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Revision: 1.863
Committed: Wed Nov 14 22:52:12 2018 UTC (5 years, 5 months ago) by root
Branch: MAIN
Changes since 1.862: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.856 TODO: the motd command is missin
39     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
40     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
41     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
42     missile Fire bolt would be invalid. These changes should be reflected in the
43     spell's description.
44     TODO: bowmode threewide (and possibly others) might not properly respect movetype
45     and arrows might end up in places where they shouldn't, e.g. on top of see-through
46     walls.
47     TODO: rijk's frontend does not look for .xhtml files when serving static files.
48     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49    
50 root 1.825
51 root 1.833 TODO: cspm spell arg
52 root 1.857 TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change
53 root 1.843
54 root 1.859 - (maps) remove random worbench under house in darcap, fix exit and add random
55     reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
56     illegal mlab access (ephraim).
57 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
58 root 1.862 - detect stackable containers at load time and make each stack a single item
59     (reported by Saiapatsu).
60     - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
61 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
62     been fixed: monsters would snatch arrows/thrown_objs out of the air without
63     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
64     bolts and thrown objects as NO_PICK temporarily.
65 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
66     binary build into non-recursive Makefiles without static archives. hell, automake
67 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
68     - use c++11 headers in preference to tr1 ones.
69 root 1.845 - fix odr violation: struct point.
70 root 1.849 - make the code warnigns-clean, for some definition of warnings.
71 root 1.850 - port to g++ 6.
72 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
73 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
74 root 1.852 by default.
75 root 1.853 - do proper etag caching for resources in http server.
76 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
77 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
78     causing a segfault.
79 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
80     directly referencing freearr_[xy], as the latter is used alot more often then
81     DIRX/DIRY, and this allows us to change freearr_[xy].
82 root 1.863 - remove deprecated c++ exception specifications.
83 root 1.845
84 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
85 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
86 root 1.841 - port to perl 5.18 and newer.
87 root 1.844 - switch to xz compressed archives as only dist method.
88     - upgrade to automake 1.15.
89 root 1.724 - (maps) hopefully fix tobias' tower.
90     - (maps) hopefully fix healing potion vendor in arena entrance.
91 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
92 root 1.739 - it was possible to unapply or half-unapply cursed items in many
93     cases, which confused players and also player state. fixed.
94 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
95     some items. also, no longer uncurses spells or other invisibles.
96     - (arch) remove curse and identify now treta the marked tiem first.
97 root 1.725 - creators no longer identify objects that shouldn't be identified
98     (such as money, which won't stack afterwards).
99 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
100 root 1.746 - (maps) implement a wilderness town portal.
101 root 1.748 - (arch) set proper(?) int values for all monsters.
102 root 1.751 - (maps) fire5.map could destroy players.
103 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
104     - clear the spell's applied flag when inscribing scrolls, to make the
105     scrolls mergeable.
106 root 1.791 - redo all build material faces from scratch.
107 root 1.790 - dropall without arguments now drops all containers.
108 root 1.776 - use blitz++ for vector maths (new dependency).
109 root 1.772 - only match archetype names in artifact allowed names.
110 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
111 root 1.751 - altars with match expressions did not work properly.
112 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
113 root 1.749 - god enemy race check fixed ("god detests your race").
114 root 1.861 - gods erroneously allowed any kind of worshipping race, even
115 root 1.749 ones they hate.
116 root 1.726 - use same default config in code as on gameserver.deliantra.net.
117 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
118 root 1.727 our parser.
119 root 1.767 - generate slightly more special exits and avoid warning.
120 root 1.731 - applying a glowing crystal now gives status messages.
121     - fix a memleak in the random map generator.
122     - rework the random map parameter passign a bit to be extendable.
123 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
124     also, improve the quality of the mazes (no longer will the edges
125     almost always form a passage) and add two new types - "rooms"
126     and "braided".
127 root 1.840 - implement --unique option to reset command.
128 root 1.734 - (random maps) add new "cave" layout, which is much more ...
129     cave-like.
130 root 1.744 - (random maps) new layout style "castle" that generates straighish,
131     rogue-ish maps.
132     - (random maps) new layout style "multiple" that simply mixes multiple
133     different styles in different areas.
134 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
135     - rewrite layout management in the random map generator from the
136     ground up.
137 root 1.736 - fix bug in tausworthe rng initialisation.
138     - switched to the faster and hopefully better quality gfsr{24,55} random
139     number generator, the same algorithm that freeciv apparently uses.
140 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
141     memory and imho looks nicer.
142 root 1.741 - (arch) fix samhlaidh archetype.
143 root 1.751 - fix the "archname" match special function.
144 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
145     and other fractal algorithms.
146 root 1.754 - one can no longer emote to logged-out players.
147 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
148     sacks fit on a tile again.
149 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
150 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
151     support background colour for text clients.
152 root 1.763 - (arch) improve automatic name from archname generation.
153 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
154 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
155     match expressions.
156 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
157 root 1.761 - sometimes a special exit wasn't placed when it should have been.
158 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
159 root 1.765 - require EV 4.00.
160 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
161 root 1.766 - add perlxsi.c to cleanfiles.
162 elmex 1.768 - (arch) made speed potions easier for now.
163 root 1.769 - the server didn't properly initialise all client skill slots,
164     no known impact.
165 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
166 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
167 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
168     a generic table/matrix/palette converter to cfutil.
169 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
170     apparently, in the brewery map).
171 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
172     - remove limits of 000..999 from worldmap coordinates, support negative
173     coordinates and introduce z-layers - deliantra is now 3d, in yet another
174     sense.
175 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
176     handle generic "world map areas".
177 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
178 elmex 1.779 - added is_quad flag.
179     - (arch) added quad archetypes.
180     - made the pickaxe mining tool remove quad walls and floors.
181 root 1.780 - move key_values into their own class, simplifiying lots of code and
182     making it possible to use kv pairs easily for maps and other objects as well.
183 root 1.781 - get rid of get_archetype, finally.
184 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
185 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
186     have been removed, and the map "intelligently" changes between active/inactive.
187 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
188 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
189 root 1.787 - server now enforces width/height matches between tiled maps.
190 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
191     for unordered map walks - which should not cause any real issues.
192 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
193 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
194     as all other similar macros - might cause other breakage...
195 root 1.791 - cfutil no longer creates split tiles multiple times due to a
196     off-by-one bug in comparing mtimes.
197     - cfutil now supports type: prefix to derive faces from other faces, which
198     is used for all build materials currently.
199     - require imagemagick >= 6.6.
200 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
201     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
202 root 1.795 - fix the brace command.
203 root 1.799 - implement refcnt_buf.
204     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
205     codesize decrease. wow.
206 root 1.798 - removed version 1 ext/exti command support.
207 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
208 root 1.801 - new extension, ota_update, for online updates of the game client.
209 root 1.802 - implement a simpler config value system for extensions that allows
210     config updates without a reload.
211 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
212 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
213     at it.
214 root 1.805 - make nekosan more disease-resistant.
215     - new event "infect".
216 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
217 root 1.808 - implement simple web server, currently to serve facedata for the html5
218     client.
219 root 1.809 - sort faces by name in the server to improve caching locality in clients.
220 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
221 root 1.811 - add skill_info and spell_paths resources to enable caching the info
222     and removing another command.
223 root 1.827 - send completion info to the client.
224 root 1.812 - assume all clients support the deliantra protocol extensions and allow
225     fxix/extcmd and other protocol "extensions" before setup.
226 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
227     to connect.
228 root 1.815 - implement exti doclet request to request documentation,
229     currently for commands only.
230 root 1.816 - created nickmon extension to monitor nicks.
231 root 1.817 - ix now keeps a copy of the face data while sending, in case the
232     face changes.
233     - do not allocate memory for empty refcnt_bufs.
234     - when faces change, invalidate all clients, not just clients with matching
235     faceset, as faceset only applies to tile resources.
236 root 1.818 - remove dependency on Time::HiRes.
237 root 1.819 - move face data to disk, and load it on each and every access. this saves
238     250mb ram on load, and 130mb ram in general, and only reduces the http
239     server hot cache throughput for faces from ~24000 to ~18000 requests/s
240     on my system. this should make it possible to add a lot more media files
241     in the future, and reduces the memory footprint by the server from 180mb
242     to 60mb ram.
243 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
244 root 1.821 - pod processing could deadlock because the child process might try
245 root 1.822 to get a lock.
246     - removed support for ncom packets.
247 root 1.823 - remove drawinfo packets from the server (use msg instead).
248 root 1.828 - skill objects now have their documentation in the msg slot.
249 root 1.829 - no longer allow prefix match when matchign spells, spells names must
250     now be written fully.
251 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
252     file in a child process.
253 root 1.831 - implement spellmon v2 protocol - no spell message.
254 root 1.833 - remove ability to cats/invoke seplls by "count".
255 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
256     - implement dm/dmhide in terms of the "may" mechanism, so dm
257     players must now be configured by adding may_command_dm: ["uuid..."]
258     to the config.
259     - remove nowiz command.
260 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
261 root 1.834 it only affects information commands. use observe instead.
262 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
263 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
264     problems in blitz++.
265 root 1.839 - catch sigfpe in the same way as sigsegv.
266 root 1.724
267 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
268 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
269     now easily reachable, at a price.
270 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
271 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
272 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
273 elmex 1.630 (by Dustfinger).
274 root 1.681 - (maps) fixed bad floor tile in navar apartment.
275 elmex 1.573 - made (wizard) look_at show also uuids.
276     - added cf::object::find_object_uuid (::find_object already exists!).
277 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
278 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
279 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
280 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
281 elmex 1.568 - (arch) made the hill giants loose more body parts.
282 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
283 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
284     and made them a bit more expensive.
285 root 1.633 - (maps) add more glory hole treasure styles.
286 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
287     in a select number of mlab maps.
288 root 1.667 - (maps) the library should be less of a death trap now.
289     - (maps) exits no longer point to auto-apply exits, most affected
290     maps now have proper doors or a similar solution.
291 root 1.682 - (arch) jumping skill has now physical attacktype.
292 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
293 root 1.691 - enter_map did not normalise the map coordinates when the destination
294     space is blocked, causing badness and freezes for the player.
295 root 1.685 - when applying containers, server checks for the key on activate
296     and also allows players to unapply active containers they don't have
297     a key for.
298 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
299     races files to arch, where they belong (exp_table is no longer in
300     confdir but in datadir now!).
301 root 1.677 - jeweler and sound config files are now normal datafiles as well.
302     - quit_character was causing a runtime exception, causing it to not
303 root 1.672 work since 2.93.
304 root 1.671 - entering a map will now respect move_on and other effects,
305     except for auto-apply exits :/
306 root 1.660 - only talk to the items on the nearest mapspace, or, of there
307     are none, to the player, not ALL items in vicinity.
308 root 1.625 - do not update the floorbox while running, to avoid big item
309     updates that cost network bandwidth and processing power.
310 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
311     caused overflows causing monsters to become living deads.
312 root 1.619 - unapply weapons and armour before trying to improve it.
313 root 1.588 - teach the random map generator the ability to read ".rmg" files
314     that specify which actual style map to generate, and use it for
315     the default decorstyle to avoid inappropriate maps to be used.
316 root 1.639 - support (with some limitations) multiple different skills with the
317     same subtype.
318 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
319     so nekosan could end up beign saved AND escaped to another map.
320 root 1.636 - show invisible no longer makes magic mouths visible.
321 root 1.583 - move_type changes (spells, skills etc.) now will correctly
322     take move_on/move_off into account (e.g. buttons).
323 root 1.582 - display (exit) or (random map) in client for those objects.
324 root 1.606 - removed (useless) spell damage columns from spell info and replace
325 root 1.578 it by effective casting level - clients > 2.10 required to display
326     properly.
327 elmex 1.565 - building of levers/doors works again for all kinds of floors.
328 elmex 1.563 - the player can now withdraw and deposit all the available money.
329 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
330     steinwandstadt/celvear.
331 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
332 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
333     mostly based on the spell's level in the spellbook.
334 root 1.718 - the music scheduler did not properly send new music on region
335     changes.
336 root 1.669 - (maps) fix some map regions and the region tree.
337     - the server will now be more picky when parsing the regions file.
338 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
339 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
340 root 1.566 clients.
341 root 1.690 - follow has been rewritten to be, hopefully, more robust.
342     - follow mode will not be aborted when the follower tries to move.
343 root 1.566 - tcp.ext didn't unbind in reloads.
344     - map-tags.ext didn't properly close the database on reloads.
345 root 1.567 - cfutil skips .-directories when scanning.
346 root 1.571 - build.ext prevents players from building on other player's maps.
347     - rent.ext allows the dm to enter anytime.
348     - NPC_Dialogue adds a new predefined variable, $map.
349     - new "build" event hook.
350 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
351 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
352 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
353     them on loading, for old playerfiles and maps.
354 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
355     would be handled differently nowadays anyway.
356 root 1.584 - random map .meta were not being expired at all.
357 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
358 root 1.586 - update to automake 1.10.
359 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
360     require level 4 anymore.
361 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
362 root 1.590 - monsters now rotate through all skills (in chosen_skill).
363 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
364 root 1.661 - detect/sense curse/magic will no longer work on items that don't
365     need identify.
366 elmex 1.593 - added detect mineral vein spell.
367 root 1.592 - support "wall overlays" in the random map generator - not very generic,
368     used by minable veins.
369 elmex 1.594 - (maps) relocated jeweler town to another directoy.
370 root 1.603 - (arch) implement mining pickaxes and mining skill.
371 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
372 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
373 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
374     of the output is only 1/5th (instead of 1/3rd) of ring level.
375 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
376     generated ring/amulet.
377 root 1.601 - generate most constants for perl automatically.
378 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
379     - when player dies, restore his food to at least 200.
380 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
381 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
382 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
383 root 1.600 - the singing skill actually respects the direction now.
384     - oratory and singing now require a direction.
385 root 1.603 - use_skill now requires that you can actually apply the skill tool.
386 root 1.604 - do not invoke perl on every user command anymore by providing
387 root 1.655 a command and an unknown_command event.
388 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
389     perl to C++, for speed reasons (basically undo patchset 1304).
390     - add a client_destroy event, so we don't have to hook the
391     attachable destroy event (which is called much more often).
392 root 1.606 - removed (unused) FLOOR object type.
393 root 1.861 - fix erroneous change_abil messages for rods (and other types).
394 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
395     all into server/commands.C.
396 root 1.609 - save and restore combat/ranged/current slot for players.
397 root 1.610 - the server now batches item's face/fx commands, as opposed
398     to sending one fx per item - helps mostly at connect and
399     with floorbox updates.
400 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
401 root 1.614 - the random map generator now supports selecting difficult for
402     more style categories than just monsters (all except fountains
403     apparently).
404 root 1.617 - object serialiser no longer creates empty "owner" references.
405 root 1.620 - make sure failed castings take some time, too, to avoid being
406     smitten by your god.
407     - many more failmsgs and help texts.
408 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
409 root 1.623 - stop thrown objects when their speed goes too low.
410 root 1.624 - log the number of unique logins seen every minute in a compact
411     format (for statistics).
412 root 1.626 - do not send delitem for players.
413 root 1.627 - support static scalar data members properly in genacc now.
414     - implement "simple" freelist management for objects.
415 root 1.628 - recycle object counts now - to support longer uptimes.
416 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
417     function (and yes, 666 is exact!).
418     - random map generator results should now be fully repeatable.
419 elmex 1.635 - fixed possible crash bug in build code.
420 root 1.638 - rename find_marked_object to ->mark and speed up.
421 root 1.640 - player movers properly destroy themselves when used up, instead
422     of leaking.
423 root 1.642 - do not show msg for unidentified objects that need identification.
424 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
425 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
426     next_line method.
427 root 1.646 - use nicer file format for exp_table and attackmess
428     (more like other resource files).
429     - make parse errors during server startup fatal.
430 root 1.652 - properly initialise all maptile values in constructor.
431     - improved {link} map.
432 root 1.655 - optional unloadable extensions will not lead to an endless loop.
433 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
434 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
435 elmex 1.664 - building listening books is possible again.
436     - (maps, arch) added archetype for building instructions and replaced
437     the copies of the instructions in the maps with it.
438 elmex 1.666 - (arch) made the spark shower spell available in shops.
439 root 1.670 - don't create a second LOGIN event on character creation.
440 root 1.674 - correctly generate "You paid xyz" message in shops.
441 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
442 elmex 1.710 - added a 'password' command, to let DMs change the password of players
443     more conveniently.
444 root 1.680 - correctly save shopitems string, to avoid parse error when reading
445     saved maps.
446     - logging now differentiates between logging levels better.
447 root 1.684 - speed up get_typedata.
448 root 1.689 - fix deadlock problem during server shutdown/reload.
449 root 1.692 - make ext/checkrusage "more" non-blocking.
450     - use common::sense for extensions.
451     - work around a 50.10.0 utf8 caching bug.
452 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
453     "no relation to target" bugs.
454 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
455     modules being loaded from the mainloop, pre-load some more
456     core modules so perl doesn't do it later on.
457 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
458     compiling regexes.
459 root 1.701 - make exp_table and materials file reloadable.
460 root 1.702 - made reload_config non-blocking.
461 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
462     causing server freezes.
463 root 1.704 - store unhashed password, to prepare for safer authentication.
464 root 1.707 - do not log connections from the local host, to help a local
465     watchdog.
466 root 1.714 - fix summon freeze at map borders.
467 root 1.717 - support @group syntax and music config file for music face lists.
468     - run post_init jobs in parallel, they might do I/O.
469 root 1.722 - avoid apply conversion for converters.
470 root 1.562
471 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
472 root 1.558 - (maps) fix travel to valdor and back.
473 root 1.545 - do no longer by default eval map cod ein safe compartments
474     (this can be re-enabled using the safe_eval config option).
475 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
476     in lorak.
477 root 1.559 - fix data corruption issues caused by recursive calls to
478     unordered_mapwalk - now every caller must provide its own
479     buffer.
480 root 1.538 - (maps) improve tindervale maps slightly.
481 root 1.544 - (arch) considerably decrease slag ex price.
482 root 1.540 - (arch) fix filth archetype.
483 root 1.556 - extension dependency resolve was completely broken.
484 root 1.544 - multipart objects would cause save_throw_object to crash - it
485     now acts on the head only.
486 root 1.541 - do not try to connect to an irc server unless explicitly configured.
487 root 1.542 - do not expect decltype() to be available in gcc 4.4.
488 elmex 1.543 - extended the safe perl environment by loops.
489 root 1.547 - (arch) fix "armless cook" facings.
490     - the "experience table" resource item did not have a proper
491     hash associated with it, so updates could not be detected.
492 elmex 1.550 - fixed poison traps in doors.
493 root 1.548 - player->killer_name did not properly flag the name as unicode.
494 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
495     and provide a non-destructive SvPVutf8 variant.
496 root 1.554 - do not allow dragon players to change their title via the settings.
497 elmex 1.552 - ratelimited jeweler skill nugget conversion.
498 root 1.551 - under high load, the server stopped swapping out to make
499     the server more responsive, but making it impossible to reduce
500     the load by... swapping out. slot queuing will now always make
501     some progress.
502     - improve the quality of the load-avg calculation.
503 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
504 root 1.556 - don't fail to write the runtime file if the temporary already exists.
505 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
506     player now.
507 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
508     timestamp and use a tab in the client to increase awareness.
509 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
510     setflag 0 is possible.
511 root 1.560 - make install now deletes old extensions, to ease upgrades in the
512     deliantra vm.
513 root 1.538
514 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
515 root 1.532 - the destruction spell could/would corrupt server memory quite often.
516 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
517     disk, not when it already was in memory.
518 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
519     avoiding livelock during high-load emergency saves.
520 root 1.530 - logging in did not properly unapply all skills.
521 root 1.531 - (maps) make the invite quest marking much more obvious.
522 root 1.533 - (arch) fix warrior archetype names.
523 root 1.532 - map prefetching never prefetch upwards.
524 root 1.534 - wizpass no longer makes you non-blocking.
525 root 1.536 - (maps) add light to some of the special maps, add troll
526     map.
527 root 1.530
528 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
529 root 1.515 - (maps) add gorokh_final mapset from crossfire.
530 root 1.516 - (maps) block most vault-type mlab locations, open up
531     imperial converters for anybody to use.
532 root 1.519 - (maps, arch) replace all permanent stat potions by random
533     variants.
534 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
535 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
536     real player object on player changes.
537 root 1.522 - diseases and maybe other things could sometimes reduce the speed
538     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
539     much grief.
540 root 1.523 - speed_left randomisation was, apparently, totally broken.
541     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
542     of the speed slot internally and in map save files. among other
543     things, this gets rid of all the abs (speed) calls.
544     - reduce map file save files by using abridged keywords aliases.
545 root 1.494 - shop specialisation calculation was totally broken.
546 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
547     now enforced.
548 root 1.498 - fix magic mapping, which only worked for inate spell casting.
549 root 1.495 - godgiven items will now be explicitly described as such.
550 root 1.524 - (arch) dded a quiver of bolts.
551 root 1.504 - materialnames would change "randomly" on every load, only
552     set the material when the materialname was not set before.
553 root 1.497 - balancing change, halve rod recharge speed (instead
554     of 4.8s, the standard rods now recharge in ~10s. not a solution,
555     but still.
556 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
557 root 1.509 the costly flag-checking loop in most cases and using a simple
558     repeat-cache for speed_left.
559 root 1.507 - always delay stats update for players on insert/remove till
560     next tick/command, which saves a lot of cpu cycles on drop/take.
561 root 1.514 - add hint about havign to run to attach unaggressive npcs.
562 root 1.494 - pet monster level was not displayed correctly in "showpets index".
563     - clean up floating point conversions and many similar nitpicks.
564 root 1.502 - fix hanuk altar.
565 root 1.504 - overhaul material system to be much faster, and having less bugs, but
566     still having a lot of cruft :/.
567 root 1.502 - add marble shop floor.
568 root 1.494 - move gcc specifics to new file include/compiler.h.
569     - unrecognised cfpod directives could cause undefined behaviour.
570 root 1.505 - added boes' marble shop to steinwandstadt.
571 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
572     - optimise mapspace updates.
573     - cache volume/items per mapspace.
574 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
575     decrease).
576 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
577     have led to weird item multiplications.
578 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
579 elmex 1.501 - fixed crash bug in learn_spell command.
580 elmex 1.634 - enhanced output of the mapinfo command.
581 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
582 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
583     from perl to c++.
584 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
585     and use it in some "inner" loops.
586 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
587 elmex 1.511 - fixed jeweler experience output to not be floating point.
588 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
589 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
590 root 1.518 - try to prefetch memory inside process_objects, which can give
591     enourmous speed gains.
592     - make some small optimisation to the process_objects loop.
593 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
594     handling different chksum lengths.
595     - check for hash collisions in cfutil.
596     - reduce face checksum size from 6 to 4 bytes.
597 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
598 root 1.523 - removed weather-specific attributes.
599     - fixed genkeywords dependency.
600     - do not clear "randomitems" slot for world underlays.
601     - use "sl" as short-hand for speed_left in save-files, just to make them
602     smaller.
603 root 1.517 - in general, don't crash on value-less resource file lines
604     anymore, due to get_str never returning a 0-pointer.
605 elmex 1.521 - code cleanup in move_symptom.
606 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
607 root 1.494
608 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
609 root 1.481 - some Andrew Madloch wanted, despite being specifically told
610     multiple times that the Deliantra parts additions are under AGPL,
611 root 1.487 lock up the source code of the server within his company.
612 root 1.481 some reorganisations have been done to the sourcecode to make
613     it clearer that this violates the Affero GPL. Help to keep
614     Deliantra free software even for the coming generations
615     and be wary of the promises of Andrew Madloch, he has nothing
616 root 1.487 good in mind for free software.
617 root 1.480 - clarify which files of the server are 100% AGPL.
618 root 1.481 - minor reorganisation, move some GPL code into other files.
619 root 1.483 - implement viewpoint (which is like observe, but only for the map,
620     not stats etc.).
621 root 1.484 - replace magic mapping overlay by a flying bird exposing area
622     on the worldmap (ext/magic_mapping.ext).
623 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
624     - @find results in npc dialogue is now stored in $find.
625 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
626 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
627 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
628     dm instead.
629 root 1.456 - (maps) add town portal to celvear.
630 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
631     mapsets from crossfire, together with associated archetypes.
632 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
633     - (maps) define a new whalingoutpost region.
634 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
635     and most archetypes that go with them (without stoning and swallow effects),
636     casino tokens and stock certificates are also missing.
637 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
638     and santo dominion.
639 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
640     to go with them. also adjusted archetypes to be more korrekt "gotisch".
641 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
642 root 1.460 - properly close client-side dialogue when the player is teleported away.
643 root 1.459 - map-tags did not properly close it's database tables or wait
644     for a quiescent state, causing memory corruption on reload.
645 root 1.454 - support "stat.xyz" accessor in match expressions.
646 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
647 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
648     fixes long answers from npc dialogue).
649 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
650 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
651     and to not add a "put your code here" force needlessly.
652 root 1.463 - (arch) fix or improve many plurals.
653 root 1.465 - markers do no longer add a force if the slaying field is unset.
654 root 1.466 - sped up search-items implementation, but it's still horrible.
655 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
656 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
657     used to reogianise the illogical arch tree a bit.
658 root 1.479 - (maps) import most map names from crossfire.
659 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
660 root 1.483 - fly_high movement gives better los, ignoring blocksview.
661 root 1.488 - the addexp command should now honour skill names with spaces.
662 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
663 root 1.491 - (arch) added many more buildable marble floors.
664 root 1.490 - major namespace cleanup: save 45kb by making functions static
665     that were unnecessarily global.
666 root 1.452
667 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
668 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
669 root 1.451 - fix a memory buffer overflow in the book code.
670 root 1.429 - add @check, @find npc dialogue commands.
671     - (maps) add a number of town interiors.
672 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
673 root 1.451 - (maps) add celvear area from cfextended.
674 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
675     - (server,maps) fix bug causing some library books not to be chained down,
676     cause Scorn/Navar libraries not to have inscribable books.
677 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
678 sf-marcmagus 1.433 inappropriate item power.
679 root 1.448 - (maps) fix intwell balancing issue.
680 root 1.437 - improve the look of generated books.
681 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
682     - fix bug where players could bypass no_drop by putting items in containers.
683 root 1.430 - consecutive commands arriving at the same time in the server would be
684     corrupted if the length was >255.
685 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
686 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
687     and perl.
688 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
689     functionality (and more) inside the same object using the match expressions.
690     - create simpler match expression compiles in many common cases.
691 root 1.439 - reduce object size by removing obsolete "seen_by" member.
692 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
693     of the new dynbuf::splice function (which gave an unexpected net win
694     in code size...).
695 root 1.442 - the server will no longer complain (and subtly fail) when an object
696     being removed from a map causes another object to get removed.
697 root 1.441 - banish strncpy from the server, speed up and simplify sending item
698     descriptions to the client considerably.
699 root 1.442 - add new "in head" set modifier for matches.
700     - new BLOCKED_MOVE event added.
701     - mapscript archetype now has activate_on_xxx true by default, as similar
702     connected elements.
703 root 1.448 - (maps) imported all styles from cfextended except
704 root 1.444 floorstyles/land_plots and monsterstyles.
705 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
706 root 1.446 - don't crash when treasure lists are empty / supply new empty
707     treasurelist for randomitems when none can be found.
708     - implement cf::map::static_maps and use it in map-tags.ext.
709 root 1.449 - fix a bug in map-tag scanning when moving tags.
710 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
711     for a reaction.
712 root 1.447 - implement new "loadall" map loading command, purely for debugging.
713 root 1.429
714 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
715 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
716     but not horns (to make them more useful for content-creators).
717 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
718     2) it skipped spell effects and 3) it didn't handle the case where
719     and object was destroyed while iterating over it correctly. all this
720     allowed players to sometimes walk onto spaces they should not be able to
721     walk on.
722 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
723 root 1.399 - examining an object now dumps the serialised object form when the user
724 root 1.404 is a wizard (wizlook).
725 root 1.421 - altars no longer accept unpaid items.
726 root 1.411 - party spells didn't work all that well.
727 root 1.424 - added complex object matching framework (cf::match), and make altars
728     and pedestals use it.
729 root 1.425 - identified skill-tools show what skill they grant.
730 root 1.399 - display the duration of change_ability spells when examining them
731     (missing: protection spells, but they are a hack...).
732 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
733     adding more variety to the different mushrooms.
734 root 1.398 - fix a minor cfpod formatting bug.
735 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
736     the hintmode setting on the settings page.
737 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
738 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
739 root 1.399 - enable the object loader to also dump archetypes.
740 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
741 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
742 root 1.402 - force the initial face when loading an object that is time-animated
743     or a monster, so it does not have to be specified anymore.
744 root 1.403 - fix a bug where recasting an ability changing spell could shorten
745     its remaining duration.
746 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
747 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
748 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
749     up splay operations as well.
750 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
751 root 1.412 - implement introspection data for C++ classes (%REFLECT).
752 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
753 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
754 root 1.419 - fix transmutation alchemy.
755 root 1.424 - speed up many frequently-invoked C->perl callbacks.
756 root 1.419 - added complex object matching framework, to be used in altars and the like.
757 root 1.426 - switch to YAML::XS from YAML.
758 root 1.396
759 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
760 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
761     that ultimately was not helpful to catch it :)
762 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
763     all callers to use either one or the other, as appropriate. This
764     fixes the (rather fragile) light spell, maybe others.
765     - fixed an overflow and exploit in the bank/payment code.
766     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
767 elmex 1.384 to explain the skill a bit more.
768 root 1.389 - removed a buggy check for zero attacktype. So that we might find
769 elmex 1.388 the real bugs in the archs/maps/objects.
770 elmex 1.394 - Fixed enabling torches with lighters.
771 elmex 1.387 - (maps) Added Heaven Town region.
772     - (arch+maps) Fixed & normalized warriors on map
773     /quests/peterm/CTower/Barracks.
774 root 1.392 - fix the light spell (and possibly diseases and other lights).
775 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
776 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
777     a long time ago, and similar cases are still to be found in the maps.
778     - make the socket_timeout configurable in the code (but not yet for users).
779 root 1.393 - earth wall health bar is now correct.
780 elmex 1.384
781 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
782 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
783     freeze with IO::AIO anymore due this change.
784 root 1.364 - avoid a crash when a player tries to apply a lighter.
785 root 1.376 - allow a spell argument for dimension door.
786 root 1.362 - move shop item listing and some otherstuff into the info tab.
787 root 1.360 - avoid crashes when non-players cast party spells.
788 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
789 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
790     - small improvement of the number of potions in shops
791     (by Job Vranish).
792     - added a few party spells (by Job Vranish).
793 root 1.362 - use a common message dynbuf.
794 root 1.364 - destroying tear down objects will now use the full hp range
795     for animation and will only destroy/lastframe when hp < 0.
796     - allow monsters to use earth to dust.
797     - use manhattan distance for get_rangevector_from_mapcoord, just as
798     in get_rangevector.
799     - los updates now correctly take tiled maps into account.
800     - do los updates even on maps without darkness.
801 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
802 root 1.375 - upgrade to IO::AIO 3.21.
803 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
804 elmex 1.373 - properly catching exceptions from callback in irc.ext.
805 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
806 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
807 elmex 1.368 - (arch) added hint about usage to Slag Ex.
808 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
809     like the rest.
810 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
811 root 1.378 - (arch+maps) added rate limited converter and adjusted
812     /elmex/mana_fountain.
813     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
814     - reduce size of casting_time, move_status, attack_movement,
815     last_heal and last_sp slots, squeezing some more space out of struct
816 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
817     anywhere.
818 root 1.358
819 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
820     - fixed bug in alchemy, where finding the right object for enhancements
821     didn't work.
822 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
823     effects (w.r.t. put_more) per mapspace, to give the server a chance
824     to survive a hundred deathsheads.
825 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
826     disastrous bug of unfortunately unknown proportions...
827 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
828 root 1.343 - use gender-neutral place descriptions for invite.
829 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
830     Thanks go to Lisa Larsen!
831 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
832     anymore).
833 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
834 root 1.345 - use better dependency tracking for include/keyword.h.
835 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
836     so it is possible to invite somebody out of some stck-till-death traps,
837 root 1.346 or simply to commit suicide.
838 root 1.352 - replace the "ignoring delayed commands" message by something more useful
839     (cf. cunning gnome freezeing issue).
840 elmex 1.349 - various fixes for weapon improvements.
841 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
842 root 1.353 - support T and G sequences in cfpod.
843 root 1.343
844 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
845 root 1.339 - convert me command from per-map to chat, which makes more sense, also
846     document it.
847 elmex 1.336 - more than one spellbooks of same class can now be given
848     in class selection.
849 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
850     spell rebalancements.
851 elmex 1.338 - the IRC gateway filters IRC colors now.
852 elmex 1.336
853 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
854 root 1.331 - (arch) fix quiver of Holding Bolts.
855 root 1.332 - applying unpaid items will now examine them.
856 root 1.330 - add "What" column to body command, showing items in that slot.
857 elmex 1.329 - redesigned and rebalanced lamps and torches.
858 root 1.330 - add "..." to item names that have been shortened.
859     - fixed "assign" function that squeezes strings into fixed length.
860 elmex 1.333 - add cursed effect to lamps and (some) torches.
861 elmex 1.334 - fixed bad assigned crafting skills and their tools.
862 root 1.312
863 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
864 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
865 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
866 root 1.312 - make monster smell logic dependent on their wisdom stat.
867 root 1.324 - put the death reason into a separate tab.
868     - converted "connected" slot to string, cleanly got rid of some ugly
869     hacks such as the path_attuned hack.
870 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
871     - replace one-at-a-time hash by faster than smaller FNV-1a hash
872     when hashing strings.
873 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
874 elmex 1.320 whether the right cauldron is used.
875 root 1.313 - considerably optimise shared string implementation by
876 root 1.316 making its null value a compiletime constant.
877 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
878     as well as using shstr_cmp to pass shared stringsa round efficiently,
879     for lots of code size savings.
880 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
881     they are sleeping: generators now check for the sleeping flag.
882 root 1.318 - tell gcc not to excessively inline some perl interface functions.
883 root 1.322 - remove marking rune length limit.
884 root 1.323 - fix formatting of cfpod when a verbatim block was following
885     a single newline.
886     - move resistances, statistics and showpets command output into tabs.
887 root 1.326 - implement map scripts that can replace the boulder logic without
888     having to write extensions.
889 root 1.310
890 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
891 root 1.302 - fix a longstanding bug that teared multipart monsters
892     at map boundaries apart.
893 root 1.292 - temporarily make permanently invisible player visible when
894     he/she makes noise.
895 root 1.284 - fix being able to see through walls a bit.
896 root 1.303 - improve look at output.
897 root 1.285 - completely replaced the line of sight algorithm with a variant
898     of spiral fov capable of visibility grades and arbitrary
899     shadow angles, that uses less memory and less code.
900     - the new los code supports arbitrary map rectangles and loosens
901 root 1.310 other restrictions of the old code, supporting further optimisations.
902     - update los if blocksview-objects are inserted in a map, not just when
903 root 1.287 removed (e.g. for summon fog).
904 root 1.303 - permanent invisibility doesn't make immune against making noise:
905     implement a noise system that allows monsters to locate the player
906     when he/she makes noise.
907     - implement a primitive smell system that monsters can use to track
908     players.
909 elmex 1.288 - create bomb now also works when casted by door traps.
910 elmex 1.290 - (arch) new torch graphics.
911 root 1.289 - (maps) considerably soften the subway spider.
912 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
913     the guards from being killed by players.
914 root 1.310 - (maps) lots of tweaks in and around scorn.
915     - (maps) use special non-blocksview jungle, mountain and
916     darkforest freely on the worldmap, to get gradual sight obstacles
917     instead of total blackout in those areas.
918 root 1.289 - no maximum darkness for outdoor maps anymore.
919 root 1.291 - add more hints, fix some messages.
920 root 1.292 - fix a bug: firing rods should tell you something about them.
921     - make light additive even within players.
922 root 1.293 - darken xrays effect a bit.
923     - improve handling of los changes when inserting or removing
924     objects, not perfect yet.
925     - make map darkness signed (formerly unsigned) to allow
926 root 1.294 ambient lighting and centrally manage darkness as an offset.
927     - revamped, fixed and documented the server calendrics, also
928     tell users the current time and data, to improve awareness.
929     - implement proper wizlook flag and handling of wizlook, instead
930     of dumbly just clearing los once.
931 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
932     and has a smaller runtime variance.
933 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
934     making them actually useful.
935     - see_in_dark now increases the viewing radius by 3.
936 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
937     speedup, as well as in many other places.
938 root 1.299 - remove support for extended map infos - these are not used
939     by the deliantra client and removing them gives us a 10% speedup
940     when sending map changes.
941 root 1.300 - remove most gcfclient and other client bug workarounds, as well
942     as now obsolete protocol versions, simplying the code.
943 root 1.301 - optimise and simplify generation of random numbers.
944 root 1.303 - correctly provide a non-zero default density for materials, to
945     avoid crashes, fix other bugs in the material handling code.
946     - fix volume calculations.
947     - fix cfpod parsing when multiple verbatim blocks were separated by
948     newlines.
949 root 1.305 - increase monster detection radius from wis/5 to wis/3.
950 root 1.306 - remove old pickup modes.
951     - remove obsolete disarm and search commands (search wasn't working
952     anyways).
953 root 1.308 - fix a crash when an npc applied a sign.
954 root 1.284
955 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
956 root 1.283 - this release is assumed to be very stable.
957     - (maps) radically redesigned and improved tutorial.
958 root 1.280 - directional casting no longer immediately removes the invisible effect.
959 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
960 root 1.272 - fix overflow in lighting calculations.
961     - negative glow radii can no longer cause total darkness.
962 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
963     only maximally-lit ones.
964 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
965     - swashbucklers got the oratory skill now.
966 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
967 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
968 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
969 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
970     (which was probably broken, too).
971 root 1.281 - support negative glow radii during daytime, too.
972     - use circular, not rectangular, viewing area.
973     - use minimum viewing distance of 2 in outdoor maps.
974     - negative glow is stronger than viewing area or lamps.
975 root 1.283 - (arch) new darkness spell face.
976 root 1.272
977 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
978     - (maps) completely redesigned scorn.
979 root 1.269 - "cast light" now works on oneself.
980 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
981     negative glow radii again (they were totally broken before).
982 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
983 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
984 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
985 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
986 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
987     back to the player.
988 root 1.251 - attuned/repell and spell base level system reworked.
989 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
990 root 1.247 be less erratic now.
991 root 1.248 - refuse to write the uuid file if the uuid is zero
992     (to avoid writing it in early crashes).
993 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
994     - speed up emergency_save by not syncing every file separately.
995     - no longer reattach perl to every object on reload, it's slow, and no longer
996     necessary since we don't nuke stashes anymore.
997     - do not bootstrap perl from the commandline args, use separate eval for
998     better error reporting.
999 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1000 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1001 root 1.255 - speed up map refresh in server a bit.
1002 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1003 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1004 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1005 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1006     as the current weight of the inventory.
1007 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1008     dragonfire has been introduced for the non-dragon players.
1009 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1010     - change "weapontype" object slot to uint8.
1011     - convert "hide" object slot into flag.
1012     - reorder object members for better locality of reference and codesize
1013     decrease.
1014 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1015 root 1.267 - fix a crash when no skill could be found when killing amonster.
1016 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1017     every completed aio operation.
1018 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1019     and update mapspaces if necessary.
1020 root 1.246
1021 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1022 root 1.241 - removed all command line parsing, only env variables are supported
1023     anymore.
1024 root 1.239 - region-specific monsters will now once more be on the worldmap.
1025 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1026 root 1.225 would grow out of bounds.
1027 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1028 root 1.222 - fixed a double-escaping bug in the pod-parser.
1029     - rewrote the cfpod parser in C++.
1030     - hintmode moved to C++, players need to re-set their hintmode if
1031     they dislike "show".
1032 root 1.231 - fix RIP inscription.
1033 root 1.239 - bump login name length from 18 to 20 char max.
1034 root 1.231 - correctly support gender in emotes.
1035     - correctly support gender in the death messages.
1036     - correctly generate death messages for players only when they really die,
1037     with increased information.
1038 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1039     and data corruption (but apparently was never triggered).
1040 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1041 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1042     data corruption bug.
1043 root 1.223 - tweak coredumping/monitoring a bit.
1044 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1045 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1046     (from a corrupted file).
1047 root 1.241 - redid skills command to send output to proper channel.
1048 root 1.233 - object->map is no longer refcounting.
1049 root 1.228 - add FLAG_DEBUG for internal debugging.
1050 root 1.231 - add NDI_VERBATIM flag to send_msg.
1051 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1052 root 1.240 - player->exists is no longer a sync_job.
1053 root 1.233 - split login.ext's player scheduler into
1054     it's own player-scheduler.ext extension.
1055 root 1.222
1056 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1057 root 1.212 - require perl 5.10.
1058 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1059 root 1.204 - swap player and observed count's on the map when observing.
1060 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1061 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1062 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1063     could be found.
1064 root 1.208 - pits now have a configurable "random spread" range and default
1065 root 1.213 to a radius of two now.
1066 root 1.212 - rewrite pay_player_arch.
1067     - use a more stable perl_reload implementation.
1068     - do not use Symbol::delete_package (causes crashes after perl-reload),
1069     use our own, safer, clear_package instead.
1070     - when asynchronously dumping core, close all file handles to allow
1071     the server to restart concurrently.
1072 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1073     sequences, without double-encoding. it should be faster, too.
1074     - the above fixes wrong display of help tetx and many other issues.
1075 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1076 root 1.218 (0.9976+), use it for long books and other messages.
1077 root 1.210 - eradicate listen command and corresponding code.
1078 root 1.211 - eradicate logs command.
1079 root 1.218 - let the client log into the server log, used for crash backtraces.
1080 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1081     old style spell objects with the spell magic bullet.
1082 root 1.220 - (arch) fixed skill less rods in the archetypes
1083 root 1.204
1084 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1085 elmex 1.197 - made jeweler workbench larger and some other minor map
1086     changes in jeweler town.
1087 root 1.196 - fixed wrong item handling in jeweler skill code.
1088 root 1.198 - (arch) use a special "key_random_map" for random map keys
1089     that are used up.
1090 root 1.199 - fix a crash when the player who was observed has logged out long
1091     enough for his region/map to be gone.
1092 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1093 root 1.201 - add some missing dependencies.
1094 root 1.203 - log to /var/log/deliantra/ by default.
1095     - hack observe code to enable smooth movmenet when observing.
1096 elmex 1.195
1097 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1098 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1099 root 1.179 - correctly move gsay to the party channel.
1100 root 1.178 - fix a crash when animate weapon was used in some areas.
1101 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1102 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1103     with NPCs.
1104 elmex 1.175 - (arch) dragon scales got proper type now
1105 root 1.193 - object::decrease would sometimes cause container weights to
1106     be wrong, this has been fixed.
1107 root 1.194 - do not send time updates for newly-seen items.
1108 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1109 root 1.183 - fix cone spells etc. going through walls sometimes.
1110 root 1.186 - fix a weight update bug that sometimes left containers
1111     with wrong weights.
1112 root 1.194 - added auto_apply event and extension for shop tiles.
1113 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1114     - make sure the map is loaded when using a town portal return.
1115 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1116     where healing spells didn't cost any grace.
1117 root 1.173 - fix starvation kill reason.
1118 root 1.174 - fix pk killer name message.
1119 root 1.189 - don't let people apply signs with @match.
1120 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1121     what seems to be the biggets memleak in the server).
1122 elmex 1.171
1123 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1124 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1125     - use anyevent to manage listen ports (this enables IPv6 support).
1126 root 1.167 - server supports ipv6 client connections now.
1127 root 1.168 - use newly-available Coro::AnyEvent.
1128 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1129     to let it handle AIO requests.
1130 root 1.167
1131 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1132 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1133     processing considerably (especially in the client) and reduces data transfers
1134     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1135 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1136     - (map) fixed npc dialogue in pup_land/s_f/special.
1137     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1138     (swarm spells now stay in the player's inventory).
1139 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1140 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1141     archetype *archname* (chairs of different facings were merged).
1142     - bugfix: fix a potential crash issue in find_object_name (not used
1143     normally).
1144 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1145 root 1.164 (destruction, magic missile etc.).
1146 root 1.163 - swarm spells without a direction now use various spiral patterns
1147     instead of being fully random.
1148 root 1.158 - update AnyEvent API to 3.4 and above.
1149 root 1.156
1150 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1151 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1152 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1153 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1154     and for attacking monsters. it also takes about one second to do a jump.
1155 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1156 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1157 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1158 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1159     were created outside a map.
1160 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1161     (fixed by reversing the logic).
1162 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1163 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1164 root 1.154 - bugfix: support random maps >127x127.
1165 root 1.152 - (maps) fixed the death certificate system in nimbus.
1166 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1167 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1168 root 1.147 - (arch) give ball lightning a real name.
1169 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1170 root 1.155 - support cfpod in ex replies (client item tooltips).
1171 root 1.143 - unapply item in range slow when readying a spell.
1172 root 1.148 - bugfix: account for rounding errors in weight updates.
1173 root 1.139 - remove synchronous mkdir in chargen_race_done.
1174     - fix per-race starting maps.
1175 root 1.142 - check hiscore on suicide and quit as well.
1176 root 1.138 - tell players when they are starving.
1177 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1178     - fix map difficulty calculation for generators.
1179 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1180 root 1.149 - support no_drop map header flag (before it was only available internally).
1181 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1182 root 1.133
1183 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1184 root 1.119 - bugfix: custom skill settings were not saved by the server.
1185     - bugfix: remove did not actually remove items from the inventory, leaving
1186 root 1.116 ghost items.
1187 root 1.119 - bugfix: properly update items identified on the ground.
1188 root 1.120 - bugfix: use localtime_r in the logger thread.
1189 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1190     - bugfix: archetype reloads could crash the server.
1191 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1192 elmex 1.114 player is not logged in.
1193 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1194 root 1.117 server startup.
1195 root 1.128 - bugfix: fix the door surround check in the random map generator.
1196     - (maps) fix heaven quest difficulty progression.
1197     - (maps) fix some random map styles.
1198     - dropping items a shop is not interested in won't sell them anymore.
1199     - rods and horns with a too low maximum charge allow now at least one discharge.
1200     - implement kill & death statistics.
1201     - random map preparation is no longer synchronous.
1202     - rewrite find_style in perl, no longer does synchronous I/O.
1203     - improve random map specials placement.
1204     - make the killer a real object pointer instead of a string, improved
1205     kill reason messages.
1206 root 1.117 - take advantage of new aio_close and aio_chmod.
1207 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1208 root 1.125 - change_abil is much faster.
1209 root 1.126 - update the floorbox more often to work around the reverses item order
1210     display in clients.
1211 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1212 root 1.126 - add hints to the invite messages.
1213 root 1.127 - rewrote key<->value pair handling.
1214 root 1.128 - use an independent random number generator for the random map generator.
1215 elmex 1.113
1216 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1217 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1218     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1219     - completely automate the weight handling, should fix all weight
1220     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1221 root 1.103 - reloading archetypes while a user was in the character creation phase
1222     could crash the server.
1223 root 1.106 - fix a nontrivial number of cases of code commented similar
1224     to "is this really correct?", as many of those cases are now handles
1225     automatically by lower level code.
1226     - replace many ad-hoc checks for client visibility by object::visible_to,
1227     should result in broader applicability of functions using it.
1228 root 1.104 - merge items with different arch pointers refering to the same arch
1229     (due to archetype reloads).
1230 root 1.106 - refactored the object remove/insert functions and most related
1231     functions (decrease, split, merge_ob etc.).
1232 root 1.105 - make it compile better on freebsd (reported by pippijn).
1233 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1234 root 1.108 - fix the longstanding "container stays open" bug.
1235 root 1.107 - improved floorbox updating to be incremental and other protocol
1236     optimisations.
1237     - get rid of update_after_inventory_change and only do update stats
1238     for weight once/tick/player at max.
1239 root 1.109 - rewrite party commands, use party channel.
1240 root 1.103
1241 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1242 root 1.97 - properly link against libgthread as that is needed to make the slice
1243     allocator thread-safe.
1244 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1245     recommended configuration) (reported by Samuel Gondouin).
1246 root 1.94 - always put godgiven items into the player inventory, never any containers.
1247 root 1.92 - (maps, arch) the scorn go club was founded!
1248 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1249 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1250     became a real spell-class.
1251 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1252     - (arch) considerably strengthened spark shower and destruction.
1253     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1254     finally reloadable at runtime.
1255     - changed archetype loading algorithm to only require one pass and
1256     use delayed resolving of references.
1257 root 1.101 - examine command now uses the examine infobox.
1258 root 1.102 - implement an "incremental garbage collector" for archetypes.
1259 root 1.98 - enable slice allocator again.
1260 root 1.96 - implement optional free memory poisoning.
1261 root 1.91
1262 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1263 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1264 root 1.85 skill.
1265 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1266     names (also update all maps to use money instead of coins).
1267 root 1.78 - add uuid accessors to perl.
1268     - add coin names and archetype accessors to perl.
1269 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1270 root 1.78 - change perl extensions to not use hardcoded coins and values.
1271 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1272     and be more parsimonous of uuid usage by the exact value out on exit.
1273 root 1.86 - write log messages in another thread, removing another sync point.
1274     - support multi-line log messages in a nicer way.
1275 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1276 root 1.81 - fix a minor memleak in the random map generator.
1277     - some parts of the random map generator are not coroutine-safe,
1278     so only call it "single-threaded".
1279     - major cleanup of memory management in random map generator.
1280 root 1.87 - slight refactoring of the random map generator, faster too.
1281 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1282     bookkeeping bug.
1283 root 1.87 - work around "player is on active list" problem by deactivating player
1284     after loading.
1285 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1286     there have in fact been allocations.
1287 root 1.82 - fix object::insert to do as documented and insert into the env
1288     if necessary.
1289     - fix cf::map::unique_maps.
1290     - fix nrof overflow check in can_merge_slow.
1291     - fix converter code to handle >31 bit values.
1292 elmex 1.83 - added support for the player_sold flag
1293 root 1.84 - converters no longer accept unpaid items.
1294 root 1.88 - canonicalize random map meta files for better unification.
1295 root 1.77
1296 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1297 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1298     when mlockall has been used.
1299 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1300 root 1.72 - use separate thread for ticker timing (and more in the future).
1301     this greatly increases timing accuracy and gets rid of an enourmous
1302     number of gettimeofday calls.
1303 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1304 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1305 root 1.71
1306 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1307 root 1.68 - rebalanced default experience table to be more exponential
1308     and much easier up to level ~40, then moderately harder.
1309 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1310 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1311     - do not exit on reload/load errors but properly cleanup.
1312 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1313 root 1.66
1314 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1315 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1316     (this fixes the jeweler skill).
1317 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1318 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1319 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1320     it has reset, which is better than putting it on the savebed, also as
1321 root 1.321 proof that the player didn't use a savebed).
1322 root 1.59
1323 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1324 root 1.56 - work around perl bug in configure perl module version check.
1325 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1326 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1327 root 1.52 - fix a bug in animate_weapon, causing a crash.
1328 root 1.54 - no longer exit when a coroutine throws an exception.
1329 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1330 root 1.53 - fix the "<player> is nuts" message.
1331 root 1.58 - fix an exception at logout due to the json_coder being gone.
1332 root 1.43 - upgrade to EV version 2.0 API.
1333 root 1.47 - when players don't apply a savebed correctly but stand above one,
1334     do not move or kill them.
1335 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1336 root 1.43 - implement generic framework for server-side resource files.
1337     - implement resource file update event.
1338     - hook experience table update into the framework.
1339     - move jeweler.yaml to resources (arch/).
1340 root 1.44 - switch from Crossfire to Deliantra perl module.
1341     - implement json2json arch filter.
1342 root 1.45 - implement widget protocol version 2, support for ui templates.
1343 root 1.54 - mapinfo is now handled fully asynchronously.
1344 root 1.48 - ext/irc: also log irc messages.
1345 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1346 root 1.43
1347 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1348 elmex 1.41 - limited the number of items that can be picked up and dropped
1349 root 1.42 as temporary measurement against bad performance or dropping things
1350     (this lead to long freezes and triggered the watchdog).
1351 elmex 1.41 - improved the performance of the drop command a bit.
1352 root 1.38 - switch from Event to EV for higher performance, easier usage,
1353     less bugs...
1354 root 1.39 - updated to release version of the gnu affero license.
1355 root 1.38
1356 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1357 root 1.36 - more thoroughly rename the binaries, contact addresses.
1358     - update the copyrights.
1359 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1360     crashes.
1361 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1362     potentially causing crashes.
1363 root 1.35 - assign weapons on user load time, not login-time, avoiding
1364     crashes.
1365    
1366 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1367 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1368 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1369     in some of the maps.
1370 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1371     which is now trivial to do.
1372 root 1.33 - removed all traces of the old (and never working) plug-in interface
1373     (70kb code less on amd64).
1374 root 1.34 - improve/tune scheduling priorities.
1375     - fix some freezing bugs.
1376     - fix a memory corruption problem in dynbuf.printf.
1377     - use channels for chat and many informational commands.
1378     - improved the tutorial.
1379     - create missile is now fixed.
1380     - race fields must now contain archetypes.
1381     - jumping skill now works as advertised.
1382 root 1.31
1383 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1384 root 1.24 - relicense under the gnu affero license.
1385 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1386 root 1.24 - implement server-side framework for generic resources.
1387     - use resource framework for server-provided ambient
1388     music.
1389 root 1.27 - save object owners (players only atm).
1390 root 1.24 - replace limited sound api with server-provided sound effects.
1391     - new sc (sound control) protocol command.
1392     - improve fxix protocol to include types.
1393     - exactly fill tcp segments, if possible.
1394     - output-rate is now an upper limit, the server will automatically
1395     (and quite perfectly) adjust to the network conditions, ensuring
1396     low latency even during bulk transfers (music, images, sounds etc.).
1397     - implement server-side widgets (i.e. client widgets controlled
1398     in the server side). this will allow future expansion without
1399     having to upgrade clients.
1400     - implement a (artwork) world map with realtime player position
1401     tracking.
1402     - new and more efficient extcmd (server still supports old extcmd
1403     protocol).
1404 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1405     calcluation that could be easily exploited by users.
1406     - rebalanced diseases to spread more naturally/evenly.
1407     - completely asynchronous map loading even for tiled maps.
1408 root 1.24 - replace simple messaging protocol with channels carrying metadata
1409     (similar to message types, but more directed at the user).
1410     - reduce command processing latency by a whopping 120ms by
1411     reordering some processing steps inside the server. this directly
1412     reduces lag by 120ms.
1413     - actually send spell faces to the client.
1414 root 1.23 - implement player genders.
1415 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1416     otherwise return to savebed and possible kill if the log-out
1417     was for too long.
1418     - fast socket-dead detection (kick player after 8 seconds without ack).
1419     - greatly reduce the cpu time needed to draw maps _again_.
1420     - archetypes are now subclasses of objects.
1421     - rebalanced shop greed and approval functions to be more realistic
1422     (and likely match the actual intention).
1423 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1424     italic, gender-specific text, paragraphs etc.
1425 root 1.24 - implemented hint framework, players can opt to receive hints.
1426     - implemented (long) book framework, added some books from the cf wiki.
1427 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1428     protocol and is capable of transmitting generic meta information.
1429 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1430     - replace the nexus by a per-player tutorial map that teaches stuff
1431     better than the newbie house.
1432 root 1.18 - fix the magicmap colours.
1433 root 1.19 - optimise map update even more by removing unneeded code and checks.
1434     - decouple map and stats update from pl->ob and use pl->observe instead.
1435     - implement observe command.
1436 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1437     calls with a simple comparison.
1438     - fix a latent crossfire bug that could crash the server because the
1439     map refresh did not update the mapspace.
1440 root 1.24 - support custom keys for regions and maps, regions are now
1441     refcount-managed.
1442     - allow worldmap overlays anywhere in the 000..999 range.
1443     - new system to acquire time slices for background jobs, to reduce
1444     jitter.
1445 root 1.27 - semi-persistent object-referencing framework (currently only players
1446     supported).
1447 root 1.22 - dependency tracking for perl extensions.
1448 root 1.24 - new slag-ex extension for cleaning cauldrons.
1449     - fix invoke result processing.
1450     - there are even less i/o syncpoints in the server now.
1451 root 1.29 - added map-tags extension that scans all maps for object tags
1452     and records them in the database (not used yet).
1453 root 1.28 - metaserver 2 support.
1454 root 1.22 - many more bugfixes and minor optimisations.
1455 root 1.16
1456 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1457 root 1.14 - optimised event invocation (non-wanted events can now be
1458     skipped with 4-5 inlined instructions).
1459 root 1.12 - complete rewrite of town_portal: it now creates a portal
1460     to the "nearest" town only, travel is only possible
1461 root 1.13 to the town and back, anybody can use it (also removes
1462     one of the remaining syncpoints in the server).
1463 root 1.10 - complete rewrite of the range/attack skill slot system:
1464     there are now two slots, one for combat, one for ranged
1465     attacks.
1466     - introduce the concept of a current weapon (either a ranged
1467     or a combat weapon/skill/tool) and switch between them as
1468     needed.
1469     - rewrite bow code so bows get more useful: apply damage,
1470     attacktype and other stats to the arrows and treat
1471     bows as weapons. also rebalance the missile weapons skill
1472     so its damage increases with level.
1473     - rewrite the complete player speed logic: weapon_speed now
1474     works as documented and there are no unnatural speed boosts.
1475 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1476     installation, replacing the old collect scripts and
1477 root 1.9 simplying deployment by scaling and cutting faces as required.
1478     - simplify the map protocol extensively by taking advantage
1479     of missing bigfaces, speeding up map generation immensely.
1480 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1481     other archetypes.
1482     - rationalise archetype, region and treasurelist file format
1483     into a single file format and make them reloadable asynchronously.
1484 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1485     reloadable at runtime.
1486 root 1.6 - implement 64x64 faceset support.
1487     - implement fxixsx protocol that saves
1488     a lot of bandwidth over the old image/face/smooth packets
1489 root 1.11 and allows images > packetsize, incremental and background
1490     transfers.
1491 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1492     on a face basis as opposed to a mapspace basis.
1493 root 1.7 - the server can now rate-limit image uploads to not exceed
1494     a certain (client-configurable) speed while guarenteeing full
1495     freedom of movement.
1496 root 1.8 - implement new ex command to request item descriptions.
1497     - implement new msg command for in-game messages with meta
1498     information (using xml).
1499 root 1.9 - enforce utf-8 for all text messages.
1500 root 1.13 - added micropather (not used yet).
1501 root 1.6 - many, many bugfixes.
1502 root 1.1
1503 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1504 root 1.1 - make coroapi accessible to cf+.
1505     - moved map handling logic completely to perl
1506     - per player maps are now marked in the map
1507 root 1.2 - maps are saved completely differently now,
1508     and much more often.
1509 root 1.17 - rewrote map header parser and writer, to be much faster.
1510 pippijn 1.4 - maps and players are now (in the average case) loaded
1511 root 1.2 and saved completely asynchronously, I/O contention will no
1512     longer freeze the server.
1513 pippijn 1.4 - players and maps can be loaded anytime, without the player
1514 root 1.2 being logged in.
1515 root 1.1 - automatically generate method interfaces for perl from headers
1516     - unbundled freezethaw
1517     - mostly rewrote common/map.C
1518     - completely rewrite server/swap.C
1519     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1520     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1521     - better message for apply failures due to applymode
1522     - removed most all of the weather code
1523     - unified logging to stderr and file
1524     - too many minor changes to document
1525 root 1.615