1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
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3 | |
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4 | TODO: jungle, darkforest, mountains |
3 | |
5 | |
4 | TODO: emergency swap mode is not working |
6 | TODO: emergency swap mode is not working |
5 | TODO: xs-warn doesn't end up in server log. |
7 | TODO: xs-warn doesn't end up in server log. |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
8 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
7 | TODO: inscription cannot be readied. |
9 | TODO: inscription cannot be readied. |
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60 | - speed up los code - it's now about 2-3 times as fast as the old one, |
62 | - speed up los code - it's now about 2-3 times as fast as the old one, |
61 | and has a smaller runtime variance. |
63 | and has a smaller runtime variance. |
62 | - daylight/nightfall can now increase/decrease past the natural limit, |
64 | - daylight/nightfall can now increase/decrease past the natural limit, |
63 | making them actually useful. |
65 | making them actually useful. |
64 | - see_in_dark now increases the viewing radius by 3. |
66 | - see_in_dark now increases the viewing radius by 3. |
65 | - implement a fast tiled map iterator and use it for los for a 20% |
67 | - implement a fast tiled map iterator and use it in LOS for a 20% |
66 | speedup. |
68 | speedup, as well as in many other places. |
67 | - remove support for extended map infos - these are not used |
69 | - remove support for extended map infos - these are not used |
68 | by the deliantra client and removing them gives us a 10% speedup |
70 | by the deliantra client and removing them gives us a 10% speedup |
69 | when sending map changes. |
71 | when sending map changes. |
70 | - remove most gcfclient and other client bug workarounds, as well |
72 | - remove most gcfclient and other client bug workarounds, as well |
71 | as now obsolete protocol versions, simplying the code. |
73 | as now obsolete protocol versions, simplying the code. |
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73 | - correctly provide a non-zero default density for materials, to |
75 | - correctly provide a non-zero default density for materials, to |
74 | avoid crashes, fix other bugs in the material handling code. |
76 | avoid crashes, fix other bugs in the material handling code. |
75 | - fix volume calculations. |
77 | - fix volume calculations. |
76 | - fix cfpod parsing when multiple verbatim blocks were separated by |
78 | - fix cfpod parsing when multiple verbatim blocks were separated by |
77 | newlines. |
79 | newlines. |
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80 | - increase monster detection radius from wis/5 to wis/3. |
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81 | - remove old pickup modes. |
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82 | - remove obsolete disarm and search commands (search wasn't working |
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83 | anyways). |
78 | |
84 | |
79 | 2.73 Thu Dec 18 20:56:31 CET 2008 |
85 | 2.73 Thu Dec 18 20:56:31 CET 2008 |
80 | - this release is assumed to be very stable. |
86 | - this release is assumed to be very stable. |
81 | - (maps) radically redesigned and improved tutorial. |
87 | - (maps) radically redesigned and improved tutorial. |
82 | - directional casting no longer immediately removes the invisible effect. |
88 | - directional casting no longer immediately removes the invisible effect. |