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Revision: 1.860
Committed: Wed Nov 14 19:40:44 2018 UTC (5 years, 5 months ago) by root
Branch: MAIN
Changes since 1.859: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.856 TODO: the motd command is missin
39     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
40     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
41     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
42     missile Fire bolt would be invalid. These changes should be reflected in the
43     spell's description.
44     TODO: bowmode threewide (and possibly others) might not properly respect movetype
45     and arrows might end up in places where they shouldn't, e.g. on top of see-through
46     walls.
47     TODO: rijk's frontend does not look for .xhtml files when serving static files.
48     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49    
50 root 1.825
51 root 1.833 TODO: cspm spell arg
52 root 1.857 TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change
53 root 1.843
54 root 1.859 - (maps) remove random worbench under house in darcap, fix exit and add random
55     reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
56     illegal mlab access (ephraim).
57 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
58     - detect stackable containers at load time and make each stack a single item.
59 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
60     been fixed: monsters would snatch arrows/thrown_objs out of the air without
61     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
62     bolts and thrown objects as NO_PICK temporarily.
63 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
64     binary build into non-recursive Makefiles without static archives. hell, automake
65 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
66     - use c++11 headers in preference to tr1 ones.
67 root 1.845 - fix odr violation: struct point.
68 root 1.849 - make the code warnigns-clean, for some definition of warnings.
69 root 1.850 - port to g++ 6.
70 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
71 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
72 root 1.852 by default.
73 root 1.853 - do proper etag caching for resources in http server.
74 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
75 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
76     causing a segfault.
77 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
78     directly referencing freearr_[xy], as the latter is used alot more often then
79     DIRX/DIRY, and this allows us to change freearr_[xy].
80 root 1.845
81 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
82 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
83 root 1.841 - port to perl 5.18 and newer.
84 root 1.844 - switch to xz compressed archives as only dist method.
85     - upgrade to automake 1.15.
86 root 1.724 - (maps) hopefully fix tobias' tower.
87     - (maps) hopefully fix healing potion vendor in arena entrance.
88 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
89 root 1.739 - it was possible to unapply or half-unapply cursed items in many
90     cases, which confused players and also player state. fixed.
91 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
92     some items. also, no longer uncurses spells or other invisibles.
93     - (arch) remove curse and identify now treta the marked tiem first.
94 root 1.725 - creators no longer identify objects that shouldn't be identified
95     (such as money, which won't stack afterwards).
96 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
97 root 1.746 - (maps) implement a wilderness town portal.
98 root 1.748 - (arch) set proper(?) int values for all monsters.
99 root 1.751 - (maps) fire5.map could destroy players.
100 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
101     - clear the spell's applied flag when inscribing scrolls, to make the
102     scrolls mergeable.
103 root 1.791 - redo all build material faces from scratch.
104 root 1.790 - dropall without arguments now drops all containers.
105 root 1.776 - use blitz++ for vector maths (new dependency).
106 root 1.772 - only match archetype names in artifact allowed names.
107 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
108 root 1.751 - altars with match expressions did not work properly.
109 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
110 root 1.749 - god enemy race check fixed ("god detests your race").
111     - gods errornously allowed any kind of worshipping race, even
112     ones they hate.
113 root 1.726 - use same default config in code as on gameserver.deliantra.net.
114 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
115 root 1.727 our parser.
116 root 1.767 - generate slightly more special exits and avoid warning.
117 root 1.731 - applying a glowing crystal now gives status messages.
118     - fix a memleak in the random map generator.
119     - rework the random map parameter passign a bit to be extendable.
120 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
121     also, improve the quality of the mazes (no longer will the edges
122     almost always form a passage) and add two new types - "rooms"
123     and "braided".
124 root 1.840 - implement --unique option to reset command.
125 root 1.734 - (random maps) add new "cave" layout, which is much more ...
126     cave-like.
127 root 1.744 - (random maps) new layout style "castle" that generates straighish,
128     rogue-ish maps.
129     - (random maps) new layout style "multiple" that simply mixes multiple
130     different styles in different areas.
131 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
132     - rewrite layout management in the random map generator from the
133     ground up.
134 root 1.736 - fix bug in tausworthe rng initialisation.
135     - switched to the faster and hopefully better quality gfsr{24,55} random
136     number generator, the same algorithm that freeciv apparently uses.
137 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
138     memory and imho looks nicer.
139 root 1.741 - (arch) fix samhlaidh archetype.
140 root 1.751 - fix the "archname" match special function.
141 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
142     and other fractal algorithms.
143 root 1.754 - one can no longer emote to logged-out players.
144 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
145     sacks fit on a tile again.
146 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
147 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
148     support background colour for text clients.
149 root 1.763 - (arch) improve automatic name from archname generation.
150 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
151 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
152     match expressions.
153 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
154 root 1.761 - sometimes a special exit wasn't placed when it should have been.
155 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
156 root 1.765 - require EV 4.00.
157 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
158 root 1.766 - add perlxsi.c to cleanfiles.
159 elmex 1.768 - (arch) made speed potions easier for now.
160 root 1.769 - the server didn't properly initialise all client skill slots,
161     no known impact.
162 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
163 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
164 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
165     a generic table/matrix/palette converter to cfutil.
166 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
167     apparently, in the brewery map).
168 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
169     - remove limits of 000..999 from worldmap coordinates, support negative
170     coordinates and introduce z-layers - deliantra is now 3d, in yet another
171     sense.
172 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
173     handle generic "world map areas".
174 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
175 elmex 1.779 - added is_quad flag.
176     - (arch) added quad archetypes.
177     - made the pickaxe mining tool remove quad walls and floors.
178 root 1.780 - move key_values into their own class, simplifiying lots of code and
179     making it possible to use kv pairs easily for maps and other objects as well.
180 root 1.781 - get rid of get_archetype, finally.
181 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
182 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
183     have been removed, and the map "intelligently" changes between active/inactive.
184 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
185 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
186 root 1.787 - server now enforces width/height matches between tiled maps.
187 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
188     for unordered map walks - which should not cause any real issues.
189 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
190 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
191     as all other similar macros - might cause other breakage...
192 root 1.791 - cfutil no longer creates split tiles multiple times due to a
193     off-by-one bug in comparing mtimes.
194     - cfutil now supports type: prefix to derive faces from other faces, which
195     is used for all build materials currently.
196     - require imagemagick >= 6.6.
197 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
198     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
199 root 1.795 - fix the brace command.
200 root 1.799 - implement refcnt_buf.
201     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
202     codesize decrease. wow.
203 root 1.798 - removed version 1 ext/exti command support.
204 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
205 root 1.801 - new extension, ota_update, for online updates of the game client.
206 root 1.802 - implement a simpler config value system for extensions that allows
207     config updates without a reload.
208 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
209 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
210     at it.
211 root 1.805 - make nekosan more disease-resistant.
212     - new event "infect".
213 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
214 root 1.808 - implement simple web server, currently to serve facedata for the html5
215     client.
216 root 1.809 - sort faces by name in the server to improve caching locality in clients.
217 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
218 root 1.811 - add skill_info and spell_paths resources to enable caching the info
219     and removing another command.
220 root 1.827 - send completion info to the client.
221 root 1.812 - assume all clients support the deliantra protocol extensions and allow
222     fxix/extcmd and other protocol "extensions" before setup.
223 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
224     to connect.
225 root 1.815 - implement exti doclet request to request documentation,
226     currently for commands only.
227 root 1.816 - created nickmon extension to monitor nicks.
228 root 1.817 - ix now keeps a copy of the face data while sending, in case the
229     face changes.
230     - do not allocate memory for empty refcnt_bufs.
231     - when faces change, invalidate all clients, not just clients with matching
232     faceset, as faceset only applies to tile resources.
233 root 1.818 - remove dependency on Time::HiRes.
234 root 1.819 - move face data to disk, and load it on each and every access. this saves
235     250mb ram on load, and 130mb ram in general, and only reduces the http
236     server hot cache throughput for faces from ~24000 to ~18000 requests/s
237     on my system. this should make it possible to add a lot more media files
238     in the future, and reduces the memory footprint by the server from 180mb
239     to 60mb ram.
240 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
241 root 1.821 - pod processing could deadlock because the child process might try
242 root 1.822 to get a lock.
243     - removed support for ncom packets.
244 root 1.823 - remove drawinfo packets from the server (use msg instead).
245 root 1.828 - skill objects now have their documentation in the msg slot.
246 root 1.829 - no longer allow prefix match when matchign spells, spells names must
247     now be written fully.
248 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
249     file in a child process.
250 root 1.831 - implement spellmon v2 protocol - no spell message.
251 root 1.833 - remove ability to cats/invoke seplls by "count".
252 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
253     - implement dm/dmhide in terms of the "may" mechanism, so dm
254     players must now be configured by adding may_command_dm: ["uuid..."]
255     to the config.
256     - remove nowiz command.
257 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
258 root 1.834 it only affects information commands. use observe instead.
259 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
260 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
261     problems in blitz++.
262 root 1.839 - catch sigfpe in the same way as sigsegv.
263 root 1.724
264 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
265 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
266     now easily reachable, at a price.
267 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
268 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
269 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
270 elmex 1.630 (by Dustfinger).
271 root 1.681 - (maps) fixed bad floor tile in navar apartment.
272 elmex 1.573 - made (wizard) look_at show also uuids.
273     - added cf::object::find_object_uuid (::find_object already exists!).
274 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
275 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
276 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
277 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
278 elmex 1.568 - (arch) made the hill giants loose more body parts.
279 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
280 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
281     and made them a bit more expensive.
282 root 1.633 - (maps) add more glory hole treasure styles.
283 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
284     in a select number of mlab maps.
285 root 1.667 - (maps) the library should be less of a death trap now.
286     - (maps) exits no longer point to auto-apply exits, most affected
287     maps now have proper doors or a similar solution.
288 root 1.682 - (arch) jumping skill has now physical attacktype.
289 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
290 root 1.691 - enter_map did not normalise the map coordinates when the destination
291     space is blocked, causing badness and freezes for the player.
292 root 1.685 - when applying containers, server checks for the key on activate
293     and also allows players to unapply active containers they don't have
294     a key for.
295 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
296     races files to arch, where they belong (exp_table is no longer in
297     confdir but in datadir now!).
298 root 1.677 - jeweler and sound config files are now normal datafiles as well.
299     - quit_character was causing a runtime exception, causing it to not
300 root 1.672 work since 2.93.
301 root 1.671 - entering a map will now respect move_on and other effects,
302     except for auto-apply exits :/
303 root 1.660 - only talk to the items on the nearest mapspace, or, of there
304     are none, to the player, not ALL items in vicinity.
305 root 1.625 - do not update the floorbox while running, to avoid big item
306     updates that cost network bandwidth and processing power.
307 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
308     caused overflows causing monsters to become living deads.
309 root 1.619 - unapply weapons and armour before trying to improve it.
310 root 1.588 - teach the random map generator the ability to read ".rmg" files
311     that specify which actual style map to generate, and use it for
312     the default decorstyle to avoid inappropriate maps to be used.
313 root 1.639 - support (with some limitations) multiple different skills with the
314     same subtype.
315 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
316     so nekosan could end up beign saved AND escaped to another map.
317 root 1.636 - show invisible no longer makes magic mouths visible.
318 root 1.583 - move_type changes (spells, skills etc.) now will correctly
319     take move_on/move_off into account (e.g. buttons).
320 root 1.582 - display (exit) or (random map) in client for those objects.
321 root 1.606 - removed (useless) spell damage columns from spell info and replace
322 root 1.578 it by effective casting level - clients > 2.10 required to display
323     properly.
324 elmex 1.565 - building of levers/doors works again for all kinds of floors.
325 elmex 1.563 - the player can now withdraw and deposit all the available money.
326 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
327     steinwandstadt/celvear.
328 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
329 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
330     mostly based on the spell's level in the spellbook.
331 root 1.718 - the music scheduler did not properly send new music on region
332     changes.
333 root 1.669 - (maps) fix some map regions and the region tree.
334     - the server will now be more picky when parsing the regions file.
335 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
336 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
337 root 1.566 clients.
338 root 1.690 - follow has been rewritten to be, hopefully, more robust.
339     - follow mode will not be aborted when the follower tries to move.
340 root 1.566 - tcp.ext didn't unbind in reloads.
341     - map-tags.ext didn't properly close the database on reloads.
342 root 1.567 - cfutil skips .-directories when scanning.
343 root 1.571 - build.ext prevents players from building on other player's maps.
344     - rent.ext allows the dm to enter anytime.
345     - NPC_Dialogue adds a new predefined variable, $map.
346     - new "build" event hook.
347 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
348 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
349 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
350     them on loading, for old playerfiles and maps.
351 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
352     would be handled differently nowadays anyway.
353 root 1.584 - random map .meta were not being expired at all.
354 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
355 root 1.586 - update to automake 1.10.
356 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
357     require level 4 anymore.
358 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
359 root 1.590 - monsters now rotate through all skills (in chosen_skill).
360 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
361 root 1.661 - detect/sense curse/magic will no longer work on items that don't
362     need identify.
363 elmex 1.593 - added detect mineral vein spell.
364 root 1.592 - support "wall overlays" in the random map generator - not very generic,
365     used by minable veins.
366 elmex 1.594 - (maps) relocated jeweler town to another directoy.
367 root 1.603 - (arch) implement mining pickaxes and mining skill.
368 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
369 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
370 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
371     of the output is only 1/5th (instead of 1/3rd) of ring level.
372 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
373     generated ring/amulet.
374 root 1.601 - generate most constants for perl automatically.
375 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
376     - when player dies, restore his food to at least 200.
377 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
378 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
379 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
380 root 1.600 - the singing skill actually respects the direction now.
381     - oratory and singing now require a direction.
382 root 1.603 - use_skill now requires that you can actually apply the skill tool.
383 root 1.604 - do not invoke perl on every user command anymore by providing
384 root 1.655 a command and an unknown_command event.
385 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
386     perl to C++, for speed reasons (basically undo patchset 1304).
387     - add a client_destroy event, so we don't have to hook the
388     attachable destroy event (which is called much more often).
389 root 1.606 - removed (unused) FLOOR object type.
390 root 1.607 - fix errornous change_abil messages for rods (and other types).
391 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
392     all into server/commands.C.
393 root 1.609 - save and restore combat/ranged/current slot for players.
394 root 1.610 - the server now batches item's face/fx commands, as opposed
395     to sending one fx per item - helps mostly at connect and
396     with floorbox updates.
397 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
398 root 1.614 - the random map generator now supports selecting difficult for
399     more style categories than just monsters (all except fountains
400     apparently).
401 root 1.617 - object serialiser no longer creates empty "owner" references.
402 root 1.620 - make sure failed castings take some time, too, to avoid being
403     smitten by your god.
404     - many more failmsgs and help texts.
405 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
406 root 1.623 - stop thrown objects when their speed goes too low.
407 root 1.624 - log the number of unique logins seen every minute in a compact
408     format (for statistics).
409 root 1.626 - do not send delitem for players.
410 root 1.627 - support static scalar data members properly in genacc now.
411     - implement "simple" freelist management for objects.
412 root 1.628 - recycle object counts now - to support longer uptimes.
413 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
414     function (and yes, 666 is exact!).
415     - random map generator results should now be fully repeatable.
416 elmex 1.635 - fixed possible crash bug in build code.
417 root 1.638 - rename find_marked_object to ->mark and speed up.
418 root 1.640 - player movers properly destroy themselves when used up, instead
419     of leaking.
420 root 1.642 - do not show msg for unidentified objects that need identification.
421 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
422 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
423     next_line method.
424 root 1.646 - use nicer file format for exp_table and attackmess
425     (more like other resource files).
426     - make parse errors during server startup fatal.
427 root 1.652 - properly initialise all maptile values in constructor.
428     - improved {link} map.
429 root 1.655 - optional unloadable extensions will not lead to an endless loop.
430 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
431 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
432 elmex 1.664 - building listening books is possible again.
433     - (maps, arch) added archetype for building instructions and replaced
434     the copies of the instructions in the maps with it.
435 elmex 1.666 - (arch) made the spark shower spell available in shops.
436 root 1.670 - don't create a second LOGIN event on character creation.
437 root 1.674 - correctly generate "You paid xyz" message in shops.
438 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
439 elmex 1.710 - added a 'password' command, to let DMs change the password of players
440     more conveniently.
441 root 1.680 - correctly save shopitems string, to avoid parse error when reading
442     saved maps.
443     - logging now differentiates between logging levels better.
444 root 1.684 - speed up get_typedata.
445 root 1.689 - fix deadlock problem during server shutdown/reload.
446 root 1.692 - make ext/checkrusage "more" non-blocking.
447     - use common::sense for extensions.
448     - work around a 50.10.0 utf8 caching bug.
449 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
450     "no relation to target" bugs.
451 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
452     modules being loaded from the mainloop, pre-load some more
453     core modules so perl doesn't do it later on.
454 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
455     compiling regexes.
456 root 1.701 - make exp_table and materials file reloadable.
457 root 1.702 - made reload_config non-blocking.
458 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
459     causing server freezes.
460 root 1.704 - store unhashed password, to prepare for safer authentication.
461 root 1.707 - do not log connections from the local host, to help a local
462     watchdog.
463 root 1.714 - fix summon freeze at map borders.
464 root 1.717 - support @group syntax and music config file for music face lists.
465     - run post_init jobs in parallel, they might do I/O.
466 root 1.722 - avoid apply conversion for converters.
467 root 1.562
468 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
469 root 1.558 - (maps) fix travel to valdor and back.
470 root 1.545 - do no longer by default eval map cod ein safe compartments
471     (this can be re-enabled using the safe_eval config option).
472 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
473     in lorak.
474 root 1.559 - fix data corruption issues caused by recursive calls to
475     unordered_mapwalk - now every caller must provide its own
476     buffer.
477 root 1.538 - (maps) improve tindervale maps slightly.
478 root 1.544 - (arch) considerably decrease slag ex price.
479 root 1.540 - (arch) fix filth archetype.
480 root 1.556 - extension dependency resolve was completely broken.
481 root 1.544 - multipart objects would cause save_throw_object to crash - it
482     now acts on the head only.
483 root 1.541 - do not try to connect to an irc server unless explicitly configured.
484 root 1.542 - do not expect decltype() to be available in gcc 4.4.
485 elmex 1.543 - extended the safe perl environment by loops.
486 root 1.547 - (arch) fix "armless cook" facings.
487     - the "experience table" resource item did not have a proper
488     hash associated with it, so updates could not be detected.
489 elmex 1.550 - fixed poison traps in doors.
490 root 1.548 - player->killer_name did not properly flag the name as unicode.
491 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
492     and provide a non-destructive SvPVutf8 variant.
493 root 1.554 - do not allow dragon players to change their title via the settings.
494 elmex 1.552 - ratelimited jeweler skill nugget conversion.
495 root 1.551 - under high load, the server stopped swapping out to make
496     the server more responsive, but making it impossible to reduce
497     the load by... swapping out. slot queuing will now always make
498     some progress.
499     - improve the quality of the load-avg calculation.
500 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
501 root 1.556 - don't fail to write the runtime file if the temporary already exists.
502 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
503     player now.
504 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
505     timestamp and use a tab in the client to increase awareness.
506 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
507     setflag 0 is possible.
508 root 1.560 - make install now deletes old extensions, to ease upgrades in the
509     deliantra vm.
510 root 1.538
511 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
512 root 1.532 - the destruction spell could/would corrupt server memory quite often.
513 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
514     disk, not when it already was in memory.
515 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
516     avoiding livelock during high-load emergency saves.
517 root 1.530 - logging in did not properly unapply all skills.
518 root 1.531 - (maps) make the invite quest marking much more obvious.
519 root 1.533 - (arch) fix warrior archetype names.
520 root 1.532 - map prefetching never prefetch upwards.
521 root 1.534 - wizpass no longer makes you non-blocking.
522 root 1.536 - (maps) add light to some of the special maps, add troll
523     map.
524 root 1.530
525 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
526 root 1.515 - (maps) add gorokh_final mapset from crossfire.
527 root 1.516 - (maps) block most vault-type mlab locations, open up
528     imperial converters for anybody to use.
529 root 1.519 - (maps, arch) replace all permanent stat potions by random
530     variants.
531 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
532 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
533     real player object on player changes.
534 root 1.522 - diseases and maybe other things could sometimes reduce the speed
535     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
536     much grief.
537 root 1.523 - speed_left randomisation was, apparently, totally broken.
538     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
539     of the speed slot internally and in map save files. among other
540     things, this gets rid of all the abs (speed) calls.
541     - reduce map file save files by using abridged keywords aliases.
542 root 1.494 - shop specialisation calculation was totally broken.
543 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
544     now enforced.
545 root 1.498 - fix magic mapping, which only worked for inate spell casting.
546 root 1.495 - godgiven items will now be explicitly described as such.
547 root 1.524 - (arch) dded a quiver of bolts.
548 root 1.504 - materialnames would change "randomly" on every load, only
549     set the material when the materialname was not set before.
550 root 1.497 - balancing change, halve rod recharge speed (instead
551     of 4.8s, the standard rods now recharge in ~10s. not a solution,
552     but still.
553 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
554 root 1.509 the costly flag-checking loop in most cases and using a simple
555     repeat-cache for speed_left.
556 root 1.507 - always delay stats update for players on insert/remove till
557     next tick/command, which saves a lot of cpu cycles on drop/take.
558 root 1.514 - add hint about havign to run to attach unaggressive npcs.
559 root 1.494 - pet monster level was not displayed correctly in "showpets index".
560     - clean up floating point conversions and many similar nitpicks.
561 root 1.502 - fix hanuk altar.
562 root 1.504 - overhaul material system to be much faster, and having less bugs, but
563     still having a lot of cruft :/.
564 root 1.502 - add marble shop floor.
565 root 1.494 - move gcc specifics to new file include/compiler.h.
566     - unrecognised cfpod directives could cause undefined behaviour.
567 root 1.505 - added boes' marble shop to steinwandstadt.
568 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
569     - optimise mapspace updates.
570     - cache volume/items per mapspace.
571 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
572     decrease).
573 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
574     have led to weird item multiplications.
575 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
576 elmex 1.501 - fixed crash bug in learn_spell command.
577 elmex 1.634 - enhanced output of the mapinfo command.
578 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
579 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
580     from perl to c++.
581 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
582     and use it in some "inner" loops.
583 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
584 elmex 1.511 - fixed jeweler experience output to not be floating point.
585 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
586 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
587 root 1.518 - try to prefetch memory inside process_objects, which can give
588     enourmous speed gains.
589     - make some small optimisation to the process_objects loop.
590 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
591     handling different chksum lengths.
592     - check for hash collisions in cfutil.
593     - reduce face checksum size from 6 to 4 bytes.
594 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
595 root 1.523 - removed weather-specific attributes.
596     - fixed genkeywords dependency.
597     - do not clear "randomitems" slot for world underlays.
598     - use "sl" as short-hand for speed_left in save-files, just to make them
599     smaller.
600 root 1.517 - in general, don't crash on value-less resource file lines
601     anymore, due to get_str never returning a 0-pointer.
602 elmex 1.521 - code cleanup in move_symptom.
603 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
604 root 1.494
605 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
606 root 1.481 - some Andrew Madloch wanted, despite being specifically told
607     multiple times that the Deliantra parts additions are under AGPL,
608 root 1.487 lock up the source code of the server within his company.
609 root 1.481 some reorganisations have been done to the sourcecode to make
610     it clearer that this violates the Affero GPL. Help to keep
611     Deliantra free software even for the coming generations
612     and be wary of the promises of Andrew Madloch, he has nothing
613 root 1.487 good in mind for free software.
614 root 1.480 - clarify which files of the server are 100% AGPL.
615 root 1.481 - minor reorganisation, move some GPL code into other files.
616 root 1.483 - implement viewpoint (which is like observe, but only for the map,
617     not stats etc.).
618 root 1.484 - replace magic mapping overlay by a flying bird exposing area
619     on the worldmap (ext/magic_mapping.ext).
620 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
621     - @find results in npc dialogue is now stored in $find.
622 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
623 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
624 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
625     dm instead.
626 root 1.456 - (maps) add town portal to celvear.
627 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
628     mapsets from crossfire, together with associated archetypes.
629 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
630     - (maps) define a new whalingoutpost region.
631 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
632     and most archetypes that go with them (without stoning and swallow effects),
633     casino tokens and stock certificates are also missing.
634 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
635     and santo dominion.
636 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
637     to go with them. also adjusted archetypes to be more korrekt "gotisch".
638 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
639 root 1.460 - properly close client-side dialogue when the player is teleported away.
640 root 1.459 - map-tags did not properly close it's database tables or wait
641     for a quiescent state, causing memory corruption on reload.
642 root 1.454 - support "stat.xyz" accessor in match expressions.
643 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
644 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
645     fixes long answers from npc dialogue).
646 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
647 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
648     and to not add a "put your code here" force needlessly.
649 root 1.463 - (arch) fix or improve many plurals.
650 root 1.465 - markers do no longer add a force if the slaying field is unset.
651 root 1.466 - sped up search-items implementation, but it's still horrible.
652 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
653 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
654     used to reogianise the illogical arch tree a bit.
655 root 1.479 - (maps) import most map names from crossfire.
656 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
657 root 1.483 - fly_high movement gives better los, ignoring blocksview.
658 root 1.488 - the addexp command should now honour skill names with spaces.
659 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
660 root 1.491 - (arch) added many more buildable marble floors.
661 root 1.490 - major namespace cleanup: save 45kb by making functions static
662     that were unnecessarily global.
663 root 1.452
664 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
665 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
666 root 1.451 - fix a memory buffer overflow in the book code.
667 root 1.429 - add @check, @find npc dialogue commands.
668     - (maps) add a number of town interiors.
669 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
670 root 1.451 - (maps) add celvear area from cfextended.
671 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
672     - (server,maps) fix bug causing some library books not to be chained down,
673     cause Scorn/Navar libraries not to have inscribable books.
674 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
675 sf-marcmagus 1.433 inappropriate item power.
676 root 1.448 - (maps) fix intwell balancing issue.
677 root 1.437 - improve the look of generated books.
678 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
679     - fix bug where players could bypass no_drop by putting items in containers.
680 root 1.430 - consecutive commands arriving at the same time in the server would be
681     corrupted if the length was >255.
682 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
683 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
684     and perl.
685 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
686     functionality (and more) inside the same object using the match expressions.
687     - create simpler match expression compiles in many common cases.
688 root 1.439 - reduce object size by removing obsolete "seen_by" member.
689 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
690     of the new dynbuf::splice function (which gave an unexpected net win
691     in code size...).
692 root 1.442 - the server will no longer complain (and subtly fail) when an object
693     being removed from a map causes another object to get removed.
694 root 1.441 - banish strncpy from the server, speed up and simplify sending item
695     descriptions to the client considerably.
696 root 1.442 - add new "in head" set modifier for matches.
697     - new BLOCKED_MOVE event added.
698     - mapscript archetype now has activate_on_xxx true by default, as similar
699     connected elements.
700 root 1.448 - (maps) imported all styles from cfextended except
701 root 1.444 floorstyles/land_plots and monsterstyles.
702 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
703 root 1.446 - don't crash when treasure lists are empty / supply new empty
704     treasurelist for randomitems when none can be found.
705     - implement cf::map::static_maps and use it in map-tags.ext.
706 root 1.449 - fix a bug in map-tag scanning when moving tags.
707 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
708     for a reaction.
709 root 1.447 - implement new "loadall" map loading command, purely for debugging.
710 root 1.429
711 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
712 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
713     but not horns (to make them more useful for content-creators).
714 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
715     2) it skipped spell effects and 3) it didn't handle the case where
716     and object was destroyed while iterating over it correctly. all this
717     allowed players to sometimes walk onto spaces they should not be able to
718     walk on.
719 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
720 root 1.399 - examining an object now dumps the serialised object form when the user
721 root 1.404 is a wizard (wizlook).
722 root 1.421 - altars no longer accept unpaid items.
723 root 1.411 - party spells didn't work all that well.
724 root 1.424 - added complex object matching framework (cf::match), and make altars
725     and pedestals use it.
726 root 1.425 - identified skill-tools show what skill they grant.
727 root 1.399 - display the duration of change_ability spells when examining them
728     (missing: protection spells, but they are a hack...).
729 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
730     adding more variety to the different mushrooms.
731 root 1.398 - fix a minor cfpod formatting bug.
732 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
733     the hintmode setting on the settings page.
734 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
735 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
736 root 1.399 - enable the object loader to also dump archetypes.
737 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
738 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
739 root 1.402 - force the initial face when loading an object that is time-animated
740     or a monster, so it does not have to be specified anymore.
741 root 1.403 - fix a bug where recasting an ability changing spell could shorten
742     its remaining duration.
743 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
744 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
745 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
746     up splay operations as well.
747 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
748 root 1.412 - implement introspection data for C++ classes (%REFLECT).
749 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
750 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
751 root 1.419 - fix transmutation alchemy.
752 root 1.424 - speed up many frequently-invoked C->perl callbacks.
753 root 1.419 - added complex object matching framework, to be used in altars and the like.
754 root 1.426 - switch to YAML::XS from YAML.
755 root 1.396
756 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
757 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
758     that ultimately was not helpful to catch it :)
759 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
760     all callers to use either one or the other, as appropriate. This
761     fixes the (rather fragile) light spell, maybe others.
762     - fixed an overflow and exploit in the bank/payment code.
763     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
764 elmex 1.384 to explain the skill a bit more.
765 root 1.389 - removed a buggy check for zero attacktype. So that we might find
766 elmex 1.388 the real bugs in the archs/maps/objects.
767 elmex 1.394 - Fixed enabling torches with lighters.
768 elmex 1.387 - (maps) Added Heaven Town region.
769     - (arch+maps) Fixed & normalized warriors on map
770     /quests/peterm/CTower/Barracks.
771 root 1.392 - fix the light spell (and possibly diseases and other lights).
772 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
773 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
774     a long time ago, and similar cases are still to be found in the maps.
775     - make the socket_timeout configurable in the code (but not yet for users).
776 root 1.393 - earth wall health bar is now correct.
777 elmex 1.384
778 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
779 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
780     freeze with IO::AIO anymore due this change.
781 root 1.364 - avoid a crash when a player tries to apply a lighter.
782 root 1.376 - allow a spell argument for dimension door.
783 root 1.362 - move shop item listing and some otherstuff into the info tab.
784 root 1.360 - avoid crashes when non-players cast party spells.
785 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
786 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
787     - small improvement of the number of potions in shops
788     (by Job Vranish).
789     - added a few party spells (by Job Vranish).
790 root 1.362 - use a common message dynbuf.
791 root 1.364 - destroying tear down objects will now use the full hp range
792     for animation and will only destroy/lastframe when hp < 0.
793     - allow monsters to use earth to dust.
794     - use manhattan distance for get_rangevector_from_mapcoord, just as
795     in get_rangevector.
796     - los updates now correctly take tiled maps into account.
797     - do los updates even on maps without darkness.
798 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
799 root 1.375 - upgrade to IO::AIO 3.21.
800 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
801 elmex 1.373 - properly catching exceptions from callback in irc.ext.
802 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
803 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
804 elmex 1.368 - (arch) added hint about usage to Slag Ex.
805 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
806     like the rest.
807 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
808 root 1.378 - (arch+maps) added rate limited converter and adjusted
809     /elmex/mana_fountain.
810     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
811     - reduce size of casting_time, move_status, attack_movement,
812     last_heal and last_sp slots, squeezing some more space out of struct
813 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
814     anywhere.
815 root 1.358
816 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
817     - fixed bug in alchemy, where finding the right object for enhancements
818     didn't work.
819 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
820     effects (w.r.t. put_more) per mapspace, to give the server a chance
821     to survive a hundred deathsheads.
822 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
823     disastrous bug of unfortunately unknown proportions...
824 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
825 root 1.343 - use gender-neutral place descriptions for invite.
826 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
827     Thanks go to Lisa Larsen!
828 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
829     anymore).
830 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
831 root 1.345 - use better dependency tracking for include/keyword.h.
832 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
833     so it is possible to invite somebody out of some stck-till-death traps,
834 root 1.346 or simply to commit suicide.
835 root 1.352 - replace the "ignoring delayed commands" message by something more useful
836     (cf. cunning gnome freezeing issue).
837 elmex 1.349 - various fixes for weapon improvements.
838 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
839 root 1.353 - support T and G sequences in cfpod.
840 root 1.343
841 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
842 root 1.339 - convert me command from per-map to chat, which makes more sense, also
843     document it.
844 elmex 1.336 - more than one spellbooks of same class can now be given
845     in class selection.
846 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
847     spell rebalancements.
848 elmex 1.338 - the IRC gateway filters IRC colors now.
849 elmex 1.336
850 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
851 root 1.331 - (arch) fix quiver of Holding Bolts.
852 root 1.332 - applying unpaid items will now examine them.
853 root 1.330 - add "What" column to body command, showing items in that slot.
854 elmex 1.329 - redesigned and rebalanced lamps and torches.
855 root 1.330 - add "..." to item names that have been shortened.
856     - fixed "assign" function that squeezes strings into fixed length.
857 elmex 1.333 - add cursed effect to lamps and (some) torches.
858 elmex 1.334 - fixed bad assigned crafting skills and their tools.
859 root 1.312
860 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
861 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
862 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
863 root 1.312 - make monster smell logic dependent on their wisdom stat.
864 root 1.324 - put the death reason into a separate tab.
865     - converted "connected" slot to string, cleanly got rid of some ugly
866     hacks such as the path_attuned hack.
867 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
868     - replace one-at-a-time hash by faster than smaller FNV-1a hash
869     when hashing strings.
870 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
871 elmex 1.320 whether the right cauldron is used.
872 root 1.313 - considerably optimise shared string implementation by
873 root 1.316 making its null value a compiletime constant.
874 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
875     as well as using shstr_cmp to pass shared stringsa round efficiently,
876     for lots of code size savings.
877 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
878     they are sleeping: generators now check for the sleeping flag.
879 root 1.318 - tell gcc not to excessively inline some perl interface functions.
880 root 1.322 - remove marking rune length limit.
881 root 1.323 - fix formatting of cfpod when a verbatim block was following
882     a single newline.
883     - move resistances, statistics and showpets command output into tabs.
884 root 1.326 - implement map scripts that can replace the boulder logic without
885     having to write extensions.
886 root 1.310
887 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
888 root 1.302 - fix a longstanding bug that teared multipart monsters
889     at map boundaries apart.
890 root 1.292 - temporarily make permanently invisible player visible when
891     he/she makes noise.
892 root 1.284 - fix being able to see through walls a bit.
893 root 1.303 - improve look at output.
894 root 1.285 - completely replaced the line of sight algorithm with a variant
895     of spiral fov capable of visibility grades and arbitrary
896     shadow angles, that uses less memory and less code.
897     - the new los code supports arbitrary map rectangles and loosens
898 root 1.310 other restrictions of the old code, supporting further optimisations.
899     - update los if blocksview-objects are inserted in a map, not just when
900 root 1.287 removed (e.g. for summon fog).
901 root 1.303 - permanent invisibility doesn't make immune against making noise:
902     implement a noise system that allows monsters to locate the player
903     when he/she makes noise.
904     - implement a primitive smell system that monsters can use to track
905     players.
906 elmex 1.288 - create bomb now also works when casted by door traps.
907 elmex 1.290 - (arch) new torch graphics.
908 root 1.289 - (maps) considerably soften the subway spider.
909 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
910     the guards from being killed by players.
911 root 1.310 - (maps) lots of tweaks in and around scorn.
912     - (maps) use special non-blocksview jungle, mountain and
913     darkforest freely on the worldmap, to get gradual sight obstacles
914     instead of total blackout in those areas.
915 root 1.289 - no maximum darkness for outdoor maps anymore.
916 root 1.291 - add more hints, fix some messages.
917 root 1.292 - fix a bug: firing rods should tell you something about them.
918     - make light additive even within players.
919 root 1.293 - darken xrays effect a bit.
920     - improve handling of los changes when inserting or removing
921     objects, not perfect yet.
922     - make map darkness signed (formerly unsigned) to allow
923 root 1.294 ambient lighting and centrally manage darkness as an offset.
924     - revamped, fixed and documented the server calendrics, also
925     tell users the current time and data, to improve awareness.
926     - implement proper wizlook flag and handling of wizlook, instead
927     of dumbly just clearing los once.
928 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
929     and has a smaller runtime variance.
930 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
931     making them actually useful.
932     - see_in_dark now increases the viewing radius by 3.
933 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
934     speedup, as well as in many other places.
935 root 1.299 - remove support for extended map infos - these are not used
936     by the deliantra client and removing them gives us a 10% speedup
937     when sending map changes.
938 root 1.300 - remove most gcfclient and other client bug workarounds, as well
939     as now obsolete protocol versions, simplying the code.
940 root 1.301 - optimise and simplify generation of random numbers.
941 root 1.303 - correctly provide a non-zero default density for materials, to
942     avoid crashes, fix other bugs in the material handling code.
943     - fix volume calculations.
944     - fix cfpod parsing when multiple verbatim blocks were separated by
945     newlines.
946 root 1.305 - increase monster detection radius from wis/5 to wis/3.
947 root 1.306 - remove old pickup modes.
948     - remove obsolete disarm and search commands (search wasn't working
949     anyways).
950 root 1.308 - fix a crash when an npc applied a sign.
951 root 1.284
952 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
953 root 1.283 - this release is assumed to be very stable.
954     - (maps) radically redesigned and improved tutorial.
955 root 1.280 - directional casting no longer immediately removes the invisible effect.
956 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
957 root 1.272 - fix overflow in lighting calculations.
958     - negative glow radii can no longer cause total darkness.
959 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
960     only maximally-lit ones.
961 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
962     - swashbucklers got the oratory skill now.
963 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
964 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
965 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
966 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
967     (which was probably broken, too).
968 root 1.281 - support negative glow radii during daytime, too.
969     - use circular, not rectangular, viewing area.
970     - use minimum viewing distance of 2 in outdoor maps.
971     - negative glow is stronger than viewing area or lamps.
972 root 1.283 - (arch) new darkness spell face.
973 root 1.272
974 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
975     - (maps) completely redesigned scorn.
976 root 1.269 - "cast light" now works on oneself.
977 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
978     negative glow radii again (they were totally broken before).
979 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
980 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
981 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
982 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
983 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
984     back to the player.
985 root 1.251 - attuned/repell and spell base level system reworked.
986 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
987 root 1.247 be less erratic now.
988 root 1.248 - refuse to write the uuid file if the uuid is zero
989     (to avoid writing it in early crashes).
990 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
991     - speed up emergency_save by not syncing every file separately.
992     - no longer reattach perl to every object on reload, it's slow, and no longer
993     necessary since we don't nuke stashes anymore.
994     - do not bootstrap perl from the commandline args, use separate eval for
995     better error reporting.
996 root 1.259 - fix a crash when pushing cone spells met ice attacks.
997 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
998 root 1.255 - speed up map refresh in server a bit.
999 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1000 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1001 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1002 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1003     as the current weight of the inventory.
1004 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1005     dragonfire has been introduced for the non-dragon players.
1006 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1007     - change "weapontype" object slot to uint8.
1008     - convert "hide" object slot into flag.
1009     - reorder object members for better locality of reference and codesize
1010     decrease.
1011 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1012 root 1.267 - fix a crash when no skill could be found when killing amonster.
1013 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1014     every completed aio operation.
1015 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1016     and update mapspaces if necessary.
1017 root 1.246
1018 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1019 root 1.241 - removed all command line parsing, only env variables are supported
1020     anymore.
1021 root 1.239 - region-specific monsters will now once more be on the worldmap.
1022 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1023 root 1.225 would grow out of bounds.
1024 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1025 root 1.222 - fixed a double-escaping bug in the pod-parser.
1026     - rewrote the cfpod parser in C++.
1027     - hintmode moved to C++, players need to re-set their hintmode if
1028     they dislike "show".
1029 root 1.231 - fix RIP inscription.
1030 root 1.239 - bump login name length from 18 to 20 char max.
1031 root 1.231 - correctly support gender in emotes.
1032     - correctly support gender in the death messages.
1033     - correctly generate death messages for players only when they really die,
1034     with increased information.
1035 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1036     and data corruption (but apparently was never triggered).
1037 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1038 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1039     data corruption bug.
1040 root 1.223 - tweak coredumping/monitoring a bit.
1041 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1042 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1043     (from a corrupted file).
1044 root 1.241 - redid skills command to send output to proper channel.
1045 root 1.233 - object->map is no longer refcounting.
1046 root 1.228 - add FLAG_DEBUG for internal debugging.
1047 root 1.231 - add NDI_VERBATIM flag to send_msg.
1048 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1049 root 1.240 - player->exists is no longer a sync_job.
1050 root 1.233 - split login.ext's player scheduler into
1051     it's own player-scheduler.ext extension.
1052 root 1.222
1053 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1054 root 1.212 - require perl 5.10.
1055 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1056 root 1.204 - swap player and observed count's on the map when observing.
1057 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1058 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1059 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1060     could be found.
1061 root 1.208 - pits now have a configurable "random spread" range and default
1062 root 1.213 to a radius of two now.
1063 root 1.212 - rewrite pay_player_arch.
1064     - use a more stable perl_reload implementation.
1065     - do not use Symbol::delete_package (causes crashes after perl-reload),
1066     use our own, safer, clear_package instead.
1067     - when asynchronously dumping core, close all file handles to allow
1068     the server to restart concurrently.
1069 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1070     sequences, without double-encoding. it should be faster, too.
1071     - the above fixes wrong display of help tetx and many other issues.
1072 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1073 root 1.218 (0.9976+), use it for long books and other messages.
1074 root 1.210 - eradicate listen command and corresponding code.
1075 root 1.211 - eradicate logs command.
1076 root 1.218 - let the client log into the server log, used for crash backtraces.
1077 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1078     old style spell objects with the spell magic bullet.
1079 root 1.220 - (arch) fixed skill less rods in the archetypes
1080 root 1.204
1081 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1082 elmex 1.197 - made jeweler workbench larger and some other minor map
1083     changes in jeweler town.
1084 root 1.196 - fixed wrong item handling in jeweler skill code.
1085 root 1.198 - (arch) use a special "key_random_map" for random map keys
1086     that are used up.
1087 root 1.199 - fix a crash when the player who was observed has logged out long
1088     enough for his region/map to be gone.
1089 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1090 root 1.201 - add some missing dependencies.
1091 root 1.203 - log to /var/log/deliantra/ by default.
1092     - hack observe code to enable smooth movmenet when observing.
1093 elmex 1.195
1094 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1095 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1096 root 1.179 - correctly move gsay to the party channel.
1097 root 1.178 - fix a crash when animate weapon was used in some areas.
1098 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1099 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1100     with NPCs.
1101 elmex 1.175 - (arch) dragon scales got proper type now
1102 root 1.193 - object::decrease would sometimes cause container weights to
1103     be wrong, this has been fixed.
1104 root 1.194 - do not send time updates for newly-seen items.
1105 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1106 root 1.183 - fix cone spells etc. going through walls sometimes.
1107 root 1.186 - fix a weight update bug that sometimes left containers
1108     with wrong weights.
1109 root 1.194 - added auto_apply event and extension for shop tiles.
1110 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1111     - make sure the map is loaded when using a town portal return.
1112 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1113     where healing spells didn't cost any grace.
1114 root 1.173 - fix starvation kill reason.
1115 root 1.174 - fix pk killer name message.
1116 root 1.189 - don't let people apply signs with @match.
1117 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1118     what seems to be the biggets memleak in the server).
1119 elmex 1.171
1120 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1121 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1122     - use anyevent to manage listen ports (this enables IPv6 support).
1123 root 1.167 - server supports ipv6 client connections now.
1124 root 1.168 - use newly-available Coro::AnyEvent.
1125 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1126     to let it handle AIO requests.
1127 root 1.167
1128 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1129 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1130     processing considerably (especially in the client) and reduces data transfers
1131     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1132 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1133     - (map) fixed npc dialogue in pup_land/s_f/special.
1134     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1135     (swarm spells now stay in the player's inventory).
1136 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1137 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1138     archetype *archname* (chairs of different facings were merged).
1139     - bugfix: fix a potential crash issue in find_object_name (not used
1140     normally).
1141 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1142 root 1.164 (destruction, magic missile etc.).
1143 root 1.163 - swarm spells without a direction now use various spiral patterns
1144     instead of being fully random.
1145 root 1.158 - update AnyEvent API to 3.4 and above.
1146 root 1.156
1147 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1148 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1149 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1150 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1151     and for attacking monsters. it also takes about one second to do a jump.
1152 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1153 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1154 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1155 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1156     were created outside a map.
1157 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1158     (fixed by reversing the logic).
1159 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1160 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1161 root 1.154 - bugfix: support random maps >127x127.
1162 root 1.152 - (maps) fixed the death certificate system in nimbus.
1163 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1164 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1165 root 1.147 - (arch) give ball lightning a real name.
1166 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1167 root 1.155 - support cfpod in ex replies (client item tooltips).
1168 root 1.143 - unapply item in range slow when readying a spell.
1169 root 1.148 - bugfix: account for rounding errors in weight updates.
1170 root 1.139 - remove synchronous mkdir in chargen_race_done.
1171     - fix per-race starting maps.
1172 root 1.142 - check hiscore on suicide and quit as well.
1173 root 1.138 - tell players when they are starving.
1174 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1175     - fix map difficulty calculation for generators.
1176 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1177 root 1.149 - support no_drop map header flag (before it was only available internally).
1178 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1179 root 1.133
1180 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1181 root 1.119 - bugfix: custom skill settings were not saved by the server.
1182     - bugfix: remove did not actually remove items from the inventory, leaving
1183 root 1.116 ghost items.
1184 root 1.119 - bugfix: properly update items identified on the ground.
1185 root 1.120 - bugfix: use localtime_r in the logger thread.
1186 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1187     - bugfix: archetype reloads could crash the server.
1188 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1189 elmex 1.114 player is not logged in.
1190 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1191 root 1.117 server startup.
1192 root 1.128 - bugfix: fix the door surround check in the random map generator.
1193     - (maps) fix heaven quest difficulty progression.
1194     - (maps) fix some random map styles.
1195     - dropping items a shop is not interested in won't sell them anymore.
1196     - rods and horns with a too low maximum charge allow now at least one discharge.
1197     - implement kill & death statistics.
1198     - random map preparation is no longer synchronous.
1199     - rewrite find_style in perl, no longer does synchronous I/O.
1200     - improve random map specials placement.
1201     - make the killer a real object pointer instead of a string, improved
1202     kill reason messages.
1203 root 1.117 - take advantage of new aio_close and aio_chmod.
1204 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1205 root 1.125 - change_abil is much faster.
1206 root 1.126 - update the floorbox more often to work around the reverses item order
1207     display in clients.
1208 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1209 root 1.126 - add hints to the invite messages.
1210 root 1.127 - rewrote key<->value pair handling.
1211 root 1.128 - use an independent random number generator for the random map generator.
1212 elmex 1.113
1213 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1214 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1215     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1216     - completely automate the weight handling, should fix all weight
1217     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1218 root 1.103 - reloading archetypes while a user was in the character creation phase
1219     could crash the server.
1220 root 1.106 - fix a nontrivial number of cases of code commented similar
1221     to "is this really correct?", as many of those cases are now handles
1222     automatically by lower level code.
1223     - replace many ad-hoc checks for client visibility by object::visible_to,
1224     should result in broader applicability of functions using it.
1225 root 1.104 - merge items with different arch pointers refering to the same arch
1226     (due to archetype reloads).
1227 root 1.106 - refactored the object remove/insert functions and most related
1228     functions (decrease, split, merge_ob etc.).
1229 root 1.105 - make it compile better on freebsd (reported by pippijn).
1230 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1231 root 1.108 - fix the longstanding "container stays open" bug.
1232 root 1.107 - improved floorbox updating to be incremental and other protocol
1233     optimisations.
1234     - get rid of update_after_inventory_change and only do update stats
1235     for weight once/tick/player at max.
1236 root 1.109 - rewrite party commands, use party channel.
1237 root 1.103
1238 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1239 root 1.97 - properly link against libgthread as that is needed to make the slice
1240     allocator thread-safe.
1241 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1242     recommended configuration) (reported by Samuel Gondouin).
1243 root 1.94 - always put godgiven items into the player inventory, never any containers.
1244 root 1.92 - (maps, arch) the scorn go club was founded!
1245 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1246 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1247     became a real spell-class.
1248 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1249     - (arch) considerably strengthened spark shower and destruction.
1250     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1251     finally reloadable at runtime.
1252     - changed archetype loading algorithm to only require one pass and
1253     use delayed resolving of references.
1254 root 1.101 - examine command now uses the examine infobox.
1255 root 1.102 - implement an "incremental garbage collector" for archetypes.
1256 root 1.98 - enable slice allocator again.
1257 root 1.96 - implement optional free memory poisoning.
1258 root 1.91
1259 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1260 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1261 root 1.85 skill.
1262 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1263     names (also update all maps to use money instead of coins).
1264 root 1.78 - add uuid accessors to perl.
1265     - add coin names and archetype accessors to perl.
1266 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1267 root 1.78 - change perl extensions to not use hardcoded coins and values.
1268 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1269     and be more parsimonous of uuid usage by the exact value out on exit.
1270 root 1.86 - write log messages in another thread, removing another sync point.
1271     - support multi-line log messages in a nicer way.
1272 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1273 root 1.81 - fix a minor memleak in the random map generator.
1274     - some parts of the random map generator are not coroutine-safe,
1275     so only call it "single-threaded".
1276     - major cleanup of memory management in random map generator.
1277 root 1.87 - slight refactoring of the random map generator, faster too.
1278 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1279     bookkeeping bug.
1280 root 1.87 - work around "player is on active list" problem by deactivating player
1281     after loading.
1282 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1283     there have in fact been allocations.
1284 root 1.82 - fix object::insert to do as documented and insert into the env
1285     if necessary.
1286     - fix cf::map::unique_maps.
1287     - fix nrof overflow check in can_merge_slow.
1288     - fix converter code to handle >31 bit values.
1289 elmex 1.83 - added support for the player_sold flag
1290 root 1.84 - converters no longer accept unpaid items.
1291 root 1.88 - canonicalize random map meta files for better unification.
1292 root 1.77
1293 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1294 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1295     when mlockall has been used.
1296 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1297 root 1.72 - use separate thread for ticker timing (and more in the future).
1298     this greatly increases timing accuracy and gets rid of an enourmous
1299     number of gettimeofday calls.
1300 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1301 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1302 root 1.71
1303 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1304 root 1.68 - rebalanced default experience table to be more exponential
1305     and much easier up to level ~40, then moderately harder.
1306 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1307 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1308     - do not exit on reload/load errors but properly cleanup.
1309 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1310 root 1.66
1311 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1312 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1313     (this fixes the jeweler skill).
1314 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1315 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1316 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1317     it has reset, which is better than putting it on the savebed, also as
1318 root 1.321 proof that the player didn't use a savebed).
1319 root 1.59
1320 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1321 root 1.56 - work around perl bug in configure perl module version check.
1322 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1323 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1324 root 1.52 - fix a bug in animate_weapon, causing a crash.
1325 root 1.54 - no longer exit when a coroutine throws an exception.
1326 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1327 root 1.53 - fix the "<player> is nuts" message.
1328 root 1.58 - fix an exception at logout due to the json_coder being gone.
1329 root 1.43 - upgrade to EV version 2.0 API.
1330 root 1.47 - when players don't apply a savebed correctly but stand above one,
1331     do not move or kill them.
1332 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1333 root 1.43 - implement generic framework for server-side resource files.
1334     - implement resource file update event.
1335     - hook experience table update into the framework.
1336     - move jeweler.yaml to resources (arch/).
1337 root 1.44 - switch from Crossfire to Deliantra perl module.
1338     - implement json2json arch filter.
1339 root 1.45 - implement widget protocol version 2, support for ui templates.
1340 root 1.54 - mapinfo is now handled fully asynchronously.
1341 root 1.48 - ext/irc: also log irc messages.
1342 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1343 root 1.43
1344 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1345 elmex 1.41 - limited the number of items that can be picked up and dropped
1346 root 1.42 as temporary measurement against bad performance or dropping things
1347     (this lead to long freezes and triggered the watchdog).
1348 elmex 1.41 - improved the performance of the drop command a bit.
1349 root 1.38 - switch from Event to EV for higher performance, easier usage,
1350     less bugs...
1351 root 1.39 - updated to release version of the gnu affero license.
1352 root 1.38
1353 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1354 root 1.36 - more thoroughly rename the binaries, contact addresses.
1355     - update the copyrights.
1356 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1357     crashes.
1358 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1359     potentially causing crashes.
1360 root 1.35 - assign weapons on user load time, not login-time, avoiding
1361     crashes.
1362    
1363 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1364 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1365 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1366     in some of the maps.
1367 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1368     which is now trivial to do.
1369 root 1.33 - removed all traces of the old (and never working) plug-in interface
1370     (70kb code less on amd64).
1371 root 1.34 - improve/tune scheduling priorities.
1372     - fix some freezing bugs.
1373     - fix a memory corruption problem in dynbuf.printf.
1374     - use channels for chat and many informational commands.
1375     - improved the tutorial.
1376     - create missile is now fixed.
1377     - race fields must now contain archetypes.
1378     - jumping skill now works as advertised.
1379 root 1.31
1380 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1381 root 1.24 - relicense under the gnu affero license.
1382 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1383 root 1.24 - implement server-side framework for generic resources.
1384     - use resource framework for server-provided ambient
1385     music.
1386 root 1.27 - save object owners (players only atm).
1387 root 1.24 - replace limited sound api with server-provided sound effects.
1388     - new sc (sound control) protocol command.
1389     - improve fxix protocol to include types.
1390     - exactly fill tcp segments, if possible.
1391     - output-rate is now an upper limit, the server will automatically
1392     (and quite perfectly) adjust to the network conditions, ensuring
1393     low latency even during bulk transfers (music, images, sounds etc.).
1394     - implement server-side widgets (i.e. client widgets controlled
1395     in the server side). this will allow future expansion without
1396     having to upgrade clients.
1397     - implement a (artwork) world map with realtime player position
1398     tracking.
1399     - new and more efficient extcmd (server still supports old extcmd
1400     protocol).
1401 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1402     calcluation that could be easily exploited by users.
1403     - rebalanced diseases to spread more naturally/evenly.
1404     - completely asynchronous map loading even for tiled maps.
1405 root 1.24 - replace simple messaging protocol with channels carrying metadata
1406     (similar to message types, but more directed at the user).
1407     - reduce command processing latency by a whopping 120ms by
1408     reordering some processing steps inside the server. this directly
1409     reduces lag by 120ms.
1410     - actually send spell faces to the client.
1411 root 1.23 - implement player genders.
1412 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1413     otherwise return to savebed and possible kill if the log-out
1414     was for too long.
1415     - fast socket-dead detection (kick player after 8 seconds without ack).
1416     - greatly reduce the cpu time needed to draw maps _again_.
1417     - archetypes are now subclasses of objects.
1418     - rebalanced shop greed and approval functions to be more realistic
1419     (and likely match the actual intention).
1420 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1421     italic, gender-specific text, paragraphs etc.
1422 root 1.24 - implemented hint framework, players can opt to receive hints.
1423     - implemented (long) book framework, added some books from the cf wiki.
1424 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1425     protocol and is capable of transmitting generic meta information.
1426 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1427     - replace the nexus by a per-player tutorial map that teaches stuff
1428     better than the newbie house.
1429 root 1.18 - fix the magicmap colours.
1430 root 1.19 - optimise map update even more by removing unneeded code and checks.
1431     - decouple map and stats update from pl->ob and use pl->observe instead.
1432     - implement observe command.
1433 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1434     calls with a simple comparison.
1435     - fix a latent crossfire bug that could crash the server because the
1436     map refresh did not update the mapspace.
1437 root 1.24 - support custom keys for regions and maps, regions are now
1438     refcount-managed.
1439     - allow worldmap overlays anywhere in the 000..999 range.
1440     - new system to acquire time slices for background jobs, to reduce
1441     jitter.
1442 root 1.27 - semi-persistent object-referencing framework (currently only players
1443     supported).
1444 root 1.22 - dependency tracking for perl extensions.
1445 root 1.24 - new slag-ex extension for cleaning cauldrons.
1446     - fix invoke result processing.
1447     - there are even less i/o syncpoints in the server now.
1448 root 1.29 - added map-tags extension that scans all maps for object tags
1449     and records them in the database (not used yet).
1450 root 1.28 - metaserver 2 support.
1451 root 1.22 - many more bugfixes and minor optimisations.
1452 root 1.16
1453 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1454 root 1.14 - optimised event invocation (non-wanted events can now be
1455     skipped with 4-5 inlined instructions).
1456 root 1.12 - complete rewrite of town_portal: it now creates a portal
1457     to the "nearest" town only, travel is only possible
1458 root 1.13 to the town and back, anybody can use it (also removes
1459     one of the remaining syncpoints in the server).
1460 root 1.10 - complete rewrite of the range/attack skill slot system:
1461     there are now two slots, one for combat, one for ranged
1462     attacks.
1463     - introduce the concept of a current weapon (either a ranged
1464     or a combat weapon/skill/tool) and switch between them as
1465     needed.
1466     - rewrite bow code so bows get more useful: apply damage,
1467     attacktype and other stats to the arrows and treat
1468     bows as weapons. also rebalance the missile weapons skill
1469     so its damage increases with level.
1470     - rewrite the complete player speed logic: weapon_speed now
1471     works as documented and there are no unnatural speed boosts.
1472 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1473     installation, replacing the old collect scripts and
1474 root 1.9 simplying deployment by scaling and cutting faces as required.
1475     - simplify the map protocol extensively by taking advantage
1476     of missing bigfaces, speeding up map generation immensely.
1477 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1478     other archetypes.
1479     - rationalise archetype, region and treasurelist file format
1480     into a single file format and make them reloadable asynchronously.
1481 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1482     reloadable at runtime.
1483 root 1.6 - implement 64x64 faceset support.
1484     - implement fxixsx protocol that saves
1485     a lot of bandwidth over the old image/face/smooth packets
1486 root 1.11 and allows images > packetsize, incremental and background
1487     transfers.
1488 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1489     on a face basis as opposed to a mapspace basis.
1490 root 1.7 - the server can now rate-limit image uploads to not exceed
1491     a certain (client-configurable) speed while guarenteeing full
1492     freedom of movement.
1493 root 1.8 - implement new ex command to request item descriptions.
1494     - implement new msg command for in-game messages with meta
1495     information (using xml).
1496 root 1.9 - enforce utf-8 for all text messages.
1497 root 1.13 - added micropather (not used yet).
1498 root 1.6 - many, many bugfixes.
1499 root 1.1
1500 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1501 root 1.1 - make coroapi accessible to cf+.
1502     - moved map handling logic completely to perl
1503     - per player maps are now marked in the map
1504 root 1.2 - maps are saved completely differently now,
1505     and much more often.
1506 root 1.17 - rewrote map header parser and writer, to be much faster.
1507 pippijn 1.4 - maps and players are now (in the average case) loaded
1508 root 1.2 and saved completely asynchronously, I/O contention will no
1509     longer freeze the server.
1510 pippijn 1.4 - players and maps can be loaded anytime, without the player
1511 root 1.2 being logged in.
1512 root 1.1 - automatically generate method interfaces for perl from headers
1513     - unbundled freezethaw
1514     - mostly rewrote common/map.C
1515     - completely rewrite server/swap.C
1516     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1517     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1518     - better message for apply failures due to applymode
1519     - removed most all of the weather code
1520     - unified logging to stderr and file
1521     - too many minor changes to document
1522 root 1.615