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Revision: 1.856
Committed: Thu Aug 31 17:53:05 2017 UTC (6 years, 8 months ago) by root
Branch: MAIN
Changes since 1.855: +12 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.856 TODO: the motd command is missin
39     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
40     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
41     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
42     missile Fire bolt would be invalid. These changes should be reflected in the
43     spell's description.
44     TODO: bowmode threewide (and possibly others) might not properly respect movetype
45     and arrows might end up in places where they shouldn't, e.g. on top of see-through
46     walls.
47     TODO: rijk's frontend does not look for .xhtml files when serving static files.
48     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49    
50 root 1.825
51 root 1.833 TODO: cspm spell arg
52 root 1.843
53 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
54     been fixed: monsters would snatch arrows/thrown_objs out of the air without
55     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
56     bolts and thrown objects as NO_PICK temporarily.
57 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
58     binary build into non-recursive Makefiles without static archives. hell, automake
59 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
60     - use c++11 headers in preference to tr1 ones.
61 root 1.845 - fix odr violation: struct point.
62 root 1.849 - make the code warnigns-clean, for some definition of warnings.
63 root 1.850 - port to g++ 6.
64 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
65 root 1.852 - built-in webserver uses improved conetnt-type detection and uses charset utf-8
66     by default.
67 root 1.853 - do proper etag caching for resources in http server.
68 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
69 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
70     causing a segfault.
71 root 1.845
72 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
73 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
74 root 1.841 - port to perl 5.18 and newer.
75 root 1.844 - switch to xz compressed archives as only dist method.
76     - upgrade to automake 1.15.
77 root 1.724 - (maps) hopefully fix tobias' tower.
78     - (maps) hopefully fix healing potion vendor in arena entrance.
79 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
80 root 1.739 - it was possible to unapply or half-unapply cursed items in many
81     cases, which confused players and also player state. fixed.
82 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
83     some items. also, no longer uncurses spells or other invisibles.
84     - (arch) remove curse and identify now treta the marked tiem first.
85 root 1.725 - creators no longer identify objects that shouldn't be identified
86     (such as money, which won't stack afterwards).
87 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
88 root 1.746 - (maps) implement a wilderness town portal.
89 root 1.748 - (arch) set proper(?) int values for all monsters.
90 root 1.751 - (maps) fire5.map could destroy players.
91 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
92     - clear the spell's applied flag when inscribing scrolls, to make the
93     scrolls mergeable.
94 root 1.791 - redo all build material faces from scratch.
95 root 1.790 - dropall without arguments now drops all containers.
96 root 1.776 - use blitz++ for vector maths (new dependency).
97 root 1.772 - only match archetype names in artifact allowed names.
98 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
99 root 1.751 - altars with match expressions did not work properly.
100 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
101 root 1.749 - god enemy race check fixed ("god detests your race").
102     - gods errornously allowed any kind of worshipping race, even
103     ones they hate.
104 root 1.726 - use same default config in code as on gameserver.deliantra.net.
105 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
106 root 1.727 our parser.
107 root 1.767 - generate slightly more special exits and avoid warning.
108 root 1.731 - applying a glowing crystal now gives status messages.
109     - fix a memleak in the random map generator.
110     - rework the random map parameter passign a bit to be extendable.
111 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
112     also, improve the quality of the mazes (no longer will the edges
113     almost always form a passage) and add two new types - "rooms"
114     and "braided".
115 root 1.840 - implement --unique option to reset command.
116 root 1.734 - (random maps) add new "cave" layout, which is much more ...
117     cave-like.
118 root 1.744 - (random maps) new layout style "castle" that generates straighish,
119     rogue-ish maps.
120     - (random maps) new layout style "multiple" that simply mixes multiple
121     different styles in different areas.
122 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
123     - rewrite layout management in the random map generator from the
124     ground up.
125 root 1.736 - fix bug in tausworthe rng initialisation.
126     - switched to the faster and hopefully better quality gfsr{24,55} random
127     number generator, the same algorithm that freeciv apparently uses.
128 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
129     memory and imho looks nicer.
130 root 1.741 - (arch) fix samhlaidh archetype.
131 root 1.751 - fix the "archname" match special function.
132 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
133     and other fractal algorithms.
134 root 1.754 - one can no longer emote to logged-out players.
135 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
136     sacks fit on a tile again.
137 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
138 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
139     support background colour for text clients.
140 root 1.763 - (arch) improve automatic name from archname generation.
141 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
142 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
143     match expressions.
144 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
145 root 1.761 - sometimes a special exit wasn't placed when it should have been.
146 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
147 root 1.765 - require EV 4.00.
148 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
149 root 1.766 - add perlxsi.c to cleanfiles.
150 elmex 1.768 - (arch) made speed potions easier for now.
151 root 1.769 - the server didn't properly initialise all client skill slots,
152     no known impact.
153 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
154 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
155 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
156     a generic table/matrix/palette converter to cfutil.
157 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
158     apparently, in the brewery map).
159 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
160     - remove limits of 000..999 from worldmap coordinates, support negative
161     coordinates and introduce z-layers - deliantra is now 3d, in yet another
162     sense.
163 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
164     handle generic "world map areas".
165 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
166 elmex 1.779 - added is_quad flag.
167     - (arch) added quad archetypes.
168     - made the pickaxe mining tool remove quad walls and floors.
169 root 1.780 - move key_values into their own class, simplifiying lots of code and
170     making it possible to use kv pairs easily for maps and other objects as well.
171 root 1.781 - get rid of get_archetype, finally.
172 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
173 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
174     have been removed, and the map "intelligently" changes between active/inactive.
175 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
176 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
177 root 1.787 - server now enforces width/height matches between tiled maps.
178 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
179     for unordered map walks - which should not cause any real issues.
180 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
181 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
182     as all other similar macros - might cause other breakage...
183 root 1.791 - cfutil no longer creates split tiles multiple times due to a
184     off-by-one bug in comparing mtimes.
185     - cfutil now supports type: prefix to derive faces from other faces, which
186     is used for all build materials currently.
187     - require imagemagick >= 6.6.
188 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
189     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
190 root 1.795 - fix the brace command.
191 root 1.799 - implement refcnt_buf.
192     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
193     codesize decrease. wow.
194 root 1.798 - removed version 1 ext/exti command support.
195 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
196 root 1.801 - new extension, ota_update, for online updates of the game client.
197 root 1.802 - implement a simpler config value system for extensions that allows
198     config updates without a reload.
199 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
200 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
201     at it.
202 root 1.805 - make nekosan more disease-resistant.
203     - new event "infect".
204 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
205 root 1.808 - implement simple web server, currently to serve facedata for the html5
206     client.
207 root 1.809 - sort faces by name in the server to improve caching locality in clients.
208 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
209 root 1.811 - add skill_info and spell_paths resources to enable caching the info
210     and removing another command.
211 root 1.827 - send completion info to the client.
212 root 1.812 - assume all clients support the deliantra protocol extensions and allow
213     fxix/extcmd and other protocol "extensions" before setup.
214 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
215     to connect.
216 root 1.815 - implement exti doclet request to request documentation,
217     currently for commands only.
218 root 1.816 - created nickmon extension to monitor nicks.
219 root 1.817 - ix now keeps a copy of the face data while sending, in case the
220     face changes.
221     - do not allocate memory for empty refcnt_bufs.
222     - when faces change, invalidate all clients, not just clients with matching
223     faceset, as faceset only applies to tile resources.
224 root 1.818 - remove dependency on Time::HiRes.
225 root 1.819 - move face data to disk, and load it on each and every access. this saves
226     250mb ram on load, and 130mb ram in general, and only reduces the http
227     server hot cache throughput for faces from ~24000 to ~18000 requests/s
228     on my system. this should make it possible to add a lot more media files
229     in the future, and reduces the memory footprint by the server from 180mb
230     to 60mb ram.
231 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
232 root 1.821 - pod processing could deadlock because the child process might try
233 root 1.822 to get a lock.
234     - removed support for ncom packets.
235 root 1.823 - remove drawinfo packets from the server (use msg instead).
236 root 1.828 - skill objects now have their documentation in the msg slot.
237 root 1.829 - no longer allow prefix match when matchign spells, spells names must
238     now be written fully.
239 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
240     file in a child process.
241 root 1.831 - implement spellmon v2 protocol - no spell message.
242 root 1.833 - remove ability to cats/invoke seplls by "count".
243 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
244     - implement dm/dmhide in terms of the "may" mechanism, so dm
245     players must now be configured by adding may_command_dm: ["uuid..."]
246     to the config.
247     - remove nowiz command.
248 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
249 root 1.834 it only affects information commands. use observe instead.
250 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
251 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
252     problems in blitz++.
253 root 1.839 - catch sigfpe in the same way as sigsegv.
254 root 1.724
255 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
256 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
257     now easily reachable, at a price.
258 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
259 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
260 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
261 elmex 1.630 (by Dustfinger).
262 root 1.681 - (maps) fixed bad floor tile in navar apartment.
263 elmex 1.573 - made (wizard) look_at show also uuids.
264     - added cf::object::find_object_uuid (::find_object already exists!).
265 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
266 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
267 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
268 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
269 elmex 1.568 - (arch) made the hill giants loose more body parts.
270 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
271 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
272     and made them a bit more expensive.
273 root 1.633 - (maps) add more glory hole treasure styles.
274 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
275     in a select number of mlab maps.
276 root 1.667 - (maps) the library should be less of a death trap now.
277     - (maps) exits no longer point to auto-apply exits, most affected
278     maps now have proper doors or a similar solution.
279 root 1.682 - (arch) jumping skill has now physical attacktype.
280 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
281 root 1.691 - enter_map did not normalise the map coordinates when the destination
282     space is blocked, causing badness and freezes for the player.
283 root 1.685 - when applying containers, server checks for the key on activate
284     and also allows players to unapply active containers they don't have
285     a key for.
286 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
287     races files to arch, where they belong (exp_table is no longer in
288     confdir but in datadir now!).
289 root 1.677 - jeweler and sound config files are now normal datafiles as well.
290     - quit_character was causing a runtime exception, causing it to not
291 root 1.672 work since 2.93.
292 root 1.671 - entering a map will now respect move_on and other effects,
293     except for auto-apply exits :/
294 root 1.660 - only talk to the items on the nearest mapspace, or, of there
295     are none, to the player, not ALL items in vicinity.
296 root 1.625 - do not update the floorbox while running, to avoid big item
297     updates that cost network bandwidth and processing power.
298 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
299     caused overflows causing monsters to become living deads.
300 root 1.619 - unapply weapons and armour before trying to improve it.
301 root 1.588 - teach the random map generator the ability to read ".rmg" files
302     that specify which actual style map to generate, and use it for
303     the default decorstyle to avoid inappropriate maps to be used.
304 root 1.639 - support (with some limitations) multiple different skills with the
305     same subtype.
306 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
307     so nekosan could end up beign saved AND escaped to another map.
308 root 1.636 - show invisible no longer makes magic mouths visible.
309 root 1.583 - move_type changes (spells, skills etc.) now will correctly
310     take move_on/move_off into account (e.g. buttons).
311 root 1.582 - display (exit) or (random map) in client for those objects.
312 root 1.606 - removed (useless) spell damage columns from spell info and replace
313 root 1.578 it by effective casting level - clients > 2.10 required to display
314     properly.
315 elmex 1.565 - building of levers/doors works again for all kinds of floors.
316 elmex 1.563 - the player can now withdraw and deposit all the available money.
317 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
318     steinwandstadt/celvear.
319 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
320 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
321     mostly based on the spell's level in the spellbook.
322 root 1.718 - the music scheduler did not properly send new music on region
323     changes.
324 root 1.669 - (maps) fix some map regions and the region tree.
325     - the server will now be more picky when parsing the regions file.
326 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
327 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
328 root 1.566 clients.
329 root 1.690 - follow has been rewritten to be, hopefully, more robust.
330     - follow mode will not be aborted when the follower tries to move.
331 root 1.566 - tcp.ext didn't unbind in reloads.
332     - map-tags.ext didn't properly close the database on reloads.
333 root 1.567 - cfutil skips .-directories when scanning.
334 root 1.571 - build.ext prevents players from building on other player's maps.
335     - rent.ext allows the dm to enter anytime.
336     - NPC_Dialogue adds a new predefined variable, $map.
337     - new "build" event hook.
338 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
339 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
340 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
341     them on loading, for old playerfiles and maps.
342 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
343     would be handled differently nowadays anyway.
344 root 1.584 - random map .meta were not being expired at all.
345 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
346 root 1.586 - update to automake 1.10.
347 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
348     require level 4 anymore.
349 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
350 root 1.590 - monsters now rotate through all skills (in chosen_skill).
351 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
352 root 1.661 - detect/sense curse/magic will no longer work on items that don't
353     need identify.
354 elmex 1.593 - added detect mineral vein spell.
355 root 1.592 - support "wall overlays" in the random map generator - not very generic,
356     used by minable veins.
357 elmex 1.594 - (maps) relocated jeweler town to another directoy.
358 root 1.603 - (arch) implement mining pickaxes and mining skill.
359 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
360 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
361 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
362     of the output is only 1/5th (instead of 1/3rd) of ring level.
363 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
364     generated ring/amulet.
365 root 1.601 - generate most constants for perl automatically.
366 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
367     - when player dies, restore his food to at least 200.
368 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
369 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
370 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
371 root 1.600 - the singing skill actually respects the direction now.
372     - oratory and singing now require a direction.
373 root 1.603 - use_skill now requires that you can actually apply the skill tool.
374 root 1.604 - do not invoke perl on every user command anymore by providing
375 root 1.655 a command and an unknown_command event.
376 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
377     perl to C++, for speed reasons (basically undo patchset 1304).
378     - add a client_destroy event, so we don't have to hook the
379     attachable destroy event (which is called much more often).
380 root 1.606 - removed (unused) FLOOR object type.
381 root 1.607 - fix errornous change_abil messages for rods (and other types).
382 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
383     all into server/commands.C.
384 root 1.609 - save and restore combat/ranged/current slot for players.
385 root 1.610 - the server now batches item's face/fx commands, as opposed
386     to sending one fx per item - helps mostly at connect and
387     with floorbox updates.
388 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
389 root 1.614 - the random map generator now supports selecting difficult for
390     more style categories than just monsters (all except fountains
391     apparently).
392 root 1.617 - object serialiser no longer creates empty "owner" references.
393 root 1.620 - make sure failed castings take some time, too, to avoid being
394     smitten by your god.
395     - many more failmsgs and help texts.
396 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
397 root 1.623 - stop thrown objects when their speed goes too low.
398 root 1.624 - log the number of unique logins seen every minute in a compact
399     format (for statistics).
400 root 1.626 - do not send delitem for players.
401 root 1.627 - support static scalar data members properly in genacc now.
402     - implement "simple" freelist management for objects.
403 root 1.628 - recycle object counts now - to support longer uptimes.
404 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
405     function (and yes, 666 is exact!).
406     - random map generator results should now be fully repeatable.
407 elmex 1.635 - fixed possible crash bug in build code.
408 root 1.638 - rename find_marked_object to ->mark and speed up.
409 root 1.640 - player movers properly destroy themselves when used up, instead
410     of leaking.
411 root 1.642 - do not show msg for unidentified objects that need identification.
412 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
413 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
414     next_line method.
415 root 1.646 - use nicer file format for exp_table and attackmess
416     (more like other resource files).
417     - make parse errors during server startup fatal.
418 root 1.652 - properly initialise all maptile values in constructor.
419     - improved {link} map.
420 root 1.655 - optional unloadable extensions will not lead to an endless loop.
421 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
422 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
423 elmex 1.664 - building listening books is possible again.
424     - (maps, arch) added archetype for building instructions and replaced
425     the copies of the instructions in the maps with it.
426 elmex 1.666 - (arch) made the spark shower spell available in shops.
427 root 1.670 - don't create a second LOGIN event on character creation.
428 root 1.674 - correctly generate "You paid xyz" message in shops.
429 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
430 elmex 1.710 - added a 'password' command, to let DMs change the password of players
431     more conveniently.
432 root 1.680 - correctly save shopitems string, to avoid parse error when reading
433     saved maps.
434     - logging now differentiates between logging levels better.
435 root 1.684 - speed up get_typedata.
436 root 1.689 - fix deadlock problem during server shutdown/reload.
437 root 1.692 - make ext/checkrusage "more" non-blocking.
438     - use common::sense for extensions.
439     - work around a 50.10.0 utf8 caching bug.
440 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
441     "no relation to target" bugs.
442 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
443     modules being loaded from the mainloop, pre-load some more
444     core modules so perl doesn't do it later on.
445 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
446     compiling regexes.
447 root 1.701 - make exp_table and materials file reloadable.
448 root 1.702 - made reload_config non-blocking.
449 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
450     causing server freezes.
451 root 1.704 - store unhashed password, to prepare for safer authentication.
452 root 1.707 - do not log connections from the local host, to help a local
453     watchdog.
454 root 1.714 - fix summon freeze at map borders.
455 root 1.717 - support @group syntax and music config file for music face lists.
456     - run post_init jobs in parallel, they might do I/O.
457 root 1.722 - avoid apply conversion for converters.
458 root 1.562
459 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
460 root 1.558 - (maps) fix travel to valdor and back.
461 root 1.545 - do no longer by default eval map cod ein safe compartments
462     (this can be re-enabled using the safe_eval config option).
463 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
464     in lorak.
465 root 1.559 - fix data corruption issues caused by recursive calls to
466     unordered_mapwalk - now every caller must provide its own
467     buffer.
468 root 1.538 - (maps) improve tindervale maps slightly.
469 root 1.544 - (arch) considerably decrease slag ex price.
470 root 1.540 - (arch) fix filth archetype.
471 root 1.556 - extension dependency resolve was completely broken.
472 root 1.544 - multipart objects would cause save_throw_object to crash - it
473     now acts on the head only.
474 root 1.541 - do not try to connect to an irc server unless explicitly configured.
475 root 1.542 - do not expect decltype() to be available in gcc 4.4.
476 elmex 1.543 - extended the safe perl environment by loops.
477 root 1.547 - (arch) fix "armless cook" facings.
478     - the "experience table" resource item did not have a proper
479     hash associated with it, so updates could not be detected.
480 elmex 1.550 - fixed poison traps in doors.
481 root 1.548 - player->killer_name did not properly flag the name as unicode.
482 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
483     and provide a non-destructive SvPVutf8 variant.
484 root 1.554 - do not allow dragon players to change their title via the settings.
485 elmex 1.552 - ratelimited jeweler skill nugget conversion.
486 root 1.551 - under high load, the server stopped swapping out to make
487     the server more responsive, but making it impossible to reduce
488     the load by... swapping out. slot queuing will now always make
489     some progress.
490     - improve the quality of the load-avg calculation.
491 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
492 root 1.556 - don't fail to write the runtime file if the temporary already exists.
493 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
494     player now.
495 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
496     timestamp and use a tab in the client to increase awareness.
497 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
498     setflag 0 is possible.
499 root 1.560 - make install now deletes old extensions, to ease upgrades in the
500     deliantra vm.
501 root 1.538
502 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
503 root 1.532 - the destruction spell could/would corrupt server memory quite often.
504 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
505     disk, not when it already was in memory.
506 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
507     avoiding livelock during high-load emergency saves.
508 root 1.530 - logging in did not properly unapply all skills.
509 root 1.531 - (maps) make the invite quest marking much more obvious.
510 root 1.533 - (arch) fix warrior archetype names.
511 root 1.532 - map prefetching never prefetch upwards.
512 root 1.534 - wizpass no longer makes you non-blocking.
513 root 1.536 - (maps) add light to some of the special maps, add troll
514     map.
515 root 1.530
516 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
517 root 1.515 - (maps) add gorokh_final mapset from crossfire.
518 root 1.516 - (maps) block most vault-type mlab locations, open up
519     imperial converters for anybody to use.
520 root 1.519 - (maps, arch) replace all permanent stat potions by random
521     variants.
522 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
523 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
524     real player object on player changes.
525 root 1.522 - diseases and maybe other things could sometimes reduce the speed
526     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
527     much grief.
528 root 1.523 - speed_left randomisation was, apparently, totally broken.
529     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
530     of the speed slot internally and in map save files. among other
531     things, this gets rid of all the abs (speed) calls.
532     - reduce map file save files by using abridged keywords aliases.
533 root 1.494 - shop specialisation calculation was totally broken.
534 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
535     now enforced.
536 root 1.498 - fix magic mapping, which only worked for inate spell casting.
537 root 1.495 - godgiven items will now be explicitly described as such.
538 root 1.524 - (arch) dded a quiver of bolts.
539 root 1.504 - materialnames would change "randomly" on every load, only
540     set the material when the materialname was not set before.
541 root 1.497 - balancing change, halve rod recharge speed (instead
542     of 4.8s, the standard rods now recharge in ~10s. not a solution,
543     but still.
544 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
545 root 1.509 the costly flag-checking loop in most cases and using a simple
546     repeat-cache for speed_left.
547 root 1.507 - always delay stats update for players on insert/remove till
548     next tick/command, which saves a lot of cpu cycles on drop/take.
549 root 1.514 - add hint about havign to run to attach unaggressive npcs.
550 root 1.494 - pet monster level was not displayed correctly in "showpets index".
551     - clean up floating point conversions and many similar nitpicks.
552 root 1.502 - fix hanuk altar.
553 root 1.504 - overhaul material system to be much faster, and having less bugs, but
554     still having a lot of cruft :/.
555 root 1.502 - add marble shop floor.
556 root 1.494 - move gcc specifics to new file include/compiler.h.
557     - unrecognised cfpod directives could cause undefined behaviour.
558 root 1.505 - added boes' marble shop to steinwandstadt.
559 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
560     - optimise mapspace updates.
561     - cache volume/items per mapspace.
562 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
563     decrease).
564 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
565     have led to weird item multiplications.
566 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
567 elmex 1.501 - fixed crash bug in learn_spell command.
568 elmex 1.634 - enhanced output of the mapinfo command.
569 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
570 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
571     from perl to c++.
572 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
573     and use it in some "inner" loops.
574 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
575 elmex 1.511 - fixed jeweler experience output to not be floating point.
576 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
577 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
578 root 1.518 - try to prefetch memory inside process_objects, which can give
579     enourmous speed gains.
580     - make some small optimisation to the process_objects loop.
581 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
582     handling different chksum lengths.
583     - check for hash collisions in cfutil.
584     - reduce face checksum size from 6 to 4 bytes.
585 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
586 root 1.523 - removed weather-specific attributes.
587     - fixed genkeywords dependency.
588     - do not clear "randomitems" slot for world underlays.
589     - use "sl" as short-hand for speed_left in save-files, just to make them
590     smaller.
591 root 1.517 - in general, don't crash on value-less resource file lines
592     anymore, due to get_str never returning a 0-pointer.
593 elmex 1.521 - code cleanup in move_symptom.
594 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
595 root 1.494
596 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
597 root 1.481 - some Andrew Madloch wanted, despite being specifically told
598     multiple times that the Deliantra parts additions are under AGPL,
599 root 1.487 lock up the source code of the server within his company.
600 root 1.481 some reorganisations have been done to the sourcecode to make
601     it clearer that this violates the Affero GPL. Help to keep
602     Deliantra free software even for the coming generations
603     and be wary of the promises of Andrew Madloch, he has nothing
604 root 1.487 good in mind for free software.
605 root 1.480 - clarify which files of the server are 100% AGPL.
606 root 1.481 - minor reorganisation, move some GPL code into other files.
607 root 1.483 - implement viewpoint (which is like observe, but only for the map,
608     not stats etc.).
609 root 1.484 - replace magic mapping overlay by a flying bird exposing area
610     on the worldmap (ext/magic_mapping.ext).
611 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
612     - @find results in npc dialogue is now stored in $find.
613 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
614 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
615 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
616     dm instead.
617 root 1.456 - (maps) add town portal to celvear.
618 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
619     mapsets from crossfire, together with associated archetypes.
620 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
621     - (maps) define a new whalingoutpost region.
622 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
623     and most archetypes that go with them (without stoning and swallow effects),
624     casino tokens and stock certificates are also missing.
625 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
626     and santo dominion.
627 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
628     to go with them. also adjusted archetypes to be more korrekt "gotisch".
629 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
630 root 1.460 - properly close client-side dialogue when the player is teleported away.
631 root 1.459 - map-tags did not properly close it's database tables or wait
632     for a quiescent state, causing memory corruption on reload.
633 root 1.454 - support "stat.xyz" accessor in match expressions.
634 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
635 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
636     fixes long answers from npc dialogue).
637 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
638 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
639     and to not add a "put your code here" force needlessly.
640 root 1.463 - (arch) fix or improve many plurals.
641 root 1.465 - markers do no longer add a force if the slaying field is unset.
642 root 1.466 - sped up search-items implementation, but it's still horrible.
643 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
644 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
645     used to reogianise the illogical arch tree a bit.
646 root 1.479 - (maps) import most map names from crossfire.
647 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
648 root 1.483 - fly_high movement gives better los, ignoring blocksview.
649 root 1.488 - the addexp command should now honour skill names with spaces.
650 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
651 root 1.491 - (arch) added many more buildable marble floors.
652 root 1.490 - major namespace cleanup: save 45kb by making functions static
653     that were unnecessarily global.
654 root 1.452
655 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
656 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
657 root 1.451 - fix a memory buffer overflow in the book code.
658 root 1.429 - add @check, @find npc dialogue commands.
659     - (maps) add a number of town interiors.
660 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
661 root 1.451 - (maps) add celvear area from cfextended.
662 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
663     - (server,maps) fix bug causing some library books not to be chained down,
664     cause Scorn/Navar libraries not to have inscribable books.
665 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
666 sf-marcmagus 1.433 inappropriate item power.
667 root 1.448 - (maps) fix intwell balancing issue.
668 root 1.437 - improve the look of generated books.
669 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
670     - fix bug where players could bypass no_drop by putting items in containers.
671 root 1.430 - consecutive commands arriving at the same time in the server would be
672     corrupted if the length was >255.
673 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
674 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
675     and perl.
676 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
677     functionality (and more) inside the same object using the match expressions.
678     - create simpler match expression compiles in many common cases.
679 root 1.439 - reduce object size by removing obsolete "seen_by" member.
680 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
681     of the new dynbuf::splice function (which gave an unexpected net win
682     in code size...).
683 root 1.442 - the server will no longer complain (and subtly fail) when an object
684     being removed from a map causes another object to get removed.
685 root 1.441 - banish strncpy from the server, speed up and simplify sending item
686     descriptions to the client considerably.
687 root 1.442 - add new "in head" set modifier for matches.
688     - new BLOCKED_MOVE event added.
689     - mapscript archetype now has activate_on_xxx true by default, as similar
690     connected elements.
691 root 1.448 - (maps) imported all styles from cfextended except
692 root 1.444 floorstyles/land_plots and monsterstyles.
693 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
694 root 1.446 - don't crash when treasure lists are empty / supply new empty
695     treasurelist for randomitems when none can be found.
696     - implement cf::map::static_maps and use it in map-tags.ext.
697 root 1.449 - fix a bug in map-tag scanning when moving tags.
698 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
699     for a reaction.
700 root 1.447 - implement new "loadall" map loading command, purely for debugging.
701 root 1.429
702 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
703 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
704     but not horns (to make them more useful for content-creators).
705 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
706     2) it skipped spell effects and 3) it didn't handle the case where
707     and object was destroyed while iterating over it correctly. all this
708     allowed players to sometimes walk onto spaces they should not be able to
709     walk on.
710 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
711 root 1.399 - examining an object now dumps the serialised object form when the user
712 root 1.404 is a wizard (wizlook).
713 root 1.421 - altars no longer accept unpaid items.
714 root 1.411 - party spells didn't work all that well.
715 root 1.424 - added complex object matching framework (cf::match), and make altars
716     and pedestals use it.
717 root 1.425 - identified skill-tools show what skill they grant.
718 root 1.399 - display the duration of change_ability spells when examining them
719     (missing: protection spells, but they are a hack...).
720 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
721     adding more variety to the different mushrooms.
722 root 1.398 - fix a minor cfpod formatting bug.
723 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
724     the hintmode setting on the settings page.
725 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
726 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
727 root 1.399 - enable the object loader to also dump archetypes.
728 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
729 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
730 root 1.402 - force the initial face when loading an object that is time-animated
731     or a monster, so it does not have to be specified anymore.
732 root 1.403 - fix a bug where recasting an ability changing spell could shorten
733     its remaining duration.
734 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
735 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
736 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
737     up splay operations as well.
738 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
739 root 1.412 - implement introspection data for C++ classes (%REFLECT).
740 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
741 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
742 root 1.419 - fix transmutation alchemy.
743 root 1.424 - speed up many frequently-invoked C->perl callbacks.
744 root 1.419 - added complex object matching framework, to be used in altars and the like.
745 root 1.426 - switch to YAML::XS from YAML.
746 root 1.396
747 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
748 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
749     that ultimately was not helpful to catch it :)
750 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
751     all callers to use either one or the other, as appropriate. This
752     fixes the (rather fragile) light spell, maybe others.
753     - fixed an overflow and exploit in the bank/payment code.
754     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
755 elmex 1.384 to explain the skill a bit more.
756 root 1.389 - removed a buggy check for zero attacktype. So that we might find
757 elmex 1.388 the real bugs in the archs/maps/objects.
758 elmex 1.394 - Fixed enabling torches with lighters.
759 elmex 1.387 - (maps) Added Heaven Town region.
760     - (arch+maps) Fixed & normalized warriors on map
761     /quests/peterm/CTower/Barracks.
762 root 1.392 - fix the light spell (and possibly diseases and other lights).
763 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
764 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
765     a long time ago, and similar cases are still to be found in the maps.
766     - make the socket_timeout configurable in the code (but not yet for users).
767 root 1.393 - earth wall health bar is now correct.
768 elmex 1.384
769 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
770 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
771     freeze with IO::AIO anymore due this change.
772 root 1.364 - avoid a crash when a player tries to apply a lighter.
773 root 1.376 - allow a spell argument for dimension door.
774 root 1.362 - move shop item listing and some otherstuff into the info tab.
775 root 1.360 - avoid crashes when non-players cast party spells.
776 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
777 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
778     - small improvement of the number of potions in shops
779     (by Job Vranish).
780     - added a few party spells (by Job Vranish).
781 root 1.362 - use a common message dynbuf.
782 root 1.364 - destroying tear down objects will now use the full hp range
783     for animation and will only destroy/lastframe when hp < 0.
784     - allow monsters to use earth to dust.
785     - use manhattan distance for get_rangevector_from_mapcoord, just as
786     in get_rangevector.
787     - los updates now correctly take tiled maps into account.
788     - do los updates even on maps without darkness.
789 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
790 root 1.375 - upgrade to IO::AIO 3.21.
791 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
792 elmex 1.373 - properly catching exceptions from callback in irc.ext.
793 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
794 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
795 elmex 1.368 - (arch) added hint about usage to Slag Ex.
796 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
797     like the rest.
798 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
799 root 1.378 - (arch+maps) added rate limited converter and adjusted
800     /elmex/mana_fountain.
801     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
802     - reduce size of casting_time, move_status, attack_movement,
803     last_heal and last_sp slots, squeezing some more space out of struct
804 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
805     anywhere.
806 root 1.358
807 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
808     - fixed bug in alchemy, where finding the right object for enhancements
809     didn't work.
810 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
811     effects (w.r.t. put_more) per mapspace, to give the server a chance
812     to survive a hundred deathsheads.
813 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
814     disastrous bug of unfortunately unknown proportions...
815 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
816 root 1.343 - use gender-neutral place descriptions for invite.
817 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
818     Thanks go to Lisa Larsen!
819 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
820     anymore).
821 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
822 root 1.345 - use better dependency tracking for include/keyword.h.
823 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
824     so it is possible to invite somebody out of some stck-till-death traps,
825 root 1.346 or simply to commit suicide.
826 root 1.352 - replace the "ignoring delayed commands" message by something more useful
827     (cf. cunning gnome freezeing issue).
828 elmex 1.349 - various fixes for weapon improvements.
829 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
830 root 1.353 - support T and G sequences in cfpod.
831 root 1.343
832 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
833 root 1.339 - convert me command from per-map to chat, which makes more sense, also
834     document it.
835 elmex 1.336 - more than one spellbooks of same class can now be given
836     in class selection.
837 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
838     spell rebalancements.
839 elmex 1.338 - the IRC gateway filters IRC colors now.
840 elmex 1.336
841 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
842 root 1.331 - (arch) fix quiver of Holding Bolts.
843 root 1.332 - applying unpaid items will now examine them.
844 root 1.330 - add "What" column to body command, showing items in that slot.
845 elmex 1.329 - redesigned and rebalanced lamps and torches.
846 root 1.330 - add "..." to item names that have been shortened.
847     - fixed "assign" function that squeezes strings into fixed length.
848 elmex 1.333 - add cursed effect to lamps and (some) torches.
849 elmex 1.334 - fixed bad assigned crafting skills and their tools.
850 root 1.312
851 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
852 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
853 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
854 root 1.312 - make monster smell logic dependent on their wisdom stat.
855 root 1.324 - put the death reason into a separate tab.
856     - converted "connected" slot to string, cleanly got rid of some ugly
857     hacks such as the path_attuned hack.
858 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
859     - replace one-at-a-time hash by faster than smaller FNV-1a hash
860     when hashing strings.
861 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
862 elmex 1.320 whether the right cauldron is used.
863 root 1.313 - considerably optimise shared string implementation by
864 root 1.316 making its null value a compiletime constant.
865 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
866     as well as using shstr_cmp to pass shared stringsa round efficiently,
867     for lots of code size savings.
868 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
869     they are sleeping: generators now check for the sleeping flag.
870 root 1.318 - tell gcc not to excessively inline some perl interface functions.
871 root 1.322 - remove marking rune length limit.
872 root 1.323 - fix formatting of cfpod when a verbatim block was following
873     a single newline.
874     - move resistances, statistics and showpets command output into tabs.
875 root 1.326 - implement map scripts that can replace the boulder logic without
876     having to write extensions.
877 root 1.310
878 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
879 root 1.302 - fix a longstanding bug that teared multipart monsters
880     at map boundaries apart.
881 root 1.292 - temporarily make permanently invisible player visible when
882     he/she makes noise.
883 root 1.284 - fix being able to see through walls a bit.
884 root 1.303 - improve look at output.
885 root 1.285 - completely replaced the line of sight algorithm with a variant
886     of spiral fov capable of visibility grades and arbitrary
887     shadow angles, that uses less memory and less code.
888     - the new los code supports arbitrary map rectangles and loosens
889 root 1.310 other restrictions of the old code, supporting further optimisations.
890     - update los if blocksview-objects are inserted in a map, not just when
891 root 1.287 removed (e.g. for summon fog).
892 root 1.303 - permanent invisibility doesn't make immune against making noise:
893     implement a noise system that allows monsters to locate the player
894     when he/she makes noise.
895     - implement a primitive smell system that monsters can use to track
896     players.
897 elmex 1.288 - create bomb now also works when casted by door traps.
898 elmex 1.290 - (arch) new torch graphics.
899 root 1.289 - (maps) considerably soften the subway spider.
900 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
901     the guards from being killed by players.
902 root 1.310 - (maps) lots of tweaks in and around scorn.
903     - (maps) use special non-blocksview jungle, mountain and
904     darkforest freely on the worldmap, to get gradual sight obstacles
905     instead of total blackout in those areas.
906 root 1.289 - no maximum darkness for outdoor maps anymore.
907 root 1.291 - add more hints, fix some messages.
908 root 1.292 - fix a bug: firing rods should tell you something about them.
909     - make light additive even within players.
910 root 1.293 - darken xrays effect a bit.
911     - improve handling of los changes when inserting or removing
912     objects, not perfect yet.
913     - make map darkness signed (formerly unsigned) to allow
914 root 1.294 ambient lighting and centrally manage darkness as an offset.
915     - revamped, fixed and documented the server calendrics, also
916     tell users the current time and data, to improve awareness.
917     - implement proper wizlook flag and handling of wizlook, instead
918     of dumbly just clearing los once.
919 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
920     and has a smaller runtime variance.
921 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
922     making them actually useful.
923     - see_in_dark now increases the viewing radius by 3.
924 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
925     speedup, as well as in many other places.
926 root 1.299 - remove support for extended map infos - these are not used
927     by the deliantra client and removing them gives us a 10% speedup
928     when sending map changes.
929 root 1.300 - remove most gcfclient and other client bug workarounds, as well
930     as now obsolete protocol versions, simplying the code.
931 root 1.301 - optimise and simplify generation of random numbers.
932 root 1.303 - correctly provide a non-zero default density for materials, to
933     avoid crashes, fix other bugs in the material handling code.
934     - fix volume calculations.
935     - fix cfpod parsing when multiple verbatim blocks were separated by
936     newlines.
937 root 1.305 - increase monster detection radius from wis/5 to wis/3.
938 root 1.306 - remove old pickup modes.
939     - remove obsolete disarm and search commands (search wasn't working
940     anyways).
941 root 1.308 - fix a crash when an npc applied a sign.
942 root 1.284
943 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
944 root 1.283 - this release is assumed to be very stable.
945     - (maps) radically redesigned and improved tutorial.
946 root 1.280 - directional casting no longer immediately removes the invisible effect.
947 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
948 root 1.272 - fix overflow in lighting calculations.
949     - negative glow radii can no longer cause total darkness.
950 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
951     only maximally-lit ones.
952 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
953     - swashbucklers got the oratory skill now.
954 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
955 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
956 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
957 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
958     (which was probably broken, too).
959 root 1.281 - support negative glow radii during daytime, too.
960     - use circular, not rectangular, viewing area.
961     - use minimum viewing distance of 2 in outdoor maps.
962     - negative glow is stronger than viewing area or lamps.
963 root 1.283 - (arch) new darkness spell face.
964 root 1.272
965 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
966     - (maps) completely redesigned scorn.
967 root 1.269 - "cast light" now works on oneself.
968 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
969     negative glow radii again (they were totally broken before).
970 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
971 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
972 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
973 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
974 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
975     back to the player.
976 root 1.251 - attuned/repell and spell base level system reworked.
977 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
978 root 1.247 be less erratic now.
979 root 1.248 - refuse to write the uuid file if the uuid is zero
980     (to avoid writing it in early crashes).
981 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
982     - speed up emergency_save by not syncing every file separately.
983     - no longer reattach perl to every object on reload, it's slow, and no longer
984     necessary since we don't nuke stashes anymore.
985     - do not bootstrap perl from the commandline args, use separate eval for
986     better error reporting.
987 root 1.259 - fix a crash when pushing cone spells met ice attacks.
988 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
989 root 1.255 - speed up map refresh in server a bit.
990 elmex 1.258 - refactored drop code and fixed some programming errors in it.
991 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
992 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
993 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
994     as the current weight of the inventory.
995 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
996     dragonfire has been introduced for the non-dragon players.
997 root 1.265 - remove unused "tooltype", "start_holding" object slots.
998     - change "weapontype" object slot to uint8.
999     - convert "hide" object slot into flag.
1000     - reorder object members for better locality of reference and codesize
1001     decrease.
1002 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1003 root 1.267 - fix a crash when no skill could be found when killing amonster.
1004 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1005     every completed aio operation.
1006 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1007     and update mapspaces if necessary.
1008 root 1.246
1009 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1010 root 1.241 - removed all command line parsing, only env variables are supported
1011     anymore.
1012 root 1.239 - region-specific monsters will now once more be on the worldmap.
1013 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1014 root 1.225 would grow out of bounds.
1015 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1016 root 1.222 - fixed a double-escaping bug in the pod-parser.
1017     - rewrote the cfpod parser in C++.
1018     - hintmode moved to C++, players need to re-set their hintmode if
1019     they dislike "show".
1020 root 1.231 - fix RIP inscription.
1021 root 1.239 - bump login name length from 18 to 20 char max.
1022 root 1.231 - correctly support gender in emotes.
1023     - correctly support gender in the death messages.
1024     - correctly generate death messages for players only when they really die,
1025     with increased information.
1026 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1027     and data corruption (but apparently was never triggered).
1028 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1029 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1030     data corruption bug.
1031 root 1.223 - tweak coredumping/monitoring a bit.
1032 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1033 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1034     (from a corrupted file).
1035 root 1.241 - redid skills command to send output to proper channel.
1036 root 1.233 - object->map is no longer refcounting.
1037 root 1.228 - add FLAG_DEBUG for internal debugging.
1038 root 1.231 - add NDI_VERBATIM flag to send_msg.
1039 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1040 root 1.240 - player->exists is no longer a sync_job.
1041 root 1.233 - split login.ext's player scheduler into
1042     it's own player-scheduler.ext extension.
1043 root 1.222
1044 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1045 root 1.212 - require perl 5.10.
1046 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1047 root 1.204 - swap player and observed count's on the map when observing.
1048 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1049 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1050 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1051     could be found.
1052 root 1.208 - pits now have a configurable "random spread" range and default
1053 root 1.213 to a radius of two now.
1054 root 1.212 - rewrite pay_player_arch.
1055     - use a more stable perl_reload implementation.
1056     - do not use Symbol::delete_package (causes crashes after perl-reload),
1057     use our own, safer, clear_package instead.
1058     - when asynchronously dumping core, close all file handles to allow
1059     the server to restart concurrently.
1060 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1061     sequences, without double-encoding. it should be faster, too.
1062     - the above fixes wrong display of help tetx and many other issues.
1063 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1064 root 1.218 (0.9976+), use it for long books and other messages.
1065 root 1.210 - eradicate listen command and corresponding code.
1066 root 1.211 - eradicate logs command.
1067 root 1.218 - let the client log into the server log, used for crash backtraces.
1068 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1069     old style spell objects with the spell magic bullet.
1070 root 1.220 - (arch) fixed skill less rods in the archetypes
1071 root 1.204
1072 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1073 elmex 1.197 - made jeweler workbench larger and some other minor map
1074     changes in jeweler town.
1075 root 1.196 - fixed wrong item handling in jeweler skill code.
1076 root 1.198 - (arch) use a special "key_random_map" for random map keys
1077     that are used up.
1078 root 1.199 - fix a crash when the player who was observed has logged out long
1079     enough for his region/map to be gone.
1080 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1081 root 1.201 - add some missing dependencies.
1082 root 1.203 - log to /var/log/deliantra/ by default.
1083     - hack observe code to enable smooth movmenet when observing.
1084 elmex 1.195
1085 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1086 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1087 root 1.179 - correctly move gsay to the party channel.
1088 root 1.178 - fix a crash when animate weapon was used in some areas.
1089 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1090 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1091     with NPCs.
1092 elmex 1.175 - (arch) dragon scales got proper type now
1093 root 1.193 - object::decrease would sometimes cause container weights to
1094     be wrong, this has been fixed.
1095 root 1.194 - do not send time updates for newly-seen items.
1096 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1097 root 1.183 - fix cone spells etc. going through walls sometimes.
1098 root 1.186 - fix a weight update bug that sometimes left containers
1099     with wrong weights.
1100 root 1.194 - added auto_apply event and extension for shop tiles.
1101 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1102     - make sure the map is loaded when using a town portal return.
1103 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1104     where healing spells didn't cost any grace.
1105 root 1.173 - fix starvation kill reason.
1106 root 1.174 - fix pk killer name message.
1107 root 1.189 - don't let people apply signs with @match.
1108 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1109     what seems to be the biggets memleak in the server).
1110 elmex 1.171
1111 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1112 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1113     - use anyevent to manage listen ports (this enables IPv6 support).
1114 root 1.167 - server supports ipv6 client connections now.
1115 root 1.168 - use newly-available Coro::AnyEvent.
1116 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1117     to let it handle AIO requests.
1118 root 1.167
1119 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1120 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1121     processing considerably (especially in the client) and reduces data transfers
1122     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1123 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1124     - (map) fixed npc dialogue in pup_land/s_f/special.
1125     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1126     (swarm spells now stay in the player's inventory).
1127 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1128 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1129     archetype *archname* (chairs of different facings were merged).
1130     - bugfix: fix a potential crash issue in find_object_name (not used
1131     normally).
1132 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1133 root 1.164 (destruction, magic missile etc.).
1134 root 1.163 - swarm spells without a direction now use various spiral patterns
1135     instead of being fully random.
1136 root 1.158 - update AnyEvent API to 3.4 and above.
1137 root 1.156
1138 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1139 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1140 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1141 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1142     and for attacking monsters. it also takes about one second to do a jump.
1143 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1144 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1145 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1146 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1147     were created outside a map.
1148 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1149     (fixed by reversing the logic).
1150 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1151 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1152 root 1.154 - bugfix: support random maps >127x127.
1153 root 1.152 - (maps) fixed the death certificate system in nimbus.
1154 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1155 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1156 root 1.147 - (arch) give ball lightning a real name.
1157 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1158 root 1.155 - support cfpod in ex replies (client item tooltips).
1159 root 1.143 - unapply item in range slow when readying a spell.
1160 root 1.148 - bugfix: account for rounding errors in weight updates.
1161 root 1.139 - remove synchronous mkdir in chargen_race_done.
1162     - fix per-race starting maps.
1163 root 1.142 - check hiscore on suicide and quit as well.
1164 root 1.138 - tell players when they are starving.
1165 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1166     - fix map difficulty calculation for generators.
1167 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1168 root 1.149 - support no_drop map header flag (before it was only available internally).
1169 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1170 root 1.133
1171 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1172 root 1.119 - bugfix: custom skill settings were not saved by the server.
1173     - bugfix: remove did not actually remove items from the inventory, leaving
1174 root 1.116 ghost items.
1175 root 1.119 - bugfix: properly update items identified on the ground.
1176 root 1.120 - bugfix: use localtime_r in the logger thread.
1177 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1178     - bugfix: archetype reloads could crash the server.
1179 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1180 elmex 1.114 player is not logged in.
1181 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1182 root 1.117 server startup.
1183 root 1.128 - bugfix: fix the door surround check in the random map generator.
1184     - (maps) fix heaven quest difficulty progression.
1185     - (maps) fix some random map styles.
1186     - dropping items a shop is not interested in won't sell them anymore.
1187     - rods and horns with a too low maximum charge allow now at least one discharge.
1188     - implement kill & death statistics.
1189     - random map preparation is no longer synchronous.
1190     - rewrite find_style in perl, no longer does synchronous I/O.
1191     - improve random map specials placement.
1192     - make the killer a real object pointer instead of a string, improved
1193     kill reason messages.
1194 root 1.117 - take advantage of new aio_close and aio_chmod.
1195 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1196 root 1.125 - change_abil is much faster.
1197 root 1.126 - update the floorbox more often to work around the reverses item order
1198     display in clients.
1199 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1200 root 1.126 - add hints to the invite messages.
1201 root 1.127 - rewrote key<->value pair handling.
1202 root 1.128 - use an independent random number generator for the random map generator.
1203 elmex 1.113
1204 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1205 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1206     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1207     - completely automate the weight handling, should fix all weight
1208     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1209 root 1.103 - reloading archetypes while a user was in the character creation phase
1210     could crash the server.
1211 root 1.106 - fix a nontrivial number of cases of code commented similar
1212     to "is this really correct?", as many of those cases are now handles
1213     automatically by lower level code.
1214     - replace many ad-hoc checks for client visibility by object::visible_to,
1215     should result in broader applicability of functions using it.
1216 root 1.104 - merge items with different arch pointers refering to the same arch
1217     (due to archetype reloads).
1218 root 1.106 - refactored the object remove/insert functions and most related
1219     functions (decrease, split, merge_ob etc.).
1220 root 1.105 - make it compile better on freebsd (reported by pippijn).
1221 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1222 root 1.108 - fix the longstanding "container stays open" bug.
1223 root 1.107 - improved floorbox updating to be incremental and other protocol
1224     optimisations.
1225     - get rid of update_after_inventory_change and only do update stats
1226     for weight once/tick/player at max.
1227 root 1.109 - rewrite party commands, use party channel.
1228 root 1.103
1229 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1230 root 1.97 - properly link against libgthread as that is needed to make the slice
1231     allocator thread-safe.
1232 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1233     recommended configuration) (reported by Samuel Gondouin).
1234 root 1.94 - always put godgiven items into the player inventory, never any containers.
1235 root 1.92 - (maps, arch) the scorn go club was founded!
1236 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1237 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1238     became a real spell-class.
1239 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1240     - (arch) considerably strengthened spark shower and destruction.
1241     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1242     finally reloadable at runtime.
1243     - changed archetype loading algorithm to only require one pass and
1244     use delayed resolving of references.
1245 root 1.101 - examine command now uses the examine infobox.
1246 root 1.102 - implement an "incremental garbage collector" for archetypes.
1247 root 1.98 - enable slice allocator again.
1248 root 1.96 - implement optional free memory poisoning.
1249 root 1.91
1250 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1251 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1252 root 1.85 skill.
1253 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1254     names (also update all maps to use money instead of coins).
1255 root 1.78 - add uuid accessors to perl.
1256     - add coin names and archetype accessors to perl.
1257 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1258 root 1.78 - change perl extensions to not use hardcoded coins and values.
1259 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1260     and be more parsimonous of uuid usage by the exact value out on exit.
1261 root 1.86 - write log messages in another thread, removing another sync point.
1262     - support multi-line log messages in a nicer way.
1263 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1264 root 1.81 - fix a minor memleak in the random map generator.
1265     - some parts of the random map generator are not coroutine-safe,
1266     so only call it "single-threaded".
1267     - major cleanup of memory management in random map generator.
1268 root 1.87 - slight refactoring of the random map generator, faster too.
1269 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1270     bookkeeping bug.
1271 root 1.87 - work around "player is on active list" problem by deactivating player
1272     after loading.
1273 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1274     there have in fact been allocations.
1275 root 1.82 - fix object::insert to do as documented and insert into the env
1276     if necessary.
1277     - fix cf::map::unique_maps.
1278     - fix nrof overflow check in can_merge_slow.
1279     - fix converter code to handle >31 bit values.
1280 elmex 1.83 - added support for the player_sold flag
1281 root 1.84 - converters no longer accept unpaid items.
1282 root 1.88 - canonicalize random map meta files for better unification.
1283 root 1.77
1284 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1285 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1286     when mlockall has been used.
1287 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1288 root 1.72 - use separate thread for ticker timing (and more in the future).
1289     this greatly increases timing accuracy and gets rid of an enourmous
1290     number of gettimeofday calls.
1291 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1292 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1293 root 1.71
1294 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1295 root 1.68 - rebalanced default experience table to be more exponential
1296     and much easier up to level ~40, then moderately harder.
1297 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1298 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1299     - do not exit on reload/load errors but properly cleanup.
1300 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1301 root 1.66
1302 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1303 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1304     (this fixes the jeweler skill).
1305 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1306 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1307 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1308     it has reset, which is better than putting it on the savebed, also as
1309 root 1.321 proof that the player didn't use a savebed).
1310 root 1.59
1311 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1312 root 1.56 - work around perl bug in configure perl module version check.
1313 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1314 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1315 root 1.52 - fix a bug in animate_weapon, causing a crash.
1316 root 1.54 - no longer exit when a coroutine throws an exception.
1317 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1318 root 1.53 - fix the "<player> is nuts" message.
1319 root 1.58 - fix an exception at logout due to the json_coder being gone.
1320 root 1.43 - upgrade to EV version 2.0 API.
1321 root 1.47 - when players don't apply a savebed correctly but stand above one,
1322     do not move or kill them.
1323 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1324 root 1.43 - implement generic framework for server-side resource files.
1325     - implement resource file update event.
1326     - hook experience table update into the framework.
1327     - move jeweler.yaml to resources (arch/).
1328 root 1.44 - switch from Crossfire to Deliantra perl module.
1329     - implement json2json arch filter.
1330 root 1.45 - implement widget protocol version 2, support for ui templates.
1331 root 1.54 - mapinfo is now handled fully asynchronously.
1332 root 1.48 - ext/irc: also log irc messages.
1333 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1334 root 1.43
1335 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1336 elmex 1.41 - limited the number of items that can be picked up and dropped
1337 root 1.42 as temporary measurement against bad performance or dropping things
1338     (this lead to long freezes and triggered the watchdog).
1339 elmex 1.41 - improved the performance of the drop command a bit.
1340 root 1.38 - switch from Event to EV for higher performance, easier usage,
1341     less bugs...
1342 root 1.39 - updated to release version of the gnu affero license.
1343 root 1.38
1344 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1345 root 1.36 - more thoroughly rename the binaries, contact addresses.
1346     - update the copyrights.
1347 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1348     crashes.
1349 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1350     potentially causing crashes.
1351 root 1.35 - assign weapons on user load time, not login-time, avoiding
1352     crashes.
1353    
1354 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1355 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1356 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1357     in some of the maps.
1358 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1359     which is now trivial to do.
1360 root 1.33 - removed all traces of the old (and never working) plug-in interface
1361     (70kb code less on amd64).
1362 root 1.34 - improve/tune scheduling priorities.
1363     - fix some freezing bugs.
1364     - fix a memory corruption problem in dynbuf.printf.
1365     - use channels for chat and many informational commands.
1366     - improved the tutorial.
1367     - create missile is now fixed.
1368     - race fields must now contain archetypes.
1369     - jumping skill now works as advertised.
1370 root 1.31
1371 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1372 root 1.24 - relicense under the gnu affero license.
1373 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1374 root 1.24 - implement server-side framework for generic resources.
1375     - use resource framework for server-provided ambient
1376     music.
1377 root 1.27 - save object owners (players only atm).
1378 root 1.24 - replace limited sound api with server-provided sound effects.
1379     - new sc (sound control) protocol command.
1380     - improve fxix protocol to include types.
1381     - exactly fill tcp segments, if possible.
1382     - output-rate is now an upper limit, the server will automatically
1383     (and quite perfectly) adjust to the network conditions, ensuring
1384     low latency even during bulk transfers (music, images, sounds etc.).
1385     - implement server-side widgets (i.e. client widgets controlled
1386     in the server side). this will allow future expansion without
1387     having to upgrade clients.
1388     - implement a (artwork) world map with realtime player position
1389     tracking.
1390     - new and more efficient extcmd (server still supports old extcmd
1391     protocol).
1392 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1393     calcluation that could be easily exploited by users.
1394     - rebalanced diseases to spread more naturally/evenly.
1395     - completely asynchronous map loading even for tiled maps.
1396 root 1.24 - replace simple messaging protocol with channels carrying metadata
1397     (similar to message types, but more directed at the user).
1398     - reduce command processing latency by a whopping 120ms by
1399     reordering some processing steps inside the server. this directly
1400     reduces lag by 120ms.
1401     - actually send spell faces to the client.
1402 root 1.23 - implement player genders.
1403 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1404     otherwise return to savebed and possible kill if the log-out
1405     was for too long.
1406     - fast socket-dead detection (kick player after 8 seconds without ack).
1407     - greatly reduce the cpu time needed to draw maps _again_.
1408     - archetypes are now subclasses of objects.
1409     - rebalanced shop greed and approval functions to be more realistic
1410     (and likely match the actual intention).
1411 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1412     italic, gender-specific text, paragraphs etc.
1413 root 1.24 - implemented hint framework, players can opt to receive hints.
1414     - implemented (long) book framework, added some books from the cf wiki.
1415 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1416     protocol and is capable of transmitting generic meta information.
1417 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1418     - replace the nexus by a per-player tutorial map that teaches stuff
1419     better than the newbie house.
1420 root 1.18 - fix the magicmap colours.
1421 root 1.19 - optimise map update even more by removing unneeded code and checks.
1422     - decouple map and stats update from pl->ob and use pl->observe instead.
1423     - implement observe command.
1424 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1425     calls with a simple comparison.
1426     - fix a latent crossfire bug that could crash the server because the
1427     map refresh did not update the mapspace.
1428 root 1.24 - support custom keys for regions and maps, regions are now
1429     refcount-managed.
1430     - allow worldmap overlays anywhere in the 000..999 range.
1431     - new system to acquire time slices for background jobs, to reduce
1432     jitter.
1433 root 1.27 - semi-persistent object-referencing framework (currently only players
1434     supported).
1435 root 1.22 - dependency tracking for perl extensions.
1436 root 1.24 - new slag-ex extension for cleaning cauldrons.
1437     - fix invoke result processing.
1438     - there are even less i/o syncpoints in the server now.
1439 root 1.29 - added map-tags extension that scans all maps for object tags
1440     and records them in the database (not used yet).
1441 root 1.28 - metaserver 2 support.
1442 root 1.22 - many more bugfixes and minor optimisations.
1443 root 1.16
1444 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1445 root 1.14 - optimised event invocation (non-wanted events can now be
1446     skipped with 4-5 inlined instructions).
1447 root 1.12 - complete rewrite of town_portal: it now creates a portal
1448     to the "nearest" town only, travel is only possible
1449 root 1.13 to the town and back, anybody can use it (also removes
1450     one of the remaining syncpoints in the server).
1451 root 1.10 - complete rewrite of the range/attack skill slot system:
1452     there are now two slots, one for combat, one for ranged
1453     attacks.
1454     - introduce the concept of a current weapon (either a ranged
1455     or a combat weapon/skill/tool) and switch between them as
1456     needed.
1457     - rewrite bow code so bows get more useful: apply damage,
1458     attacktype and other stats to the arrows and treat
1459     bows as weapons. also rebalance the missile weapons skill
1460     so its damage increases with level.
1461     - rewrite the complete player speed logic: weapon_speed now
1462     works as documented and there are no unnatural speed boosts.
1463 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1464     installation, replacing the old collect scripts and
1465 root 1.9 simplying deployment by scaling and cutting faces as required.
1466     - simplify the map protocol extensively by taking advantage
1467     of missing bigfaces, speeding up map generation immensely.
1468 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1469     other archetypes.
1470     - rationalise archetype, region and treasurelist file format
1471     into a single file format and make them reloadable asynchronously.
1472 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1473     reloadable at runtime.
1474 root 1.6 - implement 64x64 faceset support.
1475     - implement fxixsx protocol that saves
1476     a lot of bandwidth over the old image/face/smooth packets
1477 root 1.11 and allows images > packetsize, incremental and background
1478     transfers.
1479 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1480     on a face basis as opposed to a mapspace basis.
1481 root 1.7 - the server can now rate-limit image uploads to not exceed
1482     a certain (client-configurable) speed while guarenteeing full
1483     freedom of movement.
1484 root 1.8 - implement new ex command to request item descriptions.
1485     - implement new msg command for in-game messages with meta
1486     information (using xml).
1487 root 1.9 - enforce utf-8 for all text messages.
1488 root 1.13 - added micropather (not used yet).
1489 root 1.6 - many, many bugfixes.
1490 root 1.1
1491 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1492 root 1.1 - make coroapi accessible to cf+.
1493     - moved map handling logic completely to perl
1494     - per player maps are now marked in the map
1495 root 1.2 - maps are saved completely differently now,
1496     and much more often.
1497 root 1.17 - rewrote map header parser and writer, to be much faster.
1498 pippijn 1.4 - maps and players are now (in the average case) loaded
1499 root 1.2 and saved completely asynchronously, I/O contention will no
1500     longer freeze the server.
1501 pippijn 1.4 - players and maps can be loaded anytime, without the player
1502 root 1.2 being logged in.
1503 root 1.1 - automatically generate method interfaces for perl from headers
1504     - unbundled freezethaw
1505     - mostly rewrote common/map.C
1506     - completely rewrite server/swap.C
1507     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1508     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1509     - better message for apply failures due to applymode
1510     - removed most all of the weather code
1511     - unified logging to stderr and file
1512     - too many minor changes to document
1513 root 1.615