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Revision: 1.6
Committed: Tue Mar 6 22:07:56 2007 UTC (17 years, 2 months ago) by root
Branch: MAIN
Changes since 1.5: +2 -1 lines
Log Message:
add cfutil stub, move checks likely to fail to be done earlier in configure, require optipng

File Contents

# User Rev Content
1 root 1.1 WHAT IS CROSSFIRE?
2    
3 pippijn 1.4 This is a multiplayer graphical arcade and adventure game, that runs on a
4     client/server model. There are clients for Microsoft(R) Windows(TM) and
5     POSIX systems such as Linux and *BSD. To get the most joyful experience,
6     the Crossfire+ client should be used. This client is written in Perl and
7     utilises SDL with OpenGL.
8 root 1.1
9 pippijn 1.4 Crossfire has certain flavours from other games, especially Gauntlet (TM)
10 root 1.1 and Nethack/Moria.
11    
12     Any number of players can move around in their own window, finding
13     and using items and battle monsters. They can choose to cooperate
14     or compete in the same "world".
15    
16     REQUIREMENTS
17    
18 root 1.5 For UNIX, a modern C++ compiler with some extensions is required to
19     compile this game. In addition, you will need the Perl development
20     libraries along with the following Perl modules (the server is tested
21     with perl 5.8.8 and 5.8-maint).
22 pippijn 1.4
23     - Crossfire >= v0.97
24     - Coro >= v3.5
25     - Coro::Event >= v2.1
26     - Event >= v1.08
27     - IO::AIO >= 2.32
28     - BDB >= v0.1
29     - Storable >= v2.0
30     - Time::HiRes >= v1.0
31     - YAML::Syck >= v0.71
32     - Digest::MD5 >= v2.0
33     - Compress::LZF >= v1.71
34     - Safe::Hole >= v0.10
35     - Pod::POM >= v0.17
36    
37 root 1.5 Furthermore, you will need the following programs and libraries:
38 pippijn 1.4
39     - gperf, the GNU perfect hash generator
40     - glib-2.0 >= v2.10
41     - libpng >= v1.2
42 root 1.5 - ImageMagick >= 6.0 (convert must be in your PATH).
43 root 1.6 - optipng (http://optipng.sf.net)
44 pippijn 1.4
45 root 1.5 Your compiler must support the Library Technical Report 1 extensions and
46     the upcoming typeof extension. The GNU C++ compiler >= version 4.0 does
47 root 1.6 support all these.
48 pippijn 1.4
49 root 1.1 COMPILING
50    
51 pippijn 1.4 Crossfire has been known to compile on a wide variety of systems. It should
52     compile and most all ISO C++ 200x and POSIX compliant systems.
53 root 1.1
54     To get directions on compilation for UNIX/LINUX, read the INSTALL file.
55    
56     USAGE
57    
58 root 1.5 Crossfire runs on a client/server model. You will also need the client
59     to play. You can either connect to a server someone else has set up,
60     or run your own server and connect to that. The client package has
61     information for connecting to servers.
62    
63     To run your own server, you need to make the crossfire binaries
64     and install them, and then run the crossfire program. This now
65     creates a server which you/other people can connect to. The map
66     files will need to get downloaded and installed for the server to run
67     properly. The map pack is released together with the server and can be
68     downloaded form the same location. The maps should be copied into the
69     $(TARGET)/share/crossfire/maps directory - after unpacking, you should
70     have a $(TARGET)/share/crossfire/maps/scorn directory.
71 root 1.2
72     If you plan to run a long term server, you should use one of the scripts
73     provided that will re-run crossfire if it dies for some reason.
74 root 1.1
75     WEB SITES:
76    
77     The following web addresses have crossfire information that you may find
78     useful:
79    
80 pippijn 1.4 http://crossfire.schmorp.de/ (The main site)
81    
82     http://crossfire.real-time.com/ (The website for the old Crossfire game)
83 root 1.1
84    
85     REPORTING BUGS
86    
87     First, check the INSTALL file for common problems, and see if yours is
88     mentioned.
89    
90 pippijn 1.4 Bugs should be filed using the following email address:
91     crossfire@schmorp.de
92 root 1.1
93     When reporting bugs, make sure you include the following:
94     o What version of crossfire did you use?
95 root 1.2 o What type of computer did you use (CPU type)
96     o What is the version of the OS?
97 pippijn 1.4 o What windowing system are you using (e.g. openwindows, X.org, XFree86)
98     o What compiler (and its version) did you use (e.g. gcc, acc)?
99 root 1.1 o Which flags did you give it?
100 pippijn 1.4 o If the bug happens when compiling crossfire, send an EXACT copy of the
101     compiler line, as well as the errors it puts out. Sending bugs of the
102     sort 'it failed with a line like ...' doesn't help any.
103 root 1.1 o If the bug happened while running crossfire:
104     - Include any output before to the bug.
105     - Give a description of what you did before the bug occured. The better
106 pippijn 1.4 detailed the description, the better chance I have of figuring
107     out where the bug happened, or how I can recreate the bug.
108 root 1.2 - If possible, a stack trace from gdb (or other debugger) is very
109     helpful.
110 root 1.1
111 root 1.2 The more information provided, the better chance of the bug being fixed in
112     a timely fashion.
113 root 1.1
114     ------------------------------------------------------------------------------
115 pippijn 1.4 SUBMITTING PATCHES:
116     Patches should be submitted to email address:
117     crossfire@schmorp.de
118 root 1.1
119     PUBLIC SERVERS:
120    
121     The best way to find a server to play is to run the client. It will contact
122     the metaserver and present a list to choose from. You can also see
123     a list at http://crossfire.real-time.com/metaserver/
124    
125    
126     COPYRIGHT
127    
128 pippijn 1.4 Copyright (C) 2007 Crossfire Development Team
129     Copyright (C) 2000, 2006 Mark Wedel
130 root 1.1 Copyright (C) 1992 Frank Tore Johansen
131    
132     This program is free software; you can redistribute it and/or modify
133     it under the terms of the GNU General Public License as published by
134     the Free Software Foundation; either version 2 of the License, or
135     (at your option) any later version.
136    
137     This program is distributed in the hope that it will be useful,
138     but WITHOUT ANY WARRANTY; without even the implied warranty of
139     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
140     GNU General Public License for more details.
141    
142     You should have received a copy of the GNU General Public License
143     along with this program; if not, write to the Free Software
144     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
145    
146 pippijn 1.4 The authors can be reached via e-mail to crossfire@schmorp.de