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Revision: 1.859
Committed: Wed Apr 25 04:58:46 2018 UTC (6 years ago) by root
Branch: MAIN
Changes since 1.858: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.856 TODO: the motd command is missin
39     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
40     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
41     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
42     missile Fire bolt would be invalid. These changes should be reflected in the
43     spell's description.
44     TODO: bowmode threewide (and possibly others) might not properly respect movetype
45     and arrows might end up in places where they shouldn't, e.g. on top of see-through
46     walls.
47     TODO: rijk's frontend does not look for .xhtml files when serving static files.
48     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49    
50 root 1.825
51 root 1.833 TODO: cspm spell arg
52 root 1.857 TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change
53 root 1.843
54 root 1.859 - (maps) remove random worbench under house in darcap, fix exit and add random
55     reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
56     illegal mlab access (ephraim).
57 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
58     been fixed: monsters would snatch arrows/thrown_objs out of the air without
59     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
60     bolts and thrown objects as NO_PICK temporarily.
61 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
62     binary build into non-recursive Makefiles without static archives. hell, automake
63 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
64     - use c++11 headers in preference to tr1 ones.
65 root 1.845 - fix odr violation: struct point.
66 root 1.849 - make the code warnigns-clean, for some definition of warnings.
67 root 1.850 - port to g++ 6.
68 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
69 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
70 root 1.852 by default.
71 root 1.853 - do proper etag caching for resources in http server.
72 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
73 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
74     causing a segfault.
75 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
76     directly referencing freearr_[xy], as the latter is used alot more often then
77     DIRX/DIRY, and this allows us to change freearr_[xy].
78 root 1.845
79 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
80 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
81 root 1.841 - port to perl 5.18 and newer.
82 root 1.844 - switch to xz compressed archives as only dist method.
83     - upgrade to automake 1.15.
84 root 1.724 - (maps) hopefully fix tobias' tower.
85     - (maps) hopefully fix healing potion vendor in arena entrance.
86 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
87 root 1.739 - it was possible to unapply or half-unapply cursed items in many
88     cases, which confused players and also player state. fixed.
89 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
90     some items. also, no longer uncurses spells or other invisibles.
91     - (arch) remove curse and identify now treta the marked tiem first.
92 root 1.725 - creators no longer identify objects that shouldn't be identified
93     (such as money, which won't stack afterwards).
94 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
95 root 1.746 - (maps) implement a wilderness town portal.
96 root 1.748 - (arch) set proper(?) int values for all monsters.
97 root 1.751 - (maps) fire5.map could destroy players.
98 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
99     - clear the spell's applied flag when inscribing scrolls, to make the
100     scrolls mergeable.
101 root 1.791 - redo all build material faces from scratch.
102 root 1.790 - dropall without arguments now drops all containers.
103 root 1.776 - use blitz++ for vector maths (new dependency).
104 root 1.772 - only match archetype names in artifact allowed names.
105 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
106 root 1.751 - altars with match expressions did not work properly.
107 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
108 root 1.749 - god enemy race check fixed ("god detests your race").
109     - gods errornously allowed any kind of worshipping race, even
110     ones they hate.
111 root 1.726 - use same default config in code as on gameserver.deliantra.net.
112 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
113 root 1.727 our parser.
114 root 1.767 - generate slightly more special exits and avoid warning.
115 root 1.731 - applying a glowing crystal now gives status messages.
116     - fix a memleak in the random map generator.
117     - rework the random map parameter passign a bit to be extendable.
118 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
119     also, improve the quality of the mazes (no longer will the edges
120     almost always form a passage) and add two new types - "rooms"
121     and "braided".
122 root 1.840 - implement --unique option to reset command.
123 root 1.734 - (random maps) add new "cave" layout, which is much more ...
124     cave-like.
125 root 1.744 - (random maps) new layout style "castle" that generates straighish,
126     rogue-ish maps.
127     - (random maps) new layout style "multiple" that simply mixes multiple
128     different styles in different areas.
129 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
130     - rewrite layout management in the random map generator from the
131     ground up.
132 root 1.736 - fix bug in tausworthe rng initialisation.
133     - switched to the faster and hopefully better quality gfsr{24,55} random
134     number generator, the same algorithm that freeciv apparently uses.
135 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
136     memory and imho looks nicer.
137 root 1.741 - (arch) fix samhlaidh archetype.
138 root 1.751 - fix the "archname" match special function.
139 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
140     and other fractal algorithms.
141 root 1.754 - one can no longer emote to logged-out players.
142 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
143     sacks fit on a tile again.
144 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
145 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
146     support background colour for text clients.
147 root 1.763 - (arch) improve automatic name from archname generation.
148 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
149 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
150     match expressions.
151 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
152 root 1.761 - sometimes a special exit wasn't placed when it should have been.
153 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
154 root 1.765 - require EV 4.00.
155 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
156 root 1.766 - add perlxsi.c to cleanfiles.
157 elmex 1.768 - (arch) made speed potions easier for now.
158 root 1.769 - the server didn't properly initialise all client skill slots,
159     no known impact.
160 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
161 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
162 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
163     a generic table/matrix/palette converter to cfutil.
164 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
165     apparently, in the brewery map).
166 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
167     - remove limits of 000..999 from worldmap coordinates, support negative
168     coordinates and introduce z-layers - deliantra is now 3d, in yet another
169     sense.
170 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
171     handle generic "world map areas".
172 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
173 elmex 1.779 - added is_quad flag.
174     - (arch) added quad archetypes.
175     - made the pickaxe mining tool remove quad walls and floors.
176 root 1.780 - move key_values into their own class, simplifiying lots of code and
177     making it possible to use kv pairs easily for maps and other objects as well.
178 root 1.781 - get rid of get_archetype, finally.
179 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
180 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
181     have been removed, and the map "intelligently" changes between active/inactive.
182 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
183 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
184 root 1.787 - server now enforces width/height matches between tiled maps.
185 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
186     for unordered map walks - which should not cause any real issues.
187 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
188 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
189     as all other similar macros - might cause other breakage...
190 root 1.791 - cfutil no longer creates split tiles multiple times due to a
191     off-by-one bug in comparing mtimes.
192     - cfutil now supports type: prefix to derive faces from other faces, which
193     is used for all build materials currently.
194     - require imagemagick >= 6.6.
195 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
196     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
197 root 1.795 - fix the brace command.
198 root 1.799 - implement refcnt_buf.
199     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
200     codesize decrease. wow.
201 root 1.798 - removed version 1 ext/exti command support.
202 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
203 root 1.801 - new extension, ota_update, for online updates of the game client.
204 root 1.802 - implement a simpler config value system for extensions that allows
205     config updates without a reload.
206 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
207 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
208     at it.
209 root 1.805 - make nekosan more disease-resistant.
210     - new event "infect".
211 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
212 root 1.808 - implement simple web server, currently to serve facedata for the html5
213     client.
214 root 1.809 - sort faces by name in the server to improve caching locality in clients.
215 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
216 root 1.811 - add skill_info and spell_paths resources to enable caching the info
217     and removing another command.
218 root 1.827 - send completion info to the client.
219 root 1.812 - assume all clients support the deliantra protocol extensions and allow
220     fxix/extcmd and other protocol "extensions" before setup.
221 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
222     to connect.
223 root 1.815 - implement exti doclet request to request documentation,
224     currently for commands only.
225 root 1.816 - created nickmon extension to monitor nicks.
226 root 1.817 - ix now keeps a copy of the face data while sending, in case the
227     face changes.
228     - do not allocate memory for empty refcnt_bufs.
229     - when faces change, invalidate all clients, not just clients with matching
230     faceset, as faceset only applies to tile resources.
231 root 1.818 - remove dependency on Time::HiRes.
232 root 1.819 - move face data to disk, and load it on each and every access. this saves
233     250mb ram on load, and 130mb ram in general, and only reduces the http
234     server hot cache throughput for faces from ~24000 to ~18000 requests/s
235     on my system. this should make it possible to add a lot more media files
236     in the future, and reduces the memory footprint by the server from 180mb
237     to 60mb ram.
238 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
239 root 1.821 - pod processing could deadlock because the child process might try
240 root 1.822 to get a lock.
241     - removed support for ncom packets.
242 root 1.823 - remove drawinfo packets from the server (use msg instead).
243 root 1.828 - skill objects now have their documentation in the msg slot.
244 root 1.829 - no longer allow prefix match when matchign spells, spells names must
245     now be written fully.
246 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
247     file in a child process.
248 root 1.831 - implement spellmon v2 protocol - no spell message.
249 root 1.833 - remove ability to cats/invoke seplls by "count".
250 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
251     - implement dm/dmhide in terms of the "may" mechanism, so dm
252     players must now be configured by adding may_command_dm: ["uuid..."]
253     to the config.
254     - remove nowiz command.
255 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
256 root 1.834 it only affects information commands. use observe instead.
257 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
258 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
259     problems in blitz++.
260 root 1.839 - catch sigfpe in the same way as sigsegv.
261 root 1.724
262 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
263 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
264     now easily reachable, at a price.
265 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
266 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
267 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
268 elmex 1.630 (by Dustfinger).
269 root 1.681 - (maps) fixed bad floor tile in navar apartment.
270 elmex 1.573 - made (wizard) look_at show also uuids.
271     - added cf::object::find_object_uuid (::find_object already exists!).
272 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
273 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
274 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
275 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
276 elmex 1.568 - (arch) made the hill giants loose more body parts.
277 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
278 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
279     and made them a bit more expensive.
280 root 1.633 - (maps) add more glory hole treasure styles.
281 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
282     in a select number of mlab maps.
283 root 1.667 - (maps) the library should be less of a death trap now.
284     - (maps) exits no longer point to auto-apply exits, most affected
285     maps now have proper doors or a similar solution.
286 root 1.682 - (arch) jumping skill has now physical attacktype.
287 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
288 root 1.691 - enter_map did not normalise the map coordinates when the destination
289     space is blocked, causing badness and freezes for the player.
290 root 1.685 - when applying containers, server checks for the key on activate
291     and also allows players to unapply active containers they don't have
292     a key for.
293 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
294     races files to arch, where they belong (exp_table is no longer in
295     confdir but in datadir now!).
296 root 1.677 - jeweler and sound config files are now normal datafiles as well.
297     - quit_character was causing a runtime exception, causing it to not
298 root 1.672 work since 2.93.
299 root 1.671 - entering a map will now respect move_on and other effects,
300     except for auto-apply exits :/
301 root 1.660 - only talk to the items on the nearest mapspace, or, of there
302     are none, to the player, not ALL items in vicinity.
303 root 1.625 - do not update the floorbox while running, to avoid big item
304     updates that cost network bandwidth and processing power.
305 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
306     caused overflows causing monsters to become living deads.
307 root 1.619 - unapply weapons and armour before trying to improve it.
308 root 1.588 - teach the random map generator the ability to read ".rmg" files
309     that specify which actual style map to generate, and use it for
310     the default decorstyle to avoid inappropriate maps to be used.
311 root 1.639 - support (with some limitations) multiple different skills with the
312     same subtype.
313 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
314     so nekosan could end up beign saved AND escaped to another map.
315 root 1.636 - show invisible no longer makes magic mouths visible.
316 root 1.583 - move_type changes (spells, skills etc.) now will correctly
317     take move_on/move_off into account (e.g. buttons).
318 root 1.582 - display (exit) or (random map) in client for those objects.
319 root 1.606 - removed (useless) spell damage columns from spell info and replace
320 root 1.578 it by effective casting level - clients > 2.10 required to display
321     properly.
322 elmex 1.565 - building of levers/doors works again for all kinds of floors.
323 elmex 1.563 - the player can now withdraw and deposit all the available money.
324 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
325     steinwandstadt/celvear.
326 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
327 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
328     mostly based on the spell's level in the spellbook.
329 root 1.718 - the music scheduler did not properly send new music on region
330     changes.
331 root 1.669 - (maps) fix some map regions and the region tree.
332     - the server will now be more picky when parsing the regions file.
333 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
334 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
335 root 1.566 clients.
336 root 1.690 - follow has been rewritten to be, hopefully, more robust.
337     - follow mode will not be aborted when the follower tries to move.
338 root 1.566 - tcp.ext didn't unbind in reloads.
339     - map-tags.ext didn't properly close the database on reloads.
340 root 1.567 - cfutil skips .-directories when scanning.
341 root 1.571 - build.ext prevents players from building on other player's maps.
342     - rent.ext allows the dm to enter anytime.
343     - NPC_Dialogue adds a new predefined variable, $map.
344     - new "build" event hook.
345 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
346 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
347 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
348     them on loading, for old playerfiles and maps.
349 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
350     would be handled differently nowadays anyway.
351 root 1.584 - random map .meta were not being expired at all.
352 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
353 root 1.586 - update to automake 1.10.
354 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
355     require level 4 anymore.
356 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
357 root 1.590 - monsters now rotate through all skills (in chosen_skill).
358 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
359 root 1.661 - detect/sense curse/magic will no longer work on items that don't
360     need identify.
361 elmex 1.593 - added detect mineral vein spell.
362 root 1.592 - support "wall overlays" in the random map generator - not very generic,
363     used by minable veins.
364 elmex 1.594 - (maps) relocated jeweler town to another directoy.
365 root 1.603 - (arch) implement mining pickaxes and mining skill.
366 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
367 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
368 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
369     of the output is only 1/5th (instead of 1/3rd) of ring level.
370 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
371     generated ring/amulet.
372 root 1.601 - generate most constants for perl automatically.
373 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
374     - when player dies, restore his food to at least 200.
375 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
376 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
377 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
378 root 1.600 - the singing skill actually respects the direction now.
379     - oratory and singing now require a direction.
380 root 1.603 - use_skill now requires that you can actually apply the skill tool.
381 root 1.604 - do not invoke perl on every user command anymore by providing
382 root 1.655 a command and an unknown_command event.
383 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
384     perl to C++, for speed reasons (basically undo patchset 1304).
385     - add a client_destroy event, so we don't have to hook the
386     attachable destroy event (which is called much more often).
387 root 1.606 - removed (unused) FLOOR object type.
388 root 1.607 - fix errornous change_abil messages for rods (and other types).
389 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
390     all into server/commands.C.
391 root 1.609 - save and restore combat/ranged/current slot for players.
392 root 1.610 - the server now batches item's face/fx commands, as opposed
393     to sending one fx per item - helps mostly at connect and
394     with floorbox updates.
395 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
396 root 1.614 - the random map generator now supports selecting difficult for
397     more style categories than just monsters (all except fountains
398     apparently).
399 root 1.617 - object serialiser no longer creates empty "owner" references.
400 root 1.620 - make sure failed castings take some time, too, to avoid being
401     smitten by your god.
402     - many more failmsgs and help texts.
403 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
404 root 1.623 - stop thrown objects when their speed goes too low.
405 root 1.624 - log the number of unique logins seen every minute in a compact
406     format (for statistics).
407 root 1.626 - do not send delitem for players.
408 root 1.627 - support static scalar data members properly in genacc now.
409     - implement "simple" freelist management for objects.
410 root 1.628 - recycle object counts now - to support longer uptimes.
411 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
412     function (and yes, 666 is exact!).
413     - random map generator results should now be fully repeatable.
414 elmex 1.635 - fixed possible crash bug in build code.
415 root 1.638 - rename find_marked_object to ->mark and speed up.
416 root 1.640 - player movers properly destroy themselves when used up, instead
417     of leaking.
418 root 1.642 - do not show msg for unidentified objects that need identification.
419 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
420 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
421     next_line method.
422 root 1.646 - use nicer file format for exp_table and attackmess
423     (more like other resource files).
424     - make parse errors during server startup fatal.
425 root 1.652 - properly initialise all maptile values in constructor.
426     - improved {link} map.
427 root 1.655 - optional unloadable extensions will not lead to an endless loop.
428 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
429 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
430 elmex 1.664 - building listening books is possible again.
431     - (maps, arch) added archetype for building instructions and replaced
432     the copies of the instructions in the maps with it.
433 elmex 1.666 - (arch) made the spark shower spell available in shops.
434 root 1.670 - don't create a second LOGIN event on character creation.
435 root 1.674 - correctly generate "You paid xyz" message in shops.
436 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
437 elmex 1.710 - added a 'password' command, to let DMs change the password of players
438     more conveniently.
439 root 1.680 - correctly save shopitems string, to avoid parse error when reading
440     saved maps.
441     - logging now differentiates between logging levels better.
442 root 1.684 - speed up get_typedata.
443 root 1.689 - fix deadlock problem during server shutdown/reload.
444 root 1.692 - make ext/checkrusage "more" non-blocking.
445     - use common::sense for extensions.
446     - work around a 50.10.0 utf8 caching bug.
447 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
448     "no relation to target" bugs.
449 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
450     modules being loaded from the mainloop, pre-load some more
451     core modules so perl doesn't do it later on.
452 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
453     compiling regexes.
454 root 1.701 - make exp_table and materials file reloadable.
455 root 1.702 - made reload_config non-blocking.
456 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
457     causing server freezes.
458 root 1.704 - store unhashed password, to prepare for safer authentication.
459 root 1.707 - do not log connections from the local host, to help a local
460     watchdog.
461 root 1.714 - fix summon freeze at map borders.
462 root 1.717 - support @group syntax and music config file for music face lists.
463     - run post_init jobs in parallel, they might do I/O.
464 root 1.722 - avoid apply conversion for converters.
465 root 1.562
466 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
467 root 1.558 - (maps) fix travel to valdor and back.
468 root 1.545 - do no longer by default eval map cod ein safe compartments
469     (this can be re-enabled using the safe_eval config option).
470 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
471     in lorak.
472 root 1.559 - fix data corruption issues caused by recursive calls to
473     unordered_mapwalk - now every caller must provide its own
474     buffer.
475 root 1.538 - (maps) improve tindervale maps slightly.
476 root 1.544 - (arch) considerably decrease slag ex price.
477 root 1.540 - (arch) fix filth archetype.
478 root 1.556 - extension dependency resolve was completely broken.
479 root 1.544 - multipart objects would cause save_throw_object to crash - it
480     now acts on the head only.
481 root 1.541 - do not try to connect to an irc server unless explicitly configured.
482 root 1.542 - do not expect decltype() to be available in gcc 4.4.
483 elmex 1.543 - extended the safe perl environment by loops.
484 root 1.547 - (arch) fix "armless cook" facings.
485     - the "experience table" resource item did not have a proper
486     hash associated with it, so updates could not be detected.
487 elmex 1.550 - fixed poison traps in doors.
488 root 1.548 - player->killer_name did not properly flag the name as unicode.
489 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
490     and provide a non-destructive SvPVutf8 variant.
491 root 1.554 - do not allow dragon players to change their title via the settings.
492 elmex 1.552 - ratelimited jeweler skill nugget conversion.
493 root 1.551 - under high load, the server stopped swapping out to make
494     the server more responsive, but making it impossible to reduce
495     the load by... swapping out. slot queuing will now always make
496     some progress.
497     - improve the quality of the load-avg calculation.
498 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
499 root 1.556 - don't fail to write the runtime file if the temporary already exists.
500 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
501     player now.
502 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
503     timestamp and use a tab in the client to increase awareness.
504 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
505     setflag 0 is possible.
506 root 1.560 - make install now deletes old extensions, to ease upgrades in the
507     deliantra vm.
508 root 1.538
509 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
510 root 1.532 - the destruction spell could/would corrupt server memory quite often.
511 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
512     disk, not when it already was in memory.
513 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
514     avoiding livelock during high-load emergency saves.
515 root 1.530 - logging in did not properly unapply all skills.
516 root 1.531 - (maps) make the invite quest marking much more obvious.
517 root 1.533 - (arch) fix warrior archetype names.
518 root 1.532 - map prefetching never prefetch upwards.
519 root 1.534 - wizpass no longer makes you non-blocking.
520 root 1.536 - (maps) add light to some of the special maps, add troll
521     map.
522 root 1.530
523 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
524 root 1.515 - (maps) add gorokh_final mapset from crossfire.
525 root 1.516 - (maps) block most vault-type mlab locations, open up
526     imperial converters for anybody to use.
527 root 1.519 - (maps, arch) replace all permanent stat potions by random
528     variants.
529 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
530 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
531     real player object on player changes.
532 root 1.522 - diseases and maybe other things could sometimes reduce the speed
533     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
534     much grief.
535 root 1.523 - speed_left randomisation was, apparently, totally broken.
536     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
537     of the speed slot internally and in map save files. among other
538     things, this gets rid of all the abs (speed) calls.
539     - reduce map file save files by using abridged keywords aliases.
540 root 1.494 - shop specialisation calculation was totally broken.
541 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
542     now enforced.
543 root 1.498 - fix magic mapping, which only worked for inate spell casting.
544 root 1.495 - godgiven items will now be explicitly described as such.
545 root 1.524 - (arch) dded a quiver of bolts.
546 root 1.504 - materialnames would change "randomly" on every load, only
547     set the material when the materialname was not set before.
548 root 1.497 - balancing change, halve rod recharge speed (instead
549     of 4.8s, the standard rods now recharge in ~10s. not a solution,
550     but still.
551 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
552 root 1.509 the costly flag-checking loop in most cases and using a simple
553     repeat-cache for speed_left.
554 root 1.507 - always delay stats update for players on insert/remove till
555     next tick/command, which saves a lot of cpu cycles on drop/take.
556 root 1.514 - add hint about havign to run to attach unaggressive npcs.
557 root 1.494 - pet monster level was not displayed correctly in "showpets index".
558     - clean up floating point conversions and many similar nitpicks.
559 root 1.502 - fix hanuk altar.
560 root 1.504 - overhaul material system to be much faster, and having less bugs, but
561     still having a lot of cruft :/.
562 root 1.502 - add marble shop floor.
563 root 1.494 - move gcc specifics to new file include/compiler.h.
564     - unrecognised cfpod directives could cause undefined behaviour.
565 root 1.505 - added boes' marble shop to steinwandstadt.
566 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
567     - optimise mapspace updates.
568     - cache volume/items per mapspace.
569 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
570     decrease).
571 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
572     have led to weird item multiplications.
573 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
574 elmex 1.501 - fixed crash bug in learn_spell command.
575 elmex 1.634 - enhanced output of the mapinfo command.
576 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
577 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
578     from perl to c++.
579 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
580     and use it in some "inner" loops.
581 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
582 elmex 1.511 - fixed jeweler experience output to not be floating point.
583 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
584 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
585 root 1.518 - try to prefetch memory inside process_objects, which can give
586     enourmous speed gains.
587     - make some small optimisation to the process_objects loop.
588 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
589     handling different chksum lengths.
590     - check for hash collisions in cfutil.
591     - reduce face checksum size from 6 to 4 bytes.
592 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
593 root 1.523 - removed weather-specific attributes.
594     - fixed genkeywords dependency.
595     - do not clear "randomitems" slot for world underlays.
596     - use "sl" as short-hand for speed_left in save-files, just to make them
597     smaller.
598 root 1.517 - in general, don't crash on value-less resource file lines
599     anymore, due to get_str never returning a 0-pointer.
600 elmex 1.521 - code cleanup in move_symptom.
601 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
602 root 1.494
603 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
604 root 1.481 - some Andrew Madloch wanted, despite being specifically told
605     multiple times that the Deliantra parts additions are under AGPL,
606 root 1.487 lock up the source code of the server within his company.
607 root 1.481 some reorganisations have been done to the sourcecode to make
608     it clearer that this violates the Affero GPL. Help to keep
609     Deliantra free software even for the coming generations
610     and be wary of the promises of Andrew Madloch, he has nothing
611 root 1.487 good in mind for free software.
612 root 1.480 - clarify which files of the server are 100% AGPL.
613 root 1.481 - minor reorganisation, move some GPL code into other files.
614 root 1.483 - implement viewpoint (which is like observe, but only for the map,
615     not stats etc.).
616 root 1.484 - replace magic mapping overlay by a flying bird exposing area
617     on the worldmap (ext/magic_mapping.ext).
618 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
619     - @find results in npc dialogue is now stored in $find.
620 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
621 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
622 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
623     dm instead.
624 root 1.456 - (maps) add town portal to celvear.
625 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
626     mapsets from crossfire, together with associated archetypes.
627 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
628     - (maps) define a new whalingoutpost region.
629 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
630     and most archetypes that go with them (without stoning and swallow effects),
631     casino tokens and stock certificates are also missing.
632 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
633     and santo dominion.
634 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
635     to go with them. also adjusted archetypes to be more korrekt "gotisch".
636 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
637 root 1.460 - properly close client-side dialogue when the player is teleported away.
638 root 1.459 - map-tags did not properly close it's database tables or wait
639     for a quiescent state, causing memory corruption on reload.
640 root 1.454 - support "stat.xyz" accessor in match expressions.
641 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
642 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
643     fixes long answers from npc dialogue).
644 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
645 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
646     and to not add a "put your code here" force needlessly.
647 root 1.463 - (arch) fix or improve many plurals.
648 root 1.465 - markers do no longer add a force if the slaying field is unset.
649 root 1.466 - sped up search-items implementation, but it's still horrible.
650 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
651 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
652     used to reogianise the illogical arch tree a bit.
653 root 1.479 - (maps) import most map names from crossfire.
654 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
655 root 1.483 - fly_high movement gives better los, ignoring blocksview.
656 root 1.488 - the addexp command should now honour skill names with spaces.
657 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
658 root 1.491 - (arch) added many more buildable marble floors.
659 root 1.490 - major namespace cleanup: save 45kb by making functions static
660     that were unnecessarily global.
661 root 1.452
662 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
663 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
664 root 1.451 - fix a memory buffer overflow in the book code.
665 root 1.429 - add @check, @find npc dialogue commands.
666     - (maps) add a number of town interiors.
667 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
668 root 1.451 - (maps) add celvear area from cfextended.
669 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
670     - (server,maps) fix bug causing some library books not to be chained down,
671     cause Scorn/Navar libraries not to have inscribable books.
672 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
673 sf-marcmagus 1.433 inappropriate item power.
674 root 1.448 - (maps) fix intwell balancing issue.
675 root 1.437 - improve the look of generated books.
676 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
677     - fix bug where players could bypass no_drop by putting items in containers.
678 root 1.430 - consecutive commands arriving at the same time in the server would be
679     corrupted if the length was >255.
680 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
681 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
682     and perl.
683 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
684     functionality (and more) inside the same object using the match expressions.
685     - create simpler match expression compiles in many common cases.
686 root 1.439 - reduce object size by removing obsolete "seen_by" member.
687 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
688     of the new dynbuf::splice function (which gave an unexpected net win
689     in code size...).
690 root 1.442 - the server will no longer complain (and subtly fail) when an object
691     being removed from a map causes another object to get removed.
692 root 1.441 - banish strncpy from the server, speed up and simplify sending item
693     descriptions to the client considerably.
694 root 1.442 - add new "in head" set modifier for matches.
695     - new BLOCKED_MOVE event added.
696     - mapscript archetype now has activate_on_xxx true by default, as similar
697     connected elements.
698 root 1.448 - (maps) imported all styles from cfextended except
699 root 1.444 floorstyles/land_plots and monsterstyles.
700 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
701 root 1.446 - don't crash when treasure lists are empty / supply new empty
702     treasurelist for randomitems when none can be found.
703     - implement cf::map::static_maps and use it in map-tags.ext.
704 root 1.449 - fix a bug in map-tag scanning when moving tags.
705 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
706     for a reaction.
707 root 1.447 - implement new "loadall" map loading command, purely for debugging.
708 root 1.429
709 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
710 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
711     but not horns (to make them more useful for content-creators).
712 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
713     2) it skipped spell effects and 3) it didn't handle the case where
714     and object was destroyed while iterating over it correctly. all this
715     allowed players to sometimes walk onto spaces they should not be able to
716     walk on.
717 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
718 root 1.399 - examining an object now dumps the serialised object form when the user
719 root 1.404 is a wizard (wizlook).
720 root 1.421 - altars no longer accept unpaid items.
721 root 1.411 - party spells didn't work all that well.
722 root 1.424 - added complex object matching framework (cf::match), and make altars
723     and pedestals use it.
724 root 1.425 - identified skill-tools show what skill they grant.
725 root 1.399 - display the duration of change_ability spells when examining them
726     (missing: protection spells, but they are a hack...).
727 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
728     adding more variety to the different mushrooms.
729 root 1.398 - fix a minor cfpod formatting bug.
730 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
731     the hintmode setting on the settings page.
732 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
733 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
734 root 1.399 - enable the object loader to also dump archetypes.
735 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
736 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
737 root 1.402 - force the initial face when loading an object that is time-animated
738     or a monster, so it does not have to be specified anymore.
739 root 1.403 - fix a bug where recasting an ability changing spell could shorten
740     its remaining duration.
741 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
742 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
743 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
744     up splay operations as well.
745 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
746 root 1.412 - implement introspection data for C++ classes (%REFLECT).
747 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
748 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
749 root 1.419 - fix transmutation alchemy.
750 root 1.424 - speed up many frequently-invoked C->perl callbacks.
751 root 1.419 - added complex object matching framework, to be used in altars and the like.
752 root 1.426 - switch to YAML::XS from YAML.
753 root 1.396
754 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
755 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
756     that ultimately was not helpful to catch it :)
757 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
758     all callers to use either one or the other, as appropriate. This
759     fixes the (rather fragile) light spell, maybe others.
760     - fixed an overflow and exploit in the bank/payment code.
761     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
762 elmex 1.384 to explain the skill a bit more.
763 root 1.389 - removed a buggy check for zero attacktype. So that we might find
764 elmex 1.388 the real bugs in the archs/maps/objects.
765 elmex 1.394 - Fixed enabling torches with lighters.
766 elmex 1.387 - (maps) Added Heaven Town region.
767     - (arch+maps) Fixed & normalized warriors on map
768     /quests/peterm/CTower/Barracks.
769 root 1.392 - fix the light spell (and possibly diseases and other lights).
770 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
771 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
772     a long time ago, and similar cases are still to be found in the maps.
773     - make the socket_timeout configurable in the code (but not yet for users).
774 root 1.393 - earth wall health bar is now correct.
775 elmex 1.384
776 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
777 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
778     freeze with IO::AIO anymore due this change.
779 root 1.364 - avoid a crash when a player tries to apply a lighter.
780 root 1.376 - allow a spell argument for dimension door.
781 root 1.362 - move shop item listing and some otherstuff into the info tab.
782 root 1.360 - avoid crashes when non-players cast party spells.
783 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
784 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
785     - small improvement of the number of potions in shops
786     (by Job Vranish).
787     - added a few party spells (by Job Vranish).
788 root 1.362 - use a common message dynbuf.
789 root 1.364 - destroying tear down objects will now use the full hp range
790     for animation and will only destroy/lastframe when hp < 0.
791     - allow monsters to use earth to dust.
792     - use manhattan distance for get_rangevector_from_mapcoord, just as
793     in get_rangevector.
794     - los updates now correctly take tiled maps into account.
795     - do los updates even on maps without darkness.
796 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
797 root 1.375 - upgrade to IO::AIO 3.21.
798 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
799 elmex 1.373 - properly catching exceptions from callback in irc.ext.
800 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
801 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
802 elmex 1.368 - (arch) added hint about usage to Slag Ex.
803 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
804     like the rest.
805 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
806 root 1.378 - (arch+maps) added rate limited converter and adjusted
807     /elmex/mana_fountain.
808     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
809     - reduce size of casting_time, move_status, attack_movement,
810     last_heal and last_sp slots, squeezing some more space out of struct
811 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
812     anywhere.
813 root 1.358
814 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
815     - fixed bug in alchemy, where finding the right object for enhancements
816     didn't work.
817 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
818     effects (w.r.t. put_more) per mapspace, to give the server a chance
819     to survive a hundred deathsheads.
820 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
821     disastrous bug of unfortunately unknown proportions...
822 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
823 root 1.343 - use gender-neutral place descriptions for invite.
824 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
825     Thanks go to Lisa Larsen!
826 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
827     anymore).
828 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
829 root 1.345 - use better dependency tracking for include/keyword.h.
830 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
831     so it is possible to invite somebody out of some stck-till-death traps,
832 root 1.346 or simply to commit suicide.
833 root 1.352 - replace the "ignoring delayed commands" message by something more useful
834     (cf. cunning gnome freezeing issue).
835 elmex 1.349 - various fixes for weapon improvements.
836 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
837 root 1.353 - support T and G sequences in cfpod.
838 root 1.343
839 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
840 root 1.339 - convert me command from per-map to chat, which makes more sense, also
841     document it.
842 elmex 1.336 - more than one spellbooks of same class can now be given
843     in class selection.
844 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
845     spell rebalancements.
846 elmex 1.338 - the IRC gateway filters IRC colors now.
847 elmex 1.336
848 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
849 root 1.331 - (arch) fix quiver of Holding Bolts.
850 root 1.332 - applying unpaid items will now examine them.
851 root 1.330 - add "What" column to body command, showing items in that slot.
852 elmex 1.329 - redesigned and rebalanced lamps and torches.
853 root 1.330 - add "..." to item names that have been shortened.
854     - fixed "assign" function that squeezes strings into fixed length.
855 elmex 1.333 - add cursed effect to lamps and (some) torches.
856 elmex 1.334 - fixed bad assigned crafting skills and their tools.
857 root 1.312
858 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
859 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
860 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
861 root 1.312 - make monster smell logic dependent on their wisdom stat.
862 root 1.324 - put the death reason into a separate tab.
863     - converted "connected" slot to string, cleanly got rid of some ugly
864     hacks such as the path_attuned hack.
865 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
866     - replace one-at-a-time hash by faster than smaller FNV-1a hash
867     when hashing strings.
868 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
869 elmex 1.320 whether the right cauldron is used.
870 root 1.313 - considerably optimise shared string implementation by
871 root 1.316 making its null value a compiletime constant.
872 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
873     as well as using shstr_cmp to pass shared stringsa round efficiently,
874     for lots of code size savings.
875 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
876     they are sleeping: generators now check for the sleeping flag.
877 root 1.318 - tell gcc not to excessively inline some perl interface functions.
878 root 1.322 - remove marking rune length limit.
879 root 1.323 - fix formatting of cfpod when a verbatim block was following
880     a single newline.
881     - move resistances, statistics and showpets command output into tabs.
882 root 1.326 - implement map scripts that can replace the boulder logic without
883     having to write extensions.
884 root 1.310
885 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
886 root 1.302 - fix a longstanding bug that teared multipart monsters
887     at map boundaries apart.
888 root 1.292 - temporarily make permanently invisible player visible when
889     he/she makes noise.
890 root 1.284 - fix being able to see through walls a bit.
891 root 1.303 - improve look at output.
892 root 1.285 - completely replaced the line of sight algorithm with a variant
893     of spiral fov capable of visibility grades and arbitrary
894     shadow angles, that uses less memory and less code.
895     - the new los code supports arbitrary map rectangles and loosens
896 root 1.310 other restrictions of the old code, supporting further optimisations.
897     - update los if blocksview-objects are inserted in a map, not just when
898 root 1.287 removed (e.g. for summon fog).
899 root 1.303 - permanent invisibility doesn't make immune against making noise:
900     implement a noise system that allows monsters to locate the player
901     when he/she makes noise.
902     - implement a primitive smell system that monsters can use to track
903     players.
904 elmex 1.288 - create bomb now also works when casted by door traps.
905 elmex 1.290 - (arch) new torch graphics.
906 root 1.289 - (maps) considerably soften the subway spider.
907 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
908     the guards from being killed by players.
909 root 1.310 - (maps) lots of tweaks in and around scorn.
910     - (maps) use special non-blocksview jungle, mountain and
911     darkforest freely on the worldmap, to get gradual sight obstacles
912     instead of total blackout in those areas.
913 root 1.289 - no maximum darkness for outdoor maps anymore.
914 root 1.291 - add more hints, fix some messages.
915 root 1.292 - fix a bug: firing rods should tell you something about them.
916     - make light additive even within players.
917 root 1.293 - darken xrays effect a bit.
918     - improve handling of los changes when inserting or removing
919     objects, not perfect yet.
920     - make map darkness signed (formerly unsigned) to allow
921 root 1.294 ambient lighting and centrally manage darkness as an offset.
922     - revamped, fixed and documented the server calendrics, also
923     tell users the current time and data, to improve awareness.
924     - implement proper wizlook flag and handling of wizlook, instead
925     of dumbly just clearing los once.
926 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
927     and has a smaller runtime variance.
928 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
929     making them actually useful.
930     - see_in_dark now increases the viewing radius by 3.
931 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
932     speedup, as well as in many other places.
933 root 1.299 - remove support for extended map infos - these are not used
934     by the deliantra client and removing them gives us a 10% speedup
935     when sending map changes.
936 root 1.300 - remove most gcfclient and other client bug workarounds, as well
937     as now obsolete protocol versions, simplying the code.
938 root 1.301 - optimise and simplify generation of random numbers.
939 root 1.303 - correctly provide a non-zero default density for materials, to
940     avoid crashes, fix other bugs in the material handling code.
941     - fix volume calculations.
942     - fix cfpod parsing when multiple verbatim blocks were separated by
943     newlines.
944 root 1.305 - increase monster detection radius from wis/5 to wis/3.
945 root 1.306 - remove old pickup modes.
946     - remove obsolete disarm and search commands (search wasn't working
947     anyways).
948 root 1.308 - fix a crash when an npc applied a sign.
949 root 1.284
950 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
951 root 1.283 - this release is assumed to be very stable.
952     - (maps) radically redesigned and improved tutorial.
953 root 1.280 - directional casting no longer immediately removes the invisible effect.
954 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
955 root 1.272 - fix overflow in lighting calculations.
956     - negative glow radii can no longer cause total darkness.
957 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
958     only maximally-lit ones.
959 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
960     - swashbucklers got the oratory skill now.
961 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
962 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
963 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
964 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
965     (which was probably broken, too).
966 root 1.281 - support negative glow radii during daytime, too.
967     - use circular, not rectangular, viewing area.
968     - use minimum viewing distance of 2 in outdoor maps.
969     - negative glow is stronger than viewing area or lamps.
970 root 1.283 - (arch) new darkness spell face.
971 root 1.272
972 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
973     - (maps) completely redesigned scorn.
974 root 1.269 - "cast light" now works on oneself.
975 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
976     negative glow radii again (they were totally broken before).
977 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
978 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
979 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
980 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
981 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
982     back to the player.
983 root 1.251 - attuned/repell and spell base level system reworked.
984 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
985 root 1.247 be less erratic now.
986 root 1.248 - refuse to write the uuid file if the uuid is zero
987     (to avoid writing it in early crashes).
988 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
989     - speed up emergency_save by not syncing every file separately.
990     - no longer reattach perl to every object on reload, it's slow, and no longer
991     necessary since we don't nuke stashes anymore.
992     - do not bootstrap perl from the commandline args, use separate eval for
993     better error reporting.
994 root 1.259 - fix a crash when pushing cone spells met ice attacks.
995 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
996 root 1.255 - speed up map refresh in server a bit.
997 elmex 1.258 - refactored drop code and fixed some programming errors in it.
998 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
999 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1000 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1001     as the current weight of the inventory.
1002 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1003     dragonfire has been introduced for the non-dragon players.
1004 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1005     - change "weapontype" object slot to uint8.
1006     - convert "hide" object slot into flag.
1007     - reorder object members for better locality of reference and codesize
1008     decrease.
1009 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1010 root 1.267 - fix a crash when no skill could be found when killing amonster.
1011 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1012     every completed aio operation.
1013 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1014     and update mapspaces if necessary.
1015 root 1.246
1016 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1017 root 1.241 - removed all command line parsing, only env variables are supported
1018     anymore.
1019 root 1.239 - region-specific monsters will now once more be on the worldmap.
1020 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1021 root 1.225 would grow out of bounds.
1022 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1023 root 1.222 - fixed a double-escaping bug in the pod-parser.
1024     - rewrote the cfpod parser in C++.
1025     - hintmode moved to C++, players need to re-set their hintmode if
1026     they dislike "show".
1027 root 1.231 - fix RIP inscription.
1028 root 1.239 - bump login name length from 18 to 20 char max.
1029 root 1.231 - correctly support gender in emotes.
1030     - correctly support gender in the death messages.
1031     - correctly generate death messages for players only when they really die,
1032     with increased information.
1033 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1034     and data corruption (but apparently was never triggered).
1035 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1036 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1037     data corruption bug.
1038 root 1.223 - tweak coredumping/monitoring a bit.
1039 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1040 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1041     (from a corrupted file).
1042 root 1.241 - redid skills command to send output to proper channel.
1043 root 1.233 - object->map is no longer refcounting.
1044 root 1.228 - add FLAG_DEBUG for internal debugging.
1045 root 1.231 - add NDI_VERBATIM flag to send_msg.
1046 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1047 root 1.240 - player->exists is no longer a sync_job.
1048 root 1.233 - split login.ext's player scheduler into
1049     it's own player-scheduler.ext extension.
1050 root 1.222
1051 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1052 root 1.212 - require perl 5.10.
1053 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1054 root 1.204 - swap player and observed count's on the map when observing.
1055 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1056 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1057 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1058     could be found.
1059 root 1.208 - pits now have a configurable "random spread" range and default
1060 root 1.213 to a radius of two now.
1061 root 1.212 - rewrite pay_player_arch.
1062     - use a more stable perl_reload implementation.
1063     - do not use Symbol::delete_package (causes crashes after perl-reload),
1064     use our own, safer, clear_package instead.
1065     - when asynchronously dumping core, close all file handles to allow
1066     the server to restart concurrently.
1067 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1068     sequences, without double-encoding. it should be faster, too.
1069     - the above fixes wrong display of help tetx and many other issues.
1070 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1071 root 1.218 (0.9976+), use it for long books and other messages.
1072 root 1.210 - eradicate listen command and corresponding code.
1073 root 1.211 - eradicate logs command.
1074 root 1.218 - let the client log into the server log, used for crash backtraces.
1075 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1076     old style spell objects with the spell magic bullet.
1077 root 1.220 - (arch) fixed skill less rods in the archetypes
1078 root 1.204
1079 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1080 elmex 1.197 - made jeweler workbench larger and some other minor map
1081     changes in jeweler town.
1082 root 1.196 - fixed wrong item handling in jeweler skill code.
1083 root 1.198 - (arch) use a special "key_random_map" for random map keys
1084     that are used up.
1085 root 1.199 - fix a crash when the player who was observed has logged out long
1086     enough for his region/map to be gone.
1087 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1088 root 1.201 - add some missing dependencies.
1089 root 1.203 - log to /var/log/deliantra/ by default.
1090     - hack observe code to enable smooth movmenet when observing.
1091 elmex 1.195
1092 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1093 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1094 root 1.179 - correctly move gsay to the party channel.
1095 root 1.178 - fix a crash when animate weapon was used in some areas.
1096 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1097 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1098     with NPCs.
1099 elmex 1.175 - (arch) dragon scales got proper type now
1100 root 1.193 - object::decrease would sometimes cause container weights to
1101     be wrong, this has been fixed.
1102 root 1.194 - do not send time updates for newly-seen items.
1103 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1104 root 1.183 - fix cone spells etc. going through walls sometimes.
1105 root 1.186 - fix a weight update bug that sometimes left containers
1106     with wrong weights.
1107 root 1.194 - added auto_apply event and extension for shop tiles.
1108 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1109     - make sure the map is loaded when using a town portal return.
1110 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1111     where healing spells didn't cost any grace.
1112 root 1.173 - fix starvation kill reason.
1113 root 1.174 - fix pk killer name message.
1114 root 1.189 - don't let people apply signs with @match.
1115 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1116     what seems to be the biggets memleak in the server).
1117 elmex 1.171
1118 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1119 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1120     - use anyevent to manage listen ports (this enables IPv6 support).
1121 root 1.167 - server supports ipv6 client connections now.
1122 root 1.168 - use newly-available Coro::AnyEvent.
1123 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1124     to let it handle AIO requests.
1125 root 1.167
1126 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1127 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1128     processing considerably (especially in the client) and reduces data transfers
1129     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1130 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1131     - (map) fixed npc dialogue in pup_land/s_f/special.
1132     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1133     (swarm spells now stay in the player's inventory).
1134 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1135 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1136     archetype *archname* (chairs of different facings were merged).
1137     - bugfix: fix a potential crash issue in find_object_name (not used
1138     normally).
1139 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1140 root 1.164 (destruction, magic missile etc.).
1141 root 1.163 - swarm spells without a direction now use various spiral patterns
1142     instead of being fully random.
1143 root 1.158 - update AnyEvent API to 3.4 and above.
1144 root 1.156
1145 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1146 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1147 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1148 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1149     and for attacking monsters. it also takes about one second to do a jump.
1150 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1151 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1152 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1153 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1154     were created outside a map.
1155 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1156     (fixed by reversing the logic).
1157 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1158 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1159 root 1.154 - bugfix: support random maps >127x127.
1160 root 1.152 - (maps) fixed the death certificate system in nimbus.
1161 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1162 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1163 root 1.147 - (arch) give ball lightning a real name.
1164 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1165 root 1.155 - support cfpod in ex replies (client item tooltips).
1166 root 1.143 - unapply item in range slow when readying a spell.
1167 root 1.148 - bugfix: account for rounding errors in weight updates.
1168 root 1.139 - remove synchronous mkdir in chargen_race_done.
1169     - fix per-race starting maps.
1170 root 1.142 - check hiscore on suicide and quit as well.
1171 root 1.138 - tell players when they are starving.
1172 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1173     - fix map difficulty calculation for generators.
1174 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1175 root 1.149 - support no_drop map header flag (before it was only available internally).
1176 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1177 root 1.133
1178 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1179 root 1.119 - bugfix: custom skill settings were not saved by the server.
1180     - bugfix: remove did not actually remove items from the inventory, leaving
1181 root 1.116 ghost items.
1182 root 1.119 - bugfix: properly update items identified on the ground.
1183 root 1.120 - bugfix: use localtime_r in the logger thread.
1184 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1185     - bugfix: archetype reloads could crash the server.
1186 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1187 elmex 1.114 player is not logged in.
1188 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1189 root 1.117 server startup.
1190 root 1.128 - bugfix: fix the door surround check in the random map generator.
1191     - (maps) fix heaven quest difficulty progression.
1192     - (maps) fix some random map styles.
1193     - dropping items a shop is not interested in won't sell them anymore.
1194     - rods and horns with a too low maximum charge allow now at least one discharge.
1195     - implement kill & death statistics.
1196     - random map preparation is no longer synchronous.
1197     - rewrite find_style in perl, no longer does synchronous I/O.
1198     - improve random map specials placement.
1199     - make the killer a real object pointer instead of a string, improved
1200     kill reason messages.
1201 root 1.117 - take advantage of new aio_close and aio_chmod.
1202 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1203 root 1.125 - change_abil is much faster.
1204 root 1.126 - update the floorbox more often to work around the reverses item order
1205     display in clients.
1206 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1207 root 1.126 - add hints to the invite messages.
1208 root 1.127 - rewrote key<->value pair handling.
1209 root 1.128 - use an independent random number generator for the random map generator.
1210 elmex 1.113
1211 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1212 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1213     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1214     - completely automate the weight handling, should fix all weight
1215     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1216 root 1.103 - reloading archetypes while a user was in the character creation phase
1217     could crash the server.
1218 root 1.106 - fix a nontrivial number of cases of code commented similar
1219     to "is this really correct?", as many of those cases are now handles
1220     automatically by lower level code.
1221     - replace many ad-hoc checks for client visibility by object::visible_to,
1222     should result in broader applicability of functions using it.
1223 root 1.104 - merge items with different arch pointers refering to the same arch
1224     (due to archetype reloads).
1225 root 1.106 - refactored the object remove/insert functions and most related
1226     functions (decrease, split, merge_ob etc.).
1227 root 1.105 - make it compile better on freebsd (reported by pippijn).
1228 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1229 root 1.108 - fix the longstanding "container stays open" bug.
1230 root 1.107 - improved floorbox updating to be incremental and other protocol
1231     optimisations.
1232     - get rid of update_after_inventory_change and only do update stats
1233     for weight once/tick/player at max.
1234 root 1.109 - rewrite party commands, use party channel.
1235 root 1.103
1236 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1237 root 1.97 - properly link against libgthread as that is needed to make the slice
1238     allocator thread-safe.
1239 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1240     recommended configuration) (reported by Samuel Gondouin).
1241 root 1.94 - always put godgiven items into the player inventory, never any containers.
1242 root 1.92 - (maps, arch) the scorn go club was founded!
1243 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1244 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1245     became a real spell-class.
1246 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1247     - (arch) considerably strengthened spark shower and destruction.
1248     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1249     finally reloadable at runtime.
1250     - changed archetype loading algorithm to only require one pass and
1251     use delayed resolving of references.
1252 root 1.101 - examine command now uses the examine infobox.
1253 root 1.102 - implement an "incremental garbage collector" for archetypes.
1254 root 1.98 - enable slice allocator again.
1255 root 1.96 - implement optional free memory poisoning.
1256 root 1.91
1257 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1258 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1259 root 1.85 skill.
1260 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1261     names (also update all maps to use money instead of coins).
1262 root 1.78 - add uuid accessors to perl.
1263     - add coin names and archetype accessors to perl.
1264 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1265 root 1.78 - change perl extensions to not use hardcoded coins and values.
1266 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1267     and be more parsimonous of uuid usage by the exact value out on exit.
1268 root 1.86 - write log messages in another thread, removing another sync point.
1269     - support multi-line log messages in a nicer way.
1270 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1271 root 1.81 - fix a minor memleak in the random map generator.
1272     - some parts of the random map generator are not coroutine-safe,
1273     so only call it "single-threaded".
1274     - major cleanup of memory management in random map generator.
1275 root 1.87 - slight refactoring of the random map generator, faster too.
1276 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1277     bookkeeping bug.
1278 root 1.87 - work around "player is on active list" problem by deactivating player
1279     after loading.
1280 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1281     there have in fact been allocations.
1282 root 1.82 - fix object::insert to do as documented and insert into the env
1283     if necessary.
1284     - fix cf::map::unique_maps.
1285     - fix nrof overflow check in can_merge_slow.
1286     - fix converter code to handle >31 bit values.
1287 elmex 1.83 - added support for the player_sold flag
1288 root 1.84 - converters no longer accept unpaid items.
1289 root 1.88 - canonicalize random map meta files for better unification.
1290 root 1.77
1291 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1292 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1293     when mlockall has been used.
1294 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1295 root 1.72 - use separate thread for ticker timing (and more in the future).
1296     this greatly increases timing accuracy and gets rid of an enourmous
1297     number of gettimeofday calls.
1298 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1299 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1300 root 1.71
1301 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1302 root 1.68 - rebalanced default experience table to be more exponential
1303     and much easier up to level ~40, then moderately harder.
1304 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1305 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1306     - do not exit on reload/load errors but properly cleanup.
1307 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1308 root 1.66
1309 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1310 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1311     (this fixes the jeweler skill).
1312 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1313 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1314 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1315     it has reset, which is better than putting it on the savebed, also as
1316 root 1.321 proof that the player didn't use a savebed).
1317 root 1.59
1318 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1319 root 1.56 - work around perl bug in configure perl module version check.
1320 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1321 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1322 root 1.52 - fix a bug in animate_weapon, causing a crash.
1323 root 1.54 - no longer exit when a coroutine throws an exception.
1324 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1325 root 1.53 - fix the "<player> is nuts" message.
1326 root 1.58 - fix an exception at logout due to the json_coder being gone.
1327 root 1.43 - upgrade to EV version 2.0 API.
1328 root 1.47 - when players don't apply a savebed correctly but stand above one,
1329     do not move or kill them.
1330 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1331 root 1.43 - implement generic framework for server-side resource files.
1332     - implement resource file update event.
1333     - hook experience table update into the framework.
1334     - move jeweler.yaml to resources (arch/).
1335 root 1.44 - switch from Crossfire to Deliantra perl module.
1336     - implement json2json arch filter.
1337 root 1.45 - implement widget protocol version 2, support for ui templates.
1338 root 1.54 - mapinfo is now handled fully asynchronously.
1339 root 1.48 - ext/irc: also log irc messages.
1340 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1341 root 1.43
1342 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1343 elmex 1.41 - limited the number of items that can be picked up and dropped
1344 root 1.42 as temporary measurement against bad performance or dropping things
1345     (this lead to long freezes and triggered the watchdog).
1346 elmex 1.41 - improved the performance of the drop command a bit.
1347 root 1.38 - switch from Event to EV for higher performance, easier usage,
1348     less bugs...
1349 root 1.39 - updated to release version of the gnu affero license.
1350 root 1.38
1351 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1352 root 1.36 - more thoroughly rename the binaries, contact addresses.
1353     - update the copyrights.
1354 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1355     crashes.
1356 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1357     potentially causing crashes.
1358 root 1.35 - assign weapons on user load time, not login-time, avoiding
1359     crashes.
1360    
1361 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1362 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1363 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1364     in some of the maps.
1365 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1366     which is now trivial to do.
1367 root 1.33 - removed all traces of the old (and never working) plug-in interface
1368     (70kb code less on amd64).
1369 root 1.34 - improve/tune scheduling priorities.
1370     - fix some freezing bugs.
1371     - fix a memory corruption problem in dynbuf.printf.
1372     - use channels for chat and many informational commands.
1373     - improved the tutorial.
1374     - create missile is now fixed.
1375     - race fields must now contain archetypes.
1376     - jumping skill now works as advertised.
1377 root 1.31
1378 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1379 root 1.24 - relicense under the gnu affero license.
1380 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1381 root 1.24 - implement server-side framework for generic resources.
1382     - use resource framework for server-provided ambient
1383     music.
1384 root 1.27 - save object owners (players only atm).
1385 root 1.24 - replace limited sound api with server-provided sound effects.
1386     - new sc (sound control) protocol command.
1387     - improve fxix protocol to include types.
1388     - exactly fill tcp segments, if possible.
1389     - output-rate is now an upper limit, the server will automatically
1390     (and quite perfectly) adjust to the network conditions, ensuring
1391     low latency even during bulk transfers (music, images, sounds etc.).
1392     - implement server-side widgets (i.e. client widgets controlled
1393     in the server side). this will allow future expansion without
1394     having to upgrade clients.
1395     - implement a (artwork) world map with realtime player position
1396     tracking.
1397     - new and more efficient extcmd (server still supports old extcmd
1398     protocol).
1399 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1400     calcluation that could be easily exploited by users.
1401     - rebalanced diseases to spread more naturally/evenly.
1402     - completely asynchronous map loading even for tiled maps.
1403 root 1.24 - replace simple messaging protocol with channels carrying metadata
1404     (similar to message types, but more directed at the user).
1405     - reduce command processing latency by a whopping 120ms by
1406     reordering some processing steps inside the server. this directly
1407     reduces lag by 120ms.
1408     - actually send spell faces to the client.
1409 root 1.23 - implement player genders.
1410 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1411     otherwise return to savebed and possible kill if the log-out
1412     was for too long.
1413     - fast socket-dead detection (kick player after 8 seconds without ack).
1414     - greatly reduce the cpu time needed to draw maps _again_.
1415     - archetypes are now subclasses of objects.
1416     - rebalanced shop greed and approval functions to be more realistic
1417     (and likely match the actual intention).
1418 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1419     italic, gender-specific text, paragraphs etc.
1420 root 1.24 - implemented hint framework, players can opt to receive hints.
1421     - implemented (long) book framework, added some books from the cf wiki.
1422 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1423     protocol and is capable of transmitting generic meta information.
1424 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1425     - replace the nexus by a per-player tutorial map that teaches stuff
1426     better than the newbie house.
1427 root 1.18 - fix the magicmap colours.
1428 root 1.19 - optimise map update even more by removing unneeded code and checks.
1429     - decouple map and stats update from pl->ob and use pl->observe instead.
1430     - implement observe command.
1431 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1432     calls with a simple comparison.
1433     - fix a latent crossfire bug that could crash the server because the
1434     map refresh did not update the mapspace.
1435 root 1.24 - support custom keys for regions and maps, regions are now
1436     refcount-managed.
1437     - allow worldmap overlays anywhere in the 000..999 range.
1438     - new system to acquire time slices for background jobs, to reduce
1439     jitter.
1440 root 1.27 - semi-persistent object-referencing framework (currently only players
1441     supported).
1442 root 1.22 - dependency tracking for perl extensions.
1443 root 1.24 - new slag-ex extension for cleaning cauldrons.
1444     - fix invoke result processing.
1445     - there are even less i/o syncpoints in the server now.
1446 root 1.29 - added map-tags extension that scans all maps for object tags
1447     and records them in the database (not used yet).
1448 root 1.28 - metaserver 2 support.
1449 root 1.22 - many more bugfixes and minor optimisations.
1450 root 1.16
1451 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1452 root 1.14 - optimised event invocation (non-wanted events can now be
1453     skipped with 4-5 inlined instructions).
1454 root 1.12 - complete rewrite of town_portal: it now creates a portal
1455     to the "nearest" town only, travel is only possible
1456 root 1.13 to the town and back, anybody can use it (also removes
1457     one of the remaining syncpoints in the server).
1458 root 1.10 - complete rewrite of the range/attack skill slot system:
1459     there are now two slots, one for combat, one for ranged
1460     attacks.
1461     - introduce the concept of a current weapon (either a ranged
1462     or a combat weapon/skill/tool) and switch between them as
1463     needed.
1464     - rewrite bow code so bows get more useful: apply damage,
1465     attacktype and other stats to the arrows and treat
1466     bows as weapons. also rebalance the missile weapons skill
1467     so its damage increases with level.
1468     - rewrite the complete player speed logic: weapon_speed now
1469     works as documented and there are no unnatural speed boosts.
1470 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1471     installation, replacing the old collect scripts and
1472 root 1.9 simplying deployment by scaling and cutting faces as required.
1473     - simplify the map protocol extensively by taking advantage
1474     of missing bigfaces, speeding up map generation immensely.
1475 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1476     other archetypes.
1477     - rationalise archetype, region and treasurelist file format
1478     into a single file format and make them reloadable asynchronously.
1479 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1480     reloadable at runtime.
1481 root 1.6 - implement 64x64 faceset support.
1482     - implement fxixsx protocol that saves
1483     a lot of bandwidth over the old image/face/smooth packets
1484 root 1.11 and allows images > packetsize, incremental and background
1485     transfers.
1486 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1487     on a face basis as opposed to a mapspace basis.
1488 root 1.7 - the server can now rate-limit image uploads to not exceed
1489     a certain (client-configurable) speed while guarenteeing full
1490     freedom of movement.
1491 root 1.8 - implement new ex command to request item descriptions.
1492     - implement new msg command for in-game messages with meta
1493     information (using xml).
1494 root 1.9 - enforce utf-8 for all text messages.
1495 root 1.13 - added micropather (not used yet).
1496 root 1.6 - many, many bugfixes.
1497 root 1.1
1498 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1499 root 1.1 - make coroapi accessible to cf+.
1500     - moved map handling logic completely to perl
1501     - per player maps are now marked in the map
1502 root 1.2 - maps are saved completely differently now,
1503     and much more often.
1504 root 1.17 - rewrote map header parser and writer, to be much faster.
1505 pippijn 1.4 - maps and players are now (in the average case) loaded
1506 root 1.2 and saved completely asynchronously, I/O contention will no
1507     longer freeze the server.
1508 pippijn 1.4 - players and maps can be loaded anytime, without the player
1509 root 1.2 being logged in.
1510 root 1.1 - automatically generate method interfaces for perl from headers
1511     - unbundled freezethaw
1512     - mostly rewrote common/map.C
1513     - completely rewrite server/swap.C
1514     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1515     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1516     - better message for apply failures due to applymode
1517     - removed most all of the weather code
1518     - unified logging to stderr and file
1519     - too many minor changes to document
1520 root 1.615