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/cvs/deliantra/server/TODO
Revision: 1.116
Committed: Sun Jan 13 10:11:44 2008 UTC (16 years, 4 months ago) by root
Branch: MAIN
CVS Tags: rel-2_4, rel-2_41
Changes since 1.115: +3 -37 lines
Log Message:
lots of bugs have accidentally been fixed

File Contents

# User Rev Content
1 elmex 1.7 Here are listed some todos which should be looked into sometimes.
2 root 1.6
3 root 1.116 *
4 root 1.114
5 root 1.113 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
6    
7 root 1.116 * important: word-of-recall cast before dieing will recall you out of nimbus.
8 root 1.111
9 root 1.109 * drop all and get all will result in trying to pick up yourself
10     (likely harmless)
11    
12     * IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
13 root 1.108 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
14    
15 root 1.109 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
16 root 1.107
17 root 1.106 * sync_job in random map prepare still exists.
18    
19 root 1.97 * IMPORTANT:
20 root 1.98 "cannot change rod when levitating"
21 root 1.97
22 root 1.105 * vanessa kept active because of:
23     owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
24     owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
25     -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
26    
27 root 1.103 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
28    
29 root 1.100 * 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
30    
31 root 1.83 http://stonewashed.net/sfx.html
32    
33 root 1.101 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
34     2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
35     2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
36     2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
37    
38 root 1.80 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
39    
40 root 1.95 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
41     2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
42     2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
43     2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
44     2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
45     2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
46     2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
47     2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
48     2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
49     2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
50     2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
51     2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
52     2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
53     2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
54    
55    
56 root 1.91 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
57    
58 elmex 1.82 * for the future: adjust sp regenration in that way that it doesn't
59     regenrate when food is below < 200 (a magic constant)
60    
61 root 1.79 * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
62     stuff beig dropped on the teleporter there).
63    
64 root 1.76 * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
65     crossfire developer who thinks that 4k is enough for everybody.
66     implement a workaround, either just telling people that their book
67     is winged or not sending it as book but as separate paragraphs or multiple
68     books. must be multiple paragraphs:
69     /* 4096 is probably way overkill, but 1024 could very well be too small.
70    
71 root 1.75 * level 100 inscription with 4 kills: a single random_Scorll treasure
72     item in the ancient mages of forgotten town palace create
73     many *hundreds* of actual scrolls when instantiated?
74    
75 root 1.63 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
76     07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
77     07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
78     07:21:37 <schmorp> unidentified they are called potions?
79     07:21:48 -cfbot:#cf- [Incen] ayup
80     07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
81 root 1.62
82 root 1.74 * totla invisibility is too hard to get. monsters should attack the
83     player when hit by him or his spell anyways.
84    
85 root 1.73 * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
86    
87     * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
88    
89 root 1.70 * is_animated is sometimes written twice when saving, because it must be off when
90     no animation is set. this does not work, of course, because later the flag is written again.
91     should probably be fixed on load, not on save.
92    
93 root 1.72 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
94     obviously this should be the real name, not the arch name.
95 root 1.68
96 root 1.72 * new players sometimes seem to lack statistics
97 root 1.65
98     * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
99    
100 root 1.47 * IMPORTANT: client structures (ns) seem to never get released ever.
101    
102 root 1.61 * IMPORTANT: never-defined archetypes should be flagged as such and a suitable
103 root 1.52 check fucntion should be designed - the same for empty treasurelists
104     and similar stuff.
105 root 1.48
106 root 1.61 * IMPORTANT: reloading archetypes should create copies of used archetypes, letting
107     existing objects refer to the old archteypoes (for purposes of saving).
108 root 1.67 UPDATE: this is done, but an upgrade of in-memory objects is highly
109     advisable, as well as testing wether reloading actually works :)
110 root 1.61
111 root 1.54 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
112     firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
113     move firing on yourself on non-shift-kp_5 because servers do not support the shifted
114     semantics).
115    
116 root 1.67 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
117 root 1.51 there. be inventive.
118    
119 root 1.48 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
120     sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
121     hitting items it shouldn't.
122    
123 root 1.45 * can users in theory steal the gems out of their snitchangel pet monsters?
124     => the nodrop mechanism used for that should also disallow stealing.
125    
126 root 1.44 * bowmode should offer different capabilities given on level of user
127     (Leonov).
128    
129 root 1.43 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
130     resolve the situation by either implementing it fully or removing it fully.
131    
132 root 1.41 * climbing, meditating, levitating skills etc. should give you experience per use
133    
134 pippijn 1.40 * rewrite banish in perl (low priority)
135    
136 root 1.38 * nekosan snatches the fish, which stays in the playr inventory.
137     remove should automaticlaly send esrv_del_item, and nobody else should,
138 root 1.42 for inv items. same for ipo.
139 root 1.38
140 root 1.32 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
141     2007-02-03 03:49:06.011 Discarding object without arch: texas
142 root 1.33 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
143     2007-02-03 03:54:36.926 Discarding object without arch: event_say
144 root 1.32
145 root 1.31 * IMPORTANT:
146     entering instantiated random maps whose meta file is missing freezes the player.
147    
148 root 1.30 * random speed should result in randomised initial animation face.
149    
150     * example of why a player was kept alive long after having logged out.
151     those are probably in a player inventory.
152     2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
153     2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
154     2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
155     2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
156     2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
157     2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
158     2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
159     2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
160     2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
161    
162 root 1.26 * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
163     => use debug_desc
164     => find out whats causing it
165    
166 root 1.29 * training center (kobold etc.) does not stop working after 30-40min
167     but goes on for 2 hours _at least_.
168    
169 root 1.23 * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
170 root 1.42 original crossfire: 100% cpu usage => freeze
171     after mapspace::update fix: 40%
172     after map protocol optimisation: 15%
173 root 1.18
174 root 1.19 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
175     this is simply counterwall hitting monsters. but why does it happen?
176    
177 root 1.23 * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
178     fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
179    
180 elmex 1.17 * animated weapons should come back to the player when he dies/disconnects?
181     2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
182     animated weapon out and you disconnect, that it'd simply a) fall to the
183     ground or b) return to your inv? Rather than disappearing into the void of
184     nothingness.
185    
186 root 1.116 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
187 root 1.24 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
188     16:09 <@schmorp> erinnert mich dran
189 elmex 1.10
190 elmex 1.9 * map converter
191     elmex: because of the faces and all the other nice things - i guess
192 root 1.42 [HUH?? please specify or remove]
193 elmex 1.9
194 root 1.13 * implement no-drop-on-destroy flag (done)
195 elmex 1.8 for example to remove the specialcases for books that are destroyed
196 root 1.13 and contain spells (should be done)
197 elmex 1.8
198 elmex 1.7 * look at these logs:
199 root 1.24 2006-09-16 01:38:16 Got unknown value in map header: race human
200     2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
201     2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
202     2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
203     2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
204     2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
205 root 1.1
206 root 1.37 * make sure custom keys get saved in same order as they are being loaded.
207 root 1.24
208 root 1.64 * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
209 root 1.49 implement buildable non-safe floors.