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Revision: 1.867
Committed: Sun Nov 18 15:19:47 2018 UTC (5 years, 5 months ago) by root
Branch: MAIN
Changes since 1.866: +4 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.856 TODO: the motd command is missin
39     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
40     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
41     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
42     missile Fire bolt would be invalid. These changes should be reflected in the
43     spell's description.
44     TODO: bowmode threewide (and possibly others) might not properly respect movetype
45     and arrows might end up in places where they shouldn't, e.g. on top of see-through
46     walls.
47     TODO: rijk's frontend does not look for .xhtml files when serving static files.
48     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49    
50 root 1.825
51 root 1.833 TODO: cspm spell arg
52 root 1.843
53 root 1.859 - (maps) remove random worbench under house in darcap, fix exit and add random
54     reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
55     illegal mlab access (ephraim).
56 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
57 root 1.862 - detect stackable containers at load time and make each stack a single item
58     (reported by Saiapatsu).
59 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
60     crashes due to corrupted face numbers (e.g. in T_MATCH).
61     - fix possible animation update bug in hole animations.
62     - fix gate closing not updating the animation bug.
63 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
64 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
65     been fixed: monsters would snatch arrows/thrown_objs out of the air without
66     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
67     bolts and thrown objects as NO_PICK temporarily.
68 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
69     binary build into non-recursive Makefiles without static archives. hell, automake
70 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
71     - use c++11 headers in preference to tr1 ones.
72 root 1.845 - fix odr violation: struct point.
73 root 1.849 - make the code warnigns-clean, for some definition of warnings.
74 root 1.850 - port to g++ 6.
75 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
76 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
77 root 1.852 by default.
78 root 1.853 - do proper etag caching for resources in http server.
79 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
80 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
81     causing a segfault.
82 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
83     directly referencing freearr_[xy], as the latter is used alot more often then
84     DIRX/DIRY, and this allows us to change freearr_[xy].
85 root 1.864 - tentative port to C++ 17.
86     - fix a potential bug with packet << (const char *)0.
87 root 1.865 - add COPYING.Other.
88     - include libecb and decore compiler.h and other places in preference to it.
89     - include ska's flat_hash_map and use it instead of unordered_map/set.
90 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
91 root 1.845
92 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
93 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
94 root 1.841 - port to perl 5.18 and newer.
95 root 1.844 - switch to xz compressed archives as only dist method.
96     - upgrade to automake 1.15.
97 root 1.724 - (maps) hopefully fix tobias' tower.
98     - (maps) hopefully fix healing potion vendor in arena entrance.
99 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
100 root 1.739 - it was possible to unapply or half-unapply cursed items in many
101     cases, which confused players and also player state. fixed.
102 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
103     some items. also, no longer uncurses spells or other invisibles.
104     - (arch) remove curse and identify now treta the marked tiem first.
105 root 1.725 - creators no longer identify objects that shouldn't be identified
106     (such as money, which won't stack afterwards).
107 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
108 root 1.746 - (maps) implement a wilderness town portal.
109 root 1.748 - (arch) set proper(?) int values for all monsters.
110 root 1.751 - (maps) fire5.map could destroy players.
111 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
112     - clear the spell's applied flag when inscribing scrolls, to make the
113     scrolls mergeable.
114 root 1.791 - redo all build material faces from scratch.
115 root 1.790 - dropall without arguments now drops all containers.
116 root 1.776 - use blitz++ for vector maths (new dependency).
117 root 1.772 - only match archetype names in artifact allowed names.
118 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
119 root 1.751 - altars with match expressions did not work properly.
120 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
121 root 1.749 - god enemy race check fixed ("god detests your race").
122 root 1.861 - gods erroneously allowed any kind of worshipping race, even
123 root 1.749 ones they hate.
124 root 1.726 - use same default config in code as on gameserver.deliantra.net.
125 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
126 root 1.727 our parser.
127 root 1.767 - generate slightly more special exits and avoid warning.
128 root 1.731 - applying a glowing crystal now gives status messages.
129     - fix a memleak in the random map generator.
130     - rework the random map parameter passign a bit to be extendable.
131 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
132     also, improve the quality of the mazes (no longer will the edges
133     almost always form a passage) and add two new types - "rooms"
134     and "braided".
135 root 1.840 - implement --unique option to reset command.
136 root 1.734 - (random maps) add new "cave" layout, which is much more ...
137     cave-like.
138 root 1.744 - (random maps) new layout style "castle" that generates straighish,
139     rogue-ish maps.
140     - (random maps) new layout style "multiple" that simply mixes multiple
141     different styles in different areas.
142 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
143     - rewrite layout management in the random map generator from the
144     ground up.
145 root 1.736 - fix bug in tausworthe rng initialisation.
146     - switched to the faster and hopefully better quality gfsr{24,55} random
147     number generator, the same algorithm that freeciv apparently uses.
148 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
149     memory and imho looks nicer.
150 root 1.741 - (arch) fix samhlaidh archetype.
151 root 1.751 - fix the "archname" match special function.
152 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
153     and other fractal algorithms.
154 root 1.754 - one can no longer emote to logged-out players.
155 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
156     sacks fit on a tile again.
157 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
158 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
159     support background colour for text clients.
160 root 1.763 - (arch) improve automatic name from archname generation.
161 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
162 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
163     match expressions.
164 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
165 root 1.761 - sometimes a special exit wasn't placed when it should have been.
166 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
167 root 1.765 - require EV 4.00.
168 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
169 root 1.766 - add perlxsi.c to cleanfiles.
170 elmex 1.768 - (arch) made speed potions easier for now.
171 root 1.769 - the server didn't properly initialise all client skill slots,
172     no known impact.
173 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
174 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
175 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
176     a generic table/matrix/palette converter to cfutil.
177 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
178     apparently, in the brewery map).
179 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
180     - remove limits of 000..999 from worldmap coordinates, support negative
181     coordinates and introduce z-layers - deliantra is now 3d, in yet another
182     sense.
183 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
184     handle generic "world map areas".
185 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
186 elmex 1.779 - added is_quad flag.
187     - (arch) added quad archetypes.
188     - made the pickaxe mining tool remove quad walls and floors.
189 root 1.780 - move key_values into their own class, simplifiying lots of code and
190     making it possible to use kv pairs easily for maps and other objects as well.
191 root 1.781 - get rid of get_archetype, finally.
192 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
193 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
194     have been removed, and the map "intelligently" changes between active/inactive.
195 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
196 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
197 root 1.787 - server now enforces width/height matches between tiled maps.
198 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
199     for unordered map walks - which should not cause any real issues.
200 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
201 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
202     as all other similar macros - might cause other breakage...
203 root 1.791 - cfutil no longer creates split tiles multiple times due to a
204     off-by-one bug in comparing mtimes.
205     - cfutil now supports type: prefix to derive faces from other faces, which
206     is used for all build materials currently.
207     - require imagemagick >= 6.6.
208 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
209     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
210 root 1.795 - fix the brace command.
211 root 1.799 - implement refcnt_buf.
212     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
213     codesize decrease. wow.
214 root 1.798 - removed version 1 ext/exti command support.
215 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
216 root 1.801 - new extension, ota_update, for online updates of the game client.
217 root 1.802 - implement a simpler config value system for extensions that allows
218     config updates without a reload.
219 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
220 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
221     at it.
222 root 1.805 - make nekosan more disease-resistant.
223     - new event "infect".
224 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
225 root 1.808 - implement simple web server, currently to serve facedata for the html5
226     client.
227 root 1.809 - sort faces by name in the server to improve caching locality in clients.
228 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
229 root 1.811 - add skill_info and spell_paths resources to enable caching the info
230     and removing another command.
231 root 1.827 - send completion info to the client.
232 root 1.812 - assume all clients support the deliantra protocol extensions and allow
233     fxix/extcmd and other protocol "extensions" before setup.
234 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
235     to connect.
236 root 1.815 - implement exti doclet request to request documentation,
237     currently for commands only.
238 root 1.816 - created nickmon extension to monitor nicks.
239 root 1.817 - ix now keeps a copy of the face data while sending, in case the
240     face changes.
241     - do not allocate memory for empty refcnt_bufs.
242     - when faces change, invalidate all clients, not just clients with matching
243     faceset, as faceset only applies to tile resources.
244 root 1.818 - remove dependency on Time::HiRes.
245 root 1.819 - move face data to disk, and load it on each and every access. this saves
246     250mb ram on load, and 130mb ram in general, and only reduces the http
247     server hot cache throughput for faces from ~24000 to ~18000 requests/s
248     on my system. this should make it possible to add a lot more media files
249     in the future, and reduces the memory footprint by the server from 180mb
250     to 60mb ram.
251 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
252 root 1.821 - pod processing could deadlock because the child process might try
253 root 1.822 to get a lock.
254     - removed support for ncom packets.
255 root 1.823 - remove drawinfo packets from the server (use msg instead).
256 root 1.828 - skill objects now have their documentation in the msg slot.
257 root 1.829 - no longer allow prefix match when matchign spells, spells names must
258     now be written fully.
259 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
260     file in a child process.
261 root 1.831 - implement spellmon v2 protocol - no spell message.
262 root 1.833 - remove ability to cats/invoke seplls by "count".
263 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
264     - implement dm/dmhide in terms of the "may" mechanism, so dm
265     players must now be configured by adding may_command_dm: ["uuid..."]
266     to the config.
267     - remove nowiz command.
268 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
269 root 1.834 it only affects information commands. use observe instead.
270 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
271 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
272     problems in blitz++.
273 root 1.839 - catch sigfpe in the same way as sigsegv.
274 root 1.724
275 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
276 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
277     now easily reachable, at a price.
278 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
279 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
280 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
281 elmex 1.630 (by Dustfinger).
282 root 1.681 - (maps) fixed bad floor tile in navar apartment.
283 elmex 1.573 - made (wizard) look_at show also uuids.
284     - added cf::object::find_object_uuid (::find_object already exists!).
285 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
286 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
287 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
288 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
289 elmex 1.568 - (arch) made the hill giants loose more body parts.
290 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
291 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
292     and made them a bit more expensive.
293 root 1.633 - (maps) add more glory hole treasure styles.
294 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
295     in a select number of mlab maps.
296 root 1.667 - (maps) the library should be less of a death trap now.
297     - (maps) exits no longer point to auto-apply exits, most affected
298     maps now have proper doors or a similar solution.
299 root 1.682 - (arch) jumping skill has now physical attacktype.
300 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
301 root 1.691 - enter_map did not normalise the map coordinates when the destination
302     space is blocked, causing badness and freezes for the player.
303 root 1.685 - when applying containers, server checks for the key on activate
304     and also allows players to unapply active containers they don't have
305     a key for.
306 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
307     races files to arch, where they belong (exp_table is no longer in
308     confdir but in datadir now!).
309 root 1.677 - jeweler and sound config files are now normal datafiles as well.
310     - quit_character was causing a runtime exception, causing it to not
311 root 1.672 work since 2.93.
312 root 1.671 - entering a map will now respect move_on and other effects,
313     except for auto-apply exits :/
314 root 1.660 - only talk to the items on the nearest mapspace, or, of there
315     are none, to the player, not ALL items in vicinity.
316 root 1.625 - do not update the floorbox while running, to avoid big item
317     updates that cost network bandwidth and processing power.
318 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
319     caused overflows causing monsters to become living deads.
320 root 1.619 - unapply weapons and armour before trying to improve it.
321 root 1.588 - teach the random map generator the ability to read ".rmg" files
322     that specify which actual style map to generate, and use it for
323     the default decorstyle to avoid inappropriate maps to be used.
324 root 1.639 - support (with some limitations) multiple different skills with the
325     same subtype.
326 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
327     so nekosan could end up beign saved AND escaped to another map.
328 root 1.636 - show invisible no longer makes magic mouths visible.
329 root 1.583 - move_type changes (spells, skills etc.) now will correctly
330     take move_on/move_off into account (e.g. buttons).
331 root 1.582 - display (exit) or (random map) in client for those objects.
332 root 1.606 - removed (useless) spell damage columns from spell info and replace
333 root 1.578 it by effective casting level - clients > 2.10 required to display
334     properly.
335 elmex 1.565 - building of levers/doors works again for all kinds of floors.
336 elmex 1.563 - the player can now withdraw and deposit all the available money.
337 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
338     steinwandstadt/celvear.
339 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
340 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
341     mostly based on the spell's level in the spellbook.
342 root 1.718 - the music scheduler did not properly send new music on region
343     changes.
344 root 1.669 - (maps) fix some map regions and the region tree.
345     - the server will now be more picky when parsing the regions file.
346 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
347 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
348 root 1.566 clients.
349 root 1.690 - follow has been rewritten to be, hopefully, more robust.
350     - follow mode will not be aborted when the follower tries to move.
351 root 1.566 - tcp.ext didn't unbind in reloads.
352     - map-tags.ext didn't properly close the database on reloads.
353 root 1.567 - cfutil skips .-directories when scanning.
354 root 1.571 - build.ext prevents players from building on other player's maps.
355     - rent.ext allows the dm to enter anytime.
356     - NPC_Dialogue adds a new predefined variable, $map.
357     - new "build" event hook.
358 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
359 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
360 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
361     them on loading, for old playerfiles and maps.
362 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
363     would be handled differently nowadays anyway.
364 root 1.584 - random map .meta were not being expired at all.
365 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
366 root 1.586 - update to automake 1.10.
367 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
368     require level 4 anymore.
369 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
370 root 1.590 - monsters now rotate through all skills (in chosen_skill).
371 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
372 root 1.661 - detect/sense curse/magic will no longer work on items that don't
373     need identify.
374 elmex 1.593 - added detect mineral vein spell.
375 root 1.592 - support "wall overlays" in the random map generator - not very generic,
376     used by minable veins.
377 elmex 1.594 - (maps) relocated jeweler town to another directoy.
378 root 1.603 - (arch) implement mining pickaxes and mining skill.
379 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
380 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
381 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
382     of the output is only 1/5th (instead of 1/3rd) of ring level.
383 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
384     generated ring/amulet.
385 root 1.601 - generate most constants for perl automatically.
386 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
387     - when player dies, restore his food to at least 200.
388 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
389 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
390 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
391 root 1.600 - the singing skill actually respects the direction now.
392     - oratory and singing now require a direction.
393 root 1.603 - use_skill now requires that you can actually apply the skill tool.
394 root 1.604 - do not invoke perl on every user command anymore by providing
395 root 1.655 a command and an unknown_command event.
396 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
397     perl to C++, for speed reasons (basically undo patchset 1304).
398     - add a client_destroy event, so we don't have to hook the
399     attachable destroy event (which is called much more often).
400 root 1.606 - removed (unused) FLOOR object type.
401 root 1.861 - fix erroneous change_abil messages for rods (and other types).
402 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
403     all into server/commands.C.
404 root 1.609 - save and restore combat/ranged/current slot for players.
405 root 1.610 - the server now batches item's face/fx commands, as opposed
406     to sending one fx per item - helps mostly at connect and
407     with floorbox updates.
408 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
409 root 1.614 - the random map generator now supports selecting difficult for
410     more style categories than just monsters (all except fountains
411     apparently).
412 root 1.617 - object serialiser no longer creates empty "owner" references.
413 root 1.620 - make sure failed castings take some time, too, to avoid being
414     smitten by your god.
415     - many more failmsgs and help texts.
416 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
417 root 1.623 - stop thrown objects when their speed goes too low.
418 root 1.624 - log the number of unique logins seen every minute in a compact
419     format (for statistics).
420 root 1.626 - do not send delitem for players.
421 root 1.627 - support static scalar data members properly in genacc now.
422     - implement "simple" freelist management for objects.
423 root 1.628 - recycle object counts now - to support longer uptimes.
424 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
425     function (and yes, 666 is exact!).
426     - random map generator results should now be fully repeatable.
427 elmex 1.635 - fixed possible crash bug in build code.
428 root 1.638 - rename find_marked_object to ->mark and speed up.
429 root 1.640 - player movers properly destroy themselves when used up, instead
430     of leaking.
431 root 1.642 - do not show msg for unidentified objects that need identification.
432 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
433 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
434     next_line method.
435 root 1.646 - use nicer file format for exp_table and attackmess
436     (more like other resource files).
437     - make parse errors during server startup fatal.
438 root 1.652 - properly initialise all maptile values in constructor.
439     - improved {link} map.
440 root 1.655 - optional unloadable extensions will not lead to an endless loop.
441 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
442 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
443 elmex 1.664 - building listening books is possible again.
444     - (maps, arch) added archetype for building instructions and replaced
445     the copies of the instructions in the maps with it.
446 elmex 1.666 - (arch) made the spark shower spell available in shops.
447 root 1.670 - don't create a second LOGIN event on character creation.
448 root 1.674 - correctly generate "You paid xyz" message in shops.
449 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
450 elmex 1.710 - added a 'password' command, to let DMs change the password of players
451     more conveniently.
452 root 1.680 - correctly save shopitems string, to avoid parse error when reading
453     saved maps.
454     - logging now differentiates between logging levels better.
455 root 1.684 - speed up get_typedata.
456 root 1.689 - fix deadlock problem during server shutdown/reload.
457 root 1.692 - make ext/checkrusage "more" non-blocking.
458     - use common::sense for extensions.
459     - work around a 50.10.0 utf8 caching bug.
460 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
461     "no relation to target" bugs.
462 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
463     modules being loaded from the mainloop, pre-load some more
464     core modules so perl doesn't do it later on.
465 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
466     compiling regexes.
467 root 1.701 - make exp_table and materials file reloadable.
468 root 1.702 - made reload_config non-blocking.
469 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
470     causing server freezes.
471 root 1.704 - store unhashed password, to prepare for safer authentication.
472 root 1.707 - do not log connections from the local host, to help a local
473     watchdog.
474 root 1.714 - fix summon freeze at map borders.
475 root 1.717 - support @group syntax and music config file for music face lists.
476     - run post_init jobs in parallel, they might do I/O.
477 root 1.722 - avoid apply conversion for converters.
478 root 1.562
479 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
480 root 1.558 - (maps) fix travel to valdor and back.
481 root 1.545 - do no longer by default eval map cod ein safe compartments
482     (this can be re-enabled using the safe_eval config option).
483 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
484     in lorak.
485 root 1.559 - fix data corruption issues caused by recursive calls to
486     unordered_mapwalk - now every caller must provide its own
487     buffer.
488 root 1.538 - (maps) improve tindervale maps slightly.
489 root 1.544 - (arch) considerably decrease slag ex price.
490 root 1.540 - (arch) fix filth archetype.
491 root 1.556 - extension dependency resolve was completely broken.
492 root 1.544 - multipart objects would cause save_throw_object to crash - it
493     now acts on the head only.
494 root 1.541 - do not try to connect to an irc server unless explicitly configured.
495 root 1.542 - do not expect decltype() to be available in gcc 4.4.
496 elmex 1.543 - extended the safe perl environment by loops.
497 root 1.547 - (arch) fix "armless cook" facings.
498     - the "experience table" resource item did not have a proper
499     hash associated with it, so updates could not be detected.
500 elmex 1.550 - fixed poison traps in doors.
501 root 1.548 - player->killer_name did not properly flag the name as unicode.
502 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
503     and provide a non-destructive SvPVutf8 variant.
504 root 1.554 - do not allow dragon players to change their title via the settings.
505 elmex 1.552 - ratelimited jeweler skill nugget conversion.
506 root 1.551 - under high load, the server stopped swapping out to make
507     the server more responsive, but making it impossible to reduce
508     the load by... swapping out. slot queuing will now always make
509     some progress.
510     - improve the quality of the load-avg calculation.
511 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
512 root 1.556 - don't fail to write the runtime file if the temporary already exists.
513 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
514     player now.
515 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
516     timestamp and use a tab in the client to increase awareness.
517 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
518     setflag 0 is possible.
519 root 1.560 - make install now deletes old extensions, to ease upgrades in the
520     deliantra vm.
521 root 1.538
522 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
523 root 1.532 - the destruction spell could/would corrupt server memory quite often.
524 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
525     disk, not when it already was in memory.
526 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
527     avoiding livelock during high-load emergency saves.
528 root 1.530 - logging in did not properly unapply all skills.
529 root 1.531 - (maps) make the invite quest marking much more obvious.
530 root 1.533 - (arch) fix warrior archetype names.
531 root 1.532 - map prefetching never prefetch upwards.
532 root 1.534 - wizpass no longer makes you non-blocking.
533 root 1.536 - (maps) add light to some of the special maps, add troll
534     map.
535 root 1.530
536 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
537 root 1.515 - (maps) add gorokh_final mapset from crossfire.
538 root 1.516 - (maps) block most vault-type mlab locations, open up
539     imperial converters for anybody to use.
540 root 1.519 - (maps, arch) replace all permanent stat potions by random
541     variants.
542 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
543 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
544     real player object on player changes.
545 root 1.522 - diseases and maybe other things could sometimes reduce the speed
546     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
547     much grief.
548 root 1.523 - speed_left randomisation was, apparently, totally broken.
549     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
550     of the speed slot internally and in map save files. among other
551     things, this gets rid of all the abs (speed) calls.
552     - reduce map file save files by using abridged keywords aliases.
553 root 1.494 - shop specialisation calculation was totally broken.
554 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
555     now enforced.
556 root 1.498 - fix magic mapping, which only worked for inate spell casting.
557 root 1.495 - godgiven items will now be explicitly described as such.
558 root 1.524 - (arch) dded a quiver of bolts.
559 root 1.504 - materialnames would change "randomly" on every load, only
560     set the material when the materialname was not set before.
561 root 1.497 - balancing change, halve rod recharge speed (instead
562     of 4.8s, the standard rods now recharge in ~10s. not a solution,
563     but still.
564 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
565 root 1.509 the costly flag-checking loop in most cases and using a simple
566     repeat-cache for speed_left.
567 root 1.507 - always delay stats update for players on insert/remove till
568     next tick/command, which saves a lot of cpu cycles on drop/take.
569 root 1.514 - add hint about havign to run to attach unaggressive npcs.
570 root 1.494 - pet monster level was not displayed correctly in "showpets index".
571     - clean up floating point conversions and many similar nitpicks.
572 root 1.502 - fix hanuk altar.
573 root 1.504 - overhaul material system to be much faster, and having less bugs, but
574     still having a lot of cruft :/.
575 root 1.502 - add marble shop floor.
576 root 1.494 - move gcc specifics to new file include/compiler.h.
577     - unrecognised cfpod directives could cause undefined behaviour.
578 root 1.505 - added boes' marble shop to steinwandstadt.
579 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
580     - optimise mapspace updates.
581     - cache volume/items per mapspace.
582 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
583     decrease).
584 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
585     have led to weird item multiplications.
586 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
587 elmex 1.501 - fixed crash bug in learn_spell command.
588 elmex 1.634 - enhanced output of the mapinfo command.
589 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
590 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
591     from perl to c++.
592 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
593     and use it in some "inner" loops.
594 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
595 elmex 1.511 - fixed jeweler experience output to not be floating point.
596 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
597 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
598 root 1.518 - try to prefetch memory inside process_objects, which can give
599     enourmous speed gains.
600     - make some small optimisation to the process_objects loop.
601 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
602     handling different chksum lengths.
603     - check for hash collisions in cfutil.
604     - reduce face checksum size from 6 to 4 bytes.
605 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
606 root 1.523 - removed weather-specific attributes.
607     - fixed genkeywords dependency.
608     - do not clear "randomitems" slot for world underlays.
609     - use "sl" as short-hand for speed_left in save-files, just to make them
610     smaller.
611 root 1.517 - in general, don't crash on value-less resource file lines
612     anymore, due to get_str never returning a 0-pointer.
613 elmex 1.521 - code cleanup in move_symptom.
614 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
615 root 1.494
616 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
617 root 1.481 - some Andrew Madloch wanted, despite being specifically told
618     multiple times that the Deliantra parts additions are under AGPL,
619 root 1.487 lock up the source code of the server within his company.
620 root 1.481 some reorganisations have been done to the sourcecode to make
621     it clearer that this violates the Affero GPL. Help to keep
622     Deliantra free software even for the coming generations
623     and be wary of the promises of Andrew Madloch, he has nothing
624 root 1.487 good in mind for free software.
625 root 1.480 - clarify which files of the server are 100% AGPL.
626 root 1.481 - minor reorganisation, move some GPL code into other files.
627 root 1.483 - implement viewpoint (which is like observe, but only for the map,
628     not stats etc.).
629 root 1.484 - replace magic mapping overlay by a flying bird exposing area
630     on the worldmap (ext/magic_mapping.ext).
631 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
632     - @find results in npc dialogue is now stored in $find.
633 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
634 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
635 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
636     dm instead.
637 root 1.456 - (maps) add town portal to celvear.
638 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
639     mapsets from crossfire, together with associated archetypes.
640 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
641     - (maps) define a new whalingoutpost region.
642 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
643     and most archetypes that go with them (without stoning and swallow effects),
644     casino tokens and stock certificates are also missing.
645 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
646     and santo dominion.
647 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
648     to go with them. also adjusted archetypes to be more korrekt "gotisch".
649 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
650 root 1.460 - properly close client-side dialogue when the player is teleported away.
651 root 1.459 - map-tags did not properly close it's database tables or wait
652     for a quiescent state, causing memory corruption on reload.
653 root 1.454 - support "stat.xyz" accessor in match expressions.
654 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
655 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
656     fixes long answers from npc dialogue).
657 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
658 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
659     and to not add a "put your code here" force needlessly.
660 root 1.463 - (arch) fix or improve many plurals.
661 root 1.465 - markers do no longer add a force if the slaying field is unset.
662 root 1.466 - sped up search-items implementation, but it's still horrible.
663 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
664 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
665     used to reogianise the illogical arch tree a bit.
666 root 1.479 - (maps) import most map names from crossfire.
667 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
668 root 1.483 - fly_high movement gives better los, ignoring blocksview.
669 root 1.488 - the addexp command should now honour skill names with spaces.
670 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
671 root 1.491 - (arch) added many more buildable marble floors.
672 root 1.490 - major namespace cleanup: save 45kb by making functions static
673     that were unnecessarily global.
674 root 1.452
675 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
676 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
677 root 1.451 - fix a memory buffer overflow in the book code.
678 root 1.429 - add @check, @find npc dialogue commands.
679     - (maps) add a number of town interiors.
680 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
681 root 1.451 - (maps) add celvear area from cfextended.
682 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
683     - (server,maps) fix bug causing some library books not to be chained down,
684     cause Scorn/Navar libraries not to have inscribable books.
685 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
686 sf-marcmagus 1.433 inappropriate item power.
687 root 1.448 - (maps) fix intwell balancing issue.
688 root 1.437 - improve the look of generated books.
689 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
690     - fix bug where players could bypass no_drop by putting items in containers.
691 root 1.430 - consecutive commands arriving at the same time in the server would be
692     corrupted if the length was >255.
693 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
694 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
695     and perl.
696 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
697     functionality (and more) inside the same object using the match expressions.
698     - create simpler match expression compiles in many common cases.
699 root 1.439 - reduce object size by removing obsolete "seen_by" member.
700 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
701     of the new dynbuf::splice function (which gave an unexpected net win
702     in code size...).
703 root 1.442 - the server will no longer complain (and subtly fail) when an object
704     being removed from a map causes another object to get removed.
705 root 1.441 - banish strncpy from the server, speed up and simplify sending item
706     descriptions to the client considerably.
707 root 1.442 - add new "in head" set modifier for matches.
708     - new BLOCKED_MOVE event added.
709     - mapscript archetype now has activate_on_xxx true by default, as similar
710     connected elements.
711 root 1.448 - (maps) imported all styles from cfextended except
712 root 1.444 floorstyles/land_plots and monsterstyles.
713 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
714 root 1.446 - don't crash when treasure lists are empty / supply new empty
715     treasurelist for randomitems when none can be found.
716     - implement cf::map::static_maps and use it in map-tags.ext.
717 root 1.449 - fix a bug in map-tag scanning when moving tags.
718 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
719     for a reaction.
720 root 1.447 - implement new "loadall" map loading command, purely for debugging.
721 root 1.429
722 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
723 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
724     but not horns (to make them more useful for content-creators).
725 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
726     2) it skipped spell effects and 3) it didn't handle the case where
727     and object was destroyed while iterating over it correctly. all this
728     allowed players to sometimes walk onto spaces they should not be able to
729     walk on.
730 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
731 root 1.399 - examining an object now dumps the serialised object form when the user
732 root 1.404 is a wizard (wizlook).
733 root 1.421 - altars no longer accept unpaid items.
734 root 1.411 - party spells didn't work all that well.
735 root 1.424 - added complex object matching framework (cf::match), and make altars
736     and pedestals use it.
737 root 1.425 - identified skill-tools show what skill they grant.
738 root 1.399 - display the duration of change_ability spells when examining them
739     (missing: protection spells, but they are a hack...).
740 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
741     adding more variety to the different mushrooms.
742 root 1.398 - fix a minor cfpod formatting bug.
743 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
744     the hintmode setting on the settings page.
745 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
746 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
747 root 1.399 - enable the object loader to also dump archetypes.
748 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
749 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
750 root 1.402 - force the initial face when loading an object that is time-animated
751     or a monster, so it does not have to be specified anymore.
752 root 1.403 - fix a bug where recasting an ability changing spell could shorten
753     its remaining duration.
754 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
755 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
756 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
757     up splay operations as well.
758 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
759 root 1.412 - implement introspection data for C++ classes (%REFLECT).
760 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
761 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
762 root 1.419 - fix transmutation alchemy.
763 root 1.424 - speed up many frequently-invoked C->perl callbacks.
764 root 1.419 - added complex object matching framework, to be used in altars and the like.
765 root 1.426 - switch to YAML::XS from YAML.
766 root 1.396
767 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
768 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
769     that ultimately was not helpful to catch it :)
770 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
771     all callers to use either one or the other, as appropriate. This
772     fixes the (rather fragile) light spell, maybe others.
773     - fixed an overflow and exploit in the bank/payment code.
774     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
775 elmex 1.384 to explain the skill a bit more.
776 root 1.389 - removed a buggy check for zero attacktype. So that we might find
777 elmex 1.388 the real bugs in the archs/maps/objects.
778 elmex 1.394 - Fixed enabling torches with lighters.
779 elmex 1.387 - (maps) Added Heaven Town region.
780     - (arch+maps) Fixed & normalized warriors on map
781     /quests/peterm/CTower/Barracks.
782 root 1.392 - fix the light spell (and possibly diseases and other lights).
783 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
784 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
785     a long time ago, and similar cases are still to be found in the maps.
786     - make the socket_timeout configurable in the code (but not yet for users).
787 root 1.393 - earth wall health bar is now correct.
788 elmex 1.384
789 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
790 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
791     freeze with IO::AIO anymore due this change.
792 root 1.364 - avoid a crash when a player tries to apply a lighter.
793 root 1.376 - allow a spell argument for dimension door.
794 root 1.362 - move shop item listing and some otherstuff into the info tab.
795 root 1.360 - avoid crashes when non-players cast party spells.
796 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
797 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
798     - small improvement of the number of potions in shops
799     (by Job Vranish).
800     - added a few party spells (by Job Vranish).
801 root 1.362 - use a common message dynbuf.
802 root 1.364 - destroying tear down objects will now use the full hp range
803     for animation and will only destroy/lastframe when hp < 0.
804     - allow monsters to use earth to dust.
805     - use manhattan distance for get_rangevector_from_mapcoord, just as
806     in get_rangevector.
807     - los updates now correctly take tiled maps into account.
808     - do los updates even on maps without darkness.
809 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
810 root 1.375 - upgrade to IO::AIO 3.21.
811 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
812 elmex 1.373 - properly catching exceptions from callback in irc.ext.
813 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
814 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
815 elmex 1.368 - (arch) added hint about usage to Slag Ex.
816 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
817     like the rest.
818 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
819 root 1.378 - (arch+maps) added rate limited converter and adjusted
820     /elmex/mana_fountain.
821     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
822     - reduce size of casting_time, move_status, attack_movement,
823     last_heal and last_sp slots, squeezing some more space out of struct
824 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
825     anywhere.
826 root 1.358
827 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
828     - fixed bug in alchemy, where finding the right object for enhancements
829     didn't work.
830 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
831     effects (w.r.t. put_more) per mapspace, to give the server a chance
832     to survive a hundred deathsheads.
833 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
834     disastrous bug of unfortunately unknown proportions...
835 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
836 root 1.343 - use gender-neutral place descriptions for invite.
837 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
838     Thanks go to Lisa Larsen!
839 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
840     anymore).
841 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
842 root 1.345 - use better dependency tracking for include/keyword.h.
843 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
844     so it is possible to invite somebody out of some stck-till-death traps,
845 root 1.346 or simply to commit suicide.
846 root 1.352 - replace the "ignoring delayed commands" message by something more useful
847     (cf. cunning gnome freezeing issue).
848 elmex 1.349 - various fixes for weapon improvements.
849 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
850 root 1.353 - support T and G sequences in cfpod.
851 root 1.343
852 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
853 root 1.339 - convert me command from per-map to chat, which makes more sense, also
854     document it.
855 elmex 1.336 - more than one spellbooks of same class can now be given
856     in class selection.
857 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
858     spell rebalancements.
859 elmex 1.338 - the IRC gateway filters IRC colors now.
860 elmex 1.336
861 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
862 root 1.331 - (arch) fix quiver of Holding Bolts.
863 root 1.332 - applying unpaid items will now examine them.
864 root 1.330 - add "What" column to body command, showing items in that slot.
865 elmex 1.329 - redesigned and rebalanced lamps and torches.
866 root 1.330 - add "..." to item names that have been shortened.
867     - fixed "assign" function that squeezes strings into fixed length.
868 elmex 1.333 - add cursed effect to lamps and (some) torches.
869 elmex 1.334 - fixed bad assigned crafting skills and their tools.
870 root 1.312
871 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
872 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
873 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
874 root 1.312 - make monster smell logic dependent on their wisdom stat.
875 root 1.324 - put the death reason into a separate tab.
876     - converted "connected" slot to string, cleanly got rid of some ugly
877     hacks such as the path_attuned hack.
878 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
879     - replace one-at-a-time hash by faster than smaller FNV-1a hash
880     when hashing strings.
881 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
882 elmex 1.320 whether the right cauldron is used.
883 root 1.313 - considerably optimise shared string implementation by
884 root 1.316 making its null value a compiletime constant.
885 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
886     as well as using shstr_cmp to pass shared stringsa round efficiently,
887     for lots of code size savings.
888 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
889     they are sleeping: generators now check for the sleeping flag.
890 root 1.318 - tell gcc not to excessively inline some perl interface functions.
891 root 1.322 - remove marking rune length limit.
892 root 1.323 - fix formatting of cfpod when a verbatim block was following
893     a single newline.
894     - move resistances, statistics and showpets command output into tabs.
895 root 1.326 - implement map scripts that can replace the boulder logic without
896     having to write extensions.
897 root 1.310
898 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
899 root 1.302 - fix a longstanding bug that teared multipart monsters
900     at map boundaries apart.
901 root 1.292 - temporarily make permanently invisible player visible when
902     he/she makes noise.
903 root 1.284 - fix being able to see through walls a bit.
904 root 1.303 - improve look at output.
905 root 1.285 - completely replaced the line of sight algorithm with a variant
906     of spiral fov capable of visibility grades and arbitrary
907     shadow angles, that uses less memory and less code.
908     - the new los code supports arbitrary map rectangles and loosens
909 root 1.310 other restrictions of the old code, supporting further optimisations.
910     - update los if blocksview-objects are inserted in a map, not just when
911 root 1.287 removed (e.g. for summon fog).
912 root 1.303 - permanent invisibility doesn't make immune against making noise:
913     implement a noise system that allows monsters to locate the player
914     when he/she makes noise.
915     - implement a primitive smell system that monsters can use to track
916     players.
917 elmex 1.288 - create bomb now also works when casted by door traps.
918 elmex 1.290 - (arch) new torch graphics.
919 root 1.289 - (maps) considerably soften the subway spider.
920 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
921     the guards from being killed by players.
922 root 1.310 - (maps) lots of tweaks in and around scorn.
923     - (maps) use special non-blocksview jungle, mountain and
924     darkforest freely on the worldmap, to get gradual sight obstacles
925     instead of total blackout in those areas.
926 root 1.289 - no maximum darkness for outdoor maps anymore.
927 root 1.291 - add more hints, fix some messages.
928 root 1.292 - fix a bug: firing rods should tell you something about them.
929     - make light additive even within players.
930 root 1.293 - darken xrays effect a bit.
931     - improve handling of los changes when inserting or removing
932     objects, not perfect yet.
933     - make map darkness signed (formerly unsigned) to allow
934 root 1.294 ambient lighting and centrally manage darkness as an offset.
935     - revamped, fixed and documented the server calendrics, also
936     tell users the current time and data, to improve awareness.
937     - implement proper wizlook flag and handling of wizlook, instead
938     of dumbly just clearing los once.
939 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
940     and has a smaller runtime variance.
941 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
942     making them actually useful.
943     - see_in_dark now increases the viewing radius by 3.
944 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
945     speedup, as well as in many other places.
946 root 1.299 - remove support for extended map infos - these are not used
947     by the deliantra client and removing them gives us a 10% speedup
948     when sending map changes.
949 root 1.300 - remove most gcfclient and other client bug workarounds, as well
950     as now obsolete protocol versions, simplying the code.
951 root 1.301 - optimise and simplify generation of random numbers.
952 root 1.303 - correctly provide a non-zero default density for materials, to
953     avoid crashes, fix other bugs in the material handling code.
954     - fix volume calculations.
955     - fix cfpod parsing when multiple verbatim blocks were separated by
956     newlines.
957 root 1.305 - increase monster detection radius from wis/5 to wis/3.
958 root 1.306 - remove old pickup modes.
959     - remove obsolete disarm and search commands (search wasn't working
960     anyways).
961 root 1.308 - fix a crash when an npc applied a sign.
962 root 1.284
963 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
964 root 1.283 - this release is assumed to be very stable.
965     - (maps) radically redesigned and improved tutorial.
966 root 1.280 - directional casting no longer immediately removes the invisible effect.
967 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
968 root 1.272 - fix overflow in lighting calculations.
969     - negative glow radii can no longer cause total darkness.
970 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
971     only maximally-lit ones.
972 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
973     - swashbucklers got the oratory skill now.
974 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
975 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
976 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
977 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
978     (which was probably broken, too).
979 root 1.281 - support negative glow radii during daytime, too.
980     - use circular, not rectangular, viewing area.
981     - use minimum viewing distance of 2 in outdoor maps.
982     - negative glow is stronger than viewing area or lamps.
983 root 1.283 - (arch) new darkness spell face.
984 root 1.272
985 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
986     - (maps) completely redesigned scorn.
987 root 1.269 - "cast light" now works on oneself.
988 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
989     negative glow radii again (they were totally broken before).
990 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
991 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
992 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
993 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
994 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
995     back to the player.
996 root 1.251 - attuned/repell and spell base level system reworked.
997 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
998 root 1.247 be less erratic now.
999 root 1.248 - refuse to write the uuid file if the uuid is zero
1000     (to avoid writing it in early crashes).
1001 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1002     - speed up emergency_save by not syncing every file separately.
1003     - no longer reattach perl to every object on reload, it's slow, and no longer
1004     necessary since we don't nuke stashes anymore.
1005     - do not bootstrap perl from the commandline args, use separate eval for
1006     better error reporting.
1007 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1008 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1009 root 1.255 - speed up map refresh in server a bit.
1010 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1011 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1012 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1013 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1014     as the current weight of the inventory.
1015 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1016     dragonfire has been introduced for the non-dragon players.
1017 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1018     - change "weapontype" object slot to uint8.
1019     - convert "hide" object slot into flag.
1020     - reorder object members for better locality of reference and codesize
1021     decrease.
1022 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1023 root 1.267 - fix a crash when no skill could be found when killing amonster.
1024 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1025     every completed aio operation.
1026 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1027     and update mapspaces if necessary.
1028 root 1.246
1029 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1030 root 1.241 - removed all command line parsing, only env variables are supported
1031     anymore.
1032 root 1.239 - region-specific monsters will now once more be on the worldmap.
1033 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1034 root 1.225 would grow out of bounds.
1035 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1036 root 1.222 - fixed a double-escaping bug in the pod-parser.
1037     - rewrote the cfpod parser in C++.
1038     - hintmode moved to C++, players need to re-set their hintmode if
1039     they dislike "show".
1040 root 1.231 - fix RIP inscription.
1041 root 1.239 - bump login name length from 18 to 20 char max.
1042 root 1.231 - correctly support gender in emotes.
1043     - correctly support gender in the death messages.
1044     - correctly generate death messages for players only when they really die,
1045     with increased information.
1046 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1047     and data corruption (but apparently was never triggered).
1048 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1049 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1050     data corruption bug.
1051 root 1.223 - tweak coredumping/monitoring a bit.
1052 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1053 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1054     (from a corrupted file).
1055 root 1.241 - redid skills command to send output to proper channel.
1056 root 1.233 - object->map is no longer refcounting.
1057 root 1.228 - add FLAG_DEBUG for internal debugging.
1058 root 1.231 - add NDI_VERBATIM flag to send_msg.
1059 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1060 root 1.240 - player->exists is no longer a sync_job.
1061 root 1.233 - split login.ext's player scheduler into
1062     it's own player-scheduler.ext extension.
1063 root 1.222
1064 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1065 root 1.212 - require perl 5.10.
1066 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1067 root 1.204 - swap player and observed count's on the map when observing.
1068 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1069 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1070 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1071     could be found.
1072 root 1.208 - pits now have a configurable "random spread" range and default
1073 root 1.213 to a radius of two now.
1074 root 1.212 - rewrite pay_player_arch.
1075     - use a more stable perl_reload implementation.
1076     - do not use Symbol::delete_package (causes crashes after perl-reload),
1077     use our own, safer, clear_package instead.
1078     - when asynchronously dumping core, close all file handles to allow
1079     the server to restart concurrently.
1080 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1081     sequences, without double-encoding. it should be faster, too.
1082     - the above fixes wrong display of help tetx and many other issues.
1083 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1084 root 1.218 (0.9976+), use it for long books and other messages.
1085 root 1.210 - eradicate listen command and corresponding code.
1086 root 1.211 - eradicate logs command.
1087 root 1.218 - let the client log into the server log, used for crash backtraces.
1088 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1089     old style spell objects with the spell magic bullet.
1090 root 1.220 - (arch) fixed skill less rods in the archetypes
1091 root 1.204
1092 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1093 elmex 1.197 - made jeweler workbench larger and some other minor map
1094     changes in jeweler town.
1095 root 1.196 - fixed wrong item handling in jeweler skill code.
1096 root 1.198 - (arch) use a special "key_random_map" for random map keys
1097     that are used up.
1098 root 1.199 - fix a crash when the player who was observed has logged out long
1099     enough for his region/map to be gone.
1100 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1101 root 1.201 - add some missing dependencies.
1102 root 1.203 - log to /var/log/deliantra/ by default.
1103     - hack observe code to enable smooth movmenet when observing.
1104 elmex 1.195
1105 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1106 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1107 root 1.179 - correctly move gsay to the party channel.
1108 root 1.178 - fix a crash when animate weapon was used in some areas.
1109 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1110 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1111     with NPCs.
1112 elmex 1.175 - (arch) dragon scales got proper type now
1113 root 1.193 - object::decrease would sometimes cause container weights to
1114     be wrong, this has been fixed.
1115 root 1.194 - do not send time updates for newly-seen items.
1116 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1117 root 1.183 - fix cone spells etc. going through walls sometimes.
1118 root 1.186 - fix a weight update bug that sometimes left containers
1119     with wrong weights.
1120 root 1.194 - added auto_apply event and extension for shop tiles.
1121 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1122     - make sure the map is loaded when using a town portal return.
1123 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1124     where healing spells didn't cost any grace.
1125 root 1.173 - fix starvation kill reason.
1126 root 1.174 - fix pk killer name message.
1127 root 1.189 - don't let people apply signs with @match.
1128 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1129     what seems to be the biggets memleak in the server).
1130 elmex 1.171
1131 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1132 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1133     - use anyevent to manage listen ports (this enables IPv6 support).
1134 root 1.167 - server supports ipv6 client connections now.
1135 root 1.168 - use newly-available Coro::AnyEvent.
1136 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1137     to let it handle AIO requests.
1138 root 1.167
1139 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1140 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1141     processing considerably (especially in the client) and reduces data transfers
1142     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1143 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1144     - (map) fixed npc dialogue in pup_land/s_f/special.
1145     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1146     (swarm spells now stay in the player's inventory).
1147 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1148 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1149     archetype *archname* (chairs of different facings were merged).
1150     - bugfix: fix a potential crash issue in find_object_name (not used
1151     normally).
1152 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1153 root 1.164 (destruction, magic missile etc.).
1154 root 1.163 - swarm spells without a direction now use various spiral patterns
1155     instead of being fully random.
1156 root 1.158 - update AnyEvent API to 3.4 and above.
1157 root 1.156
1158 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1159 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1160 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1161 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1162     and for attacking monsters. it also takes about one second to do a jump.
1163 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1164 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1165 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1166 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1167     were created outside a map.
1168 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1169     (fixed by reversing the logic).
1170 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1171 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1172 root 1.154 - bugfix: support random maps >127x127.
1173 root 1.152 - (maps) fixed the death certificate system in nimbus.
1174 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1175 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1176 root 1.147 - (arch) give ball lightning a real name.
1177 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1178 root 1.155 - support cfpod in ex replies (client item tooltips).
1179 root 1.143 - unapply item in range slow when readying a spell.
1180 root 1.148 - bugfix: account for rounding errors in weight updates.
1181 root 1.139 - remove synchronous mkdir in chargen_race_done.
1182     - fix per-race starting maps.
1183 root 1.142 - check hiscore on suicide and quit as well.
1184 root 1.138 - tell players when they are starving.
1185 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1186     - fix map difficulty calculation for generators.
1187 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1188 root 1.149 - support no_drop map header flag (before it was only available internally).
1189 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1190 root 1.133
1191 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1192 root 1.119 - bugfix: custom skill settings were not saved by the server.
1193     - bugfix: remove did not actually remove items from the inventory, leaving
1194 root 1.116 ghost items.
1195 root 1.119 - bugfix: properly update items identified on the ground.
1196 root 1.120 - bugfix: use localtime_r in the logger thread.
1197 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1198     - bugfix: archetype reloads could crash the server.
1199 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1200 elmex 1.114 player is not logged in.
1201 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1202 root 1.117 server startup.
1203 root 1.128 - bugfix: fix the door surround check in the random map generator.
1204     - (maps) fix heaven quest difficulty progression.
1205     - (maps) fix some random map styles.
1206     - dropping items a shop is not interested in won't sell them anymore.
1207     - rods and horns with a too low maximum charge allow now at least one discharge.
1208     - implement kill & death statistics.
1209     - random map preparation is no longer synchronous.
1210     - rewrite find_style in perl, no longer does synchronous I/O.
1211     - improve random map specials placement.
1212     - make the killer a real object pointer instead of a string, improved
1213     kill reason messages.
1214 root 1.117 - take advantage of new aio_close and aio_chmod.
1215 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1216 root 1.125 - change_abil is much faster.
1217 root 1.126 - update the floorbox more often to work around the reverses item order
1218     display in clients.
1219 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1220 root 1.126 - add hints to the invite messages.
1221 root 1.127 - rewrote key<->value pair handling.
1222 root 1.128 - use an independent random number generator for the random map generator.
1223 elmex 1.113
1224 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1225 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1226     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1227     - completely automate the weight handling, should fix all weight
1228     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1229 root 1.103 - reloading archetypes while a user was in the character creation phase
1230     could crash the server.
1231 root 1.106 - fix a nontrivial number of cases of code commented similar
1232     to "is this really correct?", as many of those cases are now handles
1233     automatically by lower level code.
1234     - replace many ad-hoc checks for client visibility by object::visible_to,
1235     should result in broader applicability of functions using it.
1236 root 1.104 - merge items with different arch pointers refering to the same arch
1237     (due to archetype reloads).
1238 root 1.106 - refactored the object remove/insert functions and most related
1239     functions (decrease, split, merge_ob etc.).
1240 root 1.105 - make it compile better on freebsd (reported by pippijn).
1241 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1242 root 1.108 - fix the longstanding "container stays open" bug.
1243 root 1.107 - improved floorbox updating to be incremental and other protocol
1244     optimisations.
1245     - get rid of update_after_inventory_change and only do update stats
1246     for weight once/tick/player at max.
1247 root 1.109 - rewrite party commands, use party channel.
1248 root 1.103
1249 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1250 root 1.97 - properly link against libgthread as that is needed to make the slice
1251     allocator thread-safe.
1252 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1253     recommended configuration) (reported by Samuel Gondouin).
1254 root 1.94 - always put godgiven items into the player inventory, never any containers.
1255 root 1.92 - (maps, arch) the scorn go club was founded!
1256 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1257 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1258     became a real spell-class.
1259 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1260     - (arch) considerably strengthened spark shower and destruction.
1261     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1262     finally reloadable at runtime.
1263     - changed archetype loading algorithm to only require one pass and
1264     use delayed resolving of references.
1265 root 1.101 - examine command now uses the examine infobox.
1266 root 1.102 - implement an "incremental garbage collector" for archetypes.
1267 root 1.98 - enable slice allocator again.
1268 root 1.96 - implement optional free memory poisoning.
1269 root 1.91
1270 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1271 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1272 root 1.85 skill.
1273 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1274     names (also update all maps to use money instead of coins).
1275 root 1.78 - add uuid accessors to perl.
1276     - add coin names and archetype accessors to perl.
1277 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1278 root 1.78 - change perl extensions to not use hardcoded coins and values.
1279 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1280     and be more parsimonous of uuid usage by the exact value out on exit.
1281 root 1.86 - write log messages in another thread, removing another sync point.
1282     - support multi-line log messages in a nicer way.
1283 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1284 root 1.81 - fix a minor memleak in the random map generator.
1285     - some parts of the random map generator are not coroutine-safe,
1286     so only call it "single-threaded".
1287     - major cleanup of memory management in random map generator.
1288 root 1.87 - slight refactoring of the random map generator, faster too.
1289 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1290     bookkeeping bug.
1291 root 1.87 - work around "player is on active list" problem by deactivating player
1292     after loading.
1293 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1294     there have in fact been allocations.
1295 root 1.82 - fix object::insert to do as documented and insert into the env
1296     if necessary.
1297     - fix cf::map::unique_maps.
1298     - fix nrof overflow check in can_merge_slow.
1299     - fix converter code to handle >31 bit values.
1300 elmex 1.83 - added support for the player_sold flag
1301 root 1.84 - converters no longer accept unpaid items.
1302 root 1.88 - canonicalize random map meta files for better unification.
1303 root 1.77
1304 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1305 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1306     when mlockall has been used.
1307 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1308 root 1.72 - use separate thread for ticker timing (and more in the future).
1309     this greatly increases timing accuracy and gets rid of an enourmous
1310     number of gettimeofday calls.
1311 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1312 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1313 root 1.71
1314 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1315 root 1.68 - rebalanced default experience table to be more exponential
1316     and much easier up to level ~40, then moderately harder.
1317 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1318 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1319     - do not exit on reload/load errors but properly cleanup.
1320 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1321 root 1.66
1322 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1323 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1324     (this fixes the jeweler skill).
1325 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1326 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1327 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1328     it has reset, which is better than putting it on the savebed, also as
1329 root 1.321 proof that the player didn't use a savebed).
1330 root 1.59
1331 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1332 root 1.56 - work around perl bug in configure perl module version check.
1333 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1334 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1335 root 1.52 - fix a bug in animate_weapon, causing a crash.
1336 root 1.54 - no longer exit when a coroutine throws an exception.
1337 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1338 root 1.53 - fix the "<player> is nuts" message.
1339 root 1.58 - fix an exception at logout due to the json_coder being gone.
1340 root 1.43 - upgrade to EV version 2.0 API.
1341 root 1.47 - when players don't apply a savebed correctly but stand above one,
1342     do not move or kill them.
1343 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1344 root 1.43 - implement generic framework for server-side resource files.
1345     - implement resource file update event.
1346     - hook experience table update into the framework.
1347     - move jeweler.yaml to resources (arch/).
1348 root 1.44 - switch from Crossfire to Deliantra perl module.
1349     - implement json2json arch filter.
1350 root 1.45 - implement widget protocol version 2, support for ui templates.
1351 root 1.54 - mapinfo is now handled fully asynchronously.
1352 root 1.48 - ext/irc: also log irc messages.
1353 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1354 root 1.43
1355 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1356 elmex 1.41 - limited the number of items that can be picked up and dropped
1357 root 1.42 as temporary measurement against bad performance or dropping things
1358     (this lead to long freezes and triggered the watchdog).
1359 elmex 1.41 - improved the performance of the drop command a bit.
1360 root 1.38 - switch from Event to EV for higher performance, easier usage,
1361     less bugs...
1362 root 1.39 - updated to release version of the gnu affero license.
1363 root 1.38
1364 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1365 root 1.36 - more thoroughly rename the binaries, contact addresses.
1366     - update the copyrights.
1367 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1368     crashes.
1369 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1370     potentially causing crashes.
1371 root 1.35 - assign weapons on user load time, not login-time, avoiding
1372     crashes.
1373    
1374 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1375 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1376 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1377     in some of the maps.
1378 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1379     which is now trivial to do.
1380 root 1.33 - removed all traces of the old (and never working) plug-in interface
1381     (70kb code less on amd64).
1382 root 1.34 - improve/tune scheduling priorities.
1383     - fix some freezing bugs.
1384     - fix a memory corruption problem in dynbuf.printf.
1385     - use channels for chat and many informational commands.
1386     - improved the tutorial.
1387     - create missile is now fixed.
1388     - race fields must now contain archetypes.
1389     - jumping skill now works as advertised.
1390 root 1.31
1391 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1392 root 1.24 - relicense under the gnu affero license.
1393 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1394 root 1.24 - implement server-side framework for generic resources.
1395     - use resource framework for server-provided ambient
1396     music.
1397 root 1.27 - save object owners (players only atm).
1398 root 1.24 - replace limited sound api with server-provided sound effects.
1399     - new sc (sound control) protocol command.
1400     - improve fxix protocol to include types.
1401     - exactly fill tcp segments, if possible.
1402     - output-rate is now an upper limit, the server will automatically
1403     (and quite perfectly) adjust to the network conditions, ensuring
1404     low latency even during bulk transfers (music, images, sounds etc.).
1405     - implement server-side widgets (i.e. client widgets controlled
1406     in the server side). this will allow future expansion without
1407     having to upgrade clients.
1408     - implement a (artwork) world map with realtime player position
1409     tracking.
1410     - new and more efficient extcmd (server still supports old extcmd
1411     protocol).
1412 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1413     calcluation that could be easily exploited by users.
1414     - rebalanced diseases to spread more naturally/evenly.
1415     - completely asynchronous map loading even for tiled maps.
1416 root 1.24 - replace simple messaging protocol with channels carrying metadata
1417     (similar to message types, but more directed at the user).
1418     - reduce command processing latency by a whopping 120ms by
1419     reordering some processing steps inside the server. this directly
1420     reduces lag by 120ms.
1421     - actually send spell faces to the client.
1422 root 1.23 - implement player genders.
1423 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1424     otherwise return to savebed and possible kill if the log-out
1425     was for too long.
1426     - fast socket-dead detection (kick player after 8 seconds without ack).
1427     - greatly reduce the cpu time needed to draw maps _again_.
1428     - archetypes are now subclasses of objects.
1429     - rebalanced shop greed and approval functions to be more realistic
1430     (and likely match the actual intention).
1431 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1432     italic, gender-specific text, paragraphs etc.
1433 root 1.24 - implemented hint framework, players can opt to receive hints.
1434     - implemented (long) book framework, added some books from the cf wiki.
1435 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1436     protocol and is capable of transmitting generic meta information.
1437 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1438     - replace the nexus by a per-player tutorial map that teaches stuff
1439     better than the newbie house.
1440 root 1.18 - fix the magicmap colours.
1441 root 1.19 - optimise map update even more by removing unneeded code and checks.
1442     - decouple map and stats update from pl->ob and use pl->observe instead.
1443     - implement observe command.
1444 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1445     calls with a simple comparison.
1446     - fix a latent crossfire bug that could crash the server because the
1447     map refresh did not update the mapspace.
1448 root 1.24 - support custom keys for regions and maps, regions are now
1449     refcount-managed.
1450     - allow worldmap overlays anywhere in the 000..999 range.
1451     - new system to acquire time slices for background jobs, to reduce
1452     jitter.
1453 root 1.27 - semi-persistent object-referencing framework (currently only players
1454     supported).
1455 root 1.22 - dependency tracking for perl extensions.
1456 root 1.24 - new slag-ex extension for cleaning cauldrons.
1457     - fix invoke result processing.
1458     - there are even less i/o syncpoints in the server now.
1459 root 1.29 - added map-tags extension that scans all maps for object tags
1460     and records them in the database (not used yet).
1461 root 1.28 - metaserver 2 support.
1462 root 1.22 - many more bugfixes and minor optimisations.
1463 root 1.16
1464 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1465 root 1.14 - optimised event invocation (non-wanted events can now be
1466     skipped with 4-5 inlined instructions).
1467 root 1.12 - complete rewrite of town_portal: it now creates a portal
1468     to the "nearest" town only, travel is only possible
1469 root 1.13 to the town and back, anybody can use it (also removes
1470     one of the remaining syncpoints in the server).
1471 root 1.10 - complete rewrite of the range/attack skill slot system:
1472     there are now two slots, one for combat, one for ranged
1473     attacks.
1474     - introduce the concept of a current weapon (either a ranged
1475     or a combat weapon/skill/tool) and switch between them as
1476     needed.
1477     - rewrite bow code so bows get more useful: apply damage,
1478     attacktype and other stats to the arrows and treat
1479     bows as weapons. also rebalance the missile weapons skill
1480     so its damage increases with level.
1481     - rewrite the complete player speed logic: weapon_speed now
1482     works as documented and there are no unnatural speed boosts.
1483 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1484     installation, replacing the old collect scripts and
1485 root 1.9 simplying deployment by scaling and cutting faces as required.
1486     - simplify the map protocol extensively by taking advantage
1487     of missing bigfaces, speeding up map generation immensely.
1488 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1489     other archetypes.
1490     - rationalise archetype, region and treasurelist file format
1491     into a single file format and make them reloadable asynchronously.
1492 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1493     reloadable at runtime.
1494 root 1.6 - implement 64x64 faceset support.
1495     - implement fxixsx protocol that saves
1496     a lot of bandwidth over the old image/face/smooth packets
1497 root 1.11 and allows images > packetsize, incremental and background
1498     transfers.
1499 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1500     on a face basis as opposed to a mapspace basis.
1501 root 1.7 - the server can now rate-limit image uploads to not exceed
1502     a certain (client-configurable) speed while guarenteeing full
1503     freedom of movement.
1504 root 1.8 - implement new ex command to request item descriptions.
1505     - implement new msg command for in-game messages with meta
1506     information (using xml).
1507 root 1.9 - enforce utf-8 for all text messages.
1508 root 1.13 - added micropather (not used yet).
1509 root 1.6 - many, many bugfixes.
1510 root 1.1
1511 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1512 root 1.1 - make coroapi accessible to cf+.
1513     - moved map handling logic completely to perl
1514     - per player maps are now marked in the map
1515 root 1.2 - maps are saved completely differently now,
1516     and much more often.
1517 root 1.17 - rewrote map header parser and writer, to be much faster.
1518 pippijn 1.4 - maps and players are now (in the average case) loaded
1519 root 1.2 and saved completely asynchronously, I/O contention will no
1520     longer freeze the server.
1521 pippijn 1.4 - players and maps can be loaded anytime, without the player
1522 root 1.2 being logged in.
1523 root 1.1 - automatically generate method interfaces for perl from headers
1524     - unbundled freezethaw
1525     - mostly rewrote common/map.C
1526     - completely rewrite server/swap.C
1527     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1528     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1529     - better message for apply failures due to applymode
1530     - removed most all of the weather code
1531     - unified logging to stderr and file
1532     - too many minor changes to document
1533 root 1.615