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Revision: 1.852
Committed: Wed Jan 11 12:10:25 2017 UTC (7 years, 4 months ago) by root
Branch: MAIN
Changes since 1.851: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.843
41 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
42     been fixed: monsters would snatch arrows/thrown_objs out of the air without
43     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
44     bolts and thrown objects as NO_PICK temporarily.
45 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
46     binary build into non-recursive Makefiles without static archives. hell, automake
47 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
48     - use c++11 headers in preference to tr1 ones.
49 root 1.845 - fix odr violation: struct point.
50 root 1.849 - make the code warnigns-clean, for some definition of warnings.
51 root 1.850 - port to g++ 6.
52 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
53 root 1.852 - built-in webserver uses improved conetnt-type detection and uses charset utf-8
54     by default.
55 root 1.845
56 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
57 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
58 root 1.841 - port to perl 5.18 and newer.
59 root 1.844 - switch to xz compressed archives as only dist method.
60     - upgrade to automake 1.15.
61 root 1.724 - (maps) hopefully fix tobias' tower.
62     - (maps) hopefully fix healing potion vendor in arena entrance.
63 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
64 root 1.739 - it was possible to unapply or half-unapply cursed items in many
65     cases, which confused players and also player state. fixed.
66 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
67     some items. also, no longer uncurses spells or other invisibles.
68     - (arch) remove curse and identify now treta the marked tiem first.
69 root 1.725 - creators no longer identify objects that shouldn't be identified
70     (such as money, which won't stack afterwards).
71 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
72 root 1.746 - (maps) implement a wilderness town portal.
73 root 1.748 - (arch) set proper(?) int values for all monsters.
74 root 1.751 - (maps) fire5.map could destroy players.
75 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
76     - clear the spell's applied flag when inscribing scrolls, to make the
77     scrolls mergeable.
78 root 1.791 - redo all build material faces from scratch.
79 root 1.790 - dropall without arguments now drops all containers.
80 root 1.776 - use blitz++ for vector maths (new dependency).
81 root 1.772 - only match archetype names in artifact allowed names.
82 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
83 root 1.751 - altars with match expressions did not work properly.
84 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
85 root 1.749 - god enemy race check fixed ("god detests your race").
86     - gods errornously allowed any kind of worshipping race, even
87     ones they hate.
88 root 1.726 - use same default config in code as on gameserver.deliantra.net.
89 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
90 root 1.727 our parser.
91 root 1.767 - generate slightly more special exits and avoid warning.
92 root 1.731 - applying a glowing crystal now gives status messages.
93     - fix a memleak in the random map generator.
94     - rework the random map parameter passign a bit to be extendable.
95 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
96     also, improve the quality of the mazes (no longer will the edges
97     almost always form a passage) and add two new types - "rooms"
98     and "braided".
99 root 1.840 - implement --unique option to reset command.
100 root 1.734 - (random maps) add new "cave" layout, which is much more ...
101     cave-like.
102 root 1.744 - (random maps) new layout style "castle" that generates straighish,
103     rogue-ish maps.
104     - (random maps) new layout style "multiple" that simply mixes multiple
105     different styles in different areas.
106 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
107     - rewrite layout management in the random map generator from the
108     ground up.
109 root 1.736 - fix bug in tausworthe rng initialisation.
110     - switched to the faster and hopefully better quality gfsr{24,55} random
111     number generator, the same algorithm that freeciv apparently uses.
112 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
113     memory and imho looks nicer.
114 root 1.741 - (arch) fix samhlaidh archetype.
115 root 1.751 - fix the "archname" match special function.
116 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
117     and other fractal algorithms.
118 root 1.754 - one can no longer emote to logged-out players.
119 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
120     sacks fit on a tile again.
121 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
122 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
123     support background colour for text clients.
124 root 1.763 - (arch) improve automatic name from archname generation.
125 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
126 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
127     match expressions.
128 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
129 root 1.761 - sometimes a special exit wasn't placed when it should have been.
130 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
131 root 1.765 - require EV 4.00.
132 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
133 root 1.766 - add perlxsi.c to cleanfiles.
134 elmex 1.768 - (arch) made speed potions easier for now.
135 root 1.769 - the server didn't properly initialise all client skill slots,
136     no known impact.
137 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
138 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
139 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
140     a generic table/matrix/palette converter to cfutil.
141 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
142     apparently, in the brewery map).
143 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
144     - remove limits of 000..999 from worldmap coordinates, support negative
145     coordinates and introduce z-layers - deliantra is now 3d, in yet another
146     sense.
147 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
148     handle generic "world map areas".
149 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
150 elmex 1.779 - added is_quad flag.
151     - (arch) added quad archetypes.
152     - made the pickaxe mining tool remove quad walls and floors.
153 root 1.780 - move key_values into their own class, simplifiying lots of code and
154     making it possible to use kv pairs easily for maps and other objects as well.
155 root 1.781 - get rid of get_archetype, finally.
156 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
157 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
158     have been removed, and the map "intelligently" changes between active/inactive.
159 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
160 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
161 root 1.787 - server now enforces width/height matches between tiled maps.
162 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
163     for unordered map walks - which should not cause any real issues.
164 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
165 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
166     as all other similar macros - might cause other breakage...
167 root 1.791 - cfutil no longer creates split tiles multiple times due to a
168     off-by-one bug in comparing mtimes.
169     - cfutil now supports type: prefix to derive faces from other faces, which
170     is used for all build materials currently.
171     - require imagemagick >= 6.6.
172 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
173     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
174 root 1.795 - fix the brace command.
175 root 1.799 - implement refcnt_buf.
176     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
177     codesize decrease. wow.
178 root 1.798 - removed version 1 ext/exti command support.
179 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
180 root 1.801 - new extension, ota_update, for online updates of the game client.
181 root 1.802 - implement a simpler config value system for extensions that allows
182     config updates without a reload.
183 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
184 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
185     at it.
186 root 1.805 - make nekosan more disease-resistant.
187     - new event "infect".
188 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
189 root 1.808 - implement simple web server, currently to serve facedata for the html5
190     client.
191 root 1.809 - sort faces by name in the server to improve caching locality in clients.
192 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
193 root 1.811 - add skill_info and spell_paths resources to enable caching the info
194     and removing another command.
195 root 1.827 - send completion info to the client.
196 root 1.812 - assume all clients support the deliantra protocol extensions and allow
197     fxix/extcmd and other protocol "extensions" before setup.
198 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
199     to connect.
200 root 1.815 - implement exti doclet request to request documentation,
201     currently for commands only.
202 root 1.816 - created nickmon extension to monitor nicks.
203 root 1.817 - ix now keeps a copy of the face data while sending, in case the
204     face changes.
205     - do not allocate memory for empty refcnt_bufs.
206     - when faces change, invalidate all clients, not just clients with matching
207     faceset, as faceset only applies to tile resources.
208 root 1.818 - remove dependency on Time::HiRes.
209 root 1.819 - move face data to disk, and load it on each and every access. this saves
210     250mb ram on load, and 130mb ram in general, and only reduces the http
211     server hot cache throughput for faces from ~24000 to ~18000 requests/s
212     on my system. this should make it possible to add a lot more media files
213     in the future, and reduces the memory footprint by the server from 180mb
214     to 60mb ram.
215 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
216 root 1.821 - pod processing could deadlock because the child process might try
217 root 1.822 to get a lock.
218     - removed support for ncom packets.
219 root 1.823 - remove drawinfo packets from the server (use msg instead).
220 root 1.828 - skill objects now have their documentation in the msg slot.
221 root 1.829 - no longer allow prefix match when matchign spells, spells names must
222     now be written fully.
223 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
224     file in a child process.
225 root 1.831 - implement spellmon v2 protocol - no spell message.
226 root 1.833 - remove ability to cats/invoke seplls by "count".
227 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
228     - implement dm/dmhide in terms of the "may" mechanism, so dm
229     players must now be configured by adding may_command_dm: ["uuid..."]
230     to the config.
231     - remove nowiz command.
232 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
233 root 1.834 it only affects information commands. use observe instead.
234 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
235 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
236     problems in blitz++.
237 root 1.839 - catch sigfpe in the same way as sigsegv.
238 root 1.724
239 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
240 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
241     now easily reachable, at a price.
242 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
243 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
244 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
245 elmex 1.630 (by Dustfinger).
246 root 1.681 - (maps) fixed bad floor tile in navar apartment.
247 elmex 1.573 - made (wizard) look_at show also uuids.
248     - added cf::object::find_object_uuid (::find_object already exists!).
249 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
250 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
251 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
252 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
253 elmex 1.568 - (arch) made the hill giants loose more body parts.
254 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
255 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
256     and made them a bit more expensive.
257 root 1.633 - (maps) add more glory hole treasure styles.
258 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
259     in a select number of mlab maps.
260 root 1.667 - (maps) the library should be less of a death trap now.
261     - (maps) exits no longer point to auto-apply exits, most affected
262     maps now have proper doors or a similar solution.
263 root 1.682 - (arch) jumping skill has now physical attacktype.
264 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
265 root 1.691 - enter_map did not normalise the map coordinates when the destination
266     space is blocked, causing badness and freezes for the player.
267 root 1.685 - when applying containers, server checks for the key on activate
268     and also allows players to unapply active containers they don't have
269     a key for.
270 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
271     races files to arch, where they belong (exp_table is no longer in
272     confdir but in datadir now!).
273 root 1.677 - jeweler and sound config files are now normal datafiles as well.
274     - quit_character was causing a runtime exception, causing it to not
275 root 1.672 work since 2.93.
276 root 1.671 - entering a map will now respect move_on and other effects,
277     except for auto-apply exits :/
278 root 1.660 - only talk to the items on the nearest mapspace, or, of there
279     are none, to the player, not ALL items in vicinity.
280 root 1.625 - do not update the floorbox while running, to avoid big item
281     updates that cost network bandwidth and processing power.
282 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
283     caused overflows causing monsters to become living deads.
284 root 1.619 - unapply weapons and armour before trying to improve it.
285 root 1.588 - teach the random map generator the ability to read ".rmg" files
286     that specify which actual style map to generate, and use it for
287     the default decorstyle to avoid inappropriate maps to be used.
288 root 1.639 - support (with some limitations) multiple different skills with the
289     same subtype.
290 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
291     so nekosan could end up beign saved AND escaped to another map.
292 root 1.636 - show invisible no longer makes magic mouths visible.
293 root 1.583 - move_type changes (spells, skills etc.) now will correctly
294     take move_on/move_off into account (e.g. buttons).
295 root 1.582 - display (exit) or (random map) in client for those objects.
296 root 1.606 - removed (useless) spell damage columns from spell info and replace
297 root 1.578 it by effective casting level - clients > 2.10 required to display
298     properly.
299 elmex 1.565 - building of levers/doors works again for all kinds of floors.
300 elmex 1.563 - the player can now withdraw and deposit all the available money.
301 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
302     steinwandstadt/celvear.
303 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
304 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
305     mostly based on the spell's level in the spellbook.
306 root 1.718 - the music scheduler did not properly send new music on region
307     changes.
308 root 1.669 - (maps) fix some map regions and the region tree.
309     - the server will now be more picky when parsing the regions file.
310 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
311 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
312 root 1.566 clients.
313 root 1.690 - follow has been rewritten to be, hopefully, more robust.
314     - follow mode will not be aborted when the follower tries to move.
315 root 1.566 - tcp.ext didn't unbind in reloads.
316     - map-tags.ext didn't properly close the database on reloads.
317 root 1.567 - cfutil skips .-directories when scanning.
318 root 1.571 - build.ext prevents players from building on other player's maps.
319     - rent.ext allows the dm to enter anytime.
320     - NPC_Dialogue adds a new predefined variable, $map.
321     - new "build" event hook.
322 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
323 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
324 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
325     them on loading, for old playerfiles and maps.
326 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
327     would be handled differently nowadays anyway.
328 root 1.584 - random map .meta were not being expired at all.
329 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
330 root 1.586 - update to automake 1.10.
331 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
332     require level 4 anymore.
333 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
334 root 1.590 - monsters now rotate through all skills (in chosen_skill).
335 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
336 root 1.661 - detect/sense curse/magic will no longer work on items that don't
337     need identify.
338 elmex 1.593 - added detect mineral vein spell.
339 root 1.592 - support "wall overlays" in the random map generator - not very generic,
340     used by minable veins.
341 elmex 1.594 - (maps) relocated jeweler town to another directoy.
342 root 1.603 - (arch) implement mining pickaxes and mining skill.
343 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
344 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
345 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
346     of the output is only 1/5th (instead of 1/3rd) of ring level.
347 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
348     generated ring/amulet.
349 root 1.601 - generate most constants for perl automatically.
350 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
351     - when player dies, restore his food to at least 200.
352 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
353 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
354 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
355 root 1.600 - the singing skill actually respects the direction now.
356     - oratory and singing now require a direction.
357 root 1.603 - use_skill now requires that you can actually apply the skill tool.
358 root 1.604 - do not invoke perl on every user command anymore by providing
359 root 1.655 a command and an unknown_command event.
360 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
361     perl to C++, for speed reasons (basically undo patchset 1304).
362     - add a client_destroy event, so we don't have to hook the
363     attachable destroy event (which is called much more often).
364 root 1.606 - removed (unused) FLOOR object type.
365 root 1.607 - fix errornous change_abil messages for rods (and other types).
366 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
367     all into server/commands.C.
368 root 1.609 - save and restore combat/ranged/current slot for players.
369 root 1.610 - the server now batches item's face/fx commands, as opposed
370     to sending one fx per item - helps mostly at connect and
371     with floorbox updates.
372 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
373 root 1.614 - the random map generator now supports selecting difficult for
374     more style categories than just monsters (all except fountains
375     apparently).
376 root 1.617 - object serialiser no longer creates empty "owner" references.
377 root 1.620 - make sure failed castings take some time, too, to avoid being
378     smitten by your god.
379     - many more failmsgs and help texts.
380 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
381 root 1.623 - stop thrown objects when their speed goes too low.
382 root 1.624 - log the number of unique logins seen every minute in a compact
383     format (for statistics).
384 root 1.626 - do not send delitem for players.
385 root 1.627 - support static scalar data members properly in genacc now.
386     - implement "simple" freelist management for objects.
387 root 1.628 - recycle object counts now - to support longer uptimes.
388 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
389     function (and yes, 666 is exact!).
390     - random map generator results should now be fully repeatable.
391 elmex 1.635 - fixed possible crash bug in build code.
392 root 1.638 - rename find_marked_object to ->mark and speed up.
393 root 1.640 - player movers properly destroy themselves when used up, instead
394     of leaking.
395 root 1.642 - do not show msg for unidentified objects that need identification.
396 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
397 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
398     next_line method.
399 root 1.646 - use nicer file format for exp_table and attackmess
400     (more like other resource files).
401     - make parse errors during server startup fatal.
402 root 1.652 - properly initialise all maptile values in constructor.
403     - improved {link} map.
404 root 1.655 - optional unloadable extensions will not lead to an endless loop.
405 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
406 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
407 elmex 1.664 - building listening books is possible again.
408     - (maps, arch) added archetype for building instructions and replaced
409     the copies of the instructions in the maps with it.
410 elmex 1.666 - (arch) made the spark shower spell available in shops.
411 root 1.670 - don't create a second LOGIN event on character creation.
412 root 1.674 - correctly generate "You paid xyz" message in shops.
413 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
414 elmex 1.710 - added a 'password' command, to let DMs change the password of players
415     more conveniently.
416 root 1.680 - correctly save shopitems string, to avoid parse error when reading
417     saved maps.
418     - logging now differentiates between logging levels better.
419 root 1.684 - speed up get_typedata.
420 root 1.689 - fix deadlock problem during server shutdown/reload.
421 root 1.692 - make ext/checkrusage "more" non-blocking.
422     - use common::sense for extensions.
423     - work around a 50.10.0 utf8 caching bug.
424 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
425     "no relation to target" bugs.
426 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
427     modules being loaded from the mainloop, pre-load some more
428     core modules so perl doesn't do it later on.
429 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
430     compiling regexes.
431 root 1.701 - make exp_table and materials file reloadable.
432 root 1.702 - made reload_config non-blocking.
433 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
434     causing server freezes.
435 root 1.704 - store unhashed password, to prepare for safer authentication.
436 root 1.707 - do not log connections from the local host, to help a local
437     watchdog.
438 root 1.714 - fix summon freeze at map borders.
439 root 1.717 - support @group syntax and music config file for music face lists.
440     - run post_init jobs in parallel, they might do I/O.
441 root 1.722 - avoid apply conversion for converters.
442 root 1.562
443 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
444 root 1.558 - (maps) fix travel to valdor and back.
445 root 1.545 - do no longer by default eval map cod ein safe compartments
446     (this can be re-enabled using the safe_eval config option).
447 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
448     in lorak.
449 root 1.559 - fix data corruption issues caused by recursive calls to
450     unordered_mapwalk - now every caller must provide its own
451     buffer.
452 root 1.538 - (maps) improve tindervale maps slightly.
453 root 1.544 - (arch) considerably decrease slag ex price.
454 root 1.540 - (arch) fix filth archetype.
455 root 1.556 - extension dependency resolve was completely broken.
456 root 1.544 - multipart objects would cause save_throw_object to crash - it
457     now acts on the head only.
458 root 1.541 - do not try to connect to an irc server unless explicitly configured.
459 root 1.542 - do not expect decltype() to be available in gcc 4.4.
460 elmex 1.543 - extended the safe perl environment by loops.
461 root 1.547 - (arch) fix "armless cook" facings.
462     - the "experience table" resource item did not have a proper
463     hash associated with it, so updates could not be detected.
464 elmex 1.550 - fixed poison traps in doors.
465 root 1.548 - player->killer_name did not properly flag the name as unicode.
466 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
467     and provide a non-destructive SvPVutf8 variant.
468 root 1.554 - do not allow dragon players to change their title via the settings.
469 elmex 1.552 - ratelimited jeweler skill nugget conversion.
470 root 1.551 - under high load, the server stopped swapping out to make
471     the server more responsive, but making it impossible to reduce
472     the load by... swapping out. slot queuing will now always make
473     some progress.
474     - improve the quality of the load-avg calculation.
475 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
476 root 1.556 - don't fail to write the runtime file if the temporary already exists.
477 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
478     player now.
479 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
480     timestamp and use a tab in the client to increase awareness.
481 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
482     setflag 0 is possible.
483 root 1.560 - make install now deletes old extensions, to ease upgrades in the
484     deliantra vm.
485 root 1.538
486 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
487 root 1.532 - the destruction spell could/would corrupt server memory quite often.
488 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
489     disk, not when it already was in memory.
490 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
491     avoiding livelock during high-load emergency saves.
492 root 1.530 - logging in did not properly unapply all skills.
493 root 1.531 - (maps) make the invite quest marking much more obvious.
494 root 1.533 - (arch) fix warrior archetype names.
495 root 1.532 - map prefetching never prefetch upwards.
496 root 1.534 - wizpass no longer makes you non-blocking.
497 root 1.536 - (maps) add light to some of the special maps, add troll
498     map.
499 root 1.530
500 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
501 root 1.515 - (maps) add gorokh_final mapset from crossfire.
502 root 1.516 - (maps) block most vault-type mlab locations, open up
503     imperial converters for anybody to use.
504 root 1.519 - (maps, arch) replace all permanent stat potions by random
505     variants.
506 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
507 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
508     real player object on player changes.
509 root 1.522 - diseases and maybe other things could sometimes reduce the speed
510     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
511     much grief.
512 root 1.523 - speed_left randomisation was, apparently, totally broken.
513     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
514     of the speed slot internally and in map save files. among other
515     things, this gets rid of all the abs (speed) calls.
516     - reduce map file save files by using abridged keywords aliases.
517 root 1.494 - shop specialisation calculation was totally broken.
518 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
519     now enforced.
520 root 1.498 - fix magic mapping, which only worked for inate spell casting.
521 root 1.495 - godgiven items will now be explicitly described as such.
522 root 1.524 - (arch) dded a quiver of bolts.
523 root 1.504 - materialnames would change "randomly" on every load, only
524     set the material when the materialname was not set before.
525 root 1.497 - balancing change, halve rod recharge speed (instead
526     of 4.8s, the standard rods now recharge in ~10s. not a solution,
527     but still.
528 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
529 root 1.509 the costly flag-checking loop in most cases and using a simple
530     repeat-cache for speed_left.
531 root 1.507 - always delay stats update for players on insert/remove till
532     next tick/command, which saves a lot of cpu cycles on drop/take.
533 root 1.514 - add hint about havign to run to attach unaggressive npcs.
534 root 1.494 - pet monster level was not displayed correctly in "showpets index".
535     - clean up floating point conversions and many similar nitpicks.
536 root 1.502 - fix hanuk altar.
537 root 1.504 - overhaul material system to be much faster, and having less bugs, but
538     still having a lot of cruft :/.
539 root 1.502 - add marble shop floor.
540 root 1.494 - move gcc specifics to new file include/compiler.h.
541     - unrecognised cfpod directives could cause undefined behaviour.
542 root 1.505 - added boes' marble shop to steinwandstadt.
543 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
544     - optimise mapspace updates.
545     - cache volume/items per mapspace.
546 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
547     decrease).
548 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
549     have led to weird item multiplications.
550 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
551 elmex 1.501 - fixed crash bug in learn_spell command.
552 elmex 1.634 - enhanced output of the mapinfo command.
553 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
554 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
555     from perl to c++.
556 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
557     and use it in some "inner" loops.
558 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
559 elmex 1.511 - fixed jeweler experience output to not be floating point.
560 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
561 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
562 root 1.518 - try to prefetch memory inside process_objects, which can give
563     enourmous speed gains.
564     - make some small optimisation to the process_objects loop.
565 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
566     handling different chksum lengths.
567     - check for hash collisions in cfutil.
568     - reduce face checksum size from 6 to 4 bytes.
569 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
570 root 1.523 - removed weather-specific attributes.
571     - fixed genkeywords dependency.
572     - do not clear "randomitems" slot for world underlays.
573     - use "sl" as short-hand for speed_left in save-files, just to make them
574     smaller.
575 root 1.517 - in general, don't crash on value-less resource file lines
576     anymore, due to get_str never returning a 0-pointer.
577 elmex 1.521 - code cleanup in move_symptom.
578 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
579 root 1.494
580 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
581 root 1.481 - some Andrew Madloch wanted, despite being specifically told
582     multiple times that the Deliantra parts additions are under AGPL,
583 root 1.487 lock up the source code of the server within his company.
584 root 1.481 some reorganisations have been done to the sourcecode to make
585     it clearer that this violates the Affero GPL. Help to keep
586     Deliantra free software even for the coming generations
587     and be wary of the promises of Andrew Madloch, he has nothing
588 root 1.487 good in mind for free software.
589 root 1.480 - clarify which files of the server are 100% AGPL.
590 root 1.481 - minor reorganisation, move some GPL code into other files.
591 root 1.483 - implement viewpoint (which is like observe, but only for the map,
592     not stats etc.).
593 root 1.484 - replace magic mapping overlay by a flying bird exposing area
594     on the worldmap (ext/magic_mapping.ext).
595 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
596     - @find results in npc dialogue is now stored in $find.
597 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
598 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
599 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
600     dm instead.
601 root 1.456 - (maps) add town portal to celvear.
602 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
603     mapsets from crossfire, together with associated archetypes.
604 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
605     - (maps) define a new whalingoutpost region.
606 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
607     and most archetypes that go with them (without stoning and swallow effects),
608     casino tokens and stock certificates are also missing.
609 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
610     and santo dominion.
611 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
612     to go with them. also adjusted archetypes to be more korrekt "gotisch".
613 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
614 root 1.460 - properly close client-side dialogue when the player is teleported away.
615 root 1.459 - map-tags did not properly close it's database tables or wait
616     for a quiescent state, causing memory corruption on reload.
617 root 1.454 - support "stat.xyz" accessor in match expressions.
618 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
619 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
620     fixes long answers from npc dialogue).
621 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
622 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
623     and to not add a "put your code here" force needlessly.
624 root 1.463 - (arch) fix or improve many plurals.
625 root 1.465 - markers do no longer add a force if the slaying field is unset.
626 root 1.466 - sped up search-items implementation, but it's still horrible.
627 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
628 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
629     used to reogianise the illogical arch tree a bit.
630 root 1.479 - (maps) import most map names from crossfire.
631 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
632 root 1.483 - fly_high movement gives better los, ignoring blocksview.
633 root 1.488 - the addexp command should now honour skill names with spaces.
634 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
635 root 1.491 - (arch) added many more buildable marble floors.
636 root 1.490 - major namespace cleanup: save 45kb by making functions static
637     that were unnecessarily global.
638 root 1.452
639 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
640 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
641 root 1.451 - fix a memory buffer overflow in the book code.
642 root 1.429 - add @check, @find npc dialogue commands.
643     - (maps) add a number of town interiors.
644 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
645 root 1.451 - (maps) add celvear area from cfextended.
646 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
647     - (server,maps) fix bug causing some library books not to be chained down,
648     cause Scorn/Navar libraries not to have inscribable books.
649 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
650 sf-marcmagus 1.433 inappropriate item power.
651 root 1.448 - (maps) fix intwell balancing issue.
652 root 1.437 - improve the look of generated books.
653 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
654     - fix bug where players could bypass no_drop by putting items in containers.
655 root 1.430 - consecutive commands arriving at the same time in the server would be
656     corrupted if the length was >255.
657 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
658 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
659     and perl.
660 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
661     functionality (and more) inside the same object using the match expressions.
662     - create simpler match expression compiles in many common cases.
663 root 1.439 - reduce object size by removing obsolete "seen_by" member.
664 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
665     of the new dynbuf::splice function (which gave an unexpected net win
666     in code size...).
667 root 1.442 - the server will no longer complain (and subtly fail) when an object
668     being removed from a map causes another object to get removed.
669 root 1.441 - banish strncpy from the server, speed up and simplify sending item
670     descriptions to the client considerably.
671 root 1.442 - add new "in head" set modifier for matches.
672     - new BLOCKED_MOVE event added.
673     - mapscript archetype now has activate_on_xxx true by default, as similar
674     connected elements.
675 root 1.448 - (maps) imported all styles from cfextended except
676 root 1.444 floorstyles/land_plots and monsterstyles.
677 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
678 root 1.446 - don't crash when treasure lists are empty / supply new empty
679     treasurelist for randomitems when none can be found.
680     - implement cf::map::static_maps and use it in map-tags.ext.
681 root 1.449 - fix a bug in map-tag scanning when moving tags.
682 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
683     for a reaction.
684 root 1.447 - implement new "loadall" map loading command, purely for debugging.
685 root 1.429
686 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
687 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
688     but not horns (to make them more useful for content-creators).
689 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
690     2) it skipped spell effects and 3) it didn't handle the case where
691     and object was destroyed while iterating over it correctly. all this
692     allowed players to sometimes walk onto spaces they should not be able to
693     walk on.
694 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
695 root 1.399 - examining an object now dumps the serialised object form when the user
696 root 1.404 is a wizard (wizlook).
697 root 1.421 - altars no longer accept unpaid items.
698 root 1.411 - party spells didn't work all that well.
699 root 1.424 - added complex object matching framework (cf::match), and make altars
700     and pedestals use it.
701 root 1.425 - identified skill-tools show what skill they grant.
702 root 1.399 - display the duration of change_ability spells when examining them
703     (missing: protection spells, but they are a hack...).
704 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
705     adding more variety to the different mushrooms.
706 root 1.398 - fix a minor cfpod formatting bug.
707 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
708     the hintmode setting on the settings page.
709 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
710 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
711 root 1.399 - enable the object loader to also dump archetypes.
712 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
713 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
714 root 1.402 - force the initial face when loading an object that is time-animated
715     or a monster, so it does not have to be specified anymore.
716 root 1.403 - fix a bug where recasting an ability changing spell could shorten
717     its remaining duration.
718 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
719 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
720 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
721     up splay operations as well.
722 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
723 root 1.412 - implement introspection data for C++ classes (%REFLECT).
724 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
725 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
726 root 1.419 - fix transmutation alchemy.
727 root 1.424 - speed up many frequently-invoked C->perl callbacks.
728 root 1.419 - added complex object matching framework, to be used in altars and the like.
729 root 1.426 - switch to YAML::XS from YAML.
730 root 1.396
731 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
732 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
733     that ultimately was not helpful to catch it :)
734 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
735     all callers to use either one or the other, as appropriate. This
736     fixes the (rather fragile) light spell, maybe others.
737     - fixed an overflow and exploit in the bank/payment code.
738     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
739 elmex 1.384 to explain the skill a bit more.
740 root 1.389 - removed a buggy check for zero attacktype. So that we might find
741 elmex 1.388 the real bugs in the archs/maps/objects.
742 elmex 1.394 - Fixed enabling torches with lighters.
743 elmex 1.387 - (maps) Added Heaven Town region.
744     - (arch+maps) Fixed & normalized warriors on map
745     /quests/peterm/CTower/Barracks.
746 root 1.392 - fix the light spell (and possibly diseases and other lights).
747 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
748 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
749     a long time ago, and similar cases are still to be found in the maps.
750     - make the socket_timeout configurable in the code (but not yet for users).
751 root 1.393 - earth wall health bar is now correct.
752 elmex 1.384
753 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
754 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
755     freeze with IO::AIO anymore due this change.
756 root 1.364 - avoid a crash when a player tries to apply a lighter.
757 root 1.376 - allow a spell argument for dimension door.
758 root 1.362 - move shop item listing and some otherstuff into the info tab.
759 root 1.360 - avoid crashes when non-players cast party spells.
760 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
761 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
762     - small improvement of the number of potions in shops
763     (by Job Vranish).
764     - added a few party spells (by Job Vranish).
765 root 1.362 - use a common message dynbuf.
766 root 1.364 - destroying tear down objects will now use the full hp range
767     for animation and will only destroy/lastframe when hp < 0.
768     - allow monsters to use earth to dust.
769     - use manhattan distance for get_rangevector_from_mapcoord, just as
770     in get_rangevector.
771     - los updates now correctly take tiled maps into account.
772     - do los updates even on maps without darkness.
773 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
774 root 1.375 - upgrade to IO::AIO 3.21.
775 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
776 elmex 1.373 - properly catching exceptions from callback in irc.ext.
777 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
778 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
779 elmex 1.368 - (arch) added hint about usage to Slag Ex.
780 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
781     like the rest.
782 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
783 root 1.378 - (arch+maps) added rate limited converter and adjusted
784     /elmex/mana_fountain.
785     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
786     - reduce size of casting_time, move_status, attack_movement,
787     last_heal and last_sp slots, squeezing some more space out of struct
788 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
789     anywhere.
790 root 1.358
791 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
792     - fixed bug in alchemy, where finding the right object for enhancements
793     didn't work.
794 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
795     effects (w.r.t. put_more) per mapspace, to give the server a chance
796     to survive a hundred deathsheads.
797 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
798     disastrous bug of unfortunately unknown proportions...
799 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
800 root 1.343 - use gender-neutral place descriptions for invite.
801 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
802     Thanks go to Lisa Larsen!
803 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
804     anymore).
805 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
806 root 1.345 - use better dependency tracking for include/keyword.h.
807 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
808     so it is possible to invite somebody out of some stck-till-death traps,
809 root 1.346 or simply to commit suicide.
810 root 1.352 - replace the "ignoring delayed commands" message by something more useful
811     (cf. cunning gnome freezeing issue).
812 elmex 1.349 - various fixes for weapon improvements.
813 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
814 root 1.353 - support T and G sequences in cfpod.
815 root 1.343
816 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
817 root 1.339 - convert me command from per-map to chat, which makes more sense, also
818     document it.
819 elmex 1.336 - more than one spellbooks of same class can now be given
820     in class selection.
821 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
822     spell rebalancements.
823 elmex 1.338 - the IRC gateway filters IRC colors now.
824 elmex 1.336
825 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
826 root 1.331 - (arch) fix quiver of Holding Bolts.
827 root 1.332 - applying unpaid items will now examine them.
828 root 1.330 - add "What" column to body command, showing items in that slot.
829 elmex 1.329 - redesigned and rebalanced lamps and torches.
830 root 1.330 - add "..." to item names that have been shortened.
831     - fixed "assign" function that squeezes strings into fixed length.
832 elmex 1.333 - add cursed effect to lamps and (some) torches.
833 elmex 1.334 - fixed bad assigned crafting skills and their tools.
834 root 1.312
835 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
836 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
837 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
838 root 1.312 - make monster smell logic dependent on their wisdom stat.
839 root 1.324 - put the death reason into a separate tab.
840     - converted "connected" slot to string, cleanly got rid of some ugly
841     hacks such as the path_attuned hack.
842 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
843     - replace one-at-a-time hash by faster than smaller FNV-1a hash
844     when hashing strings.
845 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
846 elmex 1.320 whether the right cauldron is used.
847 root 1.313 - considerably optimise shared string implementation by
848 root 1.316 making its null value a compiletime constant.
849 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
850     as well as using shstr_cmp to pass shared stringsa round efficiently,
851     for lots of code size savings.
852 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
853     they are sleeping: generators now check for the sleeping flag.
854 root 1.318 - tell gcc not to excessively inline some perl interface functions.
855 root 1.322 - remove marking rune length limit.
856 root 1.323 - fix formatting of cfpod when a verbatim block was following
857     a single newline.
858     - move resistances, statistics and showpets command output into tabs.
859 root 1.326 - implement map scripts that can replace the boulder logic without
860     having to write extensions.
861 root 1.310
862 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
863 root 1.302 - fix a longstanding bug that teared multipart monsters
864     at map boundaries apart.
865 root 1.292 - temporarily make permanently invisible player visible when
866     he/she makes noise.
867 root 1.284 - fix being able to see through walls a bit.
868 root 1.303 - improve look at output.
869 root 1.285 - completely replaced the line of sight algorithm with a variant
870     of spiral fov capable of visibility grades and arbitrary
871     shadow angles, that uses less memory and less code.
872     - the new los code supports arbitrary map rectangles and loosens
873 root 1.310 other restrictions of the old code, supporting further optimisations.
874     - update los if blocksview-objects are inserted in a map, not just when
875 root 1.287 removed (e.g. for summon fog).
876 root 1.303 - permanent invisibility doesn't make immune against making noise:
877     implement a noise system that allows monsters to locate the player
878     when he/she makes noise.
879     - implement a primitive smell system that monsters can use to track
880     players.
881 elmex 1.288 - create bomb now also works when casted by door traps.
882 elmex 1.290 - (arch) new torch graphics.
883 root 1.289 - (maps) considerably soften the subway spider.
884 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
885     the guards from being killed by players.
886 root 1.310 - (maps) lots of tweaks in and around scorn.
887     - (maps) use special non-blocksview jungle, mountain and
888     darkforest freely on the worldmap, to get gradual sight obstacles
889     instead of total blackout in those areas.
890 root 1.289 - no maximum darkness for outdoor maps anymore.
891 root 1.291 - add more hints, fix some messages.
892 root 1.292 - fix a bug: firing rods should tell you something about them.
893     - make light additive even within players.
894 root 1.293 - darken xrays effect a bit.
895     - improve handling of los changes when inserting or removing
896     objects, not perfect yet.
897     - make map darkness signed (formerly unsigned) to allow
898 root 1.294 ambient lighting and centrally manage darkness as an offset.
899     - revamped, fixed and documented the server calendrics, also
900     tell users the current time and data, to improve awareness.
901     - implement proper wizlook flag and handling of wizlook, instead
902     of dumbly just clearing los once.
903 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
904     and has a smaller runtime variance.
905 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
906     making them actually useful.
907     - see_in_dark now increases the viewing radius by 3.
908 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
909     speedup, as well as in many other places.
910 root 1.299 - remove support for extended map infos - these are not used
911     by the deliantra client and removing them gives us a 10% speedup
912     when sending map changes.
913 root 1.300 - remove most gcfclient and other client bug workarounds, as well
914     as now obsolete protocol versions, simplying the code.
915 root 1.301 - optimise and simplify generation of random numbers.
916 root 1.303 - correctly provide a non-zero default density for materials, to
917     avoid crashes, fix other bugs in the material handling code.
918     - fix volume calculations.
919     - fix cfpod parsing when multiple verbatim blocks were separated by
920     newlines.
921 root 1.305 - increase monster detection radius from wis/5 to wis/3.
922 root 1.306 - remove old pickup modes.
923     - remove obsolete disarm and search commands (search wasn't working
924     anyways).
925 root 1.308 - fix a crash when an npc applied a sign.
926 root 1.284
927 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
928 root 1.283 - this release is assumed to be very stable.
929     - (maps) radically redesigned and improved tutorial.
930 root 1.280 - directional casting no longer immediately removes the invisible effect.
931 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
932 root 1.272 - fix overflow in lighting calculations.
933     - negative glow radii can no longer cause total darkness.
934 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
935     only maximally-lit ones.
936 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
937     - swashbucklers got the oratory skill now.
938 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
939 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
940 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
941 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
942     (which was probably broken, too).
943 root 1.281 - support negative glow radii during daytime, too.
944     - use circular, not rectangular, viewing area.
945     - use minimum viewing distance of 2 in outdoor maps.
946     - negative glow is stronger than viewing area or lamps.
947 root 1.283 - (arch) new darkness spell face.
948 root 1.272
949 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
950     - (maps) completely redesigned scorn.
951 root 1.269 - "cast light" now works on oneself.
952 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
953     negative glow radii again (they were totally broken before).
954 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
955 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
956 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
957 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
958 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
959     back to the player.
960 root 1.251 - attuned/repell and spell base level system reworked.
961 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
962 root 1.247 be less erratic now.
963 root 1.248 - refuse to write the uuid file if the uuid is zero
964     (to avoid writing it in early crashes).
965 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
966     - speed up emergency_save by not syncing every file separately.
967     - no longer reattach perl to every object on reload, it's slow, and no longer
968     necessary since we don't nuke stashes anymore.
969     - do not bootstrap perl from the commandline args, use separate eval for
970     better error reporting.
971 root 1.259 - fix a crash when pushing cone spells met ice attacks.
972 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
973 root 1.255 - speed up map refresh in server a bit.
974 elmex 1.258 - refactored drop code and fixed some programming errors in it.
975 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
976 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
977 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
978     as the current weight of the inventory.
979 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
980     dragonfire has been introduced for the non-dragon players.
981 root 1.265 - remove unused "tooltype", "start_holding" object slots.
982     - change "weapontype" object slot to uint8.
983     - convert "hide" object slot into flag.
984     - reorder object members for better locality of reference and codesize
985     decrease.
986 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
987 root 1.267 - fix a crash when no skill could be found when killing amonster.
988 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
989     every completed aio operation.
990 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
991     and update mapspaces if necessary.
992 root 1.246
993 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
994 root 1.241 - removed all command line parsing, only env variables are supported
995     anymore.
996 root 1.239 - region-specific monsters will now once more be on the worldmap.
997 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
998 root 1.225 would grow out of bounds.
999 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1000 root 1.222 - fixed a double-escaping bug in the pod-parser.
1001     - rewrote the cfpod parser in C++.
1002     - hintmode moved to C++, players need to re-set their hintmode if
1003     they dislike "show".
1004 root 1.231 - fix RIP inscription.
1005 root 1.239 - bump login name length from 18 to 20 char max.
1006 root 1.231 - correctly support gender in emotes.
1007     - correctly support gender in the death messages.
1008     - correctly generate death messages for players only when they really die,
1009     with increased information.
1010 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1011     and data corruption (but apparently was never triggered).
1012 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1013 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1014     data corruption bug.
1015 root 1.223 - tweak coredumping/monitoring a bit.
1016 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1017 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1018     (from a corrupted file).
1019 root 1.241 - redid skills command to send output to proper channel.
1020 root 1.233 - object->map is no longer refcounting.
1021 root 1.228 - add FLAG_DEBUG for internal debugging.
1022 root 1.231 - add NDI_VERBATIM flag to send_msg.
1023 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1024 root 1.240 - player->exists is no longer a sync_job.
1025 root 1.233 - split login.ext's player scheduler into
1026     it's own player-scheduler.ext extension.
1027 root 1.222
1028 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1029 root 1.212 - require perl 5.10.
1030 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1031 root 1.204 - swap player and observed count's on the map when observing.
1032 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1033 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1034 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1035     could be found.
1036 root 1.208 - pits now have a configurable "random spread" range and default
1037 root 1.213 to a radius of two now.
1038 root 1.212 - rewrite pay_player_arch.
1039     - use a more stable perl_reload implementation.
1040     - do not use Symbol::delete_package (causes crashes after perl-reload),
1041     use our own, safer, clear_package instead.
1042     - when asynchronously dumping core, close all file handles to allow
1043     the server to restart concurrently.
1044 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1045     sequences, without double-encoding. it should be faster, too.
1046     - the above fixes wrong display of help tetx and many other issues.
1047 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1048 root 1.218 (0.9976+), use it for long books and other messages.
1049 root 1.210 - eradicate listen command and corresponding code.
1050 root 1.211 - eradicate logs command.
1051 root 1.218 - let the client log into the server log, used for crash backtraces.
1052 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1053     old style spell objects with the spell magic bullet.
1054 root 1.220 - (arch) fixed skill less rods in the archetypes
1055 root 1.204
1056 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1057 elmex 1.197 - made jeweler workbench larger and some other minor map
1058     changes in jeweler town.
1059 root 1.196 - fixed wrong item handling in jeweler skill code.
1060 root 1.198 - (arch) use a special "key_random_map" for random map keys
1061     that are used up.
1062 root 1.199 - fix a crash when the player who was observed has logged out long
1063     enough for his region/map to be gone.
1064 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1065 root 1.201 - add some missing dependencies.
1066 root 1.203 - log to /var/log/deliantra/ by default.
1067     - hack observe code to enable smooth movmenet when observing.
1068 elmex 1.195
1069 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1070 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1071 root 1.179 - correctly move gsay to the party channel.
1072 root 1.178 - fix a crash when animate weapon was used in some areas.
1073 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1074 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1075     with NPCs.
1076 elmex 1.175 - (arch) dragon scales got proper type now
1077 root 1.193 - object::decrease would sometimes cause container weights to
1078     be wrong, this has been fixed.
1079 root 1.194 - do not send time updates for newly-seen items.
1080 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1081 root 1.183 - fix cone spells etc. going through walls sometimes.
1082 root 1.186 - fix a weight update bug that sometimes left containers
1083     with wrong weights.
1084 root 1.194 - added auto_apply event and extension for shop tiles.
1085 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1086     - make sure the map is loaded when using a town portal return.
1087 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1088     where healing spells didn't cost any grace.
1089 root 1.173 - fix starvation kill reason.
1090 root 1.174 - fix pk killer name message.
1091 root 1.189 - don't let people apply signs with @match.
1092 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1093     what seems to be the biggets memleak in the server).
1094 elmex 1.171
1095 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1096 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1097     - use anyevent to manage listen ports (this enables IPv6 support).
1098 root 1.167 - server supports ipv6 client connections now.
1099 root 1.168 - use newly-available Coro::AnyEvent.
1100 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1101     to let it handle AIO requests.
1102 root 1.167
1103 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1104 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1105     processing considerably (especially in the client) and reduces data transfers
1106     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1107 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1108     - (map) fixed npc dialogue in pup_land/s_f/special.
1109     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1110     (swarm spells now stay in the player's inventory).
1111 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1112 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1113     archetype *archname* (chairs of different facings were merged).
1114     - bugfix: fix a potential crash issue in find_object_name (not used
1115     normally).
1116 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1117 root 1.164 (destruction, magic missile etc.).
1118 root 1.163 - swarm spells without a direction now use various spiral patterns
1119     instead of being fully random.
1120 root 1.158 - update AnyEvent API to 3.4 and above.
1121 root 1.156
1122 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1123 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1124 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1125 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1126     and for attacking monsters. it also takes about one second to do a jump.
1127 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1128 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1129 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1130 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1131     were created outside a map.
1132 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1133     (fixed by reversing the logic).
1134 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1135 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1136 root 1.154 - bugfix: support random maps >127x127.
1137 root 1.152 - (maps) fixed the death certificate system in nimbus.
1138 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1139 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1140 root 1.147 - (arch) give ball lightning a real name.
1141 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1142 root 1.155 - support cfpod in ex replies (client item tooltips).
1143 root 1.143 - unapply item in range slow when readying a spell.
1144 root 1.148 - bugfix: account for rounding errors in weight updates.
1145 root 1.139 - remove synchronous mkdir in chargen_race_done.
1146     - fix per-race starting maps.
1147 root 1.142 - check hiscore on suicide and quit as well.
1148 root 1.138 - tell players when they are starving.
1149 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1150     - fix map difficulty calculation for generators.
1151 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1152 root 1.149 - support no_drop map header flag (before it was only available internally).
1153 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1154 root 1.133
1155 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1156 root 1.119 - bugfix: custom skill settings were not saved by the server.
1157     - bugfix: remove did not actually remove items from the inventory, leaving
1158 root 1.116 ghost items.
1159 root 1.119 - bugfix: properly update items identified on the ground.
1160 root 1.120 - bugfix: use localtime_r in the logger thread.
1161 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1162     - bugfix: archetype reloads could crash the server.
1163 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1164 elmex 1.114 player is not logged in.
1165 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1166 root 1.117 server startup.
1167 root 1.128 - bugfix: fix the door surround check in the random map generator.
1168     - (maps) fix heaven quest difficulty progression.
1169     - (maps) fix some random map styles.
1170     - dropping items a shop is not interested in won't sell them anymore.
1171     - rods and horns with a too low maximum charge allow now at least one discharge.
1172     - implement kill & death statistics.
1173     - random map preparation is no longer synchronous.
1174     - rewrite find_style in perl, no longer does synchronous I/O.
1175     - improve random map specials placement.
1176     - make the killer a real object pointer instead of a string, improved
1177     kill reason messages.
1178 root 1.117 - take advantage of new aio_close and aio_chmod.
1179 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1180 root 1.125 - change_abil is much faster.
1181 root 1.126 - update the floorbox more often to work around the reverses item order
1182     display in clients.
1183 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1184 root 1.126 - add hints to the invite messages.
1185 root 1.127 - rewrote key<->value pair handling.
1186 root 1.128 - use an independent random number generator for the random map generator.
1187 elmex 1.113
1188 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1189 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1190     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1191     - completely automate the weight handling, should fix all weight
1192     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1193 root 1.103 - reloading archetypes while a user was in the character creation phase
1194     could crash the server.
1195 root 1.106 - fix a nontrivial number of cases of code commented similar
1196     to "is this really correct?", as many of those cases are now handles
1197     automatically by lower level code.
1198     - replace many ad-hoc checks for client visibility by object::visible_to,
1199     should result in broader applicability of functions using it.
1200 root 1.104 - merge items with different arch pointers refering to the same arch
1201     (due to archetype reloads).
1202 root 1.106 - refactored the object remove/insert functions and most related
1203     functions (decrease, split, merge_ob etc.).
1204 root 1.105 - make it compile better on freebsd (reported by pippijn).
1205 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1206 root 1.108 - fix the longstanding "container stays open" bug.
1207 root 1.107 - improved floorbox updating to be incremental and other protocol
1208     optimisations.
1209     - get rid of update_after_inventory_change and only do update stats
1210     for weight once/tick/player at max.
1211 root 1.109 - rewrite party commands, use party channel.
1212 root 1.103
1213 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1214 root 1.97 - properly link against libgthread as that is needed to make the slice
1215     allocator thread-safe.
1216 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1217     recommended configuration) (reported by Samuel Gondouin).
1218 root 1.94 - always put godgiven items into the player inventory, never any containers.
1219 root 1.92 - (maps, arch) the scorn go club was founded!
1220 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1221 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1222     became a real spell-class.
1223 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1224     - (arch) considerably strengthened spark shower and destruction.
1225     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1226     finally reloadable at runtime.
1227     - changed archetype loading algorithm to only require one pass and
1228     use delayed resolving of references.
1229 root 1.101 - examine command now uses the examine infobox.
1230 root 1.102 - implement an "incremental garbage collector" for archetypes.
1231 root 1.98 - enable slice allocator again.
1232 root 1.96 - implement optional free memory poisoning.
1233 root 1.91
1234 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1235 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1236 root 1.85 skill.
1237 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1238     names (also update all maps to use money instead of coins).
1239 root 1.78 - add uuid accessors to perl.
1240     - add coin names and archetype accessors to perl.
1241 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1242 root 1.78 - change perl extensions to not use hardcoded coins and values.
1243 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1244     and be more parsimonous of uuid usage by the exact value out on exit.
1245 root 1.86 - write log messages in another thread, removing another sync point.
1246     - support multi-line log messages in a nicer way.
1247 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1248 root 1.81 - fix a minor memleak in the random map generator.
1249     - some parts of the random map generator are not coroutine-safe,
1250     so only call it "single-threaded".
1251     - major cleanup of memory management in random map generator.
1252 root 1.87 - slight refactoring of the random map generator, faster too.
1253 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1254     bookkeeping bug.
1255 root 1.87 - work around "player is on active list" problem by deactivating player
1256     after loading.
1257 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1258     there have in fact been allocations.
1259 root 1.82 - fix object::insert to do as documented and insert into the env
1260     if necessary.
1261     - fix cf::map::unique_maps.
1262     - fix nrof overflow check in can_merge_slow.
1263     - fix converter code to handle >31 bit values.
1264 elmex 1.83 - added support for the player_sold flag
1265 root 1.84 - converters no longer accept unpaid items.
1266 root 1.88 - canonicalize random map meta files for better unification.
1267 root 1.77
1268 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1269 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1270     when mlockall has been used.
1271 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1272 root 1.72 - use separate thread for ticker timing (and more in the future).
1273     this greatly increases timing accuracy and gets rid of an enourmous
1274     number of gettimeofday calls.
1275 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1276 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1277 root 1.71
1278 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1279 root 1.68 - rebalanced default experience table to be more exponential
1280     and much easier up to level ~40, then moderately harder.
1281 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1282 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1283     - do not exit on reload/load errors but properly cleanup.
1284 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1285 root 1.66
1286 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1287 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1288     (this fixes the jeweler skill).
1289 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1290 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1291 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1292     it has reset, which is better than putting it on the savebed, also as
1293 root 1.321 proof that the player didn't use a savebed).
1294 root 1.59
1295 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1296 root 1.56 - work around perl bug in configure perl module version check.
1297 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1298 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1299 root 1.52 - fix a bug in animate_weapon, causing a crash.
1300 root 1.54 - no longer exit when a coroutine throws an exception.
1301 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1302 root 1.53 - fix the "<player> is nuts" message.
1303 root 1.58 - fix an exception at logout due to the json_coder being gone.
1304 root 1.43 - upgrade to EV version 2.0 API.
1305 root 1.47 - when players don't apply a savebed correctly but stand above one,
1306     do not move or kill them.
1307 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1308 root 1.43 - implement generic framework for server-side resource files.
1309     - implement resource file update event.
1310     - hook experience table update into the framework.
1311     - move jeweler.yaml to resources (arch/).
1312 root 1.44 - switch from Crossfire to Deliantra perl module.
1313     - implement json2json arch filter.
1314 root 1.45 - implement widget protocol version 2, support for ui templates.
1315 root 1.54 - mapinfo is now handled fully asynchronously.
1316 root 1.48 - ext/irc: also log irc messages.
1317 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1318 root 1.43
1319 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1320 elmex 1.41 - limited the number of items that can be picked up and dropped
1321 root 1.42 as temporary measurement against bad performance or dropping things
1322     (this lead to long freezes and triggered the watchdog).
1323 elmex 1.41 - improved the performance of the drop command a bit.
1324 root 1.38 - switch from Event to EV for higher performance, easier usage,
1325     less bugs...
1326 root 1.39 - updated to release version of the gnu affero license.
1327 root 1.38
1328 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1329 root 1.36 - more thoroughly rename the binaries, contact addresses.
1330     - update the copyrights.
1331 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1332     crashes.
1333 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1334     potentially causing crashes.
1335 root 1.35 - assign weapons on user load time, not login-time, avoiding
1336     crashes.
1337    
1338 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1339 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1340 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1341     in some of the maps.
1342 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1343     which is now trivial to do.
1344 root 1.33 - removed all traces of the old (and never working) plug-in interface
1345     (70kb code less on amd64).
1346 root 1.34 - improve/tune scheduling priorities.
1347     - fix some freezing bugs.
1348     - fix a memory corruption problem in dynbuf.printf.
1349     - use channels for chat and many informational commands.
1350     - improved the tutorial.
1351     - create missile is now fixed.
1352     - race fields must now contain archetypes.
1353     - jumping skill now works as advertised.
1354 root 1.31
1355 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1356 root 1.24 - relicense under the gnu affero license.
1357 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1358 root 1.24 - implement server-side framework for generic resources.
1359     - use resource framework for server-provided ambient
1360     music.
1361 root 1.27 - save object owners (players only atm).
1362 root 1.24 - replace limited sound api with server-provided sound effects.
1363     - new sc (sound control) protocol command.
1364     - improve fxix protocol to include types.
1365     - exactly fill tcp segments, if possible.
1366     - output-rate is now an upper limit, the server will automatically
1367     (and quite perfectly) adjust to the network conditions, ensuring
1368     low latency even during bulk transfers (music, images, sounds etc.).
1369     - implement server-side widgets (i.e. client widgets controlled
1370     in the server side). this will allow future expansion without
1371     having to upgrade clients.
1372     - implement a (artwork) world map with realtime player position
1373     tracking.
1374     - new and more efficient extcmd (server still supports old extcmd
1375     protocol).
1376 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1377     calcluation that could be easily exploited by users.
1378     - rebalanced diseases to spread more naturally/evenly.
1379     - completely asynchronous map loading even for tiled maps.
1380 root 1.24 - replace simple messaging protocol with channels carrying metadata
1381     (similar to message types, but more directed at the user).
1382     - reduce command processing latency by a whopping 120ms by
1383     reordering some processing steps inside the server. this directly
1384     reduces lag by 120ms.
1385     - actually send spell faces to the client.
1386 root 1.23 - implement player genders.
1387 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1388     otherwise return to savebed and possible kill if the log-out
1389     was for too long.
1390     - fast socket-dead detection (kick player after 8 seconds without ack).
1391     - greatly reduce the cpu time needed to draw maps _again_.
1392     - archetypes are now subclasses of objects.
1393     - rebalanced shop greed and approval functions to be more realistic
1394     (and likely match the actual intention).
1395 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1396     italic, gender-specific text, paragraphs etc.
1397 root 1.24 - implemented hint framework, players can opt to receive hints.
1398     - implemented (long) book framework, added some books from the cf wiki.
1399 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1400     protocol and is capable of transmitting generic meta information.
1401 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1402     - replace the nexus by a per-player tutorial map that teaches stuff
1403     better than the newbie house.
1404 root 1.18 - fix the magicmap colours.
1405 root 1.19 - optimise map update even more by removing unneeded code and checks.
1406     - decouple map and stats update from pl->ob and use pl->observe instead.
1407     - implement observe command.
1408 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1409     calls with a simple comparison.
1410     - fix a latent crossfire bug that could crash the server because the
1411     map refresh did not update the mapspace.
1412 root 1.24 - support custom keys for regions and maps, regions are now
1413     refcount-managed.
1414     - allow worldmap overlays anywhere in the 000..999 range.
1415     - new system to acquire time slices for background jobs, to reduce
1416     jitter.
1417 root 1.27 - semi-persistent object-referencing framework (currently only players
1418     supported).
1419 root 1.22 - dependency tracking for perl extensions.
1420 root 1.24 - new slag-ex extension for cleaning cauldrons.
1421     - fix invoke result processing.
1422     - there are even less i/o syncpoints in the server now.
1423 root 1.29 - added map-tags extension that scans all maps for object tags
1424     and records them in the database (not used yet).
1425 root 1.28 - metaserver 2 support.
1426 root 1.22 - many more bugfixes and minor optimisations.
1427 root 1.16
1428 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1429 root 1.14 - optimised event invocation (non-wanted events can now be
1430     skipped with 4-5 inlined instructions).
1431 root 1.12 - complete rewrite of town_portal: it now creates a portal
1432     to the "nearest" town only, travel is only possible
1433 root 1.13 to the town and back, anybody can use it (also removes
1434     one of the remaining syncpoints in the server).
1435 root 1.10 - complete rewrite of the range/attack skill slot system:
1436     there are now two slots, one for combat, one for ranged
1437     attacks.
1438     - introduce the concept of a current weapon (either a ranged
1439     or a combat weapon/skill/tool) and switch between them as
1440     needed.
1441     - rewrite bow code so bows get more useful: apply damage,
1442     attacktype and other stats to the arrows and treat
1443     bows as weapons. also rebalance the missile weapons skill
1444     so its damage increases with level.
1445     - rewrite the complete player speed logic: weapon_speed now
1446     works as documented and there are no unnatural speed boosts.
1447 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1448     installation, replacing the old collect scripts and
1449 root 1.9 simplying deployment by scaling and cutting faces as required.
1450     - simplify the map protocol extensively by taking advantage
1451     of missing bigfaces, speeding up map generation immensely.
1452 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1453     other archetypes.
1454     - rationalise archetype, region and treasurelist file format
1455     into a single file format and make them reloadable asynchronously.
1456 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1457     reloadable at runtime.
1458 root 1.6 - implement 64x64 faceset support.
1459     - implement fxixsx protocol that saves
1460     a lot of bandwidth over the old image/face/smooth packets
1461 root 1.11 and allows images > packetsize, incremental and background
1462     transfers.
1463 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1464     on a face basis as opposed to a mapspace basis.
1465 root 1.7 - the server can now rate-limit image uploads to not exceed
1466     a certain (client-configurable) speed while guarenteeing full
1467     freedom of movement.
1468 root 1.8 - implement new ex command to request item descriptions.
1469     - implement new msg command for in-game messages with meta
1470     information (using xml).
1471 root 1.9 - enforce utf-8 for all text messages.
1472 root 1.13 - added micropather (not used yet).
1473 root 1.6 - many, many bugfixes.
1474 root 1.1
1475 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1476 root 1.1 - make coroapi accessible to cf+.
1477     - moved map handling logic completely to perl
1478     - per player maps are now marked in the map
1479 root 1.2 - maps are saved completely differently now,
1480     and much more often.
1481 root 1.17 - rewrote map header parser and writer, to be much faster.
1482 pippijn 1.4 - maps and players are now (in the average case) loaded
1483 root 1.2 and saved completely asynchronously, I/O contention will no
1484     longer freeze the server.
1485 pippijn 1.4 - players and maps can be loaded anytime, without the player
1486 root 1.2 being logged in.
1487 root 1.1 - automatically generate method interfaces for perl from headers
1488     - unbundled freezethaw
1489     - mostly rewrote common/map.C
1490     - completely rewrite server/swap.C
1491     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1492     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1493     - better message for apply failures due to applymode
1494     - removed most all of the weather code
1495     - unified logging to stderr and file
1496     - too many minor changes to document
1497 root 1.615