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Revision: 1.11
Committed: Wed May 2 05:47:35 2007 UTC (17 years ago) by root
Branch: MAIN
Changes since 1.10: +4 -1 lines
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File Contents

# Content
1 WHAT IS CROSSFIRE?
2
3 This is a multiplayer graphical arcade and adventure game, that runs on
4 a client/server model. There are clients for Microsoft(R) Windows(TM)
5 and POSIX systems such as Linux and *BSD. To get the most joyful
6 experience, the Crossfire+ client should be used. This client is written
7 in Perl and utilises SDL with OpenGL to provide you with the most
8 immersive gameplay.
9
10 Crossfire has certain flavours from other games, especially Gauntlet (TM)
11 and Nethack/Moria.
12
13 Any number of players can move around in their own window on the
14 world, finding and using items and battle monsters. They can choose to
15 cooperate or compete in the same "world".
16
17
18 REQUIREMENTS
19
20 For UNIX, a modern C++ compiler with some extensions is required to
21 compile this game. In addition, you will need the Perl development
22 libraries along with the following Perl modules (the server is tested
23 with perl 5.8.8 and 5.8-maint).
24
25 - BDB >= v0.1
26 - Compress::LZF >= v1.71
27 - Coro >= v3.62 **SEE IMPORTANT NOTICE BELOW**
28 - Coro::Event >= v2.1
29 - Crossfire >= v0.97
30 - Digest::MD5 >= v2.0
31 - Event >= v1.08
32 - IO::AIO >= 2.32
33 - JSON::XS => 1.11
34 - Pod::POM >= v0.17
35 - Safe::Hole >= v0.10
36 - Storable >= v2.0
37 - Time::HiRes >= v1.0
38 - YAML::Syck >= v0.71
39
40 **NOTICE**: Crossfire uses an alternative signal stack, so you have to
41 use either the "u"context method or "a"ssembly when configuring Coro.
42
43 Furthermore, you will need the following programs and libraries:
44
45 - gperf, the GNU perfect hash generator >= v3.0
46 - glib-2.0 >= v2.10
47 - libpng >= v1.2
48 - ImageMagick >= v6.0
49 - optipng => v0.5.5 (http://optipng.sf.net)
50 - pngnq >= 0.4 (http://freshmeat.net/redir/pngnq/53146/url_homepage/pngnq.html)
51 - rsync >= 2.6 (a must have anyways)
52
53 Your compiler must support the Library Technical Report 1 extensions and
54 the upcoming typeof extension. The GNU C++ compiler >= version 4.0 does
55 support all these.
56
57 On Debian GNU/Linux, you might get away with something like this for many of the
58 above dependencies:
59
60 apt-get install gperf optipng pngnq rsync imagemagick libglib2.0-dev libpng12-dev
61 apt-get install libpod-pom-perl libsafe-hole-perl libevent-perl
62
63
64 COMPILING
65
66 Crossfire has been known to compile on a wide variety of systems. It should
67 compile and run on most ISO C++ 200x and POSIX compliant systems.
68
69 To get generic directions on compilation, read the INSTALL file.
70
71
72 INSTALLATION/USAGE
73
74 Crossfire runs on a client/server model. You will also a client to
75 play. You can either connect to a server someone else has set up, or
76 run your own server and connect to that. There are a number of clients
77 available, but the recommended one is CFPlus (see below for URL).
78
79 To run your own server, you need to make the crossfire binaries and
80 install them, and then run the crossfire program. This now creates a
81 server which you/other people can connect to. First you have to download
82 and install maps and archetype packs, though.
83
84 Download both the cfmaps-<version> and cfarch-<version> archives, then use cfutil
85 to install both:
86
87 cfutil --install-maps path/to/cfmaps-<version>/
88 cfutil --install-arch path/to/cfarch-<version>/
89
90 Both processes can take some time, depending on your resources :)
91
92
93 WEB SITES:
94
95 The following web addresses have crossfire information that you may find
96 useful:
97
98 http://crossfire.schmorp.de/ (The main site)
99
100 http://crossfire.real-time.com/ (The website for the old Crossfire game)
101
102
103 REPORTING BUGS
104
105 First, check the INSTALL file for common problems, and see if yours is
106 mentioned.
107
108 Bugs should be filed using the following email address:
109 crossfire@schmorp.de
110
111 When reporting bugs, make sure you include the following:
112 o What version of crossfire did you use?
113 o What type of computer did you use (CPU type)
114 o What is the version of the OS?
115 o What windowing system are you using (e.g. openwindows, X.org, XFree86)
116 o What compiler (and its version) did you use (e.g. gcc, acc)?
117 o Which flags did you give it?
118 o If the bug happens when compiling crossfire, send an EXACT copy of the
119 compiler line, as well as the errors it puts out. Sending bugs of the
120 sort 'it failed with a line like ...' doesn't help any.
121 o If the bug happened while running crossfire:
122 - Include any output before to the bug.
123 - Give a description of what you did before the bug occured. The better
124 detailed the description, the better chance I have of figuring
125 out where the bug happened, or how I can recreate the bug.
126 - If possible, a stack trace from gdb (or other debugger) is very
127 helpful.
128
129 The more information provided, the better chance of the bug being fixed in
130 a timely fashion.
131
132 SUBMITTING PATCHES:
133
134 Patches should be submitted to email address:
135 crossfire@schmorp.de
136
137 PUBLIC SERVERS:
138
139 The best way to find a server to play is to run the client
140 and hit "Server List" in the setup dialog (this varies
141 depending on your client). You can also see a list at
142 http://crossfire.real-time.com/metaserver/.
143
144 The canonical server for use with Crossfire and CFPlus is
145 crossfire.schmorp.de, port 13327 (default).
146
147 COPYRIGHT
148
149 Copyright (C) 2007 Crossfire Development Team
150 Copyright (C) 2000, 2006 Mark Wedel
151 Copyright (C) 1992 Frank Tore Johansen
152
153 This program is free software; you can redistribute it and/or modify
154 it under the terms of the GNU General Public License as published by
155 the Free Software Foundation; either version 2 of the License, or
156 (at your option) any later version.
157
158 This program is distributed in the hope that it will be useful,
159 but WITHOUT ANY WARRANTY; without even the implied warranty of
160 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
161 GNU General Public License for more details.
162
163 You should have received a copy of the GNU General Public License
164 along with this program; if not, write to the Free Software
165 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
166
167 The authors can be reached via e-mail to crossfire@schmorp.de