ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.854
Committed: Sat Jan 28 22:38:45 2017 UTC (7 years, 3 months ago) by root
Branch: MAIN
Changes since 1.853: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.843
41 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
42     been fixed: monsters would snatch arrows/thrown_objs out of the air without
43     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
44     bolts and thrown objects as NO_PICK temporarily.
45 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
46     binary build into non-recursive Makefiles without static archives. hell, automake
47 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
48     - use c++11 headers in preference to tr1 ones.
49 root 1.845 - fix odr violation: struct point.
50 root 1.849 - make the code warnigns-clean, for some definition of warnings.
51 root 1.850 - port to g++ 6.
52 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
53 root 1.852 - built-in webserver uses improved conetnt-type detection and uses charset utf-8
54     by default.
55 root 1.853 - do proper etag caching for resources in http server.
56 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
57 root 1.845
58 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
59 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
60 root 1.841 - port to perl 5.18 and newer.
61 root 1.844 - switch to xz compressed archives as only dist method.
62     - upgrade to automake 1.15.
63 root 1.724 - (maps) hopefully fix tobias' tower.
64     - (maps) hopefully fix healing potion vendor in arena entrance.
65 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
66 root 1.739 - it was possible to unapply or half-unapply cursed items in many
67     cases, which confused players and also player state. fixed.
68 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
69     some items. also, no longer uncurses spells or other invisibles.
70     - (arch) remove curse and identify now treta the marked tiem first.
71 root 1.725 - creators no longer identify objects that shouldn't be identified
72     (such as money, which won't stack afterwards).
73 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
74 root 1.746 - (maps) implement a wilderness town portal.
75 root 1.748 - (arch) set proper(?) int values for all monsters.
76 root 1.751 - (maps) fire5.map could destroy players.
77 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
78     - clear the spell's applied flag when inscribing scrolls, to make the
79     scrolls mergeable.
80 root 1.791 - redo all build material faces from scratch.
81 root 1.790 - dropall without arguments now drops all containers.
82 root 1.776 - use blitz++ for vector maths (new dependency).
83 root 1.772 - only match archetype names in artifact allowed names.
84 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
85 root 1.751 - altars with match expressions did not work properly.
86 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
87 root 1.749 - god enemy race check fixed ("god detests your race").
88     - gods errornously allowed any kind of worshipping race, even
89     ones they hate.
90 root 1.726 - use same default config in code as on gameserver.deliantra.net.
91 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
92 root 1.727 our parser.
93 root 1.767 - generate slightly more special exits and avoid warning.
94 root 1.731 - applying a glowing crystal now gives status messages.
95     - fix a memleak in the random map generator.
96     - rework the random map parameter passign a bit to be extendable.
97 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
98     also, improve the quality of the mazes (no longer will the edges
99     almost always form a passage) and add two new types - "rooms"
100     and "braided".
101 root 1.840 - implement --unique option to reset command.
102 root 1.734 - (random maps) add new "cave" layout, which is much more ...
103     cave-like.
104 root 1.744 - (random maps) new layout style "castle" that generates straighish,
105     rogue-ish maps.
106     - (random maps) new layout style "multiple" that simply mixes multiple
107     different styles in different areas.
108 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
109     - rewrite layout management in the random map generator from the
110     ground up.
111 root 1.736 - fix bug in tausworthe rng initialisation.
112     - switched to the faster and hopefully better quality gfsr{24,55} random
113     number generator, the same algorithm that freeciv apparently uses.
114 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
115     memory and imho looks nicer.
116 root 1.741 - (arch) fix samhlaidh archetype.
117 root 1.751 - fix the "archname" match special function.
118 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
119     and other fractal algorithms.
120 root 1.754 - one can no longer emote to logged-out players.
121 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
122     sacks fit on a tile again.
123 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
124 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
125     support background colour for text clients.
126 root 1.763 - (arch) improve automatic name from archname generation.
127 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
128 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
129     match expressions.
130 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
131 root 1.761 - sometimes a special exit wasn't placed when it should have been.
132 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
133 root 1.765 - require EV 4.00.
134 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
135 root 1.766 - add perlxsi.c to cleanfiles.
136 elmex 1.768 - (arch) made speed potions easier for now.
137 root 1.769 - the server didn't properly initialise all client skill slots,
138     no known impact.
139 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
140 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
141 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
142     a generic table/matrix/palette converter to cfutil.
143 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
144     apparently, in the brewery map).
145 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
146     - remove limits of 000..999 from worldmap coordinates, support negative
147     coordinates and introduce z-layers - deliantra is now 3d, in yet another
148     sense.
149 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
150     handle generic "world map areas".
151 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
152 elmex 1.779 - added is_quad flag.
153     - (arch) added quad archetypes.
154     - made the pickaxe mining tool remove quad walls and floors.
155 root 1.780 - move key_values into their own class, simplifiying lots of code and
156     making it possible to use kv pairs easily for maps and other objects as well.
157 root 1.781 - get rid of get_archetype, finally.
158 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
159 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
160     have been removed, and the map "intelligently" changes between active/inactive.
161 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
162 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
163 root 1.787 - server now enforces width/height matches between tiled maps.
164 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
165     for unordered map walks - which should not cause any real issues.
166 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
167 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
168     as all other similar macros - might cause other breakage...
169 root 1.791 - cfutil no longer creates split tiles multiple times due to a
170     off-by-one bug in comparing mtimes.
171     - cfutil now supports type: prefix to derive faces from other faces, which
172     is used for all build materials currently.
173     - require imagemagick >= 6.6.
174 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
175     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
176 root 1.795 - fix the brace command.
177 root 1.799 - implement refcnt_buf.
178     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
179     codesize decrease. wow.
180 root 1.798 - removed version 1 ext/exti command support.
181 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
182 root 1.801 - new extension, ota_update, for online updates of the game client.
183 root 1.802 - implement a simpler config value system for extensions that allows
184     config updates without a reload.
185 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
186 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
187     at it.
188 root 1.805 - make nekosan more disease-resistant.
189     - new event "infect".
190 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
191 root 1.808 - implement simple web server, currently to serve facedata for the html5
192     client.
193 root 1.809 - sort faces by name in the server to improve caching locality in clients.
194 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
195 root 1.811 - add skill_info and spell_paths resources to enable caching the info
196     and removing another command.
197 root 1.827 - send completion info to the client.
198 root 1.812 - assume all clients support the deliantra protocol extensions and allow
199     fxix/extcmd and other protocol "extensions" before setup.
200 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
201     to connect.
202 root 1.815 - implement exti doclet request to request documentation,
203     currently for commands only.
204 root 1.816 - created nickmon extension to monitor nicks.
205 root 1.817 - ix now keeps a copy of the face data while sending, in case the
206     face changes.
207     - do not allocate memory for empty refcnt_bufs.
208     - when faces change, invalidate all clients, not just clients with matching
209     faceset, as faceset only applies to tile resources.
210 root 1.818 - remove dependency on Time::HiRes.
211 root 1.819 - move face data to disk, and load it on each and every access. this saves
212     250mb ram on load, and 130mb ram in general, and only reduces the http
213     server hot cache throughput for faces from ~24000 to ~18000 requests/s
214     on my system. this should make it possible to add a lot more media files
215     in the future, and reduces the memory footprint by the server from 180mb
216     to 60mb ram.
217 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
218 root 1.821 - pod processing could deadlock because the child process might try
219 root 1.822 to get a lock.
220     - removed support for ncom packets.
221 root 1.823 - remove drawinfo packets from the server (use msg instead).
222 root 1.828 - skill objects now have their documentation in the msg slot.
223 root 1.829 - no longer allow prefix match when matchign spells, spells names must
224     now be written fully.
225 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
226     file in a child process.
227 root 1.831 - implement spellmon v2 protocol - no spell message.
228 root 1.833 - remove ability to cats/invoke seplls by "count".
229 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
230     - implement dm/dmhide in terms of the "may" mechanism, so dm
231     players must now be configured by adding may_command_dm: ["uuid..."]
232     to the config.
233     - remove nowiz command.
234 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
235 root 1.834 it only affects information commands. use observe instead.
236 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
237 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
238     problems in blitz++.
239 root 1.839 - catch sigfpe in the same way as sigsegv.
240 root 1.724
241 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
242 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
243     now easily reachable, at a price.
244 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
245 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
246 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
247 elmex 1.630 (by Dustfinger).
248 root 1.681 - (maps) fixed bad floor tile in navar apartment.
249 elmex 1.573 - made (wizard) look_at show also uuids.
250     - added cf::object::find_object_uuid (::find_object already exists!).
251 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
252 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
253 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
254 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
255 elmex 1.568 - (arch) made the hill giants loose more body parts.
256 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
257 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
258     and made them a bit more expensive.
259 root 1.633 - (maps) add more glory hole treasure styles.
260 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
261     in a select number of mlab maps.
262 root 1.667 - (maps) the library should be less of a death trap now.
263     - (maps) exits no longer point to auto-apply exits, most affected
264     maps now have proper doors or a similar solution.
265 root 1.682 - (arch) jumping skill has now physical attacktype.
266 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
267 root 1.691 - enter_map did not normalise the map coordinates when the destination
268     space is blocked, causing badness and freezes for the player.
269 root 1.685 - when applying containers, server checks for the key on activate
270     and also allows players to unapply active containers they don't have
271     a key for.
272 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
273     races files to arch, where they belong (exp_table is no longer in
274     confdir but in datadir now!).
275 root 1.677 - jeweler and sound config files are now normal datafiles as well.
276     - quit_character was causing a runtime exception, causing it to not
277 root 1.672 work since 2.93.
278 root 1.671 - entering a map will now respect move_on and other effects,
279     except for auto-apply exits :/
280 root 1.660 - only talk to the items on the nearest mapspace, or, of there
281     are none, to the player, not ALL items in vicinity.
282 root 1.625 - do not update the floorbox while running, to avoid big item
283     updates that cost network bandwidth and processing power.
284 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
285     caused overflows causing monsters to become living deads.
286 root 1.619 - unapply weapons and armour before trying to improve it.
287 root 1.588 - teach the random map generator the ability to read ".rmg" files
288     that specify which actual style map to generate, and use it for
289     the default decorstyle to avoid inappropriate maps to be used.
290 root 1.639 - support (with some limitations) multiple different skills with the
291     same subtype.
292 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
293     so nekosan could end up beign saved AND escaped to another map.
294 root 1.636 - show invisible no longer makes magic mouths visible.
295 root 1.583 - move_type changes (spells, skills etc.) now will correctly
296     take move_on/move_off into account (e.g. buttons).
297 root 1.582 - display (exit) or (random map) in client for those objects.
298 root 1.606 - removed (useless) spell damage columns from spell info and replace
299 root 1.578 it by effective casting level - clients > 2.10 required to display
300     properly.
301 elmex 1.565 - building of levers/doors works again for all kinds of floors.
302 elmex 1.563 - the player can now withdraw and deposit all the available money.
303 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
304     steinwandstadt/celvear.
305 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
306 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
307     mostly based on the spell's level in the spellbook.
308 root 1.718 - the music scheduler did not properly send new music on region
309     changes.
310 root 1.669 - (maps) fix some map regions and the region tree.
311     - the server will now be more picky when parsing the regions file.
312 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
313 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
314 root 1.566 clients.
315 root 1.690 - follow has been rewritten to be, hopefully, more robust.
316     - follow mode will not be aborted when the follower tries to move.
317 root 1.566 - tcp.ext didn't unbind in reloads.
318     - map-tags.ext didn't properly close the database on reloads.
319 root 1.567 - cfutil skips .-directories when scanning.
320 root 1.571 - build.ext prevents players from building on other player's maps.
321     - rent.ext allows the dm to enter anytime.
322     - NPC_Dialogue adds a new predefined variable, $map.
323     - new "build" event hook.
324 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
325 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
326 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
327     them on loading, for old playerfiles and maps.
328 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
329     would be handled differently nowadays anyway.
330 root 1.584 - random map .meta were not being expired at all.
331 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
332 root 1.586 - update to automake 1.10.
333 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
334     require level 4 anymore.
335 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
336 root 1.590 - monsters now rotate through all skills (in chosen_skill).
337 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
338 root 1.661 - detect/sense curse/magic will no longer work on items that don't
339     need identify.
340 elmex 1.593 - added detect mineral vein spell.
341 root 1.592 - support "wall overlays" in the random map generator - not very generic,
342     used by minable veins.
343 elmex 1.594 - (maps) relocated jeweler town to another directoy.
344 root 1.603 - (arch) implement mining pickaxes and mining skill.
345 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
346 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
347 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
348     of the output is only 1/5th (instead of 1/3rd) of ring level.
349 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
350     generated ring/amulet.
351 root 1.601 - generate most constants for perl automatically.
352 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
353     - when player dies, restore his food to at least 200.
354 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
355 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
356 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
357 root 1.600 - the singing skill actually respects the direction now.
358     - oratory and singing now require a direction.
359 root 1.603 - use_skill now requires that you can actually apply the skill tool.
360 root 1.604 - do not invoke perl on every user command anymore by providing
361 root 1.655 a command and an unknown_command event.
362 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
363     perl to C++, for speed reasons (basically undo patchset 1304).
364     - add a client_destroy event, so we don't have to hook the
365     attachable destroy event (which is called much more often).
366 root 1.606 - removed (unused) FLOOR object type.
367 root 1.607 - fix errornous change_abil messages for rods (and other types).
368 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
369     all into server/commands.C.
370 root 1.609 - save and restore combat/ranged/current slot for players.
371 root 1.610 - the server now batches item's face/fx commands, as opposed
372     to sending one fx per item - helps mostly at connect and
373     with floorbox updates.
374 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
375 root 1.614 - the random map generator now supports selecting difficult for
376     more style categories than just monsters (all except fountains
377     apparently).
378 root 1.617 - object serialiser no longer creates empty "owner" references.
379 root 1.620 - make sure failed castings take some time, too, to avoid being
380     smitten by your god.
381     - many more failmsgs and help texts.
382 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
383 root 1.623 - stop thrown objects when their speed goes too low.
384 root 1.624 - log the number of unique logins seen every minute in a compact
385     format (for statistics).
386 root 1.626 - do not send delitem for players.
387 root 1.627 - support static scalar data members properly in genacc now.
388     - implement "simple" freelist management for objects.
389 root 1.628 - recycle object counts now - to support longer uptimes.
390 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
391     function (and yes, 666 is exact!).
392     - random map generator results should now be fully repeatable.
393 elmex 1.635 - fixed possible crash bug in build code.
394 root 1.638 - rename find_marked_object to ->mark and speed up.
395 root 1.640 - player movers properly destroy themselves when used up, instead
396     of leaking.
397 root 1.642 - do not show msg for unidentified objects that need identification.
398 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
399 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
400     next_line method.
401 root 1.646 - use nicer file format for exp_table and attackmess
402     (more like other resource files).
403     - make parse errors during server startup fatal.
404 root 1.652 - properly initialise all maptile values in constructor.
405     - improved {link} map.
406 root 1.655 - optional unloadable extensions will not lead to an endless loop.
407 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
408 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
409 elmex 1.664 - building listening books is possible again.
410     - (maps, arch) added archetype for building instructions and replaced
411     the copies of the instructions in the maps with it.
412 elmex 1.666 - (arch) made the spark shower spell available in shops.
413 root 1.670 - don't create a second LOGIN event on character creation.
414 root 1.674 - correctly generate "You paid xyz" message in shops.
415 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
416 elmex 1.710 - added a 'password' command, to let DMs change the password of players
417     more conveniently.
418 root 1.680 - correctly save shopitems string, to avoid parse error when reading
419     saved maps.
420     - logging now differentiates between logging levels better.
421 root 1.684 - speed up get_typedata.
422 root 1.689 - fix deadlock problem during server shutdown/reload.
423 root 1.692 - make ext/checkrusage "more" non-blocking.
424     - use common::sense for extensions.
425     - work around a 50.10.0 utf8 caching bug.
426 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
427     "no relation to target" bugs.
428 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
429     modules being loaded from the mainloop, pre-load some more
430     core modules so perl doesn't do it later on.
431 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
432     compiling regexes.
433 root 1.701 - make exp_table and materials file reloadable.
434 root 1.702 - made reload_config non-blocking.
435 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
436     causing server freezes.
437 root 1.704 - store unhashed password, to prepare for safer authentication.
438 root 1.707 - do not log connections from the local host, to help a local
439     watchdog.
440 root 1.714 - fix summon freeze at map borders.
441 root 1.717 - support @group syntax and music config file for music face lists.
442     - run post_init jobs in parallel, they might do I/O.
443 root 1.722 - avoid apply conversion for converters.
444 root 1.562
445 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
446 root 1.558 - (maps) fix travel to valdor and back.
447 root 1.545 - do no longer by default eval map cod ein safe compartments
448     (this can be re-enabled using the safe_eval config option).
449 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
450     in lorak.
451 root 1.559 - fix data corruption issues caused by recursive calls to
452     unordered_mapwalk - now every caller must provide its own
453     buffer.
454 root 1.538 - (maps) improve tindervale maps slightly.
455 root 1.544 - (arch) considerably decrease slag ex price.
456 root 1.540 - (arch) fix filth archetype.
457 root 1.556 - extension dependency resolve was completely broken.
458 root 1.544 - multipart objects would cause save_throw_object to crash - it
459     now acts on the head only.
460 root 1.541 - do not try to connect to an irc server unless explicitly configured.
461 root 1.542 - do not expect decltype() to be available in gcc 4.4.
462 elmex 1.543 - extended the safe perl environment by loops.
463 root 1.547 - (arch) fix "armless cook" facings.
464     - the "experience table" resource item did not have a proper
465     hash associated with it, so updates could not be detected.
466 elmex 1.550 - fixed poison traps in doors.
467 root 1.548 - player->killer_name did not properly flag the name as unicode.
468 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
469     and provide a non-destructive SvPVutf8 variant.
470 root 1.554 - do not allow dragon players to change their title via the settings.
471 elmex 1.552 - ratelimited jeweler skill nugget conversion.
472 root 1.551 - under high load, the server stopped swapping out to make
473     the server more responsive, but making it impossible to reduce
474     the load by... swapping out. slot queuing will now always make
475     some progress.
476     - improve the quality of the load-avg calculation.
477 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
478 root 1.556 - don't fail to write the runtime file if the temporary already exists.
479 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
480     player now.
481 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
482     timestamp and use a tab in the client to increase awareness.
483 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
484     setflag 0 is possible.
485 root 1.560 - make install now deletes old extensions, to ease upgrades in the
486     deliantra vm.
487 root 1.538
488 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
489 root 1.532 - the destruction spell could/would corrupt server memory quite often.
490 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
491     disk, not when it already was in memory.
492 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
493     avoiding livelock during high-load emergency saves.
494 root 1.530 - logging in did not properly unapply all skills.
495 root 1.531 - (maps) make the invite quest marking much more obvious.
496 root 1.533 - (arch) fix warrior archetype names.
497 root 1.532 - map prefetching never prefetch upwards.
498 root 1.534 - wizpass no longer makes you non-blocking.
499 root 1.536 - (maps) add light to some of the special maps, add troll
500     map.
501 root 1.530
502 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
503 root 1.515 - (maps) add gorokh_final mapset from crossfire.
504 root 1.516 - (maps) block most vault-type mlab locations, open up
505     imperial converters for anybody to use.
506 root 1.519 - (maps, arch) replace all permanent stat potions by random
507     variants.
508 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
509 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
510     real player object on player changes.
511 root 1.522 - diseases and maybe other things could sometimes reduce the speed
512     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
513     much grief.
514 root 1.523 - speed_left randomisation was, apparently, totally broken.
515     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
516     of the speed slot internally and in map save files. among other
517     things, this gets rid of all the abs (speed) calls.
518     - reduce map file save files by using abridged keywords aliases.
519 root 1.494 - shop specialisation calculation was totally broken.
520 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
521     now enforced.
522 root 1.498 - fix magic mapping, which only worked for inate spell casting.
523 root 1.495 - godgiven items will now be explicitly described as such.
524 root 1.524 - (arch) dded a quiver of bolts.
525 root 1.504 - materialnames would change "randomly" on every load, only
526     set the material when the materialname was not set before.
527 root 1.497 - balancing change, halve rod recharge speed (instead
528     of 4.8s, the standard rods now recharge in ~10s. not a solution,
529     but still.
530 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
531 root 1.509 the costly flag-checking loop in most cases and using a simple
532     repeat-cache for speed_left.
533 root 1.507 - always delay stats update for players on insert/remove till
534     next tick/command, which saves a lot of cpu cycles on drop/take.
535 root 1.514 - add hint about havign to run to attach unaggressive npcs.
536 root 1.494 - pet monster level was not displayed correctly in "showpets index".
537     - clean up floating point conversions and many similar nitpicks.
538 root 1.502 - fix hanuk altar.
539 root 1.504 - overhaul material system to be much faster, and having less bugs, but
540     still having a lot of cruft :/.
541 root 1.502 - add marble shop floor.
542 root 1.494 - move gcc specifics to new file include/compiler.h.
543     - unrecognised cfpod directives could cause undefined behaviour.
544 root 1.505 - added boes' marble shop to steinwandstadt.
545 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
546     - optimise mapspace updates.
547     - cache volume/items per mapspace.
548 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
549     decrease).
550 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
551     have led to weird item multiplications.
552 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
553 elmex 1.501 - fixed crash bug in learn_spell command.
554 elmex 1.634 - enhanced output of the mapinfo command.
555 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
556 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
557     from perl to c++.
558 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
559     and use it in some "inner" loops.
560 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
561 elmex 1.511 - fixed jeweler experience output to not be floating point.
562 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
563 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
564 root 1.518 - try to prefetch memory inside process_objects, which can give
565     enourmous speed gains.
566     - make some small optimisation to the process_objects loop.
567 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
568     handling different chksum lengths.
569     - check for hash collisions in cfutil.
570     - reduce face checksum size from 6 to 4 bytes.
571 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
572 root 1.523 - removed weather-specific attributes.
573     - fixed genkeywords dependency.
574     - do not clear "randomitems" slot for world underlays.
575     - use "sl" as short-hand for speed_left in save-files, just to make them
576     smaller.
577 root 1.517 - in general, don't crash on value-less resource file lines
578     anymore, due to get_str never returning a 0-pointer.
579 elmex 1.521 - code cleanup in move_symptom.
580 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
581 root 1.494
582 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
583 root 1.481 - some Andrew Madloch wanted, despite being specifically told
584     multiple times that the Deliantra parts additions are under AGPL,
585 root 1.487 lock up the source code of the server within his company.
586 root 1.481 some reorganisations have been done to the sourcecode to make
587     it clearer that this violates the Affero GPL. Help to keep
588     Deliantra free software even for the coming generations
589     and be wary of the promises of Andrew Madloch, he has nothing
590 root 1.487 good in mind for free software.
591 root 1.480 - clarify which files of the server are 100% AGPL.
592 root 1.481 - minor reorganisation, move some GPL code into other files.
593 root 1.483 - implement viewpoint (which is like observe, but only for the map,
594     not stats etc.).
595 root 1.484 - replace magic mapping overlay by a flying bird exposing area
596     on the worldmap (ext/magic_mapping.ext).
597 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
598     - @find results in npc dialogue is now stored in $find.
599 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
600 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
601 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
602     dm instead.
603 root 1.456 - (maps) add town portal to celvear.
604 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
605     mapsets from crossfire, together with associated archetypes.
606 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
607     - (maps) define a new whalingoutpost region.
608 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
609     and most archetypes that go with them (without stoning and swallow effects),
610     casino tokens and stock certificates are also missing.
611 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
612     and santo dominion.
613 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
614     to go with them. also adjusted archetypes to be more korrekt "gotisch".
615 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
616 root 1.460 - properly close client-side dialogue when the player is teleported away.
617 root 1.459 - map-tags did not properly close it's database tables or wait
618     for a quiescent state, causing memory corruption on reload.
619 root 1.454 - support "stat.xyz" accessor in match expressions.
620 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
621 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
622     fixes long answers from npc dialogue).
623 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
624 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
625     and to not add a "put your code here" force needlessly.
626 root 1.463 - (arch) fix or improve many plurals.
627 root 1.465 - markers do no longer add a force if the slaying field is unset.
628 root 1.466 - sped up search-items implementation, but it's still horrible.
629 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
630 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
631     used to reogianise the illogical arch tree a bit.
632 root 1.479 - (maps) import most map names from crossfire.
633 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
634 root 1.483 - fly_high movement gives better los, ignoring blocksview.
635 root 1.488 - the addexp command should now honour skill names with spaces.
636 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
637 root 1.491 - (arch) added many more buildable marble floors.
638 root 1.490 - major namespace cleanup: save 45kb by making functions static
639     that were unnecessarily global.
640 root 1.452
641 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
642 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
643 root 1.451 - fix a memory buffer overflow in the book code.
644 root 1.429 - add @check, @find npc dialogue commands.
645     - (maps) add a number of town interiors.
646 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
647 root 1.451 - (maps) add celvear area from cfextended.
648 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
649     - (server,maps) fix bug causing some library books not to be chained down,
650     cause Scorn/Navar libraries not to have inscribable books.
651 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
652 sf-marcmagus 1.433 inappropriate item power.
653 root 1.448 - (maps) fix intwell balancing issue.
654 root 1.437 - improve the look of generated books.
655 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
656     - fix bug where players could bypass no_drop by putting items in containers.
657 root 1.430 - consecutive commands arriving at the same time in the server would be
658     corrupted if the length was >255.
659 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
660 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
661     and perl.
662 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
663     functionality (and more) inside the same object using the match expressions.
664     - create simpler match expression compiles in many common cases.
665 root 1.439 - reduce object size by removing obsolete "seen_by" member.
666 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
667     of the new dynbuf::splice function (which gave an unexpected net win
668     in code size...).
669 root 1.442 - the server will no longer complain (and subtly fail) when an object
670     being removed from a map causes another object to get removed.
671 root 1.441 - banish strncpy from the server, speed up and simplify sending item
672     descriptions to the client considerably.
673 root 1.442 - add new "in head" set modifier for matches.
674     - new BLOCKED_MOVE event added.
675     - mapscript archetype now has activate_on_xxx true by default, as similar
676     connected elements.
677 root 1.448 - (maps) imported all styles from cfextended except
678 root 1.444 floorstyles/land_plots and monsterstyles.
679 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
680 root 1.446 - don't crash when treasure lists are empty / supply new empty
681     treasurelist for randomitems when none can be found.
682     - implement cf::map::static_maps and use it in map-tags.ext.
683 root 1.449 - fix a bug in map-tag scanning when moving tags.
684 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
685     for a reaction.
686 root 1.447 - implement new "loadall" map loading command, purely for debugging.
687 root 1.429
688 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
689 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
690     but not horns (to make them more useful for content-creators).
691 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
692     2) it skipped spell effects and 3) it didn't handle the case where
693     and object was destroyed while iterating over it correctly. all this
694     allowed players to sometimes walk onto spaces they should not be able to
695     walk on.
696 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
697 root 1.399 - examining an object now dumps the serialised object form when the user
698 root 1.404 is a wizard (wizlook).
699 root 1.421 - altars no longer accept unpaid items.
700 root 1.411 - party spells didn't work all that well.
701 root 1.424 - added complex object matching framework (cf::match), and make altars
702     and pedestals use it.
703 root 1.425 - identified skill-tools show what skill they grant.
704 root 1.399 - display the duration of change_ability spells when examining them
705     (missing: protection spells, but they are a hack...).
706 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
707     adding more variety to the different mushrooms.
708 root 1.398 - fix a minor cfpod formatting bug.
709 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
710     the hintmode setting on the settings page.
711 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
712 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
713 root 1.399 - enable the object loader to also dump archetypes.
714 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
715 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
716 root 1.402 - force the initial face when loading an object that is time-animated
717     or a monster, so it does not have to be specified anymore.
718 root 1.403 - fix a bug where recasting an ability changing spell could shorten
719     its remaining duration.
720 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
721 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
722 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
723     up splay operations as well.
724 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
725 root 1.412 - implement introspection data for C++ classes (%REFLECT).
726 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
727 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
728 root 1.419 - fix transmutation alchemy.
729 root 1.424 - speed up many frequently-invoked C->perl callbacks.
730 root 1.419 - added complex object matching framework, to be used in altars and the like.
731 root 1.426 - switch to YAML::XS from YAML.
732 root 1.396
733 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
734 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
735     that ultimately was not helpful to catch it :)
736 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
737     all callers to use either one or the other, as appropriate. This
738     fixes the (rather fragile) light spell, maybe others.
739     - fixed an overflow and exploit in the bank/payment code.
740     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
741 elmex 1.384 to explain the skill a bit more.
742 root 1.389 - removed a buggy check for zero attacktype. So that we might find
743 elmex 1.388 the real bugs in the archs/maps/objects.
744 elmex 1.394 - Fixed enabling torches with lighters.
745 elmex 1.387 - (maps) Added Heaven Town region.
746     - (arch+maps) Fixed & normalized warriors on map
747     /quests/peterm/CTower/Barracks.
748 root 1.392 - fix the light spell (and possibly diseases and other lights).
749 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
750 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
751     a long time ago, and similar cases are still to be found in the maps.
752     - make the socket_timeout configurable in the code (but not yet for users).
753 root 1.393 - earth wall health bar is now correct.
754 elmex 1.384
755 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
756 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
757     freeze with IO::AIO anymore due this change.
758 root 1.364 - avoid a crash when a player tries to apply a lighter.
759 root 1.376 - allow a spell argument for dimension door.
760 root 1.362 - move shop item listing and some otherstuff into the info tab.
761 root 1.360 - avoid crashes when non-players cast party spells.
762 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
763 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
764     - small improvement of the number of potions in shops
765     (by Job Vranish).
766     - added a few party spells (by Job Vranish).
767 root 1.362 - use a common message dynbuf.
768 root 1.364 - destroying tear down objects will now use the full hp range
769     for animation and will only destroy/lastframe when hp < 0.
770     - allow monsters to use earth to dust.
771     - use manhattan distance for get_rangevector_from_mapcoord, just as
772     in get_rangevector.
773     - los updates now correctly take tiled maps into account.
774     - do los updates even on maps without darkness.
775 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
776 root 1.375 - upgrade to IO::AIO 3.21.
777 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
778 elmex 1.373 - properly catching exceptions from callback in irc.ext.
779 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
780 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
781 elmex 1.368 - (arch) added hint about usage to Slag Ex.
782 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
783     like the rest.
784 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
785 root 1.378 - (arch+maps) added rate limited converter and adjusted
786     /elmex/mana_fountain.
787     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
788     - reduce size of casting_time, move_status, attack_movement,
789     last_heal and last_sp slots, squeezing some more space out of struct
790 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
791     anywhere.
792 root 1.358
793 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
794     - fixed bug in alchemy, where finding the right object for enhancements
795     didn't work.
796 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
797     effects (w.r.t. put_more) per mapspace, to give the server a chance
798     to survive a hundred deathsheads.
799 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
800     disastrous bug of unfortunately unknown proportions...
801 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
802 root 1.343 - use gender-neutral place descriptions for invite.
803 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
804     Thanks go to Lisa Larsen!
805 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
806     anymore).
807 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
808 root 1.345 - use better dependency tracking for include/keyword.h.
809 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
810     so it is possible to invite somebody out of some stck-till-death traps,
811 root 1.346 or simply to commit suicide.
812 root 1.352 - replace the "ignoring delayed commands" message by something more useful
813     (cf. cunning gnome freezeing issue).
814 elmex 1.349 - various fixes for weapon improvements.
815 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
816 root 1.353 - support T and G sequences in cfpod.
817 root 1.343
818 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
819 root 1.339 - convert me command from per-map to chat, which makes more sense, also
820     document it.
821 elmex 1.336 - more than one spellbooks of same class can now be given
822     in class selection.
823 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
824     spell rebalancements.
825 elmex 1.338 - the IRC gateway filters IRC colors now.
826 elmex 1.336
827 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
828 root 1.331 - (arch) fix quiver of Holding Bolts.
829 root 1.332 - applying unpaid items will now examine them.
830 root 1.330 - add "What" column to body command, showing items in that slot.
831 elmex 1.329 - redesigned and rebalanced lamps and torches.
832 root 1.330 - add "..." to item names that have been shortened.
833     - fixed "assign" function that squeezes strings into fixed length.
834 elmex 1.333 - add cursed effect to lamps and (some) torches.
835 elmex 1.334 - fixed bad assigned crafting skills and their tools.
836 root 1.312
837 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
838 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
839 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
840 root 1.312 - make monster smell logic dependent on their wisdom stat.
841 root 1.324 - put the death reason into a separate tab.
842     - converted "connected" slot to string, cleanly got rid of some ugly
843     hacks such as the path_attuned hack.
844 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
845     - replace one-at-a-time hash by faster than smaller FNV-1a hash
846     when hashing strings.
847 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
848 elmex 1.320 whether the right cauldron is used.
849 root 1.313 - considerably optimise shared string implementation by
850 root 1.316 making its null value a compiletime constant.
851 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
852     as well as using shstr_cmp to pass shared stringsa round efficiently,
853     for lots of code size savings.
854 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
855     they are sleeping: generators now check for the sleeping flag.
856 root 1.318 - tell gcc not to excessively inline some perl interface functions.
857 root 1.322 - remove marking rune length limit.
858 root 1.323 - fix formatting of cfpod when a verbatim block was following
859     a single newline.
860     - move resistances, statistics and showpets command output into tabs.
861 root 1.326 - implement map scripts that can replace the boulder logic without
862     having to write extensions.
863 root 1.310
864 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
865 root 1.302 - fix a longstanding bug that teared multipart monsters
866     at map boundaries apart.
867 root 1.292 - temporarily make permanently invisible player visible when
868     he/she makes noise.
869 root 1.284 - fix being able to see through walls a bit.
870 root 1.303 - improve look at output.
871 root 1.285 - completely replaced the line of sight algorithm with a variant
872     of spiral fov capable of visibility grades and arbitrary
873     shadow angles, that uses less memory and less code.
874     - the new los code supports arbitrary map rectangles and loosens
875 root 1.310 other restrictions of the old code, supporting further optimisations.
876     - update los if blocksview-objects are inserted in a map, not just when
877 root 1.287 removed (e.g. for summon fog).
878 root 1.303 - permanent invisibility doesn't make immune against making noise:
879     implement a noise system that allows monsters to locate the player
880     when he/she makes noise.
881     - implement a primitive smell system that monsters can use to track
882     players.
883 elmex 1.288 - create bomb now also works when casted by door traps.
884 elmex 1.290 - (arch) new torch graphics.
885 root 1.289 - (maps) considerably soften the subway spider.
886 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
887     the guards from being killed by players.
888 root 1.310 - (maps) lots of tweaks in and around scorn.
889     - (maps) use special non-blocksview jungle, mountain and
890     darkforest freely on the worldmap, to get gradual sight obstacles
891     instead of total blackout in those areas.
892 root 1.289 - no maximum darkness for outdoor maps anymore.
893 root 1.291 - add more hints, fix some messages.
894 root 1.292 - fix a bug: firing rods should tell you something about them.
895     - make light additive even within players.
896 root 1.293 - darken xrays effect a bit.
897     - improve handling of los changes when inserting or removing
898     objects, not perfect yet.
899     - make map darkness signed (formerly unsigned) to allow
900 root 1.294 ambient lighting and centrally manage darkness as an offset.
901     - revamped, fixed and documented the server calendrics, also
902     tell users the current time and data, to improve awareness.
903     - implement proper wizlook flag and handling of wizlook, instead
904     of dumbly just clearing los once.
905 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
906     and has a smaller runtime variance.
907 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
908     making them actually useful.
909     - see_in_dark now increases the viewing radius by 3.
910 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
911     speedup, as well as in many other places.
912 root 1.299 - remove support for extended map infos - these are not used
913     by the deliantra client and removing them gives us a 10% speedup
914     when sending map changes.
915 root 1.300 - remove most gcfclient and other client bug workarounds, as well
916     as now obsolete protocol versions, simplying the code.
917 root 1.301 - optimise and simplify generation of random numbers.
918 root 1.303 - correctly provide a non-zero default density for materials, to
919     avoid crashes, fix other bugs in the material handling code.
920     - fix volume calculations.
921     - fix cfpod parsing when multiple verbatim blocks were separated by
922     newlines.
923 root 1.305 - increase monster detection radius from wis/5 to wis/3.
924 root 1.306 - remove old pickup modes.
925     - remove obsolete disarm and search commands (search wasn't working
926     anyways).
927 root 1.308 - fix a crash when an npc applied a sign.
928 root 1.284
929 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
930 root 1.283 - this release is assumed to be very stable.
931     - (maps) radically redesigned and improved tutorial.
932 root 1.280 - directional casting no longer immediately removes the invisible effect.
933 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
934 root 1.272 - fix overflow in lighting calculations.
935     - negative glow radii can no longer cause total darkness.
936 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
937     only maximally-lit ones.
938 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
939     - swashbucklers got the oratory skill now.
940 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
941 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
942 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
943 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
944     (which was probably broken, too).
945 root 1.281 - support negative glow radii during daytime, too.
946     - use circular, not rectangular, viewing area.
947     - use minimum viewing distance of 2 in outdoor maps.
948     - negative glow is stronger than viewing area or lamps.
949 root 1.283 - (arch) new darkness spell face.
950 root 1.272
951 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
952     - (maps) completely redesigned scorn.
953 root 1.269 - "cast light" now works on oneself.
954 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
955     negative glow radii again (they were totally broken before).
956 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
957 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
958 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
959 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
960 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
961     back to the player.
962 root 1.251 - attuned/repell and spell base level system reworked.
963 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
964 root 1.247 be less erratic now.
965 root 1.248 - refuse to write the uuid file if the uuid is zero
966     (to avoid writing it in early crashes).
967 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
968     - speed up emergency_save by not syncing every file separately.
969     - no longer reattach perl to every object on reload, it's slow, and no longer
970     necessary since we don't nuke stashes anymore.
971     - do not bootstrap perl from the commandline args, use separate eval for
972     better error reporting.
973 root 1.259 - fix a crash when pushing cone spells met ice attacks.
974 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
975 root 1.255 - speed up map refresh in server a bit.
976 elmex 1.258 - refactored drop code and fixed some programming errors in it.
977 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
978 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
979 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
980     as the current weight of the inventory.
981 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
982     dragonfire has been introduced for the non-dragon players.
983 root 1.265 - remove unused "tooltype", "start_holding" object slots.
984     - change "weapontype" object slot to uint8.
985     - convert "hide" object slot into flag.
986     - reorder object members for better locality of reference and codesize
987     decrease.
988 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
989 root 1.267 - fix a crash when no skill could be found when killing amonster.
990 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
991     every completed aio operation.
992 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
993     and update mapspaces if necessary.
994 root 1.246
995 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
996 root 1.241 - removed all command line parsing, only env variables are supported
997     anymore.
998 root 1.239 - region-specific monsters will now once more be on the worldmap.
999 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1000 root 1.225 would grow out of bounds.
1001 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1002 root 1.222 - fixed a double-escaping bug in the pod-parser.
1003     - rewrote the cfpod parser in C++.
1004     - hintmode moved to C++, players need to re-set their hintmode if
1005     they dislike "show".
1006 root 1.231 - fix RIP inscription.
1007 root 1.239 - bump login name length from 18 to 20 char max.
1008 root 1.231 - correctly support gender in emotes.
1009     - correctly support gender in the death messages.
1010     - correctly generate death messages for players only when they really die,
1011     with increased information.
1012 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1013     and data corruption (but apparently was never triggered).
1014 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1015 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1016     data corruption bug.
1017 root 1.223 - tweak coredumping/monitoring a bit.
1018 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1019 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1020     (from a corrupted file).
1021 root 1.241 - redid skills command to send output to proper channel.
1022 root 1.233 - object->map is no longer refcounting.
1023 root 1.228 - add FLAG_DEBUG for internal debugging.
1024 root 1.231 - add NDI_VERBATIM flag to send_msg.
1025 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1026 root 1.240 - player->exists is no longer a sync_job.
1027 root 1.233 - split login.ext's player scheduler into
1028     it's own player-scheduler.ext extension.
1029 root 1.222
1030 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1031 root 1.212 - require perl 5.10.
1032 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1033 root 1.204 - swap player and observed count's on the map when observing.
1034 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1035 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1036 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1037     could be found.
1038 root 1.208 - pits now have a configurable "random spread" range and default
1039 root 1.213 to a radius of two now.
1040 root 1.212 - rewrite pay_player_arch.
1041     - use a more stable perl_reload implementation.
1042     - do not use Symbol::delete_package (causes crashes after perl-reload),
1043     use our own, safer, clear_package instead.
1044     - when asynchronously dumping core, close all file handles to allow
1045     the server to restart concurrently.
1046 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1047     sequences, without double-encoding. it should be faster, too.
1048     - the above fixes wrong display of help tetx and many other issues.
1049 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1050 root 1.218 (0.9976+), use it for long books and other messages.
1051 root 1.210 - eradicate listen command and corresponding code.
1052 root 1.211 - eradicate logs command.
1053 root 1.218 - let the client log into the server log, used for crash backtraces.
1054 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1055     old style spell objects with the spell magic bullet.
1056 root 1.220 - (arch) fixed skill less rods in the archetypes
1057 root 1.204
1058 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1059 elmex 1.197 - made jeweler workbench larger and some other minor map
1060     changes in jeweler town.
1061 root 1.196 - fixed wrong item handling in jeweler skill code.
1062 root 1.198 - (arch) use a special "key_random_map" for random map keys
1063     that are used up.
1064 root 1.199 - fix a crash when the player who was observed has logged out long
1065     enough for his region/map to be gone.
1066 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1067 root 1.201 - add some missing dependencies.
1068 root 1.203 - log to /var/log/deliantra/ by default.
1069     - hack observe code to enable smooth movmenet when observing.
1070 elmex 1.195
1071 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1072 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1073 root 1.179 - correctly move gsay to the party channel.
1074 root 1.178 - fix a crash when animate weapon was used in some areas.
1075 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1076 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1077     with NPCs.
1078 elmex 1.175 - (arch) dragon scales got proper type now
1079 root 1.193 - object::decrease would sometimes cause container weights to
1080     be wrong, this has been fixed.
1081 root 1.194 - do not send time updates for newly-seen items.
1082 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1083 root 1.183 - fix cone spells etc. going through walls sometimes.
1084 root 1.186 - fix a weight update bug that sometimes left containers
1085     with wrong weights.
1086 root 1.194 - added auto_apply event and extension for shop tiles.
1087 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1088     - make sure the map is loaded when using a town portal return.
1089 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1090     where healing spells didn't cost any grace.
1091 root 1.173 - fix starvation kill reason.
1092 root 1.174 - fix pk killer name message.
1093 root 1.189 - don't let people apply signs with @match.
1094 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1095     what seems to be the biggets memleak in the server).
1096 elmex 1.171
1097 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1098 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1099     - use anyevent to manage listen ports (this enables IPv6 support).
1100 root 1.167 - server supports ipv6 client connections now.
1101 root 1.168 - use newly-available Coro::AnyEvent.
1102 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1103     to let it handle AIO requests.
1104 root 1.167
1105 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1106 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1107     processing considerably (especially in the client) and reduces data transfers
1108     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1109 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1110     - (map) fixed npc dialogue in pup_land/s_f/special.
1111     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1112     (swarm spells now stay in the player's inventory).
1113 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1114 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1115     archetype *archname* (chairs of different facings were merged).
1116     - bugfix: fix a potential crash issue in find_object_name (not used
1117     normally).
1118 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1119 root 1.164 (destruction, magic missile etc.).
1120 root 1.163 - swarm spells without a direction now use various spiral patterns
1121     instead of being fully random.
1122 root 1.158 - update AnyEvent API to 3.4 and above.
1123 root 1.156
1124 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1125 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1126 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1127 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1128     and for attacking monsters. it also takes about one second to do a jump.
1129 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1130 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1131 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1132 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1133     were created outside a map.
1134 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1135     (fixed by reversing the logic).
1136 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1137 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1138 root 1.154 - bugfix: support random maps >127x127.
1139 root 1.152 - (maps) fixed the death certificate system in nimbus.
1140 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1141 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1142 root 1.147 - (arch) give ball lightning a real name.
1143 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1144 root 1.155 - support cfpod in ex replies (client item tooltips).
1145 root 1.143 - unapply item in range slow when readying a spell.
1146 root 1.148 - bugfix: account for rounding errors in weight updates.
1147 root 1.139 - remove synchronous mkdir in chargen_race_done.
1148     - fix per-race starting maps.
1149 root 1.142 - check hiscore on suicide and quit as well.
1150 root 1.138 - tell players when they are starving.
1151 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1152     - fix map difficulty calculation for generators.
1153 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1154 root 1.149 - support no_drop map header flag (before it was only available internally).
1155 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1156 root 1.133
1157 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1158 root 1.119 - bugfix: custom skill settings were not saved by the server.
1159     - bugfix: remove did not actually remove items from the inventory, leaving
1160 root 1.116 ghost items.
1161 root 1.119 - bugfix: properly update items identified on the ground.
1162 root 1.120 - bugfix: use localtime_r in the logger thread.
1163 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1164     - bugfix: archetype reloads could crash the server.
1165 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1166 elmex 1.114 player is not logged in.
1167 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1168 root 1.117 server startup.
1169 root 1.128 - bugfix: fix the door surround check in the random map generator.
1170     - (maps) fix heaven quest difficulty progression.
1171     - (maps) fix some random map styles.
1172     - dropping items a shop is not interested in won't sell them anymore.
1173     - rods and horns with a too low maximum charge allow now at least one discharge.
1174     - implement kill & death statistics.
1175     - random map preparation is no longer synchronous.
1176     - rewrite find_style in perl, no longer does synchronous I/O.
1177     - improve random map specials placement.
1178     - make the killer a real object pointer instead of a string, improved
1179     kill reason messages.
1180 root 1.117 - take advantage of new aio_close and aio_chmod.
1181 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1182 root 1.125 - change_abil is much faster.
1183 root 1.126 - update the floorbox more often to work around the reverses item order
1184     display in clients.
1185 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1186 root 1.126 - add hints to the invite messages.
1187 root 1.127 - rewrote key<->value pair handling.
1188 root 1.128 - use an independent random number generator for the random map generator.
1189 elmex 1.113
1190 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1191 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1192     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1193     - completely automate the weight handling, should fix all weight
1194     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1195 root 1.103 - reloading archetypes while a user was in the character creation phase
1196     could crash the server.
1197 root 1.106 - fix a nontrivial number of cases of code commented similar
1198     to "is this really correct?", as many of those cases are now handles
1199     automatically by lower level code.
1200     - replace many ad-hoc checks for client visibility by object::visible_to,
1201     should result in broader applicability of functions using it.
1202 root 1.104 - merge items with different arch pointers refering to the same arch
1203     (due to archetype reloads).
1204 root 1.106 - refactored the object remove/insert functions and most related
1205     functions (decrease, split, merge_ob etc.).
1206 root 1.105 - make it compile better on freebsd (reported by pippijn).
1207 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1208 root 1.108 - fix the longstanding "container stays open" bug.
1209 root 1.107 - improved floorbox updating to be incremental and other protocol
1210     optimisations.
1211     - get rid of update_after_inventory_change and only do update stats
1212     for weight once/tick/player at max.
1213 root 1.109 - rewrite party commands, use party channel.
1214 root 1.103
1215 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1216 root 1.97 - properly link against libgthread as that is needed to make the slice
1217     allocator thread-safe.
1218 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1219     recommended configuration) (reported by Samuel Gondouin).
1220 root 1.94 - always put godgiven items into the player inventory, never any containers.
1221 root 1.92 - (maps, arch) the scorn go club was founded!
1222 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1223 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1224     became a real spell-class.
1225 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1226     - (arch) considerably strengthened spark shower and destruction.
1227     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1228     finally reloadable at runtime.
1229     - changed archetype loading algorithm to only require one pass and
1230     use delayed resolving of references.
1231 root 1.101 - examine command now uses the examine infobox.
1232 root 1.102 - implement an "incremental garbage collector" for archetypes.
1233 root 1.98 - enable slice allocator again.
1234 root 1.96 - implement optional free memory poisoning.
1235 root 1.91
1236 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1237 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1238 root 1.85 skill.
1239 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1240     names (also update all maps to use money instead of coins).
1241 root 1.78 - add uuid accessors to perl.
1242     - add coin names and archetype accessors to perl.
1243 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1244 root 1.78 - change perl extensions to not use hardcoded coins and values.
1245 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1246     and be more parsimonous of uuid usage by the exact value out on exit.
1247 root 1.86 - write log messages in another thread, removing another sync point.
1248     - support multi-line log messages in a nicer way.
1249 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1250 root 1.81 - fix a minor memleak in the random map generator.
1251     - some parts of the random map generator are not coroutine-safe,
1252     so only call it "single-threaded".
1253     - major cleanup of memory management in random map generator.
1254 root 1.87 - slight refactoring of the random map generator, faster too.
1255 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1256     bookkeeping bug.
1257 root 1.87 - work around "player is on active list" problem by deactivating player
1258     after loading.
1259 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1260     there have in fact been allocations.
1261 root 1.82 - fix object::insert to do as documented and insert into the env
1262     if necessary.
1263     - fix cf::map::unique_maps.
1264     - fix nrof overflow check in can_merge_slow.
1265     - fix converter code to handle >31 bit values.
1266 elmex 1.83 - added support for the player_sold flag
1267 root 1.84 - converters no longer accept unpaid items.
1268 root 1.88 - canonicalize random map meta files for better unification.
1269 root 1.77
1270 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1271 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1272     when mlockall has been used.
1273 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1274 root 1.72 - use separate thread for ticker timing (and more in the future).
1275     this greatly increases timing accuracy and gets rid of an enourmous
1276     number of gettimeofday calls.
1277 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1278 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1279 root 1.71
1280 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1281 root 1.68 - rebalanced default experience table to be more exponential
1282     and much easier up to level ~40, then moderately harder.
1283 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1284 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1285     - do not exit on reload/load errors but properly cleanup.
1286 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1287 root 1.66
1288 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1289 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1290     (this fixes the jeweler skill).
1291 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1292 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1293 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1294     it has reset, which is better than putting it on the savebed, also as
1295 root 1.321 proof that the player didn't use a savebed).
1296 root 1.59
1297 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1298 root 1.56 - work around perl bug in configure perl module version check.
1299 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1300 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1301 root 1.52 - fix a bug in animate_weapon, causing a crash.
1302 root 1.54 - no longer exit when a coroutine throws an exception.
1303 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1304 root 1.53 - fix the "<player> is nuts" message.
1305 root 1.58 - fix an exception at logout due to the json_coder being gone.
1306 root 1.43 - upgrade to EV version 2.0 API.
1307 root 1.47 - when players don't apply a savebed correctly but stand above one,
1308     do not move or kill them.
1309 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1310 root 1.43 - implement generic framework for server-side resource files.
1311     - implement resource file update event.
1312     - hook experience table update into the framework.
1313     - move jeweler.yaml to resources (arch/).
1314 root 1.44 - switch from Crossfire to Deliantra perl module.
1315     - implement json2json arch filter.
1316 root 1.45 - implement widget protocol version 2, support for ui templates.
1317 root 1.54 - mapinfo is now handled fully asynchronously.
1318 root 1.48 - ext/irc: also log irc messages.
1319 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1320 root 1.43
1321 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1322 elmex 1.41 - limited the number of items that can be picked up and dropped
1323 root 1.42 as temporary measurement against bad performance or dropping things
1324     (this lead to long freezes and triggered the watchdog).
1325 elmex 1.41 - improved the performance of the drop command a bit.
1326 root 1.38 - switch from Event to EV for higher performance, easier usage,
1327     less bugs...
1328 root 1.39 - updated to release version of the gnu affero license.
1329 root 1.38
1330 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1331 root 1.36 - more thoroughly rename the binaries, contact addresses.
1332     - update the copyrights.
1333 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1334     crashes.
1335 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1336     potentially causing crashes.
1337 root 1.35 - assign weapons on user load time, not login-time, avoiding
1338     crashes.
1339    
1340 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1341 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1342 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1343     in some of the maps.
1344 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1345     which is now trivial to do.
1346 root 1.33 - removed all traces of the old (and never working) plug-in interface
1347     (70kb code less on amd64).
1348 root 1.34 - improve/tune scheduling priorities.
1349     - fix some freezing bugs.
1350     - fix a memory corruption problem in dynbuf.printf.
1351     - use channels for chat and many informational commands.
1352     - improved the tutorial.
1353     - create missile is now fixed.
1354     - race fields must now contain archetypes.
1355     - jumping skill now works as advertised.
1356 root 1.31
1357 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1358 root 1.24 - relicense under the gnu affero license.
1359 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1360 root 1.24 - implement server-side framework for generic resources.
1361     - use resource framework for server-provided ambient
1362     music.
1363 root 1.27 - save object owners (players only atm).
1364 root 1.24 - replace limited sound api with server-provided sound effects.
1365     - new sc (sound control) protocol command.
1366     - improve fxix protocol to include types.
1367     - exactly fill tcp segments, if possible.
1368     - output-rate is now an upper limit, the server will automatically
1369     (and quite perfectly) adjust to the network conditions, ensuring
1370     low latency even during bulk transfers (music, images, sounds etc.).
1371     - implement server-side widgets (i.e. client widgets controlled
1372     in the server side). this will allow future expansion without
1373     having to upgrade clients.
1374     - implement a (artwork) world map with realtime player position
1375     tracking.
1376     - new and more efficient extcmd (server still supports old extcmd
1377     protocol).
1378 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1379     calcluation that could be easily exploited by users.
1380     - rebalanced diseases to spread more naturally/evenly.
1381     - completely asynchronous map loading even for tiled maps.
1382 root 1.24 - replace simple messaging protocol with channels carrying metadata
1383     (similar to message types, but more directed at the user).
1384     - reduce command processing latency by a whopping 120ms by
1385     reordering some processing steps inside the server. this directly
1386     reduces lag by 120ms.
1387     - actually send spell faces to the client.
1388 root 1.23 - implement player genders.
1389 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1390     otherwise return to savebed and possible kill if the log-out
1391     was for too long.
1392     - fast socket-dead detection (kick player after 8 seconds without ack).
1393     - greatly reduce the cpu time needed to draw maps _again_.
1394     - archetypes are now subclasses of objects.
1395     - rebalanced shop greed and approval functions to be more realistic
1396     (and likely match the actual intention).
1397 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1398     italic, gender-specific text, paragraphs etc.
1399 root 1.24 - implemented hint framework, players can opt to receive hints.
1400     - implemented (long) book framework, added some books from the cf wiki.
1401 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1402     protocol and is capable of transmitting generic meta information.
1403 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1404     - replace the nexus by a per-player tutorial map that teaches stuff
1405     better than the newbie house.
1406 root 1.18 - fix the magicmap colours.
1407 root 1.19 - optimise map update even more by removing unneeded code and checks.
1408     - decouple map and stats update from pl->ob and use pl->observe instead.
1409     - implement observe command.
1410 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1411     calls with a simple comparison.
1412     - fix a latent crossfire bug that could crash the server because the
1413     map refresh did not update the mapspace.
1414 root 1.24 - support custom keys for regions and maps, regions are now
1415     refcount-managed.
1416     - allow worldmap overlays anywhere in the 000..999 range.
1417     - new system to acquire time slices for background jobs, to reduce
1418     jitter.
1419 root 1.27 - semi-persistent object-referencing framework (currently only players
1420     supported).
1421 root 1.22 - dependency tracking for perl extensions.
1422 root 1.24 - new slag-ex extension for cleaning cauldrons.
1423     - fix invoke result processing.
1424     - there are even less i/o syncpoints in the server now.
1425 root 1.29 - added map-tags extension that scans all maps for object tags
1426     and records them in the database (not used yet).
1427 root 1.28 - metaserver 2 support.
1428 root 1.22 - many more bugfixes and minor optimisations.
1429 root 1.16
1430 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1431 root 1.14 - optimised event invocation (non-wanted events can now be
1432     skipped with 4-5 inlined instructions).
1433 root 1.12 - complete rewrite of town_portal: it now creates a portal
1434     to the "nearest" town only, travel is only possible
1435 root 1.13 to the town and back, anybody can use it (also removes
1436     one of the remaining syncpoints in the server).
1437 root 1.10 - complete rewrite of the range/attack skill slot system:
1438     there are now two slots, one for combat, one for ranged
1439     attacks.
1440     - introduce the concept of a current weapon (either a ranged
1441     or a combat weapon/skill/tool) and switch between them as
1442     needed.
1443     - rewrite bow code so bows get more useful: apply damage,
1444     attacktype and other stats to the arrows and treat
1445     bows as weapons. also rebalance the missile weapons skill
1446     so its damage increases with level.
1447     - rewrite the complete player speed logic: weapon_speed now
1448     works as documented and there are no unnatural speed boosts.
1449 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1450     installation, replacing the old collect scripts and
1451 root 1.9 simplying deployment by scaling and cutting faces as required.
1452     - simplify the map protocol extensively by taking advantage
1453     of missing bigfaces, speeding up map generation immensely.
1454 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1455     other archetypes.
1456     - rationalise archetype, region and treasurelist file format
1457     into a single file format and make them reloadable asynchronously.
1458 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1459     reloadable at runtime.
1460 root 1.6 - implement 64x64 faceset support.
1461     - implement fxixsx protocol that saves
1462     a lot of bandwidth over the old image/face/smooth packets
1463 root 1.11 and allows images > packetsize, incremental and background
1464     transfers.
1465 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1466     on a face basis as opposed to a mapspace basis.
1467 root 1.7 - the server can now rate-limit image uploads to not exceed
1468     a certain (client-configurable) speed while guarenteeing full
1469     freedom of movement.
1470 root 1.8 - implement new ex command to request item descriptions.
1471     - implement new msg command for in-game messages with meta
1472     information (using xml).
1473 root 1.9 - enforce utf-8 for all text messages.
1474 root 1.13 - added micropather (not used yet).
1475 root 1.6 - many, many bugfixes.
1476 root 1.1
1477 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1478 root 1.1 - make coroapi accessible to cf+.
1479     - moved map handling logic completely to perl
1480     - per player maps are now marked in the map
1481 root 1.2 - maps are saved completely differently now,
1482     and much more often.
1483 root 1.17 - rewrote map header parser and writer, to be much faster.
1484 pippijn 1.4 - maps and players are now (in the average case) loaded
1485 root 1.2 and saved completely asynchronously, I/O contention will no
1486     longer freeze the server.
1487 pippijn 1.4 - players and maps can be loaded anytime, without the player
1488 root 1.2 being logged in.
1489 root 1.1 - automatically generate method interfaces for perl from headers
1490     - unbundled freezethaw
1491     - mostly rewrote common/map.C
1492     - completely rewrite server/swap.C
1493     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1494     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1495     - better message for apply failures due to applymode
1496     - removed most all of the weather code
1497     - unified logging to stderr and file
1498     - too many minor changes to document
1499 root 1.615