ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.877
Committed: Mon Dec 19 21:21:10 2022 UTC (16 months, 2 weeks ago) by root
Branch: MAIN
CVS Tags: HEAD
Changes since 1.876: +0 -2 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
30 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
31     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
32 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
33 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
34 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
35 root 1.753
36 root 1.789 TODO: potionimp/stat potion descriptrions
37 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
38     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
39     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
40 root 1.796 TODO: the sepharoth "Kether"
41 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
42 root 1.819 TODO: only store face checksums in C++, store everything else in perl
43 root 1.856 TODO: the motd command is missin
44     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
45     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
46     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
47     missile Fire bolt would be invalid. These changes should be reflected in the
48     spell's description.
49     TODO: bowmode threewide (and possibly others) might not properly respect movetype
50     and arrows might end up in places where they shouldn't, e.g. on top of see-through
51     walls.
52     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
53    
54 root 1.833 TODO: cspm spell arg
55 root 1.875 TODO: holy symbol of great virtue in shops has item power 3, as artifatc from thaumathurgy it has 4
56 root 1.843
57 root 1.876 - temporary workaorund for an optimiser bug in gcc 10, optimiisng out
58     memsets used to zero-initialize memory.
59 root 1.872 - (maps) remove random workbench under house in darcap, fix exit and add random
60 root 1.859 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
61     illegal mlab access (ephraim).
62 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
63 root 1.873 - (maps) fix a lot of bogus money/diamond converters in mlab.
64 root 1.872 - (arch) platinum to gold converter was broken in 2008 and paid out
65     one gold for one platinum only. mea culpa.
66 root 1.874 - recipe change: cure blindless potion now takes madman's eye.
67 root 1.862 - detect stackable containers at load time and make each stack a single item
68     (reported by Saiapatsu).
69 root 1.875 - (ipo) corrected "you'Ve got mail" message at login.
70 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
71     crashes due to corrupted face numbers (e.g. in T_MATCH).
72     - fix possible animation update bug in hole animations.
73     - fix gate closing not updating the animation bug.
74 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
75 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
76     been fixed: monsters would snatch arrows/thrown_objs out of the air without
77     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
78     bolts and thrown objects as NO_PICK temporarily.
79 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
80     binary build into non-recursive Makefiles without static archives. hell, automake
81 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
82     - use c++11 headers in preference to tr1 ones.
83 root 1.845 - fix odr violation: struct point.
84 root 1.849 - make the code warnigns-clean, for some definition of warnings.
85 root 1.850 - port to g++ 6.
86 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
87 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
88 root 1.852 by default.
89 root 1.853 - do proper etag caching for resources in http server.
90 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
91 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
92     causing a segfault.
93 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
94     directly referencing freearr_[xy], as the latter is used alot more often then
95     DIRX/DIRY, and this allows us to change freearr_[xy].
96 root 1.864 - tentative port to C++ 17.
97     - fix a potential bug with packet << (const char *)0.
98 root 1.865 - add COPYING.Other.
99     - include libecb and decore compiler.h and other places in preference to it.
100     - include ska's flat_hash_map and use it instead of unordered_map/set.
101 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
102 root 1.868 - level 0 experience valuew as uninitialised. all these years.
103 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
104 root 1.875 - fixed minor undefined behaviour that was unlikely to result in problems.
105 root 1.871 - don't log runtime errors for invalid regexes for the maps command.
106 root 1.845
107 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
108 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
109 root 1.841 - port to perl 5.18 and newer.
110 root 1.844 - switch to xz compressed archives as only dist method.
111     - upgrade to automake 1.15.
112 root 1.724 - (maps) hopefully fix tobias' tower.
113     - (maps) hopefully fix healing potion vendor in arena entrance.
114 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
115 root 1.739 - it was possible to unapply or half-unapply cursed items in many
116     cases, which confused players and also player state. fixed.
117 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
118     some items. also, no longer uncurses spells or other invisibles.
119     - (arch) remove curse and identify now treta the marked tiem first.
120 root 1.725 - creators no longer identify objects that shouldn't be identified
121     (such as money, which won't stack afterwards).
122 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
123 root 1.746 - (maps) implement a wilderness town portal.
124 root 1.748 - (arch) set proper(?) int values for all monsters.
125 root 1.751 - (maps) fire5.map could destroy players.
126 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
127     - clear the spell's applied flag when inscribing scrolls, to make the
128     scrolls mergeable.
129 root 1.791 - redo all build material faces from scratch.
130 root 1.790 - dropall without arguments now drops all containers.
131 root 1.776 - use blitz++ for vector maths (new dependency).
132 root 1.772 - only match archetype names in artifact allowed names.
133 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
134 root 1.751 - altars with match expressions did not work properly.
135 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
136 root 1.749 - god enemy race check fixed ("god detests your race").
137 root 1.861 - gods erroneously allowed any kind of worshipping race, even
138 root 1.749 ones they hate.
139 root 1.726 - use same default config in code as on gameserver.deliantra.net.
140 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
141 root 1.727 our parser.
142 root 1.767 - generate slightly more special exits and avoid warning.
143 root 1.731 - applying a glowing crystal now gives status messages.
144     - fix a memleak in the random map generator.
145 root 1.875 - rework the random map parameter passing a bit to be extendable.
146 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
147     also, improve the quality of the mazes (no longer will the edges
148     almost always form a passage) and add two new types - "rooms"
149     and "braided".
150 root 1.840 - implement --unique option to reset command.
151 root 1.734 - (random maps) add new "cave" layout, which is much more ...
152     cave-like.
153 root 1.744 - (random maps) new layout style "castle" that generates straighish,
154     rogue-ish maps.
155     - (random maps) new layout style "multiple" that simply mixes multiple
156     different styles in different areas.
157 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
158     - rewrite layout management in the random map generator from the
159     ground up.
160 root 1.736 - fix bug in tausworthe rng initialisation.
161     - switched to the faster and hopefully better quality gfsr{24,55} random
162     number generator, the same algorithm that freeciv apparently uses.
163 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
164     memory and imho looks nicer.
165 root 1.741 - (arch) fix samhlaidh archetype.
166 root 1.751 - fix the "archname" match special function.
167 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
168     and other fractal algorithms.
169 root 1.754 - one can no longer emote to logged-out players.
170 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
171     sacks fit on a tile again.
172 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
173 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
174     support background colour for text clients.
175 root 1.763 - (arch) improve automatic name from archname generation.
176 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
177 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
178     match expressions.
179 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
180 root 1.761 - sometimes a special exit wasn't placed when it should have been.
181 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
182 root 1.765 - require EV 4.00.
183 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
184 root 1.766 - add perlxsi.c to cleanfiles.
185 elmex 1.768 - (arch) made speed potions easier for now.
186 root 1.769 - the server didn't properly initialise all client skill slots,
187     no known impact.
188 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
189 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
190 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
191     a generic table/matrix/palette converter to cfutil.
192 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
193     apparently, in the brewery map).
194 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
195     - remove limits of 000..999 from worldmap coordinates, support negative
196     coordinates and introduce z-layers - deliantra is now 3d, in yet another
197     sense.
198 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
199     handle generic "world map areas".
200 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
201 elmex 1.779 - added is_quad flag.
202     - (arch) added quad archetypes.
203     - made the pickaxe mining tool remove quad walls and floors.
204 root 1.780 - move key_values into their own class, simplifiying lots of code and
205     making it possible to use kv pairs easily for maps and other objects as well.
206 root 1.781 - get rid of get_archetype, finally.
207 root 1.875 - maps no longer get activated when loading, only when a player is "near" them.
208 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
209     have been removed, and the map "intelligently" changes between active/inactive.
210 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
211 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
212 root 1.787 - server now enforces width/height matches between tiled maps.
213 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
214     for unordered map walks - which should not cause any real issues.
215 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
216 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
217     as all other similar macros - might cause other breakage...
218 root 1.791 - cfutil no longer creates split tiles multiple times due to a
219     off-by-one bug in comparing mtimes.
220     - cfutil now supports type: prefix to derive faces from other faces, which
221     is used for all build materials currently.
222     - require imagemagick >= 6.6.
223 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
224     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
225 root 1.795 - fix the brace command.
226 root 1.799 - implement refcnt_buf.
227     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
228     codesize decrease. wow.
229 root 1.798 - removed version 1 ext/exti command support.
230 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
231 root 1.801 - new extension, ota_update, for online updates of the game client.
232 root 1.802 - implement a simpler config value system for extensions that allows
233     config updates without a reload.
234 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
235 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
236     at it.
237 root 1.805 - make nekosan more disease-resistant.
238     - new event "infect".
239 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
240 root 1.808 - implement simple web server, currently to serve facedata for the html5
241     client.
242 root 1.809 - sort faces by name in the server to improve caching locality in clients.
243 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
244 root 1.811 - add skill_info and spell_paths resources to enable caching the info
245     and removing another command.
246 root 1.827 - send completion info to the client.
247 root 1.812 - assume all clients support the deliantra protocol extensions and allow
248     fxix/extcmd and other protocol "extensions" before setup.
249 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
250     to connect.
251 root 1.815 - implement exti doclet request to request documentation,
252     currently for commands only.
253 root 1.816 - created nickmon extension to monitor nicks.
254 root 1.817 - ix now keeps a copy of the face data while sending, in case the
255     face changes.
256     - do not allocate memory for empty refcnt_bufs.
257     - when faces change, invalidate all clients, not just clients with matching
258     faceset, as faceset only applies to tile resources.
259 root 1.818 - remove dependency on Time::HiRes.
260 root 1.819 - move face data to disk, and load it on each and every access. this saves
261     250mb ram on load, and 130mb ram in general, and only reduces the http
262     server hot cache throughput for faces from ~24000 to ~18000 requests/s
263     on my system. this should make it possible to add a lot more media files
264     in the future, and reduces the memory footprint by the server from 180mb
265     to 60mb ram.
266 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
267 root 1.821 - pod processing could deadlock because the child process might try
268 root 1.822 to get a lock.
269     - removed support for ncom packets.
270 root 1.823 - remove drawinfo packets from the server (use msg instead).
271 root 1.828 - skill objects now have their documentation in the msg slot.
272 root 1.875 - no longer allow prefix match when matching spells, spells names must
273 root 1.829 now be written fully.
274 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
275     file in a child process.
276 root 1.831 - implement spellmon v2 protocol - no spell message.
277 root 1.875 - remove ability to cast/invoke seplls by "count".
278     - the "may" mechanism now supports uuids in addition to nicknames.
279 root 1.834 - implement dm/dmhide in terms of the "may" mechanism, so dm
280     players must now be configured by adding may_command_dm: ["uuid..."]
281     to the config.
282     - remove nowiz command.
283 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
284 root 1.834 it only affects information commands. use observe instead.
285 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
286 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
287     problems in blitz++.
288 root 1.839 - catch sigfpe in the same way as sigsegv.
289 root 1.724
290 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
291 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
292     now easily reachable, at a price.
293 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
294 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
295 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
296 elmex 1.630 (by Dustfinger).
297 root 1.681 - (maps) fixed bad floor tile in navar apartment.
298 elmex 1.573 - made (wizard) look_at show also uuids.
299     - added cf::object::find_object_uuid (::find_object already exists!).
300 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
301 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
302 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
303 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
304 elmex 1.568 - (arch) made the hill giants loose more body parts.
305 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
306 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
307     and made them a bit more expensive.
308 root 1.633 - (maps) add more glory hole treasure styles.
309 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
310     in a select number of mlab maps.
311 root 1.667 - (maps) the library should be less of a death trap now.
312     - (maps) exits no longer point to auto-apply exits, most affected
313     maps now have proper doors or a similar solution.
314 root 1.682 - (arch) jumping skill has now physical attacktype.
315 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
316 root 1.691 - enter_map did not normalise the map coordinates when the destination
317     space is blocked, causing badness and freezes for the player.
318 root 1.685 - when applying containers, server checks for the key on activate
319     and also allows players to unapply active containers they don't have
320     a key for.
321 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
322     races files to arch, where they belong (exp_table is no longer in
323     confdir but in datadir now!).
324 root 1.677 - jeweler and sound config files are now normal datafiles as well.
325     - quit_character was causing a runtime exception, causing it to not
326 root 1.672 work since 2.93.
327 root 1.671 - entering a map will now respect move_on and other effects,
328     except for auto-apply exits :/
329 root 1.660 - only talk to the items on the nearest mapspace, or, of there
330     are none, to the player, not ALL items in vicinity.
331 root 1.625 - do not update the floorbox while running, to avoid big item
332     updates that cost network bandwidth and processing power.
333 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
334     caused overflows causing monsters to become living deads.
335 root 1.619 - unapply weapons and armour before trying to improve it.
336 root 1.588 - teach the random map generator the ability to read ".rmg" files
337     that specify which actual style map to generate, and use it for
338     the default decorstyle to avoid inappropriate maps to be used.
339 root 1.639 - support (with some limitations) multiple different skills with the
340     same subtype.
341 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
342     so nekosan could end up beign saved AND escaped to another map.
343 root 1.636 - show invisible no longer makes magic mouths visible.
344 root 1.583 - move_type changes (spells, skills etc.) now will correctly
345     take move_on/move_off into account (e.g. buttons).
346 root 1.582 - display (exit) or (random map) in client for those objects.
347 root 1.606 - removed (useless) spell damage columns from spell info and replace
348 root 1.578 it by effective casting level - clients > 2.10 required to display
349     properly.
350 elmex 1.565 - building of levers/doors works again for all kinds of floors.
351 elmex 1.563 - the player can now withdraw and deposit all the available money.
352 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
353     steinwandstadt/celvear.
354 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
355 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
356     mostly based on the spell's level in the spellbook.
357 root 1.718 - the music scheduler did not properly send new music on region
358     changes.
359 root 1.669 - (maps) fix some map regions and the region tree.
360     - the server will now be more picky when parsing the regions file.
361 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
362 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
363 root 1.566 clients.
364 root 1.690 - follow has been rewritten to be, hopefully, more robust.
365     - follow mode will not be aborted when the follower tries to move.
366 root 1.566 - tcp.ext didn't unbind in reloads.
367     - map-tags.ext didn't properly close the database on reloads.
368 root 1.567 - cfutil skips .-directories when scanning.
369 root 1.571 - build.ext prevents players from building on other player's maps.
370     - rent.ext allows the dm to enter anytime.
371     - NPC_Dialogue adds a new predefined variable, $map.
372     - new "build" event hook.
373 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
374 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
375 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
376     them on loading, for old playerfiles and maps.
377 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
378     would be handled differently nowadays anyway.
379 root 1.584 - random map .meta were not being expired at all.
380 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
381 root 1.586 - update to automake 1.10.
382 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
383     require level 4 anymore.
384 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
385 root 1.590 - monsters now rotate through all skills (in chosen_skill).
386 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
387 root 1.661 - detect/sense curse/magic will no longer work on items that don't
388     need identify.
389 elmex 1.593 - added detect mineral vein spell.
390 root 1.592 - support "wall overlays" in the random map generator - not very generic,
391     used by minable veins.
392 elmex 1.594 - (maps) relocated jeweler town to another directoy.
393 root 1.603 - (arch) implement mining pickaxes and mining skill.
394 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
395 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
396 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
397     of the output is only 1/5th (instead of 1/3rd) of ring level.
398 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
399     generated ring/amulet.
400 root 1.601 - generate most constants for perl automatically.
401 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
402     - when player dies, restore his food to at least 200.
403 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
404 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
405 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
406 root 1.600 - the singing skill actually respects the direction now.
407     - oratory and singing now require a direction.
408 root 1.603 - use_skill now requires that you can actually apply the skill tool.
409 root 1.604 - do not invoke perl on every user command anymore by providing
410 root 1.655 a command and an unknown_command event.
411 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
412     perl to C++, for speed reasons (basically undo patchset 1304).
413     - add a client_destroy event, so we don't have to hook the
414     attachable destroy event (which is called much more often).
415 root 1.606 - removed (unused) FLOOR object type.
416 root 1.861 - fix erroneous change_abil messages for rods (and other types).
417 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
418     all into server/commands.C.
419 root 1.609 - save and restore combat/ranged/current slot for players.
420 root 1.610 - the server now batches item's face/fx commands, as opposed
421     to sending one fx per item - helps mostly at connect and
422     with floorbox updates.
423 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
424 root 1.614 - the random map generator now supports selecting difficult for
425     more style categories than just monsters (all except fountains
426     apparently).
427 root 1.617 - object serialiser no longer creates empty "owner" references.
428 root 1.620 - make sure failed castings take some time, too, to avoid being
429     smitten by your god.
430     - many more failmsgs and help texts.
431 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
432 root 1.623 - stop thrown objects when their speed goes too low.
433 root 1.624 - log the number of unique logins seen every minute in a compact
434     format (for statistics).
435 root 1.626 - do not send delitem for players.
436 root 1.627 - support static scalar data members properly in genacc now.
437     - implement "simple" freelist management for objects.
438 root 1.628 - recycle object counts now - to support longer uptimes.
439 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
440     function (and yes, 666 is exact!).
441     - random map generator results should now be fully repeatable.
442 elmex 1.635 - fixed possible crash bug in build code.
443 root 1.638 - rename find_marked_object to ->mark and speed up.
444 root 1.640 - player movers properly destroy themselves when used up, instead
445     of leaking.
446 root 1.642 - do not show msg for unidentified objects that need identification.
447 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
448 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
449     next_line method.
450 root 1.646 - use nicer file format for exp_table and attackmess
451     (more like other resource files).
452     - make parse errors during server startup fatal.
453 root 1.652 - properly initialise all maptile values in constructor.
454     - improved {link} map.
455 root 1.655 - optional unloadable extensions will not lead to an endless loop.
456 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
457 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
458 elmex 1.664 - building listening books is possible again.
459     - (maps, arch) added archetype for building instructions and replaced
460     the copies of the instructions in the maps with it.
461 elmex 1.666 - (arch) made the spark shower spell available in shops.
462 root 1.670 - don't create a second LOGIN event on character creation.
463 root 1.674 - correctly generate "You paid xyz" message in shops.
464 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
465 elmex 1.710 - added a 'password' command, to let DMs change the password of players
466     more conveniently.
467 root 1.680 - correctly save shopitems string, to avoid parse error when reading
468     saved maps.
469     - logging now differentiates between logging levels better.
470 root 1.684 - speed up get_typedata.
471 root 1.689 - fix deadlock problem during server shutdown/reload.
472 root 1.692 - make ext/checkrusage "more" non-blocking.
473     - use common::sense for extensions.
474     - work around a 50.10.0 utf8 caching bug.
475 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
476     "no relation to target" bugs.
477 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
478     modules being loaded from the mainloop, pre-load some more
479     core modules so perl doesn't do it later on.
480 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
481     compiling regexes.
482 root 1.701 - make exp_table and materials file reloadable.
483 root 1.702 - made reload_config non-blocking.
484 root 1.875 - the seen command called (blocking) stat() instead of aio_stat,
485 root 1.703 causing server freezes.
486 root 1.704 - store unhashed password, to prepare for safer authentication.
487 root 1.707 - do not log connections from the local host, to help a local
488     watchdog.
489 root 1.714 - fix summon freeze at map borders.
490 root 1.717 - support @group syntax and music config file for music face lists.
491     - run post_init jobs in parallel, they might do I/O.
492 root 1.722 - avoid apply conversion for converters.
493 root 1.562
494 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
495 root 1.558 - (maps) fix travel to valdor and back.
496 root 1.545 - do no longer by default eval map cod ein safe compartments
497     (this can be re-enabled using the safe_eval config option).
498 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
499     in lorak.
500 root 1.559 - fix data corruption issues caused by recursive calls to
501     unordered_mapwalk - now every caller must provide its own
502     buffer.
503 root 1.538 - (maps) improve tindervale maps slightly.
504 root 1.544 - (arch) considerably decrease slag ex price.
505 root 1.540 - (arch) fix filth archetype.
506 root 1.556 - extension dependency resolve was completely broken.
507 root 1.544 - multipart objects would cause save_throw_object to crash - it
508     now acts on the head only.
509 root 1.541 - do not try to connect to an irc server unless explicitly configured.
510 root 1.542 - do not expect decltype() to be available in gcc 4.4.
511 elmex 1.543 - extended the safe perl environment by loops.
512 root 1.547 - (arch) fix "armless cook" facings.
513     - the "experience table" resource item did not have a proper
514     hash associated with it, so updates could not be detected.
515 elmex 1.550 - fixed poison traps in doors.
516 root 1.548 - player->killer_name did not properly flag the name as unicode.
517 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
518     and provide a non-destructive SvPVutf8 variant.
519 root 1.554 - do not allow dragon players to change their title via the settings.
520 elmex 1.552 - ratelimited jeweler skill nugget conversion.
521 root 1.551 - under high load, the server stopped swapping out to make
522     the server more responsive, but making it impossible to reduce
523     the load by... swapping out. slot queuing will now always make
524     some progress.
525     - improve the quality of the load-avg calculation.
526 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
527 root 1.556 - don't fail to write the runtime file if the temporary already exists.
528 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
529     player now.
530 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
531     timestamp and use a tab in the client to increase awareness.
532 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
533     setflag 0 is possible.
534 root 1.560 - make install now deletes old extensions, to ease upgrades in the
535     deliantra vm.
536 root 1.538
537 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
538 root 1.532 - the destruction spell could/would corrupt server memory quite often.
539 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
540     disk, not when it already was in memory.
541 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
542     avoiding livelock during high-load emergency saves.
543 root 1.530 - logging in did not properly unapply all skills.
544 root 1.531 - (maps) make the invite quest marking much more obvious.
545 root 1.533 - (arch) fix warrior archetype names.
546 root 1.532 - map prefetching never prefetch upwards.
547 root 1.534 - wizpass no longer makes you non-blocking.
548 root 1.536 - (maps) add light to some of the special maps, add troll
549     map.
550 root 1.530
551 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
552 root 1.515 - (maps) add gorokh_final mapset from crossfire.
553 root 1.516 - (maps) block most vault-type mlab locations, open up
554     imperial converters for anybody to use.
555 root 1.519 - (maps, arch) replace all permanent stat potions by random
556     variants.
557 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
558 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
559     real player object on player changes.
560 root 1.522 - diseases and maybe other things could sometimes reduce the speed
561     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
562     much grief.
563 root 1.523 - speed_left randomisation was, apparently, totally broken.
564     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
565     of the speed slot internally and in map save files. among other
566     things, this gets rid of all the abs (speed) calls.
567     - reduce map file save files by using abridged keywords aliases.
568 root 1.494 - shop specialisation calculation was totally broken.
569 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
570     now enforced.
571 root 1.498 - fix magic mapping, which only worked for inate spell casting.
572 root 1.495 - godgiven items will now be explicitly described as such.
573 root 1.524 - (arch) dded a quiver of bolts.
574 root 1.504 - materialnames would change "randomly" on every load, only
575     set the material when the materialname was not set before.
576 root 1.497 - balancing change, halve rod recharge speed (instead
577     of 4.8s, the standard rods now recharge in ~10s. not a solution,
578     but still.
579 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
580 root 1.509 the costly flag-checking loop in most cases and using a simple
581     repeat-cache for speed_left.
582 root 1.507 - always delay stats update for players on insert/remove till
583     next tick/command, which saves a lot of cpu cycles on drop/take.
584 root 1.514 - add hint about havign to run to attach unaggressive npcs.
585 root 1.494 - pet monster level was not displayed correctly in "showpets index".
586     - clean up floating point conversions and many similar nitpicks.
587 root 1.502 - fix hanuk altar.
588 root 1.504 - overhaul material system to be much faster, and having less bugs, but
589     still having a lot of cruft :/.
590 root 1.502 - add marble shop floor.
591 root 1.494 - move gcc specifics to new file include/compiler.h.
592     - unrecognised cfpod directives could cause undefined behaviour.
593 root 1.505 - added boes' marble shop to steinwandstadt.
594 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
595     - optimise mapspace updates.
596     - cache volume/items per mapspace.
597 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
598     decrease).
599 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
600     have led to weird item multiplications.
601 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
602 elmex 1.501 - fixed crash bug in learn_spell command.
603 elmex 1.634 - enhanced output of the mapinfo command.
604 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
605 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
606     from perl to c++.
607 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
608     and use it in some "inner" loops.
609 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
610 elmex 1.511 - fixed jeweler experience output to not be floating point.
611 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
612 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
613 root 1.518 - try to prefetch memory inside process_objects, which can give
614     enourmous speed gains.
615     - make some small optimisation to the process_objects loop.
616 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
617     handling different chksum lengths.
618     - check for hash collisions in cfutil.
619     - reduce face checksum size from 6 to 4 bytes.
620 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
621 root 1.523 - removed weather-specific attributes.
622     - fixed genkeywords dependency.
623     - do not clear "randomitems" slot for world underlays.
624     - use "sl" as short-hand for speed_left in save-files, just to make them
625     smaller.
626 root 1.517 - in general, don't crash on value-less resource file lines
627     anymore, due to get_str never returning a 0-pointer.
628 elmex 1.521 - code cleanup in move_symptom.
629 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
630 root 1.494
631 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
632 root 1.481 - some Andrew Madloch wanted, despite being specifically told
633     multiple times that the Deliantra parts additions are under AGPL,
634 root 1.487 lock up the source code of the server within his company.
635 root 1.481 some reorganisations have been done to the sourcecode to make
636     it clearer that this violates the Affero GPL. Help to keep
637     Deliantra free software even for the coming generations
638     and be wary of the promises of Andrew Madloch, he has nothing
639 root 1.487 good in mind for free software.
640 root 1.480 - clarify which files of the server are 100% AGPL.
641 root 1.481 - minor reorganisation, move some GPL code into other files.
642 root 1.483 - implement viewpoint (which is like observe, but only for the map,
643     not stats etc.).
644 root 1.484 - replace magic mapping overlay by a flying bird exposing area
645     on the worldmap (ext/magic_mapping.ext).
646 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
647     - @find results in npc dialogue is now stored in $find.
648 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
649 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
650 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
651     dm instead.
652 root 1.456 - (maps) add town portal to celvear.
653 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
654     mapsets from crossfire, together with associated archetypes.
655 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
656     - (maps) define a new whalingoutpost region.
657 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
658     and most archetypes that go with them (without stoning and swallow effects),
659     casino tokens and stock certificates are also missing.
660 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
661     and santo dominion.
662 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
663     to go with them. also adjusted archetypes to be more korrekt "gotisch".
664 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
665 root 1.460 - properly close client-side dialogue when the player is teleported away.
666 root 1.459 - map-tags did not properly close it's database tables or wait
667     for a quiescent state, causing memory corruption on reload.
668 root 1.454 - support "stat.xyz" accessor in match expressions.
669 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
670 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
671     fixes long answers from npc dialogue).
672 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
673 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
674     and to not add a "put your code here" force needlessly.
675 root 1.463 - (arch) fix or improve many plurals.
676 root 1.465 - markers do no longer add a force if the slaying field is unset.
677 root 1.466 - sped up search-items implementation, but it's still horrible.
678 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
679 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
680     used to reogianise the illogical arch tree a bit.
681 root 1.479 - (maps) import most map names from crossfire.
682 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
683 root 1.483 - fly_high movement gives better los, ignoring blocksview.
684 root 1.488 - the addexp command should now honour skill names with spaces.
685 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
686 root 1.491 - (arch) added many more buildable marble floors.
687 root 1.490 - major namespace cleanup: save 45kb by making functions static
688     that were unnecessarily global.
689 root 1.452
690 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
691 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
692 root 1.451 - fix a memory buffer overflow in the book code.
693 root 1.429 - add @check, @find npc dialogue commands.
694     - (maps) add a number of town interiors.
695 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
696 root 1.451 - (maps) add celvear area from cfextended.
697 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
698     - (server,maps) fix bug causing some library books not to be chained down,
699     cause Scorn/Navar libraries not to have inscribable books.
700 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
701 sf-marcmagus 1.433 inappropriate item power.
702 root 1.448 - (maps) fix intwell balancing issue.
703 root 1.437 - improve the look of generated books.
704 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
705     - fix bug where players could bypass no_drop by putting items in containers.
706 root 1.430 - consecutive commands arriving at the same time in the server would be
707     corrupted if the length was >255.
708 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
709 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
710     and perl.
711 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
712     functionality (and more) inside the same object using the match expressions.
713     - create simpler match expression compiles in many common cases.
714 root 1.439 - reduce object size by removing obsolete "seen_by" member.
715 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
716     of the new dynbuf::splice function (which gave an unexpected net win
717     in code size...).
718 root 1.442 - the server will no longer complain (and subtly fail) when an object
719     being removed from a map causes another object to get removed.
720 root 1.441 - banish strncpy from the server, speed up and simplify sending item
721     descriptions to the client considerably.
722 root 1.442 - add new "in head" set modifier for matches.
723     - new BLOCKED_MOVE event added.
724     - mapscript archetype now has activate_on_xxx true by default, as similar
725     connected elements.
726 root 1.448 - (maps) imported all styles from cfextended except
727 root 1.444 floorstyles/land_plots and monsterstyles.
728 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
729 root 1.446 - don't crash when treasure lists are empty / supply new empty
730     treasurelist for randomitems when none can be found.
731     - implement cf::map::static_maps and use it in map-tags.ext.
732 root 1.449 - fix a bug in map-tag scanning when moving tags.
733 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
734     for a reaction.
735 root 1.447 - implement new "loadall" map loading command, purely for debugging.
736 root 1.429
737 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
738 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
739     but not horns (to make them more useful for content-creators).
740 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
741     2) it skipped spell effects and 3) it didn't handle the case where
742     and object was destroyed while iterating over it correctly. all this
743     allowed players to sometimes walk onto spaces they should not be able to
744     walk on.
745 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
746 root 1.399 - examining an object now dumps the serialised object form when the user
747 root 1.404 is a wizard (wizlook).
748 root 1.421 - altars no longer accept unpaid items.
749 root 1.411 - party spells didn't work all that well.
750 root 1.424 - added complex object matching framework (cf::match), and make altars
751     and pedestals use it.
752 root 1.425 - identified skill-tools show what skill they grant.
753 root 1.399 - display the duration of change_ability spells when examining them
754     (missing: protection spells, but they are a hack...).
755 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
756     adding more variety to the different mushrooms.
757 root 1.398 - fix a minor cfpod formatting bug.
758 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
759     the hintmode setting on the settings page.
760 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
761 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
762 root 1.399 - enable the object loader to also dump archetypes.
763 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
764 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
765 root 1.402 - force the initial face when loading an object that is time-animated
766     or a monster, so it does not have to be specified anymore.
767 root 1.403 - fix a bug where recasting an ability changing spell could shorten
768     its remaining duration.
769 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
770 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
771 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
772     up splay operations as well.
773 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
774 root 1.412 - implement introspection data for C++ classes (%REFLECT).
775 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
776 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
777 root 1.419 - fix transmutation alchemy.
778 root 1.424 - speed up many frequently-invoked C->perl callbacks.
779 root 1.419 - added complex object matching framework, to be used in altars and the like.
780 root 1.426 - switch to YAML::XS from YAML.
781 root 1.396
782 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
783 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
784     that ultimately was not helpful to catch it :)
785 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
786     all callers to use either one or the other, as appropriate. This
787     fixes the (rather fragile) light spell, maybe others.
788     - fixed an overflow and exploit in the bank/payment code.
789     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
790 elmex 1.384 to explain the skill a bit more.
791 root 1.389 - removed a buggy check for zero attacktype. So that we might find
792 elmex 1.388 the real bugs in the archs/maps/objects.
793 elmex 1.394 - Fixed enabling torches with lighters.
794 elmex 1.387 - (maps) Added Heaven Town region.
795     - (arch+maps) Fixed & normalized warriors on map
796     /quests/peterm/CTower/Barracks.
797 root 1.392 - fix the light spell (and possibly diseases and other lights).
798 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
799 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
800     a long time ago, and similar cases are still to be found in the maps.
801     - make the socket_timeout configurable in the code (but not yet for users).
802 root 1.393 - earth wall health bar is now correct.
803 elmex 1.384
804 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
805 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
806     freeze with IO::AIO anymore due this change.
807 root 1.364 - avoid a crash when a player tries to apply a lighter.
808 root 1.376 - allow a spell argument for dimension door.
809 root 1.362 - move shop item listing and some otherstuff into the info tab.
810 root 1.360 - avoid crashes when non-players cast party spells.
811 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
812 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
813     - small improvement of the number of potions in shops
814     (by Job Vranish).
815     - added a few party spells (by Job Vranish).
816 root 1.362 - use a common message dynbuf.
817 root 1.364 - destroying tear down objects will now use the full hp range
818     for animation and will only destroy/lastframe when hp < 0.
819     - allow monsters to use earth to dust.
820     - use manhattan distance for get_rangevector_from_mapcoord, just as
821     in get_rangevector.
822     - los updates now correctly take tiled maps into account.
823     - do los updates even on maps without darkness.
824 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
825 root 1.375 - upgrade to IO::AIO 3.21.
826 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
827 elmex 1.373 - properly catching exceptions from callback in irc.ext.
828 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
829 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
830 elmex 1.368 - (arch) added hint about usage to Slag Ex.
831 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
832     like the rest.
833 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
834 root 1.378 - (arch+maps) added rate limited converter and adjusted
835     /elmex/mana_fountain.
836     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
837     - reduce size of casting_time, move_status, attack_movement,
838     last_heal and last_sp slots, squeezing some more space out of struct
839 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
840     anywhere.
841 root 1.358
842 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
843     - fixed bug in alchemy, where finding the right object for enhancements
844     didn't work.
845 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
846     effects (w.r.t. put_more) per mapspace, to give the server a chance
847     to survive a hundred deathsheads.
848 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
849     disastrous bug of unfortunately unknown proportions...
850 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
851 root 1.343 - use gender-neutral place descriptions for invite.
852 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
853     Thanks go to Lisa Larsen!
854 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
855     anymore).
856 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
857 root 1.345 - use better dependency tracking for include/keyword.h.
858 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
859     so it is possible to invite somebody out of some stck-till-death traps,
860 root 1.346 or simply to commit suicide.
861 root 1.352 - replace the "ignoring delayed commands" message by something more useful
862     (cf. cunning gnome freezeing issue).
863 elmex 1.349 - various fixes for weapon improvements.
864 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
865 root 1.353 - support T and G sequences in cfpod.
866 root 1.343
867 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
868 root 1.339 - convert me command from per-map to chat, which makes more sense, also
869     document it.
870 elmex 1.336 - more than one spellbooks of same class can now be given
871     in class selection.
872 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
873     spell rebalancements.
874 elmex 1.338 - the IRC gateway filters IRC colors now.
875 elmex 1.336
876 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
877 root 1.331 - (arch) fix quiver of Holding Bolts.
878 root 1.332 - applying unpaid items will now examine them.
879 root 1.330 - add "What" column to body command, showing items in that slot.
880 elmex 1.329 - redesigned and rebalanced lamps and torches.
881 root 1.330 - add "..." to item names that have been shortened.
882     - fixed "assign" function that squeezes strings into fixed length.
883 elmex 1.333 - add cursed effect to lamps and (some) torches.
884 elmex 1.334 - fixed bad assigned crafting skills and their tools.
885 root 1.312
886 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
887 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
888 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
889 root 1.312 - make monster smell logic dependent on their wisdom stat.
890 root 1.324 - put the death reason into a separate tab.
891     - converted "connected" slot to string, cleanly got rid of some ugly
892     hacks such as the path_attuned hack.
893 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
894     - replace one-at-a-time hash by faster than smaller FNV-1a hash
895     when hashing strings.
896 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
897 elmex 1.320 whether the right cauldron is used.
898 root 1.313 - considerably optimise shared string implementation by
899 root 1.316 making its null value a compiletime constant.
900 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
901     as well as using shstr_cmp to pass shared stringsa round efficiently,
902     for lots of code size savings.
903 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
904     they are sleeping: generators now check for the sleeping flag.
905 root 1.318 - tell gcc not to excessively inline some perl interface functions.
906 root 1.322 - remove marking rune length limit.
907 root 1.323 - fix formatting of cfpod when a verbatim block was following
908     a single newline.
909     - move resistances, statistics and showpets command output into tabs.
910 root 1.326 - implement map scripts that can replace the boulder logic without
911     having to write extensions.
912 root 1.310
913 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
914 root 1.302 - fix a longstanding bug that teared multipart monsters
915     at map boundaries apart.
916 root 1.292 - temporarily make permanently invisible player visible when
917     he/she makes noise.
918 root 1.284 - fix being able to see through walls a bit.
919 root 1.303 - improve look at output.
920 root 1.285 - completely replaced the line of sight algorithm with a variant
921     of spiral fov capable of visibility grades and arbitrary
922     shadow angles, that uses less memory and less code.
923     - the new los code supports arbitrary map rectangles and loosens
924 root 1.310 other restrictions of the old code, supporting further optimisations.
925     - update los if blocksview-objects are inserted in a map, not just when
926 root 1.287 removed (e.g. for summon fog).
927 root 1.303 - permanent invisibility doesn't make immune against making noise:
928     implement a noise system that allows monsters to locate the player
929     when he/she makes noise.
930     - implement a primitive smell system that monsters can use to track
931     players.
932 elmex 1.288 - create bomb now also works when casted by door traps.
933 elmex 1.290 - (arch) new torch graphics.
934 root 1.289 - (maps) considerably soften the subway spider.
935 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
936     the guards from being killed by players.
937 root 1.310 - (maps) lots of tweaks in and around scorn.
938     - (maps) use special non-blocksview jungle, mountain and
939     darkforest freely on the worldmap, to get gradual sight obstacles
940     instead of total blackout in those areas.
941 root 1.289 - no maximum darkness for outdoor maps anymore.
942 root 1.291 - add more hints, fix some messages.
943 root 1.292 - fix a bug: firing rods should tell you something about them.
944     - make light additive even within players.
945 root 1.293 - darken xrays effect a bit.
946     - improve handling of los changes when inserting or removing
947     objects, not perfect yet.
948     - make map darkness signed (formerly unsigned) to allow
949 root 1.294 ambient lighting and centrally manage darkness as an offset.
950     - revamped, fixed and documented the server calendrics, also
951     tell users the current time and data, to improve awareness.
952     - implement proper wizlook flag and handling of wizlook, instead
953     of dumbly just clearing los once.
954 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
955     and has a smaller runtime variance.
956 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
957     making them actually useful.
958     - see_in_dark now increases the viewing radius by 3.
959 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
960     speedup, as well as in many other places.
961 root 1.299 - remove support for extended map infos - these are not used
962     by the deliantra client and removing them gives us a 10% speedup
963     when sending map changes.
964 root 1.300 - remove most gcfclient and other client bug workarounds, as well
965     as now obsolete protocol versions, simplying the code.
966 root 1.301 - optimise and simplify generation of random numbers.
967 root 1.303 - correctly provide a non-zero default density for materials, to
968     avoid crashes, fix other bugs in the material handling code.
969     - fix volume calculations.
970     - fix cfpod parsing when multiple verbatim blocks were separated by
971     newlines.
972 root 1.305 - increase monster detection radius from wis/5 to wis/3.
973 root 1.306 - remove old pickup modes.
974     - remove obsolete disarm and search commands (search wasn't working
975     anyways).
976 root 1.308 - fix a crash when an npc applied a sign.
977 root 1.284
978 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
979 root 1.283 - this release is assumed to be very stable.
980     - (maps) radically redesigned and improved tutorial.
981 root 1.280 - directional casting no longer immediately removes the invisible effect.
982 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
983 root 1.272 - fix overflow in lighting calculations.
984     - negative glow radii can no longer cause total darkness.
985 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
986     only maximally-lit ones.
987 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
988     - swashbucklers got the oratory skill now.
989 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
990 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
991 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
992 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
993     (which was probably broken, too).
994 root 1.281 - support negative glow radii during daytime, too.
995     - use circular, not rectangular, viewing area.
996     - use minimum viewing distance of 2 in outdoor maps.
997     - negative glow is stronger than viewing area or lamps.
998 root 1.283 - (arch) new darkness spell face.
999 root 1.272
1000 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
1001     - (maps) completely redesigned scorn.
1002 root 1.269 - "cast light" now works on oneself.
1003 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
1004     negative glow radii again (they were totally broken before).
1005 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
1006 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1007 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1008 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1009 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1010     back to the player.
1011 root 1.251 - attuned/repell and spell base level system reworked.
1012 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1013 root 1.247 be less erratic now.
1014 root 1.248 - refuse to write the uuid file if the uuid is zero
1015     (to avoid writing it in early crashes).
1016 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1017     - speed up emergency_save by not syncing every file separately.
1018     - no longer reattach perl to every object on reload, it's slow, and no longer
1019     necessary since we don't nuke stashes anymore.
1020     - do not bootstrap perl from the commandline args, use separate eval for
1021     better error reporting.
1022 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1023 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1024 root 1.255 - speed up map refresh in server a bit.
1025 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1026 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1027 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1028 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1029     as the current weight of the inventory.
1030 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1031     dragonfire has been introduced for the non-dragon players.
1032 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1033     - change "weapontype" object slot to uint8.
1034     - convert "hide" object slot into flag.
1035     - reorder object members for better locality of reference and codesize
1036     decrease.
1037 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1038 root 1.267 - fix a crash when no skill could be found when killing amonster.
1039 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1040     every completed aio operation.
1041 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1042     and update mapspaces if necessary.
1043 root 1.246
1044 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1045 root 1.241 - removed all command line parsing, only env variables are supported
1046     anymore.
1047 root 1.239 - region-specific monsters will now once more be on the worldmap.
1048 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1049 root 1.225 would grow out of bounds.
1050 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1051 root 1.222 - fixed a double-escaping bug in the pod-parser.
1052     - rewrote the cfpod parser in C++.
1053     - hintmode moved to C++, players need to re-set their hintmode if
1054     they dislike "show".
1055 root 1.231 - fix RIP inscription.
1056 root 1.239 - bump login name length from 18 to 20 char max.
1057 root 1.231 - correctly support gender in emotes.
1058     - correctly support gender in the death messages.
1059     - correctly generate death messages for players only when they really die,
1060     with increased information.
1061 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1062     and data corruption (but apparently was never triggered).
1063 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1064 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1065     data corruption bug.
1066 root 1.223 - tweak coredumping/monitoring a bit.
1067 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1068 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1069     (from a corrupted file).
1070 root 1.241 - redid skills command to send output to proper channel.
1071 root 1.233 - object->map is no longer refcounting.
1072 root 1.228 - add FLAG_DEBUG for internal debugging.
1073 root 1.231 - add NDI_VERBATIM flag to send_msg.
1074 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1075 root 1.240 - player->exists is no longer a sync_job.
1076 root 1.233 - split login.ext's player scheduler into
1077     it's own player-scheduler.ext extension.
1078 root 1.222
1079 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1080 root 1.212 - require perl 5.10.
1081 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1082 root 1.204 - swap player and observed count's on the map when observing.
1083 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1084 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1085 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1086     could be found.
1087 root 1.208 - pits now have a configurable "random spread" range and default
1088 root 1.213 to a radius of two now.
1089 root 1.212 - rewrite pay_player_arch.
1090     - use a more stable perl_reload implementation.
1091     - do not use Symbol::delete_package (causes crashes after perl-reload),
1092     use our own, safer, clear_package instead.
1093     - when asynchronously dumping core, close all file handles to allow
1094     the server to restart concurrently.
1095 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1096     sequences, without double-encoding. it should be faster, too.
1097     - the above fixes wrong display of help tetx and many other issues.
1098 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1099 root 1.218 (0.9976+), use it for long books and other messages.
1100 root 1.210 - eradicate listen command and corresponding code.
1101 root 1.211 - eradicate logs command.
1102 root 1.218 - let the client log into the server log, used for crash backtraces.
1103 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1104     old style spell objects with the spell magic bullet.
1105 root 1.220 - (arch) fixed skill less rods in the archetypes
1106 root 1.204
1107 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1108 elmex 1.197 - made jeweler workbench larger and some other minor map
1109     changes in jeweler town.
1110 root 1.196 - fixed wrong item handling in jeweler skill code.
1111 root 1.198 - (arch) use a special "key_random_map" for random map keys
1112     that are used up.
1113 root 1.199 - fix a crash when the player who was observed has logged out long
1114     enough for his region/map to be gone.
1115 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1116 root 1.201 - add some missing dependencies.
1117 root 1.203 - log to /var/log/deliantra/ by default.
1118     - hack observe code to enable smooth movmenet when observing.
1119 elmex 1.195
1120 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1121 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1122 root 1.179 - correctly move gsay to the party channel.
1123 root 1.178 - fix a crash when animate weapon was used in some areas.
1124 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1125 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1126     with NPCs.
1127 elmex 1.175 - (arch) dragon scales got proper type now
1128 root 1.193 - object::decrease would sometimes cause container weights to
1129     be wrong, this has been fixed.
1130 root 1.194 - do not send time updates for newly-seen items.
1131 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1132 root 1.183 - fix cone spells etc. going through walls sometimes.
1133 root 1.186 - fix a weight update bug that sometimes left containers
1134     with wrong weights.
1135 root 1.194 - added auto_apply event and extension for shop tiles.
1136 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1137     - make sure the map is loaded when using a town portal return.
1138 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1139     where healing spells didn't cost any grace.
1140 root 1.173 - fix starvation kill reason.
1141 root 1.174 - fix pk killer name message.
1142 root 1.189 - don't let people apply signs with @match.
1143 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1144     what seems to be the biggets memleak in the server).
1145 elmex 1.171
1146 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1147 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1148     - use anyevent to manage listen ports (this enables IPv6 support).
1149 root 1.167 - server supports ipv6 client connections now.
1150 root 1.168 - use newly-available Coro::AnyEvent.
1151 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1152     to let it handle AIO requests.
1153 root 1.167
1154 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1155 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1156     processing considerably (especially in the client) and reduces data transfers
1157     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1158 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1159     - (map) fixed npc dialogue in pup_land/s_f/special.
1160     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1161     (swarm spells now stay in the player's inventory).
1162 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1163 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1164     archetype *archname* (chairs of different facings were merged).
1165     - bugfix: fix a potential crash issue in find_object_name (not used
1166     normally).
1167 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1168 root 1.164 (destruction, magic missile etc.).
1169 root 1.163 - swarm spells without a direction now use various spiral patterns
1170     instead of being fully random.
1171 root 1.158 - update AnyEvent API to 3.4 and above.
1172 root 1.156
1173 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1174 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1175 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1176 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1177     and for attacking monsters. it also takes about one second to do a jump.
1178 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1179 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1180 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1181 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1182     were created outside a map.
1183 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1184     (fixed by reversing the logic).
1185 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1186 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1187 root 1.154 - bugfix: support random maps >127x127.
1188 root 1.152 - (maps) fixed the death certificate system in nimbus.
1189 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1190 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1191 root 1.147 - (arch) give ball lightning a real name.
1192 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1193 root 1.155 - support cfpod in ex replies (client item tooltips).
1194 root 1.143 - unapply item in range slow when readying a spell.
1195 root 1.148 - bugfix: account for rounding errors in weight updates.
1196 root 1.139 - remove synchronous mkdir in chargen_race_done.
1197     - fix per-race starting maps.
1198 root 1.142 - check hiscore on suicide and quit as well.
1199 root 1.138 - tell players when they are starving.
1200 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1201     - fix map difficulty calculation for generators.
1202 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1203 root 1.149 - support no_drop map header flag (before it was only available internally).
1204 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1205 root 1.133
1206 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1207 root 1.119 - bugfix: custom skill settings were not saved by the server.
1208     - bugfix: remove did not actually remove items from the inventory, leaving
1209 root 1.116 ghost items.
1210 root 1.119 - bugfix: properly update items identified on the ground.
1211 root 1.120 - bugfix: use localtime_r in the logger thread.
1212 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1213     - bugfix: archetype reloads could crash the server.
1214 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1215 elmex 1.114 player is not logged in.
1216 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1217 root 1.117 server startup.
1218 root 1.128 - bugfix: fix the door surround check in the random map generator.
1219     - (maps) fix heaven quest difficulty progression.
1220     - (maps) fix some random map styles.
1221     - dropping items a shop is not interested in won't sell them anymore.
1222     - rods and horns with a too low maximum charge allow now at least one discharge.
1223     - implement kill & death statistics.
1224     - random map preparation is no longer synchronous.
1225     - rewrite find_style in perl, no longer does synchronous I/O.
1226     - improve random map specials placement.
1227     - make the killer a real object pointer instead of a string, improved
1228     kill reason messages.
1229 root 1.117 - take advantage of new aio_close and aio_chmod.
1230 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1231 root 1.125 - change_abil is much faster.
1232 root 1.126 - update the floorbox more often to work around the reverses item order
1233     display in clients.
1234 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1235 root 1.126 - add hints to the invite messages.
1236 root 1.127 - rewrote key<->value pair handling.
1237 root 1.128 - use an independent random number generator for the random map generator.
1238 elmex 1.113
1239 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1240 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1241     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1242     - completely automate the weight handling, should fix all weight
1243     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1244 root 1.103 - reloading archetypes while a user was in the character creation phase
1245     could crash the server.
1246 root 1.106 - fix a nontrivial number of cases of code commented similar
1247     to "is this really correct?", as many of those cases are now handles
1248     automatically by lower level code.
1249     - replace many ad-hoc checks for client visibility by object::visible_to,
1250     should result in broader applicability of functions using it.
1251 root 1.104 - merge items with different arch pointers refering to the same arch
1252     (due to archetype reloads).
1253 root 1.106 - refactored the object remove/insert functions and most related
1254     functions (decrease, split, merge_ob etc.).
1255 root 1.105 - make it compile better on freebsd (reported by pippijn).
1256 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1257 root 1.108 - fix the longstanding "container stays open" bug.
1258 root 1.107 - improved floorbox updating to be incremental and other protocol
1259     optimisations.
1260     - get rid of update_after_inventory_change and only do update stats
1261     for weight once/tick/player at max.
1262 root 1.109 - rewrite party commands, use party channel.
1263 root 1.103
1264 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1265 root 1.97 - properly link against libgthread as that is needed to make the slice
1266     allocator thread-safe.
1267 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1268     recommended configuration) (reported by Samuel Gondouin).
1269 root 1.94 - always put godgiven items into the player inventory, never any containers.
1270 root 1.92 - (maps, arch) the scorn go club was founded!
1271 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1272 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1273     became a real spell-class.
1274 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1275     - (arch) considerably strengthened spark shower and destruction.
1276     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1277     finally reloadable at runtime.
1278     - changed archetype loading algorithm to only require one pass and
1279     use delayed resolving of references.
1280 root 1.101 - examine command now uses the examine infobox.
1281 root 1.102 - implement an "incremental garbage collector" for archetypes.
1282 root 1.98 - enable slice allocator again.
1283 root 1.96 - implement optional free memory poisoning.
1284 root 1.91
1285 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1286 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1287 root 1.85 skill.
1288 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1289     names (also update all maps to use money instead of coins).
1290 root 1.78 - add uuid accessors to perl.
1291     - add coin names and archetype accessors to perl.
1292 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1293 root 1.78 - change perl extensions to not use hardcoded coins and values.
1294 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1295     and be more parsimonous of uuid usage by the exact value out on exit.
1296 root 1.86 - write log messages in another thread, removing another sync point.
1297     - support multi-line log messages in a nicer way.
1298 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1299 root 1.81 - fix a minor memleak in the random map generator.
1300     - some parts of the random map generator are not coroutine-safe,
1301     so only call it "single-threaded".
1302     - major cleanup of memory management in random map generator.
1303 root 1.87 - slight refactoring of the random map generator, faster too.
1304 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1305     bookkeeping bug.
1306 root 1.87 - work around "player is on active list" problem by deactivating player
1307     after loading.
1308 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1309     there have in fact been allocations.
1310 root 1.82 - fix object::insert to do as documented and insert into the env
1311     if necessary.
1312     - fix cf::map::unique_maps.
1313     - fix nrof overflow check in can_merge_slow.
1314     - fix converter code to handle >31 bit values.
1315 elmex 1.83 - added support for the player_sold flag
1316 root 1.84 - converters no longer accept unpaid items.
1317 root 1.88 - canonicalize random map meta files for better unification.
1318 root 1.77
1319 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1320 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1321     when mlockall has been used.
1322 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1323 root 1.72 - use separate thread for ticker timing (and more in the future).
1324     this greatly increases timing accuracy and gets rid of an enourmous
1325     number of gettimeofday calls.
1326 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1327 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1328 root 1.71
1329 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1330 root 1.68 - rebalanced default experience table to be more exponential
1331     and much easier up to level ~40, then moderately harder.
1332 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1333 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1334     - do not exit on reload/load errors but properly cleanup.
1335 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1336 root 1.66
1337 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1338 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1339     (this fixes the jeweler skill).
1340 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1341 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1342 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1343     it has reset, which is better than putting it on the savebed, also as
1344 root 1.321 proof that the player didn't use a savebed).
1345 root 1.59
1346 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1347 root 1.56 - work around perl bug in configure perl module version check.
1348 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1349 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1350 root 1.52 - fix a bug in animate_weapon, causing a crash.
1351 root 1.54 - no longer exit when a coroutine throws an exception.
1352 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1353 root 1.53 - fix the "<player> is nuts" message.
1354 root 1.58 - fix an exception at logout due to the json_coder being gone.
1355 root 1.43 - upgrade to EV version 2.0 API.
1356 root 1.47 - when players don't apply a savebed correctly but stand above one,
1357     do not move or kill them.
1358 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1359 root 1.43 - implement generic framework for server-side resource files.
1360     - implement resource file update event.
1361     - hook experience table update into the framework.
1362     - move jeweler.yaml to resources (arch/).
1363 root 1.44 - switch from Crossfire to Deliantra perl module.
1364     - implement json2json arch filter.
1365 root 1.45 - implement widget protocol version 2, support for ui templates.
1366 root 1.54 - mapinfo is now handled fully asynchronously.
1367 root 1.48 - ext/irc: also log irc messages.
1368 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1369 root 1.43
1370 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1371 elmex 1.41 - limited the number of items that can be picked up and dropped
1372 root 1.42 as temporary measurement against bad performance or dropping things
1373     (this lead to long freezes and triggered the watchdog).
1374 elmex 1.41 - improved the performance of the drop command a bit.
1375 root 1.38 - switch from Event to EV for higher performance, easier usage,
1376     less bugs...
1377 root 1.39 - updated to release version of the gnu affero license.
1378 root 1.38
1379 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1380 root 1.36 - more thoroughly rename the binaries, contact addresses.
1381     - update the copyrights.
1382 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1383     crashes.
1384 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1385     potentially causing crashes.
1386 root 1.35 - assign weapons on user load time, not login-time, avoiding
1387     crashes.
1388    
1389 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1390 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1391 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1392     in some of the maps.
1393 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1394     which is now trivial to do.
1395 root 1.33 - removed all traces of the old (and never working) plug-in interface
1396     (70kb code less on amd64).
1397 root 1.34 - improve/tune scheduling priorities.
1398     - fix some freezing bugs.
1399     - fix a memory corruption problem in dynbuf.printf.
1400     - use channels for chat and many informational commands.
1401     - improved the tutorial.
1402     - create missile is now fixed.
1403     - race fields must now contain archetypes.
1404     - jumping skill now works as advertised.
1405 root 1.31
1406 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1407 root 1.24 - relicense under the gnu affero license.
1408 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1409 root 1.24 - implement server-side framework for generic resources.
1410     - use resource framework for server-provided ambient
1411     music.
1412 root 1.27 - save object owners (players only atm).
1413 root 1.24 - replace limited sound api with server-provided sound effects.
1414     - new sc (sound control) protocol command.
1415     - improve fxix protocol to include types.
1416     - exactly fill tcp segments, if possible.
1417     - output-rate is now an upper limit, the server will automatically
1418     (and quite perfectly) adjust to the network conditions, ensuring
1419     low latency even during bulk transfers (music, images, sounds etc.).
1420     - implement server-side widgets (i.e. client widgets controlled
1421     in the server side). this will allow future expansion without
1422     having to upgrade clients.
1423     - implement a (artwork) world map with realtime player position
1424     tracking.
1425     - new and more efficient extcmd (server still supports old extcmd
1426     protocol).
1427 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1428     calcluation that could be easily exploited by users.
1429     - rebalanced diseases to spread more naturally/evenly.
1430     - completely asynchronous map loading even for tiled maps.
1431 root 1.24 - replace simple messaging protocol with channels carrying metadata
1432     (similar to message types, but more directed at the user).
1433     - reduce command processing latency by a whopping 120ms by
1434     reordering some processing steps inside the server. this directly
1435     reduces lag by 120ms.
1436     - actually send spell faces to the client.
1437 root 1.23 - implement player genders.
1438 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1439     otherwise return to savebed and possible kill if the log-out
1440     was for too long.
1441     - fast socket-dead detection (kick player after 8 seconds without ack).
1442     - greatly reduce the cpu time needed to draw maps _again_.
1443     - archetypes are now subclasses of objects.
1444     - rebalanced shop greed and approval functions to be more realistic
1445     (and likely match the actual intention).
1446 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1447     italic, gender-specific text, paragraphs etc.
1448 root 1.24 - implemented hint framework, players can opt to receive hints.
1449     - implemented (long) book framework, added some books from the cf wiki.
1450 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1451     protocol and is capable of transmitting generic meta information.
1452 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1453     - replace the nexus by a per-player tutorial map that teaches stuff
1454     better than the newbie house.
1455 root 1.18 - fix the magicmap colours.
1456 root 1.19 - optimise map update even more by removing unneeded code and checks.
1457     - decouple map and stats update from pl->ob and use pl->observe instead.
1458     - implement observe command.
1459 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1460     calls with a simple comparison.
1461     - fix a latent crossfire bug that could crash the server because the
1462     map refresh did not update the mapspace.
1463 root 1.24 - support custom keys for regions and maps, regions are now
1464     refcount-managed.
1465     - allow worldmap overlays anywhere in the 000..999 range.
1466     - new system to acquire time slices for background jobs, to reduce
1467     jitter.
1468 root 1.27 - semi-persistent object-referencing framework (currently only players
1469     supported).
1470 root 1.22 - dependency tracking for perl extensions.
1471 root 1.24 - new slag-ex extension for cleaning cauldrons.
1472     - fix invoke result processing.
1473     - there are even less i/o syncpoints in the server now.
1474 root 1.29 - added map-tags extension that scans all maps for object tags
1475     and records them in the database (not used yet).
1476 root 1.28 - metaserver 2 support.
1477 root 1.22 - many more bugfixes and minor optimisations.
1478 root 1.16
1479 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1480 root 1.14 - optimised event invocation (non-wanted events can now be
1481     skipped with 4-5 inlined instructions).
1482 root 1.12 - complete rewrite of town_portal: it now creates a portal
1483     to the "nearest" town only, travel is only possible
1484 root 1.13 to the town and back, anybody can use it (also removes
1485     one of the remaining syncpoints in the server).
1486 root 1.10 - complete rewrite of the range/attack skill slot system:
1487     there are now two slots, one for combat, one for ranged
1488     attacks.
1489     - introduce the concept of a current weapon (either a ranged
1490     or a combat weapon/skill/tool) and switch between them as
1491     needed.
1492     - rewrite bow code so bows get more useful: apply damage,
1493     attacktype and other stats to the arrows and treat
1494     bows as weapons. also rebalance the missile weapons skill
1495     so its damage increases with level.
1496     - rewrite the complete player speed logic: weapon_speed now
1497     works as documented and there are no unnatural speed boosts.
1498 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1499     installation, replacing the old collect scripts and
1500 root 1.9 simplying deployment by scaling and cutting faces as required.
1501     - simplify the map protocol extensively by taking advantage
1502     of missing bigfaces, speeding up map generation immensely.
1503 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1504     other archetypes.
1505     - rationalise archetype, region and treasurelist file format
1506     into a single file format and make them reloadable asynchronously.
1507 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1508     reloadable at runtime.
1509 root 1.6 - implement 64x64 faceset support.
1510     - implement fxixsx protocol that saves
1511     a lot of bandwidth over the old image/face/smooth packets
1512 root 1.11 and allows images > packetsize, incremental and background
1513     transfers.
1514 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1515     on a face basis as opposed to a mapspace basis.
1516 root 1.7 - the server can now rate-limit image uploads to not exceed
1517     a certain (client-configurable) speed while guarenteeing full
1518     freedom of movement.
1519 root 1.8 - implement new ex command to request item descriptions.
1520     - implement new msg command for in-game messages with meta
1521     information (using xml).
1522 root 1.9 - enforce utf-8 for all text messages.
1523 root 1.13 - added micropather (not used yet).
1524 root 1.6 - many, many bugfixes.
1525 root 1.1
1526 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1527 root 1.1 - make coroapi accessible to cf+.
1528     - moved map handling logic completely to perl
1529     - per player maps are now marked in the map
1530 root 1.2 - maps are saved completely differently now,
1531     and much more often.
1532 root 1.17 - rewrote map header parser and writer, to be much faster.
1533 pippijn 1.4 - maps and players are now (in the average case) loaded
1534 root 1.2 and saved completely asynchronously, I/O contention will no
1535     longer freeze the server.
1536 pippijn 1.4 - players and maps can be loaded anytime, without the player
1537 root 1.2 being logged in.
1538 root 1.1 - automatically generate method interfaces for perl from headers
1539     - unbundled freezethaw
1540     - mostly rewrote common/map.C
1541     - completely rewrite server/swap.C
1542     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1543     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1544     - better message for apply failures due to applymode
1545     - removed most all of the weather code
1546     - unified logging to stderr and file
1547     - too many minor changes to document
1548 root 1.615