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Revision: 1.132
Committed: Tue May 6 17:31:21 2008 UTC (16 years ago) by root
Branch: MAIN
Changes since 1.131: +2 -4 lines
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File Contents

# User Rev Content
1 elmex 1.7 Here are listed some todos which should be looked into sometimes.
2 root 1.6
3 root 1.132 * 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
4    
5 root 1.129 * can't move onto navar harbour piers when levitating.
6    
7 root 1.119 * drakkar pking system assumed to be well-balanced: any documentation?
8    
9     * tutorial in client
10     18:24:32 <qwe> just a note
11     18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
12     was reading it (by then) to get what was wrong and the instructions
13     there are outdated.
14    
15 root 1.123 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
16     simply by dropping it.
17    
18 root 1.121 * when detect monster is cast while eg. a ball of lighning is active, it's not
19 elmex 1.117 shown long enough for the player to notice (probably due to LOS calculations).
20    
21 root 1.113 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
22    
23 root 1.109 * drop all and get all will result in trying to pick up yourself
24     (likely harmless)
25    
26     * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
27 root 1.107
28 root 1.105 * vanessa kept active because of:
29     owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
30     owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
31     -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
32    
33 root 1.103 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
34    
35 root 1.83 http://stonewashed.net/sfx.html
36    
37 root 1.101 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
38     2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
39     2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
40     2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
41    
42 root 1.80 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
43    
44 root 1.95 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
45     2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
46     2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
47     2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
48     2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
49     2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
50     2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
51     2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
52     2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
53     2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
54     2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
55     2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
56     2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
57     2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
58    
59    
60 root 1.91 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
61    
62 elmex 1.82 * for the future: adjust sp regenration in that way that it doesn't
63     regenrate when food is below < 200 (a magic constant)
64    
65 root 1.75 * level 100 inscription with 4 kills: a single random_Scorll treasure
66     item in the ancient mages of forgotten town palace create
67     many *hundreds* of actual scrolls when instantiated?
68    
69 root 1.63 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
70     07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
71     07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
72     07:21:37 <schmorp> unidentified they are called potions?
73     07:21:48 -cfbot:#cf- [Incen] ayup
74     07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
75 root 1.62
76 root 1.74 * totla invisibility is too hard to get. monsters should attack the
77     player when hit by him or his spell anyways.
78    
79 root 1.65 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
80    
81 root 1.54 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
82     firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
83     move firing on yourself on non-shift-kp_5 because servers do not support the shifted
84     semantics).
85    
86 root 1.67 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
87 root 1.51 there. be inventive.
88    
89 root 1.48 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
90     sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
91     hitting items it shouldn't.
92    
93 root 1.45 * can users in theory steal the gems out of their snitchangel pet monsters?
94     => the nodrop mechanism used for that should also disallow stealing.
95    
96 root 1.44 * bowmode should offer different capabilities given on level of user
97     (Leonov).
98    
99 root 1.43 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
100     resolve the situation by either implementing it fully or removing it fully.
101    
102 root 1.41 * climbing, meditating, levitating skills etc. should give you experience per use
103    
104 pippijn 1.40 * rewrite banish in perl (low priority)
105    
106 root 1.32 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
107     2007-02-03 03:49:06.011 Discarding object without arch: texas
108 root 1.33 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
109     2007-02-03 03:54:36.926 Discarding object without arch: event_say
110 root 1.32
111 root 1.31 * IMPORTANT:
112     entering instantiated random maps whose meta file is missing freezes the player.
113    
114 root 1.30 * random speed should result in randomised initial animation face.
115    
116 root 1.29 * training center (kobold etc.) does not stop working after 30-40min
117     but goes on for 2 hours _at least_.
118    
119 root 1.19 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
120     this is simply counterwall hitting monsters. but why does it happen?
121    
122 elmex 1.17 * animated weapons should come back to the player when he dies/disconnects?
123     2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
124     animated weapon out and you disconnect, that it'd simply a) fall to the
125     ground or b) return to your inv? Rather than disappearing into the void of
126     nothingness.
127    
128 root 1.116 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
129 root 1.24 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
130     16:09 <@schmorp> erinnert mich dran
131 elmex 1.10
132 root 1.13 * implement no-drop-on-destroy flag (done)
133 elmex 1.8 for example to remove the specialcases for books that are destroyed
134 root 1.13 and contain spells (should be done)
135 elmex 1.8
136 root 1.24