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Revision: 1.850
Committed: Fri Nov 18 05:53:41 2016 UTC (7 years, 5 months ago) by root
Branch: MAIN
Changes since 1.849: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.843
41 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
42     been fixed: monsters would snatch arrows/thrown_objs out of the air without
43     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
44     bolts and thrown objects as NO_PICK temporarily.
45 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
46     binary build into non-recursive Makefiles without static archives. hell, automake
47 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
48     - use c++11 headers in preference to tr1 ones.
49 root 1.845 - fix odr violation: struct point.
50 root 1.849 - make the code warnigns-clean, for some definition of warnings.
51 root 1.850 - port to g++ 6.
52 root 1.845
53 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
54 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
55 root 1.841 - port to perl 5.18 and newer.
56 root 1.844 - switch to xz compressed archives as only dist method.
57     - upgrade to automake 1.15.
58 root 1.724 - (maps) hopefully fix tobias' tower.
59     - (maps) hopefully fix healing potion vendor in arena entrance.
60 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
61 root 1.739 - it was possible to unapply or half-unapply cursed items in many
62     cases, which confused players and also player state. fixed.
63 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
64     some items. also, no longer uncurses spells or other invisibles.
65     - (arch) remove curse and identify now treta the marked tiem first.
66 root 1.725 - creators no longer identify objects that shouldn't be identified
67     (such as money, which won't stack afterwards).
68 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
69 root 1.746 - (maps) implement a wilderness town portal.
70 root 1.748 - (arch) set proper(?) int values for all monsters.
71 root 1.751 - (maps) fire5.map could destroy players.
72 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
73     - clear the spell's applied flag when inscribing scrolls, to make the
74     scrolls mergeable.
75 root 1.791 - redo all build material faces from scratch.
76 root 1.790 - dropall without arguments now drops all containers.
77 root 1.776 - use blitz++ for vector maths (new dependency).
78 root 1.772 - only match archetype names in artifact allowed names.
79 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
80 root 1.751 - altars with match expressions did not work properly.
81 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
82 root 1.749 - god enemy race check fixed ("god detests your race").
83     - gods errornously allowed any kind of worshipping race, even
84     ones they hate.
85 root 1.726 - use same default config in code as on gameserver.deliantra.net.
86 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
87 root 1.727 our parser.
88 root 1.767 - generate slightly more special exits and avoid warning.
89 root 1.731 - applying a glowing crystal now gives status messages.
90     - fix a memleak in the random map generator.
91     - rework the random map parameter passign a bit to be extendable.
92 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
93     also, improve the quality of the mazes (no longer will the edges
94     almost always form a passage) and add two new types - "rooms"
95     and "braided".
96 root 1.840 - implement --unique option to reset command.
97 root 1.734 - (random maps) add new "cave" layout, which is much more ...
98     cave-like.
99 root 1.744 - (random maps) new layout style "castle" that generates straighish,
100     rogue-ish maps.
101     - (random maps) new layout style "multiple" that simply mixes multiple
102     different styles in different areas.
103 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
104     - rewrite layout management in the random map generator from the
105     ground up.
106 root 1.736 - fix bug in tausworthe rng initialisation.
107     - switched to the faster and hopefully better quality gfsr{24,55} random
108     number generator, the same algorithm that freeciv apparently uses.
109 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
110     memory and imho looks nicer.
111 root 1.741 - (arch) fix samhlaidh archetype.
112 root 1.751 - fix the "archname" match special function.
113 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
114     and other fractal algorithms.
115 root 1.754 - one can no longer emote to logged-out players.
116 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
117     sacks fit on a tile again.
118 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
119 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
120     support background colour for text clients.
121 root 1.763 - (arch) improve automatic name from archname generation.
122 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
123 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
124     match expressions.
125 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
126 root 1.761 - sometimes a special exit wasn't placed when it should have been.
127 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
128 root 1.765 - require EV 4.00.
129 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
130 root 1.766 - add perlxsi.c to cleanfiles.
131 elmex 1.768 - (arch) made speed potions easier for now.
132 root 1.769 - the server didn't properly initialise all client skill slots,
133     no known impact.
134 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
135 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
136 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
137     a generic table/matrix/palette converter to cfutil.
138 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
139     apparently, in the brewery map).
140 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
141     - remove limits of 000..999 from worldmap coordinates, support negative
142     coordinates and introduce z-layers - deliantra is now 3d, in yet another
143     sense.
144 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
145     handle generic "world map areas".
146 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
147 elmex 1.779 - added is_quad flag.
148     - (arch) added quad archetypes.
149     - made the pickaxe mining tool remove quad walls and floors.
150 root 1.780 - move key_values into their own class, simplifiying lots of code and
151     making it possible to use kv pairs easily for maps and other objects as well.
152 root 1.781 - get rid of get_archetype, finally.
153 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
154 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
155     have been removed, and the map "intelligently" changes between active/inactive.
156 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
157 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
158 root 1.787 - server now enforces width/height matches between tiled maps.
159 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
160     for unordered map walks - which should not cause any real issues.
161 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
162 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
163     as all other similar macros - might cause other breakage...
164 root 1.791 - cfutil no longer creates split tiles multiple times due to a
165     off-by-one bug in comparing mtimes.
166     - cfutil now supports type: prefix to derive faces from other faces, which
167     is used for all build materials currently.
168     - require imagemagick >= 6.6.
169 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
170     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
171 root 1.795 - fix the brace command.
172 root 1.799 - implement refcnt_buf.
173     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
174     codesize decrease. wow.
175 root 1.798 - removed version 1 ext/exti command support.
176 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
177 root 1.801 - new extension, ota_update, for online updates of the game client.
178 root 1.802 - implement a simpler config value system for extensions that allows
179     config updates without a reload.
180 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
181 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
182     at it.
183 root 1.805 - make nekosan more disease-resistant.
184     - new event "infect".
185 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
186 root 1.808 - implement simple web server, currently to serve facedata for the html5
187     client.
188 root 1.809 - sort faces by name in the server to improve caching locality in clients.
189 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
190 root 1.811 - add skill_info and spell_paths resources to enable caching the info
191     and removing another command.
192 root 1.827 - send completion info to the client.
193 root 1.812 - assume all clients support the deliantra protocol extensions and allow
194     fxix/extcmd and other protocol "extensions" before setup.
195 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
196     to connect.
197 root 1.815 - implement exti doclet request to request documentation,
198     currently for commands only.
199 root 1.816 - created nickmon extension to monitor nicks.
200 root 1.817 - ix now keeps a copy of the face data while sending, in case the
201     face changes.
202     - do not allocate memory for empty refcnt_bufs.
203     - when faces change, invalidate all clients, not just clients with matching
204     faceset, as faceset only applies to tile resources.
205 root 1.818 - remove dependency on Time::HiRes.
206 root 1.819 - move face data to disk, and load it on each and every access. this saves
207     250mb ram on load, and 130mb ram in general, and only reduces the http
208     server hot cache throughput for faces from ~24000 to ~18000 requests/s
209     on my system. this should make it possible to add a lot more media files
210     in the future, and reduces the memory footprint by the server from 180mb
211     to 60mb ram.
212 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
213 root 1.821 - pod processing could deadlock because the child process might try
214 root 1.822 to get a lock.
215     - removed support for ncom packets.
216 root 1.823 - remove drawinfo packets from the server (use msg instead).
217 root 1.828 - skill objects now have their documentation in the msg slot.
218 root 1.829 - no longer allow prefix match when matchign spells, spells names must
219     now be written fully.
220 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
221     file in a child process.
222 root 1.831 - implement spellmon v2 protocol - no spell message.
223 root 1.833 - remove ability to cats/invoke seplls by "count".
224 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
225     - implement dm/dmhide in terms of the "may" mechanism, so dm
226     players must now be configured by adding may_command_dm: ["uuid..."]
227     to the config.
228     - remove nowiz command.
229 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
230 root 1.834 it only affects information commands. use observe instead.
231 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
232 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
233     problems in blitz++.
234 root 1.839 - catch sigfpe in the same way as sigsegv.
235 root 1.724
236 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
237 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
238     now easily reachable, at a price.
239 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
240 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
241 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
242 elmex 1.630 (by Dustfinger).
243 root 1.681 - (maps) fixed bad floor tile in navar apartment.
244 elmex 1.573 - made (wizard) look_at show also uuids.
245     - added cf::object::find_object_uuid (::find_object already exists!).
246 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
247 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
248 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
249 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
250 elmex 1.568 - (arch) made the hill giants loose more body parts.
251 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
252 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
253     and made them a bit more expensive.
254 root 1.633 - (maps) add more glory hole treasure styles.
255 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
256     in a select number of mlab maps.
257 root 1.667 - (maps) the library should be less of a death trap now.
258     - (maps) exits no longer point to auto-apply exits, most affected
259     maps now have proper doors or a similar solution.
260 root 1.682 - (arch) jumping skill has now physical attacktype.
261 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
262 root 1.691 - enter_map did not normalise the map coordinates when the destination
263     space is blocked, causing badness and freezes for the player.
264 root 1.685 - when applying containers, server checks for the key on activate
265     and also allows players to unapply active containers they don't have
266     a key for.
267 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
268     races files to arch, where they belong (exp_table is no longer in
269     confdir but in datadir now!).
270 root 1.677 - jeweler and sound config files are now normal datafiles as well.
271     - quit_character was causing a runtime exception, causing it to not
272 root 1.672 work since 2.93.
273 root 1.671 - entering a map will now respect move_on and other effects,
274     except for auto-apply exits :/
275 root 1.660 - only talk to the items on the nearest mapspace, or, of there
276     are none, to the player, not ALL items in vicinity.
277 root 1.625 - do not update the floorbox while running, to avoid big item
278     updates that cost network bandwidth and processing power.
279 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
280     caused overflows causing monsters to become living deads.
281 root 1.619 - unapply weapons and armour before trying to improve it.
282 root 1.588 - teach the random map generator the ability to read ".rmg" files
283     that specify which actual style map to generate, and use it for
284     the default decorstyle to avoid inappropriate maps to be used.
285 root 1.639 - support (with some limitations) multiple different skills with the
286     same subtype.
287 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
288     so nekosan could end up beign saved AND escaped to another map.
289 root 1.636 - show invisible no longer makes magic mouths visible.
290 root 1.583 - move_type changes (spells, skills etc.) now will correctly
291     take move_on/move_off into account (e.g. buttons).
292 root 1.582 - display (exit) or (random map) in client for those objects.
293 root 1.606 - removed (useless) spell damage columns from spell info and replace
294 root 1.578 it by effective casting level - clients > 2.10 required to display
295     properly.
296 elmex 1.565 - building of levers/doors works again for all kinds of floors.
297 elmex 1.563 - the player can now withdraw and deposit all the available money.
298 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
299     steinwandstadt/celvear.
300 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
301 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
302     mostly based on the spell's level in the spellbook.
303 root 1.718 - the music scheduler did not properly send new music on region
304     changes.
305 root 1.669 - (maps) fix some map regions and the region tree.
306     - the server will now be more picky when parsing the regions file.
307 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
308 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
309 root 1.566 clients.
310 root 1.690 - follow has been rewritten to be, hopefully, more robust.
311     - follow mode will not be aborted when the follower tries to move.
312 root 1.566 - tcp.ext didn't unbind in reloads.
313     - map-tags.ext didn't properly close the database on reloads.
314 root 1.567 - cfutil skips .-directories when scanning.
315 root 1.571 - build.ext prevents players from building on other player's maps.
316     - rent.ext allows the dm to enter anytime.
317     - NPC_Dialogue adds a new predefined variable, $map.
318     - new "build" event hook.
319 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
320 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
321 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
322     them on loading, for old playerfiles and maps.
323 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
324     would be handled differently nowadays anyway.
325 root 1.584 - random map .meta were not being expired at all.
326 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
327 root 1.586 - update to automake 1.10.
328 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
329     require level 4 anymore.
330 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
331 root 1.590 - monsters now rotate through all skills (in chosen_skill).
332 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
333 root 1.661 - detect/sense curse/magic will no longer work on items that don't
334     need identify.
335 elmex 1.593 - added detect mineral vein spell.
336 root 1.592 - support "wall overlays" in the random map generator - not very generic,
337     used by minable veins.
338 elmex 1.594 - (maps) relocated jeweler town to another directoy.
339 root 1.603 - (arch) implement mining pickaxes and mining skill.
340 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
341 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
342 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
343     of the output is only 1/5th (instead of 1/3rd) of ring level.
344 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
345     generated ring/amulet.
346 root 1.601 - generate most constants for perl automatically.
347 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
348     - when player dies, restore his food to at least 200.
349 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
350 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
351 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
352 root 1.600 - the singing skill actually respects the direction now.
353     - oratory and singing now require a direction.
354 root 1.603 - use_skill now requires that you can actually apply the skill tool.
355 root 1.604 - do not invoke perl on every user command anymore by providing
356 root 1.655 a command and an unknown_command event.
357 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
358     perl to C++, for speed reasons (basically undo patchset 1304).
359     - add a client_destroy event, so we don't have to hook the
360     attachable destroy event (which is called much more often).
361 root 1.606 - removed (unused) FLOOR object type.
362 root 1.607 - fix errornous change_abil messages for rods (and other types).
363 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
364     all into server/commands.C.
365 root 1.609 - save and restore combat/ranged/current slot for players.
366 root 1.610 - the server now batches item's face/fx commands, as opposed
367     to sending one fx per item - helps mostly at connect and
368     with floorbox updates.
369 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
370 root 1.614 - the random map generator now supports selecting difficult for
371     more style categories than just monsters (all except fountains
372     apparently).
373 root 1.617 - object serialiser no longer creates empty "owner" references.
374 root 1.620 - make sure failed castings take some time, too, to avoid being
375     smitten by your god.
376     - many more failmsgs and help texts.
377 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
378 root 1.623 - stop thrown objects when their speed goes too low.
379 root 1.624 - log the number of unique logins seen every minute in a compact
380     format (for statistics).
381 root 1.626 - do not send delitem for players.
382 root 1.627 - support static scalar data members properly in genacc now.
383     - implement "simple" freelist management for objects.
384 root 1.628 - recycle object counts now - to support longer uptimes.
385 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
386     function (and yes, 666 is exact!).
387     - random map generator results should now be fully repeatable.
388 elmex 1.635 - fixed possible crash bug in build code.
389 root 1.638 - rename find_marked_object to ->mark and speed up.
390 root 1.640 - player movers properly destroy themselves when used up, instead
391     of leaking.
392 root 1.642 - do not show msg for unidentified objects that need identification.
393 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
394 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
395     next_line method.
396 root 1.646 - use nicer file format for exp_table and attackmess
397     (more like other resource files).
398     - make parse errors during server startup fatal.
399 root 1.652 - properly initialise all maptile values in constructor.
400     - improved {link} map.
401 root 1.655 - optional unloadable extensions will not lead to an endless loop.
402 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
403 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
404 elmex 1.664 - building listening books is possible again.
405     - (maps, arch) added archetype for building instructions and replaced
406     the copies of the instructions in the maps with it.
407 elmex 1.666 - (arch) made the spark shower spell available in shops.
408 root 1.670 - don't create a second LOGIN event on character creation.
409 root 1.674 - correctly generate "You paid xyz" message in shops.
410 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
411 elmex 1.710 - added a 'password' command, to let DMs change the password of players
412     more conveniently.
413 root 1.680 - correctly save shopitems string, to avoid parse error when reading
414     saved maps.
415     - logging now differentiates between logging levels better.
416 root 1.684 - speed up get_typedata.
417 root 1.689 - fix deadlock problem during server shutdown/reload.
418 root 1.692 - make ext/checkrusage "more" non-blocking.
419     - use common::sense for extensions.
420     - work around a 50.10.0 utf8 caching bug.
421 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
422     "no relation to target" bugs.
423 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
424     modules being loaded from the mainloop, pre-load some more
425     core modules so perl doesn't do it later on.
426 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
427     compiling regexes.
428 root 1.701 - make exp_table and materials file reloadable.
429 root 1.702 - made reload_config non-blocking.
430 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
431     causing server freezes.
432 root 1.704 - store unhashed password, to prepare for safer authentication.
433 root 1.707 - do not log connections from the local host, to help a local
434     watchdog.
435 root 1.714 - fix summon freeze at map borders.
436 root 1.717 - support @group syntax and music config file for music face lists.
437     - run post_init jobs in parallel, they might do I/O.
438 root 1.722 - avoid apply conversion for converters.
439 root 1.562
440 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
441 root 1.558 - (maps) fix travel to valdor and back.
442 root 1.545 - do no longer by default eval map cod ein safe compartments
443     (this can be re-enabled using the safe_eval config option).
444 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
445     in lorak.
446 root 1.559 - fix data corruption issues caused by recursive calls to
447     unordered_mapwalk - now every caller must provide its own
448     buffer.
449 root 1.538 - (maps) improve tindervale maps slightly.
450 root 1.544 - (arch) considerably decrease slag ex price.
451 root 1.540 - (arch) fix filth archetype.
452 root 1.556 - extension dependency resolve was completely broken.
453 root 1.544 - multipart objects would cause save_throw_object to crash - it
454     now acts on the head only.
455 root 1.541 - do not try to connect to an irc server unless explicitly configured.
456 root 1.542 - do not expect decltype() to be available in gcc 4.4.
457 elmex 1.543 - extended the safe perl environment by loops.
458 root 1.547 - (arch) fix "armless cook" facings.
459     - the "experience table" resource item did not have a proper
460     hash associated with it, so updates could not be detected.
461 elmex 1.550 - fixed poison traps in doors.
462 root 1.548 - player->killer_name did not properly flag the name as unicode.
463 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
464     and provide a non-destructive SvPVutf8 variant.
465 root 1.554 - do not allow dragon players to change their title via the settings.
466 elmex 1.552 - ratelimited jeweler skill nugget conversion.
467 root 1.551 - under high load, the server stopped swapping out to make
468     the server more responsive, but making it impossible to reduce
469     the load by... swapping out. slot queuing will now always make
470     some progress.
471     - improve the quality of the load-avg calculation.
472 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
473 root 1.556 - don't fail to write the runtime file if the temporary already exists.
474 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
475     player now.
476 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
477     timestamp and use a tab in the client to increase awareness.
478 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
479     setflag 0 is possible.
480 root 1.560 - make install now deletes old extensions, to ease upgrades in the
481     deliantra vm.
482 root 1.538
483 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
484 root 1.532 - the destruction spell could/would corrupt server memory quite often.
485 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
486     disk, not when it already was in memory.
487 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
488     avoiding livelock during high-load emergency saves.
489 root 1.530 - logging in did not properly unapply all skills.
490 root 1.531 - (maps) make the invite quest marking much more obvious.
491 root 1.533 - (arch) fix warrior archetype names.
492 root 1.532 - map prefetching never prefetch upwards.
493 root 1.534 - wizpass no longer makes you non-blocking.
494 root 1.536 - (maps) add light to some of the special maps, add troll
495     map.
496 root 1.530
497 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
498 root 1.515 - (maps) add gorokh_final mapset from crossfire.
499 root 1.516 - (maps) block most vault-type mlab locations, open up
500     imperial converters for anybody to use.
501 root 1.519 - (maps, arch) replace all permanent stat potions by random
502     variants.
503 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
504 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
505     real player object on player changes.
506 root 1.522 - diseases and maybe other things could sometimes reduce the speed
507     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
508     much grief.
509 root 1.523 - speed_left randomisation was, apparently, totally broken.
510     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
511     of the speed slot internally and in map save files. among other
512     things, this gets rid of all the abs (speed) calls.
513     - reduce map file save files by using abridged keywords aliases.
514 root 1.494 - shop specialisation calculation was totally broken.
515 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
516     now enforced.
517 root 1.498 - fix magic mapping, which only worked for inate spell casting.
518 root 1.495 - godgiven items will now be explicitly described as such.
519 root 1.524 - (arch) dded a quiver of bolts.
520 root 1.504 - materialnames would change "randomly" on every load, only
521     set the material when the materialname was not set before.
522 root 1.497 - balancing change, halve rod recharge speed (instead
523     of 4.8s, the standard rods now recharge in ~10s. not a solution,
524     but still.
525 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
526 root 1.509 the costly flag-checking loop in most cases and using a simple
527     repeat-cache for speed_left.
528 root 1.507 - always delay stats update for players on insert/remove till
529     next tick/command, which saves a lot of cpu cycles on drop/take.
530 root 1.514 - add hint about havign to run to attach unaggressive npcs.
531 root 1.494 - pet monster level was not displayed correctly in "showpets index".
532     - clean up floating point conversions and many similar nitpicks.
533 root 1.502 - fix hanuk altar.
534 root 1.504 - overhaul material system to be much faster, and having less bugs, but
535     still having a lot of cruft :/.
536 root 1.502 - add marble shop floor.
537 root 1.494 - move gcc specifics to new file include/compiler.h.
538     - unrecognised cfpod directives could cause undefined behaviour.
539 root 1.505 - added boes' marble shop to steinwandstadt.
540 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
541     - optimise mapspace updates.
542     - cache volume/items per mapspace.
543 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
544     decrease).
545 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
546     have led to weird item multiplications.
547 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
548 elmex 1.501 - fixed crash bug in learn_spell command.
549 elmex 1.634 - enhanced output of the mapinfo command.
550 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
551 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
552     from perl to c++.
553 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
554     and use it in some "inner" loops.
555 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
556 elmex 1.511 - fixed jeweler experience output to not be floating point.
557 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
558 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
559 root 1.518 - try to prefetch memory inside process_objects, which can give
560     enourmous speed gains.
561     - make some small optimisation to the process_objects loop.
562 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
563     handling different chksum lengths.
564     - check for hash collisions in cfutil.
565     - reduce face checksum size from 6 to 4 bytes.
566 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
567 root 1.523 - removed weather-specific attributes.
568     - fixed genkeywords dependency.
569     - do not clear "randomitems" slot for world underlays.
570     - use "sl" as short-hand for speed_left in save-files, just to make them
571     smaller.
572 root 1.517 - in general, don't crash on value-less resource file lines
573     anymore, due to get_str never returning a 0-pointer.
574 elmex 1.521 - code cleanup in move_symptom.
575 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
576 root 1.494
577 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
578 root 1.481 - some Andrew Madloch wanted, despite being specifically told
579     multiple times that the Deliantra parts additions are under AGPL,
580 root 1.487 lock up the source code of the server within his company.
581 root 1.481 some reorganisations have been done to the sourcecode to make
582     it clearer that this violates the Affero GPL. Help to keep
583     Deliantra free software even for the coming generations
584     and be wary of the promises of Andrew Madloch, he has nothing
585 root 1.487 good in mind for free software.
586 root 1.480 - clarify which files of the server are 100% AGPL.
587 root 1.481 - minor reorganisation, move some GPL code into other files.
588 root 1.483 - implement viewpoint (which is like observe, but only for the map,
589     not stats etc.).
590 root 1.484 - replace magic mapping overlay by a flying bird exposing area
591     on the worldmap (ext/magic_mapping.ext).
592 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
593     - @find results in npc dialogue is now stored in $find.
594 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
595 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
596 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
597     dm instead.
598 root 1.456 - (maps) add town portal to celvear.
599 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
600     mapsets from crossfire, together with associated archetypes.
601 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
602     - (maps) define a new whalingoutpost region.
603 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
604     and most archetypes that go with them (without stoning and swallow effects),
605     casino tokens and stock certificates are also missing.
606 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
607     and santo dominion.
608 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
609     to go with them. also adjusted archetypes to be more korrekt "gotisch".
610 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
611 root 1.460 - properly close client-side dialogue when the player is teleported away.
612 root 1.459 - map-tags did not properly close it's database tables or wait
613     for a quiescent state, causing memory corruption on reload.
614 root 1.454 - support "stat.xyz" accessor in match expressions.
615 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
616 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
617     fixes long answers from npc dialogue).
618 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
619 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
620     and to not add a "put your code here" force needlessly.
621 root 1.463 - (arch) fix or improve many plurals.
622 root 1.465 - markers do no longer add a force if the slaying field is unset.
623 root 1.466 - sped up search-items implementation, but it's still horrible.
624 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
625 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
626     used to reogianise the illogical arch tree a bit.
627 root 1.479 - (maps) import most map names from crossfire.
628 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
629 root 1.483 - fly_high movement gives better los, ignoring blocksview.
630 root 1.488 - the addexp command should now honour skill names with spaces.
631 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
632 root 1.491 - (arch) added many more buildable marble floors.
633 root 1.490 - major namespace cleanup: save 45kb by making functions static
634     that were unnecessarily global.
635 root 1.452
636 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
637 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
638 root 1.451 - fix a memory buffer overflow in the book code.
639 root 1.429 - add @check, @find npc dialogue commands.
640     - (maps) add a number of town interiors.
641 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
642 root 1.451 - (maps) add celvear area from cfextended.
643 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
644     - (server,maps) fix bug causing some library books not to be chained down,
645     cause Scorn/Navar libraries not to have inscribable books.
646 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
647 sf-marcmagus 1.433 inappropriate item power.
648 root 1.448 - (maps) fix intwell balancing issue.
649 root 1.437 - improve the look of generated books.
650 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
651     - fix bug where players could bypass no_drop by putting items in containers.
652 root 1.430 - consecutive commands arriving at the same time in the server would be
653     corrupted if the length was >255.
654 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
655 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
656     and perl.
657 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
658     functionality (and more) inside the same object using the match expressions.
659     - create simpler match expression compiles in many common cases.
660 root 1.439 - reduce object size by removing obsolete "seen_by" member.
661 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
662     of the new dynbuf::splice function (which gave an unexpected net win
663     in code size...).
664 root 1.442 - the server will no longer complain (and subtly fail) when an object
665     being removed from a map causes another object to get removed.
666 root 1.441 - banish strncpy from the server, speed up and simplify sending item
667     descriptions to the client considerably.
668 root 1.442 - add new "in head" set modifier for matches.
669     - new BLOCKED_MOVE event added.
670     - mapscript archetype now has activate_on_xxx true by default, as similar
671     connected elements.
672 root 1.448 - (maps) imported all styles from cfextended except
673 root 1.444 floorstyles/land_plots and monsterstyles.
674 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
675 root 1.446 - don't crash when treasure lists are empty / supply new empty
676     treasurelist for randomitems when none can be found.
677     - implement cf::map::static_maps and use it in map-tags.ext.
678 root 1.449 - fix a bug in map-tag scanning when moving tags.
679 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
680     for a reaction.
681 root 1.447 - implement new "loadall" map loading command, purely for debugging.
682 root 1.429
683 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
684 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
685     but not horns (to make them more useful for content-creators).
686 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
687     2) it skipped spell effects and 3) it didn't handle the case where
688     and object was destroyed while iterating over it correctly. all this
689     allowed players to sometimes walk onto spaces they should not be able to
690     walk on.
691 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
692 root 1.399 - examining an object now dumps the serialised object form when the user
693 root 1.404 is a wizard (wizlook).
694 root 1.421 - altars no longer accept unpaid items.
695 root 1.411 - party spells didn't work all that well.
696 root 1.424 - added complex object matching framework (cf::match), and make altars
697     and pedestals use it.
698 root 1.425 - identified skill-tools show what skill they grant.
699 root 1.399 - display the duration of change_ability spells when examining them
700     (missing: protection spells, but they are a hack...).
701 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
702     adding more variety to the different mushrooms.
703 root 1.398 - fix a minor cfpod formatting bug.
704 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
705     the hintmode setting on the settings page.
706 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
707 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
708 root 1.399 - enable the object loader to also dump archetypes.
709 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
710 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
711 root 1.402 - force the initial face when loading an object that is time-animated
712     or a monster, so it does not have to be specified anymore.
713 root 1.403 - fix a bug where recasting an ability changing spell could shorten
714     its remaining duration.
715 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
716 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
717 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
718     up splay operations as well.
719 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
720 root 1.412 - implement introspection data for C++ classes (%REFLECT).
721 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
722 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
723 root 1.419 - fix transmutation alchemy.
724 root 1.424 - speed up many frequently-invoked C->perl callbacks.
725 root 1.419 - added complex object matching framework, to be used in altars and the like.
726 root 1.426 - switch to YAML::XS from YAML.
727 root 1.396
728 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
729 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
730     that ultimately was not helpful to catch it :)
731 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
732     all callers to use either one or the other, as appropriate. This
733     fixes the (rather fragile) light spell, maybe others.
734     - fixed an overflow and exploit in the bank/payment code.
735     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
736 elmex 1.384 to explain the skill a bit more.
737 root 1.389 - removed a buggy check for zero attacktype. So that we might find
738 elmex 1.388 the real bugs in the archs/maps/objects.
739 elmex 1.394 - Fixed enabling torches with lighters.
740 elmex 1.387 - (maps) Added Heaven Town region.
741     - (arch+maps) Fixed & normalized warriors on map
742     /quests/peterm/CTower/Barracks.
743 root 1.392 - fix the light spell (and possibly diseases and other lights).
744 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
745 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
746     a long time ago, and similar cases are still to be found in the maps.
747     - make the socket_timeout configurable in the code (but not yet for users).
748 root 1.393 - earth wall health bar is now correct.
749 elmex 1.384
750 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
751 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
752     freeze with IO::AIO anymore due this change.
753 root 1.364 - avoid a crash when a player tries to apply a lighter.
754 root 1.376 - allow a spell argument for dimension door.
755 root 1.362 - move shop item listing and some otherstuff into the info tab.
756 root 1.360 - avoid crashes when non-players cast party spells.
757 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
758 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
759     - small improvement of the number of potions in shops
760     (by Job Vranish).
761     - added a few party spells (by Job Vranish).
762 root 1.362 - use a common message dynbuf.
763 root 1.364 - destroying tear down objects will now use the full hp range
764     for animation and will only destroy/lastframe when hp < 0.
765     - allow monsters to use earth to dust.
766     - use manhattan distance for get_rangevector_from_mapcoord, just as
767     in get_rangevector.
768     - los updates now correctly take tiled maps into account.
769     - do los updates even on maps without darkness.
770 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
771 root 1.375 - upgrade to IO::AIO 3.21.
772 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
773 elmex 1.373 - properly catching exceptions from callback in irc.ext.
774 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
775 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
776 elmex 1.368 - (arch) added hint about usage to Slag Ex.
777 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
778     like the rest.
779 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
780 root 1.378 - (arch+maps) added rate limited converter and adjusted
781     /elmex/mana_fountain.
782     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
783     - reduce size of casting_time, move_status, attack_movement,
784     last_heal and last_sp slots, squeezing some more space out of struct
785 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
786     anywhere.
787 root 1.358
788 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
789     - fixed bug in alchemy, where finding the right object for enhancements
790     didn't work.
791 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
792     effects (w.r.t. put_more) per mapspace, to give the server a chance
793     to survive a hundred deathsheads.
794 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
795     disastrous bug of unfortunately unknown proportions...
796 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
797 root 1.343 - use gender-neutral place descriptions for invite.
798 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
799     Thanks go to Lisa Larsen!
800 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
801     anymore).
802 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
803 root 1.345 - use better dependency tracking for include/keyword.h.
804 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
805     so it is possible to invite somebody out of some stck-till-death traps,
806 root 1.346 or simply to commit suicide.
807 root 1.352 - replace the "ignoring delayed commands" message by something more useful
808     (cf. cunning gnome freezeing issue).
809 elmex 1.349 - various fixes for weapon improvements.
810 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
811 root 1.353 - support T and G sequences in cfpod.
812 root 1.343
813 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
814 root 1.339 - convert me command from per-map to chat, which makes more sense, also
815     document it.
816 elmex 1.336 - more than one spellbooks of same class can now be given
817     in class selection.
818 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
819     spell rebalancements.
820 elmex 1.338 - the IRC gateway filters IRC colors now.
821 elmex 1.336
822 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
823 root 1.331 - (arch) fix quiver of Holding Bolts.
824 root 1.332 - applying unpaid items will now examine them.
825 root 1.330 - add "What" column to body command, showing items in that slot.
826 elmex 1.329 - redesigned and rebalanced lamps and torches.
827 root 1.330 - add "..." to item names that have been shortened.
828     - fixed "assign" function that squeezes strings into fixed length.
829 elmex 1.333 - add cursed effect to lamps and (some) torches.
830 elmex 1.334 - fixed bad assigned crafting skills and their tools.
831 root 1.312
832 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
833 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
834 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
835 root 1.312 - make monster smell logic dependent on their wisdom stat.
836 root 1.324 - put the death reason into a separate tab.
837     - converted "connected" slot to string, cleanly got rid of some ugly
838     hacks such as the path_attuned hack.
839 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
840     - replace one-at-a-time hash by faster than smaller FNV-1a hash
841     when hashing strings.
842 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
843 elmex 1.320 whether the right cauldron is used.
844 root 1.313 - considerably optimise shared string implementation by
845 root 1.316 making its null value a compiletime constant.
846 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
847     as well as using shstr_cmp to pass shared stringsa round efficiently,
848     for lots of code size savings.
849 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
850     they are sleeping: generators now check for the sleeping flag.
851 root 1.318 - tell gcc not to excessively inline some perl interface functions.
852 root 1.322 - remove marking rune length limit.
853 root 1.323 - fix formatting of cfpod when a verbatim block was following
854     a single newline.
855     - move resistances, statistics and showpets command output into tabs.
856 root 1.326 - implement map scripts that can replace the boulder logic without
857     having to write extensions.
858 root 1.310
859 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
860 root 1.302 - fix a longstanding bug that teared multipart monsters
861     at map boundaries apart.
862 root 1.292 - temporarily make permanently invisible player visible when
863     he/she makes noise.
864 root 1.284 - fix being able to see through walls a bit.
865 root 1.303 - improve look at output.
866 root 1.285 - completely replaced the line of sight algorithm with a variant
867     of spiral fov capable of visibility grades and arbitrary
868     shadow angles, that uses less memory and less code.
869     - the new los code supports arbitrary map rectangles and loosens
870 root 1.310 other restrictions of the old code, supporting further optimisations.
871     - update los if blocksview-objects are inserted in a map, not just when
872 root 1.287 removed (e.g. for summon fog).
873 root 1.303 - permanent invisibility doesn't make immune against making noise:
874     implement a noise system that allows monsters to locate the player
875     when he/she makes noise.
876     - implement a primitive smell system that monsters can use to track
877     players.
878 elmex 1.288 - create bomb now also works when casted by door traps.
879 elmex 1.290 - (arch) new torch graphics.
880 root 1.289 - (maps) considerably soften the subway spider.
881 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
882     the guards from being killed by players.
883 root 1.310 - (maps) lots of tweaks in and around scorn.
884     - (maps) use special non-blocksview jungle, mountain and
885     darkforest freely on the worldmap, to get gradual sight obstacles
886     instead of total blackout in those areas.
887 root 1.289 - no maximum darkness for outdoor maps anymore.
888 root 1.291 - add more hints, fix some messages.
889 root 1.292 - fix a bug: firing rods should tell you something about them.
890     - make light additive even within players.
891 root 1.293 - darken xrays effect a bit.
892     - improve handling of los changes when inserting or removing
893     objects, not perfect yet.
894     - make map darkness signed (formerly unsigned) to allow
895 root 1.294 ambient lighting and centrally manage darkness as an offset.
896     - revamped, fixed and documented the server calendrics, also
897     tell users the current time and data, to improve awareness.
898     - implement proper wizlook flag and handling of wizlook, instead
899     of dumbly just clearing los once.
900 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
901     and has a smaller runtime variance.
902 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
903     making them actually useful.
904     - see_in_dark now increases the viewing radius by 3.
905 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
906     speedup, as well as in many other places.
907 root 1.299 - remove support for extended map infos - these are not used
908     by the deliantra client and removing them gives us a 10% speedup
909     when sending map changes.
910 root 1.300 - remove most gcfclient and other client bug workarounds, as well
911     as now obsolete protocol versions, simplying the code.
912 root 1.301 - optimise and simplify generation of random numbers.
913 root 1.303 - correctly provide a non-zero default density for materials, to
914     avoid crashes, fix other bugs in the material handling code.
915     - fix volume calculations.
916     - fix cfpod parsing when multiple verbatim blocks were separated by
917     newlines.
918 root 1.305 - increase monster detection radius from wis/5 to wis/3.
919 root 1.306 - remove old pickup modes.
920     - remove obsolete disarm and search commands (search wasn't working
921     anyways).
922 root 1.308 - fix a crash when an npc applied a sign.
923 root 1.284
924 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
925 root 1.283 - this release is assumed to be very stable.
926     - (maps) radically redesigned and improved tutorial.
927 root 1.280 - directional casting no longer immediately removes the invisible effect.
928 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
929 root 1.272 - fix overflow in lighting calculations.
930     - negative glow radii can no longer cause total darkness.
931 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
932     only maximally-lit ones.
933 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
934     - swashbucklers got the oratory skill now.
935 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
936 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
937 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
938 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
939     (which was probably broken, too).
940 root 1.281 - support negative glow radii during daytime, too.
941     - use circular, not rectangular, viewing area.
942     - use minimum viewing distance of 2 in outdoor maps.
943     - negative glow is stronger than viewing area or lamps.
944 root 1.283 - (arch) new darkness spell face.
945 root 1.272
946 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
947     - (maps) completely redesigned scorn.
948 root 1.269 - "cast light" now works on oneself.
949 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
950     negative glow radii again (they were totally broken before).
951 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
952 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
953 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
954 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
955 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
956     back to the player.
957 root 1.251 - attuned/repell and spell base level system reworked.
958 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
959 root 1.247 be less erratic now.
960 root 1.248 - refuse to write the uuid file if the uuid is zero
961     (to avoid writing it in early crashes).
962 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
963     - speed up emergency_save by not syncing every file separately.
964     - no longer reattach perl to every object on reload, it's slow, and no longer
965     necessary since we don't nuke stashes anymore.
966     - do not bootstrap perl from the commandline args, use separate eval for
967     better error reporting.
968 root 1.259 - fix a crash when pushing cone spells met ice attacks.
969 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
970 root 1.255 - speed up map refresh in server a bit.
971 elmex 1.258 - refactored drop code and fixed some programming errors in it.
972 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
973 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
974 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
975     as the current weight of the inventory.
976 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
977     dragonfire has been introduced for the non-dragon players.
978 root 1.265 - remove unused "tooltype", "start_holding" object slots.
979     - change "weapontype" object slot to uint8.
980     - convert "hide" object slot into flag.
981     - reorder object members for better locality of reference and codesize
982     decrease.
983 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
984 root 1.267 - fix a crash when no skill could be found when killing amonster.
985 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
986     every completed aio operation.
987 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
988     and update mapspaces if necessary.
989 root 1.246
990 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
991 root 1.241 - removed all command line parsing, only env variables are supported
992     anymore.
993 root 1.239 - region-specific monsters will now once more be on the worldmap.
994 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
995 root 1.225 would grow out of bounds.
996 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
997 root 1.222 - fixed a double-escaping bug in the pod-parser.
998     - rewrote the cfpod parser in C++.
999     - hintmode moved to C++, players need to re-set their hintmode if
1000     they dislike "show".
1001 root 1.231 - fix RIP inscription.
1002 root 1.239 - bump login name length from 18 to 20 char max.
1003 root 1.231 - correctly support gender in emotes.
1004     - correctly support gender in the death messages.
1005     - correctly generate death messages for players only when they really die,
1006     with increased information.
1007 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1008     and data corruption (but apparently was never triggered).
1009 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1010 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1011     data corruption bug.
1012 root 1.223 - tweak coredumping/monitoring a bit.
1013 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1014 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1015     (from a corrupted file).
1016 root 1.241 - redid skills command to send output to proper channel.
1017 root 1.233 - object->map is no longer refcounting.
1018 root 1.228 - add FLAG_DEBUG for internal debugging.
1019 root 1.231 - add NDI_VERBATIM flag to send_msg.
1020 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1021 root 1.240 - player->exists is no longer a sync_job.
1022 root 1.233 - split login.ext's player scheduler into
1023     it's own player-scheduler.ext extension.
1024 root 1.222
1025 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1026 root 1.212 - require perl 5.10.
1027 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1028 root 1.204 - swap player and observed count's on the map when observing.
1029 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1030 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1031 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1032     could be found.
1033 root 1.208 - pits now have a configurable "random spread" range and default
1034 root 1.213 to a radius of two now.
1035 root 1.212 - rewrite pay_player_arch.
1036     - use a more stable perl_reload implementation.
1037     - do not use Symbol::delete_package (causes crashes after perl-reload),
1038     use our own, safer, clear_package instead.
1039     - when asynchronously dumping core, close all file handles to allow
1040     the server to restart concurrently.
1041 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1042     sequences, without double-encoding. it should be faster, too.
1043     - the above fixes wrong display of help tetx and many other issues.
1044 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1045 root 1.218 (0.9976+), use it for long books and other messages.
1046 root 1.210 - eradicate listen command and corresponding code.
1047 root 1.211 - eradicate logs command.
1048 root 1.218 - let the client log into the server log, used for crash backtraces.
1049 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1050     old style spell objects with the spell magic bullet.
1051 root 1.220 - (arch) fixed skill less rods in the archetypes
1052 root 1.204
1053 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1054 elmex 1.197 - made jeweler workbench larger and some other minor map
1055     changes in jeweler town.
1056 root 1.196 - fixed wrong item handling in jeweler skill code.
1057 root 1.198 - (arch) use a special "key_random_map" for random map keys
1058     that are used up.
1059 root 1.199 - fix a crash when the player who was observed has logged out long
1060     enough for his region/map to be gone.
1061 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1062 root 1.201 - add some missing dependencies.
1063 root 1.203 - log to /var/log/deliantra/ by default.
1064     - hack observe code to enable smooth movmenet when observing.
1065 elmex 1.195
1066 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1067 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1068 root 1.179 - correctly move gsay to the party channel.
1069 root 1.178 - fix a crash when animate weapon was used in some areas.
1070 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1071 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1072     with NPCs.
1073 elmex 1.175 - (arch) dragon scales got proper type now
1074 root 1.193 - object::decrease would sometimes cause container weights to
1075     be wrong, this has been fixed.
1076 root 1.194 - do not send time updates for newly-seen items.
1077 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1078 root 1.183 - fix cone spells etc. going through walls sometimes.
1079 root 1.186 - fix a weight update bug that sometimes left containers
1080     with wrong weights.
1081 root 1.194 - added auto_apply event and extension for shop tiles.
1082 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1083     - make sure the map is loaded when using a town portal return.
1084 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1085     where healing spells didn't cost any grace.
1086 root 1.173 - fix starvation kill reason.
1087 root 1.174 - fix pk killer name message.
1088 root 1.189 - don't let people apply signs with @match.
1089 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1090     what seems to be the biggets memleak in the server).
1091 elmex 1.171
1092 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1093 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1094     - use anyevent to manage listen ports (this enables IPv6 support).
1095 root 1.167 - server supports ipv6 client connections now.
1096 root 1.168 - use newly-available Coro::AnyEvent.
1097 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1098     to let it handle AIO requests.
1099 root 1.167
1100 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1101 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1102     processing considerably (especially in the client) and reduces data transfers
1103     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1104 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1105     - (map) fixed npc dialogue in pup_land/s_f/special.
1106     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1107     (swarm spells now stay in the player's inventory).
1108 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1109 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1110     archetype *archname* (chairs of different facings were merged).
1111     - bugfix: fix a potential crash issue in find_object_name (not used
1112     normally).
1113 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1114 root 1.164 (destruction, magic missile etc.).
1115 root 1.163 - swarm spells without a direction now use various spiral patterns
1116     instead of being fully random.
1117 root 1.158 - update AnyEvent API to 3.4 and above.
1118 root 1.156
1119 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1120 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1121 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1122 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1123     and for attacking monsters. it also takes about one second to do a jump.
1124 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1125 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1126 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1127 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1128     were created outside a map.
1129 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1130     (fixed by reversing the logic).
1131 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1132 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1133 root 1.154 - bugfix: support random maps >127x127.
1134 root 1.152 - (maps) fixed the death certificate system in nimbus.
1135 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1136 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1137 root 1.147 - (arch) give ball lightning a real name.
1138 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1139 root 1.155 - support cfpod in ex replies (client item tooltips).
1140 root 1.143 - unapply item in range slow when readying a spell.
1141 root 1.148 - bugfix: account for rounding errors in weight updates.
1142 root 1.139 - remove synchronous mkdir in chargen_race_done.
1143     - fix per-race starting maps.
1144 root 1.142 - check hiscore on suicide and quit as well.
1145 root 1.138 - tell players when they are starving.
1146 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1147     - fix map difficulty calculation for generators.
1148 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1149 root 1.149 - support no_drop map header flag (before it was only available internally).
1150 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1151 root 1.133
1152 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1153 root 1.119 - bugfix: custom skill settings were not saved by the server.
1154     - bugfix: remove did not actually remove items from the inventory, leaving
1155 root 1.116 ghost items.
1156 root 1.119 - bugfix: properly update items identified on the ground.
1157 root 1.120 - bugfix: use localtime_r in the logger thread.
1158 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1159     - bugfix: archetype reloads could crash the server.
1160 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1161 elmex 1.114 player is not logged in.
1162 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1163 root 1.117 server startup.
1164 root 1.128 - bugfix: fix the door surround check in the random map generator.
1165     - (maps) fix heaven quest difficulty progression.
1166     - (maps) fix some random map styles.
1167     - dropping items a shop is not interested in won't sell them anymore.
1168     - rods and horns with a too low maximum charge allow now at least one discharge.
1169     - implement kill & death statistics.
1170     - random map preparation is no longer synchronous.
1171     - rewrite find_style in perl, no longer does synchronous I/O.
1172     - improve random map specials placement.
1173     - make the killer a real object pointer instead of a string, improved
1174     kill reason messages.
1175 root 1.117 - take advantage of new aio_close and aio_chmod.
1176 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1177 root 1.125 - change_abil is much faster.
1178 root 1.126 - update the floorbox more often to work around the reverses item order
1179     display in clients.
1180 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1181 root 1.126 - add hints to the invite messages.
1182 root 1.127 - rewrote key<->value pair handling.
1183 root 1.128 - use an independent random number generator for the random map generator.
1184 elmex 1.113
1185 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1186 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1187     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1188     - completely automate the weight handling, should fix all weight
1189     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1190 root 1.103 - reloading archetypes while a user was in the character creation phase
1191     could crash the server.
1192 root 1.106 - fix a nontrivial number of cases of code commented similar
1193     to "is this really correct?", as many of those cases are now handles
1194     automatically by lower level code.
1195     - replace many ad-hoc checks for client visibility by object::visible_to,
1196     should result in broader applicability of functions using it.
1197 root 1.104 - merge items with different arch pointers refering to the same arch
1198     (due to archetype reloads).
1199 root 1.106 - refactored the object remove/insert functions and most related
1200     functions (decrease, split, merge_ob etc.).
1201 root 1.105 - make it compile better on freebsd (reported by pippijn).
1202 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1203 root 1.108 - fix the longstanding "container stays open" bug.
1204 root 1.107 - improved floorbox updating to be incremental and other protocol
1205     optimisations.
1206     - get rid of update_after_inventory_change and only do update stats
1207     for weight once/tick/player at max.
1208 root 1.109 - rewrite party commands, use party channel.
1209 root 1.103
1210 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1211 root 1.97 - properly link against libgthread as that is needed to make the slice
1212     allocator thread-safe.
1213 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1214     recommended configuration) (reported by Samuel Gondouin).
1215 root 1.94 - always put godgiven items into the player inventory, never any containers.
1216 root 1.92 - (maps, arch) the scorn go club was founded!
1217 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1218 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1219     became a real spell-class.
1220 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1221     - (arch) considerably strengthened spark shower and destruction.
1222     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1223     finally reloadable at runtime.
1224     - changed archetype loading algorithm to only require one pass and
1225     use delayed resolving of references.
1226 root 1.101 - examine command now uses the examine infobox.
1227 root 1.102 - implement an "incremental garbage collector" for archetypes.
1228 root 1.98 - enable slice allocator again.
1229 root 1.96 - implement optional free memory poisoning.
1230 root 1.91
1231 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1232 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1233 root 1.85 skill.
1234 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1235     names (also update all maps to use money instead of coins).
1236 root 1.78 - add uuid accessors to perl.
1237     - add coin names and archetype accessors to perl.
1238 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1239 root 1.78 - change perl extensions to not use hardcoded coins and values.
1240 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1241     and be more parsimonous of uuid usage by the exact value out on exit.
1242 root 1.86 - write log messages in another thread, removing another sync point.
1243     - support multi-line log messages in a nicer way.
1244 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1245 root 1.81 - fix a minor memleak in the random map generator.
1246     - some parts of the random map generator are not coroutine-safe,
1247     so only call it "single-threaded".
1248     - major cleanup of memory management in random map generator.
1249 root 1.87 - slight refactoring of the random map generator, faster too.
1250 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1251     bookkeeping bug.
1252 root 1.87 - work around "player is on active list" problem by deactivating player
1253     after loading.
1254 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1255     there have in fact been allocations.
1256 root 1.82 - fix object::insert to do as documented and insert into the env
1257     if necessary.
1258     - fix cf::map::unique_maps.
1259     - fix nrof overflow check in can_merge_slow.
1260     - fix converter code to handle >31 bit values.
1261 elmex 1.83 - added support for the player_sold flag
1262 root 1.84 - converters no longer accept unpaid items.
1263 root 1.88 - canonicalize random map meta files for better unification.
1264 root 1.77
1265 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1266 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1267     when mlockall has been used.
1268 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1269 root 1.72 - use separate thread for ticker timing (and more in the future).
1270     this greatly increases timing accuracy and gets rid of an enourmous
1271     number of gettimeofday calls.
1272 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1273 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1274 root 1.71
1275 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1276 root 1.68 - rebalanced default experience table to be more exponential
1277     and much easier up to level ~40, then moderately harder.
1278 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1279 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1280     - do not exit on reload/load errors but properly cleanup.
1281 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1282 root 1.66
1283 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1284 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1285     (this fixes the jeweler skill).
1286 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1287 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1288 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1289     it has reset, which is better than putting it on the savebed, also as
1290 root 1.321 proof that the player didn't use a savebed).
1291 root 1.59
1292 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1293 root 1.56 - work around perl bug in configure perl module version check.
1294 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1295 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1296 root 1.52 - fix a bug in animate_weapon, causing a crash.
1297 root 1.54 - no longer exit when a coroutine throws an exception.
1298 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1299 root 1.53 - fix the "<player> is nuts" message.
1300 root 1.58 - fix an exception at logout due to the json_coder being gone.
1301 root 1.43 - upgrade to EV version 2.0 API.
1302 root 1.47 - when players don't apply a savebed correctly but stand above one,
1303     do not move or kill them.
1304 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1305 root 1.43 - implement generic framework for server-side resource files.
1306     - implement resource file update event.
1307     - hook experience table update into the framework.
1308     - move jeweler.yaml to resources (arch/).
1309 root 1.44 - switch from Crossfire to Deliantra perl module.
1310     - implement json2json arch filter.
1311 root 1.45 - implement widget protocol version 2, support for ui templates.
1312 root 1.54 - mapinfo is now handled fully asynchronously.
1313 root 1.48 - ext/irc: also log irc messages.
1314 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1315 root 1.43
1316 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1317 elmex 1.41 - limited the number of items that can be picked up and dropped
1318 root 1.42 as temporary measurement against bad performance or dropping things
1319     (this lead to long freezes and triggered the watchdog).
1320 elmex 1.41 - improved the performance of the drop command a bit.
1321 root 1.38 - switch from Event to EV for higher performance, easier usage,
1322     less bugs...
1323 root 1.39 - updated to release version of the gnu affero license.
1324 root 1.38
1325 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1326 root 1.36 - more thoroughly rename the binaries, contact addresses.
1327     - update the copyrights.
1328 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1329     crashes.
1330 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1331     potentially causing crashes.
1332 root 1.35 - assign weapons on user load time, not login-time, avoiding
1333     crashes.
1334    
1335 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1336 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1337 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1338     in some of the maps.
1339 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1340     which is now trivial to do.
1341 root 1.33 - removed all traces of the old (and never working) plug-in interface
1342     (70kb code less on amd64).
1343 root 1.34 - improve/tune scheduling priorities.
1344     - fix some freezing bugs.
1345     - fix a memory corruption problem in dynbuf.printf.
1346     - use channels for chat and many informational commands.
1347     - improved the tutorial.
1348     - create missile is now fixed.
1349     - race fields must now contain archetypes.
1350     - jumping skill now works as advertised.
1351 root 1.31
1352 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1353 root 1.24 - relicense under the gnu affero license.
1354 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1355 root 1.24 - implement server-side framework for generic resources.
1356     - use resource framework for server-provided ambient
1357     music.
1358 root 1.27 - save object owners (players only atm).
1359 root 1.24 - replace limited sound api with server-provided sound effects.
1360     - new sc (sound control) protocol command.
1361     - improve fxix protocol to include types.
1362     - exactly fill tcp segments, if possible.
1363     - output-rate is now an upper limit, the server will automatically
1364     (and quite perfectly) adjust to the network conditions, ensuring
1365     low latency even during bulk transfers (music, images, sounds etc.).
1366     - implement server-side widgets (i.e. client widgets controlled
1367     in the server side). this will allow future expansion without
1368     having to upgrade clients.
1369     - implement a (artwork) world map with realtime player position
1370     tracking.
1371     - new and more efficient extcmd (server still supports old extcmd
1372     protocol).
1373 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1374     calcluation that could be easily exploited by users.
1375     - rebalanced diseases to spread more naturally/evenly.
1376     - completely asynchronous map loading even for tiled maps.
1377 root 1.24 - replace simple messaging protocol with channels carrying metadata
1378     (similar to message types, but more directed at the user).
1379     - reduce command processing latency by a whopping 120ms by
1380     reordering some processing steps inside the server. this directly
1381     reduces lag by 120ms.
1382     - actually send spell faces to the client.
1383 root 1.23 - implement player genders.
1384 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1385     otherwise return to savebed and possible kill if the log-out
1386     was for too long.
1387     - fast socket-dead detection (kick player after 8 seconds without ack).
1388     - greatly reduce the cpu time needed to draw maps _again_.
1389     - archetypes are now subclasses of objects.
1390     - rebalanced shop greed and approval functions to be more realistic
1391     (and likely match the actual intention).
1392 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1393     italic, gender-specific text, paragraphs etc.
1394 root 1.24 - implemented hint framework, players can opt to receive hints.
1395     - implemented (long) book framework, added some books from the cf wiki.
1396 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1397     protocol and is capable of transmitting generic meta information.
1398 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1399     - replace the nexus by a per-player tutorial map that teaches stuff
1400     better than the newbie house.
1401 root 1.18 - fix the magicmap colours.
1402 root 1.19 - optimise map update even more by removing unneeded code and checks.
1403     - decouple map and stats update from pl->ob and use pl->observe instead.
1404     - implement observe command.
1405 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1406     calls with a simple comparison.
1407     - fix a latent crossfire bug that could crash the server because the
1408     map refresh did not update the mapspace.
1409 root 1.24 - support custom keys for regions and maps, regions are now
1410     refcount-managed.
1411     - allow worldmap overlays anywhere in the 000..999 range.
1412     - new system to acquire time slices for background jobs, to reduce
1413     jitter.
1414 root 1.27 - semi-persistent object-referencing framework (currently only players
1415     supported).
1416 root 1.22 - dependency tracking for perl extensions.
1417 root 1.24 - new slag-ex extension for cleaning cauldrons.
1418     - fix invoke result processing.
1419     - there are even less i/o syncpoints in the server now.
1420 root 1.29 - added map-tags extension that scans all maps for object tags
1421     and records them in the database (not used yet).
1422 root 1.28 - metaserver 2 support.
1423 root 1.22 - many more bugfixes and minor optimisations.
1424 root 1.16
1425 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1426 root 1.14 - optimised event invocation (non-wanted events can now be
1427     skipped with 4-5 inlined instructions).
1428 root 1.12 - complete rewrite of town_portal: it now creates a portal
1429     to the "nearest" town only, travel is only possible
1430 root 1.13 to the town and back, anybody can use it (also removes
1431     one of the remaining syncpoints in the server).
1432 root 1.10 - complete rewrite of the range/attack skill slot system:
1433     there are now two slots, one for combat, one for ranged
1434     attacks.
1435     - introduce the concept of a current weapon (either a ranged
1436     or a combat weapon/skill/tool) and switch between them as
1437     needed.
1438     - rewrite bow code so bows get more useful: apply damage,
1439     attacktype and other stats to the arrows and treat
1440     bows as weapons. also rebalance the missile weapons skill
1441     so its damage increases with level.
1442     - rewrite the complete player speed logic: weapon_speed now
1443     works as documented and there are no unnatural speed boosts.
1444 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1445     installation, replacing the old collect scripts and
1446 root 1.9 simplying deployment by scaling and cutting faces as required.
1447     - simplify the map protocol extensively by taking advantage
1448     of missing bigfaces, speeding up map generation immensely.
1449 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1450     other archetypes.
1451     - rationalise archetype, region and treasurelist file format
1452     into a single file format and make them reloadable asynchronously.
1453 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1454     reloadable at runtime.
1455 root 1.6 - implement 64x64 faceset support.
1456     - implement fxixsx protocol that saves
1457     a lot of bandwidth over the old image/face/smooth packets
1458 root 1.11 and allows images > packetsize, incremental and background
1459     transfers.
1460 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1461     on a face basis as opposed to a mapspace basis.
1462 root 1.7 - the server can now rate-limit image uploads to not exceed
1463     a certain (client-configurable) speed while guarenteeing full
1464     freedom of movement.
1465 root 1.8 - implement new ex command to request item descriptions.
1466     - implement new msg command for in-game messages with meta
1467     information (using xml).
1468 root 1.9 - enforce utf-8 for all text messages.
1469 root 1.13 - added micropather (not used yet).
1470 root 1.6 - many, many bugfixes.
1471 root 1.1
1472 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1473 root 1.1 - make coroapi accessible to cf+.
1474     - moved map handling logic completely to perl
1475     - per player maps are now marked in the map
1476 root 1.2 - maps are saved completely differently now,
1477     and much more often.
1478 root 1.17 - rewrote map header parser and writer, to be much faster.
1479 pippijn 1.4 - maps and players are now (in the average case) loaded
1480 root 1.2 and saved completely asynchronously, I/O contention will no
1481     longer freeze the server.
1482 pippijn 1.4 - players and maps can be loaded anytime, without the player
1483 root 1.2 being logged in.
1484 root 1.1 - automatically generate method interfaces for perl from headers
1485     - unbundled freezethaw
1486     - mostly rewrote common/map.C
1487     - completely rewrite server/swap.C
1488     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1489     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1490     - better message for apply failures due to applymode
1491     - removed most all of the weather code
1492     - unified logging to stderr and file
1493     - too many minor changes to document
1494 root 1.615