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Revision: 1.9
Committed: Fri Apr 27 02:20:21 2007 UTC (17 years ago) by root
Branch: MAIN
Changes since 1.8: +6 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.6 Crossfire TRT Server ChangeLog
2    
3     2.1
4     - implement a utility - cfutil - that simplifies arch and map
5     installation, replacing the old collect scripts and
6 root 1.9 simplying deployment by scaling and cutting faces as required.
7     - simplify the map protocol extensively by taking advantage
8     of missing bigfaces, speeding up map generation immensely.
9 root 1.6 - implement inherit keyword allowing archetypes to inherit from
10     other archetypes.
11     - rationalise archetype, region and treasurelist file format
12     into a single file format and make them reloadable asynchronously.
13 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
14     reloadable at runtime.
15 root 1.6 - implement 64x64 faceset support.
16     - implement fxixsx protocol that saves
17     a lot of bandwidth over the old image/face/smooth packets
18     and allows images > packetsize.
19     - implement a bandwidth-saving smoothing protocol that works
20     on a face basis as opposed to a mapspace basis.
21 root 1.7 - the server can now rate-limit image uploads to not exceed
22     a certain (client-configurable) speed while guarenteeing full
23     freedom of movement.
24 root 1.8 - implement new ex command to request item descriptions.
25     - implement new msg command for in-game messages with meta
26     information (using xml).
27 root 1.9 - enforce utf-8 for all text messages.
28 root 1.6 - many, many bugfixes.
29 root 1.1
30 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
31 root 1.1 - make coroapi accessible to cf+.
32     - moved map handling logic completely to perl
33     - per player maps are now marked in the map
34 root 1.2 - maps are saved completely differently now,
35     and much more often.
36 root 1.1 - rewrote map header parser and writer
37 pippijn 1.4 - maps and players are now (in the average case) loaded
38 root 1.2 and saved completely asynchronously, I/O contention will no
39     longer freeze the server.
40 pippijn 1.4 - players and maps can be loaded anytime, without the player
41 root 1.2 being logged in.
42 root 1.1 - automatically generate method interfaces for perl from headers
43     - unbundled freezethaw
44     - mostly rewrote common/map.C
45     - completely rewrite server/swap.C
46     - introduced "runtime", the CCT clock (corrected crossfire time) :)
47     - introduced new keyword for map files: file_format_version (integer, server version: 0)
48     - better message for apply failures due to applymode
49     - removed most all of the weather code
50     - unified logging to stderr and file
51     - too many minor changes to document