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Revision: 1.1
Committed: Fri Feb 3 07:11:13 2006 UTC (18 years, 3 months ago) by root
Branch: MAIN
Branch point for: UPSTREAM
Log Message:
Initial revision

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# Content
1 WHAT IS CROSSFIRE?
2
3 This is a multiplayer graphical arcade and adventure game made for
4 the X-Windows environment. It runs on a client/server model.
5 The client runs with X11, GTK, or SDL within a gtk window.
6
7 It has certain flavours from other games, especially Gauntlet (TM)
8 and Nethack/Moria.
9
10 Any number of players can move around in their own window, finding
11 and using items and battle monsters. They can choose to cooperate
12 or compete in the same "world".
13
14 REQUIREMENTS
15
16 For UNIX, X-windows and an ANSI C compiler to compile this game.
17 A window system is not needed if you don't want to compile the
18 map editor.
19
20 For Windows 9x, you need Visual C++ (or some other ANSI C
21 compiler that can read ".dsw"-files).
22
23 COMPILING
24
25 Crossfire has been known to compile on a wide variety of
26 systems. It should compile and most all ANSI C and Posix
27 compliant systems.
28
29 To get directions on compilation for UNIX/LINUX, read the INSTALL file.
30 For Win9x, read INSTALL_WIN32.txt.
31
32 USAGE
33
34 Crossfire runs on a client/server model. You will also need the
35 client to play. You can either connect to a server someone else
36 has set up, or run your own server and connect to that. The
37 client package has information for connecting to servers.
38
39 To run your own server, you need to make the crossfire binaries and install
40 them, and then run the crossfire program. This now creates a server which
41 you/other people can connect to. The map files will need to get downloaded
42 and installed for the server to run properly. If you plan to run a long
43 term server, you should use one of the scripts provided that will re-run
44 crossfire if it dies for some reason.
45
46 MAILING LIST
47
48 For the latest subscription for crossfire mailing lists, go to:
49 http://crossfire.real-time.com/Website_Index/Mailing_Lists/mailing_lists.jhtml
50
51 From there you should be able to subscribe/unsubscribe any of the mailing
52 lists. The mailing lists based off the ifi.uio.no host are being
53 discontinued.
54
55 An archive of old messages can be found at
56 http://www.real-time.com/maillists/rte/crossfire
57
58
59 FTP SITES
60
61 FTP-sites where you can look for the latest versions are:
62
63 ftp://ftp.sourceforge.net/pub/sourceforge/crossfire
64 ftp://ftp.real-time.com/pub/games/crossfire
65
66 Changes made since the latest release can be found at the CVS
67 repository. Information on anonymous CVS access as
68 the download CVS snapshots and browsing the repository can be
69 found at:
70 http://sourceforge.net/cvs/?group_id=13833
71
72
73 If you are looking for a windows/NT client, look at:
74 http://mids.student.utwente.nl/%7Emichtoen/crossfire/
75
76 WEB SITES:
77
78 The following web addresses have crossfire information that you may find
79 useful:
80
81 http://crossfire.real-time.com/
82 real-time is the main crossfire site.
83
84
85 REPORTING BUGS
86
87 First, check the INSTALL file for common problems, and see if yours is
88 mentioned.
89
90 The mailing list is where present development work and bugs are typically
91 discussed. If you want to know what is happening with crossfire, join the
92 list and please ask there.
93
94 I will likely delete mail messages of the following sort:
95 1) Bug reports of failed installation when the installation instructions
96 were not followed.
97 2) Bug reports that contain so little information that it tells me nothing
98 more than the fact that there is a bug.
99 3) Bugs in which the solution has already been answered in the INSTALL
100 file.
101
102 When reporting bugs, make sure you include the following:
103 o What version of crossfire did you use?
104 o What type of computer did you use?
105 o What release of the operating system did it have?
106 o What windowing system are you using (Ie, openwindows, X11R6, etc)
107 o What compiler (and its version) did you use (ie, gcc, acc, etc)?
108 o Which flags did you give it?
109 o If the bug happens when compiling crossfire, send an EXACT copy of
110 the compiler line, as well as the errors it puts out. Sending bugs
111 of the sort 'it failed with a line like ...' doesn't help any.
112 o If the bug happened while running crossfire:
113 - Include any output before to the bug.
114 - Give a description of what you did before the bug occured. The better
115 detailed the description, the better chance I have of figuring
116 out where the bug happened, or how I can recreate the bug.
117 o If you managed to compile Crossfire, include the output of
118 "crossfire -o".
119
120 Lack of any of this information in a bug report can make that bug report
121 useless. Also, if you have a bug, make sure you are using the latest
122 version. If you report a bug that has since been fixed, you are not likely
123 to get any help.
124
125 Further debugging informatiion can be found at
126 http://crossfire.real-time.com/debugging_tips.html
127
128 Mail the bug report to crossfire-devel@listserv.real-time.com
129
130 ------------------------------------------------------------------------------
131 SUBMITTING PATCHES: See the doc/programming_guide file.
132
133
134 PUBLIC SERVERS:
135
136 The best way to find a server to play is to run the client. It will contact
137 the metaserver and present a list to choose from. You can also see
138 a list at http://crossfire.real-time.com/metaserver/
139
140
141 COPYRIGHT
142
143 Don't get scared by the below, it's included just for "safety" reasons 8)
144 (Don't want anyone to start selling the game)
145
146 Copyright (C) 2000 Mark Wedel
147 Copyright (C) 1992 Frank Tore Johansen
148
149 This program is free software; you can redistribute it and/or modify
150 it under the terms of the GNU General Public License as published by
151 the Free Software Foundation; either version 2 of the License, or
152 (at your option) any later version.
153
154 This program is distributed in the hope that it will be useful,
155 but WITHOUT ANY WARRANTY; without even the implied warranty of
156 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
157 GNU General Public License for more details.
158
159 You should have received a copy of the GNU General Public License
160 along with this program; if not, write to the Free Software
161 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
162
163 The author can be reached via e-mail to mwedel@scruz.net