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Revision: 1.851
Committed: Wed Jan 11 11:39:02 2017 UTC (7 years, 4 months ago) by root
Branch: MAIN
Changes since 1.850: +1 -0 lines
Log Message:
keep_suffix

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.843
41 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
42     been fixed: monsters would snatch arrows/thrown_objs out of the air without
43     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
44     bolts and thrown objects as NO_PICK temporarily.
45 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
46     binary build into non-recursive Makefiles without static archives. hell, automake
47 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
48     - use c++11 headers in preference to tr1 ones.
49 root 1.845 - fix odr violation: struct point.
50 root 1.849 - make the code warnigns-clean, for some definition of warnings.
51 root 1.850 - port to g++ 6.
52 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
53 root 1.845
54 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
55 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
56 root 1.841 - port to perl 5.18 and newer.
57 root 1.844 - switch to xz compressed archives as only dist method.
58     - upgrade to automake 1.15.
59 root 1.724 - (maps) hopefully fix tobias' tower.
60     - (maps) hopefully fix healing potion vendor in arena entrance.
61 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
62 root 1.739 - it was possible to unapply or half-unapply cursed items in many
63     cases, which confused players and also player state. fixed.
64 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
65     some items. also, no longer uncurses spells or other invisibles.
66     - (arch) remove curse and identify now treta the marked tiem first.
67 root 1.725 - creators no longer identify objects that shouldn't be identified
68     (such as money, which won't stack afterwards).
69 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
70 root 1.746 - (maps) implement a wilderness town portal.
71 root 1.748 - (arch) set proper(?) int values for all monsters.
72 root 1.751 - (maps) fire5.map could destroy players.
73 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
74     - clear the spell's applied flag when inscribing scrolls, to make the
75     scrolls mergeable.
76 root 1.791 - redo all build material faces from scratch.
77 root 1.790 - dropall without arguments now drops all containers.
78 root 1.776 - use blitz++ for vector maths (new dependency).
79 root 1.772 - only match archetype names in artifact allowed names.
80 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
81 root 1.751 - altars with match expressions did not work properly.
82 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
83 root 1.749 - god enemy race check fixed ("god detests your race").
84     - gods errornously allowed any kind of worshipping race, even
85     ones they hate.
86 root 1.726 - use same default config in code as on gameserver.deliantra.net.
87 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
88 root 1.727 our parser.
89 root 1.767 - generate slightly more special exits and avoid warning.
90 root 1.731 - applying a glowing crystal now gives status messages.
91     - fix a memleak in the random map generator.
92     - rework the random map parameter passign a bit to be extendable.
93 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
94     also, improve the quality of the mazes (no longer will the edges
95     almost always form a passage) and add two new types - "rooms"
96     and "braided".
97 root 1.840 - implement --unique option to reset command.
98 root 1.734 - (random maps) add new "cave" layout, which is much more ...
99     cave-like.
100 root 1.744 - (random maps) new layout style "castle" that generates straighish,
101     rogue-ish maps.
102     - (random maps) new layout style "multiple" that simply mixes multiple
103     different styles in different areas.
104 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
105     - rewrite layout management in the random map generator from the
106     ground up.
107 root 1.736 - fix bug in tausworthe rng initialisation.
108     - switched to the faster and hopefully better quality gfsr{24,55} random
109     number generator, the same algorithm that freeciv apparently uses.
110 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
111     memory and imho looks nicer.
112 root 1.741 - (arch) fix samhlaidh archetype.
113 root 1.751 - fix the "archname" match special function.
114 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
115     and other fractal algorithms.
116 root 1.754 - one can no longer emote to logged-out players.
117 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
118     sacks fit on a tile again.
119 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
120 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
121     support background colour for text clients.
122 root 1.763 - (arch) improve automatic name from archname generation.
123 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
124 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
125     match expressions.
126 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
127 root 1.761 - sometimes a special exit wasn't placed when it should have been.
128 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
129 root 1.765 - require EV 4.00.
130 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
131 root 1.766 - add perlxsi.c to cleanfiles.
132 elmex 1.768 - (arch) made speed potions easier for now.
133 root 1.769 - the server didn't properly initialise all client skill slots,
134     no known impact.
135 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
136 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
137 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
138     a generic table/matrix/palette converter to cfutil.
139 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
140     apparently, in the brewery map).
141 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
142     - remove limits of 000..999 from worldmap coordinates, support negative
143     coordinates and introduce z-layers - deliantra is now 3d, in yet another
144     sense.
145 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
146     handle generic "world map areas".
147 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
148 elmex 1.779 - added is_quad flag.
149     - (arch) added quad archetypes.
150     - made the pickaxe mining tool remove quad walls and floors.
151 root 1.780 - move key_values into their own class, simplifiying lots of code and
152     making it possible to use kv pairs easily for maps and other objects as well.
153 root 1.781 - get rid of get_archetype, finally.
154 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
155 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
156     have been removed, and the map "intelligently" changes between active/inactive.
157 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
158 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
159 root 1.787 - server now enforces width/height matches between tiled maps.
160 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
161     for unordered map walks - which should not cause any real issues.
162 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
163 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
164     as all other similar macros - might cause other breakage...
165 root 1.791 - cfutil no longer creates split tiles multiple times due to a
166     off-by-one bug in comparing mtimes.
167     - cfutil now supports type: prefix to derive faces from other faces, which
168     is used for all build materials currently.
169     - require imagemagick >= 6.6.
170 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
171     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
172 root 1.795 - fix the brace command.
173 root 1.799 - implement refcnt_buf.
174     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
175     codesize decrease. wow.
176 root 1.798 - removed version 1 ext/exti command support.
177 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
178 root 1.801 - new extension, ota_update, for online updates of the game client.
179 root 1.802 - implement a simpler config value system for extensions that allows
180     config updates without a reload.
181 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
182 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
183     at it.
184 root 1.805 - make nekosan more disease-resistant.
185     - new event "infect".
186 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
187 root 1.808 - implement simple web server, currently to serve facedata for the html5
188     client.
189 root 1.809 - sort faces by name in the server to improve caching locality in clients.
190 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
191 root 1.811 - add skill_info and spell_paths resources to enable caching the info
192     and removing another command.
193 root 1.827 - send completion info to the client.
194 root 1.812 - assume all clients support the deliantra protocol extensions and allow
195     fxix/extcmd and other protocol "extensions" before setup.
196 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
197     to connect.
198 root 1.815 - implement exti doclet request to request documentation,
199     currently for commands only.
200 root 1.816 - created nickmon extension to monitor nicks.
201 root 1.817 - ix now keeps a copy of the face data while sending, in case the
202     face changes.
203     - do not allocate memory for empty refcnt_bufs.
204     - when faces change, invalidate all clients, not just clients with matching
205     faceset, as faceset only applies to tile resources.
206 root 1.818 - remove dependency on Time::HiRes.
207 root 1.819 - move face data to disk, and load it on each and every access. this saves
208     250mb ram on load, and 130mb ram in general, and only reduces the http
209     server hot cache throughput for faces from ~24000 to ~18000 requests/s
210     on my system. this should make it possible to add a lot more media files
211     in the future, and reduces the memory footprint by the server from 180mb
212     to 60mb ram.
213 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
214 root 1.821 - pod processing could deadlock because the child process might try
215 root 1.822 to get a lock.
216     - removed support for ncom packets.
217 root 1.823 - remove drawinfo packets from the server (use msg instead).
218 root 1.828 - skill objects now have their documentation in the msg slot.
219 root 1.829 - no longer allow prefix match when matchign spells, spells names must
220     now be written fully.
221 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
222     file in a child process.
223 root 1.831 - implement spellmon v2 protocol - no spell message.
224 root 1.833 - remove ability to cats/invoke seplls by "count".
225 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
226     - implement dm/dmhide in terms of the "may" mechanism, so dm
227     players must now be configured by adding may_command_dm: ["uuid..."]
228     to the config.
229     - remove nowiz command.
230 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
231 root 1.834 it only affects information commands. use observe instead.
232 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
233 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
234     problems in blitz++.
235 root 1.839 - catch sigfpe in the same way as sigsegv.
236 root 1.724
237 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
238 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
239     now easily reachable, at a price.
240 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
241 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
242 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
243 elmex 1.630 (by Dustfinger).
244 root 1.681 - (maps) fixed bad floor tile in navar apartment.
245 elmex 1.573 - made (wizard) look_at show also uuids.
246     - added cf::object::find_object_uuid (::find_object already exists!).
247 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
248 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
249 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
250 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
251 elmex 1.568 - (arch) made the hill giants loose more body parts.
252 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
253 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
254     and made them a bit more expensive.
255 root 1.633 - (maps) add more glory hole treasure styles.
256 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
257     in a select number of mlab maps.
258 root 1.667 - (maps) the library should be less of a death trap now.
259     - (maps) exits no longer point to auto-apply exits, most affected
260     maps now have proper doors or a similar solution.
261 root 1.682 - (arch) jumping skill has now physical attacktype.
262 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
263 root 1.691 - enter_map did not normalise the map coordinates when the destination
264     space is blocked, causing badness and freezes for the player.
265 root 1.685 - when applying containers, server checks for the key on activate
266     and also allows players to unapply active containers they don't have
267     a key for.
268 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
269     races files to arch, where they belong (exp_table is no longer in
270     confdir but in datadir now!).
271 root 1.677 - jeweler and sound config files are now normal datafiles as well.
272     - quit_character was causing a runtime exception, causing it to not
273 root 1.672 work since 2.93.
274 root 1.671 - entering a map will now respect move_on and other effects,
275     except for auto-apply exits :/
276 root 1.660 - only talk to the items on the nearest mapspace, or, of there
277     are none, to the player, not ALL items in vicinity.
278 root 1.625 - do not update the floorbox while running, to avoid big item
279     updates that cost network bandwidth and processing power.
280 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
281     caused overflows causing monsters to become living deads.
282 root 1.619 - unapply weapons and armour before trying to improve it.
283 root 1.588 - teach the random map generator the ability to read ".rmg" files
284     that specify which actual style map to generate, and use it for
285     the default decorstyle to avoid inappropriate maps to be used.
286 root 1.639 - support (with some limitations) multiple different skills with the
287     same subtype.
288 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
289     so nekosan could end up beign saved AND escaped to another map.
290 root 1.636 - show invisible no longer makes magic mouths visible.
291 root 1.583 - move_type changes (spells, skills etc.) now will correctly
292     take move_on/move_off into account (e.g. buttons).
293 root 1.582 - display (exit) or (random map) in client for those objects.
294 root 1.606 - removed (useless) spell damage columns from spell info and replace
295 root 1.578 it by effective casting level - clients > 2.10 required to display
296     properly.
297 elmex 1.565 - building of levers/doors works again for all kinds of floors.
298 elmex 1.563 - the player can now withdraw and deposit all the available money.
299 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
300     steinwandstadt/celvear.
301 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
302 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
303     mostly based on the spell's level in the spellbook.
304 root 1.718 - the music scheduler did not properly send new music on region
305     changes.
306 root 1.669 - (maps) fix some map regions and the region tree.
307     - the server will now be more picky when parsing the regions file.
308 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
309 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
310 root 1.566 clients.
311 root 1.690 - follow has been rewritten to be, hopefully, more robust.
312     - follow mode will not be aborted when the follower tries to move.
313 root 1.566 - tcp.ext didn't unbind in reloads.
314     - map-tags.ext didn't properly close the database on reloads.
315 root 1.567 - cfutil skips .-directories when scanning.
316 root 1.571 - build.ext prevents players from building on other player's maps.
317     - rent.ext allows the dm to enter anytime.
318     - NPC_Dialogue adds a new predefined variable, $map.
319     - new "build" event hook.
320 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
321 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
322 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
323     them on loading, for old playerfiles and maps.
324 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
325     would be handled differently nowadays anyway.
326 root 1.584 - random map .meta were not being expired at all.
327 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
328 root 1.586 - update to automake 1.10.
329 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
330     require level 4 anymore.
331 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
332 root 1.590 - monsters now rotate through all skills (in chosen_skill).
333 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
334 root 1.661 - detect/sense curse/magic will no longer work on items that don't
335     need identify.
336 elmex 1.593 - added detect mineral vein spell.
337 root 1.592 - support "wall overlays" in the random map generator - not very generic,
338     used by minable veins.
339 elmex 1.594 - (maps) relocated jeweler town to another directoy.
340 root 1.603 - (arch) implement mining pickaxes and mining skill.
341 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
342 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
343 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
344     of the output is only 1/5th (instead of 1/3rd) of ring level.
345 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
346     generated ring/amulet.
347 root 1.601 - generate most constants for perl automatically.
348 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
349     - when player dies, restore his food to at least 200.
350 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
351 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
352 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
353 root 1.600 - the singing skill actually respects the direction now.
354     - oratory and singing now require a direction.
355 root 1.603 - use_skill now requires that you can actually apply the skill tool.
356 root 1.604 - do not invoke perl on every user command anymore by providing
357 root 1.655 a command and an unknown_command event.
358 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
359     perl to C++, for speed reasons (basically undo patchset 1304).
360     - add a client_destroy event, so we don't have to hook the
361     attachable destroy event (which is called much more often).
362 root 1.606 - removed (unused) FLOOR object type.
363 root 1.607 - fix errornous change_abil messages for rods (and other types).
364 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
365     all into server/commands.C.
366 root 1.609 - save and restore combat/ranged/current slot for players.
367 root 1.610 - the server now batches item's face/fx commands, as opposed
368     to sending one fx per item - helps mostly at connect and
369     with floorbox updates.
370 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
371 root 1.614 - the random map generator now supports selecting difficult for
372     more style categories than just monsters (all except fountains
373     apparently).
374 root 1.617 - object serialiser no longer creates empty "owner" references.
375 root 1.620 - make sure failed castings take some time, too, to avoid being
376     smitten by your god.
377     - many more failmsgs and help texts.
378 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
379 root 1.623 - stop thrown objects when their speed goes too low.
380 root 1.624 - log the number of unique logins seen every minute in a compact
381     format (for statistics).
382 root 1.626 - do not send delitem for players.
383 root 1.627 - support static scalar data members properly in genacc now.
384     - implement "simple" freelist management for objects.
385 root 1.628 - recycle object counts now - to support longer uptimes.
386 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
387     function (and yes, 666 is exact!).
388     - random map generator results should now be fully repeatable.
389 elmex 1.635 - fixed possible crash bug in build code.
390 root 1.638 - rename find_marked_object to ->mark and speed up.
391 root 1.640 - player movers properly destroy themselves when used up, instead
392     of leaking.
393 root 1.642 - do not show msg for unidentified objects that need identification.
394 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
395 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
396     next_line method.
397 root 1.646 - use nicer file format for exp_table and attackmess
398     (more like other resource files).
399     - make parse errors during server startup fatal.
400 root 1.652 - properly initialise all maptile values in constructor.
401     - improved {link} map.
402 root 1.655 - optional unloadable extensions will not lead to an endless loop.
403 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
404 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
405 elmex 1.664 - building listening books is possible again.
406     - (maps, arch) added archetype for building instructions and replaced
407     the copies of the instructions in the maps with it.
408 elmex 1.666 - (arch) made the spark shower spell available in shops.
409 root 1.670 - don't create a second LOGIN event on character creation.
410 root 1.674 - correctly generate "You paid xyz" message in shops.
411 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
412 elmex 1.710 - added a 'password' command, to let DMs change the password of players
413     more conveniently.
414 root 1.680 - correctly save shopitems string, to avoid parse error when reading
415     saved maps.
416     - logging now differentiates between logging levels better.
417 root 1.684 - speed up get_typedata.
418 root 1.689 - fix deadlock problem during server shutdown/reload.
419 root 1.692 - make ext/checkrusage "more" non-blocking.
420     - use common::sense for extensions.
421     - work around a 50.10.0 utf8 caching bug.
422 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
423     "no relation to target" bugs.
424 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
425     modules being loaded from the mainloop, pre-load some more
426     core modules so perl doesn't do it later on.
427 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
428     compiling regexes.
429 root 1.701 - make exp_table and materials file reloadable.
430 root 1.702 - made reload_config non-blocking.
431 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
432     causing server freezes.
433 root 1.704 - store unhashed password, to prepare for safer authentication.
434 root 1.707 - do not log connections from the local host, to help a local
435     watchdog.
436 root 1.714 - fix summon freeze at map borders.
437 root 1.717 - support @group syntax and music config file for music face lists.
438     - run post_init jobs in parallel, they might do I/O.
439 root 1.722 - avoid apply conversion for converters.
440 root 1.562
441 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
442 root 1.558 - (maps) fix travel to valdor and back.
443 root 1.545 - do no longer by default eval map cod ein safe compartments
444     (this can be re-enabled using the safe_eval config option).
445 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
446     in lorak.
447 root 1.559 - fix data corruption issues caused by recursive calls to
448     unordered_mapwalk - now every caller must provide its own
449     buffer.
450 root 1.538 - (maps) improve tindervale maps slightly.
451 root 1.544 - (arch) considerably decrease slag ex price.
452 root 1.540 - (arch) fix filth archetype.
453 root 1.556 - extension dependency resolve was completely broken.
454 root 1.544 - multipart objects would cause save_throw_object to crash - it
455     now acts on the head only.
456 root 1.541 - do not try to connect to an irc server unless explicitly configured.
457 root 1.542 - do not expect decltype() to be available in gcc 4.4.
458 elmex 1.543 - extended the safe perl environment by loops.
459 root 1.547 - (arch) fix "armless cook" facings.
460     - the "experience table" resource item did not have a proper
461     hash associated with it, so updates could not be detected.
462 elmex 1.550 - fixed poison traps in doors.
463 root 1.548 - player->killer_name did not properly flag the name as unicode.
464 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
465     and provide a non-destructive SvPVutf8 variant.
466 root 1.554 - do not allow dragon players to change their title via the settings.
467 elmex 1.552 - ratelimited jeweler skill nugget conversion.
468 root 1.551 - under high load, the server stopped swapping out to make
469     the server more responsive, but making it impossible to reduce
470     the load by... swapping out. slot queuing will now always make
471     some progress.
472     - improve the quality of the load-avg calculation.
473 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
474 root 1.556 - don't fail to write the runtime file if the temporary already exists.
475 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
476     player now.
477 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
478     timestamp and use a tab in the client to increase awareness.
479 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
480     setflag 0 is possible.
481 root 1.560 - make install now deletes old extensions, to ease upgrades in the
482     deliantra vm.
483 root 1.538
484 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
485 root 1.532 - the destruction spell could/would corrupt server memory quite often.
486 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
487     disk, not when it already was in memory.
488 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
489     avoiding livelock during high-load emergency saves.
490 root 1.530 - logging in did not properly unapply all skills.
491 root 1.531 - (maps) make the invite quest marking much more obvious.
492 root 1.533 - (arch) fix warrior archetype names.
493 root 1.532 - map prefetching never prefetch upwards.
494 root 1.534 - wizpass no longer makes you non-blocking.
495 root 1.536 - (maps) add light to some of the special maps, add troll
496     map.
497 root 1.530
498 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
499 root 1.515 - (maps) add gorokh_final mapset from crossfire.
500 root 1.516 - (maps) block most vault-type mlab locations, open up
501     imperial converters for anybody to use.
502 root 1.519 - (maps, arch) replace all permanent stat potions by random
503     variants.
504 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
505 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
506     real player object on player changes.
507 root 1.522 - diseases and maybe other things could sometimes reduce the speed
508     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
509     much grief.
510 root 1.523 - speed_left randomisation was, apparently, totally broken.
511     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
512     of the speed slot internally and in map save files. among other
513     things, this gets rid of all the abs (speed) calls.
514     - reduce map file save files by using abridged keywords aliases.
515 root 1.494 - shop specialisation calculation was totally broken.
516 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
517     now enforced.
518 root 1.498 - fix magic mapping, which only worked for inate spell casting.
519 root 1.495 - godgiven items will now be explicitly described as such.
520 root 1.524 - (arch) dded a quiver of bolts.
521 root 1.504 - materialnames would change "randomly" on every load, only
522     set the material when the materialname was not set before.
523 root 1.497 - balancing change, halve rod recharge speed (instead
524     of 4.8s, the standard rods now recharge in ~10s. not a solution,
525     but still.
526 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
527 root 1.509 the costly flag-checking loop in most cases and using a simple
528     repeat-cache for speed_left.
529 root 1.507 - always delay stats update for players on insert/remove till
530     next tick/command, which saves a lot of cpu cycles on drop/take.
531 root 1.514 - add hint about havign to run to attach unaggressive npcs.
532 root 1.494 - pet monster level was not displayed correctly in "showpets index".
533     - clean up floating point conversions and many similar nitpicks.
534 root 1.502 - fix hanuk altar.
535 root 1.504 - overhaul material system to be much faster, and having less bugs, but
536     still having a lot of cruft :/.
537 root 1.502 - add marble shop floor.
538 root 1.494 - move gcc specifics to new file include/compiler.h.
539     - unrecognised cfpod directives could cause undefined behaviour.
540 root 1.505 - added boes' marble shop to steinwandstadt.
541 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
542     - optimise mapspace updates.
543     - cache volume/items per mapspace.
544 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
545     decrease).
546 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
547     have led to weird item multiplications.
548 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
549 elmex 1.501 - fixed crash bug in learn_spell command.
550 elmex 1.634 - enhanced output of the mapinfo command.
551 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
552 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
553     from perl to c++.
554 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
555     and use it in some "inner" loops.
556 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
557 elmex 1.511 - fixed jeweler experience output to not be floating point.
558 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
559 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
560 root 1.518 - try to prefetch memory inside process_objects, which can give
561     enourmous speed gains.
562     - make some small optimisation to the process_objects loop.
563 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
564     handling different chksum lengths.
565     - check for hash collisions in cfutil.
566     - reduce face checksum size from 6 to 4 bytes.
567 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
568 root 1.523 - removed weather-specific attributes.
569     - fixed genkeywords dependency.
570     - do not clear "randomitems" slot for world underlays.
571     - use "sl" as short-hand for speed_left in save-files, just to make them
572     smaller.
573 root 1.517 - in general, don't crash on value-less resource file lines
574     anymore, due to get_str never returning a 0-pointer.
575 elmex 1.521 - code cleanup in move_symptom.
576 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
577 root 1.494
578 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
579 root 1.481 - some Andrew Madloch wanted, despite being specifically told
580     multiple times that the Deliantra parts additions are under AGPL,
581 root 1.487 lock up the source code of the server within his company.
582 root 1.481 some reorganisations have been done to the sourcecode to make
583     it clearer that this violates the Affero GPL. Help to keep
584     Deliantra free software even for the coming generations
585     and be wary of the promises of Andrew Madloch, he has nothing
586 root 1.487 good in mind for free software.
587 root 1.480 - clarify which files of the server are 100% AGPL.
588 root 1.481 - minor reorganisation, move some GPL code into other files.
589 root 1.483 - implement viewpoint (which is like observe, but only for the map,
590     not stats etc.).
591 root 1.484 - replace magic mapping overlay by a flying bird exposing area
592     on the worldmap (ext/magic_mapping.ext).
593 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
594     - @find results in npc dialogue is now stored in $find.
595 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
596 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
597 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
598     dm instead.
599 root 1.456 - (maps) add town portal to celvear.
600 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
601     mapsets from crossfire, together with associated archetypes.
602 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
603     - (maps) define a new whalingoutpost region.
604 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
605     and most archetypes that go with them (without stoning and swallow effects),
606     casino tokens and stock certificates are also missing.
607 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
608     and santo dominion.
609 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
610     to go with them. also adjusted archetypes to be more korrekt "gotisch".
611 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
612 root 1.460 - properly close client-side dialogue when the player is teleported away.
613 root 1.459 - map-tags did not properly close it's database tables or wait
614     for a quiescent state, causing memory corruption on reload.
615 root 1.454 - support "stat.xyz" accessor in match expressions.
616 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
617 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
618     fixes long answers from npc dialogue).
619 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
620 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
621     and to not add a "put your code here" force needlessly.
622 root 1.463 - (arch) fix or improve many plurals.
623 root 1.465 - markers do no longer add a force if the slaying field is unset.
624 root 1.466 - sped up search-items implementation, but it's still horrible.
625 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
626 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
627     used to reogianise the illogical arch tree a bit.
628 root 1.479 - (maps) import most map names from crossfire.
629 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
630 root 1.483 - fly_high movement gives better los, ignoring blocksview.
631 root 1.488 - the addexp command should now honour skill names with spaces.
632 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
633 root 1.491 - (arch) added many more buildable marble floors.
634 root 1.490 - major namespace cleanup: save 45kb by making functions static
635     that were unnecessarily global.
636 root 1.452
637 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
638 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
639 root 1.451 - fix a memory buffer overflow in the book code.
640 root 1.429 - add @check, @find npc dialogue commands.
641     - (maps) add a number of town interiors.
642 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
643 root 1.451 - (maps) add celvear area from cfextended.
644 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
645     - (server,maps) fix bug causing some library books not to be chained down,
646     cause Scorn/Navar libraries not to have inscribable books.
647 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
648 sf-marcmagus 1.433 inappropriate item power.
649 root 1.448 - (maps) fix intwell balancing issue.
650 root 1.437 - improve the look of generated books.
651 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
652     - fix bug where players could bypass no_drop by putting items in containers.
653 root 1.430 - consecutive commands arriving at the same time in the server would be
654     corrupted if the length was >255.
655 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
656 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
657     and perl.
658 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
659     functionality (and more) inside the same object using the match expressions.
660     - create simpler match expression compiles in many common cases.
661 root 1.439 - reduce object size by removing obsolete "seen_by" member.
662 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
663     of the new dynbuf::splice function (which gave an unexpected net win
664     in code size...).
665 root 1.442 - the server will no longer complain (and subtly fail) when an object
666     being removed from a map causes another object to get removed.
667 root 1.441 - banish strncpy from the server, speed up and simplify sending item
668     descriptions to the client considerably.
669 root 1.442 - add new "in head" set modifier for matches.
670     - new BLOCKED_MOVE event added.
671     - mapscript archetype now has activate_on_xxx true by default, as similar
672     connected elements.
673 root 1.448 - (maps) imported all styles from cfextended except
674 root 1.444 floorstyles/land_plots and monsterstyles.
675 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
676 root 1.446 - don't crash when treasure lists are empty / supply new empty
677     treasurelist for randomitems when none can be found.
678     - implement cf::map::static_maps and use it in map-tags.ext.
679 root 1.449 - fix a bug in map-tag scanning when moving tags.
680 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
681     for a reaction.
682 root 1.447 - implement new "loadall" map loading command, purely for debugging.
683 root 1.429
684 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
685 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
686     but not horns (to make them more useful for content-creators).
687 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
688     2) it skipped spell effects and 3) it didn't handle the case where
689     and object was destroyed while iterating over it correctly. all this
690     allowed players to sometimes walk onto spaces they should not be able to
691     walk on.
692 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
693 root 1.399 - examining an object now dumps the serialised object form when the user
694 root 1.404 is a wizard (wizlook).
695 root 1.421 - altars no longer accept unpaid items.
696 root 1.411 - party spells didn't work all that well.
697 root 1.424 - added complex object matching framework (cf::match), and make altars
698     and pedestals use it.
699 root 1.425 - identified skill-tools show what skill they grant.
700 root 1.399 - display the duration of change_ability spells when examining them
701     (missing: protection spells, but they are a hack...).
702 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
703     adding more variety to the different mushrooms.
704 root 1.398 - fix a minor cfpod formatting bug.
705 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
706     the hintmode setting on the settings page.
707 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
708 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
709 root 1.399 - enable the object loader to also dump archetypes.
710 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
711 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
712 root 1.402 - force the initial face when loading an object that is time-animated
713     or a monster, so it does not have to be specified anymore.
714 root 1.403 - fix a bug where recasting an ability changing spell could shorten
715     its remaining duration.
716 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
717 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
718 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
719     up splay operations as well.
720 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
721 root 1.412 - implement introspection data for C++ classes (%REFLECT).
722 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
723 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
724 root 1.419 - fix transmutation alchemy.
725 root 1.424 - speed up many frequently-invoked C->perl callbacks.
726 root 1.419 - added complex object matching framework, to be used in altars and the like.
727 root 1.426 - switch to YAML::XS from YAML.
728 root 1.396
729 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
730 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
731     that ultimately was not helpful to catch it :)
732 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
733     all callers to use either one or the other, as appropriate. This
734     fixes the (rather fragile) light spell, maybe others.
735     - fixed an overflow and exploit in the bank/payment code.
736     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
737 elmex 1.384 to explain the skill a bit more.
738 root 1.389 - removed a buggy check for zero attacktype. So that we might find
739 elmex 1.388 the real bugs in the archs/maps/objects.
740 elmex 1.394 - Fixed enabling torches with lighters.
741 elmex 1.387 - (maps) Added Heaven Town region.
742     - (arch+maps) Fixed & normalized warriors on map
743     /quests/peterm/CTower/Barracks.
744 root 1.392 - fix the light spell (and possibly diseases and other lights).
745 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
746 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
747     a long time ago, and similar cases are still to be found in the maps.
748     - make the socket_timeout configurable in the code (but not yet for users).
749 root 1.393 - earth wall health bar is now correct.
750 elmex 1.384
751 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
752 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
753     freeze with IO::AIO anymore due this change.
754 root 1.364 - avoid a crash when a player tries to apply a lighter.
755 root 1.376 - allow a spell argument for dimension door.
756 root 1.362 - move shop item listing and some otherstuff into the info tab.
757 root 1.360 - avoid crashes when non-players cast party spells.
758 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
759 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
760     - small improvement of the number of potions in shops
761     (by Job Vranish).
762     - added a few party spells (by Job Vranish).
763 root 1.362 - use a common message dynbuf.
764 root 1.364 - destroying tear down objects will now use the full hp range
765     for animation and will only destroy/lastframe when hp < 0.
766     - allow monsters to use earth to dust.
767     - use manhattan distance for get_rangevector_from_mapcoord, just as
768     in get_rangevector.
769     - los updates now correctly take tiled maps into account.
770     - do los updates even on maps without darkness.
771 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
772 root 1.375 - upgrade to IO::AIO 3.21.
773 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
774 elmex 1.373 - properly catching exceptions from callback in irc.ext.
775 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
776 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
777 elmex 1.368 - (arch) added hint about usage to Slag Ex.
778 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
779     like the rest.
780 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
781 root 1.378 - (arch+maps) added rate limited converter and adjusted
782     /elmex/mana_fountain.
783     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
784     - reduce size of casting_time, move_status, attack_movement,
785     last_heal and last_sp slots, squeezing some more space out of struct
786 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
787     anywhere.
788 root 1.358
789 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
790     - fixed bug in alchemy, where finding the right object for enhancements
791     didn't work.
792 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
793     effects (w.r.t. put_more) per mapspace, to give the server a chance
794     to survive a hundred deathsheads.
795 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
796     disastrous bug of unfortunately unknown proportions...
797 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
798 root 1.343 - use gender-neutral place descriptions for invite.
799 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
800     Thanks go to Lisa Larsen!
801 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
802     anymore).
803 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
804 root 1.345 - use better dependency tracking for include/keyword.h.
805 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
806     so it is possible to invite somebody out of some stck-till-death traps,
807 root 1.346 or simply to commit suicide.
808 root 1.352 - replace the "ignoring delayed commands" message by something more useful
809     (cf. cunning gnome freezeing issue).
810 elmex 1.349 - various fixes for weapon improvements.
811 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
812 root 1.353 - support T and G sequences in cfpod.
813 root 1.343
814 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
815 root 1.339 - convert me command from per-map to chat, which makes more sense, also
816     document it.
817 elmex 1.336 - more than one spellbooks of same class can now be given
818     in class selection.
819 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
820     spell rebalancements.
821 elmex 1.338 - the IRC gateway filters IRC colors now.
822 elmex 1.336
823 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
824 root 1.331 - (arch) fix quiver of Holding Bolts.
825 root 1.332 - applying unpaid items will now examine them.
826 root 1.330 - add "What" column to body command, showing items in that slot.
827 elmex 1.329 - redesigned and rebalanced lamps and torches.
828 root 1.330 - add "..." to item names that have been shortened.
829     - fixed "assign" function that squeezes strings into fixed length.
830 elmex 1.333 - add cursed effect to lamps and (some) torches.
831 elmex 1.334 - fixed bad assigned crafting skills and their tools.
832 root 1.312
833 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
834 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
835 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
836 root 1.312 - make monster smell logic dependent on their wisdom stat.
837 root 1.324 - put the death reason into a separate tab.
838     - converted "connected" slot to string, cleanly got rid of some ugly
839     hacks such as the path_attuned hack.
840 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
841     - replace one-at-a-time hash by faster than smaller FNV-1a hash
842     when hashing strings.
843 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
844 elmex 1.320 whether the right cauldron is used.
845 root 1.313 - considerably optimise shared string implementation by
846 root 1.316 making its null value a compiletime constant.
847 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
848     as well as using shstr_cmp to pass shared stringsa round efficiently,
849     for lots of code size savings.
850 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
851     they are sleeping: generators now check for the sleeping flag.
852 root 1.318 - tell gcc not to excessively inline some perl interface functions.
853 root 1.322 - remove marking rune length limit.
854 root 1.323 - fix formatting of cfpod when a verbatim block was following
855     a single newline.
856     - move resistances, statistics and showpets command output into tabs.
857 root 1.326 - implement map scripts that can replace the boulder logic without
858     having to write extensions.
859 root 1.310
860 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
861 root 1.302 - fix a longstanding bug that teared multipart monsters
862     at map boundaries apart.
863 root 1.292 - temporarily make permanently invisible player visible when
864     he/she makes noise.
865 root 1.284 - fix being able to see through walls a bit.
866 root 1.303 - improve look at output.
867 root 1.285 - completely replaced the line of sight algorithm with a variant
868     of spiral fov capable of visibility grades and arbitrary
869     shadow angles, that uses less memory and less code.
870     - the new los code supports arbitrary map rectangles and loosens
871 root 1.310 other restrictions of the old code, supporting further optimisations.
872     - update los if blocksview-objects are inserted in a map, not just when
873 root 1.287 removed (e.g. for summon fog).
874 root 1.303 - permanent invisibility doesn't make immune against making noise:
875     implement a noise system that allows monsters to locate the player
876     when he/she makes noise.
877     - implement a primitive smell system that monsters can use to track
878     players.
879 elmex 1.288 - create bomb now also works when casted by door traps.
880 elmex 1.290 - (arch) new torch graphics.
881 root 1.289 - (maps) considerably soften the subway spider.
882 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
883     the guards from being killed by players.
884 root 1.310 - (maps) lots of tweaks in and around scorn.
885     - (maps) use special non-blocksview jungle, mountain and
886     darkforest freely on the worldmap, to get gradual sight obstacles
887     instead of total blackout in those areas.
888 root 1.289 - no maximum darkness for outdoor maps anymore.
889 root 1.291 - add more hints, fix some messages.
890 root 1.292 - fix a bug: firing rods should tell you something about them.
891     - make light additive even within players.
892 root 1.293 - darken xrays effect a bit.
893     - improve handling of los changes when inserting or removing
894     objects, not perfect yet.
895     - make map darkness signed (formerly unsigned) to allow
896 root 1.294 ambient lighting and centrally manage darkness as an offset.
897     - revamped, fixed and documented the server calendrics, also
898     tell users the current time and data, to improve awareness.
899     - implement proper wizlook flag and handling of wizlook, instead
900     of dumbly just clearing los once.
901 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
902     and has a smaller runtime variance.
903 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
904     making them actually useful.
905     - see_in_dark now increases the viewing radius by 3.
906 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
907     speedup, as well as in many other places.
908 root 1.299 - remove support for extended map infos - these are not used
909     by the deliantra client and removing them gives us a 10% speedup
910     when sending map changes.
911 root 1.300 - remove most gcfclient and other client bug workarounds, as well
912     as now obsolete protocol versions, simplying the code.
913 root 1.301 - optimise and simplify generation of random numbers.
914 root 1.303 - correctly provide a non-zero default density for materials, to
915     avoid crashes, fix other bugs in the material handling code.
916     - fix volume calculations.
917     - fix cfpod parsing when multiple verbatim blocks were separated by
918     newlines.
919 root 1.305 - increase monster detection radius from wis/5 to wis/3.
920 root 1.306 - remove old pickup modes.
921     - remove obsolete disarm and search commands (search wasn't working
922     anyways).
923 root 1.308 - fix a crash when an npc applied a sign.
924 root 1.284
925 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
926 root 1.283 - this release is assumed to be very stable.
927     - (maps) radically redesigned and improved tutorial.
928 root 1.280 - directional casting no longer immediately removes the invisible effect.
929 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
930 root 1.272 - fix overflow in lighting calculations.
931     - negative glow radii can no longer cause total darkness.
932 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
933     only maximally-lit ones.
934 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
935     - swashbucklers got the oratory skill now.
936 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
937 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
938 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
939 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
940     (which was probably broken, too).
941 root 1.281 - support negative glow radii during daytime, too.
942     - use circular, not rectangular, viewing area.
943     - use minimum viewing distance of 2 in outdoor maps.
944     - negative glow is stronger than viewing area or lamps.
945 root 1.283 - (arch) new darkness spell face.
946 root 1.272
947 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
948     - (maps) completely redesigned scorn.
949 root 1.269 - "cast light" now works on oneself.
950 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
951     negative glow radii again (they were totally broken before).
952 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
953 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
954 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
955 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
956 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
957     back to the player.
958 root 1.251 - attuned/repell and spell base level system reworked.
959 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
960 root 1.247 be less erratic now.
961 root 1.248 - refuse to write the uuid file if the uuid is zero
962     (to avoid writing it in early crashes).
963 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
964     - speed up emergency_save by not syncing every file separately.
965     - no longer reattach perl to every object on reload, it's slow, and no longer
966     necessary since we don't nuke stashes anymore.
967     - do not bootstrap perl from the commandline args, use separate eval for
968     better error reporting.
969 root 1.259 - fix a crash when pushing cone spells met ice attacks.
970 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
971 root 1.255 - speed up map refresh in server a bit.
972 elmex 1.258 - refactored drop code and fixed some programming errors in it.
973 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
974 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
975 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
976     as the current weight of the inventory.
977 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
978     dragonfire has been introduced for the non-dragon players.
979 root 1.265 - remove unused "tooltype", "start_holding" object slots.
980     - change "weapontype" object slot to uint8.
981     - convert "hide" object slot into flag.
982     - reorder object members for better locality of reference and codesize
983     decrease.
984 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
985 root 1.267 - fix a crash when no skill could be found when killing amonster.
986 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
987     every completed aio operation.
988 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
989     and update mapspaces if necessary.
990 root 1.246
991 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
992 root 1.241 - removed all command line parsing, only env variables are supported
993     anymore.
994 root 1.239 - region-specific monsters will now once more be on the worldmap.
995 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
996 root 1.225 would grow out of bounds.
997 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
998 root 1.222 - fixed a double-escaping bug in the pod-parser.
999     - rewrote the cfpod parser in C++.
1000     - hintmode moved to C++, players need to re-set their hintmode if
1001     they dislike "show".
1002 root 1.231 - fix RIP inscription.
1003 root 1.239 - bump login name length from 18 to 20 char max.
1004 root 1.231 - correctly support gender in emotes.
1005     - correctly support gender in the death messages.
1006     - correctly generate death messages for players only when they really die,
1007     with increased information.
1008 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1009     and data corruption (but apparently was never triggered).
1010 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1011 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1012     data corruption bug.
1013 root 1.223 - tweak coredumping/monitoring a bit.
1014 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1015 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1016     (from a corrupted file).
1017 root 1.241 - redid skills command to send output to proper channel.
1018 root 1.233 - object->map is no longer refcounting.
1019 root 1.228 - add FLAG_DEBUG for internal debugging.
1020 root 1.231 - add NDI_VERBATIM flag to send_msg.
1021 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1022 root 1.240 - player->exists is no longer a sync_job.
1023 root 1.233 - split login.ext's player scheduler into
1024     it's own player-scheduler.ext extension.
1025 root 1.222
1026 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1027 root 1.212 - require perl 5.10.
1028 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1029 root 1.204 - swap player and observed count's on the map when observing.
1030 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1031 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1032 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1033     could be found.
1034 root 1.208 - pits now have a configurable "random spread" range and default
1035 root 1.213 to a radius of two now.
1036 root 1.212 - rewrite pay_player_arch.
1037     - use a more stable perl_reload implementation.
1038     - do not use Symbol::delete_package (causes crashes after perl-reload),
1039     use our own, safer, clear_package instead.
1040     - when asynchronously dumping core, close all file handles to allow
1041     the server to restart concurrently.
1042 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1043     sequences, without double-encoding. it should be faster, too.
1044     - the above fixes wrong display of help tetx and many other issues.
1045 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1046 root 1.218 (0.9976+), use it for long books and other messages.
1047 root 1.210 - eradicate listen command and corresponding code.
1048 root 1.211 - eradicate logs command.
1049 root 1.218 - let the client log into the server log, used for crash backtraces.
1050 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1051     old style spell objects with the spell magic bullet.
1052 root 1.220 - (arch) fixed skill less rods in the archetypes
1053 root 1.204
1054 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1055 elmex 1.197 - made jeweler workbench larger and some other minor map
1056     changes in jeweler town.
1057 root 1.196 - fixed wrong item handling in jeweler skill code.
1058 root 1.198 - (arch) use a special "key_random_map" for random map keys
1059     that are used up.
1060 root 1.199 - fix a crash when the player who was observed has logged out long
1061     enough for his region/map to be gone.
1062 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1063 root 1.201 - add some missing dependencies.
1064 root 1.203 - log to /var/log/deliantra/ by default.
1065     - hack observe code to enable smooth movmenet when observing.
1066 elmex 1.195
1067 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1068 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1069 root 1.179 - correctly move gsay to the party channel.
1070 root 1.178 - fix a crash when animate weapon was used in some areas.
1071 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1072 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1073     with NPCs.
1074 elmex 1.175 - (arch) dragon scales got proper type now
1075 root 1.193 - object::decrease would sometimes cause container weights to
1076     be wrong, this has been fixed.
1077 root 1.194 - do not send time updates for newly-seen items.
1078 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1079 root 1.183 - fix cone spells etc. going through walls sometimes.
1080 root 1.186 - fix a weight update bug that sometimes left containers
1081     with wrong weights.
1082 root 1.194 - added auto_apply event and extension for shop tiles.
1083 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1084     - make sure the map is loaded when using a town portal return.
1085 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1086     where healing spells didn't cost any grace.
1087 root 1.173 - fix starvation kill reason.
1088 root 1.174 - fix pk killer name message.
1089 root 1.189 - don't let people apply signs with @match.
1090 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1091     what seems to be the biggets memleak in the server).
1092 elmex 1.171
1093 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1094 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1095     - use anyevent to manage listen ports (this enables IPv6 support).
1096 root 1.167 - server supports ipv6 client connections now.
1097 root 1.168 - use newly-available Coro::AnyEvent.
1098 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1099     to let it handle AIO requests.
1100 root 1.167
1101 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1102 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1103     processing considerably (especially in the client) and reduces data transfers
1104     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1105 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1106     - (map) fixed npc dialogue in pup_land/s_f/special.
1107     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1108     (swarm spells now stay in the player's inventory).
1109 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1110 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1111     archetype *archname* (chairs of different facings were merged).
1112     - bugfix: fix a potential crash issue in find_object_name (not used
1113     normally).
1114 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1115 root 1.164 (destruction, magic missile etc.).
1116 root 1.163 - swarm spells without a direction now use various spiral patterns
1117     instead of being fully random.
1118 root 1.158 - update AnyEvent API to 3.4 and above.
1119 root 1.156
1120 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1121 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1122 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1123 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1124     and for attacking monsters. it also takes about one second to do a jump.
1125 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1126 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1127 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1128 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1129     were created outside a map.
1130 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1131     (fixed by reversing the logic).
1132 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1133 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1134 root 1.154 - bugfix: support random maps >127x127.
1135 root 1.152 - (maps) fixed the death certificate system in nimbus.
1136 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1137 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1138 root 1.147 - (arch) give ball lightning a real name.
1139 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1140 root 1.155 - support cfpod in ex replies (client item tooltips).
1141 root 1.143 - unapply item in range slow when readying a spell.
1142 root 1.148 - bugfix: account for rounding errors in weight updates.
1143 root 1.139 - remove synchronous mkdir in chargen_race_done.
1144     - fix per-race starting maps.
1145 root 1.142 - check hiscore on suicide and quit as well.
1146 root 1.138 - tell players when they are starving.
1147 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1148     - fix map difficulty calculation for generators.
1149 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1150 root 1.149 - support no_drop map header flag (before it was only available internally).
1151 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1152 root 1.133
1153 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1154 root 1.119 - bugfix: custom skill settings were not saved by the server.
1155     - bugfix: remove did not actually remove items from the inventory, leaving
1156 root 1.116 ghost items.
1157 root 1.119 - bugfix: properly update items identified on the ground.
1158 root 1.120 - bugfix: use localtime_r in the logger thread.
1159 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1160     - bugfix: archetype reloads could crash the server.
1161 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1162 elmex 1.114 player is not logged in.
1163 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1164 root 1.117 server startup.
1165 root 1.128 - bugfix: fix the door surround check in the random map generator.
1166     - (maps) fix heaven quest difficulty progression.
1167     - (maps) fix some random map styles.
1168     - dropping items a shop is not interested in won't sell them anymore.
1169     - rods and horns with a too low maximum charge allow now at least one discharge.
1170     - implement kill & death statistics.
1171     - random map preparation is no longer synchronous.
1172     - rewrite find_style in perl, no longer does synchronous I/O.
1173     - improve random map specials placement.
1174     - make the killer a real object pointer instead of a string, improved
1175     kill reason messages.
1176 root 1.117 - take advantage of new aio_close and aio_chmod.
1177 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1178 root 1.125 - change_abil is much faster.
1179 root 1.126 - update the floorbox more often to work around the reverses item order
1180     display in clients.
1181 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1182 root 1.126 - add hints to the invite messages.
1183 root 1.127 - rewrote key<->value pair handling.
1184 root 1.128 - use an independent random number generator for the random map generator.
1185 elmex 1.113
1186 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1187 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1188     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1189     - completely automate the weight handling, should fix all weight
1190     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1191 root 1.103 - reloading archetypes while a user was in the character creation phase
1192     could crash the server.
1193 root 1.106 - fix a nontrivial number of cases of code commented similar
1194     to "is this really correct?", as many of those cases are now handles
1195     automatically by lower level code.
1196     - replace many ad-hoc checks for client visibility by object::visible_to,
1197     should result in broader applicability of functions using it.
1198 root 1.104 - merge items with different arch pointers refering to the same arch
1199     (due to archetype reloads).
1200 root 1.106 - refactored the object remove/insert functions and most related
1201     functions (decrease, split, merge_ob etc.).
1202 root 1.105 - make it compile better on freebsd (reported by pippijn).
1203 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1204 root 1.108 - fix the longstanding "container stays open" bug.
1205 root 1.107 - improved floorbox updating to be incremental and other protocol
1206     optimisations.
1207     - get rid of update_after_inventory_change and only do update stats
1208     for weight once/tick/player at max.
1209 root 1.109 - rewrite party commands, use party channel.
1210 root 1.103
1211 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1212 root 1.97 - properly link against libgthread as that is needed to make the slice
1213     allocator thread-safe.
1214 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1215     recommended configuration) (reported by Samuel Gondouin).
1216 root 1.94 - always put godgiven items into the player inventory, never any containers.
1217 root 1.92 - (maps, arch) the scorn go club was founded!
1218 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1219 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1220     became a real spell-class.
1221 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1222     - (arch) considerably strengthened spark shower and destruction.
1223     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1224     finally reloadable at runtime.
1225     - changed archetype loading algorithm to only require one pass and
1226     use delayed resolving of references.
1227 root 1.101 - examine command now uses the examine infobox.
1228 root 1.102 - implement an "incremental garbage collector" for archetypes.
1229 root 1.98 - enable slice allocator again.
1230 root 1.96 - implement optional free memory poisoning.
1231 root 1.91
1232 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1233 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1234 root 1.85 skill.
1235 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1236     names (also update all maps to use money instead of coins).
1237 root 1.78 - add uuid accessors to perl.
1238     - add coin names and archetype accessors to perl.
1239 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1240 root 1.78 - change perl extensions to not use hardcoded coins and values.
1241 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1242     and be more parsimonous of uuid usage by the exact value out on exit.
1243 root 1.86 - write log messages in another thread, removing another sync point.
1244     - support multi-line log messages in a nicer way.
1245 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1246 root 1.81 - fix a minor memleak in the random map generator.
1247     - some parts of the random map generator are not coroutine-safe,
1248     so only call it "single-threaded".
1249     - major cleanup of memory management in random map generator.
1250 root 1.87 - slight refactoring of the random map generator, faster too.
1251 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1252     bookkeeping bug.
1253 root 1.87 - work around "player is on active list" problem by deactivating player
1254     after loading.
1255 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1256     there have in fact been allocations.
1257 root 1.82 - fix object::insert to do as documented and insert into the env
1258     if necessary.
1259     - fix cf::map::unique_maps.
1260     - fix nrof overflow check in can_merge_slow.
1261     - fix converter code to handle >31 bit values.
1262 elmex 1.83 - added support for the player_sold flag
1263 root 1.84 - converters no longer accept unpaid items.
1264 root 1.88 - canonicalize random map meta files for better unification.
1265 root 1.77
1266 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1267 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1268     when mlockall has been used.
1269 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1270 root 1.72 - use separate thread for ticker timing (and more in the future).
1271     this greatly increases timing accuracy and gets rid of an enourmous
1272     number of gettimeofday calls.
1273 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1274 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1275 root 1.71
1276 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1277 root 1.68 - rebalanced default experience table to be more exponential
1278     and much easier up to level ~40, then moderately harder.
1279 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1280 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1281     - do not exit on reload/load errors but properly cleanup.
1282 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1283 root 1.66
1284 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1285 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1286     (this fixes the jeweler skill).
1287 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1288 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1289 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1290     it has reset, which is better than putting it on the savebed, also as
1291 root 1.321 proof that the player didn't use a savebed).
1292 root 1.59
1293 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1294 root 1.56 - work around perl bug in configure perl module version check.
1295 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1296 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1297 root 1.52 - fix a bug in animate_weapon, causing a crash.
1298 root 1.54 - no longer exit when a coroutine throws an exception.
1299 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1300 root 1.53 - fix the "<player> is nuts" message.
1301 root 1.58 - fix an exception at logout due to the json_coder being gone.
1302 root 1.43 - upgrade to EV version 2.0 API.
1303 root 1.47 - when players don't apply a savebed correctly but stand above one,
1304     do not move or kill them.
1305 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1306 root 1.43 - implement generic framework for server-side resource files.
1307     - implement resource file update event.
1308     - hook experience table update into the framework.
1309     - move jeweler.yaml to resources (arch/).
1310 root 1.44 - switch from Crossfire to Deliantra perl module.
1311     - implement json2json arch filter.
1312 root 1.45 - implement widget protocol version 2, support for ui templates.
1313 root 1.54 - mapinfo is now handled fully asynchronously.
1314 root 1.48 - ext/irc: also log irc messages.
1315 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1316 root 1.43
1317 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1318 elmex 1.41 - limited the number of items that can be picked up and dropped
1319 root 1.42 as temporary measurement against bad performance or dropping things
1320     (this lead to long freezes and triggered the watchdog).
1321 elmex 1.41 - improved the performance of the drop command a bit.
1322 root 1.38 - switch from Event to EV for higher performance, easier usage,
1323     less bugs...
1324 root 1.39 - updated to release version of the gnu affero license.
1325 root 1.38
1326 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1327 root 1.36 - more thoroughly rename the binaries, contact addresses.
1328     - update the copyrights.
1329 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1330     crashes.
1331 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1332     potentially causing crashes.
1333 root 1.35 - assign weapons on user load time, not login-time, avoiding
1334     crashes.
1335    
1336 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1337 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1338 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1339     in some of the maps.
1340 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1341     which is now trivial to do.
1342 root 1.33 - removed all traces of the old (and never working) plug-in interface
1343     (70kb code less on amd64).
1344 root 1.34 - improve/tune scheduling priorities.
1345     - fix some freezing bugs.
1346     - fix a memory corruption problem in dynbuf.printf.
1347     - use channels for chat and many informational commands.
1348     - improved the tutorial.
1349     - create missile is now fixed.
1350     - race fields must now contain archetypes.
1351     - jumping skill now works as advertised.
1352 root 1.31
1353 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1354 root 1.24 - relicense under the gnu affero license.
1355 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1356 root 1.24 - implement server-side framework for generic resources.
1357     - use resource framework for server-provided ambient
1358     music.
1359 root 1.27 - save object owners (players only atm).
1360 root 1.24 - replace limited sound api with server-provided sound effects.
1361     - new sc (sound control) protocol command.
1362     - improve fxix protocol to include types.
1363     - exactly fill tcp segments, if possible.
1364     - output-rate is now an upper limit, the server will automatically
1365     (and quite perfectly) adjust to the network conditions, ensuring
1366     low latency even during bulk transfers (music, images, sounds etc.).
1367     - implement server-side widgets (i.e. client widgets controlled
1368     in the server side). this will allow future expansion without
1369     having to upgrade clients.
1370     - implement a (artwork) world map with realtime player position
1371     tracking.
1372     - new and more efficient extcmd (server still supports old extcmd
1373     protocol).
1374 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1375     calcluation that could be easily exploited by users.
1376     - rebalanced diseases to spread more naturally/evenly.
1377     - completely asynchronous map loading even for tiled maps.
1378 root 1.24 - replace simple messaging protocol with channels carrying metadata
1379     (similar to message types, but more directed at the user).
1380     - reduce command processing latency by a whopping 120ms by
1381     reordering some processing steps inside the server. this directly
1382     reduces lag by 120ms.
1383     - actually send spell faces to the client.
1384 root 1.23 - implement player genders.
1385 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1386     otherwise return to savebed and possible kill if the log-out
1387     was for too long.
1388     - fast socket-dead detection (kick player after 8 seconds without ack).
1389     - greatly reduce the cpu time needed to draw maps _again_.
1390     - archetypes are now subclasses of objects.
1391     - rebalanced shop greed and approval functions to be more realistic
1392     (and likely match the actual intention).
1393 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1394     italic, gender-specific text, paragraphs etc.
1395 root 1.24 - implemented hint framework, players can opt to receive hints.
1396     - implemented (long) book framework, added some books from the cf wiki.
1397 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1398     protocol and is capable of transmitting generic meta information.
1399 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1400     - replace the nexus by a per-player tutorial map that teaches stuff
1401     better than the newbie house.
1402 root 1.18 - fix the magicmap colours.
1403 root 1.19 - optimise map update even more by removing unneeded code and checks.
1404     - decouple map and stats update from pl->ob and use pl->observe instead.
1405     - implement observe command.
1406 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1407     calls with a simple comparison.
1408     - fix a latent crossfire bug that could crash the server because the
1409     map refresh did not update the mapspace.
1410 root 1.24 - support custom keys for regions and maps, regions are now
1411     refcount-managed.
1412     - allow worldmap overlays anywhere in the 000..999 range.
1413     - new system to acquire time slices for background jobs, to reduce
1414     jitter.
1415 root 1.27 - semi-persistent object-referencing framework (currently only players
1416     supported).
1417 root 1.22 - dependency tracking for perl extensions.
1418 root 1.24 - new slag-ex extension for cleaning cauldrons.
1419     - fix invoke result processing.
1420     - there are even less i/o syncpoints in the server now.
1421 root 1.29 - added map-tags extension that scans all maps for object tags
1422     and records them in the database (not used yet).
1423 root 1.28 - metaserver 2 support.
1424 root 1.22 - many more bugfixes and minor optimisations.
1425 root 1.16
1426 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1427 root 1.14 - optimised event invocation (non-wanted events can now be
1428     skipped with 4-5 inlined instructions).
1429 root 1.12 - complete rewrite of town_portal: it now creates a portal
1430     to the "nearest" town only, travel is only possible
1431 root 1.13 to the town and back, anybody can use it (also removes
1432     one of the remaining syncpoints in the server).
1433 root 1.10 - complete rewrite of the range/attack skill slot system:
1434     there are now two slots, one for combat, one for ranged
1435     attacks.
1436     - introduce the concept of a current weapon (either a ranged
1437     or a combat weapon/skill/tool) and switch between them as
1438     needed.
1439     - rewrite bow code so bows get more useful: apply damage,
1440     attacktype and other stats to the arrows and treat
1441     bows as weapons. also rebalance the missile weapons skill
1442     so its damage increases with level.
1443     - rewrite the complete player speed logic: weapon_speed now
1444     works as documented and there are no unnatural speed boosts.
1445 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1446     installation, replacing the old collect scripts and
1447 root 1.9 simplying deployment by scaling and cutting faces as required.
1448     - simplify the map protocol extensively by taking advantage
1449     of missing bigfaces, speeding up map generation immensely.
1450 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1451     other archetypes.
1452     - rationalise archetype, region and treasurelist file format
1453     into a single file format and make them reloadable asynchronously.
1454 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1455     reloadable at runtime.
1456 root 1.6 - implement 64x64 faceset support.
1457     - implement fxixsx protocol that saves
1458     a lot of bandwidth over the old image/face/smooth packets
1459 root 1.11 and allows images > packetsize, incremental and background
1460     transfers.
1461 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1462     on a face basis as opposed to a mapspace basis.
1463 root 1.7 - the server can now rate-limit image uploads to not exceed
1464     a certain (client-configurable) speed while guarenteeing full
1465     freedom of movement.
1466 root 1.8 - implement new ex command to request item descriptions.
1467     - implement new msg command for in-game messages with meta
1468     information (using xml).
1469 root 1.9 - enforce utf-8 for all text messages.
1470 root 1.13 - added micropather (not used yet).
1471 root 1.6 - many, many bugfixes.
1472 root 1.1
1473 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1474 root 1.1 - make coroapi accessible to cf+.
1475     - moved map handling logic completely to perl
1476     - per player maps are now marked in the map
1477 root 1.2 - maps are saved completely differently now,
1478     and much more often.
1479 root 1.17 - rewrote map header parser and writer, to be much faster.
1480 pippijn 1.4 - maps and players are now (in the average case) loaded
1481 root 1.2 and saved completely asynchronously, I/O contention will no
1482     longer freeze the server.
1483 pippijn 1.4 - players and maps can be loaded anytime, without the player
1484 root 1.2 being logged in.
1485 root 1.1 - automatically generate method interfaces for perl from headers
1486     - unbundled freezethaw
1487     - mostly rewrote common/map.C
1488     - completely rewrite server/swap.C
1489     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1490     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1491     - better message for apply failures due to applymode
1492     - removed most all of the weather code
1493     - unified logging to stderr and file
1494     - too many minor changes to document
1495 root 1.615