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Revision: 1.14
Committed: Sun May 27 02:26:17 2007 UTC (16 years, 11 months ago) by root
Branch: MAIN
Changes since 1.13: +2 -2 lines
Log Message:
2.1 cleanups

File Contents

# User Rev Content
1 root 1.1 WHAT IS CROSSFIRE?
2    
3 root 1.8 This is a multiplayer graphical arcade and adventure game, that runs on
4     a client/server model. There are clients for Microsoft(R) Windows(TM)
5     and POSIX systems such as Linux and *BSD. To get the most joyful
6     experience, the Crossfire+ client should be used. This client is written
7     in Perl and utilises SDL with OpenGL to provide you with the most
8     immersive gameplay.
9 root 1.1
10 pippijn 1.4 Crossfire has certain flavours from other games, especially Gauntlet (TM)
11 root 1.1 and Nethack/Moria.
12    
13 root 1.8 Any number of players can move around in their own window on the
14     world, finding and using items and battle monsters. They can choose to
15     cooperate or compete in the same "world".
16    
17 root 1.1
18     REQUIREMENTS
19    
20 root 1.5 For UNIX, a modern C++ compiler with some extensions is required to
21 root 1.12 compile this game (g++ 4.x works). In addition, you will need the Perl
22     development libraries along with the following Perl modules (the server
23     is tested with perl 5.8.8 and 5.8-maint) and their dependencies. (the
24     minimum versions below may not be up-to-date, the configure script will
25     check them all, though).
26 pippijn 1.4
27 root 1.12 - AnyEvent >= 2.52
28 root 1.9 - BDB >= v0.1
29 root 1.12 - Compress::LZF >= v1.8
30 root 1.14 - Coro >= v3.62 **SEE IMPORTANT NOTICE BELOW**
31 pippijn 1.4 - Coro::Event >= v2.1
32 root 1.12 - Crossfire >= v0.98
33 root 1.9 - Digest::MD5 >= v2.0
34 pippijn 1.4 - Event >= v1.08
35     - IO::AIO >= 2.32
36 root 1.12 - JSON::XS => 1.21
37 root 1.9 - Pod::POM >= v0.17
38     - Safe::Hole >= v0.10
39 pippijn 1.4 - Storable >= v2.0
40     - Time::HiRes >= v1.0
41     - YAML::Syck >= v0.71
42    
43 root 1.11 **NOTICE**: Crossfire uses an alternative signal stack, so you have to
44 root 1.14 use either the "u"context method (slow) or "a"ssembly when configuring Coro.
45 root 1.11
46 root 1.5 Furthermore, you will need the following programs and libraries:
47 pippijn 1.4
48 root 1.7 - gperf, the GNU perfect hash generator >= v3.0
49 pippijn 1.4 - glib-2.0 >= v2.10
50     - libpng >= v1.2
51 root 1.12 - ImageMagick >= v6.0 (possibly higher, depending on its bugs)
52 root 1.7 - optipng => v0.5.5 (http://optipng.sf.net)
53 root 1.9 - pngnq >= 0.4 (http://freshmeat.net/redir/pngnq/53146/url_homepage/pngnq.html)
54 root 1.7 - rsync >= 2.6 (a must have anyways)
55 pippijn 1.4
56 root 1.5 Your compiler must support the Library Technical Report 1 extensions and
57     the upcoming typeof extension. The GNU C++ compiler >= version 4.0 does
58 root 1.6 support all these.
59 pippijn 1.4
60 root 1.9 On Debian GNU/Linux, you might get away with something like this for many of the
61     above dependencies:
62    
63     apt-get install gperf optipng pngnq rsync imagemagick libglib2.0-dev libpng12-dev
64     apt-get install libpod-pom-perl libsafe-hole-perl libevent-perl
65    
66 root 1.13 If you want to gte sensible backtraces for error conditions at runtime
67     to be logged you also need the external addr2line program (part of GNU
68     binutils) in your PATH.
69    
70 root 1.8
71 root 1.1 COMPILING
72    
73 root 1.8 Crossfire has been known to compile on a wide variety of systems. It should
74     compile and run on most ISO C++ 200x and POSIX compliant systems.
75    
76     To get generic directions on compilation, read the INSTALL file.
77    
78 root 1.1
79 root 1.8 INSTALLATION/USAGE
80 root 1.1
81 root 1.8 Crossfire runs on a client/server model. You will also a client to
82     play. You can either connect to a server someone else has set up, or
83     run your own server and connect to that. There are a number of clients
84     available, but the recommended one is CFPlus (see below for URL).
85 root 1.1
86 root 1.12 To run your own server, you need to build the crossfire server binaries
87     and install them, then you will have to download and install map and
88     archetype packs:
89    
90     Download both the cfmaps-<version> and cfarch-<version> archives, then
91     use cfutil to install both (the source directories must be writable for
92     this to work):
93 root 1.8
94     cfutil --install-maps path/to/cfmaps-<version>/
95     cfutil --install-arch path/to/cfarch-<version>/
96    
97 root 1.12 Both processes can take some time, depending on your resources :) If you
98     plan to repeat the installation you should specify the --cache option
99     which will keep costly-to-generate files around for further runs of
100     cfutil.
101    
102     Atfer this you can then run the crossfire executable. This starts a
103     server which you/other people can connect to.
104 root 1.2
105 root 1.1
106     WEB SITES:
107    
108     The following web addresses have crossfire information that you may find
109     useful:
110    
111 pippijn 1.4 http://crossfire.schmorp.de/ (The main site)
112    
113     http://crossfire.real-time.com/ (The website for the old Crossfire game)
114 root 1.1
115    
116     REPORTING BUGS
117    
118     First, check the INSTALL file for common problems, and see if yours is
119     mentioned.
120    
121 pippijn 1.4 Bugs should be filed using the following email address:
122     crossfire@schmorp.de
123 root 1.1
124     When reporting bugs, make sure you include the following:
125 root 1.12
126     * What version of crossfire did you use?
127     * What type of computer did you use (CPU type)
128     * What is the version of the OS?
129     * What windowing system are you using (e.g. openwindows, X.org, XFree86)
130     * What compiler (and its version) did you use (e.g. gcc, acc)?
131     * Which flags did you give it?
132     * If the bug happens when compiling crossfire, send an EXACT copy of the
133 pippijn 1.4 compiler line, as well as the errors it puts out. Sending bugs of the
134     sort 'it failed with a line like ...' doesn't help any.
135 root 1.12 * If the bug happened while running crossfire:
136 root 1.1 - Include any output before to the bug.
137 root 1.12 - Give a description of what you did before the bug occured. The better
138     detailed the description, the better chance we have of figuring
139     out where the bug happened, or how we can recreate the bug.
140 root 1.2 - If possible, a stack trace from gdb (or other debugger) is very
141     helpful.
142 root 1.1
143 root 1.12 The more information provided, the better chance of the bug being fixed
144     in a timely fashion.
145 root 1.1
146 pippijn 1.4 SUBMITTING PATCHES:
147 root 1.8
148 root 1.12 Patches should be submitted to email address:
149     crossfire@schmorp.de
150 root 1.1
151     PUBLIC SERVERS:
152    
153 root 1.12 The best way to find a server to play is to run the client
154     and hit "Server List" in the setup dialog (this varies
155     depending on your client). You can also see a list at
156     http://crossfire.real-time.com/metaserver/.
157 root 1.1
158 root 1.12 The canonical server for use with Crossfire and CFPlus is
159     crossfire.schmorp.de, port 13327 (default).
160 root 1.1
161     COPYRIGHT
162    
163 root 1.12 Copyright (C) 2006,2007 Crossfire TRT Development Team
164     Copyright (C) 2000,2006 Mark Wedel
165     Copyright (C) 1992 Frank Tore Johansen
166    
167     This program is free software; you can redistribute it and/or modify
168     it under the terms of the GNU General Public License as published by
169     the Free Software Foundation; either version 2 of the License, or
170     (at your option) any later version.
171    
172     This program is distributed in the hope that it will be useful,
173     but WITHOUT ANY WARRANTY; without even the implied warranty of
174     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
175     GNU General Public License for more details.
176    
177     You should have received a copy of the GNU General Public License
178     along with this program; if not, write to the Free Software
179     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
180 root 1.1
181 root 1.12 The authors can be reached via e-mail to crossfire@schmorp.de