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Revision: 1.871
Committed: Wed Jun 26 06:52:40 2019 UTC (4 years, 10 months ago) by root
Branch: MAIN
Changes since 1.870: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
30 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
31     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
32 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
33 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
34 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
35 root 1.753
36 root 1.789 TODO: potionimp/stat potion descriptrions
37 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
38     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
39     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
40 root 1.796 TODO: the sepharoth "Kether"
41 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
42 root 1.819 TODO: only store face checksums in C++, store everything else in perl
43 root 1.856 TODO: the motd command is missin
44     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
45     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
46     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
47     missile Fire bolt would be invalid. These changes should be reflected in the
48     spell's description.
49     TODO: bowmode threewide (and possibly others) might not properly respect movetype
50     and arrows might end up in places where they shouldn't, e.g. on top of see-through
51     walls.
52     TODO: rijk's frontend does not look for .xhtml files when serving static files.
53     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
54    
55 root 1.825
56 root 1.833 TODO: cspm spell arg
57 root 1.843
58 root 1.859 - (maps) remove random worbench under house in darcap, fix exit and add random
59     reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
60     illegal mlab access (ephraim).
61 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
62 root 1.862 - detect stackable containers at load time and make each stack a single item
63     (reported by Saiapatsu).
64 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
65     crashes due to corrupted face numbers (e.g. in T_MATCH).
66     - fix possible animation update bug in hole animations.
67     - fix gate closing not updating the animation bug.
68 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
69 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
70     been fixed: monsters would snatch arrows/thrown_objs out of the air without
71     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
72     bolts and thrown objects as NO_PICK temporarily.
73 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
74     binary build into non-recursive Makefiles without static archives. hell, automake
75 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
76     - use c++11 headers in preference to tr1 ones.
77 root 1.845 - fix odr violation: struct point.
78 root 1.849 - make the code warnigns-clean, for some definition of warnings.
79 root 1.850 - port to g++ 6.
80 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
81 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
82 root 1.852 by default.
83 root 1.853 - do proper etag caching for resources in http server.
84 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
85 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
86     causing a segfault.
87 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
88     directly referencing freearr_[xy], as the latter is used alot more often then
89     DIRX/DIRY, and this allows us to change freearr_[xy].
90 root 1.864 - tentative port to C++ 17.
91     - fix a potential bug with packet << (const char *)0.
92 root 1.865 - add COPYING.Other.
93     - include libecb and decore compiler.h and other places in preference to it.
94     - include ska's flat_hash_map and use it instead of unordered_map/set.
95 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
96 root 1.868 - level 0 experience valuew as uninitialised. all these years.
97 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
98     - fixed minor undefined behaviour that was unlieklly to result in problems.
99 root 1.871 - don't log runtime errors for invalid regexes for the maps command.
100 root 1.845
101 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
102 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
103 root 1.841 - port to perl 5.18 and newer.
104 root 1.844 - switch to xz compressed archives as only dist method.
105     - upgrade to automake 1.15.
106 root 1.724 - (maps) hopefully fix tobias' tower.
107     - (maps) hopefully fix healing potion vendor in arena entrance.
108 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
109 root 1.739 - it was possible to unapply or half-unapply cursed items in many
110     cases, which confused players and also player state. fixed.
111 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
112     some items. also, no longer uncurses spells or other invisibles.
113     - (arch) remove curse and identify now treta the marked tiem first.
114 root 1.725 - creators no longer identify objects that shouldn't be identified
115     (such as money, which won't stack afterwards).
116 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
117 root 1.746 - (maps) implement a wilderness town portal.
118 root 1.748 - (arch) set proper(?) int values for all monsters.
119 root 1.751 - (maps) fire5.map could destroy players.
120 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
121     - clear the spell's applied flag when inscribing scrolls, to make the
122     scrolls mergeable.
123 root 1.791 - redo all build material faces from scratch.
124 root 1.790 - dropall without arguments now drops all containers.
125 root 1.776 - use blitz++ for vector maths (new dependency).
126 root 1.772 - only match archetype names in artifact allowed names.
127 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
128 root 1.751 - altars with match expressions did not work properly.
129 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
130 root 1.749 - god enemy race check fixed ("god detests your race").
131 root 1.861 - gods erroneously allowed any kind of worshipping race, even
132 root 1.749 ones they hate.
133 root 1.726 - use same default config in code as on gameserver.deliantra.net.
134 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
135 root 1.727 our parser.
136 root 1.767 - generate slightly more special exits and avoid warning.
137 root 1.731 - applying a glowing crystal now gives status messages.
138     - fix a memleak in the random map generator.
139     - rework the random map parameter passign a bit to be extendable.
140 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
141     also, improve the quality of the mazes (no longer will the edges
142     almost always form a passage) and add two new types - "rooms"
143     and "braided".
144 root 1.840 - implement --unique option to reset command.
145 root 1.734 - (random maps) add new "cave" layout, which is much more ...
146     cave-like.
147 root 1.744 - (random maps) new layout style "castle" that generates straighish,
148     rogue-ish maps.
149     - (random maps) new layout style "multiple" that simply mixes multiple
150     different styles in different areas.
151 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
152     - rewrite layout management in the random map generator from the
153     ground up.
154 root 1.736 - fix bug in tausworthe rng initialisation.
155     - switched to the faster and hopefully better quality gfsr{24,55} random
156     number generator, the same algorithm that freeciv apparently uses.
157 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
158     memory and imho looks nicer.
159 root 1.741 - (arch) fix samhlaidh archetype.
160 root 1.751 - fix the "archname" match special function.
161 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
162     and other fractal algorithms.
163 root 1.754 - one can no longer emote to logged-out players.
164 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
165     sacks fit on a tile again.
166 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
167 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
168     support background colour for text clients.
169 root 1.763 - (arch) improve automatic name from archname generation.
170 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
171 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
172     match expressions.
173 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
174 root 1.761 - sometimes a special exit wasn't placed when it should have been.
175 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
176 root 1.765 - require EV 4.00.
177 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
178 root 1.766 - add perlxsi.c to cleanfiles.
179 elmex 1.768 - (arch) made speed potions easier for now.
180 root 1.769 - the server didn't properly initialise all client skill slots,
181     no known impact.
182 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
183 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
184 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
185     a generic table/matrix/palette converter to cfutil.
186 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
187     apparently, in the brewery map).
188 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
189     - remove limits of 000..999 from worldmap coordinates, support negative
190     coordinates and introduce z-layers - deliantra is now 3d, in yet another
191     sense.
192 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
193     handle generic "world map areas".
194 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
195 elmex 1.779 - added is_quad flag.
196     - (arch) added quad archetypes.
197     - made the pickaxe mining tool remove quad walls and floors.
198 root 1.780 - move key_values into their own class, simplifiying lots of code and
199     making it possible to use kv pairs easily for maps and other objects as well.
200 root 1.781 - get rid of get_archetype, finally.
201 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
202 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
203     have been removed, and the map "intelligently" changes between active/inactive.
204 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
205 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
206 root 1.787 - server now enforces width/height matches between tiled maps.
207 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
208     for unordered map walks - which should not cause any real issues.
209 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
210 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
211     as all other similar macros - might cause other breakage...
212 root 1.791 - cfutil no longer creates split tiles multiple times due to a
213     off-by-one bug in comparing mtimes.
214     - cfutil now supports type: prefix to derive faces from other faces, which
215     is used for all build materials currently.
216     - require imagemagick >= 6.6.
217 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
218     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
219 root 1.795 - fix the brace command.
220 root 1.799 - implement refcnt_buf.
221     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
222     codesize decrease. wow.
223 root 1.798 - removed version 1 ext/exti command support.
224 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
225 root 1.801 - new extension, ota_update, for online updates of the game client.
226 root 1.802 - implement a simpler config value system for extensions that allows
227     config updates without a reload.
228 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
229 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
230     at it.
231 root 1.805 - make nekosan more disease-resistant.
232     - new event "infect".
233 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
234 root 1.808 - implement simple web server, currently to serve facedata for the html5
235     client.
236 root 1.809 - sort faces by name in the server to improve caching locality in clients.
237 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
238 root 1.811 - add skill_info and spell_paths resources to enable caching the info
239     and removing another command.
240 root 1.827 - send completion info to the client.
241 root 1.812 - assume all clients support the deliantra protocol extensions and allow
242     fxix/extcmd and other protocol "extensions" before setup.
243 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
244     to connect.
245 root 1.815 - implement exti doclet request to request documentation,
246     currently for commands only.
247 root 1.816 - created nickmon extension to monitor nicks.
248 root 1.817 - ix now keeps a copy of the face data while sending, in case the
249     face changes.
250     - do not allocate memory for empty refcnt_bufs.
251     - when faces change, invalidate all clients, not just clients with matching
252     faceset, as faceset only applies to tile resources.
253 root 1.818 - remove dependency on Time::HiRes.
254 root 1.819 - move face data to disk, and load it on each and every access. this saves
255     250mb ram on load, and 130mb ram in general, and only reduces the http
256     server hot cache throughput for faces from ~24000 to ~18000 requests/s
257     on my system. this should make it possible to add a lot more media files
258     in the future, and reduces the memory footprint by the server from 180mb
259     to 60mb ram.
260 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
261 root 1.821 - pod processing could deadlock because the child process might try
262 root 1.822 to get a lock.
263     - removed support for ncom packets.
264 root 1.823 - remove drawinfo packets from the server (use msg instead).
265 root 1.828 - skill objects now have their documentation in the msg slot.
266 root 1.829 - no longer allow prefix match when matchign spells, spells names must
267     now be written fully.
268 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
269     file in a child process.
270 root 1.831 - implement spellmon v2 protocol - no spell message.
271 root 1.833 - remove ability to cats/invoke seplls by "count".
272 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
273     - implement dm/dmhide in terms of the "may" mechanism, so dm
274     players must now be configured by adding may_command_dm: ["uuid..."]
275     to the config.
276     - remove nowiz command.
277 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
278 root 1.834 it only affects information commands. use observe instead.
279 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
280 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
281     problems in blitz++.
282 root 1.839 - catch sigfpe in the same way as sigsegv.
283 root 1.724
284 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
285 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
286     now easily reachable, at a price.
287 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
288 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
289 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
290 elmex 1.630 (by Dustfinger).
291 root 1.681 - (maps) fixed bad floor tile in navar apartment.
292 elmex 1.573 - made (wizard) look_at show also uuids.
293     - added cf::object::find_object_uuid (::find_object already exists!).
294 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
295 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
296 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
297 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
298 elmex 1.568 - (arch) made the hill giants loose more body parts.
299 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
300 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
301     and made them a bit more expensive.
302 root 1.633 - (maps) add more glory hole treasure styles.
303 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
304     in a select number of mlab maps.
305 root 1.667 - (maps) the library should be less of a death trap now.
306     - (maps) exits no longer point to auto-apply exits, most affected
307     maps now have proper doors or a similar solution.
308 root 1.682 - (arch) jumping skill has now physical attacktype.
309 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
310 root 1.691 - enter_map did not normalise the map coordinates when the destination
311     space is blocked, causing badness and freezes for the player.
312 root 1.685 - when applying containers, server checks for the key on activate
313     and also allows players to unapply active containers they don't have
314     a key for.
315 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
316     races files to arch, where they belong (exp_table is no longer in
317     confdir but in datadir now!).
318 root 1.677 - jeweler and sound config files are now normal datafiles as well.
319     - quit_character was causing a runtime exception, causing it to not
320 root 1.672 work since 2.93.
321 root 1.671 - entering a map will now respect move_on and other effects,
322     except for auto-apply exits :/
323 root 1.660 - only talk to the items on the nearest mapspace, or, of there
324     are none, to the player, not ALL items in vicinity.
325 root 1.625 - do not update the floorbox while running, to avoid big item
326     updates that cost network bandwidth and processing power.
327 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
328     caused overflows causing monsters to become living deads.
329 root 1.619 - unapply weapons and armour before trying to improve it.
330 root 1.588 - teach the random map generator the ability to read ".rmg" files
331     that specify which actual style map to generate, and use it for
332     the default decorstyle to avoid inappropriate maps to be used.
333 root 1.639 - support (with some limitations) multiple different skills with the
334     same subtype.
335 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
336     so nekosan could end up beign saved AND escaped to another map.
337 root 1.636 - show invisible no longer makes magic mouths visible.
338 root 1.583 - move_type changes (spells, skills etc.) now will correctly
339     take move_on/move_off into account (e.g. buttons).
340 root 1.582 - display (exit) or (random map) in client for those objects.
341 root 1.606 - removed (useless) spell damage columns from spell info and replace
342 root 1.578 it by effective casting level - clients > 2.10 required to display
343     properly.
344 elmex 1.565 - building of levers/doors works again for all kinds of floors.
345 elmex 1.563 - the player can now withdraw and deposit all the available money.
346 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
347     steinwandstadt/celvear.
348 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
349 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
350     mostly based on the spell's level in the spellbook.
351 root 1.718 - the music scheduler did not properly send new music on region
352     changes.
353 root 1.669 - (maps) fix some map regions and the region tree.
354     - the server will now be more picky when parsing the regions file.
355 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
356 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
357 root 1.566 clients.
358 root 1.690 - follow has been rewritten to be, hopefully, more robust.
359     - follow mode will not be aborted when the follower tries to move.
360 root 1.566 - tcp.ext didn't unbind in reloads.
361     - map-tags.ext didn't properly close the database on reloads.
362 root 1.567 - cfutil skips .-directories when scanning.
363 root 1.571 - build.ext prevents players from building on other player's maps.
364     - rent.ext allows the dm to enter anytime.
365     - NPC_Dialogue adds a new predefined variable, $map.
366     - new "build" event hook.
367 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
368 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
369 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
370     them on loading, for old playerfiles and maps.
371 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
372     would be handled differently nowadays anyway.
373 root 1.584 - random map .meta were not being expired at all.
374 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
375 root 1.586 - update to automake 1.10.
376 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
377     require level 4 anymore.
378 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
379 root 1.590 - monsters now rotate through all skills (in chosen_skill).
380 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
381 root 1.661 - detect/sense curse/magic will no longer work on items that don't
382     need identify.
383 elmex 1.593 - added detect mineral vein spell.
384 root 1.592 - support "wall overlays" in the random map generator - not very generic,
385     used by minable veins.
386 elmex 1.594 - (maps) relocated jeweler town to another directoy.
387 root 1.603 - (arch) implement mining pickaxes and mining skill.
388 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
389 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
390 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
391     of the output is only 1/5th (instead of 1/3rd) of ring level.
392 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
393     generated ring/amulet.
394 root 1.601 - generate most constants for perl automatically.
395 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
396     - when player dies, restore his food to at least 200.
397 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
398 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
399 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
400 root 1.600 - the singing skill actually respects the direction now.
401     - oratory and singing now require a direction.
402 root 1.603 - use_skill now requires that you can actually apply the skill tool.
403 root 1.604 - do not invoke perl on every user command anymore by providing
404 root 1.655 a command and an unknown_command event.
405 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
406     perl to C++, for speed reasons (basically undo patchset 1304).
407     - add a client_destroy event, so we don't have to hook the
408     attachable destroy event (which is called much more often).
409 root 1.606 - removed (unused) FLOOR object type.
410 root 1.861 - fix erroneous change_abil messages for rods (and other types).
411 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
412     all into server/commands.C.
413 root 1.609 - save and restore combat/ranged/current slot for players.
414 root 1.610 - the server now batches item's face/fx commands, as opposed
415     to sending one fx per item - helps mostly at connect and
416     with floorbox updates.
417 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
418 root 1.614 - the random map generator now supports selecting difficult for
419     more style categories than just monsters (all except fountains
420     apparently).
421 root 1.617 - object serialiser no longer creates empty "owner" references.
422 root 1.620 - make sure failed castings take some time, too, to avoid being
423     smitten by your god.
424     - many more failmsgs and help texts.
425 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
426 root 1.623 - stop thrown objects when their speed goes too low.
427 root 1.624 - log the number of unique logins seen every minute in a compact
428     format (for statistics).
429 root 1.626 - do not send delitem for players.
430 root 1.627 - support static scalar data members properly in genacc now.
431     - implement "simple" freelist management for objects.
432 root 1.628 - recycle object counts now - to support longer uptimes.
433 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
434     function (and yes, 666 is exact!).
435     - random map generator results should now be fully repeatable.
436 elmex 1.635 - fixed possible crash bug in build code.
437 root 1.638 - rename find_marked_object to ->mark and speed up.
438 root 1.640 - player movers properly destroy themselves when used up, instead
439     of leaking.
440 root 1.642 - do not show msg for unidentified objects that need identification.
441 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
442 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
443     next_line method.
444 root 1.646 - use nicer file format for exp_table and attackmess
445     (more like other resource files).
446     - make parse errors during server startup fatal.
447 root 1.652 - properly initialise all maptile values in constructor.
448     - improved {link} map.
449 root 1.655 - optional unloadable extensions will not lead to an endless loop.
450 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
451 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
452 elmex 1.664 - building listening books is possible again.
453     - (maps, arch) added archetype for building instructions and replaced
454     the copies of the instructions in the maps with it.
455 elmex 1.666 - (arch) made the spark shower spell available in shops.
456 root 1.670 - don't create a second LOGIN event on character creation.
457 root 1.674 - correctly generate "You paid xyz" message in shops.
458 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
459 elmex 1.710 - added a 'password' command, to let DMs change the password of players
460     more conveniently.
461 root 1.680 - correctly save shopitems string, to avoid parse error when reading
462     saved maps.
463     - logging now differentiates between logging levels better.
464 root 1.684 - speed up get_typedata.
465 root 1.689 - fix deadlock problem during server shutdown/reload.
466 root 1.692 - make ext/checkrusage "more" non-blocking.
467     - use common::sense for extensions.
468     - work around a 50.10.0 utf8 caching bug.
469 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
470     "no relation to target" bugs.
471 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
472     modules being loaded from the mainloop, pre-load some more
473     core modules so perl doesn't do it later on.
474 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
475     compiling regexes.
476 root 1.701 - make exp_table and materials file reloadable.
477 root 1.702 - made reload_config non-blocking.
478 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
479     causing server freezes.
480 root 1.704 - store unhashed password, to prepare for safer authentication.
481 root 1.707 - do not log connections from the local host, to help a local
482     watchdog.
483 root 1.714 - fix summon freeze at map borders.
484 root 1.717 - support @group syntax and music config file for music face lists.
485     - run post_init jobs in parallel, they might do I/O.
486 root 1.722 - avoid apply conversion for converters.
487 root 1.562
488 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
489 root 1.558 - (maps) fix travel to valdor and back.
490 root 1.545 - do no longer by default eval map cod ein safe compartments
491     (this can be re-enabled using the safe_eval config option).
492 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
493     in lorak.
494 root 1.559 - fix data corruption issues caused by recursive calls to
495     unordered_mapwalk - now every caller must provide its own
496     buffer.
497 root 1.538 - (maps) improve tindervale maps slightly.
498 root 1.544 - (arch) considerably decrease slag ex price.
499 root 1.540 - (arch) fix filth archetype.
500 root 1.556 - extension dependency resolve was completely broken.
501 root 1.544 - multipart objects would cause save_throw_object to crash - it
502     now acts on the head only.
503 root 1.541 - do not try to connect to an irc server unless explicitly configured.
504 root 1.542 - do not expect decltype() to be available in gcc 4.4.
505 elmex 1.543 - extended the safe perl environment by loops.
506 root 1.547 - (arch) fix "armless cook" facings.
507     - the "experience table" resource item did not have a proper
508     hash associated with it, so updates could not be detected.
509 elmex 1.550 - fixed poison traps in doors.
510 root 1.548 - player->killer_name did not properly flag the name as unicode.
511 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
512     and provide a non-destructive SvPVutf8 variant.
513 root 1.554 - do not allow dragon players to change their title via the settings.
514 elmex 1.552 - ratelimited jeweler skill nugget conversion.
515 root 1.551 - under high load, the server stopped swapping out to make
516     the server more responsive, but making it impossible to reduce
517     the load by... swapping out. slot queuing will now always make
518     some progress.
519     - improve the quality of the load-avg calculation.
520 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
521 root 1.556 - don't fail to write the runtime file if the temporary already exists.
522 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
523     player now.
524 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
525     timestamp and use a tab in the client to increase awareness.
526 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
527     setflag 0 is possible.
528 root 1.560 - make install now deletes old extensions, to ease upgrades in the
529     deliantra vm.
530 root 1.538
531 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
532 root 1.532 - the destruction spell could/would corrupt server memory quite often.
533 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
534     disk, not when it already was in memory.
535 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
536     avoiding livelock during high-load emergency saves.
537 root 1.530 - logging in did not properly unapply all skills.
538 root 1.531 - (maps) make the invite quest marking much more obvious.
539 root 1.533 - (arch) fix warrior archetype names.
540 root 1.532 - map prefetching never prefetch upwards.
541 root 1.534 - wizpass no longer makes you non-blocking.
542 root 1.536 - (maps) add light to some of the special maps, add troll
543     map.
544 root 1.530
545 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
546 root 1.515 - (maps) add gorokh_final mapset from crossfire.
547 root 1.516 - (maps) block most vault-type mlab locations, open up
548     imperial converters for anybody to use.
549 root 1.519 - (maps, arch) replace all permanent stat potions by random
550     variants.
551 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
552 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
553     real player object on player changes.
554 root 1.522 - diseases and maybe other things could sometimes reduce the speed
555     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
556     much grief.
557 root 1.523 - speed_left randomisation was, apparently, totally broken.
558     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
559     of the speed slot internally and in map save files. among other
560     things, this gets rid of all the abs (speed) calls.
561     - reduce map file save files by using abridged keywords aliases.
562 root 1.494 - shop specialisation calculation was totally broken.
563 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
564     now enforced.
565 root 1.498 - fix magic mapping, which only worked for inate spell casting.
566 root 1.495 - godgiven items will now be explicitly described as such.
567 root 1.524 - (arch) dded a quiver of bolts.
568 root 1.504 - materialnames would change "randomly" on every load, only
569     set the material when the materialname was not set before.
570 root 1.497 - balancing change, halve rod recharge speed (instead
571     of 4.8s, the standard rods now recharge in ~10s. not a solution,
572     but still.
573 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
574 root 1.509 the costly flag-checking loop in most cases and using a simple
575     repeat-cache for speed_left.
576 root 1.507 - always delay stats update for players on insert/remove till
577     next tick/command, which saves a lot of cpu cycles on drop/take.
578 root 1.514 - add hint about havign to run to attach unaggressive npcs.
579 root 1.494 - pet monster level was not displayed correctly in "showpets index".
580     - clean up floating point conversions and many similar nitpicks.
581 root 1.502 - fix hanuk altar.
582 root 1.504 - overhaul material system to be much faster, and having less bugs, but
583     still having a lot of cruft :/.
584 root 1.502 - add marble shop floor.
585 root 1.494 - move gcc specifics to new file include/compiler.h.
586     - unrecognised cfpod directives could cause undefined behaviour.
587 root 1.505 - added boes' marble shop to steinwandstadt.
588 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
589     - optimise mapspace updates.
590     - cache volume/items per mapspace.
591 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
592     decrease).
593 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
594     have led to weird item multiplications.
595 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
596 elmex 1.501 - fixed crash bug in learn_spell command.
597 elmex 1.634 - enhanced output of the mapinfo command.
598 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
599 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
600     from perl to c++.
601 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
602     and use it in some "inner" loops.
603 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
604 elmex 1.511 - fixed jeweler experience output to not be floating point.
605 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
606 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
607 root 1.518 - try to prefetch memory inside process_objects, which can give
608     enourmous speed gains.
609     - make some small optimisation to the process_objects loop.
610 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
611     handling different chksum lengths.
612     - check for hash collisions in cfutil.
613     - reduce face checksum size from 6 to 4 bytes.
614 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
615 root 1.523 - removed weather-specific attributes.
616     - fixed genkeywords dependency.
617     - do not clear "randomitems" slot for world underlays.
618     - use "sl" as short-hand for speed_left in save-files, just to make them
619     smaller.
620 root 1.517 - in general, don't crash on value-less resource file lines
621     anymore, due to get_str never returning a 0-pointer.
622 elmex 1.521 - code cleanup in move_symptom.
623 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
624 root 1.494
625 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
626 root 1.481 - some Andrew Madloch wanted, despite being specifically told
627     multiple times that the Deliantra parts additions are under AGPL,
628 root 1.487 lock up the source code of the server within his company.
629 root 1.481 some reorganisations have been done to the sourcecode to make
630     it clearer that this violates the Affero GPL. Help to keep
631     Deliantra free software even for the coming generations
632     and be wary of the promises of Andrew Madloch, he has nothing
633 root 1.487 good in mind for free software.
634 root 1.480 - clarify which files of the server are 100% AGPL.
635 root 1.481 - minor reorganisation, move some GPL code into other files.
636 root 1.483 - implement viewpoint (which is like observe, but only for the map,
637     not stats etc.).
638 root 1.484 - replace magic mapping overlay by a flying bird exposing area
639     on the worldmap (ext/magic_mapping.ext).
640 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
641     - @find results in npc dialogue is now stored in $find.
642 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
643 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
644 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
645     dm instead.
646 root 1.456 - (maps) add town portal to celvear.
647 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
648     mapsets from crossfire, together with associated archetypes.
649 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
650     - (maps) define a new whalingoutpost region.
651 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
652     and most archetypes that go with them (without stoning and swallow effects),
653     casino tokens and stock certificates are also missing.
654 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
655     and santo dominion.
656 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
657     to go with them. also adjusted archetypes to be more korrekt "gotisch".
658 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
659 root 1.460 - properly close client-side dialogue when the player is teleported away.
660 root 1.459 - map-tags did not properly close it's database tables or wait
661     for a quiescent state, causing memory corruption on reload.
662 root 1.454 - support "stat.xyz" accessor in match expressions.
663 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
664 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
665     fixes long answers from npc dialogue).
666 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
667 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
668     and to not add a "put your code here" force needlessly.
669 root 1.463 - (arch) fix or improve many plurals.
670 root 1.465 - markers do no longer add a force if the slaying field is unset.
671 root 1.466 - sped up search-items implementation, but it's still horrible.
672 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
673 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
674     used to reogianise the illogical arch tree a bit.
675 root 1.479 - (maps) import most map names from crossfire.
676 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
677 root 1.483 - fly_high movement gives better los, ignoring blocksview.
678 root 1.488 - the addexp command should now honour skill names with spaces.
679 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
680 root 1.491 - (arch) added many more buildable marble floors.
681 root 1.490 - major namespace cleanup: save 45kb by making functions static
682     that were unnecessarily global.
683 root 1.452
684 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
685 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
686 root 1.451 - fix a memory buffer overflow in the book code.
687 root 1.429 - add @check, @find npc dialogue commands.
688     - (maps) add a number of town interiors.
689 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
690 root 1.451 - (maps) add celvear area from cfextended.
691 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
692     - (server,maps) fix bug causing some library books not to be chained down,
693     cause Scorn/Navar libraries not to have inscribable books.
694 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
695 sf-marcmagus 1.433 inappropriate item power.
696 root 1.448 - (maps) fix intwell balancing issue.
697 root 1.437 - improve the look of generated books.
698 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
699     - fix bug where players could bypass no_drop by putting items in containers.
700 root 1.430 - consecutive commands arriving at the same time in the server would be
701     corrupted if the length was >255.
702 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
703 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
704     and perl.
705 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
706     functionality (and more) inside the same object using the match expressions.
707     - create simpler match expression compiles in many common cases.
708 root 1.439 - reduce object size by removing obsolete "seen_by" member.
709 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
710     of the new dynbuf::splice function (which gave an unexpected net win
711     in code size...).
712 root 1.442 - the server will no longer complain (and subtly fail) when an object
713     being removed from a map causes another object to get removed.
714 root 1.441 - banish strncpy from the server, speed up and simplify sending item
715     descriptions to the client considerably.
716 root 1.442 - add new "in head" set modifier for matches.
717     - new BLOCKED_MOVE event added.
718     - mapscript archetype now has activate_on_xxx true by default, as similar
719     connected elements.
720 root 1.448 - (maps) imported all styles from cfextended except
721 root 1.444 floorstyles/land_plots and monsterstyles.
722 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
723 root 1.446 - don't crash when treasure lists are empty / supply new empty
724     treasurelist for randomitems when none can be found.
725     - implement cf::map::static_maps and use it in map-tags.ext.
726 root 1.449 - fix a bug in map-tag scanning when moving tags.
727 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
728     for a reaction.
729 root 1.447 - implement new "loadall" map loading command, purely for debugging.
730 root 1.429
731 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
732 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
733     but not horns (to make them more useful for content-creators).
734 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
735     2) it skipped spell effects and 3) it didn't handle the case where
736     and object was destroyed while iterating over it correctly. all this
737     allowed players to sometimes walk onto spaces they should not be able to
738     walk on.
739 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
740 root 1.399 - examining an object now dumps the serialised object form when the user
741 root 1.404 is a wizard (wizlook).
742 root 1.421 - altars no longer accept unpaid items.
743 root 1.411 - party spells didn't work all that well.
744 root 1.424 - added complex object matching framework (cf::match), and make altars
745     and pedestals use it.
746 root 1.425 - identified skill-tools show what skill they grant.
747 root 1.399 - display the duration of change_ability spells when examining them
748     (missing: protection spells, but they are a hack...).
749 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
750     adding more variety to the different mushrooms.
751 root 1.398 - fix a minor cfpod formatting bug.
752 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
753     the hintmode setting on the settings page.
754 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
755 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
756 root 1.399 - enable the object loader to also dump archetypes.
757 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
758 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
759 root 1.402 - force the initial face when loading an object that is time-animated
760     or a monster, so it does not have to be specified anymore.
761 root 1.403 - fix a bug where recasting an ability changing spell could shorten
762     its remaining duration.
763 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
764 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
765 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
766     up splay operations as well.
767 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
768 root 1.412 - implement introspection data for C++ classes (%REFLECT).
769 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
770 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
771 root 1.419 - fix transmutation alchemy.
772 root 1.424 - speed up many frequently-invoked C->perl callbacks.
773 root 1.419 - added complex object matching framework, to be used in altars and the like.
774 root 1.426 - switch to YAML::XS from YAML.
775 root 1.396
776 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
777 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
778     that ultimately was not helpful to catch it :)
779 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
780     all callers to use either one or the other, as appropriate. This
781     fixes the (rather fragile) light spell, maybe others.
782     - fixed an overflow and exploit in the bank/payment code.
783     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
784 elmex 1.384 to explain the skill a bit more.
785 root 1.389 - removed a buggy check for zero attacktype. So that we might find
786 elmex 1.388 the real bugs in the archs/maps/objects.
787 elmex 1.394 - Fixed enabling torches with lighters.
788 elmex 1.387 - (maps) Added Heaven Town region.
789     - (arch+maps) Fixed & normalized warriors on map
790     /quests/peterm/CTower/Barracks.
791 root 1.392 - fix the light spell (and possibly diseases and other lights).
792 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
793 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
794     a long time ago, and similar cases are still to be found in the maps.
795     - make the socket_timeout configurable in the code (but not yet for users).
796 root 1.393 - earth wall health bar is now correct.
797 elmex 1.384
798 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
799 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
800     freeze with IO::AIO anymore due this change.
801 root 1.364 - avoid a crash when a player tries to apply a lighter.
802 root 1.376 - allow a spell argument for dimension door.
803 root 1.362 - move shop item listing and some otherstuff into the info tab.
804 root 1.360 - avoid crashes when non-players cast party spells.
805 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
806 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
807     - small improvement of the number of potions in shops
808     (by Job Vranish).
809     - added a few party spells (by Job Vranish).
810 root 1.362 - use a common message dynbuf.
811 root 1.364 - destroying tear down objects will now use the full hp range
812     for animation and will only destroy/lastframe when hp < 0.
813     - allow monsters to use earth to dust.
814     - use manhattan distance for get_rangevector_from_mapcoord, just as
815     in get_rangevector.
816     - los updates now correctly take tiled maps into account.
817     - do los updates even on maps without darkness.
818 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
819 root 1.375 - upgrade to IO::AIO 3.21.
820 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
821 elmex 1.373 - properly catching exceptions from callback in irc.ext.
822 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
823 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
824 elmex 1.368 - (arch) added hint about usage to Slag Ex.
825 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
826     like the rest.
827 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
828 root 1.378 - (arch+maps) added rate limited converter and adjusted
829     /elmex/mana_fountain.
830     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
831     - reduce size of casting_time, move_status, attack_movement,
832     last_heal and last_sp slots, squeezing some more space out of struct
833 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
834     anywhere.
835 root 1.358
836 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
837     - fixed bug in alchemy, where finding the right object for enhancements
838     didn't work.
839 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
840     effects (w.r.t. put_more) per mapspace, to give the server a chance
841     to survive a hundred deathsheads.
842 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
843     disastrous bug of unfortunately unknown proportions...
844 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
845 root 1.343 - use gender-neutral place descriptions for invite.
846 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
847     Thanks go to Lisa Larsen!
848 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
849     anymore).
850 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
851 root 1.345 - use better dependency tracking for include/keyword.h.
852 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
853     so it is possible to invite somebody out of some stck-till-death traps,
854 root 1.346 or simply to commit suicide.
855 root 1.352 - replace the "ignoring delayed commands" message by something more useful
856     (cf. cunning gnome freezeing issue).
857 elmex 1.349 - various fixes for weapon improvements.
858 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
859 root 1.353 - support T and G sequences in cfpod.
860 root 1.343
861 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
862 root 1.339 - convert me command from per-map to chat, which makes more sense, also
863     document it.
864 elmex 1.336 - more than one spellbooks of same class can now be given
865     in class selection.
866 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
867     spell rebalancements.
868 elmex 1.338 - the IRC gateway filters IRC colors now.
869 elmex 1.336
870 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
871 root 1.331 - (arch) fix quiver of Holding Bolts.
872 root 1.332 - applying unpaid items will now examine them.
873 root 1.330 - add "What" column to body command, showing items in that slot.
874 elmex 1.329 - redesigned and rebalanced lamps and torches.
875 root 1.330 - add "..." to item names that have been shortened.
876     - fixed "assign" function that squeezes strings into fixed length.
877 elmex 1.333 - add cursed effect to lamps and (some) torches.
878 elmex 1.334 - fixed bad assigned crafting skills and their tools.
879 root 1.312
880 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
881 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
882 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
883 root 1.312 - make monster smell logic dependent on their wisdom stat.
884 root 1.324 - put the death reason into a separate tab.
885     - converted "connected" slot to string, cleanly got rid of some ugly
886     hacks such as the path_attuned hack.
887 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
888     - replace one-at-a-time hash by faster than smaller FNV-1a hash
889     when hashing strings.
890 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
891 elmex 1.320 whether the right cauldron is used.
892 root 1.313 - considerably optimise shared string implementation by
893 root 1.316 making its null value a compiletime constant.
894 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
895     as well as using shstr_cmp to pass shared stringsa round efficiently,
896     for lots of code size savings.
897 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
898     they are sleeping: generators now check for the sleeping flag.
899 root 1.318 - tell gcc not to excessively inline some perl interface functions.
900 root 1.322 - remove marking rune length limit.
901 root 1.323 - fix formatting of cfpod when a verbatim block was following
902     a single newline.
903     - move resistances, statistics and showpets command output into tabs.
904 root 1.326 - implement map scripts that can replace the boulder logic without
905     having to write extensions.
906 root 1.310
907 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
908 root 1.302 - fix a longstanding bug that teared multipart monsters
909     at map boundaries apart.
910 root 1.292 - temporarily make permanently invisible player visible when
911     he/she makes noise.
912 root 1.284 - fix being able to see through walls a bit.
913 root 1.303 - improve look at output.
914 root 1.285 - completely replaced the line of sight algorithm with a variant
915     of spiral fov capable of visibility grades and arbitrary
916     shadow angles, that uses less memory and less code.
917     - the new los code supports arbitrary map rectangles and loosens
918 root 1.310 other restrictions of the old code, supporting further optimisations.
919     - update los if blocksview-objects are inserted in a map, not just when
920 root 1.287 removed (e.g. for summon fog).
921 root 1.303 - permanent invisibility doesn't make immune against making noise:
922     implement a noise system that allows monsters to locate the player
923     when he/she makes noise.
924     - implement a primitive smell system that monsters can use to track
925     players.
926 elmex 1.288 - create bomb now also works when casted by door traps.
927 elmex 1.290 - (arch) new torch graphics.
928 root 1.289 - (maps) considerably soften the subway spider.
929 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
930     the guards from being killed by players.
931 root 1.310 - (maps) lots of tweaks in and around scorn.
932     - (maps) use special non-blocksview jungle, mountain and
933     darkforest freely on the worldmap, to get gradual sight obstacles
934     instead of total blackout in those areas.
935 root 1.289 - no maximum darkness for outdoor maps anymore.
936 root 1.291 - add more hints, fix some messages.
937 root 1.292 - fix a bug: firing rods should tell you something about them.
938     - make light additive even within players.
939 root 1.293 - darken xrays effect a bit.
940     - improve handling of los changes when inserting or removing
941     objects, not perfect yet.
942     - make map darkness signed (formerly unsigned) to allow
943 root 1.294 ambient lighting and centrally manage darkness as an offset.
944     - revamped, fixed and documented the server calendrics, also
945     tell users the current time and data, to improve awareness.
946     - implement proper wizlook flag and handling of wizlook, instead
947     of dumbly just clearing los once.
948 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
949     and has a smaller runtime variance.
950 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
951     making them actually useful.
952     - see_in_dark now increases the viewing radius by 3.
953 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
954     speedup, as well as in many other places.
955 root 1.299 - remove support for extended map infos - these are not used
956     by the deliantra client and removing them gives us a 10% speedup
957     when sending map changes.
958 root 1.300 - remove most gcfclient and other client bug workarounds, as well
959     as now obsolete protocol versions, simplying the code.
960 root 1.301 - optimise and simplify generation of random numbers.
961 root 1.303 - correctly provide a non-zero default density for materials, to
962     avoid crashes, fix other bugs in the material handling code.
963     - fix volume calculations.
964     - fix cfpod parsing when multiple verbatim blocks were separated by
965     newlines.
966 root 1.305 - increase monster detection radius from wis/5 to wis/3.
967 root 1.306 - remove old pickup modes.
968     - remove obsolete disarm and search commands (search wasn't working
969     anyways).
970 root 1.308 - fix a crash when an npc applied a sign.
971 root 1.284
972 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
973 root 1.283 - this release is assumed to be very stable.
974     - (maps) radically redesigned and improved tutorial.
975 root 1.280 - directional casting no longer immediately removes the invisible effect.
976 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
977 root 1.272 - fix overflow in lighting calculations.
978     - negative glow radii can no longer cause total darkness.
979 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
980     only maximally-lit ones.
981 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
982     - swashbucklers got the oratory skill now.
983 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
984 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
985 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
986 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
987     (which was probably broken, too).
988 root 1.281 - support negative glow radii during daytime, too.
989     - use circular, not rectangular, viewing area.
990     - use minimum viewing distance of 2 in outdoor maps.
991     - negative glow is stronger than viewing area or lamps.
992 root 1.283 - (arch) new darkness spell face.
993 root 1.272
994 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
995     - (maps) completely redesigned scorn.
996 root 1.269 - "cast light" now works on oneself.
997 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
998     negative glow radii again (they were totally broken before).
999 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
1000 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1001 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1002 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1003 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1004     back to the player.
1005 root 1.251 - attuned/repell and spell base level system reworked.
1006 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1007 root 1.247 be less erratic now.
1008 root 1.248 - refuse to write the uuid file if the uuid is zero
1009     (to avoid writing it in early crashes).
1010 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1011     - speed up emergency_save by not syncing every file separately.
1012     - no longer reattach perl to every object on reload, it's slow, and no longer
1013     necessary since we don't nuke stashes anymore.
1014     - do not bootstrap perl from the commandline args, use separate eval for
1015     better error reporting.
1016 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1017 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1018 root 1.255 - speed up map refresh in server a bit.
1019 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1020 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1021 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1022 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1023     as the current weight of the inventory.
1024 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1025     dragonfire has been introduced for the non-dragon players.
1026 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1027     - change "weapontype" object slot to uint8.
1028     - convert "hide" object slot into flag.
1029     - reorder object members for better locality of reference and codesize
1030     decrease.
1031 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1032 root 1.267 - fix a crash when no skill could be found when killing amonster.
1033 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1034     every completed aio operation.
1035 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1036     and update mapspaces if necessary.
1037 root 1.246
1038 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1039 root 1.241 - removed all command line parsing, only env variables are supported
1040     anymore.
1041 root 1.239 - region-specific monsters will now once more be on the worldmap.
1042 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1043 root 1.225 would grow out of bounds.
1044 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1045 root 1.222 - fixed a double-escaping bug in the pod-parser.
1046     - rewrote the cfpod parser in C++.
1047     - hintmode moved to C++, players need to re-set their hintmode if
1048     they dislike "show".
1049 root 1.231 - fix RIP inscription.
1050 root 1.239 - bump login name length from 18 to 20 char max.
1051 root 1.231 - correctly support gender in emotes.
1052     - correctly support gender in the death messages.
1053     - correctly generate death messages for players only when they really die,
1054     with increased information.
1055 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1056     and data corruption (but apparently was never triggered).
1057 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1058 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1059     data corruption bug.
1060 root 1.223 - tweak coredumping/monitoring a bit.
1061 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1062 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1063     (from a corrupted file).
1064 root 1.241 - redid skills command to send output to proper channel.
1065 root 1.233 - object->map is no longer refcounting.
1066 root 1.228 - add FLAG_DEBUG for internal debugging.
1067 root 1.231 - add NDI_VERBATIM flag to send_msg.
1068 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1069 root 1.240 - player->exists is no longer a sync_job.
1070 root 1.233 - split login.ext's player scheduler into
1071     it's own player-scheduler.ext extension.
1072 root 1.222
1073 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1074 root 1.212 - require perl 5.10.
1075 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1076 root 1.204 - swap player and observed count's on the map when observing.
1077 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1078 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1079 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1080     could be found.
1081 root 1.208 - pits now have a configurable "random spread" range and default
1082 root 1.213 to a radius of two now.
1083 root 1.212 - rewrite pay_player_arch.
1084     - use a more stable perl_reload implementation.
1085     - do not use Symbol::delete_package (causes crashes after perl-reload),
1086     use our own, safer, clear_package instead.
1087     - when asynchronously dumping core, close all file handles to allow
1088     the server to restart concurrently.
1089 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1090     sequences, without double-encoding. it should be faster, too.
1091     - the above fixes wrong display of help tetx and many other issues.
1092 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1093 root 1.218 (0.9976+), use it for long books and other messages.
1094 root 1.210 - eradicate listen command and corresponding code.
1095 root 1.211 - eradicate logs command.
1096 root 1.218 - let the client log into the server log, used for crash backtraces.
1097 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1098     old style spell objects with the spell magic bullet.
1099 root 1.220 - (arch) fixed skill less rods in the archetypes
1100 root 1.204
1101 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1102 elmex 1.197 - made jeweler workbench larger and some other minor map
1103     changes in jeweler town.
1104 root 1.196 - fixed wrong item handling in jeweler skill code.
1105 root 1.198 - (arch) use a special "key_random_map" for random map keys
1106     that are used up.
1107 root 1.199 - fix a crash when the player who was observed has logged out long
1108     enough for his region/map to be gone.
1109 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1110 root 1.201 - add some missing dependencies.
1111 root 1.203 - log to /var/log/deliantra/ by default.
1112     - hack observe code to enable smooth movmenet when observing.
1113 elmex 1.195
1114 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1115 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1116 root 1.179 - correctly move gsay to the party channel.
1117 root 1.178 - fix a crash when animate weapon was used in some areas.
1118 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1119 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1120     with NPCs.
1121 elmex 1.175 - (arch) dragon scales got proper type now
1122 root 1.193 - object::decrease would sometimes cause container weights to
1123     be wrong, this has been fixed.
1124 root 1.194 - do not send time updates for newly-seen items.
1125 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1126 root 1.183 - fix cone spells etc. going through walls sometimes.
1127 root 1.186 - fix a weight update bug that sometimes left containers
1128     with wrong weights.
1129 root 1.194 - added auto_apply event and extension for shop tiles.
1130 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1131     - make sure the map is loaded when using a town portal return.
1132 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1133     where healing spells didn't cost any grace.
1134 root 1.173 - fix starvation kill reason.
1135 root 1.174 - fix pk killer name message.
1136 root 1.189 - don't let people apply signs with @match.
1137 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1138     what seems to be the biggets memleak in the server).
1139 elmex 1.171
1140 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1141 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1142     - use anyevent to manage listen ports (this enables IPv6 support).
1143 root 1.167 - server supports ipv6 client connections now.
1144 root 1.168 - use newly-available Coro::AnyEvent.
1145 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1146     to let it handle AIO requests.
1147 root 1.167
1148 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1149 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1150     processing considerably (especially in the client) and reduces data transfers
1151     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1152 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1153     - (map) fixed npc dialogue in pup_land/s_f/special.
1154     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1155     (swarm spells now stay in the player's inventory).
1156 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1157 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1158     archetype *archname* (chairs of different facings were merged).
1159     - bugfix: fix a potential crash issue in find_object_name (not used
1160     normally).
1161 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1162 root 1.164 (destruction, magic missile etc.).
1163 root 1.163 - swarm spells without a direction now use various spiral patterns
1164     instead of being fully random.
1165 root 1.158 - update AnyEvent API to 3.4 and above.
1166 root 1.156
1167 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1168 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1169 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1170 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1171     and for attacking monsters. it also takes about one second to do a jump.
1172 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1173 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1174 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1175 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1176     were created outside a map.
1177 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1178     (fixed by reversing the logic).
1179 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1180 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1181 root 1.154 - bugfix: support random maps >127x127.
1182 root 1.152 - (maps) fixed the death certificate system in nimbus.
1183 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1184 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1185 root 1.147 - (arch) give ball lightning a real name.
1186 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1187 root 1.155 - support cfpod in ex replies (client item tooltips).
1188 root 1.143 - unapply item in range slow when readying a spell.
1189 root 1.148 - bugfix: account for rounding errors in weight updates.
1190 root 1.139 - remove synchronous mkdir in chargen_race_done.
1191     - fix per-race starting maps.
1192 root 1.142 - check hiscore on suicide and quit as well.
1193 root 1.138 - tell players when they are starving.
1194 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1195     - fix map difficulty calculation for generators.
1196 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1197 root 1.149 - support no_drop map header flag (before it was only available internally).
1198 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1199 root 1.133
1200 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1201 root 1.119 - bugfix: custom skill settings were not saved by the server.
1202     - bugfix: remove did not actually remove items from the inventory, leaving
1203 root 1.116 ghost items.
1204 root 1.119 - bugfix: properly update items identified on the ground.
1205 root 1.120 - bugfix: use localtime_r in the logger thread.
1206 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1207     - bugfix: archetype reloads could crash the server.
1208 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1209 elmex 1.114 player is not logged in.
1210 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1211 root 1.117 server startup.
1212 root 1.128 - bugfix: fix the door surround check in the random map generator.
1213     - (maps) fix heaven quest difficulty progression.
1214     - (maps) fix some random map styles.
1215     - dropping items a shop is not interested in won't sell them anymore.
1216     - rods and horns with a too low maximum charge allow now at least one discharge.
1217     - implement kill & death statistics.
1218     - random map preparation is no longer synchronous.
1219     - rewrite find_style in perl, no longer does synchronous I/O.
1220     - improve random map specials placement.
1221     - make the killer a real object pointer instead of a string, improved
1222     kill reason messages.
1223 root 1.117 - take advantage of new aio_close and aio_chmod.
1224 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1225 root 1.125 - change_abil is much faster.
1226 root 1.126 - update the floorbox more often to work around the reverses item order
1227     display in clients.
1228 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1229 root 1.126 - add hints to the invite messages.
1230 root 1.127 - rewrote key<->value pair handling.
1231 root 1.128 - use an independent random number generator for the random map generator.
1232 elmex 1.113
1233 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1234 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1235     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1236     - completely automate the weight handling, should fix all weight
1237     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1238 root 1.103 - reloading archetypes while a user was in the character creation phase
1239     could crash the server.
1240 root 1.106 - fix a nontrivial number of cases of code commented similar
1241     to "is this really correct?", as many of those cases are now handles
1242     automatically by lower level code.
1243     - replace many ad-hoc checks for client visibility by object::visible_to,
1244     should result in broader applicability of functions using it.
1245 root 1.104 - merge items with different arch pointers refering to the same arch
1246     (due to archetype reloads).
1247 root 1.106 - refactored the object remove/insert functions and most related
1248     functions (decrease, split, merge_ob etc.).
1249 root 1.105 - make it compile better on freebsd (reported by pippijn).
1250 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1251 root 1.108 - fix the longstanding "container stays open" bug.
1252 root 1.107 - improved floorbox updating to be incremental and other protocol
1253     optimisations.
1254     - get rid of update_after_inventory_change and only do update stats
1255     for weight once/tick/player at max.
1256 root 1.109 - rewrite party commands, use party channel.
1257 root 1.103
1258 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1259 root 1.97 - properly link against libgthread as that is needed to make the slice
1260     allocator thread-safe.
1261 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1262     recommended configuration) (reported by Samuel Gondouin).
1263 root 1.94 - always put godgiven items into the player inventory, never any containers.
1264 root 1.92 - (maps, arch) the scorn go club was founded!
1265 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1266 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1267     became a real spell-class.
1268 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1269     - (arch) considerably strengthened spark shower and destruction.
1270     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1271     finally reloadable at runtime.
1272     - changed archetype loading algorithm to only require one pass and
1273     use delayed resolving of references.
1274 root 1.101 - examine command now uses the examine infobox.
1275 root 1.102 - implement an "incremental garbage collector" for archetypes.
1276 root 1.98 - enable slice allocator again.
1277 root 1.96 - implement optional free memory poisoning.
1278 root 1.91
1279 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1280 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1281 root 1.85 skill.
1282 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1283     names (also update all maps to use money instead of coins).
1284 root 1.78 - add uuid accessors to perl.
1285     - add coin names and archetype accessors to perl.
1286 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1287 root 1.78 - change perl extensions to not use hardcoded coins and values.
1288 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1289     and be more parsimonous of uuid usage by the exact value out on exit.
1290 root 1.86 - write log messages in another thread, removing another sync point.
1291     - support multi-line log messages in a nicer way.
1292 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1293 root 1.81 - fix a minor memleak in the random map generator.
1294     - some parts of the random map generator are not coroutine-safe,
1295     so only call it "single-threaded".
1296     - major cleanup of memory management in random map generator.
1297 root 1.87 - slight refactoring of the random map generator, faster too.
1298 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1299     bookkeeping bug.
1300 root 1.87 - work around "player is on active list" problem by deactivating player
1301     after loading.
1302 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1303     there have in fact been allocations.
1304 root 1.82 - fix object::insert to do as documented and insert into the env
1305     if necessary.
1306     - fix cf::map::unique_maps.
1307     - fix nrof overflow check in can_merge_slow.
1308     - fix converter code to handle >31 bit values.
1309 elmex 1.83 - added support for the player_sold flag
1310 root 1.84 - converters no longer accept unpaid items.
1311 root 1.88 - canonicalize random map meta files for better unification.
1312 root 1.77
1313 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1314 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1315     when mlockall has been used.
1316 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1317 root 1.72 - use separate thread for ticker timing (and more in the future).
1318     this greatly increases timing accuracy and gets rid of an enourmous
1319     number of gettimeofday calls.
1320 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1321 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1322 root 1.71
1323 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1324 root 1.68 - rebalanced default experience table to be more exponential
1325     and much easier up to level ~40, then moderately harder.
1326 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1327 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1328     - do not exit on reload/load errors but properly cleanup.
1329 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1330 root 1.66
1331 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1332 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1333     (this fixes the jeweler skill).
1334 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1335 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1336 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1337     it has reset, which is better than putting it on the savebed, also as
1338 root 1.321 proof that the player didn't use a savebed).
1339 root 1.59
1340 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1341 root 1.56 - work around perl bug in configure perl module version check.
1342 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1343 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1344 root 1.52 - fix a bug in animate_weapon, causing a crash.
1345 root 1.54 - no longer exit when a coroutine throws an exception.
1346 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1347 root 1.53 - fix the "<player> is nuts" message.
1348 root 1.58 - fix an exception at logout due to the json_coder being gone.
1349 root 1.43 - upgrade to EV version 2.0 API.
1350 root 1.47 - when players don't apply a savebed correctly but stand above one,
1351     do not move or kill them.
1352 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1353 root 1.43 - implement generic framework for server-side resource files.
1354     - implement resource file update event.
1355     - hook experience table update into the framework.
1356     - move jeweler.yaml to resources (arch/).
1357 root 1.44 - switch from Crossfire to Deliantra perl module.
1358     - implement json2json arch filter.
1359 root 1.45 - implement widget protocol version 2, support for ui templates.
1360 root 1.54 - mapinfo is now handled fully asynchronously.
1361 root 1.48 - ext/irc: also log irc messages.
1362 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1363 root 1.43
1364 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1365 elmex 1.41 - limited the number of items that can be picked up and dropped
1366 root 1.42 as temporary measurement against bad performance or dropping things
1367     (this lead to long freezes and triggered the watchdog).
1368 elmex 1.41 - improved the performance of the drop command a bit.
1369 root 1.38 - switch from Event to EV for higher performance, easier usage,
1370     less bugs...
1371 root 1.39 - updated to release version of the gnu affero license.
1372 root 1.38
1373 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1374 root 1.36 - more thoroughly rename the binaries, contact addresses.
1375     - update the copyrights.
1376 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1377     crashes.
1378 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1379     potentially causing crashes.
1380 root 1.35 - assign weapons on user load time, not login-time, avoiding
1381     crashes.
1382    
1383 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1384 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1385 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1386     in some of the maps.
1387 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1388     which is now trivial to do.
1389 root 1.33 - removed all traces of the old (and never working) plug-in interface
1390     (70kb code less on amd64).
1391 root 1.34 - improve/tune scheduling priorities.
1392     - fix some freezing bugs.
1393     - fix a memory corruption problem in dynbuf.printf.
1394     - use channels for chat and many informational commands.
1395     - improved the tutorial.
1396     - create missile is now fixed.
1397     - race fields must now contain archetypes.
1398     - jumping skill now works as advertised.
1399 root 1.31
1400 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1401 root 1.24 - relicense under the gnu affero license.
1402 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1403 root 1.24 - implement server-side framework for generic resources.
1404     - use resource framework for server-provided ambient
1405     music.
1406 root 1.27 - save object owners (players only atm).
1407 root 1.24 - replace limited sound api with server-provided sound effects.
1408     - new sc (sound control) protocol command.
1409     - improve fxix protocol to include types.
1410     - exactly fill tcp segments, if possible.
1411     - output-rate is now an upper limit, the server will automatically
1412     (and quite perfectly) adjust to the network conditions, ensuring
1413     low latency even during bulk transfers (music, images, sounds etc.).
1414     - implement server-side widgets (i.e. client widgets controlled
1415     in the server side). this will allow future expansion without
1416     having to upgrade clients.
1417     - implement a (artwork) world map with realtime player position
1418     tracking.
1419     - new and more efficient extcmd (server still supports old extcmd
1420     protocol).
1421 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1422     calcluation that could be easily exploited by users.
1423     - rebalanced diseases to spread more naturally/evenly.
1424     - completely asynchronous map loading even for tiled maps.
1425 root 1.24 - replace simple messaging protocol with channels carrying metadata
1426     (similar to message types, but more directed at the user).
1427     - reduce command processing latency by a whopping 120ms by
1428     reordering some processing steps inside the server. this directly
1429     reduces lag by 120ms.
1430     - actually send spell faces to the client.
1431 root 1.23 - implement player genders.
1432 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1433     otherwise return to savebed and possible kill if the log-out
1434     was for too long.
1435     - fast socket-dead detection (kick player after 8 seconds without ack).
1436     - greatly reduce the cpu time needed to draw maps _again_.
1437     - archetypes are now subclasses of objects.
1438     - rebalanced shop greed and approval functions to be more realistic
1439     (and likely match the actual intention).
1440 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1441     italic, gender-specific text, paragraphs etc.
1442 root 1.24 - implemented hint framework, players can opt to receive hints.
1443     - implemented (long) book framework, added some books from the cf wiki.
1444 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1445     protocol and is capable of transmitting generic meta information.
1446 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1447     - replace the nexus by a per-player tutorial map that teaches stuff
1448     better than the newbie house.
1449 root 1.18 - fix the magicmap colours.
1450 root 1.19 - optimise map update even more by removing unneeded code and checks.
1451     - decouple map and stats update from pl->ob and use pl->observe instead.
1452     - implement observe command.
1453 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1454     calls with a simple comparison.
1455     - fix a latent crossfire bug that could crash the server because the
1456     map refresh did not update the mapspace.
1457 root 1.24 - support custom keys for regions and maps, regions are now
1458     refcount-managed.
1459     - allow worldmap overlays anywhere in the 000..999 range.
1460     - new system to acquire time slices for background jobs, to reduce
1461     jitter.
1462 root 1.27 - semi-persistent object-referencing framework (currently only players
1463     supported).
1464 root 1.22 - dependency tracking for perl extensions.
1465 root 1.24 - new slag-ex extension for cleaning cauldrons.
1466     - fix invoke result processing.
1467     - there are even less i/o syncpoints in the server now.
1468 root 1.29 - added map-tags extension that scans all maps for object tags
1469     and records them in the database (not used yet).
1470 root 1.28 - metaserver 2 support.
1471 root 1.22 - many more bugfixes and minor optimisations.
1472 root 1.16
1473 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1474 root 1.14 - optimised event invocation (non-wanted events can now be
1475     skipped with 4-5 inlined instructions).
1476 root 1.12 - complete rewrite of town_portal: it now creates a portal
1477     to the "nearest" town only, travel is only possible
1478 root 1.13 to the town and back, anybody can use it (also removes
1479     one of the remaining syncpoints in the server).
1480 root 1.10 - complete rewrite of the range/attack skill slot system:
1481     there are now two slots, one for combat, one for ranged
1482     attacks.
1483     - introduce the concept of a current weapon (either a ranged
1484     or a combat weapon/skill/tool) and switch between them as
1485     needed.
1486     - rewrite bow code so bows get more useful: apply damage,
1487     attacktype and other stats to the arrows and treat
1488     bows as weapons. also rebalance the missile weapons skill
1489     so its damage increases with level.
1490     - rewrite the complete player speed logic: weapon_speed now
1491     works as documented and there are no unnatural speed boosts.
1492 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1493     installation, replacing the old collect scripts and
1494 root 1.9 simplying deployment by scaling and cutting faces as required.
1495     - simplify the map protocol extensively by taking advantage
1496     of missing bigfaces, speeding up map generation immensely.
1497 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1498     other archetypes.
1499     - rationalise archetype, region and treasurelist file format
1500     into a single file format and make them reloadable asynchronously.
1501 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1502     reloadable at runtime.
1503 root 1.6 - implement 64x64 faceset support.
1504     - implement fxixsx protocol that saves
1505     a lot of bandwidth over the old image/face/smooth packets
1506 root 1.11 and allows images > packetsize, incremental and background
1507     transfers.
1508 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1509     on a face basis as opposed to a mapspace basis.
1510 root 1.7 - the server can now rate-limit image uploads to not exceed
1511     a certain (client-configurable) speed while guarenteeing full
1512     freedom of movement.
1513 root 1.8 - implement new ex command to request item descriptions.
1514     - implement new msg command for in-game messages with meta
1515     information (using xml).
1516 root 1.9 - enforce utf-8 for all text messages.
1517 root 1.13 - added micropather (not used yet).
1518 root 1.6 - many, many bugfixes.
1519 root 1.1
1520 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1521 root 1.1 - make coroapi accessible to cf+.
1522     - moved map handling logic completely to perl
1523     - per player maps are now marked in the map
1524 root 1.2 - maps are saved completely differently now,
1525     and much more often.
1526 root 1.17 - rewrote map header parser and writer, to be much faster.
1527 pippijn 1.4 - maps and players are now (in the average case) loaded
1528 root 1.2 and saved completely asynchronously, I/O contention will no
1529     longer freeze the server.
1530 pippijn 1.4 - players and maps can be loaded anytime, without the player
1531 root 1.2 being logged in.
1532 root 1.1 - automatically generate method interfaces for perl from headers
1533     - unbundled freezethaw
1534     - mostly rewrote common/map.C
1535     - completely rewrite server/swap.C
1536     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1537     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1538     - better message for apply failures due to applymode
1539     - removed most all of the weather code
1540     - unified logging to stderr and file
1541     - too many minor changes to document
1542 root 1.615