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Revision: 1.873
Committed: Sat Jan 11 02:09:28 2020 UTC (4 years, 4 months ago) by root
Branch: MAIN
Changes since 1.872: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
30 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
31     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
32 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
33 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
34 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
35 root 1.753
36 root 1.789 TODO: potionimp/stat potion descriptrions
37 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
38     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
39     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
40 root 1.796 TODO: the sepharoth "Kether"
41 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
42 root 1.819 TODO: only store face checksums in C++, store everything else in perl
43 root 1.856 TODO: the motd command is missin
44     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
45     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
46     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
47     missile Fire bolt would be invalid. These changes should be reflected in the
48     spell's description.
49     TODO: bowmode threewide (and possibly others) might not properly respect movetype
50     and arrows might end up in places where they shouldn't, e.g. on top of see-through
51     walls.
52     TODO: rijk's frontend does not look for .xhtml files when serving static files.
53     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
54    
55 root 1.825
56 root 1.833 TODO: cspm spell arg
57 root 1.843
58 root 1.872 - (maps) remove random workbench under house in darcap, fix exit and add random
59 root 1.859 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
60     illegal mlab access (ephraim).
61 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
62 root 1.873 - (maps) fix a lot of bogus money/diamond converters in mlab.
63 root 1.872 - (arch) platinum to gold converter was broken in 2008 and paid out
64     one gold for one platinum only. mea culpa.
65 root 1.862 - detect stackable containers at load time and make each stack a single item
66     (reported by Saiapatsu).
67 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
68     crashes due to corrupted face numbers (e.g. in T_MATCH).
69     - fix possible animation update bug in hole animations.
70     - fix gate closing not updating the animation bug.
71 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
72 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
73     been fixed: monsters would snatch arrows/thrown_objs out of the air without
74     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
75     bolts and thrown objects as NO_PICK temporarily.
76 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
77     binary build into non-recursive Makefiles without static archives. hell, automake
78 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
79     - use c++11 headers in preference to tr1 ones.
80 root 1.845 - fix odr violation: struct point.
81 root 1.849 - make the code warnigns-clean, for some definition of warnings.
82 root 1.850 - port to g++ 6.
83 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
84 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
85 root 1.852 by default.
86 root 1.853 - do proper etag caching for resources in http server.
87 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
88 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
89     causing a segfault.
90 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
91     directly referencing freearr_[xy], as the latter is used alot more often then
92     DIRX/DIRY, and this allows us to change freearr_[xy].
93 root 1.864 - tentative port to C++ 17.
94     - fix a potential bug with packet << (const char *)0.
95 root 1.865 - add COPYING.Other.
96     - include libecb and decore compiler.h and other places in preference to it.
97     - include ska's flat_hash_map and use it instead of unordered_map/set.
98 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
99 root 1.868 - level 0 experience valuew as uninitialised. all these years.
100 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
101     - fixed minor undefined behaviour that was unlieklly to result in problems.
102 root 1.871 - don't log runtime errors for invalid regexes for the maps command.
103 root 1.845
104 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
105 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
106 root 1.841 - port to perl 5.18 and newer.
107 root 1.844 - switch to xz compressed archives as only dist method.
108     - upgrade to automake 1.15.
109 root 1.724 - (maps) hopefully fix tobias' tower.
110     - (maps) hopefully fix healing potion vendor in arena entrance.
111 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
112 root 1.739 - it was possible to unapply or half-unapply cursed items in many
113     cases, which confused players and also player state. fixed.
114 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
115     some items. also, no longer uncurses spells or other invisibles.
116     - (arch) remove curse and identify now treta the marked tiem first.
117 root 1.725 - creators no longer identify objects that shouldn't be identified
118     (such as money, which won't stack afterwards).
119 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
120 root 1.746 - (maps) implement a wilderness town portal.
121 root 1.748 - (arch) set proper(?) int values for all monsters.
122 root 1.751 - (maps) fire5.map could destroy players.
123 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
124     - clear the spell's applied flag when inscribing scrolls, to make the
125     scrolls mergeable.
126 root 1.791 - redo all build material faces from scratch.
127 root 1.790 - dropall without arguments now drops all containers.
128 root 1.776 - use blitz++ for vector maths (new dependency).
129 root 1.772 - only match archetype names in artifact allowed names.
130 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
131 root 1.751 - altars with match expressions did not work properly.
132 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
133 root 1.749 - god enemy race check fixed ("god detests your race").
134 root 1.861 - gods erroneously allowed any kind of worshipping race, even
135 root 1.749 ones they hate.
136 root 1.726 - use same default config in code as on gameserver.deliantra.net.
137 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
138 root 1.727 our parser.
139 root 1.767 - generate slightly more special exits and avoid warning.
140 root 1.731 - applying a glowing crystal now gives status messages.
141     - fix a memleak in the random map generator.
142     - rework the random map parameter passign a bit to be extendable.
143 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
144     also, improve the quality of the mazes (no longer will the edges
145     almost always form a passage) and add two new types - "rooms"
146     and "braided".
147 root 1.840 - implement --unique option to reset command.
148 root 1.734 - (random maps) add new "cave" layout, which is much more ...
149     cave-like.
150 root 1.744 - (random maps) new layout style "castle" that generates straighish,
151     rogue-ish maps.
152     - (random maps) new layout style "multiple" that simply mixes multiple
153     different styles in different areas.
154 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
155     - rewrite layout management in the random map generator from the
156     ground up.
157 root 1.736 - fix bug in tausworthe rng initialisation.
158     - switched to the faster and hopefully better quality gfsr{24,55} random
159     number generator, the same algorithm that freeciv apparently uses.
160 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
161     memory and imho looks nicer.
162 root 1.741 - (arch) fix samhlaidh archetype.
163 root 1.751 - fix the "archname" match special function.
164 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
165     and other fractal algorithms.
166 root 1.754 - one can no longer emote to logged-out players.
167 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
168     sacks fit on a tile again.
169 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
170 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
171     support background colour for text clients.
172 root 1.763 - (arch) improve automatic name from archname generation.
173 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
174 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
175     match expressions.
176 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
177 root 1.761 - sometimes a special exit wasn't placed when it should have been.
178 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
179 root 1.765 - require EV 4.00.
180 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
181 root 1.766 - add perlxsi.c to cleanfiles.
182 elmex 1.768 - (arch) made speed potions easier for now.
183 root 1.769 - the server didn't properly initialise all client skill slots,
184     no known impact.
185 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
186 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
187 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
188     a generic table/matrix/palette converter to cfutil.
189 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
190     apparently, in the brewery map).
191 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
192     - remove limits of 000..999 from worldmap coordinates, support negative
193     coordinates and introduce z-layers - deliantra is now 3d, in yet another
194     sense.
195 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
196     handle generic "world map areas".
197 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
198 elmex 1.779 - added is_quad flag.
199     - (arch) added quad archetypes.
200     - made the pickaxe mining tool remove quad walls and floors.
201 root 1.780 - move key_values into their own class, simplifiying lots of code and
202     making it possible to use kv pairs easily for maps and other objects as well.
203 root 1.781 - get rid of get_archetype, finally.
204 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
205 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
206     have been removed, and the map "intelligently" changes between active/inactive.
207 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
208 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
209 root 1.787 - server now enforces width/height matches between tiled maps.
210 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
211     for unordered map walks - which should not cause any real issues.
212 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
213 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
214     as all other similar macros - might cause other breakage...
215 root 1.791 - cfutil no longer creates split tiles multiple times due to a
216     off-by-one bug in comparing mtimes.
217     - cfutil now supports type: prefix to derive faces from other faces, which
218     is used for all build materials currently.
219     - require imagemagick >= 6.6.
220 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
221     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
222 root 1.795 - fix the brace command.
223 root 1.799 - implement refcnt_buf.
224     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
225     codesize decrease. wow.
226 root 1.798 - removed version 1 ext/exti command support.
227 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
228 root 1.801 - new extension, ota_update, for online updates of the game client.
229 root 1.802 - implement a simpler config value system for extensions that allows
230     config updates without a reload.
231 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
232 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
233     at it.
234 root 1.805 - make nekosan more disease-resistant.
235     - new event "infect".
236 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
237 root 1.808 - implement simple web server, currently to serve facedata for the html5
238     client.
239 root 1.809 - sort faces by name in the server to improve caching locality in clients.
240 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
241 root 1.811 - add skill_info and spell_paths resources to enable caching the info
242     and removing another command.
243 root 1.827 - send completion info to the client.
244 root 1.812 - assume all clients support the deliantra protocol extensions and allow
245     fxix/extcmd and other protocol "extensions" before setup.
246 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
247     to connect.
248 root 1.815 - implement exti doclet request to request documentation,
249     currently for commands only.
250 root 1.816 - created nickmon extension to monitor nicks.
251 root 1.817 - ix now keeps a copy of the face data while sending, in case the
252     face changes.
253     - do not allocate memory for empty refcnt_bufs.
254     - when faces change, invalidate all clients, not just clients with matching
255     faceset, as faceset only applies to tile resources.
256 root 1.818 - remove dependency on Time::HiRes.
257 root 1.819 - move face data to disk, and load it on each and every access. this saves
258     250mb ram on load, and 130mb ram in general, and only reduces the http
259     server hot cache throughput for faces from ~24000 to ~18000 requests/s
260     on my system. this should make it possible to add a lot more media files
261     in the future, and reduces the memory footprint by the server from 180mb
262     to 60mb ram.
263 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
264 root 1.821 - pod processing could deadlock because the child process might try
265 root 1.822 to get a lock.
266     - removed support for ncom packets.
267 root 1.823 - remove drawinfo packets from the server (use msg instead).
268 root 1.828 - skill objects now have their documentation in the msg slot.
269 root 1.829 - no longer allow prefix match when matchign spells, spells names must
270     now be written fully.
271 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
272     file in a child process.
273 root 1.831 - implement spellmon v2 protocol - no spell message.
274 root 1.833 - remove ability to cats/invoke seplls by "count".
275 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
276     - implement dm/dmhide in terms of the "may" mechanism, so dm
277     players must now be configured by adding may_command_dm: ["uuid..."]
278     to the config.
279     - remove nowiz command.
280 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
281 root 1.834 it only affects information commands. use observe instead.
282 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
283 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
284     problems in blitz++.
285 root 1.839 - catch sigfpe in the same way as sigsegv.
286 root 1.724
287 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
288 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
289     now easily reachable, at a price.
290 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
291 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
292 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
293 elmex 1.630 (by Dustfinger).
294 root 1.681 - (maps) fixed bad floor tile in navar apartment.
295 elmex 1.573 - made (wizard) look_at show also uuids.
296     - added cf::object::find_object_uuid (::find_object already exists!).
297 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
298 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
299 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
300 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
301 elmex 1.568 - (arch) made the hill giants loose more body parts.
302 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
303 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
304     and made them a bit more expensive.
305 root 1.633 - (maps) add more glory hole treasure styles.
306 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
307     in a select number of mlab maps.
308 root 1.667 - (maps) the library should be less of a death trap now.
309     - (maps) exits no longer point to auto-apply exits, most affected
310     maps now have proper doors or a similar solution.
311 root 1.682 - (arch) jumping skill has now physical attacktype.
312 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
313 root 1.691 - enter_map did not normalise the map coordinates when the destination
314     space is blocked, causing badness and freezes for the player.
315 root 1.685 - when applying containers, server checks for the key on activate
316     and also allows players to unapply active containers they don't have
317     a key for.
318 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
319     races files to arch, where they belong (exp_table is no longer in
320     confdir but in datadir now!).
321 root 1.677 - jeweler and sound config files are now normal datafiles as well.
322     - quit_character was causing a runtime exception, causing it to not
323 root 1.672 work since 2.93.
324 root 1.671 - entering a map will now respect move_on and other effects,
325     except for auto-apply exits :/
326 root 1.660 - only talk to the items on the nearest mapspace, or, of there
327     are none, to the player, not ALL items in vicinity.
328 root 1.625 - do not update the floorbox while running, to avoid big item
329     updates that cost network bandwidth and processing power.
330 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
331     caused overflows causing monsters to become living deads.
332 root 1.619 - unapply weapons and armour before trying to improve it.
333 root 1.588 - teach the random map generator the ability to read ".rmg" files
334     that specify which actual style map to generate, and use it for
335     the default decorstyle to avoid inappropriate maps to be used.
336 root 1.639 - support (with some limitations) multiple different skills with the
337     same subtype.
338 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
339     so nekosan could end up beign saved AND escaped to another map.
340 root 1.636 - show invisible no longer makes magic mouths visible.
341 root 1.583 - move_type changes (spells, skills etc.) now will correctly
342     take move_on/move_off into account (e.g. buttons).
343 root 1.582 - display (exit) or (random map) in client for those objects.
344 root 1.606 - removed (useless) spell damage columns from spell info and replace
345 root 1.578 it by effective casting level - clients > 2.10 required to display
346     properly.
347 elmex 1.565 - building of levers/doors works again for all kinds of floors.
348 elmex 1.563 - the player can now withdraw and deposit all the available money.
349 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
350     steinwandstadt/celvear.
351 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
352 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
353     mostly based on the spell's level in the spellbook.
354 root 1.718 - the music scheduler did not properly send new music on region
355     changes.
356 root 1.669 - (maps) fix some map regions and the region tree.
357     - the server will now be more picky when parsing the regions file.
358 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
359 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
360 root 1.566 clients.
361 root 1.690 - follow has been rewritten to be, hopefully, more robust.
362     - follow mode will not be aborted when the follower tries to move.
363 root 1.566 - tcp.ext didn't unbind in reloads.
364     - map-tags.ext didn't properly close the database on reloads.
365 root 1.567 - cfutil skips .-directories when scanning.
366 root 1.571 - build.ext prevents players from building on other player's maps.
367     - rent.ext allows the dm to enter anytime.
368     - NPC_Dialogue adds a new predefined variable, $map.
369     - new "build" event hook.
370 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
371 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
372 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
373     them on loading, for old playerfiles and maps.
374 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
375     would be handled differently nowadays anyway.
376 root 1.584 - random map .meta were not being expired at all.
377 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
378 root 1.586 - update to automake 1.10.
379 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
380     require level 4 anymore.
381 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
382 root 1.590 - monsters now rotate through all skills (in chosen_skill).
383 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
384 root 1.661 - detect/sense curse/magic will no longer work on items that don't
385     need identify.
386 elmex 1.593 - added detect mineral vein spell.
387 root 1.592 - support "wall overlays" in the random map generator - not very generic,
388     used by minable veins.
389 elmex 1.594 - (maps) relocated jeweler town to another directoy.
390 root 1.603 - (arch) implement mining pickaxes and mining skill.
391 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
392 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
393 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
394     of the output is only 1/5th (instead of 1/3rd) of ring level.
395 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
396     generated ring/amulet.
397 root 1.601 - generate most constants for perl automatically.
398 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
399     - when player dies, restore his food to at least 200.
400 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
401 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
402 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
403 root 1.600 - the singing skill actually respects the direction now.
404     - oratory and singing now require a direction.
405 root 1.603 - use_skill now requires that you can actually apply the skill tool.
406 root 1.604 - do not invoke perl on every user command anymore by providing
407 root 1.655 a command and an unknown_command event.
408 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
409     perl to C++, for speed reasons (basically undo patchset 1304).
410     - add a client_destroy event, so we don't have to hook the
411     attachable destroy event (which is called much more often).
412 root 1.606 - removed (unused) FLOOR object type.
413 root 1.861 - fix erroneous change_abil messages for rods (and other types).
414 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
415     all into server/commands.C.
416 root 1.609 - save and restore combat/ranged/current slot for players.
417 root 1.610 - the server now batches item's face/fx commands, as opposed
418     to sending one fx per item - helps mostly at connect and
419     with floorbox updates.
420 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
421 root 1.614 - the random map generator now supports selecting difficult for
422     more style categories than just monsters (all except fountains
423     apparently).
424 root 1.617 - object serialiser no longer creates empty "owner" references.
425 root 1.620 - make sure failed castings take some time, too, to avoid being
426     smitten by your god.
427     - many more failmsgs and help texts.
428 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
429 root 1.623 - stop thrown objects when their speed goes too low.
430 root 1.624 - log the number of unique logins seen every minute in a compact
431     format (for statistics).
432 root 1.626 - do not send delitem for players.
433 root 1.627 - support static scalar data members properly in genacc now.
434     - implement "simple" freelist management for objects.
435 root 1.628 - recycle object counts now - to support longer uptimes.
436 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
437     function (and yes, 666 is exact!).
438     - random map generator results should now be fully repeatable.
439 elmex 1.635 - fixed possible crash bug in build code.
440 root 1.638 - rename find_marked_object to ->mark and speed up.
441 root 1.640 - player movers properly destroy themselves when used up, instead
442     of leaking.
443 root 1.642 - do not show msg for unidentified objects that need identification.
444 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
445 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
446     next_line method.
447 root 1.646 - use nicer file format for exp_table and attackmess
448     (more like other resource files).
449     - make parse errors during server startup fatal.
450 root 1.652 - properly initialise all maptile values in constructor.
451     - improved {link} map.
452 root 1.655 - optional unloadable extensions will not lead to an endless loop.
453 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
454 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
455 elmex 1.664 - building listening books is possible again.
456     - (maps, arch) added archetype for building instructions and replaced
457     the copies of the instructions in the maps with it.
458 elmex 1.666 - (arch) made the spark shower spell available in shops.
459 root 1.670 - don't create a second LOGIN event on character creation.
460 root 1.674 - correctly generate "You paid xyz" message in shops.
461 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
462 elmex 1.710 - added a 'password' command, to let DMs change the password of players
463     more conveniently.
464 root 1.680 - correctly save shopitems string, to avoid parse error when reading
465     saved maps.
466     - logging now differentiates between logging levels better.
467 root 1.684 - speed up get_typedata.
468 root 1.689 - fix deadlock problem during server shutdown/reload.
469 root 1.692 - make ext/checkrusage "more" non-blocking.
470     - use common::sense for extensions.
471     - work around a 50.10.0 utf8 caching bug.
472 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
473     "no relation to target" bugs.
474 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
475     modules being loaded from the mainloop, pre-load some more
476     core modules so perl doesn't do it later on.
477 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
478     compiling regexes.
479 root 1.701 - make exp_table and materials file reloadable.
480 root 1.702 - made reload_config non-blocking.
481 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
482     causing server freezes.
483 root 1.704 - store unhashed password, to prepare for safer authentication.
484 root 1.707 - do not log connections from the local host, to help a local
485     watchdog.
486 root 1.714 - fix summon freeze at map borders.
487 root 1.717 - support @group syntax and music config file for music face lists.
488     - run post_init jobs in parallel, they might do I/O.
489 root 1.722 - avoid apply conversion for converters.
490 root 1.562
491 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
492 root 1.558 - (maps) fix travel to valdor and back.
493 root 1.545 - do no longer by default eval map cod ein safe compartments
494     (this can be re-enabled using the safe_eval config option).
495 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
496     in lorak.
497 root 1.559 - fix data corruption issues caused by recursive calls to
498     unordered_mapwalk - now every caller must provide its own
499     buffer.
500 root 1.538 - (maps) improve tindervale maps slightly.
501 root 1.544 - (arch) considerably decrease slag ex price.
502 root 1.540 - (arch) fix filth archetype.
503 root 1.556 - extension dependency resolve was completely broken.
504 root 1.544 - multipart objects would cause save_throw_object to crash - it
505     now acts on the head only.
506 root 1.541 - do not try to connect to an irc server unless explicitly configured.
507 root 1.542 - do not expect decltype() to be available in gcc 4.4.
508 elmex 1.543 - extended the safe perl environment by loops.
509 root 1.547 - (arch) fix "armless cook" facings.
510     - the "experience table" resource item did not have a proper
511     hash associated with it, so updates could not be detected.
512 elmex 1.550 - fixed poison traps in doors.
513 root 1.548 - player->killer_name did not properly flag the name as unicode.
514 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
515     and provide a non-destructive SvPVutf8 variant.
516 root 1.554 - do not allow dragon players to change their title via the settings.
517 elmex 1.552 - ratelimited jeweler skill nugget conversion.
518 root 1.551 - under high load, the server stopped swapping out to make
519     the server more responsive, but making it impossible to reduce
520     the load by... swapping out. slot queuing will now always make
521     some progress.
522     - improve the quality of the load-avg calculation.
523 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
524 root 1.556 - don't fail to write the runtime file if the temporary already exists.
525 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
526     player now.
527 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
528     timestamp and use a tab in the client to increase awareness.
529 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
530     setflag 0 is possible.
531 root 1.560 - make install now deletes old extensions, to ease upgrades in the
532     deliantra vm.
533 root 1.538
534 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
535 root 1.532 - the destruction spell could/would corrupt server memory quite often.
536 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
537     disk, not when it already was in memory.
538 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
539     avoiding livelock during high-load emergency saves.
540 root 1.530 - logging in did not properly unapply all skills.
541 root 1.531 - (maps) make the invite quest marking much more obvious.
542 root 1.533 - (arch) fix warrior archetype names.
543 root 1.532 - map prefetching never prefetch upwards.
544 root 1.534 - wizpass no longer makes you non-blocking.
545 root 1.536 - (maps) add light to some of the special maps, add troll
546     map.
547 root 1.530
548 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
549 root 1.515 - (maps) add gorokh_final mapset from crossfire.
550 root 1.516 - (maps) block most vault-type mlab locations, open up
551     imperial converters for anybody to use.
552 root 1.519 - (maps, arch) replace all permanent stat potions by random
553     variants.
554 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
555 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
556     real player object on player changes.
557 root 1.522 - diseases and maybe other things could sometimes reduce the speed
558     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
559     much grief.
560 root 1.523 - speed_left randomisation was, apparently, totally broken.
561     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
562     of the speed slot internally and in map save files. among other
563     things, this gets rid of all the abs (speed) calls.
564     - reduce map file save files by using abridged keywords aliases.
565 root 1.494 - shop specialisation calculation was totally broken.
566 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
567     now enforced.
568 root 1.498 - fix magic mapping, which only worked for inate spell casting.
569 root 1.495 - godgiven items will now be explicitly described as such.
570 root 1.524 - (arch) dded a quiver of bolts.
571 root 1.504 - materialnames would change "randomly" on every load, only
572     set the material when the materialname was not set before.
573 root 1.497 - balancing change, halve rod recharge speed (instead
574     of 4.8s, the standard rods now recharge in ~10s. not a solution,
575     but still.
576 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
577 root 1.509 the costly flag-checking loop in most cases and using a simple
578     repeat-cache for speed_left.
579 root 1.507 - always delay stats update for players on insert/remove till
580     next tick/command, which saves a lot of cpu cycles on drop/take.
581 root 1.514 - add hint about havign to run to attach unaggressive npcs.
582 root 1.494 - pet monster level was not displayed correctly in "showpets index".
583     - clean up floating point conversions and many similar nitpicks.
584 root 1.502 - fix hanuk altar.
585 root 1.504 - overhaul material system to be much faster, and having less bugs, but
586     still having a lot of cruft :/.
587 root 1.502 - add marble shop floor.
588 root 1.494 - move gcc specifics to new file include/compiler.h.
589     - unrecognised cfpod directives could cause undefined behaviour.
590 root 1.505 - added boes' marble shop to steinwandstadt.
591 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
592     - optimise mapspace updates.
593     - cache volume/items per mapspace.
594 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
595     decrease).
596 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
597     have led to weird item multiplications.
598 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
599 elmex 1.501 - fixed crash bug in learn_spell command.
600 elmex 1.634 - enhanced output of the mapinfo command.
601 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
602 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
603     from perl to c++.
604 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
605     and use it in some "inner" loops.
606 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
607 elmex 1.511 - fixed jeweler experience output to not be floating point.
608 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
609 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
610 root 1.518 - try to prefetch memory inside process_objects, which can give
611     enourmous speed gains.
612     - make some small optimisation to the process_objects loop.
613 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
614     handling different chksum lengths.
615     - check for hash collisions in cfutil.
616     - reduce face checksum size from 6 to 4 bytes.
617 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
618 root 1.523 - removed weather-specific attributes.
619     - fixed genkeywords dependency.
620     - do not clear "randomitems" slot for world underlays.
621     - use "sl" as short-hand for speed_left in save-files, just to make them
622     smaller.
623 root 1.517 - in general, don't crash on value-less resource file lines
624     anymore, due to get_str never returning a 0-pointer.
625 elmex 1.521 - code cleanup in move_symptom.
626 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
627 root 1.494
628 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
629 root 1.481 - some Andrew Madloch wanted, despite being specifically told
630     multiple times that the Deliantra parts additions are under AGPL,
631 root 1.487 lock up the source code of the server within his company.
632 root 1.481 some reorganisations have been done to the sourcecode to make
633     it clearer that this violates the Affero GPL. Help to keep
634     Deliantra free software even for the coming generations
635     and be wary of the promises of Andrew Madloch, he has nothing
636 root 1.487 good in mind for free software.
637 root 1.480 - clarify which files of the server are 100% AGPL.
638 root 1.481 - minor reorganisation, move some GPL code into other files.
639 root 1.483 - implement viewpoint (which is like observe, but only for the map,
640     not stats etc.).
641 root 1.484 - replace magic mapping overlay by a flying bird exposing area
642     on the worldmap (ext/magic_mapping.ext).
643 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
644     - @find results in npc dialogue is now stored in $find.
645 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
646 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
647 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
648     dm instead.
649 root 1.456 - (maps) add town portal to celvear.
650 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
651     mapsets from crossfire, together with associated archetypes.
652 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
653     - (maps) define a new whalingoutpost region.
654 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
655     and most archetypes that go with them (without stoning and swallow effects),
656     casino tokens and stock certificates are also missing.
657 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
658     and santo dominion.
659 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
660     to go with them. also adjusted archetypes to be more korrekt "gotisch".
661 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
662 root 1.460 - properly close client-side dialogue when the player is teleported away.
663 root 1.459 - map-tags did not properly close it's database tables or wait
664     for a quiescent state, causing memory corruption on reload.
665 root 1.454 - support "stat.xyz" accessor in match expressions.
666 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
667 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
668     fixes long answers from npc dialogue).
669 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
670 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
671     and to not add a "put your code here" force needlessly.
672 root 1.463 - (arch) fix or improve many plurals.
673 root 1.465 - markers do no longer add a force if the slaying field is unset.
674 root 1.466 - sped up search-items implementation, but it's still horrible.
675 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
676 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
677     used to reogianise the illogical arch tree a bit.
678 root 1.479 - (maps) import most map names from crossfire.
679 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
680 root 1.483 - fly_high movement gives better los, ignoring blocksview.
681 root 1.488 - the addexp command should now honour skill names with spaces.
682 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
683 root 1.491 - (arch) added many more buildable marble floors.
684 root 1.490 - major namespace cleanup: save 45kb by making functions static
685     that were unnecessarily global.
686 root 1.452
687 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
688 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
689 root 1.451 - fix a memory buffer overflow in the book code.
690 root 1.429 - add @check, @find npc dialogue commands.
691     - (maps) add a number of town interiors.
692 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
693 root 1.451 - (maps) add celvear area from cfextended.
694 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
695     - (server,maps) fix bug causing some library books not to be chained down,
696     cause Scorn/Navar libraries not to have inscribable books.
697 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
698 sf-marcmagus 1.433 inappropriate item power.
699 root 1.448 - (maps) fix intwell balancing issue.
700 root 1.437 - improve the look of generated books.
701 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
702     - fix bug where players could bypass no_drop by putting items in containers.
703 root 1.430 - consecutive commands arriving at the same time in the server would be
704     corrupted if the length was >255.
705 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
706 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
707     and perl.
708 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
709     functionality (and more) inside the same object using the match expressions.
710     - create simpler match expression compiles in many common cases.
711 root 1.439 - reduce object size by removing obsolete "seen_by" member.
712 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
713     of the new dynbuf::splice function (which gave an unexpected net win
714     in code size...).
715 root 1.442 - the server will no longer complain (and subtly fail) when an object
716     being removed from a map causes another object to get removed.
717 root 1.441 - banish strncpy from the server, speed up and simplify sending item
718     descriptions to the client considerably.
719 root 1.442 - add new "in head" set modifier for matches.
720     - new BLOCKED_MOVE event added.
721     - mapscript archetype now has activate_on_xxx true by default, as similar
722     connected elements.
723 root 1.448 - (maps) imported all styles from cfextended except
724 root 1.444 floorstyles/land_plots and monsterstyles.
725 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
726 root 1.446 - don't crash when treasure lists are empty / supply new empty
727     treasurelist for randomitems when none can be found.
728     - implement cf::map::static_maps and use it in map-tags.ext.
729 root 1.449 - fix a bug in map-tag scanning when moving tags.
730 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
731     for a reaction.
732 root 1.447 - implement new "loadall" map loading command, purely for debugging.
733 root 1.429
734 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
735 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
736     but not horns (to make them more useful for content-creators).
737 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
738     2) it skipped spell effects and 3) it didn't handle the case where
739     and object was destroyed while iterating over it correctly. all this
740     allowed players to sometimes walk onto spaces they should not be able to
741     walk on.
742 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
743 root 1.399 - examining an object now dumps the serialised object form when the user
744 root 1.404 is a wizard (wizlook).
745 root 1.421 - altars no longer accept unpaid items.
746 root 1.411 - party spells didn't work all that well.
747 root 1.424 - added complex object matching framework (cf::match), and make altars
748     and pedestals use it.
749 root 1.425 - identified skill-tools show what skill they grant.
750 root 1.399 - display the duration of change_ability spells when examining them
751     (missing: protection spells, but they are a hack...).
752 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
753     adding more variety to the different mushrooms.
754 root 1.398 - fix a minor cfpod formatting bug.
755 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
756     the hintmode setting on the settings page.
757 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
758 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
759 root 1.399 - enable the object loader to also dump archetypes.
760 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
761 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
762 root 1.402 - force the initial face when loading an object that is time-animated
763     or a monster, so it does not have to be specified anymore.
764 root 1.403 - fix a bug where recasting an ability changing spell could shorten
765     its remaining duration.
766 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
767 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
768 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
769     up splay operations as well.
770 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
771 root 1.412 - implement introspection data for C++ classes (%REFLECT).
772 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
773 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
774 root 1.419 - fix transmutation alchemy.
775 root 1.424 - speed up many frequently-invoked C->perl callbacks.
776 root 1.419 - added complex object matching framework, to be used in altars and the like.
777 root 1.426 - switch to YAML::XS from YAML.
778 root 1.396
779 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
780 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
781     that ultimately was not helpful to catch it :)
782 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
783     all callers to use either one or the other, as appropriate. This
784     fixes the (rather fragile) light spell, maybe others.
785     - fixed an overflow and exploit in the bank/payment code.
786     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
787 elmex 1.384 to explain the skill a bit more.
788 root 1.389 - removed a buggy check for zero attacktype. So that we might find
789 elmex 1.388 the real bugs in the archs/maps/objects.
790 elmex 1.394 - Fixed enabling torches with lighters.
791 elmex 1.387 - (maps) Added Heaven Town region.
792     - (arch+maps) Fixed & normalized warriors on map
793     /quests/peterm/CTower/Barracks.
794 root 1.392 - fix the light spell (and possibly diseases and other lights).
795 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
796 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
797     a long time ago, and similar cases are still to be found in the maps.
798     - make the socket_timeout configurable in the code (but not yet for users).
799 root 1.393 - earth wall health bar is now correct.
800 elmex 1.384
801 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
802 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
803     freeze with IO::AIO anymore due this change.
804 root 1.364 - avoid a crash when a player tries to apply a lighter.
805 root 1.376 - allow a spell argument for dimension door.
806 root 1.362 - move shop item listing and some otherstuff into the info tab.
807 root 1.360 - avoid crashes when non-players cast party spells.
808 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
809 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
810     - small improvement of the number of potions in shops
811     (by Job Vranish).
812     - added a few party spells (by Job Vranish).
813 root 1.362 - use a common message dynbuf.
814 root 1.364 - destroying tear down objects will now use the full hp range
815     for animation and will only destroy/lastframe when hp < 0.
816     - allow monsters to use earth to dust.
817     - use manhattan distance for get_rangevector_from_mapcoord, just as
818     in get_rangevector.
819     - los updates now correctly take tiled maps into account.
820     - do los updates even on maps without darkness.
821 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
822 root 1.375 - upgrade to IO::AIO 3.21.
823 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
824 elmex 1.373 - properly catching exceptions from callback in irc.ext.
825 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
826 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
827 elmex 1.368 - (arch) added hint about usage to Slag Ex.
828 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
829     like the rest.
830 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
831 root 1.378 - (arch+maps) added rate limited converter and adjusted
832     /elmex/mana_fountain.
833     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
834     - reduce size of casting_time, move_status, attack_movement,
835     last_heal and last_sp slots, squeezing some more space out of struct
836 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
837     anywhere.
838 root 1.358
839 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
840     - fixed bug in alchemy, where finding the right object for enhancements
841     didn't work.
842 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
843     effects (w.r.t. put_more) per mapspace, to give the server a chance
844     to survive a hundred deathsheads.
845 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
846     disastrous bug of unfortunately unknown proportions...
847 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
848 root 1.343 - use gender-neutral place descriptions for invite.
849 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
850     Thanks go to Lisa Larsen!
851 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
852     anymore).
853 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
854 root 1.345 - use better dependency tracking for include/keyword.h.
855 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
856     so it is possible to invite somebody out of some stck-till-death traps,
857 root 1.346 or simply to commit suicide.
858 root 1.352 - replace the "ignoring delayed commands" message by something more useful
859     (cf. cunning gnome freezeing issue).
860 elmex 1.349 - various fixes for weapon improvements.
861 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
862 root 1.353 - support T and G sequences in cfpod.
863 root 1.343
864 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
865 root 1.339 - convert me command from per-map to chat, which makes more sense, also
866     document it.
867 elmex 1.336 - more than one spellbooks of same class can now be given
868     in class selection.
869 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
870     spell rebalancements.
871 elmex 1.338 - the IRC gateway filters IRC colors now.
872 elmex 1.336
873 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
874 root 1.331 - (arch) fix quiver of Holding Bolts.
875 root 1.332 - applying unpaid items will now examine them.
876 root 1.330 - add "What" column to body command, showing items in that slot.
877 elmex 1.329 - redesigned and rebalanced lamps and torches.
878 root 1.330 - add "..." to item names that have been shortened.
879     - fixed "assign" function that squeezes strings into fixed length.
880 elmex 1.333 - add cursed effect to lamps and (some) torches.
881 elmex 1.334 - fixed bad assigned crafting skills and their tools.
882 root 1.312
883 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
884 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
885 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
886 root 1.312 - make monster smell logic dependent on their wisdom stat.
887 root 1.324 - put the death reason into a separate tab.
888     - converted "connected" slot to string, cleanly got rid of some ugly
889     hacks such as the path_attuned hack.
890 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
891     - replace one-at-a-time hash by faster than smaller FNV-1a hash
892     when hashing strings.
893 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
894 elmex 1.320 whether the right cauldron is used.
895 root 1.313 - considerably optimise shared string implementation by
896 root 1.316 making its null value a compiletime constant.
897 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
898     as well as using shstr_cmp to pass shared stringsa round efficiently,
899     for lots of code size savings.
900 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
901     they are sleeping: generators now check for the sleeping flag.
902 root 1.318 - tell gcc not to excessively inline some perl interface functions.
903 root 1.322 - remove marking rune length limit.
904 root 1.323 - fix formatting of cfpod when a verbatim block was following
905     a single newline.
906     - move resistances, statistics and showpets command output into tabs.
907 root 1.326 - implement map scripts that can replace the boulder logic without
908     having to write extensions.
909 root 1.310
910 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
911 root 1.302 - fix a longstanding bug that teared multipart monsters
912     at map boundaries apart.
913 root 1.292 - temporarily make permanently invisible player visible when
914     he/she makes noise.
915 root 1.284 - fix being able to see through walls a bit.
916 root 1.303 - improve look at output.
917 root 1.285 - completely replaced the line of sight algorithm with a variant
918     of spiral fov capable of visibility grades and arbitrary
919     shadow angles, that uses less memory and less code.
920     - the new los code supports arbitrary map rectangles and loosens
921 root 1.310 other restrictions of the old code, supporting further optimisations.
922     - update los if blocksview-objects are inserted in a map, not just when
923 root 1.287 removed (e.g. for summon fog).
924 root 1.303 - permanent invisibility doesn't make immune against making noise:
925     implement a noise system that allows monsters to locate the player
926     when he/she makes noise.
927     - implement a primitive smell system that monsters can use to track
928     players.
929 elmex 1.288 - create bomb now also works when casted by door traps.
930 elmex 1.290 - (arch) new torch graphics.
931 root 1.289 - (maps) considerably soften the subway spider.
932 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
933     the guards from being killed by players.
934 root 1.310 - (maps) lots of tweaks in and around scorn.
935     - (maps) use special non-blocksview jungle, mountain and
936     darkforest freely on the worldmap, to get gradual sight obstacles
937     instead of total blackout in those areas.
938 root 1.289 - no maximum darkness for outdoor maps anymore.
939 root 1.291 - add more hints, fix some messages.
940 root 1.292 - fix a bug: firing rods should tell you something about them.
941     - make light additive even within players.
942 root 1.293 - darken xrays effect a bit.
943     - improve handling of los changes when inserting or removing
944     objects, not perfect yet.
945     - make map darkness signed (formerly unsigned) to allow
946 root 1.294 ambient lighting and centrally manage darkness as an offset.
947     - revamped, fixed and documented the server calendrics, also
948     tell users the current time and data, to improve awareness.
949     - implement proper wizlook flag and handling of wizlook, instead
950     of dumbly just clearing los once.
951 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
952     and has a smaller runtime variance.
953 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
954     making them actually useful.
955     - see_in_dark now increases the viewing radius by 3.
956 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
957     speedup, as well as in many other places.
958 root 1.299 - remove support for extended map infos - these are not used
959     by the deliantra client and removing them gives us a 10% speedup
960     when sending map changes.
961 root 1.300 - remove most gcfclient and other client bug workarounds, as well
962     as now obsolete protocol versions, simplying the code.
963 root 1.301 - optimise and simplify generation of random numbers.
964 root 1.303 - correctly provide a non-zero default density for materials, to
965     avoid crashes, fix other bugs in the material handling code.
966     - fix volume calculations.
967     - fix cfpod parsing when multiple verbatim blocks were separated by
968     newlines.
969 root 1.305 - increase monster detection radius from wis/5 to wis/3.
970 root 1.306 - remove old pickup modes.
971     - remove obsolete disarm and search commands (search wasn't working
972     anyways).
973 root 1.308 - fix a crash when an npc applied a sign.
974 root 1.284
975 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
976 root 1.283 - this release is assumed to be very stable.
977     - (maps) radically redesigned and improved tutorial.
978 root 1.280 - directional casting no longer immediately removes the invisible effect.
979 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
980 root 1.272 - fix overflow in lighting calculations.
981     - negative glow radii can no longer cause total darkness.
982 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
983     only maximally-lit ones.
984 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
985     - swashbucklers got the oratory skill now.
986 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
987 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
988 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
989 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
990     (which was probably broken, too).
991 root 1.281 - support negative glow radii during daytime, too.
992     - use circular, not rectangular, viewing area.
993     - use minimum viewing distance of 2 in outdoor maps.
994     - negative glow is stronger than viewing area or lamps.
995 root 1.283 - (arch) new darkness spell face.
996 root 1.272
997 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
998     - (maps) completely redesigned scorn.
999 root 1.269 - "cast light" now works on oneself.
1000 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
1001     negative glow radii again (they were totally broken before).
1002 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
1003 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1004 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1005 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1006 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1007     back to the player.
1008 root 1.251 - attuned/repell and spell base level system reworked.
1009 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1010 root 1.247 be less erratic now.
1011 root 1.248 - refuse to write the uuid file if the uuid is zero
1012     (to avoid writing it in early crashes).
1013 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1014     - speed up emergency_save by not syncing every file separately.
1015     - no longer reattach perl to every object on reload, it's slow, and no longer
1016     necessary since we don't nuke stashes anymore.
1017     - do not bootstrap perl from the commandline args, use separate eval for
1018     better error reporting.
1019 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1020 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1021 root 1.255 - speed up map refresh in server a bit.
1022 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1023 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1024 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1025 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1026     as the current weight of the inventory.
1027 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1028     dragonfire has been introduced for the non-dragon players.
1029 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1030     - change "weapontype" object slot to uint8.
1031     - convert "hide" object slot into flag.
1032     - reorder object members for better locality of reference and codesize
1033     decrease.
1034 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1035 root 1.267 - fix a crash when no skill could be found when killing amonster.
1036 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1037     every completed aio operation.
1038 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1039     and update mapspaces if necessary.
1040 root 1.246
1041 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1042 root 1.241 - removed all command line parsing, only env variables are supported
1043     anymore.
1044 root 1.239 - region-specific monsters will now once more be on the worldmap.
1045 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1046 root 1.225 would grow out of bounds.
1047 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1048 root 1.222 - fixed a double-escaping bug in the pod-parser.
1049     - rewrote the cfpod parser in C++.
1050     - hintmode moved to C++, players need to re-set their hintmode if
1051     they dislike "show".
1052 root 1.231 - fix RIP inscription.
1053 root 1.239 - bump login name length from 18 to 20 char max.
1054 root 1.231 - correctly support gender in emotes.
1055     - correctly support gender in the death messages.
1056     - correctly generate death messages for players only when they really die,
1057     with increased information.
1058 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1059     and data corruption (but apparently was never triggered).
1060 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1061 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1062     data corruption bug.
1063 root 1.223 - tweak coredumping/monitoring a bit.
1064 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1065 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1066     (from a corrupted file).
1067 root 1.241 - redid skills command to send output to proper channel.
1068 root 1.233 - object->map is no longer refcounting.
1069 root 1.228 - add FLAG_DEBUG for internal debugging.
1070 root 1.231 - add NDI_VERBATIM flag to send_msg.
1071 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1072 root 1.240 - player->exists is no longer a sync_job.
1073 root 1.233 - split login.ext's player scheduler into
1074     it's own player-scheduler.ext extension.
1075 root 1.222
1076 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1077 root 1.212 - require perl 5.10.
1078 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1079 root 1.204 - swap player and observed count's on the map when observing.
1080 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1081 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1082 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1083     could be found.
1084 root 1.208 - pits now have a configurable "random spread" range and default
1085 root 1.213 to a radius of two now.
1086 root 1.212 - rewrite pay_player_arch.
1087     - use a more stable perl_reload implementation.
1088     - do not use Symbol::delete_package (causes crashes after perl-reload),
1089     use our own, safer, clear_package instead.
1090     - when asynchronously dumping core, close all file handles to allow
1091     the server to restart concurrently.
1092 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1093     sequences, without double-encoding. it should be faster, too.
1094     - the above fixes wrong display of help tetx and many other issues.
1095 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1096 root 1.218 (0.9976+), use it for long books and other messages.
1097 root 1.210 - eradicate listen command and corresponding code.
1098 root 1.211 - eradicate logs command.
1099 root 1.218 - let the client log into the server log, used for crash backtraces.
1100 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1101     old style spell objects with the spell magic bullet.
1102 root 1.220 - (arch) fixed skill less rods in the archetypes
1103 root 1.204
1104 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1105 elmex 1.197 - made jeweler workbench larger and some other minor map
1106     changes in jeweler town.
1107 root 1.196 - fixed wrong item handling in jeweler skill code.
1108 root 1.198 - (arch) use a special "key_random_map" for random map keys
1109     that are used up.
1110 root 1.199 - fix a crash when the player who was observed has logged out long
1111     enough for his region/map to be gone.
1112 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1113 root 1.201 - add some missing dependencies.
1114 root 1.203 - log to /var/log/deliantra/ by default.
1115     - hack observe code to enable smooth movmenet when observing.
1116 elmex 1.195
1117 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1118 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1119 root 1.179 - correctly move gsay to the party channel.
1120 root 1.178 - fix a crash when animate weapon was used in some areas.
1121 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1122 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1123     with NPCs.
1124 elmex 1.175 - (arch) dragon scales got proper type now
1125 root 1.193 - object::decrease would sometimes cause container weights to
1126     be wrong, this has been fixed.
1127 root 1.194 - do not send time updates for newly-seen items.
1128 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1129 root 1.183 - fix cone spells etc. going through walls sometimes.
1130 root 1.186 - fix a weight update bug that sometimes left containers
1131     with wrong weights.
1132 root 1.194 - added auto_apply event and extension for shop tiles.
1133 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1134     - make sure the map is loaded when using a town portal return.
1135 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1136     where healing spells didn't cost any grace.
1137 root 1.173 - fix starvation kill reason.
1138 root 1.174 - fix pk killer name message.
1139 root 1.189 - don't let people apply signs with @match.
1140 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1141     what seems to be the biggets memleak in the server).
1142 elmex 1.171
1143 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1144 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1145     - use anyevent to manage listen ports (this enables IPv6 support).
1146 root 1.167 - server supports ipv6 client connections now.
1147 root 1.168 - use newly-available Coro::AnyEvent.
1148 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1149     to let it handle AIO requests.
1150 root 1.167
1151 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1152 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1153     processing considerably (especially in the client) and reduces data transfers
1154     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1155 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1156     - (map) fixed npc dialogue in pup_land/s_f/special.
1157     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1158     (swarm spells now stay in the player's inventory).
1159 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1160 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1161     archetype *archname* (chairs of different facings were merged).
1162     - bugfix: fix a potential crash issue in find_object_name (not used
1163     normally).
1164 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1165 root 1.164 (destruction, magic missile etc.).
1166 root 1.163 - swarm spells without a direction now use various spiral patterns
1167     instead of being fully random.
1168 root 1.158 - update AnyEvent API to 3.4 and above.
1169 root 1.156
1170 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1171 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1172 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1173 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1174     and for attacking monsters. it also takes about one second to do a jump.
1175 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1176 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1177 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1178 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1179     were created outside a map.
1180 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1181     (fixed by reversing the logic).
1182 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1183 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1184 root 1.154 - bugfix: support random maps >127x127.
1185 root 1.152 - (maps) fixed the death certificate system in nimbus.
1186 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1187 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1188 root 1.147 - (arch) give ball lightning a real name.
1189 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1190 root 1.155 - support cfpod in ex replies (client item tooltips).
1191 root 1.143 - unapply item in range slow when readying a spell.
1192 root 1.148 - bugfix: account for rounding errors in weight updates.
1193 root 1.139 - remove synchronous mkdir in chargen_race_done.
1194     - fix per-race starting maps.
1195 root 1.142 - check hiscore on suicide and quit as well.
1196 root 1.138 - tell players when they are starving.
1197 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1198     - fix map difficulty calculation for generators.
1199 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1200 root 1.149 - support no_drop map header flag (before it was only available internally).
1201 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1202 root 1.133
1203 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1204 root 1.119 - bugfix: custom skill settings were not saved by the server.
1205     - bugfix: remove did not actually remove items from the inventory, leaving
1206 root 1.116 ghost items.
1207 root 1.119 - bugfix: properly update items identified on the ground.
1208 root 1.120 - bugfix: use localtime_r in the logger thread.
1209 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1210     - bugfix: archetype reloads could crash the server.
1211 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1212 elmex 1.114 player is not logged in.
1213 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1214 root 1.117 server startup.
1215 root 1.128 - bugfix: fix the door surround check in the random map generator.
1216     - (maps) fix heaven quest difficulty progression.
1217     - (maps) fix some random map styles.
1218     - dropping items a shop is not interested in won't sell them anymore.
1219     - rods and horns with a too low maximum charge allow now at least one discharge.
1220     - implement kill & death statistics.
1221     - random map preparation is no longer synchronous.
1222     - rewrite find_style in perl, no longer does synchronous I/O.
1223     - improve random map specials placement.
1224     - make the killer a real object pointer instead of a string, improved
1225     kill reason messages.
1226 root 1.117 - take advantage of new aio_close and aio_chmod.
1227 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1228 root 1.125 - change_abil is much faster.
1229 root 1.126 - update the floorbox more often to work around the reverses item order
1230     display in clients.
1231 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1232 root 1.126 - add hints to the invite messages.
1233 root 1.127 - rewrote key<->value pair handling.
1234 root 1.128 - use an independent random number generator for the random map generator.
1235 elmex 1.113
1236 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1237 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1238     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1239     - completely automate the weight handling, should fix all weight
1240     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1241 root 1.103 - reloading archetypes while a user was in the character creation phase
1242     could crash the server.
1243 root 1.106 - fix a nontrivial number of cases of code commented similar
1244     to "is this really correct?", as many of those cases are now handles
1245     automatically by lower level code.
1246     - replace many ad-hoc checks for client visibility by object::visible_to,
1247     should result in broader applicability of functions using it.
1248 root 1.104 - merge items with different arch pointers refering to the same arch
1249     (due to archetype reloads).
1250 root 1.106 - refactored the object remove/insert functions and most related
1251     functions (decrease, split, merge_ob etc.).
1252 root 1.105 - make it compile better on freebsd (reported by pippijn).
1253 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1254 root 1.108 - fix the longstanding "container stays open" bug.
1255 root 1.107 - improved floorbox updating to be incremental and other protocol
1256     optimisations.
1257     - get rid of update_after_inventory_change and only do update stats
1258     for weight once/tick/player at max.
1259 root 1.109 - rewrite party commands, use party channel.
1260 root 1.103
1261 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1262 root 1.97 - properly link against libgthread as that is needed to make the slice
1263     allocator thread-safe.
1264 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1265     recommended configuration) (reported by Samuel Gondouin).
1266 root 1.94 - always put godgiven items into the player inventory, never any containers.
1267 root 1.92 - (maps, arch) the scorn go club was founded!
1268 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1269 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1270     became a real spell-class.
1271 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1272     - (arch) considerably strengthened spark shower and destruction.
1273     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1274     finally reloadable at runtime.
1275     - changed archetype loading algorithm to only require one pass and
1276     use delayed resolving of references.
1277 root 1.101 - examine command now uses the examine infobox.
1278 root 1.102 - implement an "incremental garbage collector" for archetypes.
1279 root 1.98 - enable slice allocator again.
1280 root 1.96 - implement optional free memory poisoning.
1281 root 1.91
1282 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1283 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1284 root 1.85 skill.
1285 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1286     names (also update all maps to use money instead of coins).
1287 root 1.78 - add uuid accessors to perl.
1288     - add coin names and archetype accessors to perl.
1289 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1290 root 1.78 - change perl extensions to not use hardcoded coins and values.
1291 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1292     and be more parsimonous of uuid usage by the exact value out on exit.
1293 root 1.86 - write log messages in another thread, removing another sync point.
1294     - support multi-line log messages in a nicer way.
1295 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1296 root 1.81 - fix a minor memleak in the random map generator.
1297     - some parts of the random map generator are not coroutine-safe,
1298     so only call it "single-threaded".
1299     - major cleanup of memory management in random map generator.
1300 root 1.87 - slight refactoring of the random map generator, faster too.
1301 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1302     bookkeeping bug.
1303 root 1.87 - work around "player is on active list" problem by deactivating player
1304     after loading.
1305 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1306     there have in fact been allocations.
1307 root 1.82 - fix object::insert to do as documented and insert into the env
1308     if necessary.
1309     - fix cf::map::unique_maps.
1310     - fix nrof overflow check in can_merge_slow.
1311     - fix converter code to handle >31 bit values.
1312 elmex 1.83 - added support for the player_sold flag
1313 root 1.84 - converters no longer accept unpaid items.
1314 root 1.88 - canonicalize random map meta files for better unification.
1315 root 1.77
1316 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1317 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1318     when mlockall has been used.
1319 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1320 root 1.72 - use separate thread for ticker timing (and more in the future).
1321     this greatly increases timing accuracy and gets rid of an enourmous
1322     number of gettimeofday calls.
1323 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1324 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1325 root 1.71
1326 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1327 root 1.68 - rebalanced default experience table to be more exponential
1328     and much easier up to level ~40, then moderately harder.
1329 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1330 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1331     - do not exit on reload/load errors but properly cleanup.
1332 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1333 root 1.66
1334 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1335 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1336     (this fixes the jeweler skill).
1337 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1338 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1339 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1340     it has reset, which is better than putting it on the savebed, also as
1341 root 1.321 proof that the player didn't use a savebed).
1342 root 1.59
1343 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1344 root 1.56 - work around perl bug in configure perl module version check.
1345 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1346 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1347 root 1.52 - fix a bug in animate_weapon, causing a crash.
1348 root 1.54 - no longer exit when a coroutine throws an exception.
1349 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1350 root 1.53 - fix the "<player> is nuts" message.
1351 root 1.58 - fix an exception at logout due to the json_coder being gone.
1352 root 1.43 - upgrade to EV version 2.0 API.
1353 root 1.47 - when players don't apply a savebed correctly but stand above one,
1354     do not move or kill them.
1355 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1356 root 1.43 - implement generic framework for server-side resource files.
1357     - implement resource file update event.
1358     - hook experience table update into the framework.
1359     - move jeweler.yaml to resources (arch/).
1360 root 1.44 - switch from Crossfire to Deliantra perl module.
1361     - implement json2json arch filter.
1362 root 1.45 - implement widget protocol version 2, support for ui templates.
1363 root 1.54 - mapinfo is now handled fully asynchronously.
1364 root 1.48 - ext/irc: also log irc messages.
1365 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1366 root 1.43
1367 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1368 elmex 1.41 - limited the number of items that can be picked up and dropped
1369 root 1.42 as temporary measurement against bad performance or dropping things
1370     (this lead to long freezes and triggered the watchdog).
1371 elmex 1.41 - improved the performance of the drop command a bit.
1372 root 1.38 - switch from Event to EV for higher performance, easier usage,
1373     less bugs...
1374 root 1.39 - updated to release version of the gnu affero license.
1375 root 1.38
1376 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1377 root 1.36 - more thoroughly rename the binaries, contact addresses.
1378     - update the copyrights.
1379 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1380     crashes.
1381 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1382     potentially causing crashes.
1383 root 1.35 - assign weapons on user load time, not login-time, avoiding
1384     crashes.
1385    
1386 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1387 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1388 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1389     in some of the maps.
1390 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1391     which is now trivial to do.
1392 root 1.33 - removed all traces of the old (and never working) plug-in interface
1393     (70kb code less on amd64).
1394 root 1.34 - improve/tune scheduling priorities.
1395     - fix some freezing bugs.
1396     - fix a memory corruption problem in dynbuf.printf.
1397     - use channels for chat and many informational commands.
1398     - improved the tutorial.
1399     - create missile is now fixed.
1400     - race fields must now contain archetypes.
1401     - jumping skill now works as advertised.
1402 root 1.31
1403 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1404 root 1.24 - relicense under the gnu affero license.
1405 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1406 root 1.24 - implement server-side framework for generic resources.
1407     - use resource framework for server-provided ambient
1408     music.
1409 root 1.27 - save object owners (players only atm).
1410 root 1.24 - replace limited sound api with server-provided sound effects.
1411     - new sc (sound control) protocol command.
1412     - improve fxix protocol to include types.
1413     - exactly fill tcp segments, if possible.
1414     - output-rate is now an upper limit, the server will automatically
1415     (and quite perfectly) adjust to the network conditions, ensuring
1416     low latency even during bulk transfers (music, images, sounds etc.).
1417     - implement server-side widgets (i.e. client widgets controlled
1418     in the server side). this will allow future expansion without
1419     having to upgrade clients.
1420     - implement a (artwork) world map with realtime player position
1421     tracking.
1422     - new and more efficient extcmd (server still supports old extcmd
1423     protocol).
1424 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1425     calcluation that could be easily exploited by users.
1426     - rebalanced diseases to spread more naturally/evenly.
1427     - completely asynchronous map loading even for tiled maps.
1428 root 1.24 - replace simple messaging protocol with channels carrying metadata
1429     (similar to message types, but more directed at the user).
1430     - reduce command processing latency by a whopping 120ms by
1431     reordering some processing steps inside the server. this directly
1432     reduces lag by 120ms.
1433     - actually send spell faces to the client.
1434 root 1.23 - implement player genders.
1435 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1436     otherwise return to savebed and possible kill if the log-out
1437     was for too long.
1438     - fast socket-dead detection (kick player after 8 seconds without ack).
1439     - greatly reduce the cpu time needed to draw maps _again_.
1440     - archetypes are now subclasses of objects.
1441     - rebalanced shop greed and approval functions to be more realistic
1442     (and likely match the actual intention).
1443 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1444     italic, gender-specific text, paragraphs etc.
1445 root 1.24 - implemented hint framework, players can opt to receive hints.
1446     - implemented (long) book framework, added some books from the cf wiki.
1447 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1448     protocol and is capable of transmitting generic meta information.
1449 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1450     - replace the nexus by a per-player tutorial map that teaches stuff
1451     better than the newbie house.
1452 root 1.18 - fix the magicmap colours.
1453 root 1.19 - optimise map update even more by removing unneeded code and checks.
1454     - decouple map and stats update from pl->ob and use pl->observe instead.
1455     - implement observe command.
1456 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1457     calls with a simple comparison.
1458     - fix a latent crossfire bug that could crash the server because the
1459     map refresh did not update the mapspace.
1460 root 1.24 - support custom keys for regions and maps, regions are now
1461     refcount-managed.
1462     - allow worldmap overlays anywhere in the 000..999 range.
1463     - new system to acquire time slices for background jobs, to reduce
1464     jitter.
1465 root 1.27 - semi-persistent object-referencing framework (currently only players
1466     supported).
1467 root 1.22 - dependency tracking for perl extensions.
1468 root 1.24 - new slag-ex extension for cleaning cauldrons.
1469     - fix invoke result processing.
1470     - there are even less i/o syncpoints in the server now.
1471 root 1.29 - added map-tags extension that scans all maps for object tags
1472     and records them in the database (not used yet).
1473 root 1.28 - metaserver 2 support.
1474 root 1.22 - many more bugfixes and minor optimisations.
1475 root 1.16
1476 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1477 root 1.14 - optimised event invocation (non-wanted events can now be
1478     skipped with 4-5 inlined instructions).
1479 root 1.12 - complete rewrite of town_portal: it now creates a portal
1480     to the "nearest" town only, travel is only possible
1481 root 1.13 to the town and back, anybody can use it (also removes
1482     one of the remaining syncpoints in the server).
1483 root 1.10 - complete rewrite of the range/attack skill slot system:
1484     there are now two slots, one for combat, one for ranged
1485     attacks.
1486     - introduce the concept of a current weapon (either a ranged
1487     or a combat weapon/skill/tool) and switch between them as
1488     needed.
1489     - rewrite bow code so bows get more useful: apply damage,
1490     attacktype and other stats to the arrows and treat
1491     bows as weapons. also rebalance the missile weapons skill
1492     so its damage increases with level.
1493     - rewrite the complete player speed logic: weapon_speed now
1494     works as documented and there are no unnatural speed boosts.
1495 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1496     installation, replacing the old collect scripts and
1497 root 1.9 simplying deployment by scaling and cutting faces as required.
1498     - simplify the map protocol extensively by taking advantage
1499     of missing bigfaces, speeding up map generation immensely.
1500 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1501     other archetypes.
1502     - rationalise archetype, region and treasurelist file format
1503     into a single file format and make them reloadable asynchronously.
1504 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1505     reloadable at runtime.
1506 root 1.6 - implement 64x64 faceset support.
1507     - implement fxixsx protocol that saves
1508     a lot of bandwidth over the old image/face/smooth packets
1509 root 1.11 and allows images > packetsize, incremental and background
1510     transfers.
1511 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1512     on a face basis as opposed to a mapspace basis.
1513 root 1.7 - the server can now rate-limit image uploads to not exceed
1514     a certain (client-configurable) speed while guarenteeing full
1515     freedom of movement.
1516 root 1.8 - implement new ex command to request item descriptions.
1517     - implement new msg command for in-game messages with meta
1518     information (using xml).
1519 root 1.9 - enforce utf-8 for all text messages.
1520 root 1.13 - added micropather (not used yet).
1521 root 1.6 - many, many bugfixes.
1522 root 1.1
1523 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1524 root 1.1 - make coroapi accessible to cf+.
1525     - moved map handling logic completely to perl
1526     - per player maps are now marked in the map
1527 root 1.2 - maps are saved completely differently now,
1528     and much more often.
1529 root 1.17 - rewrote map header parser and writer, to be much faster.
1530 pippijn 1.4 - maps and players are now (in the average case) loaded
1531 root 1.2 and saved completely asynchronously, I/O contention will no
1532     longer freeze the server.
1533 pippijn 1.4 - players and maps can be loaded anytime, without the player
1534 root 1.2 being logged in.
1535 root 1.1 - automatically generate method interfaces for perl from headers
1536     - unbundled freezethaw
1537     - mostly rewrote common/map.C
1538     - completely rewrite server/swap.C
1539     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1540     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1541     - better message for apply failures due to applymode
1542     - removed most all of the weather code
1543     - unified logging to stderr and file
1544     - too many minor changes to document
1545 root 1.615