1275 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1276 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1277     - do not exit on reload/load errors but properly cleanup.
1278 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1279 root 1.66
1280 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1281 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1282     (this fixes the jeweler skill).
1283 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1284 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1285 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1286     it has reset, which is better than putting it on the savebed, also as
1287 root 1.321 proof that the player didn't use a savebed).
1288 root 1.59
1289 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1290 root 1.56 - work around perl bug in configure perl module version check.
1291 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1292 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1293 root 1.52 - fix a bug in animate_weapon, causing a crash.
1294 root 1.54 - no longer exit when a coroutine throws an exception.
1295 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1296 root 1.53 - fix the "<player> is nuts" message.
1297 root 1.58 - fix an exception at logout due to the json_coder being gone.
1298 root 1.43 - upgrade to EV version 2.0 API.
1299 root 1.47 - when players don't apply a savebed correctly but stand above one,
1300     do not move or kill them.
1301 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1302 root 1.43 - implement generic framework for server-side resource files.
1303     - implement resource file update event.
1304     - hook experience table update into the framework.
1305     - move jeweler.yaml to resources (arch/).
1306 root 1.44 - switch from Crossfire to Deliantra perl module.
1307     - implement json2json arch filter.
1308 root 1.45 - implement widget protocol version 2, support for ui templates.
1309 root 1.54 - mapinfo is now handled fully asynchronously.
1310 root 1.48 - ext/irc: also log irc messages.
1311 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1312 root 1.43
1313 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1314 elmex 1.41 - limited the number of items that can be picked up and dropped
1315 root 1.42 as temporary measurement against bad performance or dropping things
1316     (this lead to long freezes and triggered the watchdog).
1317 elmex 1.41 - improved the performance of the drop command a bit.
1318 root 1.38 - switch from Event to EV for higher performance, easier usage,
1319     less bugs...
1320 root 1.39 - updated to release version of the gnu affero license.
1321 root 1.38
1322 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1323 root 1.36 - more thoroughly rename the binaries, contact addresses.
1324     - update the copyrights.
1325 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1326     crashes.
1327 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1328     potentially causing crashes.
1329 root 1.35 - assign weapons on user load time, not login-time, avoiding
1330     crashes.
1331    
1332 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1333 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1334 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1335     in some of the maps.
1336 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1337     which is now trivial to do.
1338 root 1.33 - removed all traces of the old (and never working) plug-in interface
1339     (70kb code less on amd64).
1340 root 1.34 - improve/tune scheduling priorities.
1341     - fix some freezing bugs.
1342     - fix a memory corruption problem in dynbuf.printf.
1343     - use channels for chat and many informational commands.
1344     - improved the tutorial.
1345     - create missile is now fixed.
1346     - race fields must now contain archetypes.
1347     - jumping skill now works as advertised.
1348 root 1.31
1349 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1350 root 1.24 - relicense under the gnu affero license.
1351 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1352 root 1.24 - implement server-side framework for generic resources.
1353     - use resource framework for server-provided ambient
1354     music.
1355 root 1.27 - save object owners (players only atm).
1356 root 1.24 - replace limited sound api with server-provided sound effects.
1357     - new sc (sound control) protocol command.
1358     - improve fxix protocol to include types.
1359     - exactly fill tcp segments, if possible.
1360     - output-rate is now an upper limit, the server will automatically
1361     (and quite perfectly) adjust to the network conditions, ensuring
1362     low latency even during bulk transfers (music, images, sounds etc.).
1363     - implement server-side widgets (i.e. client widgets controlled
1364     in the server side). this will allow future expansion without
1365     having to upgrade clients.
1366     - implement a (artwork) world map with realtime player position
1367     tracking.
1368     - new and more efficient extcmd (server still supports old extcmd
1369     protocol).
1370 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1371     calcluation that could be easily exploited by users.
1372     - rebalanced diseases to spread more naturally/evenly.
1373     - completely asynchronous map loading even for tiled maps.
1374 root 1.24 - replace simple messaging protocol with channels carrying metadata
1375     (similar to message types, but more directed at the user).
1376     - reduce command processing latency by a whopping 120ms by
1377     reordering some processing steps inside the server. this directly
1378     reduces lag by 120ms.
1379     - actually send spell faces to the client.
1380 root 1.23 - implement player genders.
1381 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1382     otherwise return to savebed and possible kill if the log-out
1383     was for too long.
1384     - fast socket-dead detection (kick player after 8 seconds without ack).
1385     - greatly reduce the cpu time needed to draw maps _again_.
1386     - archetypes are now subclasses of objects.
1387     - rebalanced shop greed and approval functions to be more realistic
1388     (and likely match the actual intention).
1389 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1390     italic, gender-specific text, paragraphs etc.
1391 root 1.24 - implemented hint framework, players can opt to receive hints.
1392     - implemented (long) book framework, added some books from the cf wiki.
1393 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1394     protocol and is capable of transmitting generic meta information.
1395 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1396     - replace the nexus by a per-player tutorial map that teaches stuff
1397     better than the newbie house.
1398 root 1.18 - fix the magicmap colours.
1399 root 1.19 - optimise map update even more by removing unneeded code and checks.
1400     - decouple map and stats update from pl->ob and use pl->observe instead.
1401     - implement observe command.
1402 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1403     calls with a simple comparison.
1404     - fix a latent crossfire bug that could crash the server because the
1405     map refresh did not update the mapspace.
1406 root 1.24 - support custom keys for regions and maps, regions are now
1407     refcount-managed.
1408     - allow worldmap overlays anywhere in the 000..999 range.
1409     - new system to acquire time slices for background jobs, to reduce
1410     jitter.
1411 root 1.27 - semi-persistent object-referencing framework (currently only players
1412     supported).
1413 root 1.22 - dependency tracking for perl extensions.
1414 root 1.24 - new slag-ex extension for cleaning cauldrons.
1415     - fix invoke result processing.
1416     - there are even less i/o syncpoints in the server now.
1417 root 1.29 - added map-tags extension that scans all maps for object tags
1418     and records them in the database (not used yet).
1419 root 1.28 - metaserver 2 support.
1420 root 1.22 - many more bugfixes and minor optimisations.
1421 root 1.16
1422 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1423 root 1.14 - optimised event invocation (non-wanted events can now be
1424     skipped with 4-5 inlined instructions).
1425 root 1.12 - complete rewrite of town_portal: it now creates a portal
1426     to the "nearest" town only, travel is only possible
1427 root 1.13 to the town and back, anybody can use it (also removes
1428     one of the remaining syncpoints in the server).
1429 root 1.10 - complete rewrite of the range/attack skill slot system:
1430     there are now two slots, one for combat, one for ranged
1431     attacks.
1432     - introduce the concept of a current weapon (either a ranged
1433     or a combat weapon/skill/tool) and switch between them as
1434     needed.
1435     - rewrite bow code so bows get more useful: apply damage,
1436     attacktype and other stats to the arrows and treat
1437     bows as weapons. also rebalance the missile weapons skill
1438     so its damage increases with level.
1439     - rewrite the complete player speed logic: weapon_speed now
1440     works as documented and there are no unnatural speed boosts.
1441 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1442     installation, replacing the old collect scripts and
1443 root 1.9 simplying deployment by scaling and cutting faces as required.
1444     - simplify the map protocol extensively by taking advantage
1445     of missing bigfaces, speeding up map generation immensely.
1446 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1447     other archetypes.
1448     - rationalise archetype, region and treasurelist file format
1449     into a single file format and make them reloadable asynchronously.
1450 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1451     reloadable at runtime.
1452 root 1.6 - implement 64x64 faceset support.
1453     - implement fxixsx protocol that saves
1454     a lot of bandwidth over the old image/face/smooth packets
1455 root 1.11 and allows images > packetsize, incremental and background
1456     transfers.
1457 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1458     on a face basis as opposed to a mapspace basis.
1459 root 1.7 - the server can now rate-limit image uploads to not exceed
1460     a certain (client-configurable) speed while guarenteeing full
1461     freedom of movement.
1462 root 1.8 - implement new ex command to request item descriptions.
1463     - implement new msg command for in-game messages with meta
1464     information (using xml).
1465 root 1.9 - enforce utf-8 for all text messages.
1466 root 1.13 - added micropather (not used yet).
1467 root 1.6 - many, many bugfixes.
1468 root 1.1
1469 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1470 root 1.1 - make coroapi accessible to cf+.
1471     - moved map handling logic completely to perl
1472     - per player maps are now marked in the map
1473 root 1.2 - maps are saved completely differently now,
1474     and much more often.
1475 root 1.17 - rewrote map header parser and writer, to be much faster.
1476 pippijn 1.4 - maps and players are now (in the average case) loaded
1477 root 1.2 and saved completely asynchronously, I/O contention will no
1478     longer freeze the server.
1479 pippijn 1.4 - players and maps can be loaded anytime, without the player
1480 root 1.2 being logged in.
1481 root 1.1 - automatically generate method interfaces for perl from headers
1482     - unbundled freezethaw
1483     - mostly rewrote common/map.C
1484     - completely rewrite server/swap.C
1485     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1486     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1487     - better message for apply failures due to applymode
1488     - removed most all of the weather code
1489     - unified logging to stderr and file
1490     - too many minor changes to document
1491 root 1.615