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Revision: 1.869
Committed: Tue Nov 27 18:47:35 2018 UTC (5 years, 5 months ago) by root
Branch: MAIN
Changes since 1.868: +5 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
30 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
31     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
32 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
33 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
34 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
35 root 1.753
36 root 1.789 TODO: potionimp/stat potion descriptrions
37 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
38     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
39     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
40 root 1.796 TODO: the sepharoth "Kether"
41 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
42 root 1.819 TODO: only store face checksums in C++, store everything else in perl
43 root 1.856 TODO: the motd command is missin
44     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
45     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
46     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
47     missile Fire bolt would be invalid. These changes should be reflected in the
48     spell's description.
49     TODO: bowmode threewide (and possibly others) might not properly respect movetype
50     and arrows might end up in places where they shouldn't, e.g. on top of see-through
51     walls.
52     TODO: rijk's frontend does not look for .xhtml files when serving static files.
53     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
54    
55 root 1.825
56 root 1.833 TODO: cspm spell arg
57 root 1.843
58 root 1.859 - (maps) remove random worbench under house in darcap, fix exit and add random
59     reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
60     illegal mlab access (ephraim).
61 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
62 root 1.862 - detect stackable containers at load time and make each stack a single item
63     (reported by Saiapatsu).
64 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
65     crashes due to corrupted face numbers (e.g. in T_MATCH).
66     - fix possible animation update bug in hole animations.
67     - fix gate closing not updating the animation bug.
68 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
69 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
70     been fixed: monsters would snatch arrows/thrown_objs out of the air without
71     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
72     bolts and thrown objects as NO_PICK temporarily.
73 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
74     binary build into non-recursive Makefiles without static archives. hell, automake
75 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
76     - use c++11 headers in preference to tr1 ones.
77 root 1.845 - fix odr violation: struct point.
78 root 1.849 - make the code warnigns-clean, for some definition of warnings.
79 root 1.850 - port to g++ 6.
80 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
81 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
82 root 1.852 by default.
83 root 1.853 - do proper etag caching for resources in http server.
84 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
85 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
86     causing a segfault.
87 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
88     directly referencing freearr_[xy], as the latter is used alot more often then
89     DIRX/DIRY, and this allows us to change freearr_[xy].
90 root 1.864 - tentative port to C++ 17.
91     - fix a potential bug with packet << (const char *)0.
92 root 1.865 - add COPYING.Other.
93     - include libecb and decore compiler.h and other places in preference to it.
94     - include ska's flat_hash_map and use it instead of unordered_map/set.
95 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
96 root 1.868 - level 0 experience valuew as uninitialised. all these years.
97 root 1.845
98 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
99 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
100 root 1.841 - port to perl 5.18 and newer.
101 root 1.844 - switch to xz compressed archives as only dist method.
102     - upgrade to automake 1.15.
103 root 1.724 - (maps) hopefully fix tobias' tower.
104     - (maps) hopefully fix healing potion vendor in arena entrance.
105 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
106 root 1.739 - it was possible to unapply or half-unapply cursed items in many
107     cases, which confused players and also player state. fixed.
108 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
109     some items. also, no longer uncurses spells or other invisibles.
110     - (arch) remove curse and identify now treta the marked tiem first.
111 root 1.725 - creators no longer identify objects that shouldn't be identified
112     (such as money, which won't stack afterwards).
113 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
114 root 1.746 - (maps) implement a wilderness town portal.
115 root 1.748 - (arch) set proper(?) int values for all monsters.
116 root 1.751 - (maps) fire5.map could destroy players.
117 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
118     - clear the spell's applied flag when inscribing scrolls, to make the
119     scrolls mergeable.
120 root 1.791 - redo all build material faces from scratch.
121 root 1.790 - dropall without arguments now drops all containers.
122 root 1.776 - use blitz++ for vector maths (new dependency).
123 root 1.772 - only match archetype names in artifact allowed names.
124 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
125 root 1.751 - altars with match expressions did not work properly.
126 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
127 root 1.749 - god enemy race check fixed ("god detests your race").
128 root 1.861 - gods erroneously allowed any kind of worshipping race, even
129 root 1.749 ones they hate.
130 root 1.726 - use same default config in code as on gameserver.deliantra.net.
131 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
132 root 1.727 our parser.
133 root 1.767 - generate slightly more special exits and avoid warning.
134 root 1.731 - applying a glowing crystal now gives status messages.
135     - fix a memleak in the random map generator.
136     - rework the random map parameter passign a bit to be extendable.
137 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
138     also, improve the quality of the mazes (no longer will the edges
139     almost always form a passage) and add two new types - "rooms"
140     and "braided".
141 root 1.840 - implement --unique option to reset command.
142 root 1.734 - (random maps) add new "cave" layout, which is much more ...
143     cave-like.
144 root 1.744 - (random maps) new layout style "castle" that generates straighish,
145     rogue-ish maps.
146     - (random maps) new layout style "multiple" that simply mixes multiple
147     different styles in different areas.
148 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
149     - rewrite layout management in the random map generator from the
150     ground up.
151 root 1.736 - fix bug in tausworthe rng initialisation.
152     - switched to the faster and hopefully better quality gfsr{24,55} random
153     number generator, the same algorithm that freeciv apparently uses.
154 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
155     memory and imho looks nicer.
156 root 1.741 - (arch) fix samhlaidh archetype.
157 root 1.751 - fix the "archname" match special function.
158 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
159     and other fractal algorithms.
160 root 1.754 - one can no longer emote to logged-out players.
161 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
162     sacks fit on a tile again.
163 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
164 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
165     support background colour for text clients.
166 root 1.763 - (arch) improve automatic name from archname generation.
167 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
168 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
169     match expressions.
170 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
171 root 1.761 - sometimes a special exit wasn't placed when it should have been.
172 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
173 root 1.765 - require EV 4.00.
174 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
175 root 1.766 - add perlxsi.c to cleanfiles.
176 elmex 1.768 - (arch) made speed potions easier for now.
177 root 1.769 - the server didn't properly initialise all client skill slots,
178     no known impact.
179 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
180 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
181 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
182     a generic table/matrix/palette converter to cfutil.
183 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
184     apparently, in the brewery map).
185 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
186     - remove limits of 000..999 from worldmap coordinates, support negative
187     coordinates and introduce z-layers - deliantra is now 3d, in yet another
188     sense.
189 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
190     handle generic "world map areas".
191 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
192 elmex 1.779 - added is_quad flag.
193     - (arch) added quad archetypes.
194     - made the pickaxe mining tool remove quad walls and floors.
195 root 1.780 - move key_values into their own class, simplifiying lots of code and
196     making it possible to use kv pairs easily for maps and other objects as well.
197 root 1.781 - get rid of get_archetype, finally.
198 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
199 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
200     have been removed, and the map "intelligently" changes between active/inactive.
201 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
202 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
203 root 1.787 - server now enforces width/height matches between tiled maps.
204 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
205     for unordered map walks - which should not cause any real issues.
206 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
207 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
208     as all other similar macros - might cause other breakage...
209 root 1.791 - cfutil no longer creates split tiles multiple times due to a
210     off-by-one bug in comparing mtimes.
211     - cfutil now supports type: prefix to derive faces from other faces, which
212     is used for all build materials currently.
213     - require imagemagick >= 6.6.
214 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
215     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
216 root 1.795 - fix the brace command.
217 root 1.799 - implement refcnt_buf.
218     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
219     codesize decrease. wow.
220 root 1.798 - removed version 1 ext/exti command support.
221 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
222 root 1.801 - new extension, ota_update, for online updates of the game client.
223 root 1.802 - implement a simpler config value system for extensions that allows
224     config updates without a reload.
225 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
226 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
227     at it.
228 root 1.805 - make nekosan more disease-resistant.
229     - new event "infect".
230 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
231 root 1.808 - implement simple web server, currently to serve facedata for the html5
232     client.
233 root 1.809 - sort faces by name in the server to improve caching locality in clients.
234 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
235 root 1.811 - add skill_info and spell_paths resources to enable caching the info
236     and removing another command.
237 root 1.827 - send completion info to the client.
238 root 1.812 - assume all clients support the deliantra protocol extensions and allow
239     fxix/extcmd and other protocol "extensions" before setup.
240 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
241     to connect.
242 root 1.815 - implement exti doclet request to request documentation,
243     currently for commands only.
244 root 1.816 - created nickmon extension to monitor nicks.
245 root 1.817 - ix now keeps a copy of the face data while sending, in case the
246     face changes.
247     - do not allocate memory for empty refcnt_bufs.
248     - when faces change, invalidate all clients, not just clients with matching
249     faceset, as faceset only applies to tile resources.
250 root 1.818 - remove dependency on Time::HiRes.
251 root 1.819 - move face data to disk, and load it on each and every access. this saves
252     250mb ram on load, and 130mb ram in general, and only reduces the http
253     server hot cache throughput for faces from ~24000 to ~18000 requests/s
254     on my system. this should make it possible to add a lot more media files
255     in the future, and reduces the memory footprint by the server from 180mb
256     to 60mb ram.
257 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
258 root 1.821 - pod processing could deadlock because the child process might try
259 root 1.822 to get a lock.
260     - removed support for ncom packets.
261 root 1.823 - remove drawinfo packets from the server (use msg instead).
262 root 1.828 - skill objects now have their documentation in the msg slot.
263 root 1.829 - no longer allow prefix match when matchign spells, spells names must
264     now be written fully.
265 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
266     file in a child process.
267 root 1.831 - implement spellmon v2 protocol - no spell message.
268 root 1.833 - remove ability to cats/invoke seplls by "count".
269 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
270     - implement dm/dmhide in terms of the "may" mechanism, so dm
271     players must now be configured by adding may_command_dm: ["uuid..."]
272     to the config.
273     - remove nowiz command.
274 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
275 root 1.834 it only affects information commands. use observe instead.
276 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
277 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
278     problems in blitz++.
279 root 1.839 - catch sigfpe in the same way as sigsegv.
280 root 1.724
281 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
282 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
283     now easily reachable, at a price.
284 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
285 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
286 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
287 elmex 1.630 (by Dustfinger).
288 root 1.681 - (maps) fixed bad floor tile in navar apartment.
289 elmex 1.573 - made (wizard) look_at show also uuids.
290     - added cf::object::find_object_uuid (::find_object already exists!).
291 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
292 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
293 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
294 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
295 elmex 1.568 - (arch) made the hill giants loose more body parts.
296 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
297 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
298     and made them a bit more expensive.
299 root 1.633 - (maps) add more glory hole treasure styles.
300 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
301     in a select number of mlab maps.
302 root 1.667 - (maps) the library should be less of a death trap now.
303     - (maps) exits no longer point to auto-apply exits, most affected
304     maps now have proper doors or a similar solution.
305 root 1.682 - (arch) jumping skill has now physical attacktype.
306 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
307 root 1.691 - enter_map did not normalise the map coordinates when the destination
308     space is blocked, causing badness and freezes for the player.
309 root 1.685 - when applying containers, server checks for the key on activate
310     and also allows players to unapply active containers they don't have
311     a key for.
312 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
313     races files to arch, where they belong (exp_table is no longer in
314     confdir but in datadir now!).
315 root 1.677 - jeweler and sound config files are now normal datafiles as well.
316     - quit_character was causing a runtime exception, causing it to not
317 root 1.672 work since 2.93.
318 root 1.671 - entering a map will now respect move_on and other effects,
319     except for auto-apply exits :/
320 root 1.660 - only talk to the items on the nearest mapspace, or, of there
321     are none, to the player, not ALL items in vicinity.
322 root 1.625 - do not update the floorbox while running, to avoid big item
323     updates that cost network bandwidth and processing power.
324 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
325     caused overflows causing monsters to become living deads.
326 root 1.619 - unapply weapons and armour before trying to improve it.
327 root 1.588 - teach the random map generator the ability to read ".rmg" files
328     that specify which actual style map to generate, and use it for
329     the default decorstyle to avoid inappropriate maps to be used.
330 root 1.639 - support (with some limitations) multiple different skills with the
331     same subtype.
332 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
333     so nekosan could end up beign saved AND escaped to another map.
334 root 1.636 - show invisible no longer makes magic mouths visible.
335 root 1.583 - move_type changes (spells, skills etc.) now will correctly
336     take move_on/move_off into account (e.g. buttons).
337 root 1.582 - display (exit) or (random map) in client for those objects.
338 root 1.606 - removed (useless) spell damage columns from spell info and replace
339 root 1.578 it by effective casting level - clients > 2.10 required to display
340     properly.
341 elmex 1.565 - building of levers/doors works again for all kinds of floors.
342 elmex 1.563 - the player can now withdraw and deposit all the available money.
343 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
344     steinwandstadt/celvear.
345 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
346 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
347     mostly based on the spell's level in the spellbook.
348 root 1.718 - the music scheduler did not properly send new music on region
349     changes.
350 root 1.669 - (maps) fix some map regions and the region tree.
351     - the server will now be more picky when parsing the regions file.
352 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
353 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
354 root 1.566 clients.
355 root 1.690 - follow has been rewritten to be, hopefully, more robust.
356     - follow mode will not be aborted when the follower tries to move.
357 root 1.566 - tcp.ext didn't unbind in reloads.
358     - map-tags.ext didn't properly close the database on reloads.
359 root 1.567 - cfutil skips .-directories when scanning.
360 root 1.571 - build.ext prevents players from building on other player's maps.
361     - rent.ext allows the dm to enter anytime.
362     - NPC_Dialogue adds a new predefined variable, $map.
363     - new "build" event hook.
364 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
365 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
366 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
367     them on loading, for old playerfiles and maps.
368 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
369     would be handled differently nowadays anyway.
370 root 1.584 - random map .meta were not being expired at all.
371 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
372 root 1.586 - update to automake 1.10.
373 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
374     require level 4 anymore.
375 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
376 root 1.590 - monsters now rotate through all skills (in chosen_skill).
377 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
378 root 1.661 - detect/sense curse/magic will no longer work on items that don't
379     need identify.
380 elmex 1.593 - added detect mineral vein spell.
381 root 1.592 - support "wall overlays" in the random map generator - not very generic,
382     used by minable veins.
383 elmex 1.594 - (maps) relocated jeweler town to another directoy.
384 root 1.603 - (arch) implement mining pickaxes and mining skill.
385 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
386 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
387 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
388     of the output is only 1/5th (instead of 1/3rd) of ring level.
389 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
390     generated ring/amulet.
391 root 1.601 - generate most constants for perl automatically.
392 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
393     - when player dies, restore his food to at least 200.
394 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
395 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
396 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
397 root 1.600 - the singing skill actually respects the direction now.
398     - oratory and singing now require a direction.
399 root 1.603 - use_skill now requires that you can actually apply the skill tool.
400 root 1.604 - do not invoke perl on every user command anymore by providing
401 root 1.655 a command and an unknown_command event.
402 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
403     perl to C++, for speed reasons (basically undo patchset 1304).
404     - add a client_destroy event, so we don't have to hook the
405     attachable destroy event (which is called much more often).
406 root 1.606 - removed (unused) FLOOR object type.
407 root 1.861 - fix erroneous change_abil messages for rods (and other types).
408 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
409     all into server/commands.C.
410 root 1.609 - save and restore combat/ranged/current slot for players.
411 root 1.610 - the server now batches item's face/fx commands, as opposed
412     to sending one fx per item - helps mostly at connect and
413     with floorbox updates.
414 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
415 root 1.614 - the random map generator now supports selecting difficult for
416     more style categories than just monsters (all except fountains
417     apparently).
418 root 1.617 - object serialiser no longer creates empty "owner" references.
419 root 1.620 - make sure failed castings take some time, too, to avoid being
420     smitten by your god.
421     - many more failmsgs and help texts.
422 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
423 root 1.623 - stop thrown objects when their speed goes too low.
424 root 1.624 - log the number of unique logins seen every minute in a compact
425     format (for statistics).
426 root 1.626 - do not send delitem for players.
427 root 1.627 - support static scalar data members properly in genacc now.
428     - implement "simple" freelist management for objects.
429 root 1.628 - recycle object counts now - to support longer uptimes.
430 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
431     function (and yes, 666 is exact!).
432     - random map generator results should now be fully repeatable.
433 elmex 1.635 - fixed possible crash bug in build code.
434 root 1.638 - rename find_marked_object to ->mark and speed up.
435 root 1.640 - player movers properly destroy themselves when used up, instead
436     of leaking.
437 root 1.642 - do not show msg for unidentified objects that need identification.
438 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
439 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
440     next_line method.
441 root 1.646 - use nicer file format for exp_table and attackmess
442     (more like other resource files).
443     - make parse errors during server startup fatal.
444 root 1.652 - properly initialise all maptile values in constructor.
445     - improved {link} map.
446 root 1.655 - optional unloadable extensions will not lead to an endless loop.
447 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
448 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
449 elmex 1.664 - building listening books is possible again.
450     - (maps, arch) added archetype for building instructions and replaced
451     the copies of the instructions in the maps with it.
452 elmex 1.666 - (arch) made the spark shower spell available in shops.
453 root 1.670 - don't create a second LOGIN event on character creation.
454 root 1.674 - correctly generate "You paid xyz" message in shops.
455 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
456 elmex 1.710 - added a 'password' command, to let DMs change the password of players
457     more conveniently.
458 root 1.680 - correctly save shopitems string, to avoid parse error when reading
459     saved maps.
460     - logging now differentiates between logging levels better.
461 root 1.684 - speed up get_typedata.
462 root 1.689 - fix deadlock problem during server shutdown/reload.
463 root 1.692 - make ext/checkrusage "more" non-blocking.
464     - use common::sense for extensions.
465     - work around a 50.10.0 utf8 caching bug.
466 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
467     "no relation to target" bugs.
468 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
469     modules being loaded from the mainloop, pre-load some more
470     core modules so perl doesn't do it later on.
471 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
472     compiling regexes.
473 root 1.701 - make exp_table and materials file reloadable.
474 root 1.702 - made reload_config non-blocking.
475 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
476     causing server freezes.
477 root 1.704 - store unhashed password, to prepare for safer authentication.
478 root 1.707 - do not log connections from the local host, to help a local
479     watchdog.
480 root 1.714 - fix summon freeze at map borders.
481 root 1.717 - support @group syntax and music config file for music face lists.
482     - run post_init jobs in parallel, they might do I/O.
483 root 1.722 - avoid apply conversion for converters.
484 root 1.562
485 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
486 root 1.558 - (maps) fix travel to valdor and back.
487 root 1.545 - do no longer by default eval map cod ein safe compartments
488     (this can be re-enabled using the safe_eval config option).
489 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
490     in lorak.
491 root 1.559 - fix data corruption issues caused by recursive calls to
492     unordered_mapwalk - now every caller must provide its own
493     buffer.
494 root 1.538 - (maps) improve tindervale maps slightly.
495 root 1.544 - (arch) considerably decrease slag ex price.
496 root 1.540 - (arch) fix filth archetype.
497 root 1.556 - extension dependency resolve was completely broken.
498 root 1.544 - multipart objects would cause save_throw_object to crash - it
499     now acts on the head only.
500 root 1.541 - do not try to connect to an irc server unless explicitly configured.
501 root 1.542 - do not expect decltype() to be available in gcc 4.4.
502 elmex 1.543 - extended the safe perl environment by loops.
503 root 1.547 - (arch) fix "armless cook" facings.
504     - the "experience table" resource item did not have a proper
505     hash associated with it, so updates could not be detected.
506 elmex 1.550 - fixed poison traps in doors.
507 root 1.548 - player->killer_name did not properly flag the name as unicode.
508 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
509     and provide a non-destructive SvPVutf8 variant.
510 root 1.554 - do not allow dragon players to change their title via the settings.
511 elmex 1.552 - ratelimited jeweler skill nugget conversion.
512 root 1.551 - under high load, the server stopped swapping out to make
513     the server more responsive, but making it impossible to reduce
514     the load by... swapping out. slot queuing will now always make
515     some progress.
516     - improve the quality of the load-avg calculation.
517 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
518 root 1.556 - don't fail to write the runtime file if the temporary already exists.
519 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
520     player now.
521 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
522     timestamp and use a tab in the client to increase awareness.
523 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
524     setflag 0 is possible.
525 root 1.560 - make install now deletes old extensions, to ease upgrades in the
526     deliantra vm.
527 root 1.538
528 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
529 root 1.532 - the destruction spell could/would corrupt server memory quite often.
530 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
531     disk, not when it already was in memory.
532 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
533     avoiding livelock during high-load emergency saves.
534 root 1.530 - logging in did not properly unapply all skills.
535 root 1.531 - (maps) make the invite quest marking much more obvious.
536 root 1.533 - (arch) fix warrior archetype names.
537 root 1.532 - map prefetching never prefetch upwards.
538 root 1.534 - wizpass no longer makes you non-blocking.
539 root 1.536 - (maps) add light to some of the special maps, add troll
540     map.
541 root 1.530
542 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
543 root 1.515 - (maps) add gorokh_final mapset from crossfire.
544 root 1.516 - (maps) block most vault-type mlab locations, open up
545     imperial converters for anybody to use.
546 root 1.519 - (maps, arch) replace all permanent stat potions by random
547     variants.
548 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
549 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
550     real player object on player changes.
551 root 1.522 - diseases and maybe other things could sometimes reduce the speed
552     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
553     much grief.
554 root 1.523 - speed_left randomisation was, apparently, totally broken.
555     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
556     of the speed slot internally and in map save files. among other
557     things, this gets rid of all the abs (speed) calls.
558     - reduce map file save files by using abridged keywords aliases.
559 root 1.494 - shop specialisation calculation was totally broken.
560 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
561     now enforced.
562 root 1.498 - fix magic mapping, which only worked for inate spell casting.
563 root 1.495 - godgiven items will now be explicitly described as such.
564 root 1.524 - (arch) dded a quiver of bolts.
565 root 1.504 - materialnames would change "randomly" on every load, only
566     set the material when the materialname was not set before.
567 root 1.497 - balancing change, halve rod recharge speed (instead
568     of 4.8s, the standard rods now recharge in ~10s. not a solution,
569     but still.
570 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
571 root 1.509 the costly flag-checking loop in most cases and using a simple
572     repeat-cache for speed_left.
573 root 1.507 - always delay stats update for players on insert/remove till
574     next tick/command, which saves a lot of cpu cycles on drop/take.
575 root 1.514 - add hint about havign to run to attach unaggressive npcs.
576 root 1.494 - pet monster level was not displayed correctly in "showpets index".
577     - clean up floating point conversions and many similar nitpicks.
578 root 1.502 - fix hanuk altar.
579 root 1.504 - overhaul material system to be much faster, and having less bugs, but
580     still having a lot of cruft :/.
581 root 1.502 - add marble shop floor.
582 root 1.494 - move gcc specifics to new file include/compiler.h.
583     - unrecognised cfpod directives could cause undefined behaviour.
584 root 1.505 - added boes' marble shop to steinwandstadt.
585 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
586     - optimise mapspace updates.
587     - cache volume/items per mapspace.
588 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
589     decrease).
590 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
591     have led to weird item multiplications.
592 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
593 elmex 1.501 - fixed crash bug in learn_spell command.
594 elmex 1.634 - enhanced output of the mapinfo command.
595 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
596 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
597     from perl to c++.
598 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
599     and use it in some "inner" loops.
600 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
601 elmex 1.511 - fixed jeweler experience output to not be floating point.
602 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
603 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
604 root 1.518 - try to prefetch memory inside process_objects, which can give
605     enourmous speed gains.
606     - make some small optimisation to the process_objects loop.
607 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
608     handling different chksum lengths.
609     - check for hash collisions in cfutil.
610     - reduce face checksum size from 6 to 4 bytes.
611 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
612 root 1.523 - removed weather-specific attributes.
613     - fixed genkeywords dependency.
614     - do not clear "randomitems" slot for world underlays.
615     - use "sl" as short-hand for speed_left in save-files, just to make them
616     smaller.
617 root 1.517 - in general, don't crash on value-less resource file lines
618     anymore, due to get_str never returning a 0-pointer.
619 elmex 1.521 - code cleanup in move_symptom.
620 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
621 root 1.494
622 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
623 root 1.481 - some Andrew Madloch wanted, despite being specifically told
624     multiple times that the Deliantra parts additions are under AGPL,
625 root 1.487 lock up the source code of the server within his company.
626 root 1.481 some reorganisations have been done to the sourcecode to make
627     it clearer that this violates the Affero GPL. Help to keep
628     Deliantra free software even for the coming generations
629     and be wary of the promises of Andrew Madloch, he has nothing
630 root 1.487 good in mind for free software.
631 root 1.480 - clarify which files of the server are 100% AGPL.
632 root 1.481 - minor reorganisation, move some GPL code into other files.
633 root 1.483 - implement viewpoint (which is like observe, but only for the map,
634     not stats etc.).
635 root 1.484 - replace magic mapping overlay by a flying bird exposing area
636     on the worldmap (ext/magic_mapping.ext).
637 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
638     - @find results in npc dialogue is now stored in $find.
639 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
640 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
641 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
642     dm instead.
643 root 1.456 - (maps) add town portal to celvear.
644 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
645     mapsets from crossfire, together with associated archetypes.
646 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
647     - (maps) define a new whalingoutpost region.
648 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
649     and most archetypes that go with them (without stoning and swallow effects),
650     casino tokens and stock certificates are also missing.
651 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
652     and santo dominion.
653 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
654     to go with them. also adjusted archetypes to be more korrekt "gotisch".
655 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
656 root 1.460 - properly close client-side dialogue when the player is teleported away.
657 root 1.459 - map-tags did not properly close it's database tables or wait
658     for a quiescent state, causing memory corruption on reload.
659 root 1.454 - support "stat.xyz" accessor in match expressions.
660 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
661 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
662     fixes long answers from npc dialogue).
663 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
664 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
665     and to not add a "put your code here" force needlessly.
666 root 1.463 - (arch) fix or improve many plurals.
667 root 1.465 - markers do no longer add a force if the slaying field is unset.
668 root 1.466 - sped up search-items implementation, but it's still horrible.
669 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
670 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
671     used to reogianise the illogical arch tree a bit.
672 root 1.479 - (maps) import most map names from crossfire.
673 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
674 root 1.483 - fly_high movement gives better los, ignoring blocksview.
675 root 1.488 - the addexp command should now honour skill names with spaces.
676 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
677 root 1.491 - (arch) added many more buildable marble floors.
678 root 1.490 - major namespace cleanup: save 45kb by making functions static
679     that were unnecessarily global.
680 root 1.452
681 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
682 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
683 root 1.451 - fix a memory buffer overflow in the book code.
684 root 1.429 - add @check, @find npc dialogue commands.
685     - (maps) add a number of town interiors.
686 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
687 root 1.451 - (maps) add celvear area from cfextended.
688 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
689     - (server,maps) fix bug causing some library books not to be chained down,
690     cause Scorn/Navar libraries not to have inscribable books.
691 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
692 sf-marcmagus 1.433 inappropriate item power.
693 root 1.448 - (maps) fix intwell balancing issue.
694 root 1.437 - improve the look of generated books.
695 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
696     - fix bug where players could bypass no_drop by putting items in containers.
697 root 1.430 - consecutive commands arriving at the same time in the server would be
698     corrupted if the length was >255.
699 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
700 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
701     and perl.
702 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
703     functionality (and more) inside the same object using the match expressions.
704     - create simpler match expression compiles in many common cases.
705 root 1.439 - reduce object size by removing obsolete "seen_by" member.
706 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
707     of the new dynbuf::splice function (which gave an unexpected net win
708     in code size...).
709 root 1.442 - the server will no longer complain (and subtly fail) when an object
710     being removed from a map causes another object to get removed.
711 root 1.441 - banish strncpy from the server, speed up and simplify sending item
712     descriptions to the client considerably.
713 root 1.442 - add new "in head" set modifier for matches.
714     - new BLOCKED_MOVE event added.
715     - mapscript archetype now has activate_on_xxx true by default, as similar
716     connected elements.
717 root 1.448 - (maps) imported all styles from cfextended except
718 root 1.444 floorstyles/land_plots and monsterstyles.
719 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
720 root 1.446 - don't crash when treasure lists are empty / supply new empty
721     treasurelist for randomitems when none can be found.
722     - implement cf::map::static_maps and use it in map-tags.ext.
723 root 1.449 - fix a bug in map-tag scanning when moving tags.
724 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
725     for a reaction.
726 root 1.447 - implement new "loadall" map loading command, purely for debugging.
727 root 1.429
728 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
729 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
730     but not horns (to make them more useful for content-creators).
731 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
732     2) it skipped spell effects and 3) it didn't handle the case where
733     and object was destroyed while iterating over it correctly. all this
734     allowed players to sometimes walk onto spaces they should not be able to
735     walk on.
736 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
737 root 1.399 - examining an object now dumps the serialised object form when the user
738 root 1.404 is a wizard (wizlook).
739 root 1.421 - altars no longer accept unpaid items.
740 root 1.411 - party spells didn't work all that well.
741 root 1.424 - added complex object matching framework (cf::match), and make altars
742     and pedestals use it.
743 root 1.425 - identified skill-tools show what skill they grant.
744 root 1.399 - display the duration of change_ability spells when examining them
745     (missing: protection spells, but they are a hack...).
746 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
747     adding more variety to the different mushrooms.
748 root 1.398 - fix a minor cfpod formatting bug.
749 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
750     the hintmode setting on the settings page.
751 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
752 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
753 root 1.399 - enable the object loader to also dump archetypes.
754 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
755 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
756 root 1.402 - force the initial face when loading an object that is time-animated
757     or a monster, so it does not have to be specified anymore.
758 root 1.403 - fix a bug where recasting an ability changing spell could shorten
759     its remaining duration.
760 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
761 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
762 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
763     up splay operations as well.
764 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
765 root 1.412 - implement introspection data for C++ classes (%REFLECT).
766 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
767 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
768 root 1.419 - fix transmutation alchemy.
769 root 1.424 - speed up many frequently-invoked C->perl callbacks.
770 root 1.419 - added complex object matching framework, to be used in altars and the like.
771 root 1.426 - switch to YAML::XS from YAML.
772 root 1.396
773 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
774 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
775     that ultimately was not helpful to catch it :)
776 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
777     all callers to use either one or the other, as appropriate. This
778     fixes the (rather fragile) light spell, maybe others.
779     - fixed an overflow and exploit in the bank/payment code.
780     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
781 elmex 1.384 to explain the skill a bit more.
782 root 1.389 - removed a buggy check for zero attacktype. So that we might find
783 elmex 1.388 the real bugs in the archs/maps/objects.
784 elmex 1.394 - Fixed enabling torches with lighters.
785 elmex 1.387 - (maps) Added Heaven Town region.
786     - (arch+maps) Fixed & normalized warriors on map
787     /quests/peterm/CTower/Barracks.
788 root 1.392 - fix the light spell (and possibly diseases and other lights).
789 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
790 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
791     a long time ago, and similar cases are still to be found in the maps.
792     - make the socket_timeout configurable in the code (but not yet for users).
793 root 1.393 - earth wall health bar is now correct.
794 elmex 1.384
795 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
796 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
797     freeze with IO::AIO anymore due this change.
798 root 1.364 - avoid a crash when a player tries to apply a lighter.
799 root 1.376 - allow a spell argument for dimension door.
800 root 1.362 - move shop item listing and some otherstuff into the info tab.
801 root 1.360 - avoid crashes when non-players cast party spells.
802 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
803 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
804     - small improvement of the number of potions in shops
805     (by Job Vranish).
806     - added a few party spells (by Job Vranish).
807 root 1.362 - use a common message dynbuf.
808 root 1.364 - destroying tear down objects will now use the full hp range
809     for animation and will only destroy/lastframe when hp < 0.
810     - allow monsters to use earth to dust.
811     - use manhattan distance for get_rangevector_from_mapcoord, just as
812     in get_rangevector.
813     - los updates now correctly take tiled maps into account.
814     - do los updates even on maps without darkness.
815 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
816 root 1.375 - upgrade to IO::AIO 3.21.
817 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
818 elmex 1.373 - properly catching exceptions from callback in irc.ext.
819 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
820 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
821 elmex 1.368 - (arch) added hint about usage to Slag Ex.
822 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
823     like the rest.
824 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
825 root 1.378 - (arch+maps) added rate limited converter and adjusted
826     /elmex/mana_fountain.
827     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
828     - reduce size of casting_time, move_status, attack_movement,
829     last_heal and last_sp slots, squeezing some more space out of struct
830 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
831     anywhere.
832 root 1.358
833 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
834     - fixed bug in alchemy, where finding the right object for enhancements
835     didn't work.
836 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
837     effects (w.r.t. put_more) per mapspace, to give the server a chance
838     to survive a hundred deathsheads.
839 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
840     disastrous bug of unfortunately unknown proportions...
841 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
842 root 1.343 - use gender-neutral place descriptions for invite.
843 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
844     Thanks go to Lisa Larsen!
845 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
846     anymore).
847 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
848 root 1.345 - use better dependency tracking for include/keyword.h.
849 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
850     so it is possible to invite somebody out of some stck-till-death traps,
851 root 1.346 or simply to commit suicide.
852 root 1.352 - replace the "ignoring delayed commands" message by something more useful
853     (cf. cunning gnome freezeing issue).
854 elmex 1.349 - various fixes for weapon improvements.
855 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
856 root 1.353 - support T and G sequences in cfpod.
857 root 1.343
858 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
859 root 1.339 - convert me command from per-map to chat, which makes more sense, also
860     document it.
861 elmex 1.336 - more than one spellbooks of same class can now be given
862     in class selection.
863 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
864     spell rebalancements.
865 elmex 1.338 - the IRC gateway filters IRC colors now.
866 elmex 1.336
867 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
868 root 1.331 - (arch) fix quiver of Holding Bolts.
869 root 1.332 - applying unpaid items will now examine them.
870 root 1.330 - add "What" column to body command, showing items in that slot.
871 elmex 1.329 - redesigned and rebalanced lamps and torches.
872 root 1.330 - add "..." to item names that have been shortened.
873     - fixed "assign" function that squeezes strings into fixed length.
874 elmex 1.333 - add cursed effect to lamps and (some) torches.
875 elmex 1.334 - fixed bad assigned crafting skills and their tools.
876 root 1.312
877 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
878 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
879 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
880 root 1.312 - make monster smell logic dependent on their wisdom stat.
881 root 1.324 - put the death reason into a separate tab.
882     - converted "connected" slot to string, cleanly got rid of some ugly
883     hacks such as the path_attuned hack.
884 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
885     - replace one-at-a-time hash by faster than smaller FNV-1a hash
886     when hashing strings.
887 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
888 elmex 1.320 whether the right cauldron is used.
889 root 1.313 - considerably optimise shared string implementation by
890 root 1.316 making its null value a compiletime constant.
891 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
892     as well as using shstr_cmp to pass shared stringsa round efficiently,
893     for lots of code size savings.
894 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
895     they are sleeping: generators now check for the sleeping flag.
896 root 1.318 - tell gcc not to excessively inline some perl interface functions.
897 root 1.322 - remove marking rune length limit.
898 root 1.323 - fix formatting of cfpod when a verbatim block was following
899     a single newline.
900     - move resistances, statistics and showpets command output into tabs.
901 root 1.326 - implement map scripts that can replace the boulder logic without
902     having to write extensions.
903 root 1.310
904 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
905 root 1.302 - fix a longstanding bug that teared multipart monsters
906     at map boundaries apart.
907 root 1.292 - temporarily make permanently invisible player visible when
908     he/she makes noise.
909 root 1.284 - fix being able to see through walls a bit.
910 root 1.303 - improve look at output.
911 root 1.285 - completely replaced the line of sight algorithm with a variant
912     of spiral fov capable of visibility grades and arbitrary
913     shadow angles, that uses less memory and less code.
914     - the new los code supports arbitrary map rectangles and loosens
915 root 1.310 other restrictions of the old code, supporting further optimisations.
916     - update los if blocksview-objects are inserted in a map, not just when
917 root 1.287 removed (e.g. for summon fog).
918 root 1.303 - permanent invisibility doesn't make immune against making noise:
919     implement a noise system that allows monsters to locate the player
920     when he/she makes noise.
921     - implement a primitive smell system that monsters can use to track
922     players.
923 elmex 1.288 - create bomb now also works when casted by door traps.
924 elmex 1.290 - (arch) new torch graphics.
925 root 1.289 - (maps) considerably soften the subway spider.
926 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
927     the guards from being killed by players.
928 root 1.310 - (maps) lots of tweaks in and around scorn.
929     - (maps) use special non-blocksview jungle, mountain and
930     darkforest freely on the worldmap, to get gradual sight obstacles
931     instead of total blackout in those areas.
932 root 1.289 - no maximum darkness for outdoor maps anymore.
933 root 1.291 - add more hints, fix some messages.
934 root 1.292 - fix a bug: firing rods should tell you something about them.
935     - make light additive even within players.
936 root 1.293 - darken xrays effect a bit.
937     - improve handling of los changes when inserting or removing
938     objects, not perfect yet.
939     - make map darkness signed (formerly unsigned) to allow
940 root 1.294 ambient lighting and centrally manage darkness as an offset.
941     - revamped, fixed and documented the server calendrics, also
942     tell users the current time and data, to improve awareness.
943     - implement proper wizlook flag and handling of wizlook, instead
944     of dumbly just clearing los once.
945 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
946     and has a smaller runtime variance.
947 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
948     making them actually useful.
949     - see_in_dark now increases the viewing radius by 3.
950 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
951     speedup, as well as in many other places.
952 root 1.299 - remove support for extended map infos - these are not used
953     by the deliantra client and removing them gives us a 10% speedup
954     when sending map changes.
955 root 1.300 - remove most gcfclient and other client bug workarounds, as well
956     as now obsolete protocol versions, simplying the code.
957 root 1.301 - optimise and simplify generation of random numbers.
958 root 1.303 - correctly provide a non-zero default density for materials, to
959     avoid crashes, fix other bugs in the material handling code.
960     - fix volume calculations.
961     - fix cfpod parsing when multiple verbatim blocks were separated by
962     newlines.
963 root 1.305 - increase monster detection radius from wis/5 to wis/3.
964 root 1.306 - remove old pickup modes.
965     - remove obsolete disarm and search commands (search wasn't working
966     anyways).
967 root 1.308 - fix a crash when an npc applied a sign.
968 root 1.284
969 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
970 root 1.283 - this release is assumed to be very stable.
971     - (maps) radically redesigned and improved tutorial.
972 root 1.280 - directional casting no longer immediately removes the invisible effect.
973 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
974 root 1.272 - fix overflow in lighting calculations.
975     - negative glow radii can no longer cause total darkness.
976 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
977     only maximally-lit ones.
978 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
979     - swashbucklers got the oratory skill now.
980 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
981 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
982 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
983 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
984     (which was probably broken, too).
985 root 1.281 - support negative glow radii during daytime, too.
986     - use circular, not rectangular, viewing area.
987     - use minimum viewing distance of 2 in outdoor maps.
988     - negative glow is stronger than viewing area or lamps.
989 root 1.283 - (arch) new darkness spell face.
990 root 1.272
991 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
992     - (maps) completely redesigned scorn.
993 root 1.269 - "cast light" now works on oneself.
994 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
995     negative glow radii again (they were totally broken before).
996 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
997 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
998 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
999 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1000 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1001     back to the player.
1002 root 1.251 - attuned/repell and spell base level system reworked.
1003 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1004 root 1.247 be less erratic now.
1005 root 1.248 - refuse to write the uuid file if the uuid is zero
1006     (to avoid writing it in early crashes).
1007 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1008     - speed up emergency_save by not syncing every file separately.
1009     - no longer reattach perl to every object on reload, it's slow, and no longer
1010     necessary since we don't nuke stashes anymore.
1011     - do not bootstrap perl from the commandline args, use separate eval for
1012     better error reporting.
1013 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1014 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1015 root 1.255 - speed up map refresh in server a bit.
1016 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1017 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1018 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1019 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1020     as the current weight of the inventory.
1021 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1022     dragonfire has been introduced for the non-dragon players.
1023 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1024     - change "weapontype" object slot to uint8.
1025     - convert "hide" object slot into flag.
1026     - reorder object members for better locality of reference and codesize
1027     decrease.
1028 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1029 root 1.267 - fix a crash when no skill could be found when killing amonster.
1030 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1031     every completed aio operation.
1032 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1033     and update mapspaces if necessary.
1034 root 1.246
1035 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1036 root 1.241 - removed all command line parsing, only env variables are supported
1037     anymore.
1038 root 1.239 - region-specific monsters will now once more be on the worldmap.
1039 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1040 root 1.225 would grow out of bounds.
1041 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1042 root 1.222 - fixed a double-escaping bug in the pod-parser.
1043     - rewrote the cfpod parser in C++.
1044     - hintmode moved to C++, players need to re-set their hintmode if
1045     they dislike "show".
1046 root 1.231 - fix RIP inscription.
1047 root 1.239 - bump login name length from 18 to 20 char max.
1048 root 1.231 - correctly support gender in emotes.
1049     - correctly support gender in the death messages.
1050     - correctly generate death messages for players only when they really die,
1051     with increased information.
1052 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1053     and data corruption (but apparently was never triggered).
1054 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1055 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1056     data corruption bug.
1057 root 1.223 - tweak coredumping/monitoring a bit.
1058 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1059 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1060     (from a corrupted file).
1061 root 1.241 - redid skills command to send output to proper channel.
1062 root 1.233 - object->map is no longer refcounting.
1063 root 1.228 - add FLAG_DEBUG for internal debugging.
1064 root 1.231 - add NDI_VERBATIM flag to send_msg.
1065 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1066 root 1.240 - player->exists is no longer a sync_job.
1067 root 1.233 - split login.ext's player scheduler into
1068     it's own player-scheduler.ext extension.
1069 root 1.222
1070 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1071 root 1.212 - require perl 5.10.
1072 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1073 root 1.204 - swap player and observed count's on the map when observing.
1074 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1075 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1076 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1077     could be found.
1078 root 1.208 - pits now have a configurable "random spread" range and default
1079 root 1.213 to a radius of two now.
1080 root 1.212 - rewrite pay_player_arch.
1081     - use a more stable perl_reload implementation.
1082     - do not use Symbol::delete_package (causes crashes after perl-reload),
1083     use our own, safer, clear_package instead.
1084     - when asynchronously dumping core, close all file handles to allow
1085     the server to restart concurrently.
1086 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1087     sequences, without double-encoding. it should be faster, too.
1088     - the above fixes wrong display of help tetx and many other issues.
1089 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1090 root 1.218 (0.9976+), use it for long books and other messages.
1091 root 1.210 - eradicate listen command and corresponding code.
1092 root 1.211 - eradicate logs command.
1093 root 1.218 - let the client log into the server log, used for crash backtraces.
1094 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1095     old style spell objects with the spell magic bullet.
1096 root 1.220 - (arch) fixed skill less rods in the archetypes
1097 root 1.204
1098 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1099 elmex 1.197 - made jeweler workbench larger and some other minor map
1100     changes in jeweler town.
1101 root 1.196 - fixed wrong item handling in jeweler skill code.
1102 root 1.198 - (arch) use a special "key_random_map" for random map keys
1103     that are used up.
1104 root 1.199 - fix a crash when the player who was observed has logged out long
1105     enough for his region/map to be gone.
1106 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1107 root 1.201 - add some missing dependencies.
1108 root 1.203 - log to /var/log/deliantra/ by default.
1109     - hack observe code to enable smooth movmenet when observing.
1110 elmex 1.195
1111 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1112 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1113 root 1.179 - correctly move gsay to the party channel.
1114 root 1.178 - fix a crash when animate weapon was used in some areas.
1115 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1116 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1117     with NPCs.
1118 elmex 1.175 - (arch) dragon scales got proper type now
1119 root 1.193 - object::decrease would sometimes cause container weights to
1120     be wrong, this has been fixed.
1121 root 1.194 - do not send time updates for newly-seen items.
1122 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1123 root 1.183 - fix cone spells etc. going through walls sometimes.
1124 root 1.186 - fix a weight update bug that sometimes left containers
1125     with wrong weights.
1126 root 1.194 - added auto_apply event and extension for shop tiles.
1127 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1128     - make sure the map is loaded when using a town portal return.
1129 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1130     where healing spells didn't cost any grace.
1131 root 1.173 - fix starvation kill reason.
1132 root 1.174 - fix pk killer name message.
1133 root 1.189 - don't let people apply signs with @match.
1134 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1135     what seems to be the biggets memleak in the server).
1136 elmex 1.171
1137 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1138 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1139     - use anyevent to manage listen ports (this enables IPv6 support).
1140 root 1.167 - server supports ipv6 client connections now.
1141 root 1.168 - use newly-available Coro::AnyEvent.
1142 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1143     to let it handle AIO requests.
1144 root 1.167
1145 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1146 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1147     processing considerably (especially in the client) and reduces data transfers
1148     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1149 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1150     - (map) fixed npc dialogue in pup_land/s_f/special.
1151     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1152     (swarm spells now stay in the player's inventory).
1153 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1154 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1155     archetype *archname* (chairs of different facings were merged).
1156     - bugfix: fix a potential crash issue in find_object_name (not used
1157     normally).
1158 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1159 root 1.164 (destruction, magic missile etc.).
1160 root 1.163 - swarm spells without a direction now use various spiral patterns
1161     instead of being fully random.
1162 root 1.158 - update AnyEvent API to 3.4 and above.
1163 root 1.156
1164 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1165 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1166 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1167 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1168     and for attacking monsters. it also takes about one second to do a jump.
1169 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1170 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1171 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1172 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1173     were created outside a map.
1174 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1175     (fixed by reversing the logic).
1176 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1177 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1178 root 1.154 - bugfix: support random maps >127x127.
1179 root 1.152 - (maps) fixed the death certificate system in nimbus.
1180 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1181 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1182 root 1.147 - (arch) give ball lightning a real name.
1183 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1184 root 1.155 - support cfpod in ex replies (client item tooltips).
1185 root 1.143 - unapply item in range slow when readying a spell.
1186 root 1.148 - bugfix: account for rounding errors in weight updates.
1187 root 1.139 - remove synchronous mkdir in chargen_race_done.
1188     - fix per-race starting maps.
1189 root 1.142 - check hiscore on suicide and quit as well.
1190 root 1.138 - tell players when they are starving.
1191 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1192     - fix map difficulty calculation for generators.
1193 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1194 root 1.149 - support no_drop map header flag (before it was only available internally).
1195 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1196 root 1.133
1197 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1198 root 1.119 - bugfix: custom skill settings were not saved by the server.
1199     - bugfix: remove did not actually remove items from the inventory, leaving
1200 root 1.116 ghost items.
1201 root 1.119 - bugfix: properly update items identified on the ground.
1202 root 1.120 - bugfix: use localtime_r in the logger thread.
1203 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1204     - bugfix: archetype reloads could crash the server.
1205 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1206 elmex 1.114 player is not logged in.
1207 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1208 root 1.117 server startup.
1209 root 1.128 - bugfix: fix the door surround check in the random map generator.
1210     - (maps) fix heaven quest difficulty progression.
1211     - (maps) fix some random map styles.
1212     - dropping items a shop is not interested in won't sell them anymore.
1213     - rods and horns with a too low maximum charge allow now at least one discharge.
1214     - implement kill & death statistics.
1215     - random map preparation is no longer synchronous.
1216     - rewrite find_style in perl, no longer does synchronous I/O.
1217     - improve random map specials placement.
1218     - make the killer a real object pointer instead of a string, improved
1219     kill reason messages.
1220 root 1.117 - take advantage of new aio_close and aio_chmod.
1221 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1222 root 1.125 - change_abil is much faster.
1223 root 1.126 - update the floorbox more often to work around the reverses item order
1224     display in clients.
1225 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1226 root 1.126 - add hints to the invite messages.
1227 root 1.127 - rewrote key<->value pair handling.
1228 root 1.128 - use an independent random number generator for the random map generator.
1229 elmex 1.113
1230 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1231 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1232     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1233     - completely automate the weight handling, should fix all weight
1234     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1235 root 1.103 - reloading archetypes while a user was in the character creation phase
1236     could crash the server.
1237 root 1.106 - fix a nontrivial number of cases of code commented similar
1238     to "is this really correct?", as many of those cases are now handles
1239     automatically by lower level code.
1240     - replace many ad-hoc checks for client visibility by object::visible_to,
1241     should result in broader applicability of functions using it.
1242 root 1.104 - merge items with different arch pointers refering to the same arch
1243     (due to archetype reloads).
1244 root 1.106 - refactored the object remove/insert functions and most related
1245     functions (decrease, split, merge_ob etc.).
1246 root 1.105 - make it compile better on freebsd (reported by pippijn).
1247 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1248 root 1.108 - fix the longstanding "container stays open" bug.
1249 root 1.107 - improved floorbox updating to be incremental and other protocol
1250     optimisations.
1251     - get rid of update_after_inventory_change and only do update stats
1252     for weight once/tick/player at max.
1253 root 1.109 - rewrite party commands, use party channel.
1254 root 1.103
1255 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1256 root 1.97 - properly link against libgthread as that is needed to make the slice
1257     allocator thread-safe.
1258 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1259     recommended configuration) (reported by Samuel Gondouin).
1260 root 1.94 - always put godgiven items into the player inventory, never any containers.
1261 root 1.92 - (maps, arch) the scorn go club was founded!
1262 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1263 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1264     became a real spell-class.
1265 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1266     - (arch) considerably strengthened spark shower and destruction.
1267     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1268     finally reloadable at runtime.
1269     - changed archetype loading algorithm to only require one pass and
1270     use delayed resolving of references.
1271 root 1.101 - examine command now uses the examine infobox.
1272 root 1.102 - implement an "incremental garbage collector" for archetypes.
1273 root 1.98 - enable slice allocator again.
1274 root 1.96 - implement optional free memory poisoning.
1275 root 1.91
1276 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1277 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1278 root 1.85 skill.
1279 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1280     names (also update all maps to use money instead of coins).
1281 root 1.78 - add uuid accessors to perl.
1282     - add coin names and archetype accessors to perl.
1283 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1284 root 1.78 - change perl extensions to not use hardcoded coins and values.
1285 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1286     and be more parsimonous of uuid usage by the exact value out on exit.
1287 root 1.86 - write log messages in another thread, removing another sync point.
1288     - support multi-line log messages in a nicer way.
1289 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1290 root 1.81 - fix a minor memleak in the random map generator.
1291     - some parts of the random map generator are not coroutine-safe,
1292     so only call it "single-threaded".
1293     - major cleanup of memory management in random map generator.
1294 root 1.87 - slight refactoring of the random map generator, faster too.
1295 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1296     bookkeeping bug.
1297 root 1.87 - work around "player is on active list" problem by deactivating player
1298     after loading.
1299 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1300     there have in fact been allocations.
1301 root 1.82 - fix object::insert to do as documented and insert into the env
1302     if necessary.
1303     - fix cf::map::unique_maps.
1304     - fix nrof overflow check in can_merge_slow.
1305     - fix converter code to handle >31 bit values.
1306 elmex 1.83 - added support for the player_sold flag
1307 root 1.84 - converters no longer accept unpaid items.
1308 root 1.88 - canonicalize random map meta files for better unification.
1309 root 1.77
1310 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1311 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1312     when mlockall has been used.
1313 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1314 root 1.72 - use separate thread for ticker timing (and more in the future).
1315     this greatly increases timing accuracy and gets rid of an enourmous
1316     number of gettimeofday calls.
1317 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1318 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1319 root 1.71
1320 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1321 root 1.68 - rebalanced default experience table to be more exponential
1322     and much easier up to level ~40, then moderately harder.
1323 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1324 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1325     - do not exit on reload/load errors but properly cleanup.
1326 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1327 root 1.66
1328 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1329 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1330     (this fixes the jeweler skill).
1331 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1332 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1333 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1334     it has reset, which is better than putting it on the savebed, also as
1335 root 1.321 proof that the player didn't use a savebed).
1336 root 1.59
1337 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1338 root 1.56 - work around perl bug in configure perl module version check.
1339 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1340 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1341 root 1.52 - fix a bug in animate_weapon, causing a crash.
1342 root 1.54 - no longer exit when a coroutine throws an exception.
1343 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1344 root 1.53 - fix the "<player> is nuts" message.
1345 root 1.58 - fix an exception at logout due to the json_coder being gone.
1346 root 1.43 - upgrade to EV version 2.0 API.
1347 root 1.47 - when players don't apply a savebed correctly but stand above one,
1348     do not move or kill them.
1349 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1350 root 1.43 - implement generic framework for server-side resource files.
1351     - implement resource file update event.
1352     - hook experience table update into the framework.
1353     - move jeweler.yaml to resources (arch/).
1354 root 1.44 - switch from Crossfire to Deliantra perl module.
1355     - implement json2json arch filter.
1356 root 1.45 - implement widget protocol version 2, support for ui templates.
1357 root 1.54 - mapinfo is now handled fully asynchronously.
1358 root 1.48 - ext/irc: also log irc messages.
1359 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1360 root 1.43
1361 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1362 elmex 1.41 - limited the number of items that can be picked up and dropped
1363 root 1.42 as temporary measurement against bad performance or dropping things
1364     (this lead to long freezes and triggered the watchdog).
1365 elmex 1.41 - improved the performance of the drop command a bit.
1366 root 1.38 - switch from Event to EV for higher performance, easier usage,
1367     less bugs...
1368 root 1.39 - updated to release version of the gnu affero license.
1369 root 1.38
1370 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1371 root 1.36 - more thoroughly rename the binaries, contact addresses.
1372     - update the copyrights.
1373 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1374     crashes.
1375 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1376     potentially causing crashes.
1377 root 1.35 - assign weapons on user load time, not login-time, avoiding
1378     crashes.
1379    
1380 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1381 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1382 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1383     in some of the maps.
1384 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1385     which is now trivial to do.
1386 root 1.33 - removed all traces of the old (and never working) plug-in interface
1387     (70kb code less on amd64).
1388 root 1.34 - improve/tune scheduling priorities.
1389     - fix some freezing bugs.
1390     - fix a memory corruption problem in dynbuf.printf.
1391     - use channels for chat and many informational commands.
1392     - improved the tutorial.
1393     - create missile is now fixed.
1394     - race fields must now contain archetypes.
1395     - jumping skill now works as advertised.
1396 root 1.31
1397 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1398 root 1.24 - relicense under the gnu affero license.
1399 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1400 root 1.24 - implement server-side framework for generic resources.
1401     - use resource framework for server-provided ambient
1402     music.
1403 root 1.27 - save object owners (players only atm).
1404 root 1.24 - replace limited sound api with server-provided sound effects.
1405     - new sc (sound control) protocol command.
1406     - improve fxix protocol to include types.
1407     - exactly fill tcp segments, if possible.
1408     - output-rate is now an upper limit, the server will automatically
1409     (and quite perfectly) adjust to the network conditions, ensuring
1410     low latency even during bulk transfers (music, images, sounds etc.).
1411     - implement server-side widgets (i.e. client widgets controlled
1412     in the server side). this will allow future expansion without
1413     having to upgrade clients.
1414     - implement a (artwork) world map with realtime player position
1415     tracking.
1416     - new and more efficient extcmd (server still supports old extcmd
1417     protocol).
1418 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1419     calcluation that could be easily exploited by users.
1420     - rebalanced diseases to spread more naturally/evenly.
1421     - completely asynchronous map loading even for tiled maps.
1422 root 1.24 - replace simple messaging protocol with channels carrying metadata
1423     (similar to message types, but more directed at the user).
1424     - reduce command processing latency by a whopping 120ms by
1425     reordering some processing steps inside the server. this directly
1426     reduces lag by 120ms.
1427     - actually send spell faces to the client.
1428 root 1.23 - implement player genders.
1429 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1430     otherwise return to savebed and possible kill if the log-out
1431     was for too long.
1432     - fast socket-dead detection (kick player after 8 seconds without ack).
1433     - greatly reduce the cpu time needed to draw maps _again_.
1434     - archetypes are now subclasses of objects.
1435     - rebalanced shop greed and approval functions to be more realistic
1436     (and likely match the actual intention).
1437 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1438     italic, gender-specific text, paragraphs etc.
1439 root 1.24 - implemented hint framework, players can opt to receive hints.
1440     - implemented (long) book framework, added some books from the cf wiki.
1441 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1442     protocol and is capable of transmitting generic meta information.
1443 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1444     - replace the nexus by a per-player tutorial map that teaches stuff
1445     better than the newbie house.
1446 root 1.18 - fix the magicmap colours.
1447 root 1.19 - optimise map update even more by removing unneeded code and checks.
1448     - decouple map and stats update from pl->ob and use pl->observe instead.
1449     - implement observe command.
1450 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1451     calls with a simple comparison.
1452     - fix a latent crossfire bug that could crash the server because the
1453     map refresh did not update the mapspace.
1454 root 1.24 - support custom keys for regions and maps, regions are now
1455     refcount-managed.
1456     - allow worldmap overlays anywhere in the 000..999 range.
1457     - new system to acquire time slices for background jobs, to reduce
1458     jitter.
1459 root 1.27 - semi-persistent object-referencing framework (currently only players
1460     supported).
1461 root 1.22 - dependency tracking for perl extensions.
1462 root 1.24 - new slag-ex extension for cleaning cauldrons.
1463     - fix invoke result processing.
1464     - there are even less i/o syncpoints in the server now.
1465 root 1.29 - added map-tags extension that scans all maps for object tags
1466     and records them in the database (not used yet).
1467 root 1.28 - metaserver 2 support.
1468 root 1.22 - many more bugfixes and minor optimisations.
1469 root 1.16
1470 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1471 root 1.14 - optimised event invocation (non-wanted events can now be
1472     skipped with 4-5 inlined instructions).
1473 root 1.12 - complete rewrite of town_portal: it now creates a portal
1474     to the "nearest" town only, travel is only possible
1475 root 1.13 to the town and back, anybody can use it (also removes
1476     one of the remaining syncpoints in the server).
1477 root 1.10 - complete rewrite of the range/attack skill slot system:
1478     there are now two slots, one for combat, one for ranged
1479     attacks.
1480     - introduce the concept of a current weapon (either a ranged
1481     or a combat weapon/skill/tool) and switch between them as
1482     needed.
1483     - rewrite bow code so bows get more useful: apply damage,
1484     attacktype and other stats to the arrows and treat
1485     bows as weapons. also rebalance the missile weapons skill
1486     so its damage increases with level.
1487     - rewrite the complete player speed logic: weapon_speed now
1488     works as documented and there are no unnatural speed boosts.
1489 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1490     installation, replacing the old collect scripts and
1491 root 1.9 simplying deployment by scaling and cutting faces as required.
1492     - simplify the map protocol extensively by taking advantage
1493     of missing bigfaces, speeding up map generation immensely.
1494 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1495     other archetypes.
1496     - rationalise archetype, region and treasurelist file format
1497     into a single file format and make them reloadable asynchronously.
1498 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1499     reloadable at runtime.
1500 root 1.6 - implement 64x64 faceset support.
1501     - implement fxixsx protocol that saves
1502     a lot of bandwidth over the old image/face/smooth packets
1503 root 1.11 and allows images > packetsize, incremental and background
1504     transfers.
1505 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1506     on a face basis as opposed to a mapspace basis.
1507 root 1.7 - the server can now rate-limit image uploads to not exceed
1508     a certain (client-configurable) speed while guarenteeing full
1509     freedom of movement.
1510 root 1.8 - implement new ex command to request item descriptions.
1511     - implement new msg command for in-game messages with meta
1512     information (using xml).
1513 root 1.9 - enforce utf-8 for all text messages.
1514 root 1.13 - added micropather (not used yet).
1515 root 1.6 - many, many bugfixes.
1516 root 1.1
1517 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1518 root 1.1 - make coroapi accessible to cf+.
1519     - moved map handling logic completely to perl
1520     - per player maps are now marked in the map
1521 root 1.2 - maps are saved completely differently now,
1522     and much more often.
1523 root 1.17 - rewrote map header parser and writer, to be much faster.
1524 pippijn 1.4 - maps and players are now (in the average case) loaded
1525 root 1.2 and saved completely asynchronously, I/O contention will no
1526     longer freeze the server.
1527 pippijn 1.4 - players and maps can be loaded anytime, without the player
1528 root 1.2 being logged in.
1529 root 1.1 - automatically generate method interfaces for perl from headers
1530     - unbundled freezethaw
1531     - mostly rewrote common/map.C
1532     - completely rewrite server/swap.C
1533     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1534     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1535     - better message for apply failures due to applymode
1536     - removed most all of the weather code
1537     - unified logging to stderr and file
1538     - too many minor changes to document
1539 root 1.615