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Revision: 1.858
Committed: Sat Sep 16 22:17:41 2017 UTC (6 years, 7 months ago) by root
Branch: MAIN
Changes since 1.857: +3 -0 lines
Log Message:
freearr => DIR

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.856 TODO: the motd command is missin
39     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
40     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
41     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
42     missile Fire bolt would be invalid. These changes should be reflected in the
43     spell's description.
44     TODO: bowmode threewide (and possibly others) might not properly respect movetype
45     and arrows might end up in places where they shouldn't, e.g. on top of see-through
46     walls.
47     TODO: rijk's frontend does not look for .xhtml files when serving static files.
48     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49    
50 root 1.825
51 root 1.833 TODO: cspm spell arg
52 root 1.857 TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change
53 root 1.843
54 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
55     been fixed: monsters would snatch arrows/thrown_objs out of the air without
56     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
57     bolts and thrown objects as NO_PICK temporarily.
58 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
59     binary build into non-recursive Makefiles without static archives. hell, automake
60 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
61     - use c++11 headers in preference to tr1 ones.
62 root 1.845 - fix odr violation: struct point.
63 root 1.849 - make the code warnigns-clean, for some definition of warnings.
64 root 1.850 - port to g++ 6.
65 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
66 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
67 root 1.852 by default.
68 root 1.853 - do proper etag caching for resources in http server.
69 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
70 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
71     causing a segfault.
72 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
73     directly referencing freearr_[xy], as the latter is used alot more often then
74     DIRX/DIRY, and this allows us to change freearr_[xy].
75 root 1.845
76 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
77 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
78 root 1.841 - port to perl 5.18 and newer.
79 root 1.844 - switch to xz compressed archives as only dist method.
80     - upgrade to automake 1.15.
81 root 1.724 - (maps) hopefully fix tobias' tower.
82     - (maps) hopefully fix healing potion vendor in arena entrance.
83 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
84 root 1.739 - it was possible to unapply or half-unapply cursed items in many
85     cases, which confused players and also player state. fixed.
86 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
87     some items. also, no longer uncurses spells or other invisibles.
88     - (arch) remove curse and identify now treta the marked tiem first.
89 root 1.725 - creators no longer identify objects that shouldn't be identified
90     (such as money, which won't stack afterwards).
91 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
92 root 1.746 - (maps) implement a wilderness town portal.
93 root 1.748 - (arch) set proper(?) int values for all monsters.
94 root 1.751 - (maps) fire5.map could destroy players.
95 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
96     - clear the spell's applied flag when inscribing scrolls, to make the
97     scrolls mergeable.
98 root 1.791 - redo all build material faces from scratch.
99 root 1.790 - dropall without arguments now drops all containers.
100 root 1.776 - use blitz++ for vector maths (new dependency).
101 root 1.772 - only match archetype names in artifact allowed names.
102 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
103 root 1.751 - altars with match expressions did not work properly.
104 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
105 root 1.749 - god enemy race check fixed ("god detests your race").
106     - gods errornously allowed any kind of worshipping race, even
107     ones they hate.
108 root 1.726 - use same default config in code as on gameserver.deliantra.net.
109 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
110 root 1.727 our parser.
111 root 1.767 - generate slightly more special exits and avoid warning.
112 root 1.731 - applying a glowing crystal now gives status messages.
113     - fix a memleak in the random map generator.
114     - rework the random map parameter passign a bit to be extendable.
115 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
116     also, improve the quality of the mazes (no longer will the edges
117     almost always form a passage) and add two new types - "rooms"
118     and "braided".
119 root 1.840 - implement --unique option to reset command.
120 root 1.734 - (random maps) add new "cave" layout, which is much more ...
121     cave-like.
122 root 1.744 - (random maps) new layout style "castle" that generates straighish,
123     rogue-ish maps.
124     - (random maps) new layout style "multiple" that simply mixes multiple
125     different styles in different areas.
126 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
127     - rewrite layout management in the random map generator from the
128     ground up.
129 root 1.736 - fix bug in tausworthe rng initialisation.
130     - switched to the faster and hopefully better quality gfsr{24,55} random
131     number generator, the same algorithm that freeciv apparently uses.
132 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
133     memory and imho looks nicer.
134 root 1.741 - (arch) fix samhlaidh archetype.
135 root 1.751 - fix the "archname" match special function.
136 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
137     and other fractal algorithms.
138 root 1.754 - one can no longer emote to logged-out players.
139 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
140     sacks fit on a tile again.
141 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
142 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
143     support background colour for text clients.
144 root 1.763 - (arch) improve automatic name from archname generation.
145 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
146 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
147     match expressions.
148 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
149 root 1.761 - sometimes a special exit wasn't placed when it should have been.
150 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
151 root 1.765 - require EV 4.00.
152 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
153 root 1.766 - add perlxsi.c to cleanfiles.
154 elmex 1.768 - (arch) made speed potions easier for now.
155 root 1.769 - the server didn't properly initialise all client skill slots,
156     no known impact.
157 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
158 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
159 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
160     a generic table/matrix/palette converter to cfutil.
161 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
162     apparently, in the brewery map).
163 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
164     - remove limits of 000..999 from worldmap coordinates, support negative
165     coordinates and introduce z-layers - deliantra is now 3d, in yet another
166     sense.
167 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
168     handle generic "world map areas".
169 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
170 elmex 1.779 - added is_quad flag.
171     - (arch) added quad archetypes.
172     - made the pickaxe mining tool remove quad walls and floors.
173 root 1.780 - move key_values into their own class, simplifiying lots of code and
174     making it possible to use kv pairs easily for maps and other objects as well.
175 root 1.781 - get rid of get_archetype, finally.
176 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
177 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
178     have been removed, and the map "intelligently" changes between active/inactive.
179 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
180 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
181 root 1.787 - server now enforces width/height matches between tiled maps.
182 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
183     for unordered map walks - which should not cause any real issues.
184 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
185 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
186     as all other similar macros - might cause other breakage...
187 root 1.791 - cfutil no longer creates split tiles multiple times due to a
188     off-by-one bug in comparing mtimes.
189     - cfutil now supports type: prefix to derive faces from other faces, which
190     is used for all build materials currently.
191     - require imagemagick >= 6.6.
192 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
193     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
194 root 1.795 - fix the brace command.
195 root 1.799 - implement refcnt_buf.
196     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
197     codesize decrease. wow.
198 root 1.798 - removed version 1 ext/exti command support.
199 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
200 root 1.801 - new extension, ota_update, for online updates of the game client.
201 root 1.802 - implement a simpler config value system for extensions that allows
202     config updates without a reload.
203 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
204 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
205     at it.
206 root 1.805 - make nekosan more disease-resistant.
207     - new event "infect".
208 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
209 root 1.808 - implement simple web server, currently to serve facedata for the html5
210     client.
211 root 1.809 - sort faces by name in the server to improve caching locality in clients.
212 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
213 root 1.811 - add skill_info and spell_paths resources to enable caching the info
214     and removing another command.
215 root 1.827 - send completion info to the client.
216 root 1.812 - assume all clients support the deliantra protocol extensions and allow
217     fxix/extcmd and other protocol "extensions" before setup.
218 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
219     to connect.
220 root 1.815 - implement exti doclet request to request documentation,
221     currently for commands only.
222 root 1.816 - created nickmon extension to monitor nicks.
223 root 1.817 - ix now keeps a copy of the face data while sending, in case the
224     face changes.
225     - do not allocate memory for empty refcnt_bufs.
226     - when faces change, invalidate all clients, not just clients with matching
227     faceset, as faceset only applies to tile resources.
228 root 1.818 - remove dependency on Time::HiRes.
229 root 1.819 - move face data to disk, and load it on each and every access. this saves
230     250mb ram on load, and 130mb ram in general, and only reduces the http
231     server hot cache throughput for faces from ~24000 to ~18000 requests/s
232     on my system. this should make it possible to add a lot more media files
233     in the future, and reduces the memory footprint by the server from 180mb
234     to 60mb ram.
235 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
236 root 1.821 - pod processing could deadlock because the child process might try
237 root 1.822 to get a lock.
238     - removed support for ncom packets.
239 root 1.823 - remove drawinfo packets from the server (use msg instead).
240 root 1.828 - skill objects now have their documentation in the msg slot.
241 root 1.829 - no longer allow prefix match when matchign spells, spells names must
242     now be written fully.
243 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
244     file in a child process.
245 root 1.831 - implement spellmon v2 protocol - no spell message.
246 root 1.833 - remove ability to cats/invoke seplls by "count".
247 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
248     - implement dm/dmhide in terms of the "may" mechanism, so dm
249     players must now be configured by adding may_command_dm: ["uuid..."]
250     to the config.
251     - remove nowiz command.
252 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
253 root 1.834 it only affects information commands. use observe instead.
254 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
255 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
256     problems in blitz++.
257 root 1.839 - catch sigfpe in the same way as sigsegv.
258 root 1.724
259 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
260 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
261     now easily reachable, at a price.
262 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
263 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
264 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
265 elmex 1.630 (by Dustfinger).
266 root 1.681 - (maps) fixed bad floor tile in navar apartment.
267 elmex 1.573 - made (wizard) look_at show also uuids.
268     - added cf::object::find_object_uuid (::find_object already exists!).
269 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
270 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
271 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
272 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
273 elmex 1.568 - (arch) made the hill giants loose more body parts.
274 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
275 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
276     and made them a bit more expensive.
277 root 1.633 - (maps) add more glory hole treasure styles.
278 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
279     in a select number of mlab maps.
280 root 1.667 - (maps) the library should be less of a death trap now.
281     - (maps) exits no longer point to auto-apply exits, most affected
282     maps now have proper doors or a similar solution.
283 root 1.682 - (arch) jumping skill has now physical attacktype.
284 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
285 root 1.691 - enter_map did not normalise the map coordinates when the destination
286     space is blocked, causing badness and freezes for the player.
287 root 1.685 - when applying containers, server checks for the key on activate
288     and also allows players to unapply active containers they don't have
289     a key for.
290 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
291     races files to arch, where they belong (exp_table is no longer in
292     confdir but in datadir now!).
293 root 1.677 - jeweler and sound config files are now normal datafiles as well.
294     - quit_character was causing a runtime exception, causing it to not
295 root 1.672 work since 2.93.
296 root 1.671 - entering a map will now respect move_on and other effects,
297     except for auto-apply exits :/
298 root 1.660 - only talk to the items on the nearest mapspace, or, of there
299     are none, to the player, not ALL items in vicinity.
300 root 1.625 - do not update the floorbox while running, to avoid big item
301     updates that cost network bandwidth and processing power.
302 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
303     caused overflows causing monsters to become living deads.
304 root 1.619 - unapply weapons and armour before trying to improve it.
305 root 1.588 - teach the random map generator the ability to read ".rmg" files
306     that specify which actual style map to generate, and use it for
307     the default decorstyle to avoid inappropriate maps to be used.
308 root 1.639 - support (with some limitations) multiple different skills with the
309     same subtype.
310 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
311     so nekosan could end up beign saved AND escaped to another map.
312 root 1.636 - show invisible no longer makes magic mouths visible.
313 root 1.583 - move_type changes (spells, skills etc.) now will correctly
314     take move_on/move_off into account (e.g. buttons).
315 root 1.582 - display (exit) or (random map) in client for those objects.
316 root 1.606 - removed (useless) spell damage columns from spell info and replace
317 root 1.578 it by effective casting level - clients > 2.10 required to display
318     properly.
319 elmex 1.565 - building of levers/doors works again for all kinds of floors.
320 elmex 1.563 - the player can now withdraw and deposit all the available money.
321 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
322     steinwandstadt/celvear.
323 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
324 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
325     mostly based on the spell's level in the spellbook.
326 root 1.718 - the music scheduler did not properly send new music on region
327     changes.
328 root 1.669 - (maps) fix some map regions and the region tree.
329     - the server will now be more picky when parsing the regions file.
330 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
331 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
332 root 1.566 clients.
333 root 1.690 - follow has been rewritten to be, hopefully, more robust.
334     - follow mode will not be aborted when the follower tries to move.
335 root 1.566 - tcp.ext didn't unbind in reloads.
336     - map-tags.ext didn't properly close the database on reloads.
337 root 1.567 - cfutil skips .-directories when scanning.
338 root 1.571 - build.ext prevents players from building on other player's maps.
339     - rent.ext allows the dm to enter anytime.
340     - NPC_Dialogue adds a new predefined variable, $map.
341     - new "build" event hook.
342 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
343 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
344 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
345     them on loading, for old playerfiles and maps.
346 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
347     would be handled differently nowadays anyway.
348 root 1.584 - random map .meta were not being expired at all.
349 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
350 root 1.586 - update to automake 1.10.
351 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
352     require level 4 anymore.
353 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
354 root 1.590 - monsters now rotate through all skills (in chosen_skill).
355 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
356 root 1.661 - detect/sense curse/magic will no longer work on items that don't
357     need identify.
358 elmex 1.593 - added detect mineral vein spell.
359 root 1.592 - support "wall overlays" in the random map generator - not very generic,
360     used by minable veins.
361 elmex 1.594 - (maps) relocated jeweler town to another directoy.
362 root 1.603 - (arch) implement mining pickaxes and mining skill.
363 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
364 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
365 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
366     of the output is only 1/5th (instead of 1/3rd) of ring level.
367 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
368     generated ring/amulet.
369 root 1.601 - generate most constants for perl automatically.
370 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
371     - when player dies, restore his food to at least 200.
372 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
373 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
374 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
375 root 1.600 - the singing skill actually respects the direction now.
376     - oratory and singing now require a direction.
377 root 1.603 - use_skill now requires that you can actually apply the skill tool.
378 root 1.604 - do not invoke perl on every user command anymore by providing
379 root 1.655 a command and an unknown_command event.
380 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
381     perl to C++, for speed reasons (basically undo patchset 1304).
382     - add a client_destroy event, so we don't have to hook the
383     attachable destroy event (which is called much more often).
384 root 1.606 - removed (unused) FLOOR object type.
385 root 1.607 - fix errornous change_abil messages for rods (and other types).
386 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
387     all into server/commands.C.
388 root 1.609 - save and restore combat/ranged/current slot for players.
389 root 1.610 - the server now batches item's face/fx commands, as opposed
390     to sending one fx per item - helps mostly at connect and
391     with floorbox updates.
392 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
393 root 1.614 - the random map generator now supports selecting difficult for
394     more style categories than just monsters (all except fountains
395     apparently).
396 root 1.617 - object serialiser no longer creates empty "owner" references.
397 root 1.620 - make sure failed castings take some time, too, to avoid being
398     smitten by your god.
399     - many more failmsgs and help texts.
400 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
401 root 1.623 - stop thrown objects when their speed goes too low.
402 root 1.624 - log the number of unique logins seen every minute in a compact
403     format (for statistics).
404 root 1.626 - do not send delitem for players.
405 root 1.627 - support static scalar data members properly in genacc now.
406     - implement "simple" freelist management for objects.
407 root 1.628 - recycle object counts now - to support longer uptimes.
408 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
409     function (and yes, 666 is exact!).
410     - random map generator results should now be fully repeatable.
411 elmex 1.635 - fixed possible crash bug in build code.
412 root 1.638 - rename find_marked_object to ->mark and speed up.
413 root 1.640 - player movers properly destroy themselves when used up, instead
414     of leaking.
415 root 1.642 - do not show msg for unidentified objects that need identification.
416 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
417 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
418     next_line method.
419 root 1.646 - use nicer file format for exp_table and attackmess
420     (more like other resource files).
421     - make parse errors during server startup fatal.
422 root 1.652 - properly initialise all maptile values in constructor.
423     - improved {link} map.
424 root 1.655 - optional unloadable extensions will not lead to an endless loop.
425 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
426 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
427 elmex 1.664 - building listening books is possible again.
428     - (maps, arch) added archetype for building instructions and replaced
429     the copies of the instructions in the maps with it.
430 elmex 1.666 - (arch) made the spark shower spell available in shops.
431 root 1.670 - don't create a second LOGIN event on character creation.
432 root 1.674 - correctly generate "You paid xyz" message in shops.
433 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
434 elmex 1.710 - added a 'password' command, to let DMs change the password of players
435     more conveniently.
436 root 1.680 - correctly save shopitems string, to avoid parse error when reading
437     saved maps.
438     - logging now differentiates between logging levels better.
439 root 1.684 - speed up get_typedata.
440 root 1.689 - fix deadlock problem during server shutdown/reload.
441 root 1.692 - make ext/checkrusage "more" non-blocking.
442     - use common::sense for extensions.
443     - work around a 50.10.0 utf8 caching bug.
444 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
445     "no relation to target" bugs.
446 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
447     modules being loaded from the mainloop, pre-load some more
448     core modules so perl doesn't do it later on.
449 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
450     compiling regexes.
451 root 1.701 - make exp_table and materials file reloadable.
452 root 1.702 - made reload_config non-blocking.
453 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
454     causing server freezes.
455 root 1.704 - store unhashed password, to prepare for safer authentication.
456 root 1.707 - do not log connections from the local host, to help a local
457     watchdog.
458 root 1.714 - fix summon freeze at map borders.
459 root 1.717 - support @group syntax and music config file for music face lists.
460     - run post_init jobs in parallel, they might do I/O.
461 root 1.722 - avoid apply conversion for converters.
462 root 1.562
463 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
464 root 1.558 - (maps) fix travel to valdor and back.
465 root 1.545 - do no longer by default eval map cod ein safe compartments
466     (this can be re-enabled using the safe_eval config option).
467 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
468     in lorak.
469 root 1.559 - fix data corruption issues caused by recursive calls to
470     unordered_mapwalk - now every caller must provide its own
471     buffer.
472 root 1.538 - (maps) improve tindervale maps slightly.
473 root 1.544 - (arch) considerably decrease slag ex price.
474 root 1.540 - (arch) fix filth archetype.
475 root 1.556 - extension dependency resolve was completely broken.
476 root 1.544 - multipart objects would cause save_throw_object to crash - it
477     now acts on the head only.
478 root 1.541 - do not try to connect to an irc server unless explicitly configured.
479 root 1.542 - do not expect decltype() to be available in gcc 4.4.
480 elmex 1.543 - extended the safe perl environment by loops.
481 root 1.547 - (arch) fix "armless cook" facings.
482     - the "experience table" resource item did not have a proper
483     hash associated with it, so updates could not be detected.
484 elmex 1.550 - fixed poison traps in doors.
485 root 1.548 - player->killer_name did not properly flag the name as unicode.
486 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
487     and provide a non-destructive SvPVutf8 variant.
488 root 1.554 - do not allow dragon players to change their title via the settings.
489 elmex 1.552 - ratelimited jeweler skill nugget conversion.
490 root 1.551 - under high load, the server stopped swapping out to make
491     the server more responsive, but making it impossible to reduce
492     the load by... swapping out. slot queuing will now always make
493     some progress.
494     - improve the quality of the load-avg calculation.
495 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
496 root 1.556 - don't fail to write the runtime file if the temporary already exists.
497 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
498     player now.
499 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
500     timestamp and use a tab in the client to increase awareness.
501 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
502     setflag 0 is possible.
503 root 1.560 - make install now deletes old extensions, to ease upgrades in the
504     deliantra vm.
505 root 1.538
506 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
507 root 1.532 - the destruction spell could/would corrupt server memory quite often.
508 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
509     disk, not when it already was in memory.
510 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
511     avoiding livelock during high-load emergency saves.
512 root 1.530 - logging in did not properly unapply all skills.
513 root 1.531 - (maps) make the invite quest marking much more obvious.
514 root 1.533 - (arch) fix warrior archetype names.
515 root 1.532 - map prefetching never prefetch upwards.
516 root 1.534 - wizpass no longer makes you non-blocking.
517 root 1.536 - (maps) add light to some of the special maps, add troll
518     map.
519 root 1.530
520 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
521 root 1.515 - (maps) add gorokh_final mapset from crossfire.
522 root 1.516 - (maps) block most vault-type mlab locations, open up
523     imperial converters for anybody to use.
524 root 1.519 - (maps, arch) replace all permanent stat potions by random
525     variants.
526 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
527 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
528     real player object on player changes.
529 root 1.522 - diseases and maybe other things could sometimes reduce the speed
530     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
531     much grief.
532 root 1.523 - speed_left randomisation was, apparently, totally broken.
533     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
534     of the speed slot internally and in map save files. among other
535     things, this gets rid of all the abs (speed) calls.
536     - reduce map file save files by using abridged keywords aliases.
537 root 1.494 - shop specialisation calculation was totally broken.
538 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
539     now enforced.
540 root 1.498 - fix magic mapping, which only worked for inate spell casting.
541 root 1.495 - godgiven items will now be explicitly described as such.
542 root 1.524 - (arch) dded a quiver of bolts.
543 root 1.504 - materialnames would change "randomly" on every load, only
544     set the material when the materialname was not set before.
545 root 1.497 - balancing change, halve rod recharge speed (instead
546     of 4.8s, the standard rods now recharge in ~10s. not a solution,
547     but still.
548 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
549 root 1.509 the costly flag-checking loop in most cases and using a simple
550     repeat-cache for speed_left.
551 root 1.507 - always delay stats update for players on insert/remove till
552     next tick/command, which saves a lot of cpu cycles on drop/take.
553 root 1.514 - add hint about havign to run to attach unaggressive npcs.
554 root 1.494 - pet monster level was not displayed correctly in "showpets index".
555     - clean up floating point conversions and many similar nitpicks.
556 root 1.502 - fix hanuk altar.
557 root 1.504 - overhaul material system to be much faster, and having less bugs, but
558     still having a lot of cruft :/.
559 root 1.502 - add marble shop floor.
560 root 1.494 - move gcc specifics to new file include/compiler.h.
561     - unrecognised cfpod directives could cause undefined behaviour.
562 root 1.505 - added boes' marble shop to steinwandstadt.
563 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
564     - optimise mapspace updates.
565     - cache volume/items per mapspace.
566 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
567     decrease).
568 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
569     have led to weird item multiplications.
570 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
571 elmex 1.501 - fixed crash bug in learn_spell command.
572 elmex 1.634 - enhanced output of the mapinfo command.
573 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
574 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
575     from perl to c++.
576 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
577     and use it in some "inner" loops.
578 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
579 elmex 1.511 - fixed jeweler experience output to not be floating point.
580 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
581 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
582 root 1.518 - try to prefetch memory inside process_objects, which can give
583     enourmous speed gains.
584     - make some small optimisation to the process_objects loop.
585 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
586     handling different chksum lengths.
587     - check for hash collisions in cfutil.
588     - reduce face checksum size from 6 to 4 bytes.
589 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
590 root 1.523 - removed weather-specific attributes.
591     - fixed genkeywords dependency.
592     - do not clear "randomitems" slot for world underlays.
593     - use "sl" as short-hand for speed_left in save-files, just to make them
594     smaller.
595 root 1.517 - in general, don't crash on value-less resource file lines
596     anymore, due to get_str never returning a 0-pointer.
597 elmex 1.521 - code cleanup in move_symptom.
598 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
599 root 1.494
600 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
601 root 1.481 - some Andrew Madloch wanted, despite being specifically told
602     multiple times that the Deliantra parts additions are under AGPL,
603 root 1.487 lock up the source code of the server within his company.
604 root 1.481 some reorganisations have been done to the sourcecode to make
605     it clearer that this violates the Affero GPL. Help to keep
606     Deliantra free software even for the coming generations
607     and be wary of the promises of Andrew Madloch, he has nothing
608 root 1.487 good in mind for free software.
609 root 1.480 - clarify which files of the server are 100% AGPL.
610 root 1.481 - minor reorganisation, move some GPL code into other files.
611 root 1.483 - implement viewpoint (which is like observe, but only for the map,
612     not stats etc.).
613 root 1.484 - replace magic mapping overlay by a flying bird exposing area
614     on the worldmap (ext/magic_mapping.ext).
615 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
616     - @find results in npc dialogue is now stored in $find.
617 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
618 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
619 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
620     dm instead.
621 root 1.456 - (maps) add town portal to celvear.
622 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
623     mapsets from crossfire, together with associated archetypes.
624 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
625     - (maps) define a new whalingoutpost region.
626 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
627     and most archetypes that go with them (without stoning and swallow effects),
628     casino tokens and stock certificates are also missing.
629 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
630     and santo dominion.
631 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
632     to go with them. also adjusted archetypes to be more korrekt "gotisch".
633 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
634 root 1.460 - properly close client-side dialogue when the player is teleported away.
635 root 1.459 - map-tags did not properly close it's database tables or wait
636     for a quiescent state, causing memory corruption on reload.
637 root 1.454 - support "stat.xyz" accessor in match expressions.
638 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
639 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
640     fixes long answers from npc dialogue).
641 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
642 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
643     and to not add a "put your code here" force needlessly.
644 root 1.463 - (arch) fix or improve many plurals.
645 root 1.465 - markers do no longer add a force if the slaying field is unset.
646 root 1.466 - sped up search-items implementation, but it's still horrible.
647 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
648 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
649     used to reogianise the illogical arch tree a bit.
650 root 1.479 - (maps) import most map names from crossfire.
651 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
652 root 1.483 - fly_high movement gives better los, ignoring blocksview.
653 root 1.488 - the addexp command should now honour skill names with spaces.
654 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
655 root 1.491 - (arch) added many more buildable marble floors.
656 root 1.490 - major namespace cleanup: save 45kb by making functions static
657     that were unnecessarily global.
658 root 1.452
659 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
660 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
661 root 1.451 - fix a memory buffer overflow in the book code.
662 root 1.429 - add @check, @find npc dialogue commands.
663     - (maps) add a number of town interiors.
664 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
665 root 1.451 - (maps) add celvear area from cfextended.
666 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
667     - (server,maps) fix bug causing some library books not to be chained down,
668     cause Scorn/Navar libraries not to have inscribable books.
669 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
670 sf-marcmagus 1.433 inappropriate item power.
671 root 1.448 - (maps) fix intwell balancing issue.
672 root 1.437 - improve the look of generated books.
673 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
674     - fix bug where players could bypass no_drop by putting items in containers.
675 root 1.430 - consecutive commands arriving at the same time in the server would be
676     corrupted if the length was >255.
677 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
678 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
679     and perl.
680 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
681     functionality (and more) inside the same object using the match expressions.
682     - create simpler match expression compiles in many common cases.
683 root 1.439 - reduce object size by removing obsolete "seen_by" member.
684 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
685     of the new dynbuf::splice function (which gave an unexpected net win
686     in code size...).
687 root 1.442 - the server will no longer complain (and subtly fail) when an object
688     being removed from a map causes another object to get removed.
689 root 1.441 - banish strncpy from the server, speed up and simplify sending item
690     descriptions to the client considerably.
691 root 1.442 - add new "in head" set modifier for matches.
692     - new BLOCKED_MOVE event added.
693     - mapscript archetype now has activate_on_xxx true by default, as similar
694     connected elements.
695 root 1.448 - (maps) imported all styles from cfextended except
696 root 1.444 floorstyles/land_plots and monsterstyles.
697 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
698 root 1.446 - don't crash when treasure lists are empty / supply new empty
699     treasurelist for randomitems when none can be found.
700     - implement cf::map::static_maps and use it in map-tags.ext.
701 root 1.449 - fix a bug in map-tag scanning when moving tags.
702 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
703     for a reaction.
704 root 1.447 - implement new "loadall" map loading command, purely for debugging.
705 root 1.429
706 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
707 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
708     but not horns (to make them more useful for content-creators).
709 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
710     2) it skipped spell effects and 3) it didn't handle the case where
711     and object was destroyed while iterating over it correctly. all this
712     allowed players to sometimes walk onto spaces they should not be able to
713     walk on.
714 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
715 root 1.399 - examining an object now dumps the serialised object form when the user
716 root 1.404 is a wizard (wizlook).
717 root 1.421 - altars no longer accept unpaid items.
718 root 1.411 - party spells didn't work all that well.
719 root 1.424 - added complex object matching framework (cf::match), and make altars
720     and pedestals use it.
721 root 1.425 - identified skill-tools show what skill they grant.
722 root 1.399 - display the duration of change_ability spells when examining them
723     (missing: protection spells, but they are a hack...).
724 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
725     adding more variety to the different mushrooms.
726 root 1.398 - fix a minor cfpod formatting bug.
727 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
728     the hintmode setting on the settings page.
729 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
730 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
731 root 1.399 - enable the object loader to also dump archetypes.
732 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
733 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
734 root 1.402 - force the initial face when loading an object that is time-animated
735     or a monster, so it does not have to be specified anymore.
736 root 1.403 - fix a bug where recasting an ability changing spell could shorten
737     its remaining duration.
738 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
739 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
740 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
741     up splay operations as well.
742 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
743 root 1.412 - implement introspection data for C++ classes (%REFLECT).
744 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
745 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
746 root 1.419 - fix transmutation alchemy.
747 root 1.424 - speed up many frequently-invoked C->perl callbacks.
748 root 1.419 - added complex object matching framework, to be used in altars and the like.
749 root 1.426 - switch to YAML::XS from YAML.
750 root 1.396
751 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
752 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
753     that ultimately was not helpful to catch it :)
754 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
755     all callers to use either one or the other, as appropriate. This
756     fixes the (rather fragile) light spell, maybe others.
757     - fixed an overflow and exploit in the bank/payment code.
758     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
759 elmex 1.384 to explain the skill a bit more.
760 root 1.389 - removed a buggy check for zero attacktype. So that we might find
761 elmex 1.388 the real bugs in the archs/maps/objects.
762 elmex 1.394 - Fixed enabling torches with lighters.
763 elmex 1.387 - (maps) Added Heaven Town region.
764     - (arch+maps) Fixed & normalized warriors on map
765     /quests/peterm/CTower/Barracks.
766 root 1.392 - fix the light spell (and possibly diseases and other lights).
767 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
768 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
769     a long time ago, and similar cases are still to be found in the maps.
770     - make the socket_timeout configurable in the code (but not yet for users).
771 root 1.393 - earth wall health bar is now correct.
772 elmex 1.384
773 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
774 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
775     freeze with IO::AIO anymore due this change.
776 root 1.364 - avoid a crash when a player tries to apply a lighter.
777 root 1.376 - allow a spell argument for dimension door.
778 root 1.362 - move shop item listing and some otherstuff into the info tab.
779 root 1.360 - avoid crashes when non-players cast party spells.
780 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
781 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
782     - small improvement of the number of potions in shops
783     (by Job Vranish).
784     - added a few party spells (by Job Vranish).
785 root 1.362 - use a common message dynbuf.
786 root 1.364 - destroying tear down objects will now use the full hp range
787     for animation and will only destroy/lastframe when hp < 0.
788     - allow monsters to use earth to dust.
789     - use manhattan distance for get_rangevector_from_mapcoord, just as
790     in get_rangevector.
791     - los updates now correctly take tiled maps into account.
792     - do los updates even on maps without darkness.
793 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
794 root 1.375 - upgrade to IO::AIO 3.21.
795 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
796 elmex 1.373 - properly catching exceptions from callback in irc.ext.
797 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
798 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
799 elmex 1.368 - (arch) added hint about usage to Slag Ex.
800 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
801     like the rest.
802 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
803 root 1.378 - (arch+maps) added rate limited converter and adjusted
804     /elmex/mana_fountain.
805     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
806     - reduce size of casting_time, move_status, attack_movement,
807     last_heal and last_sp slots, squeezing some more space out of struct
808 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
809     anywhere.
810 root 1.358
811 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
812     - fixed bug in alchemy, where finding the right object for enhancements
813     didn't work.
814 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
815     effects (w.r.t. put_more) per mapspace, to give the server a chance
816     to survive a hundred deathsheads.
817 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
818     disastrous bug of unfortunately unknown proportions...
819 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
820 root 1.343 - use gender-neutral place descriptions for invite.
821 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
822     Thanks go to Lisa Larsen!
823 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
824     anymore).
825 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
826 root 1.345 - use better dependency tracking for include/keyword.h.
827 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
828     so it is possible to invite somebody out of some stck-till-death traps,
829 root 1.346 or simply to commit suicide.
830 root 1.352 - replace the "ignoring delayed commands" message by something more useful
831     (cf. cunning gnome freezeing issue).
832 elmex 1.349 - various fixes for weapon improvements.
833 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
834 root 1.353 - support T and G sequences in cfpod.
835 root 1.343
836 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
837 root 1.339 - convert me command from per-map to chat, which makes more sense, also
838     document it.
839 elmex 1.336 - more than one spellbooks of same class can now be given
840     in class selection.
841 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
842     spell rebalancements.
843 elmex 1.338 - the IRC gateway filters IRC colors now.
844 elmex 1.336
845 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
846 root 1.331 - (arch) fix quiver of Holding Bolts.
847 root 1.332 - applying unpaid items will now examine them.
848 root 1.330 - add "What" column to body command, showing items in that slot.
849 elmex 1.329 - redesigned and rebalanced lamps and torches.
850 root 1.330 - add "..." to item names that have been shortened.
851     - fixed "assign" function that squeezes strings into fixed length.
852 elmex 1.333 - add cursed effect to lamps and (some) torches.
853 elmex 1.334 - fixed bad assigned crafting skills and their tools.
854 root 1.312
855 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
856 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
857 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
858 root 1.312 - make monster smell logic dependent on their wisdom stat.
859 root 1.324 - put the death reason into a separate tab.
860     - converted "connected" slot to string, cleanly got rid of some ugly
861     hacks such as the path_attuned hack.
862 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
863     - replace one-at-a-time hash by faster than smaller FNV-1a hash
864     when hashing strings.
865 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
866 elmex 1.320 whether the right cauldron is used.
867 root 1.313 - considerably optimise shared string implementation by
868 root 1.316 making its null value a compiletime constant.
869 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
870     as well as using shstr_cmp to pass shared stringsa round efficiently,
871     for lots of code size savings.
872 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
873     they are sleeping: generators now check for the sleeping flag.
874 root 1.318 - tell gcc not to excessively inline some perl interface functions.
875 root 1.322 - remove marking rune length limit.
876 root 1.323 - fix formatting of cfpod when a verbatim block was following
877     a single newline.
878     - move resistances, statistics and showpets command output into tabs.
879 root 1.326 - implement map scripts that can replace the boulder logic without
880     having to write extensions.
881 root 1.310
882 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
883 root 1.302 - fix a longstanding bug that teared multipart monsters
884     at map boundaries apart.
885 root 1.292 - temporarily make permanently invisible player visible when
886     he/she makes noise.
887 root 1.284 - fix being able to see through walls a bit.
888 root 1.303 - improve look at output.
889 root 1.285 - completely replaced the line of sight algorithm with a variant
890     of spiral fov capable of visibility grades and arbitrary
891     shadow angles, that uses less memory and less code.
892     - the new los code supports arbitrary map rectangles and loosens
893 root 1.310 other restrictions of the old code, supporting further optimisations.
894     - update los if blocksview-objects are inserted in a map, not just when
895 root 1.287 removed (e.g. for summon fog).
896 root 1.303 - permanent invisibility doesn't make immune against making noise:
897     implement a noise system that allows monsters to locate the player
898     when he/she makes noise.
899     - implement a primitive smell system that monsters can use to track
900     players.
901 elmex 1.288 - create bomb now also works when casted by door traps.
902 elmex 1.290 - (arch) new torch graphics.
903 root 1.289 - (maps) considerably soften the subway spider.
904 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
905     the guards from being killed by players.
906 root 1.310 - (maps) lots of tweaks in and around scorn.
907     - (maps) use special non-blocksview jungle, mountain and
908     darkforest freely on the worldmap, to get gradual sight obstacles
909     instead of total blackout in those areas.
910 root 1.289 - no maximum darkness for outdoor maps anymore.
911 root 1.291 - add more hints, fix some messages.
912 root 1.292 - fix a bug: firing rods should tell you something about them.
913     - make light additive even within players.
914 root 1.293 - darken xrays effect a bit.
915     - improve handling of los changes when inserting or removing
916     objects, not perfect yet.
917     - make map darkness signed (formerly unsigned) to allow
918 root 1.294 ambient lighting and centrally manage darkness as an offset.
919     - revamped, fixed and documented the server calendrics, also
920     tell users the current time and data, to improve awareness.
921     - implement proper wizlook flag and handling of wizlook, instead
922     of dumbly just clearing los once.
923 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
924     and has a smaller runtime variance.
925 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
926     making them actually useful.
927     - see_in_dark now increases the viewing radius by 3.
928 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
929     speedup, as well as in many other places.
930 root 1.299 - remove support for extended map infos - these are not used
931     by the deliantra client and removing them gives us a 10% speedup
932     when sending map changes.
933 root 1.300 - remove most gcfclient and other client bug workarounds, as well
934     as now obsolete protocol versions, simplying the code.
935 root 1.301 - optimise and simplify generation of random numbers.
936 root 1.303 - correctly provide a non-zero default density for materials, to
937     avoid crashes, fix other bugs in the material handling code.
938     - fix volume calculations.
939     - fix cfpod parsing when multiple verbatim blocks were separated by
940     newlines.
941 root 1.305 - increase monster detection radius from wis/5 to wis/3.
942 root 1.306 - remove old pickup modes.
943     - remove obsolete disarm and search commands (search wasn't working
944     anyways).
945 root 1.308 - fix a crash when an npc applied a sign.
946 root 1.284
947 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
948 root 1.283 - this release is assumed to be very stable.
949     - (maps) radically redesigned and improved tutorial.
950 root 1.280 - directional casting no longer immediately removes the invisible effect.
951 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
952 root 1.272 - fix overflow in lighting calculations.
953     - negative glow radii can no longer cause total darkness.
954 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
955     only maximally-lit ones.
956 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
957     - swashbucklers got the oratory skill now.
958 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
959 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
960 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
961 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
962     (which was probably broken, too).
963 root 1.281 - support negative glow radii during daytime, too.
964     - use circular, not rectangular, viewing area.
965     - use minimum viewing distance of 2 in outdoor maps.
966     - negative glow is stronger than viewing area or lamps.
967 root 1.283 - (arch) new darkness spell face.
968 root 1.272
969 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
970     - (maps) completely redesigned scorn.
971 root 1.269 - "cast light" now works on oneself.
972 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
973     negative glow radii again (they were totally broken before).
974 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
975 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
976 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
977 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
978 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
979     back to the player.
980 root 1.251 - attuned/repell and spell base level system reworked.
981 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
982 root 1.247 be less erratic now.
983 root 1.248 - refuse to write the uuid file if the uuid is zero
984     (to avoid writing it in early crashes).
985 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
986     - speed up emergency_save by not syncing every file separately.
987     - no longer reattach perl to every object on reload, it's slow, and no longer
988     necessary since we don't nuke stashes anymore.
989     - do not bootstrap perl from the commandline args, use separate eval for
990     better error reporting.
991 root 1.259 - fix a crash when pushing cone spells met ice attacks.
992 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
993 root 1.255 - speed up map refresh in server a bit.
994 elmex 1.258 - refactored drop code and fixed some programming errors in it.
995 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
996 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
997 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
998     as the current weight of the inventory.
999 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1000     dragonfire has been introduced for the non-dragon players.
1001 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1002     - change "weapontype" object slot to uint8.
1003     - convert "hide" object slot into flag.
1004     - reorder object members for better locality of reference and codesize
1005     decrease.
1006 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1007 root 1.267 - fix a crash when no skill could be found when killing amonster.
1008 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1009     every completed aio operation.
1010 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1011     and update mapspaces if necessary.
1012 root 1.246
1013 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1014 root 1.241 - removed all command line parsing, only env variables are supported
1015     anymore.
1016 root 1.239 - region-specific monsters will now once more be on the worldmap.
1017 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1018 root 1.225 would grow out of bounds.
1019 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1020 root 1.222 - fixed a double-escaping bug in the pod-parser.
1021     - rewrote the cfpod parser in C++.
1022     - hintmode moved to C++, players need to re-set their hintmode if
1023     they dislike "show".
1024 root 1.231 - fix RIP inscription.
1025 root 1.239 - bump login name length from 18 to 20 char max.
1026 root 1.231 - correctly support gender in emotes.
1027     - correctly support gender in the death messages.
1028     - correctly generate death messages for players only when they really die,
1029     with increased information.
1030 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1031     and data corruption (but apparently was never triggered).
1032 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1033 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1034     data corruption bug.
1035 root 1.223 - tweak coredumping/monitoring a bit.
1036 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1037 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1038     (from a corrupted file).
1039 root 1.241 - redid skills command to send output to proper channel.
1040 root 1.233 - object->map is no longer refcounting.
1041 root 1.228 - add FLAG_DEBUG for internal debugging.
1042 root 1.231 - add NDI_VERBATIM flag to send_msg.
1043 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1044 root 1.240 - player->exists is no longer a sync_job.
1045 root 1.233 - split login.ext's player scheduler into
1046     it's own player-scheduler.ext extension.
1047 root 1.222
1048 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1049 root 1.212 - require perl 5.10.
1050 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1051 root 1.204 - swap player and observed count's on the map when observing.
1052 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1053 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1054 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1055     could be found.
1056 root 1.208 - pits now have a configurable "random spread" range and default
1057 root 1.213 to a radius of two now.
1058 root 1.212 - rewrite pay_player_arch.
1059     - use a more stable perl_reload implementation.
1060     - do not use Symbol::delete_package (causes crashes after perl-reload),
1061     use our own, safer, clear_package instead.
1062     - when asynchronously dumping core, close all file handles to allow
1063     the server to restart concurrently.
1064 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1065     sequences, without double-encoding. it should be faster, too.
1066     - the above fixes wrong display of help tetx and many other issues.
1067 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1068 root 1.218 (0.9976+), use it for long books and other messages.
1069 root 1.210 - eradicate listen command and corresponding code.
1070 root 1.211 - eradicate logs command.
1071 root 1.218 - let the client log into the server log, used for crash backtraces.
1072 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1073     old style spell objects with the spell magic bullet.
1074 root 1.220 - (arch) fixed skill less rods in the archetypes
1075 root 1.204
1076 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1077 elmex 1.197 - made jeweler workbench larger and some other minor map
1078     changes in jeweler town.
1079 root 1.196 - fixed wrong item handling in jeweler skill code.
1080 root 1.198 - (arch) use a special "key_random_map" for random map keys
1081     that are used up.
1082 root 1.199 - fix a crash when the player who was observed has logged out long
1083     enough for his region/map to be gone.
1084 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1085 root 1.201 - add some missing dependencies.
1086 root 1.203 - log to /var/log/deliantra/ by default.
1087     - hack observe code to enable smooth movmenet when observing.
1088 elmex 1.195
1089 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1090 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1091 root 1.179 - correctly move gsay to the party channel.
1092 root 1.178 - fix a crash when animate weapon was used in some areas.
1093 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1094 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1095     with NPCs.
1096 elmex 1.175 - (arch) dragon scales got proper type now
1097 root 1.193 - object::decrease would sometimes cause container weights to
1098     be wrong, this has been fixed.
1099 root 1.194 - do not send time updates for newly-seen items.
1100 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1101 root 1.183 - fix cone spells etc. going through walls sometimes.
1102 root 1.186 - fix a weight update bug that sometimes left containers
1103     with wrong weights.
1104 root 1.194 - added auto_apply event and extension for shop tiles.
1105 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1106     - make sure the map is loaded when using a town portal return.
1107 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1108     where healing spells didn't cost any grace.
1109 root 1.173 - fix starvation kill reason.
1110 root 1.174 - fix pk killer name message.
1111 root 1.189 - don't let people apply signs with @match.
1112 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1113     what seems to be the biggets memleak in the server).
1114 elmex 1.171
1115 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1116 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1117     - use anyevent to manage listen ports (this enables IPv6 support).
1118 root 1.167 - server supports ipv6 client connections now.
1119 root 1.168 - use newly-available Coro::AnyEvent.
1120 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1121     to let it handle AIO requests.
1122 root 1.167
1123 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1124 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1125     processing considerably (especially in the client) and reduces data transfers
1126     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1127 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1128     - (map) fixed npc dialogue in pup_land/s_f/special.
1129     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1130     (swarm spells now stay in the player's inventory).
1131 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1132 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1133     archetype *archname* (chairs of different facings were merged).
1134     - bugfix: fix a potential crash issue in find_object_name (not used
1135     normally).
1136 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1137 root 1.164 (destruction, magic missile etc.).
1138 root 1.163 - swarm spells without a direction now use various spiral patterns
1139     instead of being fully random.
1140 root 1.158 - update AnyEvent API to 3.4 and above.
1141 root 1.156
1142 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1143 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1144 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1145 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1146     and for attacking monsters. it also takes about one second to do a jump.
1147 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1148 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1149 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1150 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1151     were created outside a map.
1152 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1153     (fixed by reversing the logic).
1154 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1155 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1156 root 1.154 - bugfix: support random maps >127x127.
1157 root 1.152 - (maps) fixed the death certificate system in nimbus.
1158 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1159 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1160 root 1.147 - (arch) give ball lightning a real name.
1161 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1162 root 1.155 - support cfpod in ex replies (client item tooltips).
1163 root 1.143 - unapply item in range slow when readying a spell.
1164 root 1.148 - bugfix: account for rounding errors in weight updates.
1165 root 1.139 - remove synchronous mkdir in chargen_race_done.
1166     - fix per-race starting maps.
1167 root 1.142 - check hiscore on suicide and quit as well.
1168 root 1.138 - tell players when they are starving.
1169 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1170     - fix map difficulty calculation for generators.
1171 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1172 root 1.149 - support no_drop map header flag (before it was only available internally).
1173 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1174 root 1.133
1175 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1176 root 1.119 - bugfix: custom skill settings were not saved by the server.
1177     - bugfix: remove did not actually remove items from the inventory, leaving
1178 root 1.116 ghost items.
1179 root 1.119 - bugfix: properly update items identified on the ground.
1180 root 1.120 - bugfix: use localtime_r in the logger thread.
1181 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1182     - bugfix: archetype reloads could crash the server.
1183 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1184 elmex 1.114 player is not logged in.
1185 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1186 root 1.117 server startup.
1187 root 1.128 - bugfix: fix the door surround check in the random map generator.
1188     - (maps) fix heaven quest difficulty progression.
1189     - (maps) fix some random map styles.
1190     - dropping items a shop is not interested in won't sell them anymore.
1191     - rods and horns with a too low maximum charge allow now at least one discharge.
1192     - implement kill & death statistics.
1193     - random map preparation is no longer synchronous.
1194     - rewrite find_style in perl, no longer does synchronous I/O.
1195     - improve random map specials placement.
1196     - make the killer a real object pointer instead of a string, improved
1197     kill reason messages.
1198 root 1.117 - take advantage of new aio_close and aio_chmod.
1199 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1200 root 1.125 - change_abil is much faster.
1201 root 1.126 - update the floorbox more often to work around the reverses item order
1202     display in clients.
1203 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1204 root 1.126 - add hints to the invite messages.
1205 root 1.127 - rewrote key<->value pair handling.
1206 root 1.128 - use an independent random number generator for the random map generator.
1207 elmex 1.113
1208 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1209 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1210     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1211     - completely automate the weight handling, should fix all weight
1212     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1213 root 1.103 - reloading archetypes while a user was in the character creation phase
1214     could crash the server.
1215 root 1.106 - fix a nontrivial number of cases of code commented similar
1216     to "is this really correct?", as many of those cases are now handles
1217     automatically by lower level code.
1218     - replace many ad-hoc checks for client visibility by object::visible_to,
1219     should result in broader applicability of functions using it.
1220 root 1.104 - merge items with different arch pointers refering to the same arch
1221     (due to archetype reloads).
1222 root 1.106 - refactored the object remove/insert functions and most related
1223     functions (decrease, split, merge_ob etc.).
1224 root 1.105 - make it compile better on freebsd (reported by pippijn).
1225 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1226 root 1.108 - fix the longstanding "container stays open" bug.
1227 root 1.107 - improved floorbox updating to be incremental and other protocol
1228     optimisations.
1229     - get rid of update_after_inventory_change and only do update stats
1230     for weight once/tick/player at max.
1231 root 1.109 - rewrite party commands, use party channel.
1232 root 1.103
1233 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1234 root 1.97 - properly link against libgthread as that is needed to make the slice
1235     allocator thread-safe.
1236 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1237     recommended configuration) (reported by Samuel Gondouin).
1238 root 1.94 - always put godgiven items into the player inventory, never any containers.
1239 root 1.92 - (maps, arch) the scorn go club was founded!
1240 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1241 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1242     became a real spell-class.
1243 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1244     - (arch) considerably strengthened spark shower and destruction.
1245     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1246     finally reloadable at runtime.
1247     - changed archetype loading algorithm to only require one pass and
1248     use delayed resolving of references.
1249 root 1.101 - examine command now uses the examine infobox.
1250 root 1.102 - implement an "incremental garbage collector" for archetypes.
1251 root 1.98 - enable slice allocator again.
1252 root 1.96 - implement optional free memory poisoning.
1253 root 1.91
1254 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1255 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1256 root 1.85 skill.
1257 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1258     names (also update all maps to use money instead of coins).
1259 root 1.78 - add uuid accessors to perl.
1260     - add coin names and archetype accessors to perl.
1261 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1262 root 1.78 - change perl extensions to not use hardcoded coins and values.
1263 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1264     and be more parsimonous of uuid usage by the exact value out on exit.
1265 root 1.86 - write log messages in another thread, removing another sync point.
1266     - support multi-line log messages in a nicer way.
1267 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1268 root 1.81 - fix a minor memleak in the random map generator.
1269     - some parts of the random map generator are not coroutine-safe,
1270     so only call it "single-threaded".
1271     - major cleanup of memory management in random map generator.
1272 root 1.87 - slight refactoring of the random map generator, faster too.
1273 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1274     bookkeeping bug.
1275 root 1.87 - work around "player is on active list" problem by deactivating player
1276     after loading.
1277 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1278     there have in fact been allocations.
1279 root 1.82 - fix object::insert to do as documented and insert into the env
1280     if necessary.
1281     - fix cf::map::unique_maps.
1282     - fix nrof overflow check in can_merge_slow.
1283     - fix converter code to handle >31 bit values.
1284 elmex 1.83 - added support for the player_sold flag
1285 root 1.84 - converters no longer accept unpaid items.
1286 root 1.88 - canonicalize random map meta files for better unification.
1287 root 1.77
1288 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1289 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1290     when mlockall has been used.
1291 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1292 root 1.72 - use separate thread for ticker timing (and more in the future).
1293     this greatly increases timing accuracy and gets rid of an enourmous
1294     number of gettimeofday calls.
1295 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1296 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1297 root 1.71
1298 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1299 root 1.68 - rebalanced default experience table to be more exponential
1300     and much easier up to level ~40, then moderately harder.
1301 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1302 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1303     - do not exit on reload/load errors but properly cleanup.
1304 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1305 root 1.66
1306 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1307 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1308     (this fixes the jeweler skill).
1309 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1310 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1311 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1312     it has reset, which is better than putting it on the savebed, also as
1313 root 1.321 proof that the player didn't use a savebed).
1314 root 1.59
1315 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1316 root 1.56 - work around perl bug in configure perl module version check.
1317 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1318 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1319 root 1.52 - fix a bug in animate_weapon, causing a crash.
1320 root 1.54 - no longer exit when a coroutine throws an exception.
1321 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1322 root 1.53 - fix the "<player> is nuts" message.
1323 root 1.58 - fix an exception at logout due to the json_coder being gone.
1324 root 1.43 - upgrade to EV version 2.0 API.
1325 root 1.47 - when players don't apply a savebed correctly but stand above one,
1326     do not move or kill them.
1327 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1328 root 1.43 - implement generic framework for server-side resource files.
1329     - implement resource file update event.
1330     - hook experience table update into the framework.
1331     - move jeweler.yaml to resources (arch/).
1332 root 1.44 - switch from Crossfire to Deliantra perl module.
1333     - implement json2json arch filter.
1334 root 1.45 - implement widget protocol version 2, support for ui templates.
1335 root 1.54 - mapinfo is now handled fully asynchronously.
1336 root 1.48 - ext/irc: also log irc messages.
1337 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1338 root 1.43
1339 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1340 elmex 1.41 - limited the number of items that can be picked up and dropped
1341 root 1.42 as temporary measurement against bad performance or dropping things
1342     (this lead to long freezes and triggered the watchdog).
1343 elmex 1.41 - improved the performance of the drop command a bit.
1344 root 1.38 - switch from Event to EV for higher performance, easier usage,
1345     less bugs...
1346 root 1.39 - updated to release version of the gnu affero license.
1347 root 1.38
1348 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1349 root 1.36 - more thoroughly rename the binaries, contact addresses.
1350     - update the copyrights.
1351 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1352     crashes.
1353 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1354     potentially causing crashes.
1355 root 1.35 - assign weapons on user load time, not login-time, avoiding
1356     crashes.
1357    
1358 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1359 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1360 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1361     in some of the maps.
1362 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1363     which is now trivial to do.
1364 root 1.33 - removed all traces of the old (and never working) plug-in interface
1365     (70kb code less on amd64).
1366 root 1.34 - improve/tune scheduling priorities.
1367     - fix some freezing bugs.
1368     - fix a memory corruption problem in dynbuf.printf.
1369     - use channels for chat and many informational commands.
1370     - improved the tutorial.
1371     - create missile is now fixed.
1372     - race fields must now contain archetypes.
1373     - jumping skill now works as advertised.
1374 root 1.31
1375 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1376 root 1.24 - relicense under the gnu affero license.
1377 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1378 root 1.24 - implement server-side framework for generic resources.
1379     - use resource framework for server-provided ambient
1380     music.
1381 root 1.27 - save object owners (players only atm).
1382 root 1.24 - replace limited sound api with server-provided sound effects.
1383     - new sc (sound control) protocol command.
1384     - improve fxix protocol to include types.
1385     - exactly fill tcp segments, if possible.
1386     - output-rate is now an upper limit, the server will automatically
1387     (and quite perfectly) adjust to the network conditions, ensuring
1388     low latency even during bulk transfers (music, images, sounds etc.).
1389     - implement server-side widgets (i.e. client widgets controlled
1390     in the server side). this will allow future expansion without
1391     having to upgrade clients.
1392     - implement a (artwork) world map with realtime player position
1393     tracking.
1394     - new and more efficient extcmd (server still supports old extcmd
1395     protocol).
1396 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1397     calcluation that could be easily exploited by users.
1398     - rebalanced diseases to spread more naturally/evenly.
1399     - completely asynchronous map loading even for tiled maps.
1400 root 1.24 - replace simple messaging protocol with channels carrying metadata
1401     (similar to message types, but more directed at the user).
1402     - reduce command processing latency by a whopping 120ms by
1403     reordering some processing steps inside the server. this directly
1404     reduces lag by 120ms.
1405     - actually send spell faces to the client.
1406 root 1.23 - implement player genders.
1407 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1408     otherwise return to savebed and possible kill if the log-out
1409     was for too long.
1410     - fast socket-dead detection (kick player after 8 seconds without ack).
1411     - greatly reduce the cpu time needed to draw maps _again_.
1412     - archetypes are now subclasses of objects.
1413     - rebalanced shop greed and approval functions to be more realistic
1414     (and likely match the actual intention).
1415 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1416     italic, gender-specific text, paragraphs etc.
1417 root 1.24 - implemented hint framework, players can opt to receive hints.
1418     - implemented (long) book framework, added some books from the cf wiki.
1419 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1420     protocol and is capable of transmitting generic meta information.
1421 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1422     - replace the nexus by a per-player tutorial map that teaches stuff
1423     better than the newbie house.
1424 root 1.18 - fix the magicmap colours.
1425 root 1.19 - optimise map update even more by removing unneeded code and checks.
1426     - decouple map and stats update from pl->ob and use pl->observe instead.
1427     - implement observe command.
1428 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1429     calls with a simple comparison.
1430     - fix a latent crossfire bug that could crash the server because the
1431     map refresh did not update the mapspace.
1432 root 1.24 - support custom keys for regions and maps, regions are now
1433     refcount-managed.
1434     - allow worldmap overlays anywhere in the 000..999 range.
1435     - new system to acquire time slices for background jobs, to reduce
1436     jitter.
1437 root 1.27 - semi-persistent object-referencing framework (currently only players
1438     supported).
1439 root 1.22 - dependency tracking for perl extensions.
1440 root 1.24 - new slag-ex extension for cleaning cauldrons.
1441     - fix invoke result processing.
1442     - there are even less i/o syncpoints in the server now.
1443 root 1.29 - added map-tags extension that scans all maps for object tags
1444     and records them in the database (not used yet).
1445 root 1.28 - metaserver 2 support.
1446 root 1.22 - many more bugfixes and minor optimisations.
1447 root 1.16
1448 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1449 root 1.14 - optimised event invocation (non-wanted events can now be
1450     skipped with 4-5 inlined instructions).
1451 root 1.12 - complete rewrite of town_portal: it now creates a portal
1452     to the "nearest" town only, travel is only possible
1453 root 1.13 to the town and back, anybody can use it (also removes
1454     one of the remaining syncpoints in the server).
1455 root 1.10 - complete rewrite of the range/attack skill slot system:
1456     there are now two slots, one for combat, one for ranged
1457     attacks.
1458     - introduce the concept of a current weapon (either a ranged
1459     or a combat weapon/skill/tool) and switch between them as
1460     needed.
1461     - rewrite bow code so bows get more useful: apply damage,
1462     attacktype and other stats to the arrows and treat
1463     bows as weapons. also rebalance the missile weapons skill
1464     so its damage increases with level.
1465     - rewrite the complete player speed logic: weapon_speed now
1466     works as documented and there are no unnatural speed boosts.
1467 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1468     installation, replacing the old collect scripts and
1469 root 1.9 simplying deployment by scaling and cutting faces as required.
1470     - simplify the map protocol extensively by taking advantage
1471     of missing bigfaces, speeding up map generation immensely.
1472 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1473     other archetypes.
1474     - rationalise archetype, region and treasurelist file format
1475     into a single file format and make them reloadable asynchronously.
1476 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1477     reloadable at runtime.
1478 root 1.6 - implement 64x64 faceset support.
1479     - implement fxixsx protocol that saves
1480     a lot of bandwidth over the old image/face/smooth packets
1481 root 1.11 and allows images > packetsize, incremental and background
1482     transfers.
1483 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1484     on a face basis as opposed to a mapspace basis.
1485 root 1.7 - the server can now rate-limit image uploads to not exceed
1486     a certain (client-configurable) speed while guarenteeing full
1487     freedom of movement.
1488 root 1.8 - implement new ex command to request item descriptions.
1489     - implement new msg command for in-game messages with meta
1490     information (using xml).
1491 root 1.9 - enforce utf-8 for all text messages.
1492 root 1.13 - added micropather (not used yet).
1493 root 1.6 - many, many bugfixes.
1494 root 1.1
1495 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1496 root 1.1 - make coroapi accessible to cf+.
1497     - moved map handling logic completely to perl
1498     - per player maps are now marked in the map
1499 root 1.2 - maps are saved completely differently now,
1500     and much more often.
1501 root 1.17 - rewrote map header parser and writer, to be much faster.
1502 pippijn 1.4 - maps and players are now (in the average case) loaded
1503 root 1.2 and saved completely asynchronously, I/O contention will no
1504     longer freeze the server.
1505 pippijn 1.4 - players and maps can be loaded anytime, without the player
1506 root 1.2 being logged in.
1507 root 1.1 - automatically generate method interfaces for perl from headers
1508     - unbundled freezethaw
1509     - mostly rewrote common/map.C
1510     - completely rewrite server/swap.C
1511     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1512     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1513     - better message for apply failures due to applymode
1514     - removed most all of the weather code
1515     - unified logging to stderr and file
1516     - too many minor changes to document
1517 root 1.615