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Revision: 1.866
Committed: Sun Nov 18 00:06:52 2018 UTC (5 years, 5 months ago) by root
Branch: MAIN
Changes since 1.865: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.856 TODO: the motd command is missin
39     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
40     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
41     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
42     missile Fire bolt would be invalid. These changes should be reflected in the
43     spell's description.
44     TODO: bowmode threewide (and possibly others) might not properly respect movetype
45     and arrows might end up in places where they shouldn't, e.g. on top of see-through
46     walls.
47     TODO: rijk's frontend does not look for .xhtml files when serving static files.
48     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49    
50 root 1.825
51 root 1.833 TODO: cspm spell arg
52 root 1.843
53 root 1.859 - (maps) remove random worbench under house in darcap, fix exit and add random
54     reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
55     illegal mlab access (ephraim).
56 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
57 root 1.862 - detect stackable containers at load time and make each stack a single item
58     (reported by Saiapatsu).
59     - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
60 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
61     been fixed: monsters would snatch arrows/thrown_objs out of the air without
62     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
63     bolts and thrown objects as NO_PICK temporarily.
64 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
65     binary build into non-recursive Makefiles without static archives. hell, automake
66 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
67     - use c++11 headers in preference to tr1 ones.
68 root 1.845 - fix odr violation: struct point.
69 root 1.849 - make the code warnigns-clean, for some definition of warnings.
70 root 1.850 - port to g++ 6.
71 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
72 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
73 root 1.852 by default.
74 root 1.853 - do proper etag caching for resources in http server.
75 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
76 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
77     causing a segfault.
78 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
79     directly referencing freearr_[xy], as the latter is used alot more often then
80     DIRX/DIRY, and this allows us to change freearr_[xy].
81 root 1.864 - tentative port to C++ 17.
82     - fix a potential bug with packet << (const char *)0.
83 root 1.865 - add COPYING.Other.
84     - include libecb and decore compiler.h and other places in preference to it.
85     - include ska's flat_hash_map and use it instead of unordered_map/set.
86 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
87 root 1.845
88 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
89 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
90 root 1.841 - port to perl 5.18 and newer.
91 root 1.844 - switch to xz compressed archives as only dist method.
92     - upgrade to automake 1.15.
93 root 1.724 - (maps) hopefully fix tobias' tower.
94     - (maps) hopefully fix healing potion vendor in arena entrance.
95 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
96 root 1.739 - it was possible to unapply or half-unapply cursed items in many
97     cases, which confused players and also player state. fixed.
98 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
99     some items. also, no longer uncurses spells or other invisibles.
100     - (arch) remove curse and identify now treta the marked tiem first.
101 root 1.725 - creators no longer identify objects that shouldn't be identified
102     (such as money, which won't stack afterwards).
103 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
104 root 1.746 - (maps) implement a wilderness town portal.
105 root 1.748 - (arch) set proper(?) int values for all monsters.
106 root 1.751 - (maps) fire5.map could destroy players.
107 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
108     - clear the spell's applied flag when inscribing scrolls, to make the
109     scrolls mergeable.
110 root 1.791 - redo all build material faces from scratch.
111 root 1.790 - dropall without arguments now drops all containers.
112 root 1.776 - use blitz++ for vector maths (new dependency).
113 root 1.772 - only match archetype names in artifact allowed names.
114 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
115 root 1.751 - altars with match expressions did not work properly.
116 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
117 root 1.749 - god enemy race check fixed ("god detests your race").
118 root 1.861 - gods erroneously allowed any kind of worshipping race, even
119 root 1.749 ones they hate.
120 root 1.726 - use same default config in code as on gameserver.deliantra.net.
121 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
122 root 1.727 our parser.
123 root 1.767 - generate slightly more special exits and avoid warning.
124 root 1.731 - applying a glowing crystal now gives status messages.
125     - fix a memleak in the random map generator.
126     - rework the random map parameter passign a bit to be extendable.
127 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
128     also, improve the quality of the mazes (no longer will the edges
129     almost always form a passage) and add two new types - "rooms"
130     and "braided".
131 root 1.840 - implement --unique option to reset command.
132 root 1.734 - (random maps) add new "cave" layout, which is much more ...
133     cave-like.
134 root 1.744 - (random maps) new layout style "castle" that generates straighish,
135     rogue-ish maps.
136     - (random maps) new layout style "multiple" that simply mixes multiple
137     different styles in different areas.
138 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
139     - rewrite layout management in the random map generator from the
140     ground up.
141 root 1.736 - fix bug in tausworthe rng initialisation.
142     - switched to the faster and hopefully better quality gfsr{24,55} random
143     number generator, the same algorithm that freeciv apparently uses.
144 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
145     memory and imho looks nicer.
146 root 1.741 - (arch) fix samhlaidh archetype.
147 root 1.751 - fix the "archname" match special function.
148 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
149     and other fractal algorithms.
150 root 1.754 - one can no longer emote to logged-out players.
151 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
152     sacks fit on a tile again.
153 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
154 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
155     support background colour for text clients.
156 root 1.763 - (arch) improve automatic name from archname generation.
157 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
158 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
159     match expressions.
160 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
161 root 1.761 - sometimes a special exit wasn't placed when it should have been.
162 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
163 root 1.765 - require EV 4.00.
164 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
165 root 1.766 - add perlxsi.c to cleanfiles.
166 elmex 1.768 - (arch) made speed potions easier for now.
167 root 1.769 - the server didn't properly initialise all client skill slots,
168     no known impact.
169 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
170 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
171 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
172     a generic table/matrix/palette converter to cfutil.
173 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
174     apparently, in the brewery map).
175 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
176     - remove limits of 000..999 from worldmap coordinates, support negative
177     coordinates and introduce z-layers - deliantra is now 3d, in yet another
178     sense.
179 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
180     handle generic "world map areas".
181 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
182 elmex 1.779 - added is_quad flag.
183     - (arch) added quad archetypes.
184     - made the pickaxe mining tool remove quad walls and floors.
185 root 1.780 - move key_values into their own class, simplifiying lots of code and
186     making it possible to use kv pairs easily for maps and other objects as well.
187 root 1.781 - get rid of get_archetype, finally.
188 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
189 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
190     have been removed, and the map "intelligently" changes between active/inactive.
191 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
192 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
193 root 1.787 - server now enforces width/height matches between tiled maps.
194 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
195     for unordered map walks - which should not cause any real issues.
196 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
197 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
198     as all other similar macros - might cause other breakage...
199 root 1.791 - cfutil no longer creates split tiles multiple times due to a
200     off-by-one bug in comparing mtimes.
201     - cfutil now supports type: prefix to derive faces from other faces, which
202     is used for all build materials currently.
203     - require imagemagick >= 6.6.
204 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
205     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
206 root 1.795 - fix the brace command.
207 root 1.799 - implement refcnt_buf.
208     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
209     codesize decrease. wow.
210 root 1.798 - removed version 1 ext/exti command support.
211 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
212 root 1.801 - new extension, ota_update, for online updates of the game client.
213 root 1.802 - implement a simpler config value system for extensions that allows
214     config updates without a reload.
215 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
216 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
217     at it.
218 root 1.805 - make nekosan more disease-resistant.
219     - new event "infect".
220 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
221 root 1.808 - implement simple web server, currently to serve facedata for the html5
222     client.
223 root 1.809 - sort faces by name in the server to improve caching locality in clients.
224 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
225 root 1.811 - add skill_info and spell_paths resources to enable caching the info
226     and removing another command.
227 root 1.827 - send completion info to the client.
228 root 1.812 - assume all clients support the deliantra protocol extensions and allow
229     fxix/extcmd and other protocol "extensions" before setup.
230 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
231     to connect.
232 root 1.815 - implement exti doclet request to request documentation,
233     currently for commands only.
234 root 1.816 - created nickmon extension to monitor nicks.
235 root 1.817 - ix now keeps a copy of the face data while sending, in case the
236     face changes.
237     - do not allocate memory for empty refcnt_bufs.
238     - when faces change, invalidate all clients, not just clients with matching
239     faceset, as faceset only applies to tile resources.
240 root 1.818 - remove dependency on Time::HiRes.
241 root 1.819 - move face data to disk, and load it on each and every access. this saves
242     250mb ram on load, and 130mb ram in general, and only reduces the http
243     server hot cache throughput for faces from ~24000 to ~18000 requests/s
244     on my system. this should make it possible to add a lot more media files
245     in the future, and reduces the memory footprint by the server from 180mb
246     to 60mb ram.
247 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
248 root 1.821 - pod processing could deadlock because the child process might try
249 root 1.822 to get a lock.
250     - removed support for ncom packets.
251 root 1.823 - remove drawinfo packets from the server (use msg instead).
252 root 1.828 - skill objects now have their documentation in the msg slot.
253 root 1.829 - no longer allow prefix match when matchign spells, spells names must
254     now be written fully.
255 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
256     file in a child process.
257 root 1.831 - implement spellmon v2 protocol - no spell message.
258 root 1.833 - remove ability to cats/invoke seplls by "count".
259 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
260     - implement dm/dmhide in terms of the "may" mechanism, so dm
261     players must now be configured by adding may_command_dm: ["uuid..."]
262     to the config.
263     - remove nowiz command.
264 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
265 root 1.834 it only affects information commands. use observe instead.
266 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
267 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
268     problems in blitz++.
269 root 1.839 - catch sigfpe in the same way as sigsegv.
270 root 1.724
271 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
272 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
273     now easily reachable, at a price.
274 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
275 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
276 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
277 elmex 1.630 (by Dustfinger).
278 root 1.681 - (maps) fixed bad floor tile in navar apartment.
279 elmex 1.573 - made (wizard) look_at show also uuids.
280     - added cf::object::find_object_uuid (::find_object already exists!).
281 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
282 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
283 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
284 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
285 elmex 1.568 - (arch) made the hill giants loose more body parts.
286 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
287 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
288     and made them a bit more expensive.
289 root 1.633 - (maps) add more glory hole treasure styles.
290 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
291     in a select number of mlab maps.
292 root 1.667 - (maps) the library should be less of a death trap now.
293     - (maps) exits no longer point to auto-apply exits, most affected
294     maps now have proper doors or a similar solution.
295 root 1.682 - (arch) jumping skill has now physical attacktype.
296 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
297 root 1.691 - enter_map did not normalise the map coordinates when the destination
298     space is blocked, causing badness and freezes for the player.
299 root 1.685 - when applying containers, server checks for the key on activate
300     and also allows players to unapply active containers they don't have
301     a key for.
302 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
303     races files to arch, where they belong (exp_table is no longer in
304     confdir but in datadir now!).
305 root 1.677 - jeweler and sound config files are now normal datafiles as well.
306     - quit_character was causing a runtime exception, causing it to not
307 root 1.672 work since 2.93.
308 root 1.671 - entering a map will now respect move_on and other effects,
309     except for auto-apply exits :/
310 root 1.660 - only talk to the items on the nearest mapspace, or, of there
311     are none, to the player, not ALL items in vicinity.
312 root 1.625 - do not update the floorbox while running, to avoid big item
313     updates that cost network bandwidth and processing power.
314 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
315     caused overflows causing monsters to become living deads.
316 root 1.619 - unapply weapons and armour before trying to improve it.
317 root 1.588 - teach the random map generator the ability to read ".rmg" files
318     that specify which actual style map to generate, and use it for
319     the default decorstyle to avoid inappropriate maps to be used.
320 root 1.639 - support (with some limitations) multiple different skills with the
321     same subtype.
322 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
323     so nekosan could end up beign saved AND escaped to another map.
324 root 1.636 - show invisible no longer makes magic mouths visible.
325 root 1.583 - move_type changes (spells, skills etc.) now will correctly
326     take move_on/move_off into account (e.g. buttons).
327 root 1.582 - display (exit) or (random map) in client for those objects.
328 root 1.606 - removed (useless) spell damage columns from spell info and replace
329 root 1.578 it by effective casting level - clients > 2.10 required to display
330     properly.
331 elmex 1.565 - building of levers/doors works again for all kinds of floors.
332 elmex 1.563 - the player can now withdraw and deposit all the available money.
333 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
334     steinwandstadt/celvear.
335 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
336 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
337     mostly based on the spell's level in the spellbook.
338 root 1.718 - the music scheduler did not properly send new music on region
339     changes.
340 root 1.669 - (maps) fix some map regions and the region tree.
341     - the server will now be more picky when parsing the regions file.
342 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
343 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
344 root 1.566 clients.
345 root 1.690 - follow has been rewritten to be, hopefully, more robust.
346     - follow mode will not be aborted when the follower tries to move.
347 root 1.566 - tcp.ext didn't unbind in reloads.
348     - map-tags.ext didn't properly close the database on reloads.
349 root 1.567 - cfutil skips .-directories when scanning.
350 root 1.571 - build.ext prevents players from building on other player's maps.
351     - rent.ext allows the dm to enter anytime.
352     - NPC_Dialogue adds a new predefined variable, $map.
353     - new "build" event hook.
354 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
355 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
356 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
357     them on loading, for old playerfiles and maps.
358 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
359     would be handled differently nowadays anyway.
360 root 1.584 - random map .meta were not being expired at all.
361 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
362 root 1.586 - update to automake 1.10.
363 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
364     require level 4 anymore.
365 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
366 root 1.590 - monsters now rotate through all skills (in chosen_skill).
367 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
368 root 1.661 - detect/sense curse/magic will no longer work on items that don't
369     need identify.
370 elmex 1.593 - added detect mineral vein spell.
371 root 1.592 - support "wall overlays" in the random map generator - not very generic,
372     used by minable veins.
373 elmex 1.594 - (maps) relocated jeweler town to another directoy.
374 root 1.603 - (arch) implement mining pickaxes and mining skill.
375 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
376 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
377 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
378     of the output is only 1/5th (instead of 1/3rd) of ring level.
379 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
380     generated ring/amulet.
381 root 1.601 - generate most constants for perl automatically.
382 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
383     - when player dies, restore his food to at least 200.
384 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
385 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
386 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
387 root 1.600 - the singing skill actually respects the direction now.
388     - oratory and singing now require a direction.
389 root 1.603 - use_skill now requires that you can actually apply the skill tool.
390 root 1.604 - do not invoke perl on every user command anymore by providing
391 root 1.655 a command and an unknown_command event.
392 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
393     perl to C++, for speed reasons (basically undo patchset 1304).
394     - add a client_destroy event, so we don't have to hook the
395     attachable destroy event (which is called much more often).
396 root 1.606 - removed (unused) FLOOR object type.
397 root 1.861 - fix erroneous change_abil messages for rods (and other types).
398 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
399     all into server/commands.C.
400 root 1.609 - save and restore combat/ranged/current slot for players.
401 root 1.610 - the server now batches item's face/fx commands, as opposed
402     to sending one fx per item - helps mostly at connect and
403     with floorbox updates.
404 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
405 root 1.614 - the random map generator now supports selecting difficult for
406     more style categories than just monsters (all except fountains
407     apparently).
408 root 1.617 - object serialiser no longer creates empty "owner" references.
409 root 1.620 - make sure failed castings take some time, too, to avoid being
410     smitten by your god.
411     - many more failmsgs and help texts.
412 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
413 root 1.623 - stop thrown objects when their speed goes too low.
414 root 1.624 - log the number of unique logins seen every minute in a compact
415     format (for statistics).
416 root 1.626 - do not send delitem for players.
417 root 1.627 - support static scalar data members properly in genacc now.
418     - implement "simple" freelist management for objects.
419 root 1.628 - recycle object counts now - to support longer uptimes.
420 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
421     function (and yes, 666 is exact!).
422     - random map generator results should now be fully repeatable.
423 elmex 1.635 - fixed possible crash bug in build code.
424 root 1.638 - rename find_marked_object to ->mark and speed up.
425 root 1.640 - player movers properly destroy themselves when used up, instead
426     of leaking.
427 root 1.642 - do not show msg for unidentified objects that need identification.
428 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
429 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
430     next_line method.
431 root 1.646 - use nicer file format for exp_table and attackmess
432     (more like other resource files).
433     - make parse errors during server startup fatal.
434 root 1.652 - properly initialise all maptile values in constructor.
435     - improved {link} map.
436 root 1.655 - optional unloadable extensions will not lead to an endless loop.
437 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
438 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
439 elmex 1.664 - building listening books is possible again.
440     - (maps, arch) added archetype for building instructions and replaced
441     the copies of the instructions in the maps with it.
442 elmex 1.666 - (arch) made the spark shower spell available in shops.
443 root 1.670 - don't create a second LOGIN event on character creation.
444 root 1.674 - correctly generate "You paid xyz" message in shops.
445 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
446 elmex 1.710 - added a 'password' command, to let DMs change the password of players
447     more conveniently.
448 root 1.680 - correctly save shopitems string, to avoid parse error when reading
449     saved maps.
450     - logging now differentiates between logging levels better.
451 root 1.684 - speed up get_typedata.
452 root 1.689 - fix deadlock problem during server shutdown/reload.
453 root 1.692 - make ext/checkrusage "more" non-blocking.
454     - use common::sense for extensions.
455     - work around a 50.10.0 utf8 caching bug.
456 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
457     "no relation to target" bugs.
458 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
459     modules being loaded from the mainloop, pre-load some more
460     core modules so perl doesn't do it later on.
461 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
462     compiling regexes.
463 root 1.701 - make exp_table and materials file reloadable.
464 root 1.702 - made reload_config non-blocking.
465 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
466     causing server freezes.
467 root 1.704 - store unhashed password, to prepare for safer authentication.
468 root 1.707 - do not log connections from the local host, to help a local
469     watchdog.
470 root 1.714 - fix summon freeze at map borders.
471 root 1.717 - support @group syntax and music config file for music face lists.
472     - run post_init jobs in parallel, they might do I/O.
473 root 1.722 - avoid apply conversion for converters.
474 root 1.562
475 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
476 root 1.558 - (maps) fix travel to valdor and back.
477 root 1.545 - do no longer by default eval map cod ein safe compartments
478     (this can be re-enabled using the safe_eval config option).
479 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
480     in lorak.
481 root 1.559 - fix data corruption issues caused by recursive calls to
482     unordered_mapwalk - now every caller must provide its own
483     buffer.
484 root 1.538 - (maps) improve tindervale maps slightly.
485 root 1.544 - (arch) considerably decrease slag ex price.
486 root 1.540 - (arch) fix filth archetype.
487 root 1.556 - extension dependency resolve was completely broken.
488 root 1.544 - multipart objects would cause save_throw_object to crash - it
489     now acts on the head only.
490 root 1.541 - do not try to connect to an irc server unless explicitly configured.
491 root 1.542 - do not expect decltype() to be available in gcc 4.4.
492 elmex 1.543 - extended the safe perl environment by loops.
493 root 1.547 - (arch) fix "armless cook" facings.
494     - the "experience table" resource item did not have a proper
495     hash associated with it, so updates could not be detected.
496 elmex 1.550 - fixed poison traps in doors.
497 root 1.548 - player->killer_name did not properly flag the name as unicode.
498 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
499     and provide a non-destructive SvPVutf8 variant.
500 root 1.554 - do not allow dragon players to change their title via the settings.
501 elmex 1.552 - ratelimited jeweler skill nugget conversion.
502 root 1.551 - under high load, the server stopped swapping out to make
503     the server more responsive, but making it impossible to reduce
504     the load by... swapping out. slot queuing will now always make
505     some progress.
506     - improve the quality of the load-avg calculation.
507 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
508 root 1.556 - don't fail to write the runtime file if the temporary already exists.
509 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
510     player now.
511 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
512     timestamp and use a tab in the client to increase awareness.
513 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
514     setflag 0 is possible.
515 root 1.560 - make install now deletes old extensions, to ease upgrades in the
516     deliantra vm.
517 root 1.538
518 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
519 root 1.532 - the destruction spell could/would corrupt server memory quite often.
520 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
521     disk, not when it already was in memory.
522 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
523     avoiding livelock during high-load emergency saves.
524 root 1.530 - logging in did not properly unapply all skills.
525 root 1.531 - (maps) make the invite quest marking much more obvious.
526 root 1.533 - (arch) fix warrior archetype names.
527 root 1.532 - map prefetching never prefetch upwards.
528 root 1.534 - wizpass no longer makes you non-blocking.
529 root 1.536 - (maps) add light to some of the special maps, add troll
530     map.
531 root 1.530
532 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
533 root 1.515 - (maps) add gorokh_final mapset from crossfire.
534 root 1.516 - (maps) block most vault-type mlab locations, open up
535     imperial converters for anybody to use.
536 root 1.519 - (maps, arch) replace all permanent stat potions by random
537     variants.
538 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
539 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
540     real player object on player changes.
541 root 1.522 - diseases and maybe other things could sometimes reduce the speed
542     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
543     much grief.
544 root 1.523 - speed_left randomisation was, apparently, totally broken.
545     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
546     of the speed slot internally and in map save files. among other
547     things, this gets rid of all the abs (speed) calls.
548     - reduce map file save files by using abridged keywords aliases.
549 root 1.494 - shop specialisation calculation was totally broken.
550 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
551     now enforced.
552 root 1.498 - fix magic mapping, which only worked for inate spell casting.
553 root 1.495 - godgiven items will now be explicitly described as such.
554 root 1.524 - (arch) dded a quiver of bolts.
555 root 1.504 - materialnames would change "randomly" on every load, only
556     set the material when the materialname was not set before.
557 root 1.497 - balancing change, halve rod recharge speed (instead
558     of 4.8s, the standard rods now recharge in ~10s. not a solution,
559     but still.
560 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
561 root 1.509 the costly flag-checking loop in most cases and using a simple
562     repeat-cache for speed_left.
563 root 1.507 - always delay stats update for players on insert/remove till
564     next tick/command, which saves a lot of cpu cycles on drop/take.
565 root 1.514 - add hint about havign to run to attach unaggressive npcs.
566 root 1.494 - pet monster level was not displayed correctly in "showpets index".
567     - clean up floating point conversions and many similar nitpicks.
568 root 1.502 - fix hanuk altar.
569 root 1.504 - overhaul material system to be much faster, and having less bugs, but
570     still having a lot of cruft :/.
571 root 1.502 - add marble shop floor.
572 root 1.494 - move gcc specifics to new file include/compiler.h.
573     - unrecognised cfpod directives could cause undefined behaviour.
574 root 1.505 - added boes' marble shop to steinwandstadt.
575 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
576     - optimise mapspace updates.
577     - cache volume/items per mapspace.
578 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
579     decrease).
580 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
581     have led to weird item multiplications.
582 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
583 elmex 1.501 - fixed crash bug in learn_spell command.
584 elmex 1.634 - enhanced output of the mapinfo command.
585 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
586 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
587     from perl to c++.
588 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
589     and use it in some "inner" loops.
590 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
591 elmex 1.511 - fixed jeweler experience output to not be floating point.
592 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
593 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
594 root 1.518 - try to prefetch memory inside process_objects, which can give
595     enourmous speed gains.
596     - make some small optimisation to the process_objects loop.
597 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
598     handling different chksum lengths.
599     - check for hash collisions in cfutil.
600     - reduce face checksum size from 6 to 4 bytes.
601 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
602 root 1.523 - removed weather-specific attributes.
603     - fixed genkeywords dependency.
604     - do not clear "randomitems" slot for world underlays.
605     - use "sl" as short-hand for speed_left in save-files, just to make them
606     smaller.
607 root 1.517 - in general, don't crash on value-less resource file lines
608     anymore, due to get_str never returning a 0-pointer.
609 elmex 1.521 - code cleanup in move_symptom.
610 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
611 root 1.494
612 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
613 root 1.481 - some Andrew Madloch wanted, despite being specifically told
614     multiple times that the Deliantra parts additions are under AGPL,
615 root 1.487 lock up the source code of the server within his company.
616 root 1.481 some reorganisations have been done to the sourcecode to make
617     it clearer that this violates the Affero GPL. Help to keep
618     Deliantra free software even for the coming generations
619     and be wary of the promises of Andrew Madloch, he has nothing
620 root 1.487 good in mind for free software.
621 root 1.480 - clarify which files of the server are 100% AGPL.
622 root 1.481 - minor reorganisation, move some GPL code into other files.
623 root 1.483 - implement viewpoint (which is like observe, but only for the map,
624     not stats etc.).
625 root 1.484 - replace magic mapping overlay by a flying bird exposing area
626     on the worldmap (ext/magic_mapping.ext).
627 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
628     - @find results in npc dialogue is now stored in $find.
629 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
630 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
631 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
632     dm instead.
633 root 1.456 - (maps) add town portal to celvear.
634 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
635     mapsets from crossfire, together with associated archetypes.
636 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
637     - (maps) define a new whalingoutpost region.
638 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
639     and most archetypes that go with them (without stoning and swallow effects),
640     casino tokens and stock certificates are also missing.
641 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
642     and santo dominion.
643 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
644     to go with them. also adjusted archetypes to be more korrekt "gotisch".
645 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
646 root 1.460 - properly close client-side dialogue when the player is teleported away.
647 root 1.459 - map-tags did not properly close it's database tables or wait
648     for a quiescent state, causing memory corruption on reload.
649 root 1.454 - support "stat.xyz" accessor in match expressions.
650 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
651 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
652     fixes long answers from npc dialogue).
653 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
654 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
655     and to not add a "put your code here" force needlessly.
656 root 1.463 - (arch) fix or improve many plurals.
657 root 1.465 - markers do no longer add a force if the slaying field is unset.
658 root 1.466 - sped up search-items implementation, but it's still horrible.
659 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
660 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
661     used to reogianise the illogical arch tree a bit.
662 root 1.479 - (maps) import most map names from crossfire.
663 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
664 root 1.483 - fly_high movement gives better los, ignoring blocksview.
665 root 1.488 - the addexp command should now honour skill names with spaces.
666 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
667 root 1.491 - (arch) added many more buildable marble floors.
668 root 1.490 - major namespace cleanup: save 45kb by making functions static
669     that were unnecessarily global.
670 root 1.452
671 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
672 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
673 root 1.451 - fix a memory buffer overflow in the book code.
674 root 1.429 - add @check, @find npc dialogue commands.
675     - (maps) add a number of town interiors.
676 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
677 root 1.451 - (maps) add celvear area from cfextended.
678 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
679     - (server,maps) fix bug causing some library books not to be chained down,
680     cause Scorn/Navar libraries not to have inscribable books.
681 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
682 sf-marcmagus 1.433 inappropriate item power.
683 root 1.448 - (maps) fix intwell balancing issue.
684 root 1.437 - improve the look of generated books.
685 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
686     - fix bug where players could bypass no_drop by putting items in containers.
687 root 1.430 - consecutive commands arriving at the same time in the server would be
688     corrupted if the length was >255.
689 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
690 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
691     and perl.
692 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
693     functionality (and more) inside the same object using the match expressions.
694     - create simpler match expression compiles in many common cases.
695 root 1.439 - reduce object size by removing obsolete "seen_by" member.
696 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
697     of the new dynbuf::splice function (which gave an unexpected net win
698     in code size...).
699 root 1.442 - the server will no longer complain (and subtly fail) when an object
700     being removed from a map causes another object to get removed.
701 root 1.441 - banish strncpy from the server, speed up and simplify sending item
702     descriptions to the client considerably.
703 root 1.442 - add new "in head" set modifier for matches.
704     - new BLOCKED_MOVE event added.
705     - mapscript archetype now has activate_on_xxx true by default, as similar
706     connected elements.
707 root 1.448 - (maps) imported all styles from cfextended except
708 root 1.444 floorstyles/land_plots and monsterstyles.
709 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
710 root 1.446 - don't crash when treasure lists are empty / supply new empty
711     treasurelist for randomitems when none can be found.
712     - implement cf::map::static_maps and use it in map-tags.ext.
713 root 1.449 - fix a bug in map-tag scanning when moving tags.
714 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
715     for a reaction.
716 root 1.447 - implement new "loadall" map loading command, purely for debugging.
717 root 1.429
718 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
719 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
720     but not horns (to make them more useful for content-creators).
721 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
722     2) it skipped spell effects and 3) it didn't handle the case where
723     and object was destroyed while iterating over it correctly. all this
724     allowed players to sometimes walk onto spaces they should not be able to
725     walk on.
726 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
727 root 1.399 - examining an object now dumps the serialised object form when the user
728 root 1.404 is a wizard (wizlook).
729 root 1.421 - altars no longer accept unpaid items.
730 root 1.411 - party spells didn't work all that well.
731 root 1.424 - added complex object matching framework (cf::match), and make altars
732     and pedestals use it.
733 root 1.425 - identified skill-tools show what skill they grant.
734 root 1.399 - display the duration of change_ability spells when examining them
735     (missing: protection spells, but they are a hack...).
736 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
737     adding more variety to the different mushrooms.
738 root 1.398 - fix a minor cfpod formatting bug.
739 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
740     the hintmode setting on the settings page.
741 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
742 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
743 root 1.399 - enable the object loader to also dump archetypes.
744 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
745 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
746 root 1.402 - force the initial face when loading an object that is time-animated
747     or a monster, so it does not have to be specified anymore.
748 root 1.403 - fix a bug where recasting an ability changing spell could shorten
749     its remaining duration.
750 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
751 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
752 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
753     up splay operations as well.
754 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
755 root 1.412 - implement introspection data for C++ classes (%REFLECT).
756 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
757 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
758 root 1.419 - fix transmutation alchemy.
759 root 1.424 - speed up many frequently-invoked C->perl callbacks.
760 root 1.419 - added complex object matching framework, to be used in altars and the like.
761 root 1.426 - switch to YAML::XS from YAML.
762 root 1.396
763 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
764 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
765     that ultimately was not helpful to catch it :)
766 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
767     all callers to use either one or the other, as appropriate. This
768     fixes the (rather fragile) light spell, maybe others.
769     - fixed an overflow and exploit in the bank/payment code.
770     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
771 elmex 1.384 to explain the skill a bit more.
772 root 1.389 - removed a buggy check for zero attacktype. So that we might find
773 elmex 1.388 the real bugs in the archs/maps/objects.
774 elmex 1.394 - Fixed enabling torches with lighters.
775 elmex 1.387 - (maps) Added Heaven Town region.
776     - (arch+maps) Fixed & normalized warriors on map
777     /quests/peterm/CTower/Barracks.
778 root 1.392 - fix the light spell (and possibly diseases and other lights).
779 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
780 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
781     a long time ago, and similar cases are still to be found in the maps.
782     - make the socket_timeout configurable in the code (but not yet for users).
783 root 1.393 - earth wall health bar is now correct.
784 elmex 1.384
785 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
786 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
787     freeze with IO::AIO anymore due this change.
788 root 1.364 - avoid a crash when a player tries to apply a lighter.
789 root 1.376 - allow a spell argument for dimension door.
790 root 1.362 - move shop item listing and some otherstuff into the info tab.
791 root 1.360 - avoid crashes when non-players cast party spells.
792 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
793 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
794     - small improvement of the number of potions in shops
795     (by Job Vranish).
796     - added a few party spells (by Job Vranish).
797 root 1.362 - use a common message dynbuf.
798 root 1.364 - destroying tear down objects will now use the full hp range
799     for animation and will only destroy/lastframe when hp < 0.
800     - allow monsters to use earth to dust.
801     - use manhattan distance for get_rangevector_from_mapcoord, just as
802     in get_rangevector.
803     - los updates now correctly take tiled maps into account.
804     - do los updates even on maps without darkness.
805 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
806 root 1.375 - upgrade to IO::AIO 3.21.
807 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
808 elmex 1.373 - properly catching exceptions from callback in irc.ext.
809 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
810 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
811 elmex 1.368 - (arch) added hint about usage to Slag Ex.
812 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
813     like the rest.
814 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
815 root 1.378 - (arch+maps) added rate limited converter and adjusted
816     /elmex/mana_fountain.
817     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
818     - reduce size of casting_time, move_status, attack_movement,
819     last_heal and last_sp slots, squeezing some more space out of struct
820 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
821     anywhere.
822 root 1.358
823 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
824     - fixed bug in alchemy, where finding the right object for enhancements
825     didn't work.
826 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
827     effects (w.r.t. put_more) per mapspace, to give the server a chance
828     to survive a hundred deathsheads.
829 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
830     disastrous bug of unfortunately unknown proportions...
831 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
832 root 1.343 - use gender-neutral place descriptions for invite.
833 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
834     Thanks go to Lisa Larsen!
835 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
836     anymore).
837 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
838 root 1.345 - use better dependency tracking for include/keyword.h.
839 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
840     so it is possible to invite somebody out of some stck-till-death traps,
841 root 1.346 or simply to commit suicide.
842 root 1.352 - replace the "ignoring delayed commands" message by something more useful
843     (cf. cunning gnome freezeing issue).
844 elmex 1.349 - various fixes for weapon improvements.
845 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
846 root 1.353 - support T and G sequences in cfpod.
847 root 1.343
848 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
849 root 1.339 - convert me command from per-map to chat, which makes more sense, also
850     document it.
851 elmex 1.336 - more than one spellbooks of same class can now be given
852     in class selection.
853 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
854     spell rebalancements.
855 elmex 1.338 - the IRC gateway filters IRC colors now.
856 elmex 1.336
857 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
858 root 1.331 - (arch) fix quiver of Holding Bolts.
859 root 1.332 - applying unpaid items will now examine them.
860 root 1.330 - add "What" column to body command, showing items in that slot.
861 elmex 1.329 - redesigned and rebalanced lamps and torches.
862 root 1.330 - add "..." to item names that have been shortened.
863     - fixed "assign" function that squeezes strings into fixed length.
864 elmex 1.333 - add cursed effect to lamps and (some) torches.
865 elmex 1.334 - fixed bad assigned crafting skills and their tools.
866 root 1.312
867 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
868 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
869 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
870 root 1.312 - make monster smell logic dependent on their wisdom stat.
871 root 1.324 - put the death reason into a separate tab.
872     - converted "connected" slot to string, cleanly got rid of some ugly
873     hacks such as the path_attuned hack.
874 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
875     - replace one-at-a-time hash by faster than smaller FNV-1a hash
876     when hashing strings.
877 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
878 elmex 1.320 whether the right cauldron is used.
879 root 1.313 - considerably optimise shared string implementation by
880 root 1.316 making its null value a compiletime constant.
881 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
882     as well as using shstr_cmp to pass shared stringsa round efficiently,
883     for lots of code size savings.
884 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
885     they are sleeping: generators now check for the sleeping flag.
886 root 1.318 - tell gcc not to excessively inline some perl interface functions.
887 root 1.322 - remove marking rune length limit.
888 root 1.323 - fix formatting of cfpod when a verbatim block was following
889     a single newline.
890     - move resistances, statistics and showpets command output into tabs.
891 root 1.326 - implement map scripts that can replace the boulder logic without
892     having to write extensions.
893 root 1.310
894 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
895 root 1.302 - fix a longstanding bug that teared multipart monsters
896     at map boundaries apart.
897 root 1.292 - temporarily make permanently invisible player visible when
898     he/she makes noise.
899 root 1.284 - fix being able to see through walls a bit.
900 root 1.303 - improve look at output.
901 root 1.285 - completely replaced the line of sight algorithm with a variant
902     of spiral fov capable of visibility grades and arbitrary
903     shadow angles, that uses less memory and less code.
904     - the new los code supports arbitrary map rectangles and loosens
905 root 1.310 other restrictions of the old code, supporting further optimisations.
906     - update los if blocksview-objects are inserted in a map, not just when
907 root 1.287 removed (e.g. for summon fog).
908 root 1.303 - permanent invisibility doesn't make immune against making noise:
909     implement a noise system that allows monsters to locate the player
910     when he/she makes noise.
911     - implement a primitive smell system that monsters can use to track
912     players.
913 elmex 1.288 - create bomb now also works when casted by door traps.
914 elmex 1.290 - (arch) new torch graphics.
915 root 1.289 - (maps) considerably soften the subway spider.
916 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
917     the guards from being killed by players.
918 root 1.310 - (maps) lots of tweaks in and around scorn.
919     - (maps) use special non-blocksview jungle, mountain and
920     darkforest freely on the worldmap, to get gradual sight obstacles
921     instead of total blackout in those areas.
922 root 1.289 - no maximum darkness for outdoor maps anymore.
923 root 1.291 - add more hints, fix some messages.
924 root 1.292 - fix a bug: firing rods should tell you something about them.
925     - make light additive even within players.
926 root 1.293 - darken xrays effect a bit.
927     - improve handling of los changes when inserting or removing
928     objects, not perfect yet.
929     - make map darkness signed (formerly unsigned) to allow
930 root 1.294 ambient lighting and centrally manage darkness as an offset.
931     - revamped, fixed and documented the server calendrics, also
932     tell users the current time and data, to improve awareness.
933     - implement proper wizlook flag and handling of wizlook, instead
934     of dumbly just clearing los once.
935 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
936     and has a smaller runtime variance.
937 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
938     making them actually useful.
939     - see_in_dark now increases the viewing radius by 3.
940 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
941     speedup, as well as in many other places.
942 root 1.299 - remove support for extended map infos - these are not used
943     by the deliantra client and removing them gives us a 10% speedup
944     when sending map changes.
945 root 1.300 - remove most gcfclient and other client bug workarounds, as well
946     as now obsolete protocol versions, simplying the code.
947 root 1.301 - optimise and simplify generation of random numbers.
948 root 1.303 - correctly provide a non-zero default density for materials, to
949     avoid crashes, fix other bugs in the material handling code.
950     - fix volume calculations.
951     - fix cfpod parsing when multiple verbatim blocks were separated by
952     newlines.
953 root 1.305 - increase monster detection radius from wis/5 to wis/3.
954 root 1.306 - remove old pickup modes.
955     - remove obsolete disarm and search commands (search wasn't working
956     anyways).
957 root 1.308 - fix a crash when an npc applied a sign.
958 root 1.284
959 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
960 root 1.283 - this release is assumed to be very stable.
961     - (maps) radically redesigned and improved tutorial.
962 root 1.280 - directional casting no longer immediately removes the invisible effect.
963 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
964 root 1.272 - fix overflow in lighting calculations.
965     - negative glow radii can no longer cause total darkness.
966 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
967     only maximally-lit ones.
968 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
969     - swashbucklers got the oratory skill now.
970 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
971 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
972 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
973 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
974     (which was probably broken, too).
975 root 1.281 - support negative glow radii during daytime, too.
976     - use circular, not rectangular, viewing area.
977     - use minimum viewing distance of 2 in outdoor maps.
978     - negative glow is stronger than viewing area or lamps.
979 root 1.283 - (arch) new darkness spell face.
980 root 1.272
981 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
982     - (maps) completely redesigned scorn.
983 root 1.269 - "cast light" now works on oneself.
984 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
985     negative glow radii again (they were totally broken before).
986 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
987 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
988 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
989 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
990 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
991     back to the player.
992 root 1.251 - attuned/repell and spell base level system reworked.
993 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
994 root 1.247 be less erratic now.
995 root 1.248 - refuse to write the uuid file if the uuid is zero
996     (to avoid writing it in early crashes).
997 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
998     - speed up emergency_save by not syncing every file separately.
999     - no longer reattach perl to every object on reload, it's slow, and no longer
1000     necessary since we don't nuke stashes anymore.
1001     - do not bootstrap perl from the commandline args, use separate eval for
1002     better error reporting.
1003 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1004 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1005 root 1.255 - speed up map refresh in server a bit.
1006 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1007 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1008 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1009 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1010     as the current weight of the inventory.
1011 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1012     dragonfire has been introduced for the non-dragon players.
1013 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1014     - change "weapontype" object slot to uint8.
1015     - convert "hide" object slot into flag.
1016     - reorder object members for better locality of reference and codesize
1017     decrease.
1018 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1019 root 1.267 - fix a crash when no skill could be found when killing amonster.
1020 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1021     every completed aio operation.
1022 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1023     and update mapspaces if necessary.
1024 root 1.246
1025 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1026 root 1.241 - removed all command line parsing, only env variables are supported
1027     anymore.
1028 root 1.239 - region-specific monsters will now once more be on the worldmap.
1029 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1030 root 1.225 would grow out of bounds.
1031 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1032 root 1.222 - fixed a double-escaping bug in the pod-parser.
1033     - rewrote the cfpod parser in C++.
1034     - hintmode moved to C++, players need to re-set their hintmode if
1035     they dislike "show".
1036 root 1.231 - fix RIP inscription.
1037 root 1.239 - bump login name length from 18 to 20 char max.
1038 root 1.231 - correctly support gender in emotes.
1039     - correctly support gender in the death messages.
1040     - correctly generate death messages for players only when they really die,
1041     with increased information.
1042 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1043     and data corruption (but apparently was never triggered).
1044 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1045 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1046     data corruption bug.
1047 root 1.223 - tweak coredumping/monitoring a bit.
1048 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1049 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1050     (from a corrupted file).
1051 root 1.241 - redid skills command to send output to proper channel.
1052 root 1.233 - object->map is no longer refcounting.
1053 root 1.228 - add FLAG_DEBUG for internal debugging.
1054 root 1.231 - add NDI_VERBATIM flag to send_msg.
1055 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1056 root 1.240 - player->exists is no longer a sync_job.
1057 root 1.233 - split login.ext's player scheduler into
1058     it's own player-scheduler.ext extension.
1059 root 1.222
1060 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1061 root 1.212 - require perl 5.10.
1062 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1063 root 1.204 - swap player and observed count's on the map when observing.
1064 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1065 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1066 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1067     could be found.
1068 root 1.208 - pits now have a configurable "random spread" range and default
1069 root 1.213 to a radius of two now.
1070 root 1.212 - rewrite pay_player_arch.
1071     - use a more stable perl_reload implementation.
1072     - do not use Symbol::delete_package (causes crashes after perl-reload),
1073     use our own, safer, clear_package instead.
1074     - when asynchronously dumping core, close all file handles to allow
1075     the server to restart concurrently.
1076 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1077     sequences, without double-encoding. it should be faster, too.
1078     - the above fixes wrong display of help tetx and many other issues.
1079 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1080 root 1.218 (0.9976+), use it for long books and other messages.
1081 root 1.210 - eradicate listen command and corresponding code.
1082 root 1.211 - eradicate logs command.
1083 root 1.218 - let the client log into the server log, used for crash backtraces.
1084 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1085     old style spell objects with the spell magic bullet.
1086 root 1.220 - (arch) fixed skill less rods in the archetypes
1087 root 1.204
1088 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1089 elmex 1.197 - made jeweler workbench larger and some other minor map
1090     changes in jeweler town.
1091 root 1.196 - fixed wrong item handling in jeweler skill code.
1092 root 1.198 - (arch) use a special "key_random_map" for random map keys
1093     that are used up.
1094 root 1.199 - fix a crash when the player who was observed has logged out long
1095     enough for his region/map to be gone.
1096 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1097 root 1.201 - add some missing dependencies.
1098 root 1.203 - log to /var/log/deliantra/ by default.
1099     - hack observe code to enable smooth movmenet when observing.
1100 elmex 1.195
1101 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1102 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1103 root 1.179 - correctly move gsay to the party channel.
1104 root 1.178 - fix a crash when animate weapon was used in some areas.
1105 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1106 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1107     with NPCs.
1108 elmex 1.175 - (arch) dragon scales got proper type now
1109 root 1.193 - object::decrease would sometimes cause container weights to
1110     be wrong, this has been fixed.
1111 root 1.194 - do not send time updates for newly-seen items.
1112 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1113 root 1.183 - fix cone spells etc. going through walls sometimes.
1114 root 1.186 - fix a weight update bug that sometimes left containers
1115     with wrong weights.
1116 root 1.194 - added auto_apply event and extension for shop tiles.
1117 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1118     - make sure the map is loaded when using a town portal return.
1119 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1120     where healing spells didn't cost any grace.
1121 root 1.173 - fix starvation kill reason.
1122 root 1.174 - fix pk killer name message.
1123 root 1.189 - don't let people apply signs with @match.
1124 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1125     what seems to be the biggets memleak in the server).
1126 elmex 1.171
1127 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1128 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1129     - use anyevent to manage listen ports (this enables IPv6 support).
1130 root 1.167 - server supports ipv6 client connections now.
1131 root 1.168 - use newly-available Coro::AnyEvent.
1132 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1133     to let it handle AIO requests.
1134 root 1.167
1135 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1136 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1137     processing considerably (especially in the client) and reduces data transfers
1138     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1139 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1140     - (map) fixed npc dialogue in pup_land/s_f/special.
1141     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1142     (swarm spells now stay in the player's inventory).
1143 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1144 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1145     archetype *archname* (chairs of different facings were merged).
1146     - bugfix: fix a potential crash issue in find_object_name (not used
1147     normally).
1148 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1149 root 1.164 (destruction, magic missile etc.).
1150 root 1.163 - swarm spells without a direction now use various spiral patterns
1151     instead of being fully random.
1152 root 1.158 - update AnyEvent API to 3.4 and above.
1153 root 1.156
1154 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1155 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1156 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1157 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1158     and for attacking monsters. it also takes about one second to do a jump.
1159 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1160 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1161 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1162 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1163     were created outside a map.
1164 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1165     (fixed by reversing the logic).
1166 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1167 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1168 root 1.154 - bugfix: support random maps >127x127.
1169 root 1.152 - (maps) fixed the death certificate system in nimbus.
1170 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1171 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1172 root 1.147 - (arch) give ball lightning a real name.
1173 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1174 root 1.155 - support cfpod in ex replies (client item tooltips).
1175 root 1.143 - unapply item in range slow when readying a spell.
1176 root 1.148 - bugfix: account for rounding errors in weight updates.
1177 root 1.139 - remove synchronous mkdir in chargen_race_done.
1178     - fix per-race starting maps.
1179 root 1.142 - check hiscore on suicide and quit as well.
1180 root 1.138 - tell players when they are starving.
1181 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1182     - fix map difficulty calculation for generators.
1183 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1184 root 1.149 - support no_drop map header flag (before it was only available internally).
1185 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1186 root 1.133
1187 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1188 root 1.119 - bugfix: custom skill settings were not saved by the server.
1189     - bugfix: remove did not actually remove items from the inventory, leaving
1190 root 1.116 ghost items.
1191 root 1.119 - bugfix: properly update items identified on the ground.
1192 root 1.120 - bugfix: use localtime_r in the logger thread.
1193 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1194     - bugfix: archetype reloads could crash the server.
1195 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1196 elmex 1.114 player is not logged in.
1197 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1198 root 1.117 server startup.
1199 root 1.128 - bugfix: fix the door surround check in the random map generator.
1200     - (maps) fix heaven quest difficulty progression.
1201     - (maps) fix some random map styles.
1202     - dropping items a shop is not interested in won't sell them anymore.
1203     - rods and horns with a too low maximum charge allow now at least one discharge.
1204     - implement kill & death statistics.
1205     - random map preparation is no longer synchronous.
1206     - rewrite find_style in perl, no longer does synchronous I/O.
1207     - improve random map specials placement.
1208     - make the killer a real object pointer instead of a string, improved
1209     kill reason messages.
1210 root 1.117 - take advantage of new aio_close and aio_chmod.
1211 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1212 root 1.125 - change_abil is much faster.
1213 root 1.126 - update the floorbox more often to work around the reverses item order
1214     display in clients.
1215 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1216 root 1.126 - add hints to the invite messages.
1217 root 1.127 - rewrote key<->value pair handling.
1218 root 1.128 - use an independent random number generator for the random map generator.
1219 elmex 1.113
1220 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1221 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1222     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1223     - completely automate the weight handling, should fix all weight
1224     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1225 root 1.103 - reloading archetypes while a user was in the character creation phase
1226     could crash the server.
1227 root 1.106 - fix a nontrivial number of cases of code commented similar
1228     to "is this really correct?", as many of those cases are now handles
1229     automatically by lower level code.
1230     - replace many ad-hoc checks for client visibility by object::visible_to,
1231     should result in broader applicability of functions using it.
1232 root 1.104 - merge items with different arch pointers refering to the same arch
1233     (due to archetype reloads).
1234 root 1.106 - refactored the object remove/insert functions and most related
1235     functions (decrease, split, merge_ob etc.).
1236 root 1.105 - make it compile better on freebsd (reported by pippijn).
1237 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1238 root 1.108 - fix the longstanding "container stays open" bug.
1239 root 1.107 - improved floorbox updating to be incremental and other protocol
1240     optimisations.
1241     - get rid of update_after_inventory_change and only do update stats
1242     for weight once/tick/player at max.
1243 root 1.109 - rewrite party commands, use party channel.
1244 root 1.103
1245 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1246 root 1.97 - properly link against libgthread as that is needed to make the slice
1247     allocator thread-safe.
1248 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1249     recommended configuration) (reported by Samuel Gondouin).
1250 root 1.94 - always put godgiven items into the player inventory, never any containers.
1251 root 1.92 - (maps, arch) the scorn go club was founded!
1252 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1253 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1254     became a real spell-class.
1255 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1256     - (arch) considerably strengthened spark shower and destruction.
1257     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1258     finally reloadable at runtime.
1259     - changed archetype loading algorithm to only require one pass and
1260     use delayed resolving of references.
1261 root 1.101 - examine command now uses the examine infobox.
1262 root 1.102 - implement an "incremental garbage collector" for archetypes.
1263 root 1.98 - enable slice allocator again.
1264 root 1.96 - implement optional free memory poisoning.
1265 root 1.91
1266 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1267 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1268 root 1.85 skill.
1269 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1270     names (also update all maps to use money instead of coins).
1271 root 1.78 - add uuid accessors to perl.
1272     - add coin names and archetype accessors to perl.
1273 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1274 root 1.78 - change perl extensions to not use hardcoded coins and values.
1275 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1276     and be more parsimonous of uuid usage by the exact value out on exit.
1277 root 1.86 - write log messages in another thread, removing another sync point.
1278     - support multi-line log messages in a nicer way.
1279 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1280 root 1.81 - fix a minor memleak in the random map generator.
1281     - some parts of the random map generator are not coroutine-safe,
1282     so only call it "single-threaded".
1283     - major cleanup of memory management in random map generator.
1284 root 1.87 - slight refactoring of the random map generator, faster too.
1285 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1286     bookkeeping bug.
1287 root 1.87 - work around "player is on active list" problem by deactivating player
1288     after loading.
1289 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1290     there have in fact been allocations.
1291 root 1.82 - fix object::insert to do as documented and insert into the env
1292     if necessary.
1293     - fix cf::map::unique_maps.
1294     - fix nrof overflow check in can_merge_slow.
1295     - fix converter code to handle >31 bit values.
1296 elmex 1.83 - added support for the player_sold flag
1297 root 1.84 - converters no longer accept unpaid items.
1298 root 1.88 - canonicalize random map meta files for better unification.
1299 root 1.77
1300 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1301 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1302     when mlockall has been used.
1303 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1304 root 1.72 - use separate thread for ticker timing (and more in the future).
1305     this greatly increases timing accuracy and gets rid of an enourmous
1306     number of gettimeofday calls.
1307 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1308 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1309 root 1.71
1310 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1311 root 1.68 - rebalanced default experience table to be more exponential
1312     and much easier up to level ~40, then moderately harder.
1313 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1314 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1315     - do not exit on reload/load errors but properly cleanup.
1316 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1317 root 1.66
1318 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1319 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1320     (this fixes the jeweler skill).
1321 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1322 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1323 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1324     it has reset, which is better than putting it on the savebed, also as
1325 root 1.321 proof that the player didn't use a savebed).
1326 root 1.59
1327 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1328 root 1.56 - work around perl bug in configure perl module version check.
1329 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1330 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1331 root 1.52 - fix a bug in animate_weapon, causing a crash.
1332 root 1.54 - no longer exit when a coroutine throws an exception.
1333 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1334 root 1.53 - fix the "<player> is nuts" message.
1335 root 1.58 - fix an exception at logout due to the json_coder being gone.
1336 root 1.43 - upgrade to EV version 2.0 API.
1337 root 1.47 - when players don't apply a savebed correctly but stand above one,
1338     do not move or kill them.
1339 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1340 root 1.43 - implement generic framework for server-side resource files.
1341     - implement resource file update event.
1342     - hook experience table update into the framework.
1343     - move jeweler.yaml to resources (arch/).
1344 root 1.44 - switch from Crossfire to Deliantra perl module.
1345     - implement json2json arch filter.
1346 root 1.45 - implement widget protocol version 2, support for ui templates.
1347 root 1.54 - mapinfo is now handled fully asynchronously.
1348 root 1.48 - ext/irc: also log irc messages.
1349 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1350 root 1.43
1351 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1352 elmex 1.41 - limited the number of items that can be picked up and dropped
1353 root 1.42 as temporary measurement against bad performance or dropping things
1354     (this lead to long freezes and triggered the watchdog).
1355 elmex 1.41 - improved the performance of the drop command a bit.
1356 root 1.38 - switch from Event to EV for higher performance, easier usage,
1357     less bugs...
1358 root 1.39 - updated to release version of the gnu affero license.
1359 root 1.38
1360 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1361 root 1.36 - more thoroughly rename the binaries, contact addresses.
1362     - update the copyrights.
1363 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1364     crashes.
1365 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1366     potentially causing crashes.
1367 root 1.35 - assign weapons on user load time, not login-time, avoiding
1368     crashes.
1369    
1370 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1371 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1372 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1373     in some of the maps.
1374 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1375     which is now trivial to do.
1376 root 1.33 - removed all traces of the old (and never working) plug-in interface
1377     (70kb code less on amd64).
1378 root 1.34 - improve/tune scheduling priorities.
1379     - fix some freezing bugs.
1380     - fix a memory corruption problem in dynbuf.printf.
1381     - use channels for chat and many informational commands.
1382     - improved the tutorial.
1383     - create missile is now fixed.
1384     - race fields must now contain archetypes.
1385     - jumping skill now works as advertised.
1386 root 1.31
1387 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1388 root 1.24 - relicense under the gnu affero license.
1389 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1390 root 1.24 - implement server-side framework for generic resources.
1391     - use resource framework for server-provided ambient
1392     music.
1393 root 1.27 - save object owners (players only atm).
1394 root 1.24 - replace limited sound api with server-provided sound effects.
1395     - new sc (sound control) protocol command.
1396     - improve fxix protocol to include types.
1397     - exactly fill tcp segments, if possible.
1398     - output-rate is now an upper limit, the server will automatically
1399     (and quite perfectly) adjust to the network conditions, ensuring
1400     low latency even during bulk transfers (music, images, sounds etc.).
1401     - implement server-side widgets (i.e. client widgets controlled
1402     in the server side). this will allow future expansion without
1403     having to upgrade clients.
1404     - implement a (artwork) world map with realtime player position
1405     tracking.
1406     - new and more efficient extcmd (server still supports old extcmd
1407     protocol).
1408 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1409     calcluation that could be easily exploited by users.
1410     - rebalanced diseases to spread more naturally/evenly.
1411     - completely asynchronous map loading even for tiled maps.
1412 root 1.24 - replace simple messaging protocol with channels carrying metadata
1413     (similar to message types, but more directed at the user).
1414     - reduce command processing latency by a whopping 120ms by
1415     reordering some processing steps inside the server. this directly
1416     reduces lag by 120ms.
1417     - actually send spell faces to the client.
1418 root 1.23 - implement player genders.
1419 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1420     otherwise return to savebed and possible kill if the log-out
1421     was for too long.
1422     - fast socket-dead detection (kick player after 8 seconds without ack).
1423     - greatly reduce the cpu time needed to draw maps _again_.
1424     - archetypes are now subclasses of objects.
1425     - rebalanced shop greed and approval functions to be more realistic
1426     (and likely match the actual intention).
1427 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1428     italic, gender-specific text, paragraphs etc.
1429 root 1.24 - implemented hint framework, players can opt to receive hints.
1430     - implemented (long) book framework, added some books from the cf wiki.
1431 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1432     protocol and is capable of transmitting generic meta information.
1433 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1434     - replace the nexus by a per-player tutorial map that teaches stuff
1435     better than the newbie house.
1436 root 1.18 - fix the magicmap colours.
1437 root 1.19 - optimise map update even more by removing unneeded code and checks.
1438     - decouple map and stats update from pl->ob and use pl->observe instead.
1439     - implement observe command.
1440 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1441     calls with a simple comparison.
1442     - fix a latent crossfire bug that could crash the server because the
1443     map refresh did not update the mapspace.
1444 root 1.24 - support custom keys for regions and maps, regions are now
1445     refcount-managed.
1446     - allow worldmap overlays anywhere in the 000..999 range.
1447     - new system to acquire time slices for background jobs, to reduce
1448     jitter.
1449 root 1.27 - semi-persistent object-referencing framework (currently only players
1450     supported).
1451 root 1.22 - dependency tracking for perl extensions.
1452 root 1.24 - new slag-ex extension for cleaning cauldrons.
1453     - fix invoke result processing.
1454     - there are even less i/o syncpoints in the server now.
1455 root 1.29 - added map-tags extension that scans all maps for object tags
1456     and records them in the database (not used yet).
1457 root 1.28 - metaserver 2 support.
1458 root 1.22 - many more bugfixes and minor optimisations.
1459 root 1.16
1460 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1461 root 1.14 - optimised event invocation (non-wanted events can now be
1462     skipped with 4-5 inlined instructions).
1463 root 1.12 - complete rewrite of town_portal: it now creates a portal
1464     to the "nearest" town only, travel is only possible
1465 root 1.13 to the town and back, anybody can use it (also removes
1466     one of the remaining syncpoints in the server).
1467 root 1.10 - complete rewrite of the range/attack skill slot system:
1468     there are now two slots, one for combat, one for ranged
1469     attacks.
1470     - introduce the concept of a current weapon (either a ranged
1471     or a combat weapon/skill/tool) and switch between them as
1472     needed.
1473     - rewrite bow code so bows get more useful: apply damage,
1474     attacktype and other stats to the arrows and treat
1475     bows as weapons. also rebalance the missile weapons skill
1476     so its damage increases with level.
1477     - rewrite the complete player speed logic: weapon_speed now
1478     works as documented and there are no unnatural speed boosts.
1479 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1480     installation, replacing the old collect scripts and
1481 root 1.9 simplying deployment by scaling and cutting faces as required.
1482     - simplify the map protocol extensively by taking advantage
1483     of missing bigfaces, speeding up map generation immensely.
1484 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1485     other archetypes.
1486     - rationalise archetype, region and treasurelist file format
1487     into a single file format and make them reloadable asynchronously.
1488 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1489     reloadable at runtime.
1490 root 1.6 - implement 64x64 faceset support.
1491     - implement fxixsx protocol that saves
1492     a lot of bandwidth over the old image/face/smooth packets
1493 root 1.11 and allows images > packetsize, incremental and background
1494     transfers.
1495 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1496     on a face basis as opposed to a mapspace basis.
1497 root 1.7 - the server can now rate-limit image uploads to not exceed
1498     a certain (client-configurable) speed while guarenteeing full
1499     freedom of movement.
1500 root 1.8 - implement new ex command to request item descriptions.
1501     - implement new msg command for in-game messages with meta
1502     information (using xml).
1503 root 1.9 - enforce utf-8 for all text messages.
1504 root 1.13 - added micropather (not used yet).
1505 root 1.6 - many, many bugfixes.
1506 root 1.1
1507 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1508 root 1.1 - make coroapi accessible to cf+.
1509     - moved map handling logic completely to perl
1510     - per player maps are now marked in the map
1511 root 1.2 - maps are saved completely differently now,
1512     and much more often.
1513 root 1.17 - rewrote map header parser and writer, to be much faster.
1514 pippijn 1.4 - maps and players are now (in the average case) loaded
1515 root 1.2 and saved completely asynchronously, I/O contention will no
1516     longer freeze the server.
1517 pippijn 1.4 - players and maps can be loaded anytime, without the player
1518 root 1.2 being logged in.
1519 root 1.1 - automatically generate method interfaces for perl from headers
1520     - unbundled freezethaw
1521     - mostly rewrote common/map.C
1522     - completely rewrite server/swap.C
1523     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1524     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1525     - better message for apply failures due to applymode
1526     - removed most all of the weather code
1527     - unified logging to stderr and file
1528     - too many minor changes to document
1529 root 1.615