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Revision: 1.124
Committed: Mon May 5 15:05:26 2008 UTC (16 years ago) by root
Branch: MAIN
Changes since 1.123: +2 -0 lines
Log Message:
add esrv_del_spell

File Contents

# User Rev Content
1 elmex 1.7 Here are listed some todos which should be looked into sometimes.
2 root 1.6
3 root 1.124 * changing gods does not remove spells form the client (but they are removed in-game).
4    
5 root 1.120 * tell player when he is starving.
6    
7 root 1.119 * drakkar pking system assumed to be well-balanced: any documentation?
8    
9     * tutorial in client
10     18:24:32 <qwe> just a note
11     18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
12     was reading it (by then) to get what was wrong and the instructions
13     there are outdated.
14    
15 root 1.123 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
16     simply by dropping it.
17    
18 elmex 1.118 * missile weapons seem to be buggy w.r.t. applying things to players like
19     their sp attributed. see handcrossbow, which has eg. sp 30 set, which
20     increases their spell regen.
21 root 1.114
22 root 1.121 * when detect monster is cast while eg. a ball of lighning is active, it's not
23 elmex 1.117 shown long enough for the player to notice (probably due to LOS calculations).
24    
25 root 1.113 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
26    
27 root 1.116 * important: word-of-recall cast before dieing will recall you out of nimbus.
28 root 1.111
29 root 1.109 * drop all and get all will result in trying to pick up yourself
30     (likely harmless)
31    
32     * IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
33 root 1.108 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
34    
35 root 1.109 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
36 root 1.107
37 root 1.106 * sync_job in random map prepare still exists.
38    
39 root 1.97 * IMPORTANT:
40 root 1.98 "cannot change rod when levitating"
41 root 1.97
42 root 1.105 * vanessa kept active because of:
43     owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
44     owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
45     -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
46    
47 root 1.103 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
48    
49 root 1.100 * 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
50    
51 root 1.83 http://stonewashed.net/sfx.html
52    
53 root 1.101 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
54     2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
55     2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
56     2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
57    
58 root 1.80 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
59    
60 root 1.95 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
61     2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
62     2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
63     2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
64     2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
65     2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
66     2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
67     2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
68     2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
69     2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
70     2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
71     2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
72     2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
73     2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
74    
75    
76 root 1.91 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
77    
78 elmex 1.82 * for the future: adjust sp regenration in that way that it doesn't
79     regenrate when food is below < 200 (a magic constant)
80    
81 root 1.121 * IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
82 root 1.79 stuff beig dropped on the teleporter there).
83    
84 root 1.75 * level 100 inscription with 4 kills: a single random_Scorll treasure
85     item in the ancient mages of forgotten town palace create
86     many *hundreds* of actual scrolls when instantiated?
87    
88 root 1.63 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
89     07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
90     07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
91     07:21:37 <schmorp> unidentified they are called potions?
92     07:21:48 -cfbot:#cf- [Incen] ayup
93     07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
94 root 1.62
95 root 1.74 * totla invisibility is too hard to get. monsters should attack the
96     player when hit by him or his spell anyways.
97    
98 root 1.73 * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
99    
100     * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
101    
102 root 1.70 * is_animated is sometimes written twice when saving, because it must be off when
103     no animation is set. this does not work, of course, because later the flag is written again.
104     should probably be fixed on load, not on save.
105    
106 root 1.72 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
107     obviously this should be the real name, not the arch name.
108 root 1.68
109 root 1.72 * new players sometimes seem to lack statistics
110 root 1.65
111     * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
112    
113 root 1.47 * IMPORTANT: client structures (ns) seem to never get released ever.
114    
115 root 1.54 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
116     firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
117     move firing on yourself on non-shift-kp_5 because servers do not support the shifted
118     semantics).
119    
120 root 1.67 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
121 root 1.51 there. be inventive.
122    
123 root 1.48 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
124     sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
125     hitting items it shouldn't.
126    
127 root 1.45 * can users in theory steal the gems out of their snitchangel pet monsters?
128     => the nodrop mechanism used for that should also disallow stealing.
129    
130 root 1.44 * bowmode should offer different capabilities given on level of user
131     (Leonov).
132    
133 root 1.43 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
134     resolve the situation by either implementing it fully or removing it fully.
135    
136 root 1.41 * climbing, meditating, levitating skills etc. should give you experience per use
137    
138 pippijn 1.40 * rewrite banish in perl (low priority)
139    
140 root 1.32 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
141     2007-02-03 03:49:06.011 Discarding object without arch: texas
142 root 1.33 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
143     2007-02-03 03:54:36.926 Discarding object without arch: event_say
144 root 1.32
145 root 1.31 * IMPORTANT:
146     entering instantiated random maps whose meta file is missing freezes the player.
147    
148 root 1.30 * random speed should result in randomised initial animation face.
149    
150 root 1.29 * training center (kobold etc.) does not stop working after 30-40min
151     but goes on for 2 hours _at least_.
152    
153 root 1.19 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
154     this is simply counterwall hitting monsters. but why does it happen?
155    
156 elmex 1.17 * animated weapons should come back to the player when he dies/disconnects?
157     2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
158     animated weapon out and you disconnect, that it'd simply a) fall to the
159     ground or b) return to your inv? Rather than disappearing into the void of
160     nothingness.
161    
162 root 1.116 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
163 root 1.24 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
164     16:09 <@schmorp> erinnert mich dran
165 elmex 1.10
166 root 1.13 * implement no-drop-on-destroy flag (done)
167 elmex 1.8 for example to remove the specialcases for books that are destroyed
168 root 1.13 and contain spells (should be done)
169 elmex 1.8
170 root 1.37 * make sure custom keys get saved in same order as they are being loaded.
171 root 1.24