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Revision: 1.864
Committed: Wed Nov 14 23:24:27 2018 UTC (5 years, 5 months ago) by root
Branch: MAIN
Changes since 1.863: +2 -1 lines
Log Message:
c++17

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.856 TODO: the motd command is missin
39     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
40     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
41     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
42     missile Fire bolt would be invalid. These changes should be reflected in the
43     spell's description.
44     TODO: bowmode threewide (and possibly others) might not properly respect movetype
45     and arrows might end up in places where they shouldn't, e.g. on top of see-through
46     walls.
47     TODO: rijk's frontend does not look for .xhtml files when serving static files.
48     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49    
50 root 1.825
51 root 1.833 TODO: cspm spell arg
52 root 1.857 TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change
53 root 1.843
54 root 1.859 - (maps) remove random worbench under house in darcap, fix exit and add random
55     reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
56     illegal mlab access (ephraim).
57 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
58 root 1.862 - detect stackable containers at load time and make each stack a single item
59     (reported by Saiapatsu).
60     - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
61 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
62     been fixed: monsters would snatch arrows/thrown_objs out of the air without
63     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
64     bolts and thrown objects as NO_PICK temporarily.
65 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
66     binary build into non-recursive Makefiles without static archives. hell, automake
67 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
68     - use c++11 headers in preference to tr1 ones.
69 root 1.845 - fix odr violation: struct point.
70 root 1.849 - make the code warnigns-clean, for some definition of warnings.
71 root 1.850 - port to g++ 6.
72 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
73 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
74 root 1.852 by default.
75 root 1.853 - do proper etag caching for resources in http server.
76 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
77 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
78     causing a segfault.
79 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
80     directly referencing freearr_[xy], as the latter is used alot more often then
81     DIRX/DIRY, and this allows us to change freearr_[xy].
82 root 1.864 - tentative port to C++ 17.
83     - fix a potential bug with packet << (const char *)0.
84 root 1.845
85 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
86 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
87 root 1.841 - port to perl 5.18 and newer.
88 root 1.844 - switch to xz compressed archives as only dist method.
89     - upgrade to automake 1.15.
90 root 1.724 - (maps) hopefully fix tobias' tower.
91     - (maps) hopefully fix healing potion vendor in arena entrance.
92 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
93 root 1.739 - it was possible to unapply or half-unapply cursed items in many
94     cases, which confused players and also player state. fixed.
95 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
96     some items. also, no longer uncurses spells or other invisibles.
97     - (arch) remove curse and identify now treta the marked tiem first.
98 root 1.725 - creators no longer identify objects that shouldn't be identified
99     (such as money, which won't stack afterwards).
100 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
101 root 1.746 - (maps) implement a wilderness town portal.
102 root 1.748 - (arch) set proper(?) int values for all monsters.
103 root 1.751 - (maps) fire5.map could destroy players.
104 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
105     - clear the spell's applied flag when inscribing scrolls, to make the
106     scrolls mergeable.
107 root 1.791 - redo all build material faces from scratch.
108 root 1.790 - dropall without arguments now drops all containers.
109 root 1.776 - use blitz++ for vector maths (new dependency).
110 root 1.772 - only match archetype names in artifact allowed names.
111 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
112 root 1.751 - altars with match expressions did not work properly.
113 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
114 root 1.749 - god enemy race check fixed ("god detests your race").
115 root 1.861 - gods erroneously allowed any kind of worshipping race, even
116 root 1.749 ones they hate.
117 root 1.726 - use same default config in code as on gameserver.deliantra.net.
118 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
119 root 1.727 our parser.
120 root 1.767 - generate slightly more special exits and avoid warning.
121 root 1.731 - applying a glowing crystal now gives status messages.
122     - fix a memleak in the random map generator.
123     - rework the random map parameter passign a bit to be extendable.
124 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
125     also, improve the quality of the mazes (no longer will the edges
126     almost always form a passage) and add two new types - "rooms"
127     and "braided".
128 root 1.840 - implement --unique option to reset command.
129 root 1.734 - (random maps) add new "cave" layout, which is much more ...
130     cave-like.
131 root 1.744 - (random maps) new layout style "castle" that generates straighish,
132     rogue-ish maps.
133     - (random maps) new layout style "multiple" that simply mixes multiple
134     different styles in different areas.
135 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
136     - rewrite layout management in the random map generator from the
137     ground up.
138 root 1.736 - fix bug in tausworthe rng initialisation.
139     - switched to the faster and hopefully better quality gfsr{24,55} random
140     number generator, the same algorithm that freeciv apparently uses.
141 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
142     memory and imho looks nicer.
143 root 1.741 - (arch) fix samhlaidh archetype.
144 root 1.751 - fix the "archname" match special function.
145 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
146     and other fractal algorithms.
147 root 1.754 - one can no longer emote to logged-out players.
148 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
149     sacks fit on a tile again.
150 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
151 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
152     support background colour for text clients.
153 root 1.763 - (arch) improve automatic name from archname generation.
154 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
155 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
156     match expressions.
157 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
158 root 1.761 - sometimes a special exit wasn't placed when it should have been.
159 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
160 root 1.765 - require EV 4.00.
161 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
162 root 1.766 - add perlxsi.c to cleanfiles.
163 elmex 1.768 - (arch) made speed potions easier for now.
164 root 1.769 - the server didn't properly initialise all client skill slots,
165     no known impact.
166 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
167 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
168 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
169     a generic table/matrix/palette converter to cfutil.
170 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
171     apparently, in the brewery map).
172 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
173     - remove limits of 000..999 from worldmap coordinates, support negative
174     coordinates and introduce z-layers - deliantra is now 3d, in yet another
175     sense.
176 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
177     handle generic "world map areas".
178 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
179 elmex 1.779 - added is_quad flag.
180     - (arch) added quad archetypes.
181     - made the pickaxe mining tool remove quad walls and floors.
182 root 1.780 - move key_values into their own class, simplifiying lots of code and
183     making it possible to use kv pairs easily for maps and other objects as well.
184 root 1.781 - get rid of get_archetype, finally.
185 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
186 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
187     have been removed, and the map "intelligently" changes between active/inactive.
188 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
189 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
190 root 1.787 - server now enforces width/height matches between tiled maps.
191 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
192     for unordered map walks - which should not cause any real issues.
193 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
194 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
195     as all other similar macros - might cause other breakage...
196 root 1.791 - cfutil no longer creates split tiles multiple times due to a
197     off-by-one bug in comparing mtimes.
198     - cfutil now supports type: prefix to derive faces from other faces, which
199     is used for all build materials currently.
200     - require imagemagick >= 6.6.
201 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
202     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
203 root 1.795 - fix the brace command.
204 root 1.799 - implement refcnt_buf.
205     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
206     codesize decrease. wow.
207 root 1.798 - removed version 1 ext/exti command support.
208 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
209 root 1.801 - new extension, ota_update, for online updates of the game client.
210 root 1.802 - implement a simpler config value system for extensions that allows
211     config updates without a reload.
212 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
213 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
214     at it.
215 root 1.805 - make nekosan more disease-resistant.
216     - new event "infect".
217 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
218 root 1.808 - implement simple web server, currently to serve facedata for the html5
219     client.
220 root 1.809 - sort faces by name in the server to improve caching locality in clients.
221 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
222 root 1.811 - add skill_info and spell_paths resources to enable caching the info
223     and removing another command.
224 root 1.827 - send completion info to the client.
225 root 1.812 - assume all clients support the deliantra protocol extensions and allow
226     fxix/extcmd and other protocol "extensions" before setup.
227 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
228     to connect.
229 root 1.815 - implement exti doclet request to request documentation,
230     currently for commands only.
231 root 1.816 - created nickmon extension to monitor nicks.
232 root 1.817 - ix now keeps a copy of the face data while sending, in case the
233     face changes.
234     - do not allocate memory for empty refcnt_bufs.
235     - when faces change, invalidate all clients, not just clients with matching
236     faceset, as faceset only applies to tile resources.
237 root 1.818 - remove dependency on Time::HiRes.
238 root 1.819 - move face data to disk, and load it on each and every access. this saves
239     250mb ram on load, and 130mb ram in general, and only reduces the http
240     server hot cache throughput for faces from ~24000 to ~18000 requests/s
241     on my system. this should make it possible to add a lot more media files
242     in the future, and reduces the memory footprint by the server from 180mb
243     to 60mb ram.
244 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
245 root 1.821 - pod processing could deadlock because the child process might try
246 root 1.822 to get a lock.
247     - removed support for ncom packets.
248 root 1.823 - remove drawinfo packets from the server (use msg instead).
249 root 1.828 - skill objects now have their documentation in the msg slot.
250 root 1.829 - no longer allow prefix match when matchign spells, spells names must
251     now be written fully.
252 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
253     file in a child process.
254 root 1.831 - implement spellmon v2 protocol - no spell message.
255 root 1.833 - remove ability to cats/invoke seplls by "count".
256 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
257     - implement dm/dmhide in terms of the "may" mechanism, so dm
258     players must now be configured by adding may_command_dm: ["uuid..."]
259     to the config.
260     - remove nowiz command.
261 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
262 root 1.834 it only affects information commands. use observe instead.
263 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
264 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
265     problems in blitz++.
266 root 1.839 - catch sigfpe in the same way as sigsegv.
267 root 1.724
268 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
269 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
270     now easily reachable, at a price.
271 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
272 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
273 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
274 elmex 1.630 (by Dustfinger).
275 root 1.681 - (maps) fixed bad floor tile in navar apartment.
276 elmex 1.573 - made (wizard) look_at show also uuids.
277     - added cf::object::find_object_uuid (::find_object already exists!).
278 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
279 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
280 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
281 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
282 elmex 1.568 - (arch) made the hill giants loose more body parts.
283 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
284 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
285     and made them a bit more expensive.
286 root 1.633 - (maps) add more glory hole treasure styles.
287 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
288     in a select number of mlab maps.
289 root 1.667 - (maps) the library should be less of a death trap now.
290     - (maps) exits no longer point to auto-apply exits, most affected
291     maps now have proper doors or a similar solution.
292 root 1.682 - (arch) jumping skill has now physical attacktype.
293 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
294 root 1.691 - enter_map did not normalise the map coordinates when the destination
295     space is blocked, causing badness and freezes for the player.
296 root 1.685 - when applying containers, server checks for the key on activate
297     and also allows players to unapply active containers they don't have
298     a key for.
299 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
300     races files to arch, where they belong (exp_table is no longer in
301     confdir but in datadir now!).
302 root 1.677 - jeweler and sound config files are now normal datafiles as well.
303     - quit_character was causing a runtime exception, causing it to not
304 root 1.672 work since 2.93.
305 root 1.671 - entering a map will now respect move_on and other effects,
306     except for auto-apply exits :/
307 root 1.660 - only talk to the items on the nearest mapspace, or, of there
308     are none, to the player, not ALL items in vicinity.
309 root 1.625 - do not update the floorbox while running, to avoid big item
310     updates that cost network bandwidth and processing power.
311 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
312     caused overflows causing monsters to become living deads.
313 root 1.619 - unapply weapons and armour before trying to improve it.
314 root 1.588 - teach the random map generator the ability to read ".rmg" files
315     that specify which actual style map to generate, and use it for
316     the default decorstyle to avoid inappropriate maps to be used.
317 root 1.639 - support (with some limitations) multiple different skills with the
318     same subtype.
319 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
320     so nekosan could end up beign saved AND escaped to another map.
321 root 1.636 - show invisible no longer makes magic mouths visible.
322 root 1.583 - move_type changes (spells, skills etc.) now will correctly
323     take move_on/move_off into account (e.g. buttons).
324 root 1.582 - display (exit) or (random map) in client for those objects.
325 root 1.606 - removed (useless) spell damage columns from spell info and replace
326 root 1.578 it by effective casting level - clients > 2.10 required to display
327     properly.
328 elmex 1.565 - building of levers/doors works again for all kinds of floors.
329 elmex 1.563 - the player can now withdraw and deposit all the available money.
330 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
331     steinwandstadt/celvear.
332 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
333 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
334     mostly based on the spell's level in the spellbook.
335 root 1.718 - the music scheduler did not properly send new music on region
336     changes.
337 root 1.669 - (maps) fix some map regions and the region tree.
338     - the server will now be more picky when parsing the regions file.
339 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
340 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
341 root 1.566 clients.
342 root 1.690 - follow has been rewritten to be, hopefully, more robust.
343     - follow mode will not be aborted when the follower tries to move.
344 root 1.566 - tcp.ext didn't unbind in reloads.
345     - map-tags.ext didn't properly close the database on reloads.
346 root 1.567 - cfutil skips .-directories when scanning.
347 root 1.571 - build.ext prevents players from building on other player's maps.
348     - rent.ext allows the dm to enter anytime.
349     - NPC_Dialogue adds a new predefined variable, $map.
350     - new "build" event hook.
351 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
352 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
353 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
354     them on loading, for old playerfiles and maps.
355 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
356     would be handled differently nowadays anyway.
357 root 1.584 - random map .meta were not being expired at all.
358 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
359 root 1.586 - update to automake 1.10.
360 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
361     require level 4 anymore.
362 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
363 root 1.590 - monsters now rotate through all skills (in chosen_skill).
364 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
365 root 1.661 - detect/sense curse/magic will no longer work on items that don't
366     need identify.
367 elmex 1.593 - added detect mineral vein spell.
368 root 1.592 - support "wall overlays" in the random map generator - not very generic,
369     used by minable veins.
370 elmex 1.594 - (maps) relocated jeweler town to another directoy.
371 root 1.603 - (arch) implement mining pickaxes and mining skill.
372 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
373 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
374 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
375     of the output is only 1/5th (instead of 1/3rd) of ring level.
376 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
377     generated ring/amulet.
378 root 1.601 - generate most constants for perl automatically.
379 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
380     - when player dies, restore his food to at least 200.
381 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
382 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
383 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
384 root 1.600 - the singing skill actually respects the direction now.
385     - oratory and singing now require a direction.
386 root 1.603 - use_skill now requires that you can actually apply the skill tool.
387 root 1.604 - do not invoke perl on every user command anymore by providing
388 root 1.655 a command and an unknown_command event.
389 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
390     perl to C++, for speed reasons (basically undo patchset 1304).
391     - add a client_destroy event, so we don't have to hook the
392     attachable destroy event (which is called much more often).
393 root 1.606 - removed (unused) FLOOR object type.
394 root 1.861 - fix erroneous change_abil messages for rods (and other types).
395 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
396     all into server/commands.C.
397 root 1.609 - save and restore combat/ranged/current slot for players.
398 root 1.610 - the server now batches item's face/fx commands, as opposed
399     to sending one fx per item - helps mostly at connect and
400     with floorbox updates.
401 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
402 root 1.614 - the random map generator now supports selecting difficult for
403     more style categories than just monsters (all except fountains
404     apparently).
405 root 1.617 - object serialiser no longer creates empty "owner" references.
406 root 1.620 - make sure failed castings take some time, too, to avoid being
407     smitten by your god.
408     - many more failmsgs and help texts.
409 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
410 root 1.623 - stop thrown objects when their speed goes too low.
411 root 1.624 - log the number of unique logins seen every minute in a compact
412     format (for statistics).
413 root 1.626 - do not send delitem for players.
414 root 1.627 - support static scalar data members properly in genacc now.
415     - implement "simple" freelist management for objects.
416 root 1.628 - recycle object counts now - to support longer uptimes.
417 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
418     function (and yes, 666 is exact!).
419     - random map generator results should now be fully repeatable.
420 elmex 1.635 - fixed possible crash bug in build code.
421 root 1.638 - rename find_marked_object to ->mark and speed up.
422 root 1.640 - player movers properly destroy themselves when used up, instead
423     of leaking.
424 root 1.642 - do not show msg for unidentified objects that need identification.
425 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
426 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
427     next_line method.
428 root 1.646 - use nicer file format for exp_table and attackmess
429     (more like other resource files).
430     - make parse errors during server startup fatal.
431 root 1.652 - properly initialise all maptile values in constructor.
432     - improved {link} map.
433 root 1.655 - optional unloadable extensions will not lead to an endless loop.
434 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
435 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
436 elmex 1.664 - building listening books is possible again.
437     - (maps, arch) added archetype for building instructions and replaced
438     the copies of the instructions in the maps with it.
439 elmex 1.666 - (arch) made the spark shower spell available in shops.
440 root 1.670 - don't create a second LOGIN event on character creation.
441 root 1.674 - correctly generate "You paid xyz" message in shops.
442 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
443 elmex 1.710 - added a 'password' command, to let DMs change the password of players
444     more conveniently.
445 root 1.680 - correctly save shopitems string, to avoid parse error when reading
446     saved maps.
447     - logging now differentiates between logging levels better.
448 root 1.684 - speed up get_typedata.
449 root 1.689 - fix deadlock problem during server shutdown/reload.
450 root 1.692 - make ext/checkrusage "more" non-blocking.
451     - use common::sense for extensions.
452     - work around a 50.10.0 utf8 caching bug.
453 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
454     "no relation to target" bugs.
455 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
456     modules being loaded from the mainloop, pre-load some more
457     core modules so perl doesn't do it later on.
458 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
459     compiling regexes.
460 root 1.701 - make exp_table and materials file reloadable.
461 root 1.702 - made reload_config non-blocking.
462 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
463     causing server freezes.
464 root 1.704 - store unhashed password, to prepare for safer authentication.
465 root 1.707 - do not log connections from the local host, to help a local
466     watchdog.
467 root 1.714 - fix summon freeze at map borders.
468 root 1.717 - support @group syntax and music config file for music face lists.
469     - run post_init jobs in parallel, they might do I/O.
470 root 1.722 - avoid apply conversion for converters.
471 root 1.562
472 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
473 root 1.558 - (maps) fix travel to valdor and back.
474 root 1.545 - do no longer by default eval map cod ein safe compartments
475     (this can be re-enabled using the safe_eval config option).
476 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
477     in lorak.
478 root 1.559 - fix data corruption issues caused by recursive calls to
479     unordered_mapwalk - now every caller must provide its own
480     buffer.
481 root 1.538 - (maps) improve tindervale maps slightly.
482 root 1.544 - (arch) considerably decrease slag ex price.
483 root 1.540 - (arch) fix filth archetype.
484 root 1.556 - extension dependency resolve was completely broken.
485 root 1.544 - multipart objects would cause save_throw_object to crash - it
486     now acts on the head only.
487 root 1.541 - do not try to connect to an irc server unless explicitly configured.
488 root 1.542 - do not expect decltype() to be available in gcc 4.4.
489 elmex 1.543 - extended the safe perl environment by loops.
490 root 1.547 - (arch) fix "armless cook" facings.
491     - the "experience table" resource item did not have a proper
492     hash associated with it, so updates could not be detected.
493 elmex 1.550 - fixed poison traps in doors.
494 root 1.548 - player->killer_name did not properly flag the name as unicode.
495 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
496     and provide a non-destructive SvPVutf8 variant.
497 root 1.554 - do not allow dragon players to change their title via the settings.
498 elmex 1.552 - ratelimited jeweler skill nugget conversion.
499 root 1.551 - under high load, the server stopped swapping out to make
500     the server more responsive, but making it impossible to reduce
501     the load by... swapping out. slot queuing will now always make
502     some progress.
503     - improve the quality of the load-avg calculation.
504 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
505 root 1.556 - don't fail to write the runtime file if the temporary already exists.
506 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
507     player now.
508 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
509     timestamp and use a tab in the client to increase awareness.
510 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
511     setflag 0 is possible.
512 root 1.560 - make install now deletes old extensions, to ease upgrades in the
513     deliantra vm.
514 root 1.538
515 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
516 root 1.532 - the destruction spell could/would corrupt server memory quite often.
517 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
518     disk, not when it already was in memory.
519 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
520     avoiding livelock during high-load emergency saves.
521 root 1.530 - logging in did not properly unapply all skills.
522 root 1.531 - (maps) make the invite quest marking much more obvious.
523 root 1.533 - (arch) fix warrior archetype names.
524 root 1.532 - map prefetching never prefetch upwards.
525 root 1.534 - wizpass no longer makes you non-blocking.
526 root 1.536 - (maps) add light to some of the special maps, add troll
527     map.
528 root 1.530
529 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
530 root 1.515 - (maps) add gorokh_final mapset from crossfire.
531 root 1.516 - (maps) block most vault-type mlab locations, open up
532     imperial converters for anybody to use.
533 root 1.519 - (maps, arch) replace all permanent stat potions by random
534     variants.
535 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
536 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
537     real player object on player changes.
538 root 1.522 - diseases and maybe other things could sometimes reduce the speed
539     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
540     much grief.
541 root 1.523 - speed_left randomisation was, apparently, totally broken.
542     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
543     of the speed slot internally and in map save files. among other
544     things, this gets rid of all the abs (speed) calls.
545     - reduce map file save files by using abridged keywords aliases.
546 root 1.494 - shop specialisation calculation was totally broken.
547 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
548     now enforced.
549 root 1.498 - fix magic mapping, which only worked for inate spell casting.
550 root 1.495 - godgiven items will now be explicitly described as such.
551 root 1.524 - (arch) dded a quiver of bolts.
552 root 1.504 - materialnames would change "randomly" on every load, only
553     set the material when the materialname was not set before.
554 root 1.497 - balancing change, halve rod recharge speed (instead
555     of 4.8s, the standard rods now recharge in ~10s. not a solution,
556     but still.
557 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
558 root 1.509 the costly flag-checking loop in most cases and using a simple
559     repeat-cache for speed_left.
560 root 1.507 - always delay stats update for players on insert/remove till
561     next tick/command, which saves a lot of cpu cycles on drop/take.
562 root 1.514 - add hint about havign to run to attach unaggressive npcs.
563 root 1.494 - pet monster level was not displayed correctly in "showpets index".
564     - clean up floating point conversions and many similar nitpicks.
565 root 1.502 - fix hanuk altar.
566 root 1.504 - overhaul material system to be much faster, and having less bugs, but
567     still having a lot of cruft :/.
568 root 1.502 - add marble shop floor.
569 root 1.494 - move gcc specifics to new file include/compiler.h.
570     - unrecognised cfpod directives could cause undefined behaviour.
571 root 1.505 - added boes' marble shop to steinwandstadt.
572 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
573     - optimise mapspace updates.
574     - cache volume/items per mapspace.
575 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
576     decrease).
577 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
578     have led to weird item multiplications.
579 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
580 elmex 1.501 - fixed crash bug in learn_spell command.
581 elmex 1.634 - enhanced output of the mapinfo command.
582 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
583 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
584     from perl to c++.
585 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
586     and use it in some "inner" loops.
587 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
588 elmex 1.511 - fixed jeweler experience output to not be floating point.
589 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
590 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
591 root 1.518 - try to prefetch memory inside process_objects, which can give
592     enourmous speed gains.
593     - make some small optimisation to the process_objects loop.
594 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
595     handling different chksum lengths.
596     - check for hash collisions in cfutil.
597     - reduce face checksum size from 6 to 4 bytes.
598 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
599 root 1.523 - removed weather-specific attributes.
600     - fixed genkeywords dependency.
601     - do not clear "randomitems" slot for world underlays.
602     - use "sl" as short-hand for speed_left in save-files, just to make them
603     smaller.
604 root 1.517 - in general, don't crash on value-less resource file lines
605     anymore, due to get_str never returning a 0-pointer.
606 elmex 1.521 - code cleanup in move_symptom.
607 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
608 root 1.494
609 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
610 root 1.481 - some Andrew Madloch wanted, despite being specifically told
611     multiple times that the Deliantra parts additions are under AGPL,
612 root 1.487 lock up the source code of the server within his company.
613 root 1.481 some reorganisations have been done to the sourcecode to make
614     it clearer that this violates the Affero GPL. Help to keep
615     Deliantra free software even for the coming generations
616     and be wary of the promises of Andrew Madloch, he has nothing
617 root 1.487 good in mind for free software.
618 root 1.480 - clarify which files of the server are 100% AGPL.
619 root 1.481 - minor reorganisation, move some GPL code into other files.
620 root 1.483 - implement viewpoint (which is like observe, but only for the map,
621     not stats etc.).
622 root 1.484 - replace magic mapping overlay by a flying bird exposing area
623     on the worldmap (ext/magic_mapping.ext).
624 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
625     - @find results in npc dialogue is now stored in $find.
626 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
627 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
628 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
629     dm instead.
630 root 1.456 - (maps) add town portal to celvear.
631 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
632     mapsets from crossfire, together with associated archetypes.
633 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
634     - (maps) define a new whalingoutpost region.
635 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
636     and most archetypes that go with them (without stoning and swallow effects),
637     casino tokens and stock certificates are also missing.
638 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
639     and santo dominion.
640 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
641     to go with them. also adjusted archetypes to be more korrekt "gotisch".
642 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
643 root 1.460 - properly close client-side dialogue when the player is teleported away.
644 root 1.459 - map-tags did not properly close it's database tables or wait
645     for a quiescent state, causing memory corruption on reload.
646 root 1.454 - support "stat.xyz" accessor in match expressions.
647 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
648 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
649     fixes long answers from npc dialogue).
650 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
651 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
652     and to not add a "put your code here" force needlessly.
653 root 1.463 - (arch) fix or improve many plurals.
654 root 1.465 - markers do no longer add a force if the slaying field is unset.
655 root 1.466 - sped up search-items implementation, but it's still horrible.
656 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
657 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
658     used to reogianise the illogical arch tree a bit.
659 root 1.479 - (maps) import most map names from crossfire.
660 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
661 root 1.483 - fly_high movement gives better los, ignoring blocksview.
662 root 1.488 - the addexp command should now honour skill names with spaces.
663 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
664 root 1.491 - (arch) added many more buildable marble floors.
665 root 1.490 - major namespace cleanup: save 45kb by making functions static
666     that were unnecessarily global.
667 root 1.452
668 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
669 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
670 root 1.451 - fix a memory buffer overflow in the book code.
671 root 1.429 - add @check, @find npc dialogue commands.
672     - (maps) add a number of town interiors.
673 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
674 root 1.451 - (maps) add celvear area from cfextended.
675 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
676     - (server,maps) fix bug causing some library books not to be chained down,
677     cause Scorn/Navar libraries not to have inscribable books.
678 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
679 sf-marcmagus 1.433 inappropriate item power.
680 root 1.448 - (maps) fix intwell balancing issue.
681 root 1.437 - improve the look of generated books.
682 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
683     - fix bug where players could bypass no_drop by putting items in containers.
684 root 1.430 - consecutive commands arriving at the same time in the server would be
685     corrupted if the length was >255.
686 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
687 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
688     and perl.
689 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
690     functionality (and more) inside the same object using the match expressions.
691     - create simpler match expression compiles in many common cases.
692 root 1.439 - reduce object size by removing obsolete "seen_by" member.
693 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
694     of the new dynbuf::splice function (which gave an unexpected net win
695     in code size...).
696 root 1.442 - the server will no longer complain (and subtly fail) when an object
697     being removed from a map causes another object to get removed.
698 root 1.441 - banish strncpy from the server, speed up and simplify sending item
699     descriptions to the client considerably.
700 root 1.442 - add new "in head" set modifier for matches.
701     - new BLOCKED_MOVE event added.
702     - mapscript archetype now has activate_on_xxx true by default, as similar
703     connected elements.
704 root 1.448 - (maps) imported all styles from cfextended except
705 root 1.444 floorstyles/land_plots and monsterstyles.
706 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
707 root 1.446 - don't crash when treasure lists are empty / supply new empty
708     treasurelist for randomitems when none can be found.
709     - implement cf::map::static_maps and use it in map-tags.ext.
710 root 1.449 - fix a bug in map-tag scanning when moving tags.
711 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
712     for a reaction.
713 root 1.447 - implement new "loadall" map loading command, purely for debugging.
714 root 1.429
715 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
716 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
717     but not horns (to make them more useful for content-creators).
718 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
719     2) it skipped spell effects and 3) it didn't handle the case where
720     and object was destroyed while iterating over it correctly. all this
721     allowed players to sometimes walk onto spaces they should not be able to
722     walk on.
723 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
724 root 1.399 - examining an object now dumps the serialised object form when the user
725 root 1.404 is a wizard (wizlook).
726 root 1.421 - altars no longer accept unpaid items.
727 root 1.411 - party spells didn't work all that well.
728 root 1.424 - added complex object matching framework (cf::match), and make altars
729     and pedestals use it.
730 root 1.425 - identified skill-tools show what skill they grant.
731 root 1.399 - display the duration of change_ability spells when examining them
732     (missing: protection spells, but they are a hack...).
733 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
734     adding more variety to the different mushrooms.
735 root 1.398 - fix a minor cfpod formatting bug.
736 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
737     the hintmode setting on the settings page.
738 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
739 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
740 root 1.399 - enable the object loader to also dump archetypes.
741 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
742 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
743 root 1.402 - force the initial face when loading an object that is time-animated
744     or a monster, so it does not have to be specified anymore.
745 root 1.403 - fix a bug where recasting an ability changing spell could shorten
746     its remaining duration.
747 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
748 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
749 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
750     up splay operations as well.
751 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
752 root 1.412 - implement introspection data for C++ classes (%REFLECT).
753 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
754 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
755 root 1.419 - fix transmutation alchemy.
756 root 1.424 - speed up many frequently-invoked C->perl callbacks.
757 root 1.419 - added complex object matching framework, to be used in altars and the like.
758 root 1.426 - switch to YAML::XS from YAML.
759 root 1.396
760 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
761 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
762     that ultimately was not helpful to catch it :)
763 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
764     all callers to use either one or the other, as appropriate. This
765     fixes the (rather fragile) light spell, maybe others.
766     - fixed an overflow and exploit in the bank/payment code.
767     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
768 elmex 1.384 to explain the skill a bit more.
769 root 1.389 - removed a buggy check for zero attacktype. So that we might find
770 elmex 1.388 the real bugs in the archs/maps/objects.
771 elmex 1.394 - Fixed enabling torches with lighters.
772 elmex 1.387 - (maps) Added Heaven Town region.
773     - (arch+maps) Fixed & normalized warriors on map
774     /quests/peterm/CTower/Barracks.
775 root 1.392 - fix the light spell (and possibly diseases and other lights).
776 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
777 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
778     a long time ago, and similar cases are still to be found in the maps.
779     - make the socket_timeout configurable in the code (but not yet for users).
780 root 1.393 - earth wall health bar is now correct.
781 elmex 1.384
782 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
783 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
784     freeze with IO::AIO anymore due this change.
785 root 1.364 - avoid a crash when a player tries to apply a lighter.
786 root 1.376 - allow a spell argument for dimension door.
787 root 1.362 - move shop item listing and some otherstuff into the info tab.
788 root 1.360 - avoid crashes when non-players cast party spells.
789 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
790 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
791     - small improvement of the number of potions in shops
792     (by Job Vranish).
793     - added a few party spells (by Job Vranish).
794 root 1.362 - use a common message dynbuf.
795 root 1.364 - destroying tear down objects will now use the full hp range
796     for animation and will only destroy/lastframe when hp < 0.
797     - allow monsters to use earth to dust.
798     - use manhattan distance for get_rangevector_from_mapcoord, just as
799     in get_rangevector.
800     - los updates now correctly take tiled maps into account.
801     - do los updates even on maps without darkness.
802 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
803 root 1.375 - upgrade to IO::AIO 3.21.
804 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
805 elmex 1.373 - properly catching exceptions from callback in irc.ext.
806 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
807 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
808 elmex 1.368 - (arch) added hint about usage to Slag Ex.
809 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
810     like the rest.
811 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
812 root 1.378 - (arch+maps) added rate limited converter and adjusted
813     /elmex/mana_fountain.
814     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
815     - reduce size of casting_time, move_status, attack_movement,
816     last_heal and last_sp slots, squeezing some more space out of struct
817 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
818     anywhere.
819 root 1.358
820 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
821     - fixed bug in alchemy, where finding the right object for enhancements
822     didn't work.
823 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
824     effects (w.r.t. put_more) per mapspace, to give the server a chance
825     to survive a hundred deathsheads.
826 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
827     disastrous bug of unfortunately unknown proportions...
828 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
829 root 1.343 - use gender-neutral place descriptions for invite.
830 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
831     Thanks go to Lisa Larsen!
832 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
833     anymore).
834 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
835 root 1.345 - use better dependency tracking for include/keyword.h.
836 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
837     so it is possible to invite somebody out of some stck-till-death traps,
838 root 1.346 or simply to commit suicide.
839 root 1.352 - replace the "ignoring delayed commands" message by something more useful
840     (cf. cunning gnome freezeing issue).
841 elmex 1.349 - various fixes for weapon improvements.
842 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
843 root 1.353 - support T and G sequences in cfpod.
844 root 1.343
845 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
846 root 1.339 - convert me command from per-map to chat, which makes more sense, also
847     document it.
848 elmex 1.336 - more than one spellbooks of same class can now be given
849     in class selection.
850 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
851     spell rebalancements.
852 elmex 1.338 - the IRC gateway filters IRC colors now.
853 elmex 1.336
854 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
855 root 1.331 - (arch) fix quiver of Holding Bolts.
856 root 1.332 - applying unpaid items will now examine them.
857 root 1.330 - add "What" column to body command, showing items in that slot.
858 elmex 1.329 - redesigned and rebalanced lamps and torches.
859 root 1.330 - add "..." to item names that have been shortened.
860     - fixed "assign" function that squeezes strings into fixed length.
861 elmex 1.333 - add cursed effect to lamps and (some) torches.
862 elmex 1.334 - fixed bad assigned crafting skills and their tools.
863 root 1.312
864 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
865 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
866 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
867 root 1.312 - make monster smell logic dependent on their wisdom stat.
868 root 1.324 - put the death reason into a separate tab.
869     - converted "connected" slot to string, cleanly got rid of some ugly
870     hacks such as the path_attuned hack.
871 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
872     - replace one-at-a-time hash by faster than smaller FNV-1a hash
873     when hashing strings.
874 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
875 elmex 1.320 whether the right cauldron is used.
876 root 1.313 - considerably optimise shared string implementation by
877 root 1.316 making its null value a compiletime constant.
878 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
879     as well as using shstr_cmp to pass shared stringsa round efficiently,
880     for lots of code size savings.
881 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
882     they are sleeping: generators now check for the sleeping flag.
883 root 1.318 - tell gcc not to excessively inline some perl interface functions.
884 root 1.322 - remove marking rune length limit.
885 root 1.323 - fix formatting of cfpod when a verbatim block was following
886     a single newline.
887     - move resistances, statistics and showpets command output into tabs.
888 root 1.326 - implement map scripts that can replace the boulder logic without
889     having to write extensions.
890 root 1.310
891 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
892 root 1.302 - fix a longstanding bug that teared multipart monsters
893     at map boundaries apart.
894 root 1.292 - temporarily make permanently invisible player visible when
895     he/she makes noise.
896 root 1.284 - fix being able to see through walls a bit.
897 root 1.303 - improve look at output.
898 root 1.285 - completely replaced the line of sight algorithm with a variant
899     of spiral fov capable of visibility grades and arbitrary
900     shadow angles, that uses less memory and less code.
901     - the new los code supports arbitrary map rectangles and loosens
902 root 1.310 other restrictions of the old code, supporting further optimisations.
903     - update los if blocksview-objects are inserted in a map, not just when
904 root 1.287 removed (e.g. for summon fog).
905 root 1.303 - permanent invisibility doesn't make immune against making noise:
906     implement a noise system that allows monsters to locate the player
907     when he/she makes noise.
908     - implement a primitive smell system that monsters can use to track
909     players.
910 elmex 1.288 - create bomb now also works when casted by door traps.
911 elmex 1.290 - (arch) new torch graphics.
912 root 1.289 - (maps) considerably soften the subway spider.
913 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
914     the guards from being killed by players.
915 root 1.310 - (maps) lots of tweaks in and around scorn.
916     - (maps) use special non-blocksview jungle, mountain and
917     darkforest freely on the worldmap, to get gradual sight obstacles
918     instead of total blackout in those areas.
919 root 1.289 - no maximum darkness for outdoor maps anymore.
920 root 1.291 - add more hints, fix some messages.
921 root 1.292 - fix a bug: firing rods should tell you something about them.
922     - make light additive even within players.
923 root 1.293 - darken xrays effect a bit.
924     - improve handling of los changes when inserting or removing
925     objects, not perfect yet.
926     - make map darkness signed (formerly unsigned) to allow
927 root 1.294 ambient lighting and centrally manage darkness as an offset.
928     - revamped, fixed and documented the server calendrics, also
929     tell users the current time and data, to improve awareness.
930     - implement proper wizlook flag and handling of wizlook, instead
931     of dumbly just clearing los once.
932 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
933     and has a smaller runtime variance.
934 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
935     making them actually useful.
936     - see_in_dark now increases the viewing radius by 3.
937 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
938     speedup, as well as in many other places.
939 root 1.299 - remove support for extended map infos - these are not used
940     by the deliantra client and removing them gives us a 10% speedup
941     when sending map changes.
942 root 1.300 - remove most gcfclient and other client bug workarounds, as well
943     as now obsolete protocol versions, simplying the code.
944 root 1.301 - optimise and simplify generation of random numbers.
945 root 1.303 - correctly provide a non-zero default density for materials, to
946     avoid crashes, fix other bugs in the material handling code.
947     - fix volume calculations.
948     - fix cfpod parsing when multiple verbatim blocks were separated by
949     newlines.
950 root 1.305 - increase monster detection radius from wis/5 to wis/3.
951 root 1.306 - remove old pickup modes.
952     - remove obsolete disarm and search commands (search wasn't working
953     anyways).
954 root 1.308 - fix a crash when an npc applied a sign.
955 root 1.284
956 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
957 root 1.283 - this release is assumed to be very stable.
958     - (maps) radically redesigned and improved tutorial.
959 root 1.280 - directional casting no longer immediately removes the invisible effect.
960 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
961 root 1.272 - fix overflow in lighting calculations.
962     - negative glow radii can no longer cause total darkness.
963 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
964     only maximally-lit ones.
965 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
966     - swashbucklers got the oratory skill now.
967 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
968 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
969 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
970 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
971     (which was probably broken, too).
972 root 1.281 - support negative glow radii during daytime, too.
973     - use circular, not rectangular, viewing area.
974     - use minimum viewing distance of 2 in outdoor maps.
975     - negative glow is stronger than viewing area or lamps.
976 root 1.283 - (arch) new darkness spell face.
977 root 1.272
978 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
979     - (maps) completely redesigned scorn.
980 root 1.269 - "cast light" now works on oneself.
981 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
982     negative glow radii again (they were totally broken before).
983 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
984 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
985 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
986 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
987 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
988     back to the player.
989 root 1.251 - attuned/repell and spell base level system reworked.
990 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
991 root 1.247 be less erratic now.
992 root 1.248 - refuse to write the uuid file if the uuid is zero
993     (to avoid writing it in early crashes).
994 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
995     - speed up emergency_save by not syncing every file separately.
996     - no longer reattach perl to every object on reload, it's slow, and no longer
997     necessary since we don't nuke stashes anymore.
998     - do not bootstrap perl from the commandline args, use separate eval for
999     better error reporting.
1000 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1001 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1002 root 1.255 - speed up map refresh in server a bit.
1003 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1004 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1005 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1006 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1007     as the current weight of the inventory.
1008 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1009     dragonfire has been introduced for the non-dragon players.
1010 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1011     - change "weapontype" object slot to uint8.
1012     - convert "hide" object slot into flag.
1013     - reorder object members for better locality of reference and codesize
1014     decrease.
1015 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1016 root 1.267 - fix a crash when no skill could be found when killing amonster.
1017 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1018     every completed aio operation.
1019 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1020     and update mapspaces if necessary.
1021 root 1.246
1022 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1023 root 1.241 - removed all command line parsing, only env variables are supported
1024     anymore.
1025 root 1.239 - region-specific monsters will now once more be on the worldmap.
1026 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1027 root 1.225 would grow out of bounds.
1028 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1029 root 1.222 - fixed a double-escaping bug in the pod-parser.
1030     - rewrote the cfpod parser in C++.
1031     - hintmode moved to C++, players need to re-set their hintmode if
1032     they dislike "show".
1033 root 1.231 - fix RIP inscription.
1034 root 1.239 - bump login name length from 18 to 20 char max.
1035 root 1.231 - correctly support gender in emotes.
1036     - correctly support gender in the death messages.
1037     - correctly generate death messages for players only when they really die,
1038     with increased information.
1039 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1040     and data corruption (but apparently was never triggered).
1041 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1042 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1043     data corruption bug.
1044 root 1.223 - tweak coredumping/monitoring a bit.
1045 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1046 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1047     (from a corrupted file).
1048 root 1.241 - redid skills command to send output to proper channel.
1049 root 1.233 - object->map is no longer refcounting.
1050 root 1.228 - add FLAG_DEBUG for internal debugging.
1051 root 1.231 - add NDI_VERBATIM flag to send_msg.
1052 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1053 root 1.240 - player->exists is no longer a sync_job.
1054 root 1.233 - split login.ext's player scheduler into
1055     it's own player-scheduler.ext extension.
1056 root 1.222
1057 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1058 root 1.212 - require perl 5.10.
1059 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1060 root 1.204 - swap player and observed count's on the map when observing.
1061 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1062 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1063 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1064     could be found.
1065 root 1.208 - pits now have a configurable "random spread" range and default
1066 root 1.213 to a radius of two now.
1067 root 1.212 - rewrite pay_player_arch.
1068     - use a more stable perl_reload implementation.
1069     - do not use Symbol::delete_package (causes crashes after perl-reload),
1070     use our own, safer, clear_package instead.
1071     - when asynchronously dumping core, close all file handles to allow
1072     the server to restart concurrently.
1073 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1074     sequences, without double-encoding. it should be faster, too.
1075     - the above fixes wrong display of help tetx and many other issues.
1076 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1077 root 1.218 (0.9976+), use it for long books and other messages.
1078 root 1.210 - eradicate listen command and corresponding code.
1079 root 1.211 - eradicate logs command.
1080 root 1.218 - let the client log into the server log, used for crash backtraces.
1081 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1082     old style spell objects with the spell magic bullet.
1083 root 1.220 - (arch) fixed skill less rods in the archetypes
1084 root 1.204
1085 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1086 elmex 1.197 - made jeweler workbench larger and some other minor map
1087     changes in jeweler town.
1088 root 1.196 - fixed wrong item handling in jeweler skill code.
1089 root 1.198 - (arch) use a special "key_random_map" for random map keys
1090     that are used up.
1091 root 1.199 - fix a crash when the player who was observed has logged out long
1092     enough for his region/map to be gone.
1093 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1094 root 1.201 - add some missing dependencies.
1095 root 1.203 - log to /var/log/deliantra/ by default.
1096     - hack observe code to enable smooth movmenet when observing.
1097 elmex 1.195
1098 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1099 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1100 root 1.179 - correctly move gsay to the party channel.
1101 root 1.178 - fix a crash when animate weapon was used in some areas.
1102 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1103 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1104     with NPCs.
1105 elmex 1.175 - (arch) dragon scales got proper type now
1106 root 1.193 - object::decrease would sometimes cause container weights to
1107     be wrong, this has been fixed.
1108 root 1.194 - do not send time updates for newly-seen items.
1109 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1110 root 1.183 - fix cone spells etc. going through walls sometimes.
1111 root 1.186 - fix a weight update bug that sometimes left containers
1112     with wrong weights.
1113 root 1.194 - added auto_apply event and extension for shop tiles.
1114 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1115     - make sure the map is loaded when using a town portal return.
1116 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1117     where healing spells didn't cost any grace.
1118 root 1.173 - fix starvation kill reason.
1119 root 1.174 - fix pk killer name message.
1120 root 1.189 - don't let people apply signs with @match.
1121 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1122     what seems to be the biggets memleak in the server).
1123 elmex 1.171
1124 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1125 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1126     - use anyevent to manage listen ports (this enables IPv6 support).
1127 root 1.167 - server supports ipv6 client connections now.
1128 root 1.168 - use newly-available Coro::AnyEvent.
1129 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1130     to let it handle AIO requests.
1131 root 1.167
1132 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1133 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1134     processing considerably (especially in the client) and reduces data transfers
1135     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1136 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1137     - (map) fixed npc dialogue in pup_land/s_f/special.
1138     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1139     (swarm spells now stay in the player's inventory).
1140 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1141 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1142     archetype *archname* (chairs of different facings were merged).
1143     - bugfix: fix a potential crash issue in find_object_name (not used
1144     normally).
1145 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1146 root 1.164 (destruction, magic missile etc.).
1147 root 1.163 - swarm spells without a direction now use various spiral patterns
1148     instead of being fully random.
1149 root 1.158 - update AnyEvent API to 3.4 and above.
1150 root 1.156
1151 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1152 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1153 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1154 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1155     and for attacking monsters. it also takes about one second to do a jump.
1156 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1157 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1158 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1159 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1160     were created outside a map.
1161 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1162     (fixed by reversing the logic).
1163 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1164 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1165 root 1.154 - bugfix: support random maps >127x127.
1166 root 1.152 - (maps) fixed the death certificate system in nimbus.
1167 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1168 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1169 root 1.147 - (arch) give ball lightning a real name.
1170 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1171 root 1.155 - support cfpod in ex replies (client item tooltips).
1172 root 1.143 - unapply item in range slow when readying a spell.
1173 root 1.148 - bugfix: account for rounding errors in weight updates.
1174 root 1.139 - remove synchronous mkdir in chargen_race_done.
1175     - fix per-race starting maps.
1176 root 1.142 - check hiscore on suicide and quit as well.
1177 root 1.138 - tell players when they are starving.
1178 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1179     - fix map difficulty calculation for generators.
1180 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1181 root 1.149 - support no_drop map header flag (before it was only available internally).
1182 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1183 root 1.133
1184 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1185 root 1.119 - bugfix: custom skill settings were not saved by the server.
1186     - bugfix: remove did not actually remove items from the inventory, leaving
1187 root 1.116 ghost items.
1188 root 1.119 - bugfix: properly update items identified on the ground.
1189 root 1.120 - bugfix: use localtime_r in the logger thread.
1190 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1191     - bugfix: archetype reloads could crash the server.
1192 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1193 elmex 1.114 player is not logged in.
1194 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1195 root 1.117 server startup.
1196 root 1.128 - bugfix: fix the door surround check in the random map generator.
1197     - (maps) fix heaven quest difficulty progression.
1198     - (maps) fix some random map styles.
1199     - dropping items a shop is not interested in won't sell them anymore.
1200     - rods and horns with a too low maximum charge allow now at least one discharge.
1201     - implement kill & death statistics.
1202     - random map preparation is no longer synchronous.
1203     - rewrite find_style in perl, no longer does synchronous I/O.
1204     - improve random map specials placement.
1205     - make the killer a real object pointer instead of a string, improved
1206     kill reason messages.
1207 root 1.117 - take advantage of new aio_close and aio_chmod.
1208 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1209 root 1.125 - change_abil is much faster.
1210 root 1.126 - update the floorbox more often to work around the reverses item order
1211     display in clients.
1212 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1213 root 1.126 - add hints to the invite messages.
1214 root 1.127 - rewrote key<->value pair handling.
1215 root 1.128 - use an independent random number generator for the random map generator.
1216 elmex 1.113
1217 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1218 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1219     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1220     - completely automate the weight handling, should fix all weight
1221     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1222 root 1.103 - reloading archetypes while a user was in the character creation phase
1223     could crash the server.
1224 root 1.106 - fix a nontrivial number of cases of code commented similar
1225     to "is this really correct?", as many of those cases are now handles
1226     automatically by lower level code.
1227     - replace many ad-hoc checks for client visibility by object::visible_to,
1228     should result in broader applicability of functions using it.
1229 root 1.104 - merge items with different arch pointers refering to the same arch
1230     (due to archetype reloads).
1231 root 1.106 - refactored the object remove/insert functions and most related
1232     functions (decrease, split, merge_ob etc.).
1233 root 1.105 - make it compile better on freebsd (reported by pippijn).
1234 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1235 root 1.108 - fix the longstanding "container stays open" bug.
1236 root 1.107 - improved floorbox updating to be incremental and other protocol
1237     optimisations.
1238     - get rid of update_after_inventory_change and only do update stats
1239     for weight once/tick/player at max.
1240 root 1.109 - rewrite party commands, use party channel.
1241 root 1.103
1242 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1243 root 1.97 - properly link against libgthread as that is needed to make the slice
1244     allocator thread-safe.
1245 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1246     recommended configuration) (reported by Samuel Gondouin).
1247 root 1.94 - always put godgiven items into the player inventory, never any containers.
1248 root 1.92 - (maps, arch) the scorn go club was founded!
1249 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1250 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1251     became a real spell-class.
1252 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1253     - (arch) considerably strengthened spark shower and destruction.
1254     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1255     finally reloadable at runtime.
1256     - changed archetype loading algorithm to only require one pass and
1257     use delayed resolving of references.
1258 root 1.101 - examine command now uses the examine infobox.
1259 root 1.102 - implement an "incremental garbage collector" for archetypes.
1260 root 1.98 - enable slice allocator again.
1261 root 1.96 - implement optional free memory poisoning.
1262 root 1.91
1263 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1264 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1265 root 1.85 skill.
1266 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1267     names (also update all maps to use money instead of coins).
1268 root 1.78 - add uuid accessors to perl.
1269     - add coin names and archetype accessors to perl.
1270 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1271 root 1.78 - change perl extensions to not use hardcoded coins and values.
1272 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1273     and be more parsimonous of uuid usage by the exact value out on exit.
1274 root 1.86 - write log messages in another thread, removing another sync point.
1275     - support multi-line log messages in a nicer way.
1276 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1277 root 1.81 - fix a minor memleak in the random map generator.
1278     - some parts of the random map generator are not coroutine-safe,
1279     so only call it "single-threaded".
1280     - major cleanup of memory management in random map generator.
1281 root 1.87 - slight refactoring of the random map generator, faster too.
1282 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1283     bookkeeping bug.
1284 root 1.87 - work around "player is on active list" problem by deactivating player
1285     after loading.
1286 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1287     there have in fact been allocations.
1288 root 1.82 - fix object::insert to do as documented and insert into the env
1289     if necessary.
1290     - fix cf::map::unique_maps.
1291     - fix nrof overflow check in can_merge_slow.
1292     - fix converter code to handle >31 bit values.
1293 elmex 1.83 - added support for the player_sold flag
1294 root 1.84 - converters no longer accept unpaid items.
1295 root 1.88 - canonicalize random map meta files for better unification.
1296 root 1.77
1297 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1298 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1299     when mlockall has been used.
1300 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1301 root 1.72 - use separate thread for ticker timing (and more in the future).
1302     this greatly increases timing accuracy and gets rid of an enourmous
1303     number of gettimeofday calls.
1304 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1305 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1306 root 1.71
1307 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1308 root 1.68 - rebalanced default experience table to be more exponential
1309     and much easier up to level ~40, then moderately harder.
1310 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1311 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1312     - do not exit on reload/load errors but properly cleanup.
1313 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1314 root 1.66
1315 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1316 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1317     (this fixes the jeweler skill).
1318 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1319 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1320 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1321     it has reset, which is better than putting it on the savebed, also as
1322 root 1.321 proof that the player didn't use a savebed).
1323 root 1.59
1324 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1325 root 1.56 - work around perl bug in configure perl module version check.
1326 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1327 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1328 root 1.52 - fix a bug in animate_weapon, causing a crash.
1329 root 1.54 - no longer exit when a coroutine throws an exception.
1330 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1331 root 1.53 - fix the "<player> is nuts" message.
1332 root 1.58 - fix an exception at logout due to the json_coder being gone.
1333 root 1.43 - upgrade to EV version 2.0 API.
1334 root 1.47 - when players don't apply a savebed correctly but stand above one,
1335     do not move or kill them.
1336 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1337 root 1.43 - implement generic framework for server-side resource files.
1338     - implement resource file update event.
1339     - hook experience table update into the framework.
1340     - move jeweler.yaml to resources (arch/).
1341 root 1.44 - switch from Crossfire to Deliantra perl module.
1342     - implement json2json arch filter.
1343 root 1.45 - implement widget protocol version 2, support for ui templates.
1344 root 1.54 - mapinfo is now handled fully asynchronously.
1345 root 1.48 - ext/irc: also log irc messages.
1346 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1347 root 1.43
1348 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1349 elmex 1.41 - limited the number of items that can be picked up and dropped
1350 root 1.42 as temporary measurement against bad performance or dropping things
1351     (this lead to long freezes and triggered the watchdog).
1352 elmex 1.41 - improved the performance of the drop command a bit.
1353 root 1.38 - switch from Event to EV for higher performance, easier usage,
1354     less bugs...
1355 root 1.39 - updated to release version of the gnu affero license.
1356 root 1.38
1357 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1358 root 1.36 - more thoroughly rename the binaries, contact addresses.
1359     - update the copyrights.
1360 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1361     crashes.
1362 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1363     potentially causing crashes.
1364 root 1.35 - assign weapons on user load time, not login-time, avoiding
1365     crashes.
1366    
1367 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1368 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1369 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1370     in some of the maps.
1371 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1372     which is now trivial to do.
1373 root 1.33 - removed all traces of the old (and never working) plug-in interface
1374     (70kb code less on amd64).
1375 root 1.34 - improve/tune scheduling priorities.
1376     - fix some freezing bugs.
1377     - fix a memory corruption problem in dynbuf.printf.
1378     - use channels for chat and many informational commands.
1379     - improved the tutorial.
1380     - create missile is now fixed.
1381     - race fields must now contain archetypes.
1382     - jumping skill now works as advertised.
1383 root 1.31
1384 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1385 root 1.24 - relicense under the gnu affero license.
1386 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1387 root 1.24 - implement server-side framework for generic resources.
1388     - use resource framework for server-provided ambient
1389     music.
1390 root 1.27 - save object owners (players only atm).
1391 root 1.24 - replace limited sound api with server-provided sound effects.
1392     - new sc (sound control) protocol command.
1393     - improve fxix protocol to include types.
1394     - exactly fill tcp segments, if possible.
1395     - output-rate is now an upper limit, the server will automatically
1396     (and quite perfectly) adjust to the network conditions, ensuring
1397     low latency even during bulk transfers (music, images, sounds etc.).
1398     - implement server-side widgets (i.e. client widgets controlled
1399     in the server side). this will allow future expansion without
1400     having to upgrade clients.
1401     - implement a (artwork) world map with realtime player position
1402     tracking.
1403     - new and more efficient extcmd (server still supports old extcmd
1404     protocol).
1405 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1406     calcluation that could be easily exploited by users.
1407     - rebalanced diseases to spread more naturally/evenly.
1408     - completely asynchronous map loading even for tiled maps.
1409 root 1.24 - replace simple messaging protocol with channels carrying metadata
1410     (similar to message types, but more directed at the user).
1411     - reduce command processing latency by a whopping 120ms by
1412     reordering some processing steps inside the server. this directly
1413     reduces lag by 120ms.
1414     - actually send spell faces to the client.
1415 root 1.23 - implement player genders.
1416 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1417     otherwise return to savebed and possible kill if the log-out
1418     was for too long.
1419     - fast socket-dead detection (kick player after 8 seconds without ack).
1420     - greatly reduce the cpu time needed to draw maps _again_.
1421     - archetypes are now subclasses of objects.
1422     - rebalanced shop greed and approval functions to be more realistic
1423     (and likely match the actual intention).
1424 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1425     italic, gender-specific text, paragraphs etc.
1426 root 1.24 - implemented hint framework, players can opt to receive hints.
1427     - implemented (long) book framework, added some books from the cf wiki.
1428 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1429     protocol and is capable of transmitting generic meta information.
1430 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1431     - replace the nexus by a per-player tutorial map that teaches stuff
1432     better than the newbie house.
1433 root 1.18 - fix the magicmap colours.
1434 root 1.19 - optimise map update even more by removing unneeded code and checks.
1435     - decouple map and stats update from pl->ob and use pl->observe instead.
1436     - implement observe command.
1437 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1438     calls with a simple comparison.
1439     - fix a latent crossfire bug that could crash the server because the
1440     map refresh did not update the mapspace.
1441 root 1.24 - support custom keys for regions and maps, regions are now
1442     refcount-managed.
1443     - allow worldmap overlays anywhere in the 000..999 range.
1444     - new system to acquire time slices for background jobs, to reduce
1445     jitter.
1446 root 1.27 - semi-persistent object-referencing framework (currently only players
1447     supported).
1448 root 1.22 - dependency tracking for perl extensions.
1449 root 1.24 - new slag-ex extension for cleaning cauldrons.
1450     - fix invoke result processing.
1451     - there are even less i/o syncpoints in the server now.
1452 root 1.29 - added map-tags extension that scans all maps for object tags
1453     and records them in the database (not used yet).
1454 root 1.28 - metaserver 2 support.
1455 root 1.22 - many more bugfixes and minor optimisations.
1456 root 1.16
1457 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1458 root 1.14 - optimised event invocation (non-wanted events can now be
1459     skipped with 4-5 inlined instructions).
1460 root 1.12 - complete rewrite of town_portal: it now creates a portal
1461     to the "nearest" town only, travel is only possible
1462 root 1.13 to the town and back, anybody can use it (also removes
1463     one of the remaining syncpoints in the server).
1464 root 1.10 - complete rewrite of the range/attack skill slot system:
1465     there are now two slots, one for combat, one for ranged
1466     attacks.
1467     - introduce the concept of a current weapon (either a ranged
1468     or a combat weapon/skill/tool) and switch between them as
1469     needed.
1470     - rewrite bow code so bows get more useful: apply damage,
1471     attacktype and other stats to the arrows and treat
1472     bows as weapons. also rebalance the missile weapons skill
1473     so its damage increases with level.
1474     - rewrite the complete player speed logic: weapon_speed now
1475     works as documented and there are no unnatural speed boosts.
1476 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1477     installation, replacing the old collect scripts and
1478 root 1.9 simplying deployment by scaling and cutting faces as required.
1479     - simplify the map protocol extensively by taking advantage
1480     of missing bigfaces, speeding up map generation immensely.
1481 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1482     other archetypes.
1483     - rationalise archetype, region and treasurelist file format
1484     into a single file format and make them reloadable asynchronously.
1485 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1486     reloadable at runtime.
1487 root 1.6 - implement 64x64 faceset support.
1488     - implement fxixsx protocol that saves
1489     a lot of bandwidth over the old image/face/smooth packets
1490 root 1.11 and allows images > packetsize, incremental and background
1491     transfers.
1492 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1493     on a face basis as opposed to a mapspace basis.
1494 root 1.7 - the server can now rate-limit image uploads to not exceed
1495     a certain (client-configurable) speed while guarenteeing full
1496     freedom of movement.
1497 root 1.8 - implement new ex command to request item descriptions.
1498     - implement new msg command for in-game messages with meta
1499     information (using xml).
1500 root 1.9 - enforce utf-8 for all text messages.
1501 root 1.13 - added micropather (not used yet).
1502 root 1.6 - many, many bugfixes.
1503 root 1.1
1504 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1505 root 1.1 - make coroapi accessible to cf+.
1506     - moved map handling logic completely to perl
1507     - per player maps are now marked in the map
1508 root 1.2 - maps are saved completely differently now,
1509     and much more often.
1510 root 1.17 - rewrote map header parser and writer, to be much faster.
1511 pippijn 1.4 - maps and players are now (in the average case) loaded
1512 root 1.2 and saved completely asynchronously, I/O contention will no
1513     longer freeze the server.
1514 pippijn 1.4 - players and maps can be loaded anytime, without the player
1515 root 1.2 being logged in.
1516 root 1.1 - automatically generate method interfaces for perl from headers
1517     - unbundled freezethaw
1518     - mostly rewrote common/map.C
1519     - completely rewrite server/swap.C
1520     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1521     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1522     - better message for apply failures due to applymode
1523     - removed most all of the weather code
1524     - unified logging to stderr and file
1525     - too many minor changes to document
1526 root 1.615