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Revision: 1.855
Committed: Sun Jan 29 03:59:15 2017 UTC (7 years, 3 months ago) by root
Branch: MAIN
Changes since 1.854: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.825
39 root 1.833 TODO: cspm spell arg
40 root 1.843
41 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
42     been fixed: monsters would snatch arrows/thrown_objs out of the air without
43     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
44     bolts and thrown objects as NO_PICK temporarily.
45 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
46     binary build into non-recursive Makefiles without static archives. hell, automake
47 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
48     - use c++11 headers in preference to tr1 ones.
49 root 1.845 - fix odr violation: struct point.
50 root 1.849 - make the code warnigns-clean, for some definition of warnings.
51 root 1.850 - port to g++ 6.
52 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
53 root 1.852 - built-in webserver uses improved conetnt-type detection and uses charset utf-8
54     by default.
55 root 1.853 - do proper etag caching for resources in http server.
56 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
57 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
58     causing a segfault.
59 root 1.845
60 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
61 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
62 root 1.841 - port to perl 5.18 and newer.
63 root 1.844 - switch to xz compressed archives as only dist method.
64     - upgrade to automake 1.15.
65 root 1.724 - (maps) hopefully fix tobias' tower.
66     - (maps) hopefully fix healing potion vendor in arena entrance.
67 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
68 root 1.739 - it was possible to unapply or half-unapply cursed items in many
69     cases, which confused players and also player state. fixed.
70 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
71     some items. also, no longer uncurses spells or other invisibles.
72     - (arch) remove curse and identify now treta the marked tiem first.
73 root 1.725 - creators no longer identify objects that shouldn't be identified
74     (such as money, which won't stack afterwards).
75 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
76 root 1.746 - (maps) implement a wilderness town portal.
77 root 1.748 - (arch) set proper(?) int values for all monsters.
78 root 1.751 - (maps) fire5.map could destroy players.
79 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
80     - clear the spell's applied flag when inscribing scrolls, to make the
81     scrolls mergeable.
82 root 1.791 - redo all build material faces from scratch.
83 root 1.790 - dropall without arguments now drops all containers.
84 root 1.776 - use blitz++ for vector maths (new dependency).
85 root 1.772 - only match archetype names in artifact allowed names.
86 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
87 root 1.751 - altars with match expressions did not work properly.
88 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
89 root 1.749 - god enemy race check fixed ("god detests your race").
90     - gods errornously allowed any kind of worshipping race, even
91     ones they hate.
92 root 1.726 - use same default config in code as on gameserver.deliantra.net.
93 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
94 root 1.727 our parser.
95 root 1.767 - generate slightly more special exits and avoid warning.
96 root 1.731 - applying a glowing crystal now gives status messages.
97     - fix a memleak in the random map generator.
98     - rework the random map parameter passign a bit to be extendable.
99 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
100     also, improve the quality of the mazes (no longer will the edges
101     almost always form a passage) and add two new types - "rooms"
102     and "braided".
103 root 1.840 - implement --unique option to reset command.
104 root 1.734 - (random maps) add new "cave" layout, which is much more ...
105     cave-like.
106 root 1.744 - (random maps) new layout style "castle" that generates straighish,
107     rogue-ish maps.
108     - (random maps) new layout style "multiple" that simply mixes multiple
109     different styles in different areas.
110 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
111     - rewrite layout management in the random map generator from the
112     ground up.
113 root 1.736 - fix bug in tausworthe rng initialisation.
114     - switched to the faster and hopefully better quality gfsr{24,55} random
115     number generator, the same algorithm that freeciv apparently uses.
116 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
117     memory and imho looks nicer.
118 root 1.741 - (arch) fix samhlaidh archetype.
119 root 1.751 - fix the "archname" match special function.
120 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
121     and other fractal algorithms.
122 root 1.754 - one can no longer emote to logged-out players.
123 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
124     sacks fit on a tile again.
125 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
126 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
127     support background colour for text clients.
128 root 1.763 - (arch) improve automatic name from archname generation.
129 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
130 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
131     match expressions.
132 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
133 root 1.761 - sometimes a special exit wasn't placed when it should have been.
134 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
135 root 1.765 - require EV 4.00.
136 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
137 root 1.766 - add perlxsi.c to cleanfiles.
138 elmex 1.768 - (arch) made speed potions easier for now.
139 root 1.769 - the server didn't properly initialise all client skill slots,
140     no known impact.
141 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
142 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
143 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
144     a generic table/matrix/palette converter to cfutil.
145 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
146     apparently, in the brewery map).
147 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
148     - remove limits of 000..999 from worldmap coordinates, support negative
149     coordinates and introduce z-layers - deliantra is now 3d, in yet another
150     sense.
151 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
152     handle generic "world map areas".
153 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
154 elmex 1.779 - added is_quad flag.
155     - (arch) added quad archetypes.
156     - made the pickaxe mining tool remove quad walls and floors.
157 root 1.780 - move key_values into their own class, simplifiying lots of code and
158     making it possible to use kv pairs easily for maps and other objects as well.
159 root 1.781 - get rid of get_archetype, finally.
160 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
161 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
162     have been removed, and the map "intelligently" changes between active/inactive.
163 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
164 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
165 root 1.787 - server now enforces width/height matches between tiled maps.
166 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
167     for unordered map walks - which should not cause any real issues.
168 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
169 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
170     as all other similar macros - might cause other breakage...
171 root 1.791 - cfutil no longer creates split tiles multiple times due to a
172     off-by-one bug in comparing mtimes.
173     - cfutil now supports type: prefix to derive faces from other faces, which
174     is used for all build materials currently.
175     - require imagemagick >= 6.6.
176 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
177     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
178 root 1.795 - fix the brace command.
179 root 1.799 - implement refcnt_buf.
180     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
181     codesize decrease. wow.
182 root 1.798 - removed version 1 ext/exti command support.
183 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
184 root 1.801 - new extension, ota_update, for online updates of the game client.
185 root 1.802 - implement a simpler config value system for extensions that allows
186     config updates without a reload.
187 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
188 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
189     at it.
190 root 1.805 - make nekosan more disease-resistant.
191     - new event "infect".
192 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
193 root 1.808 - implement simple web server, currently to serve facedata for the html5
194     client.
195 root 1.809 - sort faces by name in the server to improve caching locality in clients.
196 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
197 root 1.811 - add skill_info and spell_paths resources to enable caching the info
198     and removing another command.
199 root 1.827 - send completion info to the client.
200 root 1.812 - assume all clients support the deliantra protocol extensions and allow
201     fxix/extcmd and other protocol "extensions" before setup.
202 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
203     to connect.
204 root 1.815 - implement exti doclet request to request documentation,
205     currently for commands only.
206 root 1.816 - created nickmon extension to monitor nicks.
207 root 1.817 - ix now keeps a copy of the face data while sending, in case the
208     face changes.
209     - do not allocate memory for empty refcnt_bufs.
210     - when faces change, invalidate all clients, not just clients with matching
211     faceset, as faceset only applies to tile resources.
212 root 1.818 - remove dependency on Time::HiRes.
213 root 1.819 - move face data to disk, and load it on each and every access. this saves
214     250mb ram on load, and 130mb ram in general, and only reduces the http
215     server hot cache throughput for faces from ~24000 to ~18000 requests/s
216     on my system. this should make it possible to add a lot more media files
217     in the future, and reduces the memory footprint by the server from 180mb
218     to 60mb ram.
219 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
220 root 1.821 - pod processing could deadlock because the child process might try
221 root 1.822 to get a lock.
222     - removed support for ncom packets.
223 root 1.823 - remove drawinfo packets from the server (use msg instead).
224 root 1.828 - skill objects now have their documentation in the msg slot.
225 root 1.829 - no longer allow prefix match when matchign spells, spells names must
226     now be written fully.
227 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
228     file in a child process.
229 root 1.831 - implement spellmon v2 protocol - no spell message.
230 root 1.833 - remove ability to cats/invoke seplls by "count".
231 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
232     - implement dm/dmhide in terms of the "may" mechanism, so dm
233     players must now be configured by adding may_command_dm: ["uuid..."]
234     to the config.
235     - remove nowiz command.
236 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
237 root 1.834 it only affects information commands. use observe instead.
238 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
239 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
240     problems in blitz++.
241 root 1.839 - catch sigfpe in the same way as sigsegv.
242 root 1.724
243 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
244 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
245     now easily reachable, at a price.
246 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
247 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
248 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
249 elmex 1.630 (by Dustfinger).
250 root 1.681 - (maps) fixed bad floor tile in navar apartment.
251 elmex 1.573 - made (wizard) look_at show also uuids.
252     - added cf::object::find_object_uuid (::find_object already exists!).
253 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
254 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
255 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
256 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
257 elmex 1.568 - (arch) made the hill giants loose more body parts.
258 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
259 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
260     and made them a bit more expensive.
261 root 1.633 - (maps) add more glory hole treasure styles.
262 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
263     in a select number of mlab maps.
264 root 1.667 - (maps) the library should be less of a death trap now.
265     - (maps) exits no longer point to auto-apply exits, most affected
266     maps now have proper doors or a similar solution.
267 root 1.682 - (arch) jumping skill has now physical attacktype.
268 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
269 root 1.691 - enter_map did not normalise the map coordinates when the destination
270     space is blocked, causing badness and freezes for the player.
271 root 1.685 - when applying containers, server checks for the key on activate
272     and also allows players to unapply active containers they don't have
273     a key for.
274 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
275     races files to arch, where they belong (exp_table is no longer in
276     confdir but in datadir now!).
277 root 1.677 - jeweler and sound config files are now normal datafiles as well.
278     - quit_character was causing a runtime exception, causing it to not
279 root 1.672 work since 2.93.
280 root 1.671 - entering a map will now respect move_on and other effects,
281     except for auto-apply exits :/
282 root 1.660 - only talk to the items on the nearest mapspace, or, of there
283     are none, to the player, not ALL items in vicinity.
284 root 1.625 - do not update the floorbox while running, to avoid big item
285     updates that cost network bandwidth and processing power.
286 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
287     caused overflows causing monsters to become living deads.
288 root 1.619 - unapply weapons and armour before trying to improve it.
289 root 1.588 - teach the random map generator the ability to read ".rmg" files
290     that specify which actual style map to generate, and use it for
291     the default decorstyle to avoid inappropriate maps to be used.
292 root 1.639 - support (with some limitations) multiple different skills with the
293     same subtype.
294 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
295     so nekosan could end up beign saved AND escaped to another map.
296 root 1.636 - show invisible no longer makes magic mouths visible.
297 root 1.583 - move_type changes (spells, skills etc.) now will correctly
298     take move_on/move_off into account (e.g. buttons).
299 root 1.582 - display (exit) or (random map) in client for those objects.
300 root 1.606 - removed (useless) spell damage columns from spell info and replace
301 root 1.578 it by effective casting level - clients > 2.10 required to display
302     properly.
303 elmex 1.565 - building of levers/doors works again for all kinds of floors.
304 elmex 1.563 - the player can now withdraw and deposit all the available money.
305 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
306     steinwandstadt/celvear.
307 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
308 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
309     mostly based on the spell's level in the spellbook.
310 root 1.718 - the music scheduler did not properly send new music on region
311     changes.
312 root 1.669 - (maps) fix some map regions and the region tree.
313     - the server will now be more picky when parsing the regions file.
314 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
315 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
316 root 1.566 clients.
317 root 1.690 - follow has been rewritten to be, hopefully, more robust.
318     - follow mode will not be aborted when the follower tries to move.
319 root 1.566 - tcp.ext didn't unbind in reloads.
320     - map-tags.ext didn't properly close the database on reloads.
321 root 1.567 - cfutil skips .-directories when scanning.
322 root 1.571 - build.ext prevents players from building on other player's maps.
323     - rent.ext allows the dm to enter anytime.
324     - NPC_Dialogue adds a new predefined variable, $map.
325     - new "build" event hook.
326 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
327 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
328 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
329     them on loading, for old playerfiles and maps.
330 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
331     would be handled differently nowadays anyway.
332 root 1.584 - random map .meta were not being expired at all.
333 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
334 root 1.586 - update to automake 1.10.
335 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
336     require level 4 anymore.
337 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
338 root 1.590 - monsters now rotate through all skills (in chosen_skill).
339 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
340 root 1.661 - detect/sense curse/magic will no longer work on items that don't
341     need identify.
342 elmex 1.593 - added detect mineral vein spell.
343 root 1.592 - support "wall overlays" in the random map generator - not very generic,
344     used by minable veins.
345 elmex 1.594 - (maps) relocated jeweler town to another directoy.
346 root 1.603 - (arch) implement mining pickaxes and mining skill.
347 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
348 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
349 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
350     of the output is only 1/5th (instead of 1/3rd) of ring level.
351 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
352     generated ring/amulet.
353 root 1.601 - generate most constants for perl automatically.
354 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
355     - when player dies, restore his food to at least 200.
356 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
357 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
358 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
359 root 1.600 - the singing skill actually respects the direction now.
360     - oratory and singing now require a direction.
361 root 1.603 - use_skill now requires that you can actually apply the skill tool.
362 root 1.604 - do not invoke perl on every user command anymore by providing
363 root 1.655 a command and an unknown_command event.
364 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
365     perl to C++, for speed reasons (basically undo patchset 1304).
366     - add a client_destroy event, so we don't have to hook the
367     attachable destroy event (which is called much more often).
368 root 1.606 - removed (unused) FLOOR object type.
369 root 1.607 - fix errornous change_abil messages for rods (and other types).
370 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
371     all into server/commands.C.
372 root 1.609 - save and restore combat/ranged/current slot for players.
373 root 1.610 - the server now batches item's face/fx commands, as opposed
374     to sending one fx per item - helps mostly at connect and
375     with floorbox updates.
376 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
377 root 1.614 - the random map generator now supports selecting difficult for
378     more style categories than just monsters (all except fountains
379     apparently).
380 root 1.617 - object serialiser no longer creates empty "owner" references.
381 root 1.620 - make sure failed castings take some time, too, to avoid being
382     smitten by your god.
383     - many more failmsgs and help texts.
384 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
385 root 1.623 - stop thrown objects when their speed goes too low.
386 root 1.624 - log the number of unique logins seen every minute in a compact
387     format (for statistics).
388 root 1.626 - do not send delitem for players.
389 root 1.627 - support static scalar data members properly in genacc now.
390     - implement "simple" freelist management for objects.
391 root 1.628 - recycle object counts now - to support longer uptimes.
392 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
393     function (and yes, 666 is exact!).
394     - random map generator results should now be fully repeatable.
395 elmex 1.635 - fixed possible crash bug in build code.
396 root 1.638 - rename find_marked_object to ->mark and speed up.
397 root 1.640 - player movers properly destroy themselves when used up, instead
398     of leaking.
399 root 1.642 - do not show msg for unidentified objects that need identification.
400 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
401 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
402     next_line method.
403 root 1.646 - use nicer file format for exp_table and attackmess
404     (more like other resource files).
405     - make parse errors during server startup fatal.
406 root 1.652 - properly initialise all maptile values in constructor.
407     - improved {link} map.
408 root 1.655 - optional unloadable extensions will not lead to an endless loop.
409 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
410 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
411 elmex 1.664 - building listening books is possible again.
412     - (maps, arch) added archetype for building instructions and replaced
413     the copies of the instructions in the maps with it.
414 elmex 1.666 - (arch) made the spark shower spell available in shops.
415 root 1.670 - don't create a second LOGIN event on character creation.
416 root 1.674 - correctly generate "You paid xyz" message in shops.
417 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
418 elmex 1.710 - added a 'password' command, to let DMs change the password of players
419     more conveniently.
420 root 1.680 - correctly save shopitems string, to avoid parse error when reading
421     saved maps.
422     - logging now differentiates between logging levels better.
423 root 1.684 - speed up get_typedata.
424 root 1.689 - fix deadlock problem during server shutdown/reload.
425 root 1.692 - make ext/checkrusage "more" non-blocking.
426     - use common::sense for extensions.
427     - work around a 50.10.0 utf8 caching bug.
428 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
429     "no relation to target" bugs.
430 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
431     modules being loaded from the mainloop, pre-load some more
432     core modules so perl doesn't do it later on.
433 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
434     compiling regexes.
435 root 1.701 - make exp_table and materials file reloadable.
436 root 1.702 - made reload_config non-blocking.
437 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
438     causing server freezes.
439 root 1.704 - store unhashed password, to prepare for safer authentication.
440 root 1.707 - do not log connections from the local host, to help a local
441     watchdog.
442 root 1.714 - fix summon freeze at map borders.
443 root 1.717 - support @group syntax and music config file for music face lists.
444     - run post_init jobs in parallel, they might do I/O.
445 root 1.722 - avoid apply conversion for converters.
446 root 1.562
447 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
448 root 1.558 - (maps) fix travel to valdor and back.
449 root 1.545 - do no longer by default eval map cod ein safe compartments
450     (this can be re-enabled using the safe_eval config option).
451 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
452     in lorak.
453 root 1.559 - fix data corruption issues caused by recursive calls to
454     unordered_mapwalk - now every caller must provide its own
455     buffer.
456 root 1.538 - (maps) improve tindervale maps slightly.
457 root 1.544 - (arch) considerably decrease slag ex price.
458 root 1.540 - (arch) fix filth archetype.
459 root 1.556 - extension dependency resolve was completely broken.
460 root 1.544 - multipart objects would cause save_throw_object to crash - it
461     now acts on the head only.
462 root 1.541 - do not try to connect to an irc server unless explicitly configured.
463 root 1.542 - do not expect decltype() to be available in gcc 4.4.
464 elmex 1.543 - extended the safe perl environment by loops.
465 root 1.547 - (arch) fix "armless cook" facings.
466     - the "experience table" resource item did not have a proper
467     hash associated with it, so updates could not be detected.
468 elmex 1.550 - fixed poison traps in doors.
469 root 1.548 - player->killer_name did not properly flag the name as unicode.
470 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
471     and provide a non-destructive SvPVutf8 variant.
472 root 1.554 - do not allow dragon players to change their title via the settings.
473 elmex 1.552 - ratelimited jeweler skill nugget conversion.
474 root 1.551 - under high load, the server stopped swapping out to make
475     the server more responsive, but making it impossible to reduce
476     the load by... swapping out. slot queuing will now always make
477     some progress.
478     - improve the quality of the load-avg calculation.
479 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
480 root 1.556 - don't fail to write the runtime file if the temporary already exists.
481 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
482     player now.
483 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
484     timestamp and use a tab in the client to increase awareness.
485 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
486     setflag 0 is possible.
487 root 1.560 - make install now deletes old extensions, to ease upgrades in the
488     deliantra vm.
489 root 1.538
490 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
491 root 1.532 - the destruction spell could/would corrupt server memory quite often.
492 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
493     disk, not when it already was in memory.
494 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
495     avoiding livelock during high-load emergency saves.
496 root 1.530 - logging in did not properly unapply all skills.
497 root 1.531 - (maps) make the invite quest marking much more obvious.
498 root 1.533 - (arch) fix warrior archetype names.
499 root 1.532 - map prefetching never prefetch upwards.
500 root 1.534 - wizpass no longer makes you non-blocking.
501 root 1.536 - (maps) add light to some of the special maps, add troll
502     map.
503 root 1.530
504 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
505 root 1.515 - (maps) add gorokh_final mapset from crossfire.
506 root 1.516 - (maps) block most vault-type mlab locations, open up
507     imperial converters for anybody to use.
508 root 1.519 - (maps, arch) replace all permanent stat potions by random
509     variants.
510 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
511 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
512     real player object on player changes.
513 root 1.522 - diseases and maybe other things could sometimes reduce the speed
514     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
515     much grief.
516 root 1.523 - speed_left randomisation was, apparently, totally broken.
517     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
518     of the speed slot internally and in map save files. among other
519     things, this gets rid of all the abs (speed) calls.
520     - reduce map file save files by using abridged keywords aliases.
521 root 1.494 - shop specialisation calculation was totally broken.
522 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
523     now enforced.
524 root 1.498 - fix magic mapping, which only worked for inate spell casting.
525 root 1.495 - godgiven items will now be explicitly described as such.
526 root 1.524 - (arch) dded a quiver of bolts.
527 root 1.504 - materialnames would change "randomly" on every load, only
528     set the material when the materialname was not set before.
529 root 1.497 - balancing change, halve rod recharge speed (instead
530     of 4.8s, the standard rods now recharge in ~10s. not a solution,
531     but still.
532 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
533 root 1.509 the costly flag-checking loop in most cases and using a simple
534     repeat-cache for speed_left.
535 root 1.507 - always delay stats update for players on insert/remove till
536     next tick/command, which saves a lot of cpu cycles on drop/take.
537 root 1.514 - add hint about havign to run to attach unaggressive npcs.
538 root 1.494 - pet monster level was not displayed correctly in "showpets index".
539     - clean up floating point conversions and many similar nitpicks.
540 root 1.502 - fix hanuk altar.
541 root 1.504 - overhaul material system to be much faster, and having less bugs, but
542     still having a lot of cruft :/.
543 root 1.502 - add marble shop floor.
544 root 1.494 - move gcc specifics to new file include/compiler.h.
545     - unrecognised cfpod directives could cause undefined behaviour.
546 root 1.505 - added boes' marble shop to steinwandstadt.
547 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
548     - optimise mapspace updates.
549     - cache volume/items per mapspace.
550 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
551     decrease).
552 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
553     have led to weird item multiplications.
554 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
555 elmex 1.501 - fixed crash bug in learn_spell command.
556 elmex 1.634 - enhanced output of the mapinfo command.
557 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
558 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
559     from perl to c++.
560 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
561     and use it in some "inner" loops.
562 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
563 elmex 1.511 - fixed jeweler experience output to not be floating point.
564 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
565 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
566 root 1.518 - try to prefetch memory inside process_objects, which can give
567     enourmous speed gains.
568     - make some small optimisation to the process_objects loop.
569 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
570     handling different chksum lengths.
571     - check for hash collisions in cfutil.
572     - reduce face checksum size from 6 to 4 bytes.
573 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
574 root 1.523 - removed weather-specific attributes.
575     - fixed genkeywords dependency.
576     - do not clear "randomitems" slot for world underlays.
577     - use "sl" as short-hand for speed_left in save-files, just to make them
578     smaller.
579 root 1.517 - in general, don't crash on value-less resource file lines
580     anymore, due to get_str never returning a 0-pointer.
581 elmex 1.521 - code cleanup in move_symptom.
582 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
583 root 1.494
584 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
585 root 1.481 - some Andrew Madloch wanted, despite being specifically told
586     multiple times that the Deliantra parts additions are under AGPL,
587 root 1.487 lock up the source code of the server within his company.
588 root 1.481 some reorganisations have been done to the sourcecode to make
589     it clearer that this violates the Affero GPL. Help to keep
590     Deliantra free software even for the coming generations
591     and be wary of the promises of Andrew Madloch, he has nothing
592 root 1.487 good in mind for free software.
593 root 1.480 - clarify which files of the server are 100% AGPL.
594 root 1.481 - minor reorganisation, move some GPL code into other files.
595 root 1.483 - implement viewpoint (which is like observe, but only for the map,
596     not stats etc.).
597 root 1.484 - replace magic mapping overlay by a flying bird exposing area
598     on the worldmap (ext/magic_mapping.ext).
599 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
600     - @find results in npc dialogue is now stored in $find.
601 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
602 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
603 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
604     dm instead.
605 root 1.456 - (maps) add town portal to celvear.
606 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
607     mapsets from crossfire, together with associated archetypes.
608 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
609     - (maps) define a new whalingoutpost region.
610 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
611     and most archetypes that go with them (without stoning and swallow effects),
612     casino tokens and stock certificates are also missing.
613 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
614     and santo dominion.
615 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
616     to go with them. also adjusted archetypes to be more korrekt "gotisch".
617 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
618 root 1.460 - properly close client-side dialogue when the player is teleported away.
619 root 1.459 - map-tags did not properly close it's database tables or wait
620     for a quiescent state, causing memory corruption on reload.
621 root 1.454 - support "stat.xyz" accessor in match expressions.
622 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
623 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
624     fixes long answers from npc dialogue).
625 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
626 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
627     and to not add a "put your code here" force needlessly.
628 root 1.463 - (arch) fix or improve many plurals.
629 root 1.465 - markers do no longer add a force if the slaying field is unset.
630 root 1.466 - sped up search-items implementation, but it's still horrible.
631 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
632 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
633     used to reogianise the illogical arch tree a bit.
634 root 1.479 - (maps) import most map names from crossfire.
635 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
636 root 1.483 - fly_high movement gives better los, ignoring blocksview.
637 root 1.488 - the addexp command should now honour skill names with spaces.
638 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
639 root 1.491 - (arch) added many more buildable marble floors.
640 root 1.490 - major namespace cleanup: save 45kb by making functions static
641     that were unnecessarily global.
642 root 1.452
643 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
644 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
645 root 1.451 - fix a memory buffer overflow in the book code.
646 root 1.429 - add @check, @find npc dialogue commands.
647     - (maps) add a number of town interiors.
648 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
649 root 1.451 - (maps) add celvear area from cfextended.
650 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
651     - (server,maps) fix bug causing some library books not to be chained down,
652     cause Scorn/Navar libraries not to have inscribable books.
653 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
654 sf-marcmagus 1.433 inappropriate item power.
655 root 1.448 - (maps) fix intwell balancing issue.
656 root 1.437 - improve the look of generated books.
657 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
658     - fix bug where players could bypass no_drop by putting items in containers.
659 root 1.430 - consecutive commands arriving at the same time in the server would be
660     corrupted if the length was >255.
661 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
662 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
663     and perl.
664 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
665     functionality (and more) inside the same object using the match expressions.
666     - create simpler match expression compiles in many common cases.
667 root 1.439 - reduce object size by removing obsolete "seen_by" member.
668 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
669     of the new dynbuf::splice function (which gave an unexpected net win
670     in code size...).
671 root 1.442 - the server will no longer complain (and subtly fail) when an object
672     being removed from a map causes another object to get removed.
673 root 1.441 - banish strncpy from the server, speed up and simplify sending item
674     descriptions to the client considerably.
675 root 1.442 - add new "in head" set modifier for matches.
676     - new BLOCKED_MOVE event added.
677     - mapscript archetype now has activate_on_xxx true by default, as similar
678     connected elements.
679 root 1.448 - (maps) imported all styles from cfextended except
680 root 1.444 floorstyles/land_plots and monsterstyles.
681 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
682 root 1.446 - don't crash when treasure lists are empty / supply new empty
683     treasurelist for randomitems when none can be found.
684     - implement cf::map::static_maps and use it in map-tags.ext.
685 root 1.449 - fix a bug in map-tag scanning when moving tags.
686 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
687     for a reaction.
688 root 1.447 - implement new "loadall" map loading command, purely for debugging.
689 root 1.429
690 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
691 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
692     but not horns (to make them more useful for content-creators).
693 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
694     2) it skipped spell effects and 3) it didn't handle the case where
695     and object was destroyed while iterating over it correctly. all this
696     allowed players to sometimes walk onto spaces they should not be able to
697     walk on.
698 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
699 root 1.399 - examining an object now dumps the serialised object form when the user
700 root 1.404 is a wizard (wizlook).
701 root 1.421 - altars no longer accept unpaid items.
702 root 1.411 - party spells didn't work all that well.
703 root 1.424 - added complex object matching framework (cf::match), and make altars
704     and pedestals use it.
705 root 1.425 - identified skill-tools show what skill they grant.
706 root 1.399 - display the duration of change_ability spells when examining them
707     (missing: protection spells, but they are a hack...).
708 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
709     adding more variety to the different mushrooms.
710 root 1.398 - fix a minor cfpod formatting bug.
711 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
712     the hintmode setting on the settings page.
713 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
714 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
715 root 1.399 - enable the object loader to also dump archetypes.
716 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
717 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
718 root 1.402 - force the initial face when loading an object that is time-animated
719     or a monster, so it does not have to be specified anymore.
720 root 1.403 - fix a bug where recasting an ability changing spell could shorten
721     its remaining duration.
722 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
723 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
724 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
725     up splay operations as well.
726 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
727 root 1.412 - implement introspection data for C++ classes (%REFLECT).
728 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
729 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
730 root 1.419 - fix transmutation alchemy.
731 root 1.424 - speed up many frequently-invoked C->perl callbacks.
732 root 1.419 - added complex object matching framework, to be used in altars and the like.
733 root 1.426 - switch to YAML::XS from YAML.
734 root 1.396
735 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
736 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
737     that ultimately was not helpful to catch it :)
738 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
739     all callers to use either one or the other, as appropriate. This
740     fixes the (rather fragile) light spell, maybe others.
741     - fixed an overflow and exploit in the bank/payment code.
742     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
743 elmex 1.384 to explain the skill a bit more.
744 root 1.389 - removed a buggy check for zero attacktype. So that we might find
745 elmex 1.388 the real bugs in the archs/maps/objects.
746 elmex 1.394 - Fixed enabling torches with lighters.
747 elmex 1.387 - (maps) Added Heaven Town region.
748     - (arch+maps) Fixed & normalized warriors on map
749     /quests/peterm/CTower/Barracks.
750 root 1.392 - fix the light spell (and possibly diseases and other lights).
751 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
752 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
753     a long time ago, and similar cases are still to be found in the maps.
754     - make the socket_timeout configurable in the code (but not yet for users).
755 root 1.393 - earth wall health bar is now correct.
756 elmex 1.384
757 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
758 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
759     freeze with IO::AIO anymore due this change.
760 root 1.364 - avoid a crash when a player tries to apply a lighter.
761 root 1.376 - allow a spell argument for dimension door.
762 root 1.362 - move shop item listing and some otherstuff into the info tab.
763 root 1.360 - avoid crashes when non-players cast party spells.
764 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
765 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
766     - small improvement of the number of potions in shops
767     (by Job Vranish).
768     - added a few party spells (by Job Vranish).
769 root 1.362 - use a common message dynbuf.
770 root 1.364 - destroying tear down objects will now use the full hp range
771     for animation and will only destroy/lastframe when hp < 0.
772     - allow monsters to use earth to dust.
773     - use manhattan distance for get_rangevector_from_mapcoord, just as
774     in get_rangevector.
775     - los updates now correctly take tiled maps into account.
776     - do los updates even on maps without darkness.
777 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
778 root 1.375 - upgrade to IO::AIO 3.21.
779 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
780 elmex 1.373 - properly catching exceptions from callback in irc.ext.
781 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
782 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
783 elmex 1.368 - (arch) added hint about usage to Slag Ex.
784 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
785     like the rest.
786 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
787 root 1.378 - (arch+maps) added rate limited converter and adjusted
788     /elmex/mana_fountain.
789     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
790     - reduce size of casting_time, move_status, attack_movement,
791     last_heal and last_sp slots, squeezing some more space out of struct
792 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
793     anywhere.
794 root 1.358
795 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
796     - fixed bug in alchemy, where finding the right object for enhancements
797     didn't work.
798 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
799     effects (w.r.t. put_more) per mapspace, to give the server a chance
800     to survive a hundred deathsheads.
801 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
802     disastrous bug of unfortunately unknown proportions...
803 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
804 root 1.343 - use gender-neutral place descriptions for invite.
805 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
806     Thanks go to Lisa Larsen!
807 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
808     anymore).
809 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
810 root 1.345 - use better dependency tracking for include/keyword.h.
811 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
812     so it is possible to invite somebody out of some stck-till-death traps,
813 root 1.346 or simply to commit suicide.
814 root 1.352 - replace the "ignoring delayed commands" message by something more useful
815     (cf. cunning gnome freezeing issue).
816 elmex 1.349 - various fixes for weapon improvements.
817 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
818 root 1.353 - support T and G sequences in cfpod.
819 root 1.343
820 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
821 root 1.339 - convert me command from per-map to chat, which makes more sense, also
822     document it.
823 elmex 1.336 - more than one spellbooks of same class can now be given
824     in class selection.
825 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
826     spell rebalancements.
827 elmex 1.338 - the IRC gateway filters IRC colors now.
828 elmex 1.336
829 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
830 root 1.331 - (arch) fix quiver of Holding Bolts.
831 root 1.332 - applying unpaid items will now examine them.
832 root 1.330 - add "What" column to body command, showing items in that slot.
833 elmex 1.329 - redesigned and rebalanced lamps and torches.
834 root 1.330 - add "..." to item names that have been shortened.
835     - fixed "assign" function that squeezes strings into fixed length.
836 elmex 1.333 - add cursed effect to lamps and (some) torches.
837 elmex 1.334 - fixed bad assigned crafting skills and their tools.
838 root 1.312
839 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
840 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
841 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
842 root 1.312 - make monster smell logic dependent on their wisdom stat.
843 root 1.324 - put the death reason into a separate tab.
844     - converted "connected" slot to string, cleanly got rid of some ugly
845     hacks such as the path_attuned hack.
846 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
847     - replace one-at-a-time hash by faster than smaller FNV-1a hash
848     when hashing strings.
849 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
850 elmex 1.320 whether the right cauldron is used.
851 root 1.313 - considerably optimise shared string implementation by
852 root 1.316 making its null value a compiletime constant.
853 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
854     as well as using shstr_cmp to pass shared stringsa round efficiently,
855     for lots of code size savings.
856 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
857     they are sleeping: generators now check for the sleeping flag.
858 root 1.318 - tell gcc not to excessively inline some perl interface functions.
859 root 1.322 - remove marking rune length limit.
860 root 1.323 - fix formatting of cfpod when a verbatim block was following
861     a single newline.
862     - move resistances, statistics and showpets command output into tabs.
863 root 1.326 - implement map scripts that can replace the boulder logic without
864     having to write extensions.
865 root 1.310
866 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
867 root 1.302 - fix a longstanding bug that teared multipart monsters
868     at map boundaries apart.
869 root 1.292 - temporarily make permanently invisible player visible when
870     he/she makes noise.
871 root 1.284 - fix being able to see through walls a bit.
872 root 1.303 - improve look at output.
873 root 1.285 - completely replaced the line of sight algorithm with a variant
874     of spiral fov capable of visibility grades and arbitrary
875     shadow angles, that uses less memory and less code.
876     - the new los code supports arbitrary map rectangles and loosens
877 root 1.310 other restrictions of the old code, supporting further optimisations.
878     - update los if blocksview-objects are inserted in a map, not just when
879 root 1.287 removed (e.g. for summon fog).
880 root 1.303 - permanent invisibility doesn't make immune against making noise:
881     implement a noise system that allows monsters to locate the player
882     when he/she makes noise.
883     - implement a primitive smell system that monsters can use to track
884     players.
885 elmex 1.288 - create bomb now also works when casted by door traps.
886 elmex 1.290 - (arch) new torch graphics.
887 root 1.289 - (maps) considerably soften the subway spider.
888 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
889     the guards from being killed by players.
890 root 1.310 - (maps) lots of tweaks in and around scorn.
891     - (maps) use special non-blocksview jungle, mountain and
892     darkforest freely on the worldmap, to get gradual sight obstacles
893     instead of total blackout in those areas.
894 root 1.289 - no maximum darkness for outdoor maps anymore.
895 root 1.291 - add more hints, fix some messages.
896 root 1.292 - fix a bug: firing rods should tell you something about them.
897     - make light additive even within players.
898 root 1.293 - darken xrays effect a bit.
899     - improve handling of los changes when inserting or removing
900     objects, not perfect yet.
901     - make map darkness signed (formerly unsigned) to allow
902 root 1.294 ambient lighting and centrally manage darkness as an offset.
903     - revamped, fixed and documented the server calendrics, also
904     tell users the current time and data, to improve awareness.
905     - implement proper wizlook flag and handling of wizlook, instead
906     of dumbly just clearing los once.
907 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
908     and has a smaller runtime variance.
909 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
910     making them actually useful.
911     - see_in_dark now increases the viewing radius by 3.
912 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
913     speedup, as well as in many other places.
914 root 1.299 - remove support for extended map infos - these are not used
915     by the deliantra client and removing them gives us a 10% speedup
916     when sending map changes.
917 root 1.300 - remove most gcfclient and other client bug workarounds, as well
918     as now obsolete protocol versions, simplying the code.
919 root 1.301 - optimise and simplify generation of random numbers.
920 root 1.303 - correctly provide a non-zero default density for materials, to
921     avoid crashes, fix other bugs in the material handling code.
922     - fix volume calculations.
923     - fix cfpod parsing when multiple verbatim blocks were separated by
924     newlines.
925 root 1.305 - increase monster detection radius from wis/5 to wis/3.
926 root 1.306 - remove old pickup modes.
927     - remove obsolete disarm and search commands (search wasn't working
928     anyways).
929 root 1.308 - fix a crash when an npc applied a sign.
930 root 1.284
931 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
932 root 1.283 - this release is assumed to be very stable.
933     - (maps) radically redesigned and improved tutorial.
934 root 1.280 - directional casting no longer immediately removes the invisible effect.
935 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
936 root 1.272 - fix overflow in lighting calculations.
937     - negative glow radii can no longer cause total darkness.
938 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
939     only maximally-lit ones.
940 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
941     - swashbucklers got the oratory skill now.
942 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
943 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
944 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
945 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
946     (which was probably broken, too).
947 root 1.281 - support negative glow radii during daytime, too.
948     - use circular, not rectangular, viewing area.
949     - use minimum viewing distance of 2 in outdoor maps.
950     - negative glow is stronger than viewing area or lamps.
951 root 1.283 - (arch) new darkness spell face.
952 root 1.272
953 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
954     - (maps) completely redesigned scorn.
955 root 1.269 - "cast light" now works on oneself.
956 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
957     negative glow radii again (they were totally broken before).
958 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
959 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
960 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
961 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
962 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
963     back to the player.
964 root 1.251 - attuned/repell and spell base level system reworked.
965 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
966 root 1.247 be less erratic now.
967 root 1.248 - refuse to write the uuid file if the uuid is zero
968     (to avoid writing it in early crashes).
969 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
970     - speed up emergency_save by not syncing every file separately.
971     - no longer reattach perl to every object on reload, it's slow, and no longer
972     necessary since we don't nuke stashes anymore.
973     - do not bootstrap perl from the commandline args, use separate eval for
974     better error reporting.
975 root 1.259 - fix a crash when pushing cone spells met ice attacks.
976 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
977 root 1.255 - speed up map refresh in server a bit.
978 elmex 1.258 - refactored drop code and fixed some programming errors in it.
979 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
980 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
981 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
982     as the current weight of the inventory.
983 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
984     dragonfire has been introduced for the non-dragon players.
985 root 1.265 - remove unused "tooltype", "start_holding" object slots.
986     - change "weapontype" object slot to uint8.
987     - convert "hide" object slot into flag.
988     - reorder object members for better locality of reference and codesize
989     decrease.
990 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
991 root 1.267 - fix a crash when no skill could be found when killing amonster.
992 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
993     every completed aio operation.
994 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
995     and update mapspaces if necessary.
996 root 1.246
997 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
998 root 1.241 - removed all command line parsing, only env variables are supported
999     anymore.
1000 root 1.239 - region-specific monsters will now once more be on the worldmap.
1001 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1002 root 1.225 would grow out of bounds.
1003 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1004 root 1.222 - fixed a double-escaping bug in the pod-parser.
1005     - rewrote the cfpod parser in C++.
1006     - hintmode moved to C++, players need to re-set their hintmode if
1007     they dislike "show".
1008 root 1.231 - fix RIP inscription.
1009 root 1.239 - bump login name length from 18 to 20 char max.
1010 root 1.231 - correctly support gender in emotes.
1011     - correctly support gender in the death messages.
1012     - correctly generate death messages for players only when they really die,
1013     with increased information.
1014 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1015     and data corruption (but apparently was never triggered).
1016 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1017 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1018     data corruption bug.
1019 root 1.223 - tweak coredumping/monitoring a bit.
1020 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1021 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1022     (from a corrupted file).
1023 root 1.241 - redid skills command to send output to proper channel.
1024 root 1.233 - object->map is no longer refcounting.
1025 root 1.228 - add FLAG_DEBUG for internal debugging.
1026 root 1.231 - add NDI_VERBATIM flag to send_msg.
1027 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1028 root 1.240 - player->exists is no longer a sync_job.
1029 root 1.233 - split login.ext's player scheduler into
1030     it's own player-scheduler.ext extension.
1031 root 1.222
1032 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1033 root 1.212 - require perl 5.10.
1034 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1035 root 1.204 - swap player and observed count's on the map when observing.
1036 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1037 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1038 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1039     could be found.
1040 root 1.208 - pits now have a configurable "random spread" range and default
1041 root 1.213 to a radius of two now.
1042 root 1.212 - rewrite pay_player_arch.
1043     - use a more stable perl_reload implementation.
1044     - do not use Symbol::delete_package (causes crashes after perl-reload),
1045     use our own, safer, clear_package instead.
1046     - when asynchronously dumping core, close all file handles to allow
1047     the server to restart concurrently.
1048 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1049     sequences, without double-encoding. it should be faster, too.
1050     - the above fixes wrong display of help tetx and many other issues.
1051 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1052 root 1.218 (0.9976+), use it for long books and other messages.
1053 root 1.210 - eradicate listen command and corresponding code.
1054 root 1.211 - eradicate logs command.
1055 root 1.218 - let the client log into the server log, used for crash backtraces.
1056 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1057     old style spell objects with the spell magic bullet.
1058 root 1.220 - (arch) fixed skill less rods in the archetypes
1059 root 1.204
1060 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1061 elmex 1.197 - made jeweler workbench larger and some other minor map
1062     changes in jeweler town.
1063 root 1.196 - fixed wrong item handling in jeweler skill code.
1064 root 1.198 - (arch) use a special "key_random_map" for random map keys
1065     that are used up.
1066 root 1.199 - fix a crash when the player who was observed has logged out long
1067     enough for his region/map to be gone.
1068 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1069 root 1.201 - add some missing dependencies.
1070 root 1.203 - log to /var/log/deliantra/ by default.
1071     - hack observe code to enable smooth movmenet when observing.
1072 elmex 1.195
1073 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1074 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1075 root 1.179 - correctly move gsay to the party channel.
1076 root 1.178 - fix a crash when animate weapon was used in some areas.
1077 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1078 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1079     with NPCs.
1080 elmex 1.175 - (arch) dragon scales got proper type now
1081 root 1.193 - object::decrease would sometimes cause container weights to
1082     be wrong, this has been fixed.
1083 root 1.194 - do not send time updates for newly-seen items.
1084 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1085 root 1.183 - fix cone spells etc. going through walls sometimes.
1086 root 1.186 - fix a weight update bug that sometimes left containers
1087     with wrong weights.
1088 root 1.194 - added auto_apply event and extension for shop tiles.
1089 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1090     - make sure the map is loaded when using a town portal return.
1091 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1092     where healing spells didn't cost any grace.
1093 root 1.173 - fix starvation kill reason.
1094 root 1.174 - fix pk killer name message.
1095 root 1.189 - don't let people apply signs with @match.
1096 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1097     what seems to be the biggets memleak in the server).
1098 elmex 1.171
1099 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1100 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1101     - use anyevent to manage listen ports (this enables IPv6 support).
1102 root 1.167 - server supports ipv6 client connections now.
1103 root 1.168 - use newly-available Coro::AnyEvent.
1104 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1105     to let it handle AIO requests.
1106 root 1.167
1107 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1108 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1109     processing considerably (especially in the client) and reduces data transfers
1110     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1111 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1112     - (map) fixed npc dialogue in pup_land/s_f/special.
1113     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1114     (swarm spells now stay in the player's inventory).
1115 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1116 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1117     archetype *archname* (chairs of different facings were merged).
1118     - bugfix: fix a potential crash issue in find_object_name (not used
1119     normally).
1120 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1121 root 1.164 (destruction, magic missile etc.).
1122 root 1.163 - swarm spells without a direction now use various spiral patterns
1123     instead of being fully random.
1124 root 1.158 - update AnyEvent API to 3.4 and above.
1125 root 1.156
1126 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1127 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1128 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1129 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1130     and for attacking monsters. it also takes about one second to do a jump.
1131 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1132 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1133 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1134 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1135     were created outside a map.
1136 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1137     (fixed by reversing the logic).
1138 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1139 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1140 root 1.154 - bugfix: support random maps >127x127.
1141 root 1.152 - (maps) fixed the death certificate system in nimbus.
1142 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1143 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1144 root 1.147 - (arch) give ball lightning a real name.
1145 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1146 root 1.155 - support cfpod in ex replies (client item tooltips).
1147 root 1.143 - unapply item in range slow when readying a spell.
1148 root 1.148 - bugfix: account for rounding errors in weight updates.
1149 root 1.139 - remove synchronous mkdir in chargen_race_done.
1150     - fix per-race starting maps.
1151 root 1.142 - check hiscore on suicide and quit as well.
1152 root 1.138 - tell players when they are starving.
1153 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1154     - fix map difficulty calculation for generators.
1155 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1156 root 1.149 - support no_drop map header flag (before it was only available internally).
1157 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1158 root 1.133
1159 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1160 root 1.119 - bugfix: custom skill settings were not saved by the server.
1161     - bugfix: remove did not actually remove items from the inventory, leaving
1162 root 1.116 ghost items.
1163 root 1.119 - bugfix: properly update items identified on the ground.
1164 root 1.120 - bugfix: use localtime_r in the logger thread.
1165 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1166     - bugfix: archetype reloads could crash the server.
1167 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1168 elmex 1.114 player is not logged in.
1169 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1170 root 1.117 server startup.
1171 root 1.128 - bugfix: fix the door surround check in the random map generator.
1172     - (maps) fix heaven quest difficulty progression.
1173     - (maps) fix some random map styles.
1174     - dropping items a shop is not interested in won't sell them anymore.
1175     - rods and horns with a too low maximum charge allow now at least one discharge.
1176     - implement kill & death statistics.
1177     - random map preparation is no longer synchronous.
1178     - rewrite find_style in perl, no longer does synchronous I/O.
1179     - improve random map specials placement.
1180     - make the killer a real object pointer instead of a string, improved
1181     kill reason messages.
1182 root 1.117 - take advantage of new aio_close and aio_chmod.
1183 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1184 root 1.125 - change_abil is much faster.
1185 root 1.126 - update the floorbox more often to work around the reverses item order
1186     display in clients.
1187 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1188 root 1.126 - add hints to the invite messages.
1189 root 1.127 - rewrote key<->value pair handling.
1190 root 1.128 - use an independent random number generator for the random map generator.
1191 elmex 1.113
1192 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1193 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1194     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1195     - completely automate the weight handling, should fix all weight
1196     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1197 root 1.103 - reloading archetypes while a user was in the character creation phase
1198     could crash the server.
1199 root 1.106 - fix a nontrivial number of cases of code commented similar
1200     to "is this really correct?", as many of those cases are now handles
1201     automatically by lower level code.
1202     - replace many ad-hoc checks for client visibility by object::visible_to,
1203     should result in broader applicability of functions using it.
1204 root 1.104 - merge items with different arch pointers refering to the same arch
1205     (due to archetype reloads).
1206 root 1.106 - refactored the object remove/insert functions and most related
1207     functions (decrease, split, merge_ob etc.).
1208 root 1.105 - make it compile better on freebsd (reported by pippijn).
1209 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1210 root 1.108 - fix the longstanding "container stays open" bug.
1211 root 1.107 - improved floorbox updating to be incremental and other protocol
1212     optimisations.
1213     - get rid of update_after_inventory_change and only do update stats
1214     for weight once/tick/player at max.
1215 root 1.109 - rewrite party commands, use party channel.
1216 root 1.103
1217 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1218 root 1.97 - properly link against libgthread as that is needed to make the slice
1219     allocator thread-safe.
1220 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1221     recommended configuration) (reported by Samuel Gondouin).
1222 root 1.94 - always put godgiven items into the player inventory, never any containers.
1223 root 1.92 - (maps, arch) the scorn go club was founded!
1224 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1225 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1226     became a real spell-class.
1227 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1228     - (arch) considerably strengthened spark shower and destruction.
1229     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1230     finally reloadable at runtime.
1231     - changed archetype loading algorithm to only require one pass and
1232     use delayed resolving of references.
1233 root 1.101 - examine command now uses the examine infobox.
1234 root 1.102 - implement an "incremental garbage collector" for archetypes.
1235 root 1.98 - enable slice allocator again.
1236 root 1.96 - implement optional free memory poisoning.
1237 root 1.91
1238 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1239 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1240 root 1.85 skill.
1241 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1242     names (also update all maps to use money instead of coins).
1243 root 1.78 - add uuid accessors to perl.
1244     - add coin names and archetype accessors to perl.
1245 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1246 root 1.78 - change perl extensions to not use hardcoded coins and values.
1247 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1248     and be more parsimonous of uuid usage by the exact value out on exit.
1249 root 1.86 - write log messages in another thread, removing another sync point.
1250     - support multi-line log messages in a nicer way.
1251 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1252 root 1.81 - fix a minor memleak in the random map generator.
1253     - some parts of the random map generator are not coroutine-safe,
1254     so only call it "single-threaded".
1255     - major cleanup of memory management in random map generator.
1256 root 1.87 - slight refactoring of the random map generator, faster too.
1257 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1258     bookkeeping bug.
1259 root 1.87 - work around "player is on active list" problem by deactivating player
1260     after loading.
1261 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1262     there have in fact been allocations.
1263 root 1.82 - fix object::insert to do as documented and insert into the env
1264     if necessary.
1265     - fix cf::map::unique_maps.
1266     - fix nrof overflow check in can_merge_slow.
1267     - fix converter code to handle >31 bit values.
1268 elmex 1.83 - added support for the player_sold flag
1269 root 1.84 - converters no longer accept unpaid items.
1270 root 1.88 - canonicalize random map meta files for better unification.
1271 root 1.77
1272 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1273 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1274     when mlockall has been used.
1275 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1276 root 1.72 - use separate thread for ticker timing (and more in the future).
1277     this greatly increases timing accuracy and gets rid of an enourmous
1278     number of gettimeofday calls.
1279 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1280 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1281 root 1.71
1282 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1283 root 1.68 - rebalanced default experience table to be more exponential
1284     and much easier up to level ~40, then moderately harder.
1285 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1286 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1287     - do not exit on reload/load errors but properly cleanup.
1288 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1289 root 1.66
1290 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1291 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1292     (this fixes the jeweler skill).
1293 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1294 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1295 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1296     it has reset, which is better than putting it on the savebed, also as
1297 root 1.321 proof that the player didn't use a savebed).
1298 root 1.59
1299 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1300 root 1.56 - work around perl bug in configure perl module version check.
1301 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1302 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1303 root 1.52 - fix a bug in animate_weapon, causing a crash.
1304 root 1.54 - no longer exit when a coroutine throws an exception.
1305 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1306 root 1.53 - fix the "<player> is nuts" message.
1307 root 1.58 - fix an exception at logout due to the json_coder being gone.
1308 root 1.43 - upgrade to EV version 2.0 API.
1309 root 1.47 - when players don't apply a savebed correctly but stand above one,
1310     do not move or kill them.
1311 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1312 root 1.43 - implement generic framework for server-side resource files.
1313     - implement resource file update event.
1314     - hook experience table update into the framework.
1315     - move jeweler.yaml to resources (arch/).
1316 root 1.44 - switch from Crossfire to Deliantra perl module.
1317     - implement json2json arch filter.
1318 root 1.45 - implement widget protocol version 2, support for ui templates.
1319 root 1.54 - mapinfo is now handled fully asynchronously.
1320 root 1.48 - ext/irc: also log irc messages.
1321 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1322 root 1.43
1323 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1324 elmex 1.41 - limited the number of items that can be picked up and dropped
1325 root 1.42 as temporary measurement against bad performance or dropping things
1326     (this lead to long freezes and triggered the watchdog).
1327 elmex 1.41 - improved the performance of the drop command a bit.
1328 root 1.38 - switch from Event to EV for higher performance, easier usage,
1329     less bugs...
1330 root 1.39 - updated to release version of the gnu affero license.
1331 root 1.38
1332 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1333 root 1.36 - more thoroughly rename the binaries, contact addresses.
1334     - update the copyrights.
1335 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1336     crashes.
1337 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1338     potentially causing crashes.
1339 root 1.35 - assign weapons on user load time, not login-time, avoiding
1340     crashes.
1341    
1342 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1343 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1344 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1345     in some of the maps.
1346 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1347     which is now trivial to do.
1348 root 1.33 - removed all traces of the old (and never working) plug-in interface
1349     (70kb code less on amd64).
1350 root 1.34 - improve/tune scheduling priorities.
1351     - fix some freezing bugs.
1352     - fix a memory corruption problem in dynbuf.printf.
1353     - use channels for chat and many informational commands.
1354     - improved the tutorial.
1355     - create missile is now fixed.
1356     - race fields must now contain archetypes.
1357     - jumping skill now works as advertised.
1358 root 1.31
1359 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1360 root 1.24 - relicense under the gnu affero license.
1361 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1362 root 1.24 - implement server-side framework for generic resources.
1363     - use resource framework for server-provided ambient
1364     music.
1365 root 1.27 - save object owners (players only atm).
1366 root 1.24 - replace limited sound api with server-provided sound effects.
1367     - new sc (sound control) protocol command.
1368     - improve fxix protocol to include types.
1369     - exactly fill tcp segments, if possible.
1370     - output-rate is now an upper limit, the server will automatically
1371     (and quite perfectly) adjust to the network conditions, ensuring
1372     low latency even during bulk transfers (music, images, sounds etc.).
1373     - implement server-side widgets (i.e. client widgets controlled
1374     in the server side). this will allow future expansion without
1375     having to upgrade clients.
1376     - implement a (artwork) world map with realtime player position
1377     tracking.
1378     - new and more efficient extcmd (server still supports old extcmd
1379     protocol).
1380 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1381     calcluation that could be easily exploited by users.
1382     - rebalanced diseases to spread more naturally/evenly.
1383     - completely asynchronous map loading even for tiled maps.
1384 root 1.24 - replace simple messaging protocol with channels carrying metadata
1385     (similar to message types, but more directed at the user).
1386     - reduce command processing latency by a whopping 120ms by
1387     reordering some processing steps inside the server. this directly
1388     reduces lag by 120ms.
1389     - actually send spell faces to the client.
1390 root 1.23 - implement player genders.
1391 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1392     otherwise return to savebed and possible kill if the log-out
1393     was for too long.
1394     - fast socket-dead detection (kick player after 8 seconds without ack).
1395     - greatly reduce the cpu time needed to draw maps _again_.
1396     - archetypes are now subclasses of objects.
1397     - rebalanced shop greed and approval functions to be more realistic
1398     (and likely match the actual intention).
1399 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1400     italic, gender-specific text, paragraphs etc.
1401 root 1.24 - implemented hint framework, players can opt to receive hints.
1402     - implemented (long) book framework, added some books from the cf wiki.
1403 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1404     protocol and is capable of transmitting generic meta information.
1405 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1406     - replace the nexus by a per-player tutorial map that teaches stuff
1407     better than the newbie house.
1408 root 1.18 - fix the magicmap colours.
1409 root 1.19 - optimise map update even more by removing unneeded code and checks.
1410     - decouple map and stats update from pl->ob and use pl->observe instead.
1411     - implement observe command.
1412 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1413     calls with a simple comparison.
1414     - fix a latent crossfire bug that could crash the server because the
1415     map refresh did not update the mapspace.
1416 root 1.24 - support custom keys for regions and maps, regions are now
1417     refcount-managed.
1418     - allow worldmap overlays anywhere in the 000..999 range.
1419     - new system to acquire time slices for background jobs, to reduce
1420     jitter.
1421 root 1.27 - semi-persistent object-referencing framework (currently only players
1422     supported).
1423 root 1.22 - dependency tracking for perl extensions.
1424 root 1.24 - new slag-ex extension for cleaning cauldrons.
1425     - fix invoke result processing.
1426     - there are even less i/o syncpoints in the server now.
1427 root 1.29 - added map-tags extension that scans all maps for object tags
1428     and records them in the database (not used yet).
1429 root 1.28 - metaserver 2 support.
1430 root 1.22 - many more bugfixes and minor optimisations.
1431 root 1.16
1432 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1433 root 1.14 - optimised event invocation (non-wanted events can now be
1434     skipped with 4-5 inlined instructions).
1435 root 1.12 - complete rewrite of town_portal: it now creates a portal
1436     to the "nearest" town only, travel is only possible
1437 root 1.13 to the town and back, anybody can use it (also removes
1438     one of the remaining syncpoints in the server).
1439 root 1.10 - complete rewrite of the range/attack skill slot system:
1440     there are now two slots, one for combat, one for ranged
1441     attacks.
1442     - introduce the concept of a current weapon (either a ranged
1443     or a combat weapon/skill/tool) and switch between them as
1444     needed.
1445     - rewrite bow code so bows get more useful: apply damage,
1446     attacktype and other stats to the arrows and treat
1447     bows as weapons. also rebalance the missile weapons skill
1448     so its damage increases with level.
1449     - rewrite the complete player speed logic: weapon_speed now
1450     works as documented and there are no unnatural speed boosts.
1451 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1452     installation, replacing the old collect scripts and
1453 root 1.9 simplying deployment by scaling and cutting faces as required.
1454     - simplify the map protocol extensively by taking advantage
1455     of missing bigfaces, speeding up map generation immensely.
1456 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1457     other archetypes.
1458     - rationalise archetype, region and treasurelist file format
1459     into a single file format and make them reloadable asynchronously.
1460 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1461     reloadable at runtime.
1462 root 1.6 - implement 64x64 faceset support.
1463     - implement fxixsx protocol that saves
1464     a lot of bandwidth over the old image/face/smooth packets
1465 root 1.11 and allows images > packetsize, incremental and background
1466     transfers.
1467 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1468     on a face basis as opposed to a mapspace basis.
1469 root 1.7 - the server can now rate-limit image uploads to not exceed
1470     a certain (client-configurable) speed while guarenteeing full
1471     freedom of movement.
1472 root 1.8 - implement new ex command to request item descriptions.
1473     - implement new msg command for in-game messages with meta
1474     information (using xml).
1475 root 1.9 - enforce utf-8 for all text messages.
1476 root 1.13 - added micropather (not used yet).
1477 root 1.6 - many, many bugfixes.
1478 root 1.1
1479 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1480 root 1.1 - make coroapi accessible to cf+.
1481     - moved map handling logic completely to perl
1482     - per player maps are now marked in the map
1483 root 1.2 - maps are saved completely differently now,
1484     and much more often.
1485 root 1.17 - rewrote map header parser and writer, to be much faster.
1486 pippijn 1.4 - maps and players are now (in the average case) loaded
1487 root 1.2 and saved completely asynchronously, I/O contention will no
1488     longer freeze the server.
1489 pippijn 1.4 - players and maps can be loaded anytime, without the player
1490 root 1.2 being logged in.
1491 root 1.1 - automatically generate method interfaces for perl from headers
1492     - unbundled freezethaw
1493     - mostly rewrote common/map.C
1494     - completely rewrite server/swap.C
1495     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1496     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1497     - better message for apply failures due to applymode
1498     - removed most all of the weather code
1499     - unified logging to stderr and file
1500     - too many minor changes to document
1501 root 1.615