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Revision: 1.23
Committed: Sat Aug 18 17:33:53 2007 UTC (16 years, 8 months ago) by root
Branch: MAIN
Changes since 1.22: +1 -1 lines
Log Message:
move some code to Coro

File Contents

# User Rev Content
1 root 1.1 WHAT IS CROSSFIRE?
2    
3 root 1.8 This is a multiplayer graphical arcade and adventure game, that runs on
4     a client/server model. There are clients for Microsoft(R) Windows(TM)
5     and POSIX systems such as Linux and *BSD. To get the most joyful
6     experience, the Crossfire+ client should be used. This client is written
7     in Perl and utilises SDL with OpenGL to provide you with the most
8     immersive gameplay.
9 root 1.1
10 pippijn 1.4 Crossfire has certain flavours from other games, especially Gauntlet (TM)
11 root 1.1 and Nethack/Moria.
12    
13 root 1.8 Any number of players can move around in their own window on the
14     world, finding and using items and battle monsters. They can choose to
15     cooperate or compete in the same "world".
16    
17 root 1.1
18     REQUIREMENTS
19    
20 root 1.5 For UNIX, a modern C++ compiler with some extensions is required to
21 root 1.12 compile this game (g++ 4.x works). In addition, you will need the Perl
22     development libraries along with the following Perl modules (the server
23     is tested with perl 5.8.8 and 5.8-maint) and their dependencies. (the
24     minimum versions below may not be up-to-date, the configure script will
25     check them all, though).
26 pippijn 1.4
27 root 1.20 - AnyEvent >= v2.52
28     - BDB >= v0.1 **libdb4.5, libdb4.4 might work**
29 root 1.12 - Compress::LZF >= v1.8
30 root 1.23 - Coro >= v3.64 **SEE IMPORTANT NOTICE BELOW**
31 pippijn 1.4 - Coro::Event >= v2.1
32 root 1.16 - Crossfire >= v0.99
33 root 1.9 - Digest::MD5 >= v2.0
34 pippijn 1.4 - Event >= v1.08
35 root 1.20 - IO::AIO >= v2.4
36     - JSON::XS => v1.41
37 root 1.9 - Pod::POM >= v0.17
38     - Safe::Hole >= v0.10
39 pippijn 1.4 - Storable >= v2.0
40     - Time::HiRes >= v1.0
41     - YAML::Syck >= v0.71
42 root 1.21 - YAML => v0.62
43 pippijn 1.4
44 root 1.11 **NOTICE**: Crossfire uses an alternative signal stack, so you have to
45 root 1.14 use either the "u"context method (slow) or "a"ssembly when configuring Coro.
46 root 1.11
47 root 1.5 Furthermore, you will need the following programs and libraries:
48 pippijn 1.4
49 root 1.7 - gperf, the GNU perfect hash generator >= v3.0
50 pippijn 1.4 - glib-2.0 >= v2.10
51     - libpng >= v1.2
52 root 1.12 - ImageMagick >= v6.0 (possibly higher, depending on its bugs)
53 root 1.7 - optipng => v0.5.5 (http://optipng.sf.net)
54 root 1.20 - pngnq >= v0.4 (http://freshmeat.net/redir/pngnq/53146/url_homepage/pngnq.html)
55     - rsync >= v2.6 (a must have anyways)
56 pippijn 1.4
57 root 1.5 Your compiler must support the Library Technical Report 1 extensions and
58     the upcoming typeof extension. The GNU C++ compiler >= version 4.0 does
59 root 1.6 support all these.
60 pippijn 1.4
61 root 1.9 On Debian GNU/Linux, you might get away with something like this for many of the
62     above dependencies:
63    
64     apt-get install gperf optipng pngnq rsync imagemagick libglib2.0-dev libpng12-dev
65     apt-get install libpod-pom-perl libsafe-hole-perl libevent-perl
66    
67 root 1.15 If you want to get sensible backtraces for error conditions at runtime
68 root 1.13 to be logged you also need the external addr2line program (part of GNU
69     binutils) in your PATH.
70    
71 root 1.8
72 root 1.1 COMPILING
73    
74 root 1.8 Crossfire has been known to compile on a wide variety of systems. It should
75     compile and run on most ISO C++ 200x and POSIX compliant systems.
76    
77     To get generic directions on compilation, read the INSTALL file.
78    
79 root 1.1
80 root 1.8 INSTALLATION/USAGE
81 root 1.1
82 root 1.8 Crossfire runs on a client/server model. You will also a client to
83     play. You can either connect to a server someone else has set up, or
84     run your own server and connect to that. There are a number of clients
85     available, but the recommended one is CFPlus (see below for URL).
86 root 1.1
87 root 1.12 To run your own server, you need to build the crossfire server binaries
88     and install them, then you will have to download and install map and
89     archetype packs:
90    
91     Download both the cfmaps-<version> and cfarch-<version> archives, then
92     use cfutil to install both (the source directories must be writable for
93     this to work):
94 root 1.8
95     cfutil --install-maps path/to/cfmaps-<version>/
96     cfutil --install-arch path/to/cfarch-<version>/
97    
98 root 1.12 Both processes can take some time, depending on your resources :) If you
99     plan to repeat the installation you should specify the --cache option
100 root 1.22 first, which will keep costly-to-generate files around for further runs
101     of cfutil:
102    
103     cfutil --cache --install-maps path/to/cfmaps-<version>/
104     cfutil --cache --install-arch path/to/cfarch-<version>/
105 root 1.12
106     Atfer this you can then run the crossfire executable. This starts a
107     server which you/other people can connect to.
108 root 1.2
109 root 1.1
110 root 1.18 WEB SITES
111 root 1.1
112     The following web addresses have crossfire information that you may find
113     useful:
114    
115 pippijn 1.4 http://crossfire.schmorp.de/ (The main site)
116    
117     http://crossfire.real-time.com/ (The website for the old Crossfire game)
118 root 1.1
119    
120     REPORTING BUGS
121    
122     First, check the INSTALL file for common problems, and see if yours is
123     mentioned.
124    
125 pippijn 1.4 Bugs should be filed using the following email address:
126     crossfire@schmorp.de
127 root 1.1
128     When reporting bugs, make sure you include the following:
129 root 1.12
130     * What version of crossfire did you use?
131     * What type of computer did you use (CPU type)
132     * What is the version of the OS?
133     * What windowing system are you using (e.g. openwindows, X.org, XFree86)
134     * What compiler (and its version) did you use (e.g. gcc, acc)?
135     * Which flags did you give it?
136     * If the bug happens when compiling crossfire, send an EXACT copy of the
137 pippijn 1.4 compiler line, as well as the errors it puts out. Sending bugs of the
138     sort 'it failed with a line like ...' doesn't help any.
139 root 1.12 * If the bug happened while running crossfire:
140 root 1.1 - Include any output before to the bug.
141 root 1.12 - Give a description of what you did before the bug occured. The better
142     detailed the description, the better chance we have of figuring
143     out where the bug happened, or how we can recreate the bug.
144 root 1.2 - If possible, a stack trace from gdb (or other debugger) is very
145     helpful.
146 root 1.1
147 root 1.12 The more information provided, the better chance of the bug being fixed
148     in a timely fashion.
149 root 1.1
150 root 1.18
151     SUBMITTING PATCHES
152 root 1.8
153 root 1.12 Patches should be submitted to email address:
154 root 1.18 crossfire@schmorp.de
155    
156 root 1.1
157 root 1.18 PUBLIC SERVERS
158 root 1.1
159 root 1.12 The best way to find a server to play is to run the client
160     and hit "Server List" in the setup dialog (this varies
161     depending on your client). You can also see a list at
162     http://crossfire.real-time.com/metaserver/.
163 root 1.1
164 root 1.12 The canonical server for use with Crossfire and CFPlus is
165     crossfire.schmorp.de, port 13327 (default).
166 root 1.1
167 root 1.18
168 root 1.1 COPYRIGHT
169    
170 root 1.18 Most files in this distribution are covered by the GNU General Public
171     License, version 3 (COPYING.GPL), or any later version, with the
172     exception of ext/affero.ext, which is covered by the GNU Affero General
173     Public License, Version 3 (COPYING.Affero). Please take note of the
174     special requirements of the Affero license with respect to network
175     servers and configure your network server according to the instructions
176     given in ext/affero.ext.
177    
178    
179     CONTACT
180 root 1.1
181 root 1.12 The authors can be reached via e-mail to crossfire@schmorp.de
182 root 1.18