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Revision: 1.849
Committed: Fri Nov 18 04:44:47 2016 UTC (7 years, 5 months ago) by root
Branch: MAIN
Changes since 1.848: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.843
41 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
42     been fixed: monsters would snatch arrows/thrown_objs out of the air without
43     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
44     bolts and thrown objects as NO_PICK temporarily.
45 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
46     binary build into non-recursive Makefiles without static archives. hell, automake
47 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
48     - use c++11 headers in preference to tr1 ones.
49 root 1.845 - fix odr violation: struct point.
50 root 1.849 - make the code warnigns-clean, for some definition of warnings.
51 root 1.845
52 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
53 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
54 root 1.841 - port to perl 5.18 and newer.
55 root 1.844 - switch to xz compressed archives as only dist method.
56     - upgrade to automake 1.15.
57 root 1.724 - (maps) hopefully fix tobias' tower.
58     - (maps) hopefully fix healing potion vendor in arena entrance.
59 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
60 root 1.739 - it was possible to unapply or half-unapply cursed items in many
61     cases, which confused players and also player state. fixed.
62 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
63     some items. also, no longer uncurses spells or other invisibles.
64     - (arch) remove curse and identify now treta the marked tiem first.
65 root 1.725 - creators no longer identify objects that shouldn't be identified
66     (such as money, which won't stack afterwards).
67 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
68 root 1.746 - (maps) implement a wilderness town portal.
69 root 1.748 - (arch) set proper(?) int values for all monsters.
70 root 1.751 - (maps) fire5.map could destroy players.
71 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
72     - clear the spell's applied flag when inscribing scrolls, to make the
73     scrolls mergeable.
74 root 1.791 - redo all build material faces from scratch.
75 root 1.790 - dropall without arguments now drops all containers.
76 root 1.776 - use blitz++ for vector maths (new dependency).
77 root 1.772 - only match archetype names in artifact allowed names.
78 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
79 root 1.751 - altars with match expressions did not work properly.
80 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
81 root 1.749 - god enemy race check fixed ("god detests your race").
82     - gods errornously allowed any kind of worshipping race, even
83     ones they hate.
84 root 1.726 - use same default config in code as on gameserver.deliantra.net.
85 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
86 root 1.727 our parser.
87 root 1.767 - generate slightly more special exits and avoid warning.
88 root 1.731 - applying a glowing crystal now gives status messages.
89     - fix a memleak in the random map generator.
90     - rework the random map parameter passign a bit to be extendable.
91 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
92     also, improve the quality of the mazes (no longer will the edges
93     almost always form a passage) and add two new types - "rooms"
94     and "braided".
95 root 1.840 - implement --unique option to reset command.
96 root 1.734 - (random maps) add new "cave" layout, which is much more ...
97     cave-like.
98 root 1.744 - (random maps) new layout style "castle" that generates straighish,
99     rogue-ish maps.
100     - (random maps) new layout style "multiple" that simply mixes multiple
101     different styles in different areas.
102 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
103     - rewrite layout management in the random map generator from the
104     ground up.
105 root 1.736 - fix bug in tausworthe rng initialisation.
106     - switched to the faster and hopefully better quality gfsr{24,55} random
107     number generator, the same algorithm that freeciv apparently uses.
108 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
109     memory and imho looks nicer.
110 root 1.741 - (arch) fix samhlaidh archetype.
111 root 1.751 - fix the "archname" match special function.
112 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
113     and other fractal algorithms.
114 root 1.754 - one can no longer emote to logged-out players.
115 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
116     sacks fit on a tile again.
117 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
118 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
119     support background colour for text clients.
120 root 1.763 - (arch) improve automatic name from archname generation.
121 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
122 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
123     match expressions.
124 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
125 root 1.761 - sometimes a special exit wasn't placed when it should have been.
126 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
127 root 1.765 - require EV 4.00.
128 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
129 root 1.766 - add perlxsi.c to cleanfiles.
130 elmex 1.768 - (arch) made speed potions easier for now.
131 root 1.769 - the server didn't properly initialise all client skill slots,
132     no known impact.
133 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
134 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
135 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
136     a generic table/matrix/palette converter to cfutil.
137 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
138     apparently, in the brewery map).
139 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
140     - remove limits of 000..999 from worldmap coordinates, support negative
141     coordinates and introduce z-layers - deliantra is now 3d, in yet another
142     sense.
143 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
144     handle generic "world map areas".
145 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
146 elmex 1.779 - added is_quad flag.
147     - (arch) added quad archetypes.
148     - made the pickaxe mining tool remove quad walls and floors.
149 root 1.780 - move key_values into their own class, simplifiying lots of code and
150     making it possible to use kv pairs easily for maps and other objects as well.
151 root 1.781 - get rid of get_archetype, finally.
152 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
153 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
154     have been removed, and the map "intelligently" changes between active/inactive.
155 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
156 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
157 root 1.787 - server now enforces width/height matches between tiled maps.
158 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
159     for unordered map walks - which should not cause any real issues.
160 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
161 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
162     as all other similar macros - might cause other breakage...
163 root 1.791 - cfutil no longer creates split tiles multiple times due to a
164     off-by-one bug in comparing mtimes.
165     - cfutil now supports type: prefix to derive faces from other faces, which
166     is used for all build materials currently.
167     - require imagemagick >= 6.6.
168 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
169     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
170 root 1.795 - fix the brace command.
171 root 1.799 - implement refcnt_buf.
172     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
173     codesize decrease. wow.
174 root 1.798 - removed version 1 ext/exti command support.
175 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
176 root 1.801 - new extension, ota_update, for online updates of the game client.
177 root 1.802 - implement a simpler config value system for extensions that allows
178     config updates without a reload.
179 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
180 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
181     at it.
182 root 1.805 - make nekosan more disease-resistant.
183     - new event "infect".
184 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
185 root 1.808 - implement simple web server, currently to serve facedata for the html5
186     client.
187 root 1.809 - sort faces by name in the server to improve caching locality in clients.
188 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
189 root 1.811 - add skill_info and spell_paths resources to enable caching the info
190     and removing another command.
191 root 1.827 - send completion info to the client.
192 root 1.812 - assume all clients support the deliantra protocol extensions and allow
193     fxix/extcmd and other protocol "extensions" before setup.
194 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
195     to connect.
196 root 1.815 - implement exti doclet request to request documentation,
197     currently for commands only.
198 root 1.816 - created nickmon extension to monitor nicks.
199 root 1.817 - ix now keeps a copy of the face data while sending, in case the
200     face changes.
201     - do not allocate memory for empty refcnt_bufs.
202     - when faces change, invalidate all clients, not just clients with matching
203     faceset, as faceset only applies to tile resources.
204 root 1.818 - remove dependency on Time::HiRes.
205 root 1.819 - move face data to disk, and load it on each and every access. this saves
206     250mb ram on load, and 130mb ram in general, and only reduces the http
207     server hot cache throughput for faces from ~24000 to ~18000 requests/s
208     on my system. this should make it possible to add a lot more media files
209     in the future, and reduces the memory footprint by the server from 180mb
210     to 60mb ram.
211 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
212 root 1.821 - pod processing could deadlock because the child process might try
213 root 1.822 to get a lock.
214     - removed support for ncom packets.
215 root 1.823 - remove drawinfo packets from the server (use msg instead).
216 root 1.828 - skill objects now have their documentation in the msg slot.
217 root 1.829 - no longer allow prefix match when matchign spells, spells names must
218     now be written fully.
219 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
220     file in a child process.
221 root 1.831 - implement spellmon v2 protocol - no spell message.
222 root 1.833 - remove ability to cats/invoke seplls by "count".
223 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
224     - implement dm/dmhide in terms of the "may" mechanism, so dm
225     players must now be configured by adding may_command_dm: ["uuid..."]
226     to the config.
227     - remove nowiz command.
228 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
229 root 1.834 it only affects information commands. use observe instead.
230 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
231 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
232     problems in blitz++.
233 root 1.839 - catch sigfpe in the same way as sigsegv.
234 root 1.724
235 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
236 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
237     now easily reachable, at a price.
238 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
239 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
240 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
241 elmex 1.630 (by Dustfinger).
242 root 1.681 - (maps) fixed bad floor tile in navar apartment.
243 elmex 1.573 - made (wizard) look_at show also uuids.
244     - added cf::object::find_object_uuid (::find_object already exists!).
245 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
246 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
247 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
248 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
249 elmex 1.568 - (arch) made the hill giants loose more body parts.
250 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
251 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
252     and made them a bit more expensive.
253 root 1.633 - (maps) add more glory hole treasure styles.
254 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
255     in a select number of mlab maps.
256 root 1.667 - (maps) the library should be less of a death trap now.
257     - (maps) exits no longer point to auto-apply exits, most affected
258     maps now have proper doors or a similar solution.
259 root 1.682 - (arch) jumping skill has now physical attacktype.
260 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
261 root 1.691 - enter_map did not normalise the map coordinates when the destination
262     space is blocked, causing badness and freezes for the player.
263 root 1.685 - when applying containers, server checks for the key on activate
264     and also allows players to unapply active containers they don't have
265     a key for.
266 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
267     races files to arch, where they belong (exp_table is no longer in
268     confdir but in datadir now!).
269 root 1.677 - jeweler and sound config files are now normal datafiles as well.
270     - quit_character was causing a runtime exception, causing it to not
271 root 1.672 work since 2.93.
272 root 1.671 - entering a map will now respect move_on and other effects,
273     except for auto-apply exits :/
274 root 1.660 - only talk to the items on the nearest mapspace, or, of there
275     are none, to the player, not ALL items in vicinity.
276 root 1.625 - do not update the floorbox while running, to avoid big item
277     updates that cost network bandwidth and processing power.
278 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
279     caused overflows causing monsters to become living deads.
280 root 1.619 - unapply weapons and armour before trying to improve it.
281 root 1.588 - teach the random map generator the ability to read ".rmg" files
282     that specify which actual style map to generate, and use it for
283     the default decorstyle to avoid inappropriate maps to be used.
284 root 1.639 - support (with some limitations) multiple different skills with the
285     same subtype.
286 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
287     so nekosan could end up beign saved AND escaped to another map.
288 root 1.636 - show invisible no longer makes magic mouths visible.
289 root 1.583 - move_type changes (spells, skills etc.) now will correctly
290     take move_on/move_off into account (e.g. buttons).
291 root 1.582 - display (exit) or (random map) in client for those objects.
292 root 1.606 - removed (useless) spell damage columns from spell info and replace
293 root 1.578 it by effective casting level - clients > 2.10 required to display
294     properly.
295 elmex 1.565 - building of levers/doors works again for all kinds of floors.
296 elmex 1.563 - the player can now withdraw and deposit all the available money.
297 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
298     steinwandstadt/celvear.
299 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
300 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
301     mostly based on the spell's level in the spellbook.
302 root 1.718 - the music scheduler did not properly send new music on region
303     changes.
304 root 1.669 - (maps) fix some map regions and the region tree.
305     - the server will now be more picky when parsing the regions file.
306 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
307 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
308 root 1.566 clients.
309 root 1.690 - follow has been rewritten to be, hopefully, more robust.
310     - follow mode will not be aborted when the follower tries to move.
311 root 1.566 - tcp.ext didn't unbind in reloads.
312     - map-tags.ext didn't properly close the database on reloads.
313 root 1.567 - cfutil skips .-directories when scanning.
314 root 1.571 - build.ext prevents players from building on other player's maps.
315     - rent.ext allows the dm to enter anytime.
316     - NPC_Dialogue adds a new predefined variable, $map.
317     - new "build" event hook.
318 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
319 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
320 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
321     them on loading, for old playerfiles and maps.
322 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
323     would be handled differently nowadays anyway.
324 root 1.584 - random map .meta were not being expired at all.
325 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
326 root 1.586 - update to automake 1.10.
327 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
328     require level 4 anymore.
329 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
330 root 1.590 - monsters now rotate through all skills (in chosen_skill).
331 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
332 root 1.661 - detect/sense curse/magic will no longer work on items that don't
333     need identify.
334 elmex 1.593 - added detect mineral vein spell.
335 root 1.592 - support "wall overlays" in the random map generator - not very generic,
336     used by minable veins.
337 elmex 1.594 - (maps) relocated jeweler town to another directoy.
338 root 1.603 - (arch) implement mining pickaxes and mining skill.
339 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
340 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
341 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
342     of the output is only 1/5th (instead of 1/3rd) of ring level.
343 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
344     generated ring/amulet.
345 root 1.601 - generate most constants for perl automatically.
346 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
347     - when player dies, restore his food to at least 200.
348 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
349 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
350 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
351 root 1.600 - the singing skill actually respects the direction now.
352     - oratory and singing now require a direction.
353 root 1.603 - use_skill now requires that you can actually apply the skill tool.
354 root 1.604 - do not invoke perl on every user command anymore by providing
355 root 1.655 a command and an unknown_command event.
356 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
357     perl to C++, for speed reasons (basically undo patchset 1304).
358     - add a client_destroy event, so we don't have to hook the
359     attachable destroy event (which is called much more often).
360 root 1.606 - removed (unused) FLOOR object type.
361 root 1.607 - fix errornous change_abil messages for rods (and other types).
362 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
363     all into server/commands.C.
364 root 1.609 - save and restore combat/ranged/current slot for players.
365 root 1.610 - the server now batches item's face/fx commands, as opposed
366     to sending one fx per item - helps mostly at connect and
367     with floorbox updates.
368 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
369 root 1.614 - the random map generator now supports selecting difficult for
370     more style categories than just monsters (all except fountains
371     apparently).
372 root 1.617 - object serialiser no longer creates empty "owner" references.
373 root 1.620 - make sure failed castings take some time, too, to avoid being
374     smitten by your god.
375     - many more failmsgs and help texts.
376 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
377 root 1.623 - stop thrown objects when their speed goes too low.
378 root 1.624 - log the number of unique logins seen every minute in a compact
379     format (for statistics).
380 root 1.626 - do not send delitem for players.
381 root 1.627 - support static scalar data members properly in genacc now.
382     - implement "simple" freelist management for objects.
383 root 1.628 - recycle object counts now - to support longer uptimes.
384 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
385     function (and yes, 666 is exact!).
386     - random map generator results should now be fully repeatable.
387 elmex 1.635 - fixed possible crash bug in build code.
388 root 1.638 - rename find_marked_object to ->mark and speed up.
389 root 1.640 - player movers properly destroy themselves when used up, instead
390     of leaking.
391 root 1.642 - do not show msg for unidentified objects that need identification.
392 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
393 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
394     next_line method.
395 root 1.646 - use nicer file format for exp_table and attackmess
396     (more like other resource files).
397     - make parse errors during server startup fatal.
398 root 1.652 - properly initialise all maptile values in constructor.
399     - improved {link} map.
400 root 1.655 - optional unloadable extensions will not lead to an endless loop.
401 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
402 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
403 elmex 1.664 - building listening books is possible again.
404     - (maps, arch) added archetype for building instructions and replaced
405     the copies of the instructions in the maps with it.
406 elmex 1.666 - (arch) made the spark shower spell available in shops.
407 root 1.670 - don't create a second LOGIN event on character creation.
408 root 1.674 - correctly generate "You paid xyz" message in shops.
409 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
410 elmex 1.710 - added a 'password' command, to let DMs change the password of players
411     more conveniently.
412 root 1.680 - correctly save shopitems string, to avoid parse error when reading
413     saved maps.
414     - logging now differentiates between logging levels better.
415 root 1.684 - speed up get_typedata.
416 root 1.689 - fix deadlock problem during server shutdown/reload.
417 root 1.692 - make ext/checkrusage "more" non-blocking.
418     - use common::sense for extensions.
419     - work around a 50.10.0 utf8 caching bug.
420 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
421     "no relation to target" bugs.
422 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
423     modules being loaded from the mainloop, pre-load some more
424     core modules so perl doesn't do it later on.
425 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
426     compiling regexes.
427 root 1.701 - make exp_table and materials file reloadable.
428 root 1.702 - made reload_config non-blocking.
429 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
430     causing server freezes.
431 root 1.704 - store unhashed password, to prepare for safer authentication.
432 root 1.707 - do not log connections from the local host, to help a local
433     watchdog.
434 root 1.714 - fix summon freeze at map borders.
435 root 1.717 - support @group syntax and music config file for music face lists.
436     - run post_init jobs in parallel, they might do I/O.
437 root 1.722 - avoid apply conversion for converters.
438 root 1.562
439 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
440 root 1.558 - (maps) fix travel to valdor and back.
441 root 1.545 - do no longer by default eval map cod ein safe compartments
442     (this can be re-enabled using the safe_eval config option).
443 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
444     in lorak.
445 root 1.559 - fix data corruption issues caused by recursive calls to
446     unordered_mapwalk - now every caller must provide its own
447     buffer.
448 root 1.538 - (maps) improve tindervale maps slightly.
449 root 1.544 - (arch) considerably decrease slag ex price.
450 root 1.540 - (arch) fix filth archetype.
451 root 1.556 - extension dependency resolve was completely broken.
452 root 1.544 - multipart objects would cause save_throw_object to crash - it
453     now acts on the head only.
454 root 1.541 - do not try to connect to an irc server unless explicitly configured.
455 root 1.542 - do not expect decltype() to be available in gcc 4.4.
456 elmex 1.543 - extended the safe perl environment by loops.
457 root 1.547 - (arch) fix "armless cook" facings.
458     - the "experience table" resource item did not have a proper
459     hash associated with it, so updates could not be detected.
460 elmex 1.550 - fixed poison traps in doors.
461 root 1.548 - player->killer_name did not properly flag the name as unicode.
462 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
463     and provide a non-destructive SvPVutf8 variant.
464 root 1.554 - do not allow dragon players to change their title via the settings.
465 elmex 1.552 - ratelimited jeweler skill nugget conversion.
466 root 1.551 - under high load, the server stopped swapping out to make
467     the server more responsive, but making it impossible to reduce
468     the load by... swapping out. slot queuing will now always make
469     some progress.
470     - improve the quality of the load-avg calculation.
471 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
472 root 1.556 - don't fail to write the runtime file if the temporary already exists.
473 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
474     player now.
475 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
476     timestamp and use a tab in the client to increase awareness.
477 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
478     setflag 0 is possible.
479 root 1.560 - make install now deletes old extensions, to ease upgrades in the
480     deliantra vm.
481 root 1.538
482 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
483 root 1.532 - the destruction spell could/would corrupt server memory quite often.
484 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
485     disk, not when it already was in memory.
486 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
487     avoiding livelock during high-load emergency saves.
488 root 1.530 - logging in did not properly unapply all skills.
489 root 1.531 - (maps) make the invite quest marking much more obvious.
490 root 1.533 - (arch) fix warrior archetype names.
491 root 1.532 - map prefetching never prefetch upwards.
492 root 1.534 - wizpass no longer makes you non-blocking.
493 root 1.536 - (maps) add light to some of the special maps, add troll
494     map.
495 root 1.530
496 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
497 root 1.515 - (maps) add gorokh_final mapset from crossfire.
498 root 1.516 - (maps) block most vault-type mlab locations, open up
499     imperial converters for anybody to use.
500 root 1.519 - (maps, arch) replace all permanent stat potions by random
501     variants.
502 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
503 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
504     real player object on player changes.
505 root 1.522 - diseases and maybe other things could sometimes reduce the speed
506     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
507     much grief.
508 root 1.523 - speed_left randomisation was, apparently, totally broken.
509     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
510     of the speed slot internally and in map save files. among other
511     things, this gets rid of all the abs (speed) calls.
512     - reduce map file save files by using abridged keywords aliases.
513 root 1.494 - shop specialisation calculation was totally broken.
514 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
515     now enforced.
516 root 1.498 - fix magic mapping, which only worked for inate spell casting.
517 root 1.495 - godgiven items will now be explicitly described as such.
518 root 1.524 - (arch) dded a quiver of bolts.
519 root 1.504 - materialnames would change "randomly" on every load, only
520     set the material when the materialname was not set before.
521 root 1.497 - balancing change, halve rod recharge speed (instead
522     of 4.8s, the standard rods now recharge in ~10s. not a solution,
523     but still.
524 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
525 root 1.509 the costly flag-checking loop in most cases and using a simple
526     repeat-cache for speed_left.
527 root 1.507 - always delay stats update for players on insert/remove till
528     next tick/command, which saves a lot of cpu cycles on drop/take.
529 root 1.514 - add hint about havign to run to attach unaggressive npcs.
530 root 1.494 - pet monster level was not displayed correctly in "showpets index".
531     - clean up floating point conversions and many similar nitpicks.
532 root 1.502 - fix hanuk altar.
533 root 1.504 - overhaul material system to be much faster, and having less bugs, but
534     still having a lot of cruft :/.
535 root 1.502 - add marble shop floor.
536 root 1.494 - move gcc specifics to new file include/compiler.h.
537     - unrecognised cfpod directives could cause undefined behaviour.
538 root 1.505 - added boes' marble shop to steinwandstadt.
539 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
540     - optimise mapspace updates.
541     - cache volume/items per mapspace.
542 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
543     decrease).
544 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
545     have led to weird item multiplications.
546 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
547 elmex 1.501 - fixed crash bug in learn_spell command.
548 elmex 1.634 - enhanced output of the mapinfo command.
549 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
550 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
551     from perl to c++.
552 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
553     and use it in some "inner" loops.
554 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
555 elmex 1.511 - fixed jeweler experience output to not be floating point.
556 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
557 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
558 root 1.518 - try to prefetch memory inside process_objects, which can give
559     enourmous speed gains.
560     - make some small optimisation to the process_objects loop.
561 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
562     handling different chksum lengths.
563     - check for hash collisions in cfutil.
564     - reduce face checksum size from 6 to 4 bytes.
565 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
566 root 1.523 - removed weather-specific attributes.
567     - fixed genkeywords dependency.
568     - do not clear "randomitems" slot for world underlays.
569     - use "sl" as short-hand for speed_left in save-files, just to make them
570     smaller.
571 root 1.517 - in general, don't crash on value-less resource file lines
572     anymore, due to get_str never returning a 0-pointer.
573 elmex 1.521 - code cleanup in move_symptom.
574 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
575 root 1.494
576 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
577 root 1.481 - some Andrew Madloch wanted, despite being specifically told
578     multiple times that the Deliantra parts additions are under AGPL,
579 root 1.487 lock up the source code of the server within his company.
580 root 1.481 some reorganisations have been done to the sourcecode to make
581     it clearer that this violates the Affero GPL. Help to keep
582     Deliantra free software even for the coming generations
583     and be wary of the promises of Andrew Madloch, he has nothing
584 root 1.487 good in mind for free software.
585 root 1.480 - clarify which files of the server are 100% AGPL.
586 root 1.481 - minor reorganisation, move some GPL code into other files.
587 root 1.483 - implement viewpoint (which is like observe, but only for the map,
588     not stats etc.).
589 root 1.484 - replace magic mapping overlay by a flying bird exposing area
590     on the worldmap (ext/magic_mapping.ext).
591 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
592     - @find results in npc dialogue is now stored in $find.
593 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
594 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
595 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
596     dm instead.
597 root 1.456 - (maps) add town portal to celvear.
598 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
599     mapsets from crossfire, together with associated archetypes.
600 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
601     - (maps) define a new whalingoutpost region.
602 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
603     and most archetypes that go with them (without stoning and swallow effects),
604     casino tokens and stock certificates are also missing.
605 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
606     and santo dominion.
607 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
608     to go with them. also adjusted archetypes to be more korrekt "gotisch".
609 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
610 root 1.460 - properly close client-side dialogue when the player is teleported away.
611 root 1.459 - map-tags did not properly close it's database tables or wait
612     for a quiescent state, causing memory corruption on reload.
613 root 1.454 - support "stat.xyz" accessor in match expressions.
614 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
615 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
616     fixes long answers from npc dialogue).
617 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
618 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
619     and to not add a "put your code here" force needlessly.
620 root 1.463 - (arch) fix or improve many plurals.
621 root 1.465 - markers do no longer add a force if the slaying field is unset.
622 root 1.466 - sped up search-items implementation, but it's still horrible.
623 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
624 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
625     used to reogianise the illogical arch tree a bit.
626 root 1.479 - (maps) import most map names from crossfire.
627 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
628 root 1.483 - fly_high movement gives better los, ignoring blocksview.
629 root 1.488 - the addexp command should now honour skill names with spaces.
630 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
631 root 1.491 - (arch) added many more buildable marble floors.
632 root 1.490 - major namespace cleanup: save 45kb by making functions static
633     that were unnecessarily global.
634 root 1.452
635 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
636 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
637 root 1.451 - fix a memory buffer overflow in the book code.
638 root 1.429 - add @check, @find npc dialogue commands.
639     - (maps) add a number of town interiors.
640 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
641 root 1.451 - (maps) add celvear area from cfextended.
642 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
643     - (server,maps) fix bug causing some library books not to be chained down,
644     cause Scorn/Navar libraries not to have inscribable books.
645 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
646 sf-marcmagus 1.433 inappropriate item power.
647 root 1.448 - (maps) fix intwell balancing issue.
648 root 1.437 - improve the look of generated books.
649 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
650     - fix bug where players could bypass no_drop by putting items in containers.
651 root 1.430 - consecutive commands arriving at the same time in the server would be
652     corrupted if the length was >255.
653 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
654 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
655     and perl.
656 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
657     functionality (and more) inside the same object using the match expressions.
658     - create simpler match expression compiles in many common cases.
659 root 1.439 - reduce object size by removing obsolete "seen_by" member.
660 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
661     of the new dynbuf::splice function (which gave an unexpected net win
662     in code size...).
663 root 1.442 - the server will no longer complain (and subtly fail) when an object
664     being removed from a map causes another object to get removed.
665 root 1.441 - banish strncpy from the server, speed up and simplify sending item
666     descriptions to the client considerably.
667 root 1.442 - add new "in head" set modifier for matches.
668     - new BLOCKED_MOVE event added.
669     - mapscript archetype now has activate_on_xxx true by default, as similar
670     connected elements.
671 root 1.448 - (maps) imported all styles from cfextended except
672 root 1.444 floorstyles/land_plots and monsterstyles.
673 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
674 root 1.446 - don't crash when treasure lists are empty / supply new empty
675     treasurelist for randomitems when none can be found.
676     - implement cf::map::static_maps and use it in map-tags.ext.
677 root 1.449 - fix a bug in map-tag scanning when moving tags.
678 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
679     for a reaction.
680 root 1.447 - implement new "loadall" map loading command, purely for debugging.
681 root 1.429
682 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
683 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
684     but not horns (to make them more useful for content-creators).
685 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
686     2) it skipped spell effects and 3) it didn't handle the case where
687     and object was destroyed while iterating over it correctly. all this
688     allowed players to sometimes walk onto spaces they should not be able to
689     walk on.
690 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
691 root 1.399 - examining an object now dumps the serialised object form when the user
692 root 1.404 is a wizard (wizlook).
693 root 1.421 - altars no longer accept unpaid items.
694 root 1.411 - party spells didn't work all that well.
695 root 1.424 - added complex object matching framework (cf::match), and make altars
696     and pedestals use it.
697 root 1.425 - identified skill-tools show what skill they grant.
698 root 1.399 - display the duration of change_ability spells when examining them
699     (missing: protection spells, but they are a hack...).
700 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
701     adding more variety to the different mushrooms.
702 root 1.398 - fix a minor cfpod formatting bug.
703 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
704     the hintmode setting on the settings page.
705 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
706 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
707 root 1.399 - enable the object loader to also dump archetypes.
708 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
709 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
710 root 1.402 - force the initial face when loading an object that is time-animated
711     or a monster, so it does not have to be specified anymore.
712 root 1.403 - fix a bug where recasting an ability changing spell could shorten
713     its remaining duration.
714 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
715 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
716 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
717     up splay operations as well.
718 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
719 root 1.412 - implement introspection data for C++ classes (%REFLECT).
720 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
721 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
722 root 1.419 - fix transmutation alchemy.
723 root 1.424 - speed up many frequently-invoked C->perl callbacks.
724 root 1.419 - added complex object matching framework, to be used in altars and the like.
725 root 1.426 - switch to YAML::XS from YAML.
726 root 1.396
727 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
728 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
729     that ultimately was not helpful to catch it :)
730 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
731     all callers to use either one or the other, as appropriate. This
732     fixes the (rather fragile) light spell, maybe others.
733     - fixed an overflow and exploit in the bank/payment code.
734     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
735 elmex 1.384 to explain the skill a bit more.
736 root 1.389 - removed a buggy check for zero attacktype. So that we might find
737 elmex 1.388 the real bugs in the archs/maps/objects.
738 elmex 1.394 - Fixed enabling torches with lighters.
739 elmex 1.387 - (maps) Added Heaven Town region.
740     - (arch+maps) Fixed & normalized warriors on map
741     /quests/peterm/CTower/Barracks.
742 root 1.392 - fix the light spell (and possibly diseases and other lights).
743 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
744 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
745     a long time ago, and similar cases are still to be found in the maps.
746     - make the socket_timeout configurable in the code (but not yet for users).
747 root 1.393 - earth wall health bar is now correct.
748 elmex 1.384
749 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
750 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
751     freeze with IO::AIO anymore due this change.
752 root 1.364 - avoid a crash when a player tries to apply a lighter.
753 root 1.376 - allow a spell argument for dimension door.
754 root 1.362 - move shop item listing and some otherstuff into the info tab.
755 root 1.360 - avoid crashes when non-players cast party spells.
756 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
757 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
758     - small improvement of the number of potions in shops
759     (by Job Vranish).
760     - added a few party spells (by Job Vranish).
761 root 1.362 - use a common message dynbuf.
762 root 1.364 - destroying tear down objects will now use the full hp range
763     for animation and will only destroy/lastframe when hp < 0.
764     - allow monsters to use earth to dust.
765     - use manhattan distance for get_rangevector_from_mapcoord, just as
766     in get_rangevector.
767     - los updates now correctly take tiled maps into account.
768     - do los updates even on maps without darkness.
769 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
770 root 1.375 - upgrade to IO::AIO 3.21.
771 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
772 elmex 1.373 - properly catching exceptions from callback in irc.ext.
773 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
774 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
775 elmex 1.368 - (arch) added hint about usage to Slag Ex.
776 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
777     like the rest.
778 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
779 root 1.378 - (arch+maps) added rate limited converter and adjusted
780     /elmex/mana_fountain.
781     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
782     - reduce size of casting_time, move_status, attack_movement,
783     last_heal and last_sp slots, squeezing some more space out of struct
784 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
785     anywhere.
786 root 1.358
787 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
788     - fixed bug in alchemy, where finding the right object for enhancements
789     didn't work.
790 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
791     effects (w.r.t. put_more) per mapspace, to give the server a chance
792     to survive a hundred deathsheads.
793 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
794     disastrous bug of unfortunately unknown proportions...
795 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
796 root 1.343 - use gender-neutral place descriptions for invite.
797 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
798     Thanks go to Lisa Larsen!
799 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
800     anymore).
801 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
802 root 1.345 - use better dependency tracking for include/keyword.h.
803 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
804     so it is possible to invite somebody out of some stck-till-death traps,
805 root 1.346 or simply to commit suicide.
806 root 1.352 - replace the "ignoring delayed commands" message by something more useful
807     (cf. cunning gnome freezeing issue).
808 elmex 1.349 - various fixes for weapon improvements.
809 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
810 root 1.353 - support T and G sequences in cfpod.
811 root 1.343
812 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
813 root 1.339 - convert me command from per-map to chat, which makes more sense, also
814     document it.
815 elmex 1.336 - more than one spellbooks of same class can now be given
816     in class selection.
817 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
818     spell rebalancements.
819 elmex 1.338 - the IRC gateway filters IRC colors now.
820 elmex 1.336
821 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
822 root 1.331 - (arch) fix quiver of Holding Bolts.
823 root 1.332 - applying unpaid items will now examine them.
824 root 1.330 - add "What" column to body command, showing items in that slot.
825 elmex 1.329 - redesigned and rebalanced lamps and torches.
826 root 1.330 - add "..." to item names that have been shortened.
827     - fixed "assign" function that squeezes strings into fixed length.
828 elmex 1.333 - add cursed effect to lamps and (some) torches.
829 elmex 1.334 - fixed bad assigned crafting skills and their tools.
830 root 1.312
831 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
832 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
833 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
834 root 1.312 - make monster smell logic dependent on their wisdom stat.
835 root 1.324 - put the death reason into a separate tab.
836     - converted "connected" slot to string, cleanly got rid of some ugly
837     hacks such as the path_attuned hack.
838 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
839     - replace one-at-a-time hash by faster than smaller FNV-1a hash
840     when hashing strings.
841 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
842 elmex 1.320 whether the right cauldron is used.
843 root 1.313 - considerably optimise shared string implementation by
844 root 1.316 making its null value a compiletime constant.
845 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
846     as well as using shstr_cmp to pass shared stringsa round efficiently,
847     for lots of code size savings.
848 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
849     they are sleeping: generators now check for the sleeping flag.
850 root 1.318 - tell gcc not to excessively inline some perl interface functions.
851 root 1.322 - remove marking rune length limit.
852 root 1.323 - fix formatting of cfpod when a verbatim block was following
853     a single newline.
854     - move resistances, statistics and showpets command output into tabs.
855 root 1.326 - implement map scripts that can replace the boulder logic without
856     having to write extensions.
857 root 1.310
858 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
859 root 1.302 - fix a longstanding bug that teared multipart monsters
860     at map boundaries apart.
861 root 1.292 - temporarily make permanently invisible player visible when
862     he/she makes noise.
863 root 1.284 - fix being able to see through walls a bit.
864 root 1.303 - improve look at output.
865 root 1.285 - completely replaced the line of sight algorithm with a variant
866     of spiral fov capable of visibility grades and arbitrary
867     shadow angles, that uses less memory and less code.
868     - the new los code supports arbitrary map rectangles and loosens
869 root 1.310 other restrictions of the old code, supporting further optimisations.
870     - update los if blocksview-objects are inserted in a map, not just when
871 root 1.287 removed (e.g. for summon fog).
872 root 1.303 - permanent invisibility doesn't make immune against making noise:
873     implement a noise system that allows monsters to locate the player
874     when he/she makes noise.
875     - implement a primitive smell system that monsters can use to track
876     players.
877 elmex 1.288 - create bomb now also works when casted by door traps.
878 elmex 1.290 - (arch) new torch graphics.
879 root 1.289 - (maps) considerably soften the subway spider.
880 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
881     the guards from being killed by players.
882 root 1.310 - (maps) lots of tweaks in and around scorn.
883     - (maps) use special non-blocksview jungle, mountain and
884     darkforest freely on the worldmap, to get gradual sight obstacles
885     instead of total blackout in those areas.
886 root 1.289 - no maximum darkness for outdoor maps anymore.
887 root 1.291 - add more hints, fix some messages.
888 root 1.292 - fix a bug: firing rods should tell you something about them.
889     - make light additive even within players.
890 root 1.293 - darken xrays effect a bit.
891     - improve handling of los changes when inserting or removing
892     objects, not perfect yet.
893     - make map darkness signed (formerly unsigned) to allow
894 root 1.294 ambient lighting and centrally manage darkness as an offset.
895     - revamped, fixed and documented the server calendrics, also
896     tell users the current time and data, to improve awareness.
897     - implement proper wizlook flag and handling of wizlook, instead
898     of dumbly just clearing los once.
899 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
900     and has a smaller runtime variance.
901 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
902     making them actually useful.
903     - see_in_dark now increases the viewing radius by 3.
904 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
905     speedup, as well as in many other places.
906 root 1.299 - remove support for extended map infos - these are not used
907     by the deliantra client and removing them gives us a 10% speedup
908     when sending map changes.
909 root 1.300 - remove most gcfclient and other client bug workarounds, as well
910     as now obsolete protocol versions, simplying the code.
911 root 1.301 - optimise and simplify generation of random numbers.
912 root 1.303 - correctly provide a non-zero default density for materials, to
913     avoid crashes, fix other bugs in the material handling code.
914     - fix volume calculations.
915     - fix cfpod parsing when multiple verbatim blocks were separated by
916     newlines.
917 root 1.305 - increase monster detection radius from wis/5 to wis/3.
918 root 1.306 - remove old pickup modes.
919     - remove obsolete disarm and search commands (search wasn't working
920     anyways).
921 root 1.308 - fix a crash when an npc applied a sign.
922 root 1.284
923 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
924 root 1.283 - this release is assumed to be very stable.
925     - (maps) radically redesigned and improved tutorial.
926 root 1.280 - directional casting no longer immediately removes the invisible effect.
927 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
928 root 1.272 - fix overflow in lighting calculations.
929     - negative glow radii can no longer cause total darkness.
930 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
931     only maximally-lit ones.
932 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
933     - swashbucklers got the oratory skill now.
934 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
935 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
936 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
937 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
938     (which was probably broken, too).
939 root 1.281 - support negative glow radii during daytime, too.
940     - use circular, not rectangular, viewing area.
941     - use minimum viewing distance of 2 in outdoor maps.
942     - negative glow is stronger than viewing area or lamps.
943 root 1.283 - (arch) new darkness spell face.
944 root 1.272
945 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
946     - (maps) completely redesigned scorn.
947 root 1.269 - "cast light" now works on oneself.
948 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
949     negative glow radii again (they were totally broken before).
950 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
951 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
952 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
953 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
954 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
955     back to the player.
956 root 1.251 - attuned/repell and spell base level system reworked.
957 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
958 root 1.247 be less erratic now.
959 root 1.248 - refuse to write the uuid file if the uuid is zero
960     (to avoid writing it in early crashes).
961 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
962     - speed up emergency_save by not syncing every file separately.
963     - no longer reattach perl to every object on reload, it's slow, and no longer
964     necessary since we don't nuke stashes anymore.
965     - do not bootstrap perl from the commandline args, use separate eval for
966     better error reporting.
967 root 1.259 - fix a crash when pushing cone spells met ice attacks.
968 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
969 root 1.255 - speed up map refresh in server a bit.
970 elmex 1.258 - refactored drop code and fixed some programming errors in it.
971 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
972 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
973 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
974     as the current weight of the inventory.
975 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
976     dragonfire has been introduced for the non-dragon players.
977 root 1.265 - remove unused "tooltype", "start_holding" object slots.
978     - change "weapontype" object slot to uint8.
979     - convert "hide" object slot into flag.
980     - reorder object members for better locality of reference and codesize
981     decrease.
982 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
983 root 1.267 - fix a crash when no skill could be found when killing amonster.
984 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
985     every completed aio operation.
986 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
987     and update mapspaces if necessary.
988 root 1.246
989 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
990 root 1.241 - removed all command line parsing, only env variables are supported
991     anymore.
992 root 1.239 - region-specific monsters will now once more be on the worldmap.
993 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
994 root 1.225 would grow out of bounds.
995 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
996 root 1.222 - fixed a double-escaping bug in the pod-parser.
997     - rewrote the cfpod parser in C++.
998     - hintmode moved to C++, players need to re-set their hintmode if
999     they dislike "show".
1000 root 1.231 - fix RIP inscription.
1001 root 1.239 - bump login name length from 18 to 20 char max.
1002 root 1.231 - correctly support gender in emotes.
1003     - correctly support gender in the death messages.
1004     - correctly generate death messages for players only when they really die,
1005     with increased information.
1006 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1007     and data corruption (but apparently was never triggered).
1008 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1009 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1010     data corruption bug.
1011 root 1.223 - tweak coredumping/monitoring a bit.
1012 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1013 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1014     (from a corrupted file).
1015 root 1.241 - redid skills command to send output to proper channel.
1016 root 1.233 - object->map is no longer refcounting.
1017 root 1.228 - add FLAG_DEBUG for internal debugging.
1018 root 1.231 - add NDI_VERBATIM flag to send_msg.
1019 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1020 root 1.240 - player->exists is no longer a sync_job.
1021 root 1.233 - split login.ext's player scheduler into
1022     it's own player-scheduler.ext extension.
1023 root 1.222
1024 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1025 root 1.212 - require perl 5.10.
1026 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1027 root 1.204 - swap player and observed count's on the map when observing.
1028 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1029 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1030 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1031     could be found.
1032 root 1.208 - pits now have a configurable "random spread" range and default
1033 root 1.213 to a radius of two now.
1034 root 1.212 - rewrite pay_player_arch.
1035     - use a more stable perl_reload implementation.
1036     - do not use Symbol::delete_package (causes crashes after perl-reload),
1037     use our own, safer, clear_package instead.
1038     - when asynchronously dumping core, close all file handles to allow
1039     the server to restart concurrently.
1040 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1041     sequences, without double-encoding. it should be faster, too.
1042     - the above fixes wrong display of help tetx and many other issues.
1043 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1044 root 1.218 (0.9976+), use it for long books and other messages.
1045 root 1.210 - eradicate listen command and corresponding code.
1046 root 1.211 - eradicate logs command.
1047 root 1.218 - let the client log into the server log, used for crash backtraces.
1048 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1049     old style spell objects with the spell magic bullet.
1050 root 1.220 - (arch) fixed skill less rods in the archetypes
1051 root 1.204
1052 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1053 elmex 1.197 - made jeweler workbench larger and some other minor map
1054     changes in jeweler town.
1055 root 1.196 - fixed wrong item handling in jeweler skill code.
1056 root 1.198 - (arch) use a special "key_random_map" for random map keys
1057     that are used up.
1058 root 1.199 - fix a crash when the player who was observed has logged out long
1059     enough for his region/map to be gone.
1060 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1061 root 1.201 - add some missing dependencies.
1062 root 1.203 - log to /var/log/deliantra/ by default.
1063     - hack observe code to enable smooth movmenet when observing.
1064 elmex 1.195
1065 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1066 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1067 root 1.179 - correctly move gsay to the party channel.
1068 root 1.178 - fix a crash when animate weapon was used in some areas.
1069 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1070 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1071     with NPCs.
1072 elmex 1.175 - (arch) dragon scales got proper type now
1073 root 1.193 - object::decrease would sometimes cause container weights to
1074     be wrong, this has been fixed.
1075 root 1.194 - do not send time updates for newly-seen items.
1076 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1077 root 1.183 - fix cone spells etc. going through walls sometimes.
1078 root 1.186 - fix a weight update bug that sometimes left containers
1079     with wrong weights.
1080 root 1.194 - added auto_apply event and extension for shop tiles.
1081 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1082     - make sure the map is loaded when using a town portal return.
1083 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1084     where healing spells didn't cost any grace.
1085 root 1.173 - fix starvation kill reason.
1086 root 1.174 - fix pk killer name message.
1087 root 1.189 - don't let people apply signs with @match.
1088 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1089     what seems to be the biggets memleak in the server).
1090 elmex 1.171
1091 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1092 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1093     - use anyevent to manage listen ports (this enables IPv6 support).
1094 root 1.167 - server supports ipv6 client connections now.
1095 root 1.168 - use newly-available Coro::AnyEvent.
1096 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1097     to let it handle AIO requests.
1098 root 1.167
1099 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1100 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1101     processing considerably (especially in the client) and reduces data transfers
1102     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1103 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1104     - (map) fixed npc dialogue in pup_land/s_f/special.
1105     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1106     (swarm spells now stay in the player's inventory).
1107 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1108 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1109     archetype *archname* (chairs of different facings were merged).
1110     - bugfix: fix a potential crash issue in find_object_name (not used
1111     normally).
1112 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1113 root 1.164 (destruction, magic missile etc.).
1114 root 1.163 - swarm spells without a direction now use various spiral patterns
1115     instead of being fully random.
1116 root 1.158 - update AnyEvent API to 3.4 and above.
1117 root 1.156
1118 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1119 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1120 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1121 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1122     and for attacking monsters. it also takes about one second to do a jump.
1123 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1124 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1125 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1126 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1127     were created outside a map.
1128 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1129     (fixed by reversing the logic).
1130 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1131 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1132 root 1.154 - bugfix: support random maps >127x127.
1133 root 1.152 - (maps) fixed the death certificate system in nimbus.
1134 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1135 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1136 root 1.147 - (arch) give ball lightning a real name.
1137 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1138 root 1.155 - support cfpod in ex replies (client item tooltips).
1139 root 1.143 - unapply item in range slow when readying a spell.
1140 root 1.148 - bugfix: account for rounding errors in weight updates.
1141 root 1.139 - remove synchronous mkdir in chargen_race_done.
1142     - fix per-race starting maps.
1143 root 1.142 - check hiscore on suicide and quit as well.
1144 root 1.138 - tell players when they are starving.
1145 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1146     - fix map difficulty calculation for generators.
1147 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1148 root 1.149 - support no_drop map header flag (before it was only available internally).
1149 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1150 root 1.133
1151 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1152 root 1.119 - bugfix: custom skill settings were not saved by the server.
1153     - bugfix: remove did not actually remove items from the inventory, leaving
1154 root 1.116 ghost items.
1155 root 1.119 - bugfix: properly update items identified on the ground.
1156 root 1.120 - bugfix: use localtime_r in the logger thread.
1157 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1158     - bugfix: archetype reloads could crash the server.
1159 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1160 elmex 1.114 player is not logged in.
1161 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1162 root 1.117 server startup.
1163 root 1.128 - bugfix: fix the door surround check in the random map generator.
1164     - (maps) fix heaven quest difficulty progression.
1165     - (maps) fix some random map styles.
1166     - dropping items a shop is not interested in won't sell them anymore.
1167     - rods and horns with a too low maximum charge allow now at least one discharge.
1168     - implement kill & death statistics.
1169     - random map preparation is no longer synchronous.
1170     - rewrite find_style in perl, no longer does synchronous I/O.
1171     - improve random map specials placement.
1172     - make the killer a real object pointer instead of a string, improved
1173     kill reason messages.
1174 root 1.117 - take advantage of new aio_close and aio_chmod.
1175 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1176 root 1.125 - change_abil is much faster.
1177 root 1.126 - update the floorbox more often to work around the reverses item order
1178     display in clients.
1179 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1180 root 1.126 - add hints to the invite messages.
1181 root 1.127 - rewrote key<->value pair handling.
1182 root 1.128 - use an independent random number generator for the random map generator.
1183 elmex 1.113
1184 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1185 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1186     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1187     - completely automate the weight handling, should fix all weight
1188     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1189 root 1.103 - reloading archetypes while a user was in the character creation phase
1190     could crash the server.
1191 root 1.106 - fix a nontrivial number of cases of code commented similar
1192     to "is this really correct?", as many of those cases are now handles
1193     automatically by lower level code.
1194     - replace many ad-hoc checks for client visibility by object::visible_to,
1195     should result in broader applicability of functions using it.
1196 root 1.104 - merge items with different arch pointers refering to the same arch
1197     (due to archetype reloads).
1198 root 1.106 - refactored the object remove/insert functions and most related
1199     functions (decrease, split, merge_ob etc.).
1200 root 1.105 - make it compile better on freebsd (reported by pippijn).
1201 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1202 root 1.108 - fix the longstanding "container stays open" bug.
1203 root 1.107 - improved floorbox updating to be incremental and other protocol
1204     optimisations.
1205     - get rid of update_after_inventory_change and only do update stats
1206     for weight once/tick/player at max.
1207 root 1.109 - rewrite party commands, use party channel.
1208 root 1.103
1209 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1210 root 1.97 - properly link against libgthread as that is needed to make the slice
1211     allocator thread-safe.
1212 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1213     recommended configuration) (reported by Samuel Gondouin).
1214 root 1.94 - always put godgiven items into the player inventory, never any containers.
1215 root 1.92 - (maps, arch) the scorn go club was founded!
1216 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1217 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1218     became a real spell-class.
1219 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1220     - (arch) considerably strengthened spark shower and destruction.
1221     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1222     finally reloadable at runtime.
1223     - changed archetype loading algorithm to only require one pass and
1224     use delayed resolving of references.
1225 root 1.101 - examine command now uses the examine infobox.
1226 root 1.102 - implement an "incremental garbage collector" for archetypes.
1227 root 1.98 - enable slice allocator again.
1228 root 1.96 - implement optional free memory poisoning.
1229 root 1.91
1230 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1231 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1232 root 1.85 skill.
1233 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1234     names (also update all maps to use money instead of coins).
1235 root 1.78 - add uuid accessors to perl.
1236     - add coin names and archetype accessors to perl.
1237 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1238 root 1.78 - change perl extensions to not use hardcoded coins and values.
1239 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1240     and be more parsimonous of uuid usage by the exact value out on exit.
1241 root 1.86 - write log messages in another thread, removing another sync point.
1242     - support multi-line log messages in a nicer way.
1243 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1244 root 1.81 - fix a minor memleak in the random map generator.
1245     - some parts of the random map generator are not coroutine-safe,
1246     so only call it "single-threaded".
1247     - major cleanup of memory management in random map generator.
1248 root 1.87 - slight refactoring of the random map generator, faster too.
1249 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1250     bookkeeping bug.
1251 root 1.87 - work around "player is on active list" problem by deactivating player
1252     after loading.
1253 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1254     there have in fact been allocations.
1255 root 1.82 - fix object::insert to do as documented and insert into the env
1256     if necessary.
1257     - fix cf::map::unique_maps.
1258     - fix nrof overflow check in can_merge_slow.
1259     - fix converter code to handle >31 bit values.
1260 elmex 1.83 - added support for the player_sold flag
1261 root 1.84 - converters no longer accept unpaid items.
1262 root 1.88 - canonicalize random map meta files for better unification.
1263 root 1.77
1264 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1265 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1266     when mlockall has been used.
1267 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1268 root 1.72 - use separate thread for ticker timing (and more in the future).
1269     this greatly increases timing accuracy and gets rid of an enourmous
1270     number of gettimeofday calls.
1271 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1272 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1273 root 1.71
1274 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1275 root 1.68 - rebalanced default experience table to be more exponential
1276     and much easier up to level ~40, then moderately harder.
1277 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1278 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1279     - do not exit on reload/load errors but properly cleanup.
1280 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1281 root 1.66
1282 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1283 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1284     (this fixes the jeweler skill).
1285 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1286 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1287 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1288     it has reset, which is better than putting it on the savebed, also as
1289 root 1.321 proof that the player didn't use a savebed).
1290 root 1.59
1291 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1292 root 1.56 - work around perl bug in configure perl module version check.
1293 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1294 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1295 root 1.52 - fix a bug in animate_weapon, causing a crash.
1296 root 1.54 - no longer exit when a coroutine throws an exception.
1297 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1298 root 1.53 - fix the "<player> is nuts" message.
1299 root 1.58 - fix an exception at logout due to the json_coder being gone.
1300 root 1.43 - upgrade to EV version 2.0 API.
1301 root 1.47 - when players don't apply a savebed correctly but stand above one,
1302     do not move or kill them.
1303 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1304 root 1.43 - implement generic framework for server-side resource files.
1305     - implement resource file update event.
1306     - hook experience table update into the framework.
1307     - move jeweler.yaml to resources (arch/).
1308 root 1.44 - switch from Crossfire to Deliantra perl module.
1309     - implement json2json arch filter.
1310 root 1.45 - implement widget protocol version 2, support for ui templates.
1311 root 1.54 - mapinfo is now handled fully asynchronously.
1312 root 1.48 - ext/irc: also log irc messages.
1313 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1314 root 1.43
1315 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1316 elmex 1.41 - limited the number of items that can be picked up and dropped
1317 root 1.42 as temporary measurement against bad performance or dropping things
1318     (this lead to long freezes and triggered the watchdog).
1319 elmex 1.41 - improved the performance of the drop command a bit.
1320 root 1.38 - switch from Event to EV for higher performance, easier usage,
1321     less bugs...
1322 root 1.39 - updated to release version of the gnu affero license.
1323 root 1.38
1324 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1325 root 1.36 - more thoroughly rename the binaries, contact addresses.
1326     - update the copyrights.
1327 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1328     crashes.
1329 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1330     potentially causing crashes.
1331 root 1.35 - assign weapons on user load time, not login-time, avoiding
1332     crashes.
1333    
1334 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1335 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1336 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1337     in some of the maps.
1338 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1339     which is now trivial to do.
1340 root 1.33 - removed all traces of the old (and never working) plug-in interface
1341     (70kb code less on amd64).
1342 root 1.34 - improve/tune scheduling priorities.
1343     - fix some freezing bugs.
1344     - fix a memory corruption problem in dynbuf.printf.
1345     - use channels for chat and many informational commands.
1346     - improved the tutorial.
1347     - create missile is now fixed.
1348     - race fields must now contain archetypes.
1349     - jumping skill now works as advertised.
1350 root 1.31
1351 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1352 root 1.24 - relicense under the gnu affero license.
1353 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1354 root 1.24 - implement server-side framework for generic resources.
1355     - use resource framework for server-provided ambient
1356     music.
1357 root 1.27 - save object owners (players only atm).
1358 root 1.24 - replace limited sound api with server-provided sound effects.
1359     - new sc (sound control) protocol command.
1360     - improve fxix protocol to include types.
1361     - exactly fill tcp segments, if possible.
1362     - output-rate is now an upper limit, the server will automatically
1363     (and quite perfectly) adjust to the network conditions, ensuring
1364     low latency even during bulk transfers (music, images, sounds etc.).
1365     - implement server-side widgets (i.e. client widgets controlled
1366     in the server side). this will allow future expansion without
1367     having to upgrade clients.
1368     - implement a (artwork) world map with realtime player position
1369     tracking.
1370     - new and more efficient extcmd (server still supports old extcmd
1371     protocol).
1372 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1373     calcluation that could be easily exploited by users.
1374     - rebalanced diseases to spread more naturally/evenly.
1375     - completely asynchronous map loading even for tiled maps.
1376 root 1.24 - replace simple messaging protocol with channels carrying metadata
1377     (similar to message types, but more directed at the user).
1378     - reduce command processing latency by a whopping 120ms by
1379     reordering some processing steps inside the server. this directly
1380     reduces lag by 120ms.
1381     - actually send spell faces to the client.
1382 root 1.23 - implement player genders.
1383 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1384     otherwise return to savebed and possible kill if the log-out
1385     was for too long.
1386     - fast socket-dead detection (kick player after 8 seconds without ack).
1387     - greatly reduce the cpu time needed to draw maps _again_.
1388     - archetypes are now subclasses of objects.
1389     - rebalanced shop greed and approval functions to be more realistic
1390     (and likely match the actual intention).
1391 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1392     italic, gender-specific text, paragraphs etc.
1393 root 1.24 - implemented hint framework, players can opt to receive hints.
1394     - implemented (long) book framework, added some books from the cf wiki.
1395 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1396     protocol and is capable of transmitting generic meta information.
1397 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1398     - replace the nexus by a per-player tutorial map that teaches stuff
1399     better than the newbie house.
1400 root 1.18 - fix the magicmap colours.
1401 root 1.19 - optimise map update even more by removing unneeded code and checks.
1402     - decouple map and stats update from pl->ob and use pl->observe instead.
1403     - implement observe command.
1404 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1405     calls with a simple comparison.
1406     - fix a latent crossfire bug that could crash the server because the
1407     map refresh did not update the mapspace.
1408 root 1.24 - support custom keys for regions and maps, regions are now
1409     refcount-managed.
1410     - allow worldmap overlays anywhere in the 000..999 range.
1411     - new system to acquire time slices for background jobs, to reduce
1412     jitter.
1413 root 1.27 - semi-persistent object-referencing framework (currently only players
1414     supported).
1415 root 1.22 - dependency tracking for perl extensions.
1416 root 1.24 - new slag-ex extension for cleaning cauldrons.
1417     - fix invoke result processing.
1418     - there are even less i/o syncpoints in the server now.
1419 root 1.29 - added map-tags extension that scans all maps for object tags
1420     and records them in the database (not used yet).
1421 root 1.28 - metaserver 2 support.
1422 root 1.22 - many more bugfixes and minor optimisations.
1423 root 1.16
1424 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1425 root 1.14 - optimised event invocation (non-wanted events can now be
1426     skipped with 4-5 inlined instructions).
1427 root 1.12 - complete rewrite of town_portal: it now creates a portal
1428     to the "nearest" town only, travel is only possible
1429 root 1.13 to the town and back, anybody can use it (also removes
1430     one of the remaining syncpoints in the server).
1431 root 1.10 - complete rewrite of the range/attack skill slot system:
1432     there are now two slots, one for combat, one for ranged
1433     attacks.
1434     - introduce the concept of a current weapon (either a ranged
1435     or a combat weapon/skill/tool) and switch between them as
1436     needed.
1437     - rewrite bow code so bows get more useful: apply damage,
1438     attacktype and other stats to the arrows and treat
1439     bows as weapons. also rebalance the missile weapons skill
1440     so its damage increases with level.
1441     - rewrite the complete player speed logic: weapon_speed now
1442     works as documented and there are no unnatural speed boosts.
1443 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1444     installation, replacing the old collect scripts and
1445 root 1.9 simplying deployment by scaling and cutting faces as required.
1446     - simplify the map protocol extensively by taking advantage
1447     of missing bigfaces, speeding up map generation immensely.
1448 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1449     other archetypes.
1450     - rationalise archetype, region and treasurelist file format
1451     into a single file format and make them reloadable asynchronously.
1452 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1453     reloadable at runtime.
1454 root 1.6 - implement 64x64 faceset support.
1455     - implement fxixsx protocol that saves
1456     a lot of bandwidth over the old image/face/smooth packets
1457 root 1.11 and allows images > packetsize, incremental and background
1458     transfers.
1459 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1460     on a face basis as opposed to a mapspace basis.
1461 root 1.7 - the server can now rate-limit image uploads to not exceed
1462     a certain (client-configurable) speed while guarenteeing full
1463     freedom of movement.
1464 root 1.8 - implement new ex command to request item descriptions.
1465     - implement new msg command for in-game messages with meta
1466     information (using xml).
1467 root 1.9 - enforce utf-8 for all text messages.
1468 root 1.13 - added micropather (not used yet).
1469 root 1.6 - many, many bugfixes.
1470 root 1.1
1471 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1472 root 1.1 - make coroapi accessible to cf+.
1473     - moved map handling logic completely to perl
1474     - per player maps are now marked in the map
1475 root 1.2 - maps are saved completely differently now,
1476     and much more often.
1477 root 1.17 - rewrote map header parser and writer, to be much faster.
1478 pippijn 1.4 - maps and players are now (in the average case) loaded
1479 root 1.2 and saved completely asynchronously, I/O contention will no
1480     longer freeze the server.
1481 pippijn 1.4 - players and maps can be loaded anytime, without the player
1482 root 1.2 being logged in.
1483 root 1.1 - automatically generate method interfaces for perl from headers
1484     - unbundled freezethaw
1485     - mostly rewrote common/map.C
1486     - completely rewrite server/swap.C
1487     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1488     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1489     - better message for apply failures due to applymode
1490     - removed most all of the weather code
1491     - unified logging to stderr and file
1492     - too many minor changes to document
1493 root 1.615