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4 | |
4 | |
5 | TODO: golem survives "longer" now - too long? |
5 | TODO: golem survives "longer" now - too long? |
6 | TODO: clean up skill handling in kill_object. |
6 | TODO: clean up skill handling in kill_object. |
7 | TODO: mining experience |
7 | TODO: mining experience |
8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
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9 | TODO: reload_settings |
9 | - (maps, arch) complete revamping of the transport routes - all cities are |
10 | - (maps, arch) complete revamping of the transport routes - all cities are |
10 | now easily reachable, at a price. |
11 | now easily reachable, at a price. |
11 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
12 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
12 | - (maps) added (navar) gravedigger, that buys players gravestones. |
13 | - (maps) added (navar) gravedigger, that buys players gravestones. |
13 | - (maps) added the rathouse quest for the shockwave spell in navar |
14 | - (maps) added the rathouse quest for the shockwave spell in navar |
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72 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
73 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
73 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
74 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
74 | mostly based on the spell's level in the spellbook. |
75 | mostly based on the spell's level in the spellbook. |
75 | - (maps) fix some map regions and the region tree. |
76 | - (maps) fix some map regions and the region tree. |
76 | - the server will now be more picky when parsing the regions file. |
77 | - the server will now be more picky when parsing the regions file. |
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78 | - do not rely on chosen_skill in calc_alch_danger. |
77 | - improve editor support protocol slightly, provide workarounds for 2.10 |
79 | - improve editor support protocol slightly, provide workarounds for 2.10 |
78 | clients. |
80 | clients. |
79 | - follow has been rewritten to be, hopefully, more robust. |
81 | - follow has been rewritten to be, hopefully, more robust. |
80 | - follow mode will not be aborted when the follower tries to move. |
82 | - follow mode will not be aborted when the follower tries to move. |
81 | - tcp.ext didn't unbind in reloads. |
83 | - tcp.ext didn't unbind in reloads. |
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106 | used by minable veins. |
108 | used by minable veins. |
107 | - (maps) relocated jeweler town to another directoy. |
109 | - (maps) relocated jeweler town to another directoy. |
108 | - (arch) implement mining pickaxes and mining skill. |
110 | - (arch) implement mining pickaxes and mining skill. |
109 | - (arch) add missing stonebig_club archetype from cfextended. |
111 | - (arch) add missing stonebig_club archetype from cfextended. |
110 | - jeweler skill doesn't diminish input values anymore. |
112 | - jeweler skill doesn't diminish input values anymore. |
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113 | - jeweler skill is harder to level now, but in exchange item power |
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114 | of the output is only 1/5th (instead of 1/3rd) of ring level. |
111 | - generate most constants for perl automatically. |
115 | - generate most constants for perl automatically. |
112 | - properly check for weapon name prefix ("Ragnarok's sword"). |
116 | - properly check for weapon name prefix ("Ragnarok's sword"). |
113 | - when player dies, restore his food to at least 200. |
117 | - when player dies, restore his food to at least 200. |
114 | - support multiple inheritance for arch sources (inherit a,b,c). |
118 | - support multiple inheritance for arch sources (inherit a,b,c). |
115 | - switch to storable-n-format for facedata, for better interoperability. |
119 | - switch to storable-n-format for facedata, for better interoperability. |
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170 | - (maps, arch) added archetype for building instructions and replaced |
174 | - (maps, arch) added archetype for building instructions and replaced |
171 | the copies of the instructions in the maps with it. |
175 | the copies of the instructions in the maps with it. |
172 | - (arch) made the spark shower spell available in shops. |
176 | - (arch) made the spark shower spell available in shops. |
173 | - don't create a second LOGIN event on character creation. |
177 | - don't create a second LOGIN event on character creation. |
174 | - correctly generate "You paid xyz" message in shops. |
178 | - correctly generate "You paid xyz" message in shops. |
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179 | - the shop menu now also displays the (approx) value of the item. |
175 | - added a 'password' command, to change your password (and for DMs to |
180 | - added a 'password' command, to change your password (and for DMs to |
176 | change passwords for other players). |
181 | change passwords for other players). |
177 | - correctly save shopitems string, to avoid parse error when reading |
182 | - correctly save shopitems string, to avoid parse error when reading |
178 | saved maps. |
183 | saved maps. |
179 | - logging now differentiates between logging levels better. |
184 | - logging now differentiates between logging levels better. |
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182 | - make ext/checkrusage "more" non-blocking. |
187 | - make ext/checkrusage "more" non-blocking. |
183 | - use common::sense for extensions. |
188 | - use common::sense for extensions. |
184 | - work around a 50.10.0 utf8 caching bug. |
189 | - work around a 50.10.0 utf8 caching bug. |
185 | - correctly try to load tiled maps in adjacent_map, might fix |
190 | - correctly try to load tiled maps in adjacent_map, might fix |
186 | "no relation to target" bugs. |
191 | "no relation to target" bugs. |
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192 | - try to load (pure-)perl modules asynchronously, warn about |
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193 | modules being loaded from the mainloop, pre-load some more |
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194 | core modules so perl doesn't do it later on. |
187 | |
195 | |
188 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
196 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
189 | - (maps) fix travel to valdor and back. |
197 | - (maps) fix travel to valdor and back. |
190 | - do no longer by default eval map cod ein safe compartments |
198 | - do no longer by default eval map cod ein safe compartments |
191 | (this can be re-enabled using the safe_eval config option). |
199 | (this can be re-enabled using the safe_eval config option). |