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/cvs/deliantra/server/Changes
Revision: 1.2
Committed: Wed Jan 10 19:52:42 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
Changes since 1.1: +7 -1 lines
Log Message:
- implement cf::map::unique_maps ()
- support string overloading for cf::path objects
- minor cleanups

File Contents

# Content
1 Crossfire+ Server ChangeLog
2
3 2.1
4 - started a Changes file, please use.
5 - make coroapi accessible to cf+.
6 - moved map handling logic completely to perl
7 - per player maps are now marked in the map
8 - maps are saved completely differently now,
9 and much more often.
10 - rewrote map header parser and writer
11 - maps and players are now (in the average case) loaded
12 and saved completely asynchronously, I/O contention will no
13 longer freeze the server.
14 - players and maps can be loaded anytime, without the player
15 being logged in.
16 - automatically generate method interfaces for perl from headers
17 - unbundled freezethaw
18 - mostly rewrote common/map.C
19 - completely rewrite server/swap.C
20 - introduced "runtime", the CCT clock (corrected crossfire time) :)
21 - introduced new keyword for map files: file_format_version (integer, server version: 0)
22 - better message for apply failures due to applymode
23 - removed most all of the weather code
24 - unified logging to stderr and file
25 - too many minor changes to document