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Revision: 1.872
Committed: Tue Jul 16 18:56:43 2019 UTC (4 years, 9 months ago) by root
Branch: MAIN
Changes since 1.871: +3 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
30 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
31     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
32 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
33 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
34 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
35 root 1.753
36 root 1.789 TODO: potionimp/stat potion descriptrions
37 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
38     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
39     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
40 root 1.796 TODO: the sepharoth "Kether"
41 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
42 root 1.819 TODO: only store face checksums in C++, store everything else in perl
43 root 1.856 TODO: the motd command is missin
44     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
45     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
46     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
47     missile Fire bolt would be invalid. These changes should be reflected in the
48     spell's description.
49     TODO: bowmode threewide (and possibly others) might not properly respect movetype
50     and arrows might end up in places where they shouldn't, e.g. on top of see-through
51     walls.
52     TODO: rijk's frontend does not look for .xhtml files when serving static files.
53     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
54    
55 root 1.825
56 root 1.833 TODO: cspm spell arg
57 root 1.843
58 root 1.872 - (maps) remove random workbench under house in darcap, fix exit and add random
59 root 1.859 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
60     illegal mlab access (ephraim).
61 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
62 root 1.872 - (arch) platinum to gold converter was broken in 2008 and paid out
63     one gold for one platinum only. mea culpa.
64 root 1.862 - detect stackable containers at load time and make each stack a single item
65     (reported by Saiapatsu).
66 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
67     crashes due to corrupted face numbers (e.g. in T_MATCH).
68     - fix possible animation update bug in hole animations.
69     - fix gate closing not updating the animation bug.
70 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
71 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
72     been fixed: monsters would snatch arrows/thrown_objs out of the air without
73     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
74     bolts and thrown objects as NO_PICK temporarily.
75 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
76     binary build into non-recursive Makefiles without static archives. hell, automake
77 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
78     - use c++11 headers in preference to tr1 ones.
79 root 1.845 - fix odr violation: struct point.
80 root 1.849 - make the code warnigns-clean, for some definition of warnings.
81 root 1.850 - port to g++ 6.
82 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
83 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
84 root 1.852 by default.
85 root 1.853 - do proper etag caching for resources in http server.
86 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
87 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
88     causing a segfault.
89 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
90     directly referencing freearr_[xy], as the latter is used alot more often then
91     DIRX/DIRY, and this allows us to change freearr_[xy].
92 root 1.864 - tentative port to C++ 17.
93     - fix a potential bug with packet << (const char *)0.
94 root 1.865 - add COPYING.Other.
95     - include libecb and decore compiler.h and other places in preference to it.
96     - include ska's flat_hash_map and use it instead of unordered_map/set.
97 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
98 root 1.868 - level 0 experience valuew as uninitialised. all these years.
99 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
100     - fixed minor undefined behaviour that was unlieklly to result in problems.
101 root 1.871 - don't log runtime errors for invalid regexes for the maps command.
102 root 1.845
103 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
104 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
105 root 1.841 - port to perl 5.18 and newer.
106 root 1.844 - switch to xz compressed archives as only dist method.
107     - upgrade to automake 1.15.
108 root 1.724 - (maps) hopefully fix tobias' tower.
109     - (maps) hopefully fix healing potion vendor in arena entrance.
110 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
111 root 1.739 - it was possible to unapply or half-unapply cursed items in many
112     cases, which confused players and also player state. fixed.
113 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
114     some items. also, no longer uncurses spells or other invisibles.
115     - (arch) remove curse and identify now treta the marked tiem first.
116 root 1.725 - creators no longer identify objects that shouldn't be identified
117     (such as money, which won't stack afterwards).
118 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
119 root 1.746 - (maps) implement a wilderness town portal.
120 root 1.748 - (arch) set proper(?) int values for all monsters.
121 root 1.751 - (maps) fire5.map could destroy players.
122 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
123     - clear the spell's applied flag when inscribing scrolls, to make the
124     scrolls mergeable.
125 root 1.791 - redo all build material faces from scratch.
126 root 1.790 - dropall without arguments now drops all containers.
127 root 1.776 - use blitz++ for vector maths (new dependency).
128 root 1.772 - only match archetype names in artifact allowed names.
129 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
130 root 1.751 - altars with match expressions did not work properly.
131 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
132 root 1.749 - god enemy race check fixed ("god detests your race").
133 root 1.861 - gods erroneously allowed any kind of worshipping race, even
134 root 1.749 ones they hate.
135 root 1.726 - use same default config in code as on gameserver.deliantra.net.
136 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
137 root 1.727 our parser.
138 root 1.767 - generate slightly more special exits and avoid warning.
139 root 1.731 - applying a glowing crystal now gives status messages.
140     - fix a memleak in the random map generator.
141     - rework the random map parameter passign a bit to be extendable.
142 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
143     also, improve the quality of the mazes (no longer will the edges
144     almost always form a passage) and add two new types - "rooms"
145     and "braided".
146 root 1.840 - implement --unique option to reset command.
147 root 1.734 - (random maps) add new "cave" layout, which is much more ...
148     cave-like.
149 root 1.744 - (random maps) new layout style "castle" that generates straighish,
150     rogue-ish maps.
151     - (random maps) new layout style "multiple" that simply mixes multiple
152     different styles in different areas.
153 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
154     - rewrite layout management in the random map generator from the
155     ground up.
156 root 1.736 - fix bug in tausworthe rng initialisation.
157     - switched to the faster and hopefully better quality gfsr{24,55} random
158     number generator, the same algorithm that freeciv apparently uses.
159 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
160     memory and imho looks nicer.
161 root 1.741 - (arch) fix samhlaidh archetype.
162 root 1.751 - fix the "archname" match special function.
163 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
164     and other fractal algorithms.
165 root 1.754 - one can no longer emote to logged-out players.
166 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
167     sacks fit on a tile again.
168 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
169 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
170     support background colour for text clients.
171 root 1.763 - (arch) improve automatic name from archname generation.
172 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
173 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
174     match expressions.
175 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
176 root 1.761 - sometimes a special exit wasn't placed when it should have been.
177 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
178 root 1.765 - require EV 4.00.
179 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
180 root 1.766 - add perlxsi.c to cleanfiles.
181 elmex 1.768 - (arch) made speed potions easier for now.
182 root 1.769 - the server didn't properly initialise all client skill slots,
183     no known impact.
184 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
185 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
186 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
187     a generic table/matrix/palette converter to cfutil.
188 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
189     apparently, in the brewery map).
190 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
191     - remove limits of 000..999 from worldmap coordinates, support negative
192     coordinates and introduce z-layers - deliantra is now 3d, in yet another
193     sense.
194 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
195     handle generic "world map areas".
196 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
197 elmex 1.779 - added is_quad flag.
198     - (arch) added quad archetypes.
199     - made the pickaxe mining tool remove quad walls and floors.
200 root 1.780 - move key_values into their own class, simplifiying lots of code and
201     making it possible to use kv pairs easily for maps and other objects as well.
202 root 1.781 - get rid of get_archetype, finally.
203 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
204 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
205     have been removed, and the map "intelligently" changes between active/inactive.
206 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
207 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
208 root 1.787 - server now enforces width/height matches between tiled maps.
209 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
210     for unordered map walks - which should not cause any real issues.
211 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
212 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
213     as all other similar macros - might cause other breakage...
214 root 1.791 - cfutil no longer creates split tiles multiple times due to a
215     off-by-one bug in comparing mtimes.
216     - cfutil now supports type: prefix to derive faces from other faces, which
217     is used for all build materials currently.
218     - require imagemagick >= 6.6.
219 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
220     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
221 root 1.795 - fix the brace command.
222 root 1.799 - implement refcnt_buf.
223     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
224     codesize decrease. wow.
225 root 1.798 - removed version 1 ext/exti command support.
226 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
227 root 1.801 - new extension, ota_update, for online updates of the game client.
228 root 1.802 - implement a simpler config value system for extensions that allows
229     config updates without a reload.
230 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
231 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
232     at it.
233 root 1.805 - make nekosan more disease-resistant.
234     - new event "infect".
235 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
236 root 1.808 - implement simple web server, currently to serve facedata for the html5
237     client.
238 root 1.809 - sort faces by name in the server to improve caching locality in clients.
239 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
240 root 1.811 - add skill_info and spell_paths resources to enable caching the info
241     and removing another command.
242 root 1.827 - send completion info to the client.
243 root 1.812 - assume all clients support the deliantra protocol extensions and allow
244     fxix/extcmd and other protocol "extensions" before setup.
245 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
246     to connect.
247 root 1.815 - implement exti doclet request to request documentation,
248     currently for commands only.
249 root 1.816 - created nickmon extension to monitor nicks.
250 root 1.817 - ix now keeps a copy of the face data while sending, in case the
251     face changes.
252     - do not allocate memory for empty refcnt_bufs.
253     - when faces change, invalidate all clients, not just clients with matching
254     faceset, as faceset only applies to tile resources.
255 root 1.818 - remove dependency on Time::HiRes.
256 root 1.819 - move face data to disk, and load it on each and every access. this saves
257     250mb ram on load, and 130mb ram in general, and only reduces the http
258     server hot cache throughput for faces from ~24000 to ~18000 requests/s
259     on my system. this should make it possible to add a lot more media files
260     in the future, and reduces the memory footprint by the server from 180mb
261     to 60mb ram.
262 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
263 root 1.821 - pod processing could deadlock because the child process might try
264 root 1.822 to get a lock.
265     - removed support for ncom packets.
266 root 1.823 - remove drawinfo packets from the server (use msg instead).
267 root 1.828 - skill objects now have their documentation in the msg slot.
268 root 1.829 - no longer allow prefix match when matchign spells, spells names must
269     now be written fully.
270 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
271     file in a child process.
272 root 1.831 - implement spellmon v2 protocol - no spell message.
273 root 1.833 - remove ability to cats/invoke seplls by "count".
274 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
275     - implement dm/dmhide in terms of the "may" mechanism, so dm
276     players must now be configured by adding may_command_dm: ["uuid..."]
277     to the config.
278     - remove nowiz command.
279 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
280 root 1.834 it only affects information commands. use observe instead.
281 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
282 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
283     problems in blitz++.
284 root 1.839 - catch sigfpe in the same way as sigsegv.
285 root 1.724
286 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
287 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
288     now easily reachable, at a price.
289 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
290 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
291 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
292 elmex 1.630 (by Dustfinger).
293 root 1.681 - (maps) fixed bad floor tile in navar apartment.
294 elmex 1.573 - made (wizard) look_at show also uuids.
295     - added cf::object::find_object_uuid (::find_object already exists!).
296 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
297 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
298 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
299 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
300 elmex 1.568 - (arch) made the hill giants loose more body parts.
301 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
302 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
303     and made them a bit more expensive.
304 root 1.633 - (maps) add more glory hole treasure styles.
305 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
306     in a select number of mlab maps.
307 root 1.667 - (maps) the library should be less of a death trap now.
308     - (maps) exits no longer point to auto-apply exits, most affected
309     maps now have proper doors or a similar solution.
310 root 1.682 - (arch) jumping skill has now physical attacktype.
311 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
312 root 1.691 - enter_map did not normalise the map coordinates when the destination
313     space is blocked, causing badness and freezes for the player.
314 root 1.685 - when applying containers, server checks for the key on activate
315     and also allows players to unapply active containers they don't have
316     a key for.
317 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
318     races files to arch, where they belong (exp_table is no longer in
319     confdir but in datadir now!).
320 root 1.677 - jeweler and sound config files are now normal datafiles as well.
321     - quit_character was causing a runtime exception, causing it to not
322 root 1.672 work since 2.93.
323 root 1.671 - entering a map will now respect move_on and other effects,
324     except for auto-apply exits :/
325 root 1.660 - only talk to the items on the nearest mapspace, or, of there
326     are none, to the player, not ALL items in vicinity.
327 root 1.625 - do not update the floorbox while running, to avoid big item
328     updates that cost network bandwidth and processing power.
329 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
330     caused overflows causing monsters to become living deads.
331 root 1.619 - unapply weapons and armour before trying to improve it.
332 root 1.588 - teach the random map generator the ability to read ".rmg" files
333     that specify which actual style map to generate, and use it for
334     the default decorstyle to avoid inappropriate maps to be used.
335 root 1.639 - support (with some limitations) multiple different skills with the
336     same subtype.
337 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
338     so nekosan could end up beign saved AND escaped to another map.
339 root 1.636 - show invisible no longer makes magic mouths visible.
340 root 1.583 - move_type changes (spells, skills etc.) now will correctly
341     take move_on/move_off into account (e.g. buttons).
342 root 1.582 - display (exit) or (random map) in client for those objects.
343 root 1.606 - removed (useless) spell damage columns from spell info and replace
344 root 1.578 it by effective casting level - clients > 2.10 required to display
345     properly.
346 elmex 1.565 - building of levers/doors works again for all kinds of floors.
347 elmex 1.563 - the player can now withdraw and deposit all the available money.
348 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
349     steinwandstadt/celvear.
350 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
351 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
352     mostly based on the spell's level in the spellbook.
353 root 1.718 - the music scheduler did not properly send new music on region
354     changes.
355 root 1.669 - (maps) fix some map regions and the region tree.
356     - the server will now be more picky when parsing the regions file.
357 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
358 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
359 root 1.566 clients.
360 root 1.690 - follow has been rewritten to be, hopefully, more robust.
361     - follow mode will not be aborted when the follower tries to move.
362 root 1.566 - tcp.ext didn't unbind in reloads.
363     - map-tags.ext didn't properly close the database on reloads.
364 root 1.567 - cfutil skips .-directories when scanning.
365 root 1.571 - build.ext prevents players from building on other player's maps.
366     - rent.ext allows the dm to enter anytime.
367     - NPC_Dialogue adds a new predefined variable, $map.
368     - new "build" event hook.
369 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
370 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
371 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
372     them on loading, for old playerfiles and maps.
373 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
374     would be handled differently nowadays anyway.
375 root 1.584 - random map .meta were not being expired at all.
376 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
377 root 1.586 - update to automake 1.10.
378 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
379     require level 4 anymore.
380 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
381 root 1.590 - monsters now rotate through all skills (in chosen_skill).
382 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
383 root 1.661 - detect/sense curse/magic will no longer work on items that don't
384     need identify.
385 elmex 1.593 - added detect mineral vein spell.
386 root 1.592 - support "wall overlays" in the random map generator - not very generic,
387     used by minable veins.
388 elmex 1.594 - (maps) relocated jeweler town to another directoy.
389 root 1.603 - (arch) implement mining pickaxes and mining skill.
390 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
391 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
392 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
393     of the output is only 1/5th (instead of 1/3rd) of ring level.
394 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
395     generated ring/amulet.
396 root 1.601 - generate most constants for perl automatically.
397 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
398     - when player dies, restore his food to at least 200.
399 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
400 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
401 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
402 root 1.600 - the singing skill actually respects the direction now.
403     - oratory and singing now require a direction.
404 root 1.603 - use_skill now requires that you can actually apply the skill tool.
405 root 1.604 - do not invoke perl on every user command anymore by providing
406 root 1.655 a command and an unknown_command event.
407 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
408     perl to C++, for speed reasons (basically undo patchset 1304).
409     - add a client_destroy event, so we don't have to hook the
410     attachable destroy event (which is called much more often).
411 root 1.606 - removed (unused) FLOOR object type.
412 root 1.861 - fix erroneous change_abil messages for rods (and other types).
413 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
414     all into server/commands.C.
415 root 1.609 - save and restore combat/ranged/current slot for players.
416 root 1.610 - the server now batches item's face/fx commands, as opposed
417     to sending one fx per item - helps mostly at connect and
418     with floorbox updates.
419 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
420 root 1.614 - the random map generator now supports selecting difficult for
421     more style categories than just monsters (all except fountains
422     apparently).
423 root 1.617 - object serialiser no longer creates empty "owner" references.
424 root 1.620 - make sure failed castings take some time, too, to avoid being
425     smitten by your god.
426     - many more failmsgs and help texts.
427 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
428 root 1.623 - stop thrown objects when their speed goes too low.
429 root 1.624 - log the number of unique logins seen every minute in a compact
430     format (for statistics).
431 root 1.626 - do not send delitem for players.
432 root 1.627 - support static scalar data members properly in genacc now.
433     - implement "simple" freelist management for objects.
434 root 1.628 - recycle object counts now - to support longer uptimes.
435 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
436     function (and yes, 666 is exact!).
437     - random map generator results should now be fully repeatable.
438 elmex 1.635 - fixed possible crash bug in build code.
439 root 1.638 - rename find_marked_object to ->mark and speed up.
440 root 1.640 - player movers properly destroy themselves when used up, instead
441     of leaking.
442 root 1.642 - do not show msg for unidentified objects that need identification.
443 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
444 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
445     next_line method.
446 root 1.646 - use nicer file format for exp_table and attackmess
447     (more like other resource files).
448     - make parse errors during server startup fatal.
449 root 1.652 - properly initialise all maptile values in constructor.
450     - improved {link} map.
451 root 1.655 - optional unloadable extensions will not lead to an endless loop.
452 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
453 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
454 elmex 1.664 - building listening books is possible again.
455     - (maps, arch) added archetype for building instructions and replaced
456     the copies of the instructions in the maps with it.
457 elmex 1.666 - (arch) made the spark shower spell available in shops.
458 root 1.670 - don't create a second LOGIN event on character creation.
459 root 1.674 - correctly generate "You paid xyz" message in shops.
460 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
461 elmex 1.710 - added a 'password' command, to let DMs change the password of players
462     more conveniently.
463 root 1.680 - correctly save shopitems string, to avoid parse error when reading
464     saved maps.
465     - logging now differentiates between logging levels better.
466 root 1.684 - speed up get_typedata.
467 root 1.689 - fix deadlock problem during server shutdown/reload.
468 root 1.692 - make ext/checkrusage "more" non-blocking.
469     - use common::sense for extensions.
470     - work around a 50.10.0 utf8 caching bug.
471 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
472     "no relation to target" bugs.
473 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
474     modules being loaded from the mainloop, pre-load some more
475     core modules so perl doesn't do it later on.
476 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
477     compiling regexes.
478 root 1.701 - make exp_table and materials file reloadable.
479 root 1.702 - made reload_config non-blocking.
480 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
481     causing server freezes.
482 root 1.704 - store unhashed password, to prepare for safer authentication.
483 root 1.707 - do not log connections from the local host, to help a local
484     watchdog.
485 root 1.714 - fix summon freeze at map borders.
486 root 1.717 - support @group syntax and music config file for music face lists.
487     - run post_init jobs in parallel, they might do I/O.
488 root 1.722 - avoid apply conversion for converters.
489 root 1.562
490 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
491 root 1.558 - (maps) fix travel to valdor and back.
492 root 1.545 - do no longer by default eval map cod ein safe compartments
493     (this can be re-enabled using the safe_eval config option).
494 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
495     in lorak.
496 root 1.559 - fix data corruption issues caused by recursive calls to
497     unordered_mapwalk - now every caller must provide its own
498     buffer.
499 root 1.538 - (maps) improve tindervale maps slightly.
500 root 1.544 - (arch) considerably decrease slag ex price.
501 root 1.540 - (arch) fix filth archetype.
502 root 1.556 - extension dependency resolve was completely broken.
503 root 1.544 - multipart objects would cause save_throw_object to crash - it
504     now acts on the head only.
505 root 1.541 - do not try to connect to an irc server unless explicitly configured.
506 root 1.542 - do not expect decltype() to be available in gcc 4.4.
507 elmex 1.543 - extended the safe perl environment by loops.
508 root 1.547 - (arch) fix "armless cook" facings.
509     - the "experience table" resource item did not have a proper
510     hash associated with it, so updates could not be detected.
511 elmex 1.550 - fixed poison traps in doors.
512 root 1.548 - player->killer_name did not properly flag the name as unicode.
513 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
514     and provide a non-destructive SvPVutf8 variant.
515 root 1.554 - do not allow dragon players to change their title via the settings.
516 elmex 1.552 - ratelimited jeweler skill nugget conversion.
517 root 1.551 - under high load, the server stopped swapping out to make
518     the server more responsive, but making it impossible to reduce
519     the load by... swapping out. slot queuing will now always make
520     some progress.
521     - improve the quality of the load-avg calculation.
522 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
523 root 1.556 - don't fail to write the runtime file if the temporary already exists.
524 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
525     player now.
526 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
527     timestamp and use a tab in the client to increase awareness.
528 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
529     setflag 0 is possible.
530 root 1.560 - make install now deletes old extensions, to ease upgrades in the
531     deliantra vm.
532 root 1.538
533 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
534 root 1.532 - the destruction spell could/would corrupt server memory quite often.
535 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
536     disk, not when it already was in memory.
537 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
538     avoiding livelock during high-load emergency saves.
539 root 1.530 - logging in did not properly unapply all skills.
540 root 1.531 - (maps) make the invite quest marking much more obvious.
541 root 1.533 - (arch) fix warrior archetype names.
542 root 1.532 - map prefetching never prefetch upwards.
543 root 1.534 - wizpass no longer makes you non-blocking.
544 root 1.536 - (maps) add light to some of the special maps, add troll
545     map.
546 root 1.530
547 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
548 root 1.515 - (maps) add gorokh_final mapset from crossfire.
549 root 1.516 - (maps) block most vault-type mlab locations, open up
550     imperial converters for anybody to use.
551 root 1.519 - (maps, arch) replace all permanent stat potions by random
552     variants.
553 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
554 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
555     real player object on player changes.
556 root 1.522 - diseases and maybe other things could sometimes reduce the speed
557     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
558     much grief.
559 root 1.523 - speed_left randomisation was, apparently, totally broken.
560     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
561     of the speed slot internally and in map save files. among other
562     things, this gets rid of all the abs (speed) calls.
563     - reduce map file save files by using abridged keywords aliases.
564 root 1.494 - shop specialisation calculation was totally broken.
565 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
566     now enforced.
567 root 1.498 - fix magic mapping, which only worked for inate spell casting.
568 root 1.495 - godgiven items will now be explicitly described as such.
569 root 1.524 - (arch) dded a quiver of bolts.
570 root 1.504 - materialnames would change "randomly" on every load, only
571     set the material when the materialname was not set before.
572 root 1.497 - balancing change, halve rod recharge speed (instead
573     of 4.8s, the standard rods now recharge in ~10s. not a solution,
574     but still.
575 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
576 root 1.509 the costly flag-checking loop in most cases and using a simple
577     repeat-cache for speed_left.
578 root 1.507 - always delay stats update for players on insert/remove till
579     next tick/command, which saves a lot of cpu cycles on drop/take.
580 root 1.514 - add hint about havign to run to attach unaggressive npcs.
581 root 1.494 - pet monster level was not displayed correctly in "showpets index".
582     - clean up floating point conversions and many similar nitpicks.
583 root 1.502 - fix hanuk altar.
584 root 1.504 - overhaul material system to be much faster, and having less bugs, but
585     still having a lot of cruft :/.
586 root 1.502 - add marble shop floor.
587 root 1.494 - move gcc specifics to new file include/compiler.h.
588     - unrecognised cfpod directives could cause undefined behaviour.
589 root 1.505 - added boes' marble shop to steinwandstadt.
590 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
591     - optimise mapspace updates.
592     - cache volume/items per mapspace.
593 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
594     decrease).
595 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
596     have led to weird item multiplications.
597 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
598 elmex 1.501 - fixed crash bug in learn_spell command.
599 elmex 1.634 - enhanced output of the mapinfo command.
600 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
601 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
602     from perl to c++.
603 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
604     and use it in some "inner" loops.
605 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
606 elmex 1.511 - fixed jeweler experience output to not be floating point.
607 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
608 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
609 root 1.518 - try to prefetch memory inside process_objects, which can give
610     enourmous speed gains.
611     - make some small optimisation to the process_objects loop.
612 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
613     handling different chksum lengths.
614     - check for hash collisions in cfutil.
615     - reduce face checksum size from 6 to 4 bytes.
616 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
617 root 1.523 - removed weather-specific attributes.
618     - fixed genkeywords dependency.
619     - do not clear "randomitems" slot for world underlays.
620     - use "sl" as short-hand for speed_left in save-files, just to make them
621     smaller.
622 root 1.517 - in general, don't crash on value-less resource file lines
623     anymore, due to get_str never returning a 0-pointer.
624 elmex 1.521 - code cleanup in move_symptom.
625 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
626 root 1.494
627 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
628 root 1.481 - some Andrew Madloch wanted, despite being specifically told
629     multiple times that the Deliantra parts additions are under AGPL,
630 root 1.487 lock up the source code of the server within his company.
631 root 1.481 some reorganisations have been done to the sourcecode to make
632     it clearer that this violates the Affero GPL. Help to keep
633     Deliantra free software even for the coming generations
634     and be wary of the promises of Andrew Madloch, he has nothing
635 root 1.487 good in mind for free software.
636 root 1.480 - clarify which files of the server are 100% AGPL.
637 root 1.481 - minor reorganisation, move some GPL code into other files.
638 root 1.483 - implement viewpoint (which is like observe, but only for the map,
639     not stats etc.).
640 root 1.484 - replace magic mapping overlay by a flying bird exposing area
641     on the worldmap (ext/magic_mapping.ext).
642 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
643     - @find results in npc dialogue is now stored in $find.
644 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
645 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
646 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
647     dm instead.
648 root 1.456 - (maps) add town portal to celvear.
649 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
650     mapsets from crossfire, together with associated archetypes.
651 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
652     - (maps) define a new whalingoutpost region.
653 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
654     and most archetypes that go with them (without stoning and swallow effects),
655     casino tokens and stock certificates are also missing.
656 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
657     and santo dominion.
658 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
659     to go with them. also adjusted archetypes to be more korrekt "gotisch".
660 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
661 root 1.460 - properly close client-side dialogue when the player is teleported away.
662 root 1.459 - map-tags did not properly close it's database tables or wait
663     for a quiescent state, causing memory corruption on reload.
664 root 1.454 - support "stat.xyz" accessor in match expressions.
665 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
666 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
667     fixes long answers from npc dialogue).
668 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
669 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
670     and to not add a "put your code here" force needlessly.
671 root 1.463 - (arch) fix or improve many plurals.
672 root 1.465 - markers do no longer add a force if the slaying field is unset.
673 root 1.466 - sped up search-items implementation, but it's still horrible.
674 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
675 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
676     used to reogianise the illogical arch tree a bit.
677 root 1.479 - (maps) import most map names from crossfire.
678 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
679 root 1.483 - fly_high movement gives better los, ignoring blocksview.
680 root 1.488 - the addexp command should now honour skill names with spaces.
681 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
682 root 1.491 - (arch) added many more buildable marble floors.
683 root 1.490 - major namespace cleanup: save 45kb by making functions static
684     that were unnecessarily global.
685 root 1.452
686 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
687 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
688 root 1.451 - fix a memory buffer overflow in the book code.
689 root 1.429 - add @check, @find npc dialogue commands.
690     - (maps) add a number of town interiors.
691 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
692 root 1.451 - (maps) add celvear area from cfextended.
693 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
694     - (server,maps) fix bug causing some library books not to be chained down,
695     cause Scorn/Navar libraries not to have inscribable books.
696 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
697 sf-marcmagus 1.433 inappropriate item power.
698 root 1.448 - (maps) fix intwell balancing issue.
699 root 1.437 - improve the look of generated books.
700 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
701     - fix bug where players could bypass no_drop by putting items in containers.
702 root 1.430 - consecutive commands arriving at the same time in the server would be
703     corrupted if the length was >255.
704 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
705 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
706     and perl.
707 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
708     functionality (and more) inside the same object using the match expressions.
709     - create simpler match expression compiles in many common cases.
710 root 1.439 - reduce object size by removing obsolete "seen_by" member.
711 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
712     of the new dynbuf::splice function (which gave an unexpected net win
713     in code size...).
714 root 1.442 - the server will no longer complain (and subtly fail) when an object
715     being removed from a map causes another object to get removed.
716 root 1.441 - banish strncpy from the server, speed up and simplify sending item
717     descriptions to the client considerably.
718 root 1.442 - add new "in head" set modifier for matches.
719     - new BLOCKED_MOVE event added.
720     - mapscript archetype now has activate_on_xxx true by default, as similar
721     connected elements.
722 root 1.448 - (maps) imported all styles from cfextended except
723 root 1.444 floorstyles/land_plots and monsterstyles.
724 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
725 root 1.446 - don't crash when treasure lists are empty / supply new empty
726     treasurelist for randomitems when none can be found.
727     - implement cf::map::static_maps and use it in map-tags.ext.
728 root 1.449 - fix a bug in map-tag scanning when moving tags.
729 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
730     for a reaction.
731 root 1.447 - implement new "loadall" map loading command, purely for debugging.
732 root 1.429
733 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
734 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
735     but not horns (to make them more useful for content-creators).
736 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
737     2) it skipped spell effects and 3) it didn't handle the case where
738     and object was destroyed while iterating over it correctly. all this
739     allowed players to sometimes walk onto spaces they should not be able to
740     walk on.
741 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
742 root 1.399 - examining an object now dumps the serialised object form when the user
743 root 1.404 is a wizard (wizlook).
744 root 1.421 - altars no longer accept unpaid items.
745 root 1.411 - party spells didn't work all that well.
746 root 1.424 - added complex object matching framework (cf::match), and make altars
747     and pedestals use it.
748 root 1.425 - identified skill-tools show what skill they grant.
749 root 1.399 - display the duration of change_ability spells when examining them
750     (missing: protection spells, but they are a hack...).
751 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
752     adding more variety to the different mushrooms.
753 root 1.398 - fix a minor cfpod formatting bug.
754 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
755     the hintmode setting on the settings page.
756 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
757 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
758 root 1.399 - enable the object loader to also dump archetypes.
759 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
760 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
761 root 1.402 - force the initial face when loading an object that is time-animated
762     or a monster, so it does not have to be specified anymore.
763 root 1.403 - fix a bug where recasting an ability changing spell could shorten
764     its remaining duration.
765 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
766 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
767 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
768     up splay operations as well.
769 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
770 root 1.412 - implement introspection data for C++ classes (%REFLECT).
771 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
772 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
773 root 1.419 - fix transmutation alchemy.
774 root 1.424 - speed up many frequently-invoked C->perl callbacks.
775 root 1.419 - added complex object matching framework, to be used in altars and the like.
776 root 1.426 - switch to YAML::XS from YAML.
777 root 1.396
778 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
779 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
780     that ultimately was not helpful to catch it :)
781 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
782     all callers to use either one or the other, as appropriate. This
783     fixes the (rather fragile) light spell, maybe others.
784     - fixed an overflow and exploit in the bank/payment code.
785     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
786 elmex 1.384 to explain the skill a bit more.
787 root 1.389 - removed a buggy check for zero attacktype. So that we might find
788 elmex 1.388 the real bugs in the archs/maps/objects.
789 elmex 1.394 - Fixed enabling torches with lighters.
790 elmex 1.387 - (maps) Added Heaven Town region.
791     - (arch+maps) Fixed & normalized warriors on map
792     /quests/peterm/CTower/Barracks.
793 root 1.392 - fix the light spell (and possibly diseases and other lights).
794 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
795 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
796     a long time ago, and similar cases are still to be found in the maps.
797     - make the socket_timeout configurable in the code (but not yet for users).
798 root 1.393 - earth wall health bar is now correct.
799 elmex 1.384
800 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
801 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
802     freeze with IO::AIO anymore due this change.
803 root 1.364 - avoid a crash when a player tries to apply a lighter.
804 root 1.376 - allow a spell argument for dimension door.
805 root 1.362 - move shop item listing and some otherstuff into the info tab.
806 root 1.360 - avoid crashes when non-players cast party spells.
807 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
808 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
809     - small improvement of the number of potions in shops
810     (by Job Vranish).
811     - added a few party spells (by Job Vranish).
812 root 1.362 - use a common message dynbuf.
813 root 1.364 - destroying tear down objects will now use the full hp range
814     for animation and will only destroy/lastframe when hp < 0.
815     - allow monsters to use earth to dust.
816     - use manhattan distance for get_rangevector_from_mapcoord, just as
817     in get_rangevector.
818     - los updates now correctly take tiled maps into account.
819     - do los updates even on maps without darkness.
820 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
821 root 1.375 - upgrade to IO::AIO 3.21.
822 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
823 elmex 1.373 - properly catching exceptions from callback in irc.ext.
824 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
825 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
826 elmex 1.368 - (arch) added hint about usage to Slag Ex.
827 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
828     like the rest.
829 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
830 root 1.378 - (arch+maps) added rate limited converter and adjusted
831     /elmex/mana_fountain.
832     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
833     - reduce size of casting_time, move_status, attack_movement,
834     last_heal and last_sp slots, squeezing some more space out of struct
835 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
836     anywhere.
837 root 1.358
838 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
839     - fixed bug in alchemy, where finding the right object for enhancements
840     didn't work.
841 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
842     effects (w.r.t. put_more) per mapspace, to give the server a chance
843     to survive a hundred deathsheads.
844 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
845     disastrous bug of unfortunately unknown proportions...
846 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
847 root 1.343 - use gender-neutral place descriptions for invite.
848 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
849     Thanks go to Lisa Larsen!
850 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
851     anymore).
852 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
853 root 1.345 - use better dependency tracking for include/keyword.h.
854 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
855     so it is possible to invite somebody out of some stck-till-death traps,
856 root 1.346 or simply to commit suicide.
857 root 1.352 - replace the "ignoring delayed commands" message by something more useful
858     (cf. cunning gnome freezeing issue).
859 elmex 1.349 - various fixes for weapon improvements.
860 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
861 root 1.353 - support T and G sequences in cfpod.
862 root 1.343
863 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
864 root 1.339 - convert me command from per-map to chat, which makes more sense, also
865     document it.
866 elmex 1.336 - more than one spellbooks of same class can now be given
867     in class selection.
868 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
869     spell rebalancements.
870 elmex 1.338 - the IRC gateway filters IRC colors now.
871 elmex 1.336
872 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
873 root 1.331 - (arch) fix quiver of Holding Bolts.
874 root 1.332 - applying unpaid items will now examine them.
875 root 1.330 - add "What" column to body command, showing items in that slot.
876 elmex 1.329 - redesigned and rebalanced lamps and torches.
877 root 1.330 - add "..." to item names that have been shortened.
878     - fixed "assign" function that squeezes strings into fixed length.
879 elmex 1.333 - add cursed effect to lamps and (some) torches.
880 elmex 1.334 - fixed bad assigned crafting skills and their tools.
881 root 1.312
882 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
883 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
884 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
885 root 1.312 - make monster smell logic dependent on their wisdom stat.
886 root 1.324 - put the death reason into a separate tab.
887     - converted "connected" slot to string, cleanly got rid of some ugly
888     hacks such as the path_attuned hack.
889 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
890     - replace one-at-a-time hash by faster than smaller FNV-1a hash
891     when hashing strings.
892 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
893 elmex 1.320 whether the right cauldron is used.
894 root 1.313 - considerably optimise shared string implementation by
895 root 1.316 making its null value a compiletime constant.
896 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
897     as well as using shstr_cmp to pass shared stringsa round efficiently,
898     for lots of code size savings.
899 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
900     they are sleeping: generators now check for the sleeping flag.
901 root 1.318 - tell gcc not to excessively inline some perl interface functions.
902 root 1.322 - remove marking rune length limit.
903 root 1.323 - fix formatting of cfpod when a verbatim block was following
904     a single newline.
905     - move resistances, statistics and showpets command output into tabs.
906 root 1.326 - implement map scripts that can replace the boulder logic without
907     having to write extensions.
908 root 1.310
909 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
910 root 1.302 - fix a longstanding bug that teared multipart monsters
911     at map boundaries apart.
912 root 1.292 - temporarily make permanently invisible player visible when
913     he/she makes noise.
914 root 1.284 - fix being able to see through walls a bit.
915 root 1.303 - improve look at output.
916 root 1.285 - completely replaced the line of sight algorithm with a variant
917     of spiral fov capable of visibility grades and arbitrary
918     shadow angles, that uses less memory and less code.
919     - the new los code supports arbitrary map rectangles and loosens
920 root 1.310 other restrictions of the old code, supporting further optimisations.
921     - update los if blocksview-objects are inserted in a map, not just when
922 root 1.287 removed (e.g. for summon fog).
923 root 1.303 - permanent invisibility doesn't make immune against making noise:
924     implement a noise system that allows monsters to locate the player
925     when he/she makes noise.
926     - implement a primitive smell system that monsters can use to track
927     players.
928 elmex 1.288 - create bomb now also works when casted by door traps.
929 elmex 1.290 - (arch) new torch graphics.
930 root 1.289 - (maps) considerably soften the subway spider.
931 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
932     the guards from being killed by players.
933 root 1.310 - (maps) lots of tweaks in and around scorn.
934     - (maps) use special non-blocksview jungle, mountain and
935     darkforest freely on the worldmap, to get gradual sight obstacles
936     instead of total blackout in those areas.
937 root 1.289 - no maximum darkness for outdoor maps anymore.
938 root 1.291 - add more hints, fix some messages.
939 root 1.292 - fix a bug: firing rods should tell you something about them.
940     - make light additive even within players.
941 root 1.293 - darken xrays effect a bit.
942     - improve handling of los changes when inserting or removing
943     objects, not perfect yet.
944     - make map darkness signed (formerly unsigned) to allow
945 root 1.294 ambient lighting and centrally manage darkness as an offset.
946     - revamped, fixed and documented the server calendrics, also
947     tell users the current time and data, to improve awareness.
948     - implement proper wizlook flag and handling of wizlook, instead
949     of dumbly just clearing los once.
950 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
951     and has a smaller runtime variance.
952 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
953     making them actually useful.
954     - see_in_dark now increases the viewing radius by 3.
955 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
956     speedup, as well as in many other places.
957 root 1.299 - remove support for extended map infos - these are not used
958     by the deliantra client and removing them gives us a 10% speedup
959     when sending map changes.
960 root 1.300 - remove most gcfclient and other client bug workarounds, as well
961     as now obsolete protocol versions, simplying the code.
962 root 1.301 - optimise and simplify generation of random numbers.
963 root 1.303 - correctly provide a non-zero default density for materials, to
964     avoid crashes, fix other bugs in the material handling code.
965     - fix volume calculations.
966     - fix cfpod parsing when multiple verbatim blocks were separated by
967     newlines.
968 root 1.305 - increase monster detection radius from wis/5 to wis/3.
969 root 1.306 - remove old pickup modes.
970     - remove obsolete disarm and search commands (search wasn't working
971     anyways).
972 root 1.308 - fix a crash when an npc applied a sign.
973 root 1.284
974 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
975 root 1.283 - this release is assumed to be very stable.
976     - (maps) radically redesigned and improved tutorial.
977 root 1.280 - directional casting no longer immediately removes the invisible effect.
978 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
979 root 1.272 - fix overflow in lighting calculations.
980     - negative glow radii can no longer cause total darkness.
981 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
982     only maximally-lit ones.
983 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
984     - swashbucklers got the oratory skill now.
985 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
986 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
987 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
988 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
989     (which was probably broken, too).
990 root 1.281 - support negative glow radii during daytime, too.
991     - use circular, not rectangular, viewing area.
992     - use minimum viewing distance of 2 in outdoor maps.
993     - negative glow is stronger than viewing area or lamps.
994 root 1.283 - (arch) new darkness spell face.
995 root 1.272
996 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
997     - (maps) completely redesigned scorn.
998 root 1.269 - "cast light" now works on oneself.
999 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
1000     negative glow radii again (they were totally broken before).
1001 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
1002 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1003 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1004 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1005 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1006     back to the player.
1007 root 1.251 - attuned/repell and spell base level system reworked.
1008 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1009 root 1.247 be less erratic now.
1010 root 1.248 - refuse to write the uuid file if the uuid is zero
1011     (to avoid writing it in early crashes).
1012 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1013     - speed up emergency_save by not syncing every file separately.
1014     - no longer reattach perl to every object on reload, it's slow, and no longer
1015     necessary since we don't nuke stashes anymore.
1016     - do not bootstrap perl from the commandline args, use separate eval for
1017     better error reporting.
1018 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1019 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1020 root 1.255 - speed up map refresh in server a bit.
1021 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1022 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1023 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1024 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1025     as the current weight of the inventory.
1026 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1027     dragonfire has been introduced for the non-dragon players.
1028 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1029     - change "weapontype" object slot to uint8.
1030     - convert "hide" object slot into flag.
1031     - reorder object members for better locality of reference and codesize
1032     decrease.
1033 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1034 root 1.267 - fix a crash when no skill could be found when killing amonster.
1035 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1036     every completed aio operation.
1037 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1038     and update mapspaces if necessary.
1039 root 1.246
1040 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1041 root 1.241 - removed all command line parsing, only env variables are supported
1042     anymore.
1043 root 1.239 - region-specific monsters will now once more be on the worldmap.
1044 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1045 root 1.225 would grow out of bounds.
1046 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1047 root 1.222 - fixed a double-escaping bug in the pod-parser.
1048     - rewrote the cfpod parser in C++.
1049     - hintmode moved to C++, players need to re-set their hintmode if
1050     they dislike "show".
1051 root 1.231 - fix RIP inscription.
1052 root 1.239 - bump login name length from 18 to 20 char max.
1053 root 1.231 - correctly support gender in emotes.
1054     - correctly support gender in the death messages.
1055     - correctly generate death messages for players only when they really die,
1056     with increased information.
1057 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1058     and data corruption (but apparently was never triggered).
1059 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1060 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1061     data corruption bug.
1062 root 1.223 - tweak coredumping/monitoring a bit.
1063 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1064 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1065     (from a corrupted file).
1066 root 1.241 - redid skills command to send output to proper channel.
1067 root 1.233 - object->map is no longer refcounting.
1068 root 1.228 - add FLAG_DEBUG for internal debugging.
1069 root 1.231 - add NDI_VERBATIM flag to send_msg.
1070 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1071 root 1.240 - player->exists is no longer a sync_job.
1072 root 1.233 - split login.ext's player scheduler into
1073     it's own player-scheduler.ext extension.
1074 root 1.222
1075 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1076 root 1.212 - require perl 5.10.
1077 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1078 root 1.204 - swap player and observed count's on the map when observing.
1079 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1080 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1081 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1082     could be found.
1083 root 1.208 - pits now have a configurable "random spread" range and default
1084 root 1.213 to a radius of two now.
1085 root 1.212 - rewrite pay_player_arch.
1086     - use a more stable perl_reload implementation.
1087     - do not use Symbol::delete_package (causes crashes after perl-reload),
1088     use our own, safer, clear_package instead.
1089     - when asynchronously dumping core, close all file handles to allow
1090     the server to restart concurrently.
1091 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1092     sequences, without double-encoding. it should be faster, too.
1093     - the above fixes wrong display of help tetx and many other issues.
1094 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1095 root 1.218 (0.9976+), use it for long books and other messages.
1096 root 1.210 - eradicate listen command and corresponding code.
1097 root 1.211 - eradicate logs command.
1098 root 1.218 - let the client log into the server log, used for crash backtraces.
1099 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1100     old style spell objects with the spell magic bullet.
1101 root 1.220 - (arch) fixed skill less rods in the archetypes
1102 root 1.204
1103 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1104 elmex 1.197 - made jeweler workbench larger and some other minor map
1105     changes in jeweler town.
1106 root 1.196 - fixed wrong item handling in jeweler skill code.
1107 root 1.198 - (arch) use a special "key_random_map" for random map keys
1108     that are used up.
1109 root 1.199 - fix a crash when the player who was observed has logged out long
1110     enough for his region/map to be gone.
1111 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1112 root 1.201 - add some missing dependencies.
1113 root 1.203 - log to /var/log/deliantra/ by default.
1114     - hack observe code to enable smooth movmenet when observing.
1115 elmex 1.195
1116 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1117 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1118 root 1.179 - correctly move gsay to the party channel.
1119 root 1.178 - fix a crash when animate weapon was used in some areas.
1120 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1121 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1122     with NPCs.
1123 elmex 1.175 - (arch) dragon scales got proper type now
1124 root 1.193 - object::decrease would sometimes cause container weights to
1125     be wrong, this has been fixed.
1126 root 1.194 - do not send time updates for newly-seen items.
1127 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1128 root 1.183 - fix cone spells etc. going through walls sometimes.
1129 root 1.186 - fix a weight update bug that sometimes left containers
1130     with wrong weights.
1131 root 1.194 - added auto_apply event and extension for shop tiles.
1132 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1133     - make sure the map is loaded when using a town portal return.
1134 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1135     where healing spells didn't cost any grace.
1136 root 1.173 - fix starvation kill reason.
1137 root 1.174 - fix pk killer name message.
1138 root 1.189 - don't let people apply signs with @match.
1139 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1140     what seems to be the biggets memleak in the server).
1141 elmex 1.171
1142 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1143 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1144     - use anyevent to manage listen ports (this enables IPv6 support).
1145 root 1.167 - server supports ipv6 client connections now.
1146 root 1.168 - use newly-available Coro::AnyEvent.
1147 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1148     to let it handle AIO requests.
1149 root 1.167
1150 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1151 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1152     processing considerably (especially in the client) and reduces data transfers
1153     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1154 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1155     - (map) fixed npc dialogue in pup_land/s_f/special.
1156     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1157     (swarm spells now stay in the player's inventory).
1158 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1159 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1160     archetype *archname* (chairs of different facings were merged).
1161     - bugfix: fix a potential crash issue in find_object_name (not used
1162     normally).
1163 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1164 root 1.164 (destruction, magic missile etc.).
1165 root 1.163 - swarm spells without a direction now use various spiral patterns
1166     instead of being fully random.
1167 root 1.158 - update AnyEvent API to 3.4 and above.
1168 root 1.156
1169 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1170 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1171 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1172 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1173     and for attacking monsters. it also takes about one second to do a jump.
1174 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1175 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1176 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1177 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1178     were created outside a map.
1179 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1180     (fixed by reversing the logic).
1181 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1182 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1183 root 1.154 - bugfix: support random maps >127x127.
1184 root 1.152 - (maps) fixed the death certificate system in nimbus.
1185 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1186 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1187 root 1.147 - (arch) give ball lightning a real name.
1188 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1189 root 1.155 - support cfpod in ex replies (client item tooltips).
1190 root 1.143 - unapply item in range slow when readying a spell.
1191 root 1.148 - bugfix: account for rounding errors in weight updates.
1192 root 1.139 - remove synchronous mkdir in chargen_race_done.
1193     - fix per-race starting maps.
1194 root 1.142 - check hiscore on suicide and quit as well.
1195 root 1.138 - tell players when they are starving.
1196 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1197     - fix map difficulty calculation for generators.
1198 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1199 root 1.149 - support no_drop map header flag (before it was only available internally).
1200 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1201 root 1.133
1202 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1203 root 1.119 - bugfix: custom skill settings were not saved by the server.
1204     - bugfix: remove did not actually remove items from the inventory, leaving
1205 root 1.116 ghost items.
1206 root 1.119 - bugfix: properly update items identified on the ground.
1207 root 1.120 - bugfix: use localtime_r in the logger thread.
1208 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1209     - bugfix: archetype reloads could crash the server.
1210 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1211 elmex 1.114 player is not logged in.
1212 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1213 root 1.117 server startup.
1214 root 1.128 - bugfix: fix the door surround check in the random map generator.
1215     - (maps) fix heaven quest difficulty progression.
1216     - (maps) fix some random map styles.
1217     - dropping items a shop is not interested in won't sell them anymore.
1218     - rods and horns with a too low maximum charge allow now at least one discharge.
1219     - implement kill & death statistics.
1220     - random map preparation is no longer synchronous.
1221     - rewrite find_style in perl, no longer does synchronous I/O.
1222     - improve random map specials placement.
1223     - make the killer a real object pointer instead of a string, improved
1224     kill reason messages.
1225 root 1.117 - take advantage of new aio_close and aio_chmod.
1226 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1227 root 1.125 - change_abil is much faster.
1228 root 1.126 - update the floorbox more often to work around the reverses item order
1229     display in clients.
1230 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1231 root 1.126 - add hints to the invite messages.
1232 root 1.127 - rewrote key<->value pair handling.
1233 root 1.128 - use an independent random number generator for the random map generator.
1234 elmex 1.113
1235 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1236 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1237     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1238     - completely automate the weight handling, should fix all weight
1239     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1240 root 1.103 - reloading archetypes while a user was in the character creation phase
1241     could crash the server.
1242 root 1.106 - fix a nontrivial number of cases of code commented similar
1243     to "is this really correct?", as many of those cases are now handles
1244     automatically by lower level code.
1245     - replace many ad-hoc checks for client visibility by object::visible_to,
1246     should result in broader applicability of functions using it.
1247 root 1.104 - merge items with different arch pointers refering to the same arch
1248     (due to archetype reloads).
1249 root 1.106 - refactored the object remove/insert functions and most related
1250     functions (decrease, split, merge_ob etc.).
1251 root 1.105 - make it compile better on freebsd (reported by pippijn).
1252 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1253 root 1.108 - fix the longstanding "container stays open" bug.
1254 root 1.107 - improved floorbox updating to be incremental and other protocol
1255     optimisations.
1256     - get rid of update_after_inventory_change and only do update stats
1257     for weight once/tick/player at max.
1258 root 1.109 - rewrite party commands, use party channel.
1259 root 1.103
1260 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1261 root 1.97 - properly link against libgthread as that is needed to make the slice
1262     allocator thread-safe.
1263 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1264     recommended configuration) (reported by Samuel Gondouin).
1265 root 1.94 - always put godgiven items into the player inventory, never any containers.
1266 root 1.92 - (maps, arch) the scorn go club was founded!
1267 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1268 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1269     became a real spell-class.
1270 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1271     - (arch) considerably strengthened spark shower and destruction.
1272     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1273     finally reloadable at runtime.
1274     - changed archetype loading algorithm to only require one pass and
1275     use delayed resolving of references.
1276 root 1.101 - examine command now uses the examine infobox.
1277 root 1.102 - implement an "incremental garbage collector" for archetypes.
1278 root 1.98 - enable slice allocator again.
1279 root 1.96 - implement optional free memory poisoning.
1280 root 1.91
1281 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1282 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1283 root 1.85 skill.
1284 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1285     names (also update all maps to use money instead of coins).
1286 root 1.78 - add uuid accessors to perl.
1287     - add coin names and archetype accessors to perl.
1288 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1289 root 1.78 - change perl extensions to not use hardcoded coins and values.
1290 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1291     and be more parsimonous of uuid usage by the exact value out on exit.
1292 root 1.86 - write log messages in another thread, removing another sync point.
1293     - support multi-line log messages in a nicer way.
1294 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1295 root 1.81 - fix a minor memleak in the random map generator.
1296     - some parts of the random map generator are not coroutine-safe,
1297     so only call it "single-threaded".
1298     - major cleanup of memory management in random map generator.
1299 root 1.87 - slight refactoring of the random map generator, faster too.
1300 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1301     bookkeeping bug.
1302 root 1.87 - work around "player is on active list" problem by deactivating player
1303     after loading.
1304 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1305     there have in fact been allocations.
1306 root 1.82 - fix object::insert to do as documented and insert into the env
1307     if necessary.
1308     - fix cf::map::unique_maps.
1309     - fix nrof overflow check in can_merge_slow.
1310     - fix converter code to handle >31 bit values.
1311 elmex 1.83 - added support for the player_sold flag
1312 root 1.84 - converters no longer accept unpaid items.
1313 root 1.88 - canonicalize random map meta files for better unification.
1314 root 1.77
1315 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1316 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1317     when mlockall has been used.
1318 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1319 root 1.72 - use separate thread for ticker timing (and more in the future).
1320     this greatly increases timing accuracy and gets rid of an enourmous
1321     number of gettimeofday calls.
1322 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1323 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1324 root 1.71
1325 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1326 root 1.68 - rebalanced default experience table to be more exponential
1327     and much easier up to level ~40, then moderately harder.
1328 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1329 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1330     - do not exit on reload/load errors but properly cleanup.
1331 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1332 root 1.66
1333 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1334 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1335     (this fixes the jeweler skill).
1336 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1337 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1338 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1339     it has reset, which is better than putting it on the savebed, also as
1340 root 1.321 proof that the player didn't use a savebed).
1341 root 1.59
1342 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1343 root 1.56 - work around perl bug in configure perl module version check.
1344 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1345 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1346 root 1.52 - fix a bug in animate_weapon, causing a crash.
1347 root 1.54 - no longer exit when a coroutine throws an exception.
1348 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1349 root 1.53 - fix the "<player> is nuts" message.
1350 root 1.58 - fix an exception at logout due to the json_coder being gone.
1351 root 1.43 - upgrade to EV version 2.0 API.
1352 root 1.47 - when players don't apply a savebed correctly but stand above one,
1353     do not move or kill them.
1354 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1355 root 1.43 - implement generic framework for server-side resource files.
1356     - implement resource file update event.
1357     - hook experience table update into the framework.
1358     - move jeweler.yaml to resources (arch/).
1359 root 1.44 - switch from Crossfire to Deliantra perl module.
1360     - implement json2json arch filter.
1361 root 1.45 - implement widget protocol version 2, support for ui templates.
1362 root 1.54 - mapinfo is now handled fully asynchronously.
1363 root 1.48 - ext/irc: also log irc messages.
1364 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1365 root 1.43
1366 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1367 elmex 1.41 - limited the number of items that can be picked up and dropped
1368 root 1.42 as temporary measurement against bad performance or dropping things
1369     (this lead to long freezes and triggered the watchdog).
1370 elmex 1.41 - improved the performance of the drop command a bit.
1371 root 1.38 - switch from Event to EV for higher performance, easier usage,
1372     less bugs...
1373 root 1.39 - updated to release version of the gnu affero license.
1374 root 1.38
1375 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1376 root 1.36 - more thoroughly rename the binaries, contact addresses.
1377     - update the copyrights.
1378 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1379     crashes.
1380 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1381     potentially causing crashes.
1382 root 1.35 - assign weapons on user load time, not login-time, avoiding
1383     crashes.
1384    
1385 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1386 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1387 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1388     in some of the maps.
1389 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1390     which is now trivial to do.
1391 root 1.33 - removed all traces of the old (and never working) plug-in interface
1392     (70kb code less on amd64).
1393 root 1.34 - improve/tune scheduling priorities.
1394     - fix some freezing bugs.
1395     - fix a memory corruption problem in dynbuf.printf.
1396     - use channels for chat and many informational commands.
1397     - improved the tutorial.
1398     - create missile is now fixed.
1399     - race fields must now contain archetypes.
1400     - jumping skill now works as advertised.
1401 root 1.31
1402 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1403 root 1.24 - relicense under the gnu affero license.
1404 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1405 root 1.24 - implement server-side framework for generic resources.
1406     - use resource framework for server-provided ambient
1407     music.
1408 root 1.27 - save object owners (players only atm).
1409 root 1.24 - replace limited sound api with server-provided sound effects.
1410     - new sc (sound control) protocol command.
1411     - improve fxix protocol to include types.
1412     - exactly fill tcp segments, if possible.
1413     - output-rate is now an upper limit, the server will automatically
1414     (and quite perfectly) adjust to the network conditions, ensuring
1415     low latency even during bulk transfers (music, images, sounds etc.).
1416     - implement server-side widgets (i.e. client widgets controlled
1417     in the server side). this will allow future expansion without
1418     having to upgrade clients.
1419     - implement a (artwork) world map with realtime player position
1420     tracking.
1421     - new and more efficient extcmd (server still supports old extcmd
1422     protocol).
1423 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1424     calcluation that could be easily exploited by users.
1425     - rebalanced diseases to spread more naturally/evenly.
1426     - completely asynchronous map loading even for tiled maps.
1427 root 1.24 - replace simple messaging protocol with channels carrying metadata
1428     (similar to message types, but more directed at the user).
1429     - reduce command processing latency by a whopping 120ms by
1430     reordering some processing steps inside the server. this directly
1431     reduces lag by 120ms.
1432     - actually send spell faces to the client.
1433 root 1.23 - implement player genders.
1434 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1435     otherwise return to savebed and possible kill if the log-out
1436     was for too long.
1437     - fast socket-dead detection (kick player after 8 seconds without ack).
1438     - greatly reduce the cpu time needed to draw maps _again_.
1439     - archetypes are now subclasses of objects.
1440     - rebalanced shop greed and approval functions to be more realistic
1441     (and likely match the actual intention).
1442 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1443     italic, gender-specific text, paragraphs etc.
1444 root 1.24 - implemented hint framework, players can opt to receive hints.
1445     - implemented (long) book framework, added some books from the cf wiki.
1446 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1447     protocol and is capable of transmitting generic meta information.
1448 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1449     - replace the nexus by a per-player tutorial map that teaches stuff
1450     better than the newbie house.
1451 root 1.18 - fix the magicmap colours.
1452 root 1.19 - optimise map update even more by removing unneeded code and checks.
1453     - decouple map and stats update from pl->ob and use pl->observe instead.
1454     - implement observe command.
1455 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1456     calls with a simple comparison.
1457     - fix a latent crossfire bug that could crash the server because the
1458     map refresh did not update the mapspace.
1459 root 1.24 - support custom keys for regions and maps, regions are now
1460     refcount-managed.
1461     - allow worldmap overlays anywhere in the 000..999 range.
1462     - new system to acquire time slices for background jobs, to reduce
1463     jitter.
1464 root 1.27 - semi-persistent object-referencing framework (currently only players
1465     supported).
1466 root 1.22 - dependency tracking for perl extensions.
1467 root 1.24 - new slag-ex extension for cleaning cauldrons.
1468     - fix invoke result processing.
1469     - there are even less i/o syncpoints in the server now.
1470 root 1.29 - added map-tags extension that scans all maps for object tags
1471     and records them in the database (not used yet).
1472 root 1.28 - metaserver 2 support.
1473 root 1.22 - many more bugfixes and minor optimisations.
1474 root 1.16
1475 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1476 root 1.14 - optimised event invocation (non-wanted events can now be
1477     skipped with 4-5 inlined instructions).
1478 root 1.12 - complete rewrite of town_portal: it now creates a portal
1479     to the "nearest" town only, travel is only possible
1480 root 1.13 to the town and back, anybody can use it (also removes
1481     one of the remaining syncpoints in the server).
1482 root 1.10 - complete rewrite of the range/attack skill slot system:
1483     there are now two slots, one for combat, one for ranged
1484     attacks.
1485     - introduce the concept of a current weapon (either a ranged
1486     or a combat weapon/skill/tool) and switch between them as
1487     needed.
1488     - rewrite bow code so bows get more useful: apply damage,
1489     attacktype and other stats to the arrows and treat
1490     bows as weapons. also rebalance the missile weapons skill
1491     so its damage increases with level.
1492     - rewrite the complete player speed logic: weapon_speed now
1493     works as documented and there are no unnatural speed boosts.
1494 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1495     installation, replacing the old collect scripts and
1496 root 1.9 simplying deployment by scaling and cutting faces as required.
1497     - simplify the map protocol extensively by taking advantage
1498     of missing bigfaces, speeding up map generation immensely.
1499 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1500     other archetypes.
1501     - rationalise archetype, region and treasurelist file format
1502     into a single file format and make them reloadable asynchronously.
1503 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1504     reloadable at runtime.
1505 root 1.6 - implement 64x64 faceset support.
1506     - implement fxixsx protocol that saves
1507     a lot of bandwidth over the old image/face/smooth packets
1508 root 1.11 and allows images > packetsize, incremental and background
1509     transfers.
1510 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1511     on a face basis as opposed to a mapspace basis.
1512 root 1.7 - the server can now rate-limit image uploads to not exceed
1513     a certain (client-configurable) speed while guarenteeing full
1514     freedom of movement.
1515 root 1.8 - implement new ex command to request item descriptions.
1516     - implement new msg command for in-game messages with meta
1517     information (using xml).
1518 root 1.9 - enforce utf-8 for all text messages.
1519 root 1.13 - added micropather (not used yet).
1520 root 1.6 - many, many bugfixes.
1521 root 1.1
1522 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1523 root 1.1 - make coroapi accessible to cf+.
1524     - moved map handling logic completely to perl
1525     - per player maps are now marked in the map
1526 root 1.2 - maps are saved completely differently now,
1527     and much more often.
1528 root 1.17 - rewrote map header parser and writer, to be much faster.
1529 pippijn 1.4 - maps and players are now (in the average case) loaded
1530 root 1.2 and saved completely asynchronously, I/O contention will no
1531     longer freeze the server.
1532 pippijn 1.4 - players and maps can be loaded anytime, without the player
1533 root 1.2 being logged in.
1534 root 1.1 - automatically generate method interfaces for perl from headers
1535     - unbundled freezethaw
1536     - mostly rewrote common/map.C
1537     - completely rewrite server/swap.C
1538     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1539     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1540     - better message for apply failures due to applymode
1541     - removed most all of the weather code
1542     - unified logging to stderr and file
1543     - too many minor changes to document
1544 root 1.615