ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.848
Committed: Fri Nov 18 04:44:13 2016 UTC (7 years, 5 months ago) by root
Branch: MAIN
Changes since 1.847: +2 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.843
41 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
42     been fixed: monsters would snatch arrows/thrown_objs out of the air without
43     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
44     bolts and thrown objects as NO_PICK temporarily.
45 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
46     binary build into non-recursive Makefiles without static archives. hell, automake
47 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
48     - use c++11 headers in preference to tr1 ones.
49 root 1.845 - fix odr violation: struct point.
50    
51 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
52 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
53 root 1.841 - port to perl 5.18 and newer.
54 root 1.844 - switch to xz compressed archives as only dist method.
55     - upgrade to automake 1.15.
56 root 1.724 - (maps) hopefully fix tobias' tower.
57     - (maps) hopefully fix healing potion vendor in arena entrance.
58 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
59 root 1.739 - it was possible to unapply or half-unapply cursed items in many
60     cases, which confused players and also player state. fixed.
61 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
62     some items. also, no longer uncurses spells or other invisibles.
63     - (arch) remove curse and identify now treta the marked tiem first.
64 root 1.725 - creators no longer identify objects that shouldn't be identified
65     (such as money, which won't stack afterwards).
66 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
67 root 1.746 - (maps) implement a wilderness town portal.
68 root 1.748 - (arch) set proper(?) int values for all monsters.
69 root 1.751 - (maps) fire5.map could destroy players.
70 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
71     - clear the spell's applied flag when inscribing scrolls, to make the
72     scrolls mergeable.
73 root 1.791 - redo all build material faces from scratch.
74 root 1.790 - dropall without arguments now drops all containers.
75 root 1.776 - use blitz++ for vector maths (new dependency).
76 root 1.772 - only match archetype names in artifact allowed names.
77 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
78 root 1.751 - altars with match expressions did not work properly.
79 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
80 root 1.749 - god enemy race check fixed ("god detests your race").
81     - gods errornously allowed any kind of worshipping race, even
82     ones they hate.
83 root 1.726 - use same default config in code as on gameserver.deliantra.net.
84 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
85 root 1.727 our parser.
86 root 1.767 - generate slightly more special exits and avoid warning.
87 root 1.731 - applying a glowing crystal now gives status messages.
88     - fix a memleak in the random map generator.
89     - rework the random map parameter passign a bit to be extendable.
90 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
91     also, improve the quality of the mazes (no longer will the edges
92     almost always form a passage) and add two new types - "rooms"
93     and "braided".
94 root 1.840 - implement --unique option to reset command.
95 root 1.734 - (random maps) add new "cave" layout, which is much more ...
96     cave-like.
97 root 1.744 - (random maps) new layout style "castle" that generates straighish,
98     rogue-ish maps.
99     - (random maps) new layout style "multiple" that simply mixes multiple
100     different styles in different areas.
101 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
102     - rewrite layout management in the random map generator from the
103     ground up.
104 root 1.736 - fix bug in tausworthe rng initialisation.
105     - switched to the faster and hopefully better quality gfsr{24,55} random
106     number generator, the same algorithm that freeciv apparently uses.
107 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
108     memory and imho looks nicer.
109 root 1.741 - (arch) fix samhlaidh archetype.
110 root 1.751 - fix the "archname" match special function.
111 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
112     and other fractal algorithms.
113 root 1.754 - one can no longer emote to logged-out players.
114 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
115     sacks fit on a tile again.
116 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
117 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
118     support background colour for text clients.
119 root 1.763 - (arch) improve automatic name from archname generation.
120 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
121 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
122     match expressions.
123 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
124 root 1.761 - sometimes a special exit wasn't placed when it should have been.
125 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
126 root 1.765 - require EV 4.00.
127 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
128 root 1.766 - add perlxsi.c to cleanfiles.
129 elmex 1.768 - (arch) made speed potions easier for now.
130 root 1.769 - the server didn't properly initialise all client skill slots,
131     no known impact.
132 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
133 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
134 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
135     a generic table/matrix/palette converter to cfutil.
136 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
137     apparently, in the brewery map).
138 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
139     - remove limits of 000..999 from worldmap coordinates, support negative
140     coordinates and introduce z-layers - deliantra is now 3d, in yet another
141     sense.
142 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
143     handle generic "world map areas".
144 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
145 elmex 1.779 - added is_quad flag.
146     - (arch) added quad archetypes.
147     - made the pickaxe mining tool remove quad walls and floors.
148 root 1.780 - move key_values into their own class, simplifiying lots of code and
149     making it possible to use kv pairs easily for maps and other objects as well.
150 root 1.781 - get rid of get_archetype, finally.
151 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
152 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
153     have been removed, and the map "intelligently" changes between active/inactive.
154 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
155 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
156 root 1.787 - server now enforces width/height matches between tiled maps.
157 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
158     for unordered map walks - which should not cause any real issues.
159 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
160 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
161     as all other similar macros - might cause other breakage...
162 root 1.791 - cfutil no longer creates split tiles multiple times due to a
163     off-by-one bug in comparing mtimes.
164     - cfutil now supports type: prefix to derive faces from other faces, which
165     is used for all build materials currently.
166     - require imagemagick >= 6.6.
167 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
168     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
169 root 1.795 - fix the brace command.
170 root 1.799 - implement refcnt_buf.
171     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
172     codesize decrease. wow.
173 root 1.798 - removed version 1 ext/exti command support.
174 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
175 root 1.801 - new extension, ota_update, for online updates of the game client.
176 root 1.802 - implement a simpler config value system for extensions that allows
177     config updates without a reload.
178 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
179 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
180     at it.
181 root 1.805 - make nekosan more disease-resistant.
182     - new event "infect".
183 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
184 root 1.808 - implement simple web server, currently to serve facedata for the html5
185     client.
186 root 1.809 - sort faces by name in the server to improve caching locality in clients.
187 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
188 root 1.811 - add skill_info and spell_paths resources to enable caching the info
189     and removing another command.
190 root 1.827 - send completion info to the client.
191 root 1.812 - assume all clients support the deliantra protocol extensions and allow
192     fxix/extcmd and other protocol "extensions" before setup.
193 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
194     to connect.
195 root 1.815 - implement exti doclet request to request documentation,
196     currently for commands only.
197 root 1.816 - created nickmon extension to monitor nicks.
198 root 1.817 - ix now keeps a copy of the face data while sending, in case the
199     face changes.
200     - do not allocate memory for empty refcnt_bufs.
201     - when faces change, invalidate all clients, not just clients with matching
202     faceset, as faceset only applies to tile resources.
203 root 1.818 - remove dependency on Time::HiRes.
204 root 1.819 - move face data to disk, and load it on each and every access. this saves
205     250mb ram on load, and 130mb ram in general, and only reduces the http
206     server hot cache throughput for faces from ~24000 to ~18000 requests/s
207     on my system. this should make it possible to add a lot more media files
208     in the future, and reduces the memory footprint by the server from 180mb
209     to 60mb ram.
210 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
211 root 1.821 - pod processing could deadlock because the child process might try
212 root 1.822 to get a lock.
213     - removed support for ncom packets.
214 root 1.823 - remove drawinfo packets from the server (use msg instead).
215 root 1.828 - skill objects now have their documentation in the msg slot.
216 root 1.829 - no longer allow prefix match when matchign spells, spells names must
217     now be written fully.
218 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
219     file in a child process.
220 root 1.831 - implement spellmon v2 protocol - no spell message.
221 root 1.833 - remove ability to cats/invoke seplls by "count".
222 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
223     - implement dm/dmhide in terms of the "may" mechanism, so dm
224     players must now be configured by adding may_command_dm: ["uuid..."]
225     to the config.
226     - remove nowiz command.
227 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
228 root 1.834 it only affects information commands. use observe instead.
229 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
230 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
231     problems in blitz++.
232 root 1.839 - catch sigfpe in the same way as sigsegv.
233 root 1.724
234 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
235 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
236     now easily reachable, at a price.
237 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
238 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
239 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
240 elmex 1.630 (by Dustfinger).
241 root 1.681 - (maps) fixed bad floor tile in navar apartment.
242 elmex 1.573 - made (wizard) look_at show also uuids.
243     - added cf::object::find_object_uuid (::find_object already exists!).
244 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
245 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
246 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
247 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
248 elmex 1.568 - (arch) made the hill giants loose more body parts.
249 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
250 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
251     and made them a bit more expensive.
252 root 1.633 - (maps) add more glory hole treasure styles.
253 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
254     in a select number of mlab maps.
255 root 1.667 - (maps) the library should be less of a death trap now.
256     - (maps) exits no longer point to auto-apply exits, most affected
257     maps now have proper doors or a similar solution.
258 root 1.682 - (arch) jumping skill has now physical attacktype.
259 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
260 root 1.691 - enter_map did not normalise the map coordinates when the destination
261     space is blocked, causing badness and freezes for the player.
262 root 1.685 - when applying containers, server checks for the key on activate
263     and also allows players to unapply active containers they don't have
264     a key for.
265 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
266     races files to arch, where they belong (exp_table is no longer in
267     confdir but in datadir now!).
268 root 1.677 - jeweler and sound config files are now normal datafiles as well.
269     - quit_character was causing a runtime exception, causing it to not
270 root 1.672 work since 2.93.
271 root 1.671 - entering a map will now respect move_on and other effects,
272     except for auto-apply exits :/
273 root 1.660 - only talk to the items on the nearest mapspace, or, of there
274     are none, to the player, not ALL items in vicinity.
275 root 1.625 - do not update the floorbox while running, to avoid big item
276     updates that cost network bandwidth and processing power.
277 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
278     caused overflows causing monsters to become living deads.
279 root 1.619 - unapply weapons and armour before trying to improve it.
280 root 1.588 - teach the random map generator the ability to read ".rmg" files
281     that specify which actual style map to generate, and use it for
282     the default decorstyle to avoid inappropriate maps to be used.
283 root 1.639 - support (with some limitations) multiple different skills with the
284     same subtype.
285 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
286     so nekosan could end up beign saved AND escaped to another map.
287 root 1.636 - show invisible no longer makes magic mouths visible.
288 root 1.583 - move_type changes (spells, skills etc.) now will correctly
289     take move_on/move_off into account (e.g. buttons).
290 root 1.582 - display (exit) or (random map) in client for those objects.
291 root 1.606 - removed (useless) spell damage columns from spell info and replace
292 root 1.578 it by effective casting level - clients > 2.10 required to display
293     properly.
294 elmex 1.565 - building of levers/doors works again for all kinds of floors.
295 elmex 1.563 - the player can now withdraw and deposit all the available money.
296 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
297     steinwandstadt/celvear.
298 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
299 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
300     mostly based on the spell's level in the spellbook.
301 root 1.718 - the music scheduler did not properly send new music on region
302     changes.
303 root 1.669 - (maps) fix some map regions and the region tree.
304     - the server will now be more picky when parsing the regions file.
305 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
306 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
307 root 1.566 clients.
308 root 1.690 - follow has been rewritten to be, hopefully, more robust.
309     - follow mode will not be aborted when the follower tries to move.
310 root 1.566 - tcp.ext didn't unbind in reloads.
311     - map-tags.ext didn't properly close the database on reloads.
312 root 1.567 - cfutil skips .-directories when scanning.
313 root 1.571 - build.ext prevents players from building on other player's maps.
314     - rent.ext allows the dm to enter anytime.
315     - NPC_Dialogue adds a new predefined variable, $map.
316     - new "build" event hook.
317 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
318 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
319 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
320     them on loading, for old playerfiles and maps.
321 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
322     would be handled differently nowadays anyway.
323 root 1.584 - random map .meta were not being expired at all.
324 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
325 root 1.586 - update to automake 1.10.
326 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
327     require level 4 anymore.
328 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
329 root 1.590 - monsters now rotate through all skills (in chosen_skill).
330 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
331 root 1.661 - detect/sense curse/magic will no longer work on items that don't
332     need identify.
333 elmex 1.593 - added detect mineral vein spell.
334 root 1.592 - support "wall overlays" in the random map generator - not very generic,
335     used by minable veins.
336 elmex 1.594 - (maps) relocated jeweler town to another directoy.
337 root 1.603 - (arch) implement mining pickaxes and mining skill.
338 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
339 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
340 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
341     of the output is only 1/5th (instead of 1/3rd) of ring level.
342 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
343     generated ring/amulet.
344 root 1.601 - generate most constants for perl automatically.
345 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
346     - when player dies, restore his food to at least 200.
347 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
348 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
349 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
350 root 1.600 - the singing skill actually respects the direction now.
351     - oratory and singing now require a direction.
352 root 1.603 - use_skill now requires that you can actually apply the skill tool.
353 root 1.604 - do not invoke perl on every user command anymore by providing
354 root 1.655 a command and an unknown_command event.
355 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
356     perl to C++, for speed reasons (basically undo patchset 1304).
357     - add a client_destroy event, so we don't have to hook the
358     attachable destroy event (which is called much more often).
359 root 1.606 - removed (unused) FLOOR object type.
360 root 1.607 - fix errornous change_abil messages for rods (and other types).
361 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
362     all into server/commands.C.
363 root 1.609 - save and restore combat/ranged/current slot for players.
364 root 1.610 - the server now batches item's face/fx commands, as opposed
365     to sending one fx per item - helps mostly at connect and
366     with floorbox updates.
367 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
368 root 1.614 - the random map generator now supports selecting difficult for
369     more style categories than just monsters (all except fountains
370     apparently).
371 root 1.617 - object serialiser no longer creates empty "owner" references.
372 root 1.620 - make sure failed castings take some time, too, to avoid being
373     smitten by your god.
374     - many more failmsgs and help texts.
375 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
376 root 1.623 - stop thrown objects when their speed goes too low.
377 root 1.624 - log the number of unique logins seen every minute in a compact
378     format (for statistics).
379 root 1.626 - do not send delitem for players.
380 root 1.627 - support static scalar data members properly in genacc now.
381     - implement "simple" freelist management for objects.
382 root 1.628 - recycle object counts now - to support longer uptimes.
383 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
384     function (and yes, 666 is exact!).
385     - random map generator results should now be fully repeatable.
386 elmex 1.635 - fixed possible crash bug in build code.
387 root 1.638 - rename find_marked_object to ->mark and speed up.
388 root 1.640 - player movers properly destroy themselves when used up, instead
389     of leaking.
390 root 1.642 - do not show msg for unidentified objects that need identification.
391 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
392 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
393     next_line method.
394 root 1.646 - use nicer file format for exp_table and attackmess
395     (more like other resource files).
396     - make parse errors during server startup fatal.
397 root 1.652 - properly initialise all maptile values in constructor.
398     - improved {link} map.
399 root 1.655 - optional unloadable extensions will not lead to an endless loop.
400 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
401 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
402 elmex 1.664 - building listening books is possible again.
403     - (maps, arch) added archetype for building instructions and replaced
404     the copies of the instructions in the maps with it.
405 elmex 1.666 - (arch) made the spark shower spell available in shops.
406 root 1.670 - don't create a second LOGIN event on character creation.
407 root 1.674 - correctly generate "You paid xyz" message in shops.
408 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
409 elmex 1.710 - added a 'password' command, to let DMs change the password of players
410     more conveniently.
411 root 1.680 - correctly save shopitems string, to avoid parse error when reading
412     saved maps.
413     - logging now differentiates between logging levels better.
414 root 1.684 - speed up get_typedata.
415 root 1.689 - fix deadlock problem during server shutdown/reload.
416 root 1.692 - make ext/checkrusage "more" non-blocking.
417     - use common::sense for extensions.
418     - work around a 50.10.0 utf8 caching bug.
419 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
420     "no relation to target" bugs.
421 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
422     modules being loaded from the mainloop, pre-load some more
423     core modules so perl doesn't do it later on.
424 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
425     compiling regexes.
426 root 1.701 - make exp_table and materials file reloadable.
427 root 1.702 - made reload_config non-blocking.
428 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
429     causing server freezes.
430 root 1.704 - store unhashed password, to prepare for safer authentication.
431 root 1.707 - do not log connections from the local host, to help a local
432     watchdog.
433 root 1.714 - fix summon freeze at map borders.
434 root 1.717 - support @group syntax and music config file for music face lists.
435     - run post_init jobs in parallel, they might do I/O.
436 root 1.722 - avoid apply conversion for converters.
437 root 1.562
438 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
439 root 1.558 - (maps) fix travel to valdor and back.
440 root 1.545 - do no longer by default eval map cod ein safe compartments
441     (this can be re-enabled using the safe_eval config option).
442 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
443     in lorak.
444 root 1.559 - fix data corruption issues caused by recursive calls to
445     unordered_mapwalk - now every caller must provide its own
446     buffer.
447 root 1.538 - (maps) improve tindervale maps slightly.
448 root 1.544 - (arch) considerably decrease slag ex price.
449 root 1.540 - (arch) fix filth archetype.
450 root 1.556 - extension dependency resolve was completely broken.
451 root 1.544 - multipart objects would cause save_throw_object to crash - it
452     now acts on the head only.
453 root 1.541 - do not try to connect to an irc server unless explicitly configured.
454 root 1.542 - do not expect decltype() to be available in gcc 4.4.
455 elmex 1.543 - extended the safe perl environment by loops.
456 root 1.547 - (arch) fix "armless cook" facings.
457     - the "experience table" resource item did not have a proper
458     hash associated with it, so updates could not be detected.
459 elmex 1.550 - fixed poison traps in doors.
460 root 1.548 - player->killer_name did not properly flag the name as unicode.
461 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
462     and provide a non-destructive SvPVutf8 variant.
463 root 1.554 - do not allow dragon players to change their title via the settings.
464 elmex 1.552 - ratelimited jeweler skill nugget conversion.
465 root 1.551 - under high load, the server stopped swapping out to make
466     the server more responsive, but making it impossible to reduce
467     the load by... swapping out. slot queuing will now always make
468     some progress.
469     - improve the quality of the load-avg calculation.
470 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
471 root 1.556 - don't fail to write the runtime file if the temporary already exists.
472 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
473     player now.
474 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
475     timestamp and use a tab in the client to increase awareness.
476 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
477     setflag 0 is possible.
478 root 1.560 - make install now deletes old extensions, to ease upgrades in the
479     deliantra vm.
480 root 1.538
481 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
482 root 1.532 - the destruction spell could/would corrupt server memory quite often.
483 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
484     disk, not when it already was in memory.
485 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
486     avoiding livelock during high-load emergency saves.
487 root 1.530 - logging in did not properly unapply all skills.
488 root 1.531 - (maps) make the invite quest marking much more obvious.
489 root 1.533 - (arch) fix warrior archetype names.
490 root 1.532 - map prefetching never prefetch upwards.
491 root 1.534 - wizpass no longer makes you non-blocking.
492 root 1.536 - (maps) add light to some of the special maps, add troll
493     map.
494 root 1.530
495 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
496 root 1.515 - (maps) add gorokh_final mapset from crossfire.
497 root 1.516 - (maps) block most vault-type mlab locations, open up
498     imperial converters for anybody to use.
499 root 1.519 - (maps, arch) replace all permanent stat potions by random
500     variants.
501 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
502 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
503     real player object on player changes.
504 root 1.522 - diseases and maybe other things could sometimes reduce the speed
505     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
506     much grief.
507 root 1.523 - speed_left randomisation was, apparently, totally broken.
508     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
509     of the speed slot internally and in map save files. among other
510     things, this gets rid of all the abs (speed) calls.
511     - reduce map file save files by using abridged keywords aliases.
512 root 1.494 - shop specialisation calculation was totally broken.
513 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
514     now enforced.
515 root 1.498 - fix magic mapping, which only worked for inate spell casting.
516 root 1.495 - godgiven items will now be explicitly described as such.
517 root 1.524 - (arch) dded a quiver of bolts.
518 root 1.504 - materialnames would change "randomly" on every load, only
519     set the material when the materialname was not set before.
520 root 1.497 - balancing change, halve rod recharge speed (instead
521     of 4.8s, the standard rods now recharge in ~10s. not a solution,
522     but still.
523 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
524 root 1.509 the costly flag-checking loop in most cases and using a simple
525     repeat-cache for speed_left.
526 root 1.507 - always delay stats update for players on insert/remove till
527     next tick/command, which saves a lot of cpu cycles on drop/take.
528 root 1.514 - add hint about havign to run to attach unaggressive npcs.
529 root 1.494 - pet monster level was not displayed correctly in "showpets index".
530     - clean up floating point conversions and many similar nitpicks.
531 root 1.502 - fix hanuk altar.
532 root 1.504 - overhaul material system to be much faster, and having less bugs, but
533     still having a lot of cruft :/.
534 root 1.502 - add marble shop floor.
535 root 1.494 - move gcc specifics to new file include/compiler.h.
536     - unrecognised cfpod directives could cause undefined behaviour.
537 root 1.505 - added boes' marble shop to steinwandstadt.
538 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
539     - optimise mapspace updates.
540     - cache volume/items per mapspace.
541 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
542     decrease).
543 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
544     have led to weird item multiplications.
545 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
546 elmex 1.501 - fixed crash bug in learn_spell command.
547 elmex 1.634 - enhanced output of the mapinfo command.
548 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
549 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
550     from perl to c++.
551 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
552     and use it in some "inner" loops.
553 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
554 elmex 1.511 - fixed jeweler experience output to not be floating point.
555 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
556 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
557 root 1.518 - try to prefetch memory inside process_objects, which can give
558     enourmous speed gains.
559     - make some small optimisation to the process_objects loop.
560 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
561     handling different chksum lengths.
562     - check for hash collisions in cfutil.
563     - reduce face checksum size from 6 to 4 bytes.
564 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
565 root 1.523 - removed weather-specific attributes.
566     - fixed genkeywords dependency.
567     - do not clear "randomitems" slot for world underlays.
568     - use "sl" as short-hand for speed_left in save-files, just to make them
569     smaller.
570 root 1.517 - in general, don't crash on value-less resource file lines
571     anymore, due to get_str never returning a 0-pointer.
572 elmex 1.521 - code cleanup in move_symptom.
573 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
574 root 1.494
575 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
576 root 1.481 - some Andrew Madloch wanted, despite being specifically told
577     multiple times that the Deliantra parts additions are under AGPL,
578 root 1.487 lock up the source code of the server within his company.
579 root 1.481 some reorganisations have been done to the sourcecode to make
580     it clearer that this violates the Affero GPL. Help to keep
581     Deliantra free software even for the coming generations
582     and be wary of the promises of Andrew Madloch, he has nothing
583 root 1.487 good in mind for free software.
584 root 1.480 - clarify which files of the server are 100% AGPL.
585 root 1.481 - minor reorganisation, move some GPL code into other files.
586 root 1.483 - implement viewpoint (which is like observe, but only for the map,
587     not stats etc.).
588 root 1.484 - replace magic mapping overlay by a flying bird exposing area
589     on the worldmap (ext/magic_mapping.ext).
590 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
591     - @find results in npc dialogue is now stored in $find.
592 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
593 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
594 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
595     dm instead.
596 root 1.456 - (maps) add town portal to celvear.
597 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
598     mapsets from crossfire, together with associated archetypes.
599 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
600     - (maps) define a new whalingoutpost region.
601 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
602     and most archetypes that go with them (without stoning and swallow effects),
603     casino tokens and stock certificates are also missing.
604 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
605     and santo dominion.
606 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
607     to go with them. also adjusted archetypes to be more korrekt "gotisch".
608 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
609 root 1.460 - properly close client-side dialogue when the player is teleported away.
610 root 1.459 - map-tags did not properly close it's database tables or wait
611     for a quiescent state, causing memory corruption on reload.
612 root 1.454 - support "stat.xyz" accessor in match expressions.
613 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
614 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
615     fixes long answers from npc dialogue).
616 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
617 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
618     and to not add a "put your code here" force needlessly.
619 root 1.463 - (arch) fix or improve many plurals.
620 root 1.465 - markers do no longer add a force if the slaying field is unset.
621 root 1.466 - sped up search-items implementation, but it's still horrible.
622 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
623 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
624     used to reogianise the illogical arch tree a bit.
625 root 1.479 - (maps) import most map names from crossfire.
626 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
627 root 1.483 - fly_high movement gives better los, ignoring blocksview.
628 root 1.488 - the addexp command should now honour skill names with spaces.
629 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
630 root 1.491 - (arch) added many more buildable marble floors.
631 root 1.490 - major namespace cleanup: save 45kb by making functions static
632     that were unnecessarily global.
633 root 1.452
634 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
635 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
636 root 1.451 - fix a memory buffer overflow in the book code.
637 root 1.429 - add @check, @find npc dialogue commands.
638     - (maps) add a number of town interiors.
639 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
640 root 1.451 - (maps) add celvear area from cfextended.
641 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
642     - (server,maps) fix bug causing some library books not to be chained down,
643     cause Scorn/Navar libraries not to have inscribable books.
644 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
645 sf-marcmagus 1.433 inappropriate item power.
646 root 1.448 - (maps) fix intwell balancing issue.
647 root 1.437 - improve the look of generated books.
648 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
649     - fix bug where players could bypass no_drop by putting items in containers.
650 root 1.430 - consecutive commands arriving at the same time in the server would be
651     corrupted if the length was >255.
652 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
653 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
654     and perl.
655 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
656     functionality (and more) inside the same object using the match expressions.
657     - create simpler match expression compiles in many common cases.
658 root 1.439 - reduce object size by removing obsolete "seen_by" member.
659 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
660     of the new dynbuf::splice function (which gave an unexpected net win
661     in code size...).
662 root 1.442 - the server will no longer complain (and subtly fail) when an object
663     being removed from a map causes another object to get removed.
664 root 1.441 - banish strncpy from the server, speed up and simplify sending item
665     descriptions to the client considerably.
666 root 1.442 - add new "in head" set modifier for matches.
667     - new BLOCKED_MOVE event added.
668     - mapscript archetype now has activate_on_xxx true by default, as similar
669     connected elements.
670 root 1.448 - (maps) imported all styles from cfextended except
671 root 1.444 floorstyles/land_plots and monsterstyles.
672 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
673 root 1.446 - don't crash when treasure lists are empty / supply new empty
674     treasurelist for randomitems when none can be found.
675     - implement cf::map::static_maps and use it in map-tags.ext.
676 root 1.449 - fix a bug in map-tag scanning when moving tags.
677 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
678     for a reaction.
679 root 1.447 - implement new "loadall" map loading command, purely for debugging.
680 root 1.429
681 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
682 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
683     but not horns (to make them more useful for content-creators).
684 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
685     2) it skipped spell effects and 3) it didn't handle the case where
686     and object was destroyed while iterating over it correctly. all this
687     allowed players to sometimes walk onto spaces they should not be able to
688     walk on.
689 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
690 root 1.399 - examining an object now dumps the serialised object form when the user
691 root 1.404 is a wizard (wizlook).
692 root 1.421 - altars no longer accept unpaid items.
693 root 1.411 - party spells didn't work all that well.
694 root 1.424 - added complex object matching framework (cf::match), and make altars
695     and pedestals use it.
696 root 1.425 - identified skill-tools show what skill they grant.
697 root 1.399 - display the duration of change_ability spells when examining them
698     (missing: protection spells, but they are a hack...).
699 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
700     adding more variety to the different mushrooms.
701 root 1.398 - fix a minor cfpod formatting bug.
702 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
703     the hintmode setting on the settings page.
704 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
705 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
706 root 1.399 - enable the object loader to also dump archetypes.
707 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
708 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
709 root 1.402 - force the initial face when loading an object that is time-animated
710     or a monster, so it does not have to be specified anymore.
711 root 1.403 - fix a bug where recasting an ability changing spell could shorten
712     its remaining duration.
713 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
714 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
715 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
716     up splay operations as well.
717 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
718 root 1.412 - implement introspection data for C++ classes (%REFLECT).
719 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
720 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
721 root 1.419 - fix transmutation alchemy.
722 root 1.424 - speed up many frequently-invoked C->perl callbacks.
723 root 1.419 - added complex object matching framework, to be used in altars and the like.
724 root 1.426 - switch to YAML::XS from YAML.
725 root 1.396
726 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
727 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
728     that ultimately was not helpful to catch it :)
729 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
730     all callers to use either one or the other, as appropriate. This
731     fixes the (rather fragile) light spell, maybe others.
732     - fixed an overflow and exploit in the bank/payment code.
733     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
734 elmex 1.384 to explain the skill a bit more.
735 root 1.389 - removed a buggy check for zero attacktype. So that we might find
736 elmex 1.388 the real bugs in the archs/maps/objects.
737 elmex 1.394 - Fixed enabling torches with lighters.
738 elmex 1.387 - (maps) Added Heaven Town region.
739     - (arch+maps) Fixed & normalized warriors on map
740     /quests/peterm/CTower/Barracks.
741 root 1.392 - fix the light spell (and possibly diseases and other lights).
742 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
743 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
744     a long time ago, and similar cases are still to be found in the maps.
745     - make the socket_timeout configurable in the code (but not yet for users).
746 root 1.393 - earth wall health bar is now correct.
747 elmex 1.384
748 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
749 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
750     freeze with IO::AIO anymore due this change.
751 root 1.364 - avoid a crash when a player tries to apply a lighter.
752 root 1.376 - allow a spell argument for dimension door.
753 root 1.362 - move shop item listing and some otherstuff into the info tab.
754 root 1.360 - avoid crashes when non-players cast party spells.
755 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
756 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
757     - small improvement of the number of potions in shops
758     (by Job Vranish).
759     - added a few party spells (by Job Vranish).
760 root 1.362 - use a common message dynbuf.
761 root 1.364 - destroying tear down objects will now use the full hp range
762     for animation and will only destroy/lastframe when hp < 0.
763     - allow monsters to use earth to dust.
764     - use manhattan distance for get_rangevector_from_mapcoord, just as
765     in get_rangevector.
766     - los updates now correctly take tiled maps into account.
767     - do los updates even on maps without darkness.
768 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
769 root 1.375 - upgrade to IO::AIO 3.21.
770 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
771 elmex 1.373 - properly catching exceptions from callback in irc.ext.
772 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
773 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
774 elmex 1.368 - (arch) added hint about usage to Slag Ex.
775 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
776     like the rest.
777 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
778 root 1.378 - (arch+maps) added rate limited converter and adjusted
779     /elmex/mana_fountain.
780     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
781     - reduce size of casting_time, move_status, attack_movement,
782     last_heal and last_sp slots, squeezing some more space out of struct
783 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
784     anywhere.
785 root 1.358
786 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
787     - fixed bug in alchemy, where finding the right object for enhancements
788     didn't work.
789 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
790     effects (w.r.t. put_more) per mapspace, to give the server a chance
791     to survive a hundred deathsheads.
792 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
793     disastrous bug of unfortunately unknown proportions...
794 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
795 root 1.343 - use gender-neutral place descriptions for invite.
796 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
797     Thanks go to Lisa Larsen!
798 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
799     anymore).
800 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
801 root 1.345 - use better dependency tracking for include/keyword.h.
802 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
803     so it is possible to invite somebody out of some stck-till-death traps,
804 root 1.346 or simply to commit suicide.
805 root 1.352 - replace the "ignoring delayed commands" message by something more useful
806     (cf. cunning gnome freezeing issue).
807 elmex 1.349 - various fixes for weapon improvements.
808 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
809 root 1.353 - support T and G sequences in cfpod.
810 root 1.343
811 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
812 root 1.339 - convert me command from per-map to chat, which makes more sense, also
813     document it.
814 elmex 1.336 - more than one spellbooks of same class can now be given
815     in class selection.
816 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
817     spell rebalancements.
818 elmex 1.338 - the IRC gateway filters IRC colors now.
819 elmex 1.336
820 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
821 root 1.331 - (arch) fix quiver of Holding Bolts.
822 root 1.332 - applying unpaid items will now examine them.
823 root 1.330 - add "What" column to body command, showing items in that slot.
824 elmex 1.329 - redesigned and rebalanced lamps and torches.
825 root 1.330 - add "..." to item names that have been shortened.
826     - fixed "assign" function that squeezes strings into fixed length.
827 elmex 1.333 - add cursed effect to lamps and (some) torches.
828 elmex 1.334 - fixed bad assigned crafting skills and their tools.
829 root 1.312
830 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
831 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
832 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
833 root 1.312 - make monster smell logic dependent on their wisdom stat.
834 root 1.324 - put the death reason into a separate tab.
835     - converted "connected" slot to string, cleanly got rid of some ugly
836     hacks such as the path_attuned hack.
837 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
838     - replace one-at-a-time hash by faster than smaller FNV-1a hash
839     when hashing strings.
840 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
841 elmex 1.320 whether the right cauldron is used.
842 root 1.313 - considerably optimise shared string implementation by
843 root 1.316 making its null value a compiletime constant.
844 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
845     as well as using shstr_cmp to pass shared stringsa round efficiently,
846     for lots of code size savings.
847 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
848     they are sleeping: generators now check for the sleeping flag.
849 root 1.318 - tell gcc not to excessively inline some perl interface functions.
850 root 1.322 - remove marking rune length limit.
851 root 1.323 - fix formatting of cfpod when a verbatim block was following
852     a single newline.
853     - move resistances, statistics and showpets command output into tabs.
854 root 1.326 - implement map scripts that can replace the boulder logic without
855     having to write extensions.
856 root 1.310
857 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
858 root 1.302 - fix a longstanding bug that teared multipart monsters
859     at map boundaries apart.
860 root 1.292 - temporarily make permanently invisible player visible when
861     he/she makes noise.
862 root 1.284 - fix being able to see through walls a bit.
863 root 1.303 - improve look at output.
864 root 1.285 - completely replaced the line of sight algorithm with a variant
865     of spiral fov capable of visibility grades and arbitrary
866     shadow angles, that uses less memory and less code.
867     - the new los code supports arbitrary map rectangles and loosens
868 root 1.310 other restrictions of the old code, supporting further optimisations.
869     - update los if blocksview-objects are inserted in a map, not just when
870 root 1.287 removed (e.g. for summon fog).
871 root 1.303 - permanent invisibility doesn't make immune against making noise:
872     implement a noise system that allows monsters to locate the player
873     when he/she makes noise.
874     - implement a primitive smell system that monsters can use to track
875     players.
876 elmex 1.288 - create bomb now also works when casted by door traps.
877 elmex 1.290 - (arch) new torch graphics.
878 root 1.289 - (maps) considerably soften the subway spider.
879 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
880     the guards from being killed by players.
881 root 1.310 - (maps) lots of tweaks in and around scorn.
882     - (maps) use special non-blocksview jungle, mountain and
883     darkforest freely on the worldmap, to get gradual sight obstacles
884     instead of total blackout in those areas.
885 root 1.289 - no maximum darkness for outdoor maps anymore.
886 root 1.291 - add more hints, fix some messages.
887 root 1.292 - fix a bug: firing rods should tell you something about them.
888     - make light additive even within players.
889 root 1.293 - darken xrays effect a bit.
890     - improve handling of los changes when inserting or removing
891     objects, not perfect yet.
892     - make map darkness signed (formerly unsigned) to allow
893 root 1.294 ambient lighting and centrally manage darkness as an offset.
894     - revamped, fixed and documented the server calendrics, also
895     tell users the current time and data, to improve awareness.
896     - implement proper wizlook flag and handling of wizlook, instead
897     of dumbly just clearing los once.
898 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
899     and has a smaller runtime variance.
900 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
901     making them actually useful.
902     - see_in_dark now increases the viewing radius by 3.
903 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
904     speedup, as well as in many other places.
905 root 1.299 - remove support for extended map infos - these are not used
906     by the deliantra client and removing them gives us a 10% speedup
907     when sending map changes.
908 root 1.300 - remove most gcfclient and other client bug workarounds, as well
909     as now obsolete protocol versions, simplying the code.
910 root 1.301 - optimise and simplify generation of random numbers.
911 root 1.303 - correctly provide a non-zero default density for materials, to
912     avoid crashes, fix other bugs in the material handling code.
913     - fix volume calculations.
914     - fix cfpod parsing when multiple verbatim blocks were separated by
915     newlines.
916 root 1.305 - increase monster detection radius from wis/5 to wis/3.
917 root 1.306 - remove old pickup modes.
918     - remove obsolete disarm and search commands (search wasn't working
919     anyways).
920 root 1.308 - fix a crash when an npc applied a sign.
921 root 1.284
922 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
923 root 1.283 - this release is assumed to be very stable.
924     - (maps) radically redesigned and improved tutorial.
925 root 1.280 - directional casting no longer immediately removes the invisible effect.
926 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
927 root 1.272 - fix overflow in lighting calculations.
928     - negative glow radii can no longer cause total darkness.
929 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
930     only maximally-lit ones.
931 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
932     - swashbucklers got the oratory skill now.
933 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
934 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
935 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
936 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
937     (which was probably broken, too).
938 root 1.281 - support negative glow radii during daytime, too.
939     - use circular, not rectangular, viewing area.
940     - use minimum viewing distance of 2 in outdoor maps.
941     - negative glow is stronger than viewing area or lamps.
942 root 1.283 - (arch) new darkness spell face.
943 root 1.272
944 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
945     - (maps) completely redesigned scorn.
946 root 1.269 - "cast light" now works on oneself.
947 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
948     negative glow radii again (they were totally broken before).
949 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
950 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
951 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
952 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
953 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
954     back to the player.
955 root 1.251 - attuned/repell and spell base level system reworked.
956 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
957 root 1.247 be less erratic now.
958 root 1.248 - refuse to write the uuid file if the uuid is zero
959     (to avoid writing it in early crashes).
960 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
961     - speed up emergency_save by not syncing every file separately.
962     - no longer reattach perl to every object on reload, it's slow, and no longer
963     necessary since we don't nuke stashes anymore.
964     - do not bootstrap perl from the commandline args, use separate eval for
965     better error reporting.
966 root 1.259 - fix a crash when pushing cone spells met ice attacks.
967 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
968 root 1.255 - speed up map refresh in server a bit.
969 elmex 1.258 - refactored drop code and fixed some programming errors in it.
970 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
971 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
972 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
973     as the current weight of the inventory.
974 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
975     dragonfire has been introduced for the non-dragon players.
976 root 1.265 - remove unused "tooltype", "start_holding" object slots.
977     - change "weapontype" object slot to uint8.
978     - convert "hide" object slot into flag.
979     - reorder object members for better locality of reference and codesize
980     decrease.
981 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
982 root 1.267 - fix a crash when no skill could be found when killing amonster.
983 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
984     every completed aio operation.
985 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
986     and update mapspaces if necessary.
987 root 1.246
988 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
989 root 1.241 - removed all command line parsing, only env variables are supported
990     anymore.
991 root 1.239 - region-specific monsters will now once more be on the worldmap.
992 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
993 root 1.225 would grow out of bounds.
994 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
995 root 1.222 - fixed a double-escaping bug in the pod-parser.
996     - rewrote the cfpod parser in C++.
997     - hintmode moved to C++, players need to re-set their hintmode if
998     they dislike "show".
999 root 1.231 - fix RIP inscription.
1000 root 1.239 - bump login name length from 18 to 20 char max.
1001 root 1.231 - correctly support gender in emotes.
1002     - correctly support gender in the death messages.
1003     - correctly generate death messages for players only when they really die,
1004     with increased information.
1005 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1006     and data corruption (but apparently was never triggered).
1007 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1008 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1009     data corruption bug.
1010 root 1.223 - tweak coredumping/monitoring a bit.
1011 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1012 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1013     (from a corrupted file).
1014 root 1.241 - redid skills command to send output to proper channel.
1015 root 1.233 - object->map is no longer refcounting.
1016 root 1.228 - add FLAG_DEBUG for internal debugging.
1017 root 1.231 - add NDI_VERBATIM flag to send_msg.
1018 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1019 root 1.240 - player->exists is no longer a sync_job.
1020 root 1.233 - split login.ext's player scheduler into
1021     it's own player-scheduler.ext extension.
1022 root 1.222
1023 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1024 root 1.212 - require perl 5.10.
1025 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1026 root 1.204 - swap player and observed count's on the map when observing.
1027 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1028 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1029 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1030     could be found.
1031 root 1.208 - pits now have a configurable "random spread" range and default
1032 root 1.213 to a radius of two now.
1033 root 1.212 - rewrite pay_player_arch.
1034     - use a more stable perl_reload implementation.
1035     - do not use Symbol::delete_package (causes crashes after perl-reload),
1036     use our own, safer, clear_package instead.
1037     - when asynchronously dumping core, close all file handles to allow
1038     the server to restart concurrently.
1039 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1040     sequences, without double-encoding. it should be faster, too.
1041     - the above fixes wrong display of help tetx and many other issues.
1042 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1043 root 1.218 (0.9976+), use it for long books and other messages.
1044 root 1.210 - eradicate listen command and corresponding code.
1045 root 1.211 - eradicate logs command.
1046 root 1.218 - let the client log into the server log, used for crash backtraces.
1047 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1048     old style spell objects with the spell magic bullet.
1049 root 1.220 - (arch) fixed skill less rods in the archetypes
1050 root 1.204
1051 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1052 elmex 1.197 - made jeweler workbench larger and some other minor map
1053     changes in jeweler town.
1054 root 1.196 - fixed wrong item handling in jeweler skill code.
1055 root 1.198 - (arch) use a special "key_random_map" for random map keys
1056     that are used up.
1057 root 1.199 - fix a crash when the player who was observed has logged out long
1058     enough for his region/map to be gone.
1059 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1060 root 1.201 - add some missing dependencies.
1061 root 1.203 - log to /var/log/deliantra/ by default.
1062     - hack observe code to enable smooth movmenet when observing.
1063 elmex 1.195
1064 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1065 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1066 root 1.179 - correctly move gsay to the party channel.
1067 root 1.178 - fix a crash when animate weapon was used in some areas.
1068 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1069 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1070     with NPCs.
1071 elmex 1.175 - (arch) dragon scales got proper type now
1072 root 1.193 - object::decrease would sometimes cause container weights to
1073     be wrong, this has been fixed.
1074 root 1.194 - do not send time updates for newly-seen items.
1075 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1076 root 1.183 - fix cone spells etc. going through walls sometimes.
1077 root 1.186 - fix a weight update bug that sometimes left containers
1078     with wrong weights.
1079 root 1.194 - added auto_apply event and extension for shop tiles.
1080 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1081     - make sure the map is loaded when using a town portal return.
1082 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1083     where healing spells didn't cost any grace.
1084 root 1.173 - fix starvation kill reason.
1085 root 1.174 - fix pk killer name message.
1086 root 1.189 - don't let people apply signs with @match.
1087 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1088     what seems to be the biggets memleak in the server).
1089 elmex 1.171
1090 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1091 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1092     - use anyevent to manage listen ports (this enables IPv6 support).
1093 root 1.167 - server supports ipv6 client connections now.
1094 root 1.168 - use newly-available Coro::AnyEvent.
1095 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1096     to let it handle AIO requests.
1097 root 1.167
1098 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1099 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1100     processing considerably (especially in the client) and reduces data transfers
1101     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1102 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1103     - (map) fixed npc dialogue in pup_land/s_f/special.
1104     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1105     (swarm spells now stay in the player's inventory).
1106 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1107 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1108     archetype *archname* (chairs of different facings were merged).
1109     - bugfix: fix a potential crash issue in find_object_name (not used
1110     normally).
1111 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1112 root 1.164 (destruction, magic missile etc.).
1113 root 1.163 - swarm spells without a direction now use various spiral patterns
1114     instead of being fully random.
1115 root 1.158 - update AnyEvent API to 3.4 and above.
1116 root 1.156
1117 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1118 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1119 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1120 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1121     and for attacking monsters. it also takes about one second to do a jump.
1122 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1123 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1124 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1125 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1126     were created outside a map.
1127 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1128     (fixed by reversing the logic).
1129 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1130 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1131 root 1.154 - bugfix: support random maps >127x127.
1132 root 1.152 - (maps) fixed the death certificate system in nimbus.
1133 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1134 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1135 root 1.147 - (arch) give ball lightning a real name.
1136 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1137 root 1.155 - support cfpod in ex replies (client item tooltips).
1138 root 1.143 - unapply item in range slow when readying a spell.
1139 root 1.148 - bugfix: account for rounding errors in weight updates.
1140 root 1.139 - remove synchronous mkdir in chargen_race_done.
1141     - fix per-race starting maps.
1142 root 1.142 - check hiscore on suicide and quit as well.
1143 root 1.138 - tell players when they are starving.
1144 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1145     - fix map difficulty calculation for generators.
1146 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1147 root 1.149 - support no_drop map header flag (before it was only available internally).
1148 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1149 root 1.133
1150 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1151 root 1.119 - bugfix: custom skill settings were not saved by the server.
1152     - bugfix: remove did not actually remove items from the inventory, leaving
1153 root 1.116 ghost items.
1154 root 1.119 - bugfix: properly update items identified on the ground.
1155 root 1.120 - bugfix: use localtime_r in the logger thread.
1156 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1157     - bugfix: archetype reloads could crash the server.
1158 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1159 elmex 1.114 player is not logged in.
1160 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1161 root 1.117 server startup.
1162 root 1.128 - bugfix: fix the door surround check in the random map generator.
1163     - (maps) fix heaven quest difficulty progression.
1164     - (maps) fix some random map styles.
1165     - dropping items a shop is not interested in won't sell them anymore.
1166     - rods and horns with a too low maximum charge allow now at least one discharge.
1167     - implement kill & death statistics.
1168     - random map preparation is no longer synchronous.
1169     - rewrite find_style in perl, no longer does synchronous I/O.
1170     - improve random map specials placement.
1171     - make the killer a real object pointer instead of a string, improved
1172     kill reason messages.
1173 root 1.117 - take advantage of new aio_close and aio_chmod.
1174 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1175 root 1.125 - change_abil is much faster.
1176 root 1.126 - update the floorbox more often to work around the reverses item order
1177     display in clients.
1178 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1179 root 1.126 - add hints to the invite messages.
1180 root 1.127 - rewrote key<->value pair handling.
1181 root 1.128 - use an independent random number generator for the random map generator.
1182 elmex 1.113
1183 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1184 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1185     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1186     - completely automate the weight handling, should fix all weight
1187     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1188 root 1.103 - reloading archetypes while a user was in the character creation phase
1189     could crash the server.
1190 root 1.106 - fix a nontrivial number of cases of code commented similar
1191     to "is this really correct?", as many of those cases are now handles
1192     automatically by lower level code.
1193     - replace many ad-hoc checks for client visibility by object::visible_to,
1194     should result in broader applicability of functions using it.
1195 root 1.104 - merge items with different arch pointers refering to the same arch
1196     (due to archetype reloads).
1197 root 1.106 - refactored the object remove/insert functions and most related
1198     functions (decrease, split, merge_ob etc.).
1199 root 1.105 - make it compile better on freebsd (reported by pippijn).
1200 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1201 root 1.108 - fix the longstanding "container stays open" bug.
1202 root 1.107 - improved floorbox updating to be incremental and other protocol
1203     optimisations.
1204     - get rid of update_after_inventory_change and only do update stats
1205     for weight once/tick/player at max.
1206 root 1.109 - rewrite party commands, use party channel.
1207 root 1.103
1208 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1209 root 1.97 - properly link against libgthread as that is needed to make the slice
1210     allocator thread-safe.
1211 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1212     recommended configuration) (reported by Samuel Gondouin).
1213 root 1.94 - always put godgiven items into the player inventory, never any containers.
1214 root 1.92 - (maps, arch) the scorn go club was founded!
1215 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1216 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1217     became a real spell-class.
1218 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1219     - (arch) considerably strengthened spark shower and destruction.
1220     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1221     finally reloadable at runtime.
1222     - changed archetype loading algorithm to only require one pass and
1223     use delayed resolving of references.
1224 root 1.101 - examine command now uses the examine infobox.
1225 root 1.102 - implement an "incremental garbage collector" for archetypes.
1226 root 1.98 - enable slice allocator again.
1227 root 1.96 - implement optional free memory poisoning.
1228 root 1.91
1229 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1230 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1231 root 1.85 skill.
1232 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1233     names (also update all maps to use money instead of coins).
1234 root 1.78 - add uuid accessors to perl.
1235     - add coin names and archetype accessors to perl.
1236 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1237 root 1.78 - change perl extensions to not use hardcoded coins and values.
1238 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1239     and be more parsimonous of uuid usage by the exact value out on exit.
1240 root 1.86 - write log messages in another thread, removing another sync point.
1241     - support multi-line log messages in a nicer way.
1242 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1243 root 1.81 - fix a minor memleak in the random map generator.
1244     - some parts of the random map generator are not coroutine-safe,
1245     so only call it "single-threaded".
1246     - major cleanup of memory management in random map generator.
1247 root 1.87 - slight refactoring of the random map generator, faster too.
1248 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1249     bookkeeping bug.
1250 root 1.87 - work around "player is on active list" problem by deactivating player
1251     after loading.
1252 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1253     there have in fact been allocations.
1254 root 1.82 - fix object::insert to do as documented and insert into the env
1255     if necessary.
1256     - fix cf::map::unique_maps.
1257     - fix nrof overflow check in can_merge_slow.
1258     - fix converter code to handle >31 bit values.
1259 elmex 1.83 - added support for the player_sold flag
1260 root 1.84 - converters no longer accept unpaid items.
1261 root 1.88 - canonicalize random map meta files for better unification.
1262 root 1.77
1263 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1264 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1265     when mlockall has been used.
1266 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1267 root 1.72 - use separate thread for ticker timing (and more in the future).
1268     this greatly increases timing accuracy and gets rid of an enourmous
1269     number of gettimeofday calls.
1270 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1271 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1272 root 1.71
1273 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1274 root 1.68 - rebalanced default experience table to be more exponential
1275     and much easier up to level ~40, then moderately harder.
1276 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1277 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1278     - do not exit on reload/load errors but properly cleanup.
1279 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1280 root 1.66
1281 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1282 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1283     (this fixes the jeweler skill).
1284 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1285 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1286 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1287     it has reset, which is better than putting it on the savebed, also as
1288 root 1.321 proof that the player didn't use a savebed).
1289 root 1.59
1290 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1291 root 1.56 - work around perl bug in configure perl module version check.
1292 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1293 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1294 root 1.52 - fix a bug in animate_weapon, causing a crash.
1295 root 1.54 - no longer exit when a coroutine throws an exception.
1296 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1297 root 1.53 - fix the "<player> is nuts" message.
1298 root 1.58 - fix an exception at logout due to the json_coder being gone.
1299 root 1.43 - upgrade to EV version 2.0 API.
1300 root 1.47 - when players don't apply a savebed correctly but stand above one,
1301     do not move or kill them.
1302 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1303 root 1.43 - implement generic framework for server-side resource files.
1304     - implement resource file update event.
1305     - hook experience table update into the framework.
1306     - move jeweler.yaml to resources (arch/).
1307 root 1.44 - switch from Crossfire to Deliantra perl module.
1308     - implement json2json arch filter.
1309 root 1.45 - implement widget protocol version 2, support for ui templates.
1310 root 1.54 - mapinfo is now handled fully asynchronously.
1311 root 1.48 - ext/irc: also log irc messages.
1312 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1313 root 1.43
1314 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1315 elmex 1.41 - limited the number of items that can be picked up and dropped
1316 root 1.42 as temporary measurement against bad performance or dropping things
1317     (this lead to long freezes and triggered the watchdog).
1318 elmex 1.41 - improved the performance of the drop command a bit.
1319 root 1.38 - switch from Event to EV for higher performance, easier usage,
1320     less bugs...
1321 root 1.39 - updated to release version of the gnu affero license.
1322 root 1.38
1323 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1324 root 1.36 - more thoroughly rename the binaries, contact addresses.
1325     - update the copyrights.
1326 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1327     crashes.
1328 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1329     potentially causing crashes.
1330 root 1.35 - assign weapons on user load time, not login-time, avoiding
1331     crashes.
1332    
1333 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1334 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1335 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1336     in some of the maps.
1337 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1338     which is now trivial to do.
1339 root 1.33 - removed all traces of the old (and never working) plug-in interface
1340     (70kb code less on amd64).
1341 root 1.34 - improve/tune scheduling priorities.
1342     - fix some freezing bugs.
1343     - fix a memory corruption problem in dynbuf.printf.
1344     - use channels for chat and many informational commands.
1345     - improved the tutorial.
1346     - create missile is now fixed.
1347     - race fields must now contain archetypes.
1348     - jumping skill now works as advertised.
1349 root 1.31
1350 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1351 root 1.24 - relicense under the gnu affero license.
1352 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1353 root 1.24 - implement server-side framework for generic resources.
1354     - use resource framework for server-provided ambient
1355     music.
1356 root 1.27 - save object owners (players only atm).
1357 root 1.24 - replace limited sound api with server-provided sound effects.
1358     - new sc (sound control) protocol command.
1359     - improve fxix protocol to include types.
1360     - exactly fill tcp segments, if possible.
1361     - output-rate is now an upper limit, the server will automatically
1362     (and quite perfectly) adjust to the network conditions, ensuring
1363     low latency even during bulk transfers (music, images, sounds etc.).
1364     - implement server-side widgets (i.e. client widgets controlled
1365     in the server side). this will allow future expansion without
1366     having to upgrade clients.
1367     - implement a (artwork) world map with realtime player position
1368     tracking.
1369     - new and more efficient extcmd (server still supports old extcmd
1370     protocol).
1371 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1372     calcluation that could be easily exploited by users.
1373     - rebalanced diseases to spread more naturally/evenly.
1374     - completely asynchronous map loading even for tiled maps.
1375 root 1.24 - replace simple messaging protocol with channels carrying metadata
1376     (similar to message types, but more directed at the user).
1377     - reduce command processing latency by a whopping 120ms by
1378     reordering some processing steps inside the server. this directly
1379     reduces lag by 120ms.
1380     - actually send spell faces to the client.
1381 root 1.23 - implement player genders.
1382 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1383     otherwise return to savebed and possible kill if the log-out
1384     was for too long.
1385     - fast socket-dead detection (kick player after 8 seconds without ack).
1386     - greatly reduce the cpu time needed to draw maps _again_.
1387     - archetypes are now subclasses of objects.
1388     - rebalanced shop greed and approval functions to be more realistic
1389     (and likely match the actual intention).
1390 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1391     italic, gender-specific text, paragraphs etc.
1392 root 1.24 - implemented hint framework, players can opt to receive hints.
1393     - implemented (long) book framework, added some books from the cf wiki.
1394 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1395     protocol and is capable of transmitting generic meta information.
1396 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1397     - replace the nexus by a per-player tutorial map that teaches stuff
1398     better than the newbie house.
1399 root 1.18 - fix the magicmap colours.
1400 root 1.19 - optimise map update even more by removing unneeded code and checks.
1401     - decouple map and stats update from pl->ob and use pl->observe instead.
1402     - implement observe command.
1403 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1404     calls with a simple comparison.
1405     - fix a latent crossfire bug that could crash the server because the
1406     map refresh did not update the mapspace.
1407 root 1.24 - support custom keys for regions and maps, regions are now
1408     refcount-managed.
1409     - allow worldmap overlays anywhere in the 000..999 range.
1410     - new system to acquire time slices for background jobs, to reduce
1411     jitter.
1412 root 1.27 - semi-persistent object-referencing framework (currently only players
1413     supported).
1414 root 1.22 - dependency tracking for perl extensions.
1415 root 1.24 - new slag-ex extension for cleaning cauldrons.
1416     - fix invoke result processing.
1417     - there are even less i/o syncpoints in the server now.
1418 root 1.29 - added map-tags extension that scans all maps for object tags
1419     and records them in the database (not used yet).
1420 root 1.28 - metaserver 2 support.
1421 root 1.22 - many more bugfixes and minor optimisations.
1422 root 1.16
1423 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1424 root 1.14 - optimised event invocation (non-wanted events can now be
1425     skipped with 4-5 inlined instructions).
1426 root 1.12 - complete rewrite of town_portal: it now creates a portal
1427     to the "nearest" town only, travel is only possible
1428 root 1.13 to the town and back, anybody can use it (also removes
1429     one of the remaining syncpoints in the server).
1430 root 1.10 - complete rewrite of the range/attack skill slot system:
1431     there are now two slots, one for combat, one for ranged
1432     attacks.
1433     - introduce the concept of a current weapon (either a ranged
1434     or a combat weapon/skill/tool) and switch between them as
1435     needed.
1436     - rewrite bow code so bows get more useful: apply damage,
1437     attacktype and other stats to the arrows and treat
1438     bows as weapons. also rebalance the missile weapons skill
1439     so its damage increases with level.
1440     - rewrite the complete player speed logic: weapon_speed now
1441     works as documented and there are no unnatural speed boosts.
1442 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1443     installation, replacing the old collect scripts and
1444 root 1.9 simplying deployment by scaling and cutting faces as required.
1445     - simplify the map protocol extensively by taking advantage
1446     of missing bigfaces, speeding up map generation immensely.
1447 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1448     other archetypes.
1449     - rationalise archetype, region and treasurelist file format
1450     into a single file format and make them reloadable asynchronously.
1451 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1452     reloadable at runtime.
1453 root 1.6 - implement 64x64 faceset support.
1454     - implement fxixsx protocol that saves
1455     a lot of bandwidth over the old image/face/smooth packets
1456 root 1.11 and allows images > packetsize, incremental and background
1457     transfers.
1458 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1459     on a face basis as opposed to a mapspace basis.
1460 root 1.7 - the server can now rate-limit image uploads to not exceed
1461     a certain (client-configurable) speed while guarenteeing full
1462     freedom of movement.
1463 root 1.8 - implement new ex command to request item descriptions.
1464     - implement new msg command for in-game messages with meta
1465     information (using xml).
1466 root 1.9 - enforce utf-8 for all text messages.
1467 root 1.13 - added micropather (not used yet).
1468 root 1.6 - many, many bugfixes.
1469 root 1.1
1470 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1471 root 1.1 - make coroapi accessible to cf+.
1472     - moved map handling logic completely to perl
1473     - per player maps are now marked in the map
1474 root 1.2 - maps are saved completely differently now,
1475     and much more often.
1476 root 1.17 - rewrote map header parser and writer, to be much faster.
1477 pippijn 1.4 - maps and players are now (in the average case) loaded
1478 root 1.2 and saved completely asynchronously, I/O contention will no
1479     longer freeze the server.
1480 pippijn 1.4 - players and maps can be loaded anytime, without the player
1481 root 1.2 being logged in.
1482 root 1.1 - automatically generate method interfaces for perl from headers
1483     - unbundled freezethaw
1484     - mostly rewrote common/map.C
1485     - completely rewrite server/swap.C
1486     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1487     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1488     - better message for apply failures due to applymode
1489     - removed most all of the weather code
1490     - unified logging to stderr and file
1491     - too many minor changes to document
1492 root 1.615