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Revision: 1.874
Committed: Sat May 23 06:48:58 2020 UTC (3 years, 11 months ago) by root
Branch: MAIN
Changes since 1.873: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
30 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
31     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
32 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
33 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
34 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
35 root 1.753
36 root 1.789 TODO: potionimp/stat potion descriptrions
37 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
38     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
39     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
40 root 1.796 TODO: the sepharoth "Kether"
41 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
42 root 1.819 TODO: only store face checksums in C++, store everything else in perl
43 root 1.856 TODO: the motd command is missin
44     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
45     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
46     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
47     missile Fire bolt would be invalid. These changes should be reflected in the
48     spell's description.
49     TODO: bowmode threewide (and possibly others) might not properly respect movetype
50     and arrows might end up in places where they shouldn't, e.g. on top of see-through
51     walls.
52     TODO: rijk's frontend does not look for .xhtml files when serving static files.
53     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
54    
55 root 1.825
56 root 1.833 TODO: cspm spell arg
57 root 1.843
58 root 1.872 - (maps) remove random workbench under house in darcap, fix exit and add random
59 root 1.859 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
60     illegal mlab access (ephraim).
61 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
62 root 1.873 - (maps) fix a lot of bogus money/diamond converters in mlab.
63 root 1.872 - (arch) platinum to gold converter was broken in 2008 and paid out
64     one gold for one platinum only. mea culpa.
65 root 1.874 - recipe change: cure blindless potion now takes madman's eye.
66 root 1.862 - detect stackable containers at load time and make each stack a single item
67     (reported by Saiapatsu).
68 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
69     crashes due to corrupted face numbers (e.g. in T_MATCH).
70     - fix possible animation update bug in hole animations.
71     - fix gate closing not updating the animation bug.
72 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
73 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
74     been fixed: monsters would snatch arrows/thrown_objs out of the air without
75     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
76     bolts and thrown objects as NO_PICK temporarily.
77 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
78     binary build into non-recursive Makefiles without static archives. hell, automake
79 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
80     - use c++11 headers in preference to tr1 ones.
81 root 1.845 - fix odr violation: struct point.
82 root 1.849 - make the code warnigns-clean, for some definition of warnings.
83 root 1.850 - port to g++ 6.
84 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
85 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
86 root 1.852 by default.
87 root 1.853 - do proper etag caching for resources in http server.
88 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
89 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
90     causing a segfault.
91 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
92     directly referencing freearr_[xy], as the latter is used alot more often then
93     DIRX/DIRY, and this allows us to change freearr_[xy].
94 root 1.864 - tentative port to C++ 17.
95     - fix a potential bug with packet << (const char *)0.
96 root 1.865 - add COPYING.Other.
97     - include libecb and decore compiler.h and other places in preference to it.
98     - include ska's flat_hash_map and use it instead of unordered_map/set.
99 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
100 root 1.868 - level 0 experience valuew as uninitialised. all these years.
101 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
102     - fixed minor undefined behaviour that was unlieklly to result in problems.
103 root 1.871 - don't log runtime errors for invalid regexes for the maps command.
104 root 1.845
105 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
106 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
107 root 1.841 - port to perl 5.18 and newer.
108 root 1.844 - switch to xz compressed archives as only dist method.
109     - upgrade to automake 1.15.
110 root 1.724 - (maps) hopefully fix tobias' tower.
111     - (maps) hopefully fix healing potion vendor in arena entrance.
112 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
113 root 1.739 - it was possible to unapply or half-unapply cursed items in many
114     cases, which confused players and also player state. fixed.
115 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
116     some items. also, no longer uncurses spells or other invisibles.
117     - (arch) remove curse and identify now treta the marked tiem first.
118 root 1.725 - creators no longer identify objects that shouldn't be identified
119     (such as money, which won't stack afterwards).
120 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
121 root 1.746 - (maps) implement a wilderness town portal.
122 root 1.748 - (arch) set proper(?) int values for all monsters.
123 root 1.751 - (maps) fire5.map could destroy players.
124 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
125     - clear the spell's applied flag when inscribing scrolls, to make the
126     scrolls mergeable.
127 root 1.791 - redo all build material faces from scratch.
128 root 1.790 - dropall without arguments now drops all containers.
129 root 1.776 - use blitz++ for vector maths (new dependency).
130 root 1.772 - only match archetype names in artifact allowed names.
131 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
132 root 1.751 - altars with match expressions did not work properly.
133 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
134 root 1.749 - god enemy race check fixed ("god detests your race").
135 root 1.861 - gods erroneously allowed any kind of worshipping race, even
136 root 1.749 ones they hate.
137 root 1.726 - use same default config in code as on gameserver.deliantra.net.
138 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
139 root 1.727 our parser.
140 root 1.767 - generate slightly more special exits and avoid warning.
141 root 1.731 - applying a glowing crystal now gives status messages.
142     - fix a memleak in the random map generator.
143     - rework the random map parameter passign a bit to be extendable.
144 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
145     also, improve the quality of the mazes (no longer will the edges
146     almost always form a passage) and add two new types - "rooms"
147     and "braided".
148 root 1.840 - implement --unique option to reset command.
149 root 1.734 - (random maps) add new "cave" layout, which is much more ...
150     cave-like.
151 root 1.744 - (random maps) new layout style "castle" that generates straighish,
152     rogue-ish maps.
153     - (random maps) new layout style "multiple" that simply mixes multiple
154     different styles in different areas.
155 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
156     - rewrite layout management in the random map generator from the
157     ground up.
158 root 1.736 - fix bug in tausworthe rng initialisation.
159     - switched to the faster and hopefully better quality gfsr{24,55} random
160     number generator, the same algorithm that freeciv apparently uses.
161 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
162     memory and imho looks nicer.
163 root 1.741 - (arch) fix samhlaidh archetype.
164 root 1.751 - fix the "archname" match special function.
165 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
166     and other fractal algorithms.
167 root 1.754 - one can no longer emote to logged-out players.
168 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
169     sacks fit on a tile again.
170 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
171 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
172     support background colour for text clients.
173 root 1.763 - (arch) improve automatic name from archname generation.
174 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
175 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
176     match expressions.
177 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
178 root 1.761 - sometimes a special exit wasn't placed when it should have been.
179 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
180 root 1.765 - require EV 4.00.
181 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
182 root 1.766 - add perlxsi.c to cleanfiles.
183 elmex 1.768 - (arch) made speed potions easier for now.
184 root 1.769 - the server didn't properly initialise all client skill slots,
185     no known impact.
186 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
187 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
188 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
189     a generic table/matrix/palette converter to cfutil.
190 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
191     apparently, in the brewery map).
192 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
193     - remove limits of 000..999 from worldmap coordinates, support negative
194     coordinates and introduce z-layers - deliantra is now 3d, in yet another
195     sense.
196 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
197     handle generic "world map areas".
198 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
199 elmex 1.779 - added is_quad flag.
200     - (arch) added quad archetypes.
201     - made the pickaxe mining tool remove quad walls and floors.
202 root 1.780 - move key_values into their own class, simplifiying lots of code and
203     making it possible to use kv pairs easily for maps and other objects as well.
204 root 1.781 - get rid of get_archetype, finally.
205 root 1.782 - maps no longer get activated when loading, only when a palyer is "near" them.
206 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
207     have been removed, and the map "intelligently" changes between active/inactive.
208 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
209 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
210 root 1.787 - server now enforces width/height matches between tiled maps.
211 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
212     for unordered map walks - which should not cause any real issues.
213 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
214 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
215     as all other similar macros - might cause other breakage...
216 root 1.791 - cfutil no longer creates split tiles multiple times due to a
217     off-by-one bug in comparing mtimes.
218     - cfutil now supports type: prefix to derive faces from other faces, which
219     is used for all build materials currently.
220     - require imagemagick >= 6.6.
221 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
222     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
223 root 1.795 - fix the brace command.
224 root 1.799 - implement refcnt_buf.
225     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
226     codesize decrease. wow.
227 root 1.798 - removed version 1 ext/exti command support.
228 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
229 root 1.801 - new extension, ota_update, for online updates of the game client.
230 root 1.802 - implement a simpler config value system for extensions that allows
231     config updates without a reload.
232 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
233 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
234     at it.
235 root 1.805 - make nekosan more disease-resistant.
236     - new event "infect".
237 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
238 root 1.808 - implement simple web server, currently to serve facedata for the html5
239     client.
240 root 1.809 - sort faces by name in the server to improve caching locality in clients.
241 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
242 root 1.811 - add skill_info and spell_paths resources to enable caching the info
243     and removing another command.
244 root 1.827 - send completion info to the client.
245 root 1.812 - assume all clients support the deliantra protocol extensions and allow
246     fxix/extcmd and other protocol "extensions" before setup.
247 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
248     to connect.
249 root 1.815 - implement exti doclet request to request documentation,
250     currently for commands only.
251 root 1.816 - created nickmon extension to monitor nicks.
252 root 1.817 - ix now keeps a copy of the face data while sending, in case the
253     face changes.
254     - do not allocate memory for empty refcnt_bufs.
255     - when faces change, invalidate all clients, not just clients with matching
256     faceset, as faceset only applies to tile resources.
257 root 1.818 - remove dependency on Time::HiRes.
258 root 1.819 - move face data to disk, and load it on each and every access. this saves
259     250mb ram on load, and 130mb ram in general, and only reduces the http
260     server hot cache throughput for faces from ~24000 to ~18000 requests/s
261     on my system. this should make it possible to add a lot more media files
262     in the future, and reduces the memory footprint by the server from 180mb
263     to 60mb ram.
264 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
265 root 1.821 - pod processing could deadlock because the child process might try
266 root 1.822 to get a lock.
267     - removed support for ncom packets.
268 root 1.823 - remove drawinfo packets from the server (use msg instead).
269 root 1.828 - skill objects now have their documentation in the msg slot.
270 root 1.829 - no longer allow prefix match when matchign spells, spells names must
271     now be written fully.
272 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
273     file in a child process.
274 root 1.831 - implement spellmon v2 protocol - no spell message.
275 root 1.833 - remove ability to cats/invoke seplls by "count".
276 root 1.834 - the "may" mechanism now supports uuids ina ddition to nicknames.
277     - implement dm/dmhide in terms of the "may" mechanism, so dm
278     players must now be configured by adding may_command_dm: ["uuid..."]
279     to the config.
280     - remove nowiz command.
281 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
282 root 1.834 it only affects information commands. use observe instead.
283 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
284 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
285     problems in blitz++.
286 root 1.839 - catch sigfpe in the same way as sigsegv.
287 root 1.724
288 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
289 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
290     now easily reachable, at a price.
291 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
292 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
293 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
294 elmex 1.630 (by Dustfinger).
295 root 1.681 - (maps) fixed bad floor tile in navar apartment.
296 elmex 1.573 - made (wizard) look_at show also uuids.
297     - added cf::object::find_object_uuid (::find_object already exists!).
298 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
299 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
300 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
301 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
302 elmex 1.568 - (arch) made the hill giants loose more body parts.
303 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
304 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
305     and made them a bit more expensive.
306 root 1.633 - (maps) add more glory hole treasure styles.
307 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
308     in a select number of mlab maps.
309 root 1.667 - (maps) the library should be less of a death trap now.
310     - (maps) exits no longer point to auto-apply exits, most affected
311     maps now have proper doors or a similar solution.
312 root 1.682 - (arch) jumping skill has now physical attacktype.
313 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
314 root 1.691 - enter_map did not normalise the map coordinates when the destination
315     space is blocked, causing badness and freezes for the player.
316 root 1.685 - when applying containers, server checks for the key on activate
317     and also allows players to unapply active containers they don't have
318     a key for.
319 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
320     races files to arch, where they belong (exp_table is no longer in
321     confdir but in datadir now!).
322 root 1.677 - jeweler and sound config files are now normal datafiles as well.
323     - quit_character was causing a runtime exception, causing it to not
324 root 1.672 work since 2.93.
325 root 1.671 - entering a map will now respect move_on and other effects,
326     except for auto-apply exits :/
327 root 1.660 - only talk to the items on the nearest mapspace, or, of there
328     are none, to the player, not ALL items in vicinity.
329 root 1.625 - do not update the floorbox while running, to avoid big item
330     updates that cost network bandwidth and processing power.
331 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
332     caused overflows causing monsters to become living deads.
333 root 1.619 - unapply weapons and armour before trying to improve it.
334 root 1.588 - teach the random map generator the ability to read ".rmg" files
335     that specify which actual style map to generate, and use it for
336     the default decorstyle to avoid inappropriate maps to be used.
337 root 1.639 - support (with some limitations) multiple different skills with the
338     same subtype.
339 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
340     so nekosan could end up beign saved AND escaped to another map.
341 root 1.636 - show invisible no longer makes magic mouths visible.
342 root 1.583 - move_type changes (spells, skills etc.) now will correctly
343     take move_on/move_off into account (e.g. buttons).
344 root 1.582 - display (exit) or (random map) in client for those objects.
345 root 1.606 - removed (useless) spell damage columns from spell info and replace
346 root 1.578 it by effective casting level - clients > 2.10 required to display
347     properly.
348 elmex 1.565 - building of levers/doors works again for all kinds of floors.
349 elmex 1.563 - the player can now withdraw and deposit all the available money.
350 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
351     steinwandstadt/celvear.
352 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
353 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
354     mostly based on the spell's level in the spellbook.
355 root 1.718 - the music scheduler did not properly send new music on region
356     changes.
357 root 1.669 - (maps) fix some map regions and the region tree.
358     - the server will now be more picky when parsing the regions file.
359 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
360 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
361 root 1.566 clients.
362 root 1.690 - follow has been rewritten to be, hopefully, more robust.
363     - follow mode will not be aborted when the follower tries to move.
364 root 1.566 - tcp.ext didn't unbind in reloads.
365     - map-tags.ext didn't properly close the database on reloads.
366 root 1.567 - cfutil skips .-directories when scanning.
367 root 1.571 - build.ext prevents players from building on other player's maps.
368     - rent.ext allows the dm to enter anytime.
369     - NPC_Dialogue adds a new predefined variable, $map.
370     - new "build" event hook.
371 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
372 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
373 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
374     them on loading, for old playerfiles and maps.
375 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
376     would be handled differently nowadays anyway.
377 root 1.584 - random map .meta were not being expired at all.
378 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
379 root 1.586 - update to automake 1.10.
380 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
381     require level 4 anymore.
382 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
383 root 1.590 - monsters now rotate through all skills (in chosen_skill).
384 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
385 root 1.661 - detect/sense curse/magic will no longer work on items that don't
386     need identify.
387 elmex 1.593 - added detect mineral vein spell.
388 root 1.592 - support "wall overlays" in the random map generator - not very generic,
389     used by minable veins.
390 elmex 1.594 - (maps) relocated jeweler town to another directoy.
391 root 1.603 - (arch) implement mining pickaxes and mining skill.
392 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
393 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
394 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
395     of the output is only 1/5th (instead of 1/3rd) of ring level.
396 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
397     generated ring/amulet.
398 root 1.601 - generate most constants for perl automatically.
399 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
400     - when player dies, restore his food to at least 200.
401 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
402 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
403 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
404 root 1.600 - the singing skill actually respects the direction now.
405     - oratory and singing now require a direction.
406 root 1.603 - use_skill now requires that you can actually apply the skill tool.
407 root 1.604 - do not invoke perl on every user command anymore by providing
408 root 1.655 a command and an unknown_command event.
409 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
410     perl to C++, for speed reasons (basically undo patchset 1304).
411     - add a client_destroy event, so we don't have to hook the
412     attachable destroy event (which is called much more often).
413 root 1.606 - removed (unused) FLOOR object type.
414 root 1.861 - fix erroneous change_abil messages for rods (and other types).
415 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
416     all into server/commands.C.
417 root 1.609 - save and restore combat/ranged/current slot for players.
418 root 1.610 - the server now batches item's face/fx commands, as opposed
419     to sending one fx per item - helps mostly at connect and
420     with floorbox updates.
421 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
422 root 1.614 - the random map generator now supports selecting difficult for
423     more style categories than just monsters (all except fountains
424     apparently).
425 root 1.617 - object serialiser no longer creates empty "owner" references.
426 root 1.620 - make sure failed castings take some time, too, to avoid being
427     smitten by your god.
428     - many more failmsgs and help texts.
429 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
430 root 1.623 - stop thrown objects when their speed goes too low.
431 root 1.624 - log the number of unique logins seen every minute in a compact
432     format (for statistics).
433 root 1.626 - do not send delitem for players.
434 root 1.627 - support static scalar data members properly in genacc now.
435     - implement "simple" freelist management for objects.
436 root 1.628 - recycle object counts now - to support longer uptimes.
437 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
438     function (and yes, 666 is exact!).
439     - random map generator results should now be fully repeatable.
440 elmex 1.635 - fixed possible crash bug in build code.
441 root 1.638 - rename find_marked_object to ->mark and speed up.
442 root 1.640 - player movers properly destroy themselves when used up, instead
443     of leaking.
444 root 1.642 - do not show msg for unidentified objects that need identification.
445 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
446 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
447     next_line method.
448 root 1.646 - use nicer file format for exp_table and attackmess
449     (more like other resource files).
450     - make parse errors during server startup fatal.
451 root 1.652 - properly initialise all maptile values in constructor.
452     - improved {link} map.
453 root 1.655 - optional unloadable extensions will not lead to an endless loop.
454 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
455 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
456 elmex 1.664 - building listening books is possible again.
457     - (maps, arch) added archetype for building instructions and replaced
458     the copies of the instructions in the maps with it.
459 elmex 1.666 - (arch) made the spark shower spell available in shops.
460 root 1.670 - don't create a second LOGIN event on character creation.
461 root 1.674 - correctly generate "You paid xyz" message in shops.
462 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
463 elmex 1.710 - added a 'password' command, to let DMs change the password of players
464     more conveniently.
465 root 1.680 - correctly save shopitems string, to avoid parse error when reading
466     saved maps.
467     - logging now differentiates between logging levels better.
468 root 1.684 - speed up get_typedata.
469 root 1.689 - fix deadlock problem during server shutdown/reload.
470 root 1.692 - make ext/checkrusage "more" non-blocking.
471     - use common::sense for extensions.
472     - work around a 50.10.0 utf8 caching bug.
473 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
474     "no relation to target" bugs.
475 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
476     modules being loaded from the mainloop, pre-load some more
477     core modules so perl doesn't do it later on.
478 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
479     compiling regexes.
480 root 1.701 - make exp_table and materials file reloadable.
481 root 1.702 - made reload_config non-blocking.
482 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
483     causing server freezes.
484 root 1.704 - store unhashed password, to prepare for safer authentication.
485 root 1.707 - do not log connections from the local host, to help a local
486     watchdog.
487 root 1.714 - fix summon freeze at map borders.
488 root 1.717 - support @group syntax and music config file for music face lists.
489     - run post_init jobs in parallel, they might do I/O.
490 root 1.722 - avoid apply conversion for converters.
491 root 1.562
492 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
493 root 1.558 - (maps) fix travel to valdor and back.
494 root 1.545 - do no longer by default eval map cod ein safe compartments
495     (this can be re-enabled using the safe_eval config option).
496 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
497     in lorak.
498 root 1.559 - fix data corruption issues caused by recursive calls to
499     unordered_mapwalk - now every caller must provide its own
500     buffer.
501 root 1.538 - (maps) improve tindervale maps slightly.
502 root 1.544 - (arch) considerably decrease slag ex price.
503 root 1.540 - (arch) fix filth archetype.
504 root 1.556 - extension dependency resolve was completely broken.
505 root 1.544 - multipart objects would cause save_throw_object to crash - it
506     now acts on the head only.
507 root 1.541 - do not try to connect to an irc server unless explicitly configured.
508 root 1.542 - do not expect decltype() to be available in gcc 4.4.
509 elmex 1.543 - extended the safe perl environment by loops.
510 root 1.547 - (arch) fix "armless cook" facings.
511     - the "experience table" resource item did not have a proper
512     hash associated with it, so updates could not be detected.
513 elmex 1.550 - fixed poison traps in doors.
514 root 1.548 - player->killer_name did not properly flag the name as unicode.
515 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
516     and provide a non-destructive SvPVutf8 variant.
517 root 1.554 - do not allow dragon players to change their title via the settings.
518 elmex 1.552 - ratelimited jeweler skill nugget conversion.
519 root 1.551 - under high load, the server stopped swapping out to make
520     the server more responsive, but making it impossible to reduce
521     the load by... swapping out. slot queuing will now always make
522     some progress.
523     - improve the quality of the load-avg calculation.
524 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
525 root 1.556 - don't fail to write the runtime file if the temporary already exists.
526 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
527     player now.
528 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
529     timestamp and use a tab in the client to increase awareness.
530 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
531     setflag 0 is possible.
532 root 1.560 - make install now deletes old extensions, to ease upgrades in the
533     deliantra vm.
534 root 1.538
535 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
536 root 1.532 - the destruction spell could/would corrupt server memory quite often.
537 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
538     disk, not when it already was in memory.
539 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
540     avoiding livelock during high-load emergency saves.
541 root 1.530 - logging in did not properly unapply all skills.
542 root 1.531 - (maps) make the invite quest marking much more obvious.
543 root 1.533 - (arch) fix warrior archetype names.
544 root 1.532 - map prefetching never prefetch upwards.
545 root 1.534 - wizpass no longer makes you non-blocking.
546 root 1.536 - (maps) add light to some of the special maps, add troll
547     map.
548 root 1.530
549 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
550 root 1.515 - (maps) add gorokh_final mapset from crossfire.
551 root 1.516 - (maps) block most vault-type mlab locations, open up
552     imperial converters for anybody to use.
553 root 1.519 - (maps, arch) replace all permanent stat potions by random
554     variants.
555 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
556 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
557     real player object on player changes.
558 root 1.522 - diseases and maybe other things could sometimes reduce the speed
559     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
560     much grief.
561 root 1.523 - speed_left randomisation was, apparently, totally broken.
562     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
563     of the speed slot internally and in map save files. among other
564     things, this gets rid of all the abs (speed) calls.
565     - reduce map file save files by using abridged keywords aliases.
566 root 1.494 - shop specialisation calculation was totally broken.
567 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
568     now enforced.
569 root 1.498 - fix magic mapping, which only worked for inate spell casting.
570 root 1.495 - godgiven items will now be explicitly described as such.
571 root 1.524 - (arch) dded a quiver of bolts.
572 root 1.504 - materialnames would change "randomly" on every load, only
573     set the material when the materialname was not set before.
574 root 1.497 - balancing change, halve rod recharge speed (instead
575     of 4.8s, the standard rods now recharge in ~10s. not a solution,
576     but still.
577 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
578 root 1.509 the costly flag-checking loop in most cases and using a simple
579     repeat-cache for speed_left.
580 root 1.507 - always delay stats update for players on insert/remove till
581     next tick/command, which saves a lot of cpu cycles on drop/take.
582 root 1.514 - add hint about havign to run to attach unaggressive npcs.
583 root 1.494 - pet monster level was not displayed correctly in "showpets index".
584     - clean up floating point conversions and many similar nitpicks.
585 root 1.502 - fix hanuk altar.
586 root 1.504 - overhaul material system to be much faster, and having less bugs, but
587     still having a lot of cruft :/.
588 root 1.502 - add marble shop floor.
589 root 1.494 - move gcc specifics to new file include/compiler.h.
590     - unrecognised cfpod directives could cause undefined behaviour.
591 root 1.505 - added boes' marble shop to steinwandstadt.
592 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
593     - optimise mapspace updates.
594     - cache volume/items per mapspace.
595 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
596     decrease).
597 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
598     have led to weird item multiplications.
599 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
600 elmex 1.501 - fixed crash bug in learn_spell command.
601 elmex 1.634 - enhanced output of the mapinfo command.
602 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
603 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
604     from perl to c++.
605 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
606     and use it in some "inner" loops.
607 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
608 elmex 1.511 - fixed jeweler experience output to not be floating point.
609 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
610 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
611 root 1.518 - try to prefetch memory inside process_objects, which can give
612     enourmous speed gains.
613     - make some small optimisation to the process_objects loop.
614 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
615     handling different chksum lengths.
616     - check for hash collisions in cfutil.
617     - reduce face checksum size from 6 to 4 bytes.
618 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
619 root 1.523 - removed weather-specific attributes.
620     - fixed genkeywords dependency.
621     - do not clear "randomitems" slot for world underlays.
622     - use "sl" as short-hand for speed_left in save-files, just to make them
623     smaller.
624 root 1.517 - in general, don't crash on value-less resource file lines
625     anymore, due to get_str never returning a 0-pointer.
626 elmex 1.521 - code cleanup in move_symptom.
627 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
628 root 1.494
629 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
630 root 1.481 - some Andrew Madloch wanted, despite being specifically told
631     multiple times that the Deliantra parts additions are under AGPL,
632 root 1.487 lock up the source code of the server within his company.
633 root 1.481 some reorganisations have been done to the sourcecode to make
634     it clearer that this violates the Affero GPL. Help to keep
635     Deliantra free software even for the coming generations
636     and be wary of the promises of Andrew Madloch, he has nothing
637 root 1.487 good in mind for free software.
638 root 1.480 - clarify which files of the server are 100% AGPL.
639 root 1.481 - minor reorganisation, move some GPL code into other files.
640 root 1.483 - implement viewpoint (which is like observe, but only for the map,
641     not stats etc.).
642 root 1.484 - replace magic mapping overlay by a flying bird exposing area
643     on the worldmap (ext/magic_mapping.ext).
644 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
645     - @find results in npc dialogue is now stored in $find.
646 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
647 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
648 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
649     dm instead.
650 root 1.456 - (maps) add town portal to celvear.
651 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
652     mapsets from crossfire, together with associated archetypes.
653 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
654     - (maps) define a new whalingoutpost region.
655 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
656     and most archetypes that go with them (without stoning and swallow effects),
657     casino tokens and stock certificates are also missing.
658 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
659     and santo dominion.
660 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
661     to go with them. also adjusted archetypes to be more korrekt "gotisch".
662 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
663 root 1.460 - properly close client-side dialogue when the player is teleported away.
664 root 1.459 - map-tags did not properly close it's database tables or wait
665     for a quiescent state, causing memory corruption on reload.
666 root 1.454 - support "stat.xyz" accessor in match expressions.
667 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
668 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
669     fixes long answers from npc dialogue).
670 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
671 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
672     and to not add a "put your code here" force needlessly.
673 root 1.463 - (arch) fix or improve many plurals.
674 root 1.465 - markers do no longer add a force if the slaying field is unset.
675 root 1.466 - sped up search-items implementation, but it's still horrible.
676 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
677 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
678     used to reogianise the illogical arch tree a bit.
679 root 1.479 - (maps) import most map names from crossfire.
680 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
681 root 1.483 - fly_high movement gives better los, ignoring blocksview.
682 root 1.488 - the addexp command should now honour skill names with spaces.
683 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
684 root 1.491 - (arch) added many more buildable marble floors.
685 root 1.490 - major namespace cleanup: save 45kb by making functions static
686     that were unnecessarily global.
687 root 1.452
688 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
689 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
690 root 1.451 - fix a memory buffer overflow in the book code.
691 root 1.429 - add @check, @find npc dialogue commands.
692     - (maps) add a number of town interiors.
693 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
694 root 1.451 - (maps) add celvear area from cfextended.
695 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
696     - (server,maps) fix bug causing some library books not to be chained down,
697     cause Scorn/Navar libraries not to have inscribable books.
698 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
699 sf-marcmagus 1.433 inappropriate item power.
700 root 1.448 - (maps) fix intwell balancing issue.
701 root 1.437 - improve the look of generated books.
702 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
703     - fix bug where players could bypass no_drop by putting items in containers.
704 root 1.430 - consecutive commands arriving at the same time in the server would be
705     corrupted if the length was >255.
706 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
707 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
708     and perl.
709 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
710     functionality (and more) inside the same object using the match expressions.
711     - create simpler match expression compiles in many common cases.
712 root 1.439 - reduce object size by removing obsolete "seen_by" member.
713 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
714     of the new dynbuf::splice function (which gave an unexpected net win
715     in code size...).
716 root 1.442 - the server will no longer complain (and subtly fail) when an object
717     being removed from a map causes another object to get removed.
718 root 1.441 - banish strncpy from the server, speed up and simplify sending item
719     descriptions to the client considerably.
720 root 1.442 - add new "in head" set modifier for matches.
721     - new BLOCKED_MOVE event added.
722     - mapscript archetype now has activate_on_xxx true by default, as similar
723     connected elements.
724 root 1.448 - (maps) imported all styles from cfextended except
725 root 1.444 floorstyles/land_plots and monsterstyles.
726 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
727 root 1.446 - don't crash when treasure lists are empty / supply new empty
728     treasurelist for randomitems when none can be found.
729     - implement cf::map::static_maps and use it in map-tags.ext.
730 root 1.449 - fix a bug in map-tag scanning when moving tags.
731 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
732     for a reaction.
733 root 1.447 - implement new "loadall" map loading command, purely for debugging.
734 root 1.429
735 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
736 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
737     but not horns (to make them more useful for content-creators).
738 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
739     2) it skipped spell effects and 3) it didn't handle the case where
740     and object was destroyed while iterating over it correctly. all this
741     allowed players to sometimes walk onto spaces they should not be able to
742     walk on.
743 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
744 root 1.399 - examining an object now dumps the serialised object form when the user
745 root 1.404 is a wizard (wizlook).
746 root 1.421 - altars no longer accept unpaid items.
747 root 1.411 - party spells didn't work all that well.
748 root 1.424 - added complex object matching framework (cf::match), and make altars
749     and pedestals use it.
750 root 1.425 - identified skill-tools show what skill they grant.
751 root 1.399 - display the duration of change_ability spells when examining them
752     (missing: protection spells, but they are a hack...).
753 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
754     adding more variety to the different mushrooms.
755 root 1.398 - fix a minor cfpod formatting bug.
756 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
757     the hintmode setting on the settings page.
758 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
759 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
760 root 1.399 - enable the object loader to also dump archetypes.
761 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
762 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
763 root 1.402 - force the initial face when loading an object that is time-animated
764     or a monster, so it does not have to be specified anymore.
765 root 1.403 - fix a bug where recasting an ability changing spell could shorten
766     its remaining duration.
767 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
768 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
769 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
770     up splay operations as well.
771 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
772 root 1.412 - implement introspection data for C++ classes (%REFLECT).
773 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
774 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
775 root 1.419 - fix transmutation alchemy.
776 root 1.424 - speed up many frequently-invoked C->perl callbacks.
777 root 1.419 - added complex object matching framework, to be used in altars and the like.
778 root 1.426 - switch to YAML::XS from YAML.
779 root 1.396
780 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
781 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
782     that ultimately was not helpful to catch it :)
783 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
784     all callers to use either one or the other, as appropriate. This
785     fixes the (rather fragile) light spell, maybe others.
786     - fixed an overflow and exploit in the bank/payment code.
787     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
788 elmex 1.384 to explain the skill a bit more.
789 root 1.389 - removed a buggy check for zero attacktype. So that we might find
790 elmex 1.388 the real bugs in the archs/maps/objects.
791 elmex 1.394 - Fixed enabling torches with lighters.
792 elmex 1.387 - (maps) Added Heaven Town region.
793     - (arch+maps) Fixed & normalized warriors on map
794     /quests/peterm/CTower/Barracks.
795 root 1.392 - fix the light spell (and possibly diseases and other lights).
796 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
797 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
798     a long time ago, and similar cases are still to be found in the maps.
799     - make the socket_timeout configurable in the code (but not yet for users).
800 root 1.393 - earth wall health bar is now correct.
801 elmex 1.384
802 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
803 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
804     freeze with IO::AIO anymore due this change.
805 root 1.364 - avoid a crash when a player tries to apply a lighter.
806 root 1.376 - allow a spell argument for dimension door.
807 root 1.362 - move shop item listing and some otherstuff into the info tab.
808 root 1.360 - avoid crashes when non-players cast party spells.
809 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
810 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
811     - small improvement of the number of potions in shops
812     (by Job Vranish).
813     - added a few party spells (by Job Vranish).
814 root 1.362 - use a common message dynbuf.
815 root 1.364 - destroying tear down objects will now use the full hp range
816     for animation and will only destroy/lastframe when hp < 0.
817     - allow monsters to use earth to dust.
818     - use manhattan distance for get_rangevector_from_mapcoord, just as
819     in get_rangevector.
820     - los updates now correctly take tiled maps into account.
821     - do los updates even on maps without darkness.
822 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
823 root 1.375 - upgrade to IO::AIO 3.21.
824 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
825 elmex 1.373 - properly catching exceptions from callback in irc.ext.
826 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
827 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
828 elmex 1.368 - (arch) added hint about usage to Slag Ex.
829 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
830     like the rest.
831 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
832 root 1.378 - (arch+maps) added rate limited converter and adjusted
833     /elmex/mana_fountain.
834     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
835     - reduce size of casting_time, move_status, attack_movement,
836     last_heal and last_sp slots, squeezing some more space out of struct
837 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
838     anywhere.
839 root 1.358
840 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
841     - fixed bug in alchemy, where finding the right object for enhancements
842     didn't work.
843 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
844     effects (w.r.t. put_more) per mapspace, to give the server a chance
845     to survive a hundred deathsheads.
846 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
847     disastrous bug of unfortunately unknown proportions...
848 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
849 root 1.343 - use gender-neutral place descriptions for invite.
850 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
851     Thanks go to Lisa Larsen!
852 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
853     anymore).
854 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
855 root 1.345 - use better dependency tracking for include/keyword.h.
856 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
857     so it is possible to invite somebody out of some stck-till-death traps,
858 root 1.346 or simply to commit suicide.
859 root 1.352 - replace the "ignoring delayed commands" message by something more useful
860     (cf. cunning gnome freezeing issue).
861 elmex 1.349 - various fixes for weapon improvements.
862 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
863 root 1.353 - support T and G sequences in cfpod.
864 root 1.343
865 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
866 root 1.339 - convert me command from per-map to chat, which makes more sense, also
867     document it.
868 elmex 1.336 - more than one spellbooks of same class can now be given
869     in class selection.
870 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
871     spell rebalancements.
872 elmex 1.338 - the IRC gateway filters IRC colors now.
873 elmex 1.336
874 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
875 root 1.331 - (arch) fix quiver of Holding Bolts.
876 root 1.332 - applying unpaid items will now examine them.
877 root 1.330 - add "What" column to body command, showing items in that slot.
878 elmex 1.329 - redesigned and rebalanced lamps and torches.
879 root 1.330 - add "..." to item names that have been shortened.
880     - fixed "assign" function that squeezes strings into fixed length.
881 elmex 1.333 - add cursed effect to lamps and (some) torches.
882 elmex 1.334 - fixed bad assigned crafting skills and their tools.
883 root 1.312
884 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
885 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
886 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
887 root 1.312 - make monster smell logic dependent on their wisdom stat.
888 root 1.324 - put the death reason into a separate tab.
889     - converted "connected" slot to string, cleanly got rid of some ugly
890     hacks such as the path_attuned hack.
891 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
892     - replace one-at-a-time hash by faster than smaller FNV-1a hash
893     when hashing strings.
894 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
895 elmex 1.320 whether the right cauldron is used.
896 root 1.313 - considerably optimise shared string implementation by
897 root 1.316 making its null value a compiletime constant.
898 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
899     as well as using shstr_cmp to pass shared stringsa round efficiently,
900     for lots of code size savings.
901 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
902     they are sleeping: generators now check for the sleeping flag.
903 root 1.318 - tell gcc not to excessively inline some perl interface functions.
904 root 1.322 - remove marking rune length limit.
905 root 1.323 - fix formatting of cfpod when a verbatim block was following
906     a single newline.
907     - move resistances, statistics and showpets command output into tabs.
908 root 1.326 - implement map scripts that can replace the boulder logic without
909     having to write extensions.
910 root 1.310
911 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
912 root 1.302 - fix a longstanding bug that teared multipart monsters
913     at map boundaries apart.
914 root 1.292 - temporarily make permanently invisible player visible when
915     he/she makes noise.
916 root 1.284 - fix being able to see through walls a bit.
917 root 1.303 - improve look at output.
918 root 1.285 - completely replaced the line of sight algorithm with a variant
919     of spiral fov capable of visibility grades and arbitrary
920     shadow angles, that uses less memory and less code.
921     - the new los code supports arbitrary map rectangles and loosens
922 root 1.310 other restrictions of the old code, supporting further optimisations.
923     - update los if blocksview-objects are inserted in a map, not just when
924 root 1.287 removed (e.g. for summon fog).
925 root 1.303 - permanent invisibility doesn't make immune against making noise:
926     implement a noise system that allows monsters to locate the player
927     when he/she makes noise.
928     - implement a primitive smell system that monsters can use to track
929     players.
930 elmex 1.288 - create bomb now also works when casted by door traps.
931 elmex 1.290 - (arch) new torch graphics.
932 root 1.289 - (maps) considerably soften the subway spider.
933 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
934     the guards from being killed by players.
935 root 1.310 - (maps) lots of tweaks in and around scorn.
936     - (maps) use special non-blocksview jungle, mountain and
937     darkforest freely on the worldmap, to get gradual sight obstacles
938     instead of total blackout in those areas.
939 root 1.289 - no maximum darkness for outdoor maps anymore.
940 root 1.291 - add more hints, fix some messages.
941 root 1.292 - fix a bug: firing rods should tell you something about them.
942     - make light additive even within players.
943 root 1.293 - darken xrays effect a bit.
944     - improve handling of los changes when inserting or removing
945     objects, not perfect yet.
946     - make map darkness signed (formerly unsigned) to allow
947 root 1.294 ambient lighting and centrally manage darkness as an offset.
948     - revamped, fixed and documented the server calendrics, also
949     tell users the current time and data, to improve awareness.
950     - implement proper wizlook flag and handling of wizlook, instead
951     of dumbly just clearing los once.
952 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
953     and has a smaller runtime variance.
954 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
955     making them actually useful.
956     - see_in_dark now increases the viewing radius by 3.
957 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
958     speedup, as well as in many other places.
959 root 1.299 - remove support for extended map infos - these are not used
960     by the deliantra client and removing them gives us a 10% speedup
961     when sending map changes.
962 root 1.300 - remove most gcfclient and other client bug workarounds, as well
963     as now obsolete protocol versions, simplying the code.
964 root 1.301 - optimise and simplify generation of random numbers.
965 root 1.303 - correctly provide a non-zero default density for materials, to
966     avoid crashes, fix other bugs in the material handling code.
967     - fix volume calculations.
968     - fix cfpod parsing when multiple verbatim blocks were separated by
969     newlines.
970 root 1.305 - increase monster detection radius from wis/5 to wis/3.
971 root 1.306 - remove old pickup modes.
972     - remove obsolete disarm and search commands (search wasn't working
973     anyways).
974 root 1.308 - fix a crash when an npc applied a sign.
975 root 1.284
976 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
977 root 1.283 - this release is assumed to be very stable.
978     - (maps) radically redesigned and improved tutorial.
979 root 1.280 - directional casting no longer immediately removes the invisible effect.
980 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
981 root 1.272 - fix overflow in lighting calculations.
982     - negative glow radii can no longer cause total darkness.
983 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
984     only maximally-lit ones.
985 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
986     - swashbucklers got the oratory skill now.
987 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
988 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
989 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
990 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
991     (which was probably broken, too).
992 root 1.281 - support negative glow radii during daytime, too.
993     - use circular, not rectangular, viewing area.
994     - use minimum viewing distance of 2 in outdoor maps.
995     - negative glow is stronger than viewing area or lamps.
996 root 1.283 - (arch) new darkness spell face.
997 root 1.272
998 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
999     - (maps) completely redesigned scorn.
1000 root 1.269 - "cast light" now works on oneself.
1001 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
1002     negative glow radii again (they were totally broken before).
1003 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
1004 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1005 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1006 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1007 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1008     back to the player.
1009 root 1.251 - attuned/repell and spell base level system reworked.
1010 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1011 root 1.247 be less erratic now.
1012 root 1.248 - refuse to write the uuid file if the uuid is zero
1013     (to avoid writing it in early crashes).
1014 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1015     - speed up emergency_save by not syncing every file separately.
1016     - no longer reattach perl to every object on reload, it's slow, and no longer
1017     necessary since we don't nuke stashes anymore.
1018     - do not bootstrap perl from the commandline args, use separate eval for
1019     better error reporting.
1020 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1021 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1022 root 1.255 - speed up map refresh in server a bit.
1023 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1024 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1025 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1026 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1027     as the current weight of the inventory.
1028 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1029     dragonfire has been introduced for the non-dragon players.
1030 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1031     - change "weapontype" object slot to uint8.
1032     - convert "hide" object slot into flag.
1033     - reorder object members for better locality of reference and codesize
1034     decrease.
1035 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1036 root 1.267 - fix a crash when no skill could be found when killing amonster.
1037 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1038     every completed aio operation.
1039 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1040     and update mapspaces if necessary.
1041 root 1.246
1042 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1043 root 1.241 - removed all command line parsing, only env variables are supported
1044     anymore.
1045 root 1.239 - region-specific monsters will now once more be on the worldmap.
1046 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1047 root 1.225 would grow out of bounds.
1048 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1049 root 1.222 - fixed a double-escaping bug in the pod-parser.
1050     - rewrote the cfpod parser in C++.
1051     - hintmode moved to C++, players need to re-set their hintmode if
1052     they dislike "show".
1053 root 1.231 - fix RIP inscription.
1054 root 1.239 - bump login name length from 18 to 20 char max.
1055 root 1.231 - correctly support gender in emotes.
1056     - correctly support gender in the death messages.
1057     - correctly generate death messages for players only when they really die,
1058     with increased information.
1059 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1060     and data corruption (but apparently was never triggered).
1061 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1062 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1063     data corruption bug.
1064 root 1.223 - tweak coredumping/monitoring a bit.
1065 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1066 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1067     (from a corrupted file).
1068 root 1.241 - redid skills command to send output to proper channel.
1069 root 1.233 - object->map is no longer refcounting.
1070 root 1.228 - add FLAG_DEBUG for internal debugging.
1071 root 1.231 - add NDI_VERBATIM flag to send_msg.
1072 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1073 root 1.240 - player->exists is no longer a sync_job.
1074 root 1.233 - split login.ext's player scheduler into
1075     it's own player-scheduler.ext extension.
1076 root 1.222
1077 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1078 root 1.212 - require perl 5.10.
1079 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1080 root 1.204 - swap player and observed count's on the map when observing.
1081 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1082 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1083 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1084     could be found.
1085 root 1.208 - pits now have a configurable "random spread" range and default
1086 root 1.213 to a radius of two now.
1087 root 1.212 - rewrite pay_player_arch.
1088     - use a more stable perl_reload implementation.
1089     - do not use Symbol::delete_package (causes crashes after perl-reload),
1090     use our own, safer, clear_package instead.
1091     - when asynchronously dumping core, close all file handles to allow
1092     the server to restart concurrently.
1093 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1094     sequences, without double-encoding. it should be faster, too.
1095     - the above fixes wrong display of help tetx and many other issues.
1096 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1097 root 1.218 (0.9976+), use it for long books and other messages.
1098 root 1.210 - eradicate listen command and corresponding code.
1099 root 1.211 - eradicate logs command.
1100 root 1.218 - let the client log into the server log, used for crash backtraces.
1101 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1102     old style spell objects with the spell magic bullet.
1103 root 1.220 - (arch) fixed skill less rods in the archetypes
1104 root 1.204
1105 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1106 elmex 1.197 - made jeweler workbench larger and some other minor map
1107     changes in jeweler town.
1108 root 1.196 - fixed wrong item handling in jeweler skill code.
1109 root 1.198 - (arch) use a special "key_random_map" for random map keys
1110     that are used up.
1111 root 1.199 - fix a crash when the player who was observed has logged out long
1112     enough for his region/map to be gone.
1113 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1114 root 1.201 - add some missing dependencies.
1115 root 1.203 - log to /var/log/deliantra/ by default.
1116     - hack observe code to enable smooth movmenet when observing.
1117 elmex 1.195
1118 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1119 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1120 root 1.179 - correctly move gsay to the party channel.
1121 root 1.178 - fix a crash when animate weapon was used in some areas.
1122 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1123 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1124     with NPCs.
1125 elmex 1.175 - (arch) dragon scales got proper type now
1126 root 1.193 - object::decrease would sometimes cause container weights to
1127     be wrong, this has been fixed.
1128 root 1.194 - do not send time updates for newly-seen items.
1129 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1130 root 1.183 - fix cone spells etc. going through walls sometimes.
1131 root 1.186 - fix a weight update bug that sometimes left containers
1132     with wrong weights.
1133 root 1.194 - added auto_apply event and extension for shop tiles.
1134 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1135     - make sure the map is loaded when using a town portal return.
1136 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1137     where healing spells didn't cost any grace.
1138 root 1.173 - fix starvation kill reason.
1139 root 1.174 - fix pk killer name message.
1140 root 1.189 - don't let people apply signs with @match.
1141 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1142     what seems to be the biggets memleak in the server).
1143 elmex 1.171
1144 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1145 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1146     - use anyevent to manage listen ports (this enables IPv6 support).
1147 root 1.167 - server supports ipv6 client connections now.
1148 root 1.168 - use newly-available Coro::AnyEvent.
1149 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1150     to let it handle AIO requests.
1151 root 1.167
1152 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1153 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1154     processing considerably (especially in the client) and reduces data transfers
1155     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1156 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1157     - (map) fixed npc dialogue in pup_land/s_f/special.
1158     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1159     (swarm spells now stay in the player's inventory).
1160 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1161 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1162     archetype *archname* (chairs of different facings were merged).
1163     - bugfix: fix a potential crash issue in find_object_name (not used
1164     normally).
1165 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1166 root 1.164 (destruction, magic missile etc.).
1167 root 1.163 - swarm spells without a direction now use various spiral patterns
1168     instead of being fully random.
1169 root 1.158 - update AnyEvent API to 3.4 and above.
1170 root 1.156
1171 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1172 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1173 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1174 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1175     and for attacking monsters. it also takes about one second to do a jump.
1176 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1177 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1178 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1179 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1180     were created outside a map.
1181 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1182     (fixed by reversing the logic).
1183 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1184 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1185 root 1.154 - bugfix: support random maps >127x127.
1186 root 1.152 - (maps) fixed the death certificate system in nimbus.
1187 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1188 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1189 root 1.147 - (arch) give ball lightning a real name.
1190 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1191 root 1.155 - support cfpod in ex replies (client item tooltips).
1192 root 1.143 - unapply item in range slow when readying a spell.
1193 root 1.148 - bugfix: account for rounding errors in weight updates.
1194 root 1.139 - remove synchronous mkdir in chargen_race_done.
1195     - fix per-race starting maps.
1196 root 1.142 - check hiscore on suicide and quit as well.
1197 root 1.138 - tell players when they are starving.
1198 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1199     - fix map difficulty calculation for generators.
1200 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1201 root 1.149 - support no_drop map header flag (before it was only available internally).
1202 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1203 root 1.133
1204 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1205 root 1.119 - bugfix: custom skill settings were not saved by the server.
1206     - bugfix: remove did not actually remove items from the inventory, leaving
1207 root 1.116 ghost items.
1208 root 1.119 - bugfix: properly update items identified on the ground.
1209 root 1.120 - bugfix: use localtime_r in the logger thread.
1210 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1211     - bugfix: archetype reloads could crash the server.
1212 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1213 elmex 1.114 player is not logged in.
1214 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1215 root 1.117 server startup.
1216 root 1.128 - bugfix: fix the door surround check in the random map generator.
1217     - (maps) fix heaven quest difficulty progression.
1218     - (maps) fix some random map styles.
1219     - dropping items a shop is not interested in won't sell them anymore.
1220     - rods and horns with a too low maximum charge allow now at least one discharge.
1221     - implement kill & death statistics.
1222     - random map preparation is no longer synchronous.
1223     - rewrite find_style in perl, no longer does synchronous I/O.
1224     - improve random map specials placement.
1225     - make the killer a real object pointer instead of a string, improved
1226     kill reason messages.
1227 root 1.117 - take advantage of new aio_close and aio_chmod.
1228 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1229 root 1.125 - change_abil is much faster.
1230 root 1.126 - update the floorbox more often to work around the reverses item order
1231     display in clients.
1232 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1233 root 1.126 - add hints to the invite messages.
1234 root 1.127 - rewrote key<->value pair handling.
1235 root 1.128 - use an independent random number generator for the random map generator.
1236 elmex 1.113
1237 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1238 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1239     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1240     - completely automate the weight handling, should fix all weight
1241     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1242 root 1.103 - reloading archetypes while a user was in the character creation phase
1243     could crash the server.
1244 root 1.106 - fix a nontrivial number of cases of code commented similar
1245     to "is this really correct?", as many of those cases are now handles
1246     automatically by lower level code.
1247     - replace many ad-hoc checks for client visibility by object::visible_to,
1248     should result in broader applicability of functions using it.
1249 root 1.104 - merge items with different arch pointers refering to the same arch
1250     (due to archetype reloads).
1251 root 1.106 - refactored the object remove/insert functions and most related
1252     functions (decrease, split, merge_ob etc.).
1253 root 1.105 - make it compile better on freebsd (reported by pippijn).
1254 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1255 root 1.108 - fix the longstanding "container stays open" bug.
1256 root 1.107 - improved floorbox updating to be incremental and other protocol
1257     optimisations.
1258     - get rid of update_after_inventory_change and only do update stats
1259     for weight once/tick/player at max.
1260 root 1.109 - rewrite party commands, use party channel.
1261 root 1.103
1262 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1263 root 1.97 - properly link against libgthread as that is needed to make the slice
1264     allocator thread-safe.
1265 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1266     recommended configuration) (reported by Samuel Gondouin).
1267 root 1.94 - always put godgiven items into the player inventory, never any containers.
1268 root 1.92 - (maps, arch) the scorn go club was founded!
1269 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1270 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1271     became a real spell-class.
1272 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1273     - (arch) considerably strengthened spark shower and destruction.
1274     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1275     finally reloadable at runtime.
1276     - changed archetype loading algorithm to only require one pass and
1277     use delayed resolving of references.
1278 root 1.101 - examine command now uses the examine infobox.
1279 root 1.102 - implement an "incremental garbage collector" for archetypes.
1280 root 1.98 - enable slice allocator again.
1281 root 1.96 - implement optional free memory poisoning.
1282 root 1.91
1283 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1284 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1285 root 1.85 skill.
1286 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1287     names (also update all maps to use money instead of coins).
1288 root 1.78 - add uuid accessors to perl.
1289     - add coin names and archetype accessors to perl.
1290 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1291 root 1.78 - change perl extensions to not use hardcoded coins and values.
1292 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1293     and be more parsimonous of uuid usage by the exact value out on exit.
1294 root 1.86 - write log messages in another thread, removing another sync point.
1295     - support multi-line log messages in a nicer way.
1296 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1297 root 1.81 - fix a minor memleak in the random map generator.
1298     - some parts of the random map generator are not coroutine-safe,
1299     so only call it "single-threaded".
1300     - major cleanup of memory management in random map generator.
1301 root 1.87 - slight refactoring of the random map generator, faster too.
1302 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1303     bookkeeping bug.
1304 root 1.87 - work around "player is on active list" problem by deactivating player
1305     after loading.
1306 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1307     there have in fact been allocations.
1308 root 1.82 - fix object::insert to do as documented and insert into the env
1309     if necessary.
1310     - fix cf::map::unique_maps.
1311     - fix nrof overflow check in can_merge_slow.
1312     - fix converter code to handle >31 bit values.
1313 elmex 1.83 - added support for the player_sold flag
1314 root 1.84 - converters no longer accept unpaid items.
1315 root 1.88 - canonicalize random map meta files for better unification.
1316 root 1.77
1317 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1318 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1319     when mlockall has been used.
1320 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1321 root 1.72 - use separate thread for ticker timing (and more in the future).
1322     this greatly increases timing accuracy and gets rid of an enourmous
1323     number of gettimeofday calls.
1324 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1325 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1326 root 1.71
1327 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1328 root 1.68 - rebalanced default experience table to be more exponential
1329     and much easier up to level ~40, then moderately harder.
1330 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1331 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1332     - do not exit on reload/load errors but properly cleanup.
1333 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1334 root 1.66
1335 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1336 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1337     (this fixes the jeweler skill).
1338 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1339 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1340 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1341     it has reset, which is better than putting it on the savebed, also as
1342 root 1.321 proof that the player didn't use a savebed).
1343 root 1.59
1344 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1345 root 1.56 - work around perl bug in configure perl module version check.
1346 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1347 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1348 root 1.52 - fix a bug in animate_weapon, causing a crash.
1349 root 1.54 - no longer exit when a coroutine throws an exception.
1350 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1351 root 1.53 - fix the "<player> is nuts" message.
1352 root 1.58 - fix an exception at logout due to the json_coder being gone.
1353 root 1.43 - upgrade to EV version 2.0 API.
1354 root 1.47 - when players don't apply a savebed correctly but stand above one,
1355     do not move or kill them.
1356 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1357 root 1.43 - implement generic framework for server-side resource files.
1358     - implement resource file update event.
1359     - hook experience table update into the framework.
1360     - move jeweler.yaml to resources (arch/).
1361 root 1.44 - switch from Crossfire to Deliantra perl module.
1362     - implement json2json arch filter.
1363 root 1.45 - implement widget protocol version 2, support for ui templates.
1364 root 1.54 - mapinfo is now handled fully asynchronously.
1365 root 1.48 - ext/irc: also log irc messages.
1366 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1367 root 1.43
1368 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1369 elmex 1.41 - limited the number of items that can be picked up and dropped
1370 root 1.42 as temporary measurement against bad performance or dropping things
1371     (this lead to long freezes and triggered the watchdog).
1372 elmex 1.41 - improved the performance of the drop command a bit.
1373 root 1.38 - switch from Event to EV for higher performance, easier usage,
1374     less bugs...
1375 root 1.39 - updated to release version of the gnu affero license.
1376 root 1.38
1377 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1378 root 1.36 - more thoroughly rename the binaries, contact addresses.
1379     - update the copyrights.
1380 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1381     crashes.
1382 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1383     potentially causing crashes.
1384 root 1.35 - assign weapons on user load time, not login-time, avoiding
1385     crashes.
1386    
1387 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1388 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1389 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1390     in some of the maps.
1391 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1392     which is now trivial to do.
1393 root 1.33 - removed all traces of the old (and never working) plug-in interface
1394     (70kb code less on amd64).
1395 root 1.34 - improve/tune scheduling priorities.
1396     - fix some freezing bugs.
1397     - fix a memory corruption problem in dynbuf.printf.
1398     - use channels for chat and many informational commands.
1399     - improved the tutorial.
1400     - create missile is now fixed.
1401     - race fields must now contain archetypes.
1402     - jumping skill now works as advertised.
1403 root 1.31
1404 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1405 root 1.24 - relicense under the gnu affero license.
1406 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1407 root 1.24 - implement server-side framework for generic resources.
1408     - use resource framework for server-provided ambient
1409     music.
1410 root 1.27 - save object owners (players only atm).
1411 root 1.24 - replace limited sound api with server-provided sound effects.
1412     - new sc (sound control) protocol command.
1413     - improve fxix protocol to include types.
1414     - exactly fill tcp segments, if possible.
1415     - output-rate is now an upper limit, the server will automatically
1416     (and quite perfectly) adjust to the network conditions, ensuring
1417     low latency even during bulk transfers (music, images, sounds etc.).
1418     - implement server-side widgets (i.e. client widgets controlled
1419     in the server side). this will allow future expansion without
1420     having to upgrade clients.
1421     - implement a (artwork) world map with realtime player position
1422     tracking.
1423     - new and more efficient extcmd (server still supports old extcmd
1424     protocol).
1425 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1426     calcluation that could be easily exploited by users.
1427     - rebalanced diseases to spread more naturally/evenly.
1428     - completely asynchronous map loading even for tiled maps.
1429 root 1.24 - replace simple messaging protocol with channels carrying metadata
1430     (similar to message types, but more directed at the user).
1431     - reduce command processing latency by a whopping 120ms by
1432     reordering some processing steps inside the server. this directly
1433     reduces lag by 120ms.
1434     - actually send spell faces to the client.
1435 root 1.23 - implement player genders.
1436 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1437     otherwise return to savebed and possible kill if the log-out
1438     was for too long.
1439     - fast socket-dead detection (kick player after 8 seconds without ack).
1440     - greatly reduce the cpu time needed to draw maps _again_.
1441     - archetypes are now subclasses of objects.
1442     - rebalanced shop greed and approval functions to be more realistic
1443     (and likely match the actual intention).
1444 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1445     italic, gender-specific text, paragraphs etc.
1446 root 1.24 - implemented hint framework, players can opt to receive hints.
1447     - implemented (long) book framework, added some books from the cf wiki.
1448 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1449     protocol and is capable of transmitting generic meta information.
1450 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1451     - replace the nexus by a per-player tutorial map that teaches stuff
1452     better than the newbie house.
1453 root 1.18 - fix the magicmap colours.
1454 root 1.19 - optimise map update even more by removing unneeded code and checks.
1455     - decouple map and stats update from pl->ob and use pl->observe instead.
1456     - implement observe command.
1457 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1458     calls with a simple comparison.
1459     - fix a latent crossfire bug that could crash the server because the
1460     map refresh did not update the mapspace.
1461 root 1.24 - support custom keys for regions and maps, regions are now
1462     refcount-managed.
1463     - allow worldmap overlays anywhere in the 000..999 range.
1464     - new system to acquire time slices for background jobs, to reduce
1465     jitter.
1466 root 1.27 - semi-persistent object-referencing framework (currently only players
1467     supported).
1468 root 1.22 - dependency tracking for perl extensions.
1469 root 1.24 - new slag-ex extension for cleaning cauldrons.
1470     - fix invoke result processing.
1471     - there are even less i/o syncpoints in the server now.
1472 root 1.29 - added map-tags extension that scans all maps for object tags
1473     and records them in the database (not used yet).
1474 root 1.28 - metaserver 2 support.
1475 root 1.22 - many more bugfixes and minor optimisations.
1476 root 1.16
1477 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1478 root 1.14 - optimised event invocation (non-wanted events can now be
1479     skipped with 4-5 inlined instructions).
1480 root 1.12 - complete rewrite of town_portal: it now creates a portal
1481     to the "nearest" town only, travel is only possible
1482 root 1.13 to the town and back, anybody can use it (also removes
1483     one of the remaining syncpoints in the server).
1484 root 1.10 - complete rewrite of the range/attack skill slot system:
1485     there are now two slots, one for combat, one for ranged
1486     attacks.
1487     - introduce the concept of a current weapon (either a ranged
1488     or a combat weapon/skill/tool) and switch between them as
1489     needed.
1490     - rewrite bow code so bows get more useful: apply damage,
1491     attacktype and other stats to the arrows and treat
1492     bows as weapons. also rebalance the missile weapons skill
1493     so its damage increases with level.
1494     - rewrite the complete player speed logic: weapon_speed now
1495     works as documented and there are no unnatural speed boosts.
1496 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1497     installation, replacing the old collect scripts and
1498 root 1.9 simplying deployment by scaling and cutting faces as required.
1499     - simplify the map protocol extensively by taking advantage
1500     of missing bigfaces, speeding up map generation immensely.
1501 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1502     other archetypes.
1503     - rationalise archetype, region and treasurelist file format
1504     into a single file format and make them reloadable asynchronously.
1505 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1506     reloadable at runtime.
1507 root 1.6 - implement 64x64 faceset support.
1508     - implement fxixsx protocol that saves
1509     a lot of bandwidth over the old image/face/smooth packets
1510 root 1.11 and allows images > packetsize, incremental and background
1511     transfers.
1512 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1513     on a face basis as opposed to a mapspace basis.
1514 root 1.7 - the server can now rate-limit image uploads to not exceed
1515     a certain (client-configurable) speed while guarenteeing full
1516     freedom of movement.
1517 root 1.8 - implement new ex command to request item descriptions.
1518     - implement new msg command for in-game messages with meta
1519     information (using xml).
1520 root 1.9 - enforce utf-8 for all text messages.
1521 root 1.13 - added micropather (not used yet).
1522 root 1.6 - many, many bugfixes.
1523 root 1.1
1524 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1525 root 1.1 - make coroapi accessible to cf+.
1526     - moved map handling logic completely to perl
1527     - per player maps are now marked in the map
1528 root 1.2 - maps are saved completely differently now,
1529     and much more often.
1530 root 1.17 - rewrote map header parser and writer, to be much faster.
1531 pippijn 1.4 - maps and players are now (in the average case) loaded
1532 root 1.2 and saved completely asynchronously, I/O contention will no
1533     longer freeze the server.
1534 pippijn 1.4 - players and maps can be loaded anytime, without the player
1535 root 1.2 being logged in.
1536 root 1.1 - automatically generate method interfaces for perl from headers
1537     - unbundled freezethaw
1538     - mostly rewrote common/map.C
1539     - completely rewrite server/swap.C
1540     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1541     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1542     - better message for apply failures due to applymode
1543     - removed most all of the weather code
1544     - unified logging to stderr and file
1545     - too many minor changes to document
1546 root 1.615