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Revision: 1.868
Committed: Thu Nov 22 00:40:12 2018 UTC (5 years, 5 months ago) by root
Branch: MAIN
Changes since 1.867: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.841 TODO: trap disarming/finding very little/constant experience?
6 root 1.724 TODO: golem survives "longer" now - too long?
7     TODO: clean up skill handling in kill_object.
8     TODO: mining experience
9     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
10     TODO: reload_settings
11     TODO: thawer should not next()
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18 root 1.728 TOOD: apply should only apply one stack items
19 root 1.733 TODO: fixed random maps, e.g. for buildings
20 root 1.724
21 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
25 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
26     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
30 root 1.753
31 root 1.789 TODO: potionimp/stat potion descriptrions
32 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35 root 1.796 TODO: the sepharoth "Kether"
36 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37 root 1.819 TODO: only store face checksums in C++, store everything else in perl
38 root 1.856 TODO: the motd command is missin
39     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
40     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
41     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
42     missile Fire bolt would be invalid. These changes should be reflected in the
43     spell's description.
44     TODO: bowmode threewide (and possibly others) might not properly respect movetype
45     and arrows might end up in places where they shouldn't, e.g. on top of see-through
46     walls.
47     TODO: rijk's frontend does not look for .xhtml files when serving static files.
48     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49    
50 root 1.825
51 root 1.833 TODO: cspm spell arg
52 root 1.843
53 root 1.859 - (maps) remove random worbench under house in darcap, fix exit and add random
54     reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
55     illegal mlab access (ephraim).
56 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
57 root 1.862 - detect stackable containers at load time and make each stack a single item
58     (reported by Saiapatsu).
59 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
60     crashes due to corrupted face numbers (e.g. in T_MATCH).
61     - fix possible animation update bug in hole animations.
62     - fix gate closing not updating the animation bug.
63 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
64 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
65     been fixed: monsters would snatch arrows/thrown_objs out of the air without
66     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
67     bolts and thrown objects as NO_PICK temporarily.
68 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
69     binary build into non-recursive Makefiles without static archives. hell, automake
70 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
71     - use c++11 headers in preference to tr1 ones.
72 root 1.845 - fix odr violation: struct point.
73 root 1.849 - make the code warnigns-clean, for some definition of warnings.
74 root 1.850 - port to g++ 6.
75 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
76 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
77 root 1.852 by default.
78 root 1.853 - do proper etag caching for resources in http server.
79 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
80 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
81     causing a segfault.
82 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
83     directly referencing freearr_[xy], as the latter is used alot more often then
84     DIRX/DIRY, and this allows us to change freearr_[xy].
85 root 1.864 - tentative port to C++ 17.
86     - fix a potential bug with packet << (const char *)0.
87 root 1.865 - add COPYING.Other.
88     - include libecb and decore compiler.h and other places in preference to it.
89     - include ska's flat_hash_map and use it instead of unordered_map/set.
90 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
91 root 1.868 - level 0 experience valuew as uninitialised. all these years.
92 root 1.845
93 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
94 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
95 root 1.841 - port to perl 5.18 and newer.
96 root 1.844 - switch to xz compressed archives as only dist method.
97     - upgrade to automake 1.15.
98 root 1.724 - (maps) hopefully fix tobias' tower.
99     - (maps) hopefully fix healing potion vendor in arena entrance.
100 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
101 root 1.739 - it was possible to unapply or half-unapply cursed items in many
102     cases, which confused players and also player state. fixed.
103 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
104     some items. also, no longer uncurses spells or other invisibles.
105     - (arch) remove curse and identify now treta the marked tiem first.
106 root 1.725 - creators no longer identify objects that shouldn't be identified
107     (such as money, which won't stack afterwards).
108 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
109 root 1.746 - (maps) implement a wilderness town portal.
110 root 1.748 - (arch) set proper(?) int values for all monsters.
111 root 1.751 - (maps) fire5.map could destroy players.
112 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
113     - clear the spell's applied flag when inscribing scrolls, to make the
114     scrolls mergeable.
115 root 1.791 - redo all build material faces from scratch.
116 root 1.790 - dropall without arguments now drops all containers.
117 root 1.776 - use blitz++ for vector maths (new dependency).
118 root 1.772 - only match archetype names in artifact allowed names.
119 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
120 root 1.751 - altars with match expressions did not work properly.
121 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
122 root 1.749 - god enemy race check fixed ("god detests your race").
123 root 1.861 - gods erroneously allowed any kind of worshipping race, even
124 root 1.749 ones they hate.
125 root 1.726 - use same default config in code as on gameserver.deliantra.net.
126 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
127 root 1.727 our parser.
128 root 1.767 - generate slightly more special exits and avoid warning.
129 root 1.731 - applying a glowing crystal now gives status messages.
130     - fix a memleak in the random map generator.
131     - rework the random map parameter passign a bit to be extendable.
132 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
133     also, improve the quality of the mazes (no longer will the edges
134     almost always form a passage) and add two new types - "rooms"
135     and "braided".
136 root 1.840 - implement --unique option to reset command.
137 root 1.734 - (random maps) add new "cave" layout, which is much more ...
138     cave-like.
139 root 1.744 - (random maps) new layout style "castle" that generates straighish,
140     rogue-ish maps.
141     - (random maps) new layout style "multiple" that simply mixes multiple
142     different styles in different areas.
143 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
144     - rewrite layout management in the random map generator from the
145     ground up.
146 root 1.736 - fix bug in tausworthe rng initialisation.
147     - switched to the faster and hopefully better quality gfsr{24,55} random
148     number generator, the same algorithm that freeciv apparently uses.
149 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
150     memory and imho looks nicer.
151 root 1.741 - (arch) fix samhlaidh archetype.
152 root 1.751 - fix the "archname" match special function.
153 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
154     and other fractal algorithms.
155 root 1.754 - one can no longer emote to logged-out players.
156 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
157     sacks fit on a tile again.
158 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
159 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
160     support background colour for text clients.
161 root 1.763 - (arch) improve automatic name from archname generation.
162 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
163 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
164     match expressions.
165 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
166 root 1.761 - sometimes a special exit wasn't placed when it should have been.
167 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
168 root 1.765 - require EV 4.00.
169 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
170 root 1.766 - add perlxsi.c to cleanfiles.
171 elmex 1.768 - (arch) made speed potions easier for now.
172 root 1.769 - the server didn't properly initialise all client skill slots,
173     no known impact.
174 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
175 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
176 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
177     a generic table/matrix/palette converter to cfutil.
178 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
179     apparently, in the brewery map).
180 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
181     - remove limits of 000..999 from worldmap coordinates, support negative
182     coordinates and introduce z-layers - deliantra is now 3d, in yet another
183     sense.
184 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
185     handle generic "world map areas".
186 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
187 elmex 1.779 - added is_quad flag.
188     - (arch) added quad archetypes.
189     - made the pickaxe mining tool remove quad walls and floors.
190 root 1.780 - move key_values into their own class, simplifiying lots of code and
191     making it possible to use kv pairs easily for maps and other objects as well.
192 root 1.781 - get rid of get_archetype, finally.
193 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
194 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
195     have been removed, and the map "intelligently" changes between active/inactive.
196 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
197 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
198 root 1.787 - server now enforces width/height matches between tiled maps.
199 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
200     for unordered map walks - which should not cause any real issues.
201 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
202 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
203     as all other similar macros - might cause other breakage...
204 root 1.791 - cfutil no longer creates split tiles multiple times due to a
205     off-by-one bug in comparing mtimes.
206     - cfutil now supports type: prefix to derive faces from other faces, which
207     is used for all build materials currently.
208     - require imagemagick >= 6.6.
209 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
210     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
211 root 1.795 - fix the brace command.
212 root 1.799 - implement refcnt_buf.
213     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
214     codesize decrease. wow.
215 root 1.798 - removed version 1 ext/exti command support.
216 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
217 root 1.801 - new extension, ota_update, for online updates of the game client.
218 root 1.802 - implement a simpler config value system for extensions that allows
219     config updates without a reload.
220 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
221 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
222     at it.
223 root 1.805 - make nekosan more disease-resistant.
224     - new event "infect".
225 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
226 root 1.808 - implement simple web server, currently to serve facedata for the html5
227     client.
228 root 1.809 - sort faces by name in the server to improve caching locality in clients.
229 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
230 root 1.811 - add skill_info and spell_paths resources to enable caching the info
231     and removing another command.
232 root 1.827 - send completion info to the client.
233 root 1.812 - assume all clients support the deliantra protocol extensions and allow
234     fxix/extcmd and other protocol "extensions" before setup.
235 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
236     to connect.
237 root 1.815 - implement exti doclet request to request documentation,
238     currently for commands only.
239 root 1.816 - created nickmon extension to monitor nicks.
240 root 1.817 - ix now keeps a copy of the face data while sending, in case the
241     face changes.
242     - do not allocate memory for empty refcnt_bufs.
243     - when faces change, invalidate all clients, not just clients with matching
244     faceset, as faceset only applies to tile resources.
245 root 1.818 - remove dependency on Time::HiRes.
246 root 1.819 - move face data to disk, and load it on each and every access. this saves
247     250mb ram on load, and 130mb ram in general, and only reduces the http
248     server hot cache throughput for faces from ~24000 to ~18000 requests/s
249     on my system. this should make it possible to add a lot more media files
250     in the future, and reduces the memory footprint by the server from 180mb
251     to 60mb ram.
252 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
253 root 1.821 - pod processing could deadlock because the child process might try
254 root 1.822 to get a lock.
255     - removed support for ncom packets.
256 root 1.823 - remove drawinfo packets from the server (use msg instead).
257 root 1.828 - skill objects now have their documentation in the msg slot.
258 root 1.829 - no longer allow prefix match when matchign spells, spells names must
259     now be written fully.
260 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
261     file in a child process.
262 root 1.831 - implement spellmon v2 protocol - no spell message.
263 root 1.833 - remove ability to cats/invoke seplls by "count".
264 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
265     - implement dm/dmhide in terms of the "may" mechanism, so dm
266     players must now be configured by adding may_command_dm: ["uuid..."]
267     to the config.
268     - remove nowiz command.
269 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
270 root 1.834 it only affects information commands. use observe instead.
271 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
272 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
273     problems in blitz++.
274 root 1.839 - catch sigfpe in the same way as sigsegv.
275 root 1.724
276 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
277 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
278     now easily reachable, at a price.
279 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
280 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
281 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
282 elmex 1.630 (by Dustfinger).
283 root 1.681 - (maps) fixed bad floor tile in navar apartment.
284 elmex 1.573 - made (wizard) look_at show also uuids.
285     - added cf::object::find_object_uuid (::find_object already exists!).
286 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
287 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
288 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
289 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
290 elmex 1.568 - (arch) made the hill giants loose more body parts.
291 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
292 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
293     and made them a bit more expensive.
294 root 1.633 - (maps) add more glory hole treasure styles.
295 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
296     in a select number of mlab maps.
297 root 1.667 - (maps) the library should be less of a death trap now.
298     - (maps) exits no longer point to auto-apply exits, most affected
299     maps now have proper doors or a similar solution.
300 root 1.682 - (arch) jumping skill has now physical attacktype.
301 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
302 root 1.691 - enter_map did not normalise the map coordinates when the destination
303     space is blocked, causing badness and freezes for the player.
304 root 1.685 - when applying containers, server checks for the key on activate
305     and also allows players to unapply active containers they don't have
306     a key for.
307 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
308     races files to arch, where they belong (exp_table is no longer in
309     confdir but in datadir now!).
310 root 1.677 - jeweler and sound config files are now normal datafiles as well.
311     - quit_character was causing a runtime exception, causing it to not
312 root 1.672 work since 2.93.
313 root 1.671 - entering a map will now respect move_on and other effects,
314     except for auto-apply exits :/
315 root 1.660 - only talk to the items on the nearest mapspace, or, of there
316     are none, to the player, not ALL items in vicinity.
317 root 1.625 - do not update the floorbox while running, to avoid big item
318     updates that cost network bandwidth and processing power.
319 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
320     caused overflows causing monsters to become living deads.
321 root 1.619 - unapply weapons and armour before trying to improve it.
322 root 1.588 - teach the random map generator the ability to read ".rmg" files
323     that specify which actual style map to generate, and use it for
324     the default decorstyle to avoid inappropriate maps to be used.
325 root 1.639 - support (with some limitations) multiple different skills with the
326     same subtype.
327 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
328     so nekosan could end up beign saved AND escaped to another map.
329 root 1.636 - show invisible no longer makes magic mouths visible.
330 root 1.583 - move_type changes (spells, skills etc.) now will correctly
331     take move_on/move_off into account (e.g. buttons).
332 root 1.582 - display (exit) or (random map) in client for those objects.
333 root 1.606 - removed (useless) spell damage columns from spell info and replace
334 root 1.578 it by effective casting level - clients > 2.10 required to display
335     properly.
336 elmex 1.565 - building of levers/doors works again for all kinds of floors.
337 elmex 1.563 - the player can now withdraw and deposit all the available money.
338 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
339     steinwandstadt/celvear.
340 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
341 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
342     mostly based on the spell's level in the spellbook.
343 root 1.718 - the music scheduler did not properly send new music on region
344     changes.
345 root 1.669 - (maps) fix some map regions and the region tree.
346     - the server will now be more picky when parsing the regions file.
347 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
348 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
349 root 1.566 clients.
350 root 1.690 - follow has been rewritten to be, hopefully, more robust.
351     - follow mode will not be aborted when the follower tries to move.
352 root 1.566 - tcp.ext didn't unbind in reloads.
353     - map-tags.ext didn't properly close the database on reloads.
354 root 1.567 - cfutil skips .-directories when scanning.
355 root 1.571 - build.ext prevents players from building on other player's maps.
356     - rent.ext allows the dm to enter anytime.
357     - NPC_Dialogue adds a new predefined variable, $map.
358     - new "build" event hook.
359 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
360 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
361 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
362     them on loading, for old playerfiles and maps.
363 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
364     would be handled differently nowadays anyway.
365 root 1.584 - random map .meta were not being expired at all.
366 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
367 root 1.586 - update to automake 1.10.
368 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
369     require level 4 anymore.
370 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
371 root 1.590 - monsters now rotate through all skills (in chosen_skill).
372 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
373 root 1.661 - detect/sense curse/magic will no longer work on items that don't
374     need identify.
375 elmex 1.593 - added detect mineral vein spell.
376 root 1.592 - support "wall overlays" in the random map generator - not very generic,
377     used by minable veins.
378 elmex 1.594 - (maps) relocated jeweler town to another directoy.
379 root 1.603 - (arch) implement mining pickaxes and mining skill.
380 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
381 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
382 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
383     of the output is only 1/5th (instead of 1/3rd) of ring level.
384 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
385     generated ring/amulet.
386 root 1.601 - generate most constants for perl automatically.
387 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
388     - when player dies, restore his food to at least 200.
389 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
390 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
391 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
392 root 1.600 - the singing skill actually respects the direction now.
393     - oratory and singing now require a direction.
394 root 1.603 - use_skill now requires that you can actually apply the skill tool.
395 root 1.604 - do not invoke perl on every user command anymore by providing
396 root 1.655 a command and an unknown_command event.
397 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
398     perl to C++, for speed reasons (basically undo patchset 1304).
399     - add a client_destroy event, so we don't have to hook the
400     attachable destroy event (which is called much more often).
401 root 1.606 - removed (unused) FLOOR object type.
402 root 1.861 - fix erroneous change_abil messages for rods (and other types).
403 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
404     all into server/commands.C.
405 root 1.609 - save and restore combat/ranged/current slot for players.
406 root 1.610 - the server now batches item's face/fx commands, as opposed
407     to sending one fx per item - helps mostly at connect and
408     with floorbox updates.
409 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
410 root 1.614 - the random map generator now supports selecting difficult for
411     more style categories than just monsters (all except fountains
412     apparently).
413 root 1.617 - object serialiser no longer creates empty "owner" references.
414 root 1.620 - make sure failed castings take some time, too, to avoid being
415     smitten by your god.
416     - many more failmsgs and help texts.
417 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
418 root 1.623 - stop thrown objects when their speed goes too low.
419 root 1.624 - log the number of unique logins seen every minute in a compact
420     format (for statistics).
421 root 1.626 - do not send delitem for players.
422 root 1.627 - support static scalar data members properly in genacc now.
423     - implement "simple" freelist management for objects.
424 root 1.628 - recycle object counts now - to support longer uptimes.
425 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
426     function (and yes, 666 is exact!).
427     - random map generator results should now be fully repeatable.
428 elmex 1.635 - fixed possible crash bug in build code.
429 root 1.638 - rename find_marked_object to ->mark and speed up.
430 root 1.640 - player movers properly destroy themselves when used up, instead
431     of leaking.
432 root 1.642 - do not show msg for unidentified objects that need identification.
433 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
434 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
435     next_line method.
436 root 1.646 - use nicer file format for exp_table and attackmess
437     (more like other resource files).
438     - make parse errors during server startup fatal.
439 root 1.652 - properly initialise all maptile values in constructor.
440     - improved {link} map.
441 root 1.655 - optional unloadable extensions will not lead to an endless loop.
442 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
443 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
444 elmex 1.664 - building listening books is possible again.
445     - (maps, arch) added archetype for building instructions and replaced
446     the copies of the instructions in the maps with it.
447 elmex 1.666 - (arch) made the spark shower spell available in shops.
448 root 1.670 - don't create a second LOGIN event on character creation.
449 root 1.674 - correctly generate "You paid xyz" message in shops.
450 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
451 elmex 1.710 - added a 'password' command, to let DMs change the password of players
452     more conveniently.
453 root 1.680 - correctly save shopitems string, to avoid parse error when reading
454     saved maps.
455     - logging now differentiates between logging levels better.
456 root 1.684 - speed up get_typedata.
457 root 1.689 - fix deadlock problem during server shutdown/reload.
458 root 1.692 - make ext/checkrusage "more" non-blocking.
459     - use common::sense for extensions.
460     - work around a 50.10.0 utf8 caching bug.
461 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
462     "no relation to target" bugs.
463 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
464     modules being loaded from the mainloop, pre-load some more
465     core modules so perl doesn't do it later on.
466 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
467     compiling regexes.
468 root 1.701 - make exp_table and materials file reloadable.
469 root 1.702 - made reload_config non-blocking.
470 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
471     causing server freezes.
472 root 1.704 - store unhashed password, to prepare for safer authentication.
473 root 1.707 - do not log connections from the local host, to help a local
474     watchdog.
475 root 1.714 - fix summon freeze at map borders.
476 root 1.717 - support @group syntax and music config file for music face lists.
477     - run post_init jobs in parallel, they might do I/O.
478 root 1.722 - avoid apply conversion for converters.
479 root 1.562
480 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
481 root 1.558 - (maps) fix travel to valdor and back.
482 root 1.545 - do no longer by default eval map cod ein safe compartments
483     (this can be re-enabled using the safe_eval config option).
484 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
485     in lorak.
486 root 1.559 - fix data corruption issues caused by recursive calls to
487     unordered_mapwalk - now every caller must provide its own
488     buffer.
489 root 1.538 - (maps) improve tindervale maps slightly.
490 root 1.544 - (arch) considerably decrease slag ex price.
491 root 1.540 - (arch) fix filth archetype.
492 root 1.556 - extension dependency resolve was completely broken.
493 root 1.544 - multipart objects would cause save_throw_object to crash - it
494     now acts on the head only.
495 root 1.541 - do not try to connect to an irc server unless explicitly configured.
496 root 1.542 - do not expect decltype() to be available in gcc 4.4.
497 elmex 1.543 - extended the safe perl environment by loops.
498 root 1.547 - (arch) fix "armless cook" facings.
499     - the "experience table" resource item did not have a proper
500     hash associated with it, so updates could not be detected.
501 elmex 1.550 - fixed poison traps in doors.
502 root 1.548 - player->killer_name did not properly flag the name as unicode.
503 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
504     and provide a non-destructive SvPVutf8 variant.
505 root 1.554 - do not allow dragon players to change their title via the settings.
506 elmex 1.552 - ratelimited jeweler skill nugget conversion.
507 root 1.551 - under high load, the server stopped swapping out to make
508     the server more responsive, but making it impossible to reduce
509     the load by... swapping out. slot queuing will now always make
510     some progress.
511     - improve the quality of the load-avg calculation.
512 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
513 root 1.556 - don't fail to write the runtime file if the temporary already exists.
514 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
515     player now.
516 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
517     timestamp and use a tab in the client to increase awareness.
518 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
519     setflag 0 is possible.
520 root 1.560 - make install now deletes old extensions, to ease upgrades in the
521     deliantra vm.
522 root 1.538
523 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
524 root 1.532 - the destruction spell could/would corrupt server memory quite often.
525 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
526     disk, not when it already was in memory.
527 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
528     avoiding livelock during high-load emergency saves.
529 root 1.530 - logging in did not properly unapply all skills.
530 root 1.531 - (maps) make the invite quest marking much more obvious.
531 root 1.533 - (arch) fix warrior archetype names.
532 root 1.532 - map prefetching never prefetch upwards.
533 root 1.534 - wizpass no longer makes you non-blocking.
534 root 1.536 - (maps) add light to some of the special maps, add troll
535     map.
536 root 1.530
537 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
538 root 1.515 - (maps) add gorokh_final mapset from crossfire.
539 root 1.516 - (maps) block most vault-type mlab locations, open up
540     imperial converters for anybody to use.
541 root 1.519 - (maps, arch) replace all permanent stat potions by random
542     variants.
543 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
544 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
545     real player object on player changes.
546 root 1.522 - diseases and maybe other things could sometimes reduce the speed
547     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
548     much grief.
549 root 1.523 - speed_left randomisation was, apparently, totally broken.
550     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
551     of the speed slot internally and in map save files. among other
552     things, this gets rid of all the abs (speed) calls.
553     - reduce map file save files by using abridged keywords aliases.
554 root 1.494 - shop specialisation calculation was totally broken.
555 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
556     now enforced.
557 root 1.498 - fix magic mapping, which only worked for inate spell casting.
558 root 1.495 - godgiven items will now be explicitly described as such.
559 root 1.524 - (arch) dded a quiver of bolts.
560 root 1.504 - materialnames would change "randomly" on every load, only
561     set the material when the materialname was not set before.
562 root 1.497 - balancing change, halve rod recharge speed (instead
563     of 4.8s, the standard rods now recharge in ~10s. not a solution,
564     but still.
565 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
566 root 1.509 the costly flag-checking loop in most cases and using a simple
567     repeat-cache for speed_left.
568 root 1.507 - always delay stats update for players on insert/remove till
569     next tick/command, which saves a lot of cpu cycles on drop/take.
570 root 1.514 - add hint about havign to run to attach unaggressive npcs.
571 root 1.494 - pet monster level was not displayed correctly in "showpets index".
572     - clean up floating point conversions and many similar nitpicks.
573 root 1.502 - fix hanuk altar.
574 root 1.504 - overhaul material system to be much faster, and having less bugs, but
575     still having a lot of cruft :/.
576 root 1.502 - add marble shop floor.
577 root 1.494 - move gcc specifics to new file include/compiler.h.
578     - unrecognised cfpod directives could cause undefined behaviour.
579 root 1.505 - added boes' marble shop to steinwandstadt.
580 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
581     - optimise mapspace updates.
582     - cache volume/items per mapspace.
583 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
584     decrease).
585 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
586     have led to weird item multiplications.
587 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
588 elmex 1.501 - fixed crash bug in learn_spell command.
589 elmex 1.634 - enhanced output of the mapinfo command.
590 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
591 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
592     from perl to c++.
593 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
594     and use it in some "inner" loops.
595 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
596 elmex 1.511 - fixed jeweler experience output to not be floating point.
597 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
598 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
599 root 1.518 - try to prefetch memory inside process_objects, which can give
600     enourmous speed gains.
601     - make some small optimisation to the process_objects loop.
602 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
603     handling different chksum lengths.
604     - check for hash collisions in cfutil.
605     - reduce face checksum size from 6 to 4 bytes.
606 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
607 root 1.523 - removed weather-specific attributes.
608     - fixed genkeywords dependency.
609     - do not clear "randomitems" slot for world underlays.
610     - use "sl" as short-hand for speed_left in save-files, just to make them
611     smaller.
612 root 1.517 - in general, don't crash on value-less resource file lines
613     anymore, due to get_str never returning a 0-pointer.
614 elmex 1.521 - code cleanup in move_symptom.
615 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
616 root 1.494
617 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
618 root 1.481 - some Andrew Madloch wanted, despite being specifically told
619     multiple times that the Deliantra parts additions are under AGPL,
620 root 1.487 lock up the source code of the server within his company.
621 root 1.481 some reorganisations have been done to the sourcecode to make
622     it clearer that this violates the Affero GPL. Help to keep
623     Deliantra free software even for the coming generations
624     and be wary of the promises of Andrew Madloch, he has nothing
625 root 1.487 good in mind for free software.
626 root 1.480 - clarify which files of the server are 100% AGPL.
627 root 1.481 - minor reorganisation, move some GPL code into other files.
628 root 1.483 - implement viewpoint (which is like observe, but only for the map,
629     not stats etc.).
630 root 1.484 - replace magic mapping overlay by a flying bird exposing area
631     on the worldmap (ext/magic_mapping.ext).
632 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
633     - @find results in npc dialogue is now stored in $find.
634 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
635 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
636 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
637     dm instead.
638 root 1.456 - (maps) add town portal to celvear.
639 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
640     mapsets from crossfire, together with associated archetypes.
641 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
642     - (maps) define a new whalingoutpost region.
643 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
644     and most archetypes that go with them (without stoning and swallow effects),
645     casino tokens and stock certificates are also missing.
646 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
647     and santo dominion.
648 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
649     to go with them. also adjusted archetypes to be more korrekt "gotisch".
650 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
651 root 1.460 - properly close client-side dialogue when the player is teleported away.
652 root 1.459 - map-tags did not properly close it's database tables or wait
653     for a quiescent state, causing memory corruption on reload.
654 root 1.454 - support "stat.xyz" accessor in match expressions.
655 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
656 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
657     fixes long answers from npc dialogue).
658 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
659 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
660     and to not add a "put your code here" force needlessly.
661 root 1.463 - (arch) fix or improve many plurals.
662 root 1.465 - markers do no longer add a force if the slaying field is unset.
663 root 1.466 - sped up search-items implementation, but it's still horrible.
664 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
665 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
666     used to reogianise the illogical arch tree a bit.
667 root 1.479 - (maps) import most map names from crossfire.
668 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
669 root 1.483 - fly_high movement gives better los, ignoring blocksview.
670 root 1.488 - the addexp command should now honour skill names with spaces.
671 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
672 root 1.491 - (arch) added many more buildable marble floors.
673 root 1.490 - major namespace cleanup: save 45kb by making functions static
674     that were unnecessarily global.
675 root 1.452
676 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
677 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
678 root 1.451 - fix a memory buffer overflow in the book code.
679 root 1.429 - add @check, @find npc dialogue commands.
680     - (maps) add a number of town interiors.
681 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
682 root 1.451 - (maps) add celvear area from cfextended.
683 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
684     - (server,maps) fix bug causing some library books not to be chained down,
685     cause Scorn/Navar libraries not to have inscribable books.
686 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
687 sf-marcmagus 1.433 inappropriate item power.
688 root 1.448 - (maps) fix intwell balancing issue.
689 root 1.437 - improve the look of generated books.
690 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
691     - fix bug where players could bypass no_drop by putting items in containers.
692 root 1.430 - consecutive commands arriving at the same time in the server would be
693     corrupted if the length was >255.
694 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
695 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
696     and perl.
697 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
698     functionality (and more) inside the same object using the match expressions.
699     - create simpler match expression compiles in many common cases.
700 root 1.439 - reduce object size by removing obsolete "seen_by" member.
701 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
702     of the new dynbuf::splice function (which gave an unexpected net win
703     in code size...).
704 root 1.442 - the server will no longer complain (and subtly fail) when an object
705     being removed from a map causes another object to get removed.
706 root 1.441 - banish strncpy from the server, speed up and simplify sending item
707     descriptions to the client considerably.
708 root 1.442 - add new "in head" set modifier for matches.
709     - new BLOCKED_MOVE event added.
710     - mapscript archetype now has activate_on_xxx true by default, as similar
711     connected elements.
712 root 1.448 - (maps) imported all styles from cfextended except
713 root 1.444 floorstyles/land_plots and monsterstyles.
714 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
715 root 1.446 - don't crash when treasure lists are empty / supply new empty
716     treasurelist for randomitems when none can be found.
717     - implement cf::map::static_maps and use it in map-tags.ext.
718 root 1.449 - fix a bug in map-tag scanning when moving tags.
719 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
720     for a reaction.
721 root 1.447 - implement new "loadall" map loading command, purely for debugging.
722 root 1.429
723 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
724 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
725     but not horns (to make them more useful for content-creators).
726 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
727     2) it skipped spell effects and 3) it didn't handle the case where
728     and object was destroyed while iterating over it correctly. all this
729     allowed players to sometimes walk onto spaces they should not be able to
730     walk on.
731 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
732 root 1.399 - examining an object now dumps the serialised object form when the user
733 root 1.404 is a wizard (wizlook).
734 root 1.421 - altars no longer accept unpaid items.
735 root 1.411 - party spells didn't work all that well.
736 root 1.424 - added complex object matching framework (cf::match), and make altars
737     and pedestals use it.
738 root 1.425 - identified skill-tools show what skill they grant.
739 root 1.399 - display the duration of change_ability spells when examining them
740     (missing: protection spells, but they are a hack...).
741 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
742     adding more variety to the different mushrooms.
743 root 1.398 - fix a minor cfpod formatting bug.
744 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
745     the hintmode setting on the settings page.
746 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
747 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
748 root 1.399 - enable the object loader to also dump archetypes.
749 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
750 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
751 root 1.402 - force the initial face when loading an object that is time-animated
752     or a monster, so it does not have to be specified anymore.
753 root 1.403 - fix a bug where recasting an ability changing spell could shorten
754     its remaining duration.
755 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
756 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
757 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
758     up splay operations as well.
759 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
760 root 1.412 - implement introspection data for C++ classes (%REFLECT).
761 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
762 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
763 root 1.419 - fix transmutation alchemy.
764 root 1.424 - speed up many frequently-invoked C->perl callbacks.
765 root 1.419 - added complex object matching framework, to be used in altars and the like.
766 root 1.426 - switch to YAML::XS from YAML.
767 root 1.396
768 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
769 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
770     that ultimately was not helpful to catch it :)
771 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
772     all callers to use either one or the other, as appropriate. This
773     fixes the (rather fragile) light spell, maybe others.
774     - fixed an overflow and exploit in the bank/payment code.
775     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
776 elmex 1.384 to explain the skill a bit more.
777 root 1.389 - removed a buggy check for zero attacktype. So that we might find
778 elmex 1.388 the real bugs in the archs/maps/objects.
779 elmex 1.394 - Fixed enabling torches with lighters.
780 elmex 1.387 - (maps) Added Heaven Town region.
781     - (arch+maps) Fixed & normalized warriors on map
782     /quests/peterm/CTower/Barracks.
783 root 1.392 - fix the light spell (and possibly diseases and other lights).
784 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
785 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
786     a long time ago, and similar cases are still to be found in the maps.
787     - make the socket_timeout configurable in the code (but not yet for users).
788 root 1.393 - earth wall health bar is now correct.
789 elmex 1.384
790 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
791 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
792     freeze with IO::AIO anymore due this change.
793 root 1.364 - avoid a crash when a player tries to apply a lighter.
794 root 1.376 - allow a spell argument for dimension door.
795 root 1.362 - move shop item listing and some otherstuff into the info tab.
796 root 1.360 - avoid crashes when non-players cast party spells.
797 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
798 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
799     - small improvement of the number of potions in shops
800     (by Job Vranish).
801     - added a few party spells (by Job Vranish).
802 root 1.362 - use a common message dynbuf.
803 root 1.364 - destroying tear down objects will now use the full hp range
804     for animation and will only destroy/lastframe when hp < 0.
805     - allow monsters to use earth to dust.
806     - use manhattan distance for get_rangevector_from_mapcoord, just as
807     in get_rangevector.
808     - los updates now correctly take tiled maps into account.
809     - do los updates even on maps without darkness.
810 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
811 root 1.375 - upgrade to IO::AIO 3.21.
812 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
813 elmex 1.373 - properly catching exceptions from callback in irc.ext.
814 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
815 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
816 elmex 1.368 - (arch) added hint about usage to Slag Ex.
817 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
818     like the rest.
819 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
820 root 1.378 - (arch+maps) added rate limited converter and adjusted
821     /elmex/mana_fountain.
822     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
823     - reduce size of casting_time, move_status, attack_movement,
824     last_heal and last_sp slots, squeezing some more space out of struct
825 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
826     anywhere.
827 root 1.358
828 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
829     - fixed bug in alchemy, where finding the right object for enhancements
830     didn't work.
831 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
832     effects (w.r.t. put_more) per mapspace, to give the server a chance
833     to survive a hundred deathsheads.
834 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
835     disastrous bug of unfortunately unknown proportions...
836 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
837 root 1.343 - use gender-neutral place descriptions for invite.
838 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
839     Thanks go to Lisa Larsen!
840 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
841     anymore).
842 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
843 root 1.345 - use better dependency tracking for include/keyword.h.
844 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
845     so it is possible to invite somebody out of some stck-till-death traps,
846 root 1.346 or simply to commit suicide.
847 root 1.352 - replace the "ignoring delayed commands" message by something more useful
848     (cf. cunning gnome freezeing issue).
849 elmex 1.349 - various fixes for weapon improvements.
850 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
851 root 1.353 - support T and G sequences in cfpod.
852 root 1.343
853 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
854 root 1.339 - convert me command from per-map to chat, which makes more sense, also
855     document it.
856 elmex 1.336 - more than one spellbooks of same class can now be given
857     in class selection.
858 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
859     spell rebalancements.
860 elmex 1.338 - the IRC gateway filters IRC colors now.
861 elmex 1.336
862 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
863 root 1.331 - (arch) fix quiver of Holding Bolts.
864 root 1.332 - applying unpaid items will now examine them.
865 root 1.330 - add "What" column to body command, showing items in that slot.
866 elmex 1.329 - redesigned and rebalanced lamps and torches.
867 root 1.330 - add "..." to item names that have been shortened.
868     - fixed "assign" function that squeezes strings into fixed length.
869 elmex 1.333 - add cursed effect to lamps and (some) torches.
870 elmex 1.334 - fixed bad assigned crafting skills and their tools.
871 root 1.312
872 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
873 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
874 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
875 root 1.312 - make monster smell logic dependent on their wisdom stat.
876 root 1.324 - put the death reason into a separate tab.
877     - converted "connected" slot to string, cleanly got rid of some ugly
878     hacks such as the path_attuned hack.
879 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
880     - replace one-at-a-time hash by faster than smaller FNV-1a hash
881     when hashing strings.
882 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
883 elmex 1.320 whether the right cauldron is used.
884 root 1.313 - considerably optimise shared string implementation by
885 root 1.316 making its null value a compiletime constant.
886 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
887     as well as using shstr_cmp to pass shared stringsa round efficiently,
888     for lots of code size savings.
889 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
890     they are sleeping: generators now check for the sleeping flag.
891 root 1.318 - tell gcc not to excessively inline some perl interface functions.
892 root 1.322 - remove marking rune length limit.
893 root 1.323 - fix formatting of cfpod when a verbatim block was following
894     a single newline.
895     - move resistances, statistics and showpets command output into tabs.
896 root 1.326 - implement map scripts that can replace the boulder logic without
897     having to write extensions.
898 root 1.310
899 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
900 root 1.302 - fix a longstanding bug that teared multipart monsters
901     at map boundaries apart.
902 root 1.292 - temporarily make permanently invisible player visible when
903     he/she makes noise.
904 root 1.284 - fix being able to see through walls a bit.
905 root 1.303 - improve look at output.
906 root 1.285 - completely replaced the line of sight algorithm with a variant
907     of spiral fov capable of visibility grades and arbitrary
908     shadow angles, that uses less memory and less code.
909     - the new los code supports arbitrary map rectangles and loosens
910 root 1.310 other restrictions of the old code, supporting further optimisations.
911     - update los if blocksview-objects are inserted in a map, not just when
912 root 1.287 removed (e.g. for summon fog).
913 root 1.303 - permanent invisibility doesn't make immune against making noise:
914     implement a noise system that allows monsters to locate the player
915     when he/she makes noise.
916     - implement a primitive smell system that monsters can use to track
917     players.
918 elmex 1.288 - create bomb now also works when casted by door traps.
919 elmex 1.290 - (arch) new torch graphics.
920 root 1.289 - (maps) considerably soften the subway spider.
921 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
922     the guards from being killed by players.
923 root 1.310 - (maps) lots of tweaks in and around scorn.
924     - (maps) use special non-blocksview jungle, mountain and
925     darkforest freely on the worldmap, to get gradual sight obstacles
926     instead of total blackout in those areas.
927 root 1.289 - no maximum darkness for outdoor maps anymore.
928 root 1.291 - add more hints, fix some messages.
929 root 1.292 - fix a bug: firing rods should tell you something about them.
930     - make light additive even within players.
931 root 1.293 - darken xrays effect a bit.
932     - improve handling of los changes when inserting or removing
933     objects, not perfect yet.
934     - make map darkness signed (formerly unsigned) to allow
935 root 1.294 ambient lighting and centrally manage darkness as an offset.
936     - revamped, fixed and documented the server calendrics, also
937     tell users the current time and data, to improve awareness.
938     - implement proper wizlook flag and handling of wizlook, instead
939     of dumbly just clearing los once.
940 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
941     and has a smaller runtime variance.
942 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
943     making them actually useful.
944     - see_in_dark now increases the viewing radius by 3.
945 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
946     speedup, as well as in many other places.
947 root 1.299 - remove support for extended map infos - these are not used
948     by the deliantra client and removing them gives us a 10% speedup
949     when sending map changes.
950 root 1.300 - remove most gcfclient and other client bug workarounds, as well
951     as now obsolete protocol versions, simplying the code.
952 root 1.301 - optimise and simplify generation of random numbers.
953 root 1.303 - correctly provide a non-zero default density for materials, to
954     avoid crashes, fix other bugs in the material handling code.
955     - fix volume calculations.
956     - fix cfpod parsing when multiple verbatim blocks were separated by
957     newlines.
958 root 1.305 - increase monster detection radius from wis/5 to wis/3.
959 root 1.306 - remove old pickup modes.
960     - remove obsolete disarm and search commands (search wasn't working
961     anyways).
962 root 1.308 - fix a crash when an npc applied a sign.
963 root 1.284
964 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
965 root 1.283 - this release is assumed to be very stable.
966     - (maps) radically redesigned and improved tutorial.
967 root 1.280 - directional casting no longer immediately removes the invisible effect.
968 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
969 root 1.272 - fix overflow in lighting calculations.
970     - negative glow radii can no longer cause total darkness.
971 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
972     only maximally-lit ones.
973 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
974     - swashbucklers got the oratory skill now.
975 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
976 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
977 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
978 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
979     (which was probably broken, too).
980 root 1.281 - support negative glow radii during daytime, too.
981     - use circular, not rectangular, viewing area.
982     - use minimum viewing distance of 2 in outdoor maps.
983     - negative glow is stronger than viewing area or lamps.
984 root 1.283 - (arch) new darkness spell face.
985 root 1.272
986 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
987     - (maps) completely redesigned scorn.
988 root 1.269 - "cast light" now works on oneself.
989 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
990     negative glow radii again (they were totally broken before).
991 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
992 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
993 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
994 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
995 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
996     back to the player.
997 root 1.251 - attuned/repell and spell base level system reworked.
998 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
999 root 1.247 be less erratic now.
1000 root 1.248 - refuse to write the uuid file if the uuid is zero
1001     (to avoid writing it in early crashes).
1002 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1003     - speed up emergency_save by not syncing every file separately.
1004     - no longer reattach perl to every object on reload, it's slow, and no longer
1005     necessary since we don't nuke stashes anymore.
1006     - do not bootstrap perl from the commandline args, use separate eval for
1007     better error reporting.
1008 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1009 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1010 root 1.255 - speed up map refresh in server a bit.
1011 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1012 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1013 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1014 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1015     as the current weight of the inventory.
1016 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1017     dragonfire has been introduced for the non-dragon players.
1018 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1019     - change "weapontype" object slot to uint8.
1020     - convert "hide" object slot into flag.
1021     - reorder object members for better locality of reference and codesize
1022     decrease.
1023 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1024 root 1.267 - fix a crash when no skill could be found when killing amonster.
1025 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1026     every completed aio operation.
1027 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1028     and update mapspaces if necessary.
1029 root 1.246
1030 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1031 root 1.241 - removed all command line parsing, only env variables are supported
1032     anymore.
1033 root 1.239 - region-specific monsters will now once more be on the worldmap.
1034 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1035 root 1.225 would grow out of bounds.
1036 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1037 root 1.222 - fixed a double-escaping bug in the pod-parser.
1038     - rewrote the cfpod parser in C++.
1039     - hintmode moved to C++, players need to re-set their hintmode if
1040     they dislike "show".
1041 root 1.231 - fix RIP inscription.
1042 root 1.239 - bump login name length from 18 to 20 char max.
1043 root 1.231 - correctly support gender in emotes.
1044     - correctly support gender in the death messages.
1045     - correctly generate death messages for players only when they really die,
1046     with increased information.
1047 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1048     and data corruption (but apparently was never triggered).
1049 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1050 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1051     data corruption bug.
1052 root 1.223 - tweak coredumping/monitoring a bit.
1053 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1054 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1055     (from a corrupted file).
1056 root 1.241 - redid skills command to send output to proper channel.
1057 root 1.233 - object->map is no longer refcounting.
1058 root 1.228 - add FLAG_DEBUG for internal debugging.
1059 root 1.231 - add NDI_VERBATIM flag to send_msg.
1060 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1061 root 1.240 - player->exists is no longer a sync_job.
1062 root 1.233 - split login.ext's player scheduler into
1063     it's own player-scheduler.ext extension.
1064 root 1.222
1065 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1066 root 1.212 - require perl 5.10.
1067 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1068 root 1.204 - swap player and observed count's on the map when observing.
1069 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1070 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1071 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1072     could be found.
1073 root 1.208 - pits now have a configurable "random spread" range and default
1074 root 1.213 to a radius of two now.
1075 root 1.212 - rewrite pay_player_arch.
1076     - use a more stable perl_reload implementation.
1077     - do not use Symbol::delete_package (causes crashes after perl-reload),
1078     use our own, safer, clear_package instead.
1079     - when asynchronously dumping core, close all file handles to allow
1080     the server to restart concurrently.
1081 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1082     sequences, without double-encoding. it should be faster, too.
1083     - the above fixes wrong display of help tetx and many other issues.
1084 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1085 root 1.218 (0.9976+), use it for long books and other messages.
1086 root 1.210 - eradicate listen command and corresponding code.
1087 root 1.211 - eradicate logs command.
1088 root 1.218 - let the client log into the server log, used for crash backtraces.
1089 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1090     old style spell objects with the spell magic bullet.
1091 root 1.220 - (arch) fixed skill less rods in the archetypes
1092 root 1.204
1093 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1094 elmex 1.197 - made jeweler workbench larger and some other minor map
1095     changes in jeweler town.
1096 root 1.196 - fixed wrong item handling in jeweler skill code.
1097 root 1.198 - (arch) use a special "key_random_map" for random map keys
1098     that are used up.
1099 root 1.199 - fix a crash when the player who was observed has logged out long
1100     enough for his region/map to be gone.
1101 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1102 root 1.201 - add some missing dependencies.
1103 root 1.203 - log to /var/log/deliantra/ by default.
1104     - hack observe code to enable smooth movmenet when observing.
1105 elmex 1.195
1106 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1107 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1108 root 1.179 - correctly move gsay to the party channel.
1109 root 1.178 - fix a crash when animate weapon was used in some areas.
1110 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1111 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1112     with NPCs.
1113 elmex 1.175 - (arch) dragon scales got proper type now
1114 root 1.193 - object::decrease would sometimes cause container weights to
1115     be wrong, this has been fixed.
1116 root 1.194 - do not send time updates for newly-seen items.
1117 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1118 root 1.183 - fix cone spells etc. going through walls sometimes.
1119 root 1.186 - fix a weight update bug that sometimes left containers
1120     with wrong weights.
1121 root 1.194 - added auto_apply event and extension for shop tiles.
1122 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1123     - make sure the map is loaded when using a town portal return.
1124 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1125     where healing spells didn't cost any grace.
1126 root 1.173 - fix starvation kill reason.
1127 root 1.174 - fix pk killer name message.
1128 root 1.189 - don't let people apply signs with @match.
1129 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1130     what seems to be the biggets memleak in the server).
1131 elmex 1.171
1132 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1133 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1134     - use anyevent to manage listen ports (this enables IPv6 support).
1135 root 1.167 - server supports ipv6 client connections now.
1136 root 1.168 - use newly-available Coro::AnyEvent.
1137 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1138     to let it handle AIO requests.
1139 root 1.167
1140 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1141 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1142     processing considerably (especially in the client) and reduces data transfers
1143     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1144 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1145     - (map) fixed npc dialogue in pup_land/s_f/special.
1146     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1147     (swarm spells now stay in the player's inventory).
1148 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1149 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1150     archetype *archname* (chairs of different facings were merged).
1151     - bugfix: fix a potential crash issue in find_object_name (not used
1152     normally).
1153 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1154 root 1.164 (destruction, magic missile etc.).
1155 root 1.163 - swarm spells without a direction now use various spiral patterns
1156     instead of being fully random.
1157 root 1.158 - update AnyEvent API to 3.4 and above.
1158 root 1.156
1159 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1160 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1161 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1162 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1163     and for attacking monsters. it also takes about one second to do a jump.
1164 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1165 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1166 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1167 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1168     were created outside a map.
1169 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1170     (fixed by reversing the logic).
1171 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1172 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1173 root 1.154 - bugfix: support random maps >127x127.
1174 root 1.152 - (maps) fixed the death certificate system in nimbus.
1175 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1176 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1177 root 1.147 - (arch) give ball lightning a real name.
1178 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1179 root 1.155 - support cfpod in ex replies (client item tooltips).
1180 root 1.143 - unapply item in range slow when readying a spell.
1181 root 1.148 - bugfix: account for rounding errors in weight updates.
1182 root 1.139 - remove synchronous mkdir in chargen_race_done.
1183     - fix per-race starting maps.
1184 root 1.142 - check hiscore on suicide and quit as well.
1185 root 1.138 - tell players when they are starving.
1186 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1187     - fix map difficulty calculation for generators.
1188 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1189 root 1.149 - support no_drop map header flag (before it was only available internally).
1190 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1191 root 1.133
1192 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1193 root 1.119 - bugfix: custom skill settings were not saved by the server.
1194     - bugfix: remove did not actually remove items from the inventory, leaving
1195 root 1.116 ghost items.
1196 root 1.119 - bugfix: properly update items identified on the ground.
1197 root 1.120 - bugfix: use localtime_r in the logger thread.
1198 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1199     - bugfix: archetype reloads could crash the server.
1200 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1201 elmex 1.114 player is not logged in.
1202 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1203 root 1.117 server startup.
1204 root 1.128 - bugfix: fix the door surround check in the random map generator.
1205     - (maps) fix heaven quest difficulty progression.
1206     - (maps) fix some random map styles.
1207     - dropping items a shop is not interested in won't sell them anymore.
1208     - rods and horns with a too low maximum charge allow now at least one discharge.
1209     - implement kill & death statistics.
1210     - random map preparation is no longer synchronous.
1211     - rewrite find_style in perl, no longer does synchronous I/O.
1212     - improve random map specials placement.
1213     - make the killer a real object pointer instead of a string, improved
1214     kill reason messages.
1215 root 1.117 - take advantage of new aio_close and aio_chmod.
1216 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1217 root 1.125 - change_abil is much faster.
1218 root 1.126 - update the floorbox more often to work around the reverses item order
1219     display in clients.
1220 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1221 root 1.126 - add hints to the invite messages.
1222 root 1.127 - rewrote key<->value pair handling.
1223 root 1.128 - use an independent random number generator for the random map generator.
1224 elmex 1.113
1225 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1226 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1227     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1228     - completely automate the weight handling, should fix all weight
1229     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1230 root 1.103 - reloading archetypes while a user was in the character creation phase
1231     could crash the server.
1232 root 1.106 - fix a nontrivial number of cases of code commented similar
1233     to "is this really correct?", as many of those cases are now handles
1234     automatically by lower level code.
1235     - replace many ad-hoc checks for client visibility by object::visible_to,
1236     should result in broader applicability of functions using it.
1237 root 1.104 - merge items with different arch pointers refering to the same arch
1238     (due to archetype reloads).
1239 root 1.106 - refactored the object remove/insert functions and most related
1240     functions (decrease, split, merge_ob etc.).
1241 root 1.105 - make it compile better on freebsd (reported by pippijn).
1242 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1243 root 1.108 - fix the longstanding "container stays open" bug.
1244 root 1.107 - improved floorbox updating to be incremental and other protocol
1245     optimisations.
1246     - get rid of update_after_inventory_change and only do update stats
1247     for weight once/tick/player at max.
1248 root 1.109 - rewrite party commands, use party channel.
1249 root 1.103
1250 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1251 root 1.97 - properly link against libgthread as that is needed to make the slice
1252     allocator thread-safe.
1253 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1254     recommended configuration) (reported by Samuel Gondouin).
1255 root 1.94 - always put godgiven items into the player inventory, never any containers.
1256 root 1.92 - (maps, arch) the scorn go club was founded!
1257 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1258 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1259     became a real spell-class.
1260 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1261     - (arch) considerably strengthened spark shower and destruction.
1262     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1263     finally reloadable at runtime.
1264     - changed archetype loading algorithm to only require one pass and
1265     use delayed resolving of references.
1266 root 1.101 - examine command now uses the examine infobox.
1267 root 1.102 - implement an "incremental garbage collector" for archetypes.
1268 root 1.98 - enable slice allocator again.
1269 root 1.96 - implement optional free memory poisoning.
1270 root 1.91
1271 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1272 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1273 root 1.85 skill.
1274 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1275     names (also update all maps to use money instead of coins).
1276 root 1.78 - add uuid accessors to perl.
1277     - add coin names and archetype accessors to perl.
1278 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1279 root 1.78 - change perl extensions to not use hardcoded coins and values.
1280 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1281     and be more parsimonous of uuid usage by the exact value out on exit.
1282 root 1.86 - write log messages in another thread, removing another sync point.
1283     - support multi-line log messages in a nicer way.
1284 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1285 root 1.81 - fix a minor memleak in the random map generator.
1286     - some parts of the random map generator are not coroutine-safe,
1287     so only call it "single-threaded".
1288     - major cleanup of memory management in random map generator.
1289 root 1.87 - slight refactoring of the random map generator, faster too.
1290 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1291     bookkeeping bug.
1292 root 1.87 - work around "player is on active list" problem by deactivating player
1293     after loading.
1294 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1295     there have in fact been allocations.
1296 root 1.82 - fix object::insert to do as documented and insert into the env
1297     if necessary.
1298     - fix cf::map::unique_maps.
1299     - fix nrof overflow check in can_merge_slow.
1300     - fix converter code to handle >31 bit values.
1301 elmex 1.83 - added support for the player_sold flag
1302 root 1.84 - converters no longer accept unpaid items.
1303 root 1.88 - canonicalize random map meta files for better unification.
1304 root 1.77
1305 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1306 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1307     when mlockall has been used.
1308 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1309 root 1.72 - use separate thread for ticker timing (and more in the future).
1310     this greatly increases timing accuracy and gets rid of an enourmous
1311     number of gettimeofday calls.
1312 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1313 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1314 root 1.71
1315 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1316 root 1.68 - rebalanced default experience table to be more exponential
1317     and much easier up to level ~40, then moderately harder.
1318 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1319 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1320     - do not exit on reload/load errors but properly cleanup.
1321 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1322 root 1.66
1323 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1324 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1325     (this fixes the jeweler skill).
1326 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1327 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1328 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1329     it has reset, which is better than putting it on the savebed, also as
1330 root 1.321 proof that the player didn't use a savebed).
1331 root 1.59
1332 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1333 root 1.56 - work around perl bug in configure perl module version check.
1334 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1335 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1336 root 1.52 - fix a bug in animate_weapon, causing a crash.
1337 root 1.54 - no longer exit when a coroutine throws an exception.
1338 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1339 root 1.53 - fix the "<player> is nuts" message.
1340 root 1.58 - fix an exception at logout due to the json_coder being gone.
1341 root 1.43 - upgrade to EV version 2.0 API.
1342 root 1.47 - when players don't apply a savebed correctly but stand above one,
1343     do not move or kill them.
1344 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1345 root 1.43 - implement generic framework for server-side resource files.
1346     - implement resource file update event.
1347     - hook experience table update into the framework.
1348     - move jeweler.yaml to resources (arch/).
1349 root 1.44 - switch from Crossfire to Deliantra perl module.
1350     - implement json2json arch filter.
1351 root 1.45 - implement widget protocol version 2, support for ui templates.
1352 root 1.54 - mapinfo is now handled fully asynchronously.
1353 root 1.48 - ext/irc: also log irc messages.
1354 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1355 root 1.43
1356 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1357 elmex 1.41 - limited the number of items that can be picked up and dropped
1358 root 1.42 as temporary measurement against bad performance or dropping things
1359     (this lead to long freezes and triggered the watchdog).
1360 elmex 1.41 - improved the performance of the drop command a bit.
1361 root 1.38 - switch from Event to EV for higher performance, easier usage,
1362     less bugs...
1363 root 1.39 - updated to release version of the gnu affero license.
1364 root 1.38
1365 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1366 root 1.36 - more thoroughly rename the binaries, contact addresses.
1367     - update the copyrights.
1368 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1369     crashes.
1370 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1371     potentially causing crashes.
1372 root 1.35 - assign weapons on user load time, not login-time, avoiding
1373     crashes.
1374    
1375 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1376 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1377 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1378     in some of the maps.
1379 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1380     which is now trivial to do.
1381 root 1.33 - removed all traces of the old (and never working) plug-in interface
1382     (70kb code less on amd64).
1383 root 1.34 - improve/tune scheduling priorities.
1384     - fix some freezing bugs.
1385     - fix a memory corruption problem in dynbuf.printf.
1386     - use channels for chat and many informational commands.
1387     - improved the tutorial.
1388     - create missile is now fixed.
1389     - race fields must now contain archetypes.
1390     - jumping skill now works as advertised.
1391 root 1.31
1392 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1393 root 1.24 - relicense under the gnu affero license.
1394 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1395 root 1.24 - implement server-side framework for generic resources.
1396     - use resource framework for server-provided ambient
1397     music.
1398 root 1.27 - save object owners (players only atm).
1399 root 1.24 - replace limited sound api with server-provided sound effects.
1400     - new sc (sound control) protocol command.
1401     - improve fxix protocol to include types.
1402     - exactly fill tcp segments, if possible.
1403     - output-rate is now an upper limit, the server will automatically
1404     (and quite perfectly) adjust to the network conditions, ensuring
1405     low latency even during bulk transfers (music, images, sounds etc.).
1406     - implement server-side widgets (i.e. client widgets controlled
1407     in the server side). this will allow future expansion without
1408     having to upgrade clients.
1409     - implement a (artwork) world map with realtime player position
1410     tracking.
1411     - new and more efficient extcmd (server still supports old extcmd
1412     protocol).
1413 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1414     calcluation that could be easily exploited by users.
1415     - rebalanced diseases to spread more naturally/evenly.
1416     - completely asynchronous map loading even for tiled maps.
1417 root 1.24 - replace simple messaging protocol with channels carrying metadata
1418     (similar to message types, but more directed at the user).
1419     - reduce command processing latency by a whopping 120ms by
1420     reordering some processing steps inside the server. this directly
1421     reduces lag by 120ms.
1422     - actually send spell faces to the client.
1423 root 1.23 - implement player genders.
1424 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1425     otherwise return to savebed and possible kill if the log-out
1426     was for too long.
1427     - fast socket-dead detection (kick player after 8 seconds without ack).
1428     - greatly reduce the cpu time needed to draw maps _again_.
1429     - archetypes are now subclasses of objects.
1430     - rebalanced shop greed and approval functions to be more realistic
1431     (and likely match the actual intention).
1432 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1433     italic, gender-specific text, paragraphs etc.
1434 root 1.24 - implemented hint framework, players can opt to receive hints.
1435     - implemented (long) book framework, added some books from the cf wiki.
1436 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1437     protocol and is capable of transmitting generic meta information.
1438 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1439     - replace the nexus by a per-player tutorial map that teaches stuff
1440     better than the newbie house.
1441 root 1.18 - fix the magicmap colours.
1442 root 1.19 - optimise map update even more by removing unneeded code and checks.
1443     - decouple map and stats update from pl->ob and use pl->observe instead.
1444     - implement observe command.
1445 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1446     calls with a simple comparison.
1447     - fix a latent crossfire bug that could crash the server because the
1448     map refresh did not update the mapspace.
1449 root 1.24 - support custom keys for regions and maps, regions are now
1450     refcount-managed.
1451     - allow worldmap overlays anywhere in the 000..999 range.
1452     - new system to acquire time slices for background jobs, to reduce
1453     jitter.
1454 root 1.27 - semi-persistent object-referencing framework (currently only players
1455     supported).
1456 root 1.22 - dependency tracking for perl extensions.
1457 root 1.24 - new slag-ex extension for cleaning cauldrons.
1458     - fix invoke result processing.
1459     - there are even less i/o syncpoints in the server now.
1460 root 1.29 - added map-tags extension that scans all maps for object tags
1461     and records them in the database (not used yet).
1462 root 1.28 - metaserver 2 support.
1463 root 1.22 - many more bugfixes and minor optimisations.
1464 root 1.16
1465 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1466 root 1.14 - optimised event invocation (non-wanted events can now be
1467     skipped with 4-5 inlined instructions).
1468 root 1.12 - complete rewrite of town_portal: it now creates a portal
1469     to the "nearest" town only, travel is only possible
1470 root 1.13 to the town and back, anybody can use it (also removes
1471     one of the remaining syncpoints in the server).
1472 root 1.10 - complete rewrite of the range/attack skill slot system:
1473     there are now two slots, one for combat, one for ranged
1474     attacks.
1475     - introduce the concept of a current weapon (either a ranged
1476     or a combat weapon/skill/tool) and switch between them as
1477     needed.
1478     - rewrite bow code so bows get more useful: apply damage,
1479     attacktype and other stats to the arrows and treat
1480     bows as weapons. also rebalance the missile weapons skill
1481     so its damage increases with level.
1482     - rewrite the complete player speed logic: weapon_speed now
1483     works as documented and there are no unnatural speed boosts.
1484 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1485     installation, replacing the old collect scripts and
1486 root 1.9 simplying deployment by scaling and cutting faces as required.
1487     - simplify the map protocol extensively by taking advantage
1488     of missing bigfaces, speeding up map generation immensely.
1489 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1490     other archetypes.
1491     - rationalise archetype, region and treasurelist file format
1492     into a single file format and make them reloadable asynchronously.
1493 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1494     reloadable at runtime.
1495 root 1.6 - implement 64x64 faceset support.
1496     - implement fxixsx protocol that saves
1497     a lot of bandwidth over the old image/face/smooth packets
1498 root 1.11 and allows images > packetsize, incremental and background
1499     transfers.
1500 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1501     on a face basis as opposed to a mapspace basis.
1502 root 1.7 - the server can now rate-limit image uploads to not exceed
1503     a certain (client-configurable) speed while guarenteeing full
1504     freedom of movement.
1505 root 1.8 - implement new ex command to request item descriptions.
1506     - implement new msg command for in-game messages with meta
1507     information (using xml).
1508 root 1.9 - enforce utf-8 for all text messages.
1509 root 1.13 - added micropather (not used yet).
1510 root 1.6 - many, many bugfixes.
1511 root 1.1
1512 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1513 root 1.1 - make coroapi accessible to cf+.
1514     - moved map handling logic completely to perl
1515     - per player maps are now marked in the map
1516 root 1.2 - maps are saved completely differently now,
1517     and much more often.
1518 root 1.17 - rewrote map header parser and writer, to be much faster.
1519 pippijn 1.4 - maps and players are now (in the average case) loaded
1520 root 1.2 and saved completely asynchronously, I/O contention will no
1521     longer freeze the server.
1522 pippijn 1.4 - players and maps can be loaded anytime, without the player
1523 root 1.2 being logged in.
1524 root 1.1 - automatically generate method interfaces for perl from headers
1525     - unbundled freezethaw
1526     - mostly rewrote common/map.C
1527     - completely rewrite server/swap.C
1528     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1529     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1530     - better message for apply failures due to applymode
1531     - removed most all of the weather code
1532     - unified logging to stderr and file
1533     - too many minor changes to document
1534 root 1.615