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Revision: 1.865
Committed: Sat Nov 17 23:33:17 2018 UTC (5 years, 5 months ago) by root
Branch: MAIN
Changes since 1.864: +3 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.856 TODO: the motd command is missin
39     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
40     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
41     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
42     missile Fire bolt would be invalid. These changes should be reflected in the
43     spell's description.
44     TODO: bowmode threewide (and possibly others) might not properly respect movetype
45     and arrows might end up in places where they shouldn't, e.g. on top of see-through
46     walls.
47     TODO: rijk's frontend does not look for .xhtml files when serving static files.
48     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49    
50 root 1.825
51 root 1.833 TODO: cspm spell arg
52 root 1.843
53 root 1.859 - (maps) remove random worbench under house in darcap, fix exit and add random
54     reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
55     illegal mlab access (ephraim).
56 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
57 root 1.862 - detect stackable containers at load time and make each stack a single item
58     (reported by Saiapatsu).
59     - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
60 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
61     been fixed: monsters would snatch arrows/thrown_objs out of the air without
62     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
63     bolts and thrown objects as NO_PICK temporarily.
64 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
65     binary build into non-recursive Makefiles without static archives. hell, automake
66 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
67     - use c++11 headers in preference to tr1 ones.
68 root 1.845 - fix odr violation: struct point.
69 root 1.849 - make the code warnigns-clean, for some definition of warnings.
70 root 1.850 - port to g++ 6.
71 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
72 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
73 root 1.852 by default.
74 root 1.853 - do proper etag caching for resources in http server.
75 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
76 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
77     causing a segfault.
78 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
79     directly referencing freearr_[xy], as the latter is used alot more often then
80     DIRX/DIRY, and this allows us to change freearr_[xy].
81 root 1.864 - tentative port to C++ 17.
82     - fix a potential bug with packet << (const char *)0.
83 root 1.865 - add COPYING.Other.
84     - include libecb and decore compiler.h and other places in preference to it.
85     - include ska's flat_hash_map and use it instead of unordered_map/set.
86 root 1.845
87 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
88 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
89 root 1.841 - port to perl 5.18 and newer.
90 root 1.844 - switch to xz compressed archives as only dist method.
91     - upgrade to automake 1.15.
92 root 1.724 - (maps) hopefully fix tobias' tower.
93     - (maps) hopefully fix healing potion vendor in arena entrance.
94 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
95 root 1.739 - it was possible to unapply or half-unapply cursed items in many
96     cases, which confused players and also player state. fixed.
97 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
98     some items. also, no longer uncurses spells or other invisibles.
99     - (arch) remove curse and identify now treta the marked tiem first.
100 root 1.725 - creators no longer identify objects that shouldn't be identified
101     (such as money, which won't stack afterwards).
102 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
103 root 1.746 - (maps) implement a wilderness town portal.
104 root 1.748 - (arch) set proper(?) int values for all monsters.
105 root 1.751 - (maps) fire5.map could destroy players.
106 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
107     - clear the spell's applied flag when inscribing scrolls, to make the
108     scrolls mergeable.
109 root 1.791 - redo all build material faces from scratch.
110 root 1.790 - dropall without arguments now drops all containers.
111 root 1.776 - use blitz++ for vector maths (new dependency).
112 root 1.772 - only match archetype names in artifact allowed names.
113 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
114 root 1.751 - altars with match expressions did not work properly.
115 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
116 root 1.749 - god enemy race check fixed ("god detests your race").
117 root 1.861 - gods erroneously allowed any kind of worshipping race, even
118 root 1.749 ones they hate.
119 root 1.726 - use same default config in code as on gameserver.deliantra.net.
120 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
121 root 1.727 our parser.
122 root 1.767 - generate slightly more special exits and avoid warning.
123 root 1.731 - applying a glowing crystal now gives status messages.
124     - fix a memleak in the random map generator.
125     - rework the random map parameter passign a bit to be extendable.
126 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
127     also, improve the quality of the mazes (no longer will the edges
128     almost always form a passage) and add two new types - "rooms"
129     and "braided".
130 root 1.840 - implement --unique option to reset command.
131 root 1.734 - (random maps) add new "cave" layout, which is much more ...
132     cave-like.
133 root 1.744 - (random maps) new layout style "castle" that generates straighish,
134     rogue-ish maps.
135     - (random maps) new layout style "multiple" that simply mixes multiple
136     different styles in different areas.
137 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
138     - rewrite layout management in the random map generator from the
139     ground up.
140 root 1.736 - fix bug in tausworthe rng initialisation.
141     - switched to the faster and hopefully better quality gfsr{24,55} random
142     number generator, the same algorithm that freeciv apparently uses.
143 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
144     memory and imho looks nicer.
145 root 1.741 - (arch) fix samhlaidh archetype.
146 root 1.751 - fix the "archname" match special function.
147 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
148     and other fractal algorithms.
149 root 1.754 - one can no longer emote to logged-out players.
150 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
151     sacks fit on a tile again.
152 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
153 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
154     support background colour for text clients.
155 root 1.763 - (arch) improve automatic name from archname generation.
156 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
157 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
158     match expressions.
159 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
160 root 1.761 - sometimes a special exit wasn't placed when it should have been.
161 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
162 root 1.765 - require EV 4.00.
163 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
164 root 1.766 - add perlxsi.c to cleanfiles.
165 elmex 1.768 - (arch) made speed potions easier for now.
166 root 1.769 - the server didn't properly initialise all client skill slots,
167     no known impact.
168 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
169 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
170 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
171     a generic table/matrix/palette converter to cfutil.
172 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
173     apparently, in the brewery map).
174 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
175     - remove limits of 000..999 from worldmap coordinates, support negative
176     coordinates and introduce z-layers - deliantra is now 3d, in yet another
177     sense.
178 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
179     handle generic "world map areas".
180 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
181 elmex 1.779 - added is_quad flag.
182     - (arch) added quad archetypes.
183     - made the pickaxe mining tool remove quad walls and floors.
184 root 1.780 - move key_values into their own class, simplifiying lots of code and
185     making it possible to use kv pairs easily for maps and other objects as well.
186 root 1.781 - get rid of get_archetype, finally.
187 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
188 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
189     have been removed, and the map "intelligently" changes between active/inactive.
190 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
191 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
192 root 1.787 - server now enforces width/height matches between tiled maps.
193 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
194     for unordered map walks - which should not cause any real issues.
195 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
196 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
197     as all other similar macros - might cause other breakage...
198 root 1.791 - cfutil no longer creates split tiles multiple times due to a
199     off-by-one bug in comparing mtimes.
200     - cfutil now supports type: prefix to derive faces from other faces, which
201     is used for all build materials currently.
202     - require imagemagick >= 6.6.
203 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
204     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
205 root 1.795 - fix the brace command.
206 root 1.799 - implement refcnt_buf.
207     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
208     codesize decrease. wow.
209 root 1.798 - removed version 1 ext/exti command support.
210 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
211 root 1.801 - new extension, ota_update, for online updates of the game client.
212 root 1.802 - implement a simpler config value system for extensions that allows
213     config updates without a reload.
214 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
215 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
216     at it.
217 root 1.805 - make nekosan more disease-resistant.
218     - new event "infect".
219 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
220 root 1.808 - implement simple web server, currently to serve facedata for the html5
221     client.
222 root 1.809 - sort faces by name in the server to improve caching locality in clients.
223 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
224 root 1.811 - add skill_info and spell_paths resources to enable caching the info
225     and removing another command.
226 root 1.827 - send completion info to the client.
227 root 1.812 - assume all clients support the deliantra protocol extensions and allow
228     fxix/extcmd and other protocol "extensions" before setup.
229 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
230     to connect.
231 root 1.815 - implement exti doclet request to request documentation,
232     currently for commands only.
233 root 1.816 - created nickmon extension to monitor nicks.
234 root 1.817 - ix now keeps a copy of the face data while sending, in case the
235     face changes.
236     - do not allocate memory for empty refcnt_bufs.
237     - when faces change, invalidate all clients, not just clients with matching
238     faceset, as faceset only applies to tile resources.
239 root 1.818 - remove dependency on Time::HiRes.
240 root 1.819 - move face data to disk, and load it on each and every access. this saves
241     250mb ram on load, and 130mb ram in general, and only reduces the http
242     server hot cache throughput for faces from ~24000 to ~18000 requests/s
243     on my system. this should make it possible to add a lot more media files
244     in the future, and reduces the memory footprint by the server from 180mb
245     to 60mb ram.
246 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
247 root 1.821 - pod processing could deadlock because the child process might try
248 root 1.822 to get a lock.
249     - removed support for ncom packets.
250 root 1.823 - remove drawinfo packets from the server (use msg instead).
251 root 1.828 - skill objects now have their documentation in the msg slot.
252 root 1.829 - no longer allow prefix match when matchign spells, spells names must
253     now be written fully.
254 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
255     file in a child process.
256 root 1.831 - implement spellmon v2 protocol - no spell message.
257 root 1.833 - remove ability to cats/invoke seplls by "count".
258 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
259     - implement dm/dmhide in terms of the "may" mechanism, so dm
260     players must now be configured by adding may_command_dm: ["uuid..."]
261     to the config.
262     - remove nowiz command.
263 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
264 root 1.834 it only affects information commands. use observe instead.
265 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
266 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
267     problems in blitz++.
268 root 1.839 - catch sigfpe in the same way as sigsegv.
269 root 1.724
270 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
271 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
272     now easily reachable, at a price.
273 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
274 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
275 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
276 elmex 1.630 (by Dustfinger).
277 root 1.681 - (maps) fixed bad floor tile in navar apartment.
278 elmex 1.573 - made (wizard) look_at show also uuids.
279     - added cf::object::find_object_uuid (::find_object already exists!).
280 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
281 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
282 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
283 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
284 elmex 1.568 - (arch) made the hill giants loose more body parts.
285 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
286 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
287     and made them a bit more expensive.
288 root 1.633 - (maps) add more glory hole treasure styles.
289 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
290     in a select number of mlab maps.
291 root 1.667 - (maps) the library should be less of a death trap now.
292     - (maps) exits no longer point to auto-apply exits, most affected
293     maps now have proper doors or a similar solution.
294 root 1.682 - (arch) jumping skill has now physical attacktype.
295 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
296 root 1.691 - enter_map did not normalise the map coordinates when the destination
297     space is blocked, causing badness and freezes for the player.
298 root 1.685 - when applying containers, server checks for the key on activate
299     and also allows players to unapply active containers they don't have
300     a key for.
301 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
302     races files to arch, where they belong (exp_table is no longer in
303     confdir but in datadir now!).
304 root 1.677 - jeweler and sound config files are now normal datafiles as well.
305     - quit_character was causing a runtime exception, causing it to not
306 root 1.672 work since 2.93.
307 root 1.671 - entering a map will now respect move_on and other effects,
308     except for auto-apply exits :/
309 root 1.660 - only talk to the items on the nearest mapspace, or, of there
310     are none, to the player, not ALL items in vicinity.
311 root 1.625 - do not update the floorbox while running, to avoid big item
312     updates that cost network bandwidth and processing power.
313 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
314     caused overflows causing monsters to become living deads.
315 root 1.619 - unapply weapons and armour before trying to improve it.
316 root 1.588 - teach the random map generator the ability to read ".rmg" files
317     that specify which actual style map to generate, and use it for
318     the default decorstyle to avoid inappropriate maps to be used.
319 root 1.639 - support (with some limitations) multiple different skills with the
320     same subtype.
321 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
322     so nekosan could end up beign saved AND escaped to another map.
323 root 1.636 - show invisible no longer makes magic mouths visible.
324 root 1.583 - move_type changes (spells, skills etc.) now will correctly
325     take move_on/move_off into account (e.g. buttons).
326 root 1.582 - display (exit) or (random map) in client for those objects.
327 root 1.606 - removed (useless) spell damage columns from spell info and replace
328 root 1.578 it by effective casting level - clients > 2.10 required to display
329     properly.
330 elmex 1.565 - building of levers/doors works again for all kinds of floors.
331 elmex 1.563 - the player can now withdraw and deposit all the available money.
332 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
333     steinwandstadt/celvear.
334 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
335 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
336     mostly based on the spell's level in the spellbook.
337 root 1.718 - the music scheduler did not properly send new music on region
338     changes.
339 root 1.669 - (maps) fix some map regions and the region tree.
340     - the server will now be more picky when parsing the regions file.
341 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
342 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
343 root 1.566 clients.
344 root 1.690 - follow has been rewritten to be, hopefully, more robust.
345     - follow mode will not be aborted when the follower tries to move.
346 root 1.566 - tcp.ext didn't unbind in reloads.
347     - map-tags.ext didn't properly close the database on reloads.
348 root 1.567 - cfutil skips .-directories when scanning.
349 root 1.571 - build.ext prevents players from building on other player's maps.
350     - rent.ext allows the dm to enter anytime.
351     - NPC_Dialogue adds a new predefined variable, $map.
352     - new "build" event hook.
353 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
354 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
355 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
356     them on loading, for old playerfiles and maps.
357 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
358     would be handled differently nowadays anyway.
359 root 1.584 - random map .meta were not being expired at all.
360 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
361 root 1.586 - update to automake 1.10.
362 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
363     require level 4 anymore.
364 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
365 root 1.590 - monsters now rotate through all skills (in chosen_skill).
366 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
367 root 1.661 - detect/sense curse/magic will no longer work on items that don't
368     need identify.
369 elmex 1.593 - added detect mineral vein spell.
370 root 1.592 - support "wall overlays" in the random map generator - not very generic,
371     used by minable veins.
372 elmex 1.594 - (maps) relocated jeweler town to another directoy.
373 root 1.603 - (arch) implement mining pickaxes and mining skill.
374 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
375 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
376 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
377     of the output is only 1/5th (instead of 1/3rd) of ring level.
378 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
379     generated ring/amulet.
380 root 1.601 - generate most constants for perl automatically.
381 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
382     - when player dies, restore his food to at least 200.
383 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
384 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
385 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
386 root 1.600 - the singing skill actually respects the direction now.
387     - oratory and singing now require a direction.
388 root 1.603 - use_skill now requires that you can actually apply the skill tool.
389 root 1.604 - do not invoke perl on every user command anymore by providing
390 root 1.655 a command and an unknown_command event.
391 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
392     perl to C++, for speed reasons (basically undo patchset 1304).
393     - add a client_destroy event, so we don't have to hook the
394     attachable destroy event (which is called much more often).
395 root 1.606 - removed (unused) FLOOR object type.
396 root 1.861 - fix erroneous change_abil messages for rods (and other types).
397 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
398     all into server/commands.C.
399 root 1.609 - save and restore combat/ranged/current slot for players.
400 root 1.610 - the server now batches item's face/fx commands, as opposed
401     to sending one fx per item - helps mostly at connect and
402     with floorbox updates.
403 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
404 root 1.614 - the random map generator now supports selecting difficult for
405     more style categories than just monsters (all except fountains
406     apparently).
407 root 1.617 - object serialiser no longer creates empty "owner" references.
408 root 1.620 - make sure failed castings take some time, too, to avoid being
409     smitten by your god.
410     - many more failmsgs and help texts.
411 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
412 root 1.623 - stop thrown objects when their speed goes too low.
413 root 1.624 - log the number of unique logins seen every minute in a compact
414     format (for statistics).
415 root 1.626 - do not send delitem for players.
416 root 1.627 - support static scalar data members properly in genacc now.
417     - implement "simple" freelist management for objects.
418 root 1.628 - recycle object counts now - to support longer uptimes.
419 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
420     function (and yes, 666 is exact!).
421     - random map generator results should now be fully repeatable.
422 elmex 1.635 - fixed possible crash bug in build code.
423 root 1.638 - rename find_marked_object to ->mark and speed up.
424 root 1.640 - player movers properly destroy themselves when used up, instead
425     of leaking.
426 root 1.642 - do not show msg for unidentified objects that need identification.
427 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
428 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
429     next_line method.
430 root 1.646 - use nicer file format for exp_table and attackmess
431     (more like other resource files).
432     - make parse errors during server startup fatal.
433 root 1.652 - properly initialise all maptile values in constructor.
434     - improved {link} map.
435 root 1.655 - optional unloadable extensions will not lead to an endless loop.
436 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
437 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
438 elmex 1.664 - building listening books is possible again.
439     - (maps, arch) added archetype for building instructions and replaced
440     the copies of the instructions in the maps with it.
441 elmex 1.666 - (arch) made the spark shower spell available in shops.
442 root 1.670 - don't create a second LOGIN event on character creation.
443 root 1.674 - correctly generate "You paid xyz" message in shops.
444 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
445 elmex 1.710 - added a 'password' command, to let DMs change the password of players
446     more conveniently.
447 root 1.680 - correctly save shopitems string, to avoid parse error when reading
448     saved maps.
449     - logging now differentiates between logging levels better.
450 root 1.684 - speed up get_typedata.
451 root 1.689 - fix deadlock problem during server shutdown/reload.
452 root 1.692 - make ext/checkrusage "more" non-blocking.
453     - use common::sense for extensions.
454     - work around a 50.10.0 utf8 caching bug.
455 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
456     "no relation to target" bugs.
457 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
458     modules being loaded from the mainloop, pre-load some more
459     core modules so perl doesn't do it later on.
460 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
461     compiling regexes.
462 root 1.701 - make exp_table and materials file reloadable.
463 root 1.702 - made reload_config non-blocking.
464 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
465     causing server freezes.
466 root 1.704 - store unhashed password, to prepare for safer authentication.
467 root 1.707 - do not log connections from the local host, to help a local
468     watchdog.
469 root 1.714 - fix summon freeze at map borders.
470 root 1.717 - support @group syntax and music config file for music face lists.
471     - run post_init jobs in parallel, they might do I/O.
472 root 1.722 - avoid apply conversion for converters.
473 root 1.562
474 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
475 root 1.558 - (maps) fix travel to valdor and back.
476 root 1.545 - do no longer by default eval map cod ein safe compartments
477     (this can be re-enabled using the safe_eval config option).
478 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
479     in lorak.
480 root 1.559 - fix data corruption issues caused by recursive calls to
481     unordered_mapwalk - now every caller must provide its own
482     buffer.
483 root 1.538 - (maps) improve tindervale maps slightly.
484 root 1.544 - (arch) considerably decrease slag ex price.
485 root 1.540 - (arch) fix filth archetype.
486 root 1.556 - extension dependency resolve was completely broken.
487 root 1.544 - multipart objects would cause save_throw_object to crash - it
488     now acts on the head only.
489 root 1.541 - do not try to connect to an irc server unless explicitly configured.
490 root 1.542 - do not expect decltype() to be available in gcc 4.4.
491 elmex 1.543 - extended the safe perl environment by loops.
492 root 1.547 - (arch) fix "armless cook" facings.
493     - the "experience table" resource item did not have a proper
494     hash associated with it, so updates could not be detected.
495 elmex 1.550 - fixed poison traps in doors.
496 root 1.548 - player->killer_name did not properly flag the name as unicode.
497 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
498     and provide a non-destructive SvPVutf8 variant.
499 root 1.554 - do not allow dragon players to change their title via the settings.
500 elmex 1.552 - ratelimited jeweler skill nugget conversion.
501 root 1.551 - under high load, the server stopped swapping out to make
502     the server more responsive, but making it impossible to reduce
503     the load by... swapping out. slot queuing will now always make
504     some progress.
505     - improve the quality of the load-avg calculation.
506 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
507 root 1.556 - don't fail to write the runtime file if the temporary already exists.
508 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
509     player now.
510 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
511     timestamp and use a tab in the client to increase awareness.
512 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
513     setflag 0 is possible.
514 root 1.560 - make install now deletes old extensions, to ease upgrades in the
515     deliantra vm.
516 root 1.538
517 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
518 root 1.532 - the destruction spell could/would corrupt server memory quite often.
519 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
520     disk, not when it already was in memory.
521 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
522     avoiding livelock during high-load emergency saves.
523 root 1.530 - logging in did not properly unapply all skills.
524 root 1.531 - (maps) make the invite quest marking much more obvious.
525 root 1.533 - (arch) fix warrior archetype names.
526 root 1.532 - map prefetching never prefetch upwards.
527 root 1.534 - wizpass no longer makes you non-blocking.
528 root 1.536 - (maps) add light to some of the special maps, add troll
529     map.
530 root 1.530
531 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
532 root 1.515 - (maps) add gorokh_final mapset from crossfire.
533 root 1.516 - (maps) block most vault-type mlab locations, open up
534     imperial converters for anybody to use.
535 root 1.519 - (maps, arch) replace all permanent stat potions by random
536     variants.
537 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
538 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
539     real player object on player changes.
540 root 1.522 - diseases and maybe other things could sometimes reduce the speed
541     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
542     much grief.
543 root 1.523 - speed_left randomisation was, apparently, totally broken.
544     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
545     of the speed slot internally and in map save files. among other
546     things, this gets rid of all the abs (speed) calls.
547     - reduce map file save files by using abridged keywords aliases.
548 root 1.494 - shop specialisation calculation was totally broken.
549 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
550     now enforced.
551 root 1.498 - fix magic mapping, which only worked for inate spell casting.
552 root 1.495 - godgiven items will now be explicitly described as such.
553 root 1.524 - (arch) dded a quiver of bolts.
554 root 1.504 - materialnames would change "randomly" on every load, only
555     set the material when the materialname was not set before.
556 root 1.497 - balancing change, halve rod recharge speed (instead
557     of 4.8s, the standard rods now recharge in ~10s. not a solution,
558     but still.
559 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
560 root 1.509 the costly flag-checking loop in most cases and using a simple
561     repeat-cache for speed_left.
562 root 1.507 - always delay stats update for players on insert/remove till
563     next tick/command, which saves a lot of cpu cycles on drop/take.
564 root 1.514 - add hint about havign to run to attach unaggressive npcs.
565 root 1.494 - pet monster level was not displayed correctly in "showpets index".
566     - clean up floating point conversions and many similar nitpicks.
567 root 1.502 - fix hanuk altar.
568 root 1.504 - overhaul material system to be much faster, and having less bugs, but
569     still having a lot of cruft :/.
570 root 1.502 - add marble shop floor.
571 root 1.494 - move gcc specifics to new file include/compiler.h.
572     - unrecognised cfpod directives could cause undefined behaviour.
573 root 1.505 - added boes' marble shop to steinwandstadt.
574 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
575     - optimise mapspace updates.
576     - cache volume/items per mapspace.
577 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
578     decrease).
579 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
580     have led to weird item multiplications.
581 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
582 elmex 1.501 - fixed crash bug in learn_spell command.
583 elmex 1.634 - enhanced output of the mapinfo command.
584 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
585 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
586     from perl to c++.
587 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
588     and use it in some "inner" loops.
589 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
590 elmex 1.511 - fixed jeweler experience output to not be floating point.
591 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
592 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
593 root 1.518 - try to prefetch memory inside process_objects, which can give
594     enourmous speed gains.
595     - make some small optimisation to the process_objects loop.
596 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
597     handling different chksum lengths.
598     - check for hash collisions in cfutil.
599     - reduce face checksum size from 6 to 4 bytes.
600 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
601 root 1.523 - removed weather-specific attributes.
602     - fixed genkeywords dependency.
603     - do not clear "randomitems" slot for world underlays.
604     - use "sl" as short-hand for speed_left in save-files, just to make them
605     smaller.
606 root 1.517 - in general, don't crash on value-less resource file lines
607     anymore, due to get_str never returning a 0-pointer.
608 elmex 1.521 - code cleanup in move_symptom.
609 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
610 root 1.494
611 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
612 root 1.481 - some Andrew Madloch wanted, despite being specifically told
613     multiple times that the Deliantra parts additions are under AGPL,
614 root 1.487 lock up the source code of the server within his company.
615 root 1.481 some reorganisations have been done to the sourcecode to make
616     it clearer that this violates the Affero GPL. Help to keep
617     Deliantra free software even for the coming generations
618     and be wary of the promises of Andrew Madloch, he has nothing
619 root 1.487 good in mind for free software.
620 root 1.480 - clarify which files of the server are 100% AGPL.
621 root 1.481 - minor reorganisation, move some GPL code into other files.
622 root 1.483 - implement viewpoint (which is like observe, but only for the map,
623     not stats etc.).
624 root 1.484 - replace magic mapping overlay by a flying bird exposing area
625     on the worldmap (ext/magic_mapping.ext).
626 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
627     - @find results in npc dialogue is now stored in $find.
628 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
629 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
630 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
631     dm instead.
632 root 1.456 - (maps) add town portal to celvear.
633 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
634     mapsets from crossfire, together with associated archetypes.
635 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
636     - (maps) define a new whalingoutpost region.
637 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
638     and most archetypes that go with them (without stoning and swallow effects),
639     casino tokens and stock certificates are also missing.
640 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
641     and santo dominion.
642 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
643     to go with them. also adjusted archetypes to be more korrekt "gotisch".
644 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
645 root 1.460 - properly close client-side dialogue when the player is teleported away.
646 root 1.459 - map-tags did not properly close it's database tables or wait
647     for a quiescent state, causing memory corruption on reload.
648 root 1.454 - support "stat.xyz" accessor in match expressions.
649 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
650 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
651     fixes long answers from npc dialogue).
652 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
653 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
654     and to not add a "put your code here" force needlessly.
655 root 1.463 - (arch) fix or improve many plurals.
656 root 1.465 - markers do no longer add a force if the slaying field is unset.
657 root 1.466 - sped up search-items implementation, but it's still horrible.
658 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
659 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
660     used to reogianise the illogical arch tree a bit.
661 root 1.479 - (maps) import most map names from crossfire.
662 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
663 root 1.483 - fly_high movement gives better los, ignoring blocksview.
664 root 1.488 - the addexp command should now honour skill names with spaces.
665 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
666 root 1.491 - (arch) added many more buildable marble floors.
667 root 1.490 - major namespace cleanup: save 45kb by making functions static
668     that were unnecessarily global.
669 root 1.452
670 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
671 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
672 root 1.451 - fix a memory buffer overflow in the book code.
673 root 1.429 - add @check, @find npc dialogue commands.
674     - (maps) add a number of town interiors.
675 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
676 root 1.451 - (maps) add celvear area from cfextended.
677 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
678     - (server,maps) fix bug causing some library books not to be chained down,
679     cause Scorn/Navar libraries not to have inscribable books.
680 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
681 sf-marcmagus 1.433 inappropriate item power.
682 root 1.448 - (maps) fix intwell balancing issue.
683 root 1.437 - improve the look of generated books.
684 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
685     - fix bug where players could bypass no_drop by putting items in containers.
686 root 1.430 - consecutive commands arriving at the same time in the server would be
687     corrupted if the length was >255.
688 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
689 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
690     and perl.
691 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
692     functionality (and more) inside the same object using the match expressions.
693     - create simpler match expression compiles in many common cases.
694 root 1.439 - reduce object size by removing obsolete "seen_by" member.
695 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
696     of the new dynbuf::splice function (which gave an unexpected net win
697     in code size...).
698 root 1.442 - the server will no longer complain (and subtly fail) when an object
699     being removed from a map causes another object to get removed.
700 root 1.441 - banish strncpy from the server, speed up and simplify sending item
701     descriptions to the client considerably.
702 root 1.442 - add new "in head" set modifier for matches.
703     - new BLOCKED_MOVE event added.
704     - mapscript archetype now has activate_on_xxx true by default, as similar
705     connected elements.
706 root 1.448 - (maps) imported all styles from cfextended except
707 root 1.444 floorstyles/land_plots and monsterstyles.
708 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
709 root 1.446 - don't crash when treasure lists are empty / supply new empty
710     treasurelist for randomitems when none can be found.
711     - implement cf::map::static_maps and use it in map-tags.ext.
712 root 1.449 - fix a bug in map-tag scanning when moving tags.
713 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
714     for a reaction.
715 root 1.447 - implement new "loadall" map loading command, purely for debugging.
716 root 1.429
717 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
718 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
719     but not horns (to make them more useful for content-creators).
720 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
721     2) it skipped spell effects and 3) it didn't handle the case where
722     and object was destroyed while iterating over it correctly. all this
723     allowed players to sometimes walk onto spaces they should not be able to
724     walk on.
725 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
726 root 1.399 - examining an object now dumps the serialised object form when the user
727 root 1.404 is a wizard (wizlook).
728 root 1.421 - altars no longer accept unpaid items.
729 root 1.411 - party spells didn't work all that well.
730 root 1.424 - added complex object matching framework (cf::match), and make altars
731     and pedestals use it.
732 root 1.425 - identified skill-tools show what skill they grant.
733 root 1.399 - display the duration of change_ability spells when examining them
734     (missing: protection spells, but they are a hack...).
735 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
736     adding more variety to the different mushrooms.
737 root 1.398 - fix a minor cfpod formatting bug.
738 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
739     the hintmode setting on the settings page.
740 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
741 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
742 root 1.399 - enable the object loader to also dump archetypes.
743 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
744 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
745 root 1.402 - force the initial face when loading an object that is time-animated
746     or a monster, so it does not have to be specified anymore.
747 root 1.403 - fix a bug where recasting an ability changing spell could shorten
748     its remaining duration.
749 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
750 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
751 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
752     up splay operations as well.
753 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
754 root 1.412 - implement introspection data for C++ classes (%REFLECT).
755 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
756 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
757 root 1.419 - fix transmutation alchemy.
758 root 1.424 - speed up many frequently-invoked C->perl callbacks.
759 root 1.419 - added complex object matching framework, to be used in altars and the like.
760 root 1.426 - switch to YAML::XS from YAML.
761 root 1.396
762 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
763 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
764     that ultimately was not helpful to catch it :)
765 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
766     all callers to use either one or the other, as appropriate. This
767     fixes the (rather fragile) light spell, maybe others.
768     - fixed an overflow and exploit in the bank/payment code.
769     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
770 elmex 1.384 to explain the skill a bit more.
771 root 1.389 - removed a buggy check for zero attacktype. So that we might find
772 elmex 1.388 the real bugs in the archs/maps/objects.
773 elmex 1.394 - Fixed enabling torches with lighters.
774 elmex 1.387 - (maps) Added Heaven Town region.
775     - (arch+maps) Fixed & normalized warriors on map
776     /quests/peterm/CTower/Barracks.
777 root 1.392 - fix the light spell (and possibly diseases and other lights).
778 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
779 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
780     a long time ago, and similar cases are still to be found in the maps.
781     - make the socket_timeout configurable in the code (but not yet for users).
782 root 1.393 - earth wall health bar is now correct.
783 elmex 1.384
784 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
785 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
786     freeze with IO::AIO anymore due this change.
787 root 1.364 - avoid a crash when a player tries to apply a lighter.
788 root 1.376 - allow a spell argument for dimension door.
789 root 1.362 - move shop item listing and some otherstuff into the info tab.
790 root 1.360 - avoid crashes when non-players cast party spells.
791 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
792 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
793     - small improvement of the number of potions in shops
794     (by Job Vranish).
795     - added a few party spells (by Job Vranish).
796 root 1.362 - use a common message dynbuf.
797 root 1.364 - destroying tear down objects will now use the full hp range
798     for animation and will only destroy/lastframe when hp < 0.
799     - allow monsters to use earth to dust.
800     - use manhattan distance for get_rangevector_from_mapcoord, just as
801     in get_rangevector.
802     - los updates now correctly take tiled maps into account.
803     - do los updates even on maps without darkness.
804 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
805 root 1.375 - upgrade to IO::AIO 3.21.
806 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
807 elmex 1.373 - properly catching exceptions from callback in irc.ext.
808 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
809 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
810 elmex 1.368 - (arch) added hint about usage to Slag Ex.
811 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
812     like the rest.
813 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
814 root 1.378 - (arch+maps) added rate limited converter and adjusted
815     /elmex/mana_fountain.
816     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
817     - reduce size of casting_time, move_status, attack_movement,
818     last_heal and last_sp slots, squeezing some more space out of struct
819 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
820     anywhere.
821 root 1.358
822 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
823     - fixed bug in alchemy, where finding the right object for enhancements
824     didn't work.
825 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
826     effects (w.r.t. put_more) per mapspace, to give the server a chance
827     to survive a hundred deathsheads.
828 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
829     disastrous bug of unfortunately unknown proportions...
830 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
831 root 1.343 - use gender-neutral place descriptions for invite.
832 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
833     Thanks go to Lisa Larsen!
834 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
835     anymore).
836 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
837 root 1.345 - use better dependency tracking for include/keyword.h.
838 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
839     so it is possible to invite somebody out of some stck-till-death traps,
840 root 1.346 or simply to commit suicide.
841 root 1.352 - replace the "ignoring delayed commands" message by something more useful
842     (cf. cunning gnome freezeing issue).
843 elmex 1.349 - various fixes for weapon improvements.
844 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
845 root 1.353 - support T and G sequences in cfpod.
846 root 1.343
847 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
848 root 1.339 - convert me command from per-map to chat, which makes more sense, also
849     document it.
850 elmex 1.336 - more than one spellbooks of same class can now be given
851     in class selection.
852 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
853     spell rebalancements.
854 elmex 1.338 - the IRC gateway filters IRC colors now.
855 elmex 1.336
856 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
857 root 1.331 - (arch) fix quiver of Holding Bolts.
858 root 1.332 - applying unpaid items will now examine them.
859 root 1.330 - add "What" column to body command, showing items in that slot.
860 elmex 1.329 - redesigned and rebalanced lamps and torches.
861 root 1.330 - add "..." to item names that have been shortened.
862     - fixed "assign" function that squeezes strings into fixed length.
863 elmex 1.333 - add cursed effect to lamps and (some) torches.
864 elmex 1.334 - fixed bad assigned crafting skills and their tools.
865 root 1.312
866 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
867 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
868 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
869 root 1.312 - make monster smell logic dependent on their wisdom stat.
870 root 1.324 - put the death reason into a separate tab.
871     - converted "connected" slot to string, cleanly got rid of some ugly
872     hacks such as the path_attuned hack.
873 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
874     - replace one-at-a-time hash by faster than smaller FNV-1a hash
875     when hashing strings.
876 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
877 elmex 1.320 whether the right cauldron is used.
878 root 1.313 - considerably optimise shared string implementation by
879 root 1.316 making its null value a compiletime constant.
880 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
881     as well as using shstr_cmp to pass shared stringsa round efficiently,
882     for lots of code size savings.
883 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
884     they are sleeping: generators now check for the sleeping flag.
885 root 1.318 - tell gcc not to excessively inline some perl interface functions.
886 root 1.322 - remove marking rune length limit.
887 root 1.323 - fix formatting of cfpod when a verbatim block was following
888     a single newline.
889     - move resistances, statistics and showpets command output into tabs.
890 root 1.326 - implement map scripts that can replace the boulder logic without
891     having to write extensions.
892 root 1.310
893 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
894 root 1.302 - fix a longstanding bug that teared multipart monsters
895     at map boundaries apart.
896 root 1.292 - temporarily make permanently invisible player visible when
897     he/she makes noise.
898 root 1.284 - fix being able to see through walls a bit.
899 root 1.303 - improve look at output.
900 root 1.285 - completely replaced the line of sight algorithm with a variant
901     of spiral fov capable of visibility grades and arbitrary
902     shadow angles, that uses less memory and less code.
903     - the new los code supports arbitrary map rectangles and loosens
904 root 1.310 other restrictions of the old code, supporting further optimisations.
905     - update los if blocksview-objects are inserted in a map, not just when
906 root 1.287 removed (e.g. for summon fog).
907 root 1.303 - permanent invisibility doesn't make immune against making noise:
908     implement a noise system that allows monsters to locate the player
909     when he/she makes noise.
910     - implement a primitive smell system that monsters can use to track
911     players.
912 elmex 1.288 - create bomb now also works when casted by door traps.
913 elmex 1.290 - (arch) new torch graphics.
914 root 1.289 - (maps) considerably soften the subway spider.
915 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
916     the guards from being killed by players.
917 root 1.310 - (maps) lots of tweaks in and around scorn.
918     - (maps) use special non-blocksview jungle, mountain and
919     darkforest freely on the worldmap, to get gradual sight obstacles
920     instead of total blackout in those areas.
921 root 1.289 - no maximum darkness for outdoor maps anymore.
922 root 1.291 - add more hints, fix some messages.
923 root 1.292 - fix a bug: firing rods should tell you something about them.
924     - make light additive even within players.
925 root 1.293 - darken xrays effect a bit.
926     - improve handling of los changes when inserting or removing
927     objects, not perfect yet.
928     - make map darkness signed (formerly unsigned) to allow
929 root 1.294 ambient lighting and centrally manage darkness as an offset.
930     - revamped, fixed and documented the server calendrics, also
931     tell users the current time and data, to improve awareness.
932     - implement proper wizlook flag and handling of wizlook, instead
933     of dumbly just clearing los once.
934 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
935     and has a smaller runtime variance.
936 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
937     making them actually useful.
938     - see_in_dark now increases the viewing radius by 3.
939 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
940     speedup, as well as in many other places.
941 root 1.299 - remove support for extended map infos - these are not used
942     by the deliantra client and removing them gives us a 10% speedup
943     when sending map changes.
944 root 1.300 - remove most gcfclient and other client bug workarounds, as well
945     as now obsolete protocol versions, simplying the code.
946 root 1.301 - optimise and simplify generation of random numbers.
947 root 1.303 - correctly provide a non-zero default density for materials, to
948     avoid crashes, fix other bugs in the material handling code.
949     - fix volume calculations.
950     - fix cfpod parsing when multiple verbatim blocks were separated by
951     newlines.
952 root 1.305 - increase monster detection radius from wis/5 to wis/3.
953 root 1.306 - remove old pickup modes.
954     - remove obsolete disarm and search commands (search wasn't working
955     anyways).
956 root 1.308 - fix a crash when an npc applied a sign.
957 root 1.284
958 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
959 root 1.283 - this release is assumed to be very stable.
960     - (maps) radically redesigned and improved tutorial.
961 root 1.280 - directional casting no longer immediately removes the invisible effect.
962 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
963 root 1.272 - fix overflow in lighting calculations.
964     - negative glow radii can no longer cause total darkness.
965 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
966     only maximally-lit ones.
967 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
968     - swashbucklers got the oratory skill now.
969 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
970 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
971 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
972 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
973     (which was probably broken, too).
974 root 1.281 - support negative glow radii during daytime, too.
975     - use circular, not rectangular, viewing area.
976     - use minimum viewing distance of 2 in outdoor maps.
977     - negative glow is stronger than viewing area or lamps.
978 root 1.283 - (arch) new darkness spell face.
979 root 1.272
980 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
981     - (maps) completely redesigned scorn.
982 root 1.269 - "cast light" now works on oneself.
983 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
984     negative glow radii again (they were totally broken before).
985 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
986 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
987 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
988 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
989 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
990     back to the player.
991 root 1.251 - attuned/repell and spell base level system reworked.
992 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
993 root 1.247 be less erratic now.
994 root 1.248 - refuse to write the uuid file if the uuid is zero
995     (to avoid writing it in early crashes).
996 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
997     - speed up emergency_save by not syncing every file separately.
998     - no longer reattach perl to every object on reload, it's slow, and no longer
999     necessary since we don't nuke stashes anymore.
1000     - do not bootstrap perl from the commandline args, use separate eval for
1001     better error reporting.
1002 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1003 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1004 root 1.255 - speed up map refresh in server a bit.
1005 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1006 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1007 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1008 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1009     as the current weight of the inventory.
1010 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1011     dragonfire has been introduced for the non-dragon players.
1012 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1013     - change "weapontype" object slot to uint8.
1014     - convert "hide" object slot into flag.
1015     - reorder object members for better locality of reference and codesize
1016     decrease.
1017 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1018 root 1.267 - fix a crash when no skill could be found when killing amonster.
1019 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1020     every completed aio operation.
1021 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1022     and update mapspaces if necessary.
1023 root 1.246
1024 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1025 root 1.241 - removed all command line parsing, only env variables are supported
1026     anymore.
1027 root 1.239 - region-specific monsters will now once more be on the worldmap.
1028 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1029 root 1.225 would grow out of bounds.
1030 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1031 root 1.222 - fixed a double-escaping bug in the pod-parser.
1032     - rewrote the cfpod parser in C++.
1033     - hintmode moved to C++, players need to re-set their hintmode if
1034     they dislike "show".
1035 root 1.231 - fix RIP inscription.
1036 root 1.239 - bump login name length from 18 to 20 char max.
1037 root 1.231 - correctly support gender in emotes.
1038     - correctly support gender in the death messages.
1039     - correctly generate death messages for players only when they really die,
1040     with increased information.
1041 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1042     and data corruption (but apparently was never triggered).
1043 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1044 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1045     data corruption bug.
1046 root 1.223 - tweak coredumping/monitoring a bit.
1047 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1048 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1049     (from a corrupted file).
1050 root 1.241 - redid skills command to send output to proper channel.
1051 root 1.233 - object->map is no longer refcounting.
1052 root 1.228 - add FLAG_DEBUG for internal debugging.
1053 root 1.231 - add NDI_VERBATIM flag to send_msg.
1054 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1055 root 1.240 - player->exists is no longer a sync_job.
1056 root 1.233 - split login.ext's player scheduler into
1057     it's own player-scheduler.ext extension.
1058 root 1.222
1059 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1060 root 1.212 - require perl 5.10.
1061 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1062 root 1.204 - swap player and observed count's on the map when observing.
1063 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1064 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1065 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1066     could be found.
1067 root 1.208 - pits now have a configurable "random spread" range and default
1068 root 1.213 to a radius of two now.
1069 root 1.212 - rewrite pay_player_arch.
1070     - use a more stable perl_reload implementation.
1071     - do not use Symbol::delete_package (causes crashes after perl-reload),
1072     use our own, safer, clear_package instead.
1073     - when asynchronously dumping core, close all file handles to allow
1074     the server to restart concurrently.
1075 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1076     sequences, without double-encoding. it should be faster, too.
1077     - the above fixes wrong display of help tetx and many other issues.
1078 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1079 root 1.218 (0.9976+), use it for long books and other messages.
1080 root 1.210 - eradicate listen command and corresponding code.
1081 root 1.211 - eradicate logs command.
1082 root 1.218 - let the client log into the server log, used for crash backtraces.
1083 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1084     old style spell objects with the spell magic bullet.
1085 root 1.220 - (arch) fixed skill less rods in the archetypes
1086 root 1.204
1087 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1088 elmex 1.197 - made jeweler workbench larger and some other minor map
1089     changes in jeweler town.
1090 root 1.196 - fixed wrong item handling in jeweler skill code.
1091 root 1.198 - (arch) use a special "key_random_map" for random map keys
1092     that are used up.
1093 root 1.199 - fix a crash when the player who was observed has logged out long
1094     enough for his region/map to be gone.
1095 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1096 root 1.201 - add some missing dependencies.
1097 root 1.203 - log to /var/log/deliantra/ by default.
1098     - hack observe code to enable smooth movmenet when observing.
1099 elmex 1.195
1100 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1101 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1102 root 1.179 - correctly move gsay to the party channel.
1103 root 1.178 - fix a crash when animate weapon was used in some areas.
1104 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1105 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1106     with NPCs.
1107 elmex 1.175 - (arch) dragon scales got proper type now
1108 root 1.193 - object::decrease would sometimes cause container weights to
1109     be wrong, this has been fixed.
1110 root 1.194 - do not send time updates for newly-seen items.
1111 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1112 root 1.183 - fix cone spells etc. going through walls sometimes.
1113 root 1.186 - fix a weight update bug that sometimes left containers
1114     with wrong weights.
1115 root 1.194 - added auto_apply event and extension for shop tiles.
1116 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1117     - make sure the map is loaded when using a town portal return.
1118 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1119     where healing spells didn't cost any grace.
1120 root 1.173 - fix starvation kill reason.
1121 root 1.174 - fix pk killer name message.
1122 root 1.189 - don't let people apply signs with @match.
1123 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1124     what seems to be the biggets memleak in the server).
1125 elmex 1.171
1126 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1127 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1128     - use anyevent to manage listen ports (this enables IPv6 support).
1129 root 1.167 - server supports ipv6 client connections now.
1130 root 1.168 - use newly-available Coro::AnyEvent.
1131 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1132     to let it handle AIO requests.
1133 root 1.167
1134 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1135 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1136     processing considerably (especially in the client) and reduces data transfers
1137     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1138 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1139     - (map) fixed npc dialogue in pup_land/s_f/special.
1140     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1141     (swarm spells now stay in the player's inventory).
1142 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1143 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1144     archetype *archname* (chairs of different facings were merged).
1145     - bugfix: fix a potential crash issue in find_object_name (not used
1146     normally).
1147 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1148 root 1.164 (destruction, magic missile etc.).
1149 root 1.163 - swarm spells without a direction now use various spiral patterns
1150     instead of being fully random.
1151 root 1.158 - update AnyEvent API to 3.4 and above.
1152 root 1.156
1153 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1154 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1155 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1156 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1157     and for attacking monsters. it also takes about one second to do a jump.
1158 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1159 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1160 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1161 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1162     were created outside a map.
1163 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1164     (fixed by reversing the logic).
1165 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1166 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1167 root 1.154 - bugfix: support random maps >127x127.
1168 root 1.152 - (maps) fixed the death certificate system in nimbus.
1169 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1170 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1171 root 1.147 - (arch) give ball lightning a real name.
1172 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1173 root 1.155 - support cfpod in ex replies (client item tooltips).
1174 root 1.143 - unapply item in range slow when readying a spell.
1175 root 1.148 - bugfix: account for rounding errors in weight updates.
1176 root 1.139 - remove synchronous mkdir in chargen_race_done.
1177     - fix per-race starting maps.
1178 root 1.142 - check hiscore on suicide and quit as well.
1179 root 1.138 - tell players when they are starving.
1180 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1181     - fix map difficulty calculation for generators.
1182 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1183 root 1.149 - support no_drop map header flag (before it was only available internally).
1184 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1185 root 1.133
1186 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1187 root 1.119 - bugfix: custom skill settings were not saved by the server.
1188     - bugfix: remove did not actually remove items from the inventory, leaving
1189 root 1.116 ghost items.
1190 root 1.119 - bugfix: properly update items identified on the ground.
1191 root 1.120 - bugfix: use localtime_r in the logger thread.
1192 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1193     - bugfix: archetype reloads could crash the server.
1194 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1195 elmex 1.114 player is not logged in.
1196 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1197 root 1.117 server startup.
1198 root 1.128 - bugfix: fix the door surround check in the random map generator.
1199     - (maps) fix heaven quest difficulty progression.
1200     - (maps) fix some random map styles.
1201     - dropping items a shop is not interested in won't sell them anymore.
1202     - rods and horns with a too low maximum charge allow now at least one discharge.
1203     - implement kill & death statistics.
1204     - random map preparation is no longer synchronous.
1205     - rewrite find_style in perl, no longer does synchronous I/O.
1206     - improve random map specials placement.
1207     - make the killer a real object pointer instead of a string, improved
1208     kill reason messages.
1209 root 1.117 - take advantage of new aio_close and aio_chmod.
1210 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1211 root 1.125 - change_abil is much faster.
1212 root 1.126 - update the floorbox more often to work around the reverses item order
1213     display in clients.
1214 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1215 root 1.126 - add hints to the invite messages.
1216 root 1.127 - rewrote key<->value pair handling.
1217 root 1.128 - use an independent random number generator for the random map generator.
1218 elmex 1.113
1219 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1220 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1221     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1222     - completely automate the weight handling, should fix all weight
1223     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1224 root 1.103 - reloading archetypes while a user was in the character creation phase
1225     could crash the server.
1226 root 1.106 - fix a nontrivial number of cases of code commented similar
1227     to "is this really correct?", as many of those cases are now handles
1228     automatically by lower level code.
1229     - replace many ad-hoc checks for client visibility by object::visible_to,
1230     should result in broader applicability of functions using it.
1231 root 1.104 - merge items with different arch pointers refering to the same arch
1232     (due to archetype reloads).
1233 root 1.106 - refactored the object remove/insert functions and most related
1234     functions (decrease, split, merge_ob etc.).
1235 root 1.105 - make it compile better on freebsd (reported by pippijn).
1236 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1237 root 1.108 - fix the longstanding "container stays open" bug.
1238 root 1.107 - improved floorbox updating to be incremental and other protocol
1239     optimisations.
1240     - get rid of update_after_inventory_change and only do update stats
1241     for weight once/tick/player at max.
1242 root 1.109 - rewrite party commands, use party channel.
1243 root 1.103
1244 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1245 root 1.97 - properly link against libgthread as that is needed to make the slice
1246     allocator thread-safe.
1247 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1248     recommended configuration) (reported by Samuel Gondouin).
1249 root 1.94 - always put godgiven items into the player inventory, never any containers.
1250 root 1.92 - (maps, arch) the scorn go club was founded!
1251 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1252 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1253     became a real spell-class.
1254 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1255     - (arch) considerably strengthened spark shower and destruction.
1256     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1257     finally reloadable at runtime.
1258     - changed archetype loading algorithm to only require one pass and
1259     use delayed resolving of references.
1260 root 1.101 - examine command now uses the examine infobox.
1261 root 1.102 - implement an "incremental garbage collector" for archetypes.
1262 root 1.98 - enable slice allocator again.
1263 root 1.96 - implement optional free memory poisoning.
1264 root 1.91
1265 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1266 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1267 root 1.85 skill.
1268 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1269     names (also update all maps to use money instead of coins).
1270 root 1.78 - add uuid accessors to perl.
1271     - add coin names and archetype accessors to perl.
1272 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1273 root 1.78 - change perl extensions to not use hardcoded coins and values.
1274 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1275     and be more parsimonous of uuid usage by the exact value out on exit.
1276 root 1.86 - write log messages in another thread, removing another sync point.
1277     - support multi-line log messages in a nicer way.
1278 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1279 root 1.81 - fix a minor memleak in the random map generator.
1280     - some parts of the random map generator are not coroutine-safe,
1281     so only call it "single-threaded".
1282     - major cleanup of memory management in random map generator.
1283 root 1.87 - slight refactoring of the random map generator, faster too.
1284 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1285     bookkeeping bug.
1286 root 1.87 - work around "player is on active list" problem by deactivating player
1287     after loading.
1288 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1289     there have in fact been allocations.
1290 root 1.82 - fix object::insert to do as documented and insert into the env
1291     if necessary.
1292     - fix cf::map::unique_maps.
1293     - fix nrof overflow check in can_merge_slow.
1294     - fix converter code to handle >31 bit values.
1295 elmex 1.83 - added support for the player_sold flag
1296 root 1.84 - converters no longer accept unpaid items.
1297 root 1.88 - canonicalize random map meta files for better unification.
1298 root 1.77
1299 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1300 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1301     when mlockall has been used.
1302 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1303 root 1.72 - use separate thread for ticker timing (and more in the future).
1304     this greatly increases timing accuracy and gets rid of an enourmous
1305     number of gettimeofday calls.
1306 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1307 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1308 root 1.71
1309 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1310 root 1.68 - rebalanced default experience table to be more exponential
1311     and much easier up to level ~40, then moderately harder.
1312 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1313 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1314     - do not exit on reload/load errors but properly cleanup.
1315 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1316 root 1.66
1317 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1318 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1319     (this fixes the jeweler skill).
1320 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1321 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1322 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1323     it has reset, which is better than putting it on the savebed, also as
1324 root 1.321 proof that the player didn't use a savebed).
1325 root 1.59
1326 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1327 root 1.56 - work around perl bug in configure perl module version check.
1328 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1329 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1330 root 1.52 - fix a bug in animate_weapon, causing a crash.
1331 root 1.54 - no longer exit when a coroutine throws an exception.
1332 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1333 root 1.53 - fix the "<player> is nuts" message.
1334 root 1.58 - fix an exception at logout due to the json_coder being gone.
1335 root 1.43 - upgrade to EV version 2.0 API.
1336 root 1.47 - when players don't apply a savebed correctly but stand above one,
1337     do not move or kill them.
1338 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1339 root 1.43 - implement generic framework for server-side resource files.
1340     - implement resource file update event.
1341     - hook experience table update into the framework.
1342     - move jeweler.yaml to resources (arch/).
1343 root 1.44 - switch from Crossfire to Deliantra perl module.
1344     - implement json2json arch filter.
1345 root 1.45 - implement widget protocol version 2, support for ui templates.
1346 root 1.54 - mapinfo is now handled fully asynchronously.
1347 root 1.48 - ext/irc: also log irc messages.
1348 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1349 root 1.43
1350 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1351 elmex 1.41 - limited the number of items that can be picked up and dropped
1352 root 1.42 as temporary measurement against bad performance or dropping things
1353     (this lead to long freezes and triggered the watchdog).
1354 elmex 1.41 - improved the performance of the drop command a bit.
1355 root 1.38 - switch from Event to EV for higher performance, easier usage,
1356     less bugs...
1357 root 1.39 - updated to release version of the gnu affero license.
1358 root 1.38
1359 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1360 root 1.36 - more thoroughly rename the binaries, contact addresses.
1361     - update the copyrights.
1362 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1363     crashes.
1364 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1365     potentially causing crashes.
1366 root 1.35 - assign weapons on user load time, not login-time, avoiding
1367     crashes.
1368    
1369 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1370 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1371 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1372     in some of the maps.
1373 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1374     which is now trivial to do.
1375 root 1.33 - removed all traces of the old (and never working) plug-in interface
1376     (70kb code less on amd64).
1377 root 1.34 - improve/tune scheduling priorities.
1378     - fix some freezing bugs.
1379     - fix a memory corruption problem in dynbuf.printf.
1380     - use channels for chat and many informational commands.
1381     - improved the tutorial.
1382     - create missile is now fixed.
1383     - race fields must now contain archetypes.
1384     - jumping skill now works as advertised.
1385 root 1.31
1386 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1387 root 1.24 - relicense under the gnu affero license.
1388 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1389 root 1.24 - implement server-side framework for generic resources.
1390     - use resource framework for server-provided ambient
1391     music.
1392 root 1.27 - save object owners (players only atm).
1393 root 1.24 - replace limited sound api with server-provided sound effects.
1394     - new sc (sound control) protocol command.
1395     - improve fxix protocol to include types.
1396     - exactly fill tcp segments, if possible.
1397     - output-rate is now an upper limit, the server will automatically
1398     (and quite perfectly) adjust to the network conditions, ensuring
1399     low latency even during bulk transfers (music, images, sounds etc.).
1400     - implement server-side widgets (i.e. client widgets controlled
1401     in the server side). this will allow future expansion without
1402     having to upgrade clients.
1403     - implement a (artwork) world map with realtime player position
1404     tracking.
1405     - new and more efficient extcmd (server still supports old extcmd
1406     protocol).
1407 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1408     calcluation that could be easily exploited by users.
1409     - rebalanced diseases to spread more naturally/evenly.
1410     - completely asynchronous map loading even for tiled maps.
1411 root 1.24 - replace simple messaging protocol with channels carrying metadata
1412     (similar to message types, but more directed at the user).
1413     - reduce command processing latency by a whopping 120ms by
1414     reordering some processing steps inside the server. this directly
1415     reduces lag by 120ms.
1416     - actually send spell faces to the client.
1417 root 1.23 - implement player genders.
1418 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1419     otherwise return to savebed and possible kill if the log-out
1420     was for too long.
1421     - fast socket-dead detection (kick player after 8 seconds without ack).
1422     - greatly reduce the cpu time needed to draw maps _again_.
1423     - archetypes are now subclasses of objects.
1424     - rebalanced shop greed and approval functions to be more realistic
1425     (and likely match the actual intention).
1426 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1427     italic, gender-specific text, paragraphs etc.
1428 root 1.24 - implemented hint framework, players can opt to receive hints.
1429     - implemented (long) book framework, added some books from the cf wiki.
1430 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1431     protocol and is capable of transmitting generic meta information.
1432 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1433     - replace the nexus by a per-player tutorial map that teaches stuff
1434     better than the newbie house.
1435 root 1.18 - fix the magicmap colours.
1436 root 1.19 - optimise map update even more by removing unneeded code and checks.
1437     - decouple map and stats update from pl->ob and use pl->observe instead.
1438     - implement observe command.
1439 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1440     calls with a simple comparison.
1441     - fix a latent crossfire bug that could crash the server because the
1442     map refresh did not update the mapspace.
1443 root 1.24 - support custom keys for regions and maps, regions are now
1444     refcount-managed.
1445     - allow worldmap overlays anywhere in the 000..999 range.
1446     - new system to acquire time slices for background jobs, to reduce
1447     jitter.
1448 root 1.27 - semi-persistent object-referencing framework (currently only players
1449     supported).
1450 root 1.22 - dependency tracking for perl extensions.
1451 root 1.24 - new slag-ex extension for cleaning cauldrons.
1452     - fix invoke result processing.
1453     - there are even less i/o syncpoints in the server now.
1454 root 1.29 - added map-tags extension that scans all maps for object tags
1455     and records them in the database (not used yet).
1456 root 1.28 - metaserver 2 support.
1457 root 1.22 - many more bugfixes and minor optimisations.
1458 root 1.16
1459 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1460 root 1.14 - optimised event invocation (non-wanted events can now be
1461     skipped with 4-5 inlined instructions).
1462 root 1.12 - complete rewrite of town_portal: it now creates a portal
1463     to the "nearest" town only, travel is only possible
1464 root 1.13 to the town and back, anybody can use it (also removes
1465     one of the remaining syncpoints in the server).
1466 root 1.10 - complete rewrite of the range/attack skill slot system:
1467     there are now two slots, one for combat, one for ranged
1468     attacks.
1469     - introduce the concept of a current weapon (either a ranged
1470     or a combat weapon/skill/tool) and switch between them as
1471     needed.
1472     - rewrite bow code so bows get more useful: apply damage,
1473     attacktype and other stats to the arrows and treat
1474     bows as weapons. also rebalance the missile weapons skill
1475     so its damage increases with level.
1476     - rewrite the complete player speed logic: weapon_speed now
1477     works as documented and there are no unnatural speed boosts.
1478 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1479     installation, replacing the old collect scripts and
1480 root 1.9 simplying deployment by scaling and cutting faces as required.
1481     - simplify the map protocol extensively by taking advantage
1482     of missing bigfaces, speeding up map generation immensely.
1483 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1484     other archetypes.
1485     - rationalise archetype, region and treasurelist file format
1486     into a single file format and make them reloadable asynchronously.
1487 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1488     reloadable at runtime.
1489 root 1.6 - implement 64x64 faceset support.
1490     - implement fxixsx protocol that saves
1491     a lot of bandwidth over the old image/face/smooth packets
1492 root 1.11 and allows images > packetsize, incremental and background
1493     transfers.
1494 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1495     on a face basis as opposed to a mapspace basis.
1496 root 1.7 - the server can now rate-limit image uploads to not exceed
1497     a certain (client-configurable) speed while guarenteeing full
1498     freedom of movement.
1499 root 1.8 - implement new ex command to request item descriptions.
1500     - implement new msg command for in-game messages with meta
1501     information (using xml).
1502 root 1.9 - enforce utf-8 for all text messages.
1503 root 1.13 - added micropather (not used yet).
1504 root 1.6 - many, many bugfixes.
1505 root 1.1
1506 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1507 root 1.1 - make coroapi accessible to cf+.
1508     - moved map handling logic completely to perl
1509     - per player maps are now marked in the map
1510 root 1.2 - maps are saved completely differently now,
1511     and much more often.
1512 root 1.17 - rewrote map header parser and writer, to be much faster.
1513 pippijn 1.4 - maps and players are now (in the average case) loaded
1514 root 1.2 and saved completely asynchronously, I/O contention will no
1515     longer freeze the server.
1516 pippijn 1.4 - players and maps can be loaded anytime, without the player
1517 root 1.2 being logged in.
1518 root 1.1 - automatically generate method interfaces for perl from headers
1519     - unbundled freezethaw
1520     - mostly rewrote common/map.C
1521     - completely rewrite server/swap.C
1522     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1523     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1524     - better message for apply failures due to applymode
1525     - removed most all of the weather code
1526     - unified logging to stderr and file
1527     - too many minor changes to document
1528 root 1.615