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Revision: 1.862
Committed: Wed Nov 14 20:34:58 2018 UTC (5 years, 5 months ago) by root
Branch: MAIN
Changes since 1.861: +3 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.856 TODO: the motd command is missin
39     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
40     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
41     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
42     missile Fire bolt would be invalid. These changes should be reflected in the
43     spell's description.
44     TODO: bowmode threewide (and possibly others) might not properly respect movetype
45     and arrows might end up in places where they shouldn't, e.g. on top of see-through
46     walls.
47     TODO: rijk's frontend does not look for .xhtml files when serving static files.
48     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49    
50 root 1.825
51 root 1.833 TODO: cspm spell arg
52 root 1.857 TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change
53 root 1.843
54 root 1.859 - (maps) remove random worbench under house in darcap, fix exit and add random
55     reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
56     illegal mlab access (ephraim).
57 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
58 root 1.862 - detect stackable containers at load time and make each stack a single item
59     (reported by Saiapatsu).
60     - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
61 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
62     been fixed: monsters would snatch arrows/thrown_objs out of the air without
63     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
64     bolts and thrown objects as NO_PICK temporarily.
65 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
66     binary build into non-recursive Makefiles without static archives. hell, automake
67 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
68     - use c++11 headers in preference to tr1 ones.
69 root 1.845 - fix odr violation: struct point.
70 root 1.849 - make the code warnigns-clean, for some definition of warnings.
71 root 1.850 - port to g++ 6.
72 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
73 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
74 root 1.852 by default.
75 root 1.853 - do proper etag caching for resources in http server.
76 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
77 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
78     causing a segfault.
79 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
80     directly referencing freearr_[xy], as the latter is used alot more often then
81     DIRX/DIRY, and this allows us to change freearr_[xy].
82 root 1.845
83 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
84 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
85 root 1.841 - port to perl 5.18 and newer.
86 root 1.844 - switch to xz compressed archives as only dist method.
87     - upgrade to automake 1.15.
88 root 1.724 - (maps) hopefully fix tobias' tower.
89     - (maps) hopefully fix healing potion vendor in arena entrance.
90 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
91 root 1.739 - it was possible to unapply or half-unapply cursed items in many
92     cases, which confused players and also player state. fixed.
93 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
94     some items. also, no longer uncurses spells or other invisibles.
95     - (arch) remove curse and identify now treta the marked tiem first.
96 root 1.725 - creators no longer identify objects that shouldn't be identified
97     (such as money, which won't stack afterwards).
98 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
99 root 1.746 - (maps) implement a wilderness town portal.
100 root 1.748 - (arch) set proper(?) int values for all monsters.
101 root 1.751 - (maps) fire5.map could destroy players.
102 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
103     - clear the spell's applied flag when inscribing scrolls, to make the
104     scrolls mergeable.
105 root 1.791 - redo all build material faces from scratch.
106 root 1.790 - dropall without arguments now drops all containers.
107 root 1.776 - use blitz++ for vector maths (new dependency).
108 root 1.772 - only match archetype names in artifact allowed names.
109 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
110 root 1.751 - altars with match expressions did not work properly.
111 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
112 root 1.749 - god enemy race check fixed ("god detests your race").
113 root 1.861 - gods erroneously allowed any kind of worshipping race, even
114 root 1.749 ones they hate.
115 root 1.726 - use same default config in code as on gameserver.deliantra.net.
116 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
117 root 1.727 our parser.
118 root 1.767 - generate slightly more special exits and avoid warning.
119 root 1.731 - applying a glowing crystal now gives status messages.
120     - fix a memleak in the random map generator.
121     - rework the random map parameter passign a bit to be extendable.
122 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
123     also, improve the quality of the mazes (no longer will the edges
124     almost always form a passage) and add two new types - "rooms"
125     and "braided".
126 root 1.840 - implement --unique option to reset command.
127 root 1.734 - (random maps) add new "cave" layout, which is much more ...
128     cave-like.
129 root 1.744 - (random maps) new layout style "castle" that generates straighish,
130     rogue-ish maps.
131     - (random maps) new layout style "multiple" that simply mixes multiple
132     different styles in different areas.
133 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
134     - rewrite layout management in the random map generator from the
135     ground up.
136 root 1.736 - fix bug in tausworthe rng initialisation.
137     - switched to the faster and hopefully better quality gfsr{24,55} random
138     number generator, the same algorithm that freeciv apparently uses.
139 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
140     memory and imho looks nicer.
141 root 1.741 - (arch) fix samhlaidh archetype.
142 root 1.751 - fix the "archname" match special function.
143 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
144     and other fractal algorithms.
145 root 1.754 - one can no longer emote to logged-out players.
146 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
147     sacks fit on a tile again.
148 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
149 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
150     support background colour for text clients.
151 root 1.763 - (arch) improve automatic name from archname generation.
152 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
153 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
154     match expressions.
155 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
156 root 1.761 - sometimes a special exit wasn't placed when it should have been.
157 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
158 root 1.765 - require EV 4.00.
159 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
160 root 1.766 - add perlxsi.c to cleanfiles.
161 elmex 1.768 - (arch) made speed potions easier for now.
162 root 1.769 - the server didn't properly initialise all client skill slots,
163     no known impact.
164 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
165 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
166 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
167     a generic table/matrix/palette converter to cfutil.
168 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
169     apparently, in the brewery map).
170 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
171     - remove limits of 000..999 from worldmap coordinates, support negative
172     coordinates and introduce z-layers - deliantra is now 3d, in yet another
173     sense.
174 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
175     handle generic "world map areas".
176 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
177 elmex 1.779 - added is_quad flag.
178     - (arch) added quad archetypes.
179     - made the pickaxe mining tool remove quad walls and floors.
180 root 1.780 - move key_values into their own class, simplifiying lots of code and
181     making it possible to use kv pairs easily for maps and other objects as well.
182 root 1.781 - get rid of get_archetype, finally.
183 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
184 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
185     have been removed, and the map "intelligently" changes between active/inactive.
186 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
187 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
188 root 1.787 - server now enforces width/height matches between tiled maps.
189 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
190     for unordered map walks - which should not cause any real issues.
191 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
192 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
193     as all other similar macros - might cause other breakage...
194 root 1.791 - cfutil no longer creates split tiles multiple times due to a
195     off-by-one bug in comparing mtimes.
196     - cfutil now supports type: prefix to derive faces from other faces, which
197     is used for all build materials currently.
198     - require imagemagick >= 6.6.
199 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
200     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
201 root 1.795 - fix the brace command.
202 root 1.799 - implement refcnt_buf.
203     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
204     codesize decrease. wow.
205 root 1.798 - removed version 1 ext/exti command support.
206 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
207 root 1.801 - new extension, ota_update, for online updates of the game client.
208 root 1.802 - implement a simpler config value system for extensions that allows
209     config updates without a reload.
210 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
211 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
212     at it.
213 root 1.805 - make nekosan more disease-resistant.
214     - new event "infect".
215 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
216 root 1.808 - implement simple web server, currently to serve facedata for the html5
217     client.
218 root 1.809 - sort faces by name in the server to improve caching locality in clients.
219 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
220 root 1.811 - add skill_info and spell_paths resources to enable caching the info
221     and removing another command.
222 root 1.827 - send completion info to the client.
223 root 1.812 - assume all clients support the deliantra protocol extensions and allow
224     fxix/extcmd and other protocol "extensions" before setup.
225 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
226     to connect.
227 root 1.815 - implement exti doclet request to request documentation,
228     currently for commands only.
229 root 1.816 - created nickmon extension to monitor nicks.
230 root 1.817 - ix now keeps a copy of the face data while sending, in case the
231     face changes.
232     - do not allocate memory for empty refcnt_bufs.
233     - when faces change, invalidate all clients, not just clients with matching
234     faceset, as faceset only applies to tile resources.
235 root 1.818 - remove dependency on Time::HiRes.
236 root 1.819 - move face data to disk, and load it on each and every access. this saves
237     250mb ram on load, and 130mb ram in general, and only reduces the http
238     server hot cache throughput for faces from ~24000 to ~18000 requests/s
239     on my system. this should make it possible to add a lot more media files
240     in the future, and reduces the memory footprint by the server from 180mb
241     to 60mb ram.
242 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
243 root 1.821 - pod processing could deadlock because the child process might try
244 root 1.822 to get a lock.
245     - removed support for ncom packets.
246 root 1.823 - remove drawinfo packets from the server (use msg instead).
247 root 1.828 - skill objects now have their documentation in the msg slot.
248 root 1.829 - no longer allow prefix match when matchign spells, spells names must
249     now be written fully.
250 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
251     file in a child process.
252 root 1.831 - implement spellmon v2 protocol - no spell message.
253 root 1.833 - remove ability to cats/invoke seplls by "count".
254 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
255     - implement dm/dmhide in terms of the "may" mechanism, so dm
256     players must now be configured by adding may_command_dm: ["uuid..."]
257     to the config.
258     - remove nowiz command.
259 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
260 root 1.834 it only affects information commands. use observe instead.
261 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
262 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
263     problems in blitz++.
264 root 1.839 - catch sigfpe in the same way as sigsegv.
265 root 1.724
266 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
267 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
268     now easily reachable, at a price.
269 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
270 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
271 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
272 elmex 1.630 (by Dustfinger).
273 root 1.681 - (maps) fixed bad floor tile in navar apartment.
274 elmex 1.573 - made (wizard) look_at show also uuids.
275     - added cf::object::find_object_uuid (::find_object already exists!).
276 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
277 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
278 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
279 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
280 elmex 1.568 - (arch) made the hill giants loose more body parts.
281 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
282 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
283     and made them a bit more expensive.
284 root 1.633 - (maps) add more glory hole treasure styles.
285 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
286     in a select number of mlab maps.
287 root 1.667 - (maps) the library should be less of a death trap now.
288     - (maps) exits no longer point to auto-apply exits, most affected
289     maps now have proper doors or a similar solution.
290 root 1.682 - (arch) jumping skill has now physical attacktype.
291 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
292 root 1.691 - enter_map did not normalise the map coordinates when the destination
293     space is blocked, causing badness and freezes for the player.
294 root 1.685 - when applying containers, server checks for the key on activate
295     and also allows players to unapply active containers they don't have
296     a key for.
297 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
298     races files to arch, where they belong (exp_table is no longer in
299     confdir but in datadir now!).
300 root 1.677 - jeweler and sound config files are now normal datafiles as well.
301     - quit_character was causing a runtime exception, causing it to not
302 root 1.672 work since 2.93.
303 root 1.671 - entering a map will now respect move_on and other effects,
304     except for auto-apply exits :/
305 root 1.660 - only talk to the items on the nearest mapspace, or, of there
306     are none, to the player, not ALL items in vicinity.
307 root 1.625 - do not update the floorbox while running, to avoid big item
308     updates that cost network bandwidth and processing power.
309 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
310     caused overflows causing monsters to become living deads.
311 root 1.619 - unapply weapons and armour before trying to improve it.
312 root 1.588 - teach the random map generator the ability to read ".rmg" files
313     that specify which actual style map to generate, and use it for
314     the default decorstyle to avoid inappropriate maps to be used.
315 root 1.639 - support (with some limitations) multiple different skills with the
316     same subtype.
317 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
318     so nekosan could end up beign saved AND escaped to another map.
319 root 1.636 - show invisible no longer makes magic mouths visible.
320 root 1.583 - move_type changes (spells, skills etc.) now will correctly
321     take move_on/move_off into account (e.g. buttons).
322 root 1.582 - display (exit) or (random map) in client for those objects.
323 root 1.606 - removed (useless) spell damage columns from spell info and replace
324 root 1.578 it by effective casting level - clients > 2.10 required to display
325     properly.
326 elmex 1.565 - building of levers/doors works again for all kinds of floors.
327 elmex 1.563 - the player can now withdraw and deposit all the available money.
328 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
329     steinwandstadt/celvear.
330 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
331 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
332     mostly based on the spell's level in the spellbook.
333 root 1.718 - the music scheduler did not properly send new music on region
334     changes.
335 root 1.669 - (maps) fix some map regions and the region tree.
336     - the server will now be more picky when parsing the regions file.
337 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
338 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
339 root 1.566 clients.
340 root 1.690 - follow has been rewritten to be, hopefully, more robust.
341     - follow mode will not be aborted when the follower tries to move.
342 root 1.566 - tcp.ext didn't unbind in reloads.
343     - map-tags.ext didn't properly close the database on reloads.
344 root 1.567 - cfutil skips .-directories when scanning.
345 root 1.571 - build.ext prevents players from building on other player's maps.
346     - rent.ext allows the dm to enter anytime.
347     - NPC_Dialogue adds a new predefined variable, $map.
348     - new "build" event hook.
349 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
350 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
351 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
352     them on loading, for old playerfiles and maps.
353 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
354     would be handled differently nowadays anyway.
355 root 1.584 - random map .meta were not being expired at all.
356 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
357 root 1.586 - update to automake 1.10.
358 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
359     require level 4 anymore.
360 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
361 root 1.590 - monsters now rotate through all skills (in chosen_skill).
362 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
363 root 1.661 - detect/sense curse/magic will no longer work on items that don't
364     need identify.
365 elmex 1.593 - added detect mineral vein spell.
366 root 1.592 - support "wall overlays" in the random map generator - not very generic,
367     used by minable veins.
368 elmex 1.594 - (maps) relocated jeweler town to another directoy.
369 root 1.603 - (arch) implement mining pickaxes and mining skill.
370 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
371 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
372 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
373     of the output is only 1/5th (instead of 1/3rd) of ring level.
374 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
375     generated ring/amulet.
376 root 1.601 - generate most constants for perl automatically.
377 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
378     - when player dies, restore his food to at least 200.
379 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
380 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
381 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
382 root 1.600 - the singing skill actually respects the direction now.
383     - oratory and singing now require a direction.
384 root 1.603 - use_skill now requires that you can actually apply the skill tool.
385 root 1.604 - do not invoke perl on every user command anymore by providing
386 root 1.655 a command and an unknown_command event.
387 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
388     perl to C++, for speed reasons (basically undo patchset 1304).
389     - add a client_destroy event, so we don't have to hook the
390     attachable destroy event (which is called much more often).
391 root 1.606 - removed (unused) FLOOR object type.
392 root 1.861 - fix erroneous change_abil messages for rods (and other types).
393 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
394     all into server/commands.C.
395 root 1.609 - save and restore combat/ranged/current slot for players.
396 root 1.610 - the server now batches item's face/fx commands, as opposed
397     to sending one fx per item - helps mostly at connect and
398     with floorbox updates.
399 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
400 root 1.614 - the random map generator now supports selecting difficult for
401     more style categories than just monsters (all except fountains
402     apparently).
403 root 1.617 - object serialiser no longer creates empty "owner" references.
404 root 1.620 - make sure failed castings take some time, too, to avoid being
405     smitten by your god.
406     - many more failmsgs and help texts.
407 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
408 root 1.623 - stop thrown objects when their speed goes too low.
409 root 1.624 - log the number of unique logins seen every minute in a compact
410     format (for statistics).
411 root 1.626 - do not send delitem for players.
412 root 1.627 - support static scalar data members properly in genacc now.
413     - implement "simple" freelist management for objects.
414 root 1.628 - recycle object counts now - to support longer uptimes.
415 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
416     function (and yes, 666 is exact!).
417     - random map generator results should now be fully repeatable.
418 elmex 1.635 - fixed possible crash bug in build code.
419 root 1.638 - rename find_marked_object to ->mark and speed up.
420 root 1.640 - player movers properly destroy themselves when used up, instead
421     of leaking.
422 root 1.642 - do not show msg for unidentified objects that need identification.
423 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
424 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
425     next_line method.
426 root 1.646 - use nicer file format for exp_table and attackmess
427     (more like other resource files).
428     - make parse errors during server startup fatal.
429 root 1.652 - properly initialise all maptile values in constructor.
430     - improved {link} map.
431 root 1.655 - optional unloadable extensions will not lead to an endless loop.
432 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
433 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
434 elmex 1.664 - building listening books is possible again.
435     - (maps, arch) added archetype for building instructions and replaced
436     the copies of the instructions in the maps with it.
437 elmex 1.666 - (arch) made the spark shower spell available in shops.
438 root 1.670 - don't create a second LOGIN event on character creation.
439 root 1.674 - correctly generate "You paid xyz" message in shops.
440 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
441 elmex 1.710 - added a 'password' command, to let DMs change the password of players
442     more conveniently.
443 root 1.680 - correctly save shopitems string, to avoid parse error when reading
444     saved maps.
445     - logging now differentiates between logging levels better.
446 root 1.684 - speed up get_typedata.
447 root 1.689 - fix deadlock problem during server shutdown/reload.
448 root 1.692 - make ext/checkrusage "more" non-blocking.
449     - use common::sense for extensions.
450     - work around a 50.10.0 utf8 caching bug.
451 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
452     "no relation to target" bugs.
453 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
454     modules being loaded from the mainloop, pre-load some more
455     core modules so perl doesn't do it later on.
456 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
457     compiling regexes.
458 root 1.701 - make exp_table and materials file reloadable.
459 root 1.702 - made reload_config non-blocking.
460 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
461     causing server freezes.
462 root 1.704 - store unhashed password, to prepare for safer authentication.
463 root 1.707 - do not log connections from the local host, to help a local
464     watchdog.
465 root 1.714 - fix summon freeze at map borders.
466 root 1.717 - support @group syntax and music config file for music face lists.
467     - run post_init jobs in parallel, they might do I/O.
468 root 1.722 - avoid apply conversion for converters.
469 root 1.562
470 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
471 root 1.558 - (maps) fix travel to valdor and back.
472 root 1.545 - do no longer by default eval map cod ein safe compartments
473     (this can be re-enabled using the safe_eval config option).
474 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
475     in lorak.
476 root 1.559 - fix data corruption issues caused by recursive calls to
477     unordered_mapwalk - now every caller must provide its own
478     buffer.
479 root 1.538 - (maps) improve tindervale maps slightly.
480 root 1.544 - (arch) considerably decrease slag ex price.
481 root 1.540 - (arch) fix filth archetype.
482 root 1.556 - extension dependency resolve was completely broken.
483 root 1.544 - multipart objects would cause save_throw_object to crash - it
484     now acts on the head only.
485 root 1.541 - do not try to connect to an irc server unless explicitly configured.
486 root 1.542 - do not expect decltype() to be available in gcc 4.4.
487 elmex 1.543 - extended the safe perl environment by loops.
488 root 1.547 - (arch) fix "armless cook" facings.
489     - the "experience table" resource item did not have a proper
490     hash associated with it, so updates could not be detected.
491 elmex 1.550 - fixed poison traps in doors.
492 root 1.548 - player->killer_name did not properly flag the name as unicode.
493 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
494     and provide a non-destructive SvPVutf8 variant.
495 root 1.554 - do not allow dragon players to change their title via the settings.
496 elmex 1.552 - ratelimited jeweler skill nugget conversion.
497 root 1.551 - under high load, the server stopped swapping out to make
498     the server more responsive, but making it impossible to reduce
499     the load by... swapping out. slot queuing will now always make
500     some progress.
501     - improve the quality of the load-avg calculation.
502 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
503 root 1.556 - don't fail to write the runtime file if the temporary already exists.
504 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
505     player now.
506 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
507     timestamp and use a tab in the client to increase awareness.
508 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
509     setflag 0 is possible.
510 root 1.560 - make install now deletes old extensions, to ease upgrades in the
511     deliantra vm.
512 root 1.538
513 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
514 root 1.532 - the destruction spell could/would corrupt server memory quite often.
515 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
516     disk, not when it already was in memory.
517 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
518     avoiding livelock during high-load emergency saves.
519 root 1.530 - logging in did not properly unapply all skills.
520 root 1.531 - (maps) make the invite quest marking much more obvious.
521 root 1.533 - (arch) fix warrior archetype names.
522 root 1.532 - map prefetching never prefetch upwards.
523 root 1.534 - wizpass no longer makes you non-blocking.
524 root 1.536 - (maps) add light to some of the special maps, add troll
525     map.
526 root 1.530
527 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
528 root 1.515 - (maps) add gorokh_final mapset from crossfire.
529 root 1.516 - (maps) block most vault-type mlab locations, open up
530     imperial converters for anybody to use.
531 root 1.519 - (maps, arch) replace all permanent stat potions by random
532     variants.
533 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
534 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
535     real player object on player changes.
536 root 1.522 - diseases and maybe other things could sometimes reduce the speed
537     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
538     much grief.
539 root 1.523 - speed_left randomisation was, apparently, totally broken.
540     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
541     of the speed slot internally and in map save files. among other
542     things, this gets rid of all the abs (speed) calls.
543     - reduce map file save files by using abridged keywords aliases.
544 root 1.494 - shop specialisation calculation was totally broken.
545 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
546     now enforced.
547 root 1.498 - fix magic mapping, which only worked for inate spell casting.
548 root 1.495 - godgiven items will now be explicitly described as such.
549 root 1.524 - (arch) dded a quiver of bolts.
550 root 1.504 - materialnames would change "randomly" on every load, only
551     set the material when the materialname was not set before.
552 root 1.497 - balancing change, halve rod recharge speed (instead
553     of 4.8s, the standard rods now recharge in ~10s. not a solution,
554     but still.
555 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
556 root 1.509 the costly flag-checking loop in most cases and using a simple
557     repeat-cache for speed_left.
558 root 1.507 - always delay stats update for players on insert/remove till
559     next tick/command, which saves a lot of cpu cycles on drop/take.
560 root 1.514 - add hint about havign to run to attach unaggressive npcs.
561 root 1.494 - pet monster level was not displayed correctly in "showpets index".
562     - clean up floating point conversions and many similar nitpicks.
563 root 1.502 - fix hanuk altar.
564 root 1.504 - overhaul material system to be much faster, and having less bugs, but
565     still having a lot of cruft :/.
566 root 1.502 - add marble shop floor.
567 root 1.494 - move gcc specifics to new file include/compiler.h.
568     - unrecognised cfpod directives could cause undefined behaviour.
569 root 1.505 - added boes' marble shop to steinwandstadt.
570 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
571     - optimise mapspace updates.
572     - cache volume/items per mapspace.
573 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
574     decrease).
575 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
576     have led to weird item multiplications.
577 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
578 elmex 1.501 - fixed crash bug in learn_spell command.
579 elmex 1.634 - enhanced output of the mapinfo command.
580 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
581 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
582     from perl to c++.
583 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
584     and use it in some "inner" loops.
585 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
586 elmex 1.511 - fixed jeweler experience output to not be floating point.
587 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
588 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
589 root 1.518 - try to prefetch memory inside process_objects, which can give
590     enourmous speed gains.
591     - make some small optimisation to the process_objects loop.
592 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
593     handling different chksum lengths.
594     - check for hash collisions in cfutil.
595     - reduce face checksum size from 6 to 4 bytes.
596 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
597 root 1.523 - removed weather-specific attributes.
598     - fixed genkeywords dependency.
599     - do not clear "randomitems" slot for world underlays.
600     - use "sl" as short-hand for speed_left in save-files, just to make them
601     smaller.
602 root 1.517 - in general, don't crash on value-less resource file lines
603     anymore, due to get_str never returning a 0-pointer.
604 elmex 1.521 - code cleanup in move_symptom.
605 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
606 root 1.494
607 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
608 root 1.481 - some Andrew Madloch wanted, despite being specifically told
609     multiple times that the Deliantra parts additions are under AGPL,
610 root 1.487 lock up the source code of the server within his company.
611 root 1.481 some reorganisations have been done to the sourcecode to make
612     it clearer that this violates the Affero GPL. Help to keep
613     Deliantra free software even for the coming generations
614     and be wary of the promises of Andrew Madloch, he has nothing
615 root 1.487 good in mind for free software.
616 root 1.480 - clarify which files of the server are 100% AGPL.
617 root 1.481 - minor reorganisation, move some GPL code into other files.
618 root 1.483 - implement viewpoint (which is like observe, but only for the map,
619     not stats etc.).
620 root 1.484 - replace magic mapping overlay by a flying bird exposing area
621     on the worldmap (ext/magic_mapping.ext).
622 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
623     - @find results in npc dialogue is now stored in $find.
624 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
625 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
626 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
627     dm instead.
628 root 1.456 - (maps) add town portal to celvear.
629 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
630     mapsets from crossfire, together with associated archetypes.
631 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
632     - (maps) define a new whalingoutpost region.
633 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
634     and most archetypes that go with them (without stoning and swallow effects),
635     casino tokens and stock certificates are also missing.
636 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
637     and santo dominion.
638 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
639     to go with them. also adjusted archetypes to be more korrekt "gotisch".
640 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
641 root 1.460 - properly close client-side dialogue when the player is teleported away.
642 root 1.459 - map-tags did not properly close it's database tables or wait
643     for a quiescent state, causing memory corruption on reload.
644 root 1.454 - support "stat.xyz" accessor in match expressions.
645 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
646 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
647     fixes long answers from npc dialogue).
648 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
649 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
650     and to not add a "put your code here" force needlessly.
651 root 1.463 - (arch) fix or improve many plurals.
652 root 1.465 - markers do no longer add a force if the slaying field is unset.
653 root 1.466 - sped up search-items implementation, but it's still horrible.
654 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
655 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
656     used to reogianise the illogical arch tree a bit.
657 root 1.479 - (maps) import most map names from crossfire.
658 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
659 root 1.483 - fly_high movement gives better los, ignoring blocksview.
660 root 1.488 - the addexp command should now honour skill names with spaces.
661 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
662 root 1.491 - (arch) added many more buildable marble floors.
663 root 1.490 - major namespace cleanup: save 45kb by making functions static
664     that were unnecessarily global.
665 root 1.452
666 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
667 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
668 root 1.451 - fix a memory buffer overflow in the book code.
669 root 1.429 - add @check, @find npc dialogue commands.
670     - (maps) add a number of town interiors.
671 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
672 root 1.451 - (maps) add celvear area from cfextended.
673 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
674     - (server,maps) fix bug causing some library books not to be chained down,
675     cause Scorn/Navar libraries not to have inscribable books.
676 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
677 sf-marcmagus 1.433 inappropriate item power.
678 root 1.448 - (maps) fix intwell balancing issue.
679 root 1.437 - improve the look of generated books.
680 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
681     - fix bug where players could bypass no_drop by putting items in containers.
682 root 1.430 - consecutive commands arriving at the same time in the server would be
683     corrupted if the length was >255.
684 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
685 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
686     and perl.
687 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
688     functionality (and more) inside the same object using the match expressions.
689     - create simpler match expression compiles in many common cases.
690 root 1.439 - reduce object size by removing obsolete "seen_by" member.
691 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
692     of the new dynbuf::splice function (which gave an unexpected net win
693     in code size...).
694 root 1.442 - the server will no longer complain (and subtly fail) when an object
695     being removed from a map causes another object to get removed.
696 root 1.441 - banish strncpy from the server, speed up and simplify sending item
697     descriptions to the client considerably.
698 root 1.442 - add new "in head" set modifier for matches.
699     - new BLOCKED_MOVE event added.
700     - mapscript archetype now has activate_on_xxx true by default, as similar
701     connected elements.
702 root 1.448 - (maps) imported all styles from cfextended except
703 root 1.444 floorstyles/land_plots and monsterstyles.
704 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
705 root 1.446 - don't crash when treasure lists are empty / supply new empty
706     treasurelist for randomitems when none can be found.
707     - implement cf::map::static_maps and use it in map-tags.ext.
708 root 1.449 - fix a bug in map-tag scanning when moving tags.
709 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
710     for a reaction.
711 root 1.447 - implement new "loadall" map loading command, purely for debugging.
712 root 1.429
713 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
714 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
715     but not horns (to make them more useful for content-creators).
716 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
717     2) it skipped spell effects and 3) it didn't handle the case where
718     and object was destroyed while iterating over it correctly. all this
719     allowed players to sometimes walk onto spaces they should not be able to
720     walk on.
721 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
722 root 1.399 - examining an object now dumps the serialised object form when the user
723 root 1.404 is a wizard (wizlook).
724 root 1.421 - altars no longer accept unpaid items.
725 root 1.411 - party spells didn't work all that well.
726 root 1.424 - added complex object matching framework (cf::match), and make altars
727     and pedestals use it.
728 root 1.425 - identified skill-tools show what skill they grant.
729 root 1.399 - display the duration of change_ability spells when examining them
730     (missing: protection spells, but they are a hack...).
731 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
732     adding more variety to the different mushrooms.
733 root 1.398 - fix a minor cfpod formatting bug.
734 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
735     the hintmode setting on the settings page.
736 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
737 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
738 root 1.399 - enable the object loader to also dump archetypes.
739 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
740 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
741 root 1.402 - force the initial face when loading an object that is time-animated
742     or a monster, so it does not have to be specified anymore.
743 root 1.403 - fix a bug where recasting an ability changing spell could shorten
744     its remaining duration.
745 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
746 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
747 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
748     up splay operations as well.
749 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
750 root 1.412 - implement introspection data for C++ classes (%REFLECT).
751 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
752 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
753 root 1.419 - fix transmutation alchemy.
754 root 1.424 - speed up many frequently-invoked C->perl callbacks.
755 root 1.419 - added complex object matching framework, to be used in altars and the like.
756 root 1.426 - switch to YAML::XS from YAML.
757 root 1.396
758 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
759 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
760     that ultimately was not helpful to catch it :)
761 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
762     all callers to use either one or the other, as appropriate. This
763     fixes the (rather fragile) light spell, maybe others.
764     - fixed an overflow and exploit in the bank/payment code.
765     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
766 elmex 1.384 to explain the skill a bit more.
767 root 1.389 - removed a buggy check for zero attacktype. So that we might find
768 elmex 1.388 the real bugs in the archs/maps/objects.
769 elmex 1.394 - Fixed enabling torches with lighters.
770 elmex 1.387 - (maps) Added Heaven Town region.
771     - (arch+maps) Fixed & normalized warriors on map
772     /quests/peterm/CTower/Barracks.
773 root 1.392 - fix the light spell (and possibly diseases and other lights).
774 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
775 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
776     a long time ago, and similar cases are still to be found in the maps.
777     - make the socket_timeout configurable in the code (but not yet for users).
778 root 1.393 - earth wall health bar is now correct.
779 elmex 1.384
780 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
781 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
782     freeze with IO::AIO anymore due this change.
783 root 1.364 - avoid a crash when a player tries to apply a lighter.
784 root 1.376 - allow a spell argument for dimension door.
785 root 1.362 - move shop item listing and some otherstuff into the info tab.
786 root 1.360 - avoid crashes when non-players cast party spells.
787 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
788 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
789     - small improvement of the number of potions in shops
790     (by Job Vranish).
791     - added a few party spells (by Job Vranish).
792 root 1.362 - use a common message dynbuf.
793 root 1.364 - destroying tear down objects will now use the full hp range
794     for animation and will only destroy/lastframe when hp < 0.
795     - allow monsters to use earth to dust.
796     - use manhattan distance for get_rangevector_from_mapcoord, just as
797     in get_rangevector.
798     - los updates now correctly take tiled maps into account.
799     - do los updates even on maps without darkness.
800 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
801 root 1.375 - upgrade to IO::AIO 3.21.
802 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
803 elmex 1.373 - properly catching exceptions from callback in irc.ext.
804 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
805 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
806 elmex 1.368 - (arch) added hint about usage to Slag Ex.
807 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
808     like the rest.
809 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
810 root 1.378 - (arch+maps) added rate limited converter and adjusted
811     /elmex/mana_fountain.
812     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
813     - reduce size of casting_time, move_status, attack_movement,
814     last_heal and last_sp slots, squeezing some more space out of struct
815 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
816     anywhere.
817 root 1.358
818 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
819     - fixed bug in alchemy, where finding the right object for enhancements
820     didn't work.
821 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
822     effects (w.r.t. put_more) per mapspace, to give the server a chance
823     to survive a hundred deathsheads.
824 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
825     disastrous bug of unfortunately unknown proportions...
826 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
827 root 1.343 - use gender-neutral place descriptions for invite.
828 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
829     Thanks go to Lisa Larsen!
830 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
831     anymore).
832 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
833 root 1.345 - use better dependency tracking for include/keyword.h.
834 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
835     so it is possible to invite somebody out of some stck-till-death traps,
836 root 1.346 or simply to commit suicide.
837 root 1.352 - replace the "ignoring delayed commands" message by something more useful
838     (cf. cunning gnome freezeing issue).
839 elmex 1.349 - various fixes for weapon improvements.
840 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
841 root 1.353 - support T and G sequences in cfpod.
842 root 1.343
843 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
844 root 1.339 - convert me command from per-map to chat, which makes more sense, also
845     document it.
846 elmex 1.336 - more than one spellbooks of same class can now be given
847     in class selection.
848 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
849     spell rebalancements.
850 elmex 1.338 - the IRC gateway filters IRC colors now.
851 elmex 1.336
852 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
853 root 1.331 - (arch) fix quiver of Holding Bolts.
854 root 1.332 - applying unpaid items will now examine them.
855 root 1.330 - add "What" column to body command, showing items in that slot.
856 elmex 1.329 - redesigned and rebalanced lamps and torches.
857 root 1.330 - add "..." to item names that have been shortened.
858     - fixed "assign" function that squeezes strings into fixed length.
859 elmex 1.333 - add cursed effect to lamps and (some) torches.
860 elmex 1.334 - fixed bad assigned crafting skills and their tools.
861 root 1.312
862 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
863 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
864 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
865 root 1.312 - make monster smell logic dependent on their wisdom stat.
866 root 1.324 - put the death reason into a separate tab.
867     - converted "connected" slot to string, cleanly got rid of some ugly
868     hacks such as the path_attuned hack.
869 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
870     - replace one-at-a-time hash by faster than smaller FNV-1a hash
871     when hashing strings.
872 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
873 elmex 1.320 whether the right cauldron is used.
874 root 1.313 - considerably optimise shared string implementation by
875 root 1.316 making its null value a compiletime constant.
876 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
877     as well as using shstr_cmp to pass shared stringsa round efficiently,
878     for lots of code size savings.
879 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
880     they are sleeping: generators now check for the sleeping flag.
881 root 1.318 - tell gcc not to excessively inline some perl interface functions.
882 root 1.322 - remove marking rune length limit.
883 root 1.323 - fix formatting of cfpod when a verbatim block was following
884     a single newline.
885     - move resistances, statistics and showpets command output into tabs.
886 root 1.326 - implement map scripts that can replace the boulder logic without
887     having to write extensions.
888 root 1.310
889 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
890 root 1.302 - fix a longstanding bug that teared multipart monsters
891     at map boundaries apart.
892 root 1.292 - temporarily make permanently invisible player visible when
893     he/she makes noise.
894 root 1.284 - fix being able to see through walls a bit.
895 root 1.303 - improve look at output.
896 root 1.285 - completely replaced the line of sight algorithm with a variant
897     of spiral fov capable of visibility grades and arbitrary
898     shadow angles, that uses less memory and less code.
899     - the new los code supports arbitrary map rectangles and loosens
900 root 1.310 other restrictions of the old code, supporting further optimisations.
901     - update los if blocksview-objects are inserted in a map, not just when
902 root 1.287 removed (e.g. for summon fog).
903 root 1.303 - permanent invisibility doesn't make immune against making noise:
904     implement a noise system that allows monsters to locate the player
905     when he/she makes noise.
906     - implement a primitive smell system that monsters can use to track
907     players.
908 elmex 1.288 - create bomb now also works when casted by door traps.
909 elmex 1.290 - (arch) new torch graphics.
910 root 1.289 - (maps) considerably soften the subway spider.
911 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
912     the guards from being killed by players.
913 root 1.310 - (maps) lots of tweaks in and around scorn.
914     - (maps) use special non-blocksview jungle, mountain and
915     darkforest freely on the worldmap, to get gradual sight obstacles
916     instead of total blackout in those areas.
917 root 1.289 - no maximum darkness for outdoor maps anymore.
918 root 1.291 - add more hints, fix some messages.
919 root 1.292 - fix a bug: firing rods should tell you something about them.
920     - make light additive even within players.
921 root 1.293 - darken xrays effect a bit.
922     - improve handling of los changes when inserting or removing
923     objects, not perfect yet.
924     - make map darkness signed (formerly unsigned) to allow
925 root 1.294 ambient lighting and centrally manage darkness as an offset.
926     - revamped, fixed and documented the server calendrics, also
927     tell users the current time and data, to improve awareness.
928     - implement proper wizlook flag and handling of wizlook, instead
929     of dumbly just clearing los once.
930 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
931     and has a smaller runtime variance.
932 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
933     making them actually useful.
934     - see_in_dark now increases the viewing radius by 3.
935 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
936     speedup, as well as in many other places.
937 root 1.299 - remove support for extended map infos - these are not used
938     by the deliantra client and removing them gives us a 10% speedup
939     when sending map changes.
940 root 1.300 - remove most gcfclient and other client bug workarounds, as well
941     as now obsolete protocol versions, simplying the code.
942 root 1.301 - optimise and simplify generation of random numbers.
943 root 1.303 - correctly provide a non-zero default density for materials, to
944     avoid crashes, fix other bugs in the material handling code.
945     - fix volume calculations.
946     - fix cfpod parsing when multiple verbatim blocks were separated by
947     newlines.
948 root 1.305 - increase monster detection radius from wis/5 to wis/3.
949 root 1.306 - remove old pickup modes.
950     - remove obsolete disarm and search commands (search wasn't working
951     anyways).
952 root 1.308 - fix a crash when an npc applied a sign.
953 root 1.284
954 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
955 root 1.283 - this release is assumed to be very stable.
956     - (maps) radically redesigned and improved tutorial.
957 root 1.280 - directional casting no longer immediately removes the invisible effect.
958 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
959 root 1.272 - fix overflow in lighting calculations.
960     - negative glow radii can no longer cause total darkness.
961 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
962     only maximally-lit ones.
963 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
964     - swashbucklers got the oratory skill now.
965 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
966 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
967 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
968 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
969     (which was probably broken, too).
970 root 1.281 - support negative glow radii during daytime, too.
971     - use circular, not rectangular, viewing area.
972     - use minimum viewing distance of 2 in outdoor maps.
973     - negative glow is stronger than viewing area or lamps.
974 root 1.283 - (arch) new darkness spell face.
975 root 1.272
976 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
977     - (maps) completely redesigned scorn.
978 root 1.269 - "cast light" now works on oneself.
979 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
980     negative glow radii again (they were totally broken before).
981 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
982 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
983 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
984 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
985 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
986     back to the player.
987 root 1.251 - attuned/repell and spell base level system reworked.
988 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
989 root 1.247 be less erratic now.
990 root 1.248 - refuse to write the uuid file if the uuid is zero
991     (to avoid writing it in early crashes).
992 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
993     - speed up emergency_save by not syncing every file separately.
994     - no longer reattach perl to every object on reload, it's slow, and no longer
995     necessary since we don't nuke stashes anymore.
996     - do not bootstrap perl from the commandline args, use separate eval for
997     better error reporting.
998 root 1.259 - fix a crash when pushing cone spells met ice attacks.
999 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1000 root 1.255 - speed up map refresh in server a bit.
1001 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1002 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1003 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1004 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1005     as the current weight of the inventory.
1006 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1007     dragonfire has been introduced for the non-dragon players.
1008 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1009     - change "weapontype" object slot to uint8.
1010     - convert "hide" object slot into flag.
1011     - reorder object members for better locality of reference and codesize
1012     decrease.
1013 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1014 root 1.267 - fix a crash when no skill could be found when killing amonster.
1015 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1016     every completed aio operation.
1017 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1018     and update mapspaces if necessary.
1019 root 1.246
1020 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1021 root 1.241 - removed all command line parsing, only env variables are supported
1022     anymore.
1023 root 1.239 - region-specific monsters will now once more be on the worldmap.
1024 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1025 root 1.225 would grow out of bounds.
1026 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1027 root 1.222 - fixed a double-escaping bug in the pod-parser.
1028     - rewrote the cfpod parser in C++.
1029     - hintmode moved to C++, players need to re-set their hintmode if
1030     they dislike "show".
1031 root 1.231 - fix RIP inscription.
1032 root 1.239 - bump login name length from 18 to 20 char max.
1033 root 1.231 - correctly support gender in emotes.
1034     - correctly support gender in the death messages.
1035     - correctly generate death messages for players only when they really die,
1036     with increased information.
1037 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1038     and data corruption (but apparently was never triggered).
1039 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1040 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1041     data corruption bug.
1042 root 1.223 - tweak coredumping/monitoring a bit.
1043 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1044 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1045     (from a corrupted file).
1046 root 1.241 - redid skills command to send output to proper channel.
1047 root 1.233 - object->map is no longer refcounting.
1048 root 1.228 - add FLAG_DEBUG for internal debugging.
1049 root 1.231 - add NDI_VERBATIM flag to send_msg.
1050 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1051 root 1.240 - player->exists is no longer a sync_job.
1052 root 1.233 - split login.ext's player scheduler into
1053     it's own player-scheduler.ext extension.
1054 root 1.222
1055 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1056 root 1.212 - require perl 5.10.
1057 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1058 root 1.204 - swap player and observed count's on the map when observing.
1059 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1060 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1061 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1062     could be found.
1063 root 1.208 - pits now have a configurable "random spread" range and default
1064 root 1.213 to a radius of two now.
1065 root 1.212 - rewrite pay_player_arch.
1066     - use a more stable perl_reload implementation.
1067     - do not use Symbol::delete_package (causes crashes after perl-reload),
1068     use our own, safer, clear_package instead.
1069     - when asynchronously dumping core, close all file handles to allow
1070     the server to restart concurrently.
1071 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1072     sequences, without double-encoding. it should be faster, too.
1073     - the above fixes wrong display of help tetx and many other issues.
1074 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1075 root 1.218 (0.9976+), use it for long books and other messages.
1076 root 1.210 - eradicate listen command and corresponding code.
1077 root 1.211 - eradicate logs command.
1078 root 1.218 - let the client log into the server log, used for crash backtraces.
1079 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1080     old style spell objects with the spell magic bullet.
1081 root 1.220 - (arch) fixed skill less rods in the archetypes
1082 root 1.204
1083 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1084 elmex 1.197 - made jeweler workbench larger and some other minor map
1085     changes in jeweler town.
1086 root 1.196 - fixed wrong item handling in jeweler skill code.
1087 root 1.198 - (arch) use a special "key_random_map" for random map keys
1088     that are used up.
1089 root 1.199 - fix a crash when the player who was observed has logged out long
1090     enough for his region/map to be gone.
1091 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1092 root 1.201 - add some missing dependencies.
1093 root 1.203 - log to /var/log/deliantra/ by default.
1094     - hack observe code to enable smooth movmenet when observing.
1095 elmex 1.195
1096 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1097 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1098 root 1.179 - correctly move gsay to the party channel.
1099 root 1.178 - fix a crash when animate weapon was used in some areas.
1100 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1101 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1102     with NPCs.
1103 elmex 1.175 - (arch) dragon scales got proper type now
1104 root 1.193 - object::decrease would sometimes cause container weights to
1105     be wrong, this has been fixed.
1106 root 1.194 - do not send time updates for newly-seen items.
1107 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1108 root 1.183 - fix cone spells etc. going through walls sometimes.
1109 root 1.186 - fix a weight update bug that sometimes left containers
1110     with wrong weights.
1111 root 1.194 - added auto_apply event and extension for shop tiles.
1112 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1113     - make sure the map is loaded when using a town portal return.
1114 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1115     where healing spells didn't cost any grace.
1116 root 1.173 - fix starvation kill reason.
1117 root 1.174 - fix pk killer name message.
1118 root 1.189 - don't let people apply signs with @match.
1119 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1120     what seems to be the biggets memleak in the server).
1121 elmex 1.171
1122 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1123 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1124     - use anyevent to manage listen ports (this enables IPv6 support).
1125 root 1.167 - server supports ipv6 client connections now.
1126 root 1.168 - use newly-available Coro::AnyEvent.
1127 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1128     to let it handle AIO requests.
1129 root 1.167
1130 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1131 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1132     processing considerably (especially in the client) and reduces data transfers
1133     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1134 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1135     - (map) fixed npc dialogue in pup_land/s_f/special.
1136     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1137     (swarm spells now stay in the player's inventory).
1138 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1139 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1140     archetype *archname* (chairs of different facings were merged).
1141     - bugfix: fix a potential crash issue in find_object_name (not used
1142     normally).
1143 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1144 root 1.164 (destruction, magic missile etc.).
1145 root 1.163 - swarm spells without a direction now use various spiral patterns
1146     instead of being fully random.
1147 root 1.158 - update AnyEvent API to 3.4 and above.
1148 root 1.156
1149 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1150 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1151 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1152 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1153     and for attacking monsters. it also takes about one second to do a jump.
1154 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1155 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1156 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1157 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1158     were created outside a map.
1159 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1160     (fixed by reversing the logic).
1161 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1162 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1163 root 1.154 - bugfix: support random maps >127x127.
1164 root 1.152 - (maps) fixed the death certificate system in nimbus.
1165 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1166 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1167 root 1.147 - (arch) give ball lightning a real name.
1168 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1169 root 1.155 - support cfpod in ex replies (client item tooltips).
1170 root 1.143 - unapply item in range slow when readying a spell.
1171 root 1.148 - bugfix: account for rounding errors in weight updates.
1172 root 1.139 - remove synchronous mkdir in chargen_race_done.
1173     - fix per-race starting maps.
1174 root 1.142 - check hiscore on suicide and quit as well.
1175 root 1.138 - tell players when they are starving.
1176 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1177     - fix map difficulty calculation for generators.
1178 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1179 root 1.149 - support no_drop map header flag (before it was only available internally).
1180 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1181 root 1.133
1182 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1183 root 1.119 - bugfix: custom skill settings were not saved by the server.
1184     - bugfix: remove did not actually remove items from the inventory, leaving
1185 root 1.116 ghost items.
1186 root 1.119 - bugfix: properly update items identified on the ground.
1187 root 1.120 - bugfix: use localtime_r in the logger thread.
1188 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1189     - bugfix: archetype reloads could crash the server.
1190 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1191 elmex 1.114 player is not logged in.
1192 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1193 root 1.117 server startup.
1194 root 1.128 - bugfix: fix the door surround check in the random map generator.
1195     - (maps) fix heaven quest difficulty progression.
1196     - (maps) fix some random map styles.
1197     - dropping items a shop is not interested in won't sell them anymore.
1198     - rods and horns with a too low maximum charge allow now at least one discharge.
1199     - implement kill & death statistics.
1200     - random map preparation is no longer synchronous.
1201     - rewrite find_style in perl, no longer does synchronous I/O.
1202     - improve random map specials placement.
1203     - make the killer a real object pointer instead of a string, improved
1204     kill reason messages.
1205 root 1.117 - take advantage of new aio_close and aio_chmod.
1206 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1207 root 1.125 - change_abil is much faster.
1208 root 1.126 - update the floorbox more often to work around the reverses item order
1209     display in clients.
1210 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1211 root 1.126 - add hints to the invite messages.
1212 root 1.127 - rewrote key<->value pair handling.
1213 root 1.128 - use an independent random number generator for the random map generator.
1214 elmex 1.113
1215 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1216 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1217     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1218     - completely automate the weight handling, should fix all weight
1219     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1220 root 1.103 - reloading archetypes while a user was in the character creation phase
1221     could crash the server.
1222 root 1.106 - fix a nontrivial number of cases of code commented similar
1223     to "is this really correct?", as many of those cases are now handles
1224     automatically by lower level code.
1225     - replace many ad-hoc checks for client visibility by object::visible_to,
1226     should result in broader applicability of functions using it.
1227 root 1.104 - merge items with different arch pointers refering to the same arch
1228     (due to archetype reloads).
1229 root 1.106 - refactored the object remove/insert functions and most related
1230     functions (decrease, split, merge_ob etc.).
1231 root 1.105 - make it compile better on freebsd (reported by pippijn).
1232 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1233 root 1.108 - fix the longstanding "container stays open" bug.
1234 root 1.107 - improved floorbox updating to be incremental and other protocol
1235     optimisations.
1236     - get rid of update_after_inventory_change and only do update stats
1237     for weight once/tick/player at max.
1238 root 1.109 - rewrite party commands, use party channel.
1239 root 1.103
1240 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1241 root 1.97 - properly link against libgthread as that is needed to make the slice
1242     allocator thread-safe.
1243 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1244     recommended configuration) (reported by Samuel Gondouin).
1245 root 1.94 - always put godgiven items into the player inventory, never any containers.
1246 root 1.92 - (maps, arch) the scorn go club was founded!
1247 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1248 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1249     became a real spell-class.
1250 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1251     - (arch) considerably strengthened spark shower and destruction.
1252     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1253     finally reloadable at runtime.
1254     - changed archetype loading algorithm to only require one pass and
1255     use delayed resolving of references.
1256 root 1.101 - examine command now uses the examine infobox.
1257 root 1.102 - implement an "incremental garbage collector" for archetypes.
1258 root 1.98 - enable slice allocator again.
1259 root 1.96 - implement optional free memory poisoning.
1260 root 1.91
1261 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1262 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1263 root 1.85 skill.
1264 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1265     names (also update all maps to use money instead of coins).
1266 root 1.78 - add uuid accessors to perl.
1267     - add coin names and archetype accessors to perl.
1268 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1269 root 1.78 - change perl extensions to not use hardcoded coins and values.
1270 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1271     and be more parsimonous of uuid usage by the exact value out on exit.
1272 root 1.86 - write log messages in another thread, removing another sync point.
1273     - support multi-line log messages in a nicer way.
1274 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1275 root 1.81 - fix a minor memleak in the random map generator.
1276     - some parts of the random map generator are not coroutine-safe,
1277     so only call it "single-threaded".
1278     - major cleanup of memory management in random map generator.
1279 root 1.87 - slight refactoring of the random map generator, faster too.
1280 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1281     bookkeeping bug.
1282 root 1.87 - work around "player is on active list" problem by deactivating player
1283     after loading.
1284 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1285     there have in fact been allocations.
1286 root 1.82 - fix object::insert to do as documented and insert into the env
1287     if necessary.
1288     - fix cf::map::unique_maps.
1289     - fix nrof overflow check in can_merge_slow.
1290     - fix converter code to handle >31 bit values.
1291 elmex 1.83 - added support for the player_sold flag
1292 root 1.84 - converters no longer accept unpaid items.
1293 root 1.88 - canonicalize random map meta files for better unification.
1294 root 1.77
1295 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1296 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1297     when mlockall has been used.
1298 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1299 root 1.72 - use separate thread for ticker timing (and more in the future).
1300     this greatly increases timing accuracy and gets rid of an enourmous
1301     number of gettimeofday calls.
1302 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1303 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1304 root 1.71
1305 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1306 root 1.68 - rebalanced default experience table to be more exponential
1307     and much easier up to level ~40, then moderately harder.
1308 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1309 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1310     - do not exit on reload/load errors but properly cleanup.
1311 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1312 root 1.66
1313 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1314 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1315     (this fixes the jeweler skill).
1316 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1317 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1318 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1319     it has reset, which is better than putting it on the savebed, also as
1320 root 1.321 proof that the player didn't use a savebed).
1321 root 1.59
1322 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1323 root 1.56 - work around perl bug in configure perl module version check.
1324 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1325 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1326 root 1.52 - fix a bug in animate_weapon, causing a crash.
1327 root 1.54 - no longer exit when a coroutine throws an exception.
1328 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1329 root 1.53 - fix the "<player> is nuts" message.
1330 root 1.58 - fix an exception at logout due to the json_coder being gone.
1331 root 1.43 - upgrade to EV version 2.0 API.
1332 root 1.47 - when players don't apply a savebed correctly but stand above one,
1333     do not move or kill them.
1334 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1335 root 1.43 - implement generic framework for server-side resource files.
1336     - implement resource file update event.
1337     - hook experience table update into the framework.
1338     - move jeweler.yaml to resources (arch/).
1339 root 1.44 - switch from Crossfire to Deliantra perl module.
1340     - implement json2json arch filter.
1341 root 1.45 - implement widget protocol version 2, support for ui templates.
1342 root 1.54 - mapinfo is now handled fully asynchronously.
1343 root 1.48 - ext/irc: also log irc messages.
1344 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1345 root 1.43
1346 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1347 elmex 1.41 - limited the number of items that can be picked up and dropped
1348 root 1.42 as temporary measurement against bad performance or dropping things
1349     (this lead to long freezes and triggered the watchdog).
1350 elmex 1.41 - improved the performance of the drop command a bit.
1351 root 1.38 - switch from Event to EV for higher performance, easier usage,
1352     less bugs...
1353 root 1.39 - updated to release version of the gnu affero license.
1354 root 1.38
1355 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1356 root 1.36 - more thoroughly rename the binaries, contact addresses.
1357     - update the copyrights.
1358 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1359     crashes.
1360 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1361     potentially causing crashes.
1362 root 1.35 - assign weapons on user load time, not login-time, avoiding
1363     crashes.
1364    
1365 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1366 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1367 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1368     in some of the maps.
1369 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1370     which is now trivial to do.
1371 root 1.33 - removed all traces of the old (and never working) plug-in interface
1372     (70kb code less on amd64).
1373 root 1.34 - improve/tune scheduling priorities.
1374     - fix some freezing bugs.
1375     - fix a memory corruption problem in dynbuf.printf.
1376     - use channels for chat and many informational commands.
1377     - improved the tutorial.
1378     - create missile is now fixed.
1379     - race fields must now contain archetypes.
1380     - jumping skill now works as advertised.
1381 root 1.31
1382 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1383 root 1.24 - relicense under the gnu affero license.
1384 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1385 root 1.24 - implement server-side framework for generic resources.
1386     - use resource framework for server-provided ambient
1387     music.
1388 root 1.27 - save object owners (players only atm).
1389 root 1.24 - replace limited sound api with server-provided sound effects.
1390     - new sc (sound control) protocol command.
1391     - improve fxix protocol to include types.
1392     - exactly fill tcp segments, if possible.
1393     - output-rate is now an upper limit, the server will automatically
1394     (and quite perfectly) adjust to the network conditions, ensuring
1395     low latency even during bulk transfers (music, images, sounds etc.).
1396     - implement server-side widgets (i.e. client widgets controlled
1397     in the server side). this will allow future expansion without
1398     having to upgrade clients.
1399     - implement a (artwork) world map with realtime player position
1400     tracking.
1401     - new and more efficient extcmd (server still supports old extcmd
1402     protocol).
1403 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1404     calcluation that could be easily exploited by users.
1405     - rebalanced diseases to spread more naturally/evenly.
1406     - completely asynchronous map loading even for tiled maps.
1407 root 1.24 - replace simple messaging protocol with channels carrying metadata
1408     (similar to message types, but more directed at the user).
1409     - reduce command processing latency by a whopping 120ms by
1410     reordering some processing steps inside the server. this directly
1411     reduces lag by 120ms.
1412     - actually send spell faces to the client.
1413 root 1.23 - implement player genders.
1414 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1415     otherwise return to savebed and possible kill if the log-out
1416     was for too long.
1417     - fast socket-dead detection (kick player after 8 seconds without ack).
1418     - greatly reduce the cpu time needed to draw maps _again_.
1419     - archetypes are now subclasses of objects.
1420     - rebalanced shop greed and approval functions to be more realistic
1421     (and likely match the actual intention).
1422 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1423     italic, gender-specific text, paragraphs etc.
1424 root 1.24 - implemented hint framework, players can opt to receive hints.
1425     - implemented (long) book framework, added some books from the cf wiki.
1426 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1427     protocol and is capable of transmitting generic meta information.
1428 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1429     - replace the nexus by a per-player tutorial map that teaches stuff
1430     better than the newbie house.
1431 root 1.18 - fix the magicmap colours.
1432 root 1.19 - optimise map update even more by removing unneeded code and checks.
1433     - decouple map and stats update from pl->ob and use pl->observe instead.
1434     - implement observe command.
1435 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1436     calls with a simple comparison.
1437     - fix a latent crossfire bug that could crash the server because the
1438     map refresh did not update the mapspace.
1439 root 1.24 - support custom keys for regions and maps, regions are now
1440     refcount-managed.
1441     - allow worldmap overlays anywhere in the 000..999 range.
1442     - new system to acquire time slices for background jobs, to reduce
1443     jitter.
1444 root 1.27 - semi-persistent object-referencing framework (currently only players
1445     supported).
1446 root 1.22 - dependency tracking for perl extensions.
1447 root 1.24 - new slag-ex extension for cleaning cauldrons.
1448     - fix invoke result processing.
1449     - there are even less i/o syncpoints in the server now.
1450 root 1.29 - added map-tags extension that scans all maps for object tags
1451     and records them in the database (not used yet).
1452 root 1.28 - metaserver 2 support.
1453 root 1.22 - many more bugfixes and minor optimisations.
1454 root 1.16
1455 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1456 root 1.14 - optimised event invocation (non-wanted events can now be
1457     skipped with 4-5 inlined instructions).
1458 root 1.12 - complete rewrite of town_portal: it now creates a portal
1459     to the "nearest" town only, travel is only possible
1460 root 1.13 to the town and back, anybody can use it (also removes
1461     one of the remaining syncpoints in the server).
1462 root 1.10 - complete rewrite of the range/attack skill slot system:
1463     there are now two slots, one for combat, one for ranged
1464     attacks.
1465     - introduce the concept of a current weapon (either a ranged
1466     or a combat weapon/skill/tool) and switch between them as
1467     needed.
1468     - rewrite bow code so bows get more useful: apply damage,
1469     attacktype and other stats to the arrows and treat
1470     bows as weapons. also rebalance the missile weapons skill
1471     so its damage increases with level.
1472     - rewrite the complete player speed logic: weapon_speed now
1473     works as documented and there are no unnatural speed boosts.
1474 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1475     installation, replacing the old collect scripts and
1476 root 1.9 simplying deployment by scaling and cutting faces as required.
1477     - simplify the map protocol extensively by taking advantage
1478     of missing bigfaces, speeding up map generation immensely.
1479 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1480     other archetypes.
1481     - rationalise archetype, region and treasurelist file format
1482     into a single file format and make them reloadable asynchronously.
1483 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1484     reloadable at runtime.
1485 root 1.6 - implement 64x64 faceset support.
1486     - implement fxixsx protocol that saves
1487     a lot of bandwidth over the old image/face/smooth packets
1488 root 1.11 and allows images > packetsize, incremental and background
1489     transfers.
1490 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1491     on a face basis as opposed to a mapspace basis.
1492 root 1.7 - the server can now rate-limit image uploads to not exceed
1493     a certain (client-configurable) speed while guarenteeing full
1494     freedom of movement.
1495 root 1.8 - implement new ex command to request item descriptions.
1496     - implement new msg command for in-game messages with meta
1497     information (using xml).
1498 root 1.9 - enforce utf-8 for all text messages.
1499 root 1.13 - added micropather (not used yet).
1500 root 1.6 - many, many bugfixes.
1501 root 1.1
1502 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1503 root 1.1 - make coroapi accessible to cf+.
1504     - moved map handling logic completely to perl
1505     - per player maps are now marked in the map
1506 root 1.2 - maps are saved completely differently now,
1507     and much more often.
1508 root 1.17 - rewrote map header parser and writer, to be much faster.
1509 pippijn 1.4 - maps and players are now (in the average case) loaded
1510 root 1.2 and saved completely asynchronously, I/O contention will no
1511     longer freeze the server.
1512 pippijn 1.4 - players and maps can be loaded anytime, without the player
1513 root 1.2 being logged in.
1514 root 1.1 - automatically generate method interfaces for perl from headers
1515     - unbundled freezethaw
1516     - mostly rewrote common/map.C
1517     - completely rewrite server/swap.C
1518     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1519     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1520     - better message for apply failures due to applymode
1521     - removed most all of the weather code
1522     - unified logging to stderr and file
1523     - too many minor changes to document
1524 root 1.615