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4 | TODO: apartment-descritpions for gotisch1/2 |
4 | TODO: apartment-descritpions for gotisch1/2 |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
7 | TODO: cast invisible... |
7 | TODO: cast invisible... |
8 | |
8 | |
9 | TODO: get_nearest_player slow |
9 | - (maps) add gorokh_final mapset from crossfire. |
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10 | - (maps) block most vault-type mlab locations, open up |
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11 | imperial converters for anybody to use. |
10 | - TRIGGER events got passed a garbage pointer instead of a |
12 | - TRIGGER events got passed a garbage pointer instead of a |
11 | real player object on player changes. |
13 | real player object on player changes. |
12 | - shop specialisation calculation was totally broken. |
14 | - shop specialisation calculation was totally broken. |
13 | - nrof/itemcount/volume limits when dropping to the floor are |
15 | - nrof/itemcount/volume limits when dropping to the floor are |
14 | now enforced. |
16 | now enforced. |
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22 | - reduce cpu time used for map saving by >>50% by avoiding |
24 | - reduce cpu time used for map saving by >>50% by avoiding |
23 | the costly flag-checking loop in most cases and using a simple |
25 | the costly flag-checking loop in most cases and using a simple |
24 | repeat-cache for speed_left. |
26 | repeat-cache for speed_left. |
25 | - always delay stats update for players on insert/remove till |
27 | - always delay stats update for players on insert/remove till |
26 | next tick/command, which saves a lot of cpu cycles on drop/take. |
28 | next tick/command, which saves a lot of cpu cycles on drop/take. |
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29 | - add hint about havign to run to attach unaggressive npcs. |
27 | - pet monster level was not displayed correctly in "showpets index". |
30 | - pet monster level was not displayed correctly in "showpets index". |
28 | - clean up floating point conversions and many similar nitpicks. |
31 | - clean up floating point conversions and many similar nitpicks. |
29 | - fix hanuk altar. |
32 | - fix hanuk altar. |
30 | - overhaul material system to be much faster, and having less bugs, but |
33 | - overhaul material system to be much faster, and having less bugs, but |
31 | still having a lot of cruft :/. |
34 | still having a lot of cruft :/. |
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48 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
51 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
49 | and use it in some "inner" loops. |
52 | and use it in some "inner" loops. |
50 | - rename flags to attachable_flags to avoid confusion :=). |
53 | - rename flags to attachable_flags to avoid confusion :=). |
51 | - fixed jeweler experience output to not be floating point. |
54 | - fixed jeweler experience output to not be floating point. |
52 | - added lock/unlock commands, thanks for the patch go to Shawn Robinson! |
55 | - added lock/unlock commands, thanks for the patch go to Shawn Robinson! |
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56 | - (arch, maps) introduce inactive_shop_floor and fix some shops with it. |
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57 | - move facedata chksum calculation into cfutil, make server more flexible |
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58 | handling different chksum lengths. |
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59 | - check for hash collisions in cfutil. |
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60 | - reduce face checksum size from 6 to 4 bytes. |
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61 | - don't crash when a map uses empty sound/sound_destroy/face. |
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62 | - in general, don't crash on value-less resource file lines |
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63 | anymore, due to get_str never returning a 0-pointer. |
53 | |
64 | |
54 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
65 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
55 | - some Andrew Madloch wanted, despite being specifically told |
66 | - some Andrew Madloch wanted, despite being specifically told |
56 | multiple times that the Deliantra parts additions are under AGPL, |
67 | multiple times that the Deliantra parts additions are under AGPL, |
57 | lock up the source code of the server within his company. |
68 | lock up the source code of the server within his company. |