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Revision: 1.870
Committed: Wed Dec 5 22:14:02 2018 UTC (5 years, 5 months ago) by root
Branch: MAIN
Changes since 1.869: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
30 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
31     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
32 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
33 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
34 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
35 root 1.753
36 root 1.789 TODO: potionimp/stat potion descriptrions
37 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
38     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
39     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
40 root 1.796 TODO: the sepharoth "Kether"
41 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
42 root 1.819 TODO: only store face checksums in C++, store everything else in perl
43 root 1.856 TODO: the motd command is missin
44     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
45     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
46     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
47     missile Fire bolt would be invalid. These changes should be reflected in the
48     spell's description.
49     TODO: bowmode threewide (and possibly others) might not properly respect movetype
50     and arrows might end up in places where they shouldn't, e.g. on top of see-through
51     walls.
52     TODO: rijk's frontend does not look for .xhtml files when serving static files.
53     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
54    
55 root 1.825
56 root 1.833 TODO: cspm spell arg
57 root 1.843
58 root 1.859 - (maps) remove random worbench under house in darcap, fix exit and add random
59     reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
60     illegal mlab access (ephraim).
61 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
62 root 1.862 - detect stackable containers at load time and make each stack a single item
63     (reported by Saiapatsu).
64 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
65     crashes due to corrupted face numbers (e.g. in T_MATCH).
66     - fix possible animation update bug in hole animations.
67     - fix gate closing not updating the animation bug.
68 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
69 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
70     been fixed: monsters would snatch arrows/thrown_objs out of the air without
71     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
72     bolts and thrown objects as NO_PICK temporarily.
73 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
74     binary build into non-recursive Makefiles without static archives. hell, automake
75 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
76     - use c++11 headers in preference to tr1 ones.
77 root 1.845 - fix odr violation: struct point.
78 root 1.849 - make the code warnigns-clean, for some definition of warnings.
79 root 1.850 - port to g++ 6.
80 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
81 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
82 root 1.852 by default.
83 root 1.853 - do proper etag caching for resources in http server.
84 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
85 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
86     causing a segfault.
87 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
88     directly referencing freearr_[xy], as the latter is used alot more often then
89     DIRX/DIRY, and this allows us to change freearr_[xy].
90 root 1.864 - tentative port to C++ 17.
91     - fix a potential bug with packet << (const char *)0.
92 root 1.865 - add COPYING.Other.
93     - include libecb and decore compiler.h and other places in preference to it.
94     - include ska's flat_hash_map and use it instead of unordered_map/set.
95 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
96 root 1.868 - level 0 experience valuew as uninitialised. all these years.
97 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
98     - fixed minor undefined behaviour that was unlieklly to result in problems.
99 root 1.845
100 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
101 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
102 root 1.841 - port to perl 5.18 and newer.
103 root 1.844 - switch to xz compressed archives as only dist method.
104     - upgrade to automake 1.15.
105 root 1.724 - (maps) hopefully fix tobias' tower.
106     - (maps) hopefully fix healing potion vendor in arena entrance.
107 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
108 root 1.739 - it was possible to unapply or half-unapply cursed items in many
109     cases, which confused players and also player state. fixed.
110 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
111     some items. also, no longer uncurses spells or other invisibles.
112     - (arch) remove curse and identify now treta the marked tiem first.
113 root 1.725 - creators no longer identify objects that shouldn't be identified
114     (such as money, which won't stack afterwards).
115 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
116 root 1.746 - (maps) implement a wilderness town portal.
117 root 1.748 - (arch) set proper(?) int values for all monsters.
118 root 1.751 - (maps) fire5.map could destroy players.
119 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
120     - clear the spell's applied flag when inscribing scrolls, to make the
121     scrolls mergeable.
122 root 1.791 - redo all build material faces from scratch.
123 root 1.790 - dropall without arguments now drops all containers.
124 root 1.776 - use blitz++ for vector maths (new dependency).
125 root 1.772 - only match archetype names in artifact allowed names.
126 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
127 root 1.751 - altars with match expressions did not work properly.
128 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
129 root 1.749 - god enemy race check fixed ("god detests your race").
130 root 1.861 - gods erroneously allowed any kind of worshipping race, even
131 root 1.749 ones they hate.
132 root 1.726 - use same default config in code as on gameserver.deliantra.net.
133 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
134 root 1.727 our parser.
135 root 1.767 - generate slightly more special exits and avoid warning.
136 root 1.731 - applying a glowing crystal now gives status messages.
137     - fix a memleak in the random map generator.
138     - rework the random map parameter passign a bit to be extendable.
139 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
140     also, improve the quality of the mazes (no longer will the edges
141     almost always form a passage) and add two new types - "rooms"
142     and "braided".
143 root 1.840 - implement --unique option to reset command.
144 root 1.734 - (random maps) add new "cave" layout, which is much more ...
145     cave-like.
146 root 1.744 - (random maps) new layout style "castle" that generates straighish,
147     rogue-ish maps.
148     - (random maps) new layout style "multiple" that simply mixes multiple
149     different styles in different areas.
150 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
151     - rewrite layout management in the random map generator from the
152     ground up.
153 root 1.736 - fix bug in tausworthe rng initialisation.
154     - switched to the faster and hopefully better quality gfsr{24,55} random
155     number generator, the same algorithm that freeciv apparently uses.
156 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
157     memory and imho looks nicer.
158 root 1.741 - (arch) fix samhlaidh archetype.
159 root 1.751 - fix the "archname" match special function.
160 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
161     and other fractal algorithms.
162 root 1.754 - one can no longer emote to logged-out players.
163 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
164     sacks fit on a tile again.
165 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
166 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
167     support background colour for text clients.
168 root 1.763 - (arch) improve automatic name from archname generation.
169 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
170 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
171     match expressions.
172 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
173 root 1.761 - sometimes a special exit wasn't placed when it should have been.
174 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
175 root 1.765 - require EV 4.00.
176 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
177 root 1.766 - add perlxsi.c to cleanfiles.
178 elmex 1.768 - (arch) made speed potions easier for now.
179 root 1.769 - the server didn't properly initialise all client skill slots,
180     no known impact.
181 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
182 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
183 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
184     a generic table/matrix/palette converter to cfutil.
185 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
186     apparently, in the brewery map).
187 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
188     - remove limits of 000..999 from worldmap coordinates, support negative
189     coordinates and introduce z-layers - deliantra is now 3d, in yet another
190     sense.
191 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
192     handle generic "world map areas".
193 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
194 elmex 1.779 - added is_quad flag.
195     - (arch) added quad archetypes.
196     - made the pickaxe mining tool remove quad walls and floors.
197 root 1.780 - move key_values into their own class, simplifiying lots of code and
198     making it possible to use kv pairs easily for maps and other objects as well.
199 root 1.781 - get rid of get_archetype, finally.
200 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
201 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
202     have been removed, and the map "intelligently" changes between active/inactive.
203 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
204 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
205 root 1.787 - server now enforces width/height matches between tiled maps.
206 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
207     for unordered map walks - which should not cause any real issues.
208 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
209 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
210     as all other similar macros - might cause other breakage...
211 root 1.791 - cfutil no longer creates split tiles multiple times due to a
212     off-by-one bug in comparing mtimes.
213     - cfutil now supports type: prefix to derive faces from other faces, which
214     is used for all build materials currently.
215     - require imagemagick >= 6.6.
216 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
217     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
218 root 1.795 - fix the brace command.
219 root 1.799 - implement refcnt_buf.
220     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
221     codesize decrease. wow.
222 root 1.798 - removed version 1 ext/exti command support.
223 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
224 root 1.801 - new extension, ota_update, for online updates of the game client.
225 root 1.802 - implement a simpler config value system for extensions that allows
226     config updates without a reload.
227 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
228 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
229     at it.
230 root 1.805 - make nekosan more disease-resistant.
231     - new event "infect".
232 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
233 root 1.808 - implement simple web server, currently to serve facedata for the html5
234     client.
235 root 1.809 - sort faces by name in the server to improve caching locality in clients.
236 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
237 root 1.811 - add skill_info and spell_paths resources to enable caching the info
238     and removing another command.
239 root 1.827 - send completion info to the client.
240 root 1.812 - assume all clients support the deliantra protocol extensions and allow
241     fxix/extcmd and other protocol "extensions" before setup.
242 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
243     to connect.
244 root 1.815 - implement exti doclet request to request documentation,
245     currently for commands only.
246 root 1.816 - created nickmon extension to monitor nicks.
247 root 1.817 - ix now keeps a copy of the face data while sending, in case the
248     face changes.
249     - do not allocate memory for empty refcnt_bufs.
250     - when faces change, invalidate all clients, not just clients with matching
251     faceset, as faceset only applies to tile resources.
252 root 1.818 - remove dependency on Time::HiRes.
253 root 1.819 - move face data to disk, and load it on each and every access. this saves
254     250mb ram on load, and 130mb ram in general, and only reduces the http
255     server hot cache throughput for faces from ~24000 to ~18000 requests/s
256     on my system. this should make it possible to add a lot more media files
257     in the future, and reduces the memory footprint by the server from 180mb
258     to 60mb ram.
259 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
260 root 1.821 - pod processing could deadlock because the child process might try
261 root 1.822 to get a lock.
262     - removed support for ncom packets.
263 root 1.823 - remove drawinfo packets from the server (use msg instead).
264 root 1.828 - skill objects now have their documentation in the msg slot.
265 root 1.829 - no longer allow prefix match when matchign spells, spells names must
266     now be written fully.
267 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
268     file in a child process.
269 root 1.831 - implement spellmon v2 protocol - no spell message.
270 root 1.833 - remove ability to cats/invoke seplls by "count".
271 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
272     - implement dm/dmhide in terms of the "may" mechanism, so dm
273     players must now be configured by adding may_command_dm: ["uuid..."]
274     to the config.
275     - remove nowiz command.
276 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
277 root 1.834 it only affects information commands. use observe instead.
278 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
279 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
280     problems in blitz++.
281 root 1.839 - catch sigfpe in the same way as sigsegv.
282 root 1.724
283 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
284 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
285     now easily reachable, at a price.
286 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
287 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
288 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
289 elmex 1.630 (by Dustfinger).
290 root 1.681 - (maps) fixed bad floor tile in navar apartment.
291 elmex 1.573 - made (wizard) look_at show also uuids.
292     - added cf::object::find_object_uuid (::find_object already exists!).
293 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
294 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
295 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
296 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
297 elmex 1.568 - (arch) made the hill giants loose more body parts.
298 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
299 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
300     and made them a bit more expensive.
301 root 1.633 - (maps) add more glory hole treasure styles.
302 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
303     in a select number of mlab maps.
304 root 1.667 - (maps) the library should be less of a death trap now.
305     - (maps) exits no longer point to auto-apply exits, most affected
306     maps now have proper doors or a similar solution.
307 root 1.682 - (arch) jumping skill has now physical attacktype.
308 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
309 root 1.691 - enter_map did not normalise the map coordinates when the destination
310     space is blocked, causing badness and freezes for the player.
311 root 1.685 - when applying containers, server checks for the key on activate
312     and also allows players to unapply active containers they don't have
313     a key for.
314 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
315     races files to arch, where they belong (exp_table is no longer in
316     confdir but in datadir now!).
317 root 1.677 - jeweler and sound config files are now normal datafiles as well.
318     - quit_character was causing a runtime exception, causing it to not
319 root 1.672 work since 2.93.
320 root 1.671 - entering a map will now respect move_on and other effects,
321     except for auto-apply exits :/
322 root 1.660 - only talk to the items on the nearest mapspace, or, of there
323     are none, to the player, not ALL items in vicinity.
324 root 1.625 - do not update the floorbox while running, to avoid big item
325     updates that cost network bandwidth and processing power.
326 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
327     caused overflows causing monsters to become living deads.
328 root 1.619 - unapply weapons and armour before trying to improve it.
329 root 1.588 - teach the random map generator the ability to read ".rmg" files
330     that specify which actual style map to generate, and use it for
331     the default decorstyle to avoid inappropriate maps to be used.
332 root 1.639 - support (with some limitations) multiple different skills with the
333     same subtype.
334 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
335     so nekosan could end up beign saved AND escaped to another map.
336 root 1.636 - show invisible no longer makes magic mouths visible.
337 root 1.583 - move_type changes (spells, skills etc.) now will correctly
338     take move_on/move_off into account (e.g. buttons).
339 root 1.582 - display (exit) or (random map) in client for those objects.
340 root 1.606 - removed (useless) spell damage columns from spell info and replace
341 root 1.578 it by effective casting level - clients > 2.10 required to display
342     properly.
343 elmex 1.565 - building of levers/doors works again for all kinds of floors.
344 elmex 1.563 - the player can now withdraw and deposit all the available money.
345 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
346     steinwandstadt/celvear.
347 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
348 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
349     mostly based on the spell's level in the spellbook.
350 root 1.718 - the music scheduler did not properly send new music on region
351     changes.
352 root 1.669 - (maps) fix some map regions and the region tree.
353     - the server will now be more picky when parsing the regions file.
354 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
355 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
356 root 1.566 clients.
357 root 1.690 - follow has been rewritten to be, hopefully, more robust.
358     - follow mode will not be aborted when the follower tries to move.
359 root 1.566 - tcp.ext didn't unbind in reloads.
360     - map-tags.ext didn't properly close the database on reloads.
361 root 1.567 - cfutil skips .-directories when scanning.
362 root 1.571 - build.ext prevents players from building on other player's maps.
363     - rent.ext allows the dm to enter anytime.
364     - NPC_Dialogue adds a new predefined variable, $map.
365     - new "build" event hook.
366 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
367 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
368 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
369     them on loading, for old playerfiles and maps.
370 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
371     would be handled differently nowadays anyway.
372 root 1.584 - random map .meta were not being expired at all.
373 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
374 root 1.586 - update to automake 1.10.
375 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
376     require level 4 anymore.
377 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
378 root 1.590 - monsters now rotate through all skills (in chosen_skill).
379 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
380 root 1.661 - detect/sense curse/magic will no longer work on items that don't
381     need identify.
382 elmex 1.593 - added detect mineral vein spell.
383 root 1.592 - support "wall overlays" in the random map generator - not very generic,
384     used by minable veins.
385 elmex 1.594 - (maps) relocated jeweler town to another directoy.
386 root 1.603 - (arch) implement mining pickaxes and mining skill.
387 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
388 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
389 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
390     of the output is only 1/5th (instead of 1/3rd) of ring level.
391 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
392     generated ring/amulet.
393 root 1.601 - generate most constants for perl automatically.
394 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
395     - when player dies, restore his food to at least 200.
396 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
397 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
398 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
399 root 1.600 - the singing skill actually respects the direction now.
400     - oratory and singing now require a direction.
401 root 1.603 - use_skill now requires that you can actually apply the skill tool.
402 root 1.604 - do not invoke perl on every user command anymore by providing
403 root 1.655 a command and an unknown_command event.
404 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
405     perl to C++, for speed reasons (basically undo patchset 1304).
406     - add a client_destroy event, so we don't have to hook the
407     attachable destroy event (which is called much more often).
408 root 1.606 - removed (unused) FLOOR object type.
409 root 1.861 - fix erroneous change_abil messages for rods (and other types).
410 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
411     all into server/commands.C.
412 root 1.609 - save and restore combat/ranged/current slot for players.
413 root 1.610 - the server now batches item's face/fx commands, as opposed
414     to sending one fx per item - helps mostly at connect and
415     with floorbox updates.
416 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
417 root 1.614 - the random map generator now supports selecting difficult for
418     more style categories than just monsters (all except fountains
419     apparently).
420 root 1.617 - object serialiser no longer creates empty "owner" references.
421 root 1.620 - make sure failed castings take some time, too, to avoid being
422     smitten by your god.
423     - many more failmsgs and help texts.
424 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
425 root 1.623 - stop thrown objects when their speed goes too low.
426 root 1.624 - log the number of unique logins seen every minute in a compact
427     format (for statistics).
428 root 1.626 - do not send delitem for players.
429 root 1.627 - support static scalar data members properly in genacc now.
430     - implement "simple" freelist management for objects.
431 root 1.628 - recycle object counts now - to support longer uptimes.
432 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
433     function (and yes, 666 is exact!).
434     - random map generator results should now be fully repeatable.
435 elmex 1.635 - fixed possible crash bug in build code.
436 root 1.638 - rename find_marked_object to ->mark and speed up.
437 root 1.640 - player movers properly destroy themselves when used up, instead
438     of leaking.
439 root 1.642 - do not show msg for unidentified objects that need identification.
440 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
441 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
442     next_line method.
443 root 1.646 - use nicer file format for exp_table and attackmess
444     (more like other resource files).
445     - make parse errors during server startup fatal.
446 root 1.652 - properly initialise all maptile values in constructor.
447     - improved {link} map.
448 root 1.655 - optional unloadable extensions will not lead to an endless loop.
449 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
450 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
451 elmex 1.664 - building listening books is possible again.
452     - (maps, arch) added archetype for building instructions and replaced
453     the copies of the instructions in the maps with it.
454 elmex 1.666 - (arch) made the spark shower spell available in shops.
455 root 1.670 - don't create a second LOGIN event on character creation.
456 root 1.674 - correctly generate "You paid xyz" message in shops.
457 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
458 elmex 1.710 - added a 'password' command, to let DMs change the password of players
459     more conveniently.
460 root 1.680 - correctly save shopitems string, to avoid parse error when reading
461     saved maps.
462     - logging now differentiates between logging levels better.
463 root 1.684 - speed up get_typedata.
464 root 1.689 - fix deadlock problem during server shutdown/reload.
465 root 1.692 - make ext/checkrusage "more" non-blocking.
466     - use common::sense for extensions.
467     - work around a 50.10.0 utf8 caching bug.
468 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
469     "no relation to target" bugs.
470 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
471     modules being loaded from the mainloop, pre-load some more
472     core modules so perl doesn't do it later on.
473 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
474     compiling regexes.
475 root 1.701 - make exp_table and materials file reloadable.
476 root 1.702 - made reload_config non-blocking.
477 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
478     causing server freezes.
479 root 1.704 - store unhashed password, to prepare for safer authentication.
480 root 1.707 - do not log connections from the local host, to help a local
481     watchdog.
482 root 1.714 - fix summon freeze at map borders.
483 root 1.717 - support @group syntax and music config file for music face lists.
484     - run post_init jobs in parallel, they might do I/O.
485 root 1.722 - avoid apply conversion for converters.
486 root 1.562
487 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
488 root 1.558 - (maps) fix travel to valdor and back.
489 root 1.545 - do no longer by default eval map cod ein safe compartments
490     (this can be re-enabled using the safe_eval config option).
491 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
492     in lorak.
493 root 1.559 - fix data corruption issues caused by recursive calls to
494     unordered_mapwalk - now every caller must provide its own
495     buffer.
496 root 1.538 - (maps) improve tindervale maps slightly.
497 root 1.544 - (arch) considerably decrease slag ex price.
498 root 1.540 - (arch) fix filth archetype.
499 root 1.556 - extension dependency resolve was completely broken.
500 root 1.544 - multipart objects would cause save_throw_object to crash - it
501     now acts on the head only.
502 root 1.541 - do not try to connect to an irc server unless explicitly configured.
503 root 1.542 - do not expect decltype() to be available in gcc 4.4.
504 elmex 1.543 - extended the safe perl environment by loops.
505 root 1.547 - (arch) fix "armless cook" facings.
506     - the "experience table" resource item did not have a proper
507     hash associated with it, so updates could not be detected.
508 elmex 1.550 - fixed poison traps in doors.
509 root 1.548 - player->killer_name did not properly flag the name as unicode.
510 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
511     and provide a non-destructive SvPVutf8 variant.
512 root 1.554 - do not allow dragon players to change their title via the settings.
513 elmex 1.552 - ratelimited jeweler skill nugget conversion.
514 root 1.551 - under high load, the server stopped swapping out to make
515     the server more responsive, but making it impossible to reduce
516     the load by... swapping out. slot queuing will now always make
517     some progress.
518     - improve the quality of the load-avg calculation.
519 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
520 root 1.556 - don't fail to write the runtime file if the temporary already exists.
521 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
522     player now.
523 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
524     timestamp and use a tab in the client to increase awareness.
525 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
526     setflag 0 is possible.
527 root 1.560 - make install now deletes old extensions, to ease upgrades in the
528     deliantra vm.
529 root 1.538
530 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
531 root 1.532 - the destruction spell could/would corrupt server memory quite often.
532 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
533     disk, not when it already was in memory.
534 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
535     avoiding livelock during high-load emergency saves.
536 root 1.530 - logging in did not properly unapply all skills.
537 root 1.531 - (maps) make the invite quest marking much more obvious.
538 root 1.533 - (arch) fix warrior archetype names.
539 root 1.532 - map prefetching never prefetch upwards.
540 root 1.534 - wizpass no longer makes you non-blocking.
541 root 1.536 - (maps) add light to some of the special maps, add troll
542     map.
543 root 1.530
544 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
545 root 1.515 - (maps) add gorokh_final mapset from crossfire.
546 root 1.516 - (maps) block most vault-type mlab locations, open up
547     imperial converters for anybody to use.
548 root 1.519 - (maps, arch) replace all permanent stat potions by random
549     variants.
550 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
551 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
552     real player object on player changes.
553 root 1.522 - diseases and maybe other things could sometimes reduce the speed
554     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
555     much grief.
556 root 1.523 - speed_left randomisation was, apparently, totally broken.
557     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
558     of the speed slot internally and in map save files. among other
559     things, this gets rid of all the abs (speed) calls.
560     - reduce map file save files by using abridged keywords aliases.
561 root 1.494 - shop specialisation calculation was totally broken.
562 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
563     now enforced.
564 root 1.498 - fix magic mapping, which only worked for inate spell casting.
565 root 1.495 - godgiven items will now be explicitly described as such.
566 root 1.524 - (arch) dded a quiver of bolts.
567 root 1.504 - materialnames would change "randomly" on every load, only
568     set the material when the materialname was not set before.
569 root 1.497 - balancing change, halve rod recharge speed (instead
570     of 4.8s, the standard rods now recharge in ~10s. not a solution,
571     but still.
572 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
573 root 1.509 the costly flag-checking loop in most cases and using a simple
574     repeat-cache for speed_left.
575 root 1.507 - always delay stats update for players on insert/remove till
576     next tick/command, which saves a lot of cpu cycles on drop/take.
577 root 1.514 - add hint about havign to run to attach unaggressive npcs.
578 root 1.494 - pet monster level was not displayed correctly in "showpets index".
579     - clean up floating point conversions and many similar nitpicks.
580 root 1.502 - fix hanuk altar.
581 root 1.504 - overhaul material system to be much faster, and having less bugs, but
582     still having a lot of cruft :/.
583 root 1.502 - add marble shop floor.
584 root 1.494 - move gcc specifics to new file include/compiler.h.
585     - unrecognised cfpod directives could cause undefined behaviour.
586 root 1.505 - added boes' marble shop to steinwandstadt.
587 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
588     - optimise mapspace updates.
589     - cache volume/items per mapspace.
590 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
591     decrease).
592 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
593     have led to weird item multiplications.
594 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
595 elmex 1.501 - fixed crash bug in learn_spell command.
596 elmex 1.634 - enhanced output of the mapinfo command.
597 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
598 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
599     from perl to c++.
600 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
601     and use it in some "inner" loops.
602 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
603 elmex 1.511 - fixed jeweler experience output to not be floating point.
604 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
605 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
606 root 1.518 - try to prefetch memory inside process_objects, which can give
607     enourmous speed gains.
608     - make some small optimisation to the process_objects loop.
609 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
610     handling different chksum lengths.
611     - check for hash collisions in cfutil.
612     - reduce face checksum size from 6 to 4 bytes.
613 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
614 root 1.523 - removed weather-specific attributes.
615     - fixed genkeywords dependency.
616     - do not clear "randomitems" slot for world underlays.
617     - use "sl" as short-hand for speed_left in save-files, just to make them
618     smaller.
619 root 1.517 - in general, don't crash on value-less resource file lines
620     anymore, due to get_str never returning a 0-pointer.
621 elmex 1.521 - code cleanup in move_symptom.
622 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
623 root 1.494
624 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
625 root 1.481 - some Andrew Madloch wanted, despite being specifically told
626     multiple times that the Deliantra parts additions are under AGPL,
627 root 1.487 lock up the source code of the server within his company.
628 root 1.481 some reorganisations have been done to the sourcecode to make
629     it clearer that this violates the Affero GPL. Help to keep
630     Deliantra free software even for the coming generations
631     and be wary of the promises of Andrew Madloch, he has nothing
632 root 1.487 good in mind for free software.
633 root 1.480 - clarify which files of the server are 100% AGPL.
634 root 1.481 - minor reorganisation, move some GPL code into other files.
635 root 1.483 - implement viewpoint (which is like observe, but only for the map,
636     not stats etc.).
637 root 1.484 - replace magic mapping overlay by a flying bird exposing area
638     on the worldmap (ext/magic_mapping.ext).
639 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
640     - @find results in npc dialogue is now stored in $find.
641 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
642 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
643 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
644     dm instead.
645 root 1.456 - (maps) add town portal to celvear.
646 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
647     mapsets from crossfire, together with associated archetypes.
648 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
649     - (maps) define a new whalingoutpost region.
650 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
651     and most archetypes that go with them (without stoning and swallow effects),
652     casino tokens and stock certificates are also missing.
653 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
654     and santo dominion.
655 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
656     to go with them. also adjusted archetypes to be more korrekt "gotisch".
657 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
658 root 1.460 - properly close client-side dialogue when the player is teleported away.
659 root 1.459 - map-tags did not properly close it's database tables or wait
660     for a quiescent state, causing memory corruption on reload.
661 root 1.454 - support "stat.xyz" accessor in match expressions.
662 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
663 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
664     fixes long answers from npc dialogue).
665 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
666 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
667     and to not add a "put your code here" force needlessly.
668 root 1.463 - (arch) fix or improve many plurals.
669 root 1.465 - markers do no longer add a force if the slaying field is unset.
670 root 1.466 - sped up search-items implementation, but it's still horrible.
671 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
672 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
673     used to reogianise the illogical arch tree a bit.
674 root 1.479 - (maps) import most map names from crossfire.
675 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
676 root 1.483 - fly_high movement gives better los, ignoring blocksview.
677 root 1.488 - the addexp command should now honour skill names with spaces.
678 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
679 root 1.491 - (arch) added many more buildable marble floors.
680 root 1.490 - major namespace cleanup: save 45kb by making functions static
681     that were unnecessarily global.
682 root 1.452
683 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
684 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
685 root 1.451 - fix a memory buffer overflow in the book code.
686 root 1.429 - add @check, @find npc dialogue commands.
687     - (maps) add a number of town interiors.
688 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
689 root 1.451 - (maps) add celvear area from cfextended.
690 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
691     - (server,maps) fix bug causing some library books not to be chained down,
692     cause Scorn/Navar libraries not to have inscribable books.
693 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
694 sf-marcmagus 1.433 inappropriate item power.
695 root 1.448 - (maps) fix intwell balancing issue.
696 root 1.437 - improve the look of generated books.
697 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
698     - fix bug where players could bypass no_drop by putting items in containers.
699 root 1.430 - consecutive commands arriving at the same time in the server would be
700     corrupted if the length was >255.
701 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
702 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
703     and perl.
704 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
705     functionality (and more) inside the same object using the match expressions.
706     - create simpler match expression compiles in many common cases.
707 root 1.439 - reduce object size by removing obsolete "seen_by" member.
708 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
709     of the new dynbuf::splice function (which gave an unexpected net win
710     in code size...).
711 root 1.442 - the server will no longer complain (and subtly fail) when an object
712     being removed from a map causes another object to get removed.
713 root 1.441 - banish strncpy from the server, speed up and simplify sending item
714     descriptions to the client considerably.
715 root 1.442 - add new "in head" set modifier for matches.
716     - new BLOCKED_MOVE event added.
717     - mapscript archetype now has activate_on_xxx true by default, as similar
718     connected elements.
719 root 1.448 - (maps) imported all styles from cfextended except
720 root 1.444 floorstyles/land_plots and monsterstyles.
721 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
722 root 1.446 - don't crash when treasure lists are empty / supply new empty
723     treasurelist for randomitems when none can be found.
724     - implement cf::map::static_maps and use it in map-tags.ext.
725 root 1.449 - fix a bug in map-tag scanning when moving tags.
726 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
727     for a reaction.
728 root 1.447 - implement new "loadall" map loading command, purely for debugging.
729 root 1.429
730 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
731 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
732     but not horns (to make them more useful for content-creators).
733 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
734     2) it skipped spell effects and 3) it didn't handle the case where
735     and object was destroyed while iterating over it correctly. all this
736     allowed players to sometimes walk onto spaces they should not be able to
737     walk on.
738 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
739 root 1.399 - examining an object now dumps the serialised object form when the user
740 root 1.404 is a wizard (wizlook).
741 root 1.421 - altars no longer accept unpaid items.
742 root 1.411 - party spells didn't work all that well.
743 root 1.424 - added complex object matching framework (cf::match), and make altars
744     and pedestals use it.
745 root 1.425 - identified skill-tools show what skill they grant.
746 root 1.399 - display the duration of change_ability spells when examining them
747     (missing: protection spells, but they are a hack...).
748 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
749     adding more variety to the different mushrooms.
750 root 1.398 - fix a minor cfpod formatting bug.
751 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
752     the hintmode setting on the settings page.
753 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
754 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
755 root 1.399 - enable the object loader to also dump archetypes.
756 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
757 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
758 root 1.402 - force the initial face when loading an object that is time-animated
759     or a monster, so it does not have to be specified anymore.
760 root 1.403 - fix a bug where recasting an ability changing spell could shorten
761     its remaining duration.
762 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
763 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
764 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
765     up splay operations as well.
766 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
767 root 1.412 - implement introspection data for C++ classes (%REFLECT).
768 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
769 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
770 root 1.419 - fix transmutation alchemy.
771 root 1.424 - speed up many frequently-invoked C->perl callbacks.
772 root 1.419 - added complex object matching framework, to be used in altars and the like.
773 root 1.426 - switch to YAML::XS from YAML.
774 root 1.396
775 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
776 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
777     that ultimately was not helpful to catch it :)
778 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
779     all callers to use either one or the other, as appropriate. This
780     fixes the (rather fragile) light spell, maybe others.
781     - fixed an overflow and exploit in the bank/payment code.
782     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
783 elmex 1.384 to explain the skill a bit more.
784 root 1.389 - removed a buggy check for zero attacktype. So that we might find
785 elmex 1.388 the real bugs in the archs/maps/objects.
786 elmex 1.394 - Fixed enabling torches with lighters.
787 elmex 1.387 - (maps) Added Heaven Town region.
788     - (arch+maps) Fixed & normalized warriors on map
789     /quests/peterm/CTower/Barracks.
790 root 1.392 - fix the light spell (and possibly diseases and other lights).
791 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
792 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
793     a long time ago, and similar cases are still to be found in the maps.
794     - make the socket_timeout configurable in the code (but not yet for users).
795 root 1.393 - earth wall health bar is now correct.
796 elmex 1.384
797 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
798 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
799     freeze with IO::AIO anymore due this change.
800 root 1.364 - avoid a crash when a player tries to apply a lighter.
801 root 1.376 - allow a spell argument for dimension door.
802 root 1.362 - move shop item listing and some otherstuff into the info tab.
803 root 1.360 - avoid crashes when non-players cast party spells.
804 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
805 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
806     - small improvement of the number of potions in shops
807     (by Job Vranish).
808     - added a few party spells (by Job Vranish).
809 root 1.362 - use a common message dynbuf.
810 root 1.364 - destroying tear down objects will now use the full hp range
811     for animation and will only destroy/lastframe when hp < 0.
812     - allow monsters to use earth to dust.
813     - use manhattan distance for get_rangevector_from_mapcoord, just as
814     in get_rangevector.
815     - los updates now correctly take tiled maps into account.
816     - do los updates even on maps without darkness.
817 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
818 root 1.375 - upgrade to IO::AIO 3.21.
819 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
820 elmex 1.373 - properly catching exceptions from callback in irc.ext.
821 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
822 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
823 elmex 1.368 - (arch) added hint about usage to Slag Ex.
824 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
825     like the rest.
826 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
827 root 1.378 - (arch+maps) added rate limited converter and adjusted
828     /elmex/mana_fountain.
829     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
830     - reduce size of casting_time, move_status, attack_movement,
831     last_heal and last_sp slots, squeezing some more space out of struct
832 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
833     anywhere.
834 root 1.358
835 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
836     - fixed bug in alchemy, where finding the right object for enhancements
837     didn't work.
838 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
839     effects (w.r.t. put_more) per mapspace, to give the server a chance
840     to survive a hundred deathsheads.
841 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
842     disastrous bug of unfortunately unknown proportions...
843 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
844 root 1.343 - use gender-neutral place descriptions for invite.
845 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
846     Thanks go to Lisa Larsen!
847 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
848     anymore).
849 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
850 root 1.345 - use better dependency tracking for include/keyword.h.
851 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
852     so it is possible to invite somebody out of some stck-till-death traps,
853 root 1.346 or simply to commit suicide.
854 root 1.352 - replace the "ignoring delayed commands" message by something more useful
855     (cf. cunning gnome freezeing issue).
856 elmex 1.349 - various fixes for weapon improvements.
857 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
858 root 1.353 - support T and G sequences in cfpod.
859 root 1.343
860 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
861 root 1.339 - convert me command from per-map to chat, which makes more sense, also
862     document it.
863 elmex 1.336 - more than one spellbooks of same class can now be given
864     in class selection.
865 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
866     spell rebalancements.
867 elmex 1.338 - the IRC gateway filters IRC colors now.
868 elmex 1.336
869 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
870 root 1.331 - (arch) fix quiver of Holding Bolts.
871 root 1.332 - applying unpaid items will now examine them.
872 root 1.330 - add "What" column to body command, showing items in that slot.
873 elmex 1.329 - redesigned and rebalanced lamps and torches.
874 root 1.330 - add "..." to item names that have been shortened.
875     - fixed "assign" function that squeezes strings into fixed length.
876 elmex 1.333 - add cursed effect to lamps and (some) torches.
877 elmex 1.334 - fixed bad assigned crafting skills and their tools.
878 root 1.312
879 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
880 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
881 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
882 root 1.312 - make monster smell logic dependent on their wisdom stat.
883 root 1.324 - put the death reason into a separate tab.
884     - converted "connected" slot to string, cleanly got rid of some ugly
885     hacks such as the path_attuned hack.
886 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
887     - replace one-at-a-time hash by faster than smaller FNV-1a hash
888     when hashing strings.
889 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
890 elmex 1.320 whether the right cauldron is used.
891 root 1.313 - considerably optimise shared string implementation by
892 root 1.316 making its null value a compiletime constant.
893 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
894     as well as using shstr_cmp to pass shared stringsa round efficiently,
895     for lots of code size savings.
896 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
897     they are sleeping: generators now check for the sleeping flag.
898 root 1.318 - tell gcc not to excessively inline some perl interface functions.
899 root 1.322 - remove marking rune length limit.
900 root 1.323 - fix formatting of cfpod when a verbatim block was following
901     a single newline.
902     - move resistances, statistics and showpets command output into tabs.
903 root 1.326 - implement map scripts that can replace the boulder logic without
904     having to write extensions.
905 root 1.310
906 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
907 root 1.302 - fix a longstanding bug that teared multipart monsters
908     at map boundaries apart.
909 root 1.292 - temporarily make permanently invisible player visible when
910     he/she makes noise.
911 root 1.284 - fix being able to see through walls a bit.
912 root 1.303 - improve look at output.
913 root 1.285 - completely replaced the line of sight algorithm with a variant
914     of spiral fov capable of visibility grades and arbitrary
915     shadow angles, that uses less memory and less code.
916     - the new los code supports arbitrary map rectangles and loosens
917 root 1.310 other restrictions of the old code, supporting further optimisations.
918     - update los if blocksview-objects are inserted in a map, not just when
919 root 1.287 removed (e.g. for summon fog).
920 root 1.303 - permanent invisibility doesn't make immune against making noise:
921     implement a noise system that allows monsters to locate the player
922     when he/she makes noise.
923     - implement a primitive smell system that monsters can use to track
924     players.
925 elmex 1.288 - create bomb now also works when casted by door traps.
926 elmex 1.290 - (arch) new torch graphics.
927 root 1.289 - (maps) considerably soften the subway spider.
928 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
929     the guards from being killed by players.
930 root 1.310 - (maps) lots of tweaks in and around scorn.
931     - (maps) use special non-blocksview jungle, mountain and
932     darkforest freely on the worldmap, to get gradual sight obstacles
933     instead of total blackout in those areas.
934 root 1.289 - no maximum darkness for outdoor maps anymore.
935 root 1.291 - add more hints, fix some messages.
936 root 1.292 - fix a bug: firing rods should tell you something about them.
937     - make light additive even within players.
938 root 1.293 - darken xrays effect a bit.
939     - improve handling of los changes when inserting or removing
940     objects, not perfect yet.
941     - make map darkness signed (formerly unsigned) to allow
942 root 1.294 ambient lighting and centrally manage darkness as an offset.
943     - revamped, fixed and documented the server calendrics, also
944     tell users the current time and data, to improve awareness.
945     - implement proper wizlook flag and handling of wizlook, instead
946     of dumbly just clearing los once.
947 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
948     and has a smaller runtime variance.
949 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
950     making them actually useful.
951     - see_in_dark now increases the viewing radius by 3.
952 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
953     speedup, as well as in many other places.
954 root 1.299 - remove support for extended map infos - these are not used
955     by the deliantra client and removing them gives us a 10% speedup
956     when sending map changes.
957 root 1.300 - remove most gcfclient and other client bug workarounds, as well
958     as now obsolete protocol versions, simplying the code.
959 root 1.301 - optimise and simplify generation of random numbers.
960 root 1.303 - correctly provide a non-zero default density for materials, to
961     avoid crashes, fix other bugs in the material handling code.
962     - fix volume calculations.
963     - fix cfpod parsing when multiple verbatim blocks were separated by
964     newlines.
965 root 1.305 - increase monster detection radius from wis/5 to wis/3.
966 root 1.306 - remove old pickup modes.
967     - remove obsolete disarm and search commands (search wasn't working
968     anyways).
969 root 1.308 - fix a crash when an npc applied a sign.
970 root 1.284
971 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
972 root 1.283 - this release is assumed to be very stable.
973     - (maps) radically redesigned and improved tutorial.
974 root 1.280 - directional casting no longer immediately removes the invisible effect.
975 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
976 root 1.272 - fix overflow in lighting calculations.
977     - negative glow radii can no longer cause total darkness.
978 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
979     only maximally-lit ones.
980 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
981     - swashbucklers got the oratory skill now.
982 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
983 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
984 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
985 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
986     (which was probably broken, too).
987 root 1.281 - support negative glow radii during daytime, too.
988     - use circular, not rectangular, viewing area.
989     - use minimum viewing distance of 2 in outdoor maps.
990     - negative glow is stronger than viewing area or lamps.
991 root 1.283 - (arch) new darkness spell face.
992 root 1.272
993 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
994     - (maps) completely redesigned scorn.
995 root 1.269 - "cast light" now works on oneself.
996 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
997     negative glow radii again (they were totally broken before).
998 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
999 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1000 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1001 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1002 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1003     back to the player.
1004 root 1.251 - attuned/repell and spell base level system reworked.
1005 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1006 root 1.247 be less erratic now.
1007 root 1.248 - refuse to write the uuid file if the uuid is zero
1008     (to avoid writing it in early crashes).
1009 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1010     - speed up emergency_save by not syncing every file separately.
1011     - no longer reattach perl to every object on reload, it's slow, and no longer
1012     necessary since we don't nuke stashes anymore.
1013     - do not bootstrap perl from the commandline args, use separate eval for
1014     better error reporting.
1015 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1016 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1017 root 1.255 - speed up map refresh in server a bit.
1018 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1019 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1020 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1021 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1022     as the current weight of the inventory.
1023 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1024     dragonfire has been introduced for the non-dragon players.
1025 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1026     - change "weapontype" object slot to uint8.
1027     - convert "hide" object slot into flag.
1028     - reorder object members for better locality of reference and codesize
1029     decrease.
1030 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1031 root 1.267 - fix a crash when no skill could be found when killing amonster.
1032 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1033     every completed aio operation.
1034 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1035     and update mapspaces if necessary.
1036 root 1.246
1037 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1038 root 1.241 - removed all command line parsing, only env variables are supported
1039     anymore.
1040 root 1.239 - region-specific monsters will now once more be on the worldmap.
1041 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1042 root 1.225 would grow out of bounds.
1043 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1044 root 1.222 - fixed a double-escaping bug in the pod-parser.
1045     - rewrote the cfpod parser in C++.
1046     - hintmode moved to C++, players need to re-set their hintmode if
1047     they dislike "show".
1048 root 1.231 - fix RIP inscription.
1049 root 1.239 - bump login name length from 18 to 20 char max.
1050 root 1.231 - correctly support gender in emotes.
1051     - correctly support gender in the death messages.
1052     - correctly generate death messages for players only when they really die,
1053     with increased information.
1054 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1055     and data corruption (but apparently was never triggered).
1056 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1057 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1058     data corruption bug.
1059 root 1.223 - tweak coredumping/monitoring a bit.
1060 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1061 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1062     (from a corrupted file).
1063 root 1.241 - redid skills command to send output to proper channel.
1064 root 1.233 - object->map is no longer refcounting.
1065 root 1.228 - add FLAG_DEBUG for internal debugging.
1066 root 1.231 - add NDI_VERBATIM flag to send_msg.
1067 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1068 root 1.240 - player->exists is no longer a sync_job.
1069 root 1.233 - split login.ext's player scheduler into
1070     it's own player-scheduler.ext extension.
1071 root 1.222
1072 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1073 root 1.212 - require perl 5.10.
1074 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1075 root 1.204 - swap player and observed count's on the map when observing.
1076 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1077 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1078 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1079     could be found.
1080 root 1.208 - pits now have a configurable "random spread" range and default
1081 root 1.213 to a radius of two now.
1082 root 1.212 - rewrite pay_player_arch.
1083     - use a more stable perl_reload implementation.
1084     - do not use Symbol::delete_package (causes crashes after perl-reload),
1085     use our own, safer, clear_package instead.
1086     - when asynchronously dumping core, close all file handles to allow
1087     the server to restart concurrently.
1088 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1089     sequences, without double-encoding. it should be faster, too.
1090     - the above fixes wrong display of help tetx and many other issues.
1091 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1092 root 1.218 (0.9976+), use it for long books and other messages.
1093 root 1.210 - eradicate listen command and corresponding code.
1094 root 1.211 - eradicate logs command.
1095 root 1.218 - let the client log into the server log, used for crash backtraces.
1096 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1097     old style spell objects with the spell magic bullet.
1098 root 1.220 - (arch) fixed skill less rods in the archetypes
1099 root 1.204
1100 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1101 elmex 1.197 - made jeweler workbench larger and some other minor map
1102     changes in jeweler town.
1103 root 1.196 - fixed wrong item handling in jeweler skill code.
1104 root 1.198 - (arch) use a special "key_random_map" for random map keys
1105     that are used up.
1106 root 1.199 - fix a crash when the player who was observed has logged out long
1107     enough for his region/map to be gone.
1108 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1109 root 1.201 - add some missing dependencies.
1110 root 1.203 - log to /var/log/deliantra/ by default.
1111     - hack observe code to enable smooth movmenet when observing.
1112 elmex 1.195
1113 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1114 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1115 root 1.179 - correctly move gsay to the party channel.
1116 root 1.178 - fix a crash when animate weapon was used in some areas.
1117 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1118 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1119     with NPCs.
1120 elmex 1.175 - (arch) dragon scales got proper type now
1121 root 1.193 - object::decrease would sometimes cause container weights to
1122     be wrong, this has been fixed.
1123 root 1.194 - do not send time updates for newly-seen items.
1124 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1125 root 1.183 - fix cone spells etc. going through walls sometimes.
1126 root 1.186 - fix a weight update bug that sometimes left containers
1127     with wrong weights.
1128 root 1.194 - added auto_apply event and extension for shop tiles.
1129 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1130     - make sure the map is loaded when using a town portal return.
1131 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1132     where healing spells didn't cost any grace.
1133 root 1.173 - fix starvation kill reason.
1134 root 1.174 - fix pk killer name message.
1135 root 1.189 - don't let people apply signs with @match.
1136 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1137     what seems to be the biggets memleak in the server).
1138 elmex 1.171
1139 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1140 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1141     - use anyevent to manage listen ports (this enables IPv6 support).
1142 root 1.167 - server supports ipv6 client connections now.
1143 root 1.168 - use newly-available Coro::AnyEvent.
1144 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1145     to let it handle AIO requests.
1146 root 1.167
1147 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1148 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1149     processing considerably (especially in the client) and reduces data transfers
1150     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1151 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1152     - (map) fixed npc dialogue in pup_land/s_f/special.
1153     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1154     (swarm spells now stay in the player's inventory).
1155 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1156 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1157     archetype *archname* (chairs of different facings were merged).
1158     - bugfix: fix a potential crash issue in find_object_name (not used
1159     normally).
1160 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1161 root 1.164 (destruction, magic missile etc.).
1162 root 1.163 - swarm spells without a direction now use various spiral patterns
1163     instead of being fully random.
1164 root 1.158 - update AnyEvent API to 3.4 and above.
1165 root 1.156
1166 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1167 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1168 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1169 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1170     and for attacking monsters. it also takes about one second to do a jump.
1171 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1172 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1173 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1174 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1175     were created outside a map.
1176 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1177     (fixed by reversing the logic).
1178 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1179 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1180 root 1.154 - bugfix: support random maps >127x127.
1181 root 1.152 - (maps) fixed the death certificate system in nimbus.
1182 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1183 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1184 root 1.147 - (arch) give ball lightning a real name.
1185 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1186 root 1.155 - support cfpod in ex replies (client item tooltips).
1187 root 1.143 - unapply item in range slow when readying a spell.
1188 root 1.148 - bugfix: account for rounding errors in weight updates.
1189 root 1.139 - remove synchronous mkdir in chargen_race_done.
1190     - fix per-race starting maps.
1191 root 1.142 - check hiscore on suicide and quit as well.
1192 root 1.138 - tell players when they are starving.
1193 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1194     - fix map difficulty calculation for generators.
1195 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1196 root 1.149 - support no_drop map header flag (before it was only available internally).
1197 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1198 root 1.133
1199 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1200 root 1.119 - bugfix: custom skill settings were not saved by the server.
1201     - bugfix: remove did not actually remove items from the inventory, leaving
1202 root 1.116 ghost items.
1203 root 1.119 - bugfix: properly update items identified on the ground.
1204 root 1.120 - bugfix: use localtime_r in the logger thread.
1205 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1206     - bugfix: archetype reloads could crash the server.
1207 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1208 elmex 1.114 player is not logged in.
1209 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1210 root 1.117 server startup.
1211 root 1.128 - bugfix: fix the door surround check in the random map generator.
1212     - (maps) fix heaven quest difficulty progression.
1213     - (maps) fix some random map styles.
1214     - dropping items a shop is not interested in won't sell them anymore.
1215     - rods and horns with a too low maximum charge allow now at least one discharge.
1216     - implement kill & death statistics.
1217     - random map preparation is no longer synchronous.
1218     - rewrite find_style in perl, no longer does synchronous I/O.
1219     - improve random map specials placement.
1220     - make the killer a real object pointer instead of a string, improved
1221     kill reason messages.
1222 root 1.117 - take advantage of new aio_close and aio_chmod.
1223 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1224 root 1.125 - change_abil is much faster.
1225 root 1.126 - update the floorbox more often to work around the reverses item order
1226     display in clients.
1227 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1228 root 1.126 - add hints to the invite messages.
1229 root 1.127 - rewrote key<->value pair handling.
1230 root 1.128 - use an independent random number generator for the random map generator.
1231 elmex 1.113
1232 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1233 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1234     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1235     - completely automate the weight handling, should fix all weight
1236     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1237 root 1.103 - reloading archetypes while a user was in the character creation phase
1238     could crash the server.
1239 root 1.106 - fix a nontrivial number of cases of code commented similar
1240     to "is this really correct?", as many of those cases are now handles
1241     automatically by lower level code.
1242     - replace many ad-hoc checks for client visibility by object::visible_to,
1243     should result in broader applicability of functions using it.
1244 root 1.104 - merge items with different arch pointers refering to the same arch
1245     (due to archetype reloads).
1246 root 1.106 - refactored the object remove/insert functions and most related
1247     functions (decrease, split, merge_ob etc.).
1248 root 1.105 - make it compile better on freebsd (reported by pippijn).
1249 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1250 root 1.108 - fix the longstanding "container stays open" bug.
1251 root 1.107 - improved floorbox updating to be incremental and other protocol
1252     optimisations.
1253     - get rid of update_after_inventory_change and only do update stats
1254     for weight once/tick/player at max.
1255 root 1.109 - rewrite party commands, use party channel.
1256 root 1.103
1257 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1258 root 1.97 - properly link against libgthread as that is needed to make the slice
1259     allocator thread-safe.
1260 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1261     recommended configuration) (reported by Samuel Gondouin).
1262 root 1.94 - always put godgiven items into the player inventory, never any containers.
1263 root 1.92 - (maps, arch) the scorn go club was founded!
1264 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1265 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1266     became a real spell-class.
1267 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1268     - (arch) considerably strengthened spark shower and destruction.
1269     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1270     finally reloadable at runtime.
1271     - changed archetype loading algorithm to only require one pass and
1272     use delayed resolving of references.
1273 root 1.101 - examine command now uses the examine infobox.
1274 root 1.102 - implement an "incremental garbage collector" for archetypes.
1275 root 1.98 - enable slice allocator again.
1276 root 1.96 - implement optional free memory poisoning.
1277 root 1.91
1278 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1279 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1280 root 1.85 skill.
1281 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1282     names (also update all maps to use money instead of coins).
1283 root 1.78 - add uuid accessors to perl.
1284     - add coin names and archetype accessors to perl.
1285 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1286 root 1.78 - change perl extensions to not use hardcoded coins and values.
1287 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1288     and be more parsimonous of uuid usage by the exact value out on exit.
1289 root 1.86 - write log messages in another thread, removing another sync point.
1290     - support multi-line log messages in a nicer way.
1291 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1292 root 1.81 - fix a minor memleak in the random map generator.
1293     - some parts of the random map generator are not coroutine-safe,
1294     so only call it "single-threaded".
1295     - major cleanup of memory management in random map generator.
1296 root 1.87 - slight refactoring of the random map generator, faster too.
1297 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1298     bookkeeping bug.
1299 root 1.87 - work around "player is on active list" problem by deactivating player
1300     after loading.
1301 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1302     there have in fact been allocations.
1303 root 1.82 - fix object::insert to do as documented and insert into the env
1304     if necessary.
1305     - fix cf::map::unique_maps.
1306     - fix nrof overflow check in can_merge_slow.
1307     - fix converter code to handle >31 bit values.
1308 elmex 1.83 - added support for the player_sold flag
1309 root 1.84 - converters no longer accept unpaid items.
1310 root 1.88 - canonicalize random map meta files for better unification.
1311 root 1.77
1312 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1313 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1314     when mlockall has been used.
1315 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1316 root 1.72 - use separate thread for ticker timing (and more in the future).
1317     this greatly increases timing accuracy and gets rid of an enourmous
1318     number of gettimeofday calls.
1319 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1320 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1321 root 1.71
1322 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1323 root 1.68 - rebalanced default experience table to be more exponential
1324     and much easier up to level ~40, then moderately harder.
1325 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1326 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1327     - do not exit on reload/load errors but properly cleanup.
1328 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1329 root 1.66
1330 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1331 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1332     (this fixes the jeweler skill).
1333 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1334 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1335 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1336     it has reset, which is better than putting it on the savebed, also as
1337 root 1.321 proof that the player didn't use a savebed).
1338 root 1.59
1339 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1340 root 1.56 - work around perl bug in configure perl module version check.
1341 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1342 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1343 root 1.52 - fix a bug in animate_weapon, causing a crash.
1344 root 1.54 - no longer exit when a coroutine throws an exception.
1345 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1346 root 1.53 - fix the "<player> is nuts" message.
1347 root 1.58 - fix an exception at logout due to the json_coder being gone.
1348 root 1.43 - upgrade to EV version 2.0 API.
1349 root 1.47 - when players don't apply a savebed correctly but stand above one,
1350     do not move or kill them.
1351 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1352 root 1.43 - implement generic framework for server-side resource files.
1353     - implement resource file update event.
1354     - hook experience table update into the framework.
1355     - move jeweler.yaml to resources (arch/).
1356 root 1.44 - switch from Crossfire to Deliantra perl module.
1357     - implement json2json arch filter.
1358 root 1.45 - implement widget protocol version 2, support for ui templates.
1359 root 1.54 - mapinfo is now handled fully asynchronously.
1360 root 1.48 - ext/irc: also log irc messages.
1361 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1362 root 1.43
1363 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1364 elmex 1.41 - limited the number of items that can be picked up and dropped
1365 root 1.42 as temporary measurement against bad performance or dropping things
1366     (this lead to long freezes and triggered the watchdog).
1367 elmex 1.41 - improved the performance of the drop command a bit.
1368 root 1.38 - switch from Event to EV for higher performance, easier usage,
1369     less bugs...
1370 root 1.39 - updated to release version of the gnu affero license.
1371 root 1.38
1372 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1373 root 1.36 - more thoroughly rename the binaries, contact addresses.
1374     - update the copyrights.
1375 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1376     crashes.
1377 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1378     potentially causing crashes.
1379 root 1.35 - assign weapons on user load time, not login-time, avoiding
1380     crashes.
1381    
1382 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1383 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1384 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1385     in some of the maps.
1386 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1387     which is now trivial to do.
1388 root 1.33 - removed all traces of the old (and never working) plug-in interface
1389     (70kb code less on amd64).
1390 root 1.34 - improve/tune scheduling priorities.
1391     - fix some freezing bugs.
1392     - fix a memory corruption problem in dynbuf.printf.
1393     - use channels for chat and many informational commands.
1394     - improved the tutorial.
1395     - create missile is now fixed.
1396     - race fields must now contain archetypes.
1397     - jumping skill now works as advertised.
1398 root 1.31
1399 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1400 root 1.24 - relicense under the gnu affero license.
1401 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1402 root 1.24 - implement server-side framework for generic resources.
1403     - use resource framework for server-provided ambient
1404     music.
1405 root 1.27 - save object owners (players only atm).
1406 root 1.24 - replace limited sound api with server-provided sound effects.
1407     - new sc (sound control) protocol command.
1408     - improve fxix protocol to include types.
1409     - exactly fill tcp segments, if possible.
1410     - output-rate is now an upper limit, the server will automatically
1411     (and quite perfectly) adjust to the network conditions, ensuring
1412     low latency even during bulk transfers (music, images, sounds etc.).
1413     - implement server-side widgets (i.e. client widgets controlled
1414     in the server side). this will allow future expansion without
1415     having to upgrade clients.
1416     - implement a (artwork) world map with realtime player position
1417     tracking.
1418     - new and more efficient extcmd (server still supports old extcmd
1419     protocol).
1420 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1421     calcluation that could be easily exploited by users.
1422     - rebalanced diseases to spread more naturally/evenly.
1423     - completely asynchronous map loading even for tiled maps.
1424 root 1.24 - replace simple messaging protocol with channels carrying metadata
1425     (similar to message types, but more directed at the user).
1426     - reduce command processing latency by a whopping 120ms by
1427     reordering some processing steps inside the server. this directly
1428     reduces lag by 120ms.
1429     - actually send spell faces to the client.
1430 root 1.23 - implement player genders.
1431 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1432     otherwise return to savebed and possible kill if the log-out
1433     was for too long.
1434     - fast socket-dead detection (kick player after 8 seconds without ack).
1435     - greatly reduce the cpu time needed to draw maps _again_.
1436     - archetypes are now subclasses of objects.
1437     - rebalanced shop greed and approval functions to be more realistic
1438     (and likely match the actual intention).
1439 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1440     italic, gender-specific text, paragraphs etc.
1441 root 1.24 - implemented hint framework, players can opt to receive hints.
1442     - implemented (long) book framework, added some books from the cf wiki.
1443 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1444     protocol and is capable of transmitting generic meta information.
1445 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1446     - replace the nexus by a per-player tutorial map that teaches stuff
1447     better than the newbie house.
1448 root 1.18 - fix the magicmap colours.
1449 root 1.19 - optimise map update even more by removing unneeded code and checks.
1450     - decouple map and stats update from pl->ob and use pl->observe instead.
1451     - implement observe command.
1452 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1453     calls with a simple comparison.
1454     - fix a latent crossfire bug that could crash the server because the
1455     map refresh did not update the mapspace.
1456 root 1.24 - support custom keys for regions and maps, regions are now
1457     refcount-managed.
1458     - allow worldmap overlays anywhere in the 000..999 range.
1459     - new system to acquire time slices for background jobs, to reduce
1460     jitter.
1461 root 1.27 - semi-persistent object-referencing framework (currently only players
1462     supported).
1463 root 1.22 - dependency tracking for perl extensions.
1464 root 1.24 - new slag-ex extension for cleaning cauldrons.
1465     - fix invoke result processing.
1466     - there are even less i/o syncpoints in the server now.
1467 root 1.29 - added map-tags extension that scans all maps for object tags
1468     and records them in the database (not used yet).
1469 root 1.28 - metaserver 2 support.
1470 root 1.22 - many more bugfixes and minor optimisations.
1471 root 1.16
1472 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1473 root 1.14 - optimised event invocation (non-wanted events can now be
1474     skipped with 4-5 inlined instructions).
1475 root 1.12 - complete rewrite of town_portal: it now creates a portal
1476     to the "nearest" town only, travel is only possible
1477 root 1.13 to the town and back, anybody can use it (also removes
1478     one of the remaining syncpoints in the server).
1479 root 1.10 - complete rewrite of the range/attack skill slot system:
1480     there are now two slots, one for combat, one for ranged
1481     attacks.
1482     - introduce the concept of a current weapon (either a ranged
1483     or a combat weapon/skill/tool) and switch between them as
1484     needed.
1485     - rewrite bow code so bows get more useful: apply damage,
1486     attacktype and other stats to the arrows and treat
1487     bows as weapons. also rebalance the missile weapons skill
1488     so its damage increases with level.
1489     - rewrite the complete player speed logic: weapon_speed now
1490     works as documented and there are no unnatural speed boosts.
1491 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1492     installation, replacing the old collect scripts and
1493 root 1.9 simplying deployment by scaling and cutting faces as required.
1494     - simplify the map protocol extensively by taking advantage
1495     of missing bigfaces, speeding up map generation immensely.
1496 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1497     other archetypes.
1498     - rationalise archetype, region and treasurelist file format
1499     into a single file format and make them reloadable asynchronously.
1500 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1501     reloadable at runtime.
1502 root 1.6 - implement 64x64 faceset support.
1503     - implement fxixsx protocol that saves
1504     a lot of bandwidth over the old image/face/smooth packets
1505 root 1.11 and allows images > packetsize, incremental and background
1506     transfers.
1507 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1508     on a face basis as opposed to a mapspace basis.
1509 root 1.7 - the server can now rate-limit image uploads to not exceed
1510     a certain (client-configurable) speed while guarenteeing full
1511     freedom of movement.
1512 root 1.8 - implement new ex command to request item descriptions.
1513     - implement new msg command for in-game messages with meta
1514     information (using xml).
1515 root 1.9 - enforce utf-8 for all text messages.
1516 root 1.13 - added micropather (not used yet).
1517 root 1.6 - many, many bugfixes.
1518 root 1.1
1519 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1520 root 1.1 - make coroapi accessible to cf+.
1521     - moved map handling logic completely to perl
1522     - per player maps are now marked in the map
1523 root 1.2 - maps are saved completely differently now,
1524     and much more often.
1525 root 1.17 - rewrote map header parser and writer, to be much faster.
1526 pippijn 1.4 - maps and players are now (in the average case) loaded
1527 root 1.2 and saved completely asynchronously, I/O contention will no
1528     longer freeze the server.
1529 pippijn 1.4 - players and maps can be loaded anytime, without the player
1530 root 1.2 being logged in.
1531 root 1.1 - automatically generate method interfaces for perl from headers
1532     - unbundled freezethaw
1533     - mostly rewrote common/map.C
1534     - completely rewrite server/swap.C
1535     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1536     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1537     - better message for apply failures due to applymode
1538     - removed most all of the weather code
1539     - unified logging to stderr and file
1540     - too many minor changes to document
1541 root 1.615