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Revision: 1.857
Committed: Sat Sep 16 21:55:47 2017 UTC (6 years, 7 months ago) by root
Branch: MAIN
Changes since 1.856: +2 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.856 TODO: the motd command is missin
39     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
40     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
41     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
42     missile Fire bolt would be invalid. These changes should be reflected in the
43     spell's description.
44     TODO: bowmode threewide (and possibly others) might not properly respect movetype
45     and arrows might end up in places where they shouldn't, e.g. on top of see-through
46     walls.
47     TODO: rijk's frontend does not look for .xhtml files when serving static files.
48     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49    
50 root 1.825
51 root 1.833 TODO: cspm spell arg
52 root 1.857 TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change
53 root 1.843
54 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
55     been fixed: monsters would snatch arrows/thrown_objs out of the air without
56     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
57     bolts and thrown objects as NO_PICK temporarily.
58 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
59     binary build into non-recursive Makefiles without static archives. hell, automake
60 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
61     - use c++11 headers in preference to tr1 ones.
62 root 1.845 - fix odr violation: struct point.
63 root 1.849 - make the code warnigns-clean, for some definition of warnings.
64 root 1.850 - port to g++ 6.
65 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
66 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
67 root 1.852 by default.
68 root 1.853 - do proper etag caching for resources in http server.
69 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
70 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
71     causing a segfault.
72 root 1.845
73 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
74 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
75 root 1.841 - port to perl 5.18 and newer.
76 root 1.844 - switch to xz compressed archives as only dist method.
77     - upgrade to automake 1.15.
78 root 1.724 - (maps) hopefully fix tobias' tower.
79     - (maps) hopefully fix healing potion vendor in arena entrance.
80 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
81 root 1.739 - it was possible to unapply or half-unapply cursed items in many
82     cases, which confused players and also player state. fixed.
83 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
84     some items. also, no longer uncurses spells or other invisibles.
85     - (arch) remove curse and identify now treta the marked tiem first.
86 root 1.725 - creators no longer identify objects that shouldn't be identified
87     (such as money, which won't stack afterwards).
88 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
89 root 1.746 - (maps) implement a wilderness town portal.
90 root 1.748 - (arch) set proper(?) int values for all monsters.
91 root 1.751 - (maps) fire5.map could destroy players.
92 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
93     - clear the spell's applied flag when inscribing scrolls, to make the
94     scrolls mergeable.
95 root 1.791 - redo all build material faces from scratch.
96 root 1.790 - dropall without arguments now drops all containers.
97 root 1.776 - use blitz++ for vector maths (new dependency).
98 root 1.772 - only match archetype names in artifact allowed names.
99 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
100 root 1.751 - altars with match expressions did not work properly.
101 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
102 root 1.749 - god enemy race check fixed ("god detests your race").
103     - gods errornously allowed any kind of worshipping race, even
104     ones they hate.
105 root 1.726 - use same default config in code as on gameserver.deliantra.net.
106 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
107 root 1.727 our parser.
108 root 1.767 - generate slightly more special exits and avoid warning.
109 root 1.731 - applying a glowing crystal now gives status messages.
110     - fix a memleak in the random map generator.
111     - rework the random map parameter passign a bit to be extendable.
112 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
113     also, improve the quality of the mazes (no longer will the edges
114     almost always form a passage) and add two new types - "rooms"
115     and "braided".
116 root 1.840 - implement --unique option to reset command.
117 root 1.734 - (random maps) add new "cave" layout, which is much more ...
118     cave-like.
119 root 1.744 - (random maps) new layout style "castle" that generates straighish,
120     rogue-ish maps.
121     - (random maps) new layout style "multiple" that simply mixes multiple
122     different styles in different areas.
123 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
124     - rewrite layout management in the random map generator from the
125     ground up.
126 root 1.736 - fix bug in tausworthe rng initialisation.
127     - switched to the faster and hopefully better quality gfsr{24,55} random
128     number generator, the same algorithm that freeciv apparently uses.
129 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
130     memory and imho looks nicer.
131 root 1.741 - (arch) fix samhlaidh archetype.
132 root 1.751 - fix the "archname" match special function.
133 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
134     and other fractal algorithms.
135 root 1.754 - one can no longer emote to logged-out players.
136 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
137     sacks fit on a tile again.
138 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
139 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
140     support background colour for text clients.
141 root 1.763 - (arch) improve automatic name from archname generation.
142 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
143 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
144     match expressions.
145 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
146 root 1.761 - sometimes a special exit wasn't placed when it should have been.
147 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
148 root 1.765 - require EV 4.00.
149 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
150 root 1.766 - add perlxsi.c to cleanfiles.
151 elmex 1.768 - (arch) made speed potions easier for now.
152 root 1.769 - the server didn't properly initialise all client skill slots,
153     no known impact.
154 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
155 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
156 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
157     a generic table/matrix/palette converter to cfutil.
158 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
159     apparently, in the brewery map).
160 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
161     - remove limits of 000..999 from worldmap coordinates, support negative
162     coordinates and introduce z-layers - deliantra is now 3d, in yet another
163     sense.
164 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
165     handle generic "world map areas".
166 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
167 elmex 1.779 - added is_quad flag.
168     - (arch) added quad archetypes.
169     - made the pickaxe mining tool remove quad walls and floors.
170 root 1.780 - move key_values into their own class, simplifiying lots of code and
171     making it possible to use kv pairs easily for maps and other objects as well.
172 root 1.781 - get rid of get_archetype, finally.
173 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
174 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
175     have been removed, and the map "intelligently" changes between active/inactive.
176 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
177 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
178 root 1.787 - server now enforces width/height matches between tiled maps.
179 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
180     for unordered map walks - which should not cause any real issues.
181 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
182 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
183     as all other similar macros - might cause other breakage...
184 root 1.791 - cfutil no longer creates split tiles multiple times due to a
185     off-by-one bug in comparing mtimes.
186     - cfutil now supports type: prefix to derive faces from other faces, which
187     is used for all build materials currently.
188     - require imagemagick >= 6.6.
189 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
190     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
191 root 1.795 - fix the brace command.
192 root 1.799 - implement refcnt_buf.
193     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
194     codesize decrease. wow.
195 root 1.798 - removed version 1 ext/exti command support.
196 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
197 root 1.801 - new extension, ota_update, for online updates of the game client.
198 root 1.802 - implement a simpler config value system for extensions that allows
199     config updates without a reload.
200 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
201 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
202     at it.
203 root 1.805 - make nekosan more disease-resistant.
204     - new event "infect".
205 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
206 root 1.808 - implement simple web server, currently to serve facedata for the html5
207     client.
208 root 1.809 - sort faces by name in the server to improve caching locality in clients.
209 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
210 root 1.811 - add skill_info and spell_paths resources to enable caching the info
211     and removing another command.
212 root 1.827 - send completion info to the client.
213 root 1.812 - assume all clients support the deliantra protocol extensions and allow
214     fxix/extcmd and other protocol "extensions" before setup.
215 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
216     to connect.
217 root 1.815 - implement exti doclet request to request documentation,
218     currently for commands only.
219 root 1.816 - created nickmon extension to monitor nicks.
220 root 1.817 - ix now keeps a copy of the face data while sending, in case the
221     face changes.
222     - do not allocate memory for empty refcnt_bufs.
223     - when faces change, invalidate all clients, not just clients with matching
224     faceset, as faceset only applies to tile resources.
225 root 1.818 - remove dependency on Time::HiRes.
226 root 1.819 - move face data to disk, and load it on each and every access. this saves
227     250mb ram on load, and 130mb ram in general, and only reduces the http
228     server hot cache throughput for faces from ~24000 to ~18000 requests/s
229     on my system. this should make it possible to add a lot more media files
230     in the future, and reduces the memory footprint by the server from 180mb
231     to 60mb ram.
232 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
233 root 1.821 - pod processing could deadlock because the child process might try
234 root 1.822 to get a lock.
235     - removed support for ncom packets.
236 root 1.823 - remove drawinfo packets from the server (use msg instead).
237 root 1.828 - skill objects now have their documentation in the msg slot.
238 root 1.829 - no longer allow prefix match when matchign spells, spells names must
239     now be written fully.
240 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
241     file in a child process.
242 root 1.831 - implement spellmon v2 protocol - no spell message.
243 root 1.833 - remove ability to cats/invoke seplls by "count".
244 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
245     - implement dm/dmhide in terms of the "may" mechanism, so dm
246     players must now be configured by adding may_command_dm: ["uuid..."]
247     to the config.
248     - remove nowiz command.
249 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
250 root 1.834 it only affects information commands. use observe instead.
251 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
252 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
253     problems in blitz++.
254 root 1.839 - catch sigfpe in the same way as sigsegv.
255 root 1.724
256 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
257 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
258     now easily reachable, at a price.
259 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
260 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
261 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
262 elmex 1.630 (by Dustfinger).
263 root 1.681 - (maps) fixed bad floor tile in navar apartment.
264 elmex 1.573 - made (wizard) look_at show also uuids.
265     - added cf::object::find_object_uuid (::find_object already exists!).
266 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
267 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
268 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
269 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
270 elmex 1.568 - (arch) made the hill giants loose more body parts.
271 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
272 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
273     and made them a bit more expensive.
274 root 1.633 - (maps) add more glory hole treasure styles.
275 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
276     in a select number of mlab maps.
277 root 1.667 - (maps) the library should be less of a death trap now.
278     - (maps) exits no longer point to auto-apply exits, most affected
279     maps now have proper doors or a similar solution.
280 root 1.682 - (arch) jumping skill has now physical attacktype.
281 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
282 root 1.691 - enter_map did not normalise the map coordinates when the destination
283     space is blocked, causing badness and freezes for the player.
284 root 1.685 - when applying containers, server checks for the key on activate
285     and also allows players to unapply active containers they don't have
286     a key for.
287 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
288     races files to arch, where they belong (exp_table is no longer in
289     confdir but in datadir now!).
290 root 1.677 - jeweler and sound config files are now normal datafiles as well.
291     - quit_character was causing a runtime exception, causing it to not
292 root 1.672 work since 2.93.
293 root 1.671 - entering a map will now respect move_on and other effects,
294     except for auto-apply exits :/
295 root 1.660 - only talk to the items on the nearest mapspace, or, of there
296     are none, to the player, not ALL items in vicinity.
297 root 1.625 - do not update the floorbox while running, to avoid big item
298     updates that cost network bandwidth and processing power.
299 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
300     caused overflows causing monsters to become living deads.
301 root 1.619 - unapply weapons and armour before trying to improve it.
302 root 1.588 - teach the random map generator the ability to read ".rmg" files
303     that specify which actual style map to generate, and use it for
304     the default decorstyle to avoid inappropriate maps to be used.
305 root 1.639 - support (with some limitations) multiple different skills with the
306     same subtype.
307 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
308     so nekosan could end up beign saved AND escaped to another map.
309 root 1.636 - show invisible no longer makes magic mouths visible.
310 root 1.583 - move_type changes (spells, skills etc.) now will correctly
311     take move_on/move_off into account (e.g. buttons).
312 root 1.582 - display (exit) or (random map) in client for those objects.
313 root 1.606 - removed (useless) spell damage columns from spell info and replace
314 root 1.578 it by effective casting level - clients > 2.10 required to display
315     properly.
316 elmex 1.565 - building of levers/doors works again for all kinds of floors.
317 elmex 1.563 - the player can now withdraw and deposit all the available money.
318 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
319     steinwandstadt/celvear.
320 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
321 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
322     mostly based on the spell's level in the spellbook.
323 root 1.718 - the music scheduler did not properly send new music on region
324     changes.
325 root 1.669 - (maps) fix some map regions and the region tree.
326     - the server will now be more picky when parsing the regions file.
327 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
328 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
329 root 1.566 clients.
330 root 1.690 - follow has been rewritten to be, hopefully, more robust.
331     - follow mode will not be aborted when the follower tries to move.
332 root 1.566 - tcp.ext didn't unbind in reloads.
333     - map-tags.ext didn't properly close the database on reloads.
334 root 1.567 - cfutil skips .-directories when scanning.
335 root 1.571 - build.ext prevents players from building on other player's maps.
336     - rent.ext allows the dm to enter anytime.
337     - NPC_Dialogue adds a new predefined variable, $map.
338     - new "build" event hook.
339 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
340 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
341 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
342     them on loading, for old playerfiles and maps.
343 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
344     would be handled differently nowadays anyway.
345 root 1.584 - random map .meta were not being expired at all.
346 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
347 root 1.586 - update to automake 1.10.
348 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
349     require level 4 anymore.
350 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
351 root 1.590 - monsters now rotate through all skills (in chosen_skill).
352 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
353 root 1.661 - detect/sense curse/magic will no longer work on items that don't
354     need identify.
355 elmex 1.593 - added detect mineral vein spell.
356 root 1.592 - support "wall overlays" in the random map generator - not very generic,
357     used by minable veins.
358 elmex 1.594 - (maps) relocated jeweler town to another directoy.
359 root 1.603 - (arch) implement mining pickaxes and mining skill.
360 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
361 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
362 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
363     of the output is only 1/5th (instead of 1/3rd) of ring level.
364 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
365     generated ring/amulet.
366 root 1.601 - generate most constants for perl automatically.
367 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
368     - when player dies, restore his food to at least 200.
369 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
370 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
371 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
372 root 1.600 - the singing skill actually respects the direction now.
373     - oratory and singing now require a direction.
374 root 1.603 - use_skill now requires that you can actually apply the skill tool.
375 root 1.604 - do not invoke perl on every user command anymore by providing
376 root 1.655 a command and an unknown_command event.
377 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
378     perl to C++, for speed reasons (basically undo patchset 1304).
379     - add a client_destroy event, so we don't have to hook the
380     attachable destroy event (which is called much more often).
381 root 1.606 - removed (unused) FLOOR object type.
382 root 1.607 - fix errornous change_abil messages for rods (and other types).
383 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
384     all into server/commands.C.
385 root 1.609 - save and restore combat/ranged/current slot for players.
386 root 1.610 - the server now batches item's face/fx commands, as opposed
387     to sending one fx per item - helps mostly at connect and
388     with floorbox updates.
389 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
390 root 1.614 - the random map generator now supports selecting difficult for
391     more style categories than just monsters (all except fountains
392     apparently).
393 root 1.617 - object serialiser no longer creates empty "owner" references.
394 root 1.620 - make sure failed castings take some time, too, to avoid being
395     smitten by your god.
396     - many more failmsgs and help texts.
397 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
398 root 1.623 - stop thrown objects when their speed goes too low.
399 root 1.624 - log the number of unique logins seen every minute in a compact
400     format (for statistics).
401 root 1.626 - do not send delitem for players.
402 root 1.627 - support static scalar data members properly in genacc now.
403     - implement "simple" freelist management for objects.
404 root 1.628 - recycle object counts now - to support longer uptimes.
405 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
406     function (and yes, 666 is exact!).
407     - random map generator results should now be fully repeatable.
408 elmex 1.635 - fixed possible crash bug in build code.
409 root 1.638 - rename find_marked_object to ->mark and speed up.
410 root 1.640 - player movers properly destroy themselves when used up, instead
411     of leaking.
412 root 1.642 - do not show msg for unidentified objects that need identification.
413 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
414 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
415     next_line method.
416 root 1.646 - use nicer file format for exp_table and attackmess
417     (more like other resource files).
418     - make parse errors during server startup fatal.
419 root 1.652 - properly initialise all maptile values in constructor.
420     - improved {link} map.
421 root 1.655 - optional unloadable extensions will not lead to an endless loop.
422 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
423 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
424 elmex 1.664 - building listening books is possible again.
425     - (maps, arch) added archetype for building instructions and replaced
426     the copies of the instructions in the maps with it.
427 elmex 1.666 - (arch) made the spark shower spell available in shops.
428 root 1.670 - don't create a second LOGIN event on character creation.
429 root 1.674 - correctly generate "You paid xyz" message in shops.
430 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
431 elmex 1.710 - added a 'password' command, to let DMs change the password of players
432     more conveniently.
433 root 1.680 - correctly save shopitems string, to avoid parse error when reading
434     saved maps.
435     - logging now differentiates between logging levels better.
436 root 1.684 - speed up get_typedata.
437 root 1.689 - fix deadlock problem during server shutdown/reload.
438 root 1.692 - make ext/checkrusage "more" non-blocking.
439     - use common::sense for extensions.
440     - work around a 50.10.0 utf8 caching bug.
441 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
442     "no relation to target" bugs.
443 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
444     modules being loaded from the mainloop, pre-load some more
445     core modules so perl doesn't do it later on.
446 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
447     compiling regexes.
448 root 1.701 - make exp_table and materials file reloadable.
449 root 1.702 - made reload_config non-blocking.
450 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
451     causing server freezes.
452 root 1.704 - store unhashed password, to prepare for safer authentication.
453 root 1.707 - do not log connections from the local host, to help a local
454     watchdog.
455 root 1.714 - fix summon freeze at map borders.
456 root 1.717 - support @group syntax and music config file for music face lists.
457     - run post_init jobs in parallel, they might do I/O.
458 root 1.722 - avoid apply conversion for converters.
459 root 1.562
460 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
461 root 1.558 - (maps) fix travel to valdor and back.
462 root 1.545 - do no longer by default eval map cod ein safe compartments
463     (this can be re-enabled using the safe_eval config option).
464 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
465     in lorak.
466 root 1.559 - fix data corruption issues caused by recursive calls to
467     unordered_mapwalk - now every caller must provide its own
468     buffer.
469 root 1.538 - (maps) improve tindervale maps slightly.
470 root 1.544 - (arch) considerably decrease slag ex price.
471 root 1.540 - (arch) fix filth archetype.
472 root 1.556 - extension dependency resolve was completely broken.
473 root 1.544 - multipart objects would cause save_throw_object to crash - it
474     now acts on the head only.
475 root 1.541 - do not try to connect to an irc server unless explicitly configured.
476 root 1.542 - do not expect decltype() to be available in gcc 4.4.
477 elmex 1.543 - extended the safe perl environment by loops.
478 root 1.547 - (arch) fix "armless cook" facings.
479     - the "experience table" resource item did not have a proper
480     hash associated with it, so updates could not be detected.
481 elmex 1.550 - fixed poison traps in doors.
482 root 1.548 - player->killer_name did not properly flag the name as unicode.
483 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
484     and provide a non-destructive SvPVutf8 variant.
485 root 1.554 - do not allow dragon players to change their title via the settings.
486 elmex 1.552 - ratelimited jeweler skill nugget conversion.
487 root 1.551 - under high load, the server stopped swapping out to make
488     the server more responsive, but making it impossible to reduce
489     the load by... swapping out. slot queuing will now always make
490     some progress.
491     - improve the quality of the load-avg calculation.
492 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
493 root 1.556 - don't fail to write the runtime file if the temporary already exists.
494 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
495     player now.
496 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
497     timestamp and use a tab in the client to increase awareness.
498 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
499     setflag 0 is possible.
500 root 1.560 - make install now deletes old extensions, to ease upgrades in the
501     deliantra vm.
502 root 1.538
503 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
504 root 1.532 - the destruction spell could/would corrupt server memory quite often.
505 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
506     disk, not when it already was in memory.
507 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
508     avoiding livelock during high-load emergency saves.
509 root 1.530 - logging in did not properly unapply all skills.
510 root 1.531 - (maps) make the invite quest marking much more obvious.
511 root 1.533 - (arch) fix warrior archetype names.
512 root 1.532 - map prefetching never prefetch upwards.
513 root 1.534 - wizpass no longer makes you non-blocking.
514 root 1.536 - (maps) add light to some of the special maps, add troll
515     map.
516 root 1.530
517 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
518 root 1.515 - (maps) add gorokh_final mapset from crossfire.
519 root 1.516 - (maps) block most vault-type mlab locations, open up
520     imperial converters for anybody to use.
521 root 1.519 - (maps, arch) replace all permanent stat potions by random
522     variants.
523 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
524 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
525     real player object on player changes.
526 root 1.522 - diseases and maybe other things could sometimes reduce the speed
527     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
528     much grief.
529 root 1.523 - speed_left randomisation was, apparently, totally broken.
530     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
531     of the speed slot internally and in map save files. among other
532     things, this gets rid of all the abs (speed) calls.
533     - reduce map file save files by using abridged keywords aliases.
534 root 1.494 - shop specialisation calculation was totally broken.
535 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
536     now enforced.
537 root 1.498 - fix magic mapping, which only worked for inate spell casting.
538 root 1.495 - godgiven items will now be explicitly described as such.
539 root 1.524 - (arch) dded a quiver of bolts.
540 root 1.504 - materialnames would change "randomly" on every load, only
541     set the material when the materialname was not set before.
542 root 1.497 - balancing change, halve rod recharge speed (instead
543     of 4.8s, the standard rods now recharge in ~10s. not a solution,
544     but still.
545 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
546 root 1.509 the costly flag-checking loop in most cases and using a simple
547     repeat-cache for speed_left.
548 root 1.507 - always delay stats update for players on insert/remove till
549     next tick/command, which saves a lot of cpu cycles on drop/take.
550 root 1.514 - add hint about havign to run to attach unaggressive npcs.
551 root 1.494 - pet monster level was not displayed correctly in "showpets index".
552     - clean up floating point conversions and many similar nitpicks.
553 root 1.502 - fix hanuk altar.
554 root 1.504 - overhaul material system to be much faster, and having less bugs, but
555     still having a lot of cruft :/.
556 root 1.502 - add marble shop floor.
557 root 1.494 - move gcc specifics to new file include/compiler.h.
558     - unrecognised cfpod directives could cause undefined behaviour.
559 root 1.505 - added boes' marble shop to steinwandstadt.
560 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
561     - optimise mapspace updates.
562     - cache volume/items per mapspace.
563 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
564     decrease).
565 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
566     have led to weird item multiplications.
567 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
568 elmex 1.501 - fixed crash bug in learn_spell command.
569 elmex 1.634 - enhanced output of the mapinfo command.
570 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
571 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
572     from perl to c++.
573 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
574     and use it in some "inner" loops.
575 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
576 elmex 1.511 - fixed jeweler experience output to not be floating point.
577 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
578 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
579 root 1.518 - try to prefetch memory inside process_objects, which can give
580     enourmous speed gains.
581     - make some small optimisation to the process_objects loop.
582 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
583     handling different chksum lengths.
584     - check for hash collisions in cfutil.
585     - reduce face checksum size from 6 to 4 bytes.
586 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
587 root 1.523 - removed weather-specific attributes.
588     - fixed genkeywords dependency.
589     - do not clear "randomitems" slot for world underlays.
590     - use "sl" as short-hand for speed_left in save-files, just to make them
591     smaller.
592 root 1.517 - in general, don't crash on value-less resource file lines
593     anymore, due to get_str never returning a 0-pointer.
594 elmex 1.521 - code cleanup in move_symptom.
595 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
596 root 1.494
597 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
598 root 1.481 - some Andrew Madloch wanted, despite being specifically told
599     multiple times that the Deliantra parts additions are under AGPL,
600 root 1.487 lock up the source code of the server within his company.
601 root 1.481 some reorganisations have been done to the sourcecode to make
602     it clearer that this violates the Affero GPL. Help to keep
603     Deliantra free software even for the coming generations
604     and be wary of the promises of Andrew Madloch, he has nothing
605 root 1.487 good in mind for free software.
606 root 1.480 - clarify which files of the server are 100% AGPL.
607 root 1.481 - minor reorganisation, move some GPL code into other files.
608 root 1.483 - implement viewpoint (which is like observe, but only for the map,
609     not stats etc.).
610 root 1.484 - replace magic mapping overlay by a flying bird exposing area
611     on the worldmap (ext/magic_mapping.ext).
612 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
613     - @find results in npc dialogue is now stored in $find.
614 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
615 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
616 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
617     dm instead.
618 root 1.456 - (maps) add town portal to celvear.
619 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
620     mapsets from crossfire, together with associated archetypes.
621 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
622     - (maps) define a new whalingoutpost region.
623 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
624     and most archetypes that go with them (without stoning and swallow effects),
625     casino tokens and stock certificates are also missing.
626 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
627     and santo dominion.
628 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
629     to go with them. also adjusted archetypes to be more korrekt "gotisch".
630 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
631 root 1.460 - properly close client-side dialogue when the player is teleported away.
632 root 1.459 - map-tags did not properly close it's database tables or wait
633     for a quiescent state, causing memory corruption on reload.
634 root 1.454 - support "stat.xyz" accessor in match expressions.
635 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
636 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
637     fixes long answers from npc dialogue).
638 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
639 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
640     and to not add a "put your code here" force needlessly.
641 root 1.463 - (arch) fix or improve many plurals.
642 root 1.465 - markers do no longer add a force if the slaying field is unset.
643 root 1.466 - sped up search-items implementation, but it's still horrible.
644 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
645 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
646     used to reogianise the illogical arch tree a bit.
647 root 1.479 - (maps) import most map names from crossfire.
648 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
649 root 1.483 - fly_high movement gives better los, ignoring blocksview.
650 root 1.488 - the addexp command should now honour skill names with spaces.
651 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
652 root 1.491 - (arch) added many more buildable marble floors.
653 root 1.490 - major namespace cleanup: save 45kb by making functions static
654     that were unnecessarily global.
655 root 1.452
656 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
657 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
658 root 1.451 - fix a memory buffer overflow in the book code.
659 root 1.429 - add @check, @find npc dialogue commands.
660     - (maps) add a number of town interiors.
661 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
662 root 1.451 - (maps) add celvear area from cfextended.
663 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
664     - (server,maps) fix bug causing some library books not to be chained down,
665     cause Scorn/Navar libraries not to have inscribable books.
666 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
667 sf-marcmagus 1.433 inappropriate item power.
668 root 1.448 - (maps) fix intwell balancing issue.
669 root 1.437 - improve the look of generated books.
670 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
671     - fix bug where players could bypass no_drop by putting items in containers.
672 root 1.430 - consecutive commands arriving at the same time in the server would be
673     corrupted if the length was >255.
674 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
675 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
676     and perl.
677 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
678     functionality (and more) inside the same object using the match expressions.
679     - create simpler match expression compiles in many common cases.
680 root 1.439 - reduce object size by removing obsolete "seen_by" member.
681 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
682     of the new dynbuf::splice function (which gave an unexpected net win
683     in code size...).
684 root 1.442 - the server will no longer complain (and subtly fail) when an object
685     being removed from a map causes another object to get removed.
686 root 1.441 - banish strncpy from the server, speed up and simplify sending item
687     descriptions to the client considerably.
688 root 1.442 - add new "in head" set modifier for matches.
689     - new BLOCKED_MOVE event added.
690     - mapscript archetype now has activate_on_xxx true by default, as similar
691     connected elements.
692 root 1.448 - (maps) imported all styles from cfextended except
693 root 1.444 floorstyles/land_plots and monsterstyles.
694 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
695 root 1.446 - don't crash when treasure lists are empty / supply new empty
696     treasurelist for randomitems when none can be found.
697     - implement cf::map::static_maps and use it in map-tags.ext.
698 root 1.449 - fix a bug in map-tag scanning when moving tags.
699 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
700     for a reaction.
701 root 1.447 - implement new "loadall" map loading command, purely for debugging.
702 root 1.429
703 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
704 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
705     but not horns (to make them more useful for content-creators).
706 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
707     2) it skipped spell effects and 3) it didn't handle the case where
708     and object was destroyed while iterating over it correctly. all this
709     allowed players to sometimes walk onto spaces they should not be able to
710     walk on.
711 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
712 root 1.399 - examining an object now dumps the serialised object form when the user
713 root 1.404 is a wizard (wizlook).
714 root 1.421 - altars no longer accept unpaid items.
715 root 1.411 - party spells didn't work all that well.
716 root 1.424 - added complex object matching framework (cf::match), and make altars
717     and pedestals use it.
718 root 1.425 - identified skill-tools show what skill they grant.
719 root 1.399 - display the duration of change_ability spells when examining them
720     (missing: protection spells, but they are a hack...).
721 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
722     adding more variety to the different mushrooms.
723 root 1.398 - fix a minor cfpod formatting bug.
724 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
725     the hintmode setting on the settings page.
726 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
727 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
728 root 1.399 - enable the object loader to also dump archetypes.
729 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
730 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
731 root 1.402 - force the initial face when loading an object that is time-animated
732     or a monster, so it does not have to be specified anymore.
733 root 1.403 - fix a bug where recasting an ability changing spell could shorten
734     its remaining duration.
735 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
736 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
737 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
738     up splay operations as well.
739 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
740 root 1.412 - implement introspection data for C++ classes (%REFLECT).
741 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
742 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
743 root 1.419 - fix transmutation alchemy.
744 root 1.424 - speed up many frequently-invoked C->perl callbacks.
745 root 1.419 - added complex object matching framework, to be used in altars and the like.
746 root 1.426 - switch to YAML::XS from YAML.
747 root 1.396
748 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
749 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
750     that ultimately was not helpful to catch it :)
751 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
752     all callers to use either one or the other, as appropriate. This
753     fixes the (rather fragile) light spell, maybe others.
754     - fixed an overflow and exploit in the bank/payment code.
755     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
756 elmex 1.384 to explain the skill a bit more.
757 root 1.389 - removed a buggy check for zero attacktype. So that we might find
758 elmex 1.388 the real bugs in the archs/maps/objects.
759 elmex 1.394 - Fixed enabling torches with lighters.
760 elmex 1.387 - (maps) Added Heaven Town region.
761     - (arch+maps) Fixed & normalized warriors on map
762     /quests/peterm/CTower/Barracks.
763 root 1.392 - fix the light spell (and possibly diseases and other lights).
764 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
765 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
766     a long time ago, and similar cases are still to be found in the maps.
767     - make the socket_timeout configurable in the code (but not yet for users).
768 root 1.393 - earth wall health bar is now correct.
769 elmex 1.384
770 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
771 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
772     freeze with IO::AIO anymore due this change.
773 root 1.364 - avoid a crash when a player tries to apply a lighter.
774 root 1.376 - allow a spell argument for dimension door.
775 root 1.362 - move shop item listing and some otherstuff into the info tab.
776 root 1.360 - avoid crashes when non-players cast party spells.
777 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
778 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
779     - small improvement of the number of potions in shops
780     (by Job Vranish).
781     - added a few party spells (by Job Vranish).
782 root 1.362 - use a common message dynbuf.
783 root 1.364 - destroying tear down objects will now use the full hp range
784     for animation and will only destroy/lastframe when hp < 0.
785     - allow monsters to use earth to dust.
786     - use manhattan distance for get_rangevector_from_mapcoord, just as
787     in get_rangevector.
788     - los updates now correctly take tiled maps into account.
789     - do los updates even on maps without darkness.
790 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
791 root 1.375 - upgrade to IO::AIO 3.21.
792 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
793 elmex 1.373 - properly catching exceptions from callback in irc.ext.
794 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
795 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
796 elmex 1.368 - (arch) added hint about usage to Slag Ex.
797 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
798     like the rest.
799 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
800 root 1.378 - (arch+maps) added rate limited converter and adjusted
801     /elmex/mana_fountain.
802     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
803     - reduce size of casting_time, move_status, attack_movement,
804     last_heal and last_sp slots, squeezing some more space out of struct
805 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
806     anywhere.
807 root 1.358
808 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
809     - fixed bug in alchemy, where finding the right object for enhancements
810     didn't work.
811 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
812     effects (w.r.t. put_more) per mapspace, to give the server a chance
813     to survive a hundred deathsheads.
814 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
815     disastrous bug of unfortunately unknown proportions...
816 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
817 root 1.343 - use gender-neutral place descriptions for invite.
818 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
819     Thanks go to Lisa Larsen!
820 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
821     anymore).
822 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
823 root 1.345 - use better dependency tracking for include/keyword.h.
824 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
825     so it is possible to invite somebody out of some stck-till-death traps,
826 root 1.346 or simply to commit suicide.
827 root 1.352 - replace the "ignoring delayed commands" message by something more useful
828     (cf. cunning gnome freezeing issue).
829 elmex 1.349 - various fixes for weapon improvements.
830 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
831 root 1.353 - support T and G sequences in cfpod.
832 root 1.343
833 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
834 root 1.339 - convert me command from per-map to chat, which makes more sense, also
835     document it.
836 elmex 1.336 - more than one spellbooks of same class can now be given
837     in class selection.
838 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
839     spell rebalancements.
840 elmex 1.338 - the IRC gateway filters IRC colors now.
841 elmex 1.336
842 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
843 root 1.331 - (arch) fix quiver of Holding Bolts.
844 root 1.332 - applying unpaid items will now examine them.
845 root 1.330 - add "What" column to body command, showing items in that slot.
846 elmex 1.329 - redesigned and rebalanced lamps and torches.
847 root 1.330 - add "..." to item names that have been shortened.
848     - fixed "assign" function that squeezes strings into fixed length.
849 elmex 1.333 - add cursed effect to lamps and (some) torches.
850 elmex 1.334 - fixed bad assigned crafting skills and their tools.
851 root 1.312
852 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
853 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
854 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
855 root 1.312 - make monster smell logic dependent on their wisdom stat.
856 root 1.324 - put the death reason into a separate tab.
857     - converted "connected" slot to string, cleanly got rid of some ugly
858     hacks such as the path_attuned hack.
859 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
860     - replace one-at-a-time hash by faster than smaller FNV-1a hash
861     when hashing strings.
862 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
863 elmex 1.320 whether the right cauldron is used.
864 root 1.313 - considerably optimise shared string implementation by
865 root 1.316 making its null value a compiletime constant.
866 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
867     as well as using shstr_cmp to pass shared stringsa round efficiently,
868     for lots of code size savings.
869 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
870     they are sleeping: generators now check for the sleeping flag.
871 root 1.318 - tell gcc not to excessively inline some perl interface functions.
872 root 1.322 - remove marking rune length limit.
873 root 1.323 - fix formatting of cfpod when a verbatim block was following
874     a single newline.
875     - move resistances, statistics and showpets command output into tabs.
876 root 1.326 - implement map scripts that can replace the boulder logic without
877     having to write extensions.
878 root 1.310
879 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
880 root 1.302 - fix a longstanding bug that teared multipart monsters
881     at map boundaries apart.
882 root 1.292 - temporarily make permanently invisible player visible when
883     he/she makes noise.
884 root 1.284 - fix being able to see through walls a bit.
885 root 1.303 - improve look at output.
886 root 1.285 - completely replaced the line of sight algorithm with a variant
887     of spiral fov capable of visibility grades and arbitrary
888     shadow angles, that uses less memory and less code.
889     - the new los code supports arbitrary map rectangles and loosens
890 root 1.310 other restrictions of the old code, supporting further optimisations.
891     - update los if blocksview-objects are inserted in a map, not just when
892 root 1.287 removed (e.g. for summon fog).
893 root 1.303 - permanent invisibility doesn't make immune against making noise:
894     implement a noise system that allows monsters to locate the player
895     when he/she makes noise.
896     - implement a primitive smell system that monsters can use to track
897     players.
898 elmex 1.288 - create bomb now also works when casted by door traps.
899 elmex 1.290 - (arch) new torch graphics.
900 root 1.289 - (maps) considerably soften the subway spider.
901 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
902     the guards from being killed by players.
903 root 1.310 - (maps) lots of tweaks in and around scorn.
904     - (maps) use special non-blocksview jungle, mountain and
905     darkforest freely on the worldmap, to get gradual sight obstacles
906     instead of total blackout in those areas.
907 root 1.289 - no maximum darkness for outdoor maps anymore.
908 root 1.291 - add more hints, fix some messages.
909 root 1.292 - fix a bug: firing rods should tell you something about them.
910     - make light additive even within players.
911 root 1.293 - darken xrays effect a bit.
912     - improve handling of los changes when inserting or removing
913     objects, not perfect yet.
914     - make map darkness signed (formerly unsigned) to allow
915 root 1.294 ambient lighting and centrally manage darkness as an offset.
916     - revamped, fixed and documented the server calendrics, also
917     tell users the current time and data, to improve awareness.
918     - implement proper wizlook flag and handling of wizlook, instead
919     of dumbly just clearing los once.
920 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
921     and has a smaller runtime variance.
922 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
923     making them actually useful.
924     - see_in_dark now increases the viewing radius by 3.
925 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
926     speedup, as well as in many other places.
927 root 1.299 - remove support for extended map infos - these are not used
928     by the deliantra client and removing them gives us a 10% speedup
929     when sending map changes.
930 root 1.300 - remove most gcfclient and other client bug workarounds, as well
931     as now obsolete protocol versions, simplying the code.
932 root 1.301 - optimise and simplify generation of random numbers.
933 root 1.303 - correctly provide a non-zero default density for materials, to
934     avoid crashes, fix other bugs in the material handling code.
935     - fix volume calculations.
936     - fix cfpod parsing when multiple verbatim blocks were separated by
937     newlines.
938 root 1.305 - increase monster detection radius from wis/5 to wis/3.
939 root 1.306 - remove old pickup modes.
940     - remove obsolete disarm and search commands (search wasn't working
941     anyways).
942 root 1.308 - fix a crash when an npc applied a sign.
943 root 1.284
944 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
945 root 1.283 - this release is assumed to be very stable.
946     - (maps) radically redesigned and improved tutorial.
947 root 1.280 - directional casting no longer immediately removes the invisible effect.
948 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
949 root 1.272 - fix overflow in lighting calculations.
950     - negative glow radii can no longer cause total darkness.
951 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
952     only maximally-lit ones.
953 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
954     - swashbucklers got the oratory skill now.
955 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
956 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
957 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
958 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
959     (which was probably broken, too).
960 root 1.281 - support negative glow radii during daytime, too.
961     - use circular, not rectangular, viewing area.
962     - use minimum viewing distance of 2 in outdoor maps.
963     - negative glow is stronger than viewing area or lamps.
964 root 1.283 - (arch) new darkness spell face.
965 root 1.272
966 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
967     - (maps) completely redesigned scorn.
968 root 1.269 - "cast light" now works on oneself.
969 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
970     negative glow radii again (they were totally broken before).
971 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
972 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
973 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
974 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
975 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
976     back to the player.
977 root 1.251 - attuned/repell and spell base level system reworked.
978 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
979 root 1.247 be less erratic now.
980 root 1.248 - refuse to write the uuid file if the uuid is zero
981     (to avoid writing it in early crashes).
982 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
983     - speed up emergency_save by not syncing every file separately.
984     - no longer reattach perl to every object on reload, it's slow, and no longer
985     necessary since we don't nuke stashes anymore.
986     - do not bootstrap perl from the commandline args, use separate eval for
987     better error reporting.
988 root 1.259 - fix a crash when pushing cone spells met ice attacks.
989 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
990 root 1.255 - speed up map refresh in server a bit.
991 elmex 1.258 - refactored drop code and fixed some programming errors in it.
992 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
993 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
994 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
995     as the current weight of the inventory.
996 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
997     dragonfire has been introduced for the non-dragon players.
998 root 1.265 - remove unused "tooltype", "start_holding" object slots.
999     - change "weapontype" object slot to uint8.
1000     - convert "hide" object slot into flag.
1001     - reorder object members for better locality of reference and codesize
1002     decrease.
1003 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1004 root 1.267 - fix a crash when no skill could be found when killing amonster.
1005 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1006     every completed aio operation.
1007 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1008     and update mapspaces if necessary.
1009 root 1.246
1010 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1011 root 1.241 - removed all command line parsing, only env variables are supported
1012     anymore.
1013 root 1.239 - region-specific monsters will now once more be on the worldmap.
1014 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1015 root 1.225 would grow out of bounds.
1016 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1017 root 1.222 - fixed a double-escaping bug in the pod-parser.
1018     - rewrote the cfpod parser in C++.
1019     - hintmode moved to C++, players need to re-set their hintmode if
1020     they dislike "show".
1021 root 1.231 - fix RIP inscription.
1022 root 1.239 - bump login name length from 18 to 20 char max.
1023 root 1.231 - correctly support gender in emotes.
1024     - correctly support gender in the death messages.
1025     - correctly generate death messages for players only when they really die,
1026     with increased information.
1027 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1028     and data corruption (but apparently was never triggered).
1029 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1030 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1031     data corruption bug.
1032 root 1.223 - tweak coredumping/monitoring a bit.
1033 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1034 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1035     (from a corrupted file).
1036 root 1.241 - redid skills command to send output to proper channel.
1037 root 1.233 - object->map is no longer refcounting.
1038 root 1.228 - add FLAG_DEBUG for internal debugging.
1039 root 1.231 - add NDI_VERBATIM flag to send_msg.
1040 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1041 root 1.240 - player->exists is no longer a sync_job.
1042 root 1.233 - split login.ext's player scheduler into
1043     it's own player-scheduler.ext extension.
1044 root 1.222
1045 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1046 root 1.212 - require perl 5.10.
1047 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1048 root 1.204 - swap player and observed count's on the map when observing.
1049 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1050 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1051 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1052     could be found.
1053 root 1.208 - pits now have a configurable "random spread" range and default
1054 root 1.213 to a radius of two now.
1055 root 1.212 - rewrite pay_player_arch.
1056     - use a more stable perl_reload implementation.
1057     - do not use Symbol::delete_package (causes crashes after perl-reload),
1058     use our own, safer, clear_package instead.
1059     - when asynchronously dumping core, close all file handles to allow
1060     the server to restart concurrently.
1061 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1062     sequences, without double-encoding. it should be faster, too.
1063     - the above fixes wrong display of help tetx and many other issues.
1064 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1065 root 1.218 (0.9976+), use it for long books and other messages.
1066 root 1.210 - eradicate listen command and corresponding code.
1067 root 1.211 - eradicate logs command.
1068 root 1.218 - let the client log into the server log, used for crash backtraces.
1069 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1070     old style spell objects with the spell magic bullet.
1071 root 1.220 - (arch) fixed skill less rods in the archetypes
1072 root 1.204
1073 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1074 elmex 1.197 - made jeweler workbench larger and some other minor map
1075     changes in jeweler town.
1076 root 1.196 - fixed wrong item handling in jeweler skill code.
1077 root 1.198 - (arch) use a special "key_random_map" for random map keys
1078     that are used up.
1079 root 1.199 - fix a crash when the player who was observed has logged out long
1080     enough for his region/map to be gone.
1081 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1082 root 1.201 - add some missing dependencies.
1083 root 1.203 - log to /var/log/deliantra/ by default.
1084     - hack observe code to enable smooth movmenet when observing.
1085 elmex 1.195
1086 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1087 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1088 root 1.179 - correctly move gsay to the party channel.
1089 root 1.178 - fix a crash when animate weapon was used in some areas.
1090 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1091 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1092     with NPCs.
1093 elmex 1.175 - (arch) dragon scales got proper type now
1094 root 1.193 - object::decrease would sometimes cause container weights to
1095     be wrong, this has been fixed.
1096 root 1.194 - do not send time updates for newly-seen items.
1097 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1098 root 1.183 - fix cone spells etc. going through walls sometimes.
1099 root 1.186 - fix a weight update bug that sometimes left containers
1100     with wrong weights.
1101 root 1.194 - added auto_apply event and extension for shop tiles.
1102 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1103     - make sure the map is loaded when using a town portal return.
1104 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1105     where healing spells didn't cost any grace.
1106 root 1.173 - fix starvation kill reason.
1107 root 1.174 - fix pk killer name message.
1108 root 1.189 - don't let people apply signs with @match.
1109 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1110     what seems to be the biggets memleak in the server).
1111 elmex 1.171
1112 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1113 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1114     - use anyevent to manage listen ports (this enables IPv6 support).
1115 root 1.167 - server supports ipv6 client connections now.
1116 root 1.168 - use newly-available Coro::AnyEvent.
1117 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1118     to let it handle AIO requests.
1119 root 1.167
1120 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1121 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1122     processing considerably (especially in the client) and reduces data transfers
1123     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1124 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1125     - (map) fixed npc dialogue in pup_land/s_f/special.
1126     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1127     (swarm spells now stay in the player's inventory).
1128 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1129 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1130     archetype *archname* (chairs of different facings were merged).
1131     - bugfix: fix a potential crash issue in find_object_name (not used
1132     normally).
1133 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1134 root 1.164 (destruction, magic missile etc.).
1135 root 1.163 - swarm spells without a direction now use various spiral patterns
1136     instead of being fully random.
1137 root 1.158 - update AnyEvent API to 3.4 and above.
1138 root 1.156
1139 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1140 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1141 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1142 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1143     and for attacking monsters. it also takes about one second to do a jump.
1144 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1145 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1146 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1147 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1148     were created outside a map.
1149 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1150     (fixed by reversing the logic).
1151 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1152 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1153 root 1.154 - bugfix: support random maps >127x127.
1154 root 1.152 - (maps) fixed the death certificate system in nimbus.
1155 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1156 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1157 root 1.147 - (arch) give ball lightning a real name.
1158 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1159 root 1.155 - support cfpod in ex replies (client item tooltips).
1160 root 1.143 - unapply item in range slow when readying a spell.
1161 root 1.148 - bugfix: account for rounding errors in weight updates.
1162 root 1.139 - remove synchronous mkdir in chargen_race_done.
1163     - fix per-race starting maps.
1164 root 1.142 - check hiscore on suicide and quit as well.
1165 root 1.138 - tell players when they are starving.
1166 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1167     - fix map difficulty calculation for generators.
1168 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1169 root 1.149 - support no_drop map header flag (before it was only available internally).
1170 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1171 root 1.133
1172 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1173 root 1.119 - bugfix: custom skill settings were not saved by the server.
1174     - bugfix: remove did not actually remove items from the inventory, leaving
1175 root 1.116 ghost items.
1176 root 1.119 - bugfix: properly update items identified on the ground.
1177 root 1.120 - bugfix: use localtime_r in the logger thread.
1178 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1179     - bugfix: archetype reloads could crash the server.
1180 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1181 elmex 1.114 player is not logged in.
1182 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1183 root 1.117 server startup.
1184 root 1.128 - bugfix: fix the door surround check in the random map generator.
1185     - (maps) fix heaven quest difficulty progression.
1186     - (maps) fix some random map styles.
1187     - dropping items a shop is not interested in won't sell them anymore.
1188     - rods and horns with a too low maximum charge allow now at least one discharge.
1189     - implement kill & death statistics.
1190     - random map preparation is no longer synchronous.
1191     - rewrite find_style in perl, no longer does synchronous I/O.
1192     - improve random map specials placement.
1193     - make the killer a real object pointer instead of a string, improved
1194     kill reason messages.
1195 root 1.117 - take advantage of new aio_close and aio_chmod.
1196 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1197 root 1.125 - change_abil is much faster.
1198 root 1.126 - update the floorbox more often to work around the reverses item order
1199     display in clients.
1200 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1201 root 1.126 - add hints to the invite messages.
1202 root 1.127 - rewrote key<->value pair handling.
1203 root 1.128 - use an independent random number generator for the random map generator.
1204 elmex 1.113
1205 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1206 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1207     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1208     - completely automate the weight handling, should fix all weight
1209     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1210 root 1.103 - reloading archetypes while a user was in the character creation phase
1211     could crash the server.
1212 root 1.106 - fix a nontrivial number of cases of code commented similar
1213     to "is this really correct?", as many of those cases are now handles
1214     automatically by lower level code.
1215     - replace many ad-hoc checks for client visibility by object::visible_to,
1216     should result in broader applicability of functions using it.
1217 root 1.104 - merge items with different arch pointers refering to the same arch
1218     (due to archetype reloads).
1219 root 1.106 - refactored the object remove/insert functions and most related
1220     functions (decrease, split, merge_ob etc.).
1221 root 1.105 - make it compile better on freebsd (reported by pippijn).
1222 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1223 root 1.108 - fix the longstanding "container stays open" bug.
1224 root 1.107 - improved floorbox updating to be incremental and other protocol
1225     optimisations.
1226     - get rid of update_after_inventory_change and only do update stats
1227     for weight once/tick/player at max.
1228 root 1.109 - rewrite party commands, use party channel.
1229 root 1.103
1230 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1231 root 1.97 - properly link against libgthread as that is needed to make the slice
1232     allocator thread-safe.
1233 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1234     recommended configuration) (reported by Samuel Gondouin).
1235 root 1.94 - always put godgiven items into the player inventory, never any containers.
1236 root 1.92 - (maps, arch) the scorn go club was founded!
1237 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1238 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1239     became a real spell-class.
1240 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1241     - (arch) considerably strengthened spark shower and destruction.
1242     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1243     finally reloadable at runtime.
1244     - changed archetype loading algorithm to only require one pass and
1245     use delayed resolving of references.
1246 root 1.101 - examine command now uses the examine infobox.
1247 root 1.102 - implement an "incremental garbage collector" for archetypes.
1248 root 1.98 - enable slice allocator again.
1249 root 1.96 - implement optional free memory poisoning.
1250 root 1.91
1251 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1252 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1253 root 1.85 skill.
1254 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1255     names (also update all maps to use money instead of coins).
1256 root 1.78 - add uuid accessors to perl.
1257     - add coin names and archetype accessors to perl.
1258 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1259 root 1.78 - change perl extensions to not use hardcoded coins and values.
1260 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1261     and be more parsimonous of uuid usage by the exact value out on exit.
1262 root 1.86 - write log messages in another thread, removing another sync point.
1263     - support multi-line log messages in a nicer way.
1264 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1265 root 1.81 - fix a minor memleak in the random map generator.
1266     - some parts of the random map generator are not coroutine-safe,
1267     so only call it "single-threaded".
1268     - major cleanup of memory management in random map generator.
1269 root 1.87 - slight refactoring of the random map generator, faster too.
1270 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1271     bookkeeping bug.
1272 root 1.87 - work around "player is on active list" problem by deactivating player
1273     after loading.
1274 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1275     there have in fact been allocations.
1276 root 1.82 - fix object::insert to do as documented and insert into the env
1277     if necessary.
1278     - fix cf::map::unique_maps.
1279     - fix nrof overflow check in can_merge_slow.
1280     - fix converter code to handle >31 bit values.
1281 elmex 1.83 - added support for the player_sold flag
1282 root 1.84 - converters no longer accept unpaid items.
1283 root 1.88 - canonicalize random map meta files for better unification.
1284 root 1.77
1285 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1286 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1287     when mlockall has been used.
1288 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1289 root 1.72 - use separate thread for ticker timing (and more in the future).
1290     this greatly increases timing accuracy and gets rid of an enourmous
1291     number of gettimeofday calls.
1292 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1293 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1294 root 1.71
1295 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1296 root 1.68 - rebalanced default experience table to be more exponential
1297     and much easier up to level ~40, then moderately harder.
1298 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1299 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1300     - do not exit on reload/load errors but properly cleanup.
1301 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1302 root 1.66
1303 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1304 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1305     (this fixes the jeweler skill).
1306 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1307 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1308 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1309     it has reset, which is better than putting it on the savebed, also as
1310 root 1.321 proof that the player didn't use a savebed).
1311 root 1.59
1312 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1313 root 1.56 - work around perl bug in configure perl module version check.
1314 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1315 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1316 root 1.52 - fix a bug in animate_weapon, causing a crash.
1317 root 1.54 - no longer exit when a coroutine throws an exception.
1318 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1319 root 1.53 - fix the "<player> is nuts" message.
1320 root 1.58 - fix an exception at logout due to the json_coder being gone.
1321 root 1.43 - upgrade to EV version 2.0 API.
1322 root 1.47 - when players don't apply a savebed correctly but stand above one,
1323     do not move or kill them.
1324 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1325 root 1.43 - implement generic framework for server-side resource files.
1326     - implement resource file update event.
1327     - hook experience table update into the framework.
1328     - move jeweler.yaml to resources (arch/).
1329 root 1.44 - switch from Crossfire to Deliantra perl module.
1330     - implement json2json arch filter.
1331 root 1.45 - implement widget protocol version 2, support for ui templates.
1332 root 1.54 - mapinfo is now handled fully asynchronously.
1333 root 1.48 - ext/irc: also log irc messages.
1334 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1335 root 1.43
1336 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1337 elmex 1.41 - limited the number of items that can be picked up and dropped
1338 root 1.42 as temporary measurement against bad performance or dropping things
1339     (this lead to long freezes and triggered the watchdog).
1340 elmex 1.41 - improved the performance of the drop command a bit.
1341 root 1.38 - switch from Event to EV for higher performance, easier usage,
1342     less bugs...
1343 root 1.39 - updated to release version of the gnu affero license.
1344 root 1.38
1345 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1346 root 1.36 - more thoroughly rename the binaries, contact addresses.
1347     - update the copyrights.
1348 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1349     crashes.
1350 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1351     potentially causing crashes.
1352 root 1.35 - assign weapons on user load time, not login-time, avoiding
1353     crashes.
1354    
1355 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1356 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1357 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1358     in some of the maps.
1359 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1360     which is now trivial to do.
1361 root 1.33 - removed all traces of the old (and never working) plug-in interface
1362     (70kb code less on amd64).
1363 root 1.34 - improve/tune scheduling priorities.
1364     - fix some freezing bugs.
1365     - fix a memory corruption problem in dynbuf.printf.
1366     - use channels for chat and many informational commands.
1367     - improved the tutorial.
1368     - create missile is now fixed.
1369     - race fields must now contain archetypes.
1370     - jumping skill now works as advertised.
1371 root 1.31
1372 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1373 root 1.24 - relicense under the gnu affero license.
1374 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1375 root 1.24 - implement server-side framework for generic resources.
1376     - use resource framework for server-provided ambient
1377     music.
1378 root 1.27 - save object owners (players only atm).
1379 root 1.24 - replace limited sound api with server-provided sound effects.
1380     - new sc (sound control) protocol command.
1381     - improve fxix protocol to include types.
1382     - exactly fill tcp segments, if possible.
1383     - output-rate is now an upper limit, the server will automatically
1384     (and quite perfectly) adjust to the network conditions, ensuring
1385     low latency even during bulk transfers (music, images, sounds etc.).
1386     - implement server-side widgets (i.e. client widgets controlled
1387     in the server side). this will allow future expansion without
1388     having to upgrade clients.
1389     - implement a (artwork) world map with realtime player position
1390     tracking.
1391     - new and more efficient extcmd (server still supports old extcmd
1392     protocol).
1393 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1394     calcluation that could be easily exploited by users.
1395     - rebalanced diseases to spread more naturally/evenly.
1396     - completely asynchronous map loading even for tiled maps.
1397 root 1.24 - replace simple messaging protocol with channels carrying metadata
1398     (similar to message types, but more directed at the user).
1399     - reduce command processing latency by a whopping 120ms by
1400     reordering some processing steps inside the server. this directly
1401     reduces lag by 120ms.
1402     - actually send spell faces to the client.
1403 root 1.23 - implement player genders.
1404 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1405     otherwise return to savebed and possible kill if the log-out
1406     was for too long.
1407     - fast socket-dead detection (kick player after 8 seconds without ack).
1408     - greatly reduce the cpu time needed to draw maps _again_.
1409     - archetypes are now subclasses of objects.
1410     - rebalanced shop greed and approval functions to be more realistic
1411     (and likely match the actual intention).
1412 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1413     italic, gender-specific text, paragraphs etc.
1414 root 1.24 - implemented hint framework, players can opt to receive hints.
1415     - implemented (long) book framework, added some books from the cf wiki.
1416 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1417     protocol and is capable of transmitting generic meta information.
1418 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1419     - replace the nexus by a per-player tutorial map that teaches stuff
1420     better than the newbie house.
1421 root 1.18 - fix the magicmap colours.
1422 root 1.19 - optimise map update even more by removing unneeded code and checks.
1423     - decouple map and stats update from pl->ob and use pl->observe instead.
1424     - implement observe command.
1425 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1426     calls with a simple comparison.
1427     - fix a latent crossfire bug that could crash the server because the
1428     map refresh did not update the mapspace.
1429 root 1.24 - support custom keys for regions and maps, regions are now
1430     refcount-managed.
1431     - allow worldmap overlays anywhere in the 000..999 range.
1432     - new system to acquire time slices for background jobs, to reduce
1433     jitter.
1434 root 1.27 - semi-persistent object-referencing framework (currently only players
1435     supported).
1436 root 1.22 - dependency tracking for perl extensions.
1437 root 1.24 - new slag-ex extension for cleaning cauldrons.
1438     - fix invoke result processing.
1439     - there are even less i/o syncpoints in the server now.
1440 root 1.29 - added map-tags extension that scans all maps for object tags
1441     and records them in the database (not used yet).
1442 root 1.28 - metaserver 2 support.
1443 root 1.22 - many more bugfixes and minor optimisations.
1444 root 1.16
1445 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1446 root 1.14 - optimised event invocation (non-wanted events can now be
1447     skipped with 4-5 inlined instructions).
1448 root 1.12 - complete rewrite of town_portal: it now creates a portal
1449     to the "nearest" town only, travel is only possible
1450 root 1.13 to the town and back, anybody can use it (also removes
1451     one of the remaining syncpoints in the server).
1452 root 1.10 - complete rewrite of the range/attack skill slot system:
1453     there are now two slots, one for combat, one for ranged
1454     attacks.
1455     - introduce the concept of a current weapon (either a ranged
1456     or a combat weapon/skill/tool) and switch between them as
1457     needed.
1458     - rewrite bow code so bows get more useful: apply damage,
1459     attacktype and other stats to the arrows and treat
1460     bows as weapons. also rebalance the missile weapons skill
1461     so its damage increases with level.
1462     - rewrite the complete player speed logic: weapon_speed now
1463     works as documented and there are no unnatural speed boosts.
1464 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1465     installation, replacing the old collect scripts and
1466 root 1.9 simplying deployment by scaling and cutting faces as required.
1467     - simplify the map protocol extensively by taking advantage
1468     of missing bigfaces, speeding up map generation immensely.
1469 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1470     other archetypes.
1471     - rationalise archetype, region and treasurelist file format
1472     into a single file format and make them reloadable asynchronously.
1473 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1474     reloadable at runtime.
1475 root 1.6 - implement 64x64 faceset support.
1476     - implement fxixsx protocol that saves
1477     a lot of bandwidth over the old image/face/smooth packets
1478 root 1.11 and allows images > packetsize, incremental and background
1479     transfers.
1480 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1481     on a face basis as opposed to a mapspace basis.
1482 root 1.7 - the server can now rate-limit image uploads to not exceed
1483     a certain (client-configurable) speed while guarenteeing full
1484     freedom of movement.
1485 root 1.8 - implement new ex command to request item descriptions.
1486     - implement new msg command for in-game messages with meta
1487     information (using xml).
1488 root 1.9 - enforce utf-8 for all text messages.
1489 root 1.13 - added micropather (not used yet).
1490 root 1.6 - many, many bugfixes.
1491 root 1.1
1492 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1493 root 1.1 - make coroapi accessible to cf+.
1494     - moved map handling logic completely to perl
1495     - per player maps are now marked in the map
1496 root 1.2 - maps are saved completely differently now,
1497     and much more often.
1498 root 1.17 - rewrote map header parser and writer, to be much faster.
1499 pippijn 1.4 - maps and players are now (in the average case) loaded
1500 root 1.2 and saved completely asynchronously, I/O contention will no
1501     longer freeze the server.
1502 pippijn 1.4 - players and maps can be loaded anytime, without the player
1503 root 1.2 being logged in.
1504 root 1.1 - automatically generate method interfaces for perl from headers
1505     - unbundled freezethaw
1506     - mostly rewrote common/map.C
1507     - completely rewrite server/swap.C
1508     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1509     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1510     - better message for apply failures due to applymode
1511     - removed most all of the weather code
1512     - unified logging to stderr and file
1513     - too many minor changes to document
1514 root 1.615